Super Boxers – A Marvel Graphic Novel


By Ron Wilson, with John Byrne, Armando Gil & various (Marvel)
ISBN: 978-0-939766772 (album PB)

It’s been a long while since Marvel regularly published an all-original graphic novel as opposed to a reprint collections, but once upon a time long ago they were market leader in the field with an entire range of “big stories” told on larger than normal pages (285 x 220mm rather than the customary 258 x 168mm) featuring not only proprietary characters but also licensed assets like Conan and creator-owned properties. They also took chances on unusual and cross-genre tales such as this little oddity which falls squarely into the category of a guilty pleasure and lost treasure…

In the near future, Corporations have assumed control of Earth, with the result that the rich have gotten richer – and more bored whilst an underclass excluded from all rights and privileges scuttles to survive in the dirt beneath their lavish skyscrapers. Gosh, where do they get such outlandish ideas?

As the poor daily trade freedoms and dignity for another meal, in the world of the mega-rich and their wholly-owned economically active contributing citizens, survival is just as harsh and all-pervasive. Businesses survive and grow by consuming each other and everything is produced to facilitate that overweening drive: product, entertainment, people.

Corporations are in a perpetual state of Cold War, ostensibly working together but always looking for an edge to ensure another hostile takeover. Delcos is one such business: CEO Marilyn Hart has never been one of the boys, and now her colleagues, sensing weakness, are closing in for the kill…

In the world below, Max Turner is a star. A scrapper to his core, he works as a prize-fighter: an old fashioned palooka using his fists (augmented by cybernetic gloves, boots and body armour) to get by in a brutal arena of social Darwinism: delivering dangerous entertainment for his daily bread. The Corporations also have Super Boxers: pampered, gussied up, genetic thoroughbreds with their entire lives geared to those explosive moments when they unleash their pedigreed savagery in high-tech arenas for the pleasure and profit of their owners. The greatest of these sporting warriors is the godlike Roman Alexis.

Of course, every society has its malcontents and gadflies: when a slumming talent scout for Marilyn Hart “discovers” Max, the dumb but honest gladiator becomes a pawn in a power play that threatens to tear the corporate world to tatters – but would that really be such a bad thing?

None of that matters to Max or Roman. For them it’s about personal honour. Tech doesn’t matter, rewards don’t matter, freedom doesn’t matter. It all about being the best…

Ron Wilson (Luke Cage, Marvel Two-in-One, The Thing, Arion the Immortal, Fantastic Four) is probably nobody’s favourite artist, but he is a skilled, workmanlike illustrator with a great line in brooding brutes and street cred, whilst Armando Gil’s fluid inks do much to sharpen the static, lumpen scenarios, as do the varied tones of colourists Bob Sharen, Steve Oliff, John Tartaglione, Joe D’Esposito and Mark Bright. The letters are provided by Mike Higgens.

Scripted by John Byrne from Wilson’s plot, this is a harsh, nasty, working-class fable reminiscent of boxing movies like Michael Curtiz’s epic 1937 classic Kid Galahad by way of the Rocky movies, with socio-political undertones on a par with European comics like Métal Hurlant or 2000AD.

Ugly, uncompromising, brutal, this is the kind of book to show anybody who thinks comics are for sissies and is long overdue for revival.
© 1983 Ronald Wilson. All Rights Reserved.

Luke Cage Omnibus (Hero For Hire)


By Archie Goodwin, Steve Englehart, Tony Isabella, Len Wein, Gerry Conway, Billy Graham, Bill Mantlo, George Pérez, Marv Wolfman, Ed Hannigan, Roger Slifer, Chris Claremont, George Tuska, Ron Wilson, Lee Elias, Rich Buckler, Arvell Jones, Sal Buscema, Frank Robbins, Marie Severin, Bob Brown & various (MARVEL)
ISBN: 978-1-3029-4496-4 (HB/Digital edition)

In 1968 the consciousness-raising sporting demonstration of “Black Power” at the Olympic Games galvanised and politicised a generation of youngsters. By this time most comics companies had already made tentative efforts to address what were national socio-political iniquities, but issues of race and ethnicity took a long time to filter through to impressionable young minds avidly absorbing knowledge and attitudes via four-colour pages that couldn’t even approximate the skin tones of African Americans.

As with television, breakthroughs were small, incremental and too often reduced to a cold-war of daringly liberal “firsts”. Excluding a few characters in jungle comic books of the 1940s and 1950, Marvel clearly led the field with a black soldier in Sgt. Fury’s Howling Commandos team – the historically impossible Gabe Jones who debuted in #1, May 1963, and by my reckoning the first recurring African American in comic books. So unlikely a character was ol’ Gabe that he was as a matter of course re-coloured Caucasian at the printers who clearly didn’t realise his ethnicity, but knew he couldn’t be un-white. Jones was followed by actual negro superheroes Black Panther in Fantastic Four#52 (July 1966), and The Falcon in Captain America #117 (September 1969).

America’s first black hero to helm his own title had come (and gone largely unnoticed) in a little remembered or regarded title from Dell Comics. Created by artist Tony Tallarico and scripter D.J. Arneson and debuting in December 1965, Lobo was a gunslinger in the old wild west, battling injustice just like any cowboy hero would. Arguably a greater breakthrough was Marvel’s  Joe Robertson, City Editor of The Daily Bugle; an erudite, brave and proudly ordinary mortal distinguished by his sterling character, not costume or skin tone. He first appeared in Amazing Spider-Man # 51 (August 1967), proving in every panel that the world wouldn’t end if black folk and white folk occupied the same spaces…

This big change had grown slowly out of raised social awareness during a terrible time in American history but things today don’t seem all that different, except the bile and growing taste for violence is turned towards European accents, or health workers and shop staff as well as brown skins…

As the 1960s turned, more positive and inclusive incidences of ethnic characters appeared in the US, with DC finally getting an African America hero in John Stewart (Green Lantern #87, December 1971/January 1972) – although his designation as a replacement Emerald Peacekeeper might be construed as more conciliatory and insulting than revolutionary. DC’s first hero with his own title was Black Lightning, who didn’t debut until April 1977, although Jack Kirby had introduced Vykin in Forever People #1 and The Black Racer in New Gods #3 (March and July 1971) and Shilo Norman as Scott Free’s apprentice (and eventual successor) in Mister Miracle #15 (August 1973).

As usual, it took a bold man and changing economics to really promote change. With declining comics sales intersecting a time of rising Black Consciousness, cash – if not cashing in – was probably the trigger for “the Next Step”. Contemporary “Blaxsploitation” cinema and novels had invigorated commercial interests throughout America, and in that atmosphere of outlandish dialogue, daft outfits and barely concealed – but certainly justified – outrage, an angry black man with a shady past and apparently dubious morals must have felt like a sure-fire hit to Marvel’s bosses. Luke Cage, Hero for Hire launched in the summer of 1972. A year later, The Black Panther finally got his own series in Jungle Action #5 and Blade: Vampire Hunter debuted in Tomb of Dracula #10.

This stunning compendium collects Hero for Hire #1-16, Luke Cage Power Man #17-48 and Annual #1: a landmark breakthrough series cumulatively spanning June 1972 to October 1977 and begins with Lucas, a hard-case inmate at brutal Seagate Prison. Like all convicts, he says he was framed and his uncompromising attitude makes mortal enemies of savage, racist guards Rackham and Quirt, and doesn’t endear him to the rest of the prison population such as genuinely bad guys Shades and Comanche either…

‘Out of Hell… A Hero!’ was written by Archie Goodwin and illustrated by George Tuska & Billy Graham (with initial input from Roy Thomas and John Romita) and sees a new warden arrive promising to change the hell-hole into a properly administered correctional facility. Having heard the desperate con’s tale of woe, prison doctor Noah Burstein convinces Lucas to participate in a radical experiment in exchange for a parole hearing…

Lucas had grown up in Harlem, a tough kid who managed to stay honest even when his best friend Willis Stryker had not. They remained close even though walking different paths – until a woman came between them. To be rid of his romantic rival, Stryker planted drugs and had Lucas shipped off to jail. While he was there his girl Reva – who had never given up on him – was killed when she got in way of bullets meant for up-and-coming gangster Stryker…

With nothing to lose, Lucas undergoes Burstein’s process – experimental cell-regeneration – but Rackham sabotages the process, hoping to kill the con before he can expose their illegal treatment of convicts. The equipment goes haywire and something incredible occurs. Lucas – panicked and now somehow super-strong – punches his way out of the lab and through prison walls, only to face a hail of gunfire. His body plunges over a cliff and is never found.

Months later, a vagrant prowls the streets of New York City and stumbles into a robbery. Almost casually he downs the felon, accepts a reward from the grateful victim and has a bright idea. Strong, bullet-proof, street-wise and honest, Lucas will hide in plain sight while planning his revenge on Stryker. Since his only skill is fighting, he becomes a private paladin – a Hero for Hire

Making allowances for the colourful, often ludicrous dialogue necessitated by the Comics Code’s sanitising of “street-talking Jive”, this is probably the grittiest origin tale of the classic Marvel years, with the tense action continuing in ‘Vengeance is Mine!’ as the man calling himself Luke Cage stalks his target. Stryker has risen quickly, now controlling a vast portion of the drug trade as the deadly Diamondback, and Cage has a big surprise in store when beautiful physician Claire Temple comes to his aid after a calamitous struggle. Thinking him fatally shot, her surprise is dwarfed by his own when Cage meets her boss. Seeking to expiate his sins, Noah Burstein runs a rehab clinic on the sordid streets of Times Square, but his efforts have drawn the attention of Diamondback, who doesn’t like someone trying to fix his paying customers…

Burstein apparently does not recognise Cage, so even though faced with eventual exposure and return to prison, the Hero for Hire offers to help the hard-pressed medics. Setting up an office above a movie house on 42nd Street, Cage meets a young man who will be his greatest friend – D.W. Griffith: nerd, film freak and plucky white sidekick. However, before Cage can settle in, Diamondback strikes and the age-old game of blood and honour plays out the way it always does…

HFH #3 introduces Cage’s first returning villain in ‘Mark of the Mace!’ as Burstein – for his own undisclosed reasons – keeps Cage’s secret, whilst disgraced soldier Gideon Mace launches a terror attack on Manhattan. With his dying breath, one of the mad Colonel’s troops hires Cage to stop the attack, which he does in explosive fashion. Inker Billy Graham graduated to full art chores for ‘Cry Fear… Cry Phantom!’ in #4, wherein a deranged, deformed maniac carries out random assaults in Times Square. Or is there perhaps another motive behind the vicious attacks?

Steve Englehart took over as scripter and Tuska returned to pencil ‘Don’t Mess with Black Mariah!’ in the next issue: a tale of organised scavengers which also introduced unscrupulous reporter Phil Fox: an unsavoury sneak with greedy pockets and a nose for scandal. In ‘Knights and White Satin’ (Englehart, Gerry Conway, Graham & Paul Reinman) the swanky, ultra-rich Forsythe sisters hire Cage to bodyguard their dying father from a would-be murderer too impatient to wait the week it will take for the old man to die from a terminal illness.

This more-or less straight mystery yarn (if you discount a madman and killer robots) is followed by ‘Jingle Bombs’ – a strikingly different Christmas tale from Englehart, Tuska & Graham, before Cage properly enters the Marvel Universe in ‘Crescendo!’ Here he is hired by Doctor Doom to retrieve rogue androids that have absconded from Latveria. They are hiding as black men among the shifting masses of Harlem and the Iron Dictator needs someone who knows that unfamiliar environment. Naturally, Cage accomplishes his mission, only to have Doom stiff him for the fee. Big mistake…

‘Where Angels Fear to Tread!’ (#9) finds the enraged Hero for Hire borrowing a vehicle from the Fantastic Four to play Repo Man in Doom’s own castle, just in time to get caught in the middle of a grudge match between the tyrant and alien invader the Faceless One. It’s then back to street-level basics in ‘The Lucky… and the Dead!’ as Cage takes on a gambling syndicate led by schizophrenic Señor Suerte, who doubles his fortunes as murderous Señor Muerte (that’s Mr. Luck and Mr. Death to you): a 2-part thriller with rigged games and deathtraps climaxing in ‘Where There’s Life…!’ as Phil Fox finally uncovers Cage’s secret…

HFH #12 featured the first of many clashes with alchemical villain ‘Chemistro!’, after which Graham handled full art duties with ‘The Claws of Lionfang’ – a killer using big cats to destroy his enemies prior to Cage tackling hyperthyroid lawyer Big Ben Donovan in ‘Retribution!’ as the tangled threads of the fugitive’s murky past slowly become a noose around his neck. ‘Retribution: Part II!’ sees Graham and Tony Isabella sharing the writer’s role as many disparate elements converge to expose Cage. The crisis builds as Quirt kidnaps Luke’s girlfriend, and Seagate escapees Comanche and Shades stalking him whilst New York cops hunt him. The last thing the Hero for Hire needs is a new super-foe, but that’s just what he gets in #16’s ‘Shake Hands with Stiletto!’ (Isabella, Graham & Frank McLaughlin): a dramatic finale that literally brings the house down and clears up most of the old business.

Luke Cage, Hero For Hire was probably Marvel’s edgiest series, but after a few years tense action and peripheral interactions with the greater Marvel Universe led to a minor rethink and the title was altered, if not the basic premise. The private detective motif proved a brilliant stratagem in generating stories for a character perceived as a reluctant champion at best and outright antihero by nature. His job allowed Cage to maintain an outsider’s edginess but also meant adventure literally walked through his shabby door every issue. However, following the calamitous clash with his oldest enemies, most old business was settled and a partial re-branding of America’s premier black crusader began in issue #17. The mercenary aspect was downplayed (at least on covers) as Len Wein, Tuska & Graham gave Luke Cage, Power Man a fresh start during tumultuous team-up ‘Rich Man: Iron Man… Power Man: Thief!’

Here the still “For Hire” hero is commissioned to test Tony Stark’s security… by stealing his latest invention. Sadly, neither Stark nor his alter ego Iron Man know anything about it and the result is another classic hero-on-hero duel. Vince Colletta signed on as inker with #18’s ‘Havoc on the High Iron!’, and Cage battles high-tech killer Steeplejack whilst the next two issues offered the wanted man a tantalising chance to clear his name. ‘Call Him… Cottonmouth!’ debuted a crime lord with inside information of the frame-up perpetrated by Willis Stryker. Tragically, hope of a new clean life is snatched away despite Cage’s explosive efforts in the Isabella scripted conclusion ‘How Like a Serpent’s Tooth…’

Isabella, Wein, Ron Wilson & Colletta crafted ‘The Killer With My Name!’ as Cage is ambushed by Avengers villain Power Man, who understandably wants his nom de guerre back. He changes his mind upon waking up from the resultant bombastic battle that ensues, after which psychotic archfoe Stiletto returns beside his equally high-tech balmy brother Discus in ‘The Broadway Mayhem of 1974’ (Isabella, Wilson & Colletta), subsequently revealing a startling connection to Cage’s origins.

All this constant carnage and non-stop tension sent sometime-romantic interest Claire Temple scurrying for points distant, and in LCPM #23, Cage and D.W. go looking for her, promptly fetching up in a fascistic planned community run by old foe deranged military terrorist Mace in ‘Welcome to Security City’ (inked by Dave Hunt). This fed directly into a 2-part premier for another African American superhero as Cage and D.W. track Claire to the Ringmaster’s Circus of Crime in #24’s ‘Among Us Walks… a Black Goliath! (Isabella, Tuska & Hunt)…

Bill Foster was a highly educated black supporting character: a biochemist who worked with Henry Pym (scientist-superhero known as Ant-Man, Giant-Man, Goliath and Yellowjacket over decades of costumed capers). Foster first appeared in Avengers #32 (September 1966), before fading from view when Pym eventually regained his size-changing abilities. Carrying on his own size-shifting research, Foster was now trapped as a giant, unable to attain normal size, and Cage discovered he was also Claire’s former husband. When he became stuck at 15 feet tall, she had rushed back to Bill’s colossal side to help find a cure.

When Luke turned up, passions boiled over, resulting in another classic heroes-clash moment until the mesmeric Ringmaster hypnotised all combatants, intent on using their strength to feather his own three-ring nest. ‘Crime and Circuses’ (Isabella, Bill Mantlo, Wilson & Fred Kida) saw the good guys helpless until Claire came to the rescue, before making her choice and returning to New York with Luke. Foster soon thereafter won his own short-run series, becoming Marvel’s fourth African American costumed hero under the heavy-handed and rather obvious sobriquet Black Goliath

Timely spoofing of a popular ‘70’s TV show inspired ‘The Night Shocker! (Englehart, Tuska & Colletta) as Cage stalks an apparent vampire attacking 42nd Street patrons, after which a touching human drama finds Cage forced to subdue a tragically simple-minded but super-powered wrestler in ‘Just a Guy Named “X”!’ (by Mantlo, George Pérez & Al McWilliams, and paying tribute to Steve Ditko’s classic yarn from Amazing Spider-Man #38).

A new level of sophistication, social commentary and bizarre villainy began in issue 28 as Don McGregor started his run of macabre crime sagas, opening when Cage meets ‘The Man Who Killed Jiminy Cricket!’ (illustrated by Tuska & Colletta).

Hired by a chemical company to stop industrial espionage, Luke fails to prevent the murder of his prime suspect and is somehow defeated by deadly weirdo Cockroach Hamilton (and his beloved shotgun “Josh”). Left for dead in one of the most outré cliffhanger situations ever seen, Cage took two issues to escape as the next issue featured a “deadline-doom” fill-in tale. Courtesy of Mantlo, Tuska & Colletta, Luke Cage, Power Man #29 revealed that ‘No One Laughs at Mr. Fish!’ (although the temptation is overwhelming) as Cage fights a fin-faced mutated mobster robbing shipping trucks for organised crime analogue The Maggia, after which the story already in progress resumes in #30 with ‘Look What They’ve Done to Our Lives, Ma!’ (by McGregor, Rich Buckler, Arvell Jones & Keith Pollard).

Escaping from a deadly deathtrap, Cage hunts down Hamilton, and confronts his erudite, sardonic, steel-fanged boss Piranha Jones just after they succeed in stealing a leaking canister of deadly nerve gas. The dread drama concludes in ‘Over the Years They Murdered the Stars!’ (Sal Buscema & the legion of deadline-busting Crusty Bunkers) as Cage saves his city at the risk of his life before serving just deserts to the eerie evildoers…

Having successfully rebranded himself, the urban privateer made ends meet whilst seeking a way to stay under police radar and clear his name. The new level of sophisticated, social commentary and bizarre villainy when McGregor took over writing led to Cage saving the entire city in true superhero style as #32 opens with the (unlicensed) PI in the leafy suburbs, hired to protect a black family from literally incendiary racist super-villain Wildfire in ‘The Fire This Time!’ (illustrated by Frank Robbins & Colletta). This self-appointed champion of moral outrage is determined to keep his affluent, decent neighbourhood white, and even Power Man is ultimately unable to prevent a ghastly atrocity from being perpetrated…

Back in the comfort zone of Times Square again, Cage is in the way when a costumed manic comes looking for Noah Burnstein, and painfully learns ‘Sticks and Stone Will Break Your Bones, But Spears Can Kill You!’ As shady reporters, sleazy lawyers and police detective Quentin Chase all circle, looking to uncover the Hero for Hire’s secret past in ‘Death, Taxes and Springtime Vendettas!’ (Frank Springer inks), Cage’s attention is distracted from Burstein’s stalker by deranged wrestler dubbed The Mangler, which leads to a savage showdown and near-fatal outcome in ‘Of Memories, Both Vicious and Haunting!’ (plotted by Marv Wolfman, dialogued by McGregor and illustrated by Marie Severin, Joe Giella & Frank Giacoia). Here at last, the reasons for the campaign of terror against the doctor are finally, shockingly exposed…

Power Man Annual #1 (1976) follows with ‘Earthshock!’ – by Chris Claremont, Lee Elias & Hunt – taking Cage to Japan as bodyguard to wealthy Samantha Sheridan. She’s being targeted by munitions magnate and tectonics-warping maniac Moses Magnum, intent on tapping Earth’s magma core, even though the very planet is at risk of destruction. Thankfully, not even his army of mercenaries is enough to stop Cage in full rage…

Next comes the cover for Power Man #36 (cover-dated October 1976) and another casualty of the “Dreaded Deadline Doom”, reprinting #12: the debut of the villain who follows in #37’s all-new ‘Chemistro is Back! Deadlier Than Ever!’ by Wolfman, Wilson & A Bradford. Here the apparently grudge-bearing recreant attacks Cage at the behest of a new mystery mastermind who clarifies his position in follow-up ‘…Big Brother Wants You… Dead!’ (Wolfman, Mantlo, Bob Brown & Jim Mooney). His minions Cheshire Cat and Checkpoint Charlie shadow the increasingly frustrated investigator, before repeated inconclusive and inexplicable clashes with Chemistro lead to a bombastic ‘Battle with the Baron!’ (inked by Klaus Janson) – a rival mastermind hoping to corner the market on crime in NYC. The convoluted clash concludes in ‘Rush Hour to Limbo!’ (Wolfman, Elias & Giacoia) as one final deathtrap for Cage turns into an explosive last hurrah for Big Brother and his crew…

Inked by Tom Palmer, #41 debuts a new vigilante in ‘Thunderbolt and Goldbug!’ as a super-swift masked hero makes a name for himself cleaning up low-level scum. Simultaneously, Cage is hired by a courier company to protect a bullion shipment, but when the truck is bombed and the guards die, dazed and furious Cage can’t tell villain from vigilante and takes on the wrong guy…

Answers if not conclusions are forthcoming in ‘Gold! Gold! Who’s Got the Gold?’ (with Alex Niño on inks) as Luke learns who his real friends and foes are, only to be suckered into a lethal trap barely escaped in #43’s ‘The Death of Luke Cage!’ In the aftermath, with legal authorities closing in on his fake life, Cage flees town and sheds his Power Man persona. However, even in the teeming masses of Chicago he can’t escape his past as an old enemy mistakenly assumes he’s been tracked down by the hero he hates most in all the world. Wolfman plots and Ed Hannigan scripts for Elias & Palmer as ‘Murder is the Man Called Mace!’ sees Luke dragged into the dishonoured soldier’s scheme to seize control of America and – despite his best and most violent efforts – beaten and strapped to a cobalt bomb on ‘The Day Chicago Died!’ (Wolfman & Elias). Sadly, after breaking free of the device, it’s lost in the sewers, prompting a frantic ‘Chicago Trackdown!’ before another savage showdown with Mace and his military madmen culminate in a chilling ‘Countdown to Catastrophe!’ (scripted by Roger Slifer) as a fame-hungry sniper starts shooting citizens whilst the authorities are preoccupied searching for the missing nuke…

With atomic armageddon averted at the last moment, this collection – and Cage’s old life – end on a well-conceived final charge. With issue #48, Cage’s comics title would be shared with mystic martial artist Danny Rand in the superbly enticing odd couple feature Power Man and Iron Fist, but before that there’s still a ‘Hot Time in the Old Town Tonight!’ courtesy of Claremont, Tuska & Bob Smith as Chicago is attacked by brain-sucking electrical parasite Zzzax! Thankfully, our steel-skinned stalwart is more than a match for the mind-stealing megawatt monstrosity…

With all covers – by Romita, Graham, Gil Kane, Wilson, Rich Buckler, Dave Cockrum, Marie Severin, Ernie Chan, Jim Starlin, Mike Esposito, Frank Giacoia, Klaus Janson, Dan Adkins, Tom Palmer, Joe Sinnott & Pablo Marcos – ; retrieved Introductions ‘An Optimistic Time’ by Englehart, ‘Always Forward’ by Isabella and ‘Luke Cage and the Big Bad City’ by McGregor and – from #3 onwards – letters pages ‘Comments to Cage’, the street level drama is augmented by a treasure trove of extra features. Adding value are the cover of reprint one-shot Giant-Size Power Man from 1975; Marvel Bulletins page promo from May 1972; House ads; original art pages and covers by Romita, Graham, Kane, Brown, pre-corrected production photostats, and Cockrum & Romita’s Cage entry from the 1975 Mighty Marvel Calendar (March, in case you were wondering) as well as the same by Sal Buscema from the Mighty Marvel Bicentennial Calendar (1976) and Wilson & Sinnott’s June 1977 Marvel Comics Memory Album Calendar before ending with the cover art for this collection by Phil Noto.

Arguably a little dated now (us in the know prefer the term “retro”), these tales were crucial in breaking down many social barriers across the complacent, intolerant, WASP-flavoured US comics landscape, and their power – if not their initial impact – remains undiminished to this day. These are tales well worth your time and attention.
© 2022 MARVEL.

Tarzan versus The Barbarians (Complete Burne Hogarth Comic Strip Library volume 2)


By Burne Hogarth & Don Garden (Titan Books)
ISBN: 978-1-78116-318-4 (Album HB)

Modern comics and graphic novels evolved from newspaper comic strips. These pictorial features were – until quite recently – overwhelmingly popular with the public and highly valued by publishers who used them as a powerful tool to guarantee and increase circulation and profits. From the earliest days humour was paramount; hence the terms “Funnies” and, of course, “Comics”…

The full blown dramatic adventure serial began with Buck Rogers on January 7th 1929 – and Tarzan which debuted the same day. Both were adaptations of pre-existing prose properties and their influence changed the shape of the medium forever. The 1930s saw an explosion of such fare, launched with astounding rapidity and success. Not just strips but actual genres were created in that decade which still impact on today’s comic-books and, in truth, all our popular fiction forms. In terms of sheer artistic quality, adaptations of Edgar Rice Burroughs’ novels starring jungle-bred John Clayton, Lord Greystoke by Canadian commercial artist Harold “Hal” Foster were unsurpassed, and the strip soon became a firm favourite of the masses, supplementing movies, books, a radio show and ubiquitous advertising appearances. As fully detailed in the previous volume of this superb oversized (330 x 254mm), full-colour hardback series, Foster initially quit the strip at the end of the 10-week adaptation of the first novel Tarzan of the Apes. He was replaced by Rex Maxon, but returned (at the insistent urging of Edgar Rice Burroughs) when the black-&-white daily was expanded to include a lush, full colour Sunday page featuring original adventures.

Leaving Maxon to capably handle the Monday through Saturday series of novel adaptations, Foster produced the Sunday page until 1936 (233 consecutive weeks) after which he moved to King Features Syndicate to create his own momentous weekend masterpiece Prince Valiant in the Days of King Arthur which debuted on February 13th 1937.

Once the four month backlog of material he had built up was gone, Foster was succeeded by a precociously brilliant 25-year-old artist named Burne Hogarth: a young graphic visionary whose superb anatomical skill, cinematic design flair and compelling page composition revolutionised the entire field of action/adventure narrative illustration. The galvanic modern dynamism of the idealised human figure in today’s comicbooks can be directly attributed to Hogarth’s pioneering drawing and, in later years, educational efforts…

This second sublime collection begins with fascinating original art examples peppering the ‘Introduction’ by former Tarzan and Prince Valiant illustrator Thomas Yeates, who shares memories of and commentary upon Hogarth the man, the exemplar and the educator. The visual virtuosity then resumes with ‘Tarzan and the Peoples of the Sea and the Fire’ (episodes #478-527-8, spanning 5th May 1940 to April 20th 1941) wherein the ape-man, incessantly journeying across fantastic, unexplored Africa, discovers an inland sea and stumbles into an ages-old war between two lost races.

On one side are water-worshipping mariners called the Sea People whose vile Prince Jagurt captures Tarzan whilst beautiful maiden Leecia is falling for him. Sadly, the real problem is arch-priest Molocar, who takes an instant dislike to the newcomer and tries to feed him to the Demon-fish…

Escaping antediluvian ichthyosaurs, the jungle lord stumbles upon secret subterranean caverns where the priesthood perfect their seemingly supernatural tricks to cow the populace. These superstition-peddlers try to make him a slave. Within the compound Tarzan meets a warrior of the city’s ancestral enemies, the volcano-worshipping Fire People, befriending a crippled boy named Prince Tanny. The child is heir to the lava-lovers’ throne and Molocar intends to brainwash and torture him into switching faiths…

The ape-man cannot abide cruelty and in a fit of righteous rage frees the boy and breaks out of the den of iniquity. Eluding the prowling demon-fish, Tarzan swims the lagoon with his frail prize, moving into the city, where – after sustained pursuit – he elicits Leecia’s aid. After many savage battles they flee together into the dense jungle.

The plan had been to take Tanny home, but since the boy’s capture his father has been murdered and Towrit the Cruel now rules the Fire People. When the fugitive trio are intercepted by the usurper’s soldiers, only Tarzan and Tanny escape, but after hiding in a cave the jungle lord is ambushed by a ferocious giant who turns out to be the boy’s faithful guardian Jaxie

Resolved to free Leecia and restore Tanny to the throne, Tarzan’s herculean efforts are thwarted as all-out war begins. The implacable religious hatred of each faction for him and each other results in unceasing battle, but as Jagurt, Molocar and Tawrit all strive for supremacy, nature itself rebels and the entire region is devastated when the volcano erupts, imperilling all dwellers around the inland sea…

Lost World romance gave way to modern militaristic mayhem in ‘Tarzan Against Dagga Ramba’ (#529-581, running from 27th April 1941 to 26th April 1942). Having sailed a river to a great desert, the regal wanderer encounters a camel caravan in time to save an Arabian princess from a stalking leopard, although it leaves him grievously injured. Haughty Ta’ama much prefers the wild man saviour to her own (arranged) affianced man, something rapacious Sheik Numali is not going to allow. The caravan continues with comatose Tarzan guarded by the Princess, but Numali knows that sooner or later her attention will lapse and accidents can be made to happen…

Happily, the white god recovers before any untoward occurrences but frustratingly agrees to remain with them until the Great Desert is crossed. Into that simmering bath of tension and suspicion a greater menace soon intrudes as ambitious army sergeant Dagga Ramba abandons the war currently engulfing North Africa. Declaring himself General, he convinces a band of Askari deserters they can carve out their own kingdom in the sands…

When the caravan is captured by Ramba’s band, Tarzan escapes and stumbles upon old ally Kamur and his mountain-living Ibek Nomads. The doughty warrior is tracking the Askaris -who have stolen his wife Nikotris – but that noble woman is in far greater danger from her fellow captive Ta’ama than the self-appointed warlord. The mountain dwelling elder has idly expressed her (platonic) admiration for Tarzan in the cell they share and the ruthless Arabian princess has wrongly deduced she has a rival for the ape-man’s affections…

Thankfully, a daring raid of the warlord’s fortress by Tarzan liberates Kamur’s bride before Ta’ama can act, but in the melee he is trapped and – despite soundly thrashing Dagga Ramba – is sentenced to hang. Spectacularly escaping the gallows, the hero rapidly returns to the mountains unaware the warlord has subtly suborned noxious Numali…

Soon a guerrilla war is underway at great cost to the Ibeks, whose bows and raw courage are no match for machine guns and armoured cars. Tarzan volunteers to re-cross the desert and try to recruit the normally impartial Soufara into a grand alliance against Ramba. His brief time with nomadic Bedouins garners no support but their initial refusal only allows the upstart warmonger to mount a surprise attack on the desert dwellers.

Racing out into a sandstorm on a stolen camel, Tarzan heads for the Soufara with Numali in hot pursuit. When his mount expires the indomitable ape-man continues his epic trek on foot, eventually reaching their forbidden city, only to find gloating Numali waiting for him.

The sheik’s attempts to assassinate jungle-man are forestalled by the Emir (Ta’ama’s father), but the potentate is disdainful of the warning Tarzan brings. Only Numali is aware Ramba’s army is approaching and will soon attack the complacently overconfident walled metropolis…

With his daughter hostage, the Emir is helpless to resist a mechanised assault and names Tarzan his War Sheik. The noble savage’s ideas on what we now call asymmetrical warfare rapidly stem the tide and when he abandons the battle to call the Ibeks into the fray, it spells the beginning of the end for Dagga Ramba’s dreams…

Job done, Tarzan slips away, crossing the mountains until washed by a tumult into a lush, isolated valley where two unlikely westerners are exploring. ‘Tarzan and the Fatal Mountain’ (#582-595, 3rd May – 2ndAugust 1942) returns to high fantasy as murderous dwarf Kalban Martius takes an instant dislike to the tall, clean-limbed Adonis, whilst his reluctant companion and unwitting target object d’amour Olga finds her heart all a-flutter…

These unwelcome Europeans were exploring the valley with Olga’s scientist father who had discovered the place was rife with oversized lifeforms. Even the generally peaceful white natives dubbed Kolosans average eight feet tall. In fact, almost everything there was bigger yet more passive…

After Martius fires a few shots at Tarzan and is easily eluded and subdued, the ape-man is befriended by Olga who explains they are looking for the secret of the Kolosans’ immensity. Later, the giants take him into their confidence whilst explaining that he can never escape the steep encircling escarpments back to his own world. The big men also reveal an ancient temple where a lizard-shaped “forbidden fountain” spews forth a vile liquid. This tribal secret is unfortunately exposed by Martius who covertly joined the party. When he stole some of the evil water it instantly transformed him into a brutal gargantuan twice the size of Kolosans…

Crazed with dreams of power, the beast-man flees taking a canteen full of the liquid. Soon the gentle valley is filled with his aggressive army of super-giants and Tarzan must lead the Kolosans in a final cataclysmic battle for survival. Eventually the carnage subsides and Olga reveals how they will leave the hidden valley. She, her father and Kalban had arrived by airplane and Tarzan can return with them. Sadly, one final catastrophe looms as their take-off is interrupted by a super-ape altered by Martius’ stolen growth toxin…

Following a stupendous duel on the ship’s wing Tarzan returns to the relative safety of the cockpit, but as they fly on the voyagers encounter an RAF plane in a death-spiral over a murky island as ‘Tarzan and the Barbarians’ (#596-659, 9th August 1942 to 24th October 1943) opens with the ape-man parachuting out of Olga’s plane (and life) to assist the downed pilot.

Wing Commander Jonathan is badly injured, but before Tarzan can administer aid he is interrupted by a bizarre stranger. Nahro the Hermit wants them gone and has decided to hunt the pair for sport. The swampy terrain proves the madman’s downfall, after which Tarzan carries his ailing charge across lethal trees through mire and past deadly beasts until they are captured by brutal warriors who look like Vikings…

The barbarians are dismissive of their captives as they carry them up a huge mesa to their stony citadel. Although threatened with death Tarzan eschews easy escape by refusing to marry one of the warrior’s women and earns the undying enmity of the shamed Hilsa.

Penned with other captives, he meets the slave Leeta and learns the mesa-marauders have preyed on the region’s inhabitants for centuries. When Tarzan tries to carry her away to safety, Hilsa is waiting and ambushes them…

Forced to flee alone, Tarzan heads for Leeta’s village seeking men to mount a rescue mission for her and the aviator but the chieftain’s wizard ignores his entreaties and instead prepares to undertake a venerable custom. The Berian people have always sacrificed the strongest heroes in their midst so the warrior could travel to the departed ancestors and beseech supernatural aid. Tarzan ferociously suggests they stop killing the best fighters and use them to actually fight the barbarians. To aid their assault he even introduces them to the concept of aerial warfare, engineering a giant balloon from sewn animal hides…

The skyborne blitzkrieg fails and Tarzan plunges into a vast cave in the centre of the mesa, which fortuitously exposes the citadel’s great weakness… a secret tunnel leading to the plains below, big enough for a small force of men to use in a sneak attack…

After much travail and bloodshed the plan succeeds but even in victory Tarzan finds no peace. Ferrying Jonathan back to civilisation leads to another primitive city, another lusty lass and one more jealous suitor. Soon the ape-man is embroiled in a brutal conflict where the balance of power rests with the side that can muster the most mastodons! The most worrying aspect of the war is that it is being fought for ownership of a huge jewel which can cause instant death…

Although the battle eventually goes to the just, it exposes Jonathan’s true colours as he tries to seize the lethal death-ray device for his country and especially himself. Exasperated and fed up with humans, Tarzan heads back to the wild woods only, to encounter old “friends” when arboreal amazon Tibeela ambushes the man who once eluded her amorous advances. This time she takes no chances, knocking him unconscious before making her move…

Her scheme might have worked had not a band of roving buccaneers chosen that moment to come to the forest hunting women for slaves, leading to another uncanny escapade against a decadent king in a debased kingdom as well as three uncanny reunions… with an ape, a lion and a Boer beside whom Tarzan had battled before…

These tales are full of astounding, unremitting, unceasing action with Hogarth and scripter Don Garden spinning page after page of blockbuster Technicolor epics over months of non-stop wonder and exotic adventure. Plot was never as important as generating a wild rush of rapt and rousing visceral response and every Sunday the strip delivered that in spades.

Edgar Rice Burroughs was a master of populist writing and always his prose crackled with energy and imagination. Hogarth was an inspired intellectual and, as well as gradually instilling his pages with ferocious, unceasing action, layered panels with subtle symbolism. Heroes looked noble, villains suitably vile and animals powerful and beautiful. Even rocks, vegetation and clouds looked spiky, edgy and liable to attack at a moment’s notice…

These vivid visual masterworks are all coiled-spring tension or vital, violent explosive motion, stretching, running, fighting: a surging rush of power and glory. It’s a dream come true that these majestic exploits exist – especially in such lavish and luxurious editions for generations of dedicated fantasists to enjoy.

Magnificent, majestic and awe-inspiring.
Tarzan ® & © 2014 Edgar Rice Burroughs, Inc. All Rights Reserved. All images copyright of Edgar Rice Burroughs, Inc 2014. All text copyright of Edgar Rice Burroughs, Inc 2014.

Conan the Barbarian Epic Collection volume 4: Queen of the Black Coast (1974-1976)


By Roy Thomas, Fred Blosser, John Buscema, Mike Ploog, Tim Conrad & various (MARVEL)
ISBN: 1-84576-137-5 (TPB/Digital edition)

In the 1970’s, America’s comic book industry opened up after more than 15 years of calcified publishing practises promulgated by the censorious, self-inflicted Comics Code Authority: a self-imposed oversight organisation created to police product after the industry suffered its very own McCarthy-style 1950s Witch-hunt. The first genre revisited during the literary liberation was Horror/Mystery, and from those changes sprang migrated pulp star Conan.

Sword & Sorcery stories had been undergoing a prose revival in the paperback marketplace since the release of softcover editions of Lord of the Rings in 1954 and, in the 1960s, revivals of the fantasies of Edgar Rice Burroughs, Otis Adelbert Kline, Fritz Lieber and others were making huge inroads into buying patterns across the world. The old masters had also been augmented by many modern writers. Michael Moorcock, Lin Carter and others kick-started their prose careers with contemporary versions of man against mage against monsters. The undisputed overlord of the genre was Robert E. Howard with his 1930s pulp masterpiece Conan of Cimmeria.

Gold Key had notionally opened the field in 1964 with cult hit Mighty Samson, followed by Clawfang the Barbarian’ in Thrill-O-Rama #2 in 1966. Both steely warriors dwelt in post-apocalyptic techno-wildernesses, but in 1969 DC dabbled with previously code-proscribed mysticism as Nightmaster in Showcase #82 -84, following the example of CCA-exempt Warren anthologies Creepy, Eerie and Vampirella. Marvel tested the waters with barbarian villain/Conan prototype Arkon the Magnificent in Avengers #76 (April 1970) and the same month went all-out with short supernatural thriller ‘The Sword and the Sorcerers’ in their own watered-down horror anthology Chamber of Darkness #4.

Written by Roy Thomas and drawn by fresh-faced Barry Smith (a recent Marvel find who was just breaking out of the company’s still-prevalent Kirby house-style) the tale introduced Starr the Slayer who also bore no small resemblance to the Barbarian-in-waiting…

Conan the Barbarian debuted with an October 1970 cover-date and – despite early teething problems, including being cancelled and reinstated in the same month – these strip adventures of Howard’s primal hero were as big a success as the prose yarns they adapted. Conan became a huge hit: a blockbuster brand that prompted new prose tales, movies, TV series, cartoon shows, a newspaper strip and all the other paraphernalia of global superstardom.

However, times changed, sales declined and in 2003 the property found a different comics publisher, before – after decades away – in 2019 the brawny brute returned to the aegis of Marvel.

Their first bite of the cherry was retroactively subtitled “the Original Marvel Years” due to the character’s sojourn with Dark Horse Comics and other intellectual rights holders with this fourth compendium – spanning cover-dates August 1974 to February 1976 – reprinting Conan the Barbarian #43-59 plus a tale from Savage Sword of Conan #1. It highlights a period when the burly brute was very much the darling of the Comics universe and when artist John Buscema made the hero his very own.

Adaptor Thomas had resolved to follow the character’s narrative timeline as laid out by Howard and successors such as L. Sprague de Camp and Lin Carter, expanded and padded out with other adaptions of REH and his contemporaries and – almost as a last resort – all-new adventures. Thus, content was evermore redolent of pulp-oriented episodic action rather than traditional fantasy fiction.

As we hurtle back in time approximately 12,000 years to a forgotten age of wonders, and – following the now traditional map of ‘The Hyborean Age of Conan’ plus accompanying mandatory establishing quote, the saga resumes with a riotous romp from Savage Sword of Conan #1 (August 1974).

The series had broken many moulds, including being able to sustain not just a general audience but also appropriate for Marvel’s monochrome magazine division, offering more explicitly violent and risqué fare for supposedly more mature readers. For this market he debuted in Savage Tales #1 (1971) before winning his own magazine residency. Savage Sword of Conan launched in August 1974, running 235 issues until its cancellation in July 1995. Throughout its life SSoC offered powerful stories, features on all things RE Howard and some of the most incredible artwork ever to grace comics pages. The antediluvian experience opens with #1’s lead yarn. Thomas, John Buscema & Pablo Marcos’ ‘Curse of the Undead-Man’ was adapted from Howard’s short story Mistress of Death with Conan meeting old comrade Red Sonja amongst the fleshpots of “The Maul” in Zamora’s City of Thieves before falling foul of sorcerer Costranno: a mage for whom being chopped to mincemeat is only a minor inconvenience but who still strenuously objected to being robbed and murdered…

A sequence of self-contained tales resumes in the colour newsstand Conan the Barbarian #43 (October 1974) as Thomas continues to follow Howard and de Camp’s roadmap. The saga begins with the warriors’ rapid escape from Zamora, relentlessly pursued by bounty hunters. Trouble finds them when they are taken by bat-monsters to a ‘Tower of Blood’ (inked by Erni Chan nee Chua) where the husky lout is forcibly “admired” by ancient queen-with-a-secret Uathacht and threatened by her sorcerer brother Morophla. The mage has been hiding from Conan’s sworn foe Thoth Amon for simply ages and has revolting plans for both warriors which go appallingly awry in #44’s ‘Of Flame and the Fiend!’ (collaboratively inked by “The Crusty Bunkers”). Exposed as less than human the siblings inflict a ghastly burden on Conan but aren’t sage enough to escape his and Sonja’s inevitable vengeance…

An eerily memorable change-of-pace tragedy sees the shaken and morbidly morose barbarian befriend a foredoomed bard in ‘The Last Ballad of Laza-Lanti’: agreeing to take the troubled troubadour to his place of origin and encountering yet again the horrors that lurk in the Hyborian age…

The next half year comprises a protracted and loving adaptation of prose pulp yarn Kothar and the Conjurer’s Curse, originally penned by the prolific and justifiably legendary Gardner F. Fox (if anybody deserves the title of Elder God of comic books it must be He!). Here our cantankerous Cimmerian is once again embroiled in war between wizards and wades through imperilled maidens and gore galore in equal amounts, beginning with ‘The Curse of the Conjurer!’ as inked by Joe Sinnott. When the wanderer is coerced by magician Merdoramon into delivering a protective amulet to embattled Regent Themas Herklar of Phalkar, the simple mission to safeguard the ruler from his own treacherous court wizards soon proves riddled with undisclosed peril and duplicity.

En route he saves supposed witch Stefanya from burning at the stake and is diverted by her need to have him rescue her master Zoqquanor. Although a “good wizard”, the mage had linked her life force to his own and she needs to ensure his future safety. That proves tricky when they pull the comatose conjuror from his shattered castle and awaken crystal homunculus Shokkoth, and gets even harder in the Dan Adkins inked ‘Goblins in the Moonlight!’ (#47) as a R&R stopover in seemingly sedate ruins sparks an attack by more supernatural horrors…

The issue also provided a text feature on ‘Conan’s Parents’ illustrated by Tim Conrad, before the quest resumes in #48 where ‘The Rats Dance at Ravengard!’ Dick Giordano & Adkins inks) as a formative episode from Conan’s youth – with Priestess of the Wild Ursla – leads to a close shave with local warlord Torkal Moh, near death-by-rats and answers to many of the obscure machinations in play, thanks to Ursla’s latterday kinswoman Lupalina the Wolf Mistress

With the aid of the ‘Wolf-Woman!’ Conan rescues Stefanya – revealed as a crucial pawn in the region’s politics – and topples Torkal Moh, but retrieving the Amulet in #50 unleashes ‘The Dweller in the Pool!’ whose subsequent dispatch by the Cimmerian triggers civil war, the downfall of the Phalkar’s resident magicians and the horror they served and the restoration of a long lost princess in concluding chapter ‘Man Born of Demon!’

Cover-dated July 1975 and stunningly crafted by Thomas, Buscema and Tom Palmer, Conan The Barbarian #52 signalled a turning point in the Cimmerian’s life as he signs on to fight a war with old Corinthian associate Murilo (from Conan #11): now leading a mercenary army of Condottieri dubbed the Crimson Company. He can always use a proven warrior, and also takes under his wing a street urchin/acrobat called Tara of Hanumar whom Conan had saved from an unfair fight…

Re-outfitting the almost-naked wanderer in arms and armour (and clothes!), Murilo’s band are headed to Ronnoco in anticipation of a war between states but the march almost ends in disaster when the mercenaries accidentally awaken an interred horror from antiquity in ‘The Altar and the Scorpion!’ Thanks to Conan the horror from the age of King Kull is defeated, but as the survivors depart they are unaware that a second terror was aroused… and now follows…

Frank Spinger embellished #53 as the Crimson Company reach their client city but are attacked by those inside. When the costly misunderstanding is rectified, Conan has made another enemy after displaying his feelings to arrogant autocrat Prince Vanni who ordered the assault on his comrades and refuses to allow any mercenaries inside walled city of Ronnoco.

King Belzamo is at least more diplomatic as he outlines the causes of the war with rival city-states Carnolla and Pergona and demands his hirelings’ first action: kidnapping the princess Yvonna of Pergona so she can be made to wed Vanni. However, defeating her terrifying bodyguards the ‘Brothers of the Blade!’ proves harder than anticipated and unknown to all, a dark hungry shadow is slowly consuming everything it its path…

Palmer returns in #54 as teen sole survivor Yusef brings a warning of the hungry shadow leading to Conan, Tara and Yusef ordered away to consult ‘The Oracle of Ophir!’ Their reconnaissance and information gathering is hampered by myriad mystic deterrents that culminate in the brawny barbarian battling his own deadly doppelganger and only getting away with highly suspect vague proclamations by guile not force. The party arrives back at Ronnoco (in #55) to find ‘A Shadow on the Land!’ and untold horror besieging the city, prompting Conan to go AWOL and return to the site of a previous victory. His hunch proves correct and he unleashes the one thing the shadow cannot consume, bring an abrupt universally unsatisfactory end to the war – and their pay – through political compromise and economic pragmatism…

Pausing for breath and the Jack Kirby & Joe Sinnott cover for November 1975’s Giant-Size Conan #5 (a reprint vehicle teaming our hero with Michael Moorcock’s doomed king Elric and not included here) Conan, Tara and Yusef quit the Crimson company and in CTB #56 discover ‘The Strange High Tower in the Mist!’ Inked by Pablo Marcos, the tale finds the trio bewildered by a keep apparently populated by oblivious silent ghosts and a bat monster, but seeing in not always believing…

Still sticking to Howard’s roadmap, Thomas and illustrator Mike (Ghost Rider, Man-Thing, Werewolf By Night, Monster of Frankenstein, Weirdworld, Planet of the Apes) Ploog detail an ‘Incident in Argos!’ for #57 that acts as a prelude to a momentous stage in Conan’s life. Falling foul of stupid laws, city guards and sanctimonious judges, the barbarian and his teen charges face jail and punitive amputation until Conan goes wild. Separated, they escape individually just in time for the Cimmerian to reach the long-awaited beginning of Howard’s great love story…

Pulp novelette Queen of the Black Coast was published in the May 1934 Weird Tales, obliquely told of Conan’s time as infamous pirate “Amra”: plundering the coasts of Kush (prehistoric Africa) beside his first great love. The brief but tragic tale of bold buccaneer Bêlit would be expanded over the next few years in an epic storyline that ran to #100 of the monthly comic and officially launched with Conan The Barbarian #58.

Here Thomas, Buscema & Steve Gan launched Queen of the Black Coast!’ as the frantic Cimmerian fugitive finds safe harbour on an outward bound Argossean trading ship caught in a surging tide. Despite barely and extremely publicly escaping a fusillade of guards’ spears, the Northborn outlaw befriends entrepreneurial Captain Tito – himself a regular loser when faced with Argos’ corrupt lawmakers and taxmen – and settles into the mariner’s life.

After visiting many fabulous ports and exotic wild places, Conan’s life changes again when the ship encounters the most feared vessel afloat. When the fighting is done only Conan remains, having made a devil’s feast of the attacking pirates. Even he cannot beat this horde of Kushite warriors but as he prepares to die fighting, the white queen of these black pillagers grants him his life. When some pirates complain, Conan is allowed to earn his place by fighting the objectors and soon settles in… as Bêlit’s prize…

This volume concludes with Thomas, Buscema & Gan’s spellbinding origin yarn as #59 reveals in the words of shaman mentor/guardian N’yaga how the woman remade herself in ‘The Ballad of Bêlit!’. Conan hears how a Shemite child whose seafaring father was king of Asgalun until murdered by Stygians who placed her uncle on the vacant throne. He marvels at her life, growing up among barbarous tribesmen of the Silver Isles where she was trained in warrior arts to best any man. With amazement the Cimmerian learns how, by facing and mastering supernal horrors and using them to destroy a jealous chieftain, the war maiden became – in the eyes of the tribes – the earthly daughter of their Death Goddess Derketa, sworn to take her vengeance on Stygians and all who deal with them…

… And Conan also realises that he loves Bêlit beyond all else, even if she may not be human…

To Be Continued…

With covers by Boris Vallejo, Gil Kane, Dan Adkins, Neal Adams, John Romita, Tom Palmer, Dick Giordano, Jack Kirby, Joe Sinnott, Vince Colletta, this dark love story is also burnished by behind the scenes extras such as a more detailed map of ‘The Hyborean Age of Conan’ and world, taken from 1978’s Conan the Barbarian Marvel Treasury Edition #19 whilst #4 of the same name provides stunningly beautiful front & back covers by Barry Windsor-Smith, and text article ‘An Informal History of the Thomas/Smith Conan’.

There’s also Windsor-Smith’s watercolour Conan image and illustrated page (May) from the 1975 Mighty Marvel Calendar plus House ads, plus original Buscema unused cover art and pencil pages with equivalent inked version from Savage Sword of Conan #1. There are even pre and post CCA moderated images of Bêlit and Conan…

Stirring, evocative, cathartic and thrilling, these yarns are deeply satisfying on a primal level, and this is one of the best volumes in a superb series starring a paragon of adventure heroes. This is classic pulp/comic action in all its unashamed exuberance: an honestly guilty pleasure for old time fans and newbies of all persuasion. What more does any red-blooded, action-starved fan need to know?
© 2021 Conan Properties International, LLC (“CPI”)

Black Widow: Kiss or Kill


By Duane Swierczynski, Joe Aherne, Manuel Garcia, Brian Ching, Lorenzo Ruggiero, Bit & various (MARVEL)
ISBN: 978-0-7851-4701-5 (TPB/Digital edition)

The Black Widow started life in 1964 as a svelte & sultry honey-trap Soviet Russian agent during Marvel’s early “Commie-busting” days. Natalia Romanova was subsequently redesigned as a super villain, falling for an assortment of Yankee superheroes – including Hawkeye and Daredevil – defecting and finally becoming an agent of S.H.I.E.L.D., freelance do-gooder and occasional leader of The Avengers.

Throughout her career she has been efficient, competent, deadly dangerous and somehow cursed to bring doom and disaster to her paramours. As her backstory evolved, it was revealed that she had undergone experimental Soviet procedures which had enhanced her physical capabilities and lengthened her lifespan, as well as assorted psychological processes which had messed up her mind and memories…

Always a fan favourite, the Widow only really hit the big time after featuring in the Iron Man, Captain America and Avengers movies, but for us unregenerate comics-addicts her print escapades have always offered a cool, sinister frisson of delight. This particular caper compilation (reprinting Black Widow volume 4 #6-8 spanning November 2010 to January 2011) was the second and final story arc of a short-lived series and includes a riotous team up tale from the Iron Man: Kiss & Kill 1-shot (August 2010).

The espionage excitement opens with the eponymous 3-chapter ‘Kiss or Kill’ by Duane Swierczynski (Birds of Prey, Cable, Deadpool), illustrated by Manuel Garcia, Lorenzo Ruggiero, Bit and colourist Jim Charalapidis, as idealistic young journalist and recently bereaved son Nick Crane finds himself the target of two mega-hot, ultra-lethal female super-spies in Houston’s club district.

Both of them say they want to save him but each seems far more intent on ending Nick’s life, and in between mercilessly fighting each other and hurtling across the city in a stampede of violent destruction, both have demanded that he name his privileged source…

Nick is inclined to believe the blonde called Fatale. After all, he has a surveillance tape of the redhead – Black Widow – with his father moments before he died…

When his senator dad was found with his brains all over a wall, Nick started digging and uncovered a pattern: a beautiful woman implicated in the deaths of numerous key political figures around the world. After a shattering battle across the city Natalia is the notional victor but isn’t ready when Nick turns a gun on her. She still goes easy on him and he wakes up some time utterly baffled and in Roanoke, Virginia. The Widow explains she’s on the trail of an organisation devoted to political assassination and using a double of her to commit their high profile crimes… but the angry young man clearly doesn’t believe her.

Further argument is curtailed by the sudden arrival of an extremely competent Rendition Team who remove them both to a secret US base in Poland. After a terrifying interval the Widow starts thinking her extreme scheme to get that name out of Nick might be working but that all goes to hell when a third force blasts in and re-abducts them.

Realising her own government liaison is playing for more than one side, the Widow blasts her way out, dragging Nick along. Soon they’re on the run with only her rapidly dwindling, increasingly untrustworthy freelance contacts to protect them. The escape has however almost convinced Nick to trust her with his source… but that moment passes when the latest iteration of the Crimson Dynamo and illusion-caster Fantasma derail the train they’re on…

Another explosive confrontation is abruptly cut short when Fatale arrives but rather than assassination she has alliance in mind. The mystery mastermind behind the killings and framing the Widow has stopped paying the killer blonde and thus needs to be taught a lesson about honouring commitments…

Now armed with details for Nick’s contact, they go after enigmatic “Sadko” but the shady operator seems to be one step ahead of them as usual. But only “seems”…

Rounding out this espionage extravaganza ‘Iron Widow’, written by Joe Aherne with art by Brian Ching and colourist Michael Atiyeh from Iron Man: Kiss & Kill, sees the Russian emigre give Avenging inventor Tony Stark a crash course in spycraft after a very special suit of Iron Man armour is stolen.

Fully schooled, the billionaire succeeds too well in locating his missing mech but falls into a trap set by sinister Sunset Bain and becomes a literal time-bomb pointed at the origin of The Avengers. Luckily Black Widow is on hand to prove skill, ingenuity and guts always trump mere overwhelming firepower…

A fast and furious, pell-mell, helter-skelter rollercoaster of high-octane intrigue and action, Kiss or Kill also includes a captivating collation of covers-&-variants by Daniel Acuna, J. Scott Campbell, Brian Stelfreeze, Ching & Chris Sotomayor and Stephane Perger, making this such a superb example of genre-blending Costumed Drama that you’d be thoroughly suspect and subject to scrutiny for neglecting it.
© 2010, 2011 Marvel Characters, Inc. All rights reserved.

The Golden Age Sandman Archives volume 1


By Bert Christman, Gardner F. Fox, Creig Flessel, Chad Grothkopf, Ogden Whitney & various (DC Comics)
ISBN: 978-1-4012-0155-5 (HB)

Probably illustrated, scripted and created by multi-talented all-rounder Bert Christman (with the assistance of young scripting star Gardner F. Fox), The Sandman premiered in either Adventure Comics #40 July 1939 (two months after Batman’s debut in Detective Comics #27) or two weeks earlier in New York World’s Fair Comics 1939 – depending on whose distribution records you choose to believe. Intriguingly, the Dark Knight didn’t make the cut for the legendary commemorative comic book and only appeared in New York World’s Fair Comics #2 in Summer 1940…

Head obscured by a gas-mask and slouch hat; caped, business-suited millionaire adventurer Wesley Dodds was cut from the radio drama/pulp fiction mystery-man mould that had made The Shadow, Green Hornet, Lone Ranger, Phantom Detective, Black Bat, Spider, Avenger and so many more into household names of early mass-entertainment and periodical publication. Wielding a sleeping-gas gun and haunting the night to hunt a host of killers, crooks and spies, he was eventually joined and accompanied by plucky paramour Dian Belmont, before gradually losing readers’ interest and slipping from cover-spot to last feature in Adventure Comics, just as the shadowy, morally ambiguous avengers he emulated slipped from popularity in favour of more flamboyant, true-blue fictional fare.

This splendidly sturdy, moodily atmospheric Archive edition gathers those landmark early appearances from New York World’s Fair Comics 1939 & 1940 and the rip-roaring exploits from Adventure Comics #40-59, spanning July 1939 to February 1941: a period when Detective Comics Incorporated frantically sought to follow up Superman and Batman with the “Next Big Thing in comic books”…

Following an erudite appreciation from historian and comics all-star Jim Amash, the dramas begin with the fast-paced thriller from the groundbreaking, pioneering comics premium New York World’s Fair Comics #1 as Christman & Fox introduced ‘Sandman at the World’s Fair’. In those long-lost days, origins and back story were not as important as action and spectacle so we quickly plunge into a fast-paced yarn as wealthy, rugged playboy scientist Dodds visits the global festival with plans for a new ray-gun. En route he encounters spies and a traitor within his own company. Already active as The Sandman – and sought by the cops for it – the vigilante tracks down and deals with the pre-war enemies of America…

Over in Adventure Comics #40, at about the same time, the cover-featured crusader saves kidnapped actress Vivian Dale when ‘The Tarantula Strikes’ (Christman & Fox) in a rousing romp reminiscent of the High Society hi-jinks of movie marvels The Saint, Falcon or Lone Wolf: prowling allies and moonlit rooftops, breaking into criminals’ lairs, rifling safes and dealing as much death as dream gas. He also utilised a unique calling card, sprinkling sand to proclaim and terrify wherever he has silently been and gone…

Christman wrote and drew many of the early thrillers such as #41’s ‘On the Waterfront’, wherein plucky reporter Janice Blue inadvertently stumbles into a dockside narcotics ring just as murderous seadog Captain Wing makes a fateful takeover bid. Luckily for Janice, the stealthy Sandman is already on the case…

Adventure #42 highlighted Christman’s love of aviation in ‘The Three Sandmen’, as Dodds met up with former Navy Flying Corps buddies to solve a string of murders. Somebody was rubbing out all the members of the old squadron…

Allen Bert Christman first came to public attention by following near-mythic Noel Sickles on seminal newspaper strip Scorchy Smith. A dedicated patriot and flyer, Christman entered the Naval Air School in 1940 and joined Claire Lee Chennault’s 1st American Volunteer Group, known as the legendary fighter squadron The Flying Tigers. These volunteers began fighting the Japanese in China long before America officially entered WWII on December 8th 1941, and Christman – officially designated a Colonel in the Chinese Air Force – used his artistic talents to personalise and decorate many of the planes in his Flight. He was shot down and died in horrific circumstances on January 23rd 1942.

Issue #43 saw his last official story as Dodds went on a South Seas flying vacation and was embroiled in an ‘Island Uprising’: spectacularly saving embattled white pearl hunters from natives enraged to fury by latter-day pirate Red Hatch

In Adventure #44 (November 1939), Fox & Creig Flessel stepped into the breach left by Christman when ‘The Sandman Meets the Face’. Here the playboy was back in civilisation and aiding a down-&-out friend against a mercurial disguise artist and mob boss terrorising the city. This splendid blood-&-thunder caper also saw the page count rise from 6 to 10 as The Sandman finally found his lurking, moody metier…

‘The Golden Gusher’ (#45 by Fox & Flessel) was nightclub singer Gloria Gordon, threatened with kidnap or worse until the Master of Sleep intervened, whilst #46’s ‘The Sandman Meets with Murder’ saw rising talent Ogden Whitney step into the artistic hot seat when the slaying of another old Dodds chum led into a deliciously convoluted murder-mystery involving beautiful twins, counterfeiting and a macabre cross-dressing killer…

A huge step in continuity occurred in #47 as District Attorney Belmont agreed to an unofficial truce with The Sandman following the assassination of a prominent banker. Simultaneously, Wesley caught a wily thief trying to crack his safe and became unwilling partner to the ‘Lady in Evening Clothes’ (Fox & Whitney) after she uncovered his secret identity. A celebrated cat-burglar, the sophisticated she-devil was plagued by not knowing who her parents were, but happily went straight(ish) in return for Dodd’s pledge to help her…

Eventually revealed as long-lost Dian Belmont, she became a regular cast addition in #48 as ‘Death to the D.A.’ found her newly-found father under threat from gangsters and far less obvious killers on a palatial island retreat, after which ‘Common Cold – Uncommon Crime’ (#49 by Fox, Flessel & perhaps Chad Grothkopf on inks) sees the mystery-man tracking killers who were eradicating scientists who refused to hand over their cure for one of our most unforgiving ailments.

With a year gone by and global war looming, the “World of Tomorrow” exhibition was slowly closing, but there was still time for New York World’s Fair Comics #2, where this time ‘Sandman Goes to the World’s Fair’ (by Fox & Grothkopf) delivered a blistering crime caper as Wesley and Dian are stuck babysitting her maiden Aunt Agatha around the Fair and targeted by ambitious but exceedingly unwise kidnapper Slugger Slade

In Adventure Comics #50 ‘Tuffy and Limpy’s Revenge Plot’ – by Fox & Flessel – covered similar ground as a murderous campaign of apparently unrelated deaths points to another scheme to remove the dauntless DA, drawing Sandman and Dian into a blockbusting battle against ruthless rogues, whilst #51’s (June 1940, by Fox & Flessel and previously reprinted elsewhere as ‘The Pawn Broker’) ‘The Van Leew Emeralds’ provided a fascinating mystery romp for the romantically inclined crimebusters to solve in fine style and double-quick time.

A burglary at the Belmont residence only netted a pair of gloves in #52’s ‘Wanted! Dead or Alive’, but inexorably led to a perplexing scavenger hunt with sinister overtones and a deadly pay-off when scandalous Claudia Norgan framed her best gal-pal Dian for the Amber Apple Gang‘s crimes, after which in #53, ‘The Loan Sharks’ unwisely aroused the dynamic dream-maker’s ire after graduating from simple leg-breaking to murder to enforce their demands. They almost ended the Sandman too before he finally got the better of them…

Adventure #54’s ‘The Case of the Kidnapped Heiress’ saw Wes and Dian witness a bold snatch-&-grab, but their frenzied pursuit only resulted in both the DA’s daughter and millionairess Nana Martin being abducted together. Fury-filled and frantic, Sandman tracked down the ransoming rogues only to find himself in the unexpected role of Cupid.

When the legendary jewel ‘The Star of Singapore’ was stolen in #55, the trail led to an ever increasing spiral of death and destruction until the Man of Dreams finally recovered it, whilst next issue, ‘The Crook Who Knew the Sandman’s Identity’ (Fox, Flessel & Grothkopf) learned to his regret it just wasn’t so, thanks to Dian’s imaginative improvisation…

Mystery and general skulduggery gave way to world-threatening science fiction in #57 when The Sandman battled a mad scientist who had devised a deadly atom-smasher for blackmail and ‘To Hammer the Earth’, after which more macabre murders point the dream-team to spies and killers profiting from ‘Orchids of Doom’. This stylish selection of outré crime-thrillers concludes with Adventure #59’s ‘The Story of the Flaming Ruby’ as a cursed gem enables a hypnotic horror to turn honest men into thieves and Dian into a mindless assassin…

Possessing an indefinable style and charm but definitely dwindling pizzazz, the feature was on the verge of cancellation when The Sandman abruptly switched to a skin-tight yellow-&-purple bodysuit – complete with billowing cape for two issues – and gained boy-sidekick, Sandy the Golden Boy (in Adventure Comics #69, December 1941, courtesy of Mort Weisinger & Paul Norris), presumably to emulate the overwhelmingly successful Batman and Captain America models then reaping such big dividends. It didn’t help much at first but when Joe Simon & Jack Kirby came aboard with #72 it all spectacularly changed.

A semi-supernatural element and fascination with the world of dreams (revisited by S&K a decade later in their short-lived experimental suspense series The Strange World of Your Dreams) added a moody conceptual punch to equal the kinetic fury of their art, as Sandman and Sandy became literally the stuff of nightmares to the bizarre bandits and murderous mugs they stalked. Those spectacular but decidedly different adventures can be found in The Sandman by Joe Simon & Jack Kirby… if you dare…

With covers by Sheldon Mayer, Jack Burnley and Flessel, these raw, wild and excessively engaging early comics capers are some of the best but most neglected thrillers of the Golden Age. Modern tastes have moved on and these yarns are far more in tune with contemporary mores, making this a truly unmissable treat for fans of mystery, murder and stylish intrigue…
© 1939, 1940, 1941, 2004 DC Comics. All Rights Reserved.

Highlands Books 1 & 2 (of 2)


By Philippe Aymond, translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-80044-110-1 (Album PB/Digital edition Bk 1) 978-1-80044-111-8 (Album PB/Digital edition Bk 2)

Robert Burns was born on January 25th 1759 in Alloway. His father was a farmer who went to great lengths to ensure his children were properly educated. Schooled in Classics, French and Latin, Robert began his creative writing at age 15. He led a successful, tempestuous life – particularly favouring boozy carousing and roistering escapades with the ladies – and died in 1796 aged 37. As well as dialectical and vernacular poetry, Burns preserved traditional Scottish songs and folklore and is more popular today than he has ever been. He is the only poet in history to have his own globally celebrated holiday, with his birth anniversary an affair universally honoured by food, drink, recitations and well-loved scary stories.

Of course, he’s just the tip of a vast iceberg of Scots raconteurs who have used their cultural and historical heritage to tell astounding stories: ranging from Walter Scott and John Buchan to Alexander McCall Smith, Ian Rankin and Val McDermid. Their collective efforts have created an Hibernian meta-reality inspiring countless others…

One such is the epic historical drama under review today…

Born in Paris on February 3rd 1968 Philippe Aymond studied visual arts at the University of Paris. In 1989, after taking a Master’s Degree, he was pushed by comics veteran Alexandre-Nicholas Coutellis (Goimbax, le VRP Masqué, La dame de Singapour, Chuck Dougherty, le Privé, Tanguy et Laverdure, Le Vagabond des Limbes, Man, Super-héros Polyvalent, Bienvenue à Welcome Land) toward a career in bande dessinée.

Aymond met Jean-Claude Mézières (Valerian, Bill le Sheriff, Valerian et Laureline, Les Aventures de Latex, Lady Polaris, and Valerian!!) who offered him a place in the studio he shared with Pierre Christin (who also did the world-changing Valerian and so much more). Aymond worked with Hughes Labiano, Philippe Chapelle & Christin on Canal Choc until 1992 and two years later he & Christin co-created L’Homme qui Fait le Tour du Monde, following up in 1997 with Le Voleurs de Villes and adventure series Les 4X4.

He teamed with Laurent-Frédéric Bollée on Apocalypse Mania from 2001-2010, all the while supplementing his illustration career as colourist on other features and one-offs. Aymond has drawn political thriller Lady S since 2005 and graduated to writing with this historical drama in 2012. He has since expanded his oeuvre by adding to the canon of continental legend with Les Nouvelles Aventures de Bruno Brazil and his own creation Black Program (tomes 1 & 2 released in 2019 and 2020 respectively).

Written drawn and coloured by Aymond, Highlands Book 1: The Portrait of Amelia plunges head-on into epic romance territory as a young artist freshly back from Italy is hired by Gordon Menmuir, Duke of Paxton. Joseph Callandar is in fact returning to his Highlands home, but his abrupt arrival stirs up long-stewing animosities amongst powerful clan lords.

Menmuir of Clan Grant is politely genteel but adamantly neutral politically, whilst generally in opposition to powerful, violently pro-English laird Robert MacTallan. It is the summer of 1743 and the clans are in turmoil: split between support of Jacobite Pretender “Bonnie Prince Charlie” and obeisance to King George II of England, sovereign of a Kingdom officially United since the Act of Union in 1707.

As Paxton’s artist in residence had joined King George’s Court in London, MacTallan planned to plant his own son Angus as a replacement at the Duke’s castle, gaining an advantageous position to glean secrets. Instead Paxton belatedly and covertly dragooned Callandar for the post, with his new position at Blackwater Castle delaying exposure of Paxton’s son-&-heir William as a passionate Jacobite activist. There reluctantly at best, Joseph meets Menmuir’s daughter Amelia and his life is forever changed…

The commoner is a gifted artist who has come home concealing secrets of his own, and as he reacquaints himself with old friends – like former patron Dr Murdoch – he can’t help but feel the tense undercurrent of rebellion festering in the beautiful hills and Lochside villages. When he stumbles into Amelia being kidnapped he becomes an inadvertent hero by rescuing her… and then drawing a portrait/wanted poster of the perpetrator.

By January 1744, Callandar is fully ensconced at Blackwater Castle, working on Paxton’s official portrait, but blithely unaware that more than one of the close family retinue has dark plans for him. By May, myriad tensions build as petty plots spiral and converge after Amelia makes amorous overtures to the painter but can’t get past his tragic secret grief. When William shames and endangers the whole family by declaring his Jacobin loyalties at a Royal party, “below stairs” a loyal retainer sets in motion a scheme that will see both Joseph Callandar and Lady Amelia face trial for sedition, seduction and treason with horrific consequences for all concerned…

Highlands Book 2: The Survivors of Blackwater

After a shocking cliffhanging denouement, the end of the saga opens at Loch Lochy on March 22nd 1745. English troops are on the move through the Highlands and death trails in their wake. William Menmuir leads a band of rebel/outlaws and prepares for the imminent landing of “The King across the water”. Dr Murdoch dutifully attends Lady Amelia, as she languishes in a cell at St Andrews’ Hospital in Glasgow. She has been alternately violent or silent and semi-catatonic since she was publicly shamed as a wanton during the trial.

Everyone believes Joseph Callandar was killed that day by her brother William, but as the Highlanders plans to liberate Scotland proceed and the English fortify and advance into clan heartlands, that proves to be merely another fallacy. As the fateful summer unfolds and the liberation war falters and crashes to doom, a dead man goes out, having at last deduced how he was framed and who mut pay for the cruel manipulation and betrayal of poor Amelia…

Packed with intrigue and passion, epic action and intimate confrontations play out against a backdrop of nigh-mythic scenarios where love and vengeance drive the tale to a shattering climax on April 16th 1746, at a sodden field called Culloden…

Life goes on, however, and for Joseph and Amelia, the aftermath affords them not just final payments of debts due in moments of quiet justice, but also a fresh start in a New World…

Bold in scope and classical in delivery, Aymond’s story of love and death in war and peace is subtly engaging and crafted with powerful authenticity and visual veracity: a properly tasty scotch broth of gallic verve and panache.
© Dargaud 2012, 2013 by Aymond. All rights reserved. English translations © 2023 Cinebook Ltd.

The Batman Adventures volume 1


By Kelly Puckett, Marty Pasko, Ty Templeton, Rick Burchett, Brad Rader, Mike Parobeck, Rick Taylor, Tim Harkins & various (DC Comics)
ISBN: 978-1-4012-5229-8 (TPB/Digital)

Batman: The Animated Series aired in America from September 5th1992 until September 15th 1995. Ostensibly for kids, the TV cartoon show was devised and designed by Paul Dini, Bruce Timm and Eric Radomski (with writer Paul Dini). Its success utterly revolutionised the image of the Dark Knight, resulting in some of the absolute best comic book tales in his decades-long publishing history as the series spawned a print spinoff and eventually a niche genre.

Employing a timelessly elemental and primal visual tone (dubbed “Dark Deco”) TV episodes mixed iconic elements from all comic iterations of the character and, without diluting the power and mood of the premise, perfectly honed the grim avenger and his team into a wholly accessible, thematically memorable form even the youngest of readers could enjoy, whilst adding shades of exuberance and noir style that only most devoutly obsessive Batmaniac could possibly find fault with.

The comics version became a cast-iron certainty for collection in the newly-emergent trade paperback market which stormed into and out of shops in the mid-1990s. Here the first ten titanic all-ages exploits (October 1992 to July 1993) from The Batman Adventures comic book are rediscovered and gathered with tales in a smashing, straightforward sampler of Fights ‘n’ Tights fantasy.

With colourist Rick Taylor, and letterer Tim Harkins on duty throughout, the moodily magnificent action opens with ‘Penguin’s Big Score’ by writer Kelly Puckett, and artists Ty Templeton & Rick Burchett. Each story was divided into three chapters and ‘Charm School Dropout!’ sees the Bird of Ill Omen taking tips on how to rehabilitate his nefarious reputation from The Joker, whilst in ‘Top of the World, Ma!’ the Foul Fowl’s new standing as a philanthropist has all Gotham agog. The sinister scheme is finally exposed by Batman in climactic third act ‘Power of the Press’, but the hero has no idea the real winner is the Clown Prince of Crime…

For #2, Puckett, Templeton & Burchett deliver ‘Catwoman’s Killer Caper’, kicking off with a gem heist before – at Joker’s insistent urging – sultry Selina Kyle visits England’s Tower of London to swipe ‘The Family Jewels!’ In hot pursuit, the Gotham Gangbuster pops across The Pond to quell ‘Panic over Londontown’ and solve an apparently impossible theft in ‘Midnight Madness’ …but not before the Harlequin of Hate snatches the real prize…

The crafty conniving culminates in ‘Joker’s Late-Night Lunacy!’ (#3 by Puckett, Templeton & Burchett), with Gotham’s airwaves hijacked and Commissioner Gordon kidnapped by the larcenous loon and made himself literally unmissable viewing in ‘A Star is Born!’

‘I Want My JTV!’ depicts District Attorney Harvey Dent make it onto the Joker’s inhospitable guest list, but Batman is still one step ahead of the game and lowers the boom in explosive finale ‘Flash in the Pan!’

Writer Marty Pasko and penciller Brad Rader joined inker Burchett for a gripping 2-issue terror tale guest starring Robin as ‘Riot Act’ describes ‘Panic in the Streets’ after a strange plague caused citizens to lose the ability to read. Even with complete chaos gripping Gotham the Teen Wonder’s ‘Help on the Wing’ results in a huge step forward but when ‘Robin Takes a Fall’, the hidden culprit reveals himself before the drama intensifies in #4 with ‘Riot Act: Johnny Can’t Read!’ as The Scarecrow steps up his campaign to teach slackers of the modern world a harsh lesson. In fact, the Dynamic Duo are well aware of the ‘Hi-Fi Hijinx’ at the root of the problem and, with the help of a repentant henchman, crush the crisis in ‘Those Who Can’t Do!’

A crafty change of pace finds Bruce Wayne is arrested for murder in ‘The Third Door!’ as crafted by Puckett, Rader & Burchett. The cunning locked-room mystery opens with ‘The Party’s Over’ as the prime suspect details the facts of the case to young Dick Grayson, before being locked up with a mob of dangerous thugs in ‘Crime and Punishment’, leaving the wonder kid to ferret out the real killer in tense conclusion ‘War and Peace’

After a mere half-dozen superb stories the comic book adventures took a step towards total perfection when then-rising star Mike Parobeck assumed the pencilling duties. Although his professional comics career was tragically short (1989 to 1996, when he died, aged 31, of complications from Type 1 Diabetes) his gracefully fluid, exuberant, kinetically fun-fuelled animation-inspired style was a revelation. Parobeck revolutionised superhero action drawing and sparked a resurgence of kid-friendly comics and merchandise at DC and everywhere else in the comics publishing business.

Here his tenure began with ‘Raging Lizard!’, which sees shady pro wrestler Killer Croc confront a long dark night of the soul. In ‘Requiem for a Mutant!’ Croc’s scheduled to fight Masked Marauder – a grappler who humiliated and broke him in their last bout. Batman meanwhile is searching for Mandrake: a Chicago mobster planning on taking over Gotham City by ousting reigning crime czar Rupert Thorne in ‘Eye of the Reptile!’

Naturally all those trajectories converge in the third act for a major throw-down ‘Under the Waterfront!’

TBA #8’s ‘Larceny, My Sweet’ begins with the hunt for an unstoppable thief who can ‘Break the Bank!’ with his bare hands, whilst TV reporter Summer Gleeson divides her time between chasing scoops and being romanced by a dashing stranger in ‘Love’s Lost Labours’. Sadly, when the Gotham Gangbuster crushes the crime-wave he also exposes monstrous old muck menace Clayface and accidentally ends the affair of ‘Beauty and the Beast!’

Next issue ‘The Little Red Book’ everyone’s chasing holds all Thorne’s dirty secrets and Commissioner Gordon is presiding over a ‘Gangster Boogie!’ With the cops and entire underworld looking to win out over ‘The Big Boss’, it takes all Batman’s energy and wits to bring the diary to DA Dent for the beginning of ‘Rupert’s Reckoning!’

Ending the all-ages action is ‘The Last R?ddler Story’ which details ‘Nygma’s Nadir!’ as the perpetually frustrated Prince of Puzzlers considers retirement. Dispirited and despondent because the Caped Crusader always solves his felonious games, the villain grudgingly accedes to a faithful hench-person’s pleas to give it one more try in ‘Days of Wine and Riddles!’

How upset would Eddie Nygma be if he knew Batman isn’t even aware of him, absorbed as he is in apprehending infamous trio Mastermind, Mr. Nice and The Perfesser in ‘Triumph or Tragedy…?’

Breathtakingly written and iconically illustrated, these stripped-down rollercoaster-romps are quintessential Bat-magic: treasures every fan of any age and vintage will adore.

Pure, unadulterated delight!
© 1992, 1993, 2014 DC Comics. All Rights Reserved.

Tarzan in the City of Gold (The Complete Burne Hogarth Comic Strip Library volume 1)


By Burne Hogarth and Don Garden (Titan Books)
ISBN: 978-1-78116-317-7 (HB)

Modern comics and graphic novels evolved from newspaper comic strips. These daily pictorial features were – until relatively recently – extremely popular with the public and highly valued by publishers who used them as a powerful weapon to guarantee and even increase circulation and profits. From the earliest days humour was paramount; hence the terms “Funnies” – and of course, “Comics”.

The 1930s saw an explosion of action and drama strips launched with astounding rapidity and success. Not just strips but actual genres were created in that decade which still impact on not just today’s comic-books but all our popular fiction. Despite the odd ancestor or precedent like Roy Crane’s Wash Tubbs (comedic when it began in 1924, but gradually moving through mock-heroics to light-action and becoming a full-blown adventure serial with the introduction of Captain Easy in 1929), the majority of strips in production were feel-good humour strips with the occasional child-oriented fantasy.

The full-blown adventure serial strip started on January 7th 1929 with Buck Rogers and Tarzan launching on the same day. Both were adaptations of pre-existing prose properties – although the Ape-Man had already conquered the silver screen – and their influence changed the shape of the medium forever. In terms of sheer quality of art, the adaptations of Edgar Rice Burroughs’ novels starring jungle-bred John Clayton, Lord Greystoke by Canadian commercial artist Harold “Hal” Foster were unsurpassed, and the strip became a firm favourite of the reading masses, supplementing movies, books, a radio show and ubiquitous advertising appearances.

As fully detailed in Tarzan historian/author Scott Tracy Griffin’s informative overview ‘Burne & Burroughs: The Story of Burne Hogarth and Edgar Rice Burroughs’, Foster initially quit the strip after the10-week adaptation of Tarzan of the Apes. He was replaced by Rex Maxon, but returned (at the insistent urging of Edgar Rice Burroughs) when the black-&-white daily was expanded to include a lush, full colour Sunday page of new tales.

Leaving Maxon to cater the Monday through Saturday series of novel adaptations, Foster produced the Sunday page until 1936 (233 weeks) after which he momentously moved to King Features Syndicate and created his own weekend masterpiece. Prince Valiant in the Days of King Arthur debuted on February 13th 1937. Once a four month backlog of material he had built up was gone, Foster was succeeded by a precociously brilliant 25-year old artist named Burne Hogarth: a young graphic visionary whose superb anatomical skill, cinematic design flair and compelling page composition revolutionised action/adventure narrative illustration.

The galvanic modern dynamism of the idealised human figure in comic books is directly attributable to Hogarth’s pioneering drawing and, in later years, educational efforts.

When he in turn finally left the strip, Hogarth found his way into teaching as co-founder – with Silas H. Rhodes – of the Cartoonist and Illustrators School for returning veterans. This became the New York School of Visual Arts and Hogarth produced an invaluable and inspirational series of art textbooks including Dynamic Anatomy and Dynamic Figure Drawing, shaping generations of aspiring pencillers. I can see my own well-worn copies from where I sit typing this.

In the early 1970s, Hogarth was lured back to the leafy domain of legendary Lord Greystoke, producing two magnificent volumes of graphic narrative in the dazzling style that had captivated audiences more than 30 years previously. Large bold panels, vibrantly coloured, with blocks of Burroughs’ original text, leapt out at the reader in a riot of hue and motion as they retold the triumphant, tragic tale of an orphaned scion of British nobility raised to puissant manhood by Great Apes in Tarzan of the Apes and Jungle Tales of Tarzan.

Burroughs cannily used the increasingly popular strip feature to cross-market his own prose efforts with great effect. Tarzan and the City of Gold was first serialised in pulp magazine Argosy in 1932 and released in book form the following year. So by May 17th 1936, Foster’s new and unconnected Tarzan in the City of Gold could be described as a brand new adventure on one hand, whilst boosting already impressively book sales by acting as a subtle weekly ad for the fantastic fantasy novels.

As discussed and précised in ‘Hal Foster’s Tarzan in the City of Gold – the Story So Far’, the illustrator and regular scripter Don Garden’s final yarn began with the 271st weekly page: revealing how the wandering Ape-Man had stumbled upon a lost outpost built by ancient refugees from Asia Minor in a desolate region of the “Dark Continent”.

The city of Taanor was so rich in gold that the material was only useful for weather-proofing roofs and domes of houses, but when white ne’er-do-wells Jim Gorrey and Rufus Flint discover the fantastic horde they marshalled a mercenary army, complete with tanks and aircraft to plunder the lost kingdom. Tarzan, meanwhile, had become war-chief of noble King Dalkon and his beautiful daughter Princess Nakonia and determined to use every trick and stratagem to smash the invaders…

After 51 epic weekly episodes, Foster was gone and we pick up the story of ‘Tarzan in the City of Gold’ (episodes #322-343, 9th May to October 3rd 1937) as the drama takes a bold new direction when the embattled Jungle Lord leads a slow war of attrition against the invaders whilst simultaneously recruiting a bizarre battalion of beasts comprising apes, lions and elephants to crush the greedily amassed armaments of 20th century warfare with fang and claw, sinew and muscle…

In those halcyon days the action was non-stop and, rather than cleanly defined breaks, storylines flowed one into another. Thus, Tarzan allowed the victorious Taanorians to believe he had perished in battle and journeyed to familiar territory, revisiting the cabin where he had been born and the region where he was raised by the she-ape Kala – stopping to punish a tribe of humans hunting and tormenting his old family/band of apes. Then, Hogarth’s first full epic began.

‘Tarzan and the Boers Part I’ (pages #344-377, 10th October 1937 – 29th May 1938) sees the erstwhile Greystoke lured to the assistance of duplicitous chieftain Ishtak who craves the Ape-Man’s assistance in repulsing an “invasion” by white pioneers from South Africa.

It isn’t too long before Tarzan discovers Ishtak is playing a double game. Having sold the land in question to families led by aged Jan Van Buren, the avaricious king intends to wipe them out and keep his tribal territories intact…

When Tarzan unravels the plot he naturally sides with the Boers and, over many bloody, torturous weeks, helps the refugees survive Ishtak’s murderous campaign of terror to establish a sound, solid community of honest (white) farmers…

When Hogarth first took over he had used an affected drawing style mimicking Foster’s static realism, but by the time of ‘Tarzan and the Chinese’ (#378-402, 5 June – 20th November 1938) had completed a slow transition to his own tautly hyper-kinetic visual methodology, perfectly suited to the electric vitality of the ever-onrushing feature’s exotic wonders.

Here, after leaving the new Boer nation, Tarzan finds a vast, double-walled enclosure and – ever curious – climbs into a fabulous hidden kingdom populated by the descendants of imperial Chinese colonists.

Once again he was just in time to prevent the overthrow of the rightful ruler – firstly by rebels and bandits, then a treacherous usurper and latterly by invading African warriors – before slipping away to befriend another clan of Great Apes and be mistaken for an evolutionary missing link by Professor John Farr in ‘Tarzan and the Pygmies’ (#403-427, 27th November 1938 to 14th May 1939). However, the boffin’s nefarious guide Marsada knows exactly who and what the Ape-Man is and spends a great deal of time and effort trying to kill Tarzan, as payback for his destroying a profitable poaching racket years before. Most infuriatingly, the husky newcomer had caught the passionate fancy of Farr’s lovely daughter Linda

Following an extended clash with actual missing links – a mountain tribe of primitive, bestial half-men – Tarzan and Linda fall into the brawny hands of magnificent (white) tree-dwelling viragos who all want to mate with a man who seems their physical equal. The trials and tribulations of ‘Tarzan and the Amazons’ (#428-437, 21st May-23rd July 1939) only ends when the jungle Adonis fakes his own death…

More relatively aimless perambulations bring the hero once more to the nascent homeland of his Afrikaans friends. ‘Tarzan and the Boers Part II’ (#438-477, 30th July 1939 – 28th April 1940) has him perfectly matched against cunning, truly monstrous villain Klaas Vanger. This wandering diamond hunter has discovered a mother-lode of gems on Jan Van Buren’s farm and, after seducing his way into the family’s good graces by romancing impressionable daughter Matea, he tries to murder them all. When this also fails, Vanger instigates a new war between settlers and natives, whilst absconding with a cache of diamonds and massacring a tribe of baboons befriended by Tarzan…

These vile acts lead to a horrific boom town of greedy killers springing up on Boer lands, compelling Tarzan, baby baboon Bo-Dan and hulking. tongue-tied lovelorn farmhand Groot Carlus to take a terrible but well-deserved vengeance on the money-crazed monster and his minions and rescuing crestfallen Matea from the seducer’s vile clutches…

Edgar Rice Burroughs was a master of populist writing and always his prose crackled with energy and imagination. Hogarth was an inspired intellectual and, as well as gradually instilling his pages with ferocious, unceasing action, layered the panels with subtle symbolism. Even vegetation looked spiky, edgy and liable to attack at a moment’s notice…

His pictorial narratives are all coiled-spring tension or vital, violent explosive motion, stretching, running, fighting: a surging rush of power and glory. It’s wonderful these majestic exploits are back in print – especially in such a lavish and luxurious oversized (330 x 254mm) hardback format – even if only to give us comic lovers and other couch potatoes a thorough cardio-vascular work-out. Nevertheless, I won’t be completely happy until all this wild wonderment is online too…

Beautifully rendered and reassuringly formulaic, these masterful interpretations of the utterly authentic Ape-Man are a welcome addition to any comics’ connoisseurs’ cupboard and you would be crazy not to take advantage of this beautiful collection; the first of five in the Complete Burne Hogarth Comic Strip Library.
Tarzan® & © 2014 ERB, Inc. All Rights Reserved. All images copyright of ERB, Inc 2014. All text copyright of ERB, Inc 2014.

Showcase Presents Metamorpho, The Element Man


By Bob Haney, Gardner Fox, Ramona Fradon, Joe Orlando, Sal Trapani, Jack Sparling, Charles Paris, Mike Sekowsky, Mike Esposito, Bernard Sachs & various (DC Comics)
ISBN: 978-1-4012-0762-5 (TPB)

By the time Metamorpho, The Element Man was introduced to a superhero-obsessed world the first vestiges of a certifiable boom were just becoming apparent. As such, the light-hearted, nigh-absurdist take struck a Right-Time, Right-Place chord, blending far out adventure with tongue-in-cheek comedy.

Celebrating 60 years of weird happenings, the bold, brash “Man of a Thousand Elements” debuted in The Brave and the Bold #57, cover-dated January 1965 and on sale from October 29th 1964 – just in time for Halloween. After a second try-out tale in the next issue, he and his crackers cast catapulted right into a solo title for an eclectic and oddly engaging 17-issue run. Sadly, this canny monochrome compendium – collecting those eccentric debut adventures from B&B #57 & 58, Metamorpho, The Element Man #1-17 and team-up tales from The Brave and the Bold #66 and 68 and Justice League of America #42 – is at present STILL the only archival collection available. Until someone rectifies that situation, at least here you can revel in some truly enchanting monochrome illustration and madcap myth-making. Unlike most Showcase editions, the team-up stories here are not chronologically re-presented in original publication order but are closeted together at the back, so if stringent continuity is important to you, the always informative old-school credit-pages will enable you to navigate the wonderment in the correct sequence.

Sans dreary preamble, the action commences immediately with ‘The Origin of Metamorpho’, written by Bob Haney (who created the concept and character and wrote everything here except the Justice League story). The captivating art is by Ramona Fradon & Charles Paris and introduces glamorous he-man Soldier of Fortune Rex Mason: currently working as a globetrotting artefact-procurer and agent for ruthlessly acquisitive scientific genius and business tycoon Simon Stagg. Mason is obnoxious and insolent but his biggest fault as far as the boss is concerned is that the mercenary dares to love – and be loved – by the plutocrat’s only daughter Sapphire

Determined to rid himself of the impudent “fortune-hunter”, Stagg sends his potential son-in-law to Egypt tasked with retrieving a fantastic artefact dubbed the Orb of Ra from the lost pyramid of Ahk-Ton. The tomb raider is accompanied only by Java, a previously fossilised Neanderthal corpse Rex had extracted from a swamp and which (whom?) Stagg had subsequently restored to life. Mason plans to take his final fabulous fee and whisk Sapphire away from her controlling father forever, but fate and his companion have other plans…

Utterly faithful to the scientific wizard who was his saviour, Java sabotages the mission and leaves Mason to die in the tomb, victim of an ancient, glowing meteor. The man-brute rushes back to his master, carrying the Orb and fully expecting Stagg to honour his promise and give him Sapphire in marriage. Meanwhile, trapped and painfully aware his time has come, Mason swallows a suicide pill as the scorching rays of the star-stone burn through him…

Instead of death relieving his torment, Rex mutates into a ghastly chemical freak capable of shapeshifting and transforming into any of the elements or compounds that comprise his human body: carbon, hydrogen, oxygen, calcium, iron, cobalt and so many others…

Hungry for vengeance, Mason returns and confronts his betrayers only to be overcome by the alien energies of the Orb of Ra. An uneasy détente is declared as Mason accepts Stagg’s desperate offer to cure him – if possible…

The senior Stagg is further horrified when Rex reveals his condition to Sapphire and finds she still loves him. Totally unaware of his employer’s depths of duplicity, Mason starts working for the tycoon as metahuman problem-solver Metamorpho, the Element Man.

Brave and the Bold #58 (February-March 1965) reveals more of Stagg’s closeted skeletons when old partner Maxwell Tremayne kidnaps the Element Man and later abducts Sapphire to ‘The Junkyard of Doom!’ Apparently, the deranged armaments manufacturer was once intimately acquainted with the girl’s mother and never quite got over it…

The test comics were an unqualified success and Metamorpho promptly started in his own title, cover-dated July-August 1965, just as the wildly tongue-in-cheek “High Camp” craze was catching on in all areas of popular culture: mixing ironic vaudevillian kitsch with ancient movie premises as theatrical mad scientists and scurrilous spies began appearing everywhere.

‘Attack of the Atomic Avenger’ sees nuclear nut-job Kurt Vornak seeking to crush Stagg Industries, only to be turned into a deadly, planet-busting radioactive super-atom, after which ‘Terror from the Telstar’ pits our charismatic characters against Nicholas Balkan, a ruthless criminal boss set on sabotaging America’s Space Program. Manic multi-millionaire T.T. Trumbull uses his own daughter Zelda to get to Simon Stagg through his heart, accidentally proving to all who know him that the old goat actually has one. This was part of TT’s attempt to seize control of America in ‘Who Stole the U.S.A.?’, with the ambitious would-be despot backing up the scheme with an incredible robot specifically designed to murder Metamorpho.

Happily, Rex Mason’s guts and ingenuity prove more effective than the Element Man’s astonishing powers…

America saved, the dysfunctional family head South of the Border, becoming embroiled in ‘The Awesome Escapades of the Abominable Playboy’ as Stagg schemes to marry Sapphire off to Latino Lothario Cha Cha Chavez. The spoiled wilful girl is simply trying to make Mason jealous and had no idea of her dad’s true plans; Stagg senior has no conception of Chavez’s real intentions or connections to the local tin-pot dictator…

With this issue the gloriously stylish innovator Ramona Fradon left the series, to be replaced by two artists who strove to emulate her unique, gently madcap manner of drawing with varying degrees of success. Luckily, veteran inker Charles Paris stayed on to smooth out the rough edges. First was E.C. veteran Joe Orlando whose 2-issue tenure began with outrageous doppelganger drama ‘Will the Real Metamorpho Please Stand Up?’ wherein eccentric architect Edifice K. Bulwark tries to convince Mason to lend his abilities to his chemical skyscraper project. When Metamorpho declines, Bulwark and Stagg attempt to create their own Element Man with predictably disastrous consequences. ‘Never Bet Against an Element Man!’ (#6 May-June 1966) took the team to the French Riviera as gambling grandee Achille Le Heele snookers Stagg and wins “ownership” of Metamorpho. The Gallic toad’s ultimate goal was stealing the world’s seven greatest wonders (including the Taj Mahal and Eiffel Tower) and, somehow, only the Element Man can make that happen…

Sal Trapani began drawing with #7’s ‘Terror from Fahrenheit 5,000!’ as the acronymic superspy fad hit hard. Here Metamorpho is enlisted by the C.I.A. to stop suicidal maniac Otto Von Stuttgart destroying the entire planet by dropping a nuke into the Earth’s core, before costumed villain Doc Dread is countered by an undercover Metamorpho becoming ‘Element Man, Public Enemy!’ in a diabolical caper of doom and double-cross. Metamorpho #9 shifted into classic fantasy when suave and sinister despot El Mantanzas maroons the cast in ‘The Valley That Time Forgot!’: battling cavemen and antediluvian alien automatons, after which a new catalysing element is added in ‘The Sinister Snares of Stingaree!’ This yarn introduces Urania Blackwell – a secret agent somehow transformed into an Element Girl and sharing all Metamorpho’s incredible abilities. Not only is she dedicated to eradicating evil such as criminal cabal Cyclops, but Urania is also the perfect paramour for Rex Mason, who even cancels his wedding to Sapphire to go gang-busting with her…

With a new frisson of sexual chemistry sizzling barely beneath the surface, ‘They Came from Beyond?’ finds a conflicted Element Man confronting an apparent alien invasion whilst ‘The Trap of the Test-Tube Terrors!’ sees another attempt to cure Rex of his unwanted powers. This allows mad scientist Franz Zorb access to Stagg Industry labs long enough to build an army of chemical horrors. The plot thickens with Zorb’s theft of a Nucleonic Moleculizer, prompting a continuation in #14 wherein Urania is abducted only to triumphantly experience ‘The Return from Limbo’

Events and stories grew increasingly outlandish and outrageous as TV’s superhero craze intensified and ‘Enter the Thunderer!’ (#14, September/October 1967) depicted Rex pulled between Sapphire and Urania whilst marauding extraterrestrial Neutrog terrorises Earth in preparation for the arrival of his mighty mutant master. The next instalment augured an ‘Hour of Armageddon!’ as the uniquely menacing Thunderer takes control of Earth until boy genius Billy Barton aids the Elemental defenders in defeating the alien horrors.

Trapani inked himself for Metamorpho #16: an homage to H. Rider Haggard’s She novels (and 1965 movie blockbuster) wherein ‘Jezeba, Queen of Fury!’ changes the Element Man’s life forever. When Sapphire marries playboy Wally Bannister, the heartbroken Element Man undertakes a mission to find the lost city of Ma-Phoor and encounters an undying beauty who wants to conquer the world… and just happens to be Sapphire’s exact double. Moreover, the immortal empress of a lost civilisation once loved an Element Man of her own: a Roman soldier named Algon who became a chemical warrior two thousand years previously.

Believing herself reunited with her lost love, Jezeba finally launches her long-delayed attack on the outside world with disastrous, tragic consequences…

The oddly appetising series came to a shuddering unsatisfactory halt with the next issue as the superhero bubble burst and costumed comic characters suffered their second recession in 15 years. Metamorpho was one of the first casualties, cancelled just as (or perhaps because) the series was emerging from its quirky comedic shell with the March/April 1968 issue.

Illustrated by Jack Sparling, ‘Last Mile for an Element Man!’ sees Mason tried – and executed! – for the murder of Bannister, resurrected by Urania Blackwell and set on the trail of true killer Algon. Consequently, Mason and Element Girl uncover a vast conspiracy and rededicate themselves to defending humanity at all costs. The tale ends on a never-resolved cliffhanger: when Metamorpho was revived a few years later no mention was ever made of these last game-changing issues…

Our elemental entertainment doesn’t end here though, as this tome somewhat expiates the frustrating denouement with three terrific team-up tales, beginning with The Brave and the Bold #66 (June/July 1966) and ‘Wreck the Renegade Robots’ wherein a mad scientist usurps control of the Metal Men just as their creator Will Magnus is preoccupied with a cure turning Metamorpho back into an ordinary mortal…

Two issues later (B& B #68 October/November 1966), the still chemically active crimebuster battles popular TV Bat-Baddies The Penguin, Joker and Riddler as well as a fearsomely mutated Caped Crusader in thoroughly bizarre tale ‘Alias the Bat-Hulk!’ with both yarns courtesy of Haney, Mike Sekowsky & Mike Esposito. Sekowsky also drew the final exploit in this volume as Justice League of America #42 (February 1966) sees the hero joyfully join the World’s Greatest Superheroes to defeat cosmic menace The Unimaginable. The grateful champions instantly offer him membership but are astounded when – and why – ‘Metamorpho Says… No!’: a classic romp written by Gardner Fox and inked by Bernard Sachs.

The wonderment concludes with a sterling pin-up of Element Man and core cast by Fradon & Paris. Individually enticing, always exciting but oddly frustrating in total, this book will delight readers who aren’t too wedded to cloying continuity but simply seek a few moments of casual, fantastic escapism.
© 1965-1967, 2005 DC Comics. All Rights Reserved.