Robbie Burns: Witch Hunter


By Gordon Rennie, Emma Beeby, Tiernen Trevallion, Jim Campbell & Jerry Brannigan (Renegade Arts Entertainment)
ISBN: 978-0-99215-085-3

Win’s Christmas Gift Recommendation: a graphic joy beyond compare… 10/10

Robert Burns was born in 1759 in Alloway. His father was a farmer who went to great lengths to ensure that his children were properly educated. Robert was schooled in the classics, French and Latin and began his creative writing when he was fifteen.

He led a successful, tempestuous life – particularly favouring boozy carousing and roistering escapades with the ladies – and died in 1796 aged 37.

As well as his dialectical and vernacular poetry, Burns selflessly preserved a wealth of traditional Scottish songs and folklore – particularly the bizarre arcane bestiary of supernatural entities God-fearing folk of the 18th century believed in – and is more popular today than he has ever been.

He is the only poet in history to have his own globally celebrated holiday, with his birth anniversary on January 25th an affair universally honoured by food, drink, recitations and well-loved scary stories…

This stunning re-imagining of the venerable wordsmith by scripters Gordon Rennie (Necronauts, Cabalistics Inc., Judge Dredd) and Emma Beeby (Doctor Who, Judge Dredd), breathtakingly illustrated by relative newcomer Tiernen Trevallion (2000AD, Judge Dredd) and lettered by Jim Campbell, owes as much to the modern fashion for stylish tongue-in-cheek horror comedies like Shaun of the Dead, Lesbian Vampire Killers and I Sell the Dead as the beguiling and frequently fantastical works of the poet, but the skilful interweaving of Burns’ immortal lines with a diabolically clever but simple idea make this tale an unforgettable treat whether pages or screens float your particular boat…

Think of it this way: in all those sterling supernatural sonnets and sagas, Burns wasn’t reinterpreting his elders’ supernatural folk tales or exercising a unique imagination, he was simply quoting from his diary…

The wee drama unfolds one night in Ayrshire in 1779 when rascally young gadabout Robbie finds himself on the wrong end of an angry man’s fist after playing fast and loose with the irate hulk’s intended bride. However, even though all the lassies fall for the blithe blather of the self-proclaimed poet, the battered man himself knows he has not yet found his true muse…

Half-drunk and well-thumped, the farmer’s son heads his horse for home but is drawn to uncanny lights emanating from haunted, drear abandoned old Alloway Kirk. Dangerously enthralled he then espies a scene out of Hell itself as witches and demons cavort in a naked ecstasy of dark worship to the satanic master “Old Clootie”…

The lad’s enrapt attention is only broken by a heavy pistol shoved in his ear by a stealthy pair also watching the shocking ritual. Old Mackay is a daunting figure kitted out like a wrinkled human arsenal but Robbie’s attention cannot stray from the dangerous codger’s comely companion Meg, the most astounding woman he has ever seen.

Unfortunately the confrontation between the mortal voyeurs has resulted in Burns’ “innocent” blood being spilled and the satanic celebrants have caught wind of it…

Soon all the denizens of Hell are howling after the ‘mazed mortals but things are not as they seem. The outlandish pair are actually Witch Hunters, ferociously skilled in sending all Satan’s minions back to the Inferno and always armed to the teeth with a fantastic array of ingeniously inventive ordnance…

Having fought free of the black Sabbat, the mortals take flight with the screaming witches in pursuit and when one grabs Robbie as he rides pillion on Meg’s horse, the dazed, half-soused lad blasts the beast with one of his companions’ blessed flintlock pistols.

Tragically in the selfsame altercation the pursuing she-devil had opportunity to mark him with her talons and the would-be poet promptly sobers up when he is informed that he has only three days left to live…

With mounting terror he learns that most mortals so infected become willing thralls of the hellions, but when a seductive minion of The Pit comes for him the next night, the scribbler somehow fends it off long enough for the suspiciously near-at-hand Meg to spectacularly despatch it back to the brimstone realms…

Concluding that’s there might be something of worth to the Burns boy, Mackay and Meg resolve to teach him how to be a true Witch Hunter so that he can defend himself when the horrors come in full strength to collect the Devil’s due. Of course that’s only three days hence…

Renegade are a publisher who value fact as well as fiction and this superb full-colour hardback comes with a fine selection of factual features beginning with a lavish history and appreciation of Scotland’s greatest poet in Robbie Burns: a Biography’ by author and historian Jerry Brannigan as well as ‘Selected Poems’ which provides a tantalising entrée into the uniquely impassioned and eerie world of the grand imagineer with a sampling of some of his most famous works embellished and beguilingly illustrated with a wealth of Trevallion’s pencils sketches of Bogles and Brownies, Spunkies and Sirens and even senior Witch Hunter Mackay.

The rhythmic reveille includes Scots Wha Hae, the totally crucial, groundbreaking spooky saga Tam o’ Shanter (A Tale), the evocative A Red, Red Rose, A Man’s A Man For A’ That, the delirious Address To The Deil and most moving lament Ae Fond Kiss, And Then We Sever…

Smart, action packed, skilfully suspenseful, uproariously funny, divinely irreverent and genuinely scary or sad by turn, Robbie Burns Witch Hunter is a gloriously compelling and truly mesmerising romp: a doom-laden, wisecracking rollicking love story no sensitive soul or jaded comics fan could possibly resist. It’s even educational too…
Robbie Burns: Witch Hunter © 2014 Renegade Arts Entertainment, Gordon Rennie, Emma Beeby and Tiernen Trevallion.

To learn more and obtain copies check out Turnaround or Amazon.

Guardians of the Galaxy: Guardians Disassembled


By Brian Michael Bendis, Dan Slott, Kelly Sue DeConnick, Dan Abnett, Andy Lanning, Nick Bradshaw , Jason Masters, Todd Nauk, Cameron Stewart, David Marquez, Michael Oeming , Paolo Siqueira, Ronan Cliquet de Oliveira, Phil Jimenez, Dexter Soy, Gerardo Sandoval & others (Marvel/Panini UK)
ISBN: 978-1-84653-636-6

Win’s Christmas Gift Recommendation: Fabulous Fun for Cosmic Connoisseurs… 7/10

A few years ago a plethora of cosmic crises forced the champions and remnants of many heroic races to band together and save the cosmos. Although said crises were largely averted, some of those Sentinels of the Spaceways eventually got their band back together, determined to keep the universe a safe place. After a lot of quibbling they finally agreed to call themselves the Guardians of the Galaxy.

The boisterous, officially unaligned rabble were led by a half-breed Terran who was revealed to be the unloved son of J’Son of Spartax – undisputed ruler of an aggressively militaristic interstellar empire – and no friend of Earth…

Peter Quill AKA Star-Lord was aided in pacifying an unruly and increasingly martial universe by Drax the Destroyer, Rocket Racoon, Groot, Gamora (“Deadliest Woman in the Galaxy”) and extra-dimensional new recruit Angela whilst staying one step ahead of the militaristic Spartoi and their allies…

The self-appointed Guardians’ ongoing troubles stem from a recent compact of major interstellar powers and principalities. This coterie of rulers had formed a Council of Galactic Empires and unilaterally declared Earth “off limits”; quarantined from all extraterrestrial contact, but that high-minded declaration hadn’t stopped some of the signatories from breaking their own embargo or being mightily ticked off whenever Quill’s crew kicked them off Terra and back into space.

Not long ago the situation worsened when Emperor Kallark of the Shi’ar (AKA alien superman Gladiator) informed his kingly colleagues that Jean Grey – former host to the overweening Phoenix Force – was back from the dead and he was going to try her for her crimes… even though, as a chronally displaced child, she hadn’t technically committed them yet…

With the Guardians’ timely assistance this venture led to another galling debacle and defeat for the Shi’ar by Earth’s X-Men. Individually every leader of the Council had reason to want the Guardians dead and thus they singly opened covert operations against them. Cold and distant J-Son, of course, had his own good – if undisclosed – reasons for wanting his son curbed and controlled, if not dead…

This treasury of space terrors and attendant sidebar tales collects Free Comic Book Day: Guardians of the Galaxy, Guardians of the Galaxy volume 3 #14-17 and Captain Marvel volume 7 #1 spanning June-September 2014, plus pertinent historic material from Amazing Spider-Man #654 (April 2011) augmenting and clarifying the big screen experience for new readers who might not know as much about the latest Earth-born addition to the squad whilst providing an immense amount of spectacularly bombastic fighting fun for all.

Following a most useful recap page, further enticing background is provided by ‘Welcome to the Guardians of the Galaxy’ by Brian Michael Bendis, Nick Bradshaw, Scott Hanna & Morrie Hollowell (from Free Comic Book Day: Guardians of the Galaxy #1, July 2014) as erstwhile Guardian Tony Stark runs down the history and capabilities of the stellar centurions before offering paraplegic war veteran Eugene “Flash” Thompson his vacated place on the team…

The story picks up in GotG #14 with the soldier – in his transmorphic guise of Agent Venom – beginning his tour of duty by visiting an armaments fair on crossroads world Knowhere with the intention of upgrading his weapons. The culture-shocked earthling is accompanied and watchdogged by resurrected (and cosmically reconstructed) fellow Earther Drax…

Whilst Flash is gone, however, the assembled forces of the Council strike, overwhelming the Guardian’s ship and capturing the skeleton crew aboard…

As Star-Lord awakens in custody on Spartax, elsewhere Gamora is ambushed by a bounty hunter she previously humiliated. Hauled off to Moord, homeworld of the Brotherhood of Badoon, she fully expects to die; but not soon and certainly not quietly.

On Knowhere, another sneak attack captures Drax despite Venom’s every effort to save his new comrade, and on a cell in Spartax, J-Son confronts his wayward heir with the (utterly erroneous) fact that nobody can save the Guardians now, before disclosing just what he needs from his son…

The second chapter (with additional art by Cameron Stewart) opens with Rocket under the scalpels of questing Kree vivisectionists, even as Gamora is being tortured to death by a legion of Badoon monsters on Moord. Drax awakens on a Shi’ar space station and finds himself on trial by Kallark for daring to aid the X-Men. The grizzled warrior’s only response is to challenge Gladiator to a duel…

Back on Knowhere Thompson is relieved to be rescued by a team of Avengers but soon smells a rat and discovers he has fallen into the shape-shifting hands of a band of Skrulls intent on separating him from the alien Symbiote which provides all his powers. In deep space the malevolent Brood, having tired of their examinations of Groot, jettisoned the tree being into space to fall blazing into the atmosphere of searing, arid hellworld Rigel 8.

Negotiations having stalled on Spartax, Peter Quill tells dad exactly what he thinks of him before leaping to his death out of a skyscraping citadel window…

Issue #16 (illustrated by Bradshaw, David Marquez & Jason Masters) furiously follows up as the tide finally turns in favour of the hard-pressed heroes. As the Skrulls fatefully learn the folly of messing with a symbiote and its chosen host, Gladiator at last gives Drax the death match he’s been demanding and on Moord inexplicably absent cosmic hunter Angela locates her missing partner-in-carnage Gamora. The resultant loss of (Badoon) life is incomprehensible…

Plunging to his death on Spartax, Quill is plucked from disaster by the just-in-time intergalactic Avenger Carol Danvers – a feat he smugly claims prior knowledge of – and discloses that his revelatory conversations with J-Son have been broadcast to the entire populace. With the whole empire aware of their ruler’s plans for – and opinions of – his subjects, rebellion begins to shake the homeworld…

In a far distant place the strategically savvy Kree Supreme Intelligence realises the tables have turned and orders his researchers to put Rocket back together, speculating that perhaps it’s time for the cagily conservative pragmatists to consider their options with the impossibly formidable Quill and Co…

With art by Bradshaw and Michael Avon Oeming, the Guardians portion of the collection concludes as Star-Lord and Danvers escape Spartax and begin rounding up their errant membership, assisted by freely offered intel from the Kree Supremor. However many – especially Groot and Rocket – are neither whole nor hearty…

Only one member remains missing and the reunited team wearily make their way to Knowere to begin their search for Agent Venom…

To Be Continued…

The remainder of this sterling chronicle offers a delightful plethora of additional insights and personal exploits beginning with the lowdown on Flash Thompson’s unique association with one of the most terrifying creatures in the universe…

‘Rebirth’ by Dan Slott, Paolo Siqueira, Ronan Cliquet de Oliveira & Greg Adams first appeared as a back-up in the monster-sized Amazing Spider-Man #654.

Once upon a time Spider-Man spawned an implacable enemy called Venom: a deranged and disgraced reporter named Eddie Brock who bonded with the alien entity Parker brought back from the Secret Wars.

The “high-tech smart-suit” was in fact a semi-sentient alien parasite called the Symbiote and almost ended up possessing and consuming the horrified hero until Parker escaped and destroyed it. Or so he thought…

Brock willing joined with the creature to become a savage, shape-changing, dark-side version of the Wallcrawler, but after numerous spectacular clashes, the arachnid adversaries eventually reached a brooding détente and Venom became a “Lethal Protector”, dispensing a highly individualistic brand of justice everywhere but New York City.

Since then many other hosts have bonded with the ebony parasite, including Brock’s wife Ann Weying, Mac Gargan AKA the Scorpion, and even Franklin Richards and other members of the Fantastic Four.

Eventually the Government took control of the Symbiote and in this terse tale we see how the military then offered it – with many strings attached – to Flash Thompson: Spider-Man’s greatest fan and a war-hero who came back from Afghanistan without his legs.

A recovering alcoholic, Eugene became the star of a military black-ops operation which uses the Symbiote to carry out under-the-radar missions vital to US security.

In return, Thompson gets to be a hero (of sorts), feel useful again, serve his country and get out of his wheelchair prison for 48 hours at a time. Agent Venom even became a Secret Avenger, serving directly under Steve Rogers.

Of course there were drawbacks: the parasite is a voracious deadly menace, constantly seeking to permanently bond to its wearer, and is classed as one of the most dangerous entities on the planet. If the new Venom should go berserk or if the human host stays bonded for more than 48 hours, his war-room controllers will simply detonate explosives attached to Thompson’s body and start the project over with another volunteer. It’s what they had to do with the previous wearer, after all…

This is followed by the untitled story of how Avenger Carol Danvers finally deems herself worthy of her universe-saving predecessor and accepts the mantle of Captain Marvel (Captain Marvel volume 7 #1 by Kelly Sue DeConnick & Dexter Soy).

The process involves a titanic struggle against the Absorbing Man, a pithy pep talk from Sentinel of Liberty Captain America, mild mockery from Spider-Man and the funeral of her greatest inspiration before the cosmic champion heads of to the stars and a rendezvous with Star-Lord…

A fascinating peek into the “childhood” of an iconic star comes next as Andy Lanning, Phil Jimenez, Livesay & Antonio Fabela take us to Planet X to tell ‘Groot’s Tale’ before the marvellous madness ends with a tantalising glimpse of Things to Come as Dan Abnett, Gerardo Sandoval & Rachelle Rosenberg visit Earth circa 3014 and reintroduce Arnold Drake, Gene Colan & Steve Gerber’s original Guardians of the Galaxy in ‘Fight for the Future’.

As “oldest Earthman alive” Vance Astro, Jovian militia-man Charlie-27, crystalline scientist Martinex, Centauri warrior shaman Yondu and all knowing space god Starhawk brutally demolish a Badoon concentration camp on conquered planet Terra, they are searching for one particular prisoner: young Geena Drake whom the portents show holds the fate of humanity in her scabby teenaged hands…

Thrilling, edgy and ferociously fast-paced, this spectacularly seductive tome also includes a gallery of covers and variants by Bradshaw, Ed McGuinness, Mark Farmer, Justin Ponsor, Joe Quesada, Dexter Vines, Javier Rodriguez, Adi Granov and Alvara plus a bunch of electronic extra attractions provided by AR icon sections (Marvel Augmented Reality App) offering access to story bonuses and background bumph once you download the free code from marvel.com onto your smart-phone or Android-enabled tablet.
™ & © 2011, 2012, 2013, 2014 Marvel & Subs. Licensed by Marvel Characters B.V. through Panini S.p.A. All rights reserved. A British Edition published by Panini Publishing, a division of Panini UK, Ltd.

In a Glass Grotesquely – Selected Picture Stories


By Richard Sala (Fantagraphics Books)
ISBN: 978-1-60699-797-0

Win’s Christmas Gift Recommendation: Pure and Primal Comics Wonderment… 9/10

Richard Sala is a lauded and much-deserving darling of the Literary Comics movement (if such a thing exists), blending beloved pop culture artefacts and conventions – particularly cheesy comics and old horror films – with a hypnotically effective ability to tell a graphic tale.

He grew up in Chicago and Arizona before earning a Masters in Fine Arts, and after beginning a career as an illustrator rediscovered his love of comicbooks. The potentially metafictional self-published Night Drive in 1984 led to appearances in legendary 1980s anthologies Raw and Blab! and animated adaptations of the series on Liquid Television.

His work is welcomingly atmospheric, dryly ironic, wittily quirky and mordantly funny; indulgently celebrating childhood terrors, gangsters, bizarre events, monsters and manic mysteries, with girl sleuth Judy Drood and the glorious trenchant storybook investigator Peculia the most well known characters in his gratifyingly large back catalogue.

Sala’s art is a joltingly jolly – if macabre – joy to behold and has also shone on many out-industry projects such as his work with Lemony Snickett, The Residents and even – posthumously – Jack Kerouac; illustrating the author’s outrageous Doctor Sax and The Great World Snake.

In a Glass Grotesquely is his latest irresistible tract of baroque pictorial enchantment, deftly combining his recent 2014 webcomic with a triptych of visceral and saturnine delusions from the end of the last century, all exploring the bleakest corners of the modern world’s communal fantasy landscape and applying his truly skewed raconteur’s gifts to giving us a thrill, a chill and a chortle…

The majority of this spookily sublime confrontation with the cartoon dark side is taken up with the gripping saga of ultimate enemy of America ‘Super-Enigmatix’, a diabolically inspired super-villain determined to avenge himself upon America for slights both imagined and tragically real…

Delivered in punchy alternating doses of surreal full-colour splashes and moody monochrome subplots, the story details how the brilliant weird-scientist, served by an army of beautiful female zealots and hidden race of mole people, tries to destroy modern society, only opposed by disenchanted ex-cop Natalie Charms and a dedicated band of “conspiracy nuts”…

The struggle against a self-created monster hiding behind a smoke screen of urban legend is fast-paced, Byzantine, and insidiously politically charged: a mesmerising chase-caper and delight of post-modern paranoia meeting classic pulp-fiction melodrama…

Like a bleakly mordant reinvention of the Catholic Church’s Stations of the Cross, ‘It Will All Be Over Before You Know It…’ is a sequence from single panel black and white epigrams building to a tableau of modern terrors for women seeking work, after which 1998’s ‘Stranger Street’ silently details the building tension as a psycho-killer haunts the streets of an already scary town…

The cracked chronicle then concludes with a Kafkaesque shaggy bird story delivered in barrage of grey wash, as an ineffectual nobody receives – and loses – a once-in-a-lifetime honour in ‘The Prestigious Banquet To Be Held In My Honour’…

In a Glass Grotesquely amusingly exposes the seamy, scary underbelly of existence with these enigmatic, clever, compelling and staggeringly engaging yarns blending nostalgic escapism with the childish frisson of children scaring themselves silly under the bedcovers at night and will therefore make an ideal gift for the big kid in your life – whether he/she’s just you, imaginary or even relatively real…

In a Glass Grotesquely © 2014 Richard Sala. This edition © 2014 Fantagraphics Books, Inc.

Silver Surfer: New Dawn


By Dan Slott, Michael and Laura Allred & various (Marvel/Panini UK)
ISBN: 978-1-84653-617-5

Although pretty much a last minute addition to Fantastic Four #48-50’s ‘Galactus Trilogy’, Jack Kirby’s scintillating Silver Surfer quickly became a watchword for quality, depth and subtext in the Marvel Universe and thus a character Stan Lee kept as his own personal toy for many years.

Tasked with finding planets for space god Galactus to consume, and despite the best efforts of intergalactic voyeur Uatu the Watcher, one day the Silver Surfer arrived on Earth, where the latent nobility of humanity reawakened his own suppressed morality; causing the shining scout to rebel against his voracious master and help the FF save the world.

In retaliation, Galactus imprisoned his former herald on Earth, making him the ultimate outsider on a planet remarkably ungrateful for his supreme sacrifice.

In 1968, after increasingly frequent guest-shots, the exiled Norrin Radd finally got his own title and quickly became an icon of the counterculture: a questing, misunderstood seeker of truths and allegorical Christ-figure, exposing through his own suffering Man’s dual nature of noble sacrifice and ingrained inhumanity to and intolerance of just about everything…

The isolated alien’s travails and social observations elevated him to a metaphoric status for an audience which was maturing and rebelling against America’s creaking and unsavoury status quo, but years passed, times changed and eventually the Shining Skyrider escaped his terrestrial trap; returning to the stars and becoming a stellar crusader and restless explorer of infinity.

Now after numerous sidereal sea-changes he’s back in a gloriously light, bright and witty fantasy setting, courtesy of writer Dan Slott and artist Michael Allred (with colours as always by Laura Allred and letters from VC’s Clayton Cowles), which deliciously rekindles the sheer wonder of the multiverse…

Collecting issues #1-5 of Silver Surfer volume 7 (May to September 2014) and a teaser tale from All-New Marvel Now! Point One, the mind-expanding begins twelve years ago in ‘The Most Important Person in the Universe’ on a night when twin girls unknowingly wished upon the scintillant stratospheric Silver Surfer, thinking him a poor lonely shooting star burning out as it crashed to earth.

Outgoing and gregarious Eve certainly fulfilled her casual whim, becoming a globe-girdling nomad, spending her days as a living advert for her dad’s New England guest-house in timeless, unchanging idyllic Anchor Bay.

Introverted sister Dawn stayed behind, reluctant to ever leave her paradisiacal home…

Today, in the depths of space, Norrin is performing another act of benevolent mercy, eager as ever to atone for the uncountable lives he ended as Galactus’ food-finding scout. As he completes his task the repentant hero is approached by mysterious alien the Incredulous Zed who also desperately needs his aid.

The excitable executive runs a fantastic artificial world named The Impericon, but the wary skyrider has never heard of it. The reason why is simplicity itself: due to its unique power source – which casually warps the established laws of physics – the pan-species, planet-sized “Impossible Palace” holiday resort has been able to mask itself from the infallible senses of Galactus and his numerous heralds for centuries…

Now the entire structure faces certain doom and Zed wants the Surfer to be his latest champion in battle against the marauding Queen of Nevers. Norrin happily accepts but Zed is the cautious, distrusting type and uses his “Motivator” to ensure the hero’s very best efforts.

As it has done so many times before, the device scans all of infinity and takes hostage the most important being in the appointed champion’s life, but the Surfer is completely baffled when he finds an Earth girl he does not know deposited in a block of cells amongst the nearest and dearest of hundreds of fallen warriors…

Despite Zed’s double-dealing Norrin still wants to save the Impericon so ‘Everything and All at Once’ sees him flash into the void only to discover a floating field of his deceased predecessors. Moreover, his opponent is an extremely aggrieved Conceptual Entity…

Stay-at-home Dawn Greenwood adapts to her alien surroundings with admirable aplomb and within hours of captivity has orchestrated a prison break taking along with her all the other hostages, but in deep space the Surfer knows none of this. His anticipated confrontation with the personification of All Possible Alternative and Potential Futures is agonisingly one-sided.

However as Norrin Radd continues to strive valiantly he comes to a startling conclusion: he is fighting the victim and not the aggressor in a cosmic power struggle…

Concluding that The Impossible Palace only exists because it runs on the Never Queen’s stolen heart, he rapidly doubles back to infiltrate the Impericon and retrieve it, but finds that mysterious Earth girl who’s supposed to be important to him has already taken care of that…

Realising the jig is up, the real ruler of the artificial world despatches Zed with the uncanny extra-universal blade which first excised the all-powerful organ from the Queen of Never and Norrin is compelled to break off and stop the crazed thief.

Dawn, meanwhile, has taken the purloined power source and ‘Change of Heart’ reveals her inner strength as she leads the hostages to safety and, by returning the infinite pump, restores infinite choice, infinite hope and infinite potential to all of Reality…

Still unsure how the girl can possibly be personally significant to him, the Surfer escorts the unflappable teenager back to Earth, only to be intercepted by the Guardians of the Galaxy as they patrol Sol’s system.

Rocket Raccoon, Drax, Gamora, Groot, Agent Venom, Star-Lord and Carol “Captain Marvel” Danvers are pledged to stop alien menaces harming Earth and indigenous threats getting off-world to imperil – or just annoy – stellar civilisations, but eventually they give the roving voyagers a provisional clean bill of health.

Norrin is far more concerned about meeting his oddly engaging charge’s family. After he reluctantly agrees to stay at the Greenwood Inn and experience life as an Earthman he soon relaxes and learns to kick back a bit…

Sadly he’s picked the absolute worst moment to de-power, eat food and sleep. When old allies Doctor Strange and the Hulk suddenly turn up they reveal that a periodic cosmic conjunction of planets has allowed dream demon Nightmare to manifest and turn the world into a realm of escalating insanity.

With horror the heroes quickly realise that almost all of humanity is asleep – even the Surfer and themselves – with only his excitable new best bud awake to stop the dream lord…

Her methodology is uniquely her own, but the Greenwood girl rises to the occasion and in the aftermath her unlikely but crucial connection to the restless wanderer is revealed, leaving ‘New Dawn’ a much-changed child: one who is willing and even hungry to see all of everything, everywhere, beside the gleaming ever-soaring Silver Surfer…

Although published before the current series began, ‘Girl on Board’ from All-New Marvel Now! Point One (March 2014) very much epitomises the tone of the new adventures as Norrin and his platonic protégé visit a water world to experience a moment of rare cosmic beauty and spirituality but instead stumble into a bunch of star pirates causing trouble.

The unavoidable – if spectacular – punch-up is the very least part of this charming tale of interspatial tourism and youthful self-awareness building…

Funny, smart, warm and wonder-filled, this astoundingly addictive tome also includes a gallery of covers and variants by the Allreds, Jim Starlin, Al Milgrom, Salvador Larroca, Francesco Francavilla, Chris Samnee, Skottie Young, Adi Granov and Gerald Parel, plus extra treats provided by AR icon sections (Marvel Augmented Reality App) which give access to story bonuses once you download the code – for free – from marvel.com onto your smart-phone or Android-enabled tablet.
™ & © 2014 Marvel & Subs. Licensed by Marvel Characters B.V. through Panini S.p.A. All rights reserved. A British Edition published by Panini Publishing, a division of Panini UK, Ltd.

B.P.R.D.: Plague of Frogs volume 1


By Mike Mignola, Christopher Golden, Tom Sniegoski, Brian McDonald, Miles Gunther, Brian Augustyn, Geoff Johns, Joe Harris, Guy Davis, Ryan Sook, Matt Smith, Derek Thompson, Michael Avon Oeming, Scott Kolins, Adam Pollina, Cameron Stewart & various (Dark Horse Books)
ISBN: 978-1-5958-2675-6

Win’s Christmas Gift Recommendation: Epic Eldritch Entertainment… 9/10

Hellboy is a creature of vast depth and innate mystery; a demonic baby summoned to Earth by Nazi occultists at the end of Word War II but subsequently raised, educated and trained by parapsychologist Professor Trevor “Broom” Bruttenholm to destroy unnatural threats and supernatural monsters as the lead agent for the Bureau for Paranormal Research and Defense.

After decades of unfailing, faithful service he became mortally tired and resigned. Itinerantly roaming the world, he still managed to encounter weird happenstances but could never escape trouble or his sense of duty. This book is not about him.

The massive collection under review here instead features his trusty comrades and other assorted spin-off characters from Mike Mignola’s legendary franchise: valiant champions who also deal with those occult occasions which typically fall under the remit of the Enhanced Talents task force established in Fairfield, Connecticut as the baby imp grew to monster-mangling manhood.

If you’re having trouble with the concept think of a government-sanctioned and internationally co-sponsored Ghostbusters dealing with Buffy-style threats to humanity.

As discussed in Scott Allie’s Introduction, the B.P.R.D. soon established itself as a viable premise in its own right and, through a succession of interlinked miniseries, went on to battle an ancient and arcane amphibian menace to the world in an immense epic which spanned eight years of publication.

Periodically released as a series of trade paperbacks during that time, the entire supernatural saga dubbed Plague of Frogs has been remastered and will be now be collected as a quartet of monumental volumes, of which this is the fearsome first. Gathering material from Hellboy: Box full of Evil, one-shots Abe Sapien: Drums of the Dead, B.P.R.D.: Hollow Earth, B.P.R.D.: The Soul of Venice, B.P.R.D.: Dark Waters, B.P.R.D.: Night Train, B.P.R.D.: There’s Something Under My Bed, 5-issue miniseries B.P.R.D.: Plague of Frogs and choice snippets from the publisher’s trade flyer Dark Horse Extra, this macabre triumvirate of terror opens with ‘Hollow Earth’ written by Mignola, Christopher Golden & Tom Sniegoski and illustrated by Ryan Sook with additional inking from Curtis Arnold, letters from Clem Robins and magical colours from the himself-legendary Dave Stewart.

After the events of Hellboy: Conqueror Worm, the horned hero quit the B.P.R.D. which had been his only home since he was rescued from those Fascist sorcerers on December 23rd 1944, and our tale begins with the remaining investigators questioning their own validity in and responsibilities to an organisation which clearly does not fully trust or appreciate them.

Such ponderings are sidelined however when on-sabbatical pyrokinetic Liz Sherman sends a spectacular distress call to amphibious Abe Sapien. Since she has been missing for two years nobody downplays it and a scratch team is promptly dispatched to her last known location, a temple in the Ural Mountains, on the Arctic Circle.

The squad comprises conflicted, lonely Abe, disgruntled artificial warrior Roger the Homunculus (still peeved by the discovery that his bosses planted a bomb inside him to ensure he remained controllable) and new recruit Johann Krauss, a recently disembodied psychic, led by reluctantly promoted psychologist/ field commander Kate Corrigan …

When they arrive they find all the priests of Agartha slaughtered and Liz’s body cold and empty… but not dead. Also scattered about are the bodies of dead monsters and a great big hole leading down through the mountain into untrammelled subterranean depths…

Realising that Liz’s animating energy has been stolen, Abe and the team plunge into the darkness, determined to rescue their comrade and solve the mystery…

And so begins a ponderously oppressive, doom-laden classic adventure of sub-Terrene lost civilisations, ancient races, infernal entities and imminent threat of world conquest, all dealt with in blockbusting fashion by moodily charismatic heroes in the supremely entertaining action-packed, tension-filled nick-of-time.

Crafted by the same creative team and lettered by Dan Jackson, the under-Earth escapade is followed by ‘Hollow Earth, Dark Horse Extra’ which offers the tragic origin of bodiless spiritualist Johann Kraus, after which ‘The Killer in My Skull’ (written by Mignola, drawn by Matt Smith, inked by Sook and coloured by Stewart, introduces 1930’s masked ghost-breaker Lobster Johnson in a splendid weird-science shocker, whilst ‘Abe Sapien versus Science’ chills through an intimate glimpse at the fabulous manphibian’s early days as a guinea pig of the B.P.R.D.’s research division, with Mignola replacing Smith as inker. Pat Brosseau is the under-appreciated letterer in both cases, which both originally appeared as back-up strips from the miniseries Hellboy: Box Full of Evil.

Next up is a full-length Abe Sapien solo thriller, courtesy of writer Brian McDonald, illustrator Derek Thompson, colourist James Sinclair and Brosseau. ‘Drums of the Dead’ is a splendidly spooky sea-faring thriller involving voodoo, sharks and the unhappy unburied as Abe and apprentice Bureau psychic Garrett investigate uncanny and lethal transatlantic phenomena in the seas where once slave traders sailed…

The second book in this mammoth compilation is ‘The Soul of Venice and Other Stories’ commencing with that eponymous yarn by Miles Gunther & Michael Avon Oeming with a little help from Mignola, colours by Stewart and letters by Ken Bruzenak.

It all kicks off as amphibian Abe, bodiless Johann, lonely Roger and newly reinstated firestarter Liz are dispatched to Venice (that other one in Italy) to solve a literally nauseating crisis.

To fix the problem they have to invade a haunted palazzo, battle a debauched ghost-vampire and liberate an ancient Roman Goddess, incurring along the way the extremely polite disinterest of archdevil Lord Shax of Hell. However, in the triumphant aftermath Roger and the liberated deity Cloacina strike up an unlikely relationship…

Brian Augustyn, Guy Davis, Stewart and Michelle Madsen then pit Sapien and Roger against religious zealotry and misunderstood arcane forces in ‘Dark Waters’.

When the corpses of three women branded as witches centuries earlier are pulled, inert, unchanged and smelling of roses, from a 300-year interment at the bottom of a duck pond in Shiloh (near Salem), Massachusetts the duo reluctantly investigate, but things go nastily awry when fire-and-brimstone preacher Pastor Blackwood steals the bodies.

Happily the agents and a more piously forgiving man of god are able to thwart the witch-hunting loon before he unleashes forces nothing could stop…

‘Night Train’ (Geoff Johns, Scott Kolins, Stewart & Brosseau) give the old “ghost locomotive” plot an effective tweak when Liz and Roger meet the unquiet spirit of Lobster Johnson. The bombastic mystery man has returned to help stop the aged Nazi maniac who killed him and slaughtered a convoy of Manhattan Project scientists in 1939…

The entire team are on hand to solve the mystery of disappearing babies in ‘There’s Something Under My Bed’ by Joe Harris, Adam Pollina, Guillermo Zubiaga, Lee Loughridge & Brosseau, leaving the “Enhanced Talents” (at least) wondering if they should revise their definition of the term “monster”, after which ‘Another Day at the Office’ (Mignola, Cameron Stewart, Madsen & Michael Heisler) raucously recounts the fate of a resurrected Balkan necromancer who thought his zombie legions a match for Abe, Johann and a squad of well-armed, well-trained B.P.R.D. regulars…

The third and final Book reprints the monstrously chilling opening sally in the epic ‘Plague of Frogs’ (by Mignola, Davis, Stewart & Robins) storyline as the supernatural riot squad faces off against some of their oldest enemies, allowing the author to tie up a number of loose ends and plot threads which encompass the entire publishing history of Hellboy…

The challengers of the extremely unknown are called in when a spore monster escapes from a B.P.R.D. storage facility and Abe, Liz, Johann, Roger and Kate Corrigan have their work cut out trying to stop the granddaddy of all elder gods from turning Earth into a charnel pit and breeding ground for giant frog demons.

Amongst all that mood, mystery, carnage and catastrophe Mignola and the unbelievably underrated and unique Guy Davis even manage to give us an origin of sorts for Abe Sapien in such a way as to tell everything and still leave us all none the wiser…

To Be Continued…

Rounding out this astoundingly absorbing tome is a portentous Afterword by Mignola, who also contribute extensively to the trio of Sketchbook Sections for Hollow Earth (mostly Sook), Soul of Venice by Avon Oeming, Davis, Kolins, Pollina and Cameron Stewart and finally Plague of Frogs by Davis. Also included are a gallery of covers, character recaps and other eerie art treats.

With the tides of TV fashion once again shifting towards the fantastic, this bunch must be the first choice option for every production company out there. Until then why not get ahead of the rush by reading these truly magical tales?
© 2003, 2004, 2005, 2014 Mike Mignola. All rights reserved. B.P.R.D., all key and prominently featured characters ™ Mike Mignola.

Redcoats-ish: Jeff Martin’s War of 1812


By Jeff Martin (Renegade Arts Entertainment)
ISBN: 978-0-9921-5086-0

Win’s Christmas Gift Recommendation: Perfect for Making History Fun… 8/10

In recent years there seems to have been a glorious renaissance of Canadian mass culture. Being Erica, Rookie Blue, Orphan Black, Republic of Doyle, Murdoch Mysteries and a host of other intriguing TV shows all offer a slightly skewed look at entertainment standbys and standards – and that’s not even counting the hordes of individual Canucks who’ve made their mark in what we provincial Brits lazily consider the American monopoly of populist literature, movies, music, and assorted dramatic arts…

Comics and strips too have become reinvigorated, with scribes and pen-pushers producing some of the most interesting stuff since the mid-1980s when Cerebus the Aardvark was the undisputed acme of Indie publishing, Puma Blues invented a strikingly different aesthetic sensibility and a different Renegade Press put out such spellbindingly novel fare as Normalman, Neil the Horse, The Spiral Cage and a host of other off-kilter gems to liven up the world of cartoons and funnybooks.

Following on yesterdays review here’s an intriguing sidebar to one of the most badly-handled wars in history, which officially ended in December 1814, courtesy of well-fed diplomats in Ghent, but carried on killing folk and cocking up lives in the New World until somebody finally got around to telling the actual combatants in 1815…

During its bi-centennial those times of trans-border trouble were wittily reassessed by cartoon and illustrator Jeff Martin via a weekly webcomic and are now cunningly compiled here through the auspices of Renegade Arts Entertainment.

In ‘A Note from the Frontline’ author Martin describes his long interest in the source material of this clash of incompetents, after which comics maven – and self-confessed liquor-lover – Jay Bardyla offers some insightful perspective into the creator’s career and process in ‘Forward March!’

Then the raucous rounds of slapstick shot and snark-filled sarcasm bombs are unleashed when a couple of ill-prepared, reluctant and self-preservation-obsessed citizens find themselves somehow marching off to war with the Canadian militia…

At least stout and surly baker George is initially keen to serve, rushing off with no thought of danger (really… none at all…) but he insists on dragging wisely reluctant trapper and frustrated bread buyer John Pink with him into the woods in search of the front lines.

In truth nobody made them go, nobody really wants them there and, after tramping through the brush for a good long time, they realise that they have no idea what the invading Americans even look like.

When they finally encounter some strangers by a river George and John spend so much time arguing what to do that their targets walk up and attack them first…

And so it goes as folk on both sides – none of whom have ever been trained to fight – shamble through the dense countryside, missing each other and only inflicting harm accidentally, whilst simultaneously wishing they’d never started the affair…

As our hapless halfwits stumble into more and more trouble, not particularly participating in the all-but forgotten Battle of Maguaga and being on hand but no help at all during the daft-but-true exploit of the fall of unconquerable American stronghold Fort Detroit, other incongruous characters are introduced such as the dryly laconic native Joseph and a barking mad-alcoholic serving British Sergeant, all contributing greatly to the aura to the fiasco.

However the real delights and most incisive jabs are reserved for actual personalities of the conflict: Indian messiah Tecumseh, charismatic Canadian Major-General Isaac Brock, staggeringly inept American commander General William Hull and venal Washington war hawk Henry Clay…

Fast, funny and surprisingly informative, Redcoats-ish provides smart laughs, sharp observation and stylishly splendid cartoon comedy capers that no lover of history or hilarity will want to miss.
Redcoats-ish: Jeff Martin’s War of 1812 © 2014 Renegade Arts Entertainment.

The Loxleys and the War of 1812 (second edition)


By Alan Grant, Claude St. Aubin, Lovern Kindzierski, Todd Klein & Mark Zuehlke (Renegade Arts Entertainment)
ISBN: 978-0-9921508-0-8

Win’s Christmas Gift Recommendation: Beautiful, Educational and Fun, the perfect gift… 10/10

America’s been in lots of wars since it won Independence and has, in fact, started a goodly proportion of those for less than noble reasons. To be fair, Britain’s much longer record is no better, but most people here have never even heard of the brutal and frankly stupid conflict now known as The War of 1812.

Two centuries after the fact a small independent creative outfit known as Renegade Arts Entertainment (generally Alexander Finbow, Alan Grant, Doug Bradley, John Finbow, Nick Wilson and Jennifer Taylor: originators of comics and audio books, movies, animation, prose and graphic novels, merchandise and games) put their heads together and commemorated the story of the forgotten clash of political intransigents and empire-building politicians as a pictorial tome for youngsters featuring a multi-generational family caught up in the conflict.

The book won a number of prestigious awards and the narrative was later adapted into an animated motion comic (with the assistance of Arcana Studios and the Department of Canadian Heritage), iPad and digital PDF iterations and numerous other online formats as well as a wealth of educational materials for use in conjunction with the piece.

Author Alan Grant rewrote his comics saga as a prose novel and Oscar-nominated screen writer Tab Murphy remade the original story into both a screenplay and school play performed by students across Canada. There is even an 1812timeline.com you can follow whilst reading the version of your choice…

Hopefully that will be this brand new, fully updated and upgraded second edition, a stunning 175 page full-colour hardback tome which marries the powerful and enthralling graphic narrative with an abundance of fascinating extras.

Packed with additional illustrations, Alexander Finbow’s background-packed Foreword and the moving Acknowledgements page whets the appetite for the rollercoaster tale of ‘The Loxleys and the War of 1812’ by writer Grant, illustrator Claude St. Aubin, colourist Lovern Kindzierski and letterer Todd Klein.

Matriarch Aurora Loxley is justifiably proud of her extended family, three generations living and working together to build a farm and a life in a welcoming land. Originally from Pennsylvania she and her departed husband Abraham migrated to Canada after the War of Independence to the far side of the Niagara River where their burgeoning clan prospered near the Canadian town of York.

Extracts from her journal begin with the harvest of 1811 where well-earned celebrations are only slightly marred by talk amongst the men of war with America. Britain is currently battling Napoleon all over the world and the Royal Navy has been raiding American ships and ports, impressing men they claim are British deserters to serve in their embattled vessels. The practise outrages their southern neighbours the other side of the river, but many leaders in Washington DC act just as badly as the former regal masters they despise. The “War Hawks” in Congress are rapacious expansionists: wanting to wipe out the Indian peoples and believing it is their destiny to rule the entire continent.

As the idle party talk continues frail William takes a moment to capture the entire family (a dozen happy souls and their dog Duke) in a pencil portrait that depicts their last time as a happy, united family…

Everything changes on the night of November 11th when the Loxleys invite a frantic messenger into their home. He brings news that the main settlement of visionary Chief Tecumseh‘s “nation within a nation” has been destroyed by a force of Americans in a night of massacre.

Tecumseh and his brother The Prophet have worked long to create a federation of disparate tribes as a bulwark against American westward expansion. Now the Yankees have taken the opportunity to move north as well and intend to drive the British out of Canada…

And so begins a deeply moving, informative, even-handed and intensely exciting tale of ordinary people moved to defend themselves against greed and aggression set against the backdrop of possibly the most ineptly handled, poorly executed war in history.

Despite being born of common greed and ruthless ambition by a few and ignorance and intolerance by a multitude, the haphazard, cravenly executed conflict nonetheless bought misery and death to thousands of serving soldiers, sailors and militia volunteers on both sides and domestic atrocity to an uncounted number of innocent civilians over the following two years and eight months.

Even America’s greatest victory, one of pitifully few in an overcautious, criminally mismanaged string of campaigns, was a ludicrous farce. Despite being considered a stunning triumph and affirmation at the time, the Battle of New Orleans occurred weeks after the war officially ended and nobody except the dead, maimed and missing really cared…

As the Locksley family splinters, the story powerfully covers the role of militias on both sides – as well as the valiant French-speaking citizens we know as Quebeçois today – and examines the crucial part played by and eventual betrayal of the native peoples.

Also seen through innocent eyes are the machinations of the politicians on both sides and the aftermath of the war…

For old fuddy-duddies like me who like their facts and analysis printed on paper there’s historian Mark Zuehlke’s epic, fascinating and lavishly illustrated essay ‘The War of 1812: Historical Summary’ – preceded by a stunning painting of ‘The White House in Flames’ by John M. Burns – to enjoy before a range of follow-up features offer further information through ‘Creator Biographies’ and alluring details on the other strands of the project such as ‘The Loxleys and the War of 1812 School Play’ and ‘The Loxleys and the War of 1812 Novel by Alan Grant’ both of which include excerpted passages and a piece on the ‘The Interactive iPad and Android Tablet app’ before everything concludes with a wealth of delightful ‘Initial Character Designs by Claude St. Aubin’

Despite the panoply of interactive iterations listed above, this sterling and compulsively readable chronicle ably proves one of my most fervently held beliefs: the comics medium is the perfect means to marry learning with fun and a well made graphic treatise is an unbeatable mode with which to Elucidate, Educate and Enjoy.

So buy this and do so…
The Loxleys and the War of 1812 © 2012 Renegade Arts Entertainment.

Thor, God of Thunder: The Last Days of Midgard


By Jason Aaron, Esad Ribic, Agustin Alessio, Ive Svorcina & various (Marvel/Panini UK)
ISBN: 978-1-84653-603-8

Created by Stan Lee & Jack Kirby, The Mighty Thor began his stellar career in Journey into Mystery #83 (August 1962), delivering an unceasing procession of spectacular adventures which encompassed everything from crushing crime capers and smashing sinister super-villains to saving entire universes from cosmic doom.

As the decades passed he survived numerous reboots and re-imaginings to keep the wonders of fabled Asgard appealing to an increasingly jaded readership. An already exceedingly broad range of scenarios spawned even greater visual variety after the Thunderer’s introduction to the pantheon of cinematic Marvels and his ongoing triumphs as a bona fide burgeoning movie franchise.

The most recent publishing iteration of Marvel’s most tempestuous hero began by simultaneously focusing on the Storm Lord in the past, present and future with this compilation (gathering Thor, God of Thunder #19.NOW to 24, cover-dated April to September 2014) bringing that conceit to its natural, if staggeringly apocalyptic, conclusion.

Crafted primarily by Jason Aaron and Esad Ribic, this chronicle visits two vastly separated eras as the Lord of Storms tackles two ultimate enemies of Earth in two distinctly different times.

‘The Last Days of Midgard’ opens with an appraisal of how, across the universe, many worlds are inexplicably dying, whilst on Earth Thor is renewing his ineffable bond with the blue planet he loves so much. Having recently made the acquaintance of junior S.H.I.E.L.D. agent Rosalind Solomon and been more than a little impressed, he is thus on hand when she begins her job in the agency’s new Environmental Hazard division by uncovering a high-tech underwater Japanese whaling fleet hunting inside a UN undersea preserve.

As her solo assault fails Solomon is surprised – and a little annoyed – to be rescued by the almighty storm god who soon routs and destroys the poachers. Meanwhile in Alaska the new CEO of super-corporation Roxxon is unveiling his latest moneymaking scheme.

Unctuous wunderkind Dario Agger is proudly publicising his new project to bring clean – if exorbitantly expensive – mined ice for drinking water from Jupiter’s moon Europa. Of course he fails to mention his company’s covert activities: deliberately polluting water tables, melting Earth’s icecaps and befouling the atmosphere.

Under his new business model Roxxon intends to ecologically destabilise the planet so that they can monetise their brand of high-tech stopgap solutions…

Agger’s first foray goes embarrassingly awry when Thor hijacks his press launch; hand-delivering an entire mountain of clean ice and promising all the Earth might ever need…

Furiously brushing aside Agent Solomon’s thinly veiled threat that S.H.I.E.L.D. is on to him, the self-proclaimed god of money vows vengeance and brings in his lawyers and lobbyists. Superheroes and even S.H.I.E.L.D. enforce laws, but corporations own the politicians who make and – where necessary – rewrite them…

In the far distant future the universe is winding down and All-father Thor is a weary, maimed but still stubborn god. The end of time has almost no deities left in it, save the aged, one-eyed, one-armed Last King of Asgard, with only his (recently liberated from slavery yet ferociously independent) granddaughters Atli, Ellisiv and Frigg for company.

He spends his days sitting on and mourning the burned out, nigh-dead Earth he loves so much, but his ancient passions for the planet are stoked back to blazing fury when world-devourer Galactus arrives determined to consume at last the only celestial morsel ever to frustrate his unending hunger…

As the second issue opens King Thor banishes his fiery granddaughters back to Asgard whilst he prepares to die at long last defending his barren charge even as back in the Now his younger self has returned to the town of Broxton, Oklahoma; a place he sometimes calls home.

After a previous Ragnarok brought the extra-dimensional realm of Asgard to destruction and scattered the souls of the gods, a mysterious voice summoned the deceased Thor back to life – on Earth – in a crack of shattering thunder. Revived for an unspecified purpose the solitary godling swiftly set about retrieving the souls of his fellow Aesir, all scattered and hidden inside human hosts, and set up Asgard-on-Earth a few paltry feet above the ground of Oklahoma…

Following many battles and conflicts the mystic floating city – now dubbed Asgardia – was officially declared an Embassy of the Gods by the US government, and life for the rural humans below settled down to a pattern of strangely heightened, intense friendly cooperation with their amazing neighbours…

Outraged at what Solomon has told him of Roxxon and contemptuous as ever of mortal laws, Thor then causes the destruction of all the corporation’s flying pollution factories, provoking Agger to move the hero up his agenda and retaliate…

In his corporate lair the billionaire revels in the power of money and science whilst murderously “inspiring” his ineffectual think-tank to find solutions to his god problem. The gory brainstorming session soon arrives at a perfect response but inadvertently reveals a stunning secret about the cruel plutocrat…

As Agger sets his plans into motion, at the end of time the last King of Asgard refuses to surrender his beloved Earth to Galactus and, as the battle ferociously escalates, readies himself to die gloriously with his wounded world…

The third chapter sees the apparent defeat of the elder god, whilst in his past the unstoppable power of money and influence as applied by Roxxon has moved clerical mountains and brought misery to the younger Thunderer.

The corporation has moved into Broxton with a spurious scheme to bring jobs, prosperity and progress to the isolated farming town. Of course the first step is buying up all the land they can and splitting up the community. That is quickly followed by establishing a second wave of atmosphere-poisoning flying factories over their bewildered heads…

Correctly assessing what Thor’s furious impatient response will be, smug Agger is waiting with a legion of lawyers and writs waiting to serve the god with injunctions, cease-&-desist orders and damages suits. After the CEO refuses the Asgardian’s offer to buy back Broxton with the unlimited wealth of the Eternal Realm, only Rosalind Solomon’s frantic pleading stops the enraged Thor from blowing his top and getting himself arrested or even deported from Earth…

In a distant Tomorrow Galactus has defeated the ancient Thunder Lord and thrown his battered body into space, whilst in the Now Agger initiates the next phase in his blueprint for vengeance, summoning monstrous troll Ulik and his troglodytic legions to literally undermine Broxton and Asgardia and slay Thor when he inevitably intervenes…

Issue #22 opens with the world-devourer preparing to render the defenceless future Earth to rubble when the incomparable and ever defiant Atli, Ellisiv and Frigg return, bearing an arsenal of god-killing weapons, whilst in present day Oklahoma Thor resorts to guile and patience – two things he is legendarily short of – as Rosalind leads the fight back against Roxxon.

Things soon go wrong though when she is targeted by hungry trolls…

As defeated King Thor rallies at the end of the universe and storms towards the place where the most ultimate of weapons is cached, in the present Thor confronts Agger and is astonished to see him transform into a bloodthirsty beast easily the match of a god…

The final chapter features even more spectacular cataclysmic combat on two time-fronts with ravening monsters equally served their just deserts, topped off with a brace of twist endings each serving to set the scene for forthcoming dramas, but the graphic drama does not quite end there.

Thor, God of Thunder #24 featured ‘The Last Days of Midgard Epilogue: Adieu, Midgard, Adieu’ (illustrated by Agustin Alessio & colourist Ive Svorcina with Ribic), and here offers a downbeat conclusion to the bombastic epic as beaten but undeterred Dario Agger pleads possession by uncanny forces and puts all Roxxon’s resources behind a campaign to remove the terrifying, alien, immigrant Asgardians from American – if not Earth’s – holy soil…

Amidst an aura of almost constant super-powered strife, it’s ludicrously easy to sway public opinion and All-Mother Freyja decides its time for the repaired and fully restored wonder city to leave for another, more welcoming place in the unending cosmos. But before they go Thor has one last invaluable gift for all the friends in Broxton he feels he has failed…

This blistering book of battles, trickery, triumphs and tragedies comes equipped with a gallery of covers-&-variants by Ribic, Alessio, Pascal Campion, Jenny Parks, Simone Bianchi, Nic Klein, Clay Mann and Ron Garney, plus bunches of extra content available via the AR icon option (providing special augmented reality content available exclusively through the Marvel AR app for iPhone®, iPad®, iPad Touch® & Android devices and Marvel Digital Comics Shop).

Furious, fun and fabulous Fights ‘n’ Tights furore no superhero fantasy fan could possibly resist.
™ & © 2014 Marvel & Subs. Licensed by Marvel Characters B.V. through Panini S.p.A. All rights reserved. A British Edition published by Panini Publishing, a division of Panini UK, Ltd.

Channel Evil


By Alan Grant, Shane Oakley, D’Israeli, Suzanne O’Brien & various (Renegade Arts Entertainment)
ISBN: 978-0-986820021-4-5

Win’s Christmas Gift Recommendation: spooky chills for dark winter nights… 8/10

As the nights draw in, thoughts just naturally turn to hunkering down by a fire, eating to excess, drinking to oblivion and scaring the bejeezus out of each other with uncanny stories.

In that hallowed tradition comes a stunning (mostly) monochrome treat from veteran comicbook craftsmen Alan Grant (Robo-Hunter, Judge Dredd, Strontium Dog, Batman, The Bogie Man, plus one or two other things you might have heard of) and Shane Oakley (Fatal Charm, Mister X, Albion) which began life as an apparently cursed miniseries from Renegade and Berserker Comics in 2009.

That story is well covered in the brace of Introductions by author Grant and his film-making partner in creative cooperative Renegade Arts Entertainment, so I won’t waste your time here. However, with Channel Evil finally completed, the spectacular results have been released as a gripping grimoire of wicked wonderment with even more appreciations and reminiscences from horrorist Doug “Pinhead” Bradley in his Foreword before a decidedly different scary story starts in, of all places, Blackpool…

‘Don’t Touch that Dial’ opens with ambitious local TV presenter Jez Manson doing what he loves most: ripping apart and humiliating a minor celeb on his talk show. Having crushed another eager hopeful, the Man of the Hour celebrates by taking his glamour model girlfriend Lian for a walk along the Central Pier and is cajoled into seeing a show starring medium Conni Verona.

The mouthy sceptic is unimpressed with the psychic’s message of universal peace and love as she “channels” her spirit guide Great Horam – but on seeing the packed and enrapt audience Manson knows money when he smells it…

Arranging for Connie to appear on his show is easy and avaricious agent “Fast Mick” also senses more priceless publicity and ratings in store. Unfortunately when Conni is interviewed on Channel X-33 things don’t go as expected as she turns his ridiculing ambush back upon him, daring him to try and contact the spirit dimensions himself.

Forced to comply, Jez has a go and, after four millennia, the pagan god Ba’al finds himself a new and extremely inviting vessel…

Jez’s transformation is terrifying, compulsive and hypnotic… until Conni snaps him out of his possessed state with a smart slap across the face. Manson is dazed and visibly shaken but all Mick can see is the astounding viewer reactions and offers from the major networks for more of the same…

Brushing off Conni’s warning about messing with the unknown, Jez and Mick go on a club-hopping bender but the exhausted interviewer begs off early, heading home to crash out.

Later that night three rowdily drunken stag night partiers are burned to death…

‘Interference Pattern’ sees Lian arrive home after a “Page 3” gig to find Jez in an uncharacteristically gloomy state, morbidly dwelling for reasons even he can’t explain on the triple homicide.

Across town, meanwhile, world-weary Sergeant Niven and his junior partner Detective Tate start their investigations at the morgue. All they’ve got to go on is three crispy charred corpses, a jerry can with an almost useless partial fingerprint and a brain-fried wino who might have witnessed the attack…

Jez is enduring horrific nightmares of slaughter and conquest, punctuated by demands from a supernal maniac that he surrender his body…

Mick does more than amorously solicitous Lian to quash those night terrors. The wily manager has arranged a live broadcast from Louis Tussaud’s Chamber of Horrors for Jez to display his captivating new talent before an eager audience and sensation-hungry world. Once again Ba’al does not disappoint…

After a stunningly baroque and grotesque display which brings the gods of television clamouring to his door with their chequebooks out, Jez heads for home utterly exhausted. Exultant Mick finds him there crashed out next day, with no memory of the intervening hours. Lian is there too. Well, at least most of her is…

With Manson utterly oblivious to the situation, Mick does what every good manager does and fixes things. Utterly unaware of what he’s done, the presenter is far more worried by a spate of bloody atrocities across the country. He’s convinced they’re all Ba’al’s work.

The police, thanks to that partial print, have listed Jez as a person of interest and paid a visit, but once again the agent has all the bases covered…

Despite everything he seen Mick is still sceptical, but agrees to fetch Conni Verona to “fix” either Jez’s delusion or – just possibly – the demonic intrusion. When he returns, however, his client is missing, giving the agent time to arrange one more televisual spectacular for the masses…

With the police closing in and Conni and Great Horam poised to banish the invading spirit the stage is set for a cataclysmic climax, but as you’d expect the ferocious ancient god has his own ideas…

Dark, witty, razor-paced and genuinely suspenseful, Grant’s Channel Evil delivers a potent punch to delight modern fans of mood and mystery, couched in slick and subtle terms and illustrated with devilishly stylish aplomb by Oakley and Suzanne O’Brien, but this wicked chronicle does not end there.

Also included is a gallery of covers and variants by Wayne Nichols, Mark Buckingham, Frank Quitely & D’Israeli, a fascinating glimpse into Oakley’s process via an extensive ‘Sketch Book’ feature, and a brilliant, informative and blackly hilarious bonus story as the red-handed storm god himself gives a candid in-depth TV interview which reveals his astonishing history and literally brings the house down in ‘An Evening With Ba’al’…

Smart, sharp and unforgettable, this is a spooky yarn no grown-up fear aficionado will dare to miss.
Channel Evil © 2012 Renegade Arts Entertainment and Alan Grant.

Gotham Central book 2: Jokers and Madmen


By Ed Brubaker, Greg Rucka, Michael Lark, Stephen Gaudiano, Greg Scott, Brian Hurtt & various(DC Comics)
ISBN: 978-1-4012-2521-6

There are two names synonymous with Gotham City, USA.

If you’re a cop you keep your own opinions about the Batman, and it’s pretty much unanimous that The Joker is not someone you ever want to deal with. A madman with a homicidal flair for the theatrical, the clown loves a special occasion. It’s Christmas and it’s started to snow…

One of the greatest rewards of long-lasting, legendary comicbook characters is their infinite potential for innovation and reinterpretation. There always seems to be another facet or aspect to develop. Such is the case in regard to the much-missed sidebar series Gotham Central, wherein cop show sensibilities cannily combine with the deadly drudgery of the long-suffering boys in blue patrolling the world’s most famous four-colour city.

Owing as much to shows like Hill Street Blues, Law & Order or Blue Bloods as it did to the baroque continuity of The Dark Knight, the mesmerising tales of the series combined gritty, authentic police action with furtive, soft-underbelly glimpses at what merely mortal peacekeepers have to put up with in a world of psychotic vaudevillians, flying aliens and scumbag hairballs who just won’t stay dead.

This second huge hardback volume, collecting more procedural exploits of the hard-pressed guardians of the most dangerous city in America – specifically Gotham Central #11-22 spanning November 2003 to October 2004 – begins with moodily effulgent introduction ‘Noir Town’ by crime author Duane Swiercznski and a handy double-page feature re-introducing the hardworking stiffs of First Shift, Second Shift and the Police Support team of the ‘Gotham City Police Department, Major Crimes Unit’ before the dramas start to unfold.

First up is uncharacteristic tearjerker ‘Daydreams and Believers’ by Ed Brubaker, Brian Hurtt and colourist Lee Loughridge which explores the GCPD’s strange relationship with the masked manhunter.

They all know he’s out there, but the official line is that he’s an urban myth and the Administration refuses to acknowledge his existence. Thus, civilian receptionist Stacy is the only person allowed to operate the rooftop bat-signal whenever crises occur, whilst the public are told that the eerie light is simply used to keep the cowardly, stupid, superstitious underworld cowed…

Here however we get a glimpse into the shy lamplighter’s inner thoughts as she observes the fractious byplay of the MCU regulars: all getting by thinking they’re fooling everyone else with their jealous bitching, petty sniping and tawdry clandestine affairs.

It’s all okay, though. Stacy has her own world to retreat into: one where the mighty Batman is her enigmatic but passionate lover…

The main event opens with a Yuletide shopping panic that looks to be the most memorable ever as ‘Soft Targets’ by Brubaker, Greg Rucka, Michael Lark & Stephen Gaudiano finds the entire Major Crimes Unit frantically hunting a sniper randomly assassinating citizens. Things get even nastier and more fraught when Mayor Dickerson is killed as he consults with new Police Commissioner Michael Akins.

The ruthless shooter guns down a school teacher and the medical examiner collecting her body and soon the pre-Christmas streets are deserted. The assassin then identifies himself by launching a website promoting “Batman for Mayor” and the appalled police realise just who they’re dealing with…

As Stacy turns on the roof signal her greatest wish comes true at last as the Gotham Guardian sweeps her off her feet… microseconds before a fusillade of shots would have made her the latest statistic…

As the Dark Knight vanishes into the snowy darkness after the maniac, the cops get back to their meticulous police work, tracking ballistics and hunting for the website’s point of origin. Mounting media frenzy and their own frustration lead to crippling tension and soon they are all at each other’s throats, but a potentially nasty situation is immediately curtailed by a new posting…

A live web-cam feed starts, counting down to a fresh victim somewhere in the huge terrified powder-keg metroplis…

As the cops pull out all stops to identify the building on-screen and resort to old reliables, such as violently rousting the Harlequin of Hate’s old flunkies, the scene suddenly changes. Now it shows prime media pain-in-the-neck Angie Molina as a captive of the killer clown: stashed somewhere anonymous and slowly ticking down to a bloody and show-stopping demise…

And just when things can’t get any crazier, The Joker turns himself in…

Even the insufferably cocky kook’s capture doesn’t halt the slaughter, since the proudly Machiavellian perpetrator can carry on killing by pre-programmed remote control even as he languishes in a cell…

When Lt. Ron Probson elects to go all “old school” in his interview with the loon, it only results in his own death and the clown’s escape. Stacy only avoids death a second time because Captain Maggie Sawyer shoots first – and often – and saves her questions for later…

Working a lead, Detectives Nate Patton and Romy Chandler have meanwhile found the captive reporter and realised the Joker’s convoluted, mass-murderous endgame, but even with Batman on scene they don’t all make it out…

‘Life is Full of Disappointments’ (by Brubaker and Rucka with art from Greg Scott) then focuses on disgruntled Second Shift veteran Jackson “Sarge” Davies who is still chafing at once again being passed over for promotion – especially as prissy new Day Shift commander David Cornwell has been parachuted in from outside the unit to run things…

As the squad come back from burying their dead, Sarge and partner Nelson Crowe catch a nasty case: a dead girl in a dumpster. However Stephanie Becker was no lost indigent or fun-loving party girl killed for the contents of her purse.

She worked in accounting at prestigious Washburn Pharmaceuticals and was killed with an exotic toxin. As the grizzled old-timers methodically work the case they find a succession of odd occurrences which lead them to First Shift colleagues Tommy Burke and Dagmar Procjnow, currently investigating the suspicious death of middle aged widow Maryellen Connolly, a still-warm stiff previously employed in the same office and slain the same way…

All the evidence seems to point to an unsanctioned million dollar deficit and deep Mafia involvement at the Pharma factory, but the diligent detectives keep pushing and discover a far older potential motive for the murders…

The gritty grimoire of Gotham atrocity ends with the bleakly chilling ‘Unresolved’ (by Brubaker, Lark & Gaudiano from issues #19-22) which features the reappearance of conflicted fan-favourite and all-around slob Harvey Bullock after the GCPD reopen a landmark cold case.

Marcus Driver and new partner Josie Mac are called to a hostage situation where a deranged perp continually screams about voices in his head before eating his own shotgun…

The troubled stiff was Kenny Booker – only survivor of an infamous High School bombing which shocked the city eight years previously – and the fresh tragedy compels Driver to take another look at the still unsolved mystery…

The “Gotham Hawks” were a championship school baseball team eradicated in a locker room explosion but every effort of Bullock and his squad could not pin down a single lead. However, when Marcus and Josie re-examine the accumulated evidence they find a potential link to one of Batman’s weirdest and creepiest foes.

It’s not enough and they are forced to call in the disgraced ex-cop for a consult. The move is a huge mistake as they are utterly unprepared for the fallout when Bullock talks to them.

The legendary maverick was fired after arranging the death of a killer the law couldn’t touch, and he has taken to drowning his days in booze. However this case has haunted Harvey for years and now that he sees a possible solution he goes completely off the rails in his hunger to finish things.

The trouble is that even now the facts tumbling in are increasingly pointing to a completely different culprit from the one Bullock always suspected but the fixated former lawman just won’t listen…

Going on a rampage he courts death by brutalising malevolent mobster The Penguin whilst miles away another suspect, galvanised after years of apparent anonymity, breaks out of Arkham Asylum and goes hunting…

Even after all this the true story is far more twisted than the bewildered detectives could have possibly imagined and the eventual conclusion destroys further lives and sanity and honour before the dust finally settles…

From an era when comicbook noir was enjoying a superb renaissance, these classic thrillers are masterpieces of edgy, fast-paced tension packed with layers of human drama, tension, stress and suspense.

Solid gritty police drama seamlessly blended with the grisly fantasy of the modern superhero seems like a strange brew, but it delivers knockout punches time after time in this captivating series which was the notional inspiration for the current TV sensation outlining just how Batman’s city got that way.

© 2003, 2004, 2009 DC Comics. All Rights Reserved.