Dark Avengers: Molecule Man


By Brian Michael Bendis, Mike Deodato, Rain Beredo & Greg Horn (Marvel)
ISBN: 978-0-7851-3854-9
One of the most momentous events in Marvel Comics history occurred in 1963 when a disparate array of freshly minted individual heroes banded together to stop the Incredible Hulk. The Mighty Avengers combined most of the company’s fledgling superhero line in one bright, shiny and highly commercial package, and over the years the roster has waxed and waned until almost every character in their universe – and even some from others – has at some time numbered amongst their serried ranks.

After years of valiant, if often controversial service to humanity, when the draconian Federal initiative known as Superhuman Registration Act led to Civil War between costumed heroes, Tony Stark AKA Iron Man was appointed the American government’s Security Czar – the “top cop” in sole charge of a beleaguered nation’s defence and freedom: Director of high-tech enforcement agency S.H.I.E.L.D. and last word in all matters involving metahumans and the USA’s vast costumed community…

Stark’s mismanagement of various crises led to the arrest and assassination of Captain America and an unimaginable escalation of global tension and destruction, culminating in an almost-successful Secret Invasion by shape-shifting alien Skrulls.

Discredited and ostracised, Stark was replaced by apparently rehabilitated and recovering schizophrenic Norman Osborn (the original Green Goblin), who assumed full control of the USA’s covert agencies and military resources, disbanded S.H.I.E.L.D. and placed the nation under the aegis of his own new organisation H.A.M.M.E.R.

The erstwhile Spider-Man villain had begun his climb back to respectability after taking charge of the Government’s Thunderbolts Project; a penal program which offered a second chance to super-criminals who volunteered to undertake Federally-sanctioned missions…

Not content with commanding legitimate political and personal power, Osborn also secretly conspired with a coalition of major menacing masterminds to divvy up the world between them. The Cabal was a Star Chamber of super-villains all working towards a mutually beneficial goal, but such egomaniacal personalities could never play well together and cracks soon began to show, both in the criminal conspiracy and Osborn himself.

As another strand of his long-term plan, the Homeland Security overlord subsequently sacked the Avengers and formed his own, more manageable team consisting of replacements and outright impostors…

Constantly courting public opinion, Osborn launched his Avengers whilst systematically building up a new, personally loyal high-tech paramilitary rapid-response force. Moreover, seemingly to keep himself honest, he hired ex-S.H.I.E.L.D. hardliner Victoria Hand as his Deputy Director, tasked with watching the recovering madman for any signs of regression into criminal insanity…

His second-in-command was also occupied with the day-to-day running of the organisation whilst he concentrated on keeping Greek War-God Ares, mentally-disturbed superman Sentry and altruistic, dimensionally displaced alien Noh-Var – now dubbed Captain Marvel – unaware of his true intentions.

His other recruits were content with the sweet perks and devious deals on offer. Bullseye, Moonstone, Venom and Wolverine‘s psychotic son Daken Akihiro happily counterfeited Hawkeye, Ms. Marvel, Spider-Man and the irascible mutant Avenging X-Man, especially as Osborn had confiscated and repurposed Tony Stark’s greatest inventions into his own suit of super-armour, retooled and finished to invoke impressions of both Captain America and the Golden ex-Avenger. Iron Patriot was always at the forefront of his hand-picked team, leading from the front as a true American hero should…

Collecting issues #9-12 (December 2009-March 2010) of the controversial Dark Avengers series scripted by Brian Michael Bendis and illustrated by Mike Deodato & colourist Rain Beredo, this volume begins to catalogue the cracks in the façade.

As Osborn starts to become unglued, the God of War takes a personal day and follows his son Alexander.

Nick Fury, driven by duty, fuelled by suspicion and powered by a serum which kept him vital far beyond his years, didn’t go away when S.H.I.E.L.D. was shut down. He just went deep undercover and continued doing what he’d always done – saving the world, one battle at a time. From an unassailable, unsuspected vantage point Fury picked his battles and slowly gathered assets and resources he’d personally vetted or built…

The indomitable freedom fighter had always known that to do the job properly he needed his own trustworthy forces and no political constraints. To this end he had long endeavoured to clandestinely stockpile his own formidable team, which included a crack squad of super-human operatives: Yo Yo Rodriguez AKA Slingshot, Sebastian Druid, Jerry “Stonewall” Sledge, J.T. “Hellfire” James and Daisy Johnson, codenamed Quake, and the terrifyingly volatile Alexander: a 12-year old boy of incredible power.

The child Phobos was destined to become a true god – the personification of Fear – but until then his daily-developing divine gifts were Fury’s to use…

Now Ares tracks his delinquent child to the lair of his commanding officer’s most dangerous enemy. Instead of all-out combat, however, the confrontation with Fury leads to a shaky détente and an improbable deal…

The main part of this volume then deals with the faux team’s most perilous challenge, as a string of uncanny disappearances in back-of-beyond hamlet Dinosaur, Colorado ties in with Osborn’s desire to keep his bored and dangerous team occupied.

However when the more-than-godlike Sentry is apparently vaporised, the grand schemer realises the magnitude of the unidentified menace and mobilises his entire organisation.

But as his team approach ground zero and the still unknown foe, each is whisked into a personalised hell (illustrated in painted sections by Greg Horn) wherein impossibly overwhelming Molecule Man Owen Reece sits in judgement and metes out appalling punishments on the interlopers who have desecrated his private paradise and playground…

With only Victoria Hand left the situation looks dire, but the former S.H.I.E.L.D. bean-counter undertakes a brilliant last-ditch stratagem which delays events long enough for Sentry to somehow reassemble himself and battle the most powerful creature in existence to a standstill…

Not even Sentry himself realised just how strong he truly was, and as that terrifying fact sinks in Osborn continues to mentally unravel – even as his erstwhile Cabal ally Loki attacks…

To Be Concluded…

This portentous, doom-drenched psycho-drama builds breathtaking suspense whilst delivering blistering action in a slowly-intensifying progression as part of the “Dark Reign” company-wide crossover which impacted upon the entire Marvel Universe, yet besides being a component of an overarching epic, still holds together effectively as an entertaining one-off read for casual Fights ‘n’ Tights fans…

Also included to enhance the appeal are a cover gallery by Deodato & Beredo, a wealth of Characters Designs and unused material, a 4-page article on the Cover Process, Norman’s Dream Sketchbook by Greg Land and an information feature on Molecule Man taken from the Marvel Universe Handbook.

Although definitely not a book for younger fans, this is another striking saga from author Bendis, packed with intrigue and action, magnificently illustrated and offering an engaging peek at the sinister side of superheroics and the deadly downside of good intentions.
© 2009 and 2010 Marvel Characters, Inc. All Rights Reserved.

Superman/Batman: Supergirl

New Revised Review

By Jeph Loeb, Michael Turner & Peter Steigerwald (DC Comics)
ISBN: 1-4012-0347-7

In a shock of sheer horror, I realised over Christmas that I’ve been doing this for over 20 years: firstly in magazines like Comics Forum and books like Slings and Arrows, then as an online critic for the Comics Creators Guild website, before starting the independent Now Read This! in 2007.
Moreover many of those early efforts weren’t particularly fair or good – a side-effect of being literally bombarded non-stop with volumes one wouldn’t generally pick to read.
Thus in a probably futile effort to be less judgemental I’ve been going over older reviews, rethinking some previous pronouncements and will be making amends over the months to come.
What’s really worrying is how many I haven’t changed my mind about…

For many years Superman and Batman worked together as the “World’s Finest” team. They were best friends and the pairing made perfect financial sense as National/DC’s most popular heroes could cross-sell their combined readerships.

When the characters were redefined for the post-Crisis on Infinite Earths 1980s, they were remade as cautious but respectful co-workers who did the same job whilst deploring each other’s methods. They preferred to avoid contact whenever possible – except when they were in the Justice League – but then, the character continuity of team titles has always been largely at odds with heroes at home in their own titles…

After a few years of this new status quo the irresistible lure of Cape & Cowl Capers inexorably brought them together again with modern emotional intensity derived from their incontestably differing methods and characters.

For decades DC really couldn’t make up their minds over Supergirl. I’ve actually lost count of the number of different versions that have cropped up over the years, and I’ve never been able to shake the queasy feeling that above all else she’s a concept that was cynically shifted from being a way to get girls reading comics to one calculated to ease young male readers over that bumpy patch between sporadic chin-hair outbreaks, voices breaking and that nervous period of hiding things under your mattress where your mum never, never ever looks…

After a few intriguing test-runs she debuted as a future star of the ever-expanding Superman pocket universe in Action Comics #252 (May 1959). Superman’s cousin Kara Zor-El had been born on a city-sized fragment of Krypton, hurled intact into space when the planet exploded. Eventually Argo City turned to Kryptonite like the rest of the detonated world’s debris and her dying parents, observing Earth through their vision-scopes, sent their daughter to safety as they apparently perished.

Landing on Earth, she met Superman who created the identity of Linda Lee and hid her in an orphanage whilst she learned of her new world and powers in secrecy and safety.

Her popularity waxed and waned over the years until she was earmarked for destruction as part of the clearout of attention-grabbing deaths during the aforementioned Crisis on Infinite Earths.

However as detailed in scripter Jeph Loeb’s introduction ‘On the Roller Coaster or, How Supergirl Returned to the DCU for the First Time’, after John Byrne successfully rebooted the Man of Steel, non-Kryptonian iterations began to appear – each with their own fans – until early in the 21st century the company Powers-that-Be decided the real Girl of Steel should come back… sort of…

Thus this visually intoxicating version (reprinting Superman/Batman #8-13, May-October 2004) resets to the original concept and has a naked blonde chick arrive on a Kryptonite meteor, claiming to be Superman’s cousin…

Written by Loeb with captivating art by Michael Turner & Peter Steigerwald, the action commences in the aftermath of Superman/Batman: Public Enemies wherein a Green Kryptonite asteroid crashed to Earth. Now in ‘Alone’, as a quarantined Superman chafes at enforced detention, the Dark Knight explores a section of the meteor submerged in Gotham Bay.

The JLA have all been active, clearing away the deadly fragments, but this last one is most disturbing. As Batman quickly grasps, it’s a ship but its single passenger is missing…

Soon the Gotham Guardian is tracking a wave of destruction caused by a seemingly confused teenaged girl with incredible powers and only Superman’s unwise early intervention stops the mounting carnage. Their subsequent investigations reveal the comely captive to have all the Man of Tomorrow’s abilities and she claims – in fluent Kryptonian – to be the daughter of his long-dead uncle Zor-El…

The mystery further unfolds in ‘Visitor’ as a deeply suspicious Batman and ecstatic Superman continue their researches, arguing their corners as the most powerful girl on Earth becomes increasingly impatient. Fuelling the Dark Knight’s concern is superdog Krypto‘s clear and savage hostility to the newcomer and Kara‘s claims that she has amnesia…

Then as Clark Kent endeavours to acclimatise his cousin to life on Earth, on the hellish world of Apokolips vile Granny Goodness and her Female Furies are ordered by ultimate evil space-god Darkseid to acquire the pliable naive newcomer…

Before they can strike, however, an attack comes from an unexpected source, as former ally Harbinger, ruthless hunter Artemis and beloved ally Wonder Woman ambush the Kryptonians. …

Princess Diana has acted arbitrarily nut from necessity: kidnapping Kara and bringing her to the island home of the Amazons to be trained in the use of her powers as a ‘Warrior’. Superman’s growing obsession has rendered him unable to see her potential for destruction, despite a cryptic message on her space ship from Zor-El, and Wonder Woman decided to strike first and ask later…

With tempers barely cooled, Dark Knight and Man of Steel are invited to observe Kara’s progress weeks later, just as the tropical Paradise is assaulted by an army of artificial Doomsdays manufactured on Apokolips…

The wave of slaughter is a feint, but by the time the horrors are all destroyed, the Female Furies have done their work, slaughtering Kara’s only friend and stealing her away…

In ‘Prisoner’, DC’s superheroic high trinity enlist the aid of Apokolyptian émigré Big Barda and stage a devastating rescue mission to Darkseid’s homeworld, but not before the Lord of evil apparently twists the innocent Girl of Steel into his tool: a ‘Traitor’ to the living…

The Master of Apokolips has never faced a foe as adamant as Batman and the quartet are unexpectedly victorious, but after returning Kara to Earth and announcing her as the new Supergirl, the heroes discover that they are not safe or secure, and in ‘Hero’ Darkseid horrifyingly returns to exact his ultimate revenge…

This hardcover collection also includes a covers-&-variant gallery by Turner, Steigerwald, Jim Lee & Scott Williams, assorted roughs and a wealth of production Sketches, and a nifty 2-page translation key for the Kryptonian Alphabet.

For me, the most intriguing aspect of this sometimes overly-sentimental tale is Batman’s utter distrust and suspicion of Kara as she is hidden from the world while she assimilates, but there’s plenty of beautifully rendered action (plus oodles of lovingly rendered girl-flesh and titillating fetish outfits jostling for attention amidst the lavish fight-scenes and interminable guest-cameos) and enough sheer spectacle to satisfy any Fights ‘n’ Tights fans.
© 2004, 2005 DC Comics. All Rights Reserved.

Usagi Yojimbo book 6: Circles


By Stan Sakai (Fantagraphics Books)
ISBN: 978-1-56097-146-0

Wandering rabbit bodyguard Miyamoto Usagi started life as a background character in Stan Sakai’s anthropomorphic comedy The Adventures of Nilson Groundthumper before indomitably carving his own unique path to graphic glory.

Creative mastermind Sakai was born in 1953 in Kyoto, Japan before the family moved to Hawaii two years later. On graduating from the University of Hawaii with a BA in Fine Arts, he pursued further studies at Pasadena’s Art Center College of Design in California and started in comics as a letterer, most famously for the inimitable Sergio Aragonés’ Groo the Wanderer.

Eventually the cartoonist within resurfaced: blending a passionate storytelling drive and abiding love of Japanese history and legend with a hearty interest in the filmic works of Akira Kurosawa and his peers, Sakai began crafting one of the most enticing and impressive fantasy sagas of all time.

And it’s still more educational, informative and authentic than any dozen Samurai sagas you can name…

The addictive period epic is set in a world of sentient animals (with a few unobtrusive human characters scattered about) but scrupulously mirrors the Feudal Edo Period of Japan – (roughly the 17th century AD by our reckoning); simultaneously referencing classic contemporary cultural icons from sources as varied as Zatoichi and Godzilla, whilst specifically recounting the life of a peripatetic Lord-less Samurai eking out as honourable a living as possible by selling his sword as a Yojimbo (bodyguard-for-hire).

As such, his destiny is to be perpetually drawn into a plethora of incredible situations.

He is a rabbit – brave, noble, sentimental, gentle, artistic, empathetic, long-suffering, conscientious and devoted to the tenets of Bushido – who simply cannot turn down any request for help or ignore the slightest evidence of injustice…

This superbly stirring sixth black-&-white blockbuster collects yarns from Fantagraphics’ Usagi Yojimbo comicbook volume 1, #25-31 plus an extra attraction from funny animal anthology Critters #50, offering a selection of complete adventures tantalisingly tinged with supernatural terror and drenched in wit, irony and pathos.

Following an adulatory Introduction from Jeff Smith, the restless Miyamoto encounters a Hannya (female demon) plaguing travellers whenever they try to cross ‘The Bridge’ after which ‘The Duel’ sees him targeted by a ruthless bookie.

The gambler’s professional duellist only needs one final big payday to safely retire with his beloved wife and child, but his disreputable boss is determined to fleece the locals no matter who has to die…

‘Yurei’ means ghost and, when a weeping woman’s spirit invades the Yojimbo’s dreams crying for justice, Usagi becomes an unwitting avenger whose presence provokes her murderer into making a huge and fatal mistake, after which ‘My Lord’s Daughter’ finds the Rabbit Ronin relating his greatest – battle against a horde of Obakemono (monsters) and demons to rescue a princess – in a wry fairy-tale tribute to the aforementioned Groo…

The remainder of this rousing compendium details a revelatory exploit wherein Usagi makes for his home village with thoughts of finally staying in one place. However when he meets again his childhood sweetheart Mariko a shocking secret regarding her soon changes everything.

‘Circles’ is divided into a succession of connected vignettes beginning with ‘Wind over the Tombstones’ as the homeward-bound hero discovers his former sensei Katsuichi – whom he believed dead – is very far from it…

Then in ‘Remembrances’, young Jotaro is abducted by the deadly Jei.

This veritable devil in human form believes himself a “Blade of the Gods” singled out by the Lords of Heaven to kill the wicked. The raving loon has been hunting Usagi ever since the Yojimbo defeated him – with the aid of a fortuitous or possibly divinely sent lightning bolt….

Now, in the little boy Jei senses a connection to his despise quarry and recruits a band of brigands to assist him in his schemes for revenge…

When the devil’s hired killers attack the village where Mariko’s husband Kenichi is headman, the strands of fate knit together as ‘Shroud Over the Mountain’ unites former friends and rivals in their desire to save the boy – who has already escaped and got into even more trouble…

The drama comes to an emotionally shattering climax in ‘Closing the Circle’ as the Rabbit Ronin learns at last the shocking truth about Jotaro and Mariko.

Arranging for his aging sensei to take on a new pupil he then wearily resumes his restless wanderings …

Triumph, tragedy, terrific action and terror all seamlessly flow together in this addictive epic, and Circles is still one the best collections in an unbroken run of classic graphic masterpieces.

Usagi Yojimbo has been in continuous publication since 1987, resulting in more than 30 graphic novel collections and books to date. The Legendary Lepus has guest-starred in many other comics and nearly had his own TV show – but there’s still time yet and fashions are ever fickle so hope endures…

As well as generating a horde of high-end collectibles, art prints, computer games, RPGs, a spin-off sci-fi series and lots of toys to promote popularity, Sakai and his creation have deservedly won numerous awards both within the Comics community and amongst the greater reading public.

Fast-paced yet lyrical, funny and scary, always moving, astoundingly visceral, ferociously thrilling and simply bursting with veracity and verve, Usagi Yojimbo is a work of cartoon genius: engaging and irresistible with a broad appeal that will delight devotees and make converts of the most hardened hater of anthropomorphic adventures.
Text and illustrations © 1992, 1993, 1994 Stan Sakai. Usagi Yojimbo is ® Stan Sakai. Book editions © 1994, 2006 Fantagraphics Books. All rights reserved.

Golden Age Starman Archives volume 2


By Gardner Fox, Alfred Bester, Joe Samachson, Jack & Ray Burnley, Mort Meskin, George Roussos, Emil Gershwin & various (DC Comics)
ISBN: 978-1-4012-2283-3

After the staggering success of Superman and Batman, National Comics/DC rapidly launched many other mystery-men in their efforts to capitalise on the phenomenon of superheroes, and from our decades-distant perspective it’s only fair to say that by 1941 the editors had only the vaguest inkling of what they were doing.

Since newest creations Sandman, The Spectre and Hourman were each imbued with equal investments of innovation, creativity and exposure, the editorial powers-that-be were rather disappointed that their later additions never took off to the same explosive degree.

Publishing partner but separate editorial entity All American Comics had by then created many barnstorming successes such as The Flash, Green Lantern, Hawkman and Hop Harrigan and would soon actually produce the only true rival to Superman and Batman’s star status when Wonder Woman debuted late in the year.

Of course AA clearly filtered all ideas through the brilliantly “in-tune” creative and editorial prodigy Sheldon Mayer…

Thus when Starman launched in the April 1941 Adventure Comics (relegating former Sandman to a back-up role in the already venerable heroic anthology), National/DC trusted in craft and quality rather than some indefinable “pizzazz”.

Before too long, though, the editors were forced to concede that even the forcefully realistic, conventionally dramatic illustration of Hardin “Jack” Burnley would not propel their newest concept to the same giddy heights of popularity as the Action Ace or Gotham Guardian.

The strip, always magnificently drawn and indisputably one of the most beautifully realised of the period, was further blessed with mature and compelling scripts by Gardner Fox, Alfred Bester, Don Cameron and latterly Joe Samachson but just never really caught on.

However, by today’s standards these compelling, compulsive fun-filled and just plain brilliant tales are some one of the very best comics that era ever produced.

Happily these days, with an appreciably older and more discerning audience, Starman’s less-than-stellar War years career might be more fully appreciated for the superb example of Fights ‘n’ Tights fiction it truly was. This particular volume sees the subtle, moody, slower-paced intellectually edgy stories supplanted by shorter yarns brimming with sheer exuberance and kinetic energy as, with the Nazi menace beaten, home grown criminals began to congregate on comics pages…

Golden Age guru Roy Thomas offers his own absorbing critical overview in the Foreword to this second stunning deluxe hardback collection – completing the Sidereal Sentinel’s tenure in Adventure Comics (issues #77-102, spanning August 1942 to February 1946). The volume even includes some of the most iconic covers of the Golden Age by Joe Simon & Jack Kirby – even though most of them only feature Starman in a little insert in one corner!

As was often the case, although Burnley came up with the concept and look for the Astral Avenger, a professional writer was assigned to flesh out and co-create the stories. At first multi-talented Gardner Fox handled the job, but eventually Alfred Bester began supplying scripts, whilst the illustrator also liberally called on the talents of his brother Dupree “Ray” Burnley as art assistant and inker with their sister Betty as letterer to finish the episodes in sublimely cinematic style.

In those simpler times origins were far less important than today, and the moonlit magic just happened: playboy astronomer and secret genius Ted Knight simply invented a “Gravity Rod” which stored and redirected the incredible power of the stars, and like any decent right-thinking individual created a “mystery man” persona.

Offering Starman’ services to FBI chief Woodley Allen, the Man of Night started his crusade against evil and injustice…

The period peril begins here with ‘Finders Keepers!’ by Fox & Burnley, wherein arch-nemesis The Mist combined his usual invisibility gimmicks with a subtle psychological scheme. When members of the public found valuable “lost property” they had no idea each item carried a post-hypnotic command to surrender their own valuables to the criminal mastermind…

Bester then scripted a thriller dealing with another kind of invisibility for the next issue as Starman and street urchin Mike Muggins ended the impossible robbery-spree of ‘The Little Man Who Wasn’t There!’, whilst in #79 ‘The Tune of Terrific Toby’ (Bester & Burnley again) offered a lighter tone for the tale of a meek office worker who faked a bold rescue to enhance his status only to become embroiled in a concatenation of increasingly dangerous stunts. Happily Starman was able to turn the repentant fool into a real hero…

Burnley bowed out in style in Adventure #80 (November 1942) in Bester’s ‘The Time-Machine Crime!’ wherein thugs used said purloined device to kidnap William Shakespeare, in hopes his canny mind could plan the perfect crime…

Gardner Fox returned for another stint in #81 as the explosively kinetic Mort Meskin & George Roussos briefly took on the art. In ‘Starman’s Lucky Star!’ a poor blind boy who wanted to be an astronomer was mistakenly kidnapped instead of his wealthy playmate. Thankfully the Star Sentinel was available to put everything right, after which ‘Hitch a Wagon to the Stars’ (#82, Fox, Meskin & Roussos) spotlighted a brilliant young inventor whose obsession with astrology blighted his life, and nearly made him a patsy for Nazi spies… at least until Ted Knight and his alter ego intervened.

With Adventure Comics #83 Emil Gershwin became main illustrator for the series – a solid, polished artist much influenced by Mac Raboy – and ‘Wish Upon a Star!’ gave him the opportunity to shine in the moving, socially-charged tale of three prep school boys whose unselfish wishes came true thanks to Starman…

At this time the Astral Avenger’s page counts began to decline as his popularity dwindled – from an average of 11 to 7 or 8 – and ‘The Doom From the Skies’ reflected a growing trend towards fast-paced action as a burglar stole the Gravity Rod, leaving our hero an amnesiac and his weapon a deadly death ray, whilst ‘The Constellations of Crime!’ in #85 introduced Astra the Astrologist who used predictions as the basis of extravagantly deadly crimes…

In the next issue a disgraced sportsman pretended to undertake a lunar trip whilst equipping his gang with clever gimmicks to rob and restore his fortune as ‘The Moonman’s Muggs!

An element of detection fiction was added in Adventure #87 when Starman exposed a gang selling the inexplicably popular paintings of the worst artist in America as ‘Crime Paints a Picture!’ before rejoining the war-effort in #88 as the Stellar Centurion solved ‘The Enigma of the Vanishing House!’ and smashed a Nazi spy-ring.

In #89 old enemies the Moroni Gang broke out of jail and restarted their criminal careers as Sun, Moon and Saturn. Regrettably ‘The Plundering Planets!’ quickly fell foul of Starman and a couple of really annoying prankster kids…

Meskin & Roussos popped back in #90 to vividly envision the anonymous thriller ‘Land Beneath the Fog!’ wherein Starman saved a lady scientist accused of witchcraft in a lost medieval kingdom, whilst in the next issue Don Cameron, Meskin & Sam Citron jointly detailed ‘The Rising Star of Johnny Teach!’ as another young man emotionally crippled by a nonsensical faith in astrology found the courage to turn his life around… after a little prompting from Starman.

With Adventure #92 Joe Samachson took over the scripting and Gershwin returned to illuminate the series until its premature conclusion.

The run began with ‘The Three Comets!’ – circus acrobats Starman was convinced doubled as flamboyant thieves. All he had to do was find out where they stashed the loot…

In #93’s ‘Gifts from the Stars!’ the hero almost died after getting in between a squabbling scientist and his financial backer whose protracted arguments allowed robbers to blindside them both, #94’s ‘Stars Fall on Allie Bammer!’ had gangster Blackie Kohl use a meteor shower to gain entrance to an impregnable estate, and ‘The Professor Plays Safe!’ in #95 found a muddle headed astronomer at the wrong conference only to end up locked in a safe – until Starman stepped in…

‘Prediction for Plunder!’ saw Ted Knight and a gang of superstitious crooks both ticked off at the unscrupulous editor of the Weekly Horoscope. The Socialite wanted no more scary predictions worrying his nervous friends, but the thugs were actually using those specious prognostications to plan their jobs…

Adventure #97 saw impoverished stargazer Jimmy Wells agree to let wealthy Wesley Vanderloot take all the credit for his discoveries in return for direly needed cash, but his ‘Stolen Glory!’ almost cost the scientist and Starman their lives when the millionaire faced humiliating exposure, after which #98 revealed a stellar conundrum which gave the hero belated insight into a bizarre crime-wave where one gang was framing another for their jewel heists in ‘Twin Stars of Crime!’

Fame was again the spur in ‘My Fortune for a Star!’ when a destitute astronomer discovered a new star and offered to sell the naming rights to the highest bidder. Naturally whenever cash is being thrown around thieves are never far away…

By Adventure Comics #100 Starman had dropped to the back of the book and even the plots were beginning to feel a little formulaic. In ‘Life and Death of a Star!’ a friend of Ted’s thought he’d discovered a new star, but upon investigation Starman found the strange light was merely a clever signal to convicts planning a jailbreak, whilst in #101 ‘The Sun-Spot Scoundrel!’ featured a savant who posited that the mysterious solar blemishes caused increased criminal activity even as they neutralised the mighty Gravity Rod…

It was all over in #102, although the last tale was far from a damp squib. The Meteor Mob’ found savvy mobster Shiver using a cannon to create his own shooting stars – only these ones only ever fell on banks and jewellery stores…

Despite that unwarranted fizzling out, the Golden Age Starman is a strip that truly shines today. Enthralling, engaging and fantastically inviting, these simple straightforward adventures should be considered a high-point of the era – even if readers of the time didn’t realise it – and the stories still offer astonishing thrills, spills and chills for today’s sophisticated readership.

Starman’s exploits are some of the most neglected thrillers of those halcyon days, but modern tastes will find them far more in tune with contemporary mores, making this book an unmissable delight for fans of mad science, mystery, murder and crazy crime capers…
© 1942, 1943, 1944, 1945, 1946, 2009 DC Comics. All Rights Reserved.

The Fang


By K.I Zachopoulos & Christos Martinis (Markosia)
ISBN: 978-1-909276-10-9

These cold, damp, excessively dark post-Christmas days and tempestuous nights just naturally lend themselves to spooky stories and here’s one of the most impressive from the tail end of last year, published by up-and-coming international publisher Markosia; courtesy of creative fear-meister Kostas Zachopoulos (Mon Alix, Mr. Universe, Misery City) and illustrated by gifted newcomer Christos Martinis.

Executed in stark and lavish painted colours reminiscent of Jon J. Muth, The Fang offers a fascinating possible postscript to the end of Bram Stoker’s epochal novel Dracula, wherein the weary but triumphant survivors of the battle against ultimate evil realise that their job is far from over…

The doom-drenched drama begins in ‘The story of Dracula’ aboard a battered sailing ship carrying gunpowder to America. The vessel is fatally cursed with a monstrous stowaway systematically slaughtering crewmen as she shudders through storm-wracked seas towards ‘A New World?’…

Back in England, Abraham Van Helsing, Quincey Morris and Jonathan Harker grudgingly accept that their battle against Dracula is not done. Now the long cold trail of the monster leads to New York.

However, by the time they reach the glittering “city of tomorrow” the ancient beast is firmly entrenched and feeding off a naive people, too smug and forward-looking to acknowledge the possibility of demons from ancient European history…

They’re all far too busy enjoying the tawdry delights of passing fancies such as the enigmatic Man-Devil in the travelling Freak Show, or the commercial war between those rival peddlers of electric light Tesla and Edison…

As the vampire hunters arrive, the newspapers are full of lurid tales concerning “the New York Ripper”, but as the determined trio stalk their supernal foe, the eagerly anticipating Nosferatu is keenly watching them…

The end, when it inevitably comes, in ‘Old Enemies are Forever’ is fierce, ferocious and catastrophically brutal… but is it truly final?

Blending moody lyricism with shocking bloodletting and brooding tension, this stark and striking short shocker offers all the chills lovers of classic horror demand and the striking imagery comics fans crave…
The Fang ™ & © 2013 Kostas Zachopoulos, Christos Martinis and Markosia Enterprises, Ltd. All rights reserved.

With Only Five Plums books 1-3


By Terry Eisele & Jonathon Riddle (CreateSpace)
ISBNs: 978-1-48399-114-6, 978-1-48399-123-8 and 978-1-48399-127-6

As any long-time reader will attest, I’m a huge advocate of doing it yourself when it comes to making comics, and this collection – three books of an epic historical exposé of one of modern humanity’s greatest atrocities – shows just why, as it spectacularly blends harsh fact with high drama to reveal the tragic story and eventual small triumph of Anna Nesporova whose family was targeted in error by the Nazis occupying Czechoslovakia…

Divided into three quietly understated, deeply evocative volumes, this triptych of ambitiously oversized monochrome memoirs is crafted by historian Terry Eisele and illustrator Jonathon Riddle from Nesporova’s own words, dramatising the horrific story of the Nazi atrocity at Lidice in Czechoslovakia. The memories are not merely those of a survivor but come from a woman whose entire family was intimately connected with the cause of the tragedy…

The history opens in With Only Five Plums: The Time Before as an elderly woman is encouraged by an interviewer to talk of times long past but never forgotten. She cautiously relates the idyllic life in the nondescript hamlet of Lidice before specifically concentrating on the expansive Horak family and her life as innocent, ordinary Anna Horakova in increasingly trying times.

Relating instances of village life, childhood experiences and the early days of her marriage, the story takes a dark turn when describing Christmas customs. In 1941 a cherished family meal tradition presaged disaster for the entire Horak clan…

In June 1938, European leaders trying to appease Hitler allowed Germany to annexe part of Czechoslovakia and as a consequence Anna’s brother Josef fled to Britain, joining the growing émigré/refugee population.

He soon wrote back that he numbered amongst his new friends Edvard Benes and Jan Masaryk: leaders of the government-in-exile…

The next stage in the tragedy came when Nazi aristocrat Reinhard Heydrich – a sadistic monster eagerly expediting Hitler’s pogrom against the Jews – was assassinated and the Horak family were mistakenly implicated in the plot.

The Nazi retaliation was astoundingly disproportionate: the village where they lived – almost universally Christian – was eradicated from the Earth, the male population massacred and the women sent to concentration camps in a display of calculated butchery as bad any thing visited upon the Gypsies, Jews or any other ethnicity the Nazis deemed “subhuman”.

Heavily pregnant at the time, Anna – along with other expectant mothers – was separated from the rest. Once the children were delivered, they were taken away. Those that passed certain tests were removed to be brought up German, and the mothers joined their sister villagers in packed cattle-cars at rail marshalling yards. The destination was Ravensbruck Concentration Camp…

The tale resumes in With Only Five Plums Book 2: This Dark Age where, following a brief recap, Anna details the appalling journey, paying especial detail to an elderly Jewish woman’s attempts to cheer up younger girls with the story of Rabbi Loew’s Golem: created to protect the Jews of Prague during a previous wave of persecution…

After many days and hundreds of miles, the train arrives in Fürstenberg from where the survivors are marched to the camp. Anna’s record of daily humiliations and the slow, piecemeal destruction of bodies and spirits covers three years, but she considered herself lucky. At least she had a skill the Germans found useful (professional-standard sewing) and wasn’t part of a group considered genetically inferior such as the Roma Gypsies.

Heartbreaking memories of Romani inmate Florica (and her folktale of the origins of blonde-haired people) poignantly counterpoints the diary of privation and desperation and serves to underline the horrific accounts of the scientist-torturers Ernst-Robert Grawitz and Ludwig Stumpfegger who used the women as guinea pigs for their horrendous experiments…

The captivity ended one spring. The panicked Germans were in retreat: burning files and dismantling buildings. The women were led out of the gates with a few guards and ordered to march. They staggered through Germany and other countries shattered by bombs and, as the days passed, many died. Soon they were not enough soldiers and Anna and some other women slipped away, always heading towards home.

Avoiding the “liberating” Russian soldiers, the group finally reached Czechoslovakia, battered but once more a free nation. Here Anna met Mrs. Kubrova; wife of her husband’s employer, who took her in and eventually drove her to Lidice… or at least where it had once been…

The graphic documentary concludes in With Only Five Plums Book 3: Life in the East is Worthless, describing the aftermath of the war. Throughout all her trials and torments Anna had been utterly oblivious to the fate of her family and her home. Now she learned that both had been eradicated with devastating efficiency. All that was left was the daughter taken from her at birth and lost seemingly forever somewhere in Germany…

From Kubrova, Anna learned what the Nazis had done to turn a thriving, bustling village into a barren featureless field and of other survivors – mostly stolen children – and these scenes are more harrowing in their understated simplicity than anything else in this grim graphic testament…

However there is a slight moral victory to be seen as she then relates how Lidice was rebuilt and repopulated (despite the Soviet Union’s absorbing the newly liberated nation into their Warsaw Pact-enforced alliance) before the saga concludes with an emotional Epilogue wherein Anna finally shared the fate of her stolen daughter…

Slipping back and forth in time, conversationally adding depth and historical background to a remarkably restrained, tightly controlled and shatteringly effective examination of human nature at its worst and best, With Only Five Plums (a Czech expression akin to “with only the clothes on your back”) focuses on one of the most depraved and appalling acts in human history and manages to derive a message of hope and triumphant perseverance from the tragedy.

This triptych is a superb example of pictorial reportage and graphic memoir, with each big (280 x 216mm) book also offering poetry written about the atrocity (The Far-off Village by Mazo de la Roche, Lidice by C. Day Lewis and To Lidice by George England respectively), text features and extensive, fascinating excerpts from ‘Jonathon’s Sketchbook’.

Anna Nesporova passed away in 2006, before these books were completed, but the sense that the brooding, painfully oppressive and grimly moving story related would have made her proud remains. As with all accounts of Atrocity, the tale of Lidice needs to be told and retold, if there’s to be any hope of stopping such things from happening again.

With Only Five Plums is a powerful story of inhumanity, stupidity and endurance that will certainly impress fans of war stories and devotees of fine storytelling, but hopefully it will most appeal to history teachers; professional and not…

© 2013 Terry Eisele. All rights reserved.
For more information and to obtain your own copies check out www.terryeisele.com

Buffy the Vampire Slayer/Angel: Past Lives


By Christopher Golden, Tom Sniegoski, Cliff Richards, Christian Zanier, Joe Pimentel & Digital Jump (Dark Horse/Titan Books)
ISBN: 978-1-84023-366-7

These days an ingenuous ingénue loving an undead bloodsucker is so worn out and overused it is mostly a subject of parody and jest, but not too long ago the concept was relatively fresh and enticing, with longed-for trysts generating lots of sparks and oodles of blood…

For an entire generation, their first brush with the idea came courtesy of landmark TV show Buffy the Vampire Slayer.

Her charismatic career began after a clueless cheerleaderValley Girl teenager suddenly turned into an indomitable monster-killer: latest winner of an arcane mystic/genetic lottery which transformed unsuspecting mortal maids into martial arts killing machines…

The cult series and its assorted media spin-offs refocused the zeitgeist and, since comics’ clever, witty graphic interpretation of the show is what interests me most, here’s a look at one of the first team-up projects.

Once the company secured the strip licensing rights, they began generating a Buffy regular series, a welter of original graphic novels, specials, numerous miniseries and eventually a full spin-off.

Buffy Summers lived in the small California hamlet of Sunnydale, unfortunately situated on a paranormal portal to the Nether Realms dubbed The Hellmouth. Here she and a small band of friends battled devils, demons and every sort of horror inexorably drawn to the area and whom/what/which all considered humanity an appetiser and planet Earth an irresistible eldritch “fixer-upper” opportunity.

With Rupert Giles, scholarly mentor, father-figure and Watcher of all things unnatural, Buffy and her “Scooby Gang” began making the after-dark streets of Sunnydale safe for the oblivious human morsels, aided by an enigmatic stud-muffin calling himself Angel…

He was a good vampire – one who possessed a soul – and he and the Summers girl fell in love. Sadly that broke the spell which made him a tragic hero and instead unleashed the diabolical vampire he had been – the red-handed Angelus who had turned Europe into his personal charnel house for nearly two centuries.

When Angel was finally restored to the ranks of the valiant – thanks to the loving efforts of the Slayer – the paralysing guilt and threat of a relapse compelled the vampire to leave Sunnydale and set up monster-killing shop in Los Angeles: a city packed with its own plague of supernatural horrors (in actuality the separation was prompted by Angel winning his own TV series and naturally that meant a solo comicbook too)…

This British Titan Books edition – collecting the story originally and alternately seen in Angel #15-16 and Buffy the Vampire Slayer #29-30 (January and February 2001) – combines the talents of scripters Christopher Golden & Tom Sniegoski with illustrators Cliff Richards, Christian Zanier, Joe Pimentel & Digital Jump and commences with an Introduction by Golden, detailing the genesis of this ambitious crossover before the drama commences in LA, where Angel is enduring heightened demonic assaults.

The monsters are furiously out of control, claiming Angel’s deadly new female ally is responsible for ramping up the ongoing Cold War. Unfortunately, the undead crusader has absolutely no idea what the assembled horrors are talking about but realises things are getting desperate when higher level demons attack him in his own sanctuary…

Meanwhile in London, the Council of Watchers convene a special meeting. The normally passive supernatural society are all in a tizzy over Mr. Travers‘ pet project. It seems his disciple Alexa Landry has absconded with a number of arcane artefacts and is now creating a public spectacle, acting more like a Slayer than a coolly dispassionate occult observer…

In Sunnydale, recent College Freshman Buffy Summers has also noticed a sharp jump in monster mayhem. Night predators are streaming in, having escaped from LA and all claiming – in the brief moments before the Slayer ends them – that they are being relentlessly stalked and savagely destroyed by another human female…

Back in Los Angeles, Angel barely survives a nigh-overwhelming monster ambush only to discover on returning home that his mortal allies Cordelia and Wesley have been brutally beaten by an apparently rogue female Watcher…

Buffy #29 then resumes the tale as Giles gets a call from the hospitalised Wesley and rallies the gang to Angel’s assistance. Soon he, Buffy, witches-in-training Willow and Tara, former-demon Anya and plucky human sidekick Xander are on the road – but not the Slayer’s current boyfriend.

Left behind and sulking is Riley Finn – a military spook-buster trained by the government as part of a covert Federal anti-demon task force. Apparently Buffy isn’t too keen on her past and present beaus trading stories…

In a flashback, the scene switches to the 19th century where Sir Andrew Landry and his faithful band of vampire hunters spectacularly fail to destroy the diabolical Angelus. Moreover the deeply insulted and chimeric vampire determines to visit his particular brand of generationally extended retribution upon the nobleman and his family…

Back in the now, Angel has his first painful encounter with Alexa, last of the Landrys, even as Watcher Travers reintroduces himself to Buffy and Giles. The perturbed patriarch wants the Slayer’s help in stopping his off-the-rails acolyte, but before he can ask, the trio are attacked by a posse of demons out for payback…

Elsewhere, as Alexa thrashes Angel, the story emerges: Travers had clandestinely supplied Landry with mystic weaponry in the hopes she would prove a more loyal tool than Buffy, utterly unaware that his scholarly protégé had a personal agenda to address wrongs dating back centuries…

Now she is seemingly unstoppable and even combining all their various monster hunting forces isn’t enough to stop the magically augmented, vengeance-crazed psycho…

Luckily Buffy and Giles have a cunning plan…

With covers by Keith Wood, Zanier & Dave Stewart, this is a splendidly straightforward, fast and furious action romp blending supernatural thrills, beastly chills and sharp wit: a total tonic prescribed for anybody suffering a surfeit of lovestruck face-suckers and kissypoo predators – which last really should know better at their age…
Buffy the Vampire Slayer™/Angel ™ & © 2001 Twentieth Century Fox Film Corporation. All rights reserved.

Essential Avengers volume 7


By Steve Englehart, Gerry Conway, Jim Shooter, George Pérez, Don Heck, Dave Cockrum, Rich Buckler, John Buscema, Sal Buscema, George Tuska & various (Marvel)
ISBN: 978-0-7851-4453-3

The Avengers always proved that putting all one’s star eggs in a single basket pays off big-time: even when Marvel’s major players like Thor, Captain America and Iron Man are absent, it simply allows the team’s lesser lights and continuity players to shine more brightly.

Although the founding stars were regularly featured due to the rotating, open door policy, the human-scale narrative drivers were the regulars without titles of their own and whose eventful lives played out only within these stories and no others.

This monumental seventh monochrome tome, collecting the ever-amazing Avengers‘ extraordinary exploits from issues #140-163 of their monthly comicbook (spanning November 1975-September 1975), also includes material from Avengers Annual #6 plus a crossover appearance from Super-Villain Team-Up #9.

This era saw revered and multi-award winning scripter Steve Englehart surrender the writing reins to Gerry Conway during a period of painful recurring deadline problems – before neophyte wunderkind Jim Shooter came aboard to stabilise and reshape the cosmology and history of the Marvel Universe through the adventures of the Earth’s Mightiest Heroes…

Opening this epochal tome is ‘The Phantom Empire!’ (Avengers #141, by Englehart, George Pérez & Vince Colletta), which began another complex, multi-layered epic combining superheroic Sturm und Drang with searing – for 1975, at least – political commentary.

It all began when new member The Beast was ambushed by mercenaries from corporate behemoth Roxxon Oil.

He was saved by ex-Avenger Captain America who had been investigating the company on a related case and, after comparing notes, realised something very big and very bad was going on…

Linking up with Thor, Iron Man, other trainee Moondragon and the newly returned newlyweds Vision and Scarlet Witch, the pair learned of another crisis building as Hawkeye had gone missing, probably captured by time tyrant Kang the Conqueror…

Just as the Assemblage was agreeing to split into teams, former child model Patsy Walker-Baxter (star of a bunch of Marvel’s girl’s market comics such as Patsy Walker and Patsy & Hedy) burst in, threatening to expose Beast’s secret identity…

When he had first further mutated, Hank McCoy had attempted to mask his anthropoid form and Patsy had helped him in return for his promise to make her a superhero. Now she had resurfaced prepared to use blackmail to make him honour his vow. She got dragged along as one squad (Cap, Iron Man, Scarlet Witch and Vision) joined Beast’s as he returned to his old lab at Brand/Roxxon… where they were ambushed by alternate Earth heroes the Squadron Supreme…

Moondragon and Thor meanwhile co-opted sometime ally Immortus and followed Hawkeye back to 1873 but were also bushwhacked, finding themselves battling Kang beside a coterie of cowboy legends including Kid Colt, Night Rider, Ringo Kid, Rawhide Kid and Two-Gun Kid in ‘Go West, Young Gods!’ even as the present-day team learned that their perilous plight involved a threat to two different dimensions’ situations because Roxxon had joined with the corporations which had taken over the Squadron Supreme’s America – thanks to the malignly mesmeric Serpent Crown of Set…

The Wild West showdown culminated in the apparent death of a deity in ‘Right Between the Eons!’ (Avengers #143, inked by Sam Grainger). Elsewhen, the 20th century heroes were beginning their counterattack in the esoteric weaponry factory at Brand, and during all that running wild the heroes found the technologically advanced, ability-enhancing uniform of short-lived adventurer The Cat in a storeroom.

When Patsy put it on the hero-groupie neophyte dubbed herself Hellcat in ‘Claws!’ (Mike Esposito inks)…

Soon after, the Avengers were cornered by the Squadron and as battle recommenced Roxxon president Hugh Jones played his trump card and transported all the combatants to the other Earth…

The dreaded deadline doom hit just at this crucial juncture and issues #145-146 were taken up with a 2-part fill-in by Tony Isabella, Don Heck & John Tartaglione with additional pencils by Keith Pollard for the concluding chapter.

‘The Taking of the Avengers!’ revealed how a criminal combine had taken out a colossal contract on the World’s Mightiest Superheroes but even though ‘The Assassin Never Fails!’ the killer was thwarted and Captain America, Thor, Iron Man, Hawkeye, Beast, Vision and Scarlet Witch – plus Wasp, Yellowjacket and the Falcon all safely returned to their various cases untroubled by the vagaries of continuity or chronology which makes this rather impressive yarn such a annoyance in this specific instance…

The trans-dimensional traumas finally resumed in Avengers #147 which described the ‘Crisis on Other-Earth!’ (Englehart, Pérez & Colletta). With the corporate takeover of the other America revealed to have been facilitated by use of the mind-bending mystical serpent crown, the Scarlet Witch took possession of the sinister helm and her team-mates tried desperately to keep the overwhelming Squadron Supreme from regaining it.

On our Earth Hawkeye brought Two-Gun Kid to the modern world but decided to go walkabout rather than rejoin his fellow Avengers even as Thor and Moondragon began searching for their missing colleagues…

It was back to business in #148 as ‘20,000 Leagues Under Justice!’ (Grainger) featured the final showdown and the Avengers’ victory over a wiser and repentant Squadron Supreme, and as the heroes returned to their home dimension ‘The Gods and the Gang!’ reunited them with Moondragon and the Thunder God to clean up Brand/Roxxon. The Corporate cabal still had one trick left to play however: a colossal and biologically augmented Atlantean dubbed Orka, the Human Killer Whale…

Avengers #150 saw an official changing of the guard as ‘Avengers Assemble’ by Englehart, Pérez, Tartaglione & Duffy Vohland – supplemented part-way through by half of ‘The Old Order Changeth!’ (reprinted from #16 by Stan Lee, Jack Kirby & Dick Ayers) – settled the membership question and made way for new scripter Gerry Conway in #151 whose ‘At Last: The Decision’ (with additional scripting by Jim Shooter & Englehart and art from Pérez & Tartaglione) set the group off on new, less cosmic adventures.

No sooner had the long-delayed announcement been made (this membership drive had begun in Avengers #137 after all) though, than a mysterious crate disgorged the long-dead body of Wonder Man which shockingly shambled to its feet and accused the stunned android Vision of stealing his mind…

Long ago Simon Williams had been turned into a human powerhouse by arch-villain Baron Zemo and used as a Trojan horse to infiltrate the team, but eventually gave his life to redeem himself. After he was buried his brain patterns were used to provide an operating system for The Vision, inadvertently creating a unique human personality for the cold thing of plastic wires and metal…

In #152 ‘Nightmare in New Orleans!’ kicked the simmering saga into high gear as the team began a search for the fallen Wonder Man’s grave robber/re-animator, in a tale by Conway, John Buscema & Joe Sinnott which soon found the team facing voodoo lord Black Talon in New Orleans…

‘Home is the Hero!’ reintroduced 1940 Marvel sensation Bob Frank (AKA super fast superhero The Whizzer). In a tragic tale of desperation the aged speedster sought the heroes’ help before he was seemingly possessed and attacked the team.

Avengers Annual #6 answered all the mysteries and wrapped up the storyline with ‘No Final Victory’ (illustrated by Pérez, Esposito, Tartaglione & Vohland), as a conspiracy involving the Serpent-helmed Living Laser, Whizzer’s government-abducted son mutant son Nuklo and rogue US Army General Pollock almost succeeded in conquering California if not America – until the resurgent Avengers laid down the law…

Also included in the annual – and here – was ‘Night Vision’ by Scott Edelman & Herb Trimpe: a stirring solo story of the Android Avenger battling super swift psychopath Whirlwind.

In Avengers #154 ‘When Strikes Attuma?’ Conway, Pérez & Pablo Marcos began a blockbuster battle bonanza which was in part a crossover with Super-Villain Team-Up (this series followed the uneasy coalition of Dr. Doom and Namor the Sub-Mariner). The initial chapter found the Vision captured by subsea barbarian Attuma even as Earth’s Mightiest Heroes were ambushed and defeated by the warlord’s augmented Atlantean thrall Tyrak the Treacherous.

The scheme was simple enough: use the enslaved surface champions as cannon fodder in an assault against Namor…

At this time US Secretary of State Henry Kissinger had recently signed a non-aggression pact with the Dictator of Latveria with Doom subsequently blackmailing the Sub-Mariner into serving as his unwilling ally. One American vigilante observed no such legal or diplomatic niceties. The Shroud thought he had freed the Atlantean from his vow by “killing” Doom but the villain had survived the assault: rescued and secretly imprisoned by Sub-Mariner’s cousin Namorita and girlfriend Tamara under the misguided apprehension that they could force the Metal-shod Monarch into helping Atlantis and their lost Prince.

SVT-U #9 carried on the epic encounter with the heroes now ‘Pawns of Attuma’ (scripted by Bill Mantlo, drawn by Jim Shooter & Sal Trapani) as the Avengers were unleashed upon the Atlanteans, only to discover Doom now in charge and easily able to thwart their half-hearted assault.

In Avengers #155 the beaten heroes were helpless, leaving only confused, despondent and battle-crazed Namor ‘To Stand Alone!’ (Conway Perez & Marcos), joined by lone stragglers the Beast, Whizzer and Wonder Man to hunt down the triumphant barbarian sea lord.

The epic conclusion came in ‘The Private War of Doctor Doom!’ (Avengers#156, by Shooter, with art from Sal Buscema & Marcos) wherein the liberated and furious heroes joined forces to crush Attuma whilst simultaneously preventing Doom from turning the situation to his own world-conquering advantage…

In #157 ‘A Ghost of Stone!’ (Conway, Heck & Marcos) addressed a long-unresolved mystery of the Black Knight – his body had been petrified whilst his soul was trapped in the 12th century – as a strange force reanimated the statue and set it upon the weary heroes, after which ‘When Avengers Clash!!’ (Shooter, Sal Buscema & Marcos) saw the revived and now fully-recovered Wonder Man clash with an impossibly jealous Vision over the Scarlet Witch.

That Wanda loved the android Avenger was seemingly forgotten as his “borrowed” brain patterns fixated on the logical assumption that eventually his flesh-and-blood wife would gravitate to a normal man with his personality rather than stay married to a mere mobile mechanism…

Domestic tantrums were quickly laid aside when the entire team – plus late arrivals Black Panther and Thor) battled research scientist Frank Hall following an accident which gave him complete control over the forces of gravity…

Apparently unstoppable, Graviton almost destroyed New York in #159 as ‘Siege by Stealth and Storm!’ (Shooter, Sal Buscema & Marcos) resulted in a savage clash and the unbeatable villain defeating himself…

Avengers #160 featured Eric Williams, the deranged Grim Reaper. With portentous hints of a hidden backer and his dead brother seemingly returned, he conducted ‘…The Trial!’ (Shooter, Pérez & Marcos) to see whether Wonder Man or the Vision was the “true” Simon Williams… but didn’t like the answer he got…

The next issue extended the sub-plot as ‘Beware the Ant-Man’ found the team attacked by a frenzied Henry Pym, whose mind had regressed to mere days after the Avengers first formed. The crazed hero had allied with the homicidal robot he no longer remembered creating and was unwittingly helping it build ‘The Bride of Ultron!’ (#162), pitifully oblivious that for the almost completed Jocasta to live his own wife Janet had to die…

At the close the Avengers believed they had finally destroyed the murderous mechanoid, but they were wrong…

This classic collection of costumed clashes closes with Shooter, George Tuska & Marcos’ stand-alone tale ‘The Demi-God Must Die!’ wherein mythological maniac Typhon returns to capture the team. Despite forcing Iron Man to attack Hercules (to save his hostage Avenging comrades), and even after lots of spectacular smashing, the scheme naturally fails and the World’s Mightiest are triumphant again…

This type of heroic adventure might not be to every reader’s taste but these – and the truly epic yarns that followed – set the tone for fantastic Fights ‘n’ Tights dramas for decades to come and can still boggle the mind and take the breath away, even here in the so slick and cool 21st century…

No lovers of Costumed Dramas can afford to ignore this superbly bombastic book and fans who think themselves above superhero stories might also be pleasantly surprised…
© 1975, 1976, 1977, 2010 Marvel Characters, Inc. All Rights Reserved.

Superman/Batman: Night and Day


By Michael Green, Mike Johnson, Scott Kolins, Francis Manapul, Rafael Albuquerque & various (DC Comics)
ISBN: 978-1-4012-2808-8

For decades Superman and Batman were quintessential superhero partners: the “World’s Finest team”. The affable champions were best buddies as well as mutually respectful colleagues, and their pairing made sound financial sense since DC’s top heroes could happily cross-pollinate and cross-sell their combined readerships.

In darker post-Crisis on Infinite Earth Times, the champions were retconned into grudging colleagues, at odds with each other over their methods and attitudes: as different as night and day, but with the passage of time the relationship was revitalised and renewed and the World’s Finest Heroes were fully restored to their bizarrely apt pre-eminence, regaining respect and friendship even though they were still in most ways polar opposites.

Finally, after a few tentative miniseries forays, in 2003 the World’s Finest Superheroes bowed to the inevitable and officially reunited in a new team-up series entitled Superman/Batman: an angsty, edgy, post-modern take on a relationship almost as old as the industry itself.

Reformed as firm friends for the style-over-content 21st century, their new stories were all big blockbuster events by major creators, designed to be repackaged as graphic novels. Eventually however the momentum slowed and shallow spectacle gave way to some genuinely interesting and different stories…

This volume contains Superman/Batman #60-63 and #65-67 (from 2009 and 2010), offering just such intriguing glimpses at other, lesser seen aspects of the mythology surrounding the Cape and Cowl Crusaders.

‘Mash-Up’ (by Michael Greene & Mike Johnson with art by Francis Manapul from Superman/Batman #60-61 from July & August 2009) apparently finds the Dark Knight and Man of Steel side-slipped into yet another alternate Earth where old and familiar faces take on new and disturbing forms. However, as they join the heroes of the valiant Justice Titans in battle against Lex Joker and Doomstroke, the razor sharp intellect and obsessive suspicions of Batman slowly determine a far more logical cause for their current situation; something only one of their old foes could possibly be behind…

There’s a far darker tone to ‘Sidekicked’ (Greene, Johnson and illustrated by Raphael Albuquerque from #62) as Tim (Robin III) Drake and Linda Lang AKA Supergirl meet for lunch and reminisce about their first meeting.

Left alone after their respective mentors were called away to a JLA emergency, the kids had to respond when a riot broke out at Arkham Asylum, but although Robin was worried that the sheltered ingénue from Krypton might not be prepared for crazed killers such as Joker, Two-Face, Scarecrow, Clayface, Mad Hatter, Killer Croc, Poison Ivy and Mr. Zsasz, it was his own sanity that nearly sundered before the kids finally triumphed…

‘Night & Day’ – Greene, Johnson & Albuquerque – from Superman/Batman #63 – finds Batman the last person free on an Earth dominated by super-gorilla Grodd. With Superman trapped off-world by a planetary Green Kryptonite force screen, the Dark Knight is forced to make the ultimate sacrifice to save his world – but once again, nothing is as it seems…

This volume omits #64, but resumes with more mindgames as ‘Sweet Dreams’ (#65 by Johnson, Matt Cherniss and artists Brian Stelfreeze, Brian Haberlin, Kelly Jones, Joe Quinones & Federico Dallocchio) depicts Superman’s greatest failures and Batman’s final breakdown – or at least that’s how the Scarecrow prefers to remember it…

The macabre madness of Blackest Night features in the concluding 2-parter by Scott Kolins from Superman/Batman #65-67 (January-February 2010) , as undead muck-monster Solomon Grundy is possessed by a Black Lantern ring and goes hunting for life to extinguish.

With every hero dead or preoccupied, tragic Man-Bat Kirk Langstrom and debased Superman clone Bizarro become unlikely defenders of humanity, with only the ferocious Mr. and Mrs. Frankenstein of Super-Human Advanced Defense Executive to assist them. And ultimately at stake on the ‘Night of the Cure’ is salvation and peace for each of the ghastly travesties of life…

With a stunning gallery of covers by Manapul, Brian Buccellato, Albuquerque, Dustin Nguyen, Scott Kolins & Michael Atiyeh, this book delivers a superb series of short and sweet sharp shocks that no lover of Fights ‘n’ Tights fiction could resist.
© 2009, 2010 DC Comics. All Rights Reserved.

Garth Ennis Presents Battle Classics


By John Wagner, Alan Hebden, David Hunt, Mike Western, John Cooper, Cam Kennedy & various (Titan Books)
ISBN: 978-1-78116-741-0

In case you don’t know: apart from his other scripting wonders, Garth Ennis is the best writer of war comics in America today. In fact, if you disregard the marvellous Commando Picture Library series published by DC Thomson (which you shouldn’t – but no one admits to reading them in my circle), he may well be the only full-time comics professional regularly working in the genre in the entire English Language.

His credentials are well established now and, despite his self-deprecating tone in his Foreword, Ennis’s affinity for and love of combat tales makes him the go-to guy if you’re planning to re-publish classic war stories and even more so if they all come from his favourite boyhood read…

For most of the industry’s history, British comics have been renowned for the ability to tell a big story in satisfying little instalments and this, coupled with superior creators and the anthology nature of our publications, has ensured that hundreds of memorable characters and series have seared themselves into the little boy’s psyche inside most British adult males.

One of the last great weekly anthology comics was Battle, a strictly combat-themed anthology which began as Battle Picture Weekly (launched 8th March 1975) which, through absorption, merger and re-branding (as Battle Picture Weekly & Valiant, Battle Action, Battle, Battle Action Force and Battle Storm Force) reigned supreme in Blighty before itself being combined with Eagle on January 23rd 1988. Through 673 blood-soaked, testosterone-drenched issues, it fought its way into the bloodthirsty hearts of a generation, consequently producing some of the best and most influential war stories ever.

Happily some of the very best – notably Charley’s War, Darkie’s Mob and Johnny Red – have recently been preserved and revisited in sturdily resilient reprint collections, ably supplemented by a taster tome entitled The Best of Battle, but there’s still loads of superb stuff to be found …

This particular compendium gathers in two of the very best in their entirety and provides a triple dose of short, sharp shockers illustrated by doyen of war artists Cam Kennedy.

In his introductory essay ‘And you expected to die hard: HMS Nightshade, Ennis fills in the background on the strip which disproved the publishing maxim that kids didn’t want to read “ship stories”: detailing how and when the feature began (like Charley’s War in Battle #200, dated January 6th 1979 for 48 instalments) and just why it was so special…

The simple answer is sheer talent: scripter John Wagner (Bella at the Bar, One-Eyed Jack, Joe Two Beans, Judge Dredd, Strontium Dog, Fight for the Falklands, Button-Man, Batman, A History of Violence etc.) and illustrator Mike Western (The Leopard of Lime Street, Jack o’ Justice, The Wild Wonders, The Sarge and so many more) had worked together on other strips such as Partridge’s Patch and the aforementioned Darkie’s Mob, but here especially their talents synchronised and merged to form a minor classic of grit, determination and courage under fire and despite stupidity and cupidity.

Set in an almost forgotten maritime arena, HMS Nightshade shares the stories of Seaman George Dunn as told to his grandson: grim and glorious events of the Second World War as seen from the rolling decks of a British Flower-Class Corvette.

Escorting the merchant ships and tanker convoys that kept Britain on her feet during the Battle of the Atlantic or constantly re-supplying war materiel to Russia on the Murmansk Run proved to be days of back-breaking toil and unending tedium punctuated by moments of insane amusement or terror-filled tension and sudden death, but the old salt slowly and engagingly reveals how bonds forged between shipmates and the vessel which protected them remain strong – even though old George is the last survivor of those perilous days…

With occasional art assistance from Ron Tiner, the saga begins with young George and his new shipmates Big Stan, Smiffy and Jock McCall joining the relatively tiny vessel in May 1940.

Forced to adapt quickly to life aboard ship, the quartet are just in time to become part of the vast flotilla rescuing British soldiers from Dunkirk, experiencing first-hand and up close all the horrors of war and shocks of personal loss.

Learning to despise the ever-present, merciless U-Boats and perpetual airborne attacks from Stukas and other predatory planes, the Nightshade’s crew soon become adept at spotting and shooting back, but escort duty still consists mostly of barely suppressed panic and the appalling anger and pain as one more tanker or cargo ship under their protection explodes and sinks…

Wagner’s stunning ability to delineate character through intense action and staccato humour carried the series from the North Atlantic, through an astounding sequence in Russia, to Africa: blending sea battles with evocative human adventures – such as an imbecilic merchant sea captain, Smiffy’s tragic marriage and brush with Black Marketeers or George’s vendetta with psychotic bullying shipmate Parsons. That villain’s ultimate fate was one of the most unforgettable scenes in British comics history…

The saga abounds with sharply defined and uniquely memorable supporting stars such as Handsome John, tragic Dennis Flowers and despondent “Never-gonna-make-it” Brown – who was so obsessed with his impending demise that every man aboard carried one of his goodbye letters to his mum. Even Dogfish: a half-drowned mongrel saved from drowning whose canine senses proved invaluable in early warning of German air raids became a beloved canine star – which meant nothing to a writer like Wagner who knows how to use sentiment to his advantage…

Constant attacks led to a high turnover and later replacements included Whitey Bascombe who barely survived an immersion in Arctic waters and never felt warm ever again, affable coward and inevitable absconder Tubby Grover and simpleminded body builder “Muscles” Thomson – who took his repugnant role of “Ship’s Crusher” to his heart…

Packed with intense combat action, bleak introspection, oppressive tension and stunning moments of gallows hilarity, the life and inescapable death of HMS Nightshade is a masterpiece of maritime fiction and war comics, and alone would be worth the price of admission here.

Even so, there are a few more dark delights to tickle the military palate, and the next inclusion offers a view of the conflict through an enemy’s eyes…

As explained by Ennis in ‘Rest Easy, Herr Margen: The General Dies at Dawn is a short yet provocative serial dealing with the concept of “the Good German”, cleverly delivered here as a deathbed confession by a disgraced Wehrmacht officer awaiting execution at Nuremberg.

Scripted by Alan Hebden (Rat Pack, Fighting Mann, M.A.C.H. 1, Meltdown Man, Major Eazy etc) with art by John Cooper (Thunderbirds, Judge Dredd, Dredger, Armitage, One-Eyed Jack, Johnny Red, Dr. Who and so much more) this brief – 11 episodes from October 4th to December 28th 1978 – thriller traces the meteoric career of professional soldier Otto Von Margen.

Found guilty of Cowardice, Disobedience, High Treason and Defeatism by his fellow generals, he sits in a cell at Stadiheim Military Prison near Nuremburg, on the 20th of April 1945, counting down the 11 hours to his execution by telling his side of the story to his jailer.

Beyond the walls, the surging US army is drawing ever closer…

From early triumphs in Poland to the invasion of Norway, from Dunkirk to Yugoslavia, the Siege of Stalingrad and eventually Normandy – where his constant opposition to the monstrous acts of his own side finally became unpardonable – Von Margen and his devoted comrade Feldwebel Korder proved themselves brilliant, valiant and honourable soldiers.

However their incessant interference in Gestapo affairs and SS battlefield atrocities made them marked men, and finally the General went too far…

The tale of a patriotic soldier who served his country ruthlessly and proudly as a tank commander, whilst conducting a private war against barbaric Nazi sadists of the Gestapo and SS, is both gripping and genuinely moving, and the glittering, dwindling hope of the Americans arriving before his execution keeps the suspense at an intoxicating level…

This epic oversized monochrome collection (256 pages and 312mm x 226mm) then concludes with three complete short stories all illustrated by the magnificent Cam Kennedy (Commando, Fighting Mann, Judge Dredd, Rogue Trooper, Batman, Star Wars, The Light and Darkness War, The Punisher, Zancudo).

Sadly, as explained by Ennis in his prelude ‘Get out, Leave me alone! This is my grave!: Private Loser and other stories’, only the last – and by far best – has a writer credit.

‘Clash by Night!’ is a classic “irony” tale as a group of US Marines on Iwo Jima fall foul of the Japanese trick of imitating wounded American soldiers, whilst the equally anonymous ‘Hot Wheels’ wryly describes the do-or-die antics of flamboyant supply truckers Yancy and Mule as they break all the rules to get a shipment of food and ammo to hard-pressed American troops closing in on Berlin in 1945…

There’s a subtle knack and true art to crafting perfect short stories, and Battle‘s veteran editor Dave Hunt shows how it should be done in the impressively gripping ‘Private Loser’ wherein a meek, hopeless failure left to die during a British retreat from Burma in 1942 finally finds a horrific, gore-soaked, existentialist moment where he matters…

Ennis’ Afterword then wraps everything up with appropriate Thank-Yous and some very handy information on where to find even more masterful martial comics madness to enthral and delight anyone whose appetite for torment, tragedy, blood and wonder hasn’t been fully slaked yet…

These spectacular tales of action, tension and drama, with heaping helpings of sardonic grim wit from both sides of World War II and beyond, has only improved in the years since Battle folded, and these black and white gems are as affecting and engrossing now as they’ve ever been.

Fair warning though: this stuff is astoundingly addictive but with no sequel scheduled you might feel compelled to campaign for a second volume…
© 2013 Egmont UK Ltd. All rights reserved.

Garth Ennis Presents Battle Classics is scheduled for release January 9th 2014.