Tarzan versus The Nazis (Complete Burne Hogarth Comic Strip Library volume 3)


By Burne Hogarth with Don Garden & Rubén Moreira (Titan Books)
ISBN: 978-1-78116-319-1 (Album HB)

The 1930 and 1940s was an era of astounding pictorial periodical adventure. In the years before television, newspaper strips (and later comic books) were the only visually-based home entertainment for millions of citizens young and old and consequently shaped the culture of many nations. Relatively few strips attained near-universal approval and acclaim. Flash Gordon, Terry and the Pirates and Prince Valiant were in that rarefied pantheon but arguably the most famous was Tarzan.

The dramatic adventure serial as we know it started on January 7th 1929 with Buck Rogers and Tarzan debuting that day. Both were adaptations of pre-existing prose properties and their influence changed the shape of the medium forever. An explosion of similar fare followed, launched with astounding rapidity and success. Not just strips but actual genres were created in that decade, still impacting on today’s comic-books and, in truth, all our popular fiction forms.

In terms of sheer quality, the adaptations of Edgar Rice Burroughs’ immensely successful novels starring jungle-bred John Clayton, Lord Greystoke by Hal Foster were unsurpassed, and the strip soon became a firm favourite of the masses, supplementing movies, books, a radio show and ubiquitous advertising appearances. As detailed in previous volumes of this oversized (330 x 254 mm), full-colour hardback series, Foster initially quit at the end of a 10-week adaptation of first novel Tarzan of the Apes and was replaced by Rex Maxon. At the insistent urging of Edgar Rice Burroughs, Foster returned when the black-&-white daily expanded to include a lush, full colour Sunday page featuring original adventures.

Maxon was left to capably handle the weekday book adaptations, and Foster crafted the epic and lavish Sunday page until 1936 (233 consecutive weeks). He then left again, for good: moving to King Features Syndicate and his own landmark weekend masterpiece Prince Valiant in the Days of King Arthur which debuted in February 1937. Once the four-month backlog of material he had built up was gone, Foster was succeeded by a precociously brilliant 25-year-old artist named Burne Hogarth: a graphic visionary whose astounding anatomical acumen, cinematic design flair and compelling page composition revolutionised the entire field of action/adventure narrative illustration. The galvanic modern dynamism of the idealised human figure in today’s comicbooks can be directly attributed to Hogarth’s pioneering drawing and, in later years, educational efforts. Burroughs cannily used the increasingly popular comic strip to cross-market his own prose efforts with great effect…

This third titanic tome begins with the prolifically illustrated ‘Hogarth on Burroughs’: George T. McWhorter’s interview with the master draughtsman from 1982’s Edgar Rice Burroughs Quarterly volume 1 #1, after which the timeless adventure resumes. At this time Hogarth had assumed writing the strip too, with veteran collaborator Don Garden leaving to pursue other, more patriotic pursuits.

Running from 30th October 1943 – March 12th 1944 (episodes #660-679), ‘Tarzan Against Kandullah and the Nazis’ is an explosive procession of coiled-spring action and crushing suspense as the Ape-Man, incessantly crisscrossing fabled, unexplored Africa returns to the lands of the Boers. Here he discovers his old friends infiltrated by insidious Nazi deserters. The human monsters have seen the tide of history turn against them and instead of fighting on or surrendering are attempting to secure this desolate enclave from which they can rebuild a Fourth Reich to attack democracy again at some future date…

Their plan is to divide and conquer: fomenting strife between the indigenous Mogalla tribe and the isolationist Afrikaaners. After narrowly averting one blood-stained crisis, Tarzan swears to deliver a military packet for a dying Allied airman, undertaking a staggering trek across the hostile lands before anonymously completing his mission and heading back into the veldt. His travels next bring him into contention with a baroque and murderous slave-master in ‘Tarzan Against Don Macabre’ (#680-699, running from 19th March to 30th July). After rescuing beautiful captive Thaissa from his decadent clutches, the all-conquering Ape-Man decimates the Don’s menagerie of savage beasts – everything from a ravening bull to a giant octopus – and leads a slave revolt deep within his island citadel…

Once back on the mainland there was an extended return engagement for modern history’s most popular bad guys in ‘Tarzan Against the Nazis’ (#700-731, August 6th 1944-March 11th 1945). This clash began innocuously enough with the Jungle Lord saving albino ape Bulak from his own dark-pelted tribe, before being distracted by sadistic Arabian hunter Korojak. The vile stalker was trapping hundreds of animals for his master Emin-Nagra – and secretly mistreating his prizes for his own sick amusement – until Tarzan taught him the error of his ways. Sadly, it was not a lesson which stuck and before long both Bulak and Tarzan became part of the booty being transported to golden-domed city Bakhir

While the Ape-Man chafed in captivity as part of Emin-Nagra’s Circus, agents of Germany and Japan were negotiating for the oil under the cruel potentate’s pocket kingdom and quietly confident of a favourable deal, due to their column of storm troopers. However, when Tarzan faced a tidal wave of starved jungle beasts in the Circus, he turned them into his personal army to bring down the despot. Then he turned his merciless attention to the Nazis and their nearby new oil wells…

With the real-world war winding down, escapist fantasy became a larger part of the Sunday strip environment. ‘Tarzan Against the Gorm-Bongara Monster’ (#732-748, 18th March to July 8th) saw the nomadic Ape-Man encounter a lost tribe of pygmies in a primordial valley, battling against them before becoming their champion against a marauding, voracious dinosaur. His inevitable victory led directly into ‘Tarzan and The Tartars Part One’ (#749-768, July 15th – November 25th) wherein landless Prince Kurdu begged the Ape-Man’s assistance in overthrowing a usurper and saving his oppressed kingdom. The turbulent alliance offered privation, hardship, a quest for mystic relics and – for one of the heroes at least – the promise of true love. This romantic epic is divided into separate chapters because from December 2nd 1945 onwards, Hogarth was replaced as illustrator by Ruben Moreira, who finished the tale from his predecessor’s scripts.

‘Tarzan and The Tartars Part Two’ (pages #769-778) concluded with the February 3rd 1946) instalment, after which Don Garden returned to provide fresh material for Moreira. You won’t find that here…

Hogarth was in dispute with the feature’s owners and had moved to the Robert Hall Syndicate for whom he produced seminal adventure classic Drago and thereafter United Features where he created comedy strip Miracle Jones. During the time away from Tarzan, Hogarth – with Silas Rhodes – also opened the Cartoonists and Illustrators School which later evolved into the School of Visual Arts.

After his two-year hiatus, Hogarth bombastically returned to the Lord of the Jungle in 1947, midway through an ongoing story. For the sake of convenience, Garden & Moreira’s ‘Tarzan on the Island of Ka-Gor Part One’ (#840-856, April 13th-3rd August 1947) is included here, setting the scene as sassy Texan heiress Dallas Doyle journeys to the home of Tarzan and his mate Jane, determined to recruit the famed adventurer in the search for her long-missing father. It takes a lot of persuading, but eventually Tarzan capitulates, due in no small part to the urgings of native mystic Maker of Ghosts

Following an old map of a diamond mine, the expedition proceeds slowly until sneak thief Dirk Mungo and a devious riverboat skipper steal it and frame Tarzan. Jailed by a corrupt police official, the Ape-Man abandons the niceties of civilisation and breaks out, following the villains with Dallas and golden lion Jad-Bal-Ja rushing to keep up. The trail takes them through all manner of incredible horror before culminating in an aeroplane dogfight. Shot down but surviving, the pursuers doggedly press on, until captured by pygmies who trade them to decadent priests…

‘Tarzan on the Island of Ka-Gor Part Two’ (#857-861, August 10th to 7th September 1947) sees Hogarth’s spectacular re-emergence, illustrating Garden’s script as the lost Doyle patriarch is finally found and rescued, just as the entire lost world he ruled succumbs to volcanic destruction. Hogarth then took sole control again for the concluding instalments.

‘Tarzan on the Island of Ka-Gor Part Three’ (#862-874, 14th September-7th December 1947) swiftly wrapped up the saga with the hero saving his companions but almost losing his own life in the process.

Wounded unto death, Tarzan is lost and expiring with rumours of his passing inciting various villains of the jungle lands to begin their raids and depredations again. However, saved by the tender ministrations of Manu the monkey and elephantine comrade Tantor, Tarzan soon storms back to restore his fair if heavy-handed peace…

To Be Continued…

These tales are full of astounding, unremitting, unceasing action with Hogarth and the other contributors spinning page after page of blockbuster Technicolor action over months of non-stop wonder and exoticism. Plot was never as important as engendering a wild rush of rapt and rousing visceral responses, and every Sunday the strip delivered that in spades.

Edgar Rice Burroughs was a master of populist writing and always his prose crackled with energy and imagination. Hogarth was an inspired intellectual and, as well as gradually instilling his pages with ferocious, unceasing action, layered panels with subtle symbolism. Heroes looked noble, villains suitably vile and animals powerful and beautiful. Even vegetation, rocks and clouds looked spiky, edgy and liable to attack at a moment’s notice…

These vivid visual masterworks are all coiled-spring tension or vital, violently expressively explosive motion: stretching, running, jumping, fighting in a surging rush of power and glory. It’s a dream come true that these majestic exploits are back in print for ours and future generations of dedicated fantasists to explore and enjoy.
Tarzan ® and Edgar Rice Burroughs ™ & © Edgar Rice Burroughs, Inc. All Rights Reserved. All images Edgar Rice Burroughs, 2015. All text copyright Edgar Rice Burroughs, Inc 2015.

Modesty Blaise: The Green Eyed Monster


By Peter O’Donnell & Enrique “Enric” Badía Romero (Titan Books)
ISBN: 978-1840238662 (Album PB)

Spanish artist Romero was a familiar presence for generations of British comics and newspaper strip readers. He died on February 15th this year with most of his work out of print and nigh forgotten. Here are two reasons why that’s not right and should be rectified as soon as possible.

Infallible super-criminals Modesty Blaise and her lethally charming, compulsively platonic, equally adept partner Willie Garvin gained fearsome reputations whilst heading underworld gang The Network. At the height of their power, they retired young, rich and still healthy. With honour intact and hands relatively clean, they cut themselves off completely from careers where they made all the money they would ever need and far too many enemies: a situation exacerbated by their heartfelt and – for their calling – controversial conviction that killing was only ever to be used as a last resort.

When devious British Spymaster Sir Gerald Tarrant sought them out, they were slowly dying of boredom in England. That wily old bird offered them a chance to get back into harness, have fun and do some good in the world. They jumped at his offer and began cleaning up society’s dregs in their own unique manner. That self-appointed crusade took decades…

From that tenuous beginning the dynamite duo went on to crush the world’s vilest villains and most macabre monsters in a succession of tensely suspenseful, inspirational action thrillers over more than half a century. The inseparable associates debuted in The Evening Standard on 13th May 1963 and, over passing decades, starred in some of the world’s most memorable crime fiction, in approximately three panels a day.

Creators Peter O’Donnell & Jim Holdaway (who previously collaborated on Romeo Brown – another lost strip classic equally as deserving of its own archive albums) crafted a timeless treasure trove of potent pictorial escapades until the illustrator’s tragic early death in 1970, whereupon Spanish artist Enrique “Enric” Badía Romero (and also occasionally John Burns, Neville Colvin & Pat Wright) assumed art duties, taking the partners-in-peril to even greater heights.

The series was syndicated world-wide and Modesty starred in prose novels and short-story collections, several films, a TV pilot, radio play, original American graphic novel from DC, an audio serial on BBC Radio 4 as well as nearly 100 comic adventures. The strip’s conclusion came on 11th April 2001 in The Evening Standard. Many papers around the world immediately began running reprints and further new cases were conceived, but British newspaper readers never saw them. We’re still waiting…

The pair’s astounding exploits comprise a broad blend of hip adventuring, glamorous lifestyle and cool capers: a melange of international espionage, crime and even plausibly intriguing sci fi/supernaturally-tinged horror fare, with ever-unflappable Modesty & Willie canny, deadly, yet all-too-fallibly-human defenders of the helpless and avengers of the wronged…

We have Titan Books to thank for collecting the saga of Britain’s Greatest Action Hero (Women’s Division), although they haven’t done so for a while now…

This volume was the first to feature Romero as sole artistic hand, following the unexpected death of Holdaway partway through ‘The Warlords of Phoenix’. To ease him into the job author O’Donnell was asked to write a lighter tale to follow up the epic. ‘Willie the Djinn’ plays well to the new artist’s strengths, and although there are echoes of a previous O’Donnell &Holdaway Romeo Brown romp, this tale of kidnapped dancing girls, oil sheikhs and military coups is a short, sweet treat, and change of pace to the usual storm of murder, intrigue and revenge.

Those elements return in ‘Green-Eyed Monster’ as the spoiled and obnoxious daughter of a British ambassador is kidnapped by South American rebels. Modesty & Willie must use all their skills to get her out of the terrorists’ clutches, escape deadly jungles and resist the overwhelming temptation to kill her themselves….

‘Death of a Jester’ closes out the volume as our antiheroes stumble across a bizarre murder that leads to another job for British spymaster Sir Gerald Tarrant. A man in Jester’s garb is impaled by a knight’s lance and thrown to lions in a caper revolving around Mediaeval Re-enactments, a band of bored and dangerous British ex-commandos and the impossible theft of the Navy’s latest super torpedo.

The infectious whimsy of the early 1970s was becoming increasingly present but under the strictly controlled conditions of prolific, ingenious O’Donnell and sleek slick Romero, Blaise & Garvin grew in stature and accomplishments to carve out a well-deserved reputation for excellence in these magnificent tales of modern adventure. Certified Gold. So bring them back please…
© 2005 Associated Newspapers/Solo Syndication.

Krazy & Ignatz 1919-1921: The George Herriman Library volume 2


By George Herriman (Fantagraphics Books)
ISBN: 978-1-68396-367-7 (HB/Digital edition)

In a field positively brimming with magnificent, eternally evergreen achievements, Krazy Kat is – for most cartoon cognoscenti – the pinnacle of pictorial narrative innovation. The canon comprises a singular and hugely influential body of work which shaped the early days of the comics industry whilst elevating itself to the level of a treasure of world literature, adored by the literary and entertainment elite whilst simultaneously bewildering and annoying millions who didn’t “get it”…

Krazy & Ignatz is a creation which must always be approached and appreciated on its own terms. Over decades the strip developed a unique language – simultaneously visual and verbal – to allegorically delineate the immeasurable variety of human experience, foibles and peccadilloes with unfaltering warmth and understanding… and without ever offending anybody. Baffled millions, certainly, but offended… Nope, nehvah.

It certainly went over the heads and around the hearts of many, but Krazy Kat was never a strip for dull, slow or unimaginative people: those who can’t or won’t accept complex, multilayered verbal and visual whimsy, absurdist philosophy or seamless blending of sardonic slapstick with arcane joshing. It is still the closest thing to pure poesy narrative art has ever produced. Think of Dylan Thomas and Edward Lear playing “I Spy” with James Joyce amongst beautifully harsh, barren cactus fields as Gabriel García Márquez types up shorthand notes and keeps score…

George Joseph Herriman (August 22, 1880-April 25, 1944) was already successful as a cartoonist and journalist in 1913 when a cat and mouse who’d been noodling about at the edges of his domestic comedy strip The Family Upstairs graduated to their own feature on October 28th 1913. As covered here in heavily illustrated introductory article ‘A Mouse by Any Other Name: Krazy & Ignatz’s Early Life Under the Boards’ Krazy Kat – instantly mildly intoxicating and gently scene-stealing – had first popped up on July 26th 1910 in that strip’s precursor The Dingbat Family: a 5-day-a-week monochrome comedy strip in William Randolph Hearst’s New York Evening Journal.

By sheer dint of that overbearing publishing magnate’s enrapt adoration and direct influence and interference, the cat ‘n’ mouse capers gradually and inexorably spread throughout his vast stable of papers. Although Hearst and contemporary artistic and literary intelligentsia (such as Frank Capra, e.e. Cummings, Willem de Kooning, H.L. Mencken and more) adored the strip, many local and regional editors did not: taking every potentially career-ending opportunity to drop it from those circulation-crucial comics sections designed to entice Joe Public and the general populace.

The feature eventually found its true home and sanctuary in the Arts and Drama section of Hearst’s papers, protected there by Hearst’s unshakable patronage. At last enhanced (in 1935) with the cachet of enticing colour, the Ket & Ko. flourished, freed from editorial interference or fleeting fashion. It ran mostly unmolested until Herriman’s death on April 25th 1944 from cirrhosis caused by Non-alcoholic fatty liver disease. Eschewing standard industry policy and finding a substitute creator, Hearst decreed Krazy Kat would die with its originator.

The premise is simple: Krazy is what we would call gender-fluid; an effeminate, dreamy, sensitive, romantic feline, hopelessly smitten with venal, toxically masculine Ignatz Mouse. A married, spouse-abusing delinquent father, he is rude, crude, brutal, mendacious and thoroughly scurrilous. Ignatz is a proudly unreconstructed male and early forerunner of the men’s rights movement: drinking, stealing, fighting, conniving, constantly neglecting his wife and many children and always responding to Krazy’s genteel advances of friendship (or more) by clobbering the Kat with a well-aimed brick. These he obtains singly or in bulk from local brick-maker Kolin Kelly. The smitten kitten misidentifies these gritty gifts as tokens of equally recondite affection, showered upon him/her/they in the manner of Cupid’s arrows. It’s not a response, except perhaps a conditioned one: the mouse spends the majority of his time, energy and ingenuity (when not indulging in crime or philandering) launching missiles at the mild moggy’s mug. He can’t help himself, and Krazy waits for it to happen with the day bleakly unfulfilled if the adored, anticipated assault fails to happen.

The final critical element completing an anthropomorphic emotional triangle is lawman Offissa Bull Pupp. He is utterly besotted with Krazy, professionally aware of the Mouse’s true nature, but hamstrung from permanently removing his devilish rival for the foolish feline’s affections by his own amorous timidity and sense of honour. Krazy is blithely oblivious to the perennially “Friend-Zoned” Pupp’s dolorous dilemma…

Peripherally populating the mutable stage are a large, ever-growing supporting cast of inspired bit players. These include new player and relentless deliverer of babies Joe Stork; Hispanic huckster Don Kiyoti, hobo Bum Bill Bee, self-aggrandizing Walter Cephus Austridge, inscrutable, barely intelligible (and outrageously unreconstructed by modern standards) Chinese mallard Mock Duck, portraitist Michael O’Kobalt, dozy Joe Turtil and snoopily sagacious fowl Mrs. Kwakk Wakk, augmented by a host of audacious animal crackers such as Krazy’s relations Katfish, Katbird and niece Katrina – all equally capable of stealing the limelight and supporting their own features…

The exotic, quixotic episodes occur mainly amidst the Painted Desert environs of Coconino (patterned on Herriman’s vacation retreat in Coconino County, Arizona) where surreal playfulness and the fluid ambiguity of flora and landscape are perhaps the most important member of the cast. The strips are a masterful mélange of unique experimental drawing, cunningly designed, wildly expressionistic (frequently referencing Navajo arts) whilst harnessing sheer unbridled imagination and delightfully evocative lettering and language. This last is most effective here: alliterative, phonetically, onomatopoeically joyous with a compellingly melodious musical force and delicious whimsy (“Ignatz Ainjil” or “I’m a heppy, heppy ket!”).

Yet for all our high-fallutin’ intellectualism, these comic adventures are poetic, satirical, timely, timeless, bittersweet, self-referential, fourth-wall bending, eerily idiosyncratic, outrageously hilarious escapades encompassing every aspect of humour from painfully punning shaggy dog stories to riotous, violent slapstick. Herriman was a master of action: indulging in dialogue-free escapades as captivating as any Keystone Kop or Charlie Chaplin 2-reeler. Kids of any age will delight in them as much as any pompous old oaf like me and you…

This cartoon wonderment is bulked up with a veritable treasure trove of unique artefacts: candid photos, correspondence, original strip art and examples of Herriman’s personalised gifts and commissions (gorgeous hand-coloured artworks featuring the cast and settings), supported by fascinating insights and crucial history. Bill Blackbeard’s essay ‘A Mouse by Any Other Name: Krazy & Ignatz’s Early Life Under the Boards’ continues detailing the circuitous path to Krazy in Coconino via Herriman’s earlier strips successes The Dingbat Family and The Family Upstairs.

This volume then reveals – mostly in monochrome – the strips from January 5th 1919 to December 25th 1921 in a reassuringly hefty atlas of another land and time, with the unending dramas playing out as before, but with some intriguing diversions. These include a wealth of snow and farming gags, recurring tributes to Kipling’s “Just So Stories” (such as learning how Kookoo Klocks work, why bananas are slippy and hang around in bunches and why Lightning Bugs light up). Early in the year occasional unwelcome guest Blind Pig (a sly salute to speakeasies in Prohibition days) debuts even as the regulars tirelessly test out their strange threesome relationship in a dazzling array of short painful trysts…

The peculiar proceedings are delivered – much like Joe Stork’s bundles of joy/responsibility – every seven days, with running gags on Ignatz being furless and Krazy philanthropically and clandestinely finding ways to buy or grow him a warm winter coat; odd vegetables taking root in the region’s unfeasibly fertile soil and plenty of scandal and gossip spawning mischief from the animal onlookers. A nod to an unstable post war world comes with strikes at Kelly’s brickworks and sundry other reasons why bricks suddenly become scarce, all forcing Ignatz to find replacement ammunition…

Even so, always our benighted star gets hit with something solid: many, variegated, heavy and forever evoking joyous, grateful raptures and transports of delight from the heartsore, hard-headed recipient, with Pupp helpless to thwart Ignatz or even understand why the Ket longs for his hate-filled assaults. Often Herriman simply let nature takes its odd course: draughting surreal slapstick chases, weird physics events and convoluted climate conditions to carry the action and confound the reader, but gradually an unshakeable character dynamic forms involving love and pain, crime and punishment and – always – forgiveness, redemption and another chance for all transgressors and malefactors…

Much time and effort is expended to have Joe deliver a longed-for heir to rich but dissatisfied tycoon Mr. T Vanwagg-Taylor even though each time fate intervenes and the anticipated offspring is left with other mothers. The Ket’s ancient Egyptian antecedents are exposed whilst in the present Krazy is put on trial for being crazy…

A Katnippery is opened and many strips concentrate on how the magic herb is kultivated and konsumed, whilst a fashion for hats and helmets leads to a period of brick imperviousness before the mouse adapts again. Krazy explores careers in music, dance, acting and pugilism as Herriman opens decades of subversive playing with line and shade carefully probing where black ink and white paper are metaphors for race and colour.

When not sleeping in the bath or giving shelter to migrant Mexican jumping beans and land-locked castaway clams, Krazy falls in love with motoring and racing, and also sets up an electrical power company based upon cat fur static, whilst malevolent Ignatz delves deep into the lore of bricks and dornicks, edging closer to having his own kiln and manufactory…

Sometimes there’s no logic in control, as when Krazy obtains the Pied Piper’s magical instrument and the result is not what you’d expect, or as assorted ailments afflict the town too, or it is assailed by reformers and bluestocking moralists…

And then it was Christmas and a new year and volume lay ahead…

Before closing, though, at the far end of the tome you can enjoy some full-colour archival illustration and another batch of erudite and instructional acclimation in ‘The Ignatz Mouse Debaffler’, with Blackbeard, Jeet Heer and Michael Tisserand providing pertinent facts, snippets of contextual history and necessary notes for the young and potentially perplexed.

Tisserand discusses language, race and (undisclosed creole “passing” as white) Herriman’s career as an artist via his character Musical Mose in ‘The Impussanations of Krazy Kat” before Blackbeard’s biographical essay ‘George Herriman: 1880-1944’.

Herriman’s epochal classic is a remarkable triumph: in all arenas of Art and Literature there has never been anything like these comic strips which shaped our industry and creators, inspired auteurs in fields as disparate as prose fiction, film, dance, animation and music whilst delivering delight and delectation to generations of wonder-starved fans with a story of cartoon romance gone awry. If, however, you are one of Them and not Us, or if you actually haven’t experienced the gleeful graphic assault on the sensorium, mental equilibrium and emotional lexicon carefully thrown together by George Herriman from the dawn of the 20th century until the dog days of World War II, this glorious compendium is the most accessible way to do so. Don’t waste the opportunity…

That was harsh. Not everybody gets it and some of them aren’t even stupid or soulless, just unfortunate. Still, for lovers of whimsy and whimsical lovers There Is A Heppy Lend Furfur A-Waay” if only you accept where and how to look…

The George Herriman Library: Krazy & Ignatz 1919-1921 © 2020 Fantagraphics Books, Inc. All contents © 2020 Fantagraphics Books, Inc., unless otherwise noted. “A Mouse by Any Other Name: Krazy & Ignatz’s Early Life Under the Boards”, “The Ignatz Mouse Debaffler Page”, and Herriman biography © 2020 Bill Blackbeard. “The Impussanations of Krazy Kat” © 2020 Michael Tisserand. All other images and text © 2020 their respective copyright holders. All rights reserved.

Tarzan versus The Barbarians (Complete Burne Hogarth Comic Strip Library volume 2)


By Burne Hogarth & Don Garden (Titan Books)
ISBN: 978-1-78116-318-4 (Album HB)

Modern comics and graphic novels evolved from newspaper comic strips. These pictorial features were – until quite recently – overwhelmingly popular with the public and highly valued by publishers who used them as a powerful tool to guarantee and increase circulation and profits. From the earliest days humour was paramount; hence the terms “Funnies” and, of course, “Comics”…

The full blown dramatic adventure serial began with Buck Rogers on January 7th 1929 – and Tarzan which debuted the same day. Both were adaptations of pre-existing prose properties and their influence changed the shape of the medium forever. The 1930s saw an explosion of such fare, launched with astounding rapidity and success. Not just strips but actual genres were created in that decade which still impact on today’s comic-books and, in truth, all our popular fiction forms. In terms of sheer artistic quality, adaptations of Edgar Rice Burroughs’ novels starring jungle-bred John Clayton, Lord Greystoke by Canadian commercial artist Harold “Hal” Foster were unsurpassed, and the strip soon became a firm favourite of the masses, supplementing movies, books, a radio show and ubiquitous advertising appearances. As fully detailed in the previous volume of this superb oversized (330 x 254mm), full-colour hardback series, Foster initially quit the strip at the end of the 10-week adaptation of the first novel Tarzan of the Apes. He was replaced by Rex Maxon, but returned (at the insistent urging of Edgar Rice Burroughs) when the black-&-white daily was expanded to include a lush, full colour Sunday page featuring original adventures.

Leaving Maxon to capably handle the Monday through Saturday series of novel adaptations, Foster produced the Sunday page until 1936 (233 consecutive weeks) after which he moved to King Features Syndicate to create his own momentous weekend masterpiece Prince Valiant in the Days of King Arthur which debuted on February 13th 1937.

Once the four month backlog of material he had built up was gone, Foster was succeeded by a precociously brilliant 25-year-old artist named Burne Hogarth: a young graphic visionary whose superb anatomical skill, cinematic design flair and compelling page composition revolutionised the entire field of action/adventure narrative illustration. The galvanic modern dynamism of the idealised human figure in today’s comicbooks can be directly attributed to Hogarth’s pioneering drawing and, in later years, educational efforts…

This second sublime collection begins with fascinating original art examples peppering the ‘Introduction’ by former Tarzan and Prince Valiant illustrator Thomas Yeates, who shares memories of and commentary upon Hogarth the man, the exemplar and the educator. The visual virtuosity then resumes with ‘Tarzan and the Peoples of the Sea and the Fire’ (episodes #478-527-8, spanning 5th May 1940 to April 20th 1941) wherein the ape-man, incessantly journeying across fantastic, unexplored Africa, discovers an inland sea and stumbles into an ages-old war between two lost races.

On one side are water-worshipping mariners called the Sea People whose vile Prince Jagurt captures Tarzan whilst beautiful maiden Leecia is falling for him. Sadly, the real problem is arch-priest Molocar, who takes an instant dislike to the newcomer and tries to feed him to the Demon-fish…

Escaping antediluvian ichthyosaurs, the jungle lord stumbles upon secret subterranean caverns where the priesthood perfect their seemingly supernatural tricks to cow the populace. These superstition-peddlers try to make him a slave. Within the compound Tarzan meets a warrior of the city’s ancestral enemies, the volcano-worshipping Fire People, befriending a crippled boy named Prince Tanny. The child is heir to the lava-lovers’ throne and Molocar intends to brainwash and torture him into switching faiths…

The ape-man cannot abide cruelty and in a fit of righteous rage frees the boy and breaks out of the den of iniquity. Eluding the prowling demon-fish, Tarzan swims the lagoon with his frail prize, moving into the city, where – after sustained pursuit – he elicits Leecia’s aid. After many savage battles they flee together into the dense jungle.

The plan had been to take Tanny home, but since the boy’s capture his father has been murdered and Towrit the Cruel now rules the Fire People. When the fugitive trio are intercepted by the usurper’s soldiers, only Tarzan and Tanny escape, but after hiding in a cave the jungle lord is ambushed by a ferocious giant who turns out to be the boy’s faithful guardian Jaxie

Resolved to free Leecia and restore Tanny to the throne, Tarzan’s herculean efforts are thwarted as all-out war begins. The implacable religious hatred of each faction for him and each other results in unceasing battle, but as Jagurt, Molocar and Tawrit all strive for supremacy, nature itself rebels and the entire region is devastated when the volcano erupts, imperilling all dwellers around the inland sea…

Lost World romance gave way to modern militaristic mayhem in ‘Tarzan Against Dagga Ramba’ (#529-581, running from 27th April 1941 to 26th April 1942). Having sailed a river to a great desert, the regal wanderer encounters a camel caravan in time to save an Arabian princess from a stalking leopard, although it leaves him grievously injured. Haughty Ta’ama much prefers the wild man saviour to her own (arranged) affianced man, something rapacious Sheik Numali is not going to allow. The caravan continues with comatose Tarzan guarded by the Princess, but Numali knows that sooner or later her attention will lapse and accidents can be made to happen…

Happily, the white god recovers before any untoward occurrences but frustratingly agrees to remain with them until the Great Desert is crossed. Into that simmering bath of tension and suspicion a greater menace soon intrudes as ambitious army sergeant Dagga Ramba abandons the war currently engulfing North Africa. Declaring himself General, he convinces a band of Askari deserters they can carve out their own kingdom in the sands…

When the caravan is captured by Ramba’s band, Tarzan escapes and stumbles upon old ally Kamur and his mountain-living Ibek Nomads. The doughty warrior is tracking the Askaris -who have stolen his wife Nikotris – but that noble woman is in far greater danger from her fellow captive Ta’ama than the self-appointed warlord. The mountain dwelling elder has idly expressed her (platonic) admiration for Tarzan in the cell they share and the ruthless Arabian princess has wrongly deduced she has a rival for the ape-man’s affections…

Thankfully, a daring raid of the warlord’s fortress by Tarzan liberates Kamur’s bride before Ta’ama can act, but in the melee he is trapped and – despite soundly thrashing Dagga Ramba – is sentenced to hang. Spectacularly escaping the gallows, the hero rapidly returns to the mountains unaware the warlord has subtly suborned noxious Numali…

Soon a guerrilla war is underway at great cost to the Ibeks, whose bows and raw courage are no match for machine guns and armoured cars. Tarzan volunteers to re-cross the desert and try to recruit the normally impartial Soufara into a grand alliance against Ramba. His brief time with nomadic Bedouins garners no support but their initial refusal only allows the upstart warmonger to mount a surprise attack on the desert dwellers.

Racing out into a sandstorm on a stolen camel, Tarzan heads for the Soufara with Numali in hot pursuit. When his mount expires the indomitable ape-man continues his epic trek on foot, eventually reaching their forbidden city, only to find gloating Numali waiting for him.

The sheik’s attempts to assassinate jungle-man are forestalled by the Emir (Ta’ama’s father), but the potentate is disdainful of the warning Tarzan brings. Only Numali is aware Ramba’s army is approaching and will soon attack the complacently overconfident walled metropolis…

With his daughter hostage, the Emir is helpless to resist a mechanised assault and names Tarzan his War Sheik. The noble savage’s ideas on what we now call asymmetrical warfare rapidly stem the tide and when he abandons the battle to call the Ibeks into the fray, it spells the beginning of the end for Dagga Ramba’s dreams…

Job done, Tarzan slips away, crossing the mountains until washed by a tumult into a lush, isolated valley where two unlikely westerners are exploring. ‘Tarzan and the Fatal Mountain’ (#582-595, 3rd May – 2ndAugust 1942) returns to high fantasy as murderous dwarf Kalban Martius takes an instant dislike to the tall, clean-limbed Adonis, whilst his reluctant companion and unwitting target object d’amour Olga finds her heart all a-flutter…

These unwelcome Europeans were exploring the valley with Olga’s scientist father who had discovered the place was rife with oversized lifeforms. Even the generally peaceful white natives dubbed Kolosans average eight feet tall. In fact, almost everything there was bigger yet more passive…

After Martius fires a few shots at Tarzan and is easily eluded and subdued, the ape-man is befriended by Olga who explains they are looking for the secret of the Kolosans’ immensity. Later, the giants take him into their confidence whilst explaining that he can never escape the steep encircling escarpments back to his own world. The big men also reveal an ancient temple where a lizard-shaped “forbidden fountain” spews forth a vile liquid. This tribal secret is unfortunately exposed by Martius who covertly joined the party. When he stole some of the evil water it instantly transformed him into a brutal gargantuan twice the size of Kolosans…

Crazed with dreams of power, the beast-man flees taking a canteen full of the liquid. Soon the gentle valley is filled with his aggressive army of super-giants and Tarzan must lead the Kolosans in a final cataclysmic battle for survival. Eventually the carnage subsides and Olga reveals how they will leave the hidden valley. She, her father and Kalban had arrived by airplane and Tarzan can return with them. Sadly, one final catastrophe looms as their take-off is interrupted by a super-ape altered by Martius’ stolen growth toxin…

Following a stupendous duel on the ship’s wing Tarzan returns to the relative safety of the cockpit, but as they fly on the voyagers encounter an RAF plane in a death-spiral over a murky island as ‘Tarzan and the Barbarians’ (#596-659, 9th August 1942 to 24th October 1943) opens with the ape-man parachuting out of Olga’s plane (and life) to assist the downed pilot.

Wing Commander Jonathan is badly injured, but before Tarzan can administer aid he is interrupted by a bizarre stranger. Nahro the Hermit wants them gone and has decided to hunt the pair for sport. The swampy terrain proves the madman’s downfall, after which Tarzan carries his ailing charge across lethal trees through mire and past deadly beasts until they are captured by brutal warriors who look like Vikings…

The barbarians are dismissive of their captives as they carry them up a huge mesa to their stony citadel. Although threatened with death Tarzan eschews easy escape by refusing to marry one of the warrior’s women and earns the undying enmity of the shamed Hilsa.

Penned with other captives, he meets the slave Leeta and learns the mesa-marauders have preyed on the region’s inhabitants for centuries. When Tarzan tries to carry her away to safety, Hilsa is waiting and ambushes them…

Forced to flee alone, Tarzan heads for Leeta’s village seeking men to mount a rescue mission for her and the aviator but the chieftain’s wizard ignores his entreaties and instead prepares to undertake a venerable custom. The Berian people have always sacrificed the strongest heroes in their midst so the warrior could travel to the departed ancestors and beseech supernatural aid. Tarzan ferociously suggests they stop killing the best fighters and use them to actually fight the barbarians. To aid their assault he even introduces them to the concept of aerial warfare, engineering a giant balloon from sewn animal hides…

The skyborne blitzkrieg fails and Tarzan plunges into a vast cave in the centre of the mesa, which fortuitously exposes the citadel’s great weakness… a secret tunnel leading to the plains below, big enough for a small force of men to use in a sneak attack…

After much travail and bloodshed the plan succeeds but even in victory Tarzan finds no peace. Ferrying Jonathan back to civilisation leads to another primitive city, another lusty lass and one more jealous suitor. Soon the ape-man is embroiled in a brutal conflict where the balance of power rests with the side that can muster the most mastodons! The most worrying aspect of the war is that it is being fought for ownership of a huge jewel which can cause instant death…

Although the battle eventually goes to the just, it exposes Jonathan’s true colours as he tries to seize the lethal death-ray device for his country and especially himself. Exasperated and fed up with humans, Tarzan heads back to the wild woods only, to encounter old “friends” when arboreal amazon Tibeela ambushes the man who once eluded her amorous advances. This time she takes no chances, knocking him unconscious before making her move…

Her scheme might have worked had not a band of roving buccaneers chosen that moment to come to the forest hunting women for slaves, leading to another uncanny escapade against a decadent king in a debased kingdom as well as three uncanny reunions… with an ape, a lion and a Boer beside whom Tarzan had battled before…

These tales are full of astounding, unremitting, unceasing action with Hogarth and scripter Don Garden spinning page after page of blockbuster Technicolor epics over months of non-stop wonder and exotic adventure. Plot was never as important as generating a wild rush of rapt and rousing visceral response and every Sunday the strip delivered that in spades.

Edgar Rice Burroughs was a master of populist writing and always his prose crackled with energy and imagination. Hogarth was an inspired intellectual and, as well as gradually instilling his pages with ferocious, unceasing action, layered panels with subtle symbolism. Heroes looked noble, villains suitably vile and animals powerful and beautiful. Even rocks, vegetation and clouds looked spiky, edgy and liable to attack at a moment’s notice…

These vivid visual masterworks are all coiled-spring tension or vital, violent explosive motion, stretching, running, fighting: a surging rush of power and glory. It’s a dream come true that these majestic exploits exist – especially in such lavish and luxurious editions for generations of dedicated fantasists to enjoy.

Magnificent, majestic and awe-inspiring.
Tarzan ® & © 2014 Edgar Rice Burroughs, Inc. All Rights Reserved. All images copyright of Edgar Rice Burroughs, Inc 2014. All text copyright of Edgar Rice Burroughs, Inc 2014.

Conan the Barbarian Epic Collection volume 4: Queen of the Black Coast (1974-1976)


By Roy Thomas, Fred Blosser, John Buscema, Mike Ploog, Tim Conrad & various (MARVEL)
ISBN: 1-84576-137-5 (TPB/Digital edition)

In the 1970’s, America’s comic book industry opened up after more than 15 years of calcified publishing practises promulgated by the censorious, self-inflicted Comics Code Authority: a self-imposed oversight organisation created to police product after the industry suffered its very own McCarthy-style 1950s Witch-hunt. The first genre revisited during the literary liberation was Horror/Mystery, and from those changes sprang migrated pulp star Conan.

Sword & Sorcery stories had been undergoing a prose revival in the paperback marketplace since the release of softcover editions of Lord of the Rings in 1954 and, in the 1960s, revivals of the fantasies of Edgar Rice Burroughs, Otis Adelbert Kline, Fritz Lieber and others were making huge inroads into buying patterns across the world. The old masters had also been augmented by many modern writers. Michael Moorcock, Lin Carter and others kick-started their prose careers with contemporary versions of man against mage against monsters. The undisputed overlord of the genre was Robert E. Howard with his 1930s pulp masterpiece Conan of Cimmeria.

Gold Key had notionally opened the field in 1964 with cult hit Mighty Samson, followed by Clawfang the Barbarian’ in Thrill-O-Rama #2 in 1966. Both steely warriors dwelt in post-apocalyptic techno-wildernesses, but in 1969 DC dabbled with previously code-proscribed mysticism as Nightmaster in Showcase #82 -84, following the example of CCA-exempt Warren anthologies Creepy, Eerie and Vampirella. Marvel tested the waters with barbarian villain/Conan prototype Arkon the Magnificent in Avengers #76 (April 1970) and the same month went all-out with short supernatural thriller ‘The Sword and the Sorcerers’ in their own watered-down horror anthology Chamber of Darkness #4.

Written by Roy Thomas and drawn by fresh-faced Barry Smith (a recent Marvel find who was just breaking out of the company’s still-prevalent Kirby house-style) the tale introduced Starr the Slayer who also bore no small resemblance to the Barbarian-in-waiting…

Conan the Barbarian debuted with an October 1970 cover-date and – despite early teething problems, including being cancelled and reinstated in the same month – these strip adventures of Howard’s primal hero were as big a success as the prose yarns they adapted. Conan became a huge hit: a blockbuster brand that prompted new prose tales, movies, TV series, cartoon shows, a newspaper strip and all the other paraphernalia of global superstardom.

However, times changed, sales declined and in 2003 the property found a different comics publisher, before – after decades away – in 2019 the brawny brute returned to the aegis of Marvel.

Their first bite of the cherry was retroactively subtitled “the Original Marvel Years” due to the character’s sojourn with Dark Horse Comics and other intellectual rights holders with this fourth compendium – spanning cover-dates August 1974 to February 1976 – reprinting Conan the Barbarian #43-59 plus a tale from Savage Sword of Conan #1. It highlights a period when the burly brute was very much the darling of the Comics universe and when artist John Buscema made the hero his very own.

Adaptor Thomas had resolved to follow the character’s narrative timeline as laid out by Howard and successors such as L. Sprague de Camp and Lin Carter, expanded and padded out with other adaptions of REH and his contemporaries and – almost as a last resort – all-new adventures. Thus, content was evermore redolent of pulp-oriented episodic action rather than traditional fantasy fiction.

As we hurtle back in time approximately 12,000 years to a forgotten age of wonders, and – following the now traditional map of ‘The Hyborean Age of Conan’ plus accompanying mandatory establishing quote, the saga resumes with a riotous romp from Savage Sword of Conan #1 (August 1974).

The series had broken many moulds, including being able to sustain not just a general audience but also appropriate for Marvel’s monochrome magazine division, offering more explicitly violent and risqué fare for supposedly more mature readers. For this market he debuted in Savage Tales #1 (1971) before winning his own magazine residency. Savage Sword of Conan launched in August 1974, running 235 issues until its cancellation in July 1995. Throughout its life SSoC offered powerful stories, features on all things RE Howard and some of the most incredible artwork ever to grace comics pages. The antediluvian experience opens with #1’s lead yarn. Thomas, John Buscema & Pablo Marcos’ ‘Curse of the Undead-Man’ was adapted from Howard’s short story Mistress of Death with Conan meeting old comrade Red Sonja amongst the fleshpots of “The Maul” in Zamora’s City of Thieves before falling foul of sorcerer Costranno: a mage for whom being chopped to mincemeat is only a minor inconvenience but who still strenuously objected to being robbed and murdered…

A sequence of self-contained tales resumes in the colour newsstand Conan the Barbarian #43 (October 1974) as Thomas continues to follow Howard and de Camp’s roadmap. The saga begins with the warriors’ rapid escape from Zamora, relentlessly pursued by bounty hunters. Trouble finds them when they are taken by bat-monsters to a ‘Tower of Blood’ (inked by Erni Chan nee Chua) where the husky lout is forcibly “admired” by ancient queen-with-a-secret Uathacht and threatened by her sorcerer brother Morophla. The mage has been hiding from Conan’s sworn foe Thoth Amon for simply ages and has revolting plans for both warriors which go appallingly awry in #44’s ‘Of Flame and the Fiend!’ (collaboratively inked by “The Crusty Bunkers”). Exposed as less than human the siblings inflict a ghastly burden on Conan but aren’t sage enough to escape his and Sonja’s inevitable vengeance…

An eerily memorable change-of-pace tragedy sees the shaken and morbidly morose barbarian befriend a foredoomed bard in ‘The Last Ballad of Laza-Lanti’: agreeing to take the troubled troubadour to his place of origin and encountering yet again the horrors that lurk in the Hyborian age…

The next half year comprises a protracted and loving adaptation of prose pulp yarn Kothar and the Conjurer’s Curse, originally penned by the prolific and justifiably legendary Gardner F. Fox (if anybody deserves the title of Elder God of comic books it must be He!). Here our cantankerous Cimmerian is once again embroiled in war between wizards and wades through imperilled maidens and gore galore in equal amounts, beginning with ‘The Curse of the Conjurer!’ as inked by Joe Sinnott. When the wanderer is coerced by magician Merdoramon into delivering a protective amulet to embattled Regent Themas Herklar of Phalkar, the simple mission to safeguard the ruler from his own treacherous court wizards soon proves riddled with undisclosed peril and duplicity.

En route he saves supposed witch Stefanya from burning at the stake and is diverted by her need to have him rescue her master Zoqquanor. Although a “good wizard”, the mage had linked her life force to his own and she needs to ensure his future safety. That proves tricky when they pull the comatose conjuror from his shattered castle and awaken crystal homunculus Shokkoth, and gets even harder in the Dan Adkins inked ‘Goblins in the Moonlight!’ (#47) as a R&R stopover in seemingly sedate ruins sparks an attack by more supernatural horrors…

The issue also provided a text feature on ‘Conan’s Parents’ illustrated by Tim Conrad, before the quest resumes in #48 where ‘The Rats Dance at Ravengard!’ Dick Giordano & Adkins inks) as a formative episode from Conan’s youth – with Priestess of the Wild Ursla – leads to a close shave with local warlord Torkal Moh, near death-by-rats and answers to many of the obscure machinations in play, thanks to Ursla’s latterday kinswoman Lupalina the Wolf Mistress

With the aid of the ‘Wolf-Woman!’ Conan rescues Stefanya – revealed as a crucial pawn in the region’s politics – and topples Torkal Moh, but retrieving the Amulet in #50 unleashes ‘The Dweller in the Pool!’ whose subsequent dispatch by the Cimmerian triggers civil war, the downfall of the Phalkar’s resident magicians and the horror they served and the restoration of a long lost princess in concluding chapter ‘Man Born of Demon!’

Cover-dated July 1975 and stunningly crafted by Thomas, Buscema and Tom Palmer, Conan The Barbarian #52 signalled a turning point in the Cimmerian’s life as he signs on to fight a war with old Corinthian associate Murilo (from Conan #11): now leading a mercenary army of Condottieri dubbed the Crimson Company. He can always use a proven warrior, and also takes under his wing a street urchin/acrobat called Tara of Hanumar whom Conan had saved from an unfair fight…

Re-outfitting the almost-naked wanderer in arms and armour (and clothes!), Murilo’s band are headed to Ronnoco in anticipation of a war between states but the march almost ends in disaster when the mercenaries accidentally awaken an interred horror from antiquity in ‘The Altar and the Scorpion!’ Thanks to Conan the horror from the age of King Kull is defeated, but as the survivors depart they are unaware that a second terror was aroused… and now follows…

Frank Spinger embellished #53 as the Crimson Company reach their client city but are attacked by those inside. When the costly misunderstanding is rectified, Conan has made another enemy after displaying his feelings to arrogant autocrat Prince Vanni who ordered the assault on his comrades and refuses to allow any mercenaries inside walled city of Ronnoco.

King Belzamo is at least more diplomatic as he outlines the causes of the war with rival city-states Carnolla and Pergona and demands his hirelings’ first action: kidnapping the princess Yvonna of Pergona so she can be made to wed Vanni. However, defeating her terrifying bodyguards the ‘Brothers of the Blade!’ proves harder than anticipated and unknown to all, a dark hungry shadow is slowly consuming everything it its path…

Palmer returns in #54 as teen sole survivor Yusef brings a warning of the hungry shadow leading to Conan, Tara and Yusef ordered away to consult ‘The Oracle of Ophir!’ Their reconnaissance and information gathering is hampered by myriad mystic deterrents that culminate in the brawny barbarian battling his own deadly doppelganger and only getting away with highly suspect vague proclamations by guile not force. The party arrives back at Ronnoco (in #55) to find ‘A Shadow on the Land!’ and untold horror besieging the city, prompting Conan to go AWOL and return to the site of a previous victory. His hunch proves correct and he unleashes the one thing the shadow cannot consume, bring an abrupt universally unsatisfactory end to the war – and their pay – through political compromise and economic pragmatism…

Pausing for breath and the Jack Kirby & Joe Sinnott cover for November 1975’s Giant-Size Conan #5 (a reprint vehicle teaming our hero with Michael Moorcock’s doomed king Elric and not included here) Conan, Tara and Yusef quit the Crimson company and in CTB #56 discover ‘The Strange High Tower in the Mist!’ Inked by Pablo Marcos, the tale finds the trio bewildered by a keep apparently populated by oblivious silent ghosts and a bat monster, but seeing in not always believing…

Still sticking to Howard’s roadmap, Thomas and illustrator Mike (Ghost Rider, Man-Thing, Werewolf By Night, Monster of Frankenstein, Weirdworld, Planet of the Apes) Ploog detail an ‘Incident in Argos!’ for #57 that acts as a prelude to a momentous stage in Conan’s life. Falling foul of stupid laws, city guards and sanctimonious judges, the barbarian and his teen charges face jail and punitive amputation until Conan goes wild. Separated, they escape individually just in time for the Cimmerian to reach the long-awaited beginning of Howard’s great love story…

Pulp novelette Queen of the Black Coast was published in the May 1934 Weird Tales, obliquely told of Conan’s time as infamous pirate “Amra”: plundering the coasts of Kush (prehistoric Africa) beside his first great love. The brief but tragic tale of bold buccaneer Bêlit would be expanded over the next few years in an epic storyline that ran to #100 of the monthly comic and officially launched with Conan The Barbarian #58.

Here Thomas, Buscema & Steve Gan launched Queen of the Black Coast!’ as the frantic Cimmerian fugitive finds safe harbour on an outward bound Argossean trading ship caught in a surging tide. Despite barely and extremely publicly escaping a fusillade of guards’ spears, the Northborn outlaw befriends entrepreneurial Captain Tito – himself a regular loser when faced with Argos’ corrupt lawmakers and taxmen – and settles into the mariner’s life.

After visiting many fabulous ports and exotic wild places, Conan’s life changes again when the ship encounters the most feared vessel afloat. When the fighting is done only Conan remains, having made a devil’s feast of the attacking pirates. Even he cannot beat this horde of Kushite warriors but as he prepares to die fighting, the white queen of these black pillagers grants him his life. When some pirates complain, Conan is allowed to earn his place by fighting the objectors and soon settles in… as Bêlit’s prize…

This volume concludes with Thomas, Buscema & Gan’s spellbinding origin yarn as #59 reveals in the words of shaman mentor/guardian N’yaga how the woman remade herself in ‘The Ballad of Bêlit!’. Conan hears how a Shemite child whose seafaring father was king of Asgalun until murdered by Stygians who placed her uncle on the vacant throne. He marvels at her life, growing up among barbarous tribesmen of the Silver Isles where she was trained in warrior arts to best any man. With amazement the Cimmerian learns how, by facing and mastering supernal horrors and using them to destroy a jealous chieftain, the war maiden became – in the eyes of the tribes – the earthly daughter of their Death Goddess Derketa, sworn to take her vengeance on Stygians and all who deal with them…

… And Conan also realises that he loves Bêlit beyond all else, even if she may not be human…

To Be Continued…

With covers by Boris Vallejo, Gil Kane, Dan Adkins, Neal Adams, John Romita, Tom Palmer, Dick Giordano, Jack Kirby, Joe Sinnott, Vince Colletta, this dark love story is also burnished by behind the scenes extras such as a more detailed map of ‘The Hyborean Age of Conan’ and world, taken from 1978’s Conan the Barbarian Marvel Treasury Edition #19 whilst #4 of the same name provides stunningly beautiful front & back covers by Barry Windsor-Smith, and text article ‘An Informal History of the Thomas/Smith Conan’.

There’s also Windsor-Smith’s watercolour Conan image and illustrated page (May) from the 1975 Mighty Marvel Calendar plus House ads, plus original Buscema unused cover art and pencil pages with equivalent inked version from Savage Sword of Conan #1. There are even pre and post CCA moderated images of Bêlit and Conan…

Stirring, evocative, cathartic and thrilling, these yarns are deeply satisfying on a primal level, and this is one of the best volumes in a superb series starring a paragon of adventure heroes. This is classic pulp/comic action in all its unashamed exuberance: an honestly guilty pleasure for old time fans and newbies of all persuasion. What more does any red-blooded, action-starved fan need to know?
© 2021 Conan Properties International, LLC (“CPI”)

He Done Her Wrong


By Milt Gross (Fantagraphics Books)
ISBN: 978-1-56097-694-3 (TPB/Digital edition)

The power of comics comes not just from wedding text to image but also in the power of illustration. You can have comics without words but if you leave the letters and subtract the pictures what you have is just a book…

Bronx-born Milt Gross (March 4th 1895 – November 29th 1953) was a trailblazing pioneer in both cartooning and the wider arena of popular comedy, specialising in vernacular while refining and popularising Yiddish folk humour and slang into a certified American export to world culture: “Yinglish”. You should really look him up…

Gross was also an early adept in the animation field, bringing his cartoon characters to silent life in numerous short filler features for John R. Bray Studios, Universal and MGM. Far too few of his many books are in print now, but happily this astounding landmark is one of them and is even available digitally. He made his mark in comics, working for William Randolph Hearst’s newspaper chain on many syndicated strips including Banana Oil, Pete the Pooch, Dave’s Delicatessen, Count Screwloose from Tooloose, Babbling Brooks, Otto and Blotto, The Meanest Man, Draw Your Own Conclusion, I Did It and I’m Glad! And That’s My Pop! (which was promptly adapted into a popular radio show).

Released in 1930, He Done Her Wrong (The Great American Novel and Not a Word in It – No Music, Too) lampooned – and exploited – a notable trend of those troubled times: wordless novels. The woodcut-crafted parables derived from the German Expressionist art movement, offered (generally left-leaning) pictorial epigrams addressing social injustice. The first was Belgian Frans Masereel’s 25 Images of a Man’s Passion (1918), and American Lynd Ward followed suit 11 years later with God’s Man. Among many similar efforts they inspired (like Giacomo Patri’s White Collar) was Gross’ spoof of silent movie serials like The Perils of Pauline, pitched perfectly for pathos, bathos and pitiless hilarity…

A facsimile edition first released in 2005 by Fantagraphics, this edition is a completely unabridged restoration – which means the re-inclusion of some images, depictions and scenes that might appear a little controversial to modern sensibilities. It also offers a fascinating picture-packed Introduction by Craig Yoe (a devoted friend and patron of all comics vintage and fabulous) plus a closing Appreciation by eminent cartoonist, writer/editor Paul Karasik. What lies between them is a stunning masterclass in comedy staging, gag timing, timeless melodrama, delivered as a succession of wordless pantomimic pages. It all begins after a decent, hearty and trustworthy young woodsman, trapper and prospector falls in love with a virtuous barroom singer. True Love is thwarted by a dirty villain who swindles our hero and absconds to New York with his heartbroken, “abandoned” ingenue paramour.

As hero and victim both fall foul of the lures of the Big Bad City and vice unstoppably mounts in the woman’s benighted life, the Good Man overcomes all obstacles to find his darling: battling his way from the wilderness into far more savage civilisation where he will set things right no matter what the cost…

It all works out in the end of course, but only after an astoundingly convoluted course of action, buckets of tears, some well-earned vengeance and a little forgiveness… and plenty of near-misses and lethally close calls. That sounds like a great thriller – and it is – but Gross played it strictly for laughs, crafting a tale ranking with the best of his closest contemporary comedy peers: Charley Chaplin and Buster Keaton. He Done Her Wrong is a superb yarn and perfect picture into a world that only seems simpler and less complicated than today, and if you love classics stories and crave romance, you should “Dun’t Esk” and just buy it…
He Done Her Wrong © 2005 Fantagraphics Books. All rights reserved. Introduction © 2005 Craig Yoe. An Appreciation © 2005 Paul Karasik.

Jiggs is Back


By George McManus (City Lights/Celtic Book Company)
ISBN: 978-0-91366-682-1 (Album PB)

Variously entitled Maggie and Jiggs or Bringing Up Father, the comedic magnum opus of George McManus ranks as one of the best and most influential comic strips of all time: a brilliant blend of high satire and low wit that drapes the rags-to-riches American dream with the cautionary admonition to be careful of what you wish for…

Increasingly obscure as years go by, relatively recently this magnificent series was celebrated with a lavish hardcover collection reprinting the strip’s captivating beginnings (see George McManus’s Bringing Up Father: Forever Nuts – Classic Screwball Strips) but that book, wonderful though it is, only prints black and white daily episodes, whilst this colossal softcover (from 1986 and well overdue for re-issue) concentrates on the exceptionally beautiful Sunday colour pages – a perfect proving ground for the artist’s incredible imagination to run wild with slapstick set-pieces, innovative page design and a near-mystical eye for fashion and pattern.

McManus was born on January 23rd in either 1882 or 1883 and drew from a very young age. His father, realising his talent, found him work in the art department of the St. Louis Republic newspaper. At thirteen, George swept floors, ran errands and drew when ordered to. In an era before cheap, reliable photography, news stories were supplemented by drawn illustrations; usually of disasters, civic events and executions: McManus claimed he had attended 120 hangings (a national record!) but still found time to produce cartoons: honing his mordant wit and visual pacing. His first sale was Elmer and Oliver. He hated it.

The jobbing cartoonist had a legendary stroke of luck in 1903. Acting on a bootblack’s tip, he placed a $100 bet on a 30-1 outsider and used his winnings to fund a trip to New York City. The young hopeful splurged his cash reserves but on his last day got two job offers: one from the McClure Syndicate and a lesser bid from Joseph Pulitzer’s New York World.

He took the smaller offer, went to work for Pulitzer and created a host of features for the paper including Snoozer, The Merry Marceline, Ready Money Ladies, Cheerful Charlie, Panhandle Pete, Let George Do It, Nibsy the Newsboy in Funny Fairyland (one of the earliest Little Nemo knock-offs) and, in 1904, his first big hit The Newlyweds.

This last brought him to the attention of Pulitzer’s arch rival William Randolph Hearst who, acting in tried-&-true manner, lured him away with big money in 1912. In Hearst’s papers, The Newlyweds became Sunday page feature Their Only Child, and soon – supplemented by Outside the Asylum, The Whole Blooming Family, Spare Ribs and Gravy – at last, Bringing Up Father.

At first it alternated with other McManus domestic comedies in the same slot, but eventually the artist dropped Oh, It’s Great to be Married!, Oh, It’s Great to Have a Home and Ah Yes! Our Happy Home! (as well as a second Sunday strip Love Affairs of a Muttonhead) to concentrate on the story of Irish hod-carrier Jiggs whose sudden and vast newfound wealth brings him no joy, whilst his parvenu wife Maggie and (flouting all laws of genetics) their inexplicably comely and cultured daughter Nora constantly seek acceptance in “Polite” society.

The strip turned on the simplest of premises: as Maggie and Nora perpetually fete wealth and aristocracy, Jiggs – who only wants to booze and schmooze and eat his beloved corned beef and cabbage – will somehow shoot down their plans… usually with severe personal physical consequences.

Maggie might have risen in society but she never lost her devastating accuracy with crockery and household appliances…

Bringing Up Father launched on January 12th 1913, originally appearing three times a week, then four and eventually every day. It made McManus two fortunes (the first lost in the 1929 Stock Market crash), spawned a radio show, a movie in 1928 – with five more between 1946-1950 as well as an original Finnish film in 1939 – and 9 silent animated short features. There was also all the assorted marketing paraphernalia that fetch such high prices in today’s antique markets.

McManus died in 1954, and other creators continued the strip until May 28th 2000: its unbroken 87 years making it the second longest running newspaper strip of all time.

McManus said that he got the basic idea from The Rising Generation, a musical comedy he’d seen as a boy, but the premise of wealth not bringing happiness was only the foundation of the strip’s success. Jiggs’ discomfort at his elevated position, his yearnings for the nostalgic days and simple joys of youth are something every one of us is prey to. However, the deciding factor and real magic at work here is an entrancing blend of slapstick, social commentary, sexual politics and flashy fashion, all cannily composted together and delivered by a man who lived and breathed comedy timing and could draw like an angel with the propensities of a devil.

His incredibly clean simple lines and the superb use – and implicit understanding – of art nouveau and art deco imagery as well as Jazz Age philosophy – especially proffered in full colour as here – make this book a stunning treat for the eye. The glorious rainbow of mirth includes an introduction from Pulitzer-winning author William Kennedy and an incisive analytical commentary from comics historian Bill Blackbeard for those that need or desire a grounding for their reading, but of course what we all want is to revel in the 48 magnificent, full-page escapades; thoughtfully divided into palatable sections starting with ‘The Joys of Poverty’ from 1923, wherein the family suffers a reversal of fortune and became once more poor, but happy.

It’s followed by ‘The Vacation’ (December 9th 1939 to July 7th 1940), a visually spectacular epic following the wealthy-once-more family – complete with spiffingly new aristocratic English Twit son-in-law – on a city-by-city tour of America, and ‘Maggie, Do You Remember When…’ (picked from the feature’s peak period between 1933 and 1942): a shamelessly sentimental, dryly witty occasional series of bucolic recollections culled from “the good old days” which generated some of the most heart-warming and inventive episodes in the series’ entire history…

An added surprise for a strip of this vintage is the great egalitarianism of it. Although there is an occasional unwholesome visual stereotype to swallow and excuse, what we regard as racism is practically absent. The only thing to watch out for is the genteel sexism and class (un)consciousness, although McManus clearly pitched his tent on the side of the dirty, disenfranchised and downtrodden – as long as he could get a laugh out of it.

This wonderful, evocative celebration of the world’s greatest domestic comedy strip is a little hard to find but well worth the effort. Hopefully some sagacious entrepreneur will eventually get around to giving Bringing Up Father the deluxe reprint treatment it so richly deserves or at least create a digital collection for modern-minded, old-fashioned comedy mavens to relish and revel in.
© 1986 Celtic Book Company.

Tarzan in the City of Gold (The Complete Burne Hogarth Comic Strip Library volume 1)


By Burne Hogarth and Don Garden (Titan Books)
ISBN: 978-1-78116-317-7 (HB)

Modern comics and graphic novels evolved from newspaper comic strips. These daily pictorial features were – until relatively recently – extremely popular with the public and highly valued by publishers who used them as a powerful weapon to guarantee and even increase circulation and profits. From the earliest days humour was paramount; hence the terms “Funnies” – and of course, “Comics”.

The 1930s saw an explosion of action and drama strips launched with astounding rapidity and success. Not just strips but actual genres were created in that decade which still impact on not just today’s comic-books but all our popular fiction. Despite the odd ancestor or precedent like Roy Crane’s Wash Tubbs (comedic when it began in 1924, but gradually moving through mock-heroics to light-action and becoming a full-blown adventure serial with the introduction of Captain Easy in 1929), the majority of strips in production were feel-good humour strips with the occasional child-oriented fantasy.

The full-blown adventure serial strip started on January 7th 1929 with Buck Rogers and Tarzan launching on the same day. Both were adaptations of pre-existing prose properties – although the Ape-Man had already conquered the silver screen – and their influence changed the shape of the medium forever. In terms of sheer quality of art, the adaptations of Edgar Rice Burroughs’ novels starring jungle-bred John Clayton, Lord Greystoke by Canadian commercial artist Harold “Hal” Foster were unsurpassed, and the strip became a firm favourite of the reading masses, supplementing movies, books, a radio show and ubiquitous advertising appearances.

As fully detailed in Tarzan historian/author Scott Tracy Griffin’s informative overview ‘Burne & Burroughs: The Story of Burne Hogarth and Edgar Rice Burroughs’, Foster initially quit the strip after the10-week adaptation of Tarzan of the Apes. He was replaced by Rex Maxon, but returned (at the insistent urging of Edgar Rice Burroughs) when the black-&-white daily was expanded to include a lush, full colour Sunday page of new tales.

Leaving Maxon to cater the Monday through Saturday series of novel adaptations, Foster produced the Sunday page until 1936 (233 weeks) after which he momentously moved to King Features Syndicate and created his own weekend masterpiece. Prince Valiant in the Days of King Arthur debuted on February 13th 1937. Once a four month backlog of material he had built up was gone, Foster was succeeded by a precociously brilliant 25-year old artist named Burne Hogarth: a young graphic visionary whose superb anatomical skill, cinematic design flair and compelling page composition revolutionised action/adventure narrative illustration.

The galvanic modern dynamism of the idealised human figure in comic books is directly attributable to Hogarth’s pioneering drawing and, in later years, educational efforts.

When he in turn finally left the strip, Hogarth found his way into teaching as co-founder – with Silas H. Rhodes – of the Cartoonist and Illustrators School for returning veterans. This became the New York School of Visual Arts and Hogarth produced an invaluable and inspirational series of art textbooks including Dynamic Anatomy and Dynamic Figure Drawing, shaping generations of aspiring pencillers. I can see my own well-worn copies from where I sit typing this.

In the early 1970s, Hogarth was lured back to the leafy domain of legendary Lord Greystoke, producing two magnificent volumes of graphic narrative in the dazzling style that had captivated audiences more than 30 years previously. Large bold panels, vibrantly coloured, with blocks of Burroughs’ original text, leapt out at the reader in a riot of hue and motion as they retold the triumphant, tragic tale of an orphaned scion of British nobility raised to puissant manhood by Great Apes in Tarzan of the Apes and Jungle Tales of Tarzan.

Burroughs cannily used the increasingly popular strip feature to cross-market his own prose efforts with great effect. Tarzan and the City of Gold was first serialised in pulp magazine Argosy in 1932 and released in book form the following year. So by May 17th 1936, Foster’s new and unconnected Tarzan in the City of Gold could be described as a brand new adventure on one hand, whilst boosting already impressively book sales by acting as a subtle weekly ad for the fantastic fantasy novels.

As discussed and précised in ‘Hal Foster’s Tarzan in the City of Gold – the Story So Far’, the illustrator and regular scripter Don Garden’s final yarn began with the 271st weekly page: revealing how the wandering Ape-Man had stumbled upon a lost outpost built by ancient refugees from Asia Minor in a desolate region of the “Dark Continent”.

The city of Taanor was so rich in gold that the material was only useful for weather-proofing roofs and domes of houses, but when white ne’er-do-wells Jim Gorrey and Rufus Flint discover the fantastic horde they marshalled a mercenary army, complete with tanks and aircraft to plunder the lost kingdom. Tarzan, meanwhile, had become war-chief of noble King Dalkon and his beautiful daughter Princess Nakonia and determined to use every trick and stratagem to smash the invaders…

After 51 epic weekly episodes, Foster was gone and we pick up the story of ‘Tarzan in the City of Gold’ (episodes #322-343, 9th May to October 3rd 1937) as the drama takes a bold new direction when the embattled Jungle Lord leads a slow war of attrition against the invaders whilst simultaneously recruiting a bizarre battalion of beasts comprising apes, lions and elephants to crush the greedily amassed armaments of 20th century warfare with fang and claw, sinew and muscle…

In those halcyon days the action was non-stop and, rather than cleanly defined breaks, storylines flowed one into another. Thus, Tarzan allowed the victorious Taanorians to believe he had perished in battle and journeyed to familiar territory, revisiting the cabin where he had been born and the region where he was raised by the she-ape Kala – stopping to punish a tribe of humans hunting and tormenting his old family/band of apes. Then, Hogarth’s first full epic began.

‘Tarzan and the Boers Part I’ (pages #344-377, 10th October 1937 – 29th May 1938) sees the erstwhile Greystoke lured to the assistance of duplicitous chieftain Ishtak who craves the Ape-Man’s assistance in repulsing an “invasion” by white pioneers from South Africa.

It isn’t too long before Tarzan discovers Ishtak is playing a double game. Having sold the land in question to families led by aged Jan Van Buren, the avaricious king intends to wipe them out and keep his tribal territories intact…

When Tarzan unravels the plot he naturally sides with the Boers and, over many bloody, torturous weeks, helps the refugees survive Ishtak’s murderous campaign of terror to establish a sound, solid community of honest (white) farmers…

When Hogarth first took over he had used an affected drawing style mimicking Foster’s static realism, but by the time of ‘Tarzan and the Chinese’ (#378-402, 5 June – 20th November 1938) had completed a slow transition to his own tautly hyper-kinetic visual methodology, perfectly suited to the electric vitality of the ever-onrushing feature’s exotic wonders.

Here, after leaving the new Boer nation, Tarzan finds a vast, double-walled enclosure and – ever curious – climbs into a fabulous hidden kingdom populated by the descendants of imperial Chinese colonists.

Once again he was just in time to prevent the overthrow of the rightful ruler – firstly by rebels and bandits, then a treacherous usurper and latterly by invading African warriors – before slipping away to befriend another clan of Great Apes and be mistaken for an evolutionary missing link by Professor John Farr in ‘Tarzan and the Pygmies’ (#403-427, 27th November 1938 to 14th May 1939). However, the boffin’s nefarious guide Marsada knows exactly who and what the Ape-Man is and spends a great deal of time and effort trying to kill Tarzan, as payback for his destroying a profitable poaching racket years before. Most infuriatingly, the husky newcomer had caught the passionate fancy of Farr’s lovely daughter Linda

Following an extended clash with actual missing links – a mountain tribe of primitive, bestial half-men – Tarzan and Linda fall into the brawny hands of magnificent (white) tree-dwelling viragos who all want to mate with a man who seems their physical equal. The trials and tribulations of ‘Tarzan and the Amazons’ (#428-437, 21st May-23rd July 1939) only ends when the jungle Adonis fakes his own death…

More relatively aimless perambulations bring the hero once more to the nascent homeland of his Afrikaans friends. ‘Tarzan and the Boers Part II’ (#438-477, 30th July 1939 – 28th April 1940) has him perfectly matched against cunning, truly monstrous villain Klaas Vanger. This wandering diamond hunter has discovered a mother-lode of gems on Jan Van Buren’s farm and, after seducing his way into the family’s good graces by romancing impressionable daughter Matea, he tries to murder them all. When this also fails, Vanger instigates a new war between settlers and natives, whilst absconding with a cache of diamonds and massacring a tribe of baboons befriended by Tarzan…

These vile acts lead to a horrific boom town of greedy killers springing up on Boer lands, compelling Tarzan, baby baboon Bo-Dan and hulking. tongue-tied lovelorn farmhand Groot Carlus to take a terrible but well-deserved vengeance on the money-crazed monster and his minions and rescuing crestfallen Matea from the seducer’s vile clutches…

Edgar Rice Burroughs was a master of populist writing and always his prose crackled with energy and imagination. Hogarth was an inspired intellectual and, as well as gradually instilling his pages with ferocious, unceasing action, layered the panels with subtle symbolism. Even vegetation looked spiky, edgy and liable to attack at a moment’s notice…

His pictorial narratives are all coiled-spring tension or vital, violent explosive motion, stretching, running, fighting: a surging rush of power and glory. It’s wonderful these majestic exploits are back in print – especially in such a lavish and luxurious oversized (330 x 254mm) hardback format – even if only to give us comic lovers and other couch potatoes a thorough cardio-vascular work-out. Nevertheless, I won’t be completely happy until all this wild wonderment is online too…

Beautifully rendered and reassuringly formulaic, these masterful interpretations of the utterly authentic Ape-Man are a welcome addition to any comics’ connoisseurs’ cupboard and you would be crazy not to take advantage of this beautiful collection; the first of five in the Complete Burne Hogarth Comic Strip Library.
Tarzan® & © 2014 ERB, Inc. All Rights Reserved. All images copyright of ERB, Inc 2014. All text copyright of ERB, Inc 2014.

Popeye volume 3: The Sea Hag & Alice the Goon (The E.C. Segar Popeye Sundays)


By Elzie Crisler Segar with Bong Redila & various (Fantagraphics Books)
ISBN: 978-1-68396-884-9 (TPB/Digital edition)

Popeye first embarked in the Thimble Theatre comic feature on January 17th 1929. The unassuming newspaper strip had launched on 19th December 1919: one of many cartoon funnies to parody and burlesque the era’s silent movie serials. Its more successful forebears included C.W. Kahles’ Hairbreadth Harry and Ed Wheelan’s Midget Movies/Minute Movies – which Thimble Theatre replaced in William Randolph Hearsts’ papers.

All these strips employed a repertory company of characters playing out generic adventures based on those expressive cinema antics. Thimble Theatre’s cast included Nana and Cole Oyl, their gawky, excessively excitable daughter Olive, diminutive-but-pushy son Castor and Olive’s sappy, would-be beau Horace Hamgravy. The series ticked along nicely for a decade: competent, unassuming and always entertaining, with Castor and Ham Gravy (as he became) tumbling through get-rich-quick schemes, frenzied, fear-free adventures and gag situations until September 10th 1928, when explorer uncle Lubry Kent Oyl gave Castor a spoil from his latest exploration of Africa. It was the most fabulous of all birds – a hand-reared Whiffle Hen – and was the start of something truly groundbreaking…

Whiffle Hens are troublesome, incredibly rare and possessed of fantastic powers, but after months of inspired hokum and slapstick shenanigans, Castor was inclined to keep Bernice – for that was the hen’s name – as a series of increasingly peculiar circumstances brought him into contention with ruthless Mr. Fadewell, world’s greatest gambler and king of the gaming resort dubbed ‘Dice Island’. Bernice clearly affected and inspired writer/artist E.C. Segar, because his strip increasingly became a playground of frantic, compelling action and comedy during this period…

When Castor and Ham discovered everybody wanted the Whiffle Hen because she could bestow infallible good luck, they sailed for Dice Island to win every penny from its lavish casinos. Big sister Olive wanted to come along, but the boys planned to leave her behind once their vessel was ready to sail. It was 16th January 1929…

The next day, in the 108th episode of that extended saga, a bluff, brusquely irascible, ignorant, itinerant and exceeding ugly one-eyed old sailor was hired by the pathetic pair to man the boat they had rented, and the world was introduced to one of the most iconic and memorable characters ever conceived. By sheer surly willpower, Popeye won readers’ hearts and minds: his no-nonsense, rough grumbling simplicity and dubious appeal enchanting the public until, by tale’s end, the walk-on had taken up residency. He would soon make Thimble Theatre his own…

The Sailor Man affably steamed onto the full-colour Sunday Pages forming the meat of this curated collection. This paperback prize is the third of four designed for swanky slipcases, and will present Segar’s entire Sunday canon. Spiffy as that sounds, the wondrous stories are also available in digital editions if you want to think of ecology or mitigate the age and frailty of your spinach-deprived “muskles”…

Son of a handyman, Elzie Crisler Segar was born in Chester, Illinois on 8th December 1894. His early life was filled with solid, earnest blue-collar jobs that typified his generation of cartoonists. Young Segar worked as a decorator/house-painter, played drums to accompany vaudeville acts at the local theatre and when the town got a movie house played for the silent films. This allowed him to absorb staging, timing and narrative tricks from close observation of the screen, and these became his greatest assets as a cartoonist. It was whilst working as a film projectionist, he decided to draw for his living, and tell his own stories. He was 18…

Like so many from that “can-do” era, Segar studied art via mail: in this case W.L. Evans’ cartooning correspondence course out of Cleveland, Ohio – from where Jerry Siegel & Joe Shuster would launch Superman upon the world. Segar gravitated to Chicago and was “discovered” by Richard F. Outcault (The Yellow Kid, Buster Brown), arguably the inventor of newspaper comics. Outcault introduced Segar around at the prestigious Chicago Herald and soon – although still wet behind the ears – Segar’s first strip Charley Chaplin’s Comedy Capers debuted on 12th March 1916. Two years later, Elzie married Myrtle Johnson and moved to Hearst’s Chicago Evening American to create Looping the Loop. Managing Editor William Curley saw a big future for Segar and promptly packed the newlyweds off to the Manhattan headquarters of the mighty King Features Syndicate.

Within a year Segar was producing Thimble Theatre for The New York Journal. In 1924, Segar created a second daily strip. The 5:15 was a surreal domestic comedy featuring weedy commuter/would-be inventor John Sappo and his formidable, indomitable wife Myrtle (!).

A born storyteller, Segar had from the start an advantage even his beloved cinema couldn’t match. His brilliant ear for dialogue and accent shone out from the admittedly average melodrama adventure plots, adding lustre to stories and gags he always felt he hadn’t drawn well enough. After a decade or so – and just as cinema caught up with the introduction of “talkies” – he finally discovered a character whose unique sound and individual vocalisations blended with a fantastic, enthralling nature to create a literal superstar.

Incoherent, plug-ugly and stingingly sarcastic, Popeye shambled on stage midway through ‘Dice Island’ and once his very minor part played out, simply refused to leave. Within a year he was a regular. As circulation skyrocketed, he became the star. In the less than 10 years Segar worked with his iconic sailor-man (from January 1929 until the artist’s untimely death on 13th October 1938), the auteur constructed an incredible metaworld of fabulous lands and lost locales, where unique characters undertook fantastic voyages, spawned or overcame astounding scenarios and experienced big, unforgettable thrills as well as the small human dramas we’re all subject to. They also threw punches at the drop of a hat…

This was a saga both extraordinary and mundane, which could be hilarious or terrifying – frequently at the same time. For every trip to the rip-roaring Wild West or lost kingdom, there was a brawl between squabbling neighbours, spats between friends or disagreements between sweethearts – any and all usually settled with mightily-swung fists and a sarcastic aside.

Popeye was the first Superman of comics and ultimate working-class hero but he was not a comfortable one to idolise. A brute who thought with his fists, lacking respect for authority, he was uneducated, short-tempered and – whenever hot tomatoes batted their eyelashes (or thereabouts) at him – fickle: a worrisome gambling troublemaker who wasn’t welcome in polite society… and wouldn’t want to be. However, the mighty marine marvel may be raw and rough-hewn,  but he is fair and practical, with an innate and unshakable sense of what’s right and what’s not: a joker who wants kids to be themselves – but not necessarily “good” – and someone who takes no guff from anybody. Always ready to defend the weak and with absolutely no pretensions or aspirations to rise above his fellows, he was and will always be “the best of us”…

Preceding the vintage views, this tome offers another sublime and compellingly whimsical cartoon deconstruction, demystification and appreciation in Allegro in C Hag Minor’ – An Introduction by Bong Redila’ wherein the multi award winning Filipino American cartoonist (Meläg, Borderline) explores the sparking relationship of the witch and her hairy pal…

There is more than one Popeye. If your first thought when you hear the name is the cheerful, indomitable sailor in full Naval whites always biffing a hulking great beardy-bloke and mainlining tinned spinach, that’s okay. The Fleischer Studios and Famous Films animated features have a vivid brilliance and spontaneous energy of their own (even the later, watered-down anodyne TV versions have some merit) and they are indeed all based on the grizzled, crusty, foul-mouthed, bulletproof, golden-hearted old swab who shambled his way into the fully cast and firmly established newspaper strip Thimble Theatre on January 17th and simple wouldn’t leave. But they are really only the tip of an incredible iceberg of satire, slapstick, virtue, vice and mind-boggling adventure.

This third collection of Segar’s Sunday Colour comics masterpiece spans December 3rd 1933 to February 16th 1936, opening with his magnum opus ‘Plunder Island’ in full, unexpurgated totality, with the epitome of stirring sea-sagas taking up the first six months of that time (ending with the July 15th 1934 instalment). It all kicks off when Popeye’s old shipmate Salty Bill Barnacle invites him to go adventuring in search of fabled Plunder Island, land of stolen treasure, little suspecting that the ghastly villainous Sea Hag who rules it has reared her homely head once more and is very close…

With her new gang of deadly henchmen – including brutal Mister Skom and the monstrous Goon – she kidnaps nerve-wracked Professor Cringly: an aged scholar who knows the lost island’s location. Is Popeye’s latest voyage over before it has begun…?

Gathering a bunch of decidedly dubious amateur Argonauts – including but not exclusively comprising – J. Wellington Wimpy, diner owner Rough-House, “Gobbler” George W. Geezil and private cop G.B. Gritmore, Olive Oyl, Salty Bill and Popeye give chase. It seems hopeless until the Witch of the Seas makes her big mistake and sends her monstrous mute Goon to take hostages. The uncanny creature returns with the indomitable sea salt and inexplicably irresistible Wimpy. The latter’s heretofore unsuspected amatory attractions promptly turn the gruesome heads of both the Hag and her mute minion – who is apparently a rather decent if unprepossessing mother answering to Alice

In this sinister saga Segar’s second greatest character creation – morally maladjusted master moocher Wimpy – gradually takes over, threating Popeye’s star status with shameful antics and scurrilous schemes. Among so many timeless supporting characters, craven mega moocher Wimpy stands out as the utter antithesis of feisty big-hearted Popeye, but unlike any other nemesis I can name, this black mirror is not an “emeny” of the hero, but his best – maybe only – friend…

The Mr. Micawber-like coward, moocher and conman debuted on 3rd May 1931 as an unnamed referee officiating a bombastic month-long bout against pugilist Tinearo. He struck a chord with Segar who made him a (usually unwelcome) fixture. Eternally ravenous and always soliciting (probably on principle) bribes of any magnitude, we only learned the crook’s name in May 24th’s instalment. The erudite rogue uttered the first of many immortal catchphrases a month later. That was June 21st – but “I would gladly pay you Tuesday for a hamburger today” – like most phrases Everybody Knows, actually started as “Cook me up a hamburger, I’ll pay you Thursday”. It was closely followed by my personal mantra “let’s you and him fight”…

Sunday Pages followed a decidedly domestic but rowdily riotous path, increasing given over to – or more correctly, appropriated – by the insidiously oleaginous grifter: ever hungry, intellectually stimulating, casually charming and usually triumphant in all his mendicant missions. Whilst continuing Popeye’s pugilistic shenanigans, the strips moved away from him hitting quite so much to alternately being outwitted by the unctuous beggar or saving him from the vengeance of furious eatery-owner Rough-House and fellow daily diner Geezil. The soup-slurping cove began as an ethnic Jewish stereotype, but like all Segar’s characters soon developed beyond his (now so very offensive) comedic archetype into a whole person with his own story and equally unique voice. Geezil was the most vocal advocate for murdering the insatiable sponger…

Fair warning: this was an era of casual racial stereotyping completely acceptable and indeed a key component of cartooning and all mass entertainment. Segar sinned far less than most: his style was more character-specific, and his personal delight was playing with accents and how folk interacted. Geezil wasn’t just a Jewish stock figure of fun, but as fully rounded as any of nearly 50 supporting cast members could be within page/panel count constrictions.

Wimpy was incorrigible and unstoppable – he was even a rival suitor for Olive’s unappealing affections whenever food or money (for food) was in play. He grew from Segar’s love and admiration of comedian W.C. Fields. A mercurial force of nature, the unflappable mendicant is the perfect foil for Popeye. Where the sailor is heart and spirit, unquestioning morality and self-sacrifice, indomitable defiance, brute force and no smarts at all, Wimpy is intellect and self-serving greed, freed from ethical restraint and devoid of impulse-control.

Wimpy literally took candy from babies and food from the mouths of starving children, yet somehow Segar made us love him. He is Popeye’s other half: weld them together and you have an heroic ideal… (and yes, those stories are all true: Britain’s Wimpy burger bar chain was built from the remnants of a 1950s international merchandising scheme seeking to put a J Wellington Wimpy-themed restaurant in every town and city).

Rollercoaster adventure, thrills, chills and raucous riotous comedy have never been better blended than in Plunder Island, but when the victorious crew return home, the fun doesn’t stop as we see the bitter aftermath and how our various treasure-seekers dispose of or lose the fabulous wealth they’ve won. Wimpy simply and rapidly eats his way through most of his, whilst Popeye once again gives his cash away, prompting a return to prize fighting against a succession of increasingly scary and barely human opponents. One such man-mountain is Kid Nitro with Wimpy again playing extremely partial referee. When the unscrupulous umpire bets all he has left against Popeye, the Sailor Man pauperises the cheat just by being his valiant self…

For a while, unrelated gag sequences (fights and romantic tiffs) keep the ball rolling every sabbath before mighty “infink” Swee’pea makes his Sunday debut on 28th October 1934 (after being initially introduced in the daily strip: see E.C. Segar’s Popeye volume 3: “Let’s You and Him Fight” ). Adopted by Popeye, he became the focus of many outrageous episodes allowing audiences to comfortably decompress before the next Big Story. These gag exploits see Popeye dally with “High Sassiety” and inadvertently turn effete, spoiled rich child William Bankley into wholesome fun-loving little tough guy Bill whilst honing in on Wimpy’s appetite, ruthless scavenging of pets and livestock and duck hunting antics.

They culminate in appalling excess consumption and his mooching never ends: permanently predating on Rough-House and the distressed cobbler and leading to a shocking sequence of strips where – driven mad by Wimpey’s relentless mooching – the shoemaker kills his despised nemesis with burgers garnished with rat poison…

That aforementioned approaching epic then mines western themes as the cast (plus prodigal brother Castor Oyl) head west to Slither Creek (April 14th to August 25th 1935) as gold prospectors, with Wimpy lost in the desert, undergoing incredible – and well-deserved – hardships as Swee’Pea perpetually proves the benefits of a spinach-&-milk diet. Somehow, the sunny sojourn leaves Wimpy rolling in gold when they return home. As Popeye goes back to battling bulky boxers and sparring with Olive, the temporarily wealthy, eternally empty Wimpy buys his own diner in the ultimate expression of blind optimism and sheer folly. Eventually, the master beggar triumphs over all and gets to eat his fill… and must deal with the consequences of his locust-like consumption…

These tales are as vibrant and compelling now as they’ve ever been, comprising a classic of graphic literature only a handful of creators have ever matched. Segar famously considered himself an inferior draughtsman – most of the world disagreed and still does – but his ability to weave a yarn was unquestioned, and grew to astounding and epic proportions in these strips. Week by week he was creating the syllabary and lexicon of a brand-new artform: inventing narrative tricks and beats that generations of artists and writers would use in their own creations. Despite some astounding successors, no one ever bettered Segar.

Popeye is five years shy of his centenary and deserves his place as a global icon. How many comics characters are still enjoying new adventures 95 years after their first? These volumes are a perfect way to celebrate the genius and mastery of E.C. Segar and his brilliantly flawed superman. These are tales you’ll treasure all of your life and superb books you must not miss.

Popeye volume 3: The Sea Hag & Alice the Goon is copyright © 2023 King Features Syndicate, Inc./™Hearst Holdings, Inc. This edition © 2023 Fantagraphics Books Inc. Segar comic strips provided by Bill Blackbeard and his San Francisco Academy of Comic Art. “Allegro in C Hag Minor” © 2023 Bong Redila. All rights reserved.

Judge Dredd: The Complete Case Files 01 – 10th Anniversary Edition


By John Wagner, Pat Mills, Kelvin Gosnell, Peter Harris, Malcolm Shaw, Charles Herring, Gerry Finlay-Day, Robert Flynn, Joe Collins, Carlos Ezquerra, Mike McMahon, Ian Gibson, Massimo Belardinelli, Ron Turner, John Cooper, Bill Ward, Brian Bolland & various (Rebellion/REBCA)
ISBN: 978-1-78108-332-1 (HB/Digital edition)

Britain’s last great comic icon can be described as a combination of the other two, combining the futuristic milieu and thrills of Dan Dare with the terrifying anarchy and irreverent absurdity of Dennis the Menace. He’s the longest-lasting adventure character in our rather meagre comics stable, having been continually published every week since February 1977 when he kicked off in the second issue of science-fiction anthology 2000AD – and now that The Dandy’s gone, veterans Korky the Cat and Desperate Dan might one day be overtaken in the comedy stakes too…

However, with at least 52 2000AD episodes a year, annuals, specials, a newspaper strip (in the Daily Star and The Metro), Judge Dredd Megazine, numerous reprinted classic comics collections, some rather appalling franchised foreign comic book spin-off titles, that adds up to a phenomenal amount of material, most of which is still happily in print.

Judicial Review: Dredd and dystopian ultra-metropolis Mega-City One – originally posited as 21st century New York – were formulated by a very talented committee including Pat Mills, Kelvin Gosnell, Carlos Ezquerra, Mike McMahon and others, with major contributions from legendary writer John Wagner who has written the largest portion of the canon under his own name and several pseudonyms.

Joe Dredd is a fanatically dedicated law enforcer dubbed a Judge in the super-city, where hundreds of millions of citizens idle away their days in a world where robots are cheaper, more efficient and frequently crazier than humans, where jobs are both beloved pastime and treasured commodity. Boredom is at epidemic proportions and almost everybody is just one askance glance away from mental meltdown. Judges are peacekeepers who maintain order at all costs: investigating, taking action and trying all crimes and disturbances to the hard-won equilibrium of the constantly boiling melting pot. Justice is always immediate…

Dredd’s world is a polluted and precarious Future (In)Tense, with all key analogues for successful sci fi (as ever a social looking-glass for the times it’s created in) situated and sharply attuned to a Cold War Consumer Civilisation. The ravaged planet is split into political camps with post-nuclear holocaust America locked in a slow death-struggle with Sov Judges of the old Eastern Communist blocs. Eastern lawmen are militaristic, oppressive and totalitarian – and that’s by the US Judges’ standards – so just imagine what they’re actually like. Judges are necessary fascists in a world permanently on the edge of catastrophe, and sadly, what far too many readers never realised is the strip is a gigantic satirical black comedy with oodles of outrageous, vicarious cathartic action.

Such was not the case when the super-cop debuted in 2000AD Prog (that’s issue number to you) #2 on March 5th 1977. He was stuck at the back of the new weekly comic in a tale finally scripted – after much intensive re-hashing – by Peter Harris and illustrated by Mike McMahon & Carlos Ezquerra. The blazing, humourless, no-nonsense (there would be plenty of yes nonsense later) action extravaganza introduced a bike-riding Sentinel of Order in the cautionary tale of brutal bandit Whitey, whose savage crime spree was ended with ferocious efficiency before the thug was sentenced to Devil’s Island – a high-rise artificial plateau surrounded by the City’s constant stream of lethal, never-ending, high-speed traffic. Prog #3 saw Dredd investigate ‘The New You in a cunning thriller by Gosnell & McMahon wherein a crafty crook tries to escape justice by popping into his local face-changing shop, whilst #4 saw the first appearance of the outcast mutants in ‘The Brotherhood of Darkness’ (Malcolm Shaw & McMahon) as ghastly post-nuclear pariahs raid the megalopolis for slaves.

Early hints of humour began in Prog 5’s ‘Krong’ by Shaw & Ezquerra, introducing Dredd’s little-old-lady cleaner/landlady Maria, wherein deranged horror film fan/hologram salesman Kevin O’Neill – yes it’s an in-joke – unleashes a giant mechanical gorilla on the city. The issue was the first to cover-feature old Stone Face (that’s Dredd, not Kev)…

‘Frankenstein 2’ pits the Lawman against an audacious medical mastermind, hijacking citizens to keep his rich-but-aging clients in fresh, young organs, whilst #7 sees ruthless reprobate Ringo’s gang of muggers flaunting their criminality in the very shadow of ‘The Statue of Judgement until Dredd lowers the boom on them…

The first indications that the super-cop’s face was somehow hideously disfigured emerge in #8, as Charles Herring & Massimo Belardinelli’s ‘Antique Car Heist’ finds the Judge tracking down a murdering thief who stole an ancient petrol-burning vehicle, after which co-creator John Wagner returned in Prog 9 to begin a staggering run of tales with ‘Robots’, illustrated by veteran British science fiction artist Ron Turner. The gripping vignette was set at the Robot of the Year Show, exposing callous cruelty citizens inflicted upon their mechanical slaves as a by-product of a violent blackmail threat by a disabled maniac in a mechanical-super chair… This set the scene for an ambitious mini-saga in #10-17 as those casual injustices paved the way for ‘Robot Wars’ (alternately illustrated over the weeks by Ezquerra, Turner, McMahon & much missed arch wag Ian Gibson) wherein carpentry-robot Call-Me-Kenneth succumbs to a mecha mind meltdown to emerge as a human-hating steel Spartacus, spearheading a bloody revolution against fleshy oppressors.

The slaughter is widespread and terrible before the Judges regain control, helped in no small part by loyal, lisping Vending droid Walter the Wobot, who graduated at the conclusion to Dredd’s second live-in comedy foil…

With order restored, self-contained stories firmed up the vision of the crazed city. In Prog 18 Wagner & McMahon introduced the menace of mind-bending ‘Brainblooms’ cultivated by another little old lady/career criminal, and Gerry Finley-Day & John Cooper described the galvanising effect of a ‘Muggers Moon’ on Mega-City 1’s criminal class before Dredd demonstrated the inadvisability of being an uncooperative witness…

Wagner & McMahon then debuted Dredd’s bizarre paid informant Max Normal in #20, whose latest tip ended the profitable career of ‘The Comic Pusher’; Finley-Day & Turner turned in a workmanlike thriller as the laconic lawmaker tackles a seasoned killer with a deadly new weapon in ‘The Solar Sniper’ and Wagner & Gibson showed the draconian steps Dredd was prepared to take to bring in mutant assassin ‘Mr Buzzz’.

Prog 23 comfortably catapulted the series into all-out ironic satire mode with Finley-Day & McMahon’s ‘Smoker’s Crime’ when Dredd stalks a killer with a nicotine habit to a noxious City Smokatorium, after which Malcolm Shaw, McMahon & Ezquerra reveal the uncanny secret of ‘The Wreath Murders’ in #24. The next issue began the long tradition of spoofing TV and media fashions with Wagner & Gibson concocting lethal illegal game show ‘You Bet Your Life’ whilst #26 exposes the sordid illusory joys and dangers of the ‘Dream Palace’ (McMahon) before #27-28 offer some crucial background on the Judges themselves when Dredd visits ‘The Academy of Law’ (Wagner & Gibson) to give Cadet Judge Giant his final practical exam. Of course, for Dredd there are no half measures or easy going and the novice barely survives graduation…

With the concluding part in #28, Dredd moved to second spot in 2000AD (behind brutally jingoistic thriller Invasion) and the next issue saw Pat Mills & Gibson confront robot racism as Ku Kux Klan-analogue ‘The Neon Knights’ brutalised the reformed and broken artificial citizenry until the Juggernaut Judge krushes them.

Mills then offered tantalising hints on Dredd’s origins in ‘The Return of Rico!’ (McMahon) as a bitter criminal resurfaces after twenty years on the penal colony of Titan. The outcast wants vengeance on the Judge who had sentenced him, but from his earliest days as a fresh-faced rookie, Joe Dredd had no time for corrupt lawmen – even if one were his own clone-brother…

Whitey escapes from Devil’s Island’ (Finley-Day & Gibson) in Prog 31, thanks to a cobbled-together contraption that turns off weather control, but doesn’t get far before Dredd sends him back, whilst fully automated skyscraper resort ‘Komputel’ (Robert Flynn & McMahon) becomes a multi-story murder factory that only Mega-City’s greatest Judge can counter before Wagner (as John Howard) took sole control for a series of savage, whacky escapades beginning with #33’s ‘Walter’s Secret Job’ (art by Gibson). Here the besotted droid is discovered moonlighting as a cabbie to buy “pwesents” for his beloved master…

McMahon & Gibson illustrated 2-parter ‘Mutie the Pig’: a flamboyant criminal and bent Judge, and perform the same tag-team effort on ‘The Troggies’, a debased colony of ancient humans living under the city and preying on the unwary…

Something of a bogie man for wayward kids and exhausted parents, Dredd does himself no favours in Prog 38 bursting in on ‘Billy Jones’ (Gibson) and exposing a vast espionage plot utilising toys as surveillance tools. On tackling ‘The Ape Gang’ in #39 (19th November 1977 by McMahon), the Judge graduated to lead spot whilst quashing a turf war between augmented, educated, criminal anthropoids in the unruly district dubbed “the Jungle”…

‘The Mega-City 5000’ was an illegal, murderously bloody street race the Judges were determined to shut down, but the gripping action-illustration of the Bill Ward drawn first chapter is sadly overshadowed by hyper-realist rising star Brian Bolland, who began his legendary association with Dredd by concluding the mini-epic in blistering, captivating style in Prog 41. Bolland, by his own admission, was an uncommercially slow artist and much of his later Dredd work would appear as weekly portions of large epics with others handling intervening episodes, giving him time to complete his own assignments with a minimum of pressure.

From out of nowhere in a bold change of pace, Dredd is seconded to the Moon for a 6-month tour of duty beginning in #42. His brief is to oversee the nigh-lawless colony set up by the unified efforts of three US Mega-Cities there. The outpost was as bonkers as Mega-City One and a good deal less civilised – a true Final Frontier town…

The extended epic began with Wagner & Gibson’s ‘Luna-1’, with Dredd and stowaway Walter almost shot down en route in a mysterious missile attack before being targeted by a suicide-bomb robot before they can even unpack. ‘Showdown on Luna-1’ introduces permanent Deputy-Marshal Judge Tex from Texas-City, whose jaded, laissez-faire attitudes get a sound shaking up when Dredd demonstrates he’s one lawman who won’t coast for the duration of his term in office. Hitting dusty mean streets, Dredd starts cleaning up the wild boys by outdrawing a mechanical Robo-Slinger and uncovering another assassination ploy. It seems reclusive mega-billionaire ‘Mr. Moonie’ has a problem with the latest law on his lunar turf…

Whilst dispensing aggravating administrative edicts like a frustrated Solomon, Dredd chafes to hit the streets and do real work in #44’s McMahon-limned ‘Red Christmas’. Opportunity arises when arrogant axe-murderer ‘Geek Gorgon’ abducts Walter and demands a showdown he barely lives to regret, whilst ’22nd Century Futsie!’ (Gibson) finds Moonie Fabrications clerk Arthur Goodworthy cracking under the strain of overwork: going on a destructive binge, with Dredd compelled to protect a future-shocked father’s family from Moonie’s overzealous security goons. The arc concludes in Prog 46 with ‘Meet Mr. Moonie’ (Gibson) as Dredd & Walter confront the manipulative manufacturer and uncover his horrific secret.

The feature moved to the prestigious middle spot with this episode, allowing artists to really open up and exploit full-colour centre-spreads, none more so than Bolland as seen in #47’s ‘Land Race’ as Dredd officiates over a frantic scramble by colonists to secure newly opened plots of habitable territory. Of course, there’s always someone who doesn’t want to share…

Ian Gibson illustrated 2-part drama ‘The Oxygen Desert’ (#48-49), wherein veteran moon-rat Wild Butch Carmody defeats Dredd using superior knowledge of the airless wastes beyond the airtight domes. Broken, the Judge quits and slides into despondency, but all is not as it seems…

Prog 50 debuted single-page comedy supplement Walter the Wobot: Fwiend of Dwedd – but more of that later – whilst the long-suffering Justice found himself knee-boot deep in an international interplanetary crisis when ‘The First Lunar Olympics’ (Bolland) against a rival lunar colony controlled by the Machiavellian Judges of the Sov-Cities bloc escalates into assassination and a murderous, politically-fuelled land grab. The conflict was settled in ostensibly civilised manner with strictly controlled ‘War Games’, yet there’s still a grievously high body-count by the time the moon-dust settles. This vicious swipe at contemporary sport’s politicisation was and still is bloody, brutal and bitingly funny…

Bolland illustrated a sardonic saga of ruthless bandits up for a lethal laugh in #52’s ‘The Face-Change Crimes’, employing morphing tech to change their appearances and rob at will until Dredd beats them at their own game. Wagner & Gibson crafted a 4-part epic (Progs 53-56) wherein motor fanatic Dave Paton’s cybernetic, child-like pride-&-joy blows a fuse and terrorises the domed territory: slaughtering humans and infiltrating Dredd’s own quarters before the Judge finally stops ‘Elvis, The Killer Car’.

Bolland stunningly limned a savagely mordant saga of killer bandits who hijack the moon’s air before themselves falling foul of ‘The Oxygen Board’ in #57, but only managed the first two pages of 58’s ‘Full Earth Crimes’, leaving McMahon to complete the tale of regularly occurring chaos in the streets whenever the Big Blue Marble dominates the black sky above.

It was a fine and frantic note to end on as, with ‘Return to Mega-City’, Dredd rotates back Earthside and resumes business as unusual. Readers were probably baffled as to why the returned cop utterly ignored countless crime and misdemeanours, but Wagner & McMahon provide a logical answer in a brilliant, action-packed set-up for madcap dramas to come

This first Case Files chronicle nominally concludes with Wagner & McMahon’s ‘Firebug’ from Prog 60, as the ultimate lawgiver deals with a seemingly-crazed arsonist literally setting the city ablaze. The Law soon discovers a purely venal motive to the apparent madness…

There’s still a wealth of superb bonus material to enjoy before we end, however, and kicking off proceedings is the controversial First Dredd strip (illustrated by Ezquerra) which was bounced from 2000AD #1 and vigorously reworked – a fascinating glimpse of what the series might have been. It’s followed by the eawliest Walter the Wobot: Fwiend of Dwedd stwips (sowwy – can’t wesist!) from 2000AD Progs 50-58. Scripted by Joe Collins, these madcap comedy shorts were seen as antidote to the savage, brutal action strips and served to set the scene for Dredd’s later full-on satirical lampoonery. Illustrated by Gibson, ‘Tap Dancer’ dealt with an embarrassing plumbing emergency whilst ‘Shoot Pool!’ has the Wobot again taking his Judge’s instructions far too literally…

Bolland came aboard giving full rein to his own sense of the absurd with 5-parter ‘Walter’s Brother’: a bizarre tale of evil twins, cunning frame-ups and malign muggings inevitably resulting in us learning all we needed to know about the insipidly faithful, annoying rust-bucket. Dredd then had to rescue the plastic poltroon from becoming a pirate of the airwaves in ‘Radio Walter’ before the star-struck servant finds his 15 seconds of fame as winner of rigged quiz-show ‘Masterbrain’ and this big, big book concludes with a trio of Dredd covers from Progs 10, 44 and 59, courtesy of artists Ezquerra, Kev O’Neill and McMahon.

Mesmerising and beautifully limned, these punchy stories of Britain’s most successful and iconic comics character are the narrative bedrock from which all the later successes of the Mirthless Moral Myrmidon derive. More importantly, they are timeless classics no comic fan can ignore – and just for a change something that you can easily get your hungry hands on. Even my local library has copies of this masterpiece of British literature and popular culture…
© 1977, 1978, 2006 Rebellion A/S. All rights reserved. Judge Dredd & 2000AD are ® & ™ Rebellion.