The Drowned Girl


By Jon Hammer (Piranha Press/DC)
No ISBN: ASIN: B002KZ8ENI

This book includes Discriminatory Content produced during less enlightened times.

During the “anything goes” 1980s, the field of comics publishing expanded exponentially with new companies offering a vast range of fresh titles and ideas. To combat this upstart expansion, Marvel and DC instigated and commissioned innovative material for those freshly growing markets, with the latter cartoon colossus especially targeting readers for whom old-fashioned comic books were anathema… or at least a long-abandoned or clandestine dalliance. DC created new, mature-oriented imprints such as Vertigo and Helix, but some of the most intriguing projects came out of their Piranha Press sub-division, formed in 1989 and re-designated Paradox Press in 1993.

When DC founded the adult special projects imprint, the resulting publications and reader’s reaction to them were mixed. It had long been a Holy Grail of the business to produce “comics for people who don’t read comics” and, despite the inherent logical flaw, that’s a pretty sound and sensible plan. However, delivery of such is always problematic.

Is the problem resistance to the medium? Then try radical art and narrative styles, unusual typography and talent from outside the medium to tell your stories: you get some intriguing results but risk still not reaching a new audience whilst alienating readers already on board…

This eclectic and overwhelmingly effective tome was one of the best and simultaneously – as all you cynics might expect – one of the least appreciated…

Dick Shamus lives in New York City. Not necessarily the one you know, but one equally composed of book snippets, flickers of films and TV titbits, all filtered through the fried brains of an incorrigible addict who’s been off his prescription Lithium for far too long now.

Dick Shamus is a Private Eye. If he says so then it’s got to be true, right?

On one night so much like every other, Dick, bombed out of his gourd on his tipple of choice – embalmers’ formaldehyde with a chocolate drink chaser – picks up a useful tip about a Nazi weight-lifting club from one of his usual sources: far too few of them at all credible and none of them at all real. The drink might be the secret CIA vaccine to prevent AIDS, but it sure plays hob with the old deductive faculties…

The side of the city that only he can see informs our weary, ravaged gumshoe that there’s a connection between the Fascist health fanatics, India and the Drowned Girl – whoever she is. As his personal reality intercepts and continually collides with equally outrageous consensus realities the rest of us are stuck with, Dick is carried along by events to a tragic and disturbing rendezvous. If only he could recall who the client was…

Raw and savagely beguiling, here is a one night odyssey of a perceptually challenged shamus weaving between rich bastards, gutter-scum, gullible art-trendoids, yuppie-gentrifiers and armchair anarchists. On the way he encounters affable protester-bashing cops and a hundred other “normal” folks all in search of his dimly perceived targets – as anyone would…

This disturbing, hard-luck pilgrim’s progress is as truly thought-provoking, hard-bitten, revelatory and socially castigating as the best works of Dashiell Hammett, William Burroughs, Hunter S. Thompson, Raymond Chandler or Gabriel García-Márquez, whilst the brutally unrefined and intoxicatingly vibrant painting of author Jon Hammer (The Batman Adventures) makes this perhaps the very best psycho-detective graphic novel you’ve never read.

But all that could change if and when you too track down or dredge up The Drowned Girl
© 1990 Jon Hammer. All rights reserved.

Clifton volume 3: 7 Days to Die


By Turk & De Groot, translated by Luke Spear (Cinebook)
ISBN: 978-1-905460-08-3 (Album TPB)

This book includes Discriminatory Content produced during less enlightened times.

Seeing ourselves through other’s eyes is always a salutary experience and our Continental cousins in the comics biz are especially helpful in that respect as regards the core characteristics of being British.

For some inexplicable reason most of Europe’s comics cognoscenti – most especially the French and Belgians – seem fascinated with us. Maybe it’s a shared heritage of Empires in Decline and old cultures and traditions in transition? An earlier age might claim it’s simply a case of “Knowing your Enemy”. Whether looking at Anglo air ace Biggles, indomitable scientific adventurers Blake and Mortimer, the Machiavellian machinations of Green Manor or the further travails of Long John Silver, the serried stalwarts of our Scepter’d Isles apparently cut a dashing swathe through the pages of Europe’s assorted strip-magazines and albums.

Clifton was originally devised by child-friendly strip genius Raymond Macherot (Chaminou, Les croquillards, Chlorophylle, Sibylline) for iconic magazine Le Journal de Tintin; a doughty True Brit troubleshooter who debuted in December 1959, just as a filmic 007 was preparing to set the world ablaze…

After three albums worth of material – compiled and released between 1959 and 1960 – Macherot left Tintin for arch-rival Le Journal de Spirou and his eccentric comedy crime-fighter forlornly floundered until LJdT revived him at the height of the Swinging London scene and aforementioned spy-boom, courtesy of Jo-El Azaza & Greg (Michel Régnier). These strips were subsequently collected in 1969 as Les lutins diaboliques in French and De duivelse dwergen for Dutch-speakers.

Then it was back into retirement until 1971 when first Greg (with artist Joseph Loeckx) took his shot; working until 1973 when writer Bob De Groot and illustrator Philippe “Turk” Liegeois fully revived the be-whiskered Brit for the long haul. They produced ten tales of which this – 1979’s 7 jours pour mourir – was fourth. From 1984 on, artist Bernard Dumont (AKA Bédu) – limned De Groot’s scripts before eventually assuming the writing chores as well, until the series at last concluded in 1995 …but not for long…

In keeping with its rather haphazard Modus Operandi and indomitably undying nature, the Clifton experience resumed yet again in 2003, crafted by De Groot & Michel Rodrigue for four further adventures; a grand total of 25 to date. The setup is deliciously simple: pompous, irascible Colonel Sir Harold Wilberforce Clifton, ex-RAF, former Metropolitan police Constabulary and recently retired from MI5, has a great deal of difficulty dealing with being put out to pasture in rural Puddington. He thus takes every opportunity to get back in the saddle, occasionally assisting the Government or needy individuals as an amateur sleuth. Sadly for Clifton – as with that other much-underappreciated national treasure Captain Mainwaring in Dad’s Army – he is too keenly aware that he is usually the only truly competent man in a world full of blithering idiots…

This particular tale strays somewhat from well-trodden humour paths, indulging in some frantic action and sinister suspense bombastic whilst still resolutely going for comedy gold. In his third Cinebook album – as first seen in 2005 – the Gentleman Sleuth is notably absent as the tale opens in London at the secret Headquarters of MI5. Veteran warhorse and ultra-capable spymaster Colonel Donald Spruce is having a little bit of a crisis…

A battled-scarred survivor of simpler times, Spruce longs for one last field mission, but is instead swamped with petty admin nonsense. That all changes in an instant as the computer boffins in charge of Betty – latest in the line of “Thinkover” super-calculators – discovers a little problem. In the age of automation, Betty controls every aspect of physical eliminations for the agency. “She” is an infallible electronic assassination expediter. Information on a target is fed in and Betty commences a contract, contacting outside agents to do the dirty work, providing all details they will need to complete the commission. No hostile has ever lasted more than a week when Betty is concerned: she provides efficiency, expediency, economy and utter deniability…

Except now the harassed technos are enduring a severe tongue-lashing from Spruce who has noticed that the latest print-out is retired agency star (and his old chum) Harold Wilberforce Clifton. As Spruce fumes and fulminates the abashed boffins try to explain that the process is irreversible. They can’t contact the contractors to cancel the hit. Clifton is as good as dead…

With no other choice, the Colonel frantically phones the retired agent and gives him the bad news. Our hero, unwilling to bow out gracefully, immediately goes on the run, using all his cunning and years of tradecraft to stay one step ahead of his faceless hunters. His stalkers however, are seasoned professionals too, and luck more than guile is the only thing saving him from an increasingly spectacular succession of devastating “accidents”…

Thematically far darker than previous tales, 7 Days to Die is nevertheless stuffed with hilarious moments of slapstick and satire to balance some pretty spectacular action set-pieces as frantic flight, devious disguise and even coldly calculated counterattack all fail to deter the implacable assassins. However as the climax approaches Clifton and Spruce individually come to the same stunning conclusion: this selection by Betty might not have been an accident after all…

Visually spoofing the 1970s’ original era of Cool Britannia and staidly stuffy English Mannerism with wicked effect, these gentle thrillers are big on laughs but also pack a lot of trauma-free violence into the eclectic mix. Delightfully surreal, instantly accessible and doused with serous slapstick À la Jacques Tati and deft, daft intrigue like Carry On Spying or Morecambe & Wise’s The Intelligence Men, this romp rattles right along offering readers a splendid treat.
Original edition © 1979 Le Lombard (Dargaud-Lombard S. A.) by De Groot & Turk. English translation © 2005 Cinebook Ltd.

Superman: The Dailies volume II: 1940-1941


By Jerry Siegel & Joe Shuster & the Superman Studio (Kitchen Sink Press/DC)
ISBN: 978-1-56389-461-0 (TPB)

Win’s Christmas Gift Recommendation: Up, Up And Forever Away …10/10

This book includes Discriminatory Content produced in less enlightened times.

The American comic book industry – if it existed at all – would be utterly unrecognisable without Superman. Jerry Siegel & Joe Shuster’s unprecedented invention was fervidly adopted by a desperate and joy-starved generation and quite literally gave birth to a genre if not an actual art form. Spawning an army of imitators and variations within three years of his 1938 debut, the intoxicating blend of breakneck, breathtaking action and wish-fulfilment which epitomised the early Man of Steel grew to encompass cops-&-robbers crimebusting, socially reforming dramas, sci fi fantasy, whimsical comedy and, once the war in Europe and the East sucked in America, patriotic relevance for a host of gods, heroes and monsters, all dedicated to profit through exuberant, eye-popping excess and vigorous dashing derring-do.

From the outset, in comic book terms Superman was master of the world. Moreover, whilst transforming the shape of the fledgling funnybook biz, the Man of Tomorrow irresistibly expanded into all areas of the entertainment media. Although we all think of the Cleveland boys’ iconic invention as epitome and acme of comics creation, the truth is that very soon after his springtime debut in Action Comics #1 the Man of Steel was a fictional multimedia monolith in the same league as Popeye, Tarzan, Sherlock Holmes and Mickey Mouse.

We parochial and possessive comics fans too often regard our purest and most powerful icons in purely graphic narrative terms, but the likes of Batman, Spider-Man, Avengers and their hyperkinetic kind long ago outgrew four-colour origins to become fully mythologized modern media creatures familiar in mass markets, across all platforms and age ranges…

Far more people have seen and heard the Man of Steel than have ever read his comic books. His globally syndicated newspaper strips alone were enjoyed by countless millions, and by the time his 20th anniversary rolled around, at the very start of what we call the Silver Age of Comics, he had been a thrice-weekly radio serial star, headlined a series of astounding animated cartoons, become a novel attraction (written by George Lowther) and helmed two films and his first smash, 8-season live-action television show. Superman was a perennial sure-fire success for toy, game, puzzle and apparel manufacturers all over the planet.

Although pretty much a spent force these days, for the majority of the previous century the newspaper comic strip was the Holy Grail that all American cartoonists and graphic narrative storytellers hungered for. Syndicated across the country – and often the planet – it was seen by millions, if not billions, of readers and generally accepted as a more mature and sophisticated form of literature than comic-books. It also paid better, and rightly so. Some of the most enduring and entertaining characters and concepts of all time were created to lure readers from one particular paper to another and many of them grew to be part of a global culture. Mutt and Jeff, Flash Gordon, Dick Tracy, Buck Rogers, Charlie Brown and so many more escaped their humble tawdry newsprint origins to become meta-real: existing in the minds of earthlings from Albuquerque to Zanzibar. Most still do…

The daily Superman newspaper comic strip launched on 16th January 1939, augmented by a full-colour Sunday page from November 5th of that year. Originally crafted by luminaries like Siegel & Shuster and their studio (Paul Cassidy, Leo Nowak, Dennis Neville, John Sikela, Ed Dobrotka, Paul J. Lauretta & Wayne Boring), the mammoth task required additional talents like strip veteran Jack Burnley and writers including Whitney Ellsworth, Jack Schiff & Alvin Schwartz. The McClure Syndicate feature ran continuously until May 1966, appearing, at its peak, in over 300 daily and 90 Sunday newspapers; a combined readership of more than 20 million. Eventually, Win Mortimer and Curt Swan joined the unflagging Boring & Stan Kaye whilst Bill Finger and Siegel provided stories, telling serial tales largely divorced from comic book continuity throughout years when superheroes were scarcely seen.

This superb, long overdue for re-release collection comes from 1999, re-presents strips #307-672 (episodes 11-19) and is preceded by Steve Vance’s informative, picture/photo-packed introduction ‘The Superman Bandwagon’, focussing on the hero’s spectacular early merchandising successes prior to the never-ending battle resumes with story-sequence #11 comprising daily episodes strips #307-334, spanning January 8th to February 8th 1940. The tale is in fact a continuance of sabotage saga ‘Unnatural Disasters’ (18th December 1939 – January 6th 1940 as seen in the previous volume) wherein a gang blew up a dam and poisoned a reservoir. Too late to stop them, Superman saved what lives he could and vowed to avenge the dead…

Now, as ‘Clark Kent – Spy’, that promise is kept as the reporter infiltrates the Ajax News Agency to find out more, and allows himself to be blackmailed by subversive spies Nikol and Ratoff. Systematically foiling all their murderous schemes, Superman ultimately delivers harsh justice before going after belligerent aggressor nations Blitzen and Rutland in ‘Superman Goes to War’ (335-354 from February 9th to March 2nd), showing his power to a still-isolationist America all over war-torn Europe, by trashing modern military might and armaments before making the bellicose, greedy rulers personally settle their grievances in a fist fight…

Having imposed peace in Europe, Superman heads home to tackle ‘Trouble in the Tenements’, (355-396; March 4th – April 20th) by helping cruelly exploited tenants against hired thugs and teaching law-exploiting slumlord Mr Lewis that he cannot treat human beings like his neglected properties, whilst instalments 396-414 (April 22nd – May 11th) depict the return of Pinelli – ‘The Big Boss’ of Prohibition racketeering who thinks he can return to his old heights of depravity until Superman/Clark and Lois Lane show him otherwise…

As the rest of the world reeled under an almost all-encompassing war, still-neutral America concentrated on domestic issues like crime. Superman thus clashed with another bank robbing gangster as ‘“The Unknown” Strikes’ (415-462 May 13th – July 6th) with Siegel & Shuster continuing their social reforming crusade via a villain who was a respectable capitalist simply making his own rules… and ruthlessly exploiting them at the public’s expense until the Man of Tomorrow stepped in. Actual news headlines provided the next plot – a gripping comedy of errors – as Lois and Clark hunt the ‘King of the Kidnapping Ring’ (463-510; July 8th – August 31st). When the mild-mannered reporter again goes undercover to prove untouchable crime boss Big Bill Bowers is the man behind Metropolis’ current woes, Clark proves surprisingly good at being a bad guy, but ultimately needs his bulletproof alter ego to save the day, after which world events again come to the fore as the city is plagued with infrastructure catastrophes caused by ‘The Hooded Saboteur’ (511-540, September 2nd – October 5th). Big on spectacle, having a truly disturbing death toll by modern strip standards, and displaying Superman’s awesome powers, the case saw “agents of a foreign power” creating chaos and served to prepare the public for a war almost everyone felt was inevitable now…

A welcome whiff of humorous whimsy, ‘Pawns of the Master’ (541-588; October 7th – November 30th) sees Lois’ sharp tongue and unrestrained opinions get her fired. A magnet for trouble, her visit to an employment agency drops her right into a criminal conspiracy run by a devious hidden mastermind who is also the Man of Steel’s greatest archfoe. Thankfully, a concerned, not-at-all parochially patronising Superman has been keeping a telescopic X-ray eye on her…

This rip-roaring review of early glories ends with strip sequence 19 and episodes 598-672 (December 2nd 1940 to March 8th 1941) as Superman offers some life advice to Eustace Watson, a downtrodden lovelorn sap crushed by existence and considered ‘The Meekest Man in the World’. When even Superman cannot shift the weight of mediocrity from the poor fool’s shoulders he is forced to resort to plan B. Isn’t it a happy coincidence that Eustace and Clark Kent could pass for identical twins…

To Be Continued…

Offering timeless wonders and mesmerising excitement for lovers of action and fantasy, the early Superman is beyond compare. If you love the era or just crave simpler stories from less angst-wracked times, these yarns are perfect comics reading, and this a book you must see.

Superman: The Dailie volumes II co-published by DC Comics and Kitchen Sink Press. Covers, introduction and all related names, characters and elements are ™ & © DC Comics 1998, 1999. All Rights Reserved.

The Batman Annuals volume 1 – DC Comics Classic Library


By Bob Kane, Bill Finger, Edmond Hamilton, Leigh Brackett, France Herron, David Vern Reed, Lew Sayre Schwartz, Sheldon Moldoff, Dick Sprang, Stan Kaye, Charles Paris & various (DC Comics)
ISBN: 978-1-84856-215-8 (HB)

Win’s Christmas Gift Recommendation: A Nostalgia Box to Celebrate the Season… 8/10

This book includes Discriminatory Content produced in less enlightened times.

DC’s Classics Comics Library of hardbacks was a remarkably accessible, curated collectible range of tomes, much missed by all today. One of the best of them was this wonderful aggregation of three of the most influential and beloved comic books of the Silver Age.

Originally released in June 1961, Batman Annual #1 hit newsstands a year after the startlingly successful Superman Annual #1. The big, bold anthology format was hugely popular with readers. The Man of Steel’s second Annual was rushed out before Christmas 1960 and the third came out a mere year after the first! That same month (June 1961) the first ever Secret Origins collection and this Bat-Blockbuster all arrived in shops and on newsstands. For us budding fanboys, it was like what I imagine one’s first hit of recreational narcotics must feel like…

It’s probably hard to appreciate now but these huge books – 80 pages instead of 32 – were a magical resource with a colossal impact for kids who loved comics. I don’t mean the ubiquitous scruffs, oiks and scallywags of school days who read them and chucked them away (most kids were comics consumers in the days before computer games) but rather those quiet, secretive few of us who treasured and kept them, constantly re-reading, discussing, pondering. Only posh kids with wicked parents read no comics at all: those prissy, starchy types who were beaten up by the scruffs, oiks and scallywags even more than us bookworms. But I digress…

For budding collectors these Annuals were a gateway to a fabulous lost past. Just Imagine!: adventures your heroes had from before you were even born

Those colossal compilations of the 1960s changed comics publishing. Soon Marvel, Charlton and Archie Comics were also releasing giant books of old stories, then new ones, crossovers, continued stories, et al. Annuals proved two things to publishers: that there was a dedicated, long-term appetite for more material – and that punters were willing to pay a little bit more for it. This vast compendium reassembles the first three Batman Annuals in their mythic entirety: 21 terrific complete stories, posters, features, pin-ups, calendars and those iconic compartmentalized covers. There are also creator biographies and articles from Michael Uslan and Richard Bruning to put the entire experience into perspective, and original publication information and credits (the only bad thing about those big books of magic was never knowing “Who” and “Where”…)

The editors wisely packaged Annuals as themed collections, the first being ‘1001 Secrets of Batman and Robin’ starting the ball rolling with ‘How to be the Batman’ by Bill Finger, Lew Sayre Schwartz & Stan Kaye, wherein an amnesiac Caped Crusader must be re-trained by Robin. As always there’s a twist in this tale, before ‘The Strange Costumes of Batman’ (Edmond Hamilton, Dick Sprang & Charles Paris) highlights specialised uniforms the heroes use over their outrageous careers.

The self-explanatory ‘Untold Tales of the Bat-Signal’ (writer unknown, Schwartz and Paris) again uses past exploits to solve a contemporary case, whilst ‘The Origin of the Bat-Cave’ (Finger, Sheldon Moldoff & Paris) is only revealed by a quick time-trip back to revolutionary war days. ‘Batman’s Electronic Crime-File’ (anonymous, Sprang & Paris) is a cracking thriller confirming the Dynamic Duo’s love of cutting-edge technology. ‘The Thrilling Escapes of Batman and Robin’ (Finger, Moldoff, Kaye) concentrates on their facility at escaping traps, and excitement peaked in a dazzling display of ‘The Amazing Inventions of Batman’ (Hamilton, Sprang, Paris).

‘Batman and Robin’s Most Thrilling Action Roles’ opens with tension-packed mystery ‘The Underseas Batman’ (Hamilton, Sprang, Paris), then explores Wayne’s Scottish connections in ‘The Lord of Batmanor’ (Hamilton, assisted by his wife Leigh Brackett, Sprang & Paris) before once more tapping into the Westerns zeitgeist with ‘Batman – Indian Chief’ (France Herron, Moldoff & Kaye). ‘The Jungle Batman’ (David Vern Reed, Schwartz & Paris) is pure escapist joy and we get a then-rare glimpse of Bruce Wayne’s training in ‘When Batman Was Robin’ (Hamilton, Sprang, Paris) before returning to foiling deathtraps with ‘Batman the Magician’ (Finger, Moldoff, Paris), and this section concludes with a pivotal tale ‘Batman – The Superman of Planet X’ (Herron, Sprang & Paris): one forming a key thematic plank of Grant Morrison’s epic Batman R.I.P. storyline and later exploits.

The third Annual (which came far more frequently than once a year) featured ‘Batman and Robin’s Most Fantastic Foes’ beginning with ‘The Mad Hatter of Gotham City’ (Finger, Moldoff & Paris), special-effects bandit ‘The Human Firefly’ (Herron, Sprang, Paris) and hyper cerebral mutant ‘The Mental Giant of Gotham City’ (Hamilton, Sprang, Paris) before the Clown Prince of Crime steals the show with a squad of skullduggery specialists in ‘The Joker’s Aces’ (Reed, Schwartz, Kaye).

Eerie and hard-hitting ‘The Gorilla Boss of Gotham City’ (Reed, Schwartz, Kaye) was one of DC’s earliest Ape epics, and although gripping, ‘The New Crimes of Two-Face’ (Finger, Schwartz & Paris) starred only a stand-in for the double-dealing psychopath. ‘The Mysterious Mirror Man’ (Finger, Moldoff and Paris), however, was the genuine article and well worth a modern do-over…

For me Christmas is inextricably linked to Batman. From my earliest formative years every Yule was capped by that year’s British hardcover annual, often reprinting US comics (if somewhat imaginatively coloured) but occasionally all-new prose stories liberally illustrated and based slavishly on the Adam West/Burt Ward TV series. As I grew older and became a more serious reader and collector (the technical term is, I believe, addict) I became an avowed appreciator of regular seasonal tales appearing in Batman or Detective Comics or the “Golden Age Classics” that too infrequently graced them. Over decades some Batman’s very best adventures have occurred in the “Season of Good will” and why DC has never produced a Batman Christmas Album is a mystery even the World’s Greatest Detective could not solve…

This book might not actually contain any X-Mas exploits but it is the kind of present I would have killed (or died) for all those hundreds of years ago, so how can you possibly deny your kids the delights of this incredibly enjoyable book? And just like Train Sets, Scalextric and Quad Bikes, when I say kids of course I mean “Dads”…
© 1961, 1962, 2009 DC Comics. All Rights Reserved.

Void


By Herik Hanna & Sean Phillips, colours by Hubert; translated by Nora Goldberg (Titan Comics)
ISBN: 978-1-78276-084-9 (Album HB)

Win’s Christmas Gift Recommendation: A Proper Seasonal Shocker… 8/10

Delivered by Herik Hanna and Sean Phillips as a slim but oversized (282 x 206 cm) deluxe hardback edition, chilling deep space psycho-chiller Void was originally published by French publisher Guy Delcourt in 2012. It’s an eminently readable, bleakly absorbing example of dark psychological horror in the manner of Ridley Scott’s Alien, set in the most claustrophobic and hostile environment imaginable…

The terror commences in the silent, blood-splashed observation bay of Goliath 01, a colossal prison transport spaceship wrecked by astronomical mischance and human frailty. Battered and terrified survivor John pauses to take stock of his precarious position. With ears pricked for any hint of peril he reviews how, following a mass penetration by a storm of micro-meteorites, the monolithic penal vessel suffered a massive systems failure.

That however is not the real problem. In the aftermath of the one-in-a-billion accident, iconic war-hero and infallible mission commander Colonel “No Mercy” Mercer suffers some kind of breakdown and begins stalking the corridors, indiscriminately executing prisoners and crew alike with a space axe…

As John keeps frantically moving in a desperate cat-and-mouse gamble to stay ahead of the maniac, he experiences vivid hallucinations: reliving the deaths of his comrades and helpless charges, conversing with food and animals and even arguing with long-gone ex Nancy

Can it simply be pressure and appalling danger, or is there some unfathomable aspect to the nature of space that drives everyone to madness? More importantly, will John be able to find an escape route before the relentless, remorseless Mercer catches up to him?

… And then Nancy suggests that he should stop running and kill the colonel first…

Rendered in a compulsive style reminiscent of the most powerful work of Richard Corben, this sharp, suspenseful, astoundingly atmospheric explosive tale unfolds in a grimy, gritty intoxicating manner, yet cunningly holds in reserve a devastating double twist…
Void and all contents © 2012 Guy Delcourt Productions. Translated edition © 2014 Titan Comics.

Snow


By Benjamin Rivers (Benjamin Rivers Inc.)
ISBN: 978-0-9813495-8-9 (TPB)

Life isn’t drama. Life is ordinary: dull, repetitive, anxiety-provoking, tedious, unsatisfactory and just a bit less good than everybody else’s.

Until it isn’t…

Then we make it a story. In a story, you can mould reality into a shape you like and polish it to your own satisfaction. Then again, there are some stories which like to bend their own rules and aspire to being life-like…

If you’re a fan of high-tension thrillers or blockbuster epics, there doesn’t appear to be much going on in Snow: a miniseries-turned-graphic compilation detailing overlapping and intersecting ordinary people living and/or working on Queen Street West, Toronto. However, that either means you have a very glamorous lifestyle or that you spend too much time submerged in fiction and not enough looking and listening to what’s going on around you…

Crafted by illustrator and games developer Benjamin Rivers (who somewhat shoots my argument in the foot by having turned this comics collation into both an Indy movie and computer game), Snow falls into stark, monochrome simplicity, centring on Dana, a rather nervous young woman who works in a bookstore.

Economically, times are tough and she’s fixating on the number of shops and businesses closing in the locality. Dana doesn’t like change and she doesn’t like confrontation. Moreover, these days there’s an aura of tension everywhere – even in her former comfort zone at the store. Her co-workers are mostly okay, but old Mr. Abberline isn’t looking well and Dana can’t shift the suspicion that soon they’ll all be looking for new jobs. Even best friend Julia doesn’t get it though: it seems so easy for her to shut out such concerns and just party…

As she trudges along snowbound Queen Street to work and back, to the bar or Laundromat, Dana can’t escape an oppressive sense of impending doom. Things come to a head abruptly after overhearing an argument in a closing-down, already shuttered CD store. She could just about ignore that and go home, but after hearing the gunshot, Dana, in her unrushed, gradual manner, abandons the instincts of a lifetime and goes to investigate…

What she finds on entering the shop is the trigger to remaking her entire life, but change is so hard and comes so painfully slowly…

Appearing cautious and careful, this deceptively simple and elegant saga offers a supremely understated exploration of how folk like you and me react to shocking events and their aftermath: treating the extraordinary with the dismay and respect it deserves when it impinges on real lives. Most importantly, just like life, although there are always questions asked, we seldom get all the answers we want or need before, in the end, life just goes on…

Amongst the Bonus Material included here is the movie poster for the film adaptation, annotated creator’s notes and sketches, concept-&-character designs, an examination of the drawing process which resulted in the book’s signature visual style and the author’s reminiscent Afterword: Is It Still Snowing?, as well as a handy street guide and map of the ‘The World of Snow’.

Just like life, Snow is better experienced than fed to you second-hand or reprocessed, so please track down absorb this graphic novel if you’re looking for something a little different from what comics think of as normal…
© 2014 Benjamin Rivers. All rights reserved.

Asterix and the Missing Scroll


By Jean-Yves Ferri & Didier Conrad, translated by Anthea Bell (Sphere/Orion Books)
ISBN: 978-1-51010-045-9 (album HB/Digital edition) 978-1-51010-046-6 (album PB)

Win’s Christmas Gift Recommendation: A Classical Way to Celebrate the Season… 9/10

Asterix the Gaul is probably France’s greatest literary export and part of the fabric of French life. The feisty, wily little warrior who fought the iniquities and viewed the myriad wonders of Julius Caesar’s Roman Empire with brains, bravery and – whenever required – a magical potion imbuing the imbiber with incredible strength, speed and vitality, is the go-to reference for all us non-Gallic gallants when we think of France.

The diminutive, doughty darling was created at the close of the 1950s by two of our artform’s greatest masters, with his first official appearance being October 29th in Pilote #1, even though he had actually debuted in a pre-release teaser – or “pilot” – some weeks earlier. Bon Anniversaire mon petit brave!

His adventures touched billions of people all around the world for five and a half decades as the sole preserve of originators Rene Goscinny and/or Albert Uderzo. After close on 15 years as a weekly comic serial subsequently collected into book-length compilations, in 1974 the 21st saga – Asterix and Caesar’s Gift – was the first released as a complete original album prior to serialisation. Thereafter each new album was an eagerly anticipated, impatiently awaited treat for legions of devotees, but none more so than this one which was created by Uderzo’s handpicked replacements – scripter Jean-Yves Ferri (Fables Autonomes, La Retour à la terre, De Gaulle à la plage) and illustrator Didier Conrad (Les Innomables, Le Piège Malais, Tatum, Spirou) – who had taken up a somewhat poisoned chalice on his retirement in 2009. And so began the further adventures of truly immortal French heroes. Happily the legacy was in safe hands, especially after this first book was meticulously overseen by Uderzo every step of the way…

Whether as an action-packed comedic romp with sneaky, bullying baddies getting their just deserts or as a punfully sly and witty satire for older, wiser heads, the new work is just as engrossing as the previously established canon, and English-speakers are still happily graced with the brilliantly light touch of translator Anthea Bell who, with former collaborator Derek Hockridge, played no small part in making the indomitable little Gaul so palatable to English-speakers around the globe.

As you surely already know, half of these intoxicating epics are set in various exotic locales throughout the Ancient World, whilst the rest take place in and around Uderzo’s adored Brittany where, circa 50 B.C., a little hamlet of cantankerous, proudly defiant warriors and their families resisted every effort of the mighty Roman Empire to complete the conquest of Gaul.

Although the country is divided by the notional conquerors into provinces Celtica, Aquitania and Amorica, the very tip of the last named regions stubbornly refuses to be pacified. The Romans, utterly unable to overrun this last bastion of Gallic insouciance, are reduced to a pointless policy of absolute containment – and yet these Gauls come and go as they please. Thus a tiny seaside hamlet is permanently cut off (in the broadest, not-true-at-all sense) by heavily fortified garrisons Totorum, Aquarium, Laudanum and Compendium: filled with veteran fighters who would rather be anywhere else on earth than there…

Their “confined detainees” couldn’t care less: casually frustrating and daily defying the world’s greatest military machine by simply going about their everyday affairs, untouchable thanks to a miraculous magic potion brewed by resident druid Getafix and the shrewd wits of diminutive dynamo Asterix in merry conjunction with his simplistic, supercharged best pal Obelix

Le Papyrus de César was released on October 22nd 2015, simultaneously hurtling off the shelves of many nations as Asterix and the Missing Scroll (or whatever the local language equivalent of the many nations addicted to these epics might be). Even though, as with many previous tales, it takes its momentum from satirising current affairs, the resemblances to certain unscrupulous publishing magnates and founders of information-leaking internet sites are both remarkable and – I’m sure – utterly coincidental. After all, who doesn’t like fake news and genuine censorship?

This home fixture begins away in glorious Rome where Caesar anticipates the release of his memoirs Commentaries on the War with the Gauls (or Commentarii de Bello Gallico as your granddad probably knew it). Unimaginative, forthright Caesar ended the ruminations with a final scroll detailing how he has been unable to completely end the conflict because of repeated incidents with a small village of indomitable Gauls who simply won’t accept that they’ve been conquered. He is shocked – but not averse – to the suggestion of his advisor and publisher Libellus Blockbustus who recommends that they just leave it out of the released edition…

The expurgated publication is a sensation throughout the empire, and far away in that still-unconquered enclave, life goes on as usual after publication. In fact, when the latest “newspaper” arrives the villagers are only concerned with the latest horoscopes. As myopic Wifix reads them out, aged Geriatrix takes his prediction to heart and sees “new conquests” in his future, whilst Obelix is mortally crushed by a rather specific prognostication to “avoid conflict, take stock and go easy on the roast boar”…

Asterix, who shares the same birthday as his ponderous pal, doesn’t believe in all that astrology rubbish, but cannot shake the big buffoon out of a debilitating dudgeon. Although that means things grow quiet in Gaul, back in Rome a clandestine crisis has erupted. Mute Numidian Scribe Bigdatha has taken umbrage with the massaging of the truth and, believing the public has a right to know everything, has turned whistleblower. Swiping Caesar’s 24th scroll – “Defeats at the Hands of the Indomitable Gauls of Armorica” – he has passed it on to Confoundtheirpolitix, a Gaulish “newsmonger without borders”. Fearing the scandal will affect profits and dreading what Caesar will do if he’s made to appear foolish or dishonest, Blockbustus instigates emergency measures: sending Roman secret police to arrest the scribe and newsmonger. Confoundtheirpolitix, however, has already rushed to Armorica seeking sanctuary in a certain village Romans cannot enter…

When details of the scroll’s omissions are revealed (particularly Asterix’ many exploits such as The Chieftain’s Shield, Mansions of the Gods and so on) the Gaulish villagers react in different ways – those that aren’t still fighting over the horoscope predictions at least…

The excitable Lutetian newsmonger is adamant that the contents of the scroll could topple Caesar and something must be done to preserve it, prompting Chief Vitalstatistix to affably write his own history of the war to set things right. More sensibly, Getafix suggests that since Gauls don’t appreciate writing but memorialise facts and history in their oral tradition, he should transport the potentially devastating data to the Forest of the Carnutes where Grand Druid Archaeopterix can commit the information to his mighty and phenomenal cogitative cranial chronicles…

Meanwhile word has reached Centurion Verigregarius in Totorum to get that scroll back at all costs and he surrounds the village with a cordon of his best warriors. That means nothing to the villagers, of course. In the dead of night Asterix, Getafix and faithful petite wonder-hound Dogmatix sneak out of a secret door and set out on their mission, dragging with them dolorous, downcast and decidedly pacifistic Obelix. They are unaware that they are being stalked by a crack squad of elite Roman army surveillance specialists, equipped with the latest advancement in the empire’s covert communications technology…

Back in Rome, every fresh evidence of Caesar’s delight in his new-found authorial celebrity terrifies Blockbustus more and more. With the humiliating last chapter still out there, a ruler’s reputation (and thus publisher’s life) remains balanced on a knife-edge. Succumbing to panic, the wily advisor heads for Armorica to take personal charge of the search, even as our heroes reach the fabled forest. As their stalkers fall victim to the unique and fabulous security measures of the Carnutes druids, Getafix renews old acquaintances and begins the torturous process of committing the scroll to Archaeopterix’s capacious memory…

In Totorum, deprived of all the ongoing fresh facts and breaking news, Blockbustus and Verigregarius plan a major assault on the village to retrieve the scroll they think is still there. Their cause is greatly advanced when they catch Confoundtheirpolitix outside the stockade and take him hostage. Thankfully, the embattled Gauls have a messaging system which can reach all the way to the great forest, and Archaeopterix has a power-potion of his own which will allow his guests to get back home in time to save the day…

Even Obelix gets to play, once he learns that he was read the wrong horoscope and can have as many boars and hit as many Romans as he wants. But then, Julius Caesar angrily arrives and all Tartarus breaks loose…

Fast-paced, furiously funny, stuffed with action and hilarious, contemporary swipes and timeless jibes plus a marvellously enchanting double twist ending, this is a splendid continuation of the series by creators who clearly know what they’re doing and enjoy doing it. Asterix and the Missing Scroll is an unmissable joy for lovers of laughs and devotees of comics alike and a welcome addition to the mythic canon.
© 2015 Les Éditions Albert René. English translation: © 2015 Les Éditions Albert René. All rights reserved.

Evaristo: Deep City


By F. Solano Lopez & Carlos Sampayo (Catalan Communications)
ISBN: 978-0874160345 (Album TPB)

This book includes Discriminatory Content included for dramatic effect.

For British and Commonwealth comics readers of a certain age, the unmistakable artistic style of Francisco Solano Lopez always conjures up dark moods and atmospheric tension because he drew such ubiquitous boyhood classics as Janus Stark, Kelly’s Eye, Adam Eterno, Tri-Man, Galaxus: The Thing from Outer Space, Pete’s Pocket Army, Nipper, The Drowned World, Raven on the Wing, Master of the Marsh and a host of other stunning tales of mystery, imagination and adventure in the years he worked for British publishers.

However, the master of blackest brushwork was not merely a creator of children’s fiction. In his home country of Argentina he was considered a radical political cartoonist whose work eventually forced him to flee to more hospitable climes.

On October 26th 1928 Francisco Solano López was born in Buenos Aires. He began illustrating comics in 1953 with Perico y Guillerma for publisher Columba. With journalist Héctor Germán Oesterheld (a prolific comics scripter “disappeared” by the Junta in 1976 and presumed killed the following year) Solano López produced Bull Rocket for Editorial Abril’s magazine Misterix. After working on such landmark series as Pablo Maran, Uma-Uma, Rolo el marciano adoptive and El Héroe, López joined Oesterheld’s publishing house Editorial Frontera to become a member of the influential Venice Group which included Mario Faustinelli, Hugo Pratt, Ivo Pavone and Dino Battaglia.

López alternated with Pratt, Jorge Moliterni and José Muñoz on Oesterheld’s legendary Ernie Pike serial but their most significant collaboration was the explosively political and hugely popular allegorical science fiction thriller El Eternauta, which began in 1957. By 1959 the series had come to the unwelcome attention of the Argentinian and Chilean authorities, forcing López to flee to Spain. Whilst an exile there, he began working for UK publishing giant Fleetway from Madrid and London. In 1968 he returned to Argentina and with Oesterheld started El Eternauta II for Editorial Records, producing sci-fi series Slot-Barr (written by Ricardo Barreiro) and period cop drama Evaristo with kindred spirit Carlos Sampayo.

In the mid-1970s López was e again compelled to flee his homeland, returning to Madrid where he organised publication of El Eternauta and Slot-Barr in Italian magazines LancioStory & Skorpio. He never stopped working: producing a stunning variety of assorted genre tales and mature-reader material and erotica such as El Instituto (reprinted by Eros as Young Witches), El Prostibulo del Terror (story by Barreiro) and Sexy Symphonies: bleak thrillers Ana and Historias Tristes with his son Gabriel. He illustrated Jim Woodring’s adaptation of the cult movie Freaks and once safely home in Argentina, continued El Eternauta with new writer Pablo “Pol” Maiztegui. He even found time for more British comics with strips such as ‘Jimmy’, ‘The Louts of Liberty Hall’, ‘Ozzie the Loan Arranger’ and ‘Dark Angels’ in Roy of the Rovers, Hot-Shot and Eagle.

Francisco Solano López passed away in Buenos Aires on August 12th 2011.

Poet, critic and author Carlos Sampayo is most well-known for his grimly powerful comics collaborations with Muñoz on Joe’s Bar and Alack Sinner (both also long overdue for comprehensive re-release) as well as other contemporary classics like Jeu de Lumières, Sophie, Billie Holiday and ‘Sudor Sudaca’.

Born in 1943, Sampayo was another outspoken creative Argentinean forced to flee the Junta in the early 1970s. Travelling to Europe he found a home for his desolate, gritty, passionately evocative stories in France and Italy, working with Julio Schiaffino, Jorge Zentner and Oscar Zarate before settling in Spain. Here in 1985, he and fellow expat Solano López produced compelling anti-hero Evaristo.

The long-running serial featured a seemingly brutish ex-boxer who had risen to the rank of Police Commissioner in late 1950s Buenos Aires: a debased and corrupt city of wealth and prestige, cheek-by-jowl with appalling poverty and desperate degradation.

After a compelling introduction by Xavier Coma, the graphic odyssey begins with ‘Breaking the Ties’ as a bank hostage crisis devolves into a long-postponed grudge match when Commissioner Evaristo is confronted by old ring-rival Fournier, who has returned to finally settle an old score. As is so often the case in such long-lived hatreds, there’s a woman at the heart of it…

‘The Famous Lubitsch Case’ sees the grizzled morally ambivalent prize-fight veteran pushed by his bosses to locate a missing heiress who has either been abducted or eloped with a notorious gangster and womaniser. Unfortunately, for reasons even he can’t fathom, Evaristo seems determined to discover the truth, rather than follow the “clues” his bosses have directed him to find…

In ‘The Herman Operation’, secretive guys with German accents and connections to the Argentinean military keep disappearing and the Commissioner is no use at all. It’s like he isn’t even trying…

The hunt for a cop-killing bandit takes a long hard look at the Commissioner’s sordid past – and some dubious child-care practises by the local clergy – in ‘The Crazy Grandson’, whilst ‘Shanty Town’ catches the cops looking for a serial killer whilst a corrupt minister causes a devastating water-shortage – and riots – in the slums. As usual, Evaristo ignores his bosses and keeps looking for the “wrong” people…

As a hit-squad tasked with assassinating the troublesome cop uses what seems to be perfect leverage by kidnapping a kid claiming to be his son, Evaristo appears more concerned with an escaped lion causing ‘Terror in the Streets’ before this superb noir mini-masterpiece concludes with ‘Legend of a Wounded Gunman’ as a case from the Commissioner’s early days eerily replays itself. This this time the ending will be different…

Released in America as Deep City this oversized (277 x 206mm), 112 page monochrome collection depicts the compelling solutions found by a cop who bends all the rules just to win a modicum of justice in an utterly corrupt society: a powerfully cynical, shockingly effective series of vignettes examining freedom and equality in a totally repressive time and place devoid of hope. However at no time does the ideology overwhelm the artistry of the narrative or distract from the sheer power of the art.

This magnificent book and all the other Evaristo tales are long overdue for revival, and this series has never been more relevant. Surely some savvy publisher must take another shot at the big time for this big tale?…
© 1986 F. Solano López, Carlos Sampayo & Xavier Coma. English language edition © 1986 Catalan Communications. All rights reserved.

Charley’s War – The Definitive Collection volume 3: Remembrance


By Pat Mills & Joe Colquhoun & various (Rebellion)
ISBN: 978-1-78108-621-6 (TPB/Digital edition)

Win’s Christmas Gift Recommendation: Uncompromising and Unmissable… 10/10

This book includes Discriminatory Content included for dramatic effect.

The Great War officially ended today in 1918. I can’t tell you how glad I am that we got all that jingoism, racism, seductive superiority, addictive violence and nationalistic avarice out of our collective systems back then. It’s a much calmer, nicer world now, right?

Meanwhile, here’s more of the best story – bar none, in any medium – to translate those appalling, internationally insane, diplomatically deranged and pointlessly self-destructive days into scenarios we can accept and process, if not understand today. Charley’s War evocatively and emotionally depicts not only the mud and mire, military madness and mass mortality of that conflict, but also shared with the young and impressionable the social impact on the poor and the mighty who survived into the totally different world that followed. You must read it and the other two collected volumes. Message ends.

When Pat Mills & Joe Colquhoun began their tale of a patriotic working-class kid who broke the rules to proudly fight for his country just in time for the disastrous Somme campaign, I suspect they had, as always, the best of authorial intentions but no real idea that this time they were making comics history. The epochal feature was originally published in UK anthology Battle (AKA Battle Picture Weekly, Battle Action, etc.). A surprise hit, the serial proper launched in #200, eventually running from January 1979 to October 1986. It recounted, in heartrending, harrowing and often utterly surreal detail – and with amazing maturity and passion for a Boys’ Periodical – the life of an East End teen who grew up in the British Army reinforcements setting out to fight the Hun in 1916.

The strip contingent in this third stunning collection covers episodes #177-293 spanning October 2nd 1982-January 26th 1985, and closes the book on our lad’s wartime life, although the series did go on, as Charley went back to war when the Germans did in 1939…

One of the most powerful and influential characterisations of the oh-so-ironic “war to end all wars”, the comic feature was lovingly researched, lavishly limned and staggeringly authentic. Stories touched upon many diverse aspects of the conflict and even reveal the effects on the Home Front, all delivered with a devastatingly understated dry sense of horror and cruel injustice, albeit constantly leavened with gallows humour as trenchant as that legendarily “enjoyed” by the poor trench-bound “Tommies” of the time.

It all began  with “the Story of a Soldier in World War One” which saw 16-year-old London Bus Company worker Charley Bourne lie about his age to illegally go “over there”. Once he got there, Bourne endured unending, horror on the muddy, blood-soaked battlefield of The Somme. He also experienced the callous ineptitude and toxic entitlement of the upper class idiots running the war, most of whom believed their own men were utterly expendable. Military life was alternately hard and unremittingly dull – except for brief bursts of manic aggression and strategic stupidity which ended so many lives. Closely following the recorded course of the war, Mills & Colquhoun placed young Charley in the Westshire Regiment and added a rapidly changing cast constantly whittled away by various modes of combat attrition.

The weekly hellscapes showed lesser known, far from glorious sides of the conflict readers in the 1980s had never seen in any other war comic. Each episode was punctuated by a narrative device of the simple lad’s letters to his family in “Blighty” whilst also cleverly utilising reproductions of cartoons and postcards of the period. For this closing edition most of those conceits were absent, leaving room for astounding action, increasingly surreal true incidents folded into Charley’s story and mounding indignation in every script Mills submitted…

With Boer War veteran Ole Bill Tozer as his mentor, Charley narrowly survived shelling, mudslides, digging details, gas attacks, the Trench Cat, rats, snipers, smug stupidity of commanding officers – although there are examples of good “brasshats” too – and the far too often insane absurdity of a modern soldier’s life.

On July 1st 1916 The Battle of the Somme began and Charley and his comrades were ordered “over the top”: expected to walk steadily into mortars and machine gun fire of entrenched German defenders. When his commanding officer was unable to stand the stupidity and ordered them to charge at a run, it saved the squad but ultimately led to Lt. Thomas being executed by firing squad. Charley and former musical hall ventriloquist Weeper Watkins refused to shoot him and were extensively punished by sadistic military policemen.

When Charley and his crooked brother-in-law Oliver Crawleigh were caught in the first tank battle in history and the dreadful German response, “Oiley” offered to pay Charley to either protect him or wound him in some minor way that would get safely back to Britain. When Charley refused, Oiley misused a tank to earn his “Blighty” passage home…

As previously stated, Charley’s War closely followed key historic events, using them as a skeleton to hang specific incidents upon, but this was not the strip’s only innovation. Highly detailed research concentrated more on character development than fighting – although there is so much shocking action – and declared to the readership (which at time of publication was categorically believed to be boys aged 9-13) that “our side” was as monstrous and stupid as “the Boche.” Mills also fully exercised his own political and creative agendas on the series and was constantly amazed at what he got away with and what seeming trivialities his editors pulled him up on (more fully expanded upon in the author’s informative ‘Strip Commentary’ which concludes this edition)…

No longer a fresh-faced innocent but a weary, battle-scarred veteran, Charley and the strip marched beyond the cataclysmic Somme Campaign into the conflict’s most bloody events. He was wounded again and sent home, albeit via torturous routes involving amnesia and U-Boat warfare. Mills & Colquhoun delivered acerbic social criticism as the recuperating lad experienced fresh horrors when the troop ship carrying him and Bill Tozer was torpedoed…

When the perilous North Sea odyssey at last brought Charley back to Silvertown in London’s West Ham, it was in the wake of a real-world catastrophic disaster wherein 50 tons of TNT detonated at a munitions factory, killing 70 workers and injuring a further 400.

No longer comfortable around civilians and with no stomach for the jingoistic nonsense of the stay-at-homes or the lies of boastful “war-hero” Oiley, Charley hung out in pubs with the Sarge, but was caught up in enemy air raids (giving the creators room to explore the enemy side via the zealous actions of devoted family man Kapitan Heinrich von Bergmann who led Zeppelins in night sorties against the hated English)…

London was under constant threat, not just from increasingly common aerial bombing raids which provoked mindless panic and destruction at the very heart of the British Empire, but also profiteering British industrialists and greedy munitions magnates who cared more for profit than the safety of their workers or even the victory of their homeland. During one raid Charley realised his mum was still in the local works as her boss refused to sound air raid evacuation alarms because he had profits and contracts to consider. His view of the land he was fighting for barely survived his valiant efforts to save her and took an even bigger hit when an unscrupulous army recruiter (earning bonuses for every volunteer signed up) attempted to entrap his underaged but battle-obsessed little brother Wilf

The second volume opened with a bold experimental diversion as, in March 1917 readers experienced the testimony of a charismatic deserter. ‘Blue’s War’ was a story within a story with the strip’s titular character reduced to an avid and appalled listener…

Set in bombed-out London Streets where Red Caps hunted deserters, Charley learns even more horrific truths about “his side”. The military police are led by a pitiless, fanatical dying-of-wounds officer The Drag Man obsessively hounding a desperate character called Blue – based on real-world “Monocled Mutineer” Percy Toplis. The knife-wielding fugitive met Charley while looking for Oiley who has graduated from thievery and looting to selling fake papers and passage abroad to military absconders …

Disgusted, but unwilling to force anyone back into the war, Charley says nothing, and hears the hows & whys of Blue’s situation – a staggering tale of combat, cruelty, bravery and more army ineptitude. Blue is an Englishman who joined the French Foreign Legion. He served with the French Army and survived the hell of Verdun (longest battle of the WWI, lasting from February 21st to December 18th 1916), commandeering the strip for months to come.

Bourne’s grudging return to the Western Front in April 1917 sees him a seasoned veteran posted to the Salient before the Third Battle of Ypres and caught up in daily skirmishes, sudden deaths, simmering feuds among his comrades and even more arrant stupidity from the Brass. His job become more difficult when arrogant old enemy and ruthless aristocrat Captain Snell – who thinks the war a terrific lark – returns as commanding officer and appoints Charley his manservant/dogsbody…

Snell constantly undermines and crushes the spirit of the riffraff cannon fodder under his command and loves making their lives intolerable. By May the infantry have survived heat, the Third Battle of Ypres and – by August – Passchendaele. Snell’s unit is posted to an engineering detail where Bourne and co. endure backbreaking toil as “clay-kickers”, risking cave-ins, flood, gas, explosions and Germans above them digging into their tunnels: a year-long project undermining a vast ridge of solid rock that is the enemy artillery emplacement on the Messine Ridge. The goal was the biggest manmade explosion in history… thus far. In the build-up everyone dies, but at least Snell also goes to his infernal reward, with the pitiful survivors despatched to a brutal retraining centre, bringing Charley into contact with organised deserters and reuniting him with many lost comrades. In England Oiley facilitates war-mad Wilf Bourne’s enlistment years before he is legally eligible, and Charley spends agonised months trying to find out what happened to Wilf…

The mounting tensions, barbarous treatment and institutionalised class injustice at Etaples leads to a British army mutiny in September, triggering the most shameful moments of Charley’s life when he is forced to join another firing squad. The mutiny goes on for days, emptying stockades and allowing the settling of many old scores, but Charley’s war is even more complicated after encountering Blue again. Bourne is even more astonished by the Army’s capitulation to the mutineers’ terms, and totally unprepared for inevitable retaliations. In response he transfers to the most dangerous job in the army to expiate his guilt…

This final mostly monochrome collection commences with Charley’s utterly astounding experiences as a stretcher bearer, enduring insane rules of conduct and increased enemy action whilst ferrying wounded and the dead from the battlefields. In another experimental sortie the story even switches to “the future” to follow one of the Tommies Charley saves.

The creators wallow in bizarre historical accuracy and intriguing gallows humour but such heartfelt sentimental moments are truly breathtaking. Just keep telling yourself it’s a kids’ comics and see if you believe it…

Due to shocking injustices and standard army prejudices, Charley is soon a shooting soldier again, just in time for some of the most horrific tank and cavalry battles in history. He then becomes a sniper at the same time as a fanatical corporal named Adolf Hitler starts haunting the trenches in his sights, before the scene again shifts. Interlaced with Charley’s exploits, focus shifts week-by-week to encompass the air war as seen via the illicit adventures of under-age Wilf Bourne. An extended, crushing sequence follows as the dead end kid gives everything he has to achieve his dreams of being a fighter pilot…

It’s January 1918, and Charley is accused of shooting himself in a ploy to dodge combat. The storyline involves his surviving a court martial and meeting a nurse who will – after much misunderstanding – become his “missus”. As ever Mills seeks to demonstrate how this war and this strip affected the non-combatants involved. The sequence also sees the return of arch-nemesis Snell: released from an English mental asylum to lead his old regiment, because he’s apparently the “still-useful” side of “mad as a hatter”…

Another military sidestep brings Charley’s cousin Jack into the picture, allowing a powerful and memorable exploration of the sea war, particularly the disaster of Gallipoli and sinking of Scharnhorst, Gneisenau and Nürnberg at the first Battle of the Falkland Islands. Somehow, this overt political act of comics subversion and antiwar protest completely escaped editors in the months after the country experienced the second one…

At last surrendering to the forces of narrative, as the war staggered to a close, Charley was back at the front facing a desperate defeated enemy now fighting for their families’ lives. Gradually re-meeting and saying farewell to almost everyone he had met along the way Charley soldiered on to the end. The vicious fighting was aided by American troops. Some were brave, valiant and good comrades-in-oppression. Others were white…

In the end, the entire war comes down to a brutal personal grudge match with Snell, who was determined to kill the peasant who had ruined his life. It happened on November 11th 1918, but even though Bourne was triumphant, Snell had the posthumous last world. It also allowed the creators to extend the strip and shine a light on another shameful episode. Although most soldiers downed arms in November 1918, in Russia the conflict continued as Tsarist White Russians battled the growing Soviet power of Red Russians. Two dozen countries – England included – sent men and resources to fight communism at a distance. And thanks to Snell, poor Charley was one of them…

What he saw and did there would shape the rest of his life…

These compilations of Mills & Colquhoun’s comic strip condemnation of the Great War (and war-mongering and profiteering in general) reaffirm how then and now the feature was one of the most sophisticated and adult dramas ever seen in fiction, let alone the pages of a kids’ war comic. Lifted to dizzying heights of excellence by the phenomenal artwork of Joe Colquhoun – much of it in colour as the strip alternated between the prized cover spot and almost as prestigious centre-spread slot – these are masterpieces of subversive outrage. Included in this volume are restored colour sections (reproduced in monochrome for earlier collections but vibrantly hued here to vivid effect) plus Mills’ amazingly informative chapter notes and commentary on episodes 177-293. These were not the last strips to feature Charley Bourne or indeed Joe Colquhoun’s incredible art, but in Mills’ view were the true end of the dramatic arc as the soldier boy came home to his wife, and decades of poverty and unemployment… until WWII saw him return to fighting for a country that really didn’t care about its people, only prestige, status and entrenched power. The book concludes with the author’s incisive essay and pleas for more comics featuring ‘A Working Class Hero’

Charley’s War is a highpoint and benchmark in the narrative examination of the Great War in any artistic medium and exists as a shining example of how good “Children’s Comics” can be. It is also one of the most powerful pieces of fiction ever produced for readers of any age. I know of no anti-war story that is as gripping, as engaging and as engrossing, no strip that so successfully transcends mass-market origins and popular culture roots to become a landmark of fictive brilliance. I’d bribe Ministers to get these wonderful books onto the National Curriculum. We can only thank our lucky stars no Hollywood hack has made it a “blockbuster” inescapably undercutting the tangibility of the “heroes” whilst debasing the message. There is nothing quite like it and you are diminished by not reading it.
© 1979, 1980, 1981, 1982, 1983, 1984, 1985 & 2018 Rebellion Publishing Ltd. All rights reserved. Charley’s War is ™ & © Rebellion Publishing Ltd. All Rights Reserved.

Black Dog: The Dreams of Paul Nash


By Dave McKean & various (Dark Horse Books)
ISBN: 978-1-50670-108-0 (TPB/Digital edition)

Win’s Christmas Gift Recommendation: Magnificent and thought-provoking… 9/10

After so many years of being sidelined and despised, sequential narrative has finally been acknowledged as one of humanity’s immortal and intrinsic art forms. That’s never been more apparent than in this astounding biographical examination of celebrated surrealist, landscape painter and war artist Paul Nash, as conceived, designed and created here by modern master of many disciplines Dave McKean.

Black Dog: The Dreams of Paul Nash was commissioned to supplement a retrospective exhibition of Nash’s work, running at London’s Tate Gallery from October 26th 2016 to March 5th 2017. Thia was done as part of 14-18 Now: the Arts plank of Britain’s national centenary commemoration of the Great War. The project was set in motion as a result of the always wonderful Lakes International Comic Art Festival (so you should also look them up, send an effusive thank you and book early for next year’s shindig). At the time the book also came in a limited edition run of 400 signed hardbacks…

This huge (280 x 219 mm) comics chronicle is rendered in a stunning melange of styles alternatively racing and meandering in evocatively sequential manner through Nash’s nightmares and memories. Distilled from his art works, correspondence and writings, it examines the artist’s thoughts and reactions in dreamlike snippets as he comes to terms with a troubled family life, the staggering shocks of war and his lifelong striving for a clear artistic vision. These visions are filtered through a lens of mud, blood and unremitting horror which didn’t diminish after surviving life in the trenches.

Potent and evocative, this is a compelling visual poem not meant as a primer, biographical introduction or hagiography. It’s a celebration of Nash’s art and ethos, and a reminder of the pointless futility of throwing away people’s lives, delivered in styles and imagery deftly chosen for emotional impact. As such it might require you to consult a favourite search engine to grasp the subtler nuances, but any fool can see that a century on from the close of the War to end all Wars, we’ve all individually or collectively made precious little progress or changed in any significant way…

At least we can all still appreciate and be moved by beauty and horror, or art and suffering, and here, it’s definitely worth the effort.
Black Dog: The Dreams of Paul Nash ™ & © Dave McKean. All rights reserved.