Jamie Smart’s Bunny vs Monkey Book 11: Intergalactic Monkey Business! TPB


By Jamie Smart, with Sammy Borras, Paul Duffield & Armin Roshdi (The Phoenix Comic Books/ David Fickling Books)
ISBN: 978-1-78845-362-t (TPB), 978-1-78845-416-2 (Tesco Exclusive Edition), 978-1-78845-417-9 (WHSmith Travel Exclusive Team Monkey Edition)

Bunny vs Monkey has been the inspirationally bonkers breakout star of The Phoenix since the first issue back in 2012: cataloguing a madcap vendetta gripping animal archenemies set amidst an idyllic arcadia, masquerading as more-or-less mundane but critically endangered English woodlands. Concocted with gleefully gusto – but increasingly with a cerebral cosmic crescendo in mind – by cartoonist/comics artist/novelist Jamie Smart (Fish Head Steve!; Looshkin; Max and Chaffy, Flember, Find Chaffy; Megalomaniacs), these trendsetting, mindbending yarns have been wisely retooled as multi award-winning, bestselling graphic albums available in digest softcover such as this one hardback and sponsored special editions and even as an AUDIOBOOK. Just let that one last one sink in…

All the tail-biting tension and animal argy-bargy began yonks ago after an obnoxious little beast plopped down in after a disastrous British space shot. OR DID IT?

Crashlanding in Crinkle Woods – scant miles from his launch site – lab animal Monkey believed himself the rightful owner of a strange new world, despite every effort of genteel, contemplative, reasonably sensible forest resident Bunny to dissuade him. For all his patience, propriety and good breeding, the laid-back lepine could not contain or control the incorrigible idiot ape, who to this moment remains a rude, troublemaking, chaos-causing, noise-loving lout intent on building his perfect “Monkeyopia” and/or being a robot, with or without the aid of evil supergenius Skunky or tagalong useless “henches” Metal Steve & Action Beaver

Daily wonders and catastrophes were exacerbated by a broad band of unconventional Crinkle creatures, none more so than aforementioned monochrome mad scientist Skunky, whose intellect and cavalier attitude to life presents as a propensity for building dangerous robots, bio-beasts and sundry other super-weapons. He is, at his core, a dangerously inquisitive thinker and tinkerer…

Now the Graphic Novel of the Year of the British Book Awards 2026 is out in time for the summer hols in a nifty paperback edition and will keep everyone stuck in the car or waiting to pass customs suitably amused. Best get a couple though – kids, dads and grandmas do not like to share…

So, what’s going on?

Here, with artistic fiddling about from design deputy Sammy Borras, the unending war of nerves and mega-ordnances resumes as if nothing cosmic or multiverse-changing had ever happened, or any hint of a restart after a cosmic culmination. See, that’s what happens if you let books pile up and don’t read them immediately! Go check out Bunny vs Monkey: The Great Big Glitch! and then come back and we’ll chat some more…

Okay then, new day, new start, same old mega mecha meta nonsense as ‘Clouding Over’ sees a suspiciously low-lying cirrus formation start dumping rain and then increasingly more noisome and noxious substances on the woods-folk in what appear to be targeted strikes. Could there possibly be some kind of intelligence behind the atmospheric attacks?

With propriety and good taste under attack (and soon in full retreat), the sensorial assaults resume in ‘Guts n’ Butts!’ as Monkey & Skunky debate the appalling assets and proposed “improvements” to the weaponised flatulence engine they call Bungamungus with no consideration of those in its path prior to the simian unleashing his own worst nightmare…

The giant ‘MonkeyBot 5000’ is supposed to make life hell for his fluffy white foe, but it appears Bunny can find plenty of uses for a mechanised personal organiser that can bench press trucks, topple buildings, file and colour co-ordinate…

Reality is rocked all over again when Monkey’s ‘Mum and Dad’ pop by for a visit and nice bit of tea, but nature’s innocents Weenie and Pig Piggerton are too busy having adventures with ‘Frogs!’ and their mystical king to really notice, whereas ‘Lucky… The Unluckiest Red Panda in the World!!’ stumbles into unbridled chaos (she’s used to it by now) when Skunky & Monkey decide to go through the forgotten inventions bin. Worried about declining productivity, the sinister science sinner then uses his 3D printer to unleash a horde of ‘Fun-Size Skunkies’ who are anything but, before Bunny learns where all the wreckage, rubbish and remains go when the latest catastrophe has finished unfolding. Sadly, there are good reasons nobody wants to see ‘Binbag Sam’ carry out his nasty but necessary job…

Always seeking peace and serene contemplation, mysterious Le Fox has found a wilderness to dig in, but when Monkey comes by and discovers gold in ‘Them Thar Hills’ that’s another dream dead, but only prelude to planet-shaking events when Skunky’s new signal array test coincides with Monkey’s latest eating challenge. ‘Message in a Butthole’ reveals how – after, inevitably – a monumental foofie erupts across the universe, the consequences will be appalling… but not at all unexpected.

In a fabulous tribute to Chuck Jones cartoons, ‘Monkey vs Ai’ sees the annoying ape test a bunch of inventions that should work “in theory”, before going back to stinky basics with a cheese cannon. Sadly, the anticipated “Cheesepocalyse” is definitively derailed by ‘The Turning of the Pig’ as pacifistic Piggerton reaches a limit and shows the monkey miscreant just what it all feels like…

‘Buzzing Off’ sees Skunky testing ways to end the really annoying fly suit he built for his partner in chaos and then hiding along with everyone else in ‘Who’s Afraid of the Monkey’ when the simian simpleton gets really, really hungry. Eventually sated, the little sod resumes pranks & pestiferations with a giant robot in ‘Close Encounters of the Bird Kind’. Remember that olfactory beacon blasted across infinity? This is the moment something answers that unique clarion call…

Suddenly, in ‘You Looking at Me?’ Crinkle Woods are alive with alien weirdoes, but it’s just Skunky messing about with quantum physics and nothing to do with Monkey, because he’s currently hurtling to the other side of the Universe, testing to destruction the super-high-tech toilets of the extraterrestrials who abducted him…

He can’t be blamed for the astonishing void discovered by Pig and Weenie prompting the chilling question ‘What Lies Inside… the Hole?!’ or sensible but naïve robot Metal E.V.E.’s attempts to balance out Lucky’s cosmic misfortunes in ‘What Luck Befalls’, or even Metal Steve’s crisis of confidence and inexplicable desire to ‘Destroy’ because Monkey is currently spreading his brand of chaos while ‘Hitching a Ride’ on the ship of judgemental civilisation-eradicating superior being Grand Master Nexus

Meanwhile on Earth, Skunky discovers the missing co-miscreant has left his life unfulfilled and dissatisfied and switches to a copy to serve his unsuspected emotional needs. ‘Little Monkey’ is feral, bitey, uncommunicative, un-potty-trainable and disgusting… such an improvement on the original! Enjoying his fresh start the evil inventor unleashes ‘A Clever Endeavour’ in the compulsive form of a malign puzzle box that baffles and bamboozles everyone – except the mini monkey who might just be the smartest thing in the woods now…

Pig’s penchant for peculiar pets sees the adoption of an odd avian Blue-bummed Bimblebug. Inappropriately dubbed ‘Parpy’, the critter’s 24-hour lifespan brings near-instant woe, and leads to the advent of colossal hermit savant Capybara 5000 whose answers to all the ‘Big Questions’ are unexpectedly violent. That search for truth culminates in sage advice ‘Run!’ before calm returns as Pig explores wild water rafting and Le Fox confronts increasingly sinister Little Monkey in ‘The Happiness of the Kitsune’.

Far away in another beleaguered solar system, Monkey is slowly wearing down Nexus and his minions, before accidentally warping them all back to Earth to enjoy a spontaneous battle of ‘Rather Big Lasers’ with Skunky. When that eradicates the fuzzy mastermind’s secret underground lair all Skunky can think of is ‘Revenge’. With Little Monkey in tow the genius goes ‘On the Hunt’ in a unique battleship, pursuing ‘Space Wars’ even as his hirsute former best baddie buddy seizes control of the Nexus craft and drives it into ‘A Hella Interstellar Yeller’

Marooned on a muddy morass world, Monkey establishes his dream dictatorship. Sadly, ‘Chutneyopia’ is right next to the equally barren planet Skunky crashed on and war is declared as the newcomer demands an apology that will never be forthcoming. Moreover, when Skunky took off after Monkey, most of Crinkle Wood went with him and as Bunny ruminates on ‘The Intergalactic Adventures of Weenie and Cinnamon Bun Pig!’, plans are underway to terraform the barren planetoid into ‘A New Home’. Unfortunately that’s being undertaken by ‘Even More Skunkies’

With the enemy busy converting Chutneyopia into his other, better dream of Monkeyopia, ‘A New Plan’ is needed, but the still-active Grand Master finally concedes that its superior mentality and firepower are no match for the annoying Earth ape. With its minions in revolt and resolved to blow up Earth, there nothing left for Monkey to worry about ‘Apart from the Bomb’ that’s going to end his grotty mucky dream world…

What better time for a reconciliation with Skunky?

Back on Earth, other Crinkle Wood critters have briefly but wholeheartedly enjoyed a time of growth and limelight in ‘Not Bunny vs Monkey’ but the likes of Stan Stoat and Randolph Raccoon are helpless when the minions start blasting. As Monkeyopia becomes a vast spaceship, Skunky begins his ‘Race to Save the World’ with his secret weapon Little Monkey, but the outcome is never certain and our heroes all decide they’re ‘Best Off Out of It’, leaving a monumental deus ex machina to sort everything out…

Wrapping up these sidereal shenanigans and cosmic bum gags are related activities offered under the aegis of the Phoenix Comics Club. Bring paper, pencils and yourself to a compact online course in all aspects of comic strip creation supervised by Jamie Smart & Armin Roshdi detailing ‘How to draw King Frog!’, ‘A Bungamungous!’, ‘Capybara 5000!’ and ‘An Alien!’ before closing with an extensive plug for the Phoenix Comics Club website, complete with instant access via a QR code, plus previews of other treats & wonders to be seen in The Phoenix to wind down from all that cosmic kerfuffle…

Another book for your kids to explain to you, Bunny vs Monkey: Intergalactic Monkey Business! is weird wit, wild invention, potent sentiment and superb cartooning all crammed into one eccentrically excellent package. These tails never fail to deliver jubilant joy for grown-ups of every vintage, even those who claim they only get it for their kids. Is that you?
Text and illustrations © Fumboo Ltd. 2025. All rights reserved.

Today in 1923 comics artist and strip cartoonist Dan Barry (Airboy, Doc Savage, Tarzan, Flash Gordon) was born, with British whiz kid Phillip Bond (Wired World, Angel and the Ape, Kill Your Boyfriend, Vimanarama) turning up in 1966 and artist Eric Battle (Kobalt, Hardware, The Spectre) born in 1967.

Today in 1975 author and cartoonist Crockett Johnson (Barnaby, How to Make an Earthquake, Harold and the Purple Crayon) died.

DC Finest: Wonder Woman – Introducing Wonder Woman


By William Moulton Marston, Harry G. Peter, Alice Marble, Sheldon Moldoff, Frank Godwin, Frank Harry & various (DC Comics)
ISBN: 978-1-7995-033-6-1 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Wonder Woman debuted as a special feature in All Star Comics #8, cover-dated December 1941, but actually on sale from October 21st of that year). The book was home to top-sellers the Justice Society of America and where she would immediately be invited to join the team, albeit only as “club secretary”…

Officially, she was conceived by psychologist/polygraph pioneer William Moulton Marston and realised and unilaterally illustrated by Harry G. Peter, in a calculated attempt to offer girls a positive and forceful role model and, on forward-thinking Editor M.C. Gaines’ part, to sell more funnybooks to girls. Later research has since disclosed much of her genesis was due to Moulton’s wife – attorney turned psychologist Sarah Elizabeth Marston (née Holloway) who had worked with him to create the systolic lie detector process – with further input from their live-in partner Olive Byrne.

Despite all the complexities and confusion surrounding her genesis, Wonder Woman was an instant hit and catapulted from the try-out into her own series as the cover-featured character of new anthology Sensation Comics one month later. The unstoppable Amazon then won her own eponymous supplemental title some months after that, cover-dated summer 1942, as well as a lead position in bumper anthology book Comics Cavalcade (December 1943).

Using nom de plume Charles Moulton, Marston – and his domestic writing partners – scripted all her many and miraculous adventures until his death in 1947, whereupon Robert Kanigher officially took over the writer’s role. Venerable co-creator H.G. Peter illustrated almost every WW tale until his own death in 1958.

Spanning cover-dates December 1941 to June 1943, this compelling full-colour compilation collects her debut from All Star Comics #8, and every iconic adventure plus pertinent extras from Sensation Comics #1-18; Comics Cavalcade #1-2 and Wonder Woman #1-4. Of course, we begin with ASC #8 and ‘Introducing Wonder Woman’

On a hidden island of immortal super-women, an aviator crashes to Earth. Near death, US Army Intelligence officer Captain Steve Trevor is nursed back to health by young Princess Diana. Fearing her daughter’s growing obsession with the man, fiercely maternal Queen Hippolyte reveals the hidden history of the Amazons to the child. Diana learns how her people – all women – were seduced and betrayed by men in ancient times but rescued by the goddess Aphrodite on condition that they thenceforward isolate themselves from the rest of the world and devoted their eternal lives to becoming ideal, perfect creatures.

Now however, after Trevor explains the perfidious spy plot which accidentally brought him to the Island enclave, divine Athena and Aphrodite appear, ordering Hippolyte to assign an Amazon warrior to return with the American and fight for global freedom and liberty. The Queen diplomatically and democratically declares an open contest to determine the best candidate and – despite being forbidden to participate – Diana enters and wins. Accepting the will of the gods, the worried mother outfits her in the guise of Wonder Woman and sends her out to Man’s World…

A month later the saga continued where the introduction left off. Sensation Comics #1 declared ‘Wonder Woman Comes to America’, seeing the eager immigrant repatriating the recuperating Trevor to the modern World. She also trounces a gang of bank robbers and falls in with a show business swindler. One major innovation here is the newcomer perpetrating identity theft by buying her secret identity. Lovelorn Army nurse Diana Prince elegantly allows the Amazon to be close to Steve by becoming her, enabling the heartsick medic to join her own fiancé in faraway South America. Even with all that going on, there’s still room for Wonder Woman & Trevor to stop a spy ring attempting to use poison gas in a Draft induction centre, before Steve breaks his leg and ends up in hospital again, where “Nurse Prince” is assigned to tend him…

Sensation #2 debuted a deadly enemy agent and recurring villain in ‘The Menace of Dr. Poison’ – a cannily crafted tale which also introduced the most radical comedy sidekicks of the era. The plucky “fun-loving gals” (sweets, dancing and spanking mostly) of the Holliday College for Women and their chocolate-gorging Beeta Lamda sorority-chief Etta Candy would find trouble and save the day in equal proportions for years to come: constantly demonstrating Diana’s – and Marston’s – philosophical contention that girls, with correct encouragement, could accomplish anything that men could…

With War raging and in a military setting, espionage and sabotage were inescapable plot devices. ‘A Spy in the Office’ sees Diana arranging a transfer to the office of General Darnel as his secretary so she can keep a closer eye on finally fit Steve. She isn’t there five minutes before uncovering a ring of undercover infiltrators amongst the typing pool and saving her man from assassination. Unlike most comic stars of the period, Wonder Woman tales sought tight continuity. ‘School for Spies’ in #4 shows some of those fallen girls murdered by way of introducing inventive genius/Nazi master manipulator Baroness Paula von Gunther. She employs psychological ploys to enslave impressionable women to her will and sets otherwise decent Americans against their homeland. Even Diana succumbs to her machinations – until Steve and the Holliday Girls crash in…

America’s newest submarine is saved from destruction and cunning terrorists brought to book in ‘Wonder Woman versus the Saboteurs’ before SC #6 has Diana accepting a ‘Summons to Paradise’ to battle her immortal sisters in Kanga-riding duels before receiving her greatest weapon: an unbreakable Lasso of Truth which compels and controls anyone who falls within its golden coils. It proves quite handy when Paula escapes prison and uses an invisibility formula to wreak havoc on US coastal defences…

‘The Milk Swindle’ is pure 1940s social advocacy drama, with homegrown racketeers and Nazi von Gunther joining forces to seize control of America’s milk supply with the incredibly long-sighted intention of weakening the bones of the country’s next generation of soldiers. Closely following in Sensation #8 is ‘Department Store Perfidy’ wherein the Perfect Princess goes undercover in the monolithic Bullfinch emporium to win better working conditions and fair pay for the girls employed there. There was a plethora of surprises in #9 too, with ‘The Return of Diana Prince’ from South America. Now Mrs Diana White, the young mother needs her job and identity back until her inventor husband can sell his latest invention to the US army. Luckily, Wonder Woman and an obliging gang of saboteurs can expedite matters…

The next major landmark was the launch of the Amazon’s solo title. The first quarterly Wonder Woman opens here with twinned text features ‘Introducing Miss Alice Marble as Associate Editor of Wonder Woman’ before wordy primer ‘Wonder Woman: Who is She?’ focuses on the Amazon’s pantheon of godly patrons after which comic action commences with a greatly expanded revision of her first appearance in ‘The Origin of Wonder Woman’. This precedes a beguiling mystery tale as in ‘Wonder Woman Goes to the Circus!’ Diana solves the bizarre serial murders of the show’s elephants before Paula von Gunther rears her shapely head again in ‘Wonder Woman versus the Spy Ring’ wherein the loss of the Golden Lasso almost causes Diana’s demise and ultimate defeat of the US Army…

In ‘The Greatest Feat of Daring in Human History!’ Diana and Etta head for Texas, only to become embroiled in a sinister scheme involving Latin Lotharios, lady bullfighters, lethal spies and a Nazi attempt to conquer Mexico, after which the inaugural issue ends with new feature Wonder Women of History wherein a biography of ‘Florence Nightingale, Angel of the Crimea’ is supplied by Miss Marble & Sheldon Moldoff.

Over in Sensation Comics #10 (October 1942) ‘The Railroad Plot’ celebrates Steve & Wonder Woman’s first anniversary by exposing a sinister plan devised by Japanese and German agents to blow up New York City using the labyrinth of subway tunnels under the metropolis, after which ‘Mission to Planet Eros’ launches the Princess’ long line of cosmic fantasy exploits. The Queen of Venus requests Diana’s aid in saving an entire planetary civilisation from gender inequality and total breakdown, before ‘America’s Guardian Angel’ (Sensation #12) sees the Warrior Princess accepting an offer to play herself in a patriotic Hollywood movie, only to find production infiltrated by insidious Paula and her latest gang of slave-girls…

Preceded by prose/photo introduction ‘Boys and Girls! Here are the Men Behind Wonder Woman!’ and an illustrated prose piece about ‘The Spirit of War’, Wonder Woman #2 comprises a 4-chapter epic introducing the Amazon’s greatest enemy in ‘Mars, the God of War’. He apparently instigated World War from his HQ on the distant red planet but chafes at the lack of progress since Wonder Woman entered the fray on the side of the peace-loving allies. He now opts for direct action, no longer trusting his earthly pawns Hitler, Mussolini and Hirohito

When Steve goes missing, Diana allows herself to be captured and ferried to Mars. Here she starts disrupting the efficient working of the war-god’s regime and fomenting unrest amongst the slave population, before rescuing Steve and heading home to Earth. ‘The Earl of Greed’, one of Mars’ trio of trusted subordinates, takes centre stage for the second chapter, with orders to recapture Steve and Diana at all costs. As the duo attempt to infiltrate Berlin, Greed uses his influence on Hitler to surreptitiously redirect the German war effort, using Gestapo forces to steal all the USA’s gold reserves. With Steve gravely injured, the Amazon returns to America and whilst her paramour heals, uncovers and foils the Ethereal Earl’s machinations to prevent much-needed operating funds from reaching Holliday College, where young girls learn to be independent free-thinkers. With Greed thwarted, Mars dispatches ‘The Duke of Deception’ to Earth, where the spindly phantom impersonates Wonder Woman and frames her for murder. Easily escaping from prison, the Princess of Power not only clears her name but also finds time to foil a Deception-inspired invasion of Hawaii, leaving only ‘The Count of Conquest’ free to carry out Mars’ orders.

His scheme is simple: through personal puppet Mussolini, the Count tries to brutalise and physically overpower the Amazing Amazon with a savagely bestial giant boxing champion, even as Italian Lothario Count Crafti attempts to woo, seduce and suborn her. The latter’s wiles actually work, too, but capturing and keeping her are two different things entirely, and after breaking free on the Red Planet, Diana delivers a devastating blow to Mars’ war effort…

This issue ends with a sparkling double page patriotic plea when ‘Wonder Woman Campaigns for War Bonds’ after which Marble & Moldoff detail another historical all-star in ‘Clara Barton, Angel of the Battlefield’.

Cover-dated January 1943, Sensation Comics #13 claims ‘Wonder Woman is Dead’ as a corpse wearing her uniform is discovered, and astounded Diana Prince discovers her alter ego’s clothes and the irreplaceable magic lasso are missing. The trail leads to a diabolical spy-ring working out of Darnell’s office and explosive confrontation in a bowling alley, before ‘The Story of Fir Balsam’ in #14 delivers a seasonal saga concerning lost children, an abused mother and escaped German aviators. All is happily resolved around a lonely pine tree, after which the Immortal Warrior celebrated her next publishing milestone…

The 1938 debut of Superman propelled National Comics to the forefront of their fledgling industry and a year later the company was licensed to produce a commemorative comicbook celebrating the opening of the New York World’s Fair. The Man of Tomorrow prominently featured on the appropriately titled New York World’s Fair Comics among such four-colour stars as Zatara, Butch the Pup, Gingersnap and The Sandman. In 1940, another abundant premium emerged with Batman and Robin augmenting the roster, and the publishers felt they had an item and format worth pursuing commercially.

The spectacular card-cover 96-page anthologies had been a huge hit and convinced editors that an over-sized anthology of their pantheon of characters, with Superman & Batman prominently featured, was a worthwhile proposition. Thus, format was retained for a wholly company-owned, quarterly high-end package, retailing for the then-hefty price of 15¢. Launched as World’s Best Comics #1 in Spring 1941, the book morphed into World’s Finest Comics from #2, beginning a stellar 45-year run which only ended as part of the massive decluttering exercise that was Crisis on Infinite Earths. During the Golden Age, however, it remained a big blockbuster bonanza of strips to entice and delight readers…

At this time National/DC was in an editorially-independent business relationship with Max Gaines that involved shared and cross promotion and distribution for the comicbooks released by his own outfit All-American Publications. Although technically competitors if not quite rivals, the deal included shared logos and advertising and even combining both companies’ top characters in the groundbreaking All Star Comics as the Justice Society of America.

However, by 1942 relations between the companies were increasingly strained – and would culminate in 1946 with DC buying out Gaines, who used the money to start EC Comics.

All-American thus decided to create its own analogue to World’s Finest, featuring only AA characters. The outsized result was Comics Cavalcade. Cover-dated December 1942-January 1943 – and following Frank Harry’s gloriously star-studded cover to Comic Cavalcade #1 – Wonder Woman’s fourth regular star slot began with the superstar solving the ‘Mystery of the House of the Seven Gables’ (as ever the fruits of “Marston” & Peter’s fevered imaginations) wherein Diana Prince stumbles upon a band of Nazi spies. All too soon, the Amazon needs the help of some plucky youngsters to quash the submarine-sabotaging brutes…

Wonder Woman #3 then dedicates its entirety to the return of an old foe; commencing with ‘A Spy on Paradise Island’ as undergrads of Holliday College for Women – including Etta Candy – are initiated into some pretty wild Amazon rites on Paradise Island. Sadly, the revels inadvertently allow an infiltrator to gain access and pave the way for an invasion by Japanese troops. Naturally Diana and the Amazons prevail on the day, but the exposed sinister mind behind it all strikes back in ‘The Devilish Devices of Baroness Paula von Gunther’.

Whilst alert Amazons build a women’s prison to known as “Reform Island”, Wonder Woman, acting upon information received by the new inmates, trails Paula and is in time to crush her latest scientific terror: an invisibility ray. Then ‘The Secret of Baroness von Gunther’ offers a rare peek at a villain’s motivation when the captured super-spy reveals how her little daughter Gerta has been a Nazi hostage for years and remains a goad to ensure the genius’ total dedication to the German cause. Naturally, the Amazing Amazon resolves to reunite mother and child at all costs, after which ‘Ordeal of Fire’ confirms the Baroness aiding Diana & Steve in dismantling her spy network and slave-ring the Nazis had spent so long building in America… albeit at great personal and physical cost to the repentant Paula…

Much has been posited about subtexts of bondage and subjugation in Marston’s tales – and, to be frank, there really are lots of scenes with girls tied up, chained or about to be whipped – but I just don’t care what his intentions (subconscious or otherwise) might have been: I’m more impressed with the skilful drama and incredible fantasy elements which are always wonderfully, intriguingly present. I mean, just where does the concept of giant war-kangaroos come from?

This issue closes with another Marble & Moldoff biography lesson this tome focussed on ‘Nurse Edith Cavell’, before Sensation #15’s ‘Victory at Sea’ pits Diana & Steve against lethal saboteurs set on halting military production and working with shady lawyers, whilst in #16 ‘The Masked Menace’ is one of very few stories not illustrated by H.G. Peter, but rather the work of illustrator and strip cartoonist Frank Godwin. He was called in as the crushing workload of an extra 64-page comic book every couple of months piled pressure on WW’s artistic director. The tale sees steadfast Texan Etta Candy ready to elope with slick, sleazy Eurotrash Prince Goulash, until Diana & Steve crash the wedding party to expose spies infiltrating across the Mexican border and a plot to blow up the invaluable Candy family oil-wells…

Inescapable war-fervour was tinged with incredible fantasy in Wonder Woman 4, which opened with ‘Man-Hating Madness!’ wherein a Chinese refugee from a Japanese torture camp reaches America and draws the Amazon into a terrifying scheme to use biological weapons on the American Home Front. Cruel, misogynistic ‘Mole Men of the Underworld’ then kidnap collegiate Holliday Girls sidekicks, before Diana and reformed, recuperated former-Nazi genius Baroness Paula rescue them, liberate a race of female slaves and secure America’s deepest border from further attack.

‘The Rubber Barons’ provide a rousing romp wherein greedy corporate profiteers attempt to hold the Government and war effort to ransom with a new manufacturing process in a high-tech tale involving mind-control, gender role-reversal and behaviour modification, as only a trained and passionate psychologist could promote them, before the drama concludes with ‘The Treachery of Mavis’ as Paula, now fully accepted into Amazon society, is attacked by one of her erstwhile spy-slaves. The traumatised victim then abducts her ex-mistress’ daughter Gerta and Wonder Woman, burdened with responsibility, is compelled to hunt her down. Again the issue closes with a Marble & Moldoff history moment sharing the triumphs of ‘Lillian D. Wald, “The Mother of the East Side”’

A revered classic from Sensation #17 follows. ‘Riddle of the Talking Lion’ (limned by Godwin) finds Diana Prince visiting an ailing friend and discovering that Sally’s kids have overheard a zoo lion speaking… and revealing strange secrets. Although Steve & Diana dismiss the tall tale, events take a peculiar turn when the beast is subsequently stolen with the trail leading to Egypt and a plot by ambitious Nazi collaborator Princess Yasmini

Next, following the Frank Harry cover of Comics Cavalcade #2, Wonder Woman’s Godwin illustrated offering ‘Wanted by Hitler, Dead or Alive’ pits her against devious Gestapo agent Fausta Grables before another from Sensation Comics #18 closes out this epic compilation: one last yarn illustrated by superbly gifted classical artist Godwin with Diana saving a lost Mesolithic tribe from despotic theocracy and ancient greed in ‘The Secret City of the Incas’.

Exotic, baroque, beguiling and uniquely exciting, these Golden Age adventures of the World’s Most Famous woman superhero are timeless and pivotal classics in the development of comics books and still provide lashings of fun and thrills for anyone looking for a great nostalgic read.
© 1941, 1942, 1943, 2025 DC Comics. All Rights Reserved.

Today in 1883, global cartooning force of nature Rube Goldberg as born, sharing the day with prolific British letterer Ellie DeVille in 1947; artist David Finch (CyberForce, Moon Knight, New Avengers) in 1971 and David Petersen (Mouse Guard) in 1977.

The date saw the deaths of career cartoonist Art Sansom (Chris Welkin-Planeteer, The Born Loser) in 1991 and in 2005 today premiered Tyler Martin’s long-running webcomic Wally and Osborne (formerly On the Rocks).

Supergirl’s Zoo-per Heroes: Krypto’s Big Break


By Rob Justus with Wes Abbott (DC Comics)
ISBN: 978-1-79950-601-0 (HB) 978-1-79950-602-7 (Digital edition)

Somehow, despite her longevity, comics popularity and screen star status, Superman’s cousin Kara Zor-El has always struggled to maintain the career impetus and position she deserves. Even after a multi-season hit TV show and the (second) big screen movie currently offending incels and insecure basement dwellers everywhere, the Girl of Steel has devotees but not a perceptible global presence like her cousin Kal, Wonder Woman, Batman, The Hulk or Spider-Man.

To be scrupulously fair, the same argument applies to Harley Quinn, Black Canary, Batgirl, She-Hulk, Scarlet Witch and even The Black Widow. I think I sense a pattern…

However, one arena where girls loudly and proudly dominate is the Young Adult graphic novel marketplace. DC alone has multiple marvellous titles starring Amazon Princesses Diana & Nubia, Catwoman, Batgirl/Oracle, Lois Lane, Harley Quinn, Zatanna, Poison Ivy, Green Lantern Jessica Cruz, Raven, Mera, and even new original characters like Primer, Starfire’s daughter Mandy (in I Am Not Starfire!), and TV Supergirl spin-off Dreamer

A far more attractive and apparently accessible option over decades has been the Kryptonian Good Boi who debuted in a Superboy yarn way back in Adventure Comics #210 (cover-dated March 1955 and on sale from January 25th), where Otto Binder, Curt Swan & Sy Barry introduced ‘The Super-Dog from Krypton!’ Although unruly, boisterous, waywardly mischievous and dangerously playful, Krypto heralded a wave of survivors from the dead world and made the (male) Kid From Krypton feel less lonely and unique. Every boy needs a dog and Krypto hung around for ever, before eventually valiantly dying as part of the Crisis on Infinite Earths event. He has returned many times in many moods ever since. The current movie franchise incarnation is – much like the debut dog – a rowdy rascal, and can be seen on screen and in this standalone tale targeting that burgeoning YA GN market that was released in February 2026…

Crafted by multi award winning – aren’t they all? – Canadian author/artist Rob Justus (Death and Sparkles, Brave Enough, Superman’s Good Guy Gang) and lettered by Wes Abbott, this first in a proposed series of shaggy doggish tales is also greatly-informed by animated TV shows like Justice League Unlimited and opens with teen hero Supergirl popping aboard the JLA’s satellite “The Watchtower” prior to a fun time with Krypto. Sadly, the Dog of Tomorrow – already in the dog house with the senior superstars for past misdemeanours – is in one of his more playful moods…

The Girl of Steel allowed him aboard on their way to the Cosmic Dog Park and he promised to be good, but it’s sooooo hard as the big wheel in the sky is packed with such intriguing smells and toys…

After another of his joyous unsupervised romps, Kara is on frantic clean up duty. That means doing the adult heroes’ laundry – again – but the problem is extremely bad this time, as first she has to find it all. Not only has Krypto snuffled, ruffled and barfed on costumes (and super sweaty super socks and …underwear!), but he then ejected the clothes out into space where they have been hyper-charged by weird space energies (cosmic rays, solar winds, atmospheric radiation, lightning and Eclipso’s magic!) genetically infusing hero DNA into the individual fabrics…

Desperately seeking to gather the gruesome grubby garments, Supergirl – with Krypto joining in the chase by following his nose – track some costumes to shabby, old-fashioned Metropolis Zoo. Here, weary, downhearted animals are being mistreated by neglectful greedy Zookeeper Cass, until, at the height of a thunderstorm, four power-packed outfits land on them and duplicate in them very specific superpower sets….

At exactly the wrong moment the boosted beasts – the fastest sloth alive, Wonder seal, Super lion and the Bat rhino – bust out, just as Krypto arrives demanding the cosmic clothing back. He is happy to fight everyone to retrieve them, but, after bonding over garbage they all team up instead, which is good as Supergirl is much less understanding – even though she thinks she can speak “animal”…

The situation utterly escalates when one last costume – Zatanna’s hat – empowers Cass with eldritch abilities and she sees her now superpowered tatty cash-cows as the way to get really rich really fast…

Then all that’s left is a full-combat trial by fire and the birth of a new team. After all, there are many more lost costumes still to find…

To Be Continued…

Not merely another child-friendly iteration of Super-Pets, Supergirl’s Zoo-per Heroes are a wild and woolly bunch of wonders you can’t afford to deny yourself and, if you have animals or kids (frequently a tricky distinction, I admit), you can even share the fun with them… but only if they’re good too…
Text and Illustrations © 2026 DC Comics. All Rights Reserved..

Today in 1958 artist Shawn McManus (Omega Men, Doctor Fate, The Sandman, Fables) was born, sharing the natal date with writer/editor Christopher Priest – née Jim Owsley – (The Falcon, Black Panther, The Ray, Conan the Barbarian, Quantum & Woody) in 1961 and True Brits Mike McKone (Spider-Man, Fantastic Four, Justice League International) in 1969 and Tony Lee (Superboy, Star Trek, Doctor Who) in 1970.

This date in 1940 Dale Messick’s landmark strip Brenda Starr, Reporter began, but also saw the loss of cartoonist Abner Dean (What Am I Doing Here?, Cave Drawings for the Future) in 1982; French creator Jacques Lob (Ténébrax, Submerman, Blanche Épiphanie, Superdupont, Le Transperceneige) in 1990 and Spanish artist Jaime Brocal Remohí (The Saint, Creepy, Eerie, Kami no Ude, El otro Necronomicón ) in 2002.

The Phantom – The Complete Series: The Charlton Years Volume Three


By Pat Boyette with Joe Gill & various (Hermes Press)
ISBN: 978-1-61345-049-9 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

In the 17th century a British sailor survived an attack by pirates. Washed ashore on the African coast, he swore on the skull of his murdered father to dedicate his life and that of all his descendants to destroying all pirates and criminals. The Phantom still fights crime and injustice from a base deep in the jungles of Bengali, and throughout the continents is known as the “Ghost Who Walks”. His unchanging appearance and unswerving war against injustice led to his being considered an immortal avenger by the desperate, the credulous and especially the wicked. Down the decades one hero after another has fought and died in an unbroken family line, and the latest wearer of the mask, indistinguishable from the first, continues the never-ending battle.

Lee Falk created the Jungle Justice dealer at the request of his syndicate employers who were already making history, public headway and loads of money with his initial action strip sensation Mandrake the Magician, and although technically not the first ever costumed hero in comics, The Phantom’s astounding popularity wearing later demi-compulsory skintight bodystocking and mask with opaque eye-slits made him the prototype costumed comics paladin. He debuted on February 17th 1936 (Yep! Ninety nonstop years!!) in an extended sequence pitting him against global pirate confederation the Singh Brotherhood. Falk wrote and drew the daily strip for the first two weeks before handing over illustration to artist Ray Moore. A hugely successful Sunday feature began in May 1939. However, for such a long-lived and influential series, in terms of compendia or graphic collections, The Phantom has been very poorly served by the English language market – except in Australia where he has always been accorded the status of a pop culture god.

Numerous companies had begun releasing books of the strips – one of the longest continually running adventure serials in publishing history – but in no systematic or chronological order and never with any sustained success. However, even if only of historical value (or just printed for Australians), surely mysterious Mr. Kit Walker is worthy of a definitive chronological compendium series? Happily, and perhaps because of the tights and mask, his comic book adventures have fared slightly better – especially in recent times. From November 1962 through July 1966, all new adventures were published by West Coast giant Gold Key Comics after which King Features Syndicate dabbled with a comic book line of their biggest stars (including Popeye, Blondie, Flash Gordon, Mandrake and The Phantom) between 1966 and 1967. When they gave up the ghost (Tee. Hee.), plucky dependable, cheap ‘n’ cheerful Charlton Comics were there to pick up the slack…

The Phantom was no stranger to funnybooks, commanding his own title all over the world. Even in the US he had appeared since the Golden Age in titles like Feature Book and Harvey Hits, albeit only as reformatted newspaper strip reprints. Gold Key’s efforts were tailored to a big page and a young readership, a model King Features maintained for their own run, but which was tweaked when Charlton acquired the license. This third full-colour compilation gathers the contents of The Phantom #48-56 (originally released between February 1972 to June 1973) and opens with an historical interview conducted by Spike Barkins and modified here as Introduction ‘Lee Falk: Thoughts About the Ghost Who Walks’, offering insights and a wealth of original art pages by in situ comic book creator Pat Boyette.

San Antonio born on 27th July 1923, Aaron P. Boyette was pure mythical Texan: self-taught in everything that mattered and unstoppably confident. A truly tireless entrepreneur, he was a key component of the development of commercial radio in Texas and a journalist who researched, wrote, broadcast, managed, and presented shows. If you’ve read any Golden Age Green Lantern, it’s everyman hero Alan Scott (who did all the jobs) could have been patterned on Pat…

Boyette forsook burgeoning stardom to become a cryptographer during WWII. Coming out, he performed the same do-it-all trick with early television and later moved into making movies. After anchoring TV news, he abruptly moved sideways again, and took to comics: writing, editing, lettering, painting and illustrating as Pat Boyette, Sam Swell, Alexander Barnes & Bruce Lovelace. Working for Charlton, DC, Warren, Archie, Acclaim; a host of eighties indie outfits and as a self-publisher, Boyette produced newspaper strip Captain Flame; drew prestigious DC title Blackhawk; and found a lasting home at Charlton Comics. He co-created (with Joe Gill) The Peacemaker and assumed creative duties on Pete (“PAM”) Morisi’s Peter Cannon: Thunderbolt. As the superhero boom faded, he increasingly contributed to their anthological lines, crafting hundreds of genre short stories for romance, war, western horror, science fiction, fantasy and others. Boyette also handled Charlton’s biggest and most high-profile licensed features including The Six Million Dollar Man; Space: 1999; Korg: 70,000 B.C; Flash Gordon; Jungle Jim and the company’s runaway top seller – The Phantom. Boyette’s work was continually published at Charlton until at least 1986 when the outfit was being wrapped up. He readily adapted to the indie market, with his last work appearing in DC/Paradox Press’s The Big Book of the Weird Wild West in 1998.

Pat Boyette died of oesophageal cancer on January 14th, 2000 in Fort Worth, Texas.

The majority of the bi-monthly yarns here are scripted by Boyette, backed up by Joe Gill in #49, 52 & 54: utterly workmanlike and hitting every expected base. Most issues still offered a pictorial Contents Page teaser, heralding terse, spartan, stripped-back action; mystery yarns with themes and plots readers of newspapers and dyed-in-the-wool superhero fans alike could appreciate equally. There are of mad scientists, aliens, monsters, war criminals, brutal beasts, sadistic potentates, thieves & pirates, misunderstood loners and fringe types aplenty… and so many admiring women… but no costumed villains.

Moreover, with Africa in the contemporary news and “emerging nations” grabbing headlines everywhere, politics was paramount and old standbys of rawhide and grass-kilted natives were vanishing on the pages of the world’s most popular strips jungle strips (Tarzan too!) and as we open with The Phantom #48 and a rare full-length saga, ‘The Man of Destiny!’ follows Bandari prodigy Hokana, sponsored by the Ghost Who Walks to study at western schools and universities. Of course, with learning and independence comes selfish personal desires, decadent ways and lurking Soviet enemies ready to disrupt the Phantom’s Peace but after many struggles, adult Hokana understands the true nature of his greedy fair-weather friends before redeeming himself through right choices and valiant actions…

The anthological format returns with #49 and Joe Gill scripting opening exploit ‘The Hostage!’ Here archaeologist Diana Palmer is kidnapped by vicious ideological guerillas before her masked true love expends herculean effort to rescue her, after which Bandari boy Jelrami is also sent for schooling abroad. His path is just as temptation-tainted, but this time not even the Phantom can save the corrupted child or find ‘A Better Way!’ to save the Bandar people from crime, death and western civilisation…

It’s back in time and into space next as ‘The Intruders!’ reveals how two centuries past an earlier Ghost Who Walked faced and fought off extraterrestrial incursion, whilst #50 opens with a contemporary twist as crash-landed human astronauts are mistaken by barbaric Ashnu tribesmen for ‘The Fire Gods’ of legend. Emboldened by profitable hostages whose safety is by no means assured, they are ready to resist even Phantom force and reputation…

More mundane but no less miraculous, ‘No Gratitude’ sees the masked hero ambushed for his horse and almost murdered by a fleeing felon, before performing a most remarkable act of forgiveness that provokes a life-changing change of heart in his enemy. The issue ends with The Phantom piercing uncharted mountain ranges to face a lost Roman outpost and lead ‘The Lost Legion’ against one last tyrannical Caesar…

With the intro pages sacrificed to increased costs and dwindling page counts, #51 leaps right into ‘A Broken Vow!’ wherein ward-&-heir Rex and his Bandar companion Tomm are targeted by vengeful witchdoctor Leklu. Naturally, his kidnap plot and trained crocodiles prove useless against The Phantom’s way, after which the boys take centre-stage to save an elephant trapped by savage hunters in ‘Captive King’ whilst Diana returns to explore the lost city of Lak and becomes hostage to greedy hunters raiding ‘The Treasure Room’. Of course, they have completely different ideas of what constitutes wealth, but can all agree that the Phantom’s justice is swift, fierce and indisputable…

For #52 Gill scripted opening shot ‘Lost in the Land of the Lost!’ as both Diana and Rex are (briefly) held hostage by fugitive murderer Victor Walsk in the lost temple they have just discovered, after which Boyette places her ‘A World Away!’. Her self-sacrificing gambit to save the Phantom and his Bandar from an insidious poison plot by avaricious billionaire collector finds her dragged all over the world, but not beyond the reach of the Ghost Who Walks. Closing the issue is another Gill-penned piece as new leader Captain Ahmed enacts his ‘Revenge of the Singh Pirates!’ to end four centuries of conflict with cunning plans and the most modern of weapons only to learn his efforts will never be enough…

The next issue starts with ‘The Looters!’ as super-thieves Marcel and Jeanne ambush The hero is his own skull cave and leaving him for dead ferry his greatest treasure back to Paris. They really should have checked his body…

Back in Africa ‘The Phantom meets the… Do Gooders!’ as smug government sociologist Dr. Harrison Pugh attempts to introduce morally-improving consumer capitalism to “poverty-ridden tribes” only to – eventually – learn a painful lesson in practical politicking, after which The Phantom confronts primal force when a rogue bull-elephant ravages the region in ‘The Outlaw’s Herd!’ and sees, as usual, that it’s not the beasts to blame for all the carnage…

In #54 the lead features another plundering of Phantom treasures, setting the Jungle Judge on the trail of British bandit Lord Percy and his lethal assistant Miss Chang. They think they have home advantage thanks to London fogs, but are not the only ‘Killers in the Mist’ (Gill script). With the loot returned Boyette alone handles a magic-tinged war against ‘The Angry Gods!’ after fanatical film director Chico Fitzroy and his apparently-possessed leading lady Regina Shaw despoil ancient temples to make their latest masterpiece, leaving the battered, beguiled Phantom just enough time to ponder the exploits of an ancestor who battled Wazuli an obsessed ‘Master of Evil’ in a war for control of Bandar two centuries past…

Contemporary issues inform the first yarn in The Phantom #55 as our hero discovers illegal oil drilling near Bengali and must take extreme action to prevent ‘The Black Blight!’ destroying every oasis and water source in the area, before notions of romantic mysticism are introduced in ‘A Far-Off Drum!’ Given a hand-drum by the hero that will eternally connect them, Diana soon sees its power when she is abducted in London and the Ghost Who Walks comes running to her side from ten thousand miles away as soon as she taps it…

Closing the penultimate inclusion here is a human interest fable as a trusted member of the Phantom’s inner circle is coerced into raiding Bandar possessions like ‘A Thief in the Night’. Thankfully, the wise hero looks beyond the apparent to track down the true villain behind the betrayals… Gill is back for a dose of ‘Jungle Madness’ in #56 as friendly docile creatures – including wonder horse Hero – become deranged berserkers, much like the Ghost himself once he tracks down the polluters who poisoned the water table for quick profit…

Boyette and his associates often sagely left their time period vague and unconfirmed, allowing creative anachronism to play out in tales that could often be starring earlier Phantoms of the undying dynasty. Here however, the timeframe is solidly identified as 1942 as the incumbent Enforcer of the Jungle Peace deceives a German U-Boat crew on a scouting mission that Hitler had already conquered the primitives through one example of perfect white superiority:‘The Nazi Phantom’. The deception did not last long, but it didn’t have to…

The comic and this classic safari of strip saga closes with another bang of the drum as ‘The Chief Who Went Astray!’ finds Diana and “Kit Walker” enjoying a brief respite in London when the Ghost who Relaxes hears a spectral tympani and dashes back to Bengali and the Bandar. The new impossible task is to shut down illegal mining operations plundering the tribes mineral resources… specifically uranium. It seems that vile Mr Grimek has the full consent of local bigwig Lolomu, but all is not as it seems until the Phantom takes a hand and raises his fists…

Packed throughout with pages of Boyette original art, this is another riotous rip-roaring, nostalgia-drenched delight: stripped down, nonstop rollicking action-adventure which has always been the staple of comics fiction and the Ghost Who Walks. If that sounds like a good time to you, this is a traditional action-fest you must not miss…
The Phantom® © 1972-1973 and 2014 King Features Syndicate, Inc. ® Hearst Holdings, Inc. Reprinted with permission. All rights reserved.

In 1916, today saw the birth of Canadian veteran Jack Sparling (Claire Voyant, Six Million Dollar Man, Neutro, Turok, Son of Stone, The Outer Limits, Mission Impossible, Space Man, Challengers of the Unknown, countless genre tales for most US publishers), with New Zealand cartoonist John Kent (Varoomshka) sharing the cake and candles from 1937 onwards.

Cartoonist and author Berkely Breathed (Bloom County, Outland, A Wish For Wings That Work, Flawed Dogs, Mars Needs Moms!) was born today in 1957, as was editor/publisher Gary Carlson (Big Bang Comics, Megaton), with mangaka Gosho Aoyama (Case Closed) arriving in 1963. Horrorists Steve Niles (30 Days of Night, Criminal Macabre: A Cal McDonald Mystery, Batman: Gotham County Line, Kick-Ass) and Mike Dringenberg (Kelvin Mace, Adolescent Radioactive Blackbelt Hamsters, The Sandman) were both born today in 1965, just like artist Wilfredo Torres (Superman ‘78, The Shadow: Year One Doc Savage: The Spider’s Web) in 1972 and Christopher Hastings (Dr McNinja, Gwenpool) in 1983.

On this date in 1985 Golden Age great Charles Nicholas Wojtkoski (Blue Beetle, Sub-Mariner, Blonde Phantom, The Iron Corporal, All-Winners Squad, Nyoka the Jungle Girl, hundreds of genre shorts) died.

Spirou and Fantasio: The Marsupilami Thieves


By André Franquin, translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-84918-167-9 (Album PB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times. This book also contains Discriminatory Content included for comedic effect.

André Franquin was born in Etterbeek, Belgium on January 3rd 1924 and died on January 5th 1997. In between there were good times and bad, which he handled by creating the most incredible characters and stories, and by making people laugh and think… but mostly laugh. This is one of the very best you can find translated into English.

Adventure-seeking brave lad Spirou headlined the magazine he was named for from the first issue (dated April 21st 1938). He was devised and realised by French cartoonist Françoise Robert Velter using his pen-name Rob-Vel for Belgian publisher Éditions Dupuis in direct response to the success of Hergé’s Tintin over at rival outfit Casterman. Originally a plucky bellboy/lift operator employed by the Moustique Hotel (a sly reference to the publisher’s premier periodical Le Moustique), his improbable exploits with pet squirrel Spip gradually but steadily evolved into highflying, far reaching, surreal comedy dramas. That evolution was mainly thanks to Velter’s wife Blanche “Davine” Dumoulin who took over the strip when her husband enlisted in 1939 and Belgian artist/assistant Luc Lafnet… at least until 1943 when Dupuis purchased all rights to the property, after which comic-strip prodigy Joseph Gillain (Jijé) took over.

When Jijé handed his own trainee/assistant total responsibility for the flagship feature part-way through serial Spirou et la maison préfabriqué (Le Journal de Spirou #427, June 20th 1946), André Franquin ran with it for the next 20 years, enlarging the scope and expanding its horizons until the feature was purely his own. Almost every week fans would meet startling new characters such as comrade/rival Fantasio or crackpot inventor and Merlin of mushroom mechanics The Count of Champignac. Spirou and Fantasio became globetrotting journalists, travelling to exotic places, uncovering crimes, exploring the fantastic and clashing with a coterie of exotic arch-enemies such as Zorglub and Fantasio’s unsavoury cousin Zantafio.

Gradually sidelining short, done-in-one gag vignettes in favour of longer epic adventure serials, Franquin’s growing cast of engaging regulars soon included one of the first strong female characters in European comics (rival journalist Seccotine, renamed Cellophine in the current English translation) and ultimately led to the debut of a scene-stealing, phenomenally popular apparently-magic animal. Marsupilami arrived during 1952’s serial Spirou et les héritiers and never left…

Franquin, plagued in later life by bouts of depression, died in 1997 but his legacy remains and still grows; a vast body of work which reshaped the landscape of European comics inspiring many others to carry on in his name and manner.

The Marsupilami Thieves was originally serialised in LJdS #729-761 (collected into an album in 1954); a direct sequel to Spirou et les héritiers, in which the valiant inseparable companions encountered an incredible elastic-tailed anthropoid in the rain forests of Palombia before bringing the fabulous, affable creature back to civilisation. Franquin’s follow-up, fleshed out from an idea by fellow cartoonist Jo Almo (Geo Salmon), sees the triumphant journalists visit the vast City Zoo where their latest headline ended up, only to be stricken with guilt and remorse at the poor creature’s sorry state of incarceration.

Resolved to free the poor thing and return him to his jungle home, their plan is foiled when the critter suddenly dies in its cage. Distraught and suspicious, they muscle their way in to see the vet and discover the corpse has gone missing…

Acting quickly, Spirou & Fantasio rouse the authorities. The commotion prevents the body thief escaping and all through the night Keepers and our heroes scour the institution. Thus, in the deadly dark they finally spook the mystery malefactor from his cosy hiding place…

There follows a spectacular and hilarious midnight chase through the zoo, with the lads harrying a dark figure – who must be some kind of athlete – past a panoply of angry animals, hindered more than helped by inept animal custodians. Nevertheless, they almost catch the intruder, but a last burst of furious energy propels the bandit over a back wall, although not before Spirou snatches a paper clue from him…

The precious scrap takes our resolute investigators to the flat of Victor Shanks, where his wife Clementine provides further information. Her man is flying off to the city of Magnana for his new job… and to deliver a package! The lads’ frantic chase to the airport is plagued by manic misfortune and they miss Victor by moments. Undeterred, they borrow a neighbour’s car and attempt to follow overland, leading to a fractious episode of fisticuffs with striking Customs Officers (they’re withholding their labour, not exceptionally attractive…). After a night in jail, the undeterred duo and kvetching Spip eventually fetch up in Magnana and the search begins…

One month later, they are fully frustrated and ready to throw in the towel when Spirou literally runs into Clementine Shanks and trails her to a football stadium where formerly unemployed, desperate Victor is now a star of the local soccer team. Confronting the essentially good-hearted rogue, Fantasio & Spirou force the truth from him. In return for his new job, Victor drugged and swiped the Marsupilami for ruthless showman The Great Zabaglione who sees an irresistible star attraction for his circus and travelling menagerie…

Determined to see the little creature free, the boys try to infiltrate the show but are quickly discovered and forcefully expelled. Then, following a chance meeting with weird science savant the Count of Champignac, they try once more, perfectly disguised as miraculous magic act Cam and Leon

This time the ruse succeeds, but after a phenomenally outrageous opening performance, brutal but sharp Zabaglione rumbles the reporters. Things look bleak for the lads and the Marsupilami until guilt-wracked Victor steps in to save the day. Once the dust settles, the wondrous beast is freed, but gleefully opts to stay with the lads and share their fun-filled, exciting exploits…

Soaked in superb slapstick comedy and with gallons of gags throughout, this exuberant yarn is packed with angst-free action, thrills and spills and also offers an early ecological message and an always-timely moral regarding the humane treatment of animals. There’s even a fascinating history and creative overview of the timeless wandering heroes in back-up text feature ‘Spirou & Fantasio’s Stories Last Through Generations’.

The Marsupilami Thieves is the kind of lightly-barbed, comedy romp to delight readers fed up with a marketplace far too full of adults-only carnage, testosterone-fuelled breast-beating, teen-romance monsters or sickly-sweet fantasy. Easily accessible to readers of all ages and drawn with all the beguiling style and seductive yet wholesome verve and panache which make Asterix, Lucky Luke, and Yakari so compelling, this is a truly enduring landmark tale from a long line of superb exploits, and deserves to be a household name as much as those series… and even that other kid with the white dog…
Original edition © Dupuis, 1954 by Franquin. All rights reserved. English translation 2013 © Cinebook Ltd.

Born today in 1934, Mexican artist, cartoonist and political thinker Eduardo Humberto del Río García AKA Ruis (the …for Beginners series) shared the occasion with master of all comics trades John E. Workman (Thor, Star*Reach, Heavy Metal, Eros Comics, Sonic the Hedgehog) from 1950 onwards. So do writer Marc Andreyko (Jinx: Torso, Manhunter) from 1970 and, in 1974, Canadian art ace Karl Kerschl (Adventures of Superman, Majestic, All-Flash, Teen Titans: Year One, Gotham Academy).

The date also saw André Franquin debut as Spirou’s new controlling creator in 1946 (halfway through ongoing serial Spirou et la maison préfabriquée) and, in 1964 the launch of pivotal UK weekly Wham!, as well as the death of Belgian superstar Jijé in 1980.

Dazzler Marvel Masterworks volume 2


By Danny Fingeroth, Steven Grant, Frank Springer, Mark D. Bright, Mike Vosburg, Vince Colletta, Danny Bulanadi, Jon D’Agostino & various (MARVEL)
ISBN: 978-1-3029-2867-4 (HB), 978-1-3029-3678-5 (Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Until relatively recently US comics had very little in the way of positive female role models and almost no viable solo stars. That seriously started changing in the 1980s and look at us now. As part of its late-but-dedicated effort to involve women readers with women characters Marvel began a program of female versions of top stars but also devised original titles to expand audiences – and none more so than Alison Blaire AKA Dazzler.

Attempts in the early 1970s had added to the canon and character roster but not publishing charts for any length of time. Nevertheless, the company kept on plugging and eventually found the right mix when Ms. Marvel launched in her own title (cover-dated January 1977). She was followed by equally copyright-shielding Spider-Woman (Marvel Spotlight #32, February 1977), who secured her own title 15 months later) and Savage She-Hulk (#1 February 1980). That last one was supplemented by music-biz inspired (and hopefully trend-exploiting) Dazzler, who sagely premiered in issue #130 of top-selling title Uncanny X-Men the same month. She followed up with a few guest shots in other big star books and inevitably graduated to her own book, but it was a little more convoluted than that…

Dazzler the character was born of another of those 1980-1990s doomed-from-the-start cross-media deals wherein comics companies attempted to break out of their “ghetto” into the real money world – like toys, movies and TV shows. In 1979 Disco specialists Casablanca Records began a development project with Marvel to create a television character who would release records like The Archies or The Monkees, but be set in an animated Marvel Universe. A giant-sized comics special was begun but when the deal was cancelled, the House of Ideas was left with a lot of talented people going “now what?”

In the interim Dazzler had already launched: guesting in the company’s other top titles (Fantastic Four #217 and Amazing-Spider-Man #203, both cover-dated April 1980). Failing to find other record companies willing to commit, big boss Jim Shooter decreed the comics special would be expanded and recycled as #1 & 2 of her own title. The singer went dark for a year before landing her own starring vehicle and her rocky road to stardom has risen and fallen ever since.

Having crushed and disappointed her austere father Judge Carter Blair by quitting law school to pursue a frivolous, worthless life on stage, Alison’s life continued to spiral crazily after meeting the X-Men. After subsequently facing petty, spiteful Asgardian Amora the Enchantress with the entire Marvel Universe in attendance, Alison steadfastly pursued her career dreams. That meant clashing in rapid order with Doctor Doom; dream demon Nightmare; evil mastermind Techmaster; The Enforcers (Ox, Montanna & Fancy Dan); Federal nemesis Mr. Meeker of energy thinktank Project Pegasus; supervillain Klaw; Galactus, his herald Terrax and – after being remanded to Riker’s Island for “murdering” Klaw – Titania and the Grapplers (Screaming Mimi, Letha & Poundcakes).

She did make some friends on the way, ranging from mob-fixated street-level masked vigilante Blue Sheild to major players like Bruce Banner and The Hulk as well as former S.H.I.E.L.D. agent/occasional Avenger Quasar (Wendell Vaughn), but the real gamechangers were her fraught associations with W.C. Fields-channelling agent/promoter Harry S. Osgood who began shaping her music career; obnoxious Lancelot Steele (sexist macho jerk/stage manager/field rep for Harry) and increasingly controlling boyfriend Dr Paul Jansen. At least Alison’s Grandma Bella still supports her, confident that one day Dazzler will be a star…

A mix of mainstream level superheroics, soap opera romances, telenovela melodrama and the hoary plot of A Star is Born, the complicated life of Alison Blaire now included an increasingly unstable father who despised her for daring to disobey him; a long-missing mother: a succession of creepily uptight and frankly dubious boyfriends; the countless moral and physical perils besetting lonely, pretty girls who would do (almost) anything to achieve their dreams of fame and assorted gods, monster, terrors and supervillains who couldn’t believe Dazzler didn’t care about them and Did Not Want To Fight.

The idea was still to address and remedy the lack of a significant female readership (after all, what normal girl would read X-Men, Spider-Man or the Hulk?) that had presumably dropped to insignificance once the company’s romance, nursing and humorous fashion titles were cancelled.

In an effort to be daring and different but still keep attracting readers the only way they knew, the editors and writers and artists did what they always did but honestly sought a different path. However, for Marvel at the time the medium was the message and somehow that meant a super fight every issue and lots of underwear, shower, and getting dressed/undressed moments in the quiet times…

Somehow Blaire never truly escaped traditional Marvel tropes and superhero schtick while forging her own path, as seen in this second collection of comic sagas taken from Dazzler #14-25, plus a bonus yarn from What If? #33, collectively covering April 1982 – March 1983. Following scripter Danny Fingeroth’s context-packed Introduction ‘This Was a Long Time Ago’, the drama resumes with #14 ‘…Without Getting Killed or Caught…!’ as Fingeroth Frank Springer & Vince Colletta reveal how after making waves as an opener for aging stadium-filler Bruce Harris, Alison and her band are caught in the crossfire when a top hitman targets Blue Shield. As the would-be killer ludicrously believes Lance is the crime-crusher, the snafu then leads Dazzler into an ambush where she must battle a deranged, mesmerised She-Hulk temporarily mind-controlled by the Mob…

It’s still team-up time in #15 as ‘Private Eyes’ sees Harris’ tour hit San Francisco and Alison hiring investigator Jessica Drew (Spider-Woman) to track down her long-missing mom after her own amateur snooping provokes a misguided clash that brings the wrath of S.H.I.E.L.D. down on both of them…

Dazzler arrives in Seattle with #16, despondent that Harris wants her fired for making him look old and tired. Things get even worse in when The Enchantress returns and even the sudden appearance of current beau – straitlaced lawyer Ken Barnett – cannot deflect the terror of a singing contest in Asgard, judged by the gods and with the odds heavily stacked in favour of the cheating scheming ‘Black Magic Woman!’

Victorius and returned to the Big Apple, Alison’s head is turned in #17 as ‘The Angel and the Octopus!’ finds her the object of unwanted affection of multi-millionaire mutant Warren Worthington III just as Ken is becoming overly clingy. She really doesn’t need this grief right now as her producer Harry is auditioning younger, prettier potential rival songstress Vanessa Tooks and her father is on the edge of a mental breakdown…

It’s almost a relief when The Angel sweeps her off her feet for wining, dining and a furious fight against mech-augmented multi-armed madman Doctor Octopus

Her plans to be as normal as possible are further threatened when super-criminal Crusher Creel hunts her down to be his hostage in a planned ambush of the Avengers in ‘The Absorbing Man Wants You!’ Sadly, after the simple-minded thug overconsumes her energies and grows out of control, Dazzler endures ‘Creel… and Inhuman Treatment!’ until Inhuman king Black Bolt intervenes to avoid a escalating catastrophe. Meanwhile, as Judge Blaire deteriorates, Warren, Vanessa and Grandma Bella all take circuitous but convergent steps that will soon uncover the hiding place of Alison’s mother…

The roads meet in #20 as ‘Out of the Past!’ details the hows and whys of Barbara (Blaire) London’s absence and even fills in some hidden passages in the life of Alison…

The full story arrives behind a photo-cover by Eliot Brown, Bob Larkin and model June McDonald as double-sized Dazzler #21 declares ‘Alison Blaire, This is Your Life!’ with the singer headlining a major benefit gig that draws ALL of her family together for a major reconciliation and reset, with every superhero in town along for the show…

A new tone infects #22 as evil mutants ‘The Sisterhood’ maliciously target Angel. The larger goal of Mystique, Destiny and wild child Rogue is to destroy the entire X-Men team but after Alison humiliatingly defeats Rogue and her parents, the unbalanced teenager becomes obsessed with punishing Dazzler. However, before that ‘Fire in the Night!’ changes tack to find Alison and her newly-found half sister Lois London endangered by manic arsonist Flame and her own vile property speculating landlord. Meantime, believing the Sisterhood behind the attack Alison has contacted a certain Heroes for Hire team and soon Luke Cage and Iron Fist prove worth every discounted cent…

They continue earning their keep in ‘A Rogue in the House!’ (#24 and Fingeroth, Springer & Colletta’s last collaboration in this collection) as the uncontrollable young mutant mind & powers leech assaults Alison and Lois. Brave and bold the bodyguards are ultimately defeated by their own stolen abilities and, desperate and furious, Dazzler decides to settle the grudge her own way…

The main comics biography pauses here with Dazzler #25, wherein the living transducer experiences every performer’s greatest nightmare. Crafted by Steven Grant, Mark Bright & Danny Bulanadi, ‘The Jagged Edge’ exposes her response to an appreciative fan who slowly crosses the line from heartfelt appreciation to lethally psychotic stalker. Sweet, shyly attentive admirer Karl Fredericks rapidly devolves to possessive maniac after finally meeting his idol, thereafter attempting to own Alison by killing all her friends and relatives. This prompts an extreme reaction from the horrified mutant musician…

To Be Continued..

With covers by Springer, Bill Sienviewicz, John Romita Jr., Bob Wiacek, John Romita Sr., and Dave Simons fronting each enthralling episode, the brief posterior Bonus Section opens with a tale from What If? #33 (June 1982), crafted by Fingeroth, Mike Vosburg & Jon D’Agostino asking and answering the burning question ‘What If The Dazzler Had Become the Herald of Galactus?’, supplemented by Dazzler’s entry from 1983’s Official Handbook to the Marvel Universe as supplied by Mark Gruenwald, Springer & Josef Rubinstein and the original character design for ‘Vanessa’ as crafted by then-current Marvel intern Lance Tooks.

Although very much of its troubled times, this collection sees the transformative shift in attitudes that resulted in women becoming less decorative and unshakably ornamental, and increasingly authors of their own fates. Even if not to everyone’s taste there is enough of significance here to make Dazzler worthy of any modern readers attention.
© 20201 MARVEL.

Today in 1934 comics loving speculative fiction iconoclast Harlan Ellison was born, followed in 1951 by Canadian superstar George Freeman (Captain Canuck, Green Lantern, Wasteland) and Mark Wheatley (Mars, Blood of the Innocent, Breathtaker, Fables: 1001 Nights of Snowfall) in 1954)

On this date in 1949 we lost Robert Ripley (Ripley’s Believe It or Not!); Mark Trail creator Ed Dodd in 1991, ceiling shattering Japanese cartoonist Machiko Hasegawa (Sazae-san) in 1992 and Al Hartley (Archie Comics, Patsy Walker, Thor/Journey into Mystery) in 2003.

In 2006 Alex Toth died.

Little Paintings


By James Kochalka (Top Shelf Productions)
ISBN: 978-1-60309-017-9 (HB/Digital edition)

James Kochalka is a prolific and always entertaining giant of comics creation, whose vast, sublimely surreal, enticing works range from kid-friendly romps such as the Glorkian Warrior and Johnny Boo series, to excoriatingly honest self-examining daily journal strip American Elf and the indescribably fun SuperF**kers – and that’s my censorious edit there, not his…

The author, artist, animator. educator and rock musician is utterly wedded to the energies of creativity and this tantalizing tome gathers hundreds of mini-paintings he knocked up to sell at various conventions between 2001 and 2007. All his old familiar faces are there: cats, ghosts, robots, monsters, aliens, cats, bathrooms, birds, chicks and dudes, mushrooms, animals, landscapes and weather, cats, machines and random images, all apparently arranged in no particularly order and inviting your response. Did I mention, there are some cats?

There is a narrative here, but it’s completely generated by the viewer who can’t help but create a story around the hundreds of thumbnail paintings of gloriously hued things and folks and stuff, and a lot to read in if you’re willing to take some time. This is one of my absolute favourite go-to books whenever I need a little pictorial pick-me-up and you should share the joy.

Go on, you know you want to…
© James Kochalka 2011. All rights reserved.

Today in 1939 artist and storyteller Herb Trimpe was born (Hulk, Iron Man, Godzilla, GI Joe) as was Tom Mandrake (The Spectre, Grimjack, Martian Manhunter) in 1956. In 1967 VIP creator and future Cartoonist Laureate of Vermont James Kolchaka (American Elf, Sketchbook Diaries) joined the party.

On this date in 1872, Punch artist & illustrator Alfred Henry Forrester died, as did prolific and multi-pseudonymous French comics creator Robert Dansler/“Bob Dan” (Bill Tornade, Jack Sport, La Jonque en Flammes) in 1972, and Canadian strip cartoonist Jim Unger (Herman) in 2012.

Calling Dick Tracy! volume 1


By Mike Curtis, Joe Staton & various (Rabbit Hole)
ISBN: 978-0-930645-11-0 (digital edition)

Time for another anniversary celebration. Dick Tracy is 95 in five months’ time, so here’s a superb collection crying out for revival in either physical or digital forms. Another time to agitate against the publishing powers-that-be, I think…

All in all, comics have a pretty good track record for creating household names. We could play the game of picking the most well-known fictional characters on Earth – usually topped by Sherlock Holmes, Mickey Mouse, Superman Batman & Tarzan – and supplement the list with Popeye, Blondie, Charlie Brown, Tintin, Spider-Man, Garfield, and – not so much now, but once, most definitely – Dick Tracy

At the height of the Great Depression cartoonist Chester Gould sought fresh strip ideas. The story goes that as a decent guy incensed by the exploits of gangsters like Al Capone (who monopolised front pages of contemporary newspapers) the doughty doodler settled upon the only way a normal man could fight thugs: Passion and Public Opinion.

Raised in Oklahoma, Gould was a Chicago resident who hated seeing his home town in the grip of such wicked men, with far too many honest citizens beguiled by the gangsters’ charisma. He decided to pictorially get it off his chest with a procedural crime thriller that championed the ordinary cops who protected civilisation.

He took his proposal –“Plainclothes Tracy” – to Captain Joseph Patterson, the legendary newspaperman and strips Svengali whose golden touch had already blessed strips like The Gumps, Gasoline Alley, Little Orphan Annie, Winnie Winkle, Smilin’ Jack, Moon Mullins and Terry and the Pirates among others. Casting his experienced eye on the work, Patterson promptly renamed the hero Dick Tracy, whilst also revising his love interest into steady, steadfast girlfriend Tess Truehart. The daily series launched on October 4th 1931 through Patterson’s own Chicago Tribune Syndicate, growing quickly into a phenomenon and monumental hit, with all the attendant media and merchandising hoopla that follows. Bolstered by toys, games, movies, serials, animated features, TV shows et al, the strip soldiered on, influencing generations of creators and entertaining millions of fans. Gould unfailingly wrote and drew the strip for decades until retirement in 1977.

The legendary lawman was a landmark creation who influenced not simply comics but the entirety of American popular fiction. Its signature use of baroque villains, outrageous crimes and fiendish death-traps pollinated the work of numerous strips (most notably Batman), shows and movies since then, whilst the indomitable Tracy’s studied, measured use – and startlingly accurate predictions – of crimefighting technology and techniques gave the world a taste of cop thrillers, police procedurals and forensic mysteries such as CSI decades before the modern fascination took hold.

As with many creators in it for the long haul, the revolutionary 1960s were a harsh time for well-established cartoonists. Along with Milton Caniff’s Steve Canyon, Gould’s grizzled gangbuster especially foundered in a social climate of radical change where popular slogans included “Never trust anybody over 21” and “Smash the Establishment”. The strip’s momentum faltered, perhaps as much from a move towards trendy science fiction (Tracy went off-Earth into space and the character Moon Maid was introduced) as from those improbable, Bond-movie-style villains or perceived “old-fashioned” attitudes. Even the introduction of more minority and women characters – and hippie cop Groovy Groove – couldn’t stop the rot. However, the feature soldiered on regardless…

When Gould retired in 1977, 29-year old author Max Allen Collins (Road to Perdition, Nathan Heller, Mike Mist, Ms. Tree, Batman) won the prestigious role as scripter, promptly taking the series back to its crime-busting roots for a breathtaking run, ably assisted by Gould as consultant with his chief artistic assistant Rick Fletcher promoted to full illustrator. After 11 years, Collins was removed in 1992 and replaced by Mike Kilian – who apparently worked for half the up-&-coming novelist’s price – until his death in October 2005. Dick Locher took over story & art, with assistant Jim Brozman assuming drawing duties from March 2009. On January 19th 2011, Tribune Media Services announced Locher’s retirement and replacement by a new team. That’s where this digital-only book begins…

Atoudingly versatile and unbelievably prolific artist/inker Joe Staton (E-Man, Mike Mauser, The Avengers, Incredible Hulk, Green Lantern, Legion of Super-Heroes) has been an integral part of American comic books since the early 1970s and in later years made kids comics his metier. During a spectacular run on licensed classic Scooby Doo, he and series scripter Mike Curtis (Casper the Friendly Ghost, Richie Rich, Shanda the Panda) discovered a mutual love for Dick Tracy and – mostly for their own amusement – created a tribute strip entitled Major Crime Squad.

How that landed them the duty of continuing the ultimate cop’s official adventures is addressed in introductory text feature ‘Publisher’s Note – aka “The Dick Tracy vs. Major Crime Squad Caper”’ by Steve Tippie (VP of Licensing, TMS News & Features, LLC) before a stunning chronological re-presentation of all-new classics begins. Preceding those comic capers are more text-based insights and revelations: a Foreword by Mike Gold; former sheriff Curtis’ ‘How We Got the Job’ (supplemented by samples done in 2005 when they first tried to take on the strip) and Staton’s ‘Waiting For Dick Tracy’

Next up is a brief visual refresher course of ‘Tracy and His Allies’ and the most nefarious of the repeat offenders in a ‘Rogues Gallery’ before the unending war on crime resumes in ‘Flyface and The Fifth Return’.

The strip has sadly long passed its heady glory days of mass sales, but that’s more about the death of print periodicals than this material. It still appears in a number of papers and as a potent online presences which means every episode is in full colour, with half-page Sunday strips still offering extras such as the ‘Crimestoppers Textbook’. One welcome addition is full credits so we can thank Shelley Pleger and Shane Fisher for their inks, colours and lettering. When Staton retired in October 2021, Pleger drew the feature, which these days is limned by Charles Ettinger…

The plot here sees the long separated traditional squad fully reunited to combat right wing terrorism and gradually reintroduced to the fanciful gadgets and controversial space tech after Tracy’s inventor pal Diet Smith gets in touch. A disgruntled former employee has stolen plans for his energy-beam weapon “Thor’s Hammer”…

After selling it to old lags Flyface and The Fifth – who kidnap officer Lizz Worthington to set a trap for their old nemesis – events spiral out of control, but only the wicked pay the final price this time…

Longtime comedic characters B.O. Plenty and his wife Gravel Gertie then resurface, celebrating the birth of their second child – the ugliest boy on Earth! – before falling foul of a manipulative foodie TV celebrity who sees a chance to own the airwaves with the stomach-churning infant in ‘Flakey Biscuits Makes the Dough’. Sadly, her bribing gifts to the couple include a shipment of cocaine being secretly couriered by her assistant Hot Rize, and soon bodies start dropping as the city’s top drug lord seeks to recover his missing product. Once Tracy realises what’s what, it’s all over bar the shooting…

‘Doubleup and the Scarlet Sting’ features the making of a movie starring a fictional superhero and depicts how childhood fan and modern-day gangster Doubleup barges in: infiltrating the cast to shakedown the production. Soon he’s too involved and after murdering his girlfriend all that’s left is being caught facing real-world justice…

At this time alternate Sunday extra ‘Tracy’s Hall of Fame’ (celebrating police officers) began, days before an officially deceased and clearly incorrigible arch enemy reappeared in ‘B-B Eyes and Honeymoon’. When Tracy’s adopted son Junior goes undercover to investigate a video piracy ring, the case quickly drags in the old cop’s granddaughter too, after Honeymoon Tracy tries to help out and almost dies because of her enthusiasm and lack of training.

Even with the comics component concluded, there’s more informational extras to enjoy as Curtis offers ‘Dick Tracy vs. the Villains: A Comparison’ and we meet the current creators in ‘Joe Staton’s Bio’, ‘Mike Curtis’ Bio’ and ‘Team Tracy Bios’ to close this initial casebook – hopefully the first of many.

Dick Tracy has always been a fantastically readable feature and this potent return to first principles is a terrific way to ease yourself into his stark, no-nonsense, Tough Love, Hard Justice world. Comics just don’t get better than this.
© 2013 TMS News & Features, LLC. All rights reserved.

On this day in 2003, Jerry Bittle’s redneck-ribbing strip Geech appeared for the final time, but the date is shared by a host of birthday boys and girls including French illustrator Paul Léonnec in 1842; publisher Clay Geerdes in 1934; Argentinian Lucho Olivera (Nippur de Lagash, Gilgamesh the immortal) in 1942 and undying legend Barry Windsor-Smith in 1949. Stan (Usagi Jojimbo) Sakai arrived in 1953; both Mark (Breathtaker, Tug & Buster, Sandman) Hempel and Publisher Terry Nantier in 1957 and mangaka Tomoko Ninomiya (Nodame Cantabile) in 1969.

Walt Disney’s Donald Duck by Carl Barks: volume 6 – The Old Castle’s Secret


By Carl Barks & various (Fantagraphics Books)
ISBN: 978-1-60699-653-9 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Donald Duck ranks among a small number of fictional characters who have transcended the bounds of reality to become – like Sherlock Holmes, Tarzan, Popeye and James Bond -meta-real. As such, his origins are complex and convoluted. His official birthday is June 9th 1934: a dancing, nautically-themed bit-player in the Silly Symphony cartoon short The Wise Little Hen. However, that date is based on the feature’s release, as announced by distributors United Artists and latterly acknowledged by the Walt Disney Company. Recent research reveals the piece was initially screened at Carthay Circle Theatre in Los Angeles on May 3rd, part of a Benefit show. The Wise Little Hen officially premiered on June 7th at the Radio City Music Hall in New York City, before a general release date was settled.

The animated feature was adapted by Ted Osborne & Al Taliaferro for the Silly Symphonies Sunday comic strip and thus classified by historians as Donald’s official debut in Disney comics. Controversially, though, he was also deemed to have originated in The Adventures of Mickey Mouse strip which had begun 1931. Thus the Duck has more “birthdays” than the Queens and Kings of England (plus the generally dis-United Kingdom and gradually diminishing Commonwealth) which probably explains why he’s such a bad-tempered old cuss. Today is not so much a birthday as graduation party…

Visually, Donald Fauntleroy Duck was largely the result of animator Dick Lundy’s efforts, and, with partner-in-fun Mickey Mouse, is one of TV Guide’s 50 Greatest Cartoon Characters of All Time. The Duck has his own star on the Hollywood walk of fame and has appeared in more films than any other Disney player. During the 1930s his screen career grew from background/supporting roles to a team act with Mickey and Goofy, to a series of solo cartoons that began with 1937’s Don Donald, which also introduced love interest Daisy Duck and nephews Huey, Louie and Dewey.

By 1938 Donald was officially more popular than signature company icon Mickey, especially after the brash bird’s service as a propaganda warrior in a series of animated morale boosters and information features during WWII. The merely magnificent Der Fuehrer’s Face took the 1942 Academy Award (that’s an Oscar to you and me) for Animated Short Film

Crucially for our purposes, Donald is also planet Earth’s most-published non-superhero comics character, and has been blessed with some of the greatest writers and illustrators ever to punch a keyboard or pick up a pen or brush. A publishing phenomenon and mega star across Europe – particularly Italy, Germany, the Netherlands, Greece, Sweden, Denmark, Norway, Finland and Iceland – Donald & Co have spawned countless original stories and characters. Sales are stratospheric there and in the more than 45 other countries they export to. Japanese manga publishers have their own carefully-tailored iterations too…

The aforementioned Silly Symphonies adaptation and Mickey Mouse newspaper strip guest shots were trumped in 1937 when Italian publisher Mondadori launched an 18-page story by Federico Pedrocchi in comic book format. It was quickly followed by a regular serial in Britain’s Mickey Mouse Weekly. The comic was produced under license by Willbank Publications/Odhams Press and ran from 8th February 1936 to 28th December 1957.

In #67 (May 15th 1937) it launched Donald and Donna (a prototype Daisy Duck girlfriend), drawn by William A. Ward. Running for 15 weeks it was followed by Donald and Mac before ultimately settling on Donald Duck, and became a solid fixture until the magazine folded. That comic inspired similar Disney-themed publication across Europe, with Donald regularly appearing beside company mascot Mickey.

In the USA, a daily Donald Duck newspaper strip launched on February 2nd 1938, with a colour Sunday strip added in 1939. Writer Ted Karp joined Taliaferro in expanding the duck cast, adding a signature automobile, dog Bolivar, cousin Gus Goose, grandmother Elvira Coot and even expanded the roles of both distaff ducks Donna and Daisy

In 1942, Donald’s licensed comic books canon began with October cover-dated Dell Four Color Comics, Series II #9. As Donald Duck Finds Pirate Gold it was conceived by Homer Brightman & Harry Reeves, scripted by Karp and illustrated by Disney Studios employees Carl Barks & Jack Hannah. That was the moment everything changed…

Carl Barks was born in Merrill, Oregon in 1901, and raised in rural areas of the West during some of the leanest times in American history. He tried his hand at many jobs before settling into the profession that chose him. His early life is well-documented elsewhere if you need detail, but briefly, Barks was an animator before quitting in 1942 to work in the new-fangled field of comic books. With studio partner Jack Hannah (another future strip illustrator) Barks adapted Karp’s rejected script for an animated cartoon short into Donald Duck Finds Pirate Gold, and although not his first published comics work, it was the story that shaped the rest of Carl’s career.

From then until his official retirement in the mid-1960s, Barks operated in self-imposed seclusion: writing, drawing and devising a vast array of adventure comedies, gags, yarns and covers that gelled into a coherent Duck Universe of memorable – and highly bankable – characters. These included Gladstone Gander (1948), Gyro Gearloose (1952), Magica De Spell (1961) and the nefarious Beagle Boys (1951) to supplement Disney’s stable of cartoon actors. The greatest creation was undoubtedly the crusty, energetic, paternalistic, money-mad giga-gazillionaire Scrooge McDuck: the World’s wealthiest winged nonagenarian.

Whilst producing all that landmark material Barks was also just a working guy, generating cover art, illustrating other people’s scripts when asked, and contributing stories to a burgeoning canon of Duck Lore. After Gladstone Publishing began re-packaging Barks material amongst other Disney strips in the 1980s, he discovered the well-earned appreciation he never imagined existed. So potent were his creations that they inevitably fed back into Disney’s animation output, even though his brilliant comic work was done for Dell/Gold Key and not directly for the studio. The greatest tribute was undoubtedly animated TV series Duck Tales: heavily based on his classic Uncle Scrooge tales.

Barks was a fan of wholesome action, unsolved mysteries and epics of exploration, and this led to him perfecting the art and technique of the blockbuster tale: blending wit, history, plucky bravado and sheer wide-eyed wonder into rollicking rollercoaster romps that utterly captivated readers of every age and vintage. Without the Barks expeditions there would never have been an Indiana Jones

During his working life Barks was blissfully unaware that his efforts (uncredited by official policy, as was all Disney’s comics output) had been recognised by a rabid and discerning public as “the Good Duck Artist”. When some of his most dedicated fans finally tracked him down, a belated celebrity began.

In 2013, Fantagraphics Books began chronologically collecting Barks’ Duck stuff in wonderful, carefully curated archival volumes, tracing his output year-by-year in hardback tomes and digital editions that finally do justice to the self-closeted creator. These will comprise the Complete Carl Barks Disney Library. The physical copies are sturdy and luxurious albums – 193 x 261mm – that would grace any bookshelf, with volume 6 re-presenting works from 1948 – albeit not in strict release order. I should also note that all Four Color issues come from Series II of that mighty anthological vehicle and all covers are by Barks.

It begins eponymously with ‘The Old Castle’s Secret’ (FC #189, June 1948) as a financial crisis in McDuck’s empire triggers a mission for Donald and the nephews: accompanying Scrooge to the ancestral pile in Scotland to search for millions in hidden treasure. Apparently the craggy citadel is haunted, but what they actually encounter is both more rationalistically dangerous and fantastically unbelievable…

Two single-page gags from the same issue follow, with ‘Bird Watching’ exposing the hidden perils of the hobby before superstition is painfully debunked in ‘Horseshoe Luck’ after which ‘Wintertime Wager’ (Walt Disney’s Comics and Stories #88, January) introduces annoying cousin Gladstone Gander. Amidst chilling winter snows, the miraculously lucky, smugly irksome oik invites himself over for Christmas and soon he and Donald are involved in an escalating set of ordeals that might cost the Duck his house. Thankfully, Daisy and the boys are there to solve the problem…

Gainful employment was a regular dilemma for Donald, so February’s ‘Watching the Watchman’ (WDC&S #89) finds him taking a midnight-to-daybreak job at the docks, despite being pitifully unable to alter his sleep patterns. Once again, Huey, Louie & Dewey offer outrageous assistance but this time it’s the Duck’s failure to stay awake that foils a million dollar heist. The kids are actually Donald’s rivals in ‘Wired’ (WDC&S #90, March) when all seek big bucks as telegram messengers. Sadly, millionaires are not generally friendly, welcoming or prone to giving giant gratuities…

A dedicated social climber, Donald plans a garden party in WDC&S #91 (April), but his notion of fancy dress and family solidarity utterly enrage the boys, who retaliate with manic mesmerism in ‘Going Ape’, after which March of Comics #20 finds butterfly-hunter Donald at war with avaricious lepidopterist Professor Argus McFiendy across two continents. Donald’s sharp and ruthless tactics inspire onlooker Sir Gnatbugg-Mothley to fund a safari to ‘Darkest Africa’ in search of the rarest butterfly on Earth. The daunting quest for Almostus Extinctus is frenetically fraught, astoundingly action-packed and fabulously fun-filled but please be aware that despite Barks’ careful research and diligent, sensitive storytelling some modern folk could be upset by his depictions of indigenous peoples in terms of the accepted style of those decades-distant times…

Nevertheless, the bombastic war ends with a delicious sting in the tail.

In case you were wondering: March of Comics releases were prestigious promotional giveaways tied to retail products and commercial clients like Sears, combining licensed characters from across Whitman/KK/Dell’s joint catalogue. The often enjoyed print runs topping 5 million copies per issue. Being a headliner for them was a low key editorial acknowledgement of a creator’s capabilities and a franchise’s pulling power…

In the regular comics world, Donald’s eternal war of nerves with the kids boiled over in FC #189 (June) as ‘Bean Taken’ saw his obsessive side dominant in a guessing game, a single-pager preceding another exploring the downside of sandlot baseball in ‘Sorry to Be Safe’ (FC #199, October) and standard 10-page romp ‘Spoil the Rod’ (WDC&S #92, May). Here passing do-gooder Professor Pulpheart Clabberhead seeks to stop Donald’s apparent abuse of Huey, Louie and Dewey – but only until he gets to know them…

Although the science fiction boom and flying saucer mania was barely beginning in 1948, Barks was an early advocate and ‘Rocket Race to the Moon’ (WDC&S #93, June) sees newspaper-seller Donald suckered into piloting an experimental lunar exploration ship. Sadly, Professors Cosmic and Gamma seem more concerned with a large cash-prize contest than advancing knowledge, and rival rocketman Baron De Sleezy is a ruthless schemer, but no one – not even the stowaway nephews – was prepared for what lived on the moon…

Patriotism inspires our bellicose birdbrain to enlist as ‘Donald of the Coast Patrol’ (WDC&S #94, July) but it’s his gullibility and bad temper that helps him bag a bunch of spies before true wickedness rears its downy head as ‘Gladstone Returns’ (WDC&S #95, August). The ghastly Gander was designed as a foil for Donald, intended to be even more obnoxious than the irascible, excitable film fowl and this originally untitled tale reintroduces him as a big super-lucky noxious noise every inch as blustery a blowhard as Donald. Here, both furiously boast and feud, trying to one-up each other in a series of scams that does neither any good – especially once the nephews and Daisy join the battle…

Arguably Barks’ first masterpiece, ‘Sheriff of Bullet Valley’ was the lead tale from Dell Four Color Comics #199, drawing much of its unflagging energy and trenchant whimsy from Barks’ own love of cowboy fiction, albeit seductively tempered with his self-deprecatory sense of absurdist humour. For example, a wanted poster on the jailhouse wall portrays the artist himself, offering the princely sum of $1000 and 50¢ for his inevitable capture.

Donald is, of course, a self-declared expert on the Wild West (he’s seen all the movies) so when he and the boys drive through scenic Bullet Valley, a wanted poster catches his eye and his imagination. Soon he’s signed up and sworn in as a doughty deputy, determined to catch rustlers plaguing the locals. Unfortunately for him, the good old days never really existed and today’s bandits use radios, trucks, tommy guns and ray machines to achieve their nefarious ends. Can Donald’s impetuous boldness and the nephews’ collective brains and ingenuity defeat the ruthless high-tech raiders? Of course they can…

That same issue provided a brace of short gags, beginning with ‘Best Laid Plans’ as Donald’s feigned illness earns him extra hard labour rather than a malingering day in bed, and closing with ‘The Genuine Article’, wherein suspicions of an antique’s provenance leads to disaster…

The lads’ plans to go fishing are scuppered – but not for too long – when Donald demands their caddying services in ‘Links Hijinks’ (WDC&S #96, September), but it all really goes south once Gladstone horns in and Donald’s competitive spirit overwhelms everybody…

That tendency to overreact informs ‘Pearls of Wisdom’ (WDC&S #97, October) when the nephews find a small pearl in a locally-sourced oyster and big-dreaming Donald goes overboard in exploiting the “hidden millions” presumably peppering the ocean floor, before we close with another mission for Uncle Scrooge.

To close a deal with British toff Lord Tweeksdale, McDuck must prove his family pedigree by excelling in the most “asinine, stupid, crazy, useless sport in the world”: fox hunting. Designating Donald his champion, the Downy Dodecadillionaire of Duckburg is thankfully unaware Huey, Louie & Dewey also consider themselves ‘Foxy Relations’ (WDC&S #98, November), injecting themselves covertly into proceedings with catastrophic repercussions…

The visual verve over, we move on to validation as ‘Story Notes’ offers commentary for each Duck tale and Donald Ault relates ‘Carl Barks: Life Among the Ducks’, before ‘Biographies’ explain why he and commentators Alberto Beccatini, R, Fiore, Craig Fischer, Jared Gardner, Leonardo Gori, Rich Kreiner, Ken Parille, Stefano Priarone, Francesco (“Frank”) Stajano and Mattias Wivel are saying all those nice and informative things. We close with examination of provenance as ‘Where Did These Duck Stories First Appear?’ explains the somewhat byzantine publishing schedules of Dell Comics.

Carl Barks was one of the greatest exponents of comic art the world has ever seen, and almost all his work featured Disney’s Duck characters: reaching and affecting untold millions of readers across the world and he all too belatedly won far-reaching recognition. You might be late to the party but it’s never too soon to climb aboard the Barks Express.

Walt Disney’s Donald Duck “The Old Castle’s Secret” © 2013 Disney Enterprises, Inc. All contents © 2013 Disney Enterprises, Inc. unless otherwise noted. All rights reserved.
Today in 1937 Donald Duck began his solo comics career.

In 1897 journalist turned strip writer Glenn Chaffin (Tailspin Tommy) was born, as was legendary fan artist John G. Fantucchio (Rocket’s Blast Comicollector (RBCC), The Collector, The Buyer’s Guide for Comic’s Fandom, Fantastic Fanzine, Comic Crusader) in 1938, and inker, illustrator and production god John Verpoorten in 1940. A year later along came Underground Commix and Graphic Novel pioneer Jaxon AKA Jack Jackson (God Nose, Comanche Moon, The Secret of San Saba)…

The date saw the deaths of both Golden Age star/political cartoonist Gill Fox (Torchy, Plastic Man, The Spirit daily) and Disney animator and story-maker Jack Bradbury in 2004, and legendary humour artist Will Elder (Mad, Little Annie Fanny) in 2008.

In 2006, Mark Tatulli’s silent strip Li? launched today.

Elephant Man


By Greg Houston (NBM)
ISBN: 978-1-56163-588-7 (TPB)

This book includes Discriminatory Content produced for comedic effect.

Cartoonist, caricaturist, designer, educator, actor and major fan of old movies, Greg Houston delights in the baroque and comically grotesque; positively revelling in taking taste-free pot-shots at societal and popular culture icons (see Vatican Hustle for more of his measured, manic musings) and this marvellous and madcap monochrome missal has a go at the very bedrock of our medium by parodying and pastiching the classic superhero scenario.

Baltimore has its own Costumed Crusader and he is the perfect symbol of a city with so little to recommend it. This crusading costumed boy scout doesn’t have any proper powers, but the people love him and on the fifth anniversary of his first appearance the minor metropolis is holding a week of commemorative events…

Local paper The Daily Crab is following events, particularly feisty journo Tracie Bombasso, cub reporter Dud Cawley and mild-mannered, colonically-challenged reporter Jon Merrick (yes, that kind of Elephant Man), despite the rantings of unpopular on-air TV presenter Handsome Dick Denton – but he’s just jealous, right?

Also determined to spoil everything is sinisterly macabre conjoined villain The Priest, the Rabbi and the Duck: twisted victim(s?) of an old joke and a tragic accident involving alcohol and Science…

Can Merrick keep his identity secret from his fellow reporters, foil the machinations of Denton and stop the three-headed Hydra of Pique? Of course he can, but along the way there are bizarre characters old and new (keep your eyes peeled for cameos from Boss Karate Black Guy Jones and other uber-odd Vatican Hustle alumni), cripplingly painful embarrassing moments and enough ugly hilarity to have a very good time indeed.

And lest you think we’re being unkind to the place let me reveal that Houston is Baltimore born-and-bred, and gets a pass on being nigh-litigiously critical…

Beneath the outrageous parody and extreme mock-heroics is a witty and genuinely funny adult romp poking edgy fun at everything from politicians to donuts, and weathermen to beauticians, gleefully making some telling observations about Heroes and how to treat them, all rendered in a busy, buzzy, black-&-white line that appeals and appals in equal amounts.

Warning: this book contains six-foot talking flies and shaved, car-racing monkeys.
© 2010 Greg Houston. All rights reserved.

Today in 1952 scriptwriter Hilary Bader (Batman, Superman, Star Trek) was born, followed by Brazilian Rafael Grampá in 1978; Christina Strain in 1981 and Zeb Wells in 1983.

1902 today saw the start of Ed Payne’s strip Professor O. Howe Wise and Professor I.B. Schmart with Stan Lynde’s outrageous comedy western feature Rick O’Shay launching this date in 1958. However in 1991, Spirou’s creator Rob-Vel (François Robert Velter) passed away.