The Provocative Colette


By Annie Goetzinger, translated by Montana Kane (NBM)
ISBN: 978-1-68112-170-3

Publisher NBM have struck a seam of pure gold with their growing line of European-created contemporary arts histories and dramatized graphic biographies. This latest luxury hardcover release (also available in digital formats) is one of the most enticing yet; diligently tracing the astoundingly unconventional early life of one of the most remarkable women of modern times.

Sidonie-Gabrielle Colette (28th January 1873 – 3rd August 1954) escaped from rural isolation via an ill-considered marriage and, by sheer force of will and an astonishing gift for self-expression, rose to the first rank of French-language (and global) literature through her many novels and stories. The one you probably know best is Gigi, but you should really read a few more such as La Vagabonde or perhaps The Ripening Seed

For her efforts she was elected to the Belgian Royal Academy in 1935 and the French Académie Goncourt ten years later. She became its President in 1949, the year after she was nominated for a Nobel Prize. Her grateful country also celebrated her as Chevalier (1920) and Grand Officer (1953) of the Légion d’honneur.

Her unceasing search for truths in the arena of human relationships – particularly in regard to women’s independence in a hostile and patronising patriarchal society – also led her to pursue freedom of expression through dance, acting and mime, film and drama and as a journalist.

The fact that for most of her early life men controlled her money also prompted her far-reaching career path until she finally managed to win control of her own destiny and coffers…

Our drama unfolds in 1893 as 20-year old Sidonie-Gabrielle readies herself for her wedding to the prestigious and much older music journalist Henry Gauthier-Villars. The great man is celebrated nationally under his nom de plume “Willy”.

That’s also the name under which he will publish his wife’s first four hugely successful Claudine novels whilst pocketing all the profits and attendant copyrights…

Eventually breaking free to live a life both sexually adventurous and on her own terms, Colette never abandons her trust in love or reliance on a fiercely independent spirit. And she shares what she believes about the cause of female liberty with the world through her books and her actions…

This bold and life-affirming chronicle was meticulously crafted by the superb and much-missed Annie Goetzinger (18th August1951 – 20th December 2017) and was tragically her last.

The award-winning cartoonist, designer and graphic novelist (see for example The Girl in Dior) supplies sumptuous illustration that perfectly captures the complexities and paradoxes of the Belle Epoque and the wars and social turmoil that followed, whilst her breezy, seductively alluring script brings to vivid life a wide variety of characters who could so easily be reduced to mere villains and martinets but instead resonate as simply people with their own lives, desires and agendas…

The scandalous escapades are preceded by an adroit and incisive Preface from journalist and author Nathalie Crom and are bookended with informative extras such as ‘Literary References’, a full ‘Chronology’ of the author’s life and potted biographies of ‘Colette’s Entourage’ offering context and background on friends, family and the many notables she gathered around her.

Additional material includes a suggested Further Reading and a Select Bibliography.

Another minor masterpiece honouring a major force in the history and culture of our complex world, and guaranteed to be on the reading list for any girl who’s thought “that’s not fair” and “why do I have to…”, The Provocative Colette is a forthright and beguiling exploration of humanity and one you should secure at your earliest convenience.
© DARGAUD 2017 by Goetzinger. All rights reserved. © 2018 NBM for the English translation.

For more information and other great reads see NBM Publishing.

Hearts and Minds – A Vietnam Love Story


By Doug Murray & Russ Heath (Marvel/Epic Comics)
ISBN: 978-0-87135-699-4

I was deeply saddened to hear of the death of Russ Heath last week, so I’m repurposing an old review today to commemorate his astounding career and achievements. It’s an easy thing to do as his work was always amongst the rarefied top rank of illustrators to grace the American comics scene…

Russell Heath Jr. was born in New York City on September 29th 1926 and was raised in New Jersey. Influenced by cowboy artist Will James and others, Heath was self-taught and fiercely diligent, demanding authenticity of himself in all his work. This helped him break into the comicbook industry while still at High School (episodes of naval strip Hammerhead Hawley for Captain Aero Comics beginning with volume 2, #2 in September 1942).

Eager to serve, Heath left Montclair High School early in 1945 for the Air Force. Whilst in the military he contributed cartoons to the Camp newspaper before shipping out.

When peace broke out, he worked briefly as a gofer at an ad agency until in 1947 he landed a regular job with Timely Comics. Now married he soon started working from home, drawing Kid Colt and Two Gun Kid, offerings for the dwindling superhero market and sundry horror stories and covers.

He hit an early peak in the 1950s, with a wealth of western and horror features as well as co-creating Marvel Boy, working on crime and romance tales, Venus and the Human Torch during the abortive attempt to revive superheroes in 1953.

He branched out to other publishers: trying his hand on EC’s Mad and Frontline Combat, 3D comics for St. John’s and earned a reputation for gritty veracity in his war and adventure stories (such as Robin Hood and Golden Gladiator for DC’s The Brave and the Bold).

He began contributing to DC’s new war line in early 1954, with strips appearing in Our Army at War #23 and Star Spangled War Stories #22.

It was good fit and he spent the next decade and a half working with writer/editor Robert Kanigher, with whom he co-created The Haunted Tank, The Losers and Sea Devils. All along he remained a stalwart of anthological short war stories, guested on and eventually took over full time illustrating on the prestigious Sgt. Rock.

Infamously, many of his panels were co-opted by pop artist Roy Lichtenstein as the basis of his paintings (specifically Whaam!, Blam, Okay Hot-Shot, Okay!, and Brattata). Heath’s other contributions to American pop culture include iconic ads for toy soldiers and a stint on Harvey Kurtzman and Will Elder’s ubiquitous Playboy satire strip Little Annie Fanny.

Eventually he moved into animation and out to the west coast, but remained in contact with his comics roots, providing occasional returns on titles such as Planet of the Vampires, Mister Miracle, Ka-Zar, The Punisher, Shadowmasters, G.I. Joe and. the Immortal Iron Fist among others.

Having been awarded almost every award going, Heath was in semi-retirement when he died on the 23rd August 2018.

At the end of the 1980s Marvel began extending the scope of the Original Graphic Novels line and this potent and uncompromising fable was the impressive result.

Hearts and Minds – A Vietnam Love Story tells of a half-caste French/Vietnamese peasant girl, whose husband is killed by proselytizing Viet Cong Guerrillas, but who finds a kind of love with a green American college drop-out trapped in The Draft and sent to kill Commies for Uncle Sam.

Of course, it doesn’t end well…

1965: Despite himself Lieutenant Jim Brett is fitting in. He has an aptitude for the soldier’s life and has found his One True Love in the Officers’ Brothel. The half-white Nhi is overjoyed to have been purchased by the handsome young Lieutenant and looks forward to her new life in America as Mrs. Brett. But when the Viet Cong stage a successful assault on the city of Hue she discovers that her first husband is still alive and now a fanatical Guerrilla leader. And then the frantic Brett bursts into the house…

The examination of the greater conflict through a doomed romance is both subtle and evocative, and the hyper-precise drawing and bright happy colours of the artwork savagely underpin the oppressive brutality and doomed futility of the tale. Hearts and Minds is an anti-war tale with all the punch and poignancy of an artillery round, favouring no side whilst counting the human cost and yet still managing to balance blazing action with passionate intensity.

Concerned parents should note that if this is a novel for adults with graphic nudity and violence.

Russ Heath is a name that should be household, but is sadly someone who will only probably be missed by those of us fortunate and broadminded enough to have roamed beyond the attention-grabbing superhero comics ghetto. He is also an immortal talent whose work will live on as long as we keep seeking hyper-real, ultra-precise, breathtakingly powerful narrative graphics.

Remember the name and look for it when buying your old comics and albums in future.
© 1990 Doug Murray & Russ Heath. All Rights Reserved.

Corpse Talk: Queens & Kings and Other Royal Rotters


By Adam & Lisa Murphy (David Fickling Books)
ISBN: 978-1-78845-032-4

The educational power of comic strips has been long understood and acknowledged: if you can make the material memorably enjoyable, there is nothing that can’t be better taught with pictures. The obverse is also true: comics can make any topic or subject come alive… or at least – as here – outrageously, informatively undead…

The fabulous and effective conceit in Corpse Talk is that your scribbling, cartooning host Adam Murphy (ably abetted off-camera by Lisa Murphy) tracks down (or rather digs up) famous personages from the past: all serially exhumed for a chatty, cheeky This Was Your Life talk-show interview that – in Reithian terms – simultaneously “elucidates, educates and entertains”. It also often grosses one out, which is no bad thing for either a kids’ comic or a learning experience…

Another splendid album release culled from the annals of The Phoenix (courtesy of those fine saviours of weekly comics at David Fickling Books), this regally-themed recollection is dedicated to not-so-private audiences with a succession of famous, infamous and utterly unforgettable royal rogues and rapscallions in what would almost certainly not be their own words…

Catching up in order of date of demise, our fact-loving host begins these candid cartoon conferences by digging the dirt with ‘Ramesses II: Pharaoh of Egypt 1303 BCE – 1213 BCE’, who preferred to be called ‘Ramesses the Great’. Our intrepid interviewer incisively traces the “accomplishments” and gift for self-promotion of the dusty legend.

As always, each balmy biography is accompanied by a side feature examining a key aspect of their lives such as here with ‘How to Make a Mummy’ scrupulously and systematically revealing the secrets of interring the definitely departed, after which we refocus on the ancient orient to quiz ‘Qin Shi Huang Di: Chinese Emperor 259 BCE 210 BCE’ on his reign and once more sifts truth from centuries of post-mortem PR briefings.

Backing up the inquiry ‘The Emperor’s Tomb’ details the layout of the vast City of Death Qin was buried in, as well as the Palace of Shadows and its terracotta army and the treasures it guarded…

‘Cleopatra: Pharaoh of Egypt 69 BCE – 30 BCE’ then outlines her incredible life, whilst ‘Barging In’ examines her astounding gold sea-craft and how it brought her to the attention of back-up lover/sponsor Mark Anthony.

A thankfully thoroughly sanitised account of the sordid exploits of ‘Nero: Roman Emperor 37-68’ is backed up by an exploration of one of his feasts in ‘Café Nero’, after which ‘Justinian II: Byzantine Emperor 669-711’ explains how his guile and determination enabled him to rule, lose, recapture and retake control of the mighty late Roman Empire. The impenetrable defences of 8th century Constantinople are then dissected in ‘The Walled City’

As well as a bit about burned cakes, ‘Alfred the Great: King of Wessex 849-6899’ reveals the remarkable military and civilising feats of the learning-obsessed ruler and expands the knowledge base by defining the fractured kingdoms of ‘The Dark Island’ of Britain at the time.

The Norman conquest is unpicked from the (one-eyed) view of the losing contender in ‘Harold Godwinson: English King 1022-1066’ accompanied by an extended look at the historical source document in Born on the Bayeaux’ whilst the first English civil war is remembered by formable Angevin matriarch ‘Empress Matilda: English Queen 1102-1167’. This is followed by a detailed deconstruction of the sturdy castle defensive system in The Old Bailey’.

The Crusades are represented rival legends made real. First up is the admirable and noble ‘Saladin: Sultan of Egypt and Syria 1137-1193’, who is bolstered by a catalogue of Moslem contributions to global civilisation in Gifts of Genius’, after which the unhappy truth about ‘Richard the Lionheart: English King 1157-1199’ is laid bare. After debunking centuries of self-aggrandising myths The Siege of Acre’ then traces one of the crusaders’ few actual heroic exploits…

‘Moctezuma II: Aztec Emperor 1456-1520’ relates how his timidity and sense of self-preservation contributed to the destruction of his dominions at the hands of the conquistadores before ‘Temple of Doom’ takes us into the deepest inner workings of the bloodstained ziggurats dedicated to human sacrifice on an industrial scale…

The most complex and contentious period in British history is taken apart by the royals at the heart of it all when ‘Henry VIII: English King 1491-1547’ tries to give us his spin on events leading to the reformation and – following Full Tilt – a History of Jousting’‘The Six Wives of Henry VIII’ – consecutively Catherine of Aragon (1485-1536), Anne Boleyn (1507-1536), Jane Seymour (1508-1537), Anne of Cleves (1525-1557), Catherine Howard (1523-1542) and Catherine Parr (1512-1548) – offer their side of the arguments and events.

Their revelations are augmented by a breakdown of the duties of a Queen’s faithful attendants in The Waiting Game’.

‘Charles II: English King 1630-1685’ relates how he came to power following the Second Civil War and backs up the personal reveries with A Memoir on Monarchy’ running down the changing role of rulers, before we cross the channel to hear how it all went wrong for France’s final female autocrat in ‘Marie Antoinette: French Queen 1755-1793’. Her fall from grace is abutted by a chilling lesson on the guillotine in Decapitation Stations’.

Contemporary cousin ‘Catherine the Great: Russian Empress 1729-1796’ managed to run things largely her own way, but as back-up Tsars in their Eyes’ shows, was plagued by a constant stream of pretenders, all claiming to be true, proper, better qualified and, yes, male contenders for her throne.

South African rebel and strategic genius ‘Shaka Zulu: Zulu King 1787-1828’, recounts how he literally created a mighty nation from nothing whilst The Battle of Isandlwana’ covers how his innovations were used to humiliate the overwhelmingly powerful British Army before the procession of pomp and circumstance closes with ‘Queen Victoria: English Queen 1819-1901’, accompanied by a phenomenally absorbing family tree, branching out and into every royal bloodline in Europe: a true Game of Thrones’

Clever, cheeky, outrageously funny and formidably factual throughout, Corpse Talk unyieldingly tackles history’s more tendentious moments whilst personalising the great, the grim and the good for coming generations.

It is also a fabulously fun read no parent or kid could possibly resist. Don’t take my word for it though, just ask any reader, royal-watcher or republican in waiting…
Text and illustrations © Adam & Lisa Murphy 2018. All rights reserved.

Corpse Talk: Queens & Kings will be released on 6th September 2018 and is available for pre-order now. Time to start thinking of Christmas Presents yet…?

Milton Caniff’s America: Reflections of a Drawingboard Patriot


By Milton Caniff, edited by Shel Dorf (Eclipse Books)
ISBN: 978-0-913035-25-2

This little rarity (happily still available through assorted online vendors) is a delightful introduction to the old-fashioned world and magical artistry of possibly the greatest strip cartoonist of all time.

Milton Caniff wasn’t an overnight sensation. He worked long and hard before he achieved his stellar status in the comic strip firmament. Before Terry and the Pirates brought him fame, and Steve Canyon secured his fortune and reputation, the strip which brought him to the attention of legendary Press Baron “Captain” Joseph Patterson (in many ways the co-creator of Terry) was an unassuming daily feature about a little boy hungry for adventure.

Caniff was working for The Associated Press as a minor jobbing cartoonist when a gap opened in their strips department. AP was an organisation that devised and syndicated features for the thousands of local and small newspapers which could not afford to produce the cartoons, puzzles, recipes and other fillers that ran between the local headlines and the regional sports.

Over a weekend Caniff came up with Dickie Dare, a studious lad who would read a book and then fantasize himself into the story, taking his faithful little white dog Wags with him. The editors went for it and the strip launched on July 31st 1933. Caniff would write and draw the adventures for less than eighteen months before moving on, although his replacement Coulton Waugh steered the series until its conclusion two decades later.

As well as being one of the greatest comic-strip artists of all time, Caniff was an old-fashioned honest American Patriot, from the time when it wasn’t a dirty word or synonym for fanatic.

The greatest disappointment of his life was that he was never physically fit enough to fight. Instead, during World War II he not only continued the morale-boosting China Seas adventure epic Terry and the Pirates newspaper strip seven days a week, he also designed art, brochures and posters (all unpaid) for the War Department and made live appearances for soldiers and hospital residents. Even that wasn’t enough.

Again unpaid, he devised Male Cale: a strip to be printed in the thousands of local military magazines and papers around the world. Originally using established characters from Terry, Caniff swiftly switched (for reasons best explained in Robert C Harvey’s wonderful Meanwhile… a Biography of Milton Caniff) to a purpose built (and was she built!) svelte and sexy ingénue who would titillate, amuse but mostly belong to the lonely and homesick American fighting men away from home and under arms.

Funny, saucy, even racy but never lewd or salacious, breakout star Miss Lace spoke directly to the enlisted man – the “ordinary Joe” – as entertainer, confidante and trophy date. She built morale and gave brief surcease from terror, loneliness or boredom. Although comparisons abound with our own Jane, the rationales behind each combat glamour girl were poles apart.

Created by Norman Pett in 1932, Jane ran in The Daily Mirror until 1959. She was infamously reputed to lose her clothes whenever the war effort needed a boost – always resulting in huge Allied successes.

Miss Lace was different. She spoke to and with the soldiers, and she wasn’t in normal papers. She was simply and totally theirs and theirs alone.

After leaving the incredibly successful, world-renowned Terry, Caniff created another iconic comic hero in demobbed WWII pilot Steve Canyon. The reasons for the move were basically rights and creative control, but it’s also easy to see another reason. Terry, set in a fabled Orient, even with the contemporary realism the author so captivatingly imparted, is a young man’s strip and limited by locale.

The worldly, if not war-weary, Canyon was a mature adventurer who could be sent literally anywhere and would appeal to the older, wiser readers of Atom-Age America, now a fully active, if perhaps reluctant, player on the world stage.

Canyon also reflects an older creator who has seen so much more of human nature and frailty than even the mysterious East could provide. Put another way, William Shakespeare could write Romeo and Juliet as a young man, but needed experience more than passion and genius to produce King Lear or The Tempest.

Milton Caniff’s America: Reflections of a Drawingboard Patriot was released in the mid-1980s when Caniff’s brand of patriotism was slowly giving way to a far more intolerant and infinitely crueller brand of paranoid nationalism. In many ways, it’s more valid now than ever before since these sublime excerpts from his vast body of graphic work forcefully remind the reader of a purer, more idealistic, welcoming and aspirational land of Freedom and Opportunity.

Here fans can delight in the chance to see some of the creator’s early reportage and portraiture, plus editorial cartooning and landmark strips such as the episode of Terry and the Pirates that was read into the Congressional Record. Also collected are Caniff’s public service drawings; a Steve Canyon sequence (from 1982) entitled ‘What is Patriotism?’ and many strips dedicated to departed comrades.

Of most moving consequence are the collected Armed Forces Day strips and every Steve Canyon Christmas Day episode (an unbroken string of graphic ruminations on the lot and role of the military everyman) spanning 1947 to 1987.

Stirring, gripping, heartfelt, these evocations from a master of his craft are the best tribute from, to and by an honest plain-dealer from an America we all long to see again. Simply Wonderful.
Artwork © 1987 Milton Caniff. © 2007 Ester Parsons Caniff Estate. Text features © their respective authors. All Rights Reserved

The Golden Years of Adventure Stories


By various (DC Thomson & Co., Ltd.)
ISBN: 978-0851165271

Here’s a wonderful compilation commemorating the truly unique DC Thomson comic experience, concentrating on their many action and adventure serials. The Dundee based company has long been a mainstay of British popular reading and the strong editorial stance has informed a huge number of household names over the decades.

The main tenet of the Thomson adventure philosophy is a traditional, humanistic sense of decency. Runner Alf Tupper‘The Tough of the Track’ – might be a poor, rough, working class lad, competing in a world of privileged “Toffee-Nosed Swells”, but he excels for the sheer joy of sportsmanship, not for gain or glory.

There are no anti-heroes in the Thomson heroic stable, almost in direct opposition to the iconic, anarchic, mischief-makers of their humour comics.

British spy Bill Sampson may be the dreaded ‘Wolf of Kabul’ to the Afghan tribesmen he encounters with devoted assistant Chung (who will live forever as the wielder of the deadly “Clicky Ba” – that’s a cricket bat to you and me), but he’s still just an ordinary chap at heart, as are all the other characters spotlighted here. They’re just the sort of people ordinary kids should want to grow up into.

Heroes like Samson actually predate the company’s conversion of prose adventure fiction into comic strips – generally accepted as 1961, when the proliferation of TV sets among the perceived audience dictated the switch from words to pictures.

For many years previously, what children bought were boys’ or girls’ “papers”, packed with well-written text stories and the odd illustration and features page. Thomson held these over in titles such as Adventure until the end of the 1950s, but eventually succumbed to the inevitable, converting their pulp-stars into pictorial idols.

Wolf of Kabul, for instance, began in 1922, but was easily and successfully translated into a comic strip in the 1960s.

In this compendium are both prose stories and strips featuring some of Britain’s best loved and longest running heroes subdivided into categories that mirror the average schoolboy’s interests.

So thrill again, or catch the bug with such Schooldays sagas as The Red Circle School (1940s) and Kingsley Comp (1980s); the sporting triumphs of The Tough of the Track (1949-onwards), Wilson the mysterious Man in Black (The Truth About Wilson: 1943-onwards), or Gorgeous Gus (a millionaire – even before he became a footballer – who didn’t like to run but had an infallible shot).

You might prefer to peruse Cast, Hook and Strike, the story of Joe Dodd: an exceptional angler from the 1970s (yes, a fishing strip, and don’t knock it ‘til you’ve tried it).

Or perhaps your fancy will be caught by the War stories I Flew with Braddock, Code-name Warlord, and V for Vengeance, or the outrageous heroics of Morgyn the Mighty (Strongest Man in Africa), The Laughing Pirate, or The Hairy Sheriff (a cowboy ape).

And, as ever, Wolf of Kabul will capture your fancy and fulfil that desire to sample simpler times.

These tales, taken from the classic periodical publications Adventure, The Skipper, The Wizard and Rover, latterly supplemented by material from Hornet, Hotspur, Victor and Warlord, are accompanied and augmented by numerous glorious cover reproductions and feature pages, loaded with fun and shiny with nostalgia.

I only wish I could name all the creators responsible, but Thomson’s long-standing policy of creative anonymity means I’d be guessing too many times. I can only hope that future collected celebrations will include some belated acknowledgement of all the talented individuals who between them shaped the popular consciousness of generations, and made childhoods joyful, wondrous and thrilling.
© 1991 DC Thomson & Co., Ltd. All Rights Reserved.

Dull Margaret


By Jim Broadbent & DIX (Fantagraphics Books)
ISBN: 978-1-68396-098-0

Sequential graphic narrative is arguably the most effective and all-encompassing art form we possess, able to depict the most colossal spectacles and conflicts involving entire populations or the most obscure, internalised, micro-expressive emotional minutiae of a single character (human or otherwise) with equal bombast or subtlety.

It’s also a medium capable of the both broadest brushstrokes and forensic incisiveness, whether the creative intention is big belly laughs, moral outrage or heartbreaking empathy. The only thing that comes close to its infinite variety is acting.

Jim Broadbent is an actor. He’s won Oscars and BAFTAs and Emmys and more, and you’ve seen or heard him in stuff as varied as Brazil and Black Adder, Iris and Moulin Rouge, Harry Potter and Game of Thrones, King Lear and Teletubbies. He has a keen understanding of human foibles, motivations and how life shapes actions.

He once had an idea for a film after being inspired by Pieter Bruegel The Elder’s painting Dulle Griet but couldn’t find the necessary finance. Another avenue presented itself when he began reading DIX’s mordant cartoon strip Roll Up! Roll Up! in The Guardian newspaper…

DIX began his artistic career at British comics publisher Fleetway before moving into grown up political and satirical cartooning with the co-creation of legendary magazine Purr. Since then he graduated to the big time with Roll Up! Roll Up! and recently released the graphic novel KLAXON with collaborator Si Spencer.

When actor met illustrator a kindred sentiment was confirmed and they began turning that Bruegel-triggered idea into a moody masterwork of isolation, privation and misery endured. Set long, long ago in the bleak marshes and salt flats of Broadbent’s Norfolk childhood, the result is Dull Margaret: a pocket-baroque in the grand grotesque tradition and a cautionary tale of Faustian consequences.

In the flat, drear wastes where mud flats meet the sea, a worn-down woman of indeterminate vintage lives alone, combing the mires for interesting articles and catching eels to sell in the local town market. She is bluff, determined, utterly alone and almost certainly a bit mad…

Lost in her own head too much, she ekes out a drear existence in a bleak and unrelentingly austere locale. Even her too-infrequent interactions with her customers only lead to humiliation, disappointment and even robbery/assault…

Eventually, it’s all too much and Margaret fulfils the promise of her fetid appearance by trying her hand at a bit of witchcraft. As always, it’s a cack-handed affair and the muddy crone isn’t sure if she’s accomplished anything…

Two favours she asked of the unheeding unknown: untold riches and a friend to love, but she’s prepared to settle for either or lose both…

And then something happens when a barge is stranded on the mud flats…

Hope, aspiration, greed and loneliness are all viewed through a world-weary lens as a series of events unfold with confounding inexorability, but always the grey mire of her days is pulling Margaret back and down…

Enticing and loathly, this sorry soggy fable abounds with rich mordant humour and powerfully seductive sentiment, all compellingly realised by DIX’s muted palette and amorphous, soft-edged designs. Dull Margaret is a dark delight of character and circumstance to beguile readers who have had their fill of shallow flash and dazzle.
Dull Margaret is © 2018 Jim Broadbent & Dix. This edition © 2018 Fantagraphics Books. All rights reserved.

Dull Margaret is published on 17th July 2018 and available for pre-order. Copies are available now from selected retailers.

For those in London, Jim Broadbent and DIX will be attending events (and presumably signing copies and prints) at Gosh Comics on Wednesday 27th June and Waterstones Piccadilly on Thursday 28th June.

Showcase Presents the Losers Volume 1

By Robert Kanigher, Russ Heath, Joe Kubert, Ross Andru & Mike Esposito, John Severin, Ken Barr & various (DC Comics)
ISBN: 978-1-4012-3437-9-8

Team-ups are a valuable standby of comics, and war stories have always thrived by mixing strange bedfellows together. None more so than this splendid composite: another woefully neglected series in today’s modern print/digital graphic novels marketplace.

The Losers were an elite unit of American soldiers formed by amalgamating three old war series together. Gunner and Sarge (later supplemented by the Fighting Devil Dog Pooch) were Pacific-based Marines; debuting in All-American Men of War #67, (March1959) and running for fifty issues in Our Fighting Forces (#45-94, May 1959-August 1965), whilst Captain Johnny Cloud was a native American fighter pilot who shot down his first bogie in All-American Men of War #82.

The “Navaho Ace” flew solo until issue #115, (1966) and entered a brief limbo until the final component of the Land/Air/Sea team was filled by Captain Storm, a disabled PT Boat skipper who fought on despite his wooden left leg in his own eponymous 18-issue series from 1964 to 1967. All three series were created by comicbook warlord Robert Kanigher.

The characters had all pretty much passed their individual use-by dates when they were teamed-up as guest-stars in a Haunted Tank tale in 1969 (G.I. Combat #138 October), but these “Losers” found a new resonance together in the relevant, disillusioned, cynical Vietnam years and their somewhat nihilistic, doom-laden group anti-hero adventures took the lead spot in Our Fighting Forces #123 for a run of blistering yarns written by Kanigher and illustrated by such giants as Ken Barr, Russ Heath, Sam Glanzman, John Severin and Joe Kubert.

With the tag-line “even when they win, they lose” the team saw action all over the globe, winning critical acclaim and a far-too-small but passionate following. This magnificent monochrome tome collects that introductory tale from the October 1969 G.I. Combat and the complete formative run of suicidal missions from Our Fighting Forces #123-150 (January /February 1970-August/September 1974), after which comicbook messiah Jack Kirby took over the series for a couple of years and made it, as always, uniquely his own. For that seminal set you must see Jack Kirby’s The Losers Omnibus (no really, you must. That’s an order, Soljer…)

Kanigher often used his stories as a testing ground for new series ideas, and G.I. Combat #138 (October 1969) introduced one of his most successful. ‘The Losers!’, illustrated by the magnificent hyper-realist Russ Heath, saw the Armoured Cavalry heroes of the Haunted Tank encounter a sailor, two marines and grounded pilot Johnny Cloud, each individually and utterly demoralised after negligently losing all the men under their respective commands.

Guilt-ridden and broken, the battered relics were inspired by tank commander Jeb Stuart who fanned their sense of duty and desire for vengeance until the crushed survivors regained a measure of respect and fighting spirit by uniting in a combined suicide-mission to destroy a Nazi Radar tower…

By the end of 1969 Dirty Dozen knock-off Hunter’s Hellcats had long outlived their shelf-life in Our Fighting Forces and with #123 (January/February 1970) evacuated in the epilogue ‘Exit Laughing’ which segued directly into ‘No Medals No Graves’, illustrated by Scottish artist Ken Barr (whose stunning work in paint and line has graced everything from Commando Picture Library covers, through Marvel, DC and Warren, to film, book and TV work) and picked up the tale as Storm, Cloud, Gunner and Sarge sat in enforced, forgotten idleness until the aforementioned Lieutenant Hunter recommended them for a dirty, dangerous job no sane military men would touch…

It appears Storm was a dead ringer for a British agent – even down to the wooden leg – and the Brass needed the washed-up sailor to impersonate their vital human resource. The only problem is that they wanted him to be captured, withstand Nazi torture for 48 hours and then break, delivering damaging disinformation about a vast commando raid that wouldn’t be happening…

The agent would do it himself but he was actually dead…

And there was even work for his despondent companions as a disposable diversionary tactic added to corroborate the secrets Storm should hopefully betray after two agonising days…

Overcoming all expectation the “Born Losers” triumphed and even got away intact, after which Ross Andru & Mike Esposito became the regular art team in #124 when ‘Losers Take All’ showed how even good luck was bad, after a mission to liberate the hostage king of a Nazi-subjugated nation saw them doing all the spectacular hard work before losing their prize to Johnny-come-lately regular soldiers…

‘Daughters of Death’ in #125 found the suicide squad initially fail to rescue a scientist’s children only to blisteringly return and rectify their mistakes, Of course, by then the nervous tension had cracked the Professor’s mind, rendering him useless to the Allied cause…

‘A Lost Town’ opened with The Losers undergoing a Court Martial for desertion. Reviled for allowing the obliteration of a French village, they faced execution until an old blind man and his two grandkids revealed what really happened in the hellish conflagration of Perdu, whilst in ‘Angels Over Hell’s Corner’ a brief encounter with a pretty WREN (Women’s Royal Navy Service) in Blitz-beleaguered Britain drew the unit into a star-crossed love affair that even death itself could not thwart…

In a portmanteau tale which disclosed more details of the events which created The Losers, Our Fighting Forces #128 described the ‘7 11 War’ wherein a hot streak during a casual game of craps presaged disastrous calamity for any unlucky bystander near to the Hard Luck Heroes, after which ‘Ride the Nightmare’ saw Cloud endure horrifying visions and crack up on a mission to liberate a captive rocket scientist, before the team again became a living diversion in #130’s ‘Nameless Target’. However, by getting lost and hitting the wrong target, The Losers gifted the Allies with their greatest victory to date…

John Severin inked Andru in OFF #131, in preparation to taking over the full art chores on the series, and ‘Half a Man’ hinted at darker, grittier tales to come when Captain Storm’s disability and guilty demons began to overwhelm him. Considering himself a jinx, the sea dog attempted to sacrifice himself on a mission to Norway but had not counted on his own brutal will to survive…

Back in London, Gunner & Sarge were temporarily reunited with ‘Pooch: the Winner’ (#132 by Kanigher & Severin), prompting a fond if perilous recollection of an exploit against the Japanese in the distant Pacific. However, fearing their luck was contagious, the soldiers sadly decided the beloved “Fighting Devil Dog” was better off without them…

Dispatched to India in #133’s ‘Heads or Tails’, The Losers were ordered to assassinate the “the Unholy Three” – Japanese Generals responsible for untold slaughter amongst the British and native populations. In sweltering lethal jungles, they only succeeded thanks to the determined persistence and sacrifice of a Sikh child hiding a terrible secret.

Our Fighting Forces #134 saw them brutally fighting from shelled house to hedgerow in Europe until Gunner cracked. When even his partners couldn’t get him to pick up a gun again it took the heroic example of indomitable wounded soldiers to show him who ‘The Real Losers’ were…

Issue #135 began a superb extended epic which radically shook up the team after ‘Death Picks a Loser’. Following an ill-considered fortune telling incident in London, the squad shipped out to Norway to organise a resistance cell, despite efforts to again sideline the one-legged Storm. They rendezvoused with Pastor Tornsen and his daughter Ona and began by mining the entire village of Helgren, determined to deny the Nazis a stable base of operations.

Even after the Pastor sacrificed himself to allow the villagers and Americans time to escape, the plan stumbled when the explosives failed to detonate and Storm, convinced he was a liability, detonated the bombs by hand…

Finding only his wooden leg in the flattened rubble, The Losers were further stunned when the vengeful orphan Ona volunteered to take the tragic sailor’s place in the squad of Doomed Men…

The ice-bound retreat from Helgren stalled in #136 when she offered herself as a ‘Decoy for Death’ leading German tanks into a lethal ambush, after which Cloud soloed in a mission to the Pacific where he found himself inspiring natives to resist the Japanese as a resurrected ‘God of the Losers’

Reunited in OFF #138, the Bad Luck Brigade became ‘The Targets’ when sent to uncover the secret of a new Nazi naval weapon sinking Allied shipping. Once more using Ona as bait they succeed in stunning fashion, but also pick up enigmatic intel regarding a crazy one-eyed, peg-legged marauder attacking both Enemy and Allied vessels off Norway…

Our Fighting Forces #139 introduced ‘The Pirate’, when a band of deadly reivers attacked a convoy ship carrying The Losers and supplies to the Norwegian resistance. Barely escaping with their lives the Squad was then sent to steal a sample of a top secret jet fuel but discovered the Sea Devil had beaten them to it.

Forced to bargain with the merciless mercenary for the prototype, they found themselves in financial and combat competition with an equally determined band of German troops who simply wouldn’t take no for an answer…

‘Lost… One Loser’ revealed that Ona had been with Storm at the end and was now plagued by a survivor’s guilty nightmares. Almost convincing her comrades that he still lived, she led the team on another mission into Norway, the beautiful traumatised girl again used herself as a honey trap to get close to a German bigwig and found incontrovertible proof that Storm was dead when she picked up his battered, burned dog-tag…

Still troubled, she commandeered a plane and flew back to her home to assassinate her Quisling uncle in #141’s ‘The Bad Penny’, only to be betrayed to the town’s German garrison and saved by the pirate who picked that moment to raid the occupied village for loot.

Even with the other Losers in attendance the Pirate’s rapacious rogues were ultimately triumphant but when the crippled corsair snatched Ona’s most treasured possession, the dingy dog-tag unlocked many suppressed memories and Storm (this is comics: who else could it be?) remembered everything…

Answers to his impossible survival came briskly in OFF #142 and ‘½ a Man’ concentrated on the Captain’s struggle to be reinstated. Shipping out to the Far East on a commercial vessel, he was followed by his concerned comrades and stumbled into an Arabian insurrection with three war-weary guardian angels discreetly dogging his heel.

Back with The Losers again in #143, Storm was soon involved in another continued saga as ‘Diamonds are for Never!’ found the Fatalistic Five sent to Africa to stop an SS unit from hijacking industrial diamonds for their failing war effort. However, even after liberating a captured mine from the enemy, the gems eluded the team as a pack of monkeys made off with the glittering prizes…

Hot on their trail in ‘The Lost Mission’ the pursuers stumble onto a Nazi ambush of British soldiers and determine to take on their task – demolishing an impregnable riverside fortress…

Despite being successful the Squad are driven inland and become lost in the desert where they stumble into a French Foreign Legion outpost and join its last survivor in defending ‘A Flag for Losers’ from a merciless German horde and French traitor

Still lost in the trackless wastes they survived ‘The Forever Walk!’ in #146, battling equally-parched Nazis for the last precious drops of water and losing one of their own to a terrifying sandstorm…

In ‘The Glory Road!’ the sun-baked survivors encountered the last survivor of a German ambush, but British Major Cavendish seemed unable to differentiate between his early days as a star of patriotic films and grim reality and when a German patrol captures them all the mockery proves too much for the troubled martinet…

Again lost and without water, in #148 ‘The Last Charge’ saw The Losers save a desert princess and give her warrior father a chance to fulfil a prophecy and die in glorious battle against the Nazi invaders, whilst #149 briefly reunited the squad with their long-missing member before tragically separating again in ‘A Bullet for a Traitor!’

This volume concludes with ‘Mark our Graves’ in #150 as The Losers linked up with members of The Jewish Brigade (a special British Army unit) who all paid a steep price to uncover a secret Nazi supply dump…

Although a superbly action-packed and moving tale, it was an inauspicious end to the run and one which held no hint of the creative culture-shock which would explode in the pages of the next instant issue when the God of American Comicbooks blasted in to create a unique string of “Kirby Klassics”…

With covers by Joe Kubert, Frank Thorne and Neal Adams, this grimly efficient, superbly understated and beautifully rendered collection is a brilliant example of how war comics changed forever in the 1970s and proves that these stories still pack a TNT punch few other forms of entertainment can hope to match.
© 1969, 1970, 1971, 1972, 1973, 1974, 2012 DC Comics. All Rights Reserved.

Showcase Presents Jonah Hex volume 1


By John Albano, Arnold Drake, Michael Fleisher, Robert Kanigher, Denny O’Neil, Tony DeZuñiga, Noly Panaligan, Doug Wildey, George Moliterni, José Luis García-López, Gil Kane, Jim Aparo & various (DC Comics)
ISBN: 978-1-4012-0760-1

These days comics fans are not well-served in regard to genre fare. Although Marvel has gone a long way towards recovering (at least in digital formats) its back catalogue of war, crime horror and western yarns, DC – which arguably excels in all those categories as well as teen humour and funny animal publications – seems content to let such riches lie fallow.

So if you want classic material you need to look at older offerings such as their wonderful Showcase Presents archive line…

The Western is an odd story-form which can almost be sub-divided into two discrete halves: the sparkly, shiny version that dominated kids’ books, comics and television for decades, best typified by Zane Grey stories and heroes such as Roy Rogers and Gene Autry… and the other stuff.

That sort of cowboy tale – grimy, gritty, excessively dark – was done best for years by Europeans in such strips as Jean-Michel Charlier’s Lieutenant Blueberry or Bonelli and Galleppini’s Tex Willer, which made their way into US culture through the films of Sam Peckinpah and Sergio Leone.

Jonah Hex was always the latter sort.

DC – or National Periodicals as it then was – had run a notable stable (sorry!) of clean-cut gunslingers since the collapse of the super-hero genre in 1949, with such dashing – and immensely readable – luminaries as Johnny Thunder, The Trigger Twins, Nighthawk, Matt Savage and dozens of others in a marketplace that seemed limitless in its voracious hunger for chaps in chaps. However, all things end and comic tastes are notoriously fickle, and by the early sixties the sagebrush brigade had dwindled to a few venerable properties as an onslaught of costumed super-characters assaulted the newsstands and senses.

They too would temporarily pass…

As the 1960s closed, the thematic changes in the cinematic Cowboy filtered through to a comics industry suffering its second superhero retreat in twenty years. Although a critical success, the light-hearted Western series Bat Lash couldn’t garner a solid following, but DC, desperate for a genre that readers would warm to, retrenched and revived an old and revered title, gambling once again on heroes who were no longer simply boy scouts with six-guns.

All-Star Western #1 was released with an August/September 1970 cover date, packed with Pow-Wow Smith reprints, and became an all-new anthology title with its second bi-monthly issue.

The magazine was allocated a large number of creative all-stars, including Robert Kanigher, Neal Adams, Gray Morrow, Al Williamson, Gil Kane, Angelo Torres, and Dick Giordano, working on such strips as Outlaw!, Billy the Kid and the cult sleeper hit El Diablo, which combined shoot-’em-up shenanigans with supernatural chills, in deference to the true hit genre that saved comics in those dark days.

But it wasn’t until issue #10 and the introduction of a disfigured and irascible bounty hunter created by writer John Albano & Tony DeZuñiga that the company found its greatest and most enduring Western warrior.

This superb collection of the early appearances of Hex has been around for a few years, so consider this a heartfelt attempt to generate a few sales and lots of interest…

But before we even get to the meat of the review let’s look at the back of this wonderfully economical black-&-white gunfest where some of those abortive experimental series have been included at no added expense.

Outlaw was created by Kanigher and DeZuñiga, a generation gap drama wherein Texas Ranger Sam Wilson is compelled by duty to hunt down his troubled and wayward son Rick. Over four stylish chapters – ‘Death Draw’, ‘Death Deals the Cards!’ (#3, illustrated by Gil Kane), ‘No Coffin for a Killer’ and the trenchant finale ‘Hangman Never Loses’ (#5, drawn by Jim Aparo), the eternal struggles of Good and Evil, Old and New effectively played out, all strongly influenced by Clint Eastwood Spaghetti Westerns.

The series was replaced by one of the best and definitely the most radical interpretation of Billy the Kid ever seen in comics; a sardonic, tragic vengeance-saga that begins with the hunt for the killer of Billy’s father and develops into a poignant eulogy for the passing of an era.

Billy’s quest (‘Billy the Kid… Killer’, Bullet for a Gambler’ and ‘The Scavenger’: all by Albano & DeZuñiga) ran in issues #6-8. The book closes with a classic spooky Western tale from issue #7: ‘The Night of the Snake’ was written by Gil Kane & Denny O’Neil, and strikingly illustrated by Kane & DeZuñiga, clearly showing each creator’s love for the genre…

As good as those lost gems are, the real star of this tome is the very model of the modern anti-hero, Jonah Hex, who first appeared in All-Star Comics #10: a vulgarly coarse and callous bounty hunter clad in a battered Confederate Grey tunic and hat.

With half his face lost to some hideous past injury he was a brutal thug little better than the scum he hunted and certainly a man to avoid. ‘Welcome to Paradise’ by Albano & DeZuñiga introduced the character and his world in a powerful action thriller, with a subtle sting of sentimentality that anyone who has seen the classic Western Shane cannot fail to appreciate.

From the first set-up Albano was constantly hinting at the tortured depths hidden behind Hex’s hellishly scarred visage and deadly proficiency. In ‘The Hundred Dollar Deal’ (#11) the human killing machine encounters a wholesome young couple who aren’t at all what they seem and the scripts took on an even darker tone from #12. The comic had been re-titled Weird Western Tales (aligning it with the company’s highly successful horror/mystery books) and ‘Promise to a Princess’ combine charm and tragedy in the tale of a little Pawnee girl and the White Man’s insatiable greed and devilish ingenuity.

From the very start the series sought to redress some of the most unpalatable motifs of old-style cowboy literature and any fan of films like Soldier Blue and Little Big Man or Dee Brown’s iconoclastic book Bury My Heart at Wounded Knee will feel a grim sense of vicarious satisfaction and redress at most of the stories here.

There’s also a huge degree of world-weary cynicism that wasn’t to be found in other comics until well past the Watergate Scandal, when America as a whole lost its social and political innocence…

Issue #13 ‘The Killer’s Last Wish!’ again tugged the heartstrings in the tale of a lovable old man and his greedy, impatient son, with Hex the unlikely arbiter of final justice. ‘Killers Die Alone!’ is an vicious tear jerker as Hex’s only friend dies to save him from the vengeance of killers who blame the bounty man for their brother’s death, whilst ‘Grasshopper Courage’ (#16 – Hex didn’t appear in #15) displays a shrewd grasp of human nature as Hex and an inept young sheriff track a gang of stagecoach robbers.

‘The Hangin’ Woman’ in #17 is a classy thriller wherein Hex runs afoul of a sadistic harridan who rules her hometown with hemp and hot lead, after which ‘The Hoax’ finds him embroiled in a gold-rush scam that – as usual – ends bloody.

With this tale the length of the stories, always growing, finally reached the stage where they pushed everything else out of the comic for the first time. Before too long the situation would become permanent. ‘Demon on my Trail’ in #19 dealt with kidnapping and racism, whilst ‘Blood Brothers’ (written by Arnold Drake) again addressed Indian injustice as Hex is hired by the US Cavalry to track down a woman stolen by a charismatic “redskin”.

Albano returned for ‘The Gunfighter’, as an injured Hex at last hinted about his veiled past while tracking a gang of killers, but it was new writer Michael Fleisher (assisted at first by Russell Carley) who would reveal Hex’s secrets beginning with Weird Western Tales #22’s ‘Showdown at Hard Times’.

A chance meeting in a stagecoach sets a cabal of ex-Confederate soldiers on the trail of their former comrade for some unrevealed betrayal that inevitably ends in a six-gun bloodbath and introduces a returning nemesis for the grizzled gunslinger.

More is revealed in ‘The Point Pyrrhus Massacre!’ as another gang of Southern malcontents attempt to assassinate President Ulysses Grant, with Hex crossing their gun-sights for good measure.

Issue #24 was illustrated by Noly Panaligan, and ‘The Point Pyrrhus Aftermath!’ finds the grievously wounded Hex a sitting duck for every gunman hot to make his reputation, and depending for his life on the actions of a down-and-out actor…

‘Showdown with the Dangling Man’ looked at shady land deals and greedy businessmen with a typically jaundiced eye – and grisly imagination – whilst train-robbers were the bad-guys in the superb ‘Face-Off with the Gallagher Boys!’, illustrated by the inimitable Doug Wildey. Issue #27, by Fleisher & Panaligan featured ‘The Meadow Springs Crusade’ as the bounty hunter is hired to protect suffragettes agitating for women’s rights in oh-so-liberal Kansas, before ‘Stagecoach to Oblivion’ (drawn by George Moliterni) sees him performing the same service for a gold-shipping company.

Hex’s awful past is finally revealed in #29’s ‘Breakout at Fort Charlotte’, a 2-part extravaganza that gorily concludes with ‘The Trial’ (illustrated by Moliterni), as a battalion of Confederate veterans pass judgement on the man they believe to be the worst traitor in the history of the South.

‘Gunfight at Wolverine’ is a powerful variation on the legend of Doc Holliday after which the Hex portion of the book concludes with a 2-part adventure from Weird Western Tales #32 and 33, drawn by the great José Luis García-López.

‘Bigfoot’s War’ and ‘Day of the Tomahawk’ is a compelling tale of intrigue, honour and double-cross as Hex is again hired to rescue a white girl from those incorrigible “injuns” – and, as usual, hasn’t been told the full story…

Jonah Hex is the most unique and original character in cowboy comics, darkly comedic, rousing, chilling and cathartically satisfying. It’s a Western for those who despise the form whilst being the perfect modern interpretation of a great storytelling tradition. No matter what your reading preference, this is a collection you don’t want to miss.
© 1970-1976, 2008 DC Comics. All Rights Reserved.

The Bluecoats volume 9: El Padre


By Willy Lambil & Raoul Cauvin translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-84918-286-7

Les Tuniques Bleues began in 1968; an occasional comedy western strip created by Louis “Salvé” Salvérius & Raoul Colvin – who has solo-written every best-selling volume since. The feature was created to replace Western wonder man Lucky Luke when the laconic lone gunslinger defected from weekly anthology Le Journal de Spirou to comic rival Pilote.

His rapidly-rendered replacements swiftly became one of the most popular bande dessinée stars on the Continent…

Salvé was a cartoonist of the Gallic big-foot/big-nose humour style, and when he died suddenly in 1972, his replacement – Willy “Lambil” Lambillotte – gradually moved towards an edgier, more realistic (although still broadly comedic) illustrative manner. Lambil is Belgian-born (in 1936) and, after studying Fine Art in college, joined publishing giant Dupuis as a letterer in 1952.

Born in 1938, scripter Raoul Cauvin is also Belgian and studied Lithography before joining Dupuis’ animation department in 1960. He soon discovered his true calling as a comedy writer and began a glittering and prolific career at Spirou.

In addition to Bluecoats Cauvin has written dozens of other long-running, award winning series including Cédric, Les Femmes en Blanc and Agent 212: amassing more than 240 separate albums in total. The Bluecoats alone have sold more than 15 million copies worldwide.

The sorry protagonists of the show are Sergeant Cornelius Chesterfield and Corporal Blutch, a pair of worthy fools in the manner of Laurel and Hardy: hapless, ill-starred US cavalrymen posted to the wild frontier and various key points of mythic America.

The original format was single-page gags centred about an Indian-plagued cavalry fort, but with second volume ‘Du Nord au Sud’ (North and South) the sad-sack soldiers went back East to fight in the American Civil War.

That origin was discarded and rewritten a decade later, finally and canonically describing how the chumps were drafted into the military during the war as seen in previous volume Auld Lang Blue. All subsequent adventures – despite ranging far beyond the traditional environs of America and taking in a lot of genuine and thoroughly researched history – are set within the timeframe of the Secession conflict.

Les Tuniques Bleues: El Padre was first seen on the continent in 1980, serialised in Spirou #2192-2202. Originally the 17th Euro-compilation, it comprises Cinebook’s 9th compellingly charming Bluecoats translated album of 60 thus far released in French…

Blutch is your average whinging little-man-in-the street: work-shy, mouthy, devious and especially critical of the army and its inept commanders. Ducking, diving, feigning death and even deserting whenever he can, he’s you or me – except sometimes he’s quite smart and heroic if no other, easier, option is available.

Chesterfield is a big burly man; an apparently ideal career soldier who has passionately bought into all the patriotism and esprit-de-corps of the Military. He is brave, never shirks his duty and wants to be a hero. He also loves his cynical little pal. They quarrel like an old married couple, fight like brothers but simply cannot agree on the point and purpose of the horrendous war they are trapped in…

It opens on the Rio Grande as our heroes are pursued by a determined party of Confederate troops. The pair have stumbled upon critical military information and the Greycoats are resolved they will not get back to their own lines…

With no other options, Chesterfield and Blutch cross into Mexico, painfully aware what might happen if they are captured by the nation’s own army, or – worse yet – its rampaging bandits…

With the Rebs posted all along the US riverbank, the lads have no choice but to head inland and eventually – with Blutch whining all the way – are forced to make camp. It’s actually a ploy to distract the vigilant Southern soldiery, but instead draws the attention of a roaming band of Indian renegades, forcing the Bluecoats even further south and into the clothing of a murdered monk and peon they discover near an abandoned mule cart.

Dreading the prospect of Mexican prison, the lads seek another river crossing but are quickly captured by Apache outlaw Jacomino before being saved by an even more deadly murdering cutthroat…

Sadistic but (sort of) devout bandito El Señor Diaz urgently needs a priest. He has subjugated a local village for his own nefarious purposes, but the Peones are refusing his demands for food and tribute until their new overlord replaces their recently murdered holy father…

The obviously-Americano Padre will have to do and with the help of the villagers – who aren’t fooled for a moment by the feisty, two-fisted cleric in a badly-fitting, blood-stained robe – Chesterfield goes about his secular and temporal duties.

Father Chesterfield’s plan is to keep the peons safe until he can get back to the war, despite the constant harassment of Jacomino’s monk-hating band, but events cascade out of control once he learns that Diaz has a hidden treasure that will earn him vast wealth and a constant supply of weapons and ammunition from the Bluecoat Army…

A little dutiful prying by Blutch exposes the horrific secret: the prize is Emily Appleton, daughter of his commanding colonel and the blithely unaware object of the bluff sergeant’s unrequited affection…

With no other option, the enraged soldier resolves that he and Blutch will steal her back and make a break for the border. As usual the plan almost works but before too long both Diaz and Jacomino are in hot in pursuit even as the confederates await at the river’s edge for the fugitives.

If there was ever a moment for a last-minute cavalry rescue this would be it…

Historically authentic, always in good taste despite an uncompromising portrayal of violence, the attitudes expressed by the down-to-earth pair never make battle anything but arrant folly and, like the hilarious yet insanely tragic war memoirs of Spike Milligan, these are comedic tales whose very humour makes the occasional moments of shocking verity doubly powerful and hard-hitting. Nevertheless, the scope for light-hearted, hot-blooded adventure is always high and this wild ride is also is heavy on comedy too: a fun, informative, beautifully realised and eminently readable yarn to appeal to the best, not worst, of the human spirit.
© Dupuis 1981 by Lambil & Cauvin. English translation © 2015 Cinebook Ltd. All rights reserved.

Papyrus volume 1: The Rameses’ Revenge


By Lucien De Gieter, translated by Luke Spear (Cinebook)
ISBN: 978-1- 905460-35-9

British and European Comics have always been keener on historical strips than our American cousins, and the Franco-Belgian contingent in particular have made an art form out of combining the fascinations of past lives with drama, action and especially broad humour in a genre uniquely suited to beguiling readers of all ages and tastes.

Papyrus is the astoundingly addictive magnum opus of Belgian cartoonist Lucien de Gieter. Launched in 1974 in legendary weekly Le Journal de Spirou, it eventually ran to 35 collected albums and spawned a wealth of merchandise, a TV cartoon series and video games.

De Gieter was born in Etterbeek, Belgium on September 4th 1932 and, after attending Saint-Luc Art Institute in Brussels, worked as an industrial designer and interior decorator before moving into comics in 1961.

Initially he worked on inserts (fold-in half-sized-booklets known as ‘mini-récits’) for Spirou, such as the little cowboy Pony, and produced scripts for established Spirou creators such as Kiko (Roger Camille), Jem (Jean Mortier), Eddy Ryssack and Francis (Bertrand). He then joined Peyo’s (Pierre Culliford) studio as inker on Les Schtroumpfs – which you’ll know as The Smurfs – and soloed as latest creator on long-running newspaper comic cat strip Poussy.

After originating mermaid strip Tôôôt et Puit in 1966 and seeing Pony graduate to the full-sized pages of Spirou in 1968, De Gieter relinquished his Smurfs gig, but kept himself busy producing work for Le Journal de Tintin and Le Journal de Mickey. From 1972-1974 he assisted Flemish cartooning legend Arthur Berckmans (AKA Berck) on comedy science-fiction series Mischa for the German Rolf Kauka Studios anthology magazine Primo, whilst preparing the serial which would occupy his full attention – as well as that of millions of avid fans – for the next four decades.

The annals of Papyrus encompass a huge range of themes and milieu; mixing Boy’s Own adventure with historical fiction, fantastic action and interventionist mythology. The enthralling Egyptian epics gradually evolved from standard “Bigfoot” cartoon style and content to a more realistic, dramatic and authentic iteration. Each tale also deftly incorporated the latest historical theories and discoveries into the beguiling yarns.

Papyrus is a fearlessly forthright young fisherman favoured by the gods who rises against all odds to become an infallible champion and friend to Pharaohs. As a youngster the plucky Fellah (peasant or agricultural labourer, fact fans) was singled out and given a magic sword courtesy of the daughter of crocodile-headed Sobek before winning similar boons and blessings from many of the Twin Land’s potent pantheon.

The youthful champion’s first accomplishment was liberating supreme deity Horus from imprisonment in the Black Pyramid of Ombos and restoring peace to the Double Kingdom, but it was as nothing compared to his current duties: safeguarding Pharaoh’s wilful, high-handed and insanely danger-seeking daughter Theti-Cheri – a dynamic princess with an astounding knack for finding trouble …

The Rameses’ Revenge is actually the seventh collected album, originally released on the Continent in 1984 as La Vengeance des Ramsès and finds Papyrus en route to the newly finished temple at Abu-Simbel on a royal barge; part of a vast flotilla destined to commemorate the magnificent Tomb of Rameses II.

Although his sedate Nile journey is plagued with frightful dreams, great friend and companion Imhotep tells him not to worry. Nevertheless, the boy hero dutifully consults a priest and is deeply worried when the sage declares the dreams are a warning…

That tension only grows when headstrong, impatient Theti-Cheri informs him that she has permission to go on ahead of the Pharaoh’s retinue in a small, poorly-armed skiff. Unable to dissuade her, Papyrus is furious when she imperiously orders him to remain behind. As they set off, the Princess and Imhotep are blissfully unaware that a member of her small guard has been replaced by a sinister impostor…

The vessel is well underway before they discover Papyrus has stowed away, but before the furious girl can have him thrown overboard, the boat is hit by an implausibly sudden storm and attacked by a pair of monsters.

Although boy hero Papyrus valiantly drives them away with his sword, Theti-Cheri sees nothing, having been knocked out in the storm. Still seething, she refuses to believe him or Imhotep and orders the expedition onward to Abu-Simbel. The next morning Papyrus and the guards are missing…

Pressing on anyway, the Princess and her remaining attendants reach the incredible edifice only to be seized by the band of brigands who have captured it. They want the enormous treasure hidden within the sprawling complex and already hold Papyrus prisoner.

If Theti-Cheri or the hostage Temple Priests won’t hand over the booty, the boy will die horribly…

The repentant Princess cannot convince the clerics to betray their holy vows, however, and in desperation declares that she will surrender herself instead. Appalled and moved by her noble intention, High Priest Hapu determines that only extreme measures can avenge the bandits’ sacrilegious insult and calls on mighty Ra to inflict the vengeance of the gods upon them…

The astounding, spectacular, terrifying result perfectly concludes this initial escapade and will thrill and delight lovers of fantastic fantasy and bombastic adventure.

Papyrus is another superb addition to the all-ages pantheon of continental champions who combine action and mirth with wit and charm, and even though UK publisher Cinebook haven’t released a new adventure since The Amulet of the Great Pyramid in 2015, anybody who has worn out their cherished Tintin, Spirou and Fantasio, Lucky Luke and Asterix collections would be well rewarded by checking out the six epic volumes still available (in paperback or eBook editions) and even harassing the publishers to start translating the rest of the fantastic canon…
© Dupuis, 1984 by De Gieter. All rights reserved. English translation © 2007 Cinebook Ltd.