Glorious Summers volume 2: The Calanque 1969


By Zidrou & Jordi Lafebre, with additional colour by Mado Peña, translated by Lara Vergnaud (Europe Comics)
No ISBN: Digital edition only

It’s close (OMG! LESS THAN A WEEK!) to the most stressful and commercialised event of the singleton calendar for unattached people who wish they weren’t, so let’s look at what all that amorous manoeuvring and romantic strategizing is supposed to lead to as perfectly depicted in a sublime and delightful family feast of “Happy Ever Afters”…

Until comparatively recently, comics in the English-speaking world mostly countenanced comedic or numerous adventure sub-genres (crime, superhero, horror, sci fi), with only a small but vital niche of “mundane world” ventures, usually depicted via graphic biographies and autobiographies like They Called Us Enemy, Breakwater, Love on the Isle of Dogs, Wage Slaves or Sour Pickles offering a different feel and flavour. Even historical sagas were treated as extraordinary moments with larger-than-life characters whenever possible.

What we have never had – and still largely don’t – is a comics equivalent to general fiction, drama and melodrama. That’s not so in Japan, South Korea or Europe, where a literal “anything goes” attitude has always accommodated and nurtured human-scaled, slice-of-life tales depicting ordinary people in as many quiet as extraordinary moments. Surely it can’t be that hard to tell engaging stories in pedestrian, recognisably ordinary settings? Medical traumas, love stories, school tales and family tragedies about common folk seem to play well on various-sized screens around the world, so why not in English language comics? The closest we seem to get are comedies like John Allison’s superb Giant Days (which I really must review soon)…

People being people is more than enough for Europeans. There apparently is an insatiable appetite for everyday events aimed at properly “mature readers”, joyfully sans vampires, aliens or men in tights. These even have sub-genres of their own. For example, there’s a wealth of superb material just about going on holiday. So, since our own Government-in-Absentia have ensured that it’s now all-but-impossible for any UK-based citizens to pop across and have une petite vacances in Europe, let’s stare & glare covetously at them having a good time. After all, over there holidays are an inalienable right, and they have some simply fabulous tales about a simple break. This one is probably amongst the best you’ll ever see…

An absolute exemplar of fantasy vacations made real, Glorious Summers: Southbound! (1973) was a nostalgia-drenched confection by Zidrou and regular collaborator Jordi Lafebre: a sublime example of idyllic group memory made into graphic sorcery in an everyday account utterly unafraid to temper humorous sweetness and light with real-world tragedy and suspense.

Perhaps some context is in order. Summer holidays – “Midi” – are a big deal in France and Belgium. The French divide into two tribes over the annual rest period, which generally lasts an entire month. Juilletistes only vacation in July, wielding dogmatic facts like rapiers to prove why it’s the only way to take a break. They are eternally opposed, heart, soul, and suntan lotion, by majority faction the Aoûtiens, who recharge their batteries in August whilst fully reciprocating the suspicion, disdain and baffled scorn of the early-leavers. Many European sociologists claim the greatest social division today is not race, religion, gender, political affiliation or whether to open boiled eggs from the top or the bottom, but when summer holidays begin and end…

Les Beaux Étés 1: Cap au Sud! was first in a string of family visits that began in 2015 courtesy of scripter Benoît “Zidrou” Drousie and Spanish illustrator Jordi Lafebre. Drousie is Belgian, Brussels-born in 1962 and was a school teacher prior to quitting marking books in 1990 to begin making them. His main successes include school dunce series L’Elève Ducobu, Petit Dagobert, Scott Zombi, La Ribambelle, Le Montreur d’histoires, the revival of Ric Hochet, African Trilogy, Léonardo, Shi and many more. His most celebrated and beloved stories are this memorable sequence and 2010’s Lydie, both illustrated by Lafebre.

That gifted, empathically sensitive illustrator and art teacher was born in Barcelona in 1979 and has created comics professionally since 2001, first for magazines like Mister K, where he limned Toni Font’s El Mundo de Judy. He found regular work at Le Journal de Spirou, creating the romance Always Never and collaborated with Zidrou on La vieille dame qui n’avait jamais joué au tennis et autres nouvelles qui font du bien, Lydie, and La Mondaine.

A combination of feel-good fable and powerful comedy drama, Glorious Summers depicts memories of an aging couple recalling their grandest family moments, beginning with a momentous vacation in 1973 where their four kids nearly lost their parents….

Here however, second volume The Calanque focuses on August 1969 as pregnant Maddie Faldérault (soon to deliver precociously hyperactive Paulette AKA Peaches) tries to amuse her three impatient kids whilst hubby Pierre frantically puts finishing touches to his latest comic strip. It’s a regular ritual before his month off, but this time less annoying as it’s also his first work as a named creator rather than an anonymous ghost artist for others. Apparently the world is finally ready for a four-armed cowboy gunfighter…

Their kids are immune to bedtimes and indulge in time-honoured holiday rituals like shouting, fighting and singing odd songs, before Pierre downs his brushes. Now the annual Faldérault escape from gloomy Brussels for a month in sun-drenched France can start.

Only… on the way they need to see his dad. Pépé Buelo moved to Brussels when General Franco took over Spain. He made a good life as bricklayer and husband, but now he’s on his own and a little lonely…

Eventually, the family set off with introspective toddler Louis reading, drawing and constantly sharing his far from limited knowledge of where babies come from, even as self-conscious oldest girl Jolly-Julie anxiously ponders life without bathrooms and in-betweener Nicole tells everyone they meet that mummy is going to be a mummy again. As they motor south in the dark – they left really, really late – they play their annual game of deciding where they’re going by solving riddles because planned destinations and pre-booked rooms are for wimps…

True free spirits, they pick up a hippie hitchhiker and scare him witless with their laid back attitudes – especially teasing Jolly-Julie’s reticence to use nature as a restroom. When he drops out they resume southern roaming and finally decide to camp in a shady wood for the night. In the morning the family Faldérault realise their error as elderly French couple Rufus and Ramona discover they have Belgians in the back garden…

After a few lovely days as guests who can’t politely escape, Pierre and Maddie learn that Rufus knows the perfect spot for travellers to enjoy their break, directing them to a hidden cove on the sea coast. It’s beautiful: an idyllic cliff-screened rustic paradise with a ramshackle fishing hut just ready to be temporarily occupied. Rufus even provides a guide in the form of his exuberant older brother – aging fisherman Marius.

What follows is timeless weeks of wonder and unforgettable explorations on endlessly sunny days, with local villagers taking the wanderers to heart and welcoming them to a taste of rustic heaven. Even the Americans landing on the moon or the Tour de France victory of Belgian Eddie Merckx can’t compare…

Ultimately the real world calls them back and the holidaymakers pack up for home. Awaiting them is bad news for Pierre, a new job for Maddie and a rainy grey hometown. One clear sign of normality resuming comes as they find a dog abandoned by the roadside, but brilliantly and boldly they turn that traumatic event into a lasting positive…

This tale is another beautifully rendered and realised basket of memories stitched seamlessly together. It’s funny, sweet and charming whilst delivering painful blows you never see coming. There aren’t any spectacular events and shocking crises and that’s the whole point…

If you’re British – and old enough – this series (six translated albums thus far, plus a French omnibus edition) will echo revered family sitcoms like Bless This House or Butterflies and generational ads starring the “Oxo Family”. (If that description doesn’t fit you, I pity your browsing history if you look up any of that…). The rest of you in need of an opening (but unfair) comparator could break out the Calvin and Hobbes collections and re-examine the bits with his embattled parents when the kid’s out of the picture…

Lyrical, laconic, engagingly demure, and debilitatingly nostalgic, this holiday romance is sheer visual perfection wrapped in sharp dialogue and a superbly anarchic sense of mischief. Vacations are built of moments and might-have-beens, packaged here in compelling clips making the mundane marvellous.
© 2018 -DARGAUD BENELUX (Dargaud-Lombard s.a.) – ZIDROU & LEFEBRE, LLC. All rights reserved.

Highlands Books 1 & 2 (of 2)


By Philippe Aymond, translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-80044-110-1 (Album PB/Digital edition Bk 1) 978-1-80044-111-8 (Album PB/Digital edition Bk 2)

Robert Burns was born on January 25th 1759 in Alloway. His father was a farmer who went to great lengths to ensure his children were properly educated. Schooled in Classics, French and Latin, Robert began his creative writing at age 15. He led a successful, tempestuous life – particularly favouring boozy carousing and roistering escapades with the ladies – and died in 1796 aged 37. As well as dialectical and vernacular poetry, Burns preserved traditional Scottish songs and folklore and is more popular today than he has ever been. He is the only poet in history to have his own globally celebrated holiday, with his birth anniversary an affair universally honoured by food, drink, recitations and well-loved scary stories.

Of course, he’s just the tip of a vast iceberg of Scots raconteurs who have used their cultural and historical heritage to tell astounding stories: ranging from Walter Scott and John Buchan to Alexander McCall Smith, Ian Rankin and Val McDermid. Their collective efforts have created an Hibernian meta-reality inspiring countless others…

One such is the epic historical drama under review today…

Born in Paris on February 3rd 1968 Philippe Aymond studied visual arts at the University of Paris. In 1989, after taking a Master’s Degree, he was pushed by comics veteran Alexandre-Nicholas Coutellis (Goimbax, le VRP Masqué, La dame de Singapour, Chuck Dougherty, le Privé, Tanguy et Laverdure, Le Vagabond des Limbes, Man, Super-héros Polyvalent, Bienvenue à Welcome Land) toward a career in bande dessinée.

Aymond met Jean-Claude Mézières (Valerian, Bill le Sheriff, Valerian et Laureline, Les Aventures de Latex, Lady Polaris, and Valerian!!) who offered him a place in the studio he shared with Pierre Christin (who also did the world-changing Valerian and so much more). Aymond worked with Hughes Labiano, Philippe Chapelle & Christin on Canal Choc until 1992 and two years later he & Christin co-created L’Homme qui Fait le Tour du Monde, following up in 1997 with Le Voleurs de Villes and adventure series Les 4X4.

He teamed with Laurent-Frédéric Bollée on Apocalypse Mania from 2001-2010, all the while supplementing his illustration career as colourist on other features and one-offs. Aymond has drawn political thriller Lady S since 2005 and graduated to writing with this historical drama in 2012. He has since expanded his oeuvre by adding to the canon of continental legend with Les Nouvelles Aventures de Bruno Brazil and his own creation Black Program (tomes 1 & 2 released in 2019 and 2020 respectively).

Written drawn and coloured by Aymond, Highlands Book 1: The Portrait of Amelia plunges head-on into epic romance territory as a young artist freshly back from Italy is hired by Gordon Menmuir, Duke of Paxton. Joseph Callandar is in fact returning to his Highlands home, but his abrupt arrival stirs up long-stewing animosities amongst powerful clan lords.

Menmuir of Clan Grant is politely genteel but adamantly neutral politically, whilst generally in opposition to powerful, violently pro-English laird Robert MacTallan. It is the summer of 1743 and the clans are in turmoil: split between support of Jacobite Pretender “Bonnie Prince Charlie” and obeisance to King George II of England, sovereign of a Kingdom officially United since the Act of Union in 1707.

As Paxton’s artist in residence had joined King George’s Court in London, MacTallan planned to plant his own son Angus as a replacement at the Duke’s castle, gaining an advantageous position to glean secrets. Instead Paxton belatedly and covertly dragooned Callandar for the post, with his new position at Blackwater Castle delaying exposure of Paxton’s son-&-heir William as a passionate Jacobite activist. There reluctantly at best, Joseph meets Menmuir’s daughter Amelia and his life is forever changed…

The commoner is a gifted artist who has come home concealing secrets of his own, and as he reacquaints himself with old friends – like former patron Dr Murdoch – he can’t help but feel the tense undercurrent of rebellion festering in the beautiful hills and Lochside villages. When he stumbles into Amelia being kidnapped he becomes an inadvertent hero by rescuing her… and then drawing a portrait/wanted poster of the perpetrator.

By January 1744, Callandar is fully ensconced at Blackwater Castle, working on Paxton’s official portrait, but blithely unaware that more than one of the close family retinue has dark plans for him. By May, myriad tensions build as petty plots spiral and converge after Amelia makes amorous overtures to the painter but can’t get past his tragic secret grief. When William shames and endangers the whole family by declaring his Jacobin loyalties at a Royal party, “below stairs” a loyal retainer sets in motion a scheme that will see both Joseph Callandar and Lady Amelia face trial for sedition, seduction and treason with horrific consequences for all concerned…

Highlands Book 2: The Survivors of Blackwater

After a shocking cliffhanging denouement, the end of the saga opens at Loch Lochy on March 22nd 1745. English troops are on the move through the Highlands and death trails in their wake. William Menmuir leads a band of rebel/outlaws and prepares for the imminent landing of “The King across the water”. Dr Murdoch dutifully attends Lady Amelia, as she languishes in a cell at St Andrews’ Hospital in Glasgow. She has been alternately violent or silent and semi-catatonic since she was publicly shamed as a wanton during the trial.

Everyone believes Joseph Callandar was killed that day by her brother William, but as the Highlanders plans to liberate Scotland proceed and the English fortify and advance into clan heartlands, that proves to be merely another fallacy. As the fateful summer unfolds and the liberation war falters and crashes to doom, a dead man goes out, having at last deduced how he was framed and who mut pay for the cruel manipulation and betrayal of poor Amelia…

Packed with intrigue and passion, epic action and intimate confrontations play out against a backdrop of nigh-mythic scenarios where love and vengeance drive the tale to a shattering climax on April 16th 1746, at a sodden field called Culloden…

Life goes on, however, and for Joseph and Amelia, the aftermath affords them not just final payments of debts due in moments of quiet justice, but also a fresh start in a New World…

Bold in scope and classical in delivery, Aymond’s story of love and death in war and peace is subtly engaging and crafted with powerful authenticity and visual veracity: a properly tasty scotch broth of gallic verve and panache.
© Dargaud 2012, 2013 by Aymond. All rights reserved. English translations © 2023 Cinebook Ltd.

Showcase Presents The Losers volume 1


By Robert Kanigher, Russ Heath, Joe Kubert, Ross Andru & Mike Esposito, John Severin, Ken Barr & various (DC Comics)
ISBN: 978-1-4012-3437-9 (TPB)

Team-ups are a valuable and all-but-inescapable comics standby, and war stories have always thrived by calling together strange bedfellows – none more so than this splendid composite: another woefully neglected series in today’s graphic novels marketplace. The Losers were an elite unit of US soldiers formed by amalgamating three previous war series together. Gunner and Sarge (later supplemented by the “Fighting Devil Dog” Pooch) were Pacific-based Marines, debuting in All-American Men of War #67, (March 1959) and running for 50 issues in Our Fighting Forces (#45-94, May 1959-August 1965). Captain Johnny Cloud was a native American fighter pilot who shot down his first bogie in All-American Men of War #82 (December 1960). The “Navaho Ace” flew solo until issue #115 (1966), and entered a brief limbo until the final component of the Land/Air/Sea unit was filled by Captain Storm. He was a disabled PT Boat skipper who fought on despite losing a leg and gaining a wooden prosthesis in his own eponymous 18-issue series from 1964 to 1967.

All three series were created by comic book warlord Robert Kanigher and had pretty much passed their individual use-by dates when they were seconded as guest-stars in a Haunted Tank tale (G.I. Combat #138 October 1969), but these “Losers” found a new resonance together in the “relevant”, disillusioned, cynical Vietnam years. The rather nihilistic, doom-laden antihero group assumed the lead spot in Our Fighting Forces #123 beginning a lengthy run of blistering yarns written by Kanigher and illustrated by such giants as Ken Barr, Russ Heath, Sam Glanzman, John Severin and Joe Kubert. With the tag-line “even when they win, they lose”, the team saw action all over the globe, winning critical acclaim and a far-too-small but passionate following. Although they official died during Crisis on Infinite Earths, their missions ran until OFF # 181 (October 1978) and this year marks their 55th Anniversary – or 65th for most of the individual stars.

This magnificent monochrome tome collects that introductory tale from the October 1969 G.I. Combat and the formative run of suicidal missions from Our Fighting Forces #123-150 (January /February 1970-August/September 1974). At that point comic book messiah Jack Kirby took over the series for a couple of years and made it, as always, uniquely his own. For that seminal set you must see Jack Kirby’s The Losers Omnibus (no, really, you must. That’s an order, Soljer…

Kanigher frequently used stories in established venues as a testing ground for new series ideas, and G.I. Combat #138 (October 1969) introduced one of his most successful. Illustrated by magnificent hyper-realist Russ Heath, ‘The Losers!’ saw the Armoured Cavalry heroes riding in The Haunted Tank encounter a sailor, two marines and grounded pilot Johnny Cloud: each individually and utterly demoralised after negligently losing all the men under their respective commands. Guilt-ridden and broken, the battered relics are re-inspired by tank commander Jeb Stuart who fans their sense of duty and desire for vengeance until the crushed survivors regain a measure of respect and fighting spirit by uniting in a combined suicide-mission to destroy a Nazi Radar tower…

By the end of 1969 Dirty Dozen knock-off Hunter’s Hellcats had outstayed their welcome in Our Fighting Forces and with #123 (January/February 1970) were evacuated in the epilogue ‘Exit Laughing’ which segued directly into ‘No Medals, No Graves’, illustrated by Scottish artist Ken Barr. His stunning work in paint and line had graced everything from Commando Picture Library covers, through Marvel, DC and Warren, to film, book and TV work and he continued the tale as Storm, Cloud, Gunner & Sarge sit in enforced, forgotten idleness until departing star Lieutenant Hunter recommends them for a dirty, dangerous job no sane military men would touch…

It appears Storm is a dead ringer for a British agent – even down to the wooden leg! – and the Brass need the washed-up sailor to impersonate their vital human resource. The only problem is that they want him to be captured, withstand Nazi torture for 48 hours and then break, delivering damaging disinformation about a vast commando raid that won’t be happening. The agent would do it himself but is actually dead…

And there was even work for his despondent companions as a disposable diversionary tactic added to corroborate the secrets Storm will hopefully betray after two agonising days…

Overcoming all expectation the “Born Losers” triumph and even get away intact, after which Ross Andru & Mike Esposito became the regular art team in #124 where ‘Losers Take All’ shows how even good luck is bad, after a mission to liberate the hostage king of a Nazi-subjugated nation sees them doing spectacular hard work before losing their prize to Johnny-come-lately regular soldiers…

In #125 ‘Daughters of Death’ sees the suicide squad initially fail to rescue a scientist’s children, only to blisteringly return and rectify their mistakes, However, by then the nervous tension has cracked the Professor’s mind, rendering him useless to the Allied cause. ‘A Lost Town’ opens with The Losers undergoing a Court Martial for desertion. Reviled for allowing the obliteration of a French village, they face execution until an old blind man and his two grandkids reveal what really happened in the hellish conflagration of Perdu, whilst in ‘Angels Over Hell’s Corner’, a brief encounter with a pretty WREN (Women’s Royal Navy Service) in Blitz-beleaguered Britain draws the unit into a star-crossed love story even death itself cannot thwart…

In a portmanteau tale disclosing more details of the events which created the squad, Our Fighting Forces #128 described the 7 11 War’ wherein a hot streak during a casual game of craps presages disastrous calamity for any unlucky bystander near to the Hard Luck Heroes, before Ride the Nightmare’ sees Cloud endure horrifying visions and crack up on a mission to liberate a captive rocket scientist. Then the team again become a living diversion in #130’s ‘Nameless Target’. By getting lost and hitting the wrong target, The Losers gift the Allies with their greatest victory to date…

John Severin inked Andru in OFF #131, in preparation to taking over full art chores, as ‘Half a Man’ hints at darker, grittier tales to come when Storm’s disability and guilty demons begin to overwhelm him. Considering himself a jinx, the sea dog attempts to sacrifice himself on a mission to Norway but has not counted on his own brutal will to survive. Back in London, Gunner & Sarge are temporarily reunited with ‘Pooch: the Winner’ (OFF #132 by Kanigher & Severin), prompting a fond if perilous recollection of a distant Pacific exploit against the Japanese. However, fearing their luck was contagious, the soldiers sadly decide the beloved “Fighting Devil Dog” is better off without them…

Dispatched to India in #133’s ‘Heads or Tails’, The Losers must assassinate the “the Unholy Three”: Japanese Generals responsible for untold slaughter amongst British and native populations. In sweltering deadly jungles, they only succeed thanks to the determined persistence and sacrifice of a Sikh child hiding a terrible secret. Our Fighting Forces #134 has them brutally fighting from shelled house to hedgerow in Europe until Gunner cracks. When even his partners can’t get him to pick up a gun again it takes the example of indomitable wounded soldiers to show him who ‘The Real Losers’ are…

OFF #135 began a compelling extended epic radically shaking up the team after ‘Death Picks a Loser’. Following an ill-considered fortune telling incident in London, the squad ship out to Norway to organise a resistance cell, despite efforts to again sideline one-legged Storm. They rendezvous with Pastor Tornsen and his daughter Ona and begin by mining the entire village of Helgren, determined to deny the Nazis a stable base of operations. Even after the Pastor sacrifices himself to allow villagers and Americans time to escape, the plan stumbles when the explosives fail to detonate and Storm, convinced he’s a liability, detonates the ordnance by hand. Finding only his wooden leg in flattened rubble, The Losers are further stunned when vengeful orphan Ona volunteers to take the tragic sailor’s place in the squad of Doomed Men…

The ice-bound retreat from Helgren stalls in #136 when she offers herself as a ‘Decoy for Death’, leading German tanks into a lethal ambush, after which Cloud solos in the Pacific: inspiring natives to resist the Japanese as a resurrected ‘God of the Losers’

Reunited in #138, the Bad Luck Brigade become ‘The Targets’ when sent to uncover the secret of a new Nazi naval weapon sinking Allied shipping. Once more using Ona as bait, they succeed in stunning fashion, but also pick up enigmatic intel regarding a crazy one-eyed, peg-legged marauder attacking both Enemy and Allied vessels off Norway…

Our Fighting Forces #139 introduced ‘The Pirate’, when a band of deadly reivers attack a convoy ship carrying The Losers and supplies to Norwegian resistance fighters. Barely escaping with their lives, the unit is then sent to steal a sample of top secret jet fuel but discover the Sea Devil has beaten them to it. Forced to bargain with the merciless mercenary for the prototype, they find themselves in financial and combat competition with an equally determined band of German troops who simply won’t take “nein” for an answer…

‘Lost… One Loser’ reveals Ona was with Storm at the end and is now plagued by survivor’s guilt nightmares. Almost convincing her comrades he still lives, the traumatised girl leads them on another Norway mission, again acting as a honey trap to get close to a German bigwig and secure incontrovertible proof Storm was dead when she picked up his battered, burned dog-tags…

Still troubled, Ona commandeers a plane and returns home to assassinate her Quisling uncle in #141’s ‘The Bad Penny’, only to be betrayed to the town’s German garrison and saved by the pirate who picks that moment to raid the occupied outpost. Even with other Losers in attendance, the Pirate’s rapacious rogues are ultimately triumphant but when the crippled corsair snatches Ona’s most treasured possession, that dingy dog-tag unlocks suppressed memories and Storm (this is comics: who else would it be?) remembers everything…

Answers to his impossible survival come briskly in OFF #142 as ‘½ a Man’ concentrates on the Captain’s struggle for reinstatement. Shipping out to the Far East on a commercial vessel, he’s followed by his concerned comrades whilst stumbling into an Arabian insurrection with three war-weary guardian angels discreetly dogging his heel…

Back with The Losers again in #143, Storm is soon involved in another continued saga as ‘Diamonds are for Never!’ finds the Fatalistic Five in Africa to stop an SS unit hijacking industrial diamonds for their failing war effort. However, even after liberating a captured mine, the team fail to get the gems when monkeys make off with the glittering prizes. Hot on their trail in ‘The Lost Mission’, the pursuers stumble onto a Nazi ambush of British soldiers and determine to take on their task – demolishing an impregnable riverside fortress…

Despite apparent success, the Squad are driven inland and are lost in the desert where they stumble into a French Foreign Legion outpost and join its last survivor in defending ‘A Flag for Losers’ from a merciless German horde and French traitors…

Still lost in the trackless wastes they survive ‘The Forever Walk!’ in #146, battling equally-parched Nazis for the last precious drops of water and losing one of their own to a terrifying sandstorm. ‘The Glory Road!’ then sees the sun-baked survivors encounter the last survivor of a German ambush, but British Major Cavendish is unable to differentiate between his early days as a star of patriotic films and grim reality. When a German patrol captures them all the mockery proves too much for the troubled martinet…

Again lost and without water, in #148 ‘The Last Charge’ sees The Losers save a desert princess and grant her warrior father the opportunity to fulfil a prophecy and die in glorious battle against the Nazi invaders, whilst #149 briefly reunites the squad with their long-missing former comrade before tragically separating again in ‘A Bullet for a Traitor!’

This fateful combat fury concludes with ‘Mark our Graves’ from #150 as The Losers link up with members of The Jewish Brigade (a special British Army unit) who all pay a steep price to uncover a secret Nazi supply dump. Although a superbly action-packed and deeply moving tale, it was an inauspicious end to the run and one which held no hint of the creative culture-shock that would explode onto the pages of the next instant issue when the God of American Comic Books blasted in to create a unique string of “Kirby Klassics”…

With covers by Joe Kubert, Frank Thorne and Neal Adams, this grimly efficient, superbly understated, beautifully rendered collection is a brilliant example of how war comics evolved in the 1970s, proving these stories still pack a TNT punch few other forms of entertainment can match. Surely by now there’s appetite for a revival and further volumes of this superb series?
© 1969, 1970, 1971, 1972, 1973, 1974, 2012 DC Comics. All Rights Reserved.

Nina Simone in Comics


By Sophie Adriansen; with Antoane, Romain Brun, Domenico Carbone, Gabriele Di Caro, Mademoiselle Caroline, Samuel Figuiére, Dario Formisani, Sandrine Fourrier, François Foyard, Christian Galli, Chadia Loueslati, Walter Pax, Isa Python, Benjamin Reiss, Riccardo Randazzo, Adrien Roche, Anne Royant, Cynthia Thiéry, Mayeul Vigouroux, Lysandre Vanhoutvenne, Sara Colella, François Renaud & various (NBM)
ISBN: 978-1-68112-326-4 (HB) eISBN: 978-1-68112-327-1

Nina Simone was a mighty voice dedicated to freedom of expression and emancipation of body and soul. This powerful collaborative visual investigation probes her troubled life, failures and achievements, and highlights a life-long war between family pressures, her own frustrated desires, search for autonomy and the spurious divide between classical music and The Blues.

Another stunning musical biography, this book was released continentally in 2023 and is certain to appeal to readers all over the English-speaking world. Nina Simone in Comics joins NBM’s superb and sublime graphic narrative sub-strand, probing the history of a globally significant performer and musical phenomenon whose works and deeds shook the planet and changed society…

Following a full ‘Discography’ (mirroring a ‘Further Reading and viewing’ section at the end of the book) we have context-providing, photo-packed prose essays augmenting stylish individual comics snippets. Both educative articles and chronological character-confirming visual vignettes are penned by French author, biographer and journalist Sophie Adriansen (La menace des fantômes & Musiques diaboliques [Scooby-Doo], Grace Kelly – D’Hollywood à Monaco, le roman d’une légende, Le Syndrome de la vitre étoilée) who steers a coterie of cartoonists and illustrators dramatising the history and demystifying the myths for us. Each combined chapter opens with a quote from the star or close associates…

Anne Royant opens the show with ‘Music As Company’ detailing early days of a musical prodigy born into a strict Christian “negro” household in proudly segregated Tryon, North Carolina. It’s 1935 and Eunice Kathleen Waymon is growing up in a blanketing swathe of religious music, and utterly unable to keep her little hands off her mother’s beloved pedal organ. Eunice is barely three and plays it better than her astounded mother Mary Kate

Textual assessment ‘In the Beginning’ sees how the family moved socially upwards thanks to Eunice’s gifts, before Christian Galli reveals in images how the toddler decided ‘I’m Going To Be A Classical Pianist When I Grow Up’. Prose supplement ‘Two Pivotal Figures in her Life’ reveals the influence of Mary Kate’s employer Mrs Miller – who sponsored music lessons for the maid’s kid and organised a fund fuelled by Eunice’s recitals that made enough money to carry the child to music college. The other founding spirit was English music teacher Muriel “Miz Mazy” Massinovitch who taught the wonder girl poise, erudition and Bach: inculcating a love of “real music” that carried Eunice to the top of the world but also tainted her life with bitter disappointment…

Growing into a teen hampered by ingrained prejudice and restricted by repressive “Jim Crow” laws prompts the question ‘Do You Feel Black?’ (illustrated by Samuel Figuiére) before support feature ‘Eunice Discovers the World’ shows her dream to be a classical performer continually challenged by blinkered society, before Dario Formisani and colourist Lysandre Vanhoutvenne share heartbreaking revelations as the high school graduate’s dream of attending a prestigious music academy founders due to skin colour in ‘Early Setbacks.’ Her transition to Philadelphia and New York is explored through prose and photos in ‘Talent to Develop’

Mother Mary Kate was a hard, pious woman and when Eunice adopted a stage name to play nightclubs and earn money, her surrender to ‘The Devil’s Music’ (art by Mademoiselle Caroline) sparked years of bitter contention. That transition and its repercussions is covered in ‘Eunice Becomes Nina’ before Adrien Roche draws ‘Pivotal Figures’ and an essay follows Nina ‘Back to Atlantic City’ for a new life of overnight popularity and appreciation but utterly at odds with her childhood aspirations…

A lifetime of poor choices in men and managers is first touched upon in the Antoane-illustrated ‘We Start Recording Tomorrow’ whilst bizarre circumstances leading to ‘The First Album’ are seen, prior to François Foyard’s cartoon crescendo ‘Patience…’ detailing how Nina responded to learning her life and music were controlled by men because she never read contracts: a situation expanded upon in ‘An Underwhelming Success.’

Cynthia Thiéry shows ‘A New Star Is Born!’ after playing a landmark gig at a legendary venue, further explored in text supplement ‘The Town Hall’, after which Chadia Loueslati depicts Nina’s marriage and reasons for staying with an abusive controller whose love manifested in bouts of violence and deep remorse in ‘A Hold On Me’, and ‘A Time of Conflicts’ adds much-needed context to the mystery…

Limned by Riccardo Randazzo and fleshed out by colourist Sara Colella, ‘I’ll Be Back’ and text titbit ‘Marriage and Travel’ follow Nina – a mother with no control of her work or finances – as she visits Africa and becomes even more consumed by civil rights issues, leading to her learning ‘Your Weapon Is Music!’ (Isa Python art) whilst ‘1963’ recapitulates the state of the world. Sandrine Fourrier realises Simone’s progress ‘Towards a Music of Protest’, with a prose precis spotlighting Nina’s ‘Time to Get Involved’

Romain Brun illustrates the birth and spreading social impact of breakthrough composition ‘Young, Gifted and Black’ (co-created with black poet Weldon Irvine) as historical context comes via support feature ‘The Fight Intensifies’, before Gabriele Di Caro revisits public event ‘Human Kindness Day’ (AKA “The Summer of Soul”, and “Black Woodstock”) as a prose essay asks was that ‘The Moment It All Collapsed?’

A decade of letting men control her life and money left Nina Simone a target of the IRS and international exile, as revealed by Benjamin Reiss who draws her ‘In A Pub In Paris’ with prose synopsis ‘An Eventful Decade’ tracking a tragic decline highlighted by a diagnosis of bi-polar disorder. A monumental reversal began when a forgotten track – added as an afterthought to her very first album – was used in a perfume commercial and set the world aglow. Domenico Carbone & François Renaud light up the comeback trail in ‘My Baby Just Cares For Me’, with ‘Nina’s Back’ adding detail to a career resurrection prior to declining mental health triggering a crisis. Limned by Walter Pax & Renaud, ‘That’s Enough!’ with text support ‘Tragedy at Bouc-Bel-Air’ expands on an incident that almost ended Nina’s life…

This compelling journey through oppression and injustice chooses to focus on upbeats at the close, with Nina’s presence at Nelson Mandela’s 80th birthday/third wedding in ‘Happy Birthday, Mister President’ – visualised by Mayeul Vigouroux augmented with essay ‘Swan Song’ – before Royant illustrates the world’s too-late knee-jerk approbation in ‘God Be With You Till We Meet Again’ with a pithy summation ‘Keeping the flame alive’

In so many ways, Activist Nina Simone was more important than the performer/composer, but whether her actions or her music drew you to her, this book will remind you why and make you miss her all the more. Nina Simone in Comics is an astoundingly readable and beautifully rendered treasure for narrative art and music fans alike: one to resonate with anybody who loves to listen and look. If you love pop history and crave graphic escape, this will truly feed your soul.
© 2023 Editions Petit à Petit. © 2024 NBM for the English translation.

Nina Simone in Comics is scheduled for UK release February 13th 2024 and available for pre-order now. Most NBM books are also available in digital formats. For more information and other wonderful reads see http://www.nbmpub.com/

The Bugle Boy


By Alexandre Clérisse, translated by Edward Gauvin (Europe Comics)
No ISBN – digital only edition

The dead don’t care what we do, but how we treat and remember them defines who we are as a culture and species. Inspired by a true story, Trompe la mort was first published in 2009, offering a humorous, whimsical tone to what must have been a pretty depressing situation…

Translated by digital-only Europe Comics and apparently now only available digitally, The Bugle Boy is a story of debts paid and brothers-in-arms honoured, which begins as an ageing veteran decides to settle some long outstanding affairs…

Marcel is a surviving participant of WWII, and as a surly bugger of 85-years, is inexplicably moved by an impending notion to sort out unfinished business before he joins the rest of his generation in the boneyard.

Back in the war, he was a dashing young company bugler and is now increasingly unsettled at the events which forced him to bury his beloved instrument on a battlefield. As memories of those fraught, often humiliating days keep coming to him, the gritty old sod, with his feisty and unwillingly dutiful granddaughter Andrea, embark on an unpleasant, cross-country bus trek to the distant rural region where – in 1940 – he and his comrades fought their first and last battle…

Before being captured, the idealistic lad he was buried that war horn before it could be employed as it should, and now all he can think of is getting it back.

Sadly but typically, once all the tedious and painful travails of the journey are done, Marcel is left with a still-more difficult problem to solve. The instrument has been already found and turned by the Mayor into a tourist-trap badge of French patriotism. It’s grandly installed in the local town museum – which is now dedicated to bugles of all kinds – as the heart and soul of the town’s rebirth. With elections coming, the wily civic demagogue is planning on exploiting it and the glorious – if comfortably mis-defined – past, as the clarion symbols of his re-election campaign. He has no intention of returning it to its rightful owner.

… Not if Marcel and Andrea have anything to say about it…

Writer/artist Alexandre Clérisse was born in 1980 and began seriously making comics in 1999 through a series of experimental fanzines. In 2002, he graduated from EESI school of Visual Arts in Angoulême and began releasing such superbly readable Bande Dessinee as Jazz Club, Souvenir de l’empire de l’atome (seen in English as IDW’s Atomic Empire) and all-ages Seek-&-Find book Now Playing

Heartwarming and irreverent, poignant and deeply funny, The Bugle Boy has all the impact and gently subversive wit of classic Dad’s Army episodes and cannot fail to hit home with any reader possessing any empathy at all or even just grandparents who remember and kids who wonder what war is really like…
© 2019 – Dargaud – Clérisse. All rights reserved.

The Usagi Yojimbo Saga Book 1


By Stan Sakai (Dark Horse Books)
ISBN: 978-1-61655-671-6(HB) 978-1-61655-609-9(TPB) eISBN: 978-1-63008-081-5

Back in 1955, when Stan Sakai was two years old, the family moved from Kyoto, Japan to Hawaii. Growing up in a cross-cultural paradise, he graduated from the University of Hawaii with a BA in Fine Arts, before leaving to pursue further studies at Pasadena’s Art Center College of Design in California. His early forays into comics were as a letterer – most famously for Groo the Wanderer and the Spider-Man newspaper strip – before his nimble pens and brushes found a way to express his passion for Japanese history, legend and Akira Kurosawa films, inspirationally transforming a proposed story about a human historical hero into one of the most enticing and impressive fantasy sagas of all time.

Usagi Yojimbo (“rabbit bodyguard”) first appeared in 1984’s Albedo Anthropomorphics #1: a background character in Stan Sakai’s The Adventures of Nilson Groundthumper and Hermy, and premiering amongst assorted furry ‘n’ fuzzy folk. He soon graduated to a nomadic solo act in Critters, Amazing Heroes, Furrlough and the Munden’s Bar back-up series in Grimjack. Although the expansive period epic stars sentient animals and details the life of a peripatetic Lord-less Samurai eking out as honourable a living as possible as a Yojimbo (bodyguard-for-hire), the milieu and scenarios scrupulously mirror Japan’s Feudal Edo Period (roughly 16th-17th century AD by Western reckoning) whilst simultaneously referencing other cultural icons from sources as varied as Zatoichi to Godzilla.

Miyamoto Usagi is brave, noble, industrious, honest, sentimental, gentle, artistic, empathetic, long-suffering and conscientious: a rabbit devoted to the tenets of Bushido and utterly unable to turn down any request for help or ignore the slightest evidence of injustice. As such, his destiny is to be perpetually drawn into an unending panorama of incredible situations.

Despite changing publishers a few times, the Roaming Rabbit has been in publication since 1987, with nearly 60 assorted collections of comics and at least 5 art books to date. He’s guest-starred in many other series (most notably Teenage Mutant Ninja Turtles and its TV incarnation) and even made it into his own small-screen Netflix show – albeit in a futuristic setting. There are high-end collectibles, art prints, computer games and RPGs, spin-off comics serials and lots of toys. Author Sakai and his creation have won numerous awards both within the Comics community and amongst the greater reading public… And it’s still more educational, informative and authentic than any dozen Samurai sagas you can name…

The title is as much a wanderer as its star, migrating from Fantagraphics to Mirage, Dark Horse, Radio Comix, IDW and Dark Horse again under Sakai’s own Dogu Publishing imprint. None of that matters: what you need to know is that this stuff is superb and no matter which version you see, you will be a better being for reading it…

This guest-star stuffed premiere monochrome masterpiece draws together yarns released by Mirage Publishing as Usagi Yojimbo volume 2 #1-16 and Usagi Yojimbo volume 3 #1-6

Following a fulsome Foreword from former editor Jamie S. Rich, pictorial rundown of dramatis personae in ‘Cast of Characters’ and rousing strip recap ‘Origin Tale’, an evocative Introduction from legendary illustrator and Dean of Dinosauria William Stout leads into the magnificent and ever-unfolding medieval mystery play…

It begins with 3-parter ‘Shades of Green’ wherein Usagi and crusty companion Gennosuke (an irascibly bombastic, money-mad bounty-hunter and conniving thief-taking Indian rhino with a heart of gold) are recruited by Kakera: a ratty shaman in dire need of protection from the dwindling remnants of the once-mighty Neko Ninja clan. The former imperial favourites have fallen upon hard times since they and the Ronin Rabbit crushed the Dragon Bellow plot of rebel Lord Takamuro. Now, bat assassins of the Komori Ninja clan are constantly harrying, harassing and actively seeking to supplant them in Lord Hikiji’s service…

Chunin (deputy leader) Gunji believes the rodent wizard would make a mighty useful slave, and is scheming to overthrow the new – female – clan chief Chizu whilst acquiring him…

With the Neko’s trap closing around them all, the sagacious sensei summons spirits of four fantastic fighters to aid Usagi and Gen. These phantoms promptly possess a quartet of little Kame (tortoises) and are reshaped into adolescent amphibian Ninja Turtles, identifying themselves as Leonardo, Raphael, Michelangelo and Donatello. Crucially, Usagi has fought beside one of their number before…

Subsequent battles go badly and eventually Gunji’s forces make off with Kakera-sensei. As Usagi leads the remaining heroes in relentless pursuit, the conniving Chunin makes his move. Gunji’s attempt to assassinate Chizu is bloodily and efficiently ended by late-arriving Usagi who is astounded to be told by the lady he has saved that the Neko’s lethal interest in him is now at an end…

With Kakera rescued and Gunji dead, the adventure closes with the turtle spirits returning to their own place and time, leaving Gen and Usagi to follow their own (temporarily) separate roads before ‘Jizo’ offers a delightfully gripping interlude as a grieving mother dedicates a roadside shrine to her murdered child and ineffable Karma places the killers in the path of a certain justice-dispensing, long-eared wanderer…

Next comes a brace of stories offering elucidating glimpses of the rabbit’s boyhood. Once, Miyamoto Usagi was simply son to a small-town magistrate before being sent to spend his formative years learning the Way of Bushido from gruff and distant leonine hermit Katsuichi. The stern sensei taught not just superior technique and tactics, but also an ironclad creed of justice and restraint which would serve the Ronin well throughout his turbulent life.

In ‘Usagi’s Garden’ the callow pupil rebels against the arduous and undignified task of growing food until the lion delivers a subtle but lifechanging lesson, whilst in ‘Autumn’ a painful fall propels the lad into a nightmare confrontation with a monster who has trapped the changing of the seasons in a bamboo cage…

Two-part tale ‘Shi’ sees Usagi comes to the aid of a valley of poor farmers under constant attack by bullies and brigands seeking to force them from their impoverished homes. The thugs are secretly employed by a local magistrate and his ruthless brother who discovered gold under the peasants’ land and want to extract it without attracting the attention of the local Lord’s tax collectors. When the Ronin’s formidable skills stall the brothers’ scheme they hire a quartet of assassins whose collective name means “death”. However, the killers are far less trouble than the head farmer’s daughter Kimie, who has never seen someone as glamorous or attractive as the soft-spoken defrocked samurai…

Although there are battles aplenty for Usagi, the brothers’ remorseless greed ends them before the Yojimbo can…

Delightful silent comedy follows as ‘The Lizard’s Tale’ pantomimically depicts the ronin playing unwilling Pied Piper and guardian to a wandering flock of tokagé lizards (ubiquitous, omnivorous reptiles populating the anthropomorphic world, replacing scavenger species like rats, cats and dogs in the fictitious ecosystem). The rambunctious trouble-magnets repay the favour when the wanderer is ambushed in snow-drowned mountains by vengeful bandits…

‘Battlefield’ is a 3-chapter fable sharing a key moment and boyhood turning point in the trainee warrior’s life. It begins when a mind-broken, fleeing soldier shatters the boy’s childish dreams of warrior glory. The fugitive is a survivor of the losing side in a mighty battle and his sorry state forces Usagi to rethink his preconceptions of war. Eager to ram home the lesson, Katsuichi takes his pupil to the battlefield where peasants and scavengers busily snatch up whatever they can from the scattered corpses. Usagi is horrified. To take a samurai’s swords is to steal his soul, but even so, a little later he cannot stop himself picking up a fallen hero’s Wakizashi (short sword)…

After concealing the blade in a safe place, the apprentice is haunted by visions of the unquiet corpse and sneaks off to return the stolen steel soul. Caught by soldiers who think him a scavenging looter and about to lose his thieving hands, little Miyamoto is saved by the intervention of victorious Great Lord Mifune. The noble looks into the boy’s face and sees something honest, honourable and – perhaps one day – useful…

Following an Introduction on ‘Classic Storytelling’ from James Robinson, the ronin roaming resumes with ‘The Music of Heaven’ as Miyamoto and a wandering flock of tokagé lizards encounter a gentle, pious priest whose life is dedicated to peace, music and enlightenment. When their paths cross again later, the rabbit narrowly avoids being murdered by a ruthless assassin who has since killed and impersonated holy man Komuso in an attempt to catch Usagi off guard. Evocative and movingly spiritual, this classic of casual tragedy perfectly displays the vast range of storytelling Sakai can pack into the most innocuous of tales.

More menaces from the wanderer’s past reconnect in ‘The Gambler, The Widow and the Ronin’ as a professional conman who fleeces villagers with rigged samurai duels plies his shabby trade in just another little hamlet. Unfortunately, this one is home to his last stooge’s wife, and to make matters worse, whilst his latest hired killer Kedamono is attempting to take over the business, the long-eared nomad who so deftly dispatched his predecessor Shubo strolls into town looking for refreshments…

Again forced into a fight, Miyamoto makes short work of Kedamono, leaving the smug gambler to safely flee with the entire take. Slurping back celebratory servings of sake, the villain has no idea the inn where he relaxes employs a vengeful widow and mother who knows just who really caused her man’s death…

A note of portentous foreboding informs ‘The Nature of the Viper’, opening a year previously when a boisterous, good-hearted fisherman pulled a body out of the river and nursed his amazingly still breathing catch back to health. If he expected gratitude or mercy, the peasant was sadly mistaken, as the fondling explained whilst killing his benefactor as soon as he was able. The ingrate is Jei: a veritable devil in mortal form, who believes himself a “Blade of the Gods” and singled out by the Lords of Heaven to kill the wicked. The maniac makes a convincing case: when he stalked Usagi, the monster was struck by a fortuitous – or possibly divinely sent – lightning bolt but is still going strong and keenly continuing to hunt the Ronin.

‘Slavers’ begins a particularly dark journey for our hero as Usagi stumbles across a boy in chains escaping from a bandit horde. Little Hiro explains how the ragtag rogues of wily “General” Fujii have captured a whole town: making the inhabitants harvest their crops for the scum to steal…

Resolved to save them, the rabbit infiltrates the captive town as a mercenary seeking work, but is soon exposed and taken prisoner. ‘Slavers Part 2’ finds Miyamoto stoically enduring the General’s tortures until the boy he saved bravely returns the favour – after which the Yojimbo’s vengeance is awesome and terrible…

However, even as the villagers rebel and take back their homes and property, chief bandit Fujii escapes, taking Usagi’s daish? (matched long and short swords) with him. To take a samurai’s swords is to steal his soul, and the monster not only has them but continually dishonours them by slaughtering innocents as he flees the ronin’s relentless pursuit.

‘Daish? – Part One’ opens with a hallowed sword-maker undertaking the sacred process of crafting blades and the harder task of selecting the right person to buy them. Three hundred years later, Usagi is on the brink of madness as he follows Fujii’s bloody trail, pitilessly picking off the General’s remaining killers whilst attempting to redeem those soiled dispensers of death. The chase leads to another town pillaged by Fujii where Miyamoto almost refuses to aid a wounded man… until one woman accuses him of being no better than the beast he hunts…

Shocked back to his senses, the yojimbo saves the elder’s life and in gratitude the girl Hanako offers to lead him to where Fujii was heading. ‘Mongrels’ changes tack as erstwhile ally and hard-to-love friend Gennosuke reenters the picture. The bombastic, money-mad bounty-hunter and conniving thief-taker is on the prowl for suitably profitable prospects when he meets The Stray Dog: his greatest rival in the unpopular profession of cop-for-hire.

After some posturing and double-dealing wherein each tries to edge out the other in the hunt for Fujii, they inevitably come to blows and are only stopped by the fortuitous intervention of the Rabbit Ronin…

‘Daish? – Part Two’ sees the irascible rugged individualists form a shaky truce in their overweening hunger to tackle the General. Mistrustful of each other, they nevertheless cut a swathe of destruction through Fujii’s regrouped band, but even after furious Usagi regains his honour swords there is one last betrayal in store…

Older, wiser and generally unharmed, Gen and Usagi part company again as ‘Runaways’ delves deeper into the wanderer’s past. Stopping in a town he hasn’t visited in decades, the rabbit hears a name called out and his mind retreats to a time when he was a fresh young warrior in the service of Great Lord Mifune.

Young princess Takani Kinuko had been promised as bride to trustworthy ally Lord Hirano and the rabbit was a last-minute replacement as leader of the “babysitting” escort column to her impending nuptials. When an overwhelming ambush eradicated the party, Usagi was forced to flee with the stuck-up brat: both of them masquerading as carefree, unencumbered peasants as he strove to bring her safely to her future husband past an army of ninjas killers.

The poignant reverie concludes in ‘Runaways – Part 2’ as valiant hero and spotless maiden fell in love whilst fleeing from pitiless, unrelenting marauders. Successful at last, their social positions naturally forced them apart once she was safely delivered.

Shaken from his memories, the ronin moves on, tragically unaware he was not the only one recalling those moments and pondering what might have been…

Originally collected as The Brink of Life and Death, an evocatively enticing third tranche of torrid tales opens with ‘Discoveries’ – a heartfelt and enthusiastic Introduction from comics author Kurt Busiek – before more epics of intrigue intermingle with vignettes of more plebeian dramas and even an occasional supernatural thriller, all tantalisingly tinged with astounding martial arts action and drenched in wit, irony, pathos and tragedy…

Far away from our nomadic star a portentous interlude occurs as a simple peasant and his granddaughter are attacked by bandits. The belligerent scum are about to compound extortion and murder with even more heinous crimes when a stranger with a ‘Black Soul’ stops them…

This is Jei and nothing good comes from even innocent association with the Blade of the Gods. Still pursuing his crusade, the monster deals most emphatically with the criminals before “permitting” orphaned granddaughter Keiko to join him…

‘Kaise’ then finds Miyamoto Usagi befriending a seaweed farmer who’s experiencing a spot of bother with his neighbours. At peace with himself amongst hard-toiling peasants, Usagi is soon embroiled in their escalating battle with a village of rival seaweed sellers – previously regarded as helpful and friendly – and quickly realises scurrilous merchant Yamanaka is fomenting discord and unrest between his suppliers to make extra profit…

In a roadside hostelry ‘A Meeting of Strangers’ introduces a formidable female warrior to the ever-expanding cast as the Lepine Legend graciously offers a fellow weary mendicant the price of a drink. A professional informer then sells Usagi out to still-smarting Yamanaka and lethally capable Inazuma has ample opportunity to repay her slight debt to the Rabbit Ronin when he’s ambushed by an army of hired brigands…

Despite – or because – it is usually one of the funniest comics on the market, occasionally Usagi Yojimbo will brilliantly twist readers’ expectations with tales that rip your heart apart. Such is the case with ‘Noodles’, as the ronin meets again street performer, shady entertainer and charismatic pickpocket Kitsune. She was plying all her antisocial trades in a new town just as eternally-wandering Usagi rolls up. The little metropolis is in uproar at a plague of daring robberies and when inept enforcers employed by Yoriki (Assistant Commander) Masuda try – and painfully fail – to arrest the long-eared stranger as a probable accomplice, the ferociously resistant rabbit earns the instant enmity of the pompous official.

Following the confrontation, a hulking, mute soba (buckwheat noodle) vendor begins to pester the still-annoyed ronin and eventually reveals he’s carrying elegant escapologist Kitsune in his baskets. Astounded, the yojimbo renews his acquaintance with her before the affable thieves go on their way, unaware that trouble and tragedy are just around the corner…

The town magistrate is leaning heavily on his Yoriki to end the crimewave but has no conception Masuda is actually in the pay of a vicious gang carrying out most of the thefts. What they all need is a convincing scapegoat to pin the blame on, and poor dumb peasant Noodles is ideal – after all, he can’t even deny his guilt…

With a little sacrificed loot planted, the gentle giant becomes a perfect patsy and before Usagi and Kitsune even know he’s been taken, the simple fool has been tried and horrifically executed. ‘Noodles Part 2’ opens as our aggrieved heroes frantically dash for the public trial and almost immediate crucifixion. Neither pickpocket nor bodyguard can save the innocent stooge: all they can do is swear to secure appropriate vengeance and a kind of justice…

In sober mien the rabbit roves on, stumbling into a house of horror and case of possession. ‘The Wrath of the Tangled Skein’ finds Usagi returning to a region plagued by demon-infested forests. Offered hospitality at a merchant’s house, he subsequently saves the daughter from doom at the claws of a demonic Nue (tiger/fox/pig/snake devil), but is almost too late and only alerted to a double dose of danger when a Bonze (Buddhist Priest) arrives to exorcise the poor child – just like the cleric already praying over the afflicted waif upstairs…

This duel with the forces of hell leads into ‘The Bonze’s Story’ as Usagi befriends the real priest and learns how misfortune and devotion to honour compelled elite samurai Sanshobo to put aside weapons and war in search of greater truths and inner peace…

Political intrigue and explosive espionage return to the fore in ‘Bats, the Cat, & the Rabbit’ as Neko ninja chief Chizu re-enters Usagi’s life, fleeing a flight of rival Komori (bat) ninjas. These winged horrors are determined to possess a scroll containing the secrets of making gunpowder and, after a tremendous, extended struggle, the exhausted she-cat cannot believe her rabbit companion is willing to simply hand it over. She soon shrugs it off, after all the Komori have fallen into her trap and quickly regret testing the purloined formula…

The peripatetic yojimbo then walks into a plot to murder Great Lord Miyagi involving infallible unseen assassin Kuroshi at ‘The Chrysanthemum Pass’. Although the valiant wanderer is simply aiding karma to a just outcome despite overwhelming odds and a most subtle opponent, this act will have appalling repercussions in days ahead…

Hunted woman and deadly adept Inazuma then proves ‘Lightning Strikes Twice’ when found – as always – at the heart of a storm of hired blades trying to kill her. However, during one peaceful moment, she makes time to share with a fellow swordsmaster the instructive tale of a dutiful daughter who married the wrong samurai. By exacting rightful vengeance upon his killer, she won the undying hatred of a powerful lord and set her own feet irredeemably upon the road of doom…

Rounding out in this epic collection are copious ‘Story Notes by Stan Sakai’, a full-colour ‘Gallery’ of the covers from both comic books and their attendant paperback compilations, annotated ‘Cover Sketches’ and designs, plus biographical data ‘About the Author’.

Fast-paced yet lyrical, informative and funny, the saga alternately bristles with tension and thrills and frequently crushes your heart with astounding tales of pride and tragedy, evil and duty. Bursting with veracity and verve, Usagi Yojimbo is the perfect comics epic: a monolithically magical, irresistibly appealing tale to delight devotees and make converts of the most hardened haters of “funny animal” stories.
Text and illustrations © 1993-1998, 2014 Stan Sakai. All rights reserved. Foreword © 2014 Jamie S. Rich. Teenage Mutant Ninja Turtles © 2014 Viacom International, Inc. All rights reserved. All other material and registered characters are © and TM their respective owners. Usagi Yojimbo and all other prominently featured characters are registered trademarks of Stan Sakai.

Lucky Luke volume 40 – Phil Wire


By Morris, translated by Erica Jeffrey (Cinebook)
ISBN: 978-1-84918-155-6 (Album PB/Digital edition)

Doughty, dashing and dependable cowboy “good guy” Lucky Luke is a rangy, implacably even-tempered do-gooder able to “draw faster than his own shadow”. He amiably ambles around the mythic Old West, enjoying light-hearted adventures on his petulant and rather sarcastic wonder-horse Jolly Jumper. Over nine decades, his exploits have made him one of the top-ranking comic characters in the world, generating upwards of 85 individual albums and many, many spin-off series (like Kid Lucky and Ran-Tan-Plan), with sales thus far totalling in excess of 300 million in 30 languages. That renown has translated into a mountain of merchandise, toys, games, animated cartoons, TV shows and live-action movies and even commemorative exhibitions. No theme park yet, but you never know…

Originally the brainchild of Belgian animator, illustrator and cartoonist Maurice de Bévère (“Morris”) and first officially seen in Le Journal de Spirous seasonal Annual L’Almanach Spirou 1947, Luke actually sprang to (un-titled) laconic life in mid-1946, before inevitably ambling into his first weekly adventure ‘Arizona 1880’ on December 7th 1946. Morris was one of “la Bande des quatre”– The Gang of Four – comprising Jijé, Will and Franquin: leading proponents of a fresh, loosely free-wheeling artistic style known as the “Marcinelle School”. It came to dominate Le Journal de Spirou in aesthetic contention with the “Ligne Claire” style favoured by Hergé, E.P. Jacobs and other artists in Le Journal de Tintin.

In 1948 said Gang (all but Will) visited America, meeting US creators and sightseeing. Morris stayed for six years, encountered Goscinny, scored work at newly-formed EC sensation Mad and constantly, copiously noted and sketched a swiftly vanishing Old West.

Working solo until 1955 (with early script assistance from his brother Louis De Bevere), Morris produced nine initial albums – of which today’s was #8 – of affectionate sagebrush spoofery before teaming with old pal and fellow trans-American émigré René Goscinny. With him as his regular wordsmith, Luke attained dizzying, legendary, heights starting with Des rails sur la Prairie (Rails on the Prairie) which began serialisation on August 25th 1955. In 1967, the six-gun straight-shooter switched sides, joining Goscinny’s own magazine Pilote in La Diligence (The Stagecoach). Goscinny co-created 45 albums with Morris before his untimely death, whereupon Morris soldiered on both singly and with other collaborators. He went to the Last Roundup in 2001, having drawn fully 70 adventures, plus numerous sidebar sagebrush sagas crafted with Achdé & Laurent Gerra, Benacquista & Pennac, Xavier Fauche, Jean Léturgie, Jacques Pessis and more, all taking their own shot at the venerable vigilante.

Lucky Luke has a long history in Britain, having first pseudonymously amused and enthralled young readers during the late 1950s, syndicated to weekly anthology Film Fun. He later rode back into comics-town in 1967 for comedy paper Giggle, using nom de plume Buck Bingo. And that’s not counting the many attempts to establish him as a book star starting with Brockhampton Press in 1972 and continuing via Knight Books, Hodder Dargaud UK, Ravette Books and Glo’Worm, until Cinebook finally and thankfully found the right path in 2006.

As Lucky Luke contre Phil Defer (Lucky Luke: Phil Wire in Britain) this classic collection comprises a brace of tales taken from the company’s general entertainment periodical Le Moustique. The saga of deadly gunslinger Phil Wire -“The Spider” is visually based on the early western works of based on legendary cinematic bad man Jack Palance in a strip taken from issues #1464-1494 (14th February-12th September 1954) of the celebrated periodical.

It begins in the booze-soaked Badlands when Phil Defer – LE FAUCHEUX sells his lethal talents to sinister saloon owner O’Sullivan. He’s looking to remove a rival entrepreneur…

Fate – or perhaps the gods of comedy – instead decree that another tall guy extremely good with guns gets to Bottleneck Gulch first, where he’s naturally mistaken for the rather idiosyncratic, notoriously superstitious killer for hire. You know, the tall guy…

Lucky and Wire have already clashed once before and – despite all the hero’s efforts to deter O’Sullivan – meet once more after all “the Spider’s” schemes to remove rival barkeep O’Hara are foiled. Ultimately, as ever, it comes down to a showdown on main street with only one tall man walking away…

The album also features a second but shorter serial from Le Moustique #1508-1516 (19th December 1954 to 13th February 1955): originally entitled Lucky Luke et Pilule. As Lucky Luke and The Pill, it here details a campfire tale told by our rangy wanderer, relating how a short-sighted, diminutive hypochondriac tenderfoot with no discernible fighting ability or action acumen became a true gun-toting town-tamer…

Ideal for older kids with a bit of historical perspective and social understanding – although the action and slapstick situations are no more contentious than any Laurel and Hardy film, Chuckle Brothers skit and whatever TikTok clip the waifs of the coming generation (Gen Eric?) titter to – these early exploits are a grand old hoot in the tradition of Destry Rides Again or Support Your Local Sheriff, superbly executed by a master storyteller, and a wonderful introduction to a unique genre for modern kids who might well have missed the romantic allure of the Wild West that never was…
© Dupuis 1956 by Morris. © Dargaud Editeur Paris 1971 © Lucky Comics. English translation © 2013 Cinebook Ltd.

Alley Oop: The First Time Travel Adventure (Library of American Comic Essentials)


By V.T. Hamlin (IDW/Library of American Comics)
ISBN: 978-1-61377-829-6 (Landscape HB)

Win’s Christmas Gift Recommendation: Reliving Those Golden Days… 9/10

Modern comics evolved from newspaper strips. These pictorial features were, until relatively recently, extremely popular with the public and highly valued by publishers who used them as a powerful weapon to guarantee and even increase circulation and profits. From the outset humour was paramount; hence our umbrella terms “Funnies” and of course “comics”.

Despite the odd ancestor or precedent like Roy Crane’s Wash Tubbs (comedic when it began in 1924; gradually moving from mock-heroics to light-action into full-blown adventure with the introduction of Captain Easy in 1929) or Tarzan and Buck Rogers – both debuting January 7th 1929 as adaptations of pre-existing prose properties – the vast bulk of strips produced were generally feel-good humour strips supplemented by the occasional jolly child-oriented fantasy.

This abruptly changed in the 1930s when an explosion of rollicking drama strips launched with astounding rapidity. Not only features but actual genres were created in that decade which still impact on not just today’s comicbooks but all our popular fiction.

Another infinitely deep well of fascination for humans is cavemen and dinosaurs. During that distant heyday of America’s strip-surge a rather unique real character created a rather unique and paradoxical cartoon character: at once both adventurous and comedic; simultaneously forward-looking and fantastically “retro” in the same engagingly rendered package…

Vincent Trout Hamlin was born in 1900 and did many things before settling as a cartoonist. After mustering out of the US Expeditionary Force at the end of the Great War, V.T. finished High School and then went to the University of Missouri. This was in 1920 and he studied journalism but, since he’d always loved drawing, the eager beaver took advantage of the institution’s art courses too.

Hamlin was always a supreme storyteller and lived long enough to give plenty of interviews and accounts – many impishly contradictory – about the birth of his antediluvian archetype…

As a press photographer, Hamlin had roamed the Lone Star State filming the beginnings of the petroleum industry and caught the bug for finding fossils. Whilst drawing ads for a Texas Oil company, he became further fascinated with bones and rocks as he struggled to create a strip which would provide his family with a regular income…

When V.T. resolved to chance his arm at the booming comic strip business, those fossil fragments got his imagination percolating and he came up with a perfect set-up for action, adventure, big laughs and even a healthy dose of social satire.

Alley Oop is a Neanderthal (-ish) caveman inhabiting a lush, fantastic land where dinosaurs still thrive. In fact his greatest friend and boon companion is Dinny; a faithful, valiant saurian chum who terrifies every other dinosaur in creation… as well as all the annoying spear-waving bipeds swarming about. Because Dinny is as smart and obedient as a dog, all the other cave folk – like arrogant, insecure King Guzzle – generally treat the mighty, free-thinking, disrespectful Oop with immense caution…

Unlike most of his audience, Hamlin knew such things could never have occurred, but didn’t much care: the set-up was too sweet to waste and it would prove to be the very least of the supremely imaginative creative anachronisms he and his brilliant wife Dorothy would concoct as the strip grew in scope and popularity.

Oop actually launched twice. In 1930 Hamlin whipped up primeval prototype Oop the Mighty which he then radically retooled and sold to small, local Bonnet-Brown Syndicate as Alley Oop. It debuted on December 5th 1932 and was steadily gaining traction when Bonnet-Brown foundered in the worst days of the Great Depression a year later.

Happily the strip had enough of a popular following that Newspaper Enterprise Association syndicate – whose other properties included Major Hoople, Boots and Her Buddies and the aforementioned Wash Tubbs – tracked down the neophyte scribbler and offered him a regular slot in papers all over America. Thus Alley Oop re-debuted as a daily strip on August 7th 1933, swiftly reprising old stories for a far larger audience before starting new adventures. He inevitably won a Sunday colour page on September 9th 1934, the year V.T., Dorothy and new daughter Theodora relocated to affluent Sarasota, Florida.

Sadly for such a revered series with a huge pedigree – still running today, scripted by Joey Alison Sayers and drawn by Jonathan Lemon – there has never been a concerted effort to properly collect the entire epic. There have however been tantalising reprints in magazines and archive editions from Kitchen Sink, Dark Horse and IDW. This intriguing monochrome hardback (part of The Library of American Comics Essentials range) re-presents – in one day per elongated landscape page – the absolutely most crucial game-changing sequence in the strip’s history as the protagonists escaped their antediluvian environs and calamitously catapulted into the 20th century…

Supplementing the cartoon bedazzlement is a superbly informative and candidly-picture packed introduction by Michael H. Price. ‘V.T. Hamlin and the Road to Moo’ reviews the creator’s amazing life and other strip endeavours before starting his magnum opus and what the feature meant to him, before the grand adventure (Monday March 6th 1939 to Saturday March 23rd 1940) opens in a strange land a long, long way from here and now…

A little background: the cave-folk of that far-ago time lived in a rocky village ruled over by devious, semi-paranoid King Guzzle and his formidable, achingly status-conscious wife Queen Umpateedle. The kingdom was known as Moo and the elite ruling couple were guided, advised and manipulated in equal amounts by the sneaky shaman Grand Wizer, and all three constantly sought to curb the excesses of a rebelliously independent, free-spirited, instinctively democratic kibitzer. Our hero – the toughest, most honest man in the land – had no time for silly fripperies and dumb made-up rules of interfering civilisation, but he did usually give in to the stern glances and fierce admonishments of his long-suffering girl “companion” Ooola. The uneasy balance of power in the kingdom comes from the fact that Guz and the Wizer – even with the entire nation behind them – were never a match for Oop and Dinny when they got mad – which was pretty often…

The big change came when Dinny turned up with an egg: all broody and uncooperative. With Oop’s mighty pal out of sorts, the Wizer played a cruel master-stoke and declared that only the contents of the egg could cure the King’s mystery ailment, prompting a mini civil war…

After revolution and counterrevolution Oop & Ooola are on the run when they encounter a bizarre object which vanishes before their eyes. As they stare in stupefaction they’re ambushed by Guz’s men and only escape because they too fade from sight…

Somewhere in rural America in 1939, brilliant researcher Dr. Elbert Wonmug (that’s a really convoluted but clever pun) discusses with his assistant movies their camera took when they sent it into the distant past via their experimental time machine…

The heated debate about the strangely beautiful and modern-looking cave woman and her monstrously odd-looking mate are curtailed as the subjects actually materialise in the room and the absentminded professor realises he left his chronal scoop running…

Before he can reverse his mistake and return the unwilling, unwitting guests to their point of origin, the colossal mechanism catastrophically explodes, wrecking the lab and burying the astounded antediluvians in rubble.

Thanks to an unexplained quirk of temporal trans-placement, time travellers always speak the language of wherever they’ve fetched up – albeit through their own slang and idiom – so after utterly unharmed Oop digs his way out, explanations are soon forthcoming from the modern tinkerers. Before long the cave folk are introduced to the fabulous advances of 20th century America.

At least Ooola is – thanks to the friendly advice of Wonmug’s daughter Dee – but the hulking male primitive is quickly fed up with this fragile place, all snarled up with just as many foolish rules and customs as home…

Storming off to catch and eat something he understands, Oop is suddenly whisked across country in a spectacular and hilarious rampage of destruction – in the best silent movie chase tradition – after falling asleep in a transcontinental freighttrain car. After weeks of wondering, Wonmug and the now thoroughly-acclimated Ooola read newspaper reports of a cunning and destructive “Great White Ape” and make plans to fetch their stray home. The government meanwhile have put top agent G.I.Tum on the case…

The Phantom Ape has plans of his own and, after “trapping” an aeroplane and its pilot, makes his own tempestuous way back to the isolated lab. Eventually the whole story comes out and the displaced primal pair become media sensations, just as Wonmug finally completes repairs to the time machine. Now though, Ooola – and to a lesser extent Alley – are not keen on returning to their dangerous point of origin…

Moreover, not everybody believes Elbert has actually cracked the time barrier and the next segment sees scientific sceptic Dr. Bronson demand proof. However, when he eagerly zips off to experience Moo first hand, he disappears and – after much pleading – Oop is convinced to follow him and find out what happened. When the swirling sensation ends, our hirsute hero discovers what the problem is: the machine is by no means accurate and its focus has shifted,  rematerializing outside a gigantic walled city of what we’d call the Bronze Age…

What follows is a stupendous romp of action, adventure and so many laughs as Oop and Bronson become improbable and forgotten heroes of the Trojan War, turning the so-pretty head of enchanting Helen of Troy and becoming the embattled city’s top warrior generals.

In the 20th century Wonmug is arrested for murder. Dee and his assistant Jon struggle to perfect their chronal contraption but in the end resort to busting the genius out to fix the problem and bring the time-lost wanderers back.

In a race against time that’s all soon sorted and Ooola heads for ancient Greece to save the lost boys. Unfortunately she’s picked up by besieging Greeks and, thanks to her skill with guns, mistaken for the goddess Minerva. The legendary story further unfolds with Oop & Ooola on opposite sides until wily Bronson makes a breakthrough based on his historical knowledge and they all return home in time to save Wonmug from the cops…

Soon a compact time team is established to exploit the invention – but not before Oop returns to devastated Troy to retrieve his beloved stone axe. With Bronson and Ooola in tow he then finds himself swept up in little sea voyage we know as The Odyssey

Back in America, the team expands after college chum and genius of all knowledge G. Oscar Boom invites himself to Wonmug’s scientific party. With all contact lost, the unscrupulous rogue offers to go looking for them in the untrammelled past …providing he can take his specially tricked-out station wagon. As this stunning collection concludes Boom and a mighty hitchhiker named Hercules have just run into the missing chrononauts as they are about to enter the Amazonian wilds of the Land of Warrior Women

Escaping the ultimately limiting confines of the strip and becoming a seasoned time travellers Hamlin made the best of all worlds for his characters: Oop and Ooola periodically returned home to Dinny and Moo but they also roamed every intriguing nook and cranny of history – even escaping planet Earth entirely. Hopefully our own future holds the prospect of more such splendid strip sagas. Fast-paced, furious, fantastically funny and bitterly barbed in the wryly acerbic manner of Billy Wilder and Preston Sturges, Alley Oop is a bone fide classic of strip narrative, long overdue the respect of a complete curated chronological collection.

However, until some enlightened publisher gets around to it, by all means start digging online and in bargain bins for each – or any – of the wonderful tomes already released. It’s barely the tip of an iceberg, but we all have to start sometime…
Alley Oop © and ® 2013 United Features Syndicate, Inc. All rights reserved.

Asterix and the Griffin (volume 39)


By Jean-Yves Ferri & Didier Conrad, coloured by Thierry Mébarki, translated by Adriana Hunter (Sphere)
ISBN: 978-0-7515-8398-4 (Album HB) eISBN: 978-0-7515-8397-7

Win’s Christmas Gift Recommendation: Seasonal Sensations with Gallic Chill… 9/10

Whoops! Missed one!

As we saw a few days ago, Asterix le Gaulois has been around, amazing and amusing the planet since 1959 and become part of the fabric of French life. His exploits have touched billions of people all around the world.

For five and a half decades and for almost all of that time his astounding adventures were the sole preserve of originators René Goscinny and/or Albert Uderzo.

After nearly 15 years dissemination as weekly serials before invariably collected into book-length compilations, in 1974 the 21st saga – Asterix and Caesar’s Gift – was the first to be released as a complete, original album prior to serialisation. Thereafter each new tome was an eagerly anticipated, impatiently awaited treat for legions of devotees. The eager anxiety hadn’t diminished any when Uderzo’s handpicked replacements – scripter Jean-Yves Ferri (Fables Autonomes, La Retour à la terre) and illustrator Didier Conrad (Les Innomables, L’Avatar, Le Piège Malais, Tatum) – settled into the creative role on his retirement in 2009.

Whether an action-packed comedic romp with sneaky, bullying baddies getting their just deserts or a sly satire for older-if-no-wiser heads, these new yarns are just as engrossing as the established canon. As you already know, half of the epics take place in exotic locales throughout the Ancient World, whilst the alternating rest are set in and around Uderzo’s adored Brittany where, circa 50 BC, a little hamlet of cantankerous, proudly defiant warriors and their families resist every effort of the mighty Roman Empire to complete the conquest of Gaul. This one’s solidly of the former variety as our major cast members make it all the way to “barbaricum”: literally beyond the known world…

Although divided by its Roman conquerors into provinces Celtica, Aquitania and Armorica, the very tip of the last-named region stubbornly refuses to be properly pacified. Utterly unable to overrun this last little bastion of Gallic insouciance, the otherwise supreme Roman overlords are reduced to a pointless policy of absolute containment – even though the irksome Gauls come and go as they please…

Thus, a tiny seaside hamlet is permanently hemmed in by heavily fortified garrisons Totorum, Aquarium, Laudanum and Compendium, filled with veteran fighters who would rather be anywhere else on earth than there. The residents couldn’t care less: daily defying, frustrating and often terrorising the world’s greatest military machine by going about their everyday affairs, bolstered by magic potion brewed by resident druid Getafix and the shrewd wits and strategic aplomb of diminutive dynamo Asterix… and his simplistic, supercharged best friend Obelix. And their dog…

In Rome, Julius Caesar is in need of a diversion for his sensation seeking subjects, so when geographer Cartographus claims to have discovered a fabled griffin, the Emperor funds a huge expedition to capture it via legions of soldiers and engineers. The beast resides far to the east in the icy Sarmatian wastes, but the scholar is convinced he can snare it as he has captured a Sarmatian Amazon woman to guide them. Terrifying and seductive, Kalashnikova only sees a chance to return home…

Meanwhile, the frozen lands under discussion have welcomed some familiar friends as Asterix, Obelix and canine wonder Dogmatix escort a very ill (no, no, it’s just a cold, really!) Getafix to the yurt of Fanciakuppov. That cheery shaman had visions of Roman invaders stealing his people’s sacred animal, so his old druid pal has brought a keg of magic potion to resist the incursion. There are, however, a couple of snags…

Firstly, the tribe is proudly matriarchal, with powerful warrior women doing all the fighting. They do it fantastically well, and don’t need help from foreigners – no matter how attractive they might be! – or magic. It’s a good thing too, as local conditions soon render the potion useless and Asterix has to rely on his brains and his giant pal’s innate brawn…

The big guy is quite distracted. Primarily by Dogmatix running away to become a wolf, but also by the obvious attentions of some of the amorous Amazons…

The Roman expedition is led by seasoned centurion Intrepidus, and Cartographus (who naturally has a secret agenda in play) has brought along famed venator (animal-fighting gladiator) Vainglorius, as a specialist to tame the griffin when they find it.

Army morale is low: the commanders squabble constantly, these lands are gloomy, frozen cold, steeped in legends and packed with people and things trying to kill them. Worst of all, when they should be building forts to secure their supply lines, the men are instead fighting each other for the right to guard the prisoner. Aloof, beautiful Kalashnikova disdains and discards them all… and they love it.

When the military monsters capture Fanciakuppov, he is forced to lead the smug raiders to the secret abode of the griffin, but thanks to the hit-&-run tactics of the Gaul-enhanced war women their numbers are so severely depleted, no one thinks they’ll make it back to sunnier climes…

The mission ends in spectacular failure but they do all get to see the fabulous beast before they die…

Packed with hilarious action, genuine chills, potent punning and cartooning delights, this tale provides plenty of pokes at fake news, current affairs, conspiracy theories, a certain global retail/delivery brand, and lands many wry jabs at all sides of the battle of the sexes and role of women in societies ancient and modern.

Asterix and the Griffin is a sure win and another triumphant addition to the magically mythic Gaulish oeuvre for laugh-seekers in general and all devotees of comics.
Original edition © 2021 Les Éditions Albert René. English translation: © 2021 Les Éditions Albert René. All rights reserved.

Zombillenium 5 & 6: Black Friday and Sabbath Grand Derby


By Arthur de Pins, translated by Joe Johnson (NBM)
ISBN: 978-1-681123-17-2- (HB) eISBN: 978-1-681123-18-9

Win’s Christmas Gift Recommendation: Spooky Satisfaction Guaranteed… 9/10

Arthur de Pins is a British-born French filmmaker, commercial artist and Bande Dessinées creator whose strips – such as adult comedy Peccadilloes -AKA Cute Sins and On the Crab – have appeared in Fluide Glacial and Max. His superbly arch and beautifully illustrated supernatural horror-comedy Zombillenium has become his signature success and led to the overlong hiatus between the last translated volume and the cracking read under review today. De Pins has also orchestrated and co-directed (with Alexis Ducord) a magnificent animated movie, so check that out too…

The Bande Dessinée it was based on is a truly addictive comics cult classic that began in 2009 (serialised in Le Journal de Spirou from #3698 on) and now concludes for English-speakers in this bumper double-book tome (96 huge tabloid pages) courtesy of NBM.

Rendered with beguiling style and sleek, easy confidence, the unfolding saga details odd goings-on in a horror-themed amusement park staffed by actual monsters. As time and tomes went by we learned it is owned and controlled by a cabal of venturesome capitalistically-inclined infernal powers. They had big expansion plans only curtailed by perpetually lethal jockeying for pole position on the diabolical Board of Directors…

The place Zombillenium is a magical entertainment experience celebrating every aspect of the spooky and supernatural, where (human) families can enjoy a day out rubbing shoulders with werewolves, witches and all breeds of bogeyman. Of course, those enthralled customers might not laugh so hard if they knew all the monsters were real, usually hungry and didn’t much like humans – except in a culinary fashion…

The inaugural volume introduced hard-working, exceedingly humane Park Director (and vampire) Francis Von Bloodt, newly-reborn Aurelian Zahner (a pathetically inept thief until he expired at the park to return as a demonic indentured employee) and stroppy British Witch Gretchen: a youthful newcomer interning there whilst advancing her own secret agenda.

As all individually toiled away in the vast entertainment enterprise, its true nature slowly emerged: for unwary, unlucky mortals the site is a conduit to the domain of the damned and devilish overlord Behemoth: an intolerant capitalist horror insatiable for fresh souls…

Humans in the nearby town know the monsters’ true natures (because work-shy absconders hide from their bosses there), trying many schemes to evict/exorcise the occult occupants. For the uncanny Park workers – who would rather be anywhere else – conditions of employment worsen daily. Zombillenium is regarded as the least profitable holiday destination on Earth and The Board constantly threaten sweeping changes.

For most of its existence – despite the incredible bargaining power of its many monster Trade Unions – the only exit from a Zombillenium contract was the True Death and final transition to Hell, until a cascade of changes upset many apple-carts. Through it all, newcomer Aurelian somehow always shouldered the blame for each new crisis…

Stuck between a rock and a hot place, he gradually adapted to his new (un)life of constant sorrow whilst growing closer to Gretchen – once she shared her own awful life-story with him; revealing what he has become whilst disclosing what her real mission is. The big boob never knew how much she left out…

The saga moved into apocalyptic high gear when Gretchen’s secret agenda unfolded a little and her private plot gathered pace after contacting a loved one in Hell. The bold sorceress promised seemingly impossible liberation, whilst in the mortal world, a long-dreaded day dawned and all arcane artisans and supernatural staff quailed at “Big News”…

Ultimately, incessant pressure and scheming from the bosses below triggered rebellion in the earthside workforce. Most were scared, appalled and resistant, but a significant proportion saw an opportunity they’d long argued for: a last chance to feed and feast and hunt all those obnoxious yet tasty human morsels on the best Black Friday anyonething could have possibly imagined…

 

Mounting tensions sparked cataclysmic battle between supernatural forces and a revolt of the monsters, triggering Zombillenium’s evacuation. Casualties were kept to a minimum but when the dust settled, Francis was out and elite vampire/corporate flunky Bohemond Jaggar de Rochambeau was in charge pro tem: actively encouraging killing unattached or unaccompanied humans. They, typically, now came in droves to the most exciting entertainment experience they’d ever seen…

This infernal escapade hurtles headlong to the end by initially looking back to 1987. In Manchester, England a foolhardy bargain with the wrong entity reveals how Gtechen came to be, before flashing to Black Friday Now. The theme park crisis has become the lede in human news, as dilettante, desperate and even previously disinterested demonic factions sit up and take notice that everything has changed. Zombillenium is sealed and as the world(s) watch, human visitors rapidly move from hostages to bargaining chips without ever really leaving the menu of many of their “hosts”…

With The Board challenged by infernal upstarts, they respond only to the numbers mounting up whilst Gretchen takes to the skies to save as many as she can. That plan goes deep, deep south once an old friend turns up on behalf of the bosses…

As Jaggar goes into spin control mode for massed human media, Gretchen links up with the Unionised park rebels to recalibrate. Their solution is incredibly brave… and undeniably stupid… and begins with the valiant proletarian monster resistance boarding “the Hell Express” to beard the Management in its own stronghold.

Meanwhile, under Earth’s skies, former boss-once-removed Francis Von Bloodt debates with Jagger once and for all modern business methodology in traditional vampire terms…

The economic endeavours expire in grand style after a meeting of magical movers and shakers declares a Sabbath Grand Derby to settle provenance and ownership of Zombillenium and its ambulatory property. When Gretchen and her allies hit bottom, they trigger a high-stakes gladiatorial contest/TV Reality show/magic Rollerball duel with all concerned depending on the scrupled sorceress being able to shake her past and eradicate so many people she used to love.

At stake are all those still alive far above, her family (actual, historical and acquired), humanity in general and control of the most amazing entertainment franchise in existence. And let’s not forget her true opponents are the most sinister, pitiless, duplicitous, morally bankrupt, double-dealing, conniving beings in creation… who are actual devils too…

Available in English in both oversized Hardback Album and eBook formats, this is a seditiously mature and subversively ironic horror-comedy, bringing together cultural archetypes and modern bugbears with smart and sassy contemporary insouciance and a solid reliance on the verities of Nature – Human or otherwise.

Sly, smart, sexy and scarily hilarious, Zombillenium has mastered the remarkable trick of marrying slapstick with satire whilst deftly treading its own unforgettable and enticing path. You’ll curse yourself for missing out and if you don’t, there are things out here which will do it for and to you…
© Dupuis 2020, 2022 by De Pins. All rights reserved. © NBM 2023 for the English edition.

Zombillenium 5 & 6: Black Friday & Sabbath Grand Derby will be released on December 12th 2023 and is available for pre-order now. For more information and other great reads please go to http://www.nbmpub.com/