Tales of the Batman: Steve Englehart


By Steve Englehart, Sal Amendola, Walt Simonson, Marshall Rogers, Irv Novick, Dusty Abell, Javier Pulido, Trevor Von Eeden & various (DC Comics)
ISBN: 978-1-4012-9554-7 (HB)

Steve Englehart was born on April 22, 1947 and, after studying psychology and earning a Batchelor of Arts from Wesleyan University in 1969, began a multi-pronged creative career incorporating novels, games and comics. He began as an art assistant to Neal Adams: one of the inking all-stars dubbed the “Crusty Bunkers” but the early 1970s, had switched to scripting. He was one of the most popular and innovative writers of superheroes in the field on titles such as Captain America, Hulk, Captain Marvel and others. In 1973 he and collaborator Jim Starlin brought martial arts to comics with Shang-Chi, Master of Kung Fu. In his near 50-year career he has created and scripted countless comics wonders, but will probably be best regarded foe his astounding efforts on Batman.

Although his contributions to the Dark Knight’s canon are relatively few, they are all of exceptional quality as proved by this commemorative hardback and digital tome, reprinting his stories from Batman #311, Batman: Dark Detective #1-6, Batman: Legends of the Dark Knight #109-111, Detective Comics #439, 469-476, Legends of the DC Universe #26-27 and The Batman Chronicles #19, cumulatively spanning March 1974 to September 2005.

Kicking off the tense drama and flamboyant action is stand-alone saga ‘Night of the Stalker’ (from Detective #439, 1974), illustrated by Vin and Sal Amendola, with Dick Giordano inking one of most powerful intense and stories in the canon, hinting at the psychological traumas driving Batman, and a precursor of many future tales. Here, the Dark Knight is helpless to prevent another young boy from losing his parents to crime and becomes a remorseless, relentless avenger until justice is done…

In the mid-1970s Marvel were kicking the stuffings out of DC Comics in terms of sales if not quality product. The most sensible solution – as always – was poaching away top talent. That strategy had limited long-term success but one major defection was Englehart, who had recently scripted groundbreaking, award-winning work on The Avengers, Defenders and Dr. Strange titles.

He was given the Justice League of America for a year but also requested – and was given – the Batman slot in flagship title Detective Comics. Expected to be daring, innovative and forward looking, he instead chose to invoke a classic and long-departed style which became a new signature interpretation, and one credited with inspiring the 1989 movie mega-blockbuster. It also gibed perfectly with the notions of artistic partner Marshall Rogers and his inseparable inker Terry Austin. However, initially Englehart was paired with artists Walt Simonson & Al Milgrom for the series, who jointly introduced not only a skeletal, radioactive new villain but also Gotham’s corrupt City Council chief, Rupert “Boss” Thorne in epic opening gambit ‘…By Death’s Eerie Light!’ and supplementary opus of corruption ‘The Origin of Dr Phosphorus’

Here the Caped Crimebuster is first politically isolated and then outlawed in his own city. The art team also limned sequel ‘The Master Plan of Dr. Phosphorus!’, debuting another landmark character: captivating and competent Modern Woman Silver St. Cloud.

With issue #471 (August 1977) relative newcomers Rogers & Austin took over and true magic began to be made. As the scripts brought back revered golden-age A-list villains, the art recaptured and reinforced the power and moodiness of the strip’s formative years: all whilst adding to the unique and distinctive iconography of the Batman.

Last seen in Detective Comics #46 (1940), quintessential Mad Scientist Hugo Strange came closer than any other villain to destroying both Bruce Wayne and the Batman in ‘The Dead Yet Live’ and ‘I Am The Batman!’ (Detective #471 and #472 respectively), briefly stealing his identity and setting in motion a diabolical scheme that would run through the entire sequence…

Teen Wonder Robin returned in #473’s ‘The Malay Penguin!’ as nefarious Napoleon of Crime the Penguin challenges a temporarily reunited Dynamic Duo to an entrancing, intoxicating duel of wits, after which ‘The Deadshot Ricochet’updates an old loser for the second ever appearance of a murderous high society dilettante sniper (after an initial outing in Batman #59, 1950). The tale so reinvigorated the third-rate trick-shooter that he’s seldom been missing from the DC Universe since; starring in a number of series such as Suicide Squad and Secret Six: in a couple of eponymous miniseries and on both silver and small screens.

The best was saved for last, with all the sub-plots concerning Silver St. Cloud, Boss Thorne, Gotham City Council, and even a recurring ghost culminating in THE classic confrontation with The Joker.

The absolute zenith in this too-short, stellar sequence resurrecting old foes could only star the Dark Knight’s nemesis at his most chaotic. Cover-dated February and April 1978, Detective #475-476 introduces ‘The Laughing Fish’ before culminating in ‘The Sign of the Joker!’ One of the most reprinted Bat-tales ever concocted, it was adapted as an episode of award-winning Batman: The Animated Adventures TV show in the 1990s.

In fact, you’ve probably already read it. But if you haven’t… what a treat you have awaiting you! Manic and murderous, the Harlequin of Hate goes on a murder spree after mutating fish. As seafood with the Joker’s horrific smile turn up in catches all over the Eastern Seaboard, the Clown Prince attempts to trademark them. When patent officials foolishly tell him it can’t be done, they start dying… publicly, impossibly and incredibly painfully…

The story culminates in a spectacularly apocalyptic clash among the city’s rooftops which shaped and informed the Batman mythos for decades after…

Having said all he wanted to say, Englehart left Batman and soon after quit comics for a few years.

He was enticed back for Batman #311 (May 1979, rendered by Irv Novick & Frank McLaughlin) as Batgirl joins the embattled hero to spoil a mad vengeance plot in Doctor Phosphorus is Back!’

Post-Crisis on Infinite Earths – which wiped multiple universes in exchange for a new unified, rationalised DCU – Legends of the Dark Knight was a Batman title employing star guest creators to reimagine the hero’s history and past cases for modern audiences. Englehart and illustrators Dusty Abell & Drew Graci contributed a sharp brain-twisting turn in issues #109-111 (August-October 2000) as ‘Primal Riddle’ – broken down into ‘Nasty, Brutish and Short!’, ‘Perhaps the Only Riddle That We Shrink From Giving Up!’ and ‘A Dumpster of Chèrées’, traces Batman’s recovery from a life-altering injury even as the manic Prince of Puzzlers offers his greatest and weirdest challenge yet…

For The Batman Chronicles #19 (Winter 2000) the writer skipped back to the earliest moments of Batman’s career, with artist Javier Pulido as ‘Got a Date with an Angel’ sees the neophyte avenger forced to choose between love and duty for the first time…

Legends of the DC Universe was an attempt by the publishers to bring updated classic stories to a fresh-eyed reading public. With #26-27 (March & April 2000), Englehart, Trevor Von Eeden & Joe Rubenstein present the flip side to the Joker-Fish sage as ‘The Fishy Laugh’ finds the Harlequin of Hate in Atlantis vying with Aquaman to be king of fish. The cod crisis only escalates until Batman finally swims in to end the ‘Reign of the Joker!’

Under Englehart, Rogers & Austin, Detective Comics had managed to be nostalgically avant-garde and iconoclastically traditional at the same time, setting both the tone and the character structure of Batman for generations. That made thoughts of a reunion run both constant and inevitable – like a school reunion where you forget yourself for a moment, then catch yourself pogoing to “God Save the Queen” in the bar mirror. Of course, the truth is you can’t ever go back and you just look like an idiot doing it now.

Although not quite as bad as that, miniseries Batman: Dark Detective #1-6 (running from July to September 2005) suffers from an excess of trying too hard as the titanic trio reunited to recount what happened after the major players reassembled on ‘Some Enchanted Evening’.

It begins as Silver St. Cloud returns to Gotham to help her new fiancé Senator Evan Gregory secure nomination as a Gubernatorial candidate. That means looking for donations from her old lover Bruce Wayne, and events are further complicated when the Joker announces his own run for the role. His tactics can be best described by his own slogan “Vote for Me …Or I’ll Kill You”. I think I’m seeing another parallel to modern real-world politics here…

The plot thickens in ‘You May See a Stranger’ when – amidst a growing body count – other lethal loons make their own sinister sorties. Now, as well as The Joker’s terrifyingly unconventional political tactics, Batman also has to deal with The Scarecrow‘s unwitting release of Wayne’s repressed memories of a murder attempt upon himself the night after his parents were killed, and a frankly ludicrous clone-plot as Two Face tries to fix himself through Mad Science.

Before long, the shamefully inescapable occurs and Bruce and Silver succumb to unresolved passions in ‘Two Faces Have I’…

Plagued by guilt – both long entrenched and of more recent vintage – the Dark Knight writhes in manufactured nightmares even as fresh horrors are actually happening in grim reality. ‘Thriller’ sees the Maniac of Mirth abduct Silver, and her recently un-engaged would-be Governor joins Batman in a rescue bid for ‘Everybody Dance Now’ that leads only to tragedy and doom in catastrophic concluding chapter ‘House’…

These tales are just as fresh and welcoming today, their themes and scenes just as compelling now as then and this vision of Batman remains a unique and iconic one. This is a Bat-book everybody can enjoy: a lavish treat any Batfan or comics aficionado will always treasure.
© 1974, 1977-1979, 1998, 2000, 2005, 2020 DC Comics. All Rights Reserved.

Freddy Vs School


By Neill Cameron (David Fickling Books)
ISBN: 978-1-78845-143-7 (PB)

Great characters are hard to pin down in the modern-multi-media world – even if they’re relatively new. Here’s a delightful and extremely entertaining sideways move for a favourite comics character – oddly, from ultra-modern full-colour cartoon pages to the hoary hallowed traditions and trappings of illustrated prose…

Neill Cameron (Tamsin of the Deep, How to Make Awesome Comics, Pirates of Pangea) has charmed and enthralled kids of all ages with another serial originating in the picture-perfect pages of wonderful weekly The Phoenix. This one is the Mega-Robo Brothers, set in a charmingly inclusive and diverse futuristic London (at least 3 months from now…) and featuring a pair of marvellous metal-&-plastic paladins who are not like other kids – no matter how much they try…

Now he’s a stalwart of proper literature, let’s dip into this superb romp in the grand manner of Just William or Billy Bunter thanks to the smaller of those rather unique lads…

Welcome to the Future!

In a London much cooler than ours Alex Sharma and his younger brother Freddy are (mostly) typical kids: boisterous, fractious, always arguing, but devoted to each other and not too bothered that they’re adopted. It’s no big deal for them that they were constructed by mysterious Dr. Roboticus (before he vanished from all human knowledge) and are considered by those in the know as the most powerful robots on Earth.

That includes Mum and Dad, but though Mr Sharma may be just your average working guy, it’s clear Mum is a bit extraordinary herself. As renowned boffin Dr. Nita Sharma, she harbours some surprising secrets of her own, and occasionally allows her boys to be super-secret agents for R.A.I.D. (Robotics Analysis Intelligence and Defence).

It’s enough for the digital duo that Mum and Dad love them, even though the boys are a bit more of a handful than most kids. They live as normal a life as possible; going to school, making friends, putting up with bullies and hating homework: it’s all part of the Mega Robo Routine combining boring lessons, fun with friends, playing games, watching TV and training in the covert combat caverns under R.A.I.D. HQ…

When occasion demands, the lads undertake missions, but mostly it’s just home, games, homework and School. At least that’s how it seems to Freddy: a typical, excitable 10-year-old (well, except for the built-in super-strength, flight rockets and lasers). Alex may be at the age when self-doubt and anxiety begin to manifest, but Freddy is insufferably exuberant and over-confident. And that’s where the trouble starts today…

Some kids just find themselves at the centre of unfortunate events, even without a suite of onboard tactical weaponry, and it all begins with another fraught parent-teacher conference between Deputy Head Mr. Javid and Freddy’s Mum. As usual it involves an unfortunate use of the metal boy’s unique gifts, subsequent destruction of property and trauma for the staff, but this time the repercussions are severe. Cash-strapped and at the end of his tether, Mr Javid imposes a draconian Code of Conduct forbidding students from using Super-strength, Booster Rockets or Lasers on school property. Obviously, it’s not a sanction that affects every pupil, and Mum is offended but, in the end, really wants her sons to grow up in a social environment and not be excluded or home-schooled…

Sadly, Freddy is wilful and easily led, especially by his best friend Fernando. He also hates boring learning and loves excitement. Dr. Sharma calls him an “instigator”, and hopes the influence of sporty Anisha or quietly studious new boy Riyad will have a calming effect on her son. She has no idea of the trouble lurking, hulking bully Henrik is planning, or the devasting consequences that will result from Freddy’s inability to do what he’s told…

Stuffed with monochrome cartoons and bouncy graphics, this is unmissable entertainment for kids of all ages and vintage: a splendidly traditional school days comedy romp, amped up on sci fi and superhero riffs and carrying a powerful message that no one is beyond saving. Freddy vs School is wonderful adventure for younger readers and one you’ll adore too.
Text and illustrations © Neill Cameron 2021. All rights reserved.

Freddy vs School will be published on 7th January 2021 and is available for pre-order now

Hex Vet: The Flying Surgery


By Sam Davies (KaBOOM!)
ISBN: 978-1-68415-478-4 (PB) eISBN: 978-1-64144-617-4

When your animal companions fall ill, you know they need the help only a qualified veterinarian can offer, right? However, if said furry, feathered, finny or scaly housemate can turn people to stone, teleport or summon devils and imps, a far more specialised service is required. And staff at such vital animal alms houses need a lot of on-the-job training…

At Willows Whisper Veterinary Practice, Dr. Cornelia Talon (Head Veterinary Witch; high Society of Sorcerers. Hons.) and Nurse Ariel Chantsworth (Registered Veterinary Witch; Head of Administration) employ two promising prospects. Trainees Clarion Wellspring and Annette Artifice have all the dedication they need: now they’re just topping up on knowledge, and experience. And co-operation. They really need to learn to work together…

A superb all-ages feelgood fantasy with some effectively appropriate sharp edges, the saga of the zoological wonderland expands and grows substantially darker in tone when the monthly reorientation into a sky-based surgery – “the flying Creature clinic” with all its attendant extra workload – is hijacked by multiple emergencies. It’s all going fine until the local Wildlife Warlock Patrol leader rushes in with a severely abused Porcus Volitarus. It looks like magical smugglers have been overloading the poor flying pig, and after triaging the pooped porker, Dr. Talon rushes off with the Warlock to see how badly the local eldritch ecology has been damaged…

The students are left to run the dreadfully over-subscribed clinic with a painfully out-of-sorts and abrasive Nurse Chantsworth, but everything goes haywire after a suspicious stranger boards the building, determined to reclaim the cloud-trotter at any costs…

Compounding the pressure, the students are already distracted by overwhelming personal problems: Annette’s brother has apparently returned from prison, but no one has seen him, and Clarion is distraught that her aged granddad has been suffering abuse at the hands of someone she knows very well…

Meanwhile, deep in the woods, Dr. Talon and the Warlock are making disturbing discoveries…

Addressing issues of redemption, rehabilitation, wrong paths taken and elderly alienation, all while telling a potent tale of dedication and crisis resolution, Hex Vets: The Flying Surgery shows how reason and empathy can solve problems just as efficiently as fighting and confrontation, all while weaving a seductive web of fun and charm.

A celebrated web cartoonist, Sam Davies (Stutterhug) reaches even greater heights with her follow-up graphic novel which will delight youngsters and all us elderly-but-unbroken fantasy lovers out here.
© December 2019. Hex Vet, Inc. ™ & © 2018 Sam Davies. All rights reserved.

#SAD! – Doonesbury in the Time of Trump


By Gary Trudeau (Andres/McMeel)
ISBN: 978-1-4494-9864-7 (HB)

The thing about some buttheads when they’re down, is that the very worst of them are just so darned appealing if you feel like carrying on kicking…

Buh-bye, Donnie. Happy New Year.

As you hopefully saw yesterday, the most recent former POTUS has experienced a lengthy adversarial relationship with certain satirists and cartoonists over the years.

Doonesbury proceeds in real time and incorporates a vast, broad cast of regulars who have aged over the decades and through withering lampoonery as the strip references news, trends and causes célèbre of the moment. This had made cartoonist Trudeau a handsome raft of enemies through enlisting many real-world oafs and bugbears amongst his long-lived itinerary of returning characters. Generally, these flesh-&-blood interlopers are represented by an icon – such as a waffle for Bill Clinton, a lit bomb for Newt Gingrich or a Stetson (later a Roman helmet) for George W. Bush – but that’s not always the case.

One of the most vocal – if not necessarily intelligible – targets over the years has been Donald J. Trump – usually depicted as a decadent, fat and latterly smug and confused old white guy. This superb full-colour collection gathers some of the very best moments of jocularity covering the moments he actually began running for President, up until about two years into accidentally winning it…

It all begins with a Preface from Trudeau laying out the rules of satire as applied to the Orange in Chief before dividing into themed chapters starting with ‘The Gathering Storm’ in 2015 as the race for the Whitehouse commences, concentrating on minor peccadilloes such as blatant racism and intellectual (in)capacity, and offering a ground-floor “in” for TRUMP the Game…

The plot sickens in ‘American Carnage’ as planet Earth learns the true force of twitter-storms and we all discover the value of facts, after which the cartoon range finder focuses on the ‘Team of Deplorables’ and encounters increasingly ‘Stormy Weather’ to bring this fabulously biting history to a close.

And remember, much of the baffling blather in these world balloons still originated with the big orange blowhard himself…

Hilarious, alarming, seditiously informative and gut-bustingly outrageous, #SAD! is another devastating tool of political instruction and character assessment any student of incipient Armageddon can enjoy, because it has loads and loads of really well rendered, easily comprehensible pictures in it.

As the countdown to a new old America goes on diminishing, feel free to buy this book as a warning for 2024. It’s the only real way to make your voice heard in a modern plutocratic democracy…
© 2018 G. B. Trudeau. All rights reserved.

Yuge! 30 Years of Doonesbury on Trump


By G. B Trudeau (Andrews and McMeel)
ISBN: 978-1-44948-133-9 (PB)

I’ve always considered myself the bigger man in most disputes: able to see the other side and above gloating. Turns out, I’m not…

According to someone currently looking for new accommodation somewhere over the Pond, Garry Trudeau is a “sleazeball” “third-rate talent” who draws “overrated” comic strip Doonesbury, which “very few people read.”

The target of the calumny (guess who might have to look that up?) lives in New York City with his wife Jane Pauley, who “has far more talent than he has.”

For those who prefer recorded facts to illiterate, made-up gibber-jabber from the terminally biased and proudly uninformed, Garry Trudeau converted his comic strip Bull Tales – which ran in the Yale University student newspaper Yale Daily News from 1968 to 1970 – into a satirically comedic commentary on politics and contemporary society. He then managed to make it one of the most popular syndicated strips in the world…

“Starring” an everyman liberal college grad, Doonesbury debuted on October 26th 1970, consequently getting to immortalise, lampoon and pass judgement on some of America’s least finest moments and personages; casting a jaundiced eye over domestic and global events, slyly converting them into wry, trenchant comedy gold. He is despised by many conservatives and im-moderates on the Right of America’s political spectrum…

Over the years, as well as amusing millions of folks over there and around the world, the strip has aroused the ire of plenty of political, sporting and media figures – you can call them celebrities if you’re so inclined – whilst winning for the cartoonist acclaim, fame and praise from some quite unlikely sectors of the society he perpetually regards with his gadfly’s eye.

Trudeau’s strip was the first to win a Pulitzer Prize for Editorial Cartooning, and he was awarded Certificates of Achievement from the US Army for strips dealing with the first Gulf War.

In 1995 he won a Reuben Award from the National Cartoonists Society and in 2006 was given the US Army’s Commander’s Award for Public Service for strips about his character BD‘s recovery following the loss of a leg in Iraq.

His Mental Health Research Advocacy Award came from the Yale School of Medicine for depiction of mental-health issues facing soldiers returning home from Afghanistan and Iraq.

The Doonesbury strip proceeds in real time and his large, broad cast of regulars has aged over the decades, whilst always interacting with the causes célèbre of the moment. As such, he has made a fair few enemies through enlisting many real-world oafs and bugbears amongst his long-lived itinerary of returning characters.

Generally, these flesh-&-blood interlopers are represented by an icon – such as a waffle for Bill Clinton, a lit bomb for Newt Gingrich or a Stetson (later a Roman helmet) for George W. Bush – but that’s not always the case.

One of the most vocal – but not necessarily intelligible – targets over the years has been Donald J. Trump (usually depicted as a decadent, fat old white guy) and this superb collection gathers most of the best moments of cartoon lampoonery from three decades of less than cordial interaction.

It all begins with a Preface describing a rather fractious relationship and just why “The Donald” had to become a semi-regular in a comedy feature. The not-so-moneyed-as-he’d-like-us-to-think bully has never been slow to react to any perceived criticism, and he and his lawyers first became acquainted with Doonesbury after Trump’s original timid “Kidding, I was only kidding!” dalliance with running for President in 1987.

That came to nothing, then but the big wind kept blowing and Trudeau kept pointing out a life of hubris, bad taste and excess played out on the screens and in the headlines of the Land of the Free.

Divided into discrete decades, Trudeau’s razor-sharp wit and crushing comedy critiques are re-presented here in full colour, spotlighting the vaulting ambition, sordid deals, shady landlord practises, tawdry hucksterism, serial misogyny, juvenile sexual bragging, grotesque bullying and blind narcissism of “the most unqualified candidate to ever aspire to the White House” over the numerous occasions he almost ran for office before perpetually bottling out at crunch time.

Capping all that cartoon japery is 2016 when he finally put other people’s money where his mouth was and found himself actually in contention for the most important job in the world… one even his own bewildered, terrified party faithful didn’t want him to have…

And the best of all is that Trudeau has had an unwitting collaborator for so much of this material. Most of the baffling blather in those world balloons coming out of cartoon Donald’s mouth originated with the big orange blowhard himself…

Outrageous, alarming, more informative than any cartoon collection has a right to be and side-splittingly funny, Yuge! is a devastating tool of political instruction and character assessment which even the most deplorable basket case can enjoy, because it has loads and loads of really good, simple to understand pictures in it.

Most of us in the rest of the world are breathing Yuge! sighs of relief with only 20 days until everything changes again, but we can still buy this book as a warning for 2024. It’s the only real way to make your voice heard in a modern plutocratic democracy…
© 2016 G. B. Trudeau. All rights reserved.

The Marsupilami volume 3: Black Mars


By Franquin, Batem & Yann; coloured by Leonardo and translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-84918-418-2 (Album PB)

One of Europe’s most popular comic stars is an eccentric, unpredictable, rubber-limbed ball of explosive energy with a seemingly infinite elastic tail. The frantic, frenetic Marsupilami is a wonder of nature and bastion of European storytelling who originally spun-off from another immortal comedy adventure strip…

In 1946 Joseph “Jijé” Gillain was crafting eponymous keystone strip Spirou for flagship publication Le Journal de Spirou when he abruptly handed off the entire kit and caboodle to his assistant Franquin. The junior took the reins, slowly abandoned the previous format of short complete gags in favour of longer epic adventure serials, and began introducing a wide and engaging cast of new characters.

In 1952’s Spirou et les héritiers he devised a beguiling and boisterous little South American critter dubbed Marsupilami to the mix. The little beast returned over and over again: a phenomenally popular magic animal who inevitably grew into a solo star of screen, toy store, console games and albums all his own.

Franquin frequently included the bombastic little beast in Spirou’s increasingly fantastic escapades until his resignation in 1969…

André Franquin was born in Etterbeek, Belgium on January 3rd 1924. Something of a prodigy, he began formal art training at École Saint-Luc in 1943, but when the war forced the school’s closure a year later, the lad found animation work at Compagnie Belge d’Animation in Brussels. Here he met Maurice de Bevere (Lucky Luke‘s creator Morris), Pierre Culliford (Peyo, creator of The Smurfs) and Eddy Paape (Valhardi, Luc Orient).

In 1945, all but Culliford signed on with publishing house Dupuis, and Franquin began his career as a jobbing cartoonist and illustrator, producing covers for Le Moustique and scouting magazine Plein Jeu.

During those formative early days, Franquin and Morris were being trained by Jijé – at that time the main illustrator at Le Journal de Spirou. He quickly turned the youngsters and fellow neophyte Willy Maltaite – AKA Will – (Tif et Tondu,Isabelle, The Garden of Desire) into a potent creative bullpen dubbed La bande des quatre – or “Gang of Four” – who subsequently revolutionised Belgian comics with their prolific and engaging “Marcinelle school” style of graphic storytelling.

Jijé handed Franquin all responsibilities for the flagship strip part-way through Spirou et la maison préfabriquée, (Le Journal de Spirou #427, June 20th 1946). The eager novice ran with it for two decades, enlarging the scope and horizons until it became purely his own.

Almost every week, fans would meet startling and zany new characters such as comrade and eventual co-star Fantasio or crackpot inventor the Count of Champignac. In the ever-evolving process Spirou et Fantasio became globe-trotting journalists, continuing their weekly exploits in unbroken four-colour glory and “reporting back” their exploits in Le Journal de Spirou…

In a splendid example of good practise, Franquin mentored his own band of apprentice cartoonists during the 1950s. These included Jean Roba (La Ribambelle, Boule et Bill/Billy and Buddy), Jidéhem (Sophie, Starter, Gaston Lagaffe/Gomer Goof) and Greg (Bruno Brazil, Bernard Prince, Achille Talon, Zig et Puce), who all worked with him during his tenure on Spirou et Fantasio.

In 1955 a contractual spat with Dupuis resulted in Franquin signing up with publishing rivals Casterman on Le Journal de Tintin, collaborating with René Goscinny and old pal Peyo whilst creating the raucous gag strip Modeste et Pompon.

Franquin soon patched things up with Dupuis, returning to Le journal de Spirou, and subsequently – in 1957 – co-creating Gaston Lagaffe, and now legally obliged to carry on his Tintin work too. From 1959, writer Greg and background artist Jidéhem assisted Franquin, but by 1969 the artist had reached his Spirou limit and resigned for good, happily taking his mystic yellow monkey with him…

Plagued in later life by bouts of depression, Franquin passed away on January 5th 1997, but his legacy remains: a vast body of work that reshaped the landscape of European comics. Moreover, having learned his lessons about publishers, Franquin retained all rights to Marsupilami and in the late 1980’s began publishing his own new adventures of the fuzzy and rambunctious miracle-worker.

He tapped old comrade Greg as scripter and invited commercial artist/illustrator Luc Collin (pen name Batem) to collaborate on – and later monopolise – the art duties for a new series of raucous comedy adventures. In recent years the commercial world has triumphed again and since 2016 the universes of Marsupilami and Spirou have again collided allowing old firm to act out in shared stories again…

Now numbering 32 albums (not including all-Franquin short-story collection volume #0, AKA Capturez un Marsupilami), the fourth of these was Mars le Noir, released in March 1989 and translated here as Marsupilami: Black Mars.

Blessed with a talent for mischief, the Marsupilami is a devious anthropoid inhabiting the rain forests of Palombia and regarded as one of the rarest animals on Earth. It speaks a language uniquely its own and also has a reputation for causing trouble and instigating chaos…

Although primarily set once again in the dense Palombian rainforest, this saga begins aboard a ramshackle old freighter transporting a second-rate travelling show: The Great Zabaglione Circus. It has clowns, acrobats, and an assortment of animal acts including a rather unique elastic tailed anthropoid of uncertain origins and his clown trainer Noah…

Meanwhile in the deepest tracts of the rain forest, the usual chaos has been overtaken by fresh calamity as the government commission corporate colossus Prometheus to carve a Trans-Palombian Highway through the heart of the green paradise…

As monolithic machines and hot asphalt daily desecrate the virgin verdure, Noah and his bizarre beastie Mars jump ship, just in time to ally with oddly worldly-wise jungle twins in an alliance to sabotage progress and invoke the fear of archaic god Marzu-pilcoatl in the superstitious roadbuilders. Prometheus then hits back in traditional evil empire manner…

Incipient calamity builds and builds but suddenly events take a strange and portentous turn after Mars espies something very interesting: a golden and black-spotted female of the same “unknown” species as he. We all know her as the mate of the Marsupilami and mother to his pups.

Can you guess where this is all going?

No you can’t, not really, but it will all be highly entertaining before a new status quo is established and the jungle settles back to what passes for normal…

Another masterfully madcap rollercoaster of hairsbreadth escapes, close shaves and sardonic character assassinations, this eccentric exploit of the unflappable golden monkeys is fast-paced, furiously funny and instantly engaging: providing riotous romps and devastating debacles for wide-eyed kids of every age all over the world. Why not embrace your inner wild side and join in the fun?

Hoobee, Hoobah Hoobah!
© Dupuis, Dargaud-Lombard s.a. 1989 by Franquin, Yann & Batem. English translation © 2018 Cinebook Ltd.

Johnny Red: Falcon’s First Flight


By Tom Tulley & Joe Colquhoun (Titan Books)
ISBN: 978-1-84856-033-8 (HB)

Britons have been enamoured of fighting aviators since the earliest days of popular fiction, but wonderful and thrilling as Biggles, Paddy Payne, I Flew with Braddock or Battler Britton might have been, the true hellish horror of war in the air didn’t really hit home for comics readers until strip veterans Tom Tully & Joe Colquhoun began crafting the epic career of a troublesome working-class maverick pilot.

Kicked out of the RAF at our time of greatest need, he eventually carved a bloody legend for himself in the blistering skies of the Eastern Front. Johnny Red debuted in January 1977, in issue #100 of increasingly radical war comic Battle Picture Weekly and Valiant. He rapidly became a firm fixture, appearing for the next 500-odd issues, before finally calling it a day in 1987. Even then, the strip continued as a reprint feature in Best of Battle until Fleetway stopped publishing comics.

Presented in a sturdily lavish and reliable hardback archival tome (but not sadly in digital formats yet), Falcon’s First Flight collects chapters 1-37 of the aerial epic in the original stark monochrome and includes an effusive introduction from starry-eyed fan Garth Ennis, plus a fascinating historical essay from Jeremy Briggs.

Genesis of a Hero provides some intriguing perspective as well as revealing the incredible story of the pilot who was the real-life inspiration for Johnny Red…

The racing breakneck action (utterly unavoidable since almost all Battle instalments were between 3-4 pages long) opens on September 1941 as young Liverpool oik Johnny Redburn helplessly watches Stukas and Junkas strafe and bomb the merchant ship he’s working on. The Empire Cape is part of a relief convoy en route to Murmansk with supplies for Britain’s hard-pressed Russian allies.

Scared and helpless, Redburn recalls the incident which got him cashiered from RAF training and banned from flying – originally striking an officer, but later retconned into accidentally killing an instructor. He doesn’t miss the snobs and stupid rules, but Johnny was a natural flier and is still hungry for the skies…

Unable to provide fighter escorts or aircraft carriers, the Navy at this time outfitted some freighters with a catapult-launched plane. The Cape has one of these insane contraptions: a single Hurricane which would be launched into enemy-filled skies with a few hours’ fuel and a pilot expected to do whatever he could until German bullets or the seas claimed him. Convoy ships had no landing facility and if the flier survived the dogfights he was expected to ditch in the sea or crash…

When the assigned aviator is killed on the way to launch, Johnny takes his place and against all odds shoots down enough attackers to allow the crew of the Cape to successfully abandon ship. Now he faces a unique dilemma. He is an illegal pilot in a stolen plane he can’t land. Having no faith in British military justice or the cold cruel waters below, Redburn decides to try for the Russian mainland and a proper landing field…

Typically, it’s a case of out of the frying pan and into the freezer as lethal weather conditions close in. Miraculously escaping fog, storm and ice, Johnny lands at a hidden base, only to be mistaken for a German by the starving and desperate air fighters of the 5th Soviet Air Brigade… the “Falcons”.

These are patriotic but damned men, ordered to resist to the last in creaky biplanes against the overwhelming forces of the Luftwaffe. As the embattled communists close on Johnny, the Germans attack and a unique bond of comradeship is formed as his skill and modern Hurricane wreaks havoc amongst the complacent Nazis. With nowhere else to go Johnny joins the squadron of the doomed, galvanising them into a competent squadron of rule-breaking, triumphant aerial killers risking everything to save their beleaguered homeland.

Ill-supplied and written off by their own leaders, the Soviet airmen are convinced by “Johnny Red” to steal whatever food, replacements and weapons they need from their own retreating forces, quickly becoming a cohesive and credible threat to the once unstoppable Germans.

The warrior’s spectacular revival causes its own problems. Johnny is hiding from all contact with the British, convinced only jail or the gallows await him, whilst beyond the close brotherhood of his fellow Falcons, successive Soviet military bureaucrats such as demented political officer Major Alexie Kraskin – a martinet who loves executing his own troops if they won’t obey suicidal orders – or cowardly, carpet-bagging Comrade Colonel Grigor Yaraslov, politically appointed to lead the resurgent squadron, all seem far too eager to get rid of the humiliatingly competent foreign interloper…

In sortie after sortie, “Johnny Red” tackles privation, exhaustion and the enmity of his superiors whilst clearing Russian skies of fascist predators, but as this first volume closes he faces his greatest challenges.

With the Falcons posted to the frozen hell of Leningrad during the worst part of the German siege, Johnny is increasingly plagued by the recurring effects of an old head-wound causing sporadic fits of blindness. Simultaneously, a kill-crazy psychopathic replacement to the Falcons is determined to murder the Englishman, for stopping the strafing of Germans after they have surrendered…

These gritty, evocative tales are packed with historical detail, breathtaking passion and a staggering aura of authenticity. The classic theme of a misfit making good under incredible adversity has never been better depicted and Tom (Kelly’s Eye, Roy of the Rovers, Steel Claw, Raven on the Wing, Harlem Heroes, Mean Arena) Tully’s visceral scripts are perfectly realised by miracle worker Joe Colquhoun. The artist quit writing and drawing Roy of the Rovers to perfect his mastery of aviation war-stories on the long-running but more traditional Paddy Payne in Lion (from 1959 until the feature was retired) before co-creating Johnny Red in late 1976.

He illustrated 100 episodes before moving on to his greatest work Charley’s War.

This premiere collection is a grand moment in the transition of comics from boy’s own bravado in a Toff’s World to mature, mercurial yet moving adventures starring ordinary working-class heroes. Johnny Red was at the forefront of this invasion of extraordinary commoners during a war that almost abolished the class system forever.

However, whatever your dogma or preferred arena of struggle, there’s no question that these magnificent war-stories are among the Few: the cream of British comics well worth your avid time and attention, especially in these perilous times when today’s toffs continually seek to appropriate the language and actions of real wartime heroism for their own shameful, self-serving purposes.
Johnny Red © 2010 Egmont UK Ltd. All Rights Reserved. Introduction © 2010 Garth Ennis. Genesis of a Hero © 2010 Jeremy Briggs.


By various Archie Superstars (Archie Comics)
ISBN: 978-1-936975-67-9 (PB)

As you probably know by now, Archie Andrews has been around for seventy-nine years: chasing both the incomprehensibly devoted Betty Cooper and wildly out-of-his-league Veronica Lodge whilst best friend Jughead Jones alternately mocks and abets his romantic endeavours.

As devised by the legion of writers and artists who’ve crafted the stories of teenage antics in and around the idyllic, utopian small town of Riverdale over the decades, these are timeless tales of the most wholesome Kids in America which have captivated successive generations of readers and entertained millions worldwide.

To keep all that accumulated attention riveted, the company has often supplanted and expanded upon their storytelling brief with short gags, pin-ups and cartoons, jokes and puzzles and Archie’s Even Funnier Kid’s Joke Book has bundled scads of the very best of these brief diversions – starring the full capacious coterie of companions and hangers-on as well as few guest-stars – into a captivating compilation guaranteed to engross and amuse young and old alike.

Duty and sincere respect compel me to tell you that all the vignettes, cartoons, appalling puns, “guess the gag” games, crazy comebacks, silly riddles, visual extracts and “write your own caption” material re-presented in the 192 big, big pages here are the result of sheer hard work and inspiration from Bob Montana, Frank Doyle, Bill Vigoda, George Gladir, Al Hartley, Bill Golliher, Hy Eisman, Dick Malmgren, Bob Bolling, Samm Schwartz, Stan Goldberg, Dan Parent, Fernando Ruiz, Harry Lucey, Dan DeCarlo (Senior and Junior), Jeff Shultz, Joe Edwards, Rudy Lapick, Rich Koslowski, Bob Smith, Terry Austin, Barry Grossman, Tito Pena, Joe Morciglio, Jon D’Agostino, Bill Yoshida & Jack Morelli.

Common sense then informs me that you’ll have immeasurable fun inwardly digesting all the superbly silly stuff culled from more than seven masterful decades of madcap mirth…

Spoiled Sports gets us underway by providing 26 pages of iconic and hilarious gags and strips celebrating football, baseball, golf, skiing, hockey and all those other strenuous pastimes kids enjoy, after which What’s So Funny? abstracts 50 panels so amusing that they don’t need any context – or the rest of their stories they originally came from – and all liberally augmented with marginal riddles and brainteasers…

Ever-hungry Jughead plays a big part in chapter 3 as Food For Thought gathers 22 pages worth of nosh-themed material, whilst the accumulated and unsavoury staff of Riverdale High looms large in the 24 page Faculty Funnies chapter which uproariously follows, before Mixed Nuts offers 28 sides of crazy situations and mad laughter starring just about everybody and their friends…

Archie always played well at and pulled out all the stops for Christmas issues and here Holiday Hijinks repeats some the best festive moments in a bumper section which too soon swiftly segues into an appreciation of the eternal struggle for romantic bliss in Rabid Rivals or Love and War…

This stunning collection – available in wrist-crunching monolithic paperback and easy-to-hold digital formats – of gags and good times then ends with a tumult of audience participation as Say What? offers 23 pages of classic strips and pin-ups with all the word balloons emptied for you to fill in with your own brilliant bon mots and sassy comebacks…

Hilarious, absorbing and way more fun than a Christmas cracker, Archie’s Even Funnier Kid’s Joke Book is an addictively enticing treat no family should be without…
© 2013 Archie Comics Publications, Inc. All rights reserved.

Ghost Rider Marvel Masterworks volume 2


By Tony Isabella, Gary Friedrich, Bill Mantlo, Marv Wolfman, Steve Gerber, Jim Mooney, Frank Robbins, George Tuska, Sal Buscema, Bob Brown, John Byrne & various (Marvel)
ISBN: 978-1-3029-2214-6 (HB)

At the end of the 1960s American comicbooks were in turmoil, much like the youth of the nation they targeted. Superheroes had dominated for much of the decade; peaking globally before explosively falling to ennui and overkill. Older genres such as horror, westerns and science fiction returned, fed by radical trends in movie-making where another, new(ish) wrinkle had also emerged: disenchanted, rebellious, unchained Youth on Motorbikes seeking a different way forward.

Green Lantern/Green Arrow, Jack Kirby’s Jimmy Olsen, Captain America and many others all took the Easy Rider option to boost flagging sales (and if you’re interested, the best of the crop was Mike Sekowsky’s tragically unfinished mini-masterpiece of cool Jason’s Quest in Showcase). Over at Marvel – a company still reeling from Kirby’s defection to DC/National in 1970 – canny Roy Thomas green-lighted a new character who combined the freewheeling, adolescent-friendly biker-theme with the all-pervasive supernatural furore gripping the entertainment fields.

Back in 1967, Marvel published a western masked hero named Ghost Rider: a shameless, whole-hearted appropriation of the cowboy hero creation of Vince Sullivan, Ray Krank & Dick Ayers (for Magazine Enterprises from 1949 to 1955), who utilised magician’s tricks to fight bandits by pretending to be an avenging phantom of justice.

Scant years later, with the Comics Code prohibition against horror hastily rewritten – amazing how plunging sales can affect ethics – scary comics came back in a big way. A new crop of supernatural superheroes and monsters began to appear on the newsstands to supplement the ghosts, ghoulies and goblins already infiltrating the once science-only scenarios of the surviving mystery men titles.

In fact, the lifting of the Code ban resulted in such an avalanche of horror titles (new stories and reprints from the first boom of the 1950s), in response to the industry-wide down-turn in superhero sales, that it probably caused a few more venerable costumed crusaders to – albeit temporarily – bite the dust.

Almost overnight nasty monsters (and narcotics – but that’s another story) became acceptable fare within four-colour pages and whilst a parade of pre-code reprints made sound business sense, the creative aspect of the contemporary fascination in supernatural themes was catered to by adapting popular cultural icons before risking whole new concepts on an untested public.

As always in entertainment, the watchword was fashion: what was hitting big outside comics was incorporated into the mix as soon as possible. When proto-monster Morbius, the Living Vampire debuted in Amazing Spider-Man #101 (October 1971) and the sky failed to fall in, Marvel moved ahead with a line of shocking superstars – beginning with a werewolf and a vampire – before chancing something new with a haunted biker who could tap into both Easy Rider‘s freewheeling motorcycling chic and the prevailing supernatural zeitgeist.

The all-new Ghost Rider debuted in Marvel Spotlight #5, August 1972 (preceded by western hero Red Wolf in #1 and the aforementioned Werewolf by Night in #2-4).

This sturdy hardback and equivalent digital compendium collects more of those early flame-filled exploits: specifically Ghost Rider #6-20 pairing with the Thing in Marvel Two-in-One #8 and a crossover with Daredevil #138, spanning June 1974 to June 1976, and preceded by an informative Introduction in writer Tony Isabella’s ‘The Remembrance Run’…

What Has Gone Before: Carnival cyclist Johnny Blaze sells his soul to the devil in an attempt to save his foster-father Crash Simpson from cancer. As is the way of such things, Satan follows the letter but not spirit of the contract and Simpson dies anyway. When the Dark Lord later comes for Johnny, his beloved virginal girlfriend Roxanne Simpsonintervenes. Her purity prevents the Devil from claiming his due and, temporarily thwarted, Satan spitefully afflicts Johnny with a body that burns with the fires of Hell every time the sun goes down…

Creative team Isabella, Gary Friedrich, Jim Mooney & Sal Trapani hit the kickstart here as GR #6 sees a perhaps ill-considered attempt to convert the tragic haunted biker into a more conventional superhero. ‘Zodiac II’ sees Blaze stumble into a senseless fight with a man possessing all the powers of the Avengers‘ arch-foes. However, there’s a hidden Satanic component to the mystery as Blaze discovers when reformed super-villain turned TV star Stunt-Master turns up to help close the case and watch helplessly as the one-man Zodiac falls foul of his own diabolical devil’s bargain in ‘…And Lose His Own Soul!’ (Isabella, Mooney & Jack Abel).

A final confrontation – of sorts – begins in Ghost-Rider #8 as ‘Satan Himself!’ comes looking for Johnny’s soul, with a foolproof scheme to force Roxanne to rescind her protection. She finally does so as the Hell-biker battles Inferno, the Fear-demon and most of San Francisco in a game-changing epic called ‘The Hell-Bound Hero!’. Here Blaze is finally freed from his satanic burden by the intervention of someone who appeared to be Jesus Christ…

The cover of issue #10 (by Ron Wilson & Joe Sinnott) featured GR battling the Hulk, but a deadline cock-up delayed that tale until #11 and the already included origin from Marvel Spotlight #5 filled those pages. Gil Kane & Tom Palmer reinterpreted the scene for their cover on #11 as the issue finally detailed ‘The Desolation Run!‘ (by Isabella, Sal Buscema, Tartaglione & George Roussos).

As Johnny joins a disparate band of dirt-bikers in a desert race, he collides with the legendarily solitary and short-tempered Green Goliath and learns who his true friends are, after which we divert to Marvel Two-in-One #8, teaming Ben Grimm with the supernatural sensation in a quirkily compelling Yuletide yarn. Crafted by Steve Gerber, Sal Buscema & Mike Esposito ‘Silent Night… Deadly Night!’ sees the audacious Miracle Man attempting to take control of a very special birth in a modern-day stable…

Artists Frank Robbins, Frank Giacoia & Mike Esposito limn Ghost Rider #12 wherein Isabella reveals the fate of World War I fighter ace Phantom Eagle. When Blaze tries to rescue a stranger from a ghostly aerial assault, he soon learns he has innocently thwarted justice and helped the warrior’s murderer avoid the ‘Phantom of the Killer Skies’…

Ghost Rider #13 declares ‘You’ve Got a Second Chance, Johnny Blaze!’ (Isabella, George Tuska & Vince Colletta) as the terms of the hero’s on-going curse are changed again, just as the dissolute biker heads to Hollywood and a promised job as Stunt-Master’s body-double. No sooner has he signed up, however, than Blaze becomes involved with starlet Karen PageDaredevil‘s one-time girlfriend – and a bizarre kidnap plot by super-villain The Trapster.

‘A Specter Stalks the Soundstage!’ features Blaze’s revenge-hungry nemesis The Orb who returns to destroy the Ghost Rider, an action yarn that spectacularly concludes with ‘Vengeance on the Ventura Freeway!’ (illustrated by Bob Brown & Don Heck).

Whilst hanging out on the West Coast Blaze joins new superteam The Champions, but they play no part in Bill Mantlo, Tuska & Colletta’s fill-in yarn ‘Blood in the Waters’, as the Ghost Rider oh, so topically tangles with a Great White Shark in the gore-soaked California surf.

Back on track in #17, ‘Prelude to a Private Armageddon!’ by Isabella, Robbins & Colletta sees a team-up with the Son of Satan wherein fellow stunt-actor Katy Milner is possessed by a demon and only Daimon Hellstrom can help…

The saga continues in ‘The Salvation Run!’ as Blaze must race through the bowels of Hell and relive his own traumatic past before finally saving the day, Katy and his own much-tarnished soul in ‘Resurrection’.

All this time the mystery of Karen’s attempted abduction had percolated through the subplots here, but explosively boil over in Daredevil #138 as ‘Where is Karen Page?’ (by Wolfman, John Byrne & Mooney) reveal the machinations of criminal maniac Death’s-Head to be merely part of a greater scheme involving Blaze, Stunt-Master, the Man without Fear and the homicidal Death Stalker. The convoluted conundrum cataclysmically climaxes in Ghost-Rider #20 with ‘Two Against Death!’ by Wolfman, Byrne & Don Perlin…

This spooky compendium compounds the chilling action with a cover gallery from repint series The Original Ghost Rider #14-20, and original art covers from Gil Kane to truly complete your fear-filled fun fest.

One final note: backwriting and retcons notwithstanding, the Christian boycotts and moral crusades of a later decade were what compelled the criticism-averse and commercially astute corporate Marvel to “translate” the biblical Satan of these early tales into generic and presumably more palatable or “acceptable” demonic creatures such as Mephisto, Satanish, Marduk Kurios and other equally naff downgrades, but the original intent and adventures of Johnny Blaze – and indeed series spin-offs Daimon Hellstrom and Satana, respectively the Son and Daughter of Satan – tapped into the period’s global fascination with Satanism, Devil-worship and all things Spooky and Supernatural which had begun with such epochal films as Rosemary’s Baby (Roman Polanski’s 1968 film more than Ira Levin’s novel) and remember these aren’t your feeble bowdlerised “Hell-lite” horrors.

These tales are about the real-deal Infernal Realm and a good man struggling to save his soul from the worst of all bargains – as much as the revised Comics Code would allow – so brace yourself, hold steady and accept no supernatural substitutes…
© 2020 MARVEL.

Genre Annuals

The comic has been with us a long time now and debate still continues about where, when and exactly what constitutes the first of these artefacts to truly earn the title. There’s a lot less debate about the Children’s Annual: a particularly British institution and one that continues – albeit in a severely limited manner – to this day.

It’s a rare and tragic individual who never received a colourful card-covered compendium on Christmas morning; full of stories and comic-strips and usually featuring the seasonal antics of their favourite characters, whether from comics such as The Beano, The Dandy, Lion, Eagle and their ilk, or TV, film or radio franchises/personalities such as Dr Who, Star Wars, Thunderbirds, Radio Fun or Arthur Askey. There were even sports and hobby annuals and beautifully illustrated commemorative editions of the fact and general knowledge comics such as Look and Learn, and special events such as the always glorious Rupert Bear or Giles Annuals.

Here then is a brief celebration of the kinds of genre celebrations which delighted kids and their parents…

The Parsley Annual – including The Herbs – 1973
By Liz Tosker, T. Manwood & Jenny Reyn (Polystyle Publications)
SBN: 85096-027-4

The British comics marketplace has always benefitted from television shows for the very young, probably because most of those enterprises (until very recently at least), were particularly brilliant and well made. There’s no one from my generation or younger whose eyes do not mist over when thinking of Camberwick Green, Mr. Ben, Mary, Mungo and Midge, Trumpton, Paddington, Crystal Tips and Alastair or anything even remotely connected to the names Postgate & Firmin. The shows are always infinitely rewatchable, ceaselessly smart yet whimsical, and saturated with the easy charm that makes viewers into fanatical acolytes.

The Herbs were a product of production company FilmFair (Graham Clutterbuck’s UK division, anyway), with 13 stop-motion episodes debuting from 12th February 1968. Those quarter hour larks were followed in 1970 by 32 5-minute segments of The Adventures of Parsley that ran Monday to Friday before the Six O’Clock News on BBC 1 from April 6th. As was always the case with the “Watch With Mother” shows, episodes were repeated for years after production ceased.

The stories were written with devious sophistication by Paddington Bear author Michael Bond, ensuring adults were as enthralled as the intended audience, and all revolved around a magical and so-very-English Garden beyond a tantalising wall. Access was briefly granted by the utterance of a magic word and inside, people and animals lived together on an idealised Manorial estate, each an avatar of a particular herb.

Parsley was an affable lion, there was an owl named Sage and a dog called Dill, as well as so many, many others. It was instantly addictive and remains popular today through collections and on YouTube.

The show generated seven Annuals between 1969 and 1975: a beguiling mix of stories, strips, and interactive games, puzzles and activities, produced by BBC Books and media adaptation comics specialists Polystyle Publications. This one was released at the end of 1972, crafted by writers Liz Tosker and T. Manwood and illustrated by Jenny Reyn, opening and closing with double-page frontispiece and endpapers depicting the cast indulging in resolutely British sporting relaxations.

The entertainment proper opens with prose mystery ‘Parsley is Brought to his Senses’ wherein the rather nervous and timid lion worries that his tail has gone missing and is curtly told by Bayleaf the Gardener that what he’s lost is his senses…

A semantic miscommunication then prompts an hilarious investigation of his sensorium, embellished by a pictorial Smell, Taste, Touch, Hearing and Sight game, after which ‘Parsley’s Swop Shop’ opens the comic strip chapters, as the Herbs all trade unwanted items to no overall conclusion whilst ‘Parsley – Detective’ sees the hero in action after Dill’s buried bones go missing…

Lady Rosemary‘s wash day goes awry when Dill gets involved in the ‘Bubble Trouble’, before another prose tale sees the Lion again reading his Magic Book, and misconstruing what “the King of Beasts” means in ‘King Parsley’, after which Constable Knapweed takes action on the Lion’s dubious driving skills in strip delight ‘Parsley’s Anchor’…

A mystery picture puzzle to colour-in precedes a prose rite of passage and test of resolve for ‘Parsley the Hero’, duly followed by a game of ‘Dingo’ devised by that dog and the Chives, and a prose vignette detailing Parsley’s ‘Nice Idea’ to make skating on the frozen pond less traumatic…

An identify and colour-in Fruit Game and an age-appropriate Crossword is followed by a cautionary comic strip warning about ‘Green Apples’ and prose tale concerning Parsley’s reluctant return to school in ‘A long time ago’ leads expeditiously to one final story, with ‘Magic Word’ detailing the perils of overusing the potent exclamation “Herbidacious”…

Rendered primarily in full vivid colour with occasional bursts of traditional two-hued pages, this book remains remarkably readable to modern eyes and would happily stand as an easy-reading starter for beginners of all ages. It’s also still wonderfully fun and funny. Don’t take my word for it though: just trying saying that magic word…
© Polystyle Publications 1972. © FilmFair 1972.

Voyage to the Bottom of the Sea Annual 1968
By Mick Anglo, Dick Wood, Marshall McClintock, Tuska George, Alfredo Giolitti and many & various (World Distributors {Manchester} Ltd.)
No ISBN

British comics have always fed heavily on other media. As television grew during the 1960s – especially the area of children’s shows and cartoons – those programmes increasingly became a staple source for the Seasonal Annual market. There would be a profusion of stories and strips targeting not readers but young viewers and more and more often the stars would be American not British.

Much of this stuff wouldn’t even be as popular in the USA as here, so whatever comic licenses existed usually didn’t provide enough material to fill a hardback volume ranging anywhere from 64 to 160 pages. Thus, many Annuals such as Daktari, Champion the Wonder Horse, Lone Ranger and a host of others required original material – generally in illustrated prose form – or, as a last resort, similarly themed or related strips.

Voyage to the Bottom of the Sea debuted in America on September 14th 1964, the first of producer Irwin Allen’s incredibly successful string of TV fantasy series which also included Lost in Space, Land of the Giants and The Time Tunnel. It ran until the end of March 1968 before going to the Valhalla of permanent syndication. The set-up involved super-advanced submarine Seaview encountering aliens, monsters, villains and disasters – natural or otherwise – guided by senior savant Admiral Harriman Nelson and Commander Lee Crane and a doughty crew of expendables…

The action begins with terse, tense drama ‘Ten Thousand Feet of Ice’ as Seaview is trapped beneath the North Pole and faces a nuclear catastrophe before ingenuity and luck save them all, after which a selection of illustrated fact features begins with a look at some bizarre ‘Creatures of the Deeps’ and a reviews of whale species in ‘“Thar She Blows!”’

‘Rock of Terror’ then finds the super-sub investigating a spate of strange shipping losses and crashing into a sinister submerged citadel of evil, after which the comic strip section opens with a reprint from the Dell/Gold Key US series.

‘The Great Undersea Safari’ originated in Voyage to the Bottom of the Sea #5 (August 1966 and possibly written by Dick Wood and/or Marshall McClintock and drawn by Tuska George, Alfredo Giolitti & Giovanni Ticci), revealing how the Seaview and Nelson are stalked by a deranged White hunter who turns the oceans into his private game ranch before meeting his fate on dry land…

Back to UK-originated prose stuff again and ‘Prehistoric Venture’ finds Seaview investigating melting icecaps and battling defrosted dinosaurs, accompanied by a feature on actual ‘Sea Beasts of the Past’, after which an inevitable yarn discloses how the ultra-modern submariners encounter and barely escape ‘The Lost Atlantis’, leading into all you need to know about subsea exploration in ‘Divers All!’: themed boardgame ‘Seaview Treasure Hunt Game’ and a history of submersibles in ‘Dive! Dive! Dive!’ before everything ends on a note of frantic fantasy as our heroes apparently encounter ‘King Neptune’…

These yearly slices of screen-to-page magic were an intrinsic part of growing up in Britain for generations and still occur every year with only the stars/celebrity/shows changing, not the package. The show itself has joined the vast hinterland of fantasy fan-favourites and, if you want to see more, in 2010 Hermes Press has collected the US material – which I’ll get around to reviewing one day (so many books, so little time or budget)…
© MCMLXVI, MCMLXVII, by Cambridge Productions Inc. All rights reserved throughout the world. By arrangement with Western Publishing Company, Inc, Racine, Wisconsin, USA

Donald and Mickey Annual 1976
By Many & various (IPC Magazines)
SBN: 85037-202-X

The works of the Walt Disney Studio have been part of global culture since 1928 with their comics spin-offs similarly dominant since the 1930 Mickey Mouse newspaper. These days the publishing empire of Disney properties spans continents, but they have always been a mighty force in comics.

In 1935, Mickey Mouse Magazine launched in the USA, and was supplemented in Britain a year later by an astoundingly beautiful and high-quality photo gravure tabloid counterpart. Mickey Mouse Weekly ran from 1936 to 1957. Although still a presence after that, the franchise only really revived after Disney TV shows became commonplace in the UK. In 1972 Fleetway released Donald and Mickey which ran from March 4th until August 1974, by which time it had morphed into Mickey and Donald and absorbed companion title Goofy.

There were four annuals, of which this is the last…

Following ‘What’s Inside’ and a welcoming message from “the Editor”’, the blend of strips (culled from all over Europe and the USA) and home-generated puzzles and games open with crime spoof ‘The Hound of Basketville’: a product of the Walt Disney Theatre wherein Sherlock Mouse and Doctor Goofy riff effectively on the Conan Doyle classic…

Donald and Daisy Duck go disastrously shopping for gifts in ‘Slappy Birthday’ and ‘Uncle Scrooge McDuck’ pays a high price for his innate parsimony before a prototype photo-infomercial reveals the wonders of new Disneyland attraction ‘The Haunted Mansion’, but it’s comics fun as usual in ‘Super Hungry Hero’ when peanut-powered Super-Goof battles the dastardly Beagle Boys…

Enthusiasm trumps common sense when ‘Mickey Mouse’ employs a pelican to deliver fish before ‘Scamp (Son of Lady and the Tramp)’ learns the painful pros and cons of staying up late, leading to a puzzle section comprising ‘Robin Hood’s Spot the Difference’, a photo packed ‘Disquiz’ and ‘Famous Disney TV Faces’.

Prose vignette ‘Top Trail Marker starring Big Bad Wolf’ segues into a ‘B-Wildering Puzzle’ after which ‘The Mouseketeers’ details the development of the company’s television treats. Activity page ‘Draw Fethry Duck’ leads to single gags courtesy of ‘Goofy’s Jest for Fun’, 8 Colour-It-Yourself images, ‘Peter Pan’s Shadow’ join-the-dots page, ‘Moby’s All-at-Sea Crossword’ and a spot the difference poser in ‘Puzzled Pluto’…

Frenetic and fractious team-up ‘Search for Luck’ unites Chip ‘n’ Dale and the Seven Dwarfs whilst ‘Goofy’s Laughter Lesson’ painfully shares ‘How to be A Gentleman’ before the brainteasing resumes with a vengeance in ‘O’Malley’s Fun & Mystery’, after which inventive Gyro Gearloose causes chaos as ‘The Weatherman’.

A round of short gags follows – ‘It’s Goofy!’, ‘Donald Duck’ and ‘It’s Uncle Scrooge again!’ before final puzzle ‘Wanted- Help for Goofy’, leads into a comedy of errors as the pals squabble over tickets for ‘The Wrestling Match’, ‘Pluto’ is sucked into chase-sparked calamity, leaving Donald and Daisy to wrap things up in style when the daft drake adopts strident libertarian leanings in ‘Free and Easy’…

Straightforward all-ages whimsy and a high recognition factor always made these items a popular parental standby, but the quality of the material is what us kids always remembered.

Check out yourself, why don’t you?
© Walt Disney Productions, 1975