Dark Avengers: Ares


By Kieron Gillen, Michael Avon Oeming, Travel Foreman, Manuel Garcia, Stefano Gaudiano, Derek Fridolfs, Mark Pennington & various (Marvel)
ISBN: 978-0-7851-4406-9

After years of valiant, if often controversial, service to humanity, when the draconian Federal mandate known as the Superhuman Registration Act led to Civil War between costumed heroes, Tony Stark was hastily appointed the American government’s Security Czar – a “top cop” in sole charge of the beleaguered nation’s defence and freedom. As Director of high-tech enforcement agency S.H.I.E.L.D. he became the very last word in all matters involving metahumans and the USA’s vast costumed community…

Stark’s subsequent mismanagement of various crises led to the arrest and assassination of Captain America and an unimaginable escalation of global tension and destruction, culminating in an almost-successful Secret Invasion by shape-shifting alien Skrulls.

Discredited and ostracised, he was replaced by apparently rehabilitated and recovering schizophrenic Norman Osborn – the original Green Goblin – who assumed full control of the USA’s covert agencies and military resources, disbanded S.H.I.E.L.D. and placed the nation under the aegis of his own new organisation H.A.M.M.E.R.

The erstwhile Spider-Man villain had begun his climb back to respectability after taking charge of the Thunderbolts Project; a penal program which offered a second chance to super-criminals who volunteered to undertake Federally-sanctioned missions…

Not content with legitimate political and personal power, Osborn also secretly conspired with a coalition of major menacing masterminds to divvy up the world between them. The Cabal was a Star Chamber of super-villains all working towards mutually beneficial goals, but such egomaniacal personalities could never play well together and cracks soon began to show, both in the criminal conspiracy and Osborn himself…

As another strand of his long-term plan, the Homeland Metahuman Security overlord subsequently sacked Iron Man’s Mighty Avengers and created his own, more manageable team consisting of compliant turncoats, tractable replacements and outright impostors. Constantly courting public opinion, Osborn launched his Avengers whilst systematically building up a personally loyal high-tech paramilitary rapid-response force.

One of Stark’s last Avenger recruits had been the Grecian war god Ares. Although a former villain (since debuting in Thor #129 in 1966 he had repeatedly battled both Hercules and the Avengers), he was seen by Stark as a fitting replacement for Founder member Thor, providing mythic hitting power and knowledge of non-earthly lore.

Ares was content to stay on when Osborn took over. The war god was always happy to serve under a truly strong commander…

A hard hero for harsh modern tastes, Ares is the star of this slim companion volume to the Dark Reign publishing event, gathering an eponymous initial 5-issue miniseries from 2006 by Michael Avon Oeming & Travel Foreman as well as the later 3-issue Dark Avengers: Ares run from 2009.

This myth-tinted martial chronicle opens with Oeming & Foreman’s canny reappraisal of the former foeman as the war lord, quietly living under the radar in New York and cursing all the works of his father and the Hellenic tradition of advancement through patricide, is called once more to duty for the brother-gods he despises.

Toiling as a simple builder, John Ares had dedicated himself to raising his son Alexander in a manner utter removed from the draconian, traditional manner of his own youth.

Thus when Hermes appears, demanding he return to wage war on Olympus’ latest enemies, Ares sends him packing. When his boy is abducted, all that resolve goes out the window and the Man of War is catapulted into a blistering ongoing campaign between his Hellenic brethren and invading devil-gods from the East.

Ares’ rage is initially aimed at Zeus, who has taken his own grandson as a bargaining chip, but by the time the War Lord reaches besieged Olympus, battered brothers Hercules, Apollo and Achilles regretfully admit that the boy has been taken by the unstoppable forces of undead deity Amatsu Mikaboshi – the August Star of Heaven – and held in the chill, dreary mist-lands of the Eastern Dead…

As the son of a god, Alexander has a birthright of power. Destined to become the God of Fear, the boy is plied with subtle gifts and undergoes many cunning treatments as the Japanese Death Lord endeavours to make the boy his greatest weapon in an eternal war of expansion…

In the rubble of Olympus, Ares cares nothing for cosmic politics: he wants his son back and is quite prepared to kill his own sire to achieve his aims. Nonetheless bloody years pass without progress as Alexander slowly succumbs to the blandishments of his captors and becomes the demon’s new lord of combat. Eventually even mighty Zeus goes down and the siege of Olympus staggers on until war god and son are pitted against each other on a field of the fallen.

Even with the belated and largely unwanted assistance of Japan’s Lords of Light the contest goes badly and comes down to a life or death duel between the dejected Ares and his bewitched and patricidal Alexander…

With a classically tragic, fore-fated combat cleverly, spectacularly and comprehensively subverted, restored father and son happily return to Earth for Dark Avengers: Ares (written by Kieron Gillen and illustrated by Manuel Garcia, Stefano Gaudiano & Mark Pennington) as the War Lord of Osborn’s Avengers is personally asked by the Security Czar to train the inexperienced paramilitary legions of H.A.M.M.E.R.

Accepting the challenge of turning ordinary soft soldiers into a puissant warrior elite, Ares loses himself in the task until manipulative goddess Hera manifests to “warn” him that his son – her grandson – is in danger…

On returning to earth Ares had entrusted Alexander to the care of rogue super-agent Nick Fury, but was never confident that the boy was truly secure. Now assembling his untested cadre of “Shades”, he again goes hunting and tracks the child to an abandoned base, only to realise once again why he despises his family.

The war god had sired many sons in his millennia of existence and Hera had never specifically said Alexander was the child in peril…

The family life of the Greek gods was always an open pit of horror, cruelty and tragedy, and monstrous Kyknos has somehow emerged from the forgotten corridors of the past and realm of Hades, sponsored by vile uncle Pluto to exorcise his own daddy issues through blood and pain and macabre slaughter…

As much a gritty vehicle for the poor mortal “red-shirt” Shades as the Hellenic hero, this is another dark and turbulent tale of tension and slaughter that will sit well with lovers of grim, sardonic cosmic adventure.

Although definitely not a book for younger fans, this is a magnificently illustrated and emotionally intriguing offering, providing an engaging peek at the sinister side of antiheroes and the deadly downside of family and duty.

© 2006, 2009 and 2010 Marvel Characters, Inc. All Rights Reserved.

Blake and Mortimer volume 16: The Secret of the Swordfish Part 2 – Mortimer’s Escape


By Edgar P. Jacobs, coloured by Philippe Biermé & Luce Daniels translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-84918-161-7

Belgian Edgard Félix Pierre Jacobs (March 30th 1904-February 20th 1987) is rightly considered to be one of the founding fathers of the Continental comics industry. Although his output is relatively modest compared to most of his iconic contemporaries, the landmark serialised epic he created practically formed the backbone of the straight action-adventure comic in Europe, and his splendidly adroit yet roguish and thoroughly British adventurers Blake and Mortimer, conceived and realised for the very first issue of Le Journal de Tintin in 1946, swiftly became an crucial staple of post-war European kids’ life, in exactly the same way that Dan Dare was in 1950s Britain.

Edgar P. Jacobs was born in Brussels, a precocious child who was always drawing but was even more obsessed with music and the performing arts – especially opera. He attended a commercial school but loathed the idea of office work and instead avidly pursued the arts and drama on his graduation in 1919.

A succession of odd jobs at opera-houses (scene-painting, set decoration and even performing as both an acting and singing extra) supplemented his private performance studies, and in 1929 Jacobs won an award from the Government for classical singing.

His dreamed-of operatic career was thwarted by the Great Depression. When arts funding suffered massive cutbacks following the global stock market crash, he was compelled to pick up whatever dramatic work was going, although this did include more singing and performing.

Jacobs switched to commercial illustration in 1940, winning regular work in the magazine Bravo, as well as illustrating short stories and novels. He famously took over the syndicated Flash Gordon strip when the occupying German authorities banned Alex Raymond’s quintessentially All-American Hero and the publishers desperately needed someone to satisfactorily complete the saga.

Jacobs’ ‘Stormer Gordon’ lasted less than a month before being similarly embargoed by the Occupation dictators, after which the man of many talents simply created his own epic science-fantasy feature in the legendary Le Rayon U, a milestone in both Belgian comics and science fiction adventure.

During this period Jacobs and Tintin creator Hergé got together, and whilst creating the weekly U Ray strip, the younger man began assisting on Tintin, colouring the original black and white strips of The Shooting Star (originally run in newspaper Le Soir) for an upcoming album collection.

By 1944 Jacobs was performing similar duties on Tintin in the Congo, Tintin in America, King Ottokar’s Sceptre and The Blue Lotus. He was also contributing to the drawing too, working on the extended epic The Seven Crystal Balls/Prisoners of the Sun.

After the war and liberation, publisher Raymond Leblanc convinced Hergé, Jacobs and a few other comicstrip aristocracy to work for his proposed new venture. Founding publishing house Le Lombard, Leblanc also commissioned Le Journal de Tintin, an anthology comic with simultaneous editions in Belgium, France and Holland, edited by Hergé and starring the intrepid boy reporter plus a host of newer heroes.

Beside Hergé, Jacobs and writer Jacques van Melkebeke, Le Journal de Tintin featured Paul Cuvelier’s ‘Corentin’ and Jacques Laudy’s ‘The Legend of the Four Aymon Brothers’.

Laudy had been a friend of Jacobs’ since their time together on Bravo, and the first instalment of the epic thriller serial ‘Le secret de l’Espadon’ starred a bluff, gruff British scientist and an English Military Intelligence officer (who was closely modelled on Laudy): Professor Philip Mortimer and Captain Francis Blake…

The initial storyline ran from issue #1 (26th September 1946 to September 8th 1949) and cemented Jacobs’ status as a star in his own right. In 1950, with the first 18 pages slightly redrawn, The Secret of the Swordfish became Le Lombard’s first album release with the concluding part published three years later. These volumes were reprinted nine more times between 1955 and 1982 in addition to a single omnibus edition released in 1964.

Hergé and Jacobs purportedly suffered a split in 1947 when the former refused to grant the latter a by-line on new Tintin material, but since the two remained friends for life and Jacobs continued to produce Blake and Mortimer for the weekly comic, I think it’s fair to say that if such was the case it was a pretty minor spat. I rather suspect that The Secret of the Swordfish was simply taking up more and more of the diligent artist’s time and attention…

In 1984 the story was reformatted and repackaged for English translation as three volumes with additional material (mostly covers from the weekly Tintin added to the story as splash pages) as part of a push to win some of the lucrative Tintin and Asterix market here, but failed to find an audience and ended after seven magnificent if under-appreciated volumes.

Now happily Cinebook has finally released the tale – albeit after publishing many later adventures first – and this second instalment carries the tale of the struggle against world domination to next epic level…

Although all the subsequent Blake and Mortimer sagas have been wonderfully retranslated and published by Cinebook in recent years, this initial epic introductory adventure and its concluding two volumes remained frustratingly in the back-issue twilight zone, possibly due to their superficial embracing of the prevailing prejudices of the time.

By having the overarching enemies of mankind be a secret Asiatic “Yellow Peril” empire of evil, there is some potential for offence – unless one actually reads the books to find that any presumed racism is countered throughout by an equal amount of “good” ethnic people and “evil” white folk, so please if you have any doubts please quell them and get these books….

Here and now, however, let’s recap The Incredible Chase, wherein a clandestine clique in the Himalayas launched a global Blitzkrieg at the command of Basam-Damdu, malign Emperor of Tibet. The warlord ruled a secret cabal of belligerent conquerors, whose arsenal of technological super-weapons were wielded by an army of the world’s wickedest rogues such as the diabolical Colonel Olrik who dreamed of ruling the entire Earth, and his sneak attack almost accomplished all his schemes in one fell swoop.

Happily however, English physicist Philip Mortimer and MI5 Captain Francis Blake were aware of the threat and were already racing to finish the boffin’s radical new aircraft at a hidden British industrial complex.

When the attack came the old friends swung into immediate action and narrowly escaped destruction in a devastating bomber raid…

The Golden Rocket launched just as Olrik’s bombers attacked and easily outdistanced the rapacious Empire forces, leaving ruined homes behind them as they flew into a hostile world now brutally controlled by Basam-Damdu…

Seeking to join British Middle East resistance forces, the fugitives’ flight ended prematurely when the Rocket crashed in the rocky wilds between Iran and Afghanistan. Parachuting to safety, Blake and Mortimer survived a host of perils and escaped capture more than once as they slowly, inexorably made their way to the distant rendezvous, before meeting a British-trained native Sergeant Ahmed Nasir.

The loyal Indian had served with Blake during the last war and was delighted to see him again, but as the trio laboriously made their way to the target site, Olrik had already found it and seized their last hope…

Using commando tactics to infiltrate the enemy camp and stealing the villainous Colonel’s own Red-Wing super-jet, the heroes made their way towards a fall-back point but were again shot down – this time by friendly fire as anti-Lhasa rebels saw the stolen plane as an enemy target…

Surviving this crash too, the trio were ferried in relative safety by the apologetic tribesmen to the enemy-occupied town of Turbat and sheltered by a friendly Khan administrator. However the man’s servant, a spy of the Empire-appointed Wazir, recognised the Englishmen and Nasir realised far too late the danger they all faced…

Sending his loyal Sergeant away, Blake tried valiantly frantically to save Mortimer whilst a platoon of Empire soldiers rapidly mounted the stairs to their exposed room…

The frantic action resumes here in Mortimer’s Escape with soldiers bursting into an empty chamber before being themselves attacked by the Khan. After a bloody firefight the Englishmen emerge from their cunning hiding place and flee Turbat, which has been seized by a furious spur-of-the-moment rebellion.

Unknown to the fugitives, the devious spy Bezendjas is hard on their heels and soon finds an opportunity to inform Olrik. With the city in flames and fighting in every street the callous colonel abandons his own troops to pursue Nasir, Blake and Mortimer into the wastes beyond the walls…

On stolen horses the heroes endure all the ferocious hardships of the desert but cannot outdistance Olrik’s staff-car. After days of relentless pursuit they reach the rocky coastline and almost stumble into another Empire patrol, and whilst ducking them Blake almost falls to his doom. Narrowly escaping death, the trio continue to climb steep escarpments and it is dusk before the Intelligence Officer realises that he has lost the precious plans and documents they have been carrying since they fled England…

Realising that somebody must reach the British resistance at their hidden Eastern base, the valiant comrades split up. Blake and Nasir continue onwards whilst Mortimer returns to the accident site. Finding the plans is a stroke of sheer good fortune, immediately countered by an ambush from Olrik’s troops.

Despite a Herculean last stand the scientist is at last taken prisoner but only after successfully hiding the lost plans…

Three months later Olrik is called to account in the exotic city-fortress of Lhasa. Basam-Damdu’s ruling council are unhappy with the Colonel’s lack of progress in breaking the captive scientist, and even more infuriated by a tidal-wave of sabotage and armed rebellion throughout their newly-conquered territories. Even Olrik’s own spies are warning him that his days as an agent of the Yellow Empire might be numbered…

Given two days to make Mortimer talk, the Colonel returns to his base in Karachi just as another rebel raid allows Nasir to infiltrate the Empire’s HQ. Blake is also abroad in the city, having joined British forces in the area.

With less than a day to act, the MI5 officer rendezvous with a British submarine and travels to a vast atomic-powered secret installation under the Straits of Hormuz, where the Royal Navy are stoically preparing for a massive counter-attack on the Empire. With raids liberating interned soldiers all the time, the ranks of scientists, technicians and soldiers are swelling daily…

Meanwhile, Nasir has begun a desperate plan to free Mortimer, who is still adamantly refusing to talk of the mysterious “Swordfish” Olrik’s agents continually hear rumours of…

Aware of his danger and the Sergeant’s efforts, Mortimer instead cunningly informs Nasir of the lost plans’ location, even as the impatient Emperor’s personal torturer arrives from Lhasa…

Always concerned with the greater good, Blake and a commando team secure the concealed plans and are met by Nasir who has been forced from Karachi after realising the spy Bezendjas has recognised him. It appears that time has run out for their scholarly comrade…

Mortimer, however, has taken fate into his own hands. When the devious Doctor Sun Fo begins his interrogation, the Professor breaks free and escapes into the fortress grounds during an earth-shattering storm. Trapped in a tower with only a handgun, he is determined to sell his life dearly, but is rescued by Blake and Nasir in a Navy Helicopter.

Using the storm for cover the heroes evade jet pursuit and an enemy naval sweep to link up with a British sub and escape into the night…

To Be Concluded…

Gripping and fantastic in the best tradition of pulp sci-fi and Boy’s Own Adventures, Blake and Mortimer are the very epitome of True Brit grit and determination; always delivering grand, old-fashioned Blood-&-Thunder thrills and spills in tried and true timeless fashion and with staggering visual verve and dash. Despite the high body count and dated milieu, any kid able to suspend modern mores and cultural disbelief (call it alternate earth history or bakelite-punk if you want) will experience the adventure of their lives… and so will their children.

This Cinebook edition also includes a tantalising preview of the next volume as well as excerpts from stand-alone adventure S.O.S. Meteors, plus a biography feature which offers a chronological publication chart of Jacobs’ and his successors’ efforts and a handy comparison and chronological publishing order of the Cinebook releases.

Original editions © Editions Blake & Mortimer/Studio Jacobs (Dargaud – Lombard s.a.) 1985 by E.P. Jacobs. All rights reserved. English translation © 2013 Cinebook Ltd.

JSA All Star Archives volume 1


By John Wentworth, Ken Fitch, Bill O’Connor, Sheldon Mayer, Charles Reizenstein, Bill Finger, Stan Aschmeier, Bernard Baily, Ben Flinton & Leonard Sansone, Howard Purcell, Hal Sharp and Irwin Hasen (DC Comics)
ISBN: 978-1-4012-1472-2

After the actual invention of the comicbook superhero – indisputably the Action Comics debut of Superman in June 1938 – the most significant event in the industry’s history was the combination of individual sales-points into a group.

Thus what seems blindingly obvious to us with the benefit of four-colour hindsight was proven: consumers couldn’t get enough of garishly-hued mystery men and combining a multitude of characters inevitably increases readership. Plus, of course, a mob of superheroes is just so much cooler than one…or one-and-a-half if there’s a sidekick involved…

It cannot be understated: the creation of the Justice Society of America in 1941 utterly changed the shape of the budding industry. However before that team of all-stars could unite they had to become popular enough to qualify and this superb hardcover sampler gathers the debut adventures of a septet of beloved champions who never quite made it into the first rank but nonetheless scored enough to join the big team and maintain their own solo spots for much of the Golden Age of American Comics.

Whilst the most favoured of the 1940s stalwarts have all won their own DC Archive collections in the past, this particular tome bundles a bunch of lesser lights – or at least those who never found as much favour with modern fans and revivalists – and features the first five appearances of seven of the JSA‘s secondary mystery men: all solid supporting acts in their own anthology homes who were potentially so much more…

Gathered here are short, sharp and stirring tales from Flash Comics #1-5, Adventure Comics #48-52, All-American Comics #19-29 and Sensation Comics #1-5 collectively spanning January 1940 to May 1942 and all preceded by Golden Age aficionado and advocate Roy Thomas’ sparkling, informative and appreciative Foreword.

The vintage vim and vigour begins with a character equally adored and reviled in modern times. Johnny Thunderbolt as he was originally dubbed was an honest, well-meaning, courageous soul who was also a grade “A” idiot. However, what he lacked in smarts he made up for with sheer luck, unfailing pluck and the unconscious (at least at first) control of an irresistible magic force.

The series was played for action-packed laughs but there was no getting away from it: Johnny was quite frankly, a simpleton in control of an ultimate weapon – an electric genie…

John Wentworth & Stan Aschmeier introduced the happy sap in ‘The Kidnapping of Johnny Thunder’ from the first monthly Flash Comics (#1, January 1940) in a fantastic origin which detailed how decades before, the infant seventh son of a seventh son was abducted by priests from the mystic island of Badhnisia to be raised as the long-foretold controller of a fantastic magical weapon, all by voicing the eldritch command “Cei-U” – which sounds to western ears awfully like “say, you”…

Ancient enemies on the neighbouring isle of Agolea started a war before the ceremonies and indoctrination could be completed however and at age seven the lad, through that incomprehensible luck, was returned to his parents to be raised in the relative normality of the Bronx.

Everything was fine until Johnny’s 17th birthday when the ancient rite finally came to fruition and amid bizarre weather conditions the Badhnisians intensified their search for their living weapon…

By the time they tracked him down he was working in a department store and had recently picked up the habit of expleting the phrase “say you” which generally resulted in something very strange happening. One example being a bunch of strange Asiatics attacking him and being blown away by a mysterious pink tornado…

The pattern was set. Each month Johnny would look for gainful employment, stumble into a crime or crisis and his voluble temperament would result in an inexplicable unnatural phenomenon that would solve the problem but leave him no better off. It was a winning theme that lasted until 1947 – by which time the Force had resolved into a wisecracking thunderbolt-shaped genie – and Johnny was slowly ousted from his own strip by sexy new crimebuster Black Canary…

Flash Comics #2 featured ‘Johnny Becomes a Boxer’. After stepping in to save a girl from bullies, Daisy Darling became his girlfriend and he became the Heavyweight Champion, leading to his implausibly winning the fixed contest ‘Johnny versus Gunpowder Glantz’ in #3. Only now Daisy refused to marry a brute who lived by hitting others…

The solution came in ‘Johnny Law’ when kidnappers tried to abduct Daisy’s dad. Following his sound thrashing of the thugs Johnny then joined the FBI at his babe’s urging…

This tantalising taste of times past concludes with ‘G-Man Johnny’ (#5 May 1940) as the kid’s first case involves him in a bank raid which resulted in his own father being taken hostage…

Although he eventually joined the JSA, and despite the affable, good-hearted bumbling which carried him through the war, the peace-time changing fashions found no room for a hapless hero anymore and when he encountered a sultry masked female Robin Hood who stole from crooks, the writing was on the wall. Nevertheless the fortuitously imbecilic Johnny Thunder is fondly regarded by many modern fans and still has lots to say and a decidedly different way of saying it…

Hourman by Ken Fitch & Bernard Baily was a far more serious proposition and actually had his shot at stardom, beginning by supplanting The Sandman as cover feature on Adventure Comics #48 (March 1940). Here his exploits run through issue #52 (July) establishing the unique and gripping methodology which made him such a favourite of later, more sophisticated fans…

In an era where origins were never as important as action, mood and spectacle, ‘Presenting Tick-Tock Tyler, the Hour-Man’ begins with a strange classified ad offering aid and assistance to any person in need. Chemist Rex Tyler had invented “Miraclo” a drug which super-energised him for 60 minutes at a time and his first case saw him help a wife whose man was being dragged back into criminal endeavours by poverty and bad friends…

‘The Disappearance of Dr. Drew’ found him locating a missing scientist kidnapped by thugs whilst ‘The Dark Horse’ saw the Man of the Hour crush a crooked and murderous bookie who had swiped both horse and owner before a key race.

Mad science and a crazy doctor employing ‘The Wax-Double Killers’ then added a spooky component of scary thrills and super-villain cachet for the timely hero to handle, whilst ‘The Counterfeit Hour-Man’ – which concludes the offerings here – saw our hero again battling Dr. Snegg in a scurrilous scheme to frame the hooded hero.

Hourman always looked great and his adventures developed into a tight and compulsive feature, but he never really caught on and faded out at the beginning of 1943 (#83). Perhaps all the current the buzz over the forthcoming TV series can revive his fortunes and finally make him a star in his own right…

Our next second string star is Calvin College student Al Pratt, a diminutive but determined lad who got fed up with being bullied by jocks and became a pint-sized, two-fisted mystery man ready for anything.

The Mighty Atom was created by writer Bill O’Connor and rendered by Ben Flinton & Leonard Sansone, beginning in All-American Comics #19. He was one of the longest lasting of the Golden Age greats, transferring from All-American to Flash Comics in February 1947 and sporadically appearing until the last issue (Flash #104, February 1949). He was last seen in the final JSA tale in All Star Comics#57 in 1951.

The tales here span #19-23 (October 1940-February 1941) and begin by ‘Introducing the Mighty Atom’ as the bullied scholar hooks up with down-and-out trainer Joe Morgan whose radical methods soon have the kid in the very peak of physical condition and well able to take care of himself.

However, when Al’s intended girlfriend Mary is kidnapped the lad eschews fame and potential sporting fortune to bust her loose and decides on a new extra-curricular activity…

He fashioned a costume for his second exploit, going into ‘Action at the College Ball’ to foil a hold-up and then tackled ‘The Monsters from the Mine’ who were enslaved by a scientific mania intent on conquest. The college environment offered many plot opportunities and in ‘Truckers War’ the Atom crushed a gang of hijackers who had bankrupted a fellow student and football star’s father. This snippet of atomic episodes concludes here with ‘Joe’s Appointment’ as the trainer was framed for spying by enemy agents and need a little atomic aid…

Although we think of the Golden Age as a superhero wonderland, the true watchword was variety and flagship anthology All-American Comics offered everything from slapstick comedy to aviation adventure on its four-colour pages.

One of the very best humour strips featured the semi-autobiographical exploits of Scribbly Jibbet, a boy who wanted to draw. Created by genuine comics wonder boy Sheldon Mayer, Scribbly: Midget Cartoonist debuted in the first issue (April 1939) and soon built a sterling rep for himself beside star reprint features like Mutt and Jeff and all-new adventure serial Hop Harrigan, Ace of the Airways.

However the fashions of the time soon demanded a humorous look at mystery men and in #20 (November 1940) Mayer’s long-term comedy feature evolved into a delicious spoof of the trend as Scribbly’s formidable landlady Ma Hunkel decided to do something about crime in her neighbourhood by dressing up as a husky male hero.

‘The Coming of the Red Tornado’ saw her don cape, woollen long-johns and a saucepan for a mask/helmet to crush gangster/kidnapper Tubb Torponi. The mobster had made the mistake of snatching her terrible nipper Sisty and Scribbly’s little brother Dinky (they would later become her masked sidekicks) and Ma was determined to see justice done…

An ongoing serial rather than specific episodes, the dramedy concluded in ‘The Red Tornado to the Rescue’ with the irate, inept cops then deciding to pursue the mysterious new vigilante but the ‘Search for the Red Tornado’ only made them look more stupid.

With the scene set for outrageous parody ‘The Red Tornado Goes Ape’ pitted the parochial masked manhunter against a zoo full of critters before this superb selection ends with ‘Neither Man nor Mouse’ (All-American Comics #24) as the hero apparently retires and crime returns… until Dinky and Sisty become the Cyclone Kids…

A far more serious and sustainable contender debuted in the next issue, joining a growing host of grim masked avengers.

‘Dr. Mid-Nite: How He Began’ by Charles Reizenstein & Aschmeier (All-American Comics #25, April 1941) revealed how surgeon Charles McNider was blinded by criminals but subsequently discovered he could see perfectly in the dark. The maimed physician became an outspoken criminologist but also devised blackout bombs and other night paraphernalia to wage secret war on gangsters from the darkness, aided only by his new pet owl Hooty…

After catching his own assailant he then smashed river pirates protected by corrupt politicians in ‘The Waterfront Mystery’ and then rescued innocent men blackmailed into serving criminals’ sentences in jail in ‘Prisoners by Choice’ (#27 and guest illustrated by Howard Purcell).

With Aschmeier’s return Mid-Nite crushed aerial wreckers using ‘The Mysterious Beacon’ to down bullion planes and then smashed ‘The Menace of King Cobra’, a secret society leader lording it over copper mine workers…

The Master of Darkness also lasted until the end of the era and appeared in that last JSA story and, since his Sixties return has been one of the most resilient characters in DC’s pantheon of Golden Age revivals, but the next nearly-star was an almost forgotten man for decades…

When Sensation Comics launched in January 1942 all eyes were rightly glued to the uniquely eye-catching Wonder Woman who hogged all the covers and unleashed a wealth of unconventional adventures every month. However like all anthologies of the time her exploits were carefully balanced by a selection of other features.

Sensation #1-5 (January to May 1942) also featured a pugnacious fighter who was the quintessence of manly prowess and a quiet, sedate fellow problem solver who was literally a master of all trades.

Crafted by Charles Reizenstein & Hal Sharp ‘Who is Mr. Terrific?’ introduced Terry Sloane, a physical and mental prodigy who so excelled at everything he touched that by the time of the opening tale he was so bored that he was planning his own suicide.

Happily, on the bridge he found Wanda Wilson, a girl with the same idea and by saving her found a purpose: crushing the kinds of criminals who had driven her to such despair…

Actively seeking out villainy of every sort he performed ‘The One-Man Benefit Show’ after thugs sabotaged all the performers, travelled to the republic of Santa Flora to expose ‘The Phony Presidente’ and helped a rookie cop pinch an “untouchable” gang boss in ‘Dapper Joe’s Comeuppance’.

His final appearance here finds him at his very best carefully rooting out political corruption and exposing ‘The Two Faces of Caspar Crunch’…

Closing out this stunning hardback extravaganza is another quintet from Sensation Comics #1-5, this time by Bill Finger & Irwin Hasen: already established stars for their work on Batman and Green Lantern.

‘This is the Story of Wildcat’ is the debut appearance of one the era’s most impressive “lost treasures” and a genuine comicbook classic: a classy tale of boxer Ted Grant who was framed for the murder of his best friend the Champ and, inspired by a kid’s worship for Green Lantern, clears his name by donning a feline mask and costume and ferociously stalking the real killers.

Finger & Hasen captured everything which made for perfect rollercoaster adventure in their explosive sports-informed yarns. The mystery and drama continued unabated in the sequel ‘Who is Wildcat?’ as Ted retired his masked identity to contest for the vacant boxing title, but could not let innocents suffer as crime and corruption increased in the city…

In ‘The Case of the Phantom Killers’ Wildcat tracks down mobsters seemingly striking from beyond the grave, and his adventures altered forever with the introduction of hard-hitting hillbilly hayseed ‘Stretch Skinner, Dee-teca-tif!’ who came to the big city to be a private eye and instead became Ted Grant’s foil, manager and crime-busting partner…

The comic craziness concludes here with a rousing case of mistaken identity and old-fashioned framing as Wildcat has to save his tall new pal from a killer gambler in ‘Chips Carder’s Big Fix’…

These eccentric early adventures might not be to every modern fan’s taste but they certainly stand as an impressive and joyous introduction to the fantastic worlds and exploits of the World’s (not so) Greatest Superheroes. If you have an interest in the way things were and a hankering for simpler times marked by less complicated or angsty adventure this may well be a book you’ll cherish forever…
© 1940, 1941, 1942, 2007 DC Comics, Inc. All Rights Reserved.

Secret Invasion Fantastic Four


By Roberto Aguirre-Sacasa & Barry Kitson (Marvel)
ISBN: 978-0-7851

Since Fantastic Four #2 (cover-dated January 1961) the Skrulls have been a pernicious cornerstone of the Marvel Universe. After decades of use and misuse, the insidious intergalactic infiltrators were finally made the stars of a colossal braided mega-crossover event beginning in April 2008 and running through all the company’s titles until Christmas.

The premise of Secret Invasion was simple: the former all-encompassing empire had been crippled and scourged by a devastating catastrophe which destroyed much of their power, and the race subsequently underwent a mass fundamentalist religious conversion. They became utterly resolved and dedicated to make Earth their new homeworld – just as their ancient scriptures foretold…

To this end they gradually replaced a number of key Earth denizens – most notably superheroes and villains. When the plot was first uncovered no defender of the Earth truly knew who was on their side…

Moreover the Skrulls had also unravelled the secrets of Earth magic and humanity’s unique genetics, creating amped-up equivalents to Earth’s mightiest heroes and villains. During this period they hid amongst us, primed, able and waiting to destroy the world’s champions in head-to-head confrontations.

Not all Skrulls were fanatics however. Earth also harboured a few dissidents opposed to the new regime or non-fanatics simply unwilling to get properly involved, and one of them became the unlikely star of the 3-issue Secret Invasion: Fantastic Four (July-September 2008) which makes up the premiere half of this tantalising tome. The rest of the book collects a triptych of her earlier appearances from Fantastic Four #300 and #357-358 (March 1987 and October-November 1991)…

Scripted by Roberto Aguirre-Sacasa, pencilled by Barry Kitson and inked by Mick Gray, Scott Hanna, Paul Neary & Kitson, the main event opens with ‘No One gets Out Alive!’ and sees Invisible Woman Susan Richards ambushed at a most intimate moment and replaced by a sinister Skrull. A little later “she” calmly walks into the team’s top security home/HQ and catapults the entire top of the building into the eerie sub-space Negative Zone, trapping The Thing, Human Torch and the children Franklin and Valeria in an inescapable dimension of horror…

Stuck without their genius leader, Ben and Johnny are stuck trying to fend off the horrific, invasive beasts of the realm as at length “Sue” reveals herself to be Lyja – the Skrull agent Johnny once unwittingly married…

The drama continues as, after initial frantic and unresolved-issue fuelled combat Johnny and Lyja enjoy a sort of rapprochement and determine to join forces to bring everyone out of the Negative Zone. Linking up with Ben and the most formidable little kids in comics, the makeshift family battle their way across the ghastly inner cosmos to one of Reed Richards‘ ongoing experiments – a super-penitentiary for super-criminals too dangerous for incarceration on Earth – to find an evil super-genius willing to help them return to save the world from the imminent and possibly already ongoing Secret Invasion…

Fun, frolicsome, action-packed and delightfully entertaining, this slight but charming family furore is counterbalanced with a selection of earlier Lyja appearances beginning with ‘Dearly Beloved…’ (Fantastic Four #300 by Roger Stern, John & Sal Buscema), wherein the Thing returned to Earth after an extended stay in outer space to find his best friend the Torch about to marry his old girlfriend Alicia Masters…

After understandable friction and some fist-flinging Grimm sadly accepted the situation and even stood up as Best Man for his pal, but only Alicia’s evil step-father The Puppet Master had any suspicion at the true nature of events…

After a further 50-odd issues of wedded bliss the truth was shockingly revealed in FF #357 with Tom DeFalco, Paul Ryan & Danny Bulanadi’s ‘The Monster Among Us!’ as Puppet Master linked up with manic mentalist Mad Thinker and inadvertently forced Mrs. Storm to reveal her true nature…

This prompted the Fantastic Four to stage a rescue bid into Skrull Space to discover ‘Whatever Happened to Alicia?!’ in the concluding #358…

Heading into deadly danger the team encountered a new major menace in the super-augmented Paibok the Power Skrull but were mercifully aided by his old inamorata Lyja, who had gone native, professing to now love her human husband…

She even claimed to be carrying Johnny’s baby…

With covers by Alan Davis & Mark Farmer, Mike McKone, John & Sal Buscema, Paul Ryan & Danny Bulanadi and despite the cliff-hanging nature of the extra material, Secret Invasion Fantastic Four is a smart and slickly engaging Fights ‘n’ Tights romp that will meet every fan’s ecstatic approval.
© 1987, 1991, 2008, 2009 Marvel Characters, Inc. All rights reserved.

Mighty Avengers volume 1: The Ultron Initiative


By Brian Michael Bendis & Frank Cho (Marvel)
ISBN: 978-0-7851-2368-2

The Patriot Act changed America as much as the destruction of the World Trade Towers, and it’s fair to say that popular arts grow from the social climate as much as the target audience.

In post 9-11 America, creators and consumers now think different thoughts in different ways. Thus the company that first challenged the middle-class suburban status quo of the comic industry in the late 1960s made Homeland Security and the exigencies of safety and liberty the themes of a major publishing event in 2006.

After a TV reality show starring superheroes The New Warriors went hideously wrong and resulted in the deaths of hundreds in Stamford, Connecticut, popular opinion turned massively against masked crusaders.

The Federal government rushed through a scheme to licence, train and regulate all metahumans but the plan split the superhero community and a terrified and indignant merely mortal populace quivered as a significant faction of their former defenders, led by the ultimate icon of Liberty, Captain America, refused to surrender their autonomy and anonymity to the bureaucratic vicissitudes of the Superhuman Registration Act.

The Avengers and Fantastic Four, bedrock teams of the Marvel Universe, fragmented in scenes reminiscent of America’s War Between the States, with “brother pitted against brother”. As the conflict escalated it became clear to all involved that the increasingly bitter fighting was for souls as much as lives.

Both sides battled for love of Country and Constitution and both sides knew they were right…

The Ultron Initiative, re-presenting the first half-dozen issues of Mighty Avengers (volume 1, May 2007-February 2008) by Brian Michael Bendis & Frank Cho, is a gloriously wry and raunchy rollercoaster ride blending blockbuster action with cocky optimism and often outrageous humour which only serves to intensify the shocks and horror of a truly terrifying scenario starring Marvel’s ultimate mechanoid monster.

Following the divisive and brutal Civil War, staunch advocate of the SRA Tony Stark constituted a new Government-approved, S.H.I.E.L.D.-backed team of Avengers to take care of business whilst he worked on his Fifty States Initiative idea.

The objective was to eventually field squads of trained and licensed superheroes in every State of the Union, but first he had to restore public confidence…

The initial and so-sophisticated story-arc begins as he recalls recruiting Ms. Marvel, Black Widow, Wonder Man, the Wasp, Sentry and first-timer Ares, God of War just in time to tackle an invasion of monsters led by the Mole Man. Just as the new team send them packing Iron Man suddenly succumbs to a body-and-armour warping assault that apparently absorbs Stark and leaves in his place a gleaming naked metalloid reproduction of Janet Van Dyne…

Ultron was originally created by size-changing erratic genius Henry Pym AKA Ant-Man before – in a Fights ‘n’ Tights riff on the classical Oedipus myth – the manic mechanoid evolved, hating his “father” and desiring his “mother”.

Having transferred that hatred to the Avengers, here the metal maniac has usurped his mum’s form, parading around naked in a shiny metallic semblance of the Wasp, whilst boasting of collaterally wrecking the Mole Man’s kingdom in “her” campaign to destroy the true foe.

The new Ultron easily overmatches even the most mighty Avenger and Jan is compelled to call in her estranged ex-husband to try and deal with the mess he originally created. Everybody is praying that somewhere within the gleaming murderous form Tony Stark still lives…

In Avengers Initiative training facility Camp Hammond, Pym and new girlfriend Tigra are enjoying some downtime when the call comes, and he is hustled off under close arrest by S.H.I.E.L.D. personnel just as, above New York City, Ultron hacks herself into the spy agency’s networks and shuts down all their operations. With Black Widow forced to take manual command of the organisation – everybody in earshot at least – the team begins a fresh if doomed attack only to receive a glimmer of hope in the form of an unhackable, failsafe, low-tech pre-programmed Iron Man suit with an inbuilt contingency plan…

Jan-tron meanwhile has re-tasked orbiting satellites to scourge the Earth of organic life and is in the process of advertising it to terrified TV-watching humanity when Pym arrives.

Notoriously unstable, he knows the other heroes don’t trust him – he barely trusts himself – and as Wonder Man and Sentry race to destroy the chain of orbital death dealers he struggles to find a way to back door his way into his ferociously hyper-evolved invention. In retaliation, Jan-tron goes on the attack, commandeering a brigade of spare Iron Man Armours to engage the team whilst she seemingly butchers Sentry’s wife Lindy…

However with the Avengers proving more difficult to stop than calculated and the satellite ring disabled, the A.I. is forced to resort to the uninspired tactic of taking over Earth’s nuclear stockpiles even as Ares and Pym devise a way to destroy Jan-tron.

The only catch is that they have to activate it from inside her primary body – and even if it works there’s no guarantee that Stark’s physiology will survive the process…

With covers-&-variants by Cho and Francis Leinil Yu and stunning design sketches by the former included, this is a slick, sly and sublimely entertaining all-action rollercoaster romp which deliciously sets the scene for many compelling and far darker sagas to come, but also reads astounding well on its own merits.

Definitely one for inveterate thrill-chasers everywhere.

© 2007 Marvel Characters, Inc. All rights reserved.

Dalton City: Lucky Luke volume 3


By Morris & Goscinny, translated by Frederick W. Nolan (CineBook)
ISBN: 978-1-905460-13-7

It’s hard to think of one of Europe’s most beloved and long-running comics characters being in any way controversial, but when the changing times caught up with the fastest gun in the West (“so fast he can outdraw his own shadow”) and the planet’s most laconic cowboy moved with them, the news made headlines all over the world.

Lucky Luke is a rangy, good-natured, lightning-fast cowboy who roams the fabulously mythic Old West, having light-hearted adventures with his horse Jolly Jumper and interacting with a host of historical and legendary figures of the genre.

His continued exploits over nearly seventy years have made him one of the best-selling comic characters in Europe (78 collected books and more than 300 million albums in 30 languages thus far), with spin-off toys, computer games, animated cartoons and even a plethora of TV shows and live-action movies.

He was created in 1946 by Belgian animator, illustrator and cartoonist Maurice de Bévère (“Morris”) for the 1947 Annual (L’Almanach Spirou 1947) of Le Journal de Spirou, before launching into his first weekly adventure ‘Arizona 1880′ on December 7th 1946.

Prior to that, while working at the CBA (Compagnie Belge d’Actualitiés) cartoon studio, Morris met future comics super-stars Franquin and Peyo, and worked for weekly magazine Le Moustique as a caricaturist – which is probably why (to my eyes at least) his lone star hero looks uncannily like the young Robert Mitchum who graced so many memorable mid-1940s B-movie Westerns.

Morris quickly became one of “la Bande des quatre” – The Gang of Four – which comprised creators Jijé, Will and his old comrade Franquin: the leading proponents of the loose and free-wheeling artistic style known as the “Marcinelle School” which dominated Spirou in aesthetic contention with the “Ligne Claire” style used by Hergé, EP Jacobs and other artists in Tintin Magazine.

In 1948 said Gang (all but Will) visited America, meeting US creators and sightseeing. Morris stayed for six years, meeting fellow traveller René Goscinny, scoring some work from the newly-formed EC sensation Mad and making copious notes and sketches of the swiftly vanishing Old West.

That research would resonate on every page of his life’s work.

Working solo until 1955, Morris produced another nine albums worth of affectionate sagebrush parody before reuniting with Goscinny, who became the regular wordsmith as Luke attained the dizzying heights of superstardom, commencing with ‘Des rails sur la Prairie’ (Rails on the Prairie), which began in Spirou on August 25th 1955.

In 1967 the six-gun straight-shooter switched teams, transferring to Goscinny’s own magazine Pilote with ‘La Diligence’ (The Stagecoach). Goscinny produced 45 albums with Morris before his death, from whence Morris continued both singly and with fresh collaborators.

Morris died in 2001 having drawn fully 70 adventures, plus the spin-off adventures of Rantanplan (“dumbest dog in the West” and a charming spoof of cinema canine Rin-Tin-Tin), with Achdé, Laurent Gerra, Benacquista & Pennac taking over the franchise, producing another five tales to date.

Moreover, apart from that very first adventure, Lucky (to appropriate a quote applied to the thematically simpatico Alias Smith and Jones) “in all that time… never shot or killed anyone”…

Lucky Luke first appeared in Britain syndicated to weekly comic Film Fun and again in 1967 in Giggle where he was renamed Buck Bingo. In all these venues – as well as the numerous attempts to follow the English-language successes of Tintin and Asterix albums from Brockhampton and Knight Books – Luke had a trademark cigarette hanging insouciantly from his lip, but in 1983 Morris, no doubt amidst both pained howls and muted mutterings of “political correctness gone mad”, substituted a piece of straw for the much-travelled dog-end, which garnered him an official tip of the hat from the World Health Organization.

The most recent attempt to bring Lucky Luke to our shores and shelves comes from Cinebook (who have rightly restored the foul weed to his lips on the interior pages if not the covers…) and Dalton City was the third of 50 albums (and counting), available both on paper and as e-book editions.

It was the 34th comic cowboy chronicle and Goscinny’s 25th collaboration with Morris, originally appearing in 1969 and featuring the first appearance of that most stupid of do-gooding doggy sidekicks Rantanplan. You have been warned…

The saga commences in Fenton Town, a city of utter depravity and villainy run by and for crooks, badmen and owlhoots by the cunning mastermind Dean Fenton; a mean man with the unsavoury hobby of collecting Sheriff’s stars… from their bullet-riddled bodies…

The night a lean, laconic lone rider ambled into town the murderous gambler’s fortunes changed forever, and when Luke spectacularly delivered the gang boss to justice, Fenton got 1223 years hard labour at Texas penitentiary, an imposing edifice already crammed with dozens of other varmints who failed to take Lucky Luke seriously.

And that’s where the trouble really starts…

Amongst the inmates are stupid sandbagging scallywags Averell, Jack and William Dalton and their smart, psychotic, bossy and short brother Joe, who had made things hot for our hero in the past. As they all crack rocks together the Dalton Gang are particularly influenced by Fenton’s tales of his little kingdom.

Contentedly ambling away from the prison, Luke and Jolly Jumper have no idea that an idiotic, incompetent telegraph operator is about to make their lives impossibly difficult. Handed a mis-transcribed message from the Governor to free inmate Joe Milton for Good Behaviour, the baffled Warden forcibly ejects the furiously insulted Dalton head honcho. Eventually calming down – at least as much as Joe Dalton ever can – the wily skunk promptly blows up an outer wall to liberate his scurrilous simpleton siblings and they all make tracks for the now-deserted Fenton Town.

Search parties of course trail them, but when vain, friendly and exceedingly dim prison hound Rin Tin Can absently-mindedly forgets himself and joins his quarry, the shame-faced guards have to return empty-handed…

Regretfully the Warden sends a telegram to Lucky Luke – again appallingly garbled – and the normally unflappable gunhawk is less than amused. It takes the pleadings of the Governor of Texas himself to convince him to go after his old enemies…

In the renamed DaltonCity, Joe and the boys have big plans. They’re going to operate a Mecca for all the criminals in the state: a safe place for badmen to hide and spend their stolen loot. Joe will be in charge, Jack will operate the hotel, William the stables and Averell will run the restaurant.

He even has faithful, omnivorous Rin Tin Can to test all his recipes on…

After much unlikely and unfamiliar had work the place is starting to come together when they get an even bigger boost by capturing their nemesis Lucky Luke spying on them. The hero had forgotten how stupid Rin Tin Can could be…

The hapless prisoner is then put to work testing their wares: surely if the service is good enough for Luke it will be perfect for the scum of the West? However the boys make the foolish mistake of listening to his suggestions for improvement…

The beginning of the end comes when Joe writes off to hire a singer and troupe of dancing girls. When the bombastic virago Lulu Breechloader and her associates Belle, Sugar Linda and Pearl arrive Lucky has all he needs to drive an amorous wedge into the solidarity of the felonious fellowship and, as an army of bandits and killers steadily roll into town looking for sanctuary and entertainment, they are invited to the wedding of the century…

The only persons unaware of the impending – and hard-fought for – nuptials of Joe Dalton and Lulu are the bride herself and her blithely unaware piano-playing husband…

In the ensuing chaos and explosive gunplay it isn’t hard for a smart cowboy crusader to make the biggest capture of wanted criminals in Texas’ history and ride off into the sunset with a new four-footed canine companion…

Once again the masterful wit and wicked deviousness of the indomitable hero triumphs in a splendidly intoxicating blend of all-ages action, seductive slapstick and wry cynical humour.

This is a grand old hoot in the tradition of Destry Rides again and Support Your Local Sheriff (or perhaps Paint Your Wagon, Evil Roy Slade or Cat Ballou are more your style?), superbly executed by master storytellers, and a wonderful introduction to a unique genre for modern kids who might well have missed the romantic allure of the Wild West that never was…

And in case you’re worried, even though the interior art still has our hero chawin’ on that ol’ nicotine stick, trust me, there’s very little chance of anyone craving a quick snout, but quite a high probability that they’ll be addicted to Lucky Luke Albums…

© Dargaud Editeur Paris 1969 by Goscinny & Morris. © Lucky Comics.

English translation © 2006 Cinebook Ltd. This is the new 4th printing, 2014.

New Avengers volume 3: Secrets and Lies


By Brian Michael Bendis, David Finch, Rick Mays, Frank Cho, Danny Miki, Jason Martin & various (Marvel)
ISBN: 978-0-7851-1706-3

In 2004, after decades as one of Marvel’s most successful series, “World’s Mightiest Heroes” were shut down in a highly publicised event known as Avengers Disassembled.

Of course it was only to reboot and replace the long-running and long in the tooth team with both The New and The Young Avengers mere months later.

The fresh iteration emerged six months later, culled from the ranks of Marvel’s A-Listers – possibly the most sales-savvy team of superheroes to carry the fabled Avengers ID card – with a few intriguing, underused characters mixed in to add spice, suspense and sub-plots.

Although wearing the trappings of the new, more in-your-face Marvel Universe, Secrets and Lies is at heart an all-action set-up for forthcoming events Civil War and Secret Invasion with scripter Brian Michael Bendis positioning his many players for the epic game-changing adventures ahead.

The contents herein are gathered from New Avengers issues #11-15 (November 2005 – March 2006) with additional material from Giant-Size Spider-Woman #1 (September 2005) and follow a rather strenuous bout of world-saving…

What Has Gone Before: following an orchestrated breakout of a lethal legion of super-villains from floating ultra-penitentiary The Raft, Captain America convinced metahuman first responders Luke Cage, Spider-Man, Iron Man and sidelined S.H.I.E.L.D. agent Jessica (Spider-Woman) Drew to form a new superhero squad.

During the riot they had been ably assisted by Matt Murdock, (recently “outed” as Daredevil in the media) and a mystery prisoner named Bob Reynolds who nobody seemed to know anything about. Reynolds or Sentry – the most powerful being on Earth – had in fact volunteered to be incarcerated for killing his wife Lindy… but she was still alive…

Tentatively united, the Avengers – sans Bob – rocketed to the Savage Land (a sub-surface wonderland of cavemen, dinosaurs and stranger things, kept in splendid isolation as a UN Protectorate) to recapture mutant Karl Lykos, who fed on energy to become reptilian monster Sauron.

He had been the actual objective taken during the mass escape…

The impromptu mission was an unmitigated disaster with the disparate champions marooned, mauled by monsters and captured by mutant mega-genius Brainchild until their paths crossed with X-Man Wolverine on his mission to stop Sauron.

Uneasy allies, the heroes subsequently discovered that an apparently rogue faction of S.H.I.E.L.D. had enslaved indigenous peoples of the region, using them to mine the miracle element Vibranium and generally pillage the primordial paradise.

There were even scarier discoveries to come. The breakout had exposed the fact that many of the criminals on the S.H.I.E.L.D.-run Raft had been officially dead for years… Cap’s raw recruits had to face the prospect that the Free World’s greatest peacekeeping force might be partly – or even completely – corrupt. After all, they were demonstrably stockpiling super-weapons, stealing exotic elements and “disappearing” metahumans for what could not possibly be any good reason…

The team then solved the mystery of Sentry, revealing that Bob Reynolds was actually an incomprehensibly powerful superhero excised from history and the memories of fellow costumed champions such as Reed Richards by the psychic manipulations of mutant spellbinder Mastermind and an enigmatic schemer dubbed The Void…

Realising that the brain-tweaking has left Reynolds dangerously unstable, the team called in nearly every superhero in America but they were not enough and only psychic surgery by White Queen Emma Frost allowed Bob to throw off the conditioning.

When the breakthrough finally came and the villains behind brainwashing Sentry and mindwiping the world were exposed, Sentry’s psionic backlash instantly transformed the Avengers’ monumental and far-distant New York skyscraper, creating an eerie ebony Watchtower above it in the blink of an eye…

Sentry was invited to join the New Avengers, blissfully unaware that it’s more to do with keeping an eye on him than the immense power he brings to the squad…

With this team determined to be more proactive, the 3-part ‘Ronin’ opens in full swing as a mighty masked ninja rampages through the underworld in Osaka, Japan. In flashback Captain America again fails to convince Matt Murdock to enlist, but the Man Without Fear has an intriguing suggestion for a potential replacement. The job is for a covert investigation of a possible merger between Hydra, The Hand and the Yakuza…

The covert crusader penetrates to the heart of the criminal alliance and finds Silver Samurai (another Raft escapee, but one who was apparently renditioned to S.H.I.E.L.D. custody clandestinely and without Due Process) dickering with Madame Hydra about their possible coalition…

Unfortunately Ronin is followed and ambushed just as he reaches the Avengers – hiding in the plush penthouse of Stark Enterprises in Osaka – forcing the heroes to battle a tidal wave of fanatical ninja assassins…

As the battle rages Spider-Woman confronts Madame Hydra, revealing she is working for the terrorist cabal, but is soon forced to capture the queen of evil to preserve her own cover. When Silver Samurai at last enters the fray the fighting actually ceases as he quite reasonably points out that he is on sovereign foreign soil and was illegally abducted by S.H.I.E.L.D.

With no other choice and far more concerned about the mounting evidence of rogue elements in S.H.I.E.L.D., the Avengers return to the US with the captive Madame Hydra, but something goes amiss in their Quinjet and the lethal terrorist escapes.

Spider-Woman, who might have stopped her, instead saves Captain America from certain death, whilst mystery man Ronin joins the team full-time and reveals her incredible secret to her new comrades…

‘Choices’ (by Bendis, Rick Mays & Jason Martin from Giant-Size Spider-Woman #1) then details Jessica Drew’s fall from grace and explains the fortuitous return of her failing powers prior to the Breakout, whilst exploring the true allegiances of the double-agent who apparently acts as an Intel gatherer for both S.H.I.E.L.D. and Hydra whilst actually reporting on both of them to a third faction…

New Avengers #14 pushes the tense suspense further with ‘Secrets and Lies’ (illustrated by Frank Cho) as Cap takes Jessica aside and demands to know what hold Hydra has over her. She breaks, telling him everything and reveals she’s working against both sides for maverick superspy Nick Fury who needs to know what’s happening within S.H.I.E.L.D. – an organisation he ran for years… before they ousted him…

With confirmation from Fury himself the team tentatively accept her, just in time for their latest crisis…

In ‘Public Relations’ Tony Stark officially launches possibly the least-popular roster in Avengers history – mutant Wolverine, media pariah Spider-Man, ex-convict Luke Cage and the mysterious all-powerful basket-case known as the Sentry.

At least Carol Danvers AKA Ms. Marvel, Binary, Warbird (and probably a bunch more code-names by the time you read this) are on hand to pitch in and offer some much-needed if temporary credibility…

Even so the press are less than enthusiastic. J. Jonah Jameson of the Daily Bugle has carried out a hate campaign against Spider-Man for years, and despite – or perhaps because of – Stark’s blithe platitudes and shameless bribe, has every intention of pillorying the new Avengers every chance he gets…

Couple all that with a positively hostile US Government and a new S.H.I.E.L.D. Director who’s ruthless when defied and possibly evil too, and To Be Continued… sounds positively agonising doesn’t it?

Dark, gritty, complex and spectacularly action-packed, with covers-&-variants by Finch & Miki, Cho, Andrea Di Vito & Laura Villari, this is another supremely enticing Fights ‘n’ Tights fiesta for the incorrigible fans, and one more ideal jumping-on point for readers familiar with the animation series and movie franchises of the World’s Greatest Superheroes.
© 2005, 2006, 2011 Marvel Characters, Inc. All rights reserved.

X-Factor volume 6: Secret Invasion


By Peter David, Larry Stroman, Valentine De Landro, Nelson, Vincenzo Cucca & various (Marvel)
ISBN: 978-0-7851-2865-6

Since its debut in 1982, X-Factor has been the irresistibly cool and perfect umbrella title for all manner of Marvel mutant teams. Arguably the most impressive and enduring was created by writer Peter David in 2006; blending stark action, cool mystery, laugh-out-loud comedy, fantastic Fights ‘n’ Tights action and even social issues into a regular riot of smart and clever Costumed Drama.

The core premise saw Jamie Madrox, the Multiple Man – a former member of the Federally controlled iteration of the team – appropriating the name for his metahuman detective agency: X-Factor Investigations. Setting up shop in the wake of “The Decimation”, he and his perpetually fluctuating team began by trying to discover why most of the world’s mutants had become normal humans overnight…

What We All Knew: Marvel crossover event House of M saw reality overwritten when mutant Avenger Scarlet Witch had a mental breakdown, changing history and reality so that “Homo Superior” out-competed base-line humans and drove the “sapiens” to the brink of extinction.

It took every hero on Earth, a huge helping of luck and a strange little girl named Layla Miller to correct the situation, but in the aftermath, less than 200 super-powered mutants remained on Earth…

This alien-infested endeavour gathers X-Factor volume 3, #33-38 (spanning September 2008-March 2009) plus a crossover from She-Hulk volume 2 #31, and finds Madrox and Co. relocated to scenic Detroit (hoping to avoid Government interference from old boss and current Office of National Emergency supremo Valerie Cooper) and about to walk into a world of trouble…

Scripted throughout by David, the adventure opens with the extended saga ‘He Loves You’ and ‘The Darwin Awards’ – illustrated by Larry Stroman & John Sibal – wherein ultra-adaptive mutant Armando Muñoz and his obnoxious new friend Longshot are chilling in the streets and getting into trouble.

In truth, the luck-bending former X-Man is causing the trouble by provoking a fight with a street gang, in order to see how his new pal Armando can handle himself…

Across town XF Investigations – consisting of Jamie, Guido “Strong Guy” Carosella, Theresa “Siryn” Rourke, de-powered mutant Rictor and multi-powered super-woman Monet St. Croix (AKA “M”) are talking to their latest client.

Hector Muñoz isn’t the best dad in the world but after too long apart he wants to be reunited with his estranged son. The firm are his last hope of seeing his little Armando again…

They take the case and soon realise their client’s son is one of Earth’s few remaining empowered mutants. They know him as Darwin…

Even as they start tracking him down, Madrox is confronted by Valerie Cooper. Not only has she tracked them to Detroit but she threatens to tell the rest of his team of truth about the XFI’s relationship to O*N*E unless they drop the case immediately and take on a mission for her…

Out on the streets Darwin has escaped the incensed thugs and reunites with Longshot. Although his gift is to instantly evolve to survive any threat, his power is non-selective and he has no idea his companion is actually a shape-shifting Skrull, part of an advance force targeting Earth’s metahuman protectors…

Since Fantastic Four #2 the Skrulls have been a pernicious cornerstone of the Marvel Universe. After decades of use and misuse the insidious infiltrators were made the stars of a colossal braided mega-crossover event beginning in April 2008 and running through all the company’s titles until Christmas.

The premise of Secret Invasion was simple: the former intergalactic empire had been crippled and scourged by a devastating catastrophe which destroyed much of their power, and subsequently underwent a mass fundamentalist religious conversion. They became utterly resolved and dedicated to make Earth their new homeworld – just as their ancient scriptures foretold.

To this end they gradually replaced a number of key Earth denizens – most notably superheroes and villains. When the plot was first uncovered no defender of the Earth truly knew who was on their side…

Moreover the Skrulls had also unravelled the secrets of Earth magic and humanity’s unique genetics, creating amped-up equivalents to Earth’s mightiest heroes. During this period they hid amongst us, primed and able to destroy the world’s champions in head to head confrontations.

Not all Skrulls were fanatics however. Earth unknowingly harboured a few dissidents opposed to the new regime and one of them – Jazinda – had been befriended by former Avenger Jennifer Walters.

In She-Hulk volume 2 #31 ‘The Darwin Awards’ continued (with art by Vincenzo Cucca & Vincenzo Acunza) as the jade giantess and her alien assistant hit Detroit looking for a Skrull scout called Talisman and stumble into an ill-tempered clash with X-Factor just as the bizarre gumshoes locate Darwin.

The evolutionary dupe has no idea She-Hulk and Jazinda’s prey is actually his new best buddy Longshot…

As the battle inevitable escalates in X-Factor #34, Talisman is forced to reveal himself and explain that he was trying to get the baffled Darwin to convert to the Skrull cause, but he has seriously overestimated Armando’s sense of isolation and underestimated She-Hulk’s determination to kick his alien ass…

With the invader in captivity, #35 slows the pace with ‘Best Intentions’ (Stroman & Sibal) as Armando is reunited with his father and Madrox goes home happy with a cheque.

Soon after, however, Madrox, Rictor and Monet are called to a hospital where Hector Muñoz is fighting for his life. With no other option, Jamie has M use her psionic powers to probe the comatose man’s memories to find out what happened to him and the missing mutant…

Back at the office Guido opens the door to find Longshot and goes ballistic. It takes a hilarious while to convince him that this lucky star is the real deal, unerringly drawn to Detroit by his mercurial probability-altering gifts…

And in a hidden lab facility a very nasty gentleman named Mr. Maru and his Karma Project biologists are performing extremely unpleasant experiments on a subject who agonisingly adapts and evolves to each and every invasive procedure and torturous test…

Longshot is a creature from another reality and his most annoying power – for guys at least – is that all women find him irresistible.

A more welcome talent is his psychometric vision which allows him to view past scenes. With it he backtracks Hector’s movements to the moment when Darwin was abducted and sees with horror how the senior Muñoz sold his son to the Karma Project and got a bullet for his troubles…

Valentine De Landro & Craig Yeung assume the artistic duties for ‘The Big Bang’ as the incensed detectives trail Darwin, whilst in Maru’s facility the terrible trials are rapidly pushing the ever-evolving captive into more dangerous and unmanageable adaptations. When Madrox and Co. arrive, their rescue of Darwin takes a typically violent turn…

Back at the office, Theresa, heavily pregnant with Jamie’s baby, has been on light duties. The last thing she needs is a confrontation with Cooper, who threatens to confiscate her unborn child for government use…

The story continues in #37, with the team wading through Maru’s paramilitary forces and successfully liberating Darwin.

Usually Jamie’s duplicates are obedient even whilst displaying some degree of autonomy. The frequently personify some of his own characteristics, but these days are increasingly going their own way.

When one of them severely oversteps the mark and sadistically executes a Karma soldier, the detective knows there’s more trouble in store…

First though, having fought their way in, the heroes have to fight their way back out, a problem exacerbated by the Karma Project’s latest innovation: hordes of once-human cannon fodder genetically altered to employ Darwin’s adaptation ability…

Back at the ranch, Theresa and Val’s “civil” conversation goes seriously bad, culminating in a crisis when her waters break…

The drama concludes for now with ‘Smart Business’, illustrated by Nelson, Stroman & Sibal, as the battle in the rogue lab is ended in a most unconventional manner whilst Rictor and Theresa’s dash for the hospital is misinterpreted by the amassed Feds from O*N*E and results in a manic gunfight and a shocking casualty…

To Be Continued…

Brash, thrilling, compulsive and always maturely hilarious in a way most adult comics just aren’t, X-Factor is a splendid of Fights ‘n’ Tights fantasy for everyone who loves superhero soap operas, and this volume comes with a covers-&-variants gallery by Boo Cook, Mike Mayhew & Andy Troy and Mike Deodato Jr. & Rain Berado.
© 2009 Marvel Characters, Inc. All Rights Reserved.

The Secret Service: Kingsman


By Mark Millar, Dave Gibbons and Matthew Vaughn with Andy Lanning & Angus McKie (Titan Comics)
ISBN: 978-1-78116-703-8

We Brits know everything about the spy-game and think we’ve probably seen it all, from Bond to Smiley, Harry Palmer to Johnny Worricker and Spooks to Carry On Spying.

So it’s not often we get a look at a fresh take, but that’s what’s on offer here as comicbook legends Mark Millar & Dave Gibbons team up with film director/producer Matthew Vaughn (X-Men: First Class, Kick-Ass, Stardust, Layer Cake, Lock Stock and Two Smoking Barrels) to update the genre in a wickedly sly, cynically funny and irreverential thriller which nevertheless harks back to the glory-days of the “great game” of gentlemanly cloak-and-dagger as it was called when were still an empire, as well as the swinging superspy sagas of the 1960s and 1970s…

The original 6-issue miniseries The Secret Service was released as part of Millarworld’s unfailing hit-factory deal with Marvel Comics’ Icon sub-imprint, and this slick, sharp and wickedly tongue-in-cheek pastiche mixes all the favourite trappings and spectacle of big budget movie blockbusters with an archly satisfying class-war aesthetic that finds full expression following the traditional all-action opening attention-grabber, which finds actor Mark Hamill (almost) saved from abduction by an armed gang by an unlucky British secret agent…

The scene then switches to the urban wasteland of Peckham where Gary Unwin – known to his no-hoper wannabe-gangsta pals as “Eggsy” – is again at odds with the cheap thug who’s shacked up with his mum.

Dean is a former soldier. He’s also a bully and a brute: a typical South London Chav who thinks he’s hard and takes it out too often on Gary and his little brother Ryan as well as their long-suffering mother Sharon.

No wonder the jobless, shiftless teen spends all his time playing computer games, doing drugs, nicking cars and making mischief with his mates. Tonight is no exception, except for the part where the hapless joyriders crash their purloined ride and end up in police cells…

Meanwhile in the swank part of town, two movers-&-shakers in Intelligence are discussing a wave of mysterious abductions: actors from Star Wars, Doctor Who, Battlestar Galactica and Star Trek have all disappeared, as have scientists, sporting legends and other notables. There is clearly some major scheme afoot…

Jack London (I gather they’ve changed his name in the film version) is a self-made man. He escaped his lowborn origins and remade himself into a suave, sophisticated international man-of-mystery and Great Britain’s top operative: the spy who never fails. Nobody does it better. He’s also Sharon’s brother and is once again forced to apply his influence to save his nephew from the consequences of his actions…

He’s had to step in before but he swears it’s the last time and, after an unpleasant confrontation, determines to get Gary out of the toxic environment he escaped from decades ago…

As a mass wedding in Hawaii is turned into a bloodbath by a mysterious mastermind’s hi-tech secret weapon, in Peckham Uncle Jack is telling Eggsy the unbelievable truth. He gets a chance to prove his outrageous claims when Dean’s loutish cronies pick a fight…

Jack, plagued with guilt for neglecting his shameful family, then offers his nephew a chance to better himself by joining the Secret Service training program that made him one of the deadliest men alive…

The boy jumps at the chance to get away and is soon an outcast amongst the cream of Britain’s posh-boy private school and military college recruits, doggedly learning unarmed combat, ballistics, weapons training, tactics, computer science, seduction techniques, languages, piloting any vehicle and every skill and trick needed to keep the world safe from invasion and subversion…

Despite his background and lack of social skills Gary thrives – and even excels – in many of the less salubrious exercises (such as killing drug-dealers on a live fire exercise) even as Uncle Jack returns to his mystery kidnapping case. He slowly makes progress across the world, tracking a certain mad young billionaire with dreams of saving the planet from the plague of humanity. Doctor James Arnold is also extremely keen on preserving his childhood heroes from the Armageddon he’s about to trigger…

At precisely the wrong moment Gary drags Jack back to London again. When the pauper student overhears his well-meaning but privileged comrades condescending and pitying him, Eggsy steals Jack’s gadget-laden, weaponised sports car and goes for an explosive drunken joyride with his real mates from the estate.

Now the super-agent is forced to take extreme measures to sort him out…

Gary wakes up in Colombia with nothing but his underwear and is told he has 24 hours to return to Britain. The Resource Test is the final stage of an agent’s training and is make or break: neither the agency nor his uncle will have anything to do with him if he fails…

He passes with flying colours, and even destroys a drug cartel in the process, leading Jack to take him on as an apprentice, offering style tips and a chance for a palate-cleansing final confrontation with Dean and his mates in Peckham before setting off together to foil Dr. Arnold’s deadly scheme.

…And that’s when it all goes terribly wrong, leaving Gary to cope with imminent world collapse all on his own…

The film was in production simultaneously with the creation of the original six-issue miniseries with Millar, Vaughn and illustrator Gibbons (aided by inker Andy Lanning and colourist Angus McKie) frequently cross-fertilising and amending the print and movie iterations to produce a stunningly clever, outrageously rip-roaring, high-octane read which will astound all us paper-jockeys and no doubt be satisfactorily mirrored in the upcoming filmic extravaganza.

But why wait? Grab some popcorn, hit your favourite chair and experience all the thrills, spills and chills you can handle right now just by picking up this fabulous action comics classic in the making…
© 2012, 2013, 2014 Millarworld Limited, Marv Films Limited and Dave Gibbons Ltd. All rights reserved.

xxxHolic Omnibus volume 1


By Clamp, translated & adapted by William Flanagan and lettered by Dana Hayward (Kodansha Comics)
ISBN: 978-1-61262-591-1

After beginning as an eleven-strong  dojinshi (self publishing or amateur) group in the late-1980s, Kuranpu – AKA CLAMP – eventually stabilised as primarily writer ÅŒkawa Nanase and artists Igarashi Satsuki, Nekoi Tsubaki &  Mokona (Apapa), whose seamless collaborations on such series as Tokyo Babylon, Clamp Detective School, Magic Knight Rayearth, Cardcaptor Sakura, X, Legal Drug, Chobits and many more revolutionised Japanese comics in the 1990s.

Beginning solidly in the shōjo marketplace, the collective quickly began challenging the established forms and eventually produced material for far more mature and demanding readerships. The sales of their 26 different titles to date in collected tankōbon volumes far exceeds 100 million copies.

This monolithic 560 page monochrome magnum opus re-presents the first three volumes of one of their most memorable mystic sienen (made for male readers) masterpieces; one that broke boundaries in Japan by interacting and crossing over a number of the collective’s other ongoing series: specifically Tsubasa: Reservoir Chronicle which we know as Cardcaptor Sakura.

xxxHolic ran from 2003 to 2011, at first sporadically serialised in Kodansha’s Young Magazine before finding a regular home (from June 2010 to its conclusion in February 2011) in Bessatsu Shōnen Magazine.

The epic 19 volume saga has been seen previously in English translation – in America from Del Rey Manga and Tanoshimi in the UK – and naturally there are a wealth of film and TV anime, OVAs, games, light novels and all the other connected media spin-offs available starring the lead characters.

And in case you were wondering the xxx doesn’t stand for sex: in Japanese culture the triple cross merely denotes “fill in the blank”…

The madcap mystery begins when excitable student Kimihiro Watanuki is driven into the wards surrounding a strange shop. He has always had a slight problem he doesn’t like sharing: Watanuki sees spirits. Not just ghosts but all types of supernatural manifestation. In fact something inexplicable and nasty actually chased him into the mystic fence around YÅ«ko Ichihara‘s eccentric little emporium where he is confronted by two creepy little children Moro and Maru…

The eccentric proprietrix then smugly claims it was “hitsuzen” – a naturally fore-ordained event – that brought him and before he can stop her proceeds to read his fortune. Her shop offers divination and stocks curios but her game is granting wishes and the slickly manipulative YÅ«ko swiftly and easily tricks the harassed lad into expressing his desire to be rid of his gift.

In her world services cost and although she instantly grants his wish Yūko explains it will only occur after he had paid for it… with an unspecified amount of lowly indentured servitude…

Thus he becomes an unpaid skivvy, cook and cleaner at the little shop of wonders, sorting the assorted artefacts (many of which are portentous icons in other CLAMP tales) and being lectured by the sublimely arrogant witch. Moreover she keeps adding lessons, losses, breakages and other stuff to his account…

He soon gets an inkling of a deeper game when a customer comes in with a wish and tries to play false with the witch. Despite repeated warnings the client continues to lie and Watanuki eventually sees with his spirit vision the ghastly consequence of being untrue to oneself and Yūko …

His onerous service is punctuated with days at the Cross Private School, but one day after he talks to cute Himawari Kunogi and instantly falls in love, Yūko warns of bad tidings ahead…

The lad still doesn’t trust his new boss – with good reason – but after a forthright lecture on the effects and responsibilities of predestination and of all kinds of divination, she takes him on a magical shopping trip and enigmatic errand to meet another potential customer.

A troubled housewife is addicted to social media and wants to be cured of her computer compulsion, but didn’t know how to proceed. When the exotic woman and her goofy servant turn up unannounced on her doorstep she is willing to do whatever YÅ«ko prescribes but utterly unprepared for the consequences…

One rainy day Watanuki’s culinary and other gifts are particularly tested when the hard-drinking sorceress entertains guests from another dimension – (Syoaran and Sakura from the aforementioned CardCaptor series) in desperate need of sanctuary and something only her constantly moaning apprentice can retrieve from the shop’s capacious and sinister back rooms…

The pair of deceptively cute, animated artefacts he finds are then split up, with one accompanying the guests back to their own realm whilst Yūko retains its twin “Mokona” for future emergencies…

One day a delightful picnic with Himawari is too soon ended because Watanuki has to go back to Yūko, who needs him to have his fortune told by a true expert. However, always working to her own agenda, the witch first treats him to the indulgences of a slick and lovely charlatan before introducing him to the innocuous real thing…

Watanuki’s chances with Himawari take another beating when classmate Shizuka Dōmeki falls under YÅ«ko’s influence. He is tall, clever, good-looking and a star of the archery club, but the witch is more interested in his hidden spiritual powers – and the fact that he makes Watanuki feel furious and inadequate at the same time.

She invites all three of them to a mid-summer ghost-story party at a certain troubled house…

The spooky soiree goes exactly as the sorceress intended and turns terrifyingly real when malignant forces only Watanuki can detect attack. However Dōmeki – who can see nothing amiss – is able to destroy them with his own gift – a hereditary psychic exorcism power- if his rival tells him where to fire his imaginary arrows…

With Himawari now part of YÅ«ko’s circle, Watanuki is constantly furious at both his mistress and the suave, couldn’t-care-less archer-rival, but as summer turns to autumn he slowly learns to make peace with and even grudgingly accept the archer’s presence.

After another encounter with the Sakura heroes the schoolboys are inadvertently drawn into an even scarier team-up when Yūko despatches them to investigate a school where female students meddled with “Angel-San” prophecy magic (like western Ouija board games) and called up something uncontrollable…

The Witch doesn’t bother to accompany them but does insist Watanuki wear a pair of magic animal ears so she can talk to him from the comfort of he couch. It also makes him look like a complete idiot…

The entire school is a deadly trap for the unprepared lads but their valiant efforts call forth an unsuspected protective spirit to cleanse the building. Tragically the archer is slightly wounded saving Watanuki…

Now Himawari is certain to pick him…

As things get back to abnormal another client turns up to have her wish fulfilled but is too arrogant to listen to the seller’s advice. Before long the kids are just too late to prevent a ghastly chain of tragedy caused by her cocky misuse of a genuine mummified Monkey’s Paw…

This monumental compilation concludes with a delightful seasonal short as the still loudly complaining but slowly acclimatising Watanuki finally sees the miraculous side of his gift when he meets and befriends a Kitsune (fox spirit) street food vendor and his delightful cub…

Expansive, enthralling and wickedly funny, xxxHolic is a glorious romp combining whimsy and horror that will delight lovers of fantasy in all forms.

This Omnibus edition is punctuated throughout with text features including ‘Honorifics Explained’, ‘Artifacts and Miscellany’ ‘Translation Notes’, background commentary on crossover guest stars and other CLAMP classics in ‘Past Works’, cultural notes on ‘Ghost Stories in the Summer’, ‘Protective Spirits and Ancestor Worship’ and much more.

xxxHolic Omnibus volume 1 © 2003-2004 CLAMP. Shigatsu Tsuitachi CO., LTD./Kodansha. English translation © 2014 CLAMP. Shigatsu Tsuitachi CO., LTD./Kodansha. All rights reserved.
This book is printed in the traditional ‘read-from-back-to-front’ manga format.