Alley Oop: the First Time Travel Adventure – Library of American Comics Essentials volume 4


By V.T. Hamlin (IDW/Library of American Comics)
ISBN: 978-1-61377-829-6

Win’s Christmas Gift Recommendation: Primal Cartoon Fun… 10/10

Modern comics evolved from newspaper comic strips. These pictorial features were, until relatively recently, extremely popular with the public and highly valued by publishers who used them as a powerful weapon to guarantee and even increase circulation and profits. From the earliest days humour was paramount; hence our umbrella terms “Funnies” and of course “comics”.

Despite the odd ancestor or precedent like Roy Crane’s Wash Tubbs (comedic when it began in 1924; gradually moving from mock-heroics to light-action into full-blown adventure with the introduction of Captain Easy in 1929) or Tarzan and Buck Rogers – which both debuted January 7th 1929 as adaptations of pre-existing prose properties – the vast bulk of strips produced were generally feel-good humour strips with the occasional child-oriented fantasy.

This abruptly changed in the 1930s when an explosion of rollicking drama strips were launched with astounding rapidity. Not only features but actual genres were created in that decade which still impact on not just today’s comicbooks but all our popular fiction.

Another infinitely deep well of fascination for humans is cavemen and dinosaurs. During that distant heyday of America’s strip-surge a rather unique real character created a rather unique and paradoxical cartoon character: at once both adventurous and comedic; simultaneously forward-looking and fantastically “retro” in the same engagingly rendered package…

Vincent Trout Hamlin was born in 1900 and did many things before settling as a cartoonist. After mustering out of the US Expeditionary Force at the end of the Great War V.T. finished High School and then went to the University of Missouri. This was in 1920 and he studied journalism but, since he’d always loved drawing, the eager beaver took advantage of the institution’s art courses too.

Hamlin was always a supreme storyteller and lived long enough to give plenty of interviews and accounts – many impishly contradictory – about the birth of his antediluvian archetype…

As a press photographer Hamlin had roamed the Lone Star State filming the beginnings of the petroleum industry and caught the bug for finding fossils. Whilst drawing ads for a Texas Oil company, he became further fascinated with bones and rocks as he struggled to create a strip which would provide his family with a regular income…

When V.T. resolve to chance his arm at the booming comic strip business, those fossil fragments got his imagination percolating and he came up with a perfect set-up for action, adventure, big laughs and even a healthy dose of social satire…

Alley Oop is a Neanderthal (-ish) caveman inhabiting a lush, fantastic land where dinosaurs still thrive. In fact his greatest friend and boon companion is Dinny; a faithful, valiant saurian chum who terrifies every other dinosaur in creation… as well as all the annoying spear-waving bipeds swarming about.

Because Dinny is as smart and obedient as a dog, all the other cave folk – like arrogant, insecure King Guzzle – generally treat the mighty, free-thinking, disrespectful Oop with immense caution…

Unlike most of his audience, Hamlin knew such things could never have occurred but didn’t much care: the set-up was too sweet to waste and it would prove to be the very least of the supremely imaginative creative anachronisms he and his brilliant wife Dorothy would concoct as the strip grew in scope and popularity.

Oop actually launched twice. In 1930 Hamlin whipped up primeval prototype Oop the Mighty which he then radically retooled and sold to small, local Bonnet-Brown Syndicate as Alley Oop. It debuted on December 5th 1932 and was steadily gaining traction when Bonnet-Brown foundered in the worst days of the Great Depression a year later.

Happily the strip had won enough of a popular following that the Newspaper Enterprise Association syndicate – whose other properties included Major Hoople, Boots and Her Buddies and the aforementioned Wash Tubbs – tracked down the neophyte scribbler and offered him a regular slot in papers all over America.

Alley Oop re-debuted as a daily strip on August 7th 1933, swiftly reprising his old stories for a far larger audience before moving on to new adventures and inevitably winning a Sunday colour page on September 9th 1934, the year V.T., Dorothy and new daughter Theodora relocated to affluent Sarasota, Florida.

Sadly for such a revered series with a huge pedigree – still running today scripted by Carole Bender and drawn by her husband Jack as both Sunday and daily feature – there has never been a concerted effort to properly collect the entire epic. There have however been tantalising outbursts of reprints in magazines and short sets of archive editions from Kitchen Sink, Dark Horse and IDW’s Library of American Comics.

This uniquely intriguing monochrome hardback (Part of The Library of American Comics Essentials range) re-presents – in the form of one day per elongated landscape page – the absolutely most crucial and game-changing sequence in the strip’s 80-year history as the protagonists escaped their antediluvian environs for the first time and were calamitously catapulted into the 20th century…

Supplementing the cartoon bedazzlement is a superbly informative and candid-picture packed introduction by Michael H. Price. ‘V.T. Hamlin and the Road to Moo’ reviews the creator’s amazing life and other strip endeavours before starting his life’s work and what the feature meant to him, after which the grand adventure – spanning Monday March 6th 1939 to Saturday March 23rd 1940 – opens in a strange land a long, long way from here and now…

A little background: the cave-folk of that far-ago time lived in a rocky village ruled over by devious, semi-paranoid King Guzzle and his formidable, achingly status-conscious wife Queen Umpateedle. The kingdom was known as Moo and the elite ruling couple were guided, advised and manipulated in equal amounts by the sneaky shaman Grand Wizer. All three constantly sought to curb the excesses of a rebelliously independent, instinctively democratic kibitzer and free-spirit Oop.

Our hero – the toughest, most honest man in the land – had no time for the silly fripperies and dumb made-up rules of interfering civilisation, but he did usually give in to the stern glances and fierce admonishments of his long-suffering girl “companion” Ooola. The uneasy balance of power in the kingdom comes from the fact that Guz and the Wizer – even with the entire nation behind them – were never a match for Oop and Dinny when they got mad… which was pretty often…

The big change began when Dinny turned up with an egg and became broody and uncooperative. With Oop’s mighty pal out of sorts, the Wizer then played a cruel master-stoke and declared that only the contents of the egg could cure King Guz of a mystery ailment and prompted a mini civil war…

After revolution and counterrevolution Oop and Ooola are on the run when they encounter a bizarre object which vanishes before their eyes. As they stare in stupefaction they are ambushed by Guz’s men and only escape because they too fade from sight…

Somewhere in rural America in 1939, brilliant researcher Dr. Elbert Wonmug (that’s a really convoluted but clever pun) discusses with his assistant the movies their camera took when they sent it into the distant past via their experimental time machine…

The heated debate about the strangely beautiful and modern-looking cave woman and her monstrously odd-looking mate are soon curtailed as the subjects actually materialise in the room and the absentminded professor realises he left his chronal scoop running…

Before he can reverse his mistake and return the unwilling, unwitting guests to their point of origin, the colossal mechanism catastrophically explodes, wrecking the lab and burying the astounded antediluvians in rubble.

Thanks to an unexplained quirk of temporal trans-placement, time travellers always speak the language of wherever they’ve fetched up – albeit through their own slang and idiom – so after Oop digs his way out utterly unharmed, explanations are soon forthcoming from the modern tinkerers. Before long the cave folk are welcomed to all the fabulous advances of the 20th century…

At least Ooola is – thanks to the friendly advice of Wonmug’s daughter Dee – but the hulking male primitive is quickly getting fed up with this fragile place, all snarled up with just as many foolish rules and customs as home…

Storming off to catch and eat something he understands, Oop is suddenly whisked across country in a spectacular and hilarious rampage of destruction – in the best silent movie chase tradition – after he falls asleep in a transcontinental freight train. After weeks of wondering Wonmug and the now thoroughly-acclimated Ooola read newspaper reports of a cunning and destructive “Great White Ape” and make plans to fetch their stray home. The government meanwhile have put top agent G.I.Tum on the case…

The Phantom Ape however has plans of his own and, after “trapping” an aeroplane and its pilot, makes his own tempestuous way back to the isolated lab.

Eventually the whole story comes out and the displaced cave-folk become media sensations just as Wonmug finally completes his repairs to the time machine. Sadly Ooola – and to a lesser extent Alley – are not keen on returning to their dangerous point of origin…

Moreover, not everybody believes Elbert has actually cracked the time barrier and the next segment sees scientific sceptic Dr. Bronson demand first hand proof. However when he eagerly zips off to experience Moo first hand he disappears and – after much pleading – Oop is convinced to follow him and find out what happened…

When the swirling sensation ends our hirsute hero discovers what the problem is: the machine is by no means accurate and its focus has shifted. He has rematerialised outside a gigantic walled city of what we’d call the Bronze Age…

What follows is a stupendous romp of action, adventure and laughs as Oop and Bronson become improbable and forgotten heroes of the Trojan War, meeting and enchanting Helen of Troy and becoming the embattled city’s top warrior generals.

In the 20th century Wonmug is arrested for murder. Dee and his assistant Jon struggle to perfect the machine but in the end resort to busting the genius out to fix the problem and bring the time-lost wanderers back. In a race against time that’s all soon sorted and Ooola heads for ancient Greece to save the lost boys.

Unfortunately she’s picked up by the besieging Greeks and, thanks to her skill with guns, mistaken for the goddess Minerva…

The legendary story further unfolds with Oop and Ooola on opposite sides until wily Bronson makes a breakthrough based on his historical knowledge and they all return home in time to save Wonmug from the cops…

Soon a compact time team is established to exploit the invention – but not before Oop returns to devastated Troy to retrieve his beloved stone axe and – with Bronson and Ooola in tow – finds himself swept up in little sea voyage we knows as the Odyssey…

Back in America the team expands after old college chum and genius of all knowledge G. Oscar Boom invites himself to Wonmug’s scientific party. With all contact lost the unscrupulous rogue offers to go looking for them in the untrammelled past, providing he can take his specially tricked-out station wagon…

As this stunning collection concludes Boom and a mighty hitchhiker named Hercules have just run into the missing chrononauts as they are about to enter the Amazonian wilds of the Land of Warrior Women…

To Be (hopefully) Continued…

Having escaped the ultimately limiting confines of the strip and becoming a seasoned time travellers Hamlin had made the best of all worlds for his characters: Oop and Ooola periodically returned home to Dinny and the cave folk of Moo but they also roamed every intriguing nook and cranny of history ands even escaped planet Earth entirely and hopefully our own future holds the prospect of more such splendid strip sagas…

Fast-paced, furious, fantastically funny and bitterly barbed in the wryly acerbic manner of Billy Wilder and Preston Sturges, Alley Oop is a bone fide classic of strip narrative, long overdue the respect and honour of a complete chronological collection.

However until some enlightened publisher gets around to it, by all means start digging on line and in bargain bins for each – or any – of the wonderful tomes already released. It’s barely the tip of an iceberg but it’s a start…
Alley Oop © and ® 2013 United Features Syndicate, Inc. All rights reserved.

Archie’s Favorite Christmas Comics


By many and various (Archie Comics)
ISBN: 978-1-936975-80-8

Win’s Christmas Gift Recommendation: For All Good Girls & Boys Who’ve Been Nice This Year 9/10

As long-term readers might recall, my good lady wife and I have a family ritual we’re not ashamed to share with you. Every Christmas we barricade the doors, draw the shutters, stockpile munchies and stoke up the radiators before settling down with a huge pile of seasonal comics from yesteryear.

There’s a few older DC’s, loads of Disney’s and some British annuals, but the vast preponderance is Archie Comics. From the earliest days this too-often neglected comics institution has quite literally “owned Christmas” with a gloriously funny, charming, nostalgically sentimental barrage of cannily-crafted stories capturing the spirit of the season through a range of comicbooks running from Archie to Veronica, Betty to Sabrina and Jughead to Santa himself…

For most of us, when we say comicbooks people’s thoughts turn to buff men and women in garish tights hitting each other, bending lampposts and lobbing trees or cars about, or stark, nihilistic crime, horror or science fiction sagas aimed at an extremely mature and sophisticated readership of confirmed fans – and indeed that has been the norm of late.

Throughout the years though, other forms and genres have waxed and waned but one that has held its ground over the years – although almost completely migrated to television these days – is the genre of teen-comedy begun by and synonymous with a carrot topped, homely (at first just plain ugly) kid named Archie Andrews.

MLJ were a small publisher who jumped on the “mystery-man” bandwagon following the debut of Superman. In November 1939 they launched Blue Ribbon Comics, promptly following-up with Top-Notch and Pep Comics. The content was the common blend of funny-book costumed heroes and two-fisted adventure strips, although Pep did make a little history with its first lead feature The Shield, who was the American industry’s first superhero to be clad in the flag (see America’s 1st Patriotic Hero: The Shield)

After initially revelling in the benefits of the Fights ‘N’ Tights game, Maurice Coyne, Louis Silberkleit and John Goldwater (MLJ, duh!) spotted a gap in their blossoming market and in December 1941 the costumed cavorters and two-fisted adventurers were gently nudged aside – just a fraction at first – by a wholesome, improbable and far-from-imposing new hero; an unremarkable (except, perhaps, for his teeth) teenager who would have ordinary adventures just like the readers, but with the laughs, good times, romance and slapstick emphasised.

Almost certainly inspired by the hugely popular Andy Hardy movies, Goldwater developed the concept of a youthful everyman protagonist and tasked writer Vic Bloom & artist Bob Montana with the job of making it work. Their precocious new notion premiered in Pep #22: a gap-toothed, freckle-faced, red-headed kid obsessed with impressing the pretty blonde girl next door.

A 6-page untitled tale introduced hapless boob Archie Andrews and wholesomely pretty Betty Cooper. The boy’s unconventional best friend and confidante Jughead Jones also debuted in the first story as did idyllic small-town utopia Riverdale. It was a huge hit and by the winter of 1942 the kid had won his own title.

Archie Comics #1 was MLJ’s first non-anthology magazine and with it began the slow transformation of the entire company. With the introduction of ultra-rich, raven-haired Veronica Lodge, all the pieces were in play for the industry’s second Genuine Phenomenon…

By 1946 the kids were in charge, so MLJ became Archie Comics, retiring most of its costumed characters years before the end of the Golden Age to become, to all intents and purposes, a publisher of family-friendly comedies. The hometown settings and perpetually fruitful premise of an Eternal Romantic Triangle – with girl-hating best bud Jughead Jones and scurrilous rival Reggie Mantle to test, duel and vex our boy in their own unique ways – the scenario was one that not only resonated with the readership but was infinitely fresh…

Archie’s success, like Superman’s, forced a change in content at every other publisher (except perhaps Gilberton’s Classics Illustrated) and led to a multi-media brand which encompasses TV, movies, newspaper strips, toys and merchandise, a chain of restaurants and, in the swinging sixties, a pop music sensation when Sugar, Sugar – from the animated TV cartoon – became a global pop smash. Clean and decent garage band “The Archies” has been a fixture of the comics ever since…

That Andrews boy is good-hearted, impetuous and lacking common sense, Betty his sensible, pretty girl next door who loves the ginger goof, and Veronica is rich, exotic and glamorous: only settling for our boy if there’s nobody better around. She might actually love him too, though. Archie, of course, is utterly unable to choose who or what he wants…

The unconventional, food-crazy Jughead is Mercutio to Archie’s Romeo, providing rationality and a reader’s voice, as well as being a powerful catalyst of events in his own right. That charming triangle (and annexe) has been the rock-solid foundation for seven decades of funnybook magic. Moreover the concept is eternally self-renewing…

This eternal triangle has generated thousands of charming, raucous, gentle, frenetic, chiding and even heart-rending humorous dramas ranging from surreal wit to frantic slapstick, with the kids and a constantly expanding cast of friends (boy genius Dilton Doily, genial giant jock Big Moose and aspiring comicbook cartoonist Chuck amongst many others) growing into an American institution and part of the nation’s cultural landscape.

The feature has thrived by constantly re-imagining its core archetypes; seamlessly adapting to the changing world outside its bright, flimsy pages, shamelessly co-opting youth, pop culture and fashion trends into its infallible mix of slapstick and young romance. Each and every social revolution has been painlessly assimilated into the mix and, over the decades, the company has confronted most social issues affecting youngsters in a manner always both even-handed and tasteful.

Constant addition of new characters such as African-American Chuck and his girlfriend Nancy, fashion-diva Ginger, Hispanic couple Frankie and Maria and spoiled home-wrecker-in-waiting Cheryl Blossom have contributed to a wide and appealingly broad-minded scenario. In 2010 Archie jumped the final hurdle when openly gay Kevin Keller became an admirable advocate capably tackling and dismantling the last major taboo in mainstream Kids’ comics.

One of the most effective tools in the company’s arsenal has been the never-failing appeal of the seasons and holiday traditions. In Riverdale it was always sunny enough to surf at the beach in summer and it always snowed at Christmas…

The Festive Season has never failed to produce great comics stories. DC especially have since their earliest days perennially embraced the magic of the holiday with a decades-long succession of stunning and sentimental Batman thrillers – as well as many other heroic team-ups incorporating Santa, Rudolph and all the rest.

Archie too started early and kept on producing year-end classics. The stories became so popular and eagerly anticipated that in 1954 the company created a specific title – Archie’s Christmas Stocking – to cater to the demand, even as it kept the winter months of its other periodicals stuffed with assorted tales of elves and snow and fine fellow-feeling…

This splendidly appealing, cheap-&-cheerful full-colour pocket-digest (as long as your pockets are both deep and strong), gathers and re-presents a superb selection of cool Yule extravaganzas of ancient and relatively recent vintages which begins, after jolly, informative Introduction ‘Christmas in Riverdale!’ from Paul Castiglia, with a selection from ‘The Early Years’.

It naturally kicks off with ‘Archie Andrews’ Christmas Story’ by Montana (from Jackpot Comics #7 1942) wherein our hapless boy wonder is even more obvious than usual and ends up with a surfeit of the same present from everybody he cares about. His antics to offload the unwanted extras lead to a painful comeuppance…

Also from 1942 and Montana, ‘The Case of the Missing Mistletoe’ debuted Archie #1, and found Archie and Jughead at loggerheads after unknowingly taking identical twins to a party whilst a few unchanging years later ‘Christmas Cheers’ (Pep Comics #46, 1944, by Harry Sahle, Ed Goggin & Ginger) saw the red-headed fool in deep trouble after losing his diligently deliberated present list – and all his savings…

The next two tales originate from Archie Giant Series #5, 1958, and are both by Dan DeCarlo, Rudy Lapick & Vincent DeCarlo, beginning with ‘Generous to a Fault’ wherein Betty and Veronica convince all the boys in town to elect the most “giving” among them from over the last year and instigate a major riot, whilst ‘Seasonal Smooch’ sees Reggie abusing mistletoe privileges with agonising consequences…

The theme of ‘Christmas Trees and Decorations’ opens with ‘A Christmas Tale’ (Life With Archie #33, 1965 by Frank Doyle, Bob White & Marty Epp) as arch-rivals Andrews and Mantle try to establish the manly pecking order by competing to cut down the best tree before ‘ ‘Tis the Season for Extreme Decorating’ (Betty & Veronica Spectacular #80 2007, by Dan Parent, Rich Koslowski, Barry Grossman & Jack Morelli) finds the distaff competitors succumbing to another bout of insane one-upmanship over who can spruce up and illuminate a home best…

When loaded Mr. Lodge hires ‘Tree Experts’ (Veronica #191, 2009 by Mike Pellowski, Parent, Jim Amash, Grossman & Morelli) to trim the Mansion’s huge pine, Archie’s wistful nostalgia produces a sentimental change of heart before ‘Price Clubbed’ (Archie Digest #248, 2008, Pellowski, Randy Elliott & Bob Smith) finds him and his own dad spending special time obtaining their tree. The chapter concludes with Betty & Veronica one-pager ‘Snow Flakes’ featuring some punishingly accurate satirical snowmen…

‘Gifts and Giving’ opens with a ‘Holiday Rush’ (Holiday Fun Digest #11 2006 from Pellowski, Tim Kennedy, Koslowski, Grossman & Morelli) as Betty and Veronica bemoan the early advent of Xmas overload, ‘Gift Exchange’ (Betty & Veronica #87 1965, Doyle, Dan & Vincent DeCarlo) then deals with the repercussions of the little rich girl giving her friends away – as presents – and ‘Christmas Misgivings’ (Veronica #60 1997, Barbara Slate, Jeff Shultz, Rudy Lapick, Grossman & Bill Yoshida) sees her friends reactions after they all sneak a peek in Ronnie’s shopping bags and reach all the wrong conclusions about who’s getting what…

‘Stamp of Approval’ (Archie Giant Series #6 1959 by Doyle, Dan DeCarlo, Lapick Sheldon Brodsky & Vincent DeCarlo) sees Betty obsessed with collecting Green Stamps to offset her regular lack of funds for presents whilst ‘Gift Exchange’ (Holiday Fun Digest #11 2006 by Pellowski, Tim Kennedy & Al Nickerson) finds Chuck and Big Moose inadvertently selecting perfect prezzies for their girlfriends by mixing up their purchases…

‘Snuggle Up’ (Betty & Veronica #244, 2009 by Parent, Shultz, Koslowski, Grossman & Morelli) then reveals how the loaded Lodge lass really feels about the hideous thing Archie got for her when left all alone…

‘Fit to be Yuletide’ (Jughead #125, by Craig Boldman, Rex Lindsey, Koslowski, Grossman & Morelli from 2000) follows snide sidekick Juggy as he goes to extraordinary lengths to find the perfect present for his arch-enemy Trula Twist after which selfish, conceited Reggie surprises everyone when they follow to see how he actually spends his holidays in ‘The Gift Horse Laugh!’ from Archie Digest #248, (2008 by Pellowski, Pat Kennedy & Ken Selig).

The next selection concentrates on ‘Playing Santa’, opening with ‘Wanted: Santa Claus’ (Archie and Me #26 from 1969, by Joe Edwards & Jon D’Agostino) wherein long-suffering School Principal Mr. Weatherbee pines for the annual dress-up role he claims to despise and ‘Santa Claws’ (Archie Digest #248, 2008 from Bill Golliher, Pat Kennedy & Amash) sees our red-headed loon deeply regretting accepting the opportunity to make extra cash by being the Santa in a pet shop.

Even more upset is the raven-haired rich girl when she inveigles the position of ‘Santa’s Little Helper’ (Veronica #176, 2007 Parent, Amash, Grossman & Teresa Davidson) to be near Archie yet ends up as elf assistant to a creepy stalker-nerd before enjoying a jumbo crop of jolly red fellows after announcing there’s a ‘Santa Shortage’ (Betty & Veronica #231, 2008 by Pellowski, Shultz & Al Milgrom) at a party for needy kids. The chapter concludes with a vivacious pin-up of ‘Veronica’s Christmas Card’…

‘Santa and His Elves’ opens with ‘Playing Santa’ from Jughead & Friends Digest #35 (2010 by Pellowski, Fernando Ruiz, Milgrom, D’Agostino & Grossman) as a posse of pixies pressgang laconic young Mr. Jones into making the all-important delivery run as St. Nick is out of action, after which elfin Lisa seemingly spoils the Season of Giving with her new-fangled online ordering website to replace letters to Santa. Oddly, things work out fine anyway, as everyone gets ‘Surprise Presents’ (Archie Digest #248, 2008 by George Gladir, Shultz, Koslowski, Morelli & Grossman)…

‘Pizza and Good Cheer’ (Jughead’s Double Digest #145, 2009 from Pellowski, Ruiz, Nickerson, Morelli & Grossman) displays Jughead at his most engaging when the greedy goof wins a year’s worth of pies and hands them out to Riverdale’s destitute, unaware that the ever-watching little people have had a hand in his generous gesture…

This section then slapsticks to a sharp stop via a typically rambunctious pin-up of ‘Archie’s Christmas Card’…

Jingles the Elf has been an Archie regular for decades and ‘Santa’s Sprites’ raids the archives for some of his best moments, beginning with first appearance ‘A Job for Jingles’ from Archie Giant Series #10 (1961 by Doyle, Dan DeCarlo, Lapick & Vincent DeCarlo) as the playful imp – who cannot be seen by adults – spends his day off just like any normal kid.

He resurfaced in ‘Return of Jingles’ (Archie Giant Series #20, 1963 by the same creative team) but found himself upstaged by a brace of his workbench associates who wanted to see for themselves how much fun humans have, but in ‘Season of Magic’ (Archie Giant Series #158, 1969, Doyle, White & Yoshida) Jingles met his puckish, pranksterish match when Reggie decided to teach him a lesson…

Perhaps it was in retaliation for ‘Treed’ (Archie Giant Series #150, 1968 Doyle, Al Hartley & Yoshida) wherein Jingles aided and abetted Archie in the yearly ritual of impressing Ronnie by chopping down a Christmas fir for the Lodge Mansion…

Rivalry resulted in sweet music in ‘Jingles Rocks’ (Archie & Friends #21, 2012 by Golliher, Lapick, Grossman & Yoshida) when the showy sprite tried out as lead singer in Archie’s band but had to make some radical wardrobe changes to be seen and heard by the over-21s…

Always adept at seeing issues from the female point of view, the editors soon added a feminine counterpart to Jingles; someone with the same magical powers and festive mission, but a bitter despised rival – and in a miniskirt…

‘Some Things Never Change’ (Betty & Veronica #156, 2001 by Kathleen Webb, Shultz & Henry Scarpelli) saw effusive Sugar Plum Fairy pop in for her annual visit only to find the too-cool kids already out of Christmas cheer. Her solution is carol singing…

Another year and Webb, Dan DeCarlo, Grossman & Yoshida crafted ‘Visions of a Sugar Plum’ (Betty & Veronica #108, 1997). Now it was the twinkly sprite who couldn’t catch the mood – until B & R convinced her to turn human-sized and come shopping. Everything was fine until hunky elf boyfriend Troll – the cause of her Yule blues – came to Riverdale to find her and made a lasting impression on the town’s available young ladies…

In ‘Tis the Season to be Jolly’ (Betty & Veronica #120, 1998, Webb, Dan DeCarlo, Alison Flood, Grossman & Yoshida) Sugar Plum brought flu-ridden Ronnie a stolen dose of Santa’s special pick-me-up – and the cure proved worse than the ailment – whilst in ‘She’s So Gifted’ (Veronica #191, 2009 by Parent & Amash) the fairy comforted our spoiled heiress after everybody decided to make presents and Ronnie found she had no talent for anything. At least that’s what she thought until Sugar Plum pointed out the obvious thing she’s overlooked…

Santa himself sent Sugar to sort out a depletion of seasonal cheer afflicting B & V in ‘The Gifted’ (Betty & Veronica #169, 2002 Webb, Shultz, Scarpelli, Yoshida &Grossman) whilst an all-out magic war broke out in Riverdale when ‘Holiday Watch’ (Betty & Veronica #244, 2009 by Parent, Shultz, Koslowski, Morelli & Grossman) saw the Fairy and Jingles vying for the young mortals’ attentions before ‘Jingles All the Way’ (Betty & Veronica Spectacular #86, 2009 by Parent, Koslowski, Rosario “Tito” Peña & Morelli) proves an old truism when the elfin enemies – thanks to Betty, Ronnie and Archie – are convinced to quit hissing and start kissing…

The merriment then concludes with manga-styled ‘The Naughty Clause’ (Archie #639, 2013 by Alex Segura, Gisele, Koslowski, Digikore Studios & Morelli) as Jingles takes the entire gang to the North Pole so Santa can give Reggie a little personal attitude adjustment…

‘Once upon a Yuletide’ focuses on the odder ends of Archie history with ‘A Children’s Story’ coming from The Adventures of Little Archie #29, (Winter 1963-64 by amazing one-man band Dexter Taylor) which see the little red-headed scamp entertain a lost Santa Claus from a strange other world whilst ‘Let it Snow’ (from Archie’s Weird Mysteries #18, 2002 by Paul Castiglia, Ruiz, Koslowski, Stephanie Vozzo & Vickie Williams) introduces a quartet of seasonal superheroes to while away a quiet night of tale-telling. The fanciful feast finishes with two half-page gag-fests starring Dan DeCarlo’s Sabrina the Teenage Witch enduring a ‘Hanging Hang-Up’ and experiencing ‘Foto Fun’…

A selection of ‘Winter Wonderland’ escapades starts with ‘Ski-Cart Catastrophe’ from Laugh Comics #300 (1976, by George Gladir, Sal Amendola, D’Agostino, Grossman & Yoshida) wherein the lads covert a shopping cart into an idiot-powered ski-mobile, resulting in many pains for them and pained looks from the girls after which golden greats of slapstick Frank Doyle & Harry Lucey treat us to a ‘Slay Ride’ (Archie Giant Series #5, 1958) wherein Archie and a borrowed horse make much manic mischief in the Lodge Mansion…

‘Frosty Fairy Tales’ (Betty & Veronica #120, 1998 by Pellowski, Dan DeCarlo, Grossman & Yoshida) sees Betty get the good-looking guy – but not Archie – when she and Ronnie go skiing and it all concludes with a silent romantic interlude involving ‘Snowmobile Snuggles’…

‘Holiday Party Time’ shows the gang at their best and worst starting with ‘Party Time’ (Betty & Veronica Double Digest #176, 2010 by Gladir, Shultz & D’Agostino) as Ronnie refuses to give up a long planned-for ball by merging it with a charity supper after her guests all decide to help the needy…

Her soiree for the town’s pets is much less of a hit with the ‘Party Dogs’ (Betty & Veronica #222, 2007, Gladir, Shultz & Milgrom) but some ‘Give and Take’ (Archie Digest #258, 2009, Parent, Amash & Grossman) turns a pot-luck shindig into the roaring success of the season. After voracious Jughead accidentally eats all the treats intended for Riverdale Orphanage he pulls out all the stops to ensure ‘The Party’ (Betty & Veronica Digest #189, 2009, Gladir, Shultz & D’Agostino, Morelli & Grossman) is still a howling hit…

Closing out this epic tome is a hearty heaping of ‘Christmas Spirit’ beginning with ‘You’re Cooked’ (Veronica #176, 2007 by Parent, Amash, Grossman& Teresa Davidson) as Betty teaches infamous Anti-chef Ronnie how to cook something festive – and Juggy descends like a locust – whilst ‘She Needs a Little Christmas’ (Betty & Veronica #132, 1999, Webb, Dan DeCarlo, Scarpelli, Grossman & Yoshida) finds him teaching the rich miss a few things about flaunting her wealth…

Ronnie’s social credibility takes a mortal hit when the true origin of the hyper-prestigious and ultra-exclusive Lodge family Christmas confection is revealed in ‘A Couple of Fruitcakes’ from Betty & Veronica #169 (2002 by Webb, Shultz & Scarpelli) and an impromptu sing-along turns into an inclusive town event in ‘Here We Come A-Caroling’ (Holiday Fun Digest #8, 2003, by Greg Crosby, Tim Kennedy, Lapick & Yoshida) before all the graphic good will pops to a stop with a deep dip into ‘Archie’s Holiday Fun Scrapbook’ (Holiday Fun Digest #12, 2007, by Parent) offering revealing glances at the Riverdale gang over many happy years.

These are perfect stories for young and old alike, crafted by a host of Santa’s most talented Helpers, epitomising the magic of the Season and celebrating the perfect wonder of timeless children’s storytelling. What kind of Grinch could not want this book in their kids’ stocking (from where it can most easily be borrowed)?
© 2014 Archie Comics Publications, Inc. All rights reserved.

The Boy Commandos volume 1


By Joe Simon & Jack Kirby (DC Comics)
ISBN: 978-1-4012-

Win’s Christmas Gift Recommendation: Ideal for fanboys, superhero purists and lovers of sheer comic exuberance… 9/10

Just as the Golden Age of comics was kicking off two young men with big hopes met up and began a decades-long association that was always intensely creative, immensely productive and spectacularly in tune with popular tastes.

Joe Simon was a sharp-minded, talented gentleman with five years experience in “real” publishing, working from the bottom up to art director on a succession of small newspapers such as the Rochester Journal American, Syracuse Herald and Syracuse Journal American before moving to New York City and a life of freelancing as an art/photo retoucher and illustrator. Recommended by his boss, Simon joined Lloyd Jacquet’s pioneering Funnies Inc., a comics production “shop” generating strips and characters for a number of publishing houses eager to cash in on the success of Action Comics and its stellar attraction Superman.

Within days Simon created The Fiery Mask for Martin Goodman of Timely (now Marvel) Comics and met young Jacob Kurtzberg, a cartoonist and animator just hitting his imaginative stride with the Blue Beetle for the Fox Feature Syndicate.

Together Simon and Kurtzberg (who went through a battalion of pen-names before settling on Jack Kirby) enjoyed stunning creative empathy and synergy which galvanized an already electric neo-industry with a vast catalogue of features and even genres.

At rocket-pace they produced the influential Blue Bolt, Captain Marvel Adventures #1 and, after Martin Goodman appointed Simon editor at Timely, a host of iconic characters such as Red Raven, Marvel Boy, Hurricane, The Vision, The Young Allies and a guy named Captain America.

When Goodman failed to make good on his financial obligations, Simon & Kirby jumped ship to National/DC, who welcomed them with open arms and an open chequebook. Initially an uncomfortable fit, bursting with ideas the company were not comfortable with, the pair were soon handed two failing strips to play with until they found their creative feet.

Soon after establishing themselves with The Sandman and Manhunter they were left to their own devices and promptly created comicbooks’ “Kid Gang” genre with a unique juvenile Foreign Legion entitled The Boy Commandos – who soon shared the spotlight with Batman in flagship publication Detective Comics and whose solo title was frequently amongst the company’s top three sellers.

Boy Commandos was such a success – often cited as the biggest-selling American comicbook in the world at that time – that the editors, knowing The Draft was lurking, green-lighted the completion of a wealth of extra material to lay away for when their star creators were called up. S&K and their team produced so much four-colour magic in a phenomenally short time that Publisher Jack Liebowitz eventually suggested they retool some of it into adventures of a second kid gang… and thus was born The Newsboy Legion (and their super-heroic mentor The Guardian)…

Those guys we’ll get to some other time but today let’s applaud this splendidly sturdy full-colour hardback compilation re-presenting the first ten months of the courageous child soldiers (June 1942-March 1943) as seen in Detective Comics #64-72, World’s Finest Comics #8-9, Boy Commandos #1-2 (spanning June 1942 to March 1943): a barrage of bombastic blockbusters that were at once fervently patriotic morale-boosters, rousing action-adventures and potent satirical swipes and jibes by creators who were never afraid to show that good and evil was never simply just “us & them”…

Following a scholarly Introduction from respected academic Paul Buhle, the vintage thrills and spills commence with a spectacular introduction to the team as only S & K could craft it: a masterpiece of patriotic fervour which eschewed lengthy explanations or origins in favour of immediate action as ‘The Commandos are Coming!’ cleverly followed the path of a French Nazi collaborator who found the courage to fight against his country’s conquerors after meeting the bombastic military unit.

We never knew how American Captain Rip Carter got to command a British Commando unit nor why he was allowed to bring a quartet of war-orphans with him on a succession of deadly sorties into “Festung Europa”, North Africa, the Pacific or Indo-Chinese theatres of war. All we had to do was realise that cockney urchin Alfy Twidgett, French lad Pierre – later unobtrusively renamed Andre – Chavard, little Dutch boy Jan Haasen and rough, tough little lout Brooklyn were fighting the battles we would if we only had the chance…

From the start the yarns were strangely exotic and bizarrely multi-layered, adding a stratum of myth making and fantasy to the grim and grisly backdrop of a war fought from the underdog’s position. Detective Comics #66 (which featured a stunning art-jam cover by Jerry Robinson, Simon & Kirby with Batman and Robin welcoming the team to their new home) saw the exploits of the juvenile warriors related by a seer to feudal Queen Catherine of France in ‘Nostrodamus Predicts’.

She saw and drew comfort from Carter’s attempt to place the kids in a posh boarding school only uncovered a traitor in educator’s clothing and led to a shattering raid right in the heart of the occupier’s defences…

The locale shifted to Africa and time itself got bent when ‘The Sphinx Speaks’, revealing how a reporter in the year 3045 AD interviewed a mummy with a Brooklyn accent. The seeming madness had materialised after the Commando “mascots” arrived in Egypt in 1942 to liberate a strategically crucial village and discovered a Nazi radio post inside an ancient edifice. Whilst they were causing their usual corrective carnage one of the lads had a strange meeting with the rocky pile’s oldest inhabitant…

Another esoteric human interest tale began back in Manhattan where hoods Horseshoes Corona and his best pal Buttsy Baynes barely avoided a police dragnet and ‘Escape to Disaster!’ by heading out into the open ocean and straight into the sights of a U-boat. The sight of the gloating Nazis laughing as his friend perished had a marked effect on one heartless gangster.

When badly wounded Horseshoes was later picked up by Carter’s crew he immediately had a negative influence on impressionable, homesick Brooklyn but turned around his life in its final moments when the Allied ship attacked an apparently impregnable German sea base…

Detective #68 exposed ‘The Treachery of Osuki!’ as a dogfight dumped the boys and a Japanese pilot in the same life-raft. Once they hit land the obsequious flier soon began grooming the simple island natives who saved them, but ultimately couldn’t mask his fanatical urge to conquer and kill after which an epic of East-West cooperation saw the underage warriors battling Nazis beside desperate Russian villagers at ‘The Siege of Krovka!’ determined to make the invaders pay for every frozen inch of Soviet soil in a blockbusting tale of heroism and sacrifice.

Another odd episode found contentious, argument-addicted New York cabbie Hack Hogan drafted and – protesting all the way – slowly transformed into a lethal force of nature sticking it to the Nazis in the heart of their homeland with the kids reduced to awestruck observers in ‘Fury Rides a Taxicab!’

An astounding hit, the kids also became a fixture in premier all-star anthology World’s Finest Comics with #8’s (Winter 1942-1943) ‘The Luck of the Lepparts’ wherein a cad and bounder battled to beat a curse which had destroyed three previous generations of his family of traitors. Was it fate, ill fortune or the arrival of the Boy Commandos in the Burmese stronghold he planned to sell out that sealed his fate?

That same month saw the inevitable launch of Boy Commandos #1 which explosively opened with ‘The Town that Couldn’t be Conquered!’, wherein Rip leads the lads back to Jan’s home village to terrify the rapacious occupiers and start a resistance movement, after which ‘Heroes Never Die’ fancifully finds the team in China where they meet a dying monk.

This aged sage remembers his childhood when a white pirate and four foreign boys led a bandit army against imperial oppression and has waited for their prophesised return ever since the Japanese invaded…

This period of furious productivity resulted in some of Simon & Kirby’s most passionate yet largely unappreciated material. As previously stated, Boy Commandos regularly outsold Superman and Batman during WWII, and the moody ‘Satan Wears a Swastika’ clearly shows why, blending patriotic fervour with astonishing characterisation and a plot of incredible sophistication.

When news comes of the team’s death, official scribes Joe and Jack convene with the Sandman and Newsboy Legion on how to handle the morale-crushing crisis. As the Homefront heroes debate, across the ocean the answers unravel. The confusing contretemps had begun when a quartet of wealthy little people decided that despite their medical deficiencies they would not be cheated of their chance to fight fascism. Accompanied by their tall, rangy butler, they set up as a private combat unit and plunged into the bowels of Berlin even as the real commandos were currently being run ragged by the Germans’ most deadly operative Agent Axis…

That epochal initial issue ended with a weird war story as the boys kept meeting French soldier Francois Girard who shared snippets of useful intel as they prepared for their most audacious mission: kidnapping Hitler…

Even though the sortie eventually came up short the blow to the enemy’s morale and prestige was enormous but on returning home the codenamed ‘Ghost Raiders’ shockingly learned that for one of their number, the title was not metaphorical…

Back in Detective #71 (January 1943) ‘A Break for Santa’ offered a stellar change of pace as the boys organised a treat for orphans and opted – even if they were cashiered for it – to rescue one lad’s dad from a concentration camp for Christmas…

The next issue saw them uncover a devilish espionage/sabotage ring operating out of a florists shop in ‘Petals of Peril’ whilst #73 revealed ‘The Saga of the Little Tin Box’ as Rip dragged the kids through hellish African jungles ahead of a cunning and supremely competent Nazi huntsman; watching them slowly psychologically unravel as they became increasing obsessed with a pointless trinket…

That mystery successfully solved, the action switched to Europe for World’s Finest Comics #9 as the kids went undercover as circus performers cautiously recruiting a cadre of operatives to strike against the oppressors from within, culminating in ‘The Battle of the Big Top!’

This stunning collection concludes with the contents of Boy Commandos #2 (Spring 1943), leading with ‘The Silent People Speak’ as two Danish brothers – one on each side of the conflict – resolve years of jealousy and hatred when the Commandos stage an incursion into their strategically crucial village, after which black comedy resurfaces as wastrel nobleman Lord Tweedbrook is drafted and his butler becomes his drill-sergeant. Happily the young lions are on hand to stop the suffering scion absconding and see the turbulent toff’s transition to fighting tiger in ‘On the Double, M’Lord!’

Another tantalising twice-told tale has Rip and the boys invade fairytale European kingdom Camelon to rescue a sleeping Queen (from magic spells or Nazi drugs?) in ‘The Knights Wore Khaki’, before this first wave of yarns culminates with a gloriously sentimental romp as the kids adopt a battered and bloody bomb crater kitten and smuggle him onto a vital mission. Things looked bad until even little “Dodger” proves he would give ‘Nine Lives for Victory’…

Although I’ve concentrated on the named stars it’s important to remember – especially in these more enlightened times still plagued with the genuine horror of children forcibly swept up in war they have no stake in – that the Boy Commandos, even in their ferociously fabulous exploits, were symbols as much as combatants, usually augmented by huge teams of proper soldiers doing most of the actual killing.

It’s not much of a comfort but at least it showed Simon & Kirby were not simply caught up in a Big Idea without considering all the implications…

Bombastic, blockbusting and astoundingly appetising these superb fantasies from the last “Good War” are a spectacular example of comics giants at their most creative. No true believer or dedicated funnybook aficionado should be denied this book.
© 1942, 1943, 2010 DC Comics. All Rights Reserved.

Showman Killer volume 1: Heartless Hero


By Alejandro Jodorowsky & Nicolas Fructus (Titan Comics)
ISBN 978-1-78276-139-6

Born in Tocopilla, Chile in 1929, Alejandro Jodorowsky Prullansky is a filmmaker, playwright, actor, author, world traveller, philosopher, spiritual guru and comics writer.

The amazing modern polymath is most widely known for such films as Fando y Lis, El Topo, The Holy Mountain, Sante Sangre, The Rainbow Thief, The Dance of Reality and others, and a vast and influential comics output, including Anibal 5 (created whilst living in Mexico), Le Lama blanc, Aliot, The Meta-Barons, Borgia, Madwoman of the Sacred Heart and so many more, created with some of South America and Europe’s greatest artists.

His decade-long collaboration with Moebius on the Tarot-inspired adventure The Incal (1981-1989) completely redefined and reinvented what comics could aspire to and achieve.

Most widely regarded for his violently surreal avant-garde films, loaded with highly-charged, inspired imagery – blending mysticism and what he terms “religious provocation” – and his spiritually-informed fantasy and science fiction comics tales, Jodorowsky is also fascinated by humanity’s inner realms and has devised his own doctrine of therapeutic healing: Psychomagic, Psychogenealogy and Initiatic massage.

He still remains fully engaged and active in all these creative areas to this day.

He has never stopped creating and most of his lifelong themes and obsessions are seamlessly wedded together in this first volume of a visceral and challenging new sci fi slaughter series which first surfaced in France in 2010 as Showman Killer: Un héros sans coeur.

This slim but sublime translated hardback tome sparkles with the macabre painted mastery of illustrator/animator Nicolas Fructus (Thorinth, Kadath, Arthur and the Minimoys) and opens with a ‘Prologue’ wherein creepy mercenary technologist Doctor Courcolain and his truly disturbing assistant Paleo-Dog Orlanda visit the prison planet Halkatrass in search of fresh sperm samples…

They don’t come fresher than Joe the Gut-Eater‘s; his vital juices callously and corruptly obtained whilst he’s being actively tortured to death. Before long the mad scientist is back in his secret asteroid lab, inseminating long-missing celebrity Lady Anonima. The regal brood surrogate has been in a vegetative state for months and isn’t even aware that the next nine will be her last…

Doctor Courcolain has had enough of serving the puissant, parsimonious Omnimonarch. The prospective and self-made “parent” has a grand scheme to create the universe’s greatest ultra-mercenary and thereafter squeeze vast sums out of the bloodthirsty tyrant when his relentless, totally emotionless killer “son” carries off the lion’s share of regal commissions…

Reared in robotic isolation, the baby is subject to psycho-surgery and biological cyber-augmentation as Courcolain carefully nurtures his perfect killer and, when it comes of age, despatches him to learn/steal all the secrets of the Aldeberan ninja Akka-Kun, a first mission which leaves his sinister scion with the power to shapeshift…

Dubbing his flamboyant creation Showman Killer, the vile physician debuts his creature at the Omnimonarch’s grand gladiatorial games on Planet Gold, where the greatest warriors in the universe convene to fight and die for the sovereign’s pleasure.

The mystery newcomer makes an unimaginable splash and after winning a vast reward for Courcolain affords his creator one last surprise. The so-brilliant doctor has not fully considered what might happen in the mind of perfect assassin reared without hope or affection and programmed to think all life worthless and money the most important thing in creation…

When the dust and bloody mist settles the mature and independent Showman Killer than places himself at the Omnimonarch’s service…

The story proper begins years later as the paragon of murderers awakes from another horrible dream. The royal assassin has grown bored – even of the vast wealth his gifts have earned him – and when an urgent call comes to save the Omnimonarch’s newborn heir and wife from marauding Nihilos he diligently sets off, but cockily allows himself to be distracted by a higher bid from the King of Ornisaurios.

Judging he can save the bird-lizards from invasion and still tackle the Nihilos in time, Showman Killer indulges himself in a welter of gory slaughter, blithely unaware that he has made a grave miscalculation…

At the Noumara Palace Hospital on Planet Arcane the ravaging perpetrators have been exposed as the spearhead of a well-organised insurrection rather than a ragtag band of raiding primitives.

A traitor high within the court has made a ruthless power-play, but the valiant sacrifice of the queen has foiled his Plan A. Now, with the heir missing Showman Killer at last arrives, and experiences the full grief and fury of the Omnimonarch with calm detachment. Despite his failure the assassin is still necessary to the ruler whose soul screams out for vengeance.

The hidden plotter is also content: the real threat to his usurpation is the heir and now the most infallible hunter in the universe will find the child for him…

After a long quest and an ocean of spilled blood, the gulled seeker locates the missing baby and the strange woman who safeguards him. He has seen her many times – in his dreams – and when she leaves the baby in his care and vanishes, the Killer sets out for home with the strangest sensations disturbing his placid attitude. Could it be emotion or perhaps some unguessed connection to the royal infant…?

To Be Continued…

Stark, baroque and chillingly brutal, this is beguiling mystery and rousing space opera at their most uncompromising: blending the familiar locales and trappings of galactic empires with the dark, foredoomed mood and mystique of classical samurai dramas and classic Film Noir.

A visual feast for all lovers of fantastic fiction and ferocious yet tragic antiheroes…
Showman Killer volumes 1, 2, 3, Jodorowsky-Fructus © Éditions Delacourt 2010-2012 Showman Killer volume 1 is available in selected shops now and available to pre-order for a December 29th 2015 internet release.

Asterix and the Missing Scroll


By Jean-Yves Ferri & Didier Conrad, translated by Anthea Bell (Orion Books)
ISBN: 978-1-4440-

Win’s Christmas Gift Recommendation: A Classical Way to Celebrate the Season… 9/10

Asterix debuted in 1959 and has since become part of the fabric of French life. His exploits have touched billions of people all around the world for five and a half decades and for almost all of that time his astounding adventures were the sole preserve of originators Rene Goscinny and/or Albert Uderzo.

After nearly 15 years as a weekly comics part-work subsequently collected into book-length compilations, in 1974 the 21st saga – Asterix and Caesar’s Gift – became the first to be released as a complete, original album prior to serialisation. Thereafter each new tome was an eagerly anticipated, impatiently awaited treat for legions of devotees, but perhaps none more so than this one, created by Uderzo’s handpicked replacements – scripter Jean-Yves Ferri (Fables Autonomes, La Retour à la terre) and illustrator Didier Conrad (Les Innomables, Le Piège Malais, Tatum) – who landed the somewhat poisoned chalice after he retired in 2009.

After their initial epic Asterix and the Picts proved they could follow ably in their masters’ footsteps, critics started wondering if the new kids could pull it off again…

Whether as an action-packed comedic romp with sneaky, bullying baddies getting their just deserts or as a sly and wicked satire for older, if-no-wiser heads, these new yarns seem to be is just as engrossing as the established canon especially as English-speakers are still happily graced with the brilliantly light touch of translator Anthea Bell who, with former collaborator Derek Hockridge, played no small part in making the indomitable little Gaul so palatable to Anglophilic sensibilities.

As you already know, half of the intoxicating epics are set in various exotic locales throughout the Ancient World, whilst the rest take place in and around Uderzo’s adored Brittany where, circa 50 B.C., a little hamlet of cantankerous, proudly defiant warriors and their families resisted every effort of the mighty Roman Empire to complete the conquest of Gaul.

Although the country is divided by the notional conquerors into provinces Celtica, Aquitania and Armorica, the very tip of the last named stubbornly refuses to be pacified. The otherwise dominant Romans, utterly unable to overrun this last bastion of Gallic insouciance, are reduced to a pointless policy of absolute containment – and yet the Gauls come and go as they please.

Thus a tiny seaside hamlet is permanently hemmed in by heavily fortified garrisons Totorum, Aquarium, Laudanum and Compendium, filled with veteran fighters who would rather be anywhere else on earth than there…

Their “prisoners” couldn’t care less; daily defying and frustrating the world’s greatest military machine by uncaringly going about their everyday affairs, bolstered by magic potion brewed by resident druid Getafix and the shrewd wits and strategic aplomb of diminutive dynamo Asterix and his simplistic, supercharged best friend Obelix…

Le Papyrus de César was released on October 22nd 2015, simultaneously hurtling off the shelves of many nations as Asterix and the Missing Scroll (or whatever the local language equivalent of the many nations addicted to these epics might be).

Even though, as with many previous tales, it takes its momentum from satirising current affairs the resemblances to certain unscrupulous publishing magnates and founders of information-leaking internet sites is both remarkable and – I’m sure – utterly coincidental…

This home fixture begins away in glorious Rome where Caesar is anticipating the release of his memoirs Commentaries on the War with the Gauls (or Commentarii de Bello Gallico as your granddad probably knew it). Unimaginative, forthright Caesar has ended the ruminations with a final scroll detailing how he has been unable to completely end the conflict because of repeated incidents with a small village of indomitable Gauls who simply won’t accept that they’ve been conquered.

He is shocked – but not averse – to the suggestion of his advisor and publisher Libellus Blockbustus who recommends that they just leave it out of the published edition…

The expurgated publication is a sensation throughout the empire and far away in that still-unconquered enclave life goes on as usual after publication. In fact when the latest newspaper arrives the villagers are only concerned with the latest horoscopes.

As myopic Wifix reads them out, aged Geriatrix takes his prediction to heart and sees “new conquests” in his future whilst Obelix is mortally crushed by a rather specific prognostication to “avoid conflict, take stock and go easy on the roast boar”…

Asterix, who shares the same birthday as his ponderous pal, doesn’t believe in all that astrology rubbish, but cannot shake the big buffoon out of his debilitating dudgeon. Although that means things grow quiet in Gaul, back in Rome a clandestine crisis has erupted. A mute Numidian Scribe named Bigdatha has taken umbrage with the massaging of the truth and, believing the public has a right to know everything, has turned whistleblower. Swiping Caesar’s 24th scroll – “Defeats at the Hands of the Indomitable Gauls of Armorica” – he has passed it on to Confoundtheirpolitix, a Gaulish “newsmonger without borders”…

Fearing the scandal will affect profits and dreading what Caesar will do if he’s made to appear foolish or dishonest, Blockbustus instigates emergency measures and sends Roman secret police to arrest the scribe and the newsmonger. Confoundthepolitix however has already rushed to Armorica and sought sanctuary in a certain village that Romans cannot enter…

When details of the omissions on the scroll are revealed (particularly Asterix’ many exploits such as The Chieftain’s Shield, Mansions of the Gods and so on) the villagers react in different ways – those that aren’t still fighting over the horoscope predictions at least.

The excitable Lutetian newsmonger is adamant that the contents of the scroll could topple Caesar and something must be done to preserve it, prompting Chief Vitalstatistix to affably write his own history of the war to set things right. More sensibly Getafix suggests that since Gauls don’t appreciate writing but memorialise facts and history in their oral tradition, he should transport the potentially devastating data to the Forest of the Carnutes where the Grand Druid Archaeopterix can commit the information to his mighty and phenomenal cogitative cranial chronicles…

Meanwhile word has reached Centurion Verigregarius in Totorum to get that scroll back at all costs and he surrounds the village with a cordon of his best warriors. That means nothing to the villagers of course. In the dead of night Asterix, Getafix and faithful petite wonder-hound Dogmatix sneak out of a secret door and set out on their mission, dragging with them dolorous, downcast and decidedly pacifistic Obelix. They are unaware that they are being stalked by a crack squad of elite Roman army surveillance specialists, equipped with the latest advancement in the empire’s covert communications technology…

Back in Rome, every fresh evidence of Caesar’s delight in his new-found authorial celebrity terrifies Blockbustus more and more. With the humiliating last chapter still out there, a monarch’s reputation and thus the publisher’s life remain balanced on a knife-edge. Succumbing to panic, the wily advisor heads for Armorica to take personal charge of the search, even as our heroes reach the fabled forest. As their stalkers fall victim to the unique and fabulous security measures of the Carnutes druids, Getafix renews old acquaintances and begins the torturous process of committing the scroll to Archaeopterix‘ capacious memory…

In Totorum, deprived of all the ongoing fresh facts and breaking news, Blockbustus and Verigregarius plan a major assault on the village to retrieve the scroll they think is still there. Their cause is greatly advanced when they catch Confoundtheirpolitix outside the stockade and take him hostage…

Thankfully the embattled Gauls have messaging system which can reach all the way to the great forest and Archaeopterix has a power-potion of his own which will allow his guests to get back to the village in time to save the day…

Even Obelix gets to play once he learns that he was read the wrong horoscope and can have as many boars and hit as many Romans as he wants. But then Julius Caesar angrily arrives and all Tartarus breaks loose…

Fast-paced, furiously funny, stuffed with action and hilarious, contemporary swipes and timeless jibes plus a marvellously enchanting double twist ending, this is a splendid continuation of the series by creators who clearly know what they’re doing and enjoy doing it. Asterix and the Missing Scroll is an unmissable joy for lovers of laughs and devotees of comics alike and a welcome addition to the mythic canon.

True Dat…
© 2015 Les Éditions Albert René. English translation: © 2015 Les Éditions Albert René. All rights reserved.

Mighty Avengers volume 3: Secret Invasion Book 2


By Brian Michael Bendis, Koi Pham, Stefano Caselli, Carlo Pagulayan, Lee Weeks, Jim Cheung, Danny Miki, Allen Martinez, Andy Lanning, Jeffrey Huet & various (Marvel)
ISBN: 978-0-7851-3650-7

The Skrulls are shape-shifting aliens who’ve bedevilled Earth ever since Fantastic Four #2 to become a pernicious cornerstone of the Marvel Universe. After years of humiliation and constant defeat, the metamorphic malcontents finally hit on a winning plan and to this end gradually and methodically replaced a number of key Earth denizens – most notably metahumans and their friends.

When the plot of the Secret Invasion (a colossal braided crossover which ran throughout all Marvel’s titles from Spring to Christmas in 2008) was first uncovered it led to a confrontation between Earth’s champions and a Skrull starship full of what appeared to be old comrades; many of whom had been accounted dead for years.

Were they truly escaped humans or yet another army of newly undetectable Super-Skrulls?

With no defender of the Earth knowing who to trust the planet almost fell to a determined massed onslaught…

Most worrisome is the fact that the cosmic charlatans have recently unravelled the secrets of Terran magic and genetic superpowers, creating amped-up equivalents of Earth’s mightiest. They are now primed and capable of defeating the world’s champions in face-to-face confrontations.

This fear-fomenting fourth volume – scripted as ever by Brian Michael Bendis – reprints Mighty Avengers #16-20 (September 2008-February 2009), offering more insights into the slow progress of the invidious infiltration.

The slow-burning saga really began when New Avenger Spider-Woman seemingly switched sides to bring Stark the corpse of a Skrull impersonating ninja assassin Elektra.

The Arachnid Amazon’s own team – outlawed by Stark’s diktat and fighting crime as illegal resisters of the government’s Super-Human Registration Act – believed they could handle the prospect and (rightly) feared Stark and his squad might also be compromised with alien shapeshifters. Jessica Drew – a triple agent simultaneously working for SHIELD, Hydra and Nick Fury as well as the rebel Avengers – felt however, that only by going to America’s Security Director could the situation be successfully handled…

Stark kept the creepy cadaver undercover and invited Drew to join his team in hopes that her presence might cause any Skrulls in his squad to betray themselves. However, no sooner had Stark officially welcomed Jessica into the squad over their very strident protests than it all kicked off …

Now Khoi Pham & Danny Miki illustrate the revelatory, cataclysmic clash which led to the human Elektra’s apparent demise and how her killer took over the criminal ninja cult The Hand. They follow up an issue later as a battalion of SHIELD agent-shaped Skrulls hunt one of their own. In the wilds of rural America the quarry fights manically to escape since his psychological deep-conditioning – used to protect the infiltrators from telepathic discovery – overwhelms the totally entrenched invader, making him believe he is the Avenger he mimics…

Next up Stefano Caselli limns another sidebar as Nick Fury assembles his Secret Warriors Hellfire, Phobos, Stonewall, Yo Yo, the Druid and Quake, putting them through torturous final training before despatching them to kidnap/save SHIELD’s head honcho Maria Hill just as the Secret Invasion goes terrifyingly public…

‘Back from the Dead?’ (Pham, Miki & Allen Martinez) then trains our attention on Thunderbolts HQ (a prison where super-criminals can join a covert government penal battalion to mitigate or reduce their jail sentences) as Kree captive Noh-Varr reacts with shock at the news that fallen legend and universal saviour Captain Mar-Vell has returned from the dead, just in time to be ambushed by a flight of murderous Super-Skrulls…

The displace neophyte and ancestral enemy of the scurrilous shapeshifters is naturally suspicious and doesn’t know how to react…

‘Epilogue’ by Carlo Pagulayan, Lee Weeks, Jim Cheung & Jeffrey Huet brings the in-filling episodes to an end in the aftermath of Earth’s bitter, hard-won victory as one emotionally-shattered, memory-taunted Founding Avenger prepares to bury the boon companion who saved the world and paid the ultimate price.

It would be hard enough even if he wasn’t trying to absorb the cacophony of terrible events which occurred in the relatively brief time he was a Skrull prisoner…

Rather than give too much away, let me just say that if you like this sort of thing you’ll love these yarns and a detailed familiarity is not crucial to your understanding. However, for a complete experience, you will want to see the other 22 “Secret Invasion” volumes that accompany this one, although at a pinch you could get by with only the key collection Secret Invasion. It contains the 8-issue core miniseries, one-shot spin-off “Who Do You Trust?” and illustrated textbook “Skrulls”, which claims to provide a listing and biography for every shape-shifter yet encountered in the Marvel Universe (but if they left any out, who could tell?).

With another tranche of superb pastiche covers by Aleksi Briclot & Marko Djurdjevic, this rollercoaster ride not only wraps up one crossover event but leads directly into the next one; a Dark Reign which is a tale for another time and place…

This is another splendid Costumes Drama which will delight insatiable Fights ‘n’ Tights thrill-chasers everywhere.
© 2008, 2009 Marvel Characters, Inc. All rights reserved.

The Quest for the Time Bird


By Serge Le Tendre & Régis Loisel, translated by Ivanka Hahnenberger (Titan Comics)
ISBN 978-1-78276-362-8

Win’s Christmas Gift Recommendation: A Perfect post-Yule Spectacle… 10/10

Like much European art and culture, French language comics (I’m controversially including Belgium and Swiss strips in this half-baked, nigh-racist, incomprehensibly sweeping statement) often seem to be a triumph of style over content.

That doesn’t mean they’re bad – far from it – simply that sometimes the writing and plotting isn’t as important to the creators and readers as the way it looks on a page and in a book, and complex characterisation isn’t always afforded the same amount of room that scenery, players, fighting or sex gets.

When you combine that with their reading public’s total refusal to be shocked by nudity or profanity, it becomes clear why so few of the seventy-odd years of accumulated, beautiful rendered strips ever got translated into English – until now…

Beginning in the mid-1980s and having exhausted most of the all-ages options like Tintin, Asterix, Lucky Luke and Iznogoud, there was a concerted effort to bring a selection of the best mature-targeted European comics to an English-speaking (but primarily American) audience, with mixed results. Happily, that paucity of anglicised action and adventure has been relegated to the dust-bin of history in this century and we’ve all wised up a bit since then.

One of the most beguiling and intriguing of those bande dessinée serials was released by NBM between 1983 and 1987 as a quartet of splendidly fanciful fantasy albums (Ramor’s Conch, The Temple Of Oblivion, The Reige Master and The Egg Of Darkness) under the umbrella title Roxanna and the Quest for the Time Bird.

The eye-catching albums merrily married sword-and sorcery in the manner of Jim Henson’s Dark Crystal with the sly raciness and wry wit of the early Carry On films and the unmatchable imagination of top-rank artists with no artificial restrictions.

Now the entire saga has been retranslated, remastered and re-released in a humongous (246 x 325 mm) full colour hardback packed with pulchritudinous peril, astonishingly exotic locales and a vast variety of alien races all mashed together and killing time until the end of the world…

That imminently endangered orb is the eccentric realm of Akbar; first glimpsed in French as La Quête de l’oiseau du temps: intégrale cycle principal by writer Serge Le Tendre (Les Voyages de Takuan, Mister George, TaDuc) & Régis Loisel (Peter Pan, La Dernière Goutte, Le Grand Mort, Magasin General). However, before that there was also a pithy prototype version crafted by the collaborators in 1975 for the magazine Imagine and that’s been included in this splendid compilation in all its stark monochrome glory – but only in the original French so keep your phrase book or translation App handy…

The mystique and mystery open with Ramor’s Conch which introduces us to a land of many cultures, creatures and magics as the astonishingly adept and confidant Pelisse (restored to her original Gallic appellation) struggles through hostile territory to reach and recruit Bragon, the Greatest Knight in the World (and quite possibly her father) to capture the mystically mythic Time-Bird.

Opting to ignore the obviously still sore subject of the affair between the aged warrior and her mother, Pelisse wants to concentrate on preventing the destruction of the planet at the hands of a legendary mad god imprisoned within the Conch. The dark deity is prophesied to escape millennia of imprisonment in nine days’ time but there is still one chance to save everything…

Old, crotchety Bragon takes a lot of persuading, even though he once loved Pelisse’s mother. Sorceress-Princess Mara is the only chance of holding back onrushing Armageddon. She has a spell from an ancient book that will rebind Ramor but it will take more than nine days to enact. What she now needs is more time and if she can use the fantastic fowl to mystically extend her deadline all Akbar will be saved. But someone has to fetch it for her…

Of course the noble knight eventually acquiesces, but is utterly unable to prevent the annoying teenager from accompanying him. Whether it’s because she may be his daughter or simply because this rather plain-faced lass has the sexiest body on the planet and the mind of a young girl (which here translates as a devastating blend of ingénue maiden and tart-in-training) and not one whit of a sense of self-preservation he can’t decide…

Despite and not because of her constant cajoling, he “decides” to keep her with him as they set out on their desperate quest, the first step of which is to steal the Conch itself from a teeming desert city of lusty religious maniacs who haven’t even seen a woman in months.

After much derring-do and snide asides they succeed, acquiring a breast-obsessed (Pelisse’s chest is unfeasibly large and inviting and heaves most distractingly according to almost everyone she meets), inept young warrior in the process. Even though he’s clearly hopeless, Pelisse has formed a peculiar romantic attachment to him – but only as long as he never shows his face and remains an object of enticing, enigmatic mystery…

Bragon too is keeping a very close eye on him and their surroundings as they have also attracted a relentless stalker in the burly shape of deadly Bulrog – a former squire and pupil of the old knight – employed by fanatical cultists to ensure Ramor is liberated…

Second chapter The Temple of Oblivion sees a rather fraught reunion between Bragon and Mara as the knight deposits the painfully-recovered Conch and takes a party to the aforementioned temple to translate runic clues which will lead to the location of the Time-Bird.

With the chronal creature safely in custody they can literally stop the clock until Mara can re-confine the nearly-free mad god, but the arduous trek pushes the questers to their emotional and physical limits and a dark edge creeps into the tale as they again succeed, but only at the cost of their latest companion.

Sorely troubled, Bragon, Pelisse and her masked warrior head to their next destination, with only seven days remaining…

Riga finds them slogging through jungles strikingly similar to French Indo-China, gradually nearing their goal but unknowingly stalked by weird vulture-like beings. The scabrous, rapacious beast-beings are led by a puissant warrior of indeterminate vintage who has honed his phenomenal combat skills for decades, becoming an obsessive hunter, dedicated to dealing out death as a spiritual experience.

Over the course of four days much is revealed about Bragon and Bulrog – now a (dis)trusted member of the team – and confirmation comes that everything is not as it seems with the irresistible and so-off-limits Pelisse or her far-distant, ever-more impatient mother.

Most worrisome is the fact that a strange magical trickster dubbed Fol of Dol has attached himself to the party, frustrating everybody with tantalising clues and erratically endangering all their lives whenever the whim takes him…

Of course there is an unspoken connection between the deadly butcher Riga and Bragon and their ultimate confrontation is shocking and final. Then, without ever feeling like the creators are treading water, the chapter closes with three days to doomsday, our weary pilgrims uncomfortably united and the path to the Time-Bird wide open before them…

The Egg of Darkness plays hob with synchronicity and chronology, opening many years after the events of the previous chapters, with an old man relating the adventures as a bedtime story for his grandchildren. The fantastic action is overtaken by a metaphysical detour and explosive revelations about the quest and participants which provide a spectacular shock-ending. As with all great myth tales the heroes triumph and fade but still leave something for imagination to chew at, as well as wiggle-room for a return…

You’ll be delighted to learn – I know I was – that Le Tendre & Loisel did indeed periodically revive their amazing creations and hopefully we’ll be seeing those sagas very soon…

Although plotted with austere, even spartan simplicity and a dearth of subtext, the stylish worldliness of Loisel and Le Tendre in the sparse and evocative script, the frankly phenomenal illustration and sheer inventiveness of the locales of astonishing Akbar are irresistible lures into a special world of reading magic that every comics lover and fantasy fanatic should experience.

It’s not Tintin, it’s not Asterix, it is foreign and it is very good.

Go questing for it.

© DARGAUD 2011 by Le Tendre, Loisel.
Quest for the Time-Bird is available in selected shops now and available to pre-order for a December 29th 2015 internet release.

Crisis on Multiple Earths volume 4


By Cary Bates, Elliot S! Maggin, E. Nelson Bridwell, Marty Pasko, Paul Levitz, Dick Dillin, Frank McLaughlin & various (DC Comics)
ISBN: 978-1-4012-0957-2

In regard to comic material from this period I cannot declare myself an impartial critic. That counts doubly so for the Julie Schwartz edited Justice League of America and its annual summer tradition of teaming up with its progenitor organisation, the Justice Society of America. If that sounds a tad confusing there are many places to look for clarifying details. If you’re interested in superheroes and their histories you’ll even enjoy the search. But this is not the place for that.

Ultra-Editor Schwartz ushered in the Silver Age of American Comics with his landmark Showcase successes Flash, Adam Strange and Green Lantern, directly leading to the JLA which in turn inspired Fantastic Four and the whole Marvel Empire; changing forever the way comics were made and read…

Whereas the 1940s were about magic and macho, the Silver Age polished everything with a thick veneer of SCIENCE and a wave of implausible rationalistic concepts quickly filtered into the dawning mass-consciousness of a generation of baby-boomer kids.

The most intriguing and rewarding was, of course, the notion of parallel worlds…

Once DC’s Silver Age heroes began meeting their Golden Age predecessors from “Earth-2”, that aforementioned annual tradition commenced: every summer the JLA would team-up with the JSA to combat a trans-dimensional Crisis…

This volume reprints get-togethers from 1975 through 1977, encompassing Justice League of America #123 & 124 (October and November 1975), #135-137 (October to December 1976) and #147-148 (October and November 1977), offering also a wash of memory-intensive reminiscences in an Introduction from veteran colourist Carl Gafford.

All these tightly-plotted tales are competently and comfortably rendered by the criminally underappreciated Dick Dillin with his long-term inker Frank McLaughlin and, in terms of narrative, the writing consists of nothing more – or if you’re still a kid like me, nothing less – than two bunches of beguiling mystery men getting together to deal with extra-extraordinary problems.

From the early 1970s it also became about reintroducing other lost characters from other companies and pantheons DC had bought out over the years, so in hindsight, it was all also about sales and the attempted revival of more super characters during a period of intense sales rivalry between DC Comics and Marvel.

But for those who love costumed heroes, who crave these carefully constructed modern mythologies and care, it is simply a grand parade of straightforward action, great causes and momentous victories.

I love ’em, not because they’re the best of their kind, but because I did then and they haven’t changed even if I have. Surely everyone fancies finding their Inner Kid again?

This batch of blockbusters begins with a yarn from Cary Bates and Elliot Maggin, stepping far off the reservation with ‘Where on Earth Am I?’ and its conclusion ‘Avenging Ghosts of the Justice Society!’ from #123- 124.

In Flash #179 (‘The Flash – Fact of Fiction?, May 1968) Bates and Gardner Fox first took the multiple Earths concept to its illogical conclusion by trapping the Monarch of Motion in “our” Reality of Earth-Prime, where he was known only to a dwindling readership as a mere comic-book character. It took the financial assistance of his editor Julie Schwartz in building a “cosmic treadmill” to return the Scarlet Speedster to his proper dimension…

In this quirky follow-up, Bates and co-scripter Maggin revisit the notion as a story conference in Schwartz’s office leads to the oafish goons playing with the Flash’s abandoned construct until one of them is sent hurtling between Realities…

Transformed and cosmically empowered by the journey, Bates became the most dangerous villain alive, leading Earth-2 criminals The Wizard, Shade, Sportsmaster, Huntress, Icicle and The Gambler in a lethal assault on JSA heroes Robin, Hourman, Wildcat, Wonder Woman, Johnny Thunder and Dr. Mid-Nite.

Frantic and terrified, Maggin follows his friend but ends up on Earth-1 where he recruits Batman, Black Canary, Aquaman, Hawkman, Green Arrow and Flash to save three imperilled universes. In the end however it requires the Divine Might of the supernal Spectre to truly set every thing back on track and in its assigned place and time…

A year later the get-together took on epic proportions with the inclusion of stars from the Shazam! Universe (imaginatively dubbed Earth-S) which began with a ‘Crisis in Eternity!’ plotted by E. Nelson Bridwell and scripted by Marty Pasko.

One of the most venerated and loved characters in American comics, the original Captain Marvel was created by Bill Parker & C. C. Beck: the best of a wave of costumed titans devised in the wake of Superman’s blockbuster 1938 debut.

Although there were many similarities in the early years, the Fawcett character moved early into the realm of fanciful light entertainment and even comedy, whilst as the 1940s progressed the Man of Steel increasingly left whimsy behind in favour of action and drama.

Homeless orphan Billy Batson was chosen to battle injustice by an ancient wizard who bestowed the powers of six gods and heroes. Billy transforms from scrawny boy to brawny (adult) hero by speaking aloud the wizard’s name – an acronym for the legendary six patrons Solomon, Hercules, Atlas, Zeus, Achilles and Mercury.

At the height of his popularity Captain Marvel was published twice a month and outsold Superman, but as tastes and the decade changed sales slowed and a court case begun by National Comics citing copyright infringement was settled. The Big Red Cheese disappeared – as did many superheroes – becoming a fond memory for older fans.

In Britain, where an English reprint line had run for many years, creator/publisher Mick Anglo had an avid audience and no product, and swiftly transformed Captain Marvel into the atomic age hero Marvelman, continuing to thrill readers into the 1960s.

As America lived through another superhero boom-&-bust, the 1970s dawned with a shrinking industry and wide variety of comics genres servicing a base that was increasingly founded on collector/aficionados, not casual or impulse buys.

DC needed sales and were prepared to look for them in unusual places.

After the settlement with Fawcett in 1953 they had secured the rights to Captain Marvel and Family and, even though the name itself had been taken up by Marvel Comics (via a circuitous and quirky robotic character published by Carl Burgos and M.F. Publications in 1967), they decided to tap into that discriminating fanbase.

In 1973, riding a wave of nostalgia, DC brought back the entire beloved Fawcett cast and crew in their own kinder, weirder universe. To circumvent the intellectual property clash, they entitled the new comic book Shazam! (‘With One Magic Word…’) the trigger phrase used by most of the many Marvels to transform to and from mortal form and a word that had already entered the American language due to the success of the franchise the first time around…

Now in Justice League #135 the stand-alone Shazam heroes met other costumed champions when antediluvian dictator King Kull (a bestial king from a pre-human civilisation who held mankind responsible for the extinction of his race) invaded the Wizard’s home on the Rock of Eternity.

From this central point in the Multiverse Kull intended to wipe out humanity on three different Earths and began by capturing the gods and goddesses who empowered Billy and his magical allies Captain Marvel Jr. and Mary Marvel.

Thankfully fleet Mercury was able to escape and warn Earths 1 and 2 even as lesser heroes Bulletman & Bulletgirl, Ibis the Invincible, Spysmasher and Mister Scarlet & Pinky took up the fight without the missing Marvels…

Recruiting an army of indigenous super-villains from three worlds, Kull unleashes a plague of unnatural disasters in ‘Crisis on Earth-S!’ unaware that Mercury, Shazam and imbecilic magic-wielder Johnny Thunder are undertaking a devious counterattack which brings the vanished Marvel Family back into action just in time to avert a cataclysmic ‘Crisis in Tomorrow!’

This monumental melange of metahuman mayhem concludes with a brace of double-length sagas guest-starring Silver Age DC’s second-most popular superteam.

Once upon a time, a thousand years from now, a band of super-powered kids from many worlds took inspiration from the greatest heroic legend of all time and formed a club of champions. One day those Children of Tomorrow came back in time and invited their inspiration to join them…

Thus began the vast, epic saga of the Legion of Super-Heroes, as first envisioned by writer Otto Binder & artist Al Plastino when the many-handed mob of juvenile universe-savers debuted in Adventure Comics #247 (April 1958), just as the revived superhero genre was gathering an inexorable head of steam in America.

The coalition grew and prospered, becoming a phenomenon generally attributed with birthing organised comics fandom. After years of slavishly remaining a closely-guarded offshoot of Superman’s corner of continuity the Legion finally crossed over into the broader DC Universe with this saga as writers Paul Levitz & Pasko combined to detail a ‘Crisis in the 30th Century!’

It begins when ultimate sorcerer Mordru drags a handful of JLA and JSA-ers (Superman, Batman, Green Lantern, Green Arrow and Black Canary from Earth-1 plus the other Green Lantern, Doctor Fate, Power Girl, Flash and Hawkman from E-2) into the future to replace a band of ensorcelled Legionnaires he has lost contact with…

Mordru’s previous captives had been tasked with retrieving three arcane artefacts that were in the JLA’s keeping a millennium past, but with them gone the wizard now expects his new pets to finish the task. Of course the ancient heroes have other ideas…

Even after linking up with the lost Legionnaires, the 20th Centurians are unable to prevent the return of demonic triumvirate Abnegazar, Rath and Ghast, but happily their eons in stasis has affected the eldritch horrors’ psychological make-up and their disunity gives the puny humans one shot at saving the universe from a ‘Crisis in Triplicate!’…

This staggering panoply of multi-hued calamities and alternate Armageddons is rounded off with an instructive contextual lecture in John Wells’ Afterword ‘Those Were the Days‘, rounding out a glorious gathering of captivating Costumed Dramas no lover of Fights ‘n’ Tights fun and frolics could possibly resist.
© 1975, 1976, 1977, 2006 DC Comics. All Rights Reserved.

Mighty Avengers volume 3: Secret Invasion Book 1


By Brian Michael Bendis, Alex Maleev, Koi Pham, John Romita Sr., Danny Miki, Klaus Janson, Tom Palmer & various (Marvel)
ISBN: 978-0-7851-3010-9

Following the divisive and brutal superhero Civil War, Tony Stark (a staunch advocate of the draconian, nigh-totalitarian Super-Human Registration Act) formed a squad of Government-sanctioned heroes. His SHIELD-backed Mighty Avengers were designed to take care of business whilst he worked on his “Fifty States Initiative”, the objective of which was to eventually field teams of federally trained and licensed superheroes in every State of the Union.

Firstly, though, he had to restore public confidence, especially as the unregistered, rogue New Avengers continued to defy his orders to surrender to government authority: saving lives and crushing evil without his permission. Things never seemed to go Stark’s way however, and a series of catastrophic crises led inexorably to Earth succumbing to alien infiltration and conquest.

This seditious third volume is written throughout by Brian Michael Bendis and gathers Mighty Avengers #12-15 (June-August 2008), re-presenting some of the opening sallies in the major event dubbed Secret Invasion wherein the torturously unfolding plan by the shapeshifting Skrulls finally turns into a red-hot shooting war.

Since Fantastic Four #2 (January 1961), the Skrulls have been a pernicious cornerstone of the Marvel Universe. After decades of frustrating failure, the insidious intergalactic infiltrators were finally made the stars of a colossal braided crossover which ran from Spring to Christmas 2008 throughout all the company’s titles.

The premise? The aliens’ former all-encompassing empire had been crippled and scourged by a devastating catastrophe which destroyed much of their star-spanning power. Consequently the survivors underwent a mass fundamentalist-religious conversion: utterly resolved and dedicated to make Earth their new homeworld – just as their ancient scriptures foretold…

To this end they imperceptibly replaced a number of Earth denizens – mostly superheroes, villains and/or their close associates. When the plot was finally exposed no defender of the Earth truly knew who was on their side…

Moreover, the Skrulls had also unravelled the secrets of Earth magic and humanity’s unique genetics, creating legions of amped-up equivalents to the world’s mightiest heroes and villains. During this period they hid amongst us, primed and waiting to destroy mankind’s champions in head-to-head confrontations.

Not all Skrulls were fanatics however. Earth also harboured a few carefully hidden dissidents opposed to the new regime and non-fanatics simply unwilling to get properly involved…

The mysteries start to unravel in the ‘The Awakening’ from #12-13 (illustrated by Alex Maleev) where a fugitive and closeted Nick Fury – on the run for manipulating an Avengers squad into attacking the sovereign state of Latveria – discovers his current squeeze is actually a shapeshifting alien. Taking the appropriate steps, he sneaks back into SHIELD to warn his replacement Maria Hill that she can trust no-one…

Always playing a deeply convoluted game, he then contacts Spider-Woman – his mole in the Avengers, SHIELD and Hydra – to warn her of Skrull infiltration before activating his own plan B, gathering his long-cached cadre of super-powered non-entities and agents never on anybody’s radar. Then he sets all the pieces tumbling into turbulent motion…

The untitled issue #15 – illustrated by Khoi Pham & Danny Miki – returns focus to Stark’s Mighty Avengers team (field leader Ms. Marvel, Black Widow, Wonder Man, the Wasp, Sentry and Grecian war god Ares), all blithely going about their heroic business unaware that trusted major-domo Edwin Jarvis has been replaced by a high-ranking Skrull.

When the revelation day at last arrives the treacherous insider instigates a chilling plan to take incomprehensibly powerful superman Sentry out of action by attacking his mind and those he loves most…

The campaign of terror concludes with a chilling flashback illustrated by John Romita Jr., Klaus Janson & Tom Palmer, revealing how a dedicated proponent of the Super-Human Registration Act, a key component of Iron Man’s Fifty States Initiative and Founding Avenger was long ago replaced by a Skrull. What that augurs for humanity, only the coming weeks and months can tell…

To Be Continued…

With covers by Marko Djurdjevic and Bendis’ full script for issue #12 this slim tome offers another slick and stylish slice of breathtaking all-action entertainment which adds depth and weight to the impressive and appealing Secret Invasion main event but also reads perfectly well on its own merits.

Here is another Fights ‘n’ Tights “must-read” for insatiable thrill-chasers everywhere.
© 2008, 2009 Marvel Characters, Inc. All rights reserved.

The Joker: The Clown Prince of Crime


By Dennis O’Neil, Elliot S! Maggin, Martin Pasko, Irv Novick, Dick Giordano, José Luis García-López, Ernie Chan, Vince Colletta, Tex Blaisdell, Frank McLaughlin & various (DC Comics)
ISBN: 978-1-4012-4258-9

An old adage says that you can judge a person by the calibre of their enemies, and that’s never been more ably demonstrated than in the case of the Batman. Moreover, for most of his decades-long existence, but most especially since the 1970s, the position of paramount antagonist has been indisputably filled by the Clown Prince of Crime known only as The Joker.

During the late 1960s superheroes experienced a rapid decline in popularity – possibly in reaction to the mass-media’s crass and crushing over-exposure – and the Batman titles sought to escape their zany, “camp” image by methodically re-branding the character and returning to the original 1930s concept of a grim, driven Dark Avenger.

Such a hero demanded far deadlier villains and with one breakthrough tale Denny O’Neil, Neal Adams & Dick Giordano reinstated the psychotic, diabolically unpredictable Killer Clown who scared the short pants off readers of the Golden Age Dark Knight.

‘The Joker’s Five-Way Revenge’ from Batman #251 (September 1973) was a genuine classic which totally redefined The Joker for my generation (and every one since) as the Mirthful Madcap became an unpredictable utterly ruthless psychotic exponent of visceral Grand Guignol. Terrifying and beautiful, for many fans this was the definitive Joker story…

Within a year and a half of that breakthrough revision the Harlequin of Hate was awarded his own series. Titles starring villains were exceedingly rare and provided quite a few problems for writers and editors still labouring under the edicts of the Comics Code Authority.

The outré experiment ended after 9 issues (spanning May 1975 to October 1976) having utilised some of the most talented creators in DC’s employ and remained a peculiar historical oddity for decades. Now, in these less doctrinaire times those strange tales of the Smirking Slaughterman have a fairer shot at finding an appreciative audience through this full-colour trade paperback collection.

The murderous merriment commences with ‘The Joker’s Double Jeopardy!’; wherein fellow Arkham inmate Two-Face arrogantly escapes, pinking the Felonious Funnyman’s pride and compelling the giggling ghoul to similarly break out and prove he’s the greater criminal maniac. Their extended, excessive duel of wits and body-counts only lands them both back inside…

The “revolving door” security at Arkham eventually leads to the firing of much-harassed guards Marvin Fargo and Benny Khiss in ‘The Sad Saga of Willie the Weeper!’ However, as the again-at-liberty Lethal Loon attempts to bolster the confidence of a lachrymose minor-league larcenist (for his own felonious purposes, naturally), the defrocked jailers determine to restore their honour and fortunes and – astoundingly – succeed…

‘The Last Ha Ha’ came from The Joker # 3 (written by O’Neil with art from Ernie Chan/Chua & José Luis García-López) wherein a burglary and kidnapping of superstar cartoonist Sandy Saturn by a green-haired, cackling crazy leads the cops to the ludicrous conclusion that The Creeper is the culprit. Cue lots of eerie chortling, mistaken identity shenanigans and explosive action…

The ethical dilemma of having a star who is arguably the world’s worst villain is further explored in ‘A Gold Star for the Joker!’ (Elliot S! Maggin, García-López & Vince Colletta) wherein the Perfidious Pagliacci inexplicably develops a crush on Black Canary‘s alter-ego Dinah Lance and resolves to possess her or kill her.

Typically, even though she’s perfectly capable of saving herself, Dinah’s current beau Green Arrow is also the possessive – and aggressive – sort…

‘The Joker Goes Wilde!’ (Martin Pasko, Irv Novick & Tex Blaisdell) finds the Clown Prince in a bombastic contest with similarly playing-card themed super-thugs the Royal Flush Gang to secure a lost masterpiece, but even as he’s winning that weird war the Harlequin of Hate is already after a hidden prize…

More force of nature than mortal miscreant, the Pallid Punchinello meets his match after assaulting actor Clive Sigerson in #6. Famed for stage portrayals of a certain literary detective, Sigerson sustains a nasty blow to the head which befuddles his wits and soon ‘Sherlock Stalks the Joker!’ (O’Neil, Novick & Blaisdell); foiling a flood of crazy schemes and apprehending the maniac before his concussion is cured…

We learn a few surprising facts about the Clown Prince of Carnage after he steals the calm, logical intellect of Earth’s most brilliant evil scientist. Naturally the psychic transference in ‘Luthor… You’re Driving Me Sane!’ (Maggin, Novick & Frank McLaughlin) is two-way and, whilst the newly cognizant Clown becomes ineffably intelligent, Lex Luthor is now a risk-taking maniac determined to have fun no matter who dies…

The Joker # 8 featured a clash with Gotham’s Master of Terror as ‘The Scarecrow’s Fearsome Face-Off!’ (Maggin, Novick & Blaisdell) found the two scariest men in town stealing each other’s thunder whilst vying for the top-spot, before the villainous vignettes in this captivating chronicle conclude with a claws-out clash as ‘The Cat and the Clown!’ (Maggin, Novick & Blaisdell) sees an aged comedian and his million-dollar kitty targeted by rival rogues Catwoman and the Joker.

Unhappily for the crooks they had both underestimated the grizzled guile of their octogenarian victim…

With covers by Dick Giordano, Chan and García-López this quirky oddment offers slick plotting, madcap larks and a lesser degree of murderous mayhem than modern fans might be used to, but also strong storytelling and stunning art to delight fans of traditional Fights ‘n’ Tights sagas.
© 1975, 1976, 2013 DC Comics. All Rights Reserved.