Divine Melody Volume 1


By I-Huan, translated and adapted by Lobelia Cheng & Sue Yang (DrMaster)
ISBN: 978-1-59796-173-8

Pity the Celestial Fox Demons: only females now exist and if they wish to advance their status let alone survive as a race they must propagate their kind…

To this end their leader has stolen the girl Cai-Sheng, who with the proper training and refinement will, when full grown, be able to transform into a male and thus father another, superior generation. But all this takes so long. On the haunted mountain they inhabit the fox-demon clan grows impatient. Some renounce their powers and marry mortal men, and bold Yu-Niang has even begun to take little boys as “offerings”…

But as the mystical politicking happens around her all little Cai-Sheng knows is that she is bored and very lonely. Sneaking away from her lessons one day she plays at a secluded well where she meets two village children. Together the girl Xiao-Que and boy Duo Xi romp innocently with her until a dog attacks the magical child (dogs are the mortal enemies of foxes). Brave Duo Xi fights the hound and little Xiao-Que also suffers a cruel bite protecting Cai-Sheng. Just in time her guardian Hui-Niang appears and kills the beast with a well-aimed arrow…

To thank the humans for spilling their blood in the chosen child’s defence, Hui-Niang marks the boy’s torn forehead and the girl’s bitten hand with mystic marks. No matter how long, nor how many incarnations pass, their sacrifice will be rewarded. Promising to meet again on the morrow, the children part, but time and duty is different for celestial being and the humans never see their new friend again.

Two hundred years pass. Cai-Sheng has grown into a beautiful young woman. Hui-Niang has forsworn her immortality and married a mortal. When Cai-Sheng visits to see her new baby she reveals that her training is over. At will she can transform into a beautiful man with incredible magic powers, but has grave doubts about her role and purpose. So far only Hui-Niang knows the secret and Cai-Sheng wants it kept that way.

She wants to see how mortals live and travels to the city to learn all about them. Whilst there, she meets a student priest and apprentice exorcist who is the reincarnation of Duo Xi, and strikes up a tempestuous friendship with him. Together (well, more her than him) they defeat a cat-demon tormenting young Su Ping, the beautiful daughter of Scholar Su, who is Xiao-Que reborn. Delighted to have found her lost friends the fox-redeemer decides to act as matchmaker for the pair but the impressionable Ping has seen Cai-Sheng’s male form and become enamoured…

To further complicate the matter Wei Zi-qui, an envoy from the goddess of dawn, childbirth and destiny has sought out Cai-Sheng, intending to purify her and return her to Heaven where she truly belongs, whilst in the wings corrupt Yu-Niang patiently waits, having grown strong on two centuries of bloody “offerings”…

This remarkable shōjo tale (story for girls) of legendary China from Taiwanese creator I-Huan seamlessly blends mythology with soap-opera, using comedy and action to tell a charming tale of duty versus free-will, and familial expectation battling personal desire. The lovely, lyrical art perfectly captures the sense of a lost age and the enduring immediacy of three people falling in love. A lovely book for the fanciful and romantic, this is a series that looks to have great staying power.

This book is produced in the traditional Japanese format and should read from back to front and right to left.

© 2003 I-Huan/Tong Li Publishing Co. Ltd. English translation © 2009 DrMaster Publications, Inc. All Rights Reserved.

Essential Fantastic Four volume 3


By Stan Lee, Jack Kirby, Joe Sinnott & various (Marvel)
ISBN: 978-0-7851-2625-6

This third collected black-and-white volume of the “World’s Greatest Comic Magazine!” certainly lives up to its own hype as it re-presents those tales wherein Jack Kirby finally unleashed his vast imagination and Stan Lee scripted some of the most passionate superhero sagas that Marvel – or any publisher, for that matter – has ever produced. Both were at the height of their creative powers, and full of the confidence that only success brings, with Kirby in particular eager to see how far the genre and the medium could be pushed.

The wonderment begins with the first part of a tense and traumatic trilogy (inked by Vince Colletta) in which the Frightful Four – Wizard, Sandman, Trapster and the enigmatic Madame Medusa – brainwash The Thing and turn him against his former team-mates. It started in Fantastic Four # 41 (August 1965) with ‘The Brutal Betrayal of Ben Grimm!’, continued in rip-roaring fashion with ‘To Save You, Why must I Kill You?’ and concluded in bombastic glory with #44’s ‘Lo! There Shall be an Ending!’

After that Colletta signed off by inking one of the most crowded Marvel stories ever. Fantastic Four Annual #3 featured every hero, most of the villains and lots of ancillary characters (such as teen-romance stars Patsy Walker & Hedy Wolf and even Stan and Jack themselves) in the company pantheon. In ‘Bedlam at the Baxter Building!’ Reed Richards and Sue Storm finally wed, despite being attacked by an army of baddies mesmerised by the diabolical Doctor Doom. In its classical simplicity it signalled the end of one era and the start of another…

FF #44 was a landmark in many ways. Firstly it saw the arrival of Joe Sinnott as regular inker, a skilled brush-man with a deft line and a superb grasp of anatomy and facial expression, and moreover an artist prepared to match Kirby’s greatest efforts with his own. Some inkers had problems with just how much detail the King would pencil in; Sinnott relished it and the effort showed. What was wonderful now became incomparable.

‘The Gentleman’s Name is Gorgon!’ introduced a mysterious powerhouse with metal hooves instead of feet, a hunter implacably stalking Madame Medusa, who embroiled the Human Torch and thus the whole team in her frantic bid to escape, and that’s before the monstrous android Dragon Man showed up to complicate matters. All this was merely a prelude: with the next issue we were introduced to a hidden race of super-beings that had secretly shared the Earth with us for millennia. ‘Among us Hide… the Inhumans’ revealed that Medusa was part of the Royal Family of Attilan, a race of paranormal beings on the run ever since a coup deposed the true king.

Black Bolt, Triton, Karnak and the rest would quickly become mainstays of the Marvel Universe, but their bewitching young cousin Crystal and her giant teleporting dog Lockjaw were the real stars here. For young Johnny Storm it was love at first sight, and Crystal’s eventual fate would greatly change his character, giving him a hint of angst-ridden tragedy that resonated greatly with the generation of young readers who were growing up with the comic…

‘Those Who Would Destroy Us!’ and ‘Beware the Hidden Land!’ (FF #46 and 47) saw the team join the Inhumans as Black Bolt regained his throne from his brother Maximus the Mad, only to stumble into the usurper’s plan to wipe humanity from the Earth.

Ideas just seem to explode from Kirby at this time. Despite being halfway through one storyline, FF #48 trumpeted ‘The Coming of Galactus!’ and the first Inhumans saga was swiftly wrapped up by page 6, with the entire race sealed behind an impenetrable dome called the Negative Zone (later retitled the Negative Barrier to avoid confusion with the gateway to sub-space that Reed worked on for years).

Meanwhile a cosmic entity approached Earth, preceded by a gleaming herald on a surfboard of pure cosmic energy. I suspect this experimental – and vaguely uncomfortable – approach to narrative mechanics was calculated and deliberate, mirroring the way that TV soap operas were increasingly delivering their interwoven storylines, and a way to keep the readers glued to the series.

They needn’t have bothered. The stories and concepts were enough…

‘If this be Doomsday!’ saw the planet-eating Galactus set up shop above the Baxter Building despite the team’s best efforts, whilst his cold and shining herald had his humanity rekindled by simply conversing with the Thing’s blind girlfriend Alicia. Issue #50’s ‘The Startling Saga of the Silver Surfer!’ concluded the epic in grand style as the reawakened humanity of the Surfer and heroism of the FF bought enough time for Richards to literally save the World. Once again the tale ended in the middle of the issue, and the remaining half concentrated on the team getting back to “normal”. To that extent Johnny Storm enrolled at Metro College, desperate to forget his lost love Crystal and his unnerving jaunts to the ends of the universe. On his first day, the lad met the imposing and enigmatic Native American Wyatt Wingfoot, destined to become his greatest friend…’

Fantastic Four #51 is considered by many the greatest single FF story ever. ‘This Man… This Monster!’ found the Thing’s body usurped by a vengeful and petty scientist who subsequently discovered the true measure of a man, whilst another innovation and great character debuted in the next issue.

‘The Black Panther!’ was an African monarch whose secretive kingdom was the only source of a vibration-absorbing alien metal. These mineral riches had enabled him to turn his country into a technological wonderland. He attacked the FF as part of an extended plan to gain vengeance on the murderer of his father. He was also the first Negro superhero in American comics (Fantastic Four #52, cover-dated July 1966). His origin was revealed in ‘The Way it Began..!’, which also introduced sonic super-villain Klaw. Johnny and Wyatt then embarked on a quest to find Crystal but discovered instead the lost tomb of Prester John in #54’s ‘Whosoever Finds the Evil Eye…!’

Imprisoned on Earth the brooding ex-herald of Galactus had become an instant fan-favourite, and his regular appearances were always a guarantee of something special. ‘When Strikes the Silver Surfer!’ found him in uncomprehending, brutal battle with the Thing, whose insecurities about Alicia had turned into searing jealousy, whereas it was business as unusual when ‘Klaw the Murderous Master of Sound!’ attacked again in # 56.

Throughout all the issues since their imprisonment a running sub-plot with the Inhumans had been slowly building, whilst the on the other side of the Great Barrier, Johnny and Wyatt wandered the wilds also seeking a method of liberating the Hidden City. Their quest led directly into the landmark tale ‘The Torch that Was!’: lead feature in the fourth FF Annual (1966), in which The Mad Thinker resurrected the original Human Torch (actually the World’s first android) to battle destroy the flaming teenager…

Fantastic Four #57-60 displayed Lee and Kirby at their very best; with incredible drama and action on a number of fronts as the most dangerous man on Earth stole the Silver Surfer’s power, the Inhumans finally won their freedom and we discovered the tragic secret of Black Bolt in all its awesome fury. It all began with a jailbreak by the Sandman in #57’s ‘Enter… Dr. Doom!’, continued in ‘The Dismal Dregs of Defeat!’ and ‘Doomsday’ culminating in brains saving the day and humanity in magnificent manner with ‘The Peril and the Power!’

But there was never a dull moment: no sooner had they relaxed than a new and improved foe resumed his aborted attack in #61’s ‘Where Stalks the Sandman?’, another explosive multi-part tale wherein Johnny and Crystal were reunited, the Surfer regained his stolen power and Reed was lost to the anti-matter hell of the Negative Zone’s sub-space corridor.

‘…And One Shall Save Him!’ guest-starred Triton and the newly liberated Inhuman Royal Family, and saw the introduction of another unique enemy, who followed Reed back from the anti-matter universe and straight into partnership with the Sandman. The battle against ‘Blastaar, the Living Bomb-Burst!’ (FF #63, June 1967), concludes the incredible run of superb stories in this volume, but there was still room to include some fascinating freebies in the form of pages of original art, the initial designs for Coal Tiger (who became Black Panther) and an unused cover for #52.

These are the stories that cemented Marvel’s reputation and enabled the company to overtake all its competitors. They’re also still some of the best stories ever produced and as exciting and captivating now as they ever were. This is a must-have book for all fans of graphic narrative.

© 1965, 1966, 1967, 2007 Marvel Characters, Inc. All Rights Reserved.

Firestorm, the Nuclear Man: Reborn


By Stuart Moore, Jamal Igle & Keith Champagne (DC Comics)
ISBN: 978-1-4012-1219-3

One of the best “straight” superhero series of the last decade came and went with very little fanfare and only (thus far) this intriguing collection to mark its passage. Firestorm the Nuclear Man was created by Gerry Conway and Al Milgrom, launched in 1978 and promptly fell foul of the “DC Implosion” after five flamboyant, fun-filled issues.

High School Jock Ronnie Raymond and Nobel winning nuclear physicist Martin Stein were, due to a bizarre concatenation of circumstances, caught in an atomic blast that melded their bodies and minds into a fusion-powered being with extraordinary powers over matter and energy. Ronnie had conscious control of their consolidated body, and became an exuberant, flashy superhero, with a unique pantheon of villains all his own.

He was drafted into the Justice League of America, and eventually starred in a well received back-up series in The Flash (#289 to 304) which led to his second chance; Fury of Firestorm (100 issues and five Annuals between June 1982 and August 1990) before fading into the quiet semi-obscurity of team-books and guest-shots.

In 2004 Dan Jolley and Chrisscross reinvented the character, as black Detroit kid Jason Rusch was brought back from the brink of death thanks to a blazing energy ball (the Firestorm matrix seeking a new host after the murder of its previous body – although nobody discovered that for nearly a year…). This new version of the Nuclear Man can absorb any other body into the matrix, using them as a kind of battery – or more accurately spark plug – for Jason’s powers.

After impressively establishing himself as a hero in his own right he joined Donna Troy’s Space Strike Force in the Infinite Crisis (ISBN: 978-1-4012-0959-9), consequently suffering hideous injuries.

Inexplicably this volume (reprinting issues #23-27 of the third Firestorm comicbook series) ignores all that back-story and begins as part of the One Year Later narrative strand. Jason can now only combine with fellow atomic hero Firehawk, and their uncombined personas cannot safely be more than a mile apart. That’s rather problematic as Jason is a student in New York and Lorraine Reilley, when not Firehawk, is a United States Senator. Jason’s teleporting girlfriend Gehenna isn’t too keen on how much time her man and that “Older Woman” spend together either…

As Firestorm they are desperately searching for Martin Stein, missing for a year and somehow connected to a plot to destroy the Earth, but their quest has also made them/him the target for some extremely dangerous people…

By trying not to give too much away I might have made this tale seem a bit daunting or confusing, but it really isn’t. This is a deliciously clever and witty adventure, providing plenty of opportunities to bring first-time fans up to speed, with likable characters, dastardly villains, an intriguing mystery, plenty of action and loads of laughs – just like the rest of the series was. It reads enchantingly and is really beautiful to look at; so I just don’t understand why newcomers’ first exposure to this material should be with the twenty-third chapter and not the first…

Hopefully Firestorm’s scheduled appearances in the second season of the Brave and the Bold TV show will prompt somebody to collect the rest of this utterly appetising little gem of comic in trade paperback form. For your sake, as well as mine, I truly hope so…

© 2006 DC Comics. All Rights Reserved.

The Raven Banner – A Marvel Graphic Novel (#15)


By Alan Zelenetz & Charles Vess (Marvel)
ISBN: 0- 87135-060-2

It’s been a while since Marvel published an all-original graphic novel as opposed to a collection, but not too long ago they were the market leader in the field with an entire range of “big stories” told on larger than normal pages (285 x 220mm rather than the now customary 258 x 168mm) featuring not only proprietary characters but also licensed assets like Conan and even creator-owned properties like Jim Starlin’s Dreadstar.

From the cod mythology of Marvel’s bowdlerized Aesir Alan Zelenetz and Charles Vess crafted this beautiful fairytale/fable that would not be out of place amongst the true Elder Eddas. Merry Marvelites will be enthralled by the inclusion of Balder the Brave as well as cameos by such Asgardian stalwarts as Thor and Hogun, Fandral and Volstagg – the Warriors Three – but the true story of honour lost and redeemed in the name of eternal glory belongs to the young wastrel Greyval Grimson who forsook his duty and paid the proper price.

Asgard is land of warrior gods constantly confronting monstrous evil, but Storm Giants, witches and dark elves can never triumph as long as heroes battle beneath the flowing Raven Banner. As long as the standard bearer holds it high, victory is assured, although its ancient magic demands the death of the bearer every time. But when the eternal enemies clash upon the Plain of Ida and Grim Magnus fulfills his fated task, for the first time his successor is not there to take up the perilous pennon. Where is the dying warrior’s son?

Greyval Grimson, although wed to Sygnet the Valkyrie Shield-Maiden, is still a flighty lad, full of joy and keen on merriment. As the Banner is torn from his father’s dying grasp the boy is dancing drunk with the treacherous trolls. Seduced from his duty, he is yet unaware that his negligence has not only lost him a father but also imperiled the entire kingdom of the Gods…

The penitent boy’s quest to regain the Raven Banner and his own true self is an unparalleled, magical tale of heroism, as accompanied by Balder and the fuzzy but querulous Oddbrand, the Otter God, he strives to overcome not only the assembled forces of Death and Evil, but also the overbearing ambition of a fellow Asgardian, whose head has been turned by dreams of unearned fame…

This tale of triumph and tragedy is a perfect blend of Marvel’s Norse Gods and the classical legends that inspired them; stirring and beguiling by turns and painted with astounding facility by Vess in full, acknowledged tribute to the works of Arthur Rackham and Hal Foster. It is a magnificent piece of storytelling and I simply cannot understand why such a universally appealing work is not permanently in print. Track a copy down, and see what I mean…
© 1985 Marvel Comics Group. All Rights Reserved.

Joker


By Brian Azzarello & Lee Bermejo, with Mick Gray and Patricia Mulvihill (DC Comics/Titan Books Edition)
ISBN: 978-1-84576-983-3

I’m going to voice what is probably a minority opinion here, so please be aware that this is possibly one of those books that you’ll need to make your own mind up about – but then again, aren’t they all?

Brian Azzarello and Lee Bermejo have, singly and in partnership, created some of the best and most popularly received comics tales of the last decade or so: tough, uncompromising, visually memorable yarns that explore the darkest facets of human nature, yet with a deep core of sardonic wit – thoroughly readable, always-challenging.

So a book dedicated to the grotesque antithesis and ultimate foe of the coldly logical Dark Knight would seem like the ideal vehicle for their talents and particular world-views…

The Joker is getting out of Arkham Asylum. Incredibly, the Clown Prince of Crime and undisputed ruler of all Gotham City’s rackets has been judged sane. He’s coming out, and he’s going to want his old position back. The mobsters that now run the city are terrified but resigned. He’s coming back, so somebody has to go get him…

Made Man on a downward spiral Johnny Frost volunteers to be the guy, becoming his chauffeur and bodyguard in the process. The Joker is murderous time-bomb everybody expects to explode at any moment, and as soon as he hits the City he recruits Killer Croc as his enforcer, and begins to work his way back to the top of the heap, using his reputation and horrify propensity for Baroque bloodletting the way a rattlesnake uses his tail.

Many of Batman’s rogues’ gallery (Penguin, Two-Face, Riddler and so on) are in attendance in various uncharacteristic positions of nefarious authority, and the events – narrated with growing desperation by helpless witness Johnny Frost – spiral towards an inevitable and bloody climax of madness and conflict, but I couldn’t shake the feeling that this was just another post-modern take on the classic gangster plot of a ruthless thug reclaiming his territory.

No matter how beautiful or well executed (and it is), nor how much overlap there is with the Dark Knight film (despite company denials it seems like lots to me, at least in terms of look and feel) this just does not work as Joker story. Scar-Face, Blackmask, Maxie Zeus, even a real criminal like Al Capone perhaps, but the Joker isn’t a “Goodfella” with a grudge and some gory peccadilloes: he’s the ultimate expression of random, bloody chaos, a bundle of “Impulse Issues” wrapped tight in a spiky ball of psychosis…

Apparently devised as a miniseries and “promoted” to a high-profile original hardback before release, this is a taut and nasty thriller, immaculately illustrated: but there’s very little Batman in there, and no Joker at all…

© 2008 DC Comics. All Rights Reserved.

Thor


By J. Michael Straczynski, Olivier Coipel & Mark Morales (Marvel)
ISBN: 978-0-7851-1722-3

I’m always a little dubious about high-profile, big-name relaunches, coming as I do from that curmudgeonly old school which believes that “there are no bad characters”, “Iconoclasm isn’t Creativity” and especially “Famous doesn’t mean Good”.

So it’s rather refreshing to be able to say that the newest incarnation of Marvel’s God of Thunder is a delightfully good read. Collecting issues #1-6 of the monthly comicbook it finds all the entities of Asgard dead and gone (see Avengers Disassembled: Thor, ISBN: 978-0-7851-1599-1 for the startling details) until a mysterious voice summons Thor back to life – and Earth (us fans call it Midgard) – in a crack of spectacular thunder. Revived for an unspecified purpose the solitary Lord of Asgard sets about retrieving the souls of his fellow godlings, scattered and hidden inside human hosts – or perhaps incubators?

There’s a welcome reappearance and significant role for Thor’s early alter-ego Don Blake when the Thunderer rebuilds Asgard in the wilds of Oklahoma and plenty of action as the immortal hero adapts to a world that has radically changed since his demise. Even with cataclysmic battles against former ally Iron Man and the Dread Demolisher, plus a radical new look for the hero’s oldest and most implacable foe, the real joy here is the savvy script, especially the interactions between the resurrected gods and their new neighbours the ordinary folks of Broxton, Oklahoma,.

Beautiful to look at, engagingly written and with a welcome dose of political intrigue and social commentary, this “cosmic comic” has a lot of earthy resonance to balance the scope of its own mythology and, despite ending on an annoying cliffhanger, is a book to recommend to complete neophytes as well as dedicated fans. If you’ve never seen Thor before, you should now…

© 2007, 2008 Marvel Publishing, Inc., a subsidiary of Marvel Entertainment, Inc.  All Rights Reserved.

Connective Tissue


By Bob Fingerman (Fantagraphics Books)
ISBN: 978-1-60699-143-5

The always innovative and entertaining Bob Fingerman turns his post-modern attentions to the burgeoning sector of illustrated novellas (picture books for grown-ups) with this classy, sassy and wickedly beguiling blend of Alice in Wonderland, Stranger in a Strange Land and Clerks with just a dash of Allan Moyle’s hugely underrated 1995 movie Empire Records.

There’s a whole other class in the world, eternally young, worldly-wise and yet unaccountably innocent. They dress oddly, know cool but useless things, don’t care about pension plans or job security and work only to live their outside lives. They are the disaffected tribe who work for minimum wage in the odd corners of modern retail: record stores, non-chain book shops, computer games stores, comic shops…

They’re not an underclass, just a different one.

Darla Vogel earns her living at Kwok’s Video rental store. As a cool and rudely healthy chick in a venue that attracts a lot of loners and weirdoes she often finds herself the object of fumbling attention and unwanted gifts, but one particular night when she gets home she finds herself abducted via a poster on her wall into a disturbing new universe: bleakly undulating, slightly skewed, grossly organic and filled with far too much of the wrong kind of nakedness. Darla wants to go home…

Fingerman takes a classic plot with a much funnier and more feisty heroine, adds a dollop of queasy otherworldliness, peppers it all with dry wit and an avalanche of contemporary references – everything from celebrity gossip to comic strips – before adding his own subversively funny tone-and-wash illustrations (a delightful remembrance of the best Mad Magazine pages) to produce a runaway delight for adult lovers of the outré and outrageous.

Get it: it’s good!

© 2009 Bob Fingerman. All Rights Reserved.

The Best of Roy of the Rovers: the 1980s


By Tom Tulley & David Sque (Titan Books)
ISBN: 978-1-84576948-2

There was a time when comics in Britain reflected the interests of a much larger proportion of the youthful population, and when adults kept their bizarre reading habits a closely guarded secret. Now that it’s practically cool to read graphic narrative, one of the nation’s greatest heroes – sporting, as well as comic related – has been revived in a series of collections from Titan Books.

Roy of the Rovers began on the front cover of Tiger, a new weekly anthology comic published by Amalgamated Press (later IPC and Fleetway Publications). Launched on September 11th 1954, “The Sport and Adventure Picture Story Weekly” was a cannily crafted companion to Lion, Amalgamated’s successful response to Hulton Press’ mighty Eagle (home of Dan Dare).

From the first Tiger concentrated heavily on sports stars and themes, with issue #1 also featuring The Speedster from Bleakmoor, Mascot of Bad Luck and Tales of Whitestoke School amongst others. In later years racing driver Skid Solo and wrestler Johnny Cougar joined the more traditional, earthy strips such as Billy’s Boots, Nipper, Hotshot Hamish and Martin’s Marvellous Mini, but for most of its 1,555-issue run it was “the comic with Roy of the Rovers”.

Created by Frank S. Pepper, who used the pseudonym Stewart Colwyn, and drawn by Joe Colquhoun, Roy was written for much of his early career by the comic’s Editor Derek Birnage (although credited to “Bobby Charlton” for a couple of years). In 1975 Roy became player-manager and the following year got his own weekly comic, just in time for the 1976-77 season, premiering on September 25th and running for 855 issues (ending 20th March 1993).

Roy Race started as a humble apprentice at mighty Melchester Rovers, and after may years of winning all the glories the beautiful game could offer, settled down to live the dream: wife, kids, wealth, comfort and triumphant adventure every Saturday…

This glossy oversized paperback covers the period September 20th 1980 to 4th June 1982, when the comic was regularly selling a million copies a week. The stories were always much more than simply “He shoots! He’s scored!!!” formulaic episodes: they’re closer to the sports-based TV dramas of later decades like Dream Team (litigiously so, in some cases…).

This segment begins with Melchester Rovers’ worst season ever. The team are knocked out of the FA Cup and even relegated, only to fight their way back to the top flight despite such distractions as spoilt-brat players, a TV company making a serial about the club and even Roy’s wife leaving him…

Weekly comics have a tremendous advantage when it comes to staying topical. From draught script to issue-on-sale can be as little as six weeks. This meant that with a judicious eye to the upcoming events diary a strip can comfortably lock into big public occasions and even short lived crazes. Two solid examples here are Roy’s attendance of the wedding of Prince Charles and Lady Diana, and the dramatic sequence of events following the attempted murder of the indomitable player-manager.

The mystery of “Who Shot Roy Race” mirrored the “Who Shot JR?” furore generated by TV soap Dallas, although with a far more logical conclusion…

Old football comics are never going to be the toast of the medium’s Critical Glitterati, but these were astonishingly popular strips in their day, and produced for maximum entertainment value by highly skilled professionals. They still have the power to enthral and captivate far beyond the limits of nostalgia and fashion. If your footy-mad youngster isn’t reading enough, this might be the cunning tactic to catch him – or her – totally offside…

© 2008 Egmont UK Ltd. All Rights Reserved.

Justice League Unlimited Sticker Book


By various (Alligator Books)
ISBN: 978-1-84750-335-0

It’s never too soon to get your young ‘uns hooked on the hard stuff as this wonderful black and white activity book for the three-and-up crowd proves with its selection of word puzzles, drawing grid exercises, recognition tests, mazes, join-the-dot puzzles and good old-fashioned colouring pages, all based on the DC characters who made up the cartoon Network version of the Justice League of America – that’s Superman, Batman, Wonder Woman, Flash, the John Stewart/Green Lantern, Martian Manhunter, and my personal feisty favourite, Hawkgirl.

This attention-riveting tome is also a Sticker Book, which means that there are loads of very cool, full-colour, peel-off adhesive images (Reusable! It says on the front so you know it must be true!) which can be placed in relevant – or not – places to great effect.

Produced by the collective efforts of Brian Augustyn, Jason Hernandez Rosenblatt, Bob Rozakis, Jason Armstrong, Dan Davis, Mike DeCarlo, John Delaney, Craig Rousseau and Joe Staton this great package is another perfect tool in the never-ending crusade to teach kids to love comics, books and reading. And some of the kids who get this book will undoubtedly want to graduate to the comic afterward…

In a world where books are increasingly alien to people, the combination of great characters, compelling pictures and every darn attention-seizing trick in the book is a welcome tactic for getting kids reading and not Wii-ing. Forget video games, buy that child a book! And if you’re worried about exercise, make ’em do the colouring-in standing up…
TM and © 2008 DC Comics. All Rights Reserved.

Hanna-Barbera’s Shazzan: The Glass Princess


By Don Christiansen & Dan Spiegle (Whitman)
No ISBN ASIN: B000H7WMWA

Big Little Books were first produced by the Whitman Publishing Company in 1932: compact square-bound tiny tomes, typically 3⅝″ wide and 4½″ tall by 1½″ thick (hand-sized for kids, right?) anything from 212 to 432 pages long, retailing for the magical 10 cents (eventually hiking up to 15 cents) that even the poorest kids could find. Designed as blocks of text on one side accompanied by a full page illustration across the gutter they simply screamed “great value” to the budget-conscious kid who could find the adventures of his/her favourite radio, movie, literary, carton, newspaper strip and eventually toy or comicbook star within those stiffened pages. The very first was The Adventures of Dick Tracy, released in December 1932.

Quickly followed by other publishers such as Saalfield, Goldsmith, World Syndicate and others, the diminutive hardbacks were soon filling the shelves of retail chain shops such as Woolworths with the gaudy dramas of such luminaries as The Shadow, The Gumps, John Carter of Mars, Lone Ranger, Li’l Abner, Tarzan, Popeye and hundreds more. The format proved popular until the 1960s by which time Whitman was the lone survivor, producing TV (including comicbook properties that had made the jump to the small screen such as Aquaman, Fantastic Four and Batman) and toy tie-ins such as the Monkees, Bonanza and Major Matt Mason.

Whitman, based in Racine, Wisconsin had been part of the monolithic Western Publishing and Lithography Company since 1915, and could draw on the commercial resources and industry connections that came with editorial offices on both coasts and even a subsidiary printing plant in Poughkeepsie, New York. Another connection was with fellow Western subsidiary K.K. Publications (named for licensing legend Kay Kamen who facilitated merchandising deals for Walt Disney Studios between 1933 and 1949).

From 1938 Western’s comic book output was released under a partnership deal with a “pulps” periodical publisher under the imprint Dell Comics -and again those creative staff and commercial contacts fed into the line-up of the Big Little and Little Golden/Golden Press books for children. This partnership ended in 1962 and Western reinvented its comics division as Gold Key, but as always, its strong licenses allowed it to explore other book formats (see our review of Superman Smashes the Mad Director).

From 1968 comes this spiffy little adventure of based on a popular cartoon adventure show in which siblings Chuck and Nancy find two magic rings in a cave. Each has half a coin on it and when the rings are brought together they spell the name Shazzan – mightiest of all Genies!

Transported back to fabled Arabia the kids have been told by the genie that they must return the rings to the true owner before they can go home again, leading to many splendid adventures in the world of the 1,001 Nights…

In this remarkably entertaining and engrossing tale the kids, aided by their flying camel Kaboobie, get one step closer to their final destination when they battle barbarous sky-pirates, winged monsters and the villainous Shalagar, whose spells have enslaved a nation, turned the beautiful Princess Nada Tia into a crystal statue and whose Diamond Sword is the only weapon that can kill a Genie!

Fast-paced, fanciful and exceedingly well-written, Don Christiansen’s story is perfectly complimented by 123 colour plates from the astoundingly talented Gold Key mainstay Dan Spiegle, working in his patented Alex Toth TV cartoon style.

These little gems are long overdue for some sort of collective retrospective, but at least this fine tale can still be found at relatively low prices from various internet retailers, so if you’re intrigued, enthused or simple starved for nostalgia, you know what to do…
© 1968 Hanna-Barbera Productions, Inc. All Rights Reserved.