Betsy’s Buddies


By Harvey Kurtzman & Sarah Downs (Kitchen Sink Press)
ISBN: 0-87816-029-9

Harvey Kurtzman is probably the most important cartoonist of the last half of the 20th century. His triumphs in the fledgling field of comicbooks (Frontline Combat, Two-Fisted Tales, Mad) would be enough for most creators to lean back on but Kurtzman was an innovator, a commentator and a social explorer who kept on creating, kept on observing and with satire magazines such as the black and white magazine Mad (a highly successful format he invented), further inspirations Trump, Humbug and Help!, all the while still creating challenging and powerfully effective funny strips such as Little Annie Fannie (for Playboy), The Jungle Book, Nutz, Goodman Beaver and the strip on review here. He died far too soon in 1993.

This superb hardcover volume was collected by that much-missed champion of all things grand, esoteric and/or naughty in comics, Denis Kitchen through his Kitchen Sink Press outfit, and collects the racy, revelatory exploits of young Betsy, a fresh, if not so innocent student in the jaded halls of Academia and the Big City, a full-on, dedicated Sexual Revolutionary – at least by her own lights. Through one and two page exploits (all the colour strips were previously printed in Playboy whilst the black and white adventures have no single source or provenance I can find), this feisty femme – in a still mostly man’s world – endeavours to live her life by her own ready-made rules.

She’s got an apartment, a nudist roommate, a horny law-student boyfriend and enough savvy, modern sense not to tell anybody she’s shagging her English Lit Professor. Her classy, sophisticated, raucous riotous, hilariously true-to-life exploits and uniquely female viewpoint come in no small part from Sarah Downs, who was Kurtzman’s associate, assistant and co-writer in the 1980s, and a highly skilled colourist and teacher of cartooning at the School of Visual Arts.

As well as these delightful adult strips they also produced material for Europe together seen in such classy mature vehicles as L’Echo des Savannes and she also appeared in the Marvel Epic all-star anthology Harvey Kurtzman’s Strange Adventures (coming soon to a graphic novel review blog near you…)

Sharp, sassy, wickedly barbed and penetratingly insightful about the differences that draw men and women together Betsy’s Buddies is an utter delight and long overdue for a fresh edition and another close look…
© 1988 Harvey Kurtzman and Sarah Downs. Entire contents © 1988 Kitchen Sink Press. All rights reserved.

Castle Waiting Volume 2


By Linda Medley (Fantagraphics Books)
ISBN: 978-1-60699-405-4

What exactly happens after “Happy Ever After”?

Castle Waiting is a far too infrequent comicbook answer to that question, produced in lovely bursts of joyful creativity since 1996 by cartoonist and sometime self-publisher Linda Medley, set in a generically plentiful fairytale milieu encompassing everything from talking animals to medieval knights to fairies and giants all leavened with a dry sharp wit and commonsense modern sensibility.

After voyaging peripatetically from self-published to co-published and back in 2006 Medley settled at Fantagraphics who collected all the previous issues (one shot Castle Waiting: the Curse of Brambly Hedge, seven issues under her own Olio Press imprint, four more with Cartoon Books and a further five under her own steam) and began work on a further fifteen issues which comprise this wonderful, colossal, book shaped hardback. Although the series is again on hiatus I’m hopeful that soon there will be more magic to come.

Originally published in black and white at standard US comicbook proportions, Medley’s sturdy, open, woodcut-like art actually benefits from the slight reduction to book format. Her superb backgrounds and location establishing shots are made perfectly ponderous and wonderfully unyielding whilst her incredible facility with expressions is given full range of play and ideal conditions to work in.

As seen in the previous volume, the castle in question is a fantastic and mysterious edifice sitting on the edge of a tempestuous sea-facing cliff. Once it had Lords-and-Ladies and other grand occupants a-plenty, but when the Princess fell into a deep enchanted sleep and giant thorns and bushes enveloped the place it fell into abandoned disuse. It has since been occupied by a motley – and often anthropomorphic – crew and exists as a kind of affable commune-community centre, populated by good, hearty background characters who didn’t cause any fuss or trouble in those famous tales.

Medley’s stories are deft, clever and work because they focus on everyday life at the fringes of the “Big Stuff”, with characters such as old bearded nun Sister Peace; Patience, Prudence and Plenty, three elderly ladies in waiting who have seen it all, the tragically demented surgeon Doctor Fell, seven-foot tall, foundling dwarf blacksmith Henry/Loki, warrior-centaur Chess, assorted kitchen-staff like Mrs. Cully and her giant son Simon – who is not simple – and a host of others, permanent and passing through, all wrangled by stork-headed, self-appointed major domo Rackham. The venturesome “vermin” who inhabit the still-unexplored nooks and crannies are sprites, pixies, poltergeists and demons.

Convivial and conversational the narrative impetus is provided by Lady Jain who first came seeking refuge from an abusive husband. She moved in heavy with child and when he was eventually delivered the kid was not human. Everybody bides their own business here though…

The pace is deliciously slow, filled with situations rather than events that unfold at their own pace so by the opening of this volume Jain and her newborn Pindar are only just moving to better rooms in the Keep. She settles on the old counting house because of the memories it provokes (and as the book progresses we’ll see many secret snippets of her childhood…). As the days go by blacksmith Henry’s dwarf (they prefer the term “Hammerlings”) relatives Tolly and Uncle Dayne come by for a visit. They’re on a mysterious mission but are distracted: Tolly is pretty sure he knows what or who Pindar’s dad was…

The Hammerlings extend their stay to provide some remodeling work for Rackham and open unsuspected areas of the Castle to long-delayed scrutiny, with results both well and ill welcomed, and Jain reveals she has a magic trunk…

The horrifying secret of Doctor Fell is revealed and a preliminary restoration of his faculties, as is Jain’s romantic past and Henry’s connection to the little folk, before the cast are introduced to the unimaginable delights of nine-pin bowling and the volume meanders to a close with the portents indicating something big and nasty is coming…

Saucy, bold, enigmatic, gently funny, reassuringly romantic; brimming with human warmth and just the right edge of hidden danger Castle Waiting is a masterpiece of subtle ironic, perfectly paced storytelling that any kid over ten can and will adore. Moreover, if you’re long in the tooth or have been around the block a time or two, this fantastic place can’t help but look like home…

™ & © 2010 Linda Medley. Compilation © 2010 Fantagraphics Books. All rights reserved.

Mac Raboy’s Flash Gordon: Volume 1 Sunday Strips from 1948-1953


By Don Moore & Mac Raboy (Dark Horse)
ISBN: 978-1-56971-882-7

By most lights Flash Gordon is the most influential comic strip in the world. When the hero debuted on Sunday January 7th 1934 (with the superb Jungle Jim running as a supplementary “topper” strip) as an answer to the revolutionary, inspirational, but quirkily clunky Buck Rogers by Philip Nolan and Dick Calkins (which also began on January 7th, but in 1929) two new elements were added to the wonderment; Classical Lyricism and poetic dynamism. It became a weekly invitation to stunning exotic glamour and astonishing beauty.

Where Rogers blended traditional adventure and high science concepts, Flash Gordon reinterpreted fairy tales, heroic epics and mythology, spectacularly draping them in the trappings of the contemporary future, with varying ‘Rays’, ‘Engines’ and ‘Motors’ substituting for trusty swords and lances – although there were also plenty of those – and exotic craft and contraptions standing in for galleons, chariots and magic carpets. It was a narrative trick that kept the far-fetched satisfactorily familiar – and was continued by Raboy and Moore in their run. Look closely and you’ll see cowboys, gangsters and of course, flying saucer fetishes adding contemporary flourish to the fanciful fables in this volume…

Most important of all, the sheer artistic talent of Raymond, his compositional skills, fine line-work, eye for unmuddled detail and just plain genius for drawing beautiful people and things, swiftly made this the strip that all young artists swiped from.

When all-original comic books began a few years later, literally dozens of talented kids used the clean-lined Romanticism of Gordon as their model and ticket to future success in the field of adventure strips. Almost all the others went with Milton Caniff’s expressionistic masterpiece Terry and the Pirates (and to see one of his better disciples check out Beyond Mars, illustrated by the wonderful Lee Elias).

Flash Gordon began on present-day Earth (which was 1934, remember?) with a rogue planet about to smash the World. As global panic ensued, polo player Flash and fellow passenger Dale Arden narrowly escaped disaster when a meteor fragment downed their airliner. They landed on the estate of tormented genius Dr. Hans Zarkov, who imprisoned them in the rocket-ship he had built.

His plan? To fly the ship directly at the astral invader and deflect it from Earth by crashing into it…!

Thus began a decade of sheer escapist magic in a Ruritanian Neverland: a blend of Camelot, Oz and every fabled paradise that promised paradise yet concealed hidden vipers, ogres and demons, all cloaked in a glimmering sheen of sleek futurism. Worthy adversaries such as utterly evil but magnetic Ming, emperor of the fantastic wandering planet; myriad exotic races and shattering conflicts offered a fantastic alternative to drab and dangerous reality for millions of avid readers around the world.

Alex Raymond’s ‘On the Planet Mongo’ with Don Moore doing the bulk of the scripting, ran every Sunday until 1944, when the artist joined the Marines. On his return he eschewed wild imaginings for sober reality and created the gentleman detective serial Rip Kirby. The continuous, unmissable weekly appointment with sheer wonderment, continued under the artistic auspices of Austin Briggs – who had drawn the daily black and white instalments since 1940.

In 1948, eight years after beginning his career drawing for the Harry A. Chesler production “shop” comicbook artist Emanual “Mac” Raboy took over the illustration of the Sunday page. Moore remained as scripter and began co-writing with the artist.

Raboy’s sleek, fine-line brush style, heavily influenced by his idol Raymond, had made his work on Captain Marvel Jr., Kid Eternity and the especially Green Lama a benchmark of artistic quality in the proliferating superhero genre. His seemingly inevitable assumption of the extraordinary exploits led to a renaissance of the strip and in the rapidly evolving post-war world Flash Gordon became once more a benchmark of timeless, escapist quality that only Hal Foster’s Prince Valiant could touch.

This first 260 page volume, produced in landscape format and printed in bold stark monochrome (although one or two strips appear to have been scanned from printed colour copies) covers the period January 8th 1948 to May 10th 1953 and opens with Flash as President of Mongo when Slyk, a refugee from the believed-uninhabited moon of Lunita, arrives. Beseeching assistance to liberate his world from the tyrannical depredations of the wicked siblings Rudo and Lura, the Lunite accompanies Flash, Dale Arden and Dr. Zarkov to his hidden moon where the heroes are soon captured before Slyk saves the day.

This short transitional tale set up an unfailingly popular formula of nightmarish beasts, distressed damsels and outrageous adventure that would last until Raboy’s death in 1967.

Returning to Mongo Flash and Co. discovered a red comet hurtling towards that fabulous world. Whilst trying to deflect it they become trapped by the civilisation who inhabit its interior, creatures to whom gravity is but a toy… Once more romance, intrigue and beautifully depicted action were the order of many days until the trio toppled the masters and placed far more agreeable rulers in charge, saving their adopted world and the greater universe.

The saga lasted until June of 1949 and was promptly followed by a stunning undersea odyssey as a brief trip to Mongo’s beaches led Flash and Dale into murky waters when they rescued captivating Merma from monstrous sub-sea marauder Sharki and became enmeshed in a watery range-war and tricky romantic quadrangle involving hidden kingdoms, scaly savages and outrageous leviathans and sea-beasts.

It was off to the frozen principality of Polaria next where ambitious Prince Polon was covering up a plague of giant monsters preying on the people. Of course the scurvy villain was behind the plot, using size-shifting rays and his ultimate aim was to become dictator of all Mongo…

The scheme obviously gave other regional rulers ideas. No sooner did President Flash return than he was off again to the Tropix Islands where “Queen” Rubia had fomented rebellion and seceded from the democratic federation of Mongo States. Hands-on Flash went undercover with Dale in an Arabian adventure to rival Sinbad’s greatest: before the people were liberated and the despots destroyed there was a panoply of spectacular action and fantastic creatures to survive…

Rubia, defeated, was dispatched to the prison moon Exilia, but all was not right on that grim penal colony. Once more surreptitiously investigating our hero discovered that villains had taken over the penal-planet and were preparing to attack civilized Mongo. Luckily Rubia and criminal mastermind Zin believed Flash to be his own double, dispatched to Exilia for impersonating the President – but they’re were not fooled for long…

This awesome extended epic ran from 6th March to November 5th 1950 and was followed by a proposed change-of-pace as Flash and Dale took off for a much-needed vacation on Earth. Unfortunately ever-malicious Rubia sabotaged their ship and they crash-landed on the unexplored Planet Zeta. It surely came as no surprise to fans when they discovered another beautifully barbarous lost civilisation there…

Zeta was a world of colossal plants and feudal warriors, but hid a dangerous secret. Something in the environment consumed metal. Within minutes Flash and Dale saw their ship and weapons melt away… Befriended instead of attacked the castaways found the inhabitants lived on a world seemingly immune to technological advancement, controlled by “wizards” who soon decided that Flash was a threat…

Flash discovers the metal-eating plague was artificial and helped the Zetans rebel and they helped him construct a new ship. Once more en route for Earth Flash and Dale encountered a stranger meteor, but without further mishap arrived safely. On March 25th 1951 (17 years and some months after they departed) two of earth’s first star-travellers finally returned to their birthworld and were feted like royalty. Sadly they should have paid closer attention to that vagrant space-rock as soon, Earth was under attack by strategically aimed meteors.

With Einsteinish Professor Brite in tow, Flash and Dale tracked the attacks to the Moon where they met beetle-men and human dictator Rak who planned to conquer Earth with his lunar meteor gun. He had never encountered a man like Flash Gordon before…

With Rak’s threat ended Flash helped Earth build a sentinel Space Platform, but when he, Dale, engineer Dr. Ruff and his annoying niece Ginger began work 1000 miles up they clashed with a strange race of flying saucer-riding space gnomes from Mars…

At this time Mars clearly preferred, if not actually needed, Earth women and with Dale and Ginger abducted, another sterling romp ensued. Flash outfoxed the malign gnome-king Toxo before subsequently leading a full expedition to the Red planet where he discovered another advanced feudal civilisation and that Martian women – or at least their Queen, Menta – had no worries, looks-wise…

Menta was however, a spoiled and murderous psychopath determined to conquer Earth…

This epic ran until February 24th 1952, whereupon Flash returned to Earth to discover his homeworld gripped in a new Ice Age. Jetting to the Arctic the good guys found Frost Giants from Saturn (the fifth moon Rhea to be exact) and that the big Freeze was artificially induced. Although he destroyed their forward base the Giants dragged Flash back to Rhea and inadvertently introduced human smallpox into their population…

Earth commander “Icy” Stark abandoned Dale after a space battle but Flash, with new Rhean allies rescued her and once more led a hostage society to overthrow its unfit rulers. On the return to Earth the fleet encountered a guided comet and met a new foe in Pyron the Comet Master.

Reunited with Dr. Zarkov the heroes battled the demented scientist’s horrendous creatures, saving Earth from flaming doom but were catapulted helplessly to the surface of enigmatic Venus for the last complete adventure in this stellar collection.

Not only is our solar system teeming with unsuspected life, but it appeared most of it was ruled by complete sods, as Flash, Dale and Zarkov battled winged tree-men, swamp horrors and the nefarious overlord Stang, enduring staggering hardship and hazard before crushing the tyrant and freeing two separate races from terror.

With a new ship, the far-flung travellers set off for Earth but were forced to land on the Moon where a secret human base had been established. For unknown reasons Dr. Stella and her thuggish aide Marc detained and delayed them, but when an increasing number of close shaves and mysterious accidents occurred, a little digging revealed that they were the unwitting guests of ruthless space pirates…

As is probably fitting for one of the world’s greatest continuity strips this first volume ends on a gripping cliffhanger, but with so much incredible action, drawn with such magnificent style there’s no way any fan of classic adventure can possibly feel short-changed

Mac Raboy was the last of the Golden Age of romanticist pencillers; his lush and lavish flowing adoration of the perfect human form was already fading from popular taste (for example the Daily feature at this time switched to the solid, chunky, He-manly burly, realism of Dan Barry and even Frank Frazetta) but here at least the last outpost of beautiful heroism and pretty perils prevailed, and thanks to Dark Horse you can visit as easily and often as Flash and Dale popped between planets, just by picking up this book and ones which followed…
© 2003 King Features Syndicate Inc. ™ Hearst Holdings, Inc. All Rights Reserved.

How the Grinch Stole Christmas


By Dr. Seuss (HarperCollins Children’s Books)
ISBN: 978-0-00736-554-8

Win’s Christmas Gift Recommendation: Perfect for everybody…  10/10

Theodore Seuss Geisel was born in Springfield Massachusetts on 2nd March 1094, the son of a wealthy beermaker of German origins. He attended Dartmouth College, where he edited the college magazine, graduating in 1925 despite a few narrow escapes from the college authorities. Geisel liked to party and preferred drawing to his studies. It was apparently how he got his penname: after the Dean banned him from drawing after a particularly raucous binge, the young artist took pains to sign his work only with his middle name…

He studied English Literature at Lincoln College, Oxford in 1927, where he met his first wife Helen. When they returned to America he became a cartoonist and illustrator, doing spot gags, political panels and covers for a variety of publishers. He produced a weekly strip Birdsies and Beasties in prestigious humour magazine Judge and his work also appeared in Life, Vanity Fair, The Saturday Evening Post, Liberty, PM among others. He even briefly produced a newspaper strip ‘Hejji’ (1935) and tried his hand at animation and advertising. During World War II Geisel turned to political cartooning, advocating a strong response to the Fascist threat and in 1943 enlisted as a lead animator and director for the United States Army, winning an award in 1947 for the documentary Design For Death which explored Japanese cultural history.

He published his first poem/cartoon book ‘And to Think That I Saw it on Mulberry Street’ in 1937 but really gradually became immortal after the war when news reports about the relative illiteracy and lack of vocabulary in young children (particularly a damning report in Life, May 1954) led him to create his easy-reading masterpieces ‘The Cat in the Hat’, ‘Green Eggs and Ham’, ‘Gerald McBoing-Boing’, ‘One Fish, Two Fish, Red Fish, Blue Fish’, ‘Horton Hears a Who!’ and 38 others before his death in 1991.

In 1957 he released the now-legendary ‘How the Grinch Stole Christmas!’, a Yuletide evergreen, immortalized in a brilliant Chuck Jones animated short in 1966 and a so-so big budget movie in 2000. Over and above both of these the actual book still towers as a masterpiece of cartoon fiction and one I beg you to read if you already haven’t.

If you’re one of the three westerners who still don’t know the story…

The Grinch is a mean hermit who for no special reason loathes everything about the whole Christmas Season. So one X-Mas Eve he creeps into Who-houses and nicks every trinket that Christmas espouses. No Trees, Tinsel, Presents or Taste Treats are left: the nasty old codger has left Who-ville bereft.

But just at the moment when his triumph is paramount the Grinch sees what Christmas is actually all about. Heart bursting with joy and good feelings re-surging Grinch returns all the treats he was wickedly purging and joins Who-ville’s people in their grand feast – and even shares some of their glorious Roast Beast!

Seriously though; the simple heartwarming tale of the old monster – and his trusty, illogically faithful hound – as they fail to ruin Christmas, his miraculous change of heart and eventual redemption is the perfect examination of what the Season should mean. Moreover it’s written in a captivating manner with bold rhyme and incredibly enthralling artwork that embeds itself within every reader. Wily, wise and wonderful, ‘How the Grinch Stole Christmas!’ is absolutely the best kid’s Christmas book ever created and one you simple have to read.

Don’t make me put coal in your socks…

© 1957, 1985 Dr. Seuss Enterprises, L.P. All rights reserved.

You’ll Never Know Book 2: Collateral Damage


By C. Tyler (Fantagraphics Books)
ISBN: 978-1-60699-418-4

In 2009 cartoonist Carol Tyler published the first of a proposed trilogy of graphic memoirs that examined the difficult relationship with her father Chuck, a veteran of World War II. ‘A Good and Decent Man’ explored three generations of the family dominated by a capable mother and a hard working, oddly cold yet volatile, taciturn patriarch. Events kicked off when after six decades of silence incipient frailty suddenly produced in her once-distant father a terrifying openness and desire to share war experiences and history long suppressed.

As if suddenly speaking for an entire generation who fought and died or survived and soldiered on as civilians in a society with no conception of Post Traumatic Stress Disorders, Chuck Tyler began to unburden his soul…

This second volume takes up the acclaimed and award-winning generational saga with Carol coping with her own husband’s desertion, leading to her resuming recording her dad’s recollections of Italy and France (including the infamous Battle of the Bulge) whilst re-examining the painful, chaotic and self-destructive existence she made for herself due to his hidden demons.

Now a single mother, Carol ponders her tempestuous past through a new lens. How much did her cold and terrifying father who was nevertheless a devoted, loving husband shape her mistakes? How can she prevent her increasingly wild daughter making the same mistakes and bad choices? Moreover, as her parents’ physical and mental states deteriorate, Chuck has become obsessed by a mystery that been forgotten since he came back from the conflict and needs Carol to solve it at all costs…

With an increasingly critical reappraisal of the family’s shared experiences, Carol discovers how her own mother coped with dark tragedies and suppressed secrets (revealed in ‘The Hannah Story’ – an updated sidebar first published in 1994), gaining an enhanced perspective but still no satisfactory answers to the conundrum of her father.

As she races to complete the self-appointed task of turning her father’s life into a comprehensible chronicle her parents are both declining visibly and her own life is becoming far too complex to ignore or withstand…

Delivered in monochrome and a selection of muted paint wash and crayon effects, the compellingly inviting blend of cartoon styles (reminiscent of our own Posy Simmonds but with a gleeful openness all her own) captures heartbreak, horror, humour, angst and tragedy in a beguiling, seductive manner which is simultaneously charming and devastatingly effective, whilst the book and narrative itself is constructed like a photo album depicting the eternal question “How and Why Do Families Work?”

Enticing, disturbing and genuinely moving, ‘Collateral Damage’ is a powerful and affecting second stage in Tyler’s triptych of discovery and one no student of the human condition will care to miss.

© 1994, 2010 C. Tyler. All rights reserved.

Comics at War


By Denis Gifford (Hawk Books)
ISBN: 978-0-96824-885-6

Often the books we write about our comics are better than the stories and pictures themselves: memorable, intensely evocative and infused with the nostalgic joy that only passing years and selective memory bestows.

That’s not in any way to denigrate or decry the superb works of the countless, generally unlauded creators who brightened the days of generations of children with fantastic adventures and side-splitting gags in those so flimsy, so easily lost and damaged cheap pamphlets, but rather because of an added factor inherent in these commemorative tomes: by their very existence they add the inestimable value and mystery of lost or forgotten treasures into the mix.

A perfect example of this is today’s wonderful item, a copious and huge chronicle released as an anniversary item in 1988 celebrating the wartime delights rationed out to beleaguered British lads and lasses, compiled by possibly the nation’s greatest devotee and celebrant of child-culture.

Denis Gifford was a cartoonist, writer, TV show deviser and historian who loved comics. As both collector and creator he gave his life to strips and movies, acquiring items and memorabilia voraciously, consequently channelling his fascinations into more than fifty books on Film, Television, Radio and Comics; imparting his overwhelming devotion to a veritable legion of fans.

If his works were occasionally short on depth or perhaps guilty of getting the odd fact wrong, he was nevertheless the consummate master of enthusiastic remembrance. He deeply loved the medium in concept and in all its execution, from slipshod and rushed to pure masterpieces with the same degree of passion and was capable of sharing – infecting almost – the casual reader with some of that wistful fire.

With hundreds of illustrative examples culled from his own collection this volume was released to commemorate the outbreak of World War II and revels in the magnificent contribution to morale generated by a battalion of artists and (usually anonymous) writers, covering the output of an industry that endured and persevered under appalling restrictions (paper was a vital war resource and stringently rationed), inciting patriotic fervour and providing crucial relief from the stresses and privation of the times.

Abandoning academic rigour in favour of inculcating a taste of the times this 160 page book reprints complete sample strips of the period beginning with the affable tramps and cover feature of Jester, Basil and Bert (by George Parlett), covering the start of the war in four strips from January to November 1939, before dividing the collection into themed sections such as ‘Be Prepared’ (with examples of Norman Ward’s Home Guard heroes Sandy and Muddy from Knock-Out and John Jukes’ Marmaduke, the Merry Militiaman from Radio Fun.

‘At War With the Army’ displays the ordinary Englishman’s perennial problem with Authority- displaying Koko the Pup and Desperate Dan (by Bob MacGillivray and Dudley Watkins from D.C. Thomsons’ Magic and The Dandy), Weary Willie and Tired Tim (from Chips and superbly rendered by Percy Cocking), as well as stunning two-tone and full colour examples from Tip-Top, The Wonder and others.

‘Tanks a Million!’ finds selections from the height of the fighting, and brings us head-on into the controversial arena of ethnic stereotyping. All I can say is what I always do: the times were different. Mercifully we’ve moved beyond the obvious institutionalised iniquities of casual racism and sexism and are much more tolerant today (unless you’re obese, gay, a smoker or childless and happy about it), but if antiquated attitudes and caricaturing might offend you, don’t read old comics – it’s your choice and your loss.

The strip that started this tirade was an example of Stymie and his Magic Wishbone from Radio Fun (a long-running strip with a black boy-tramp in the tradition of minstrel shows) from a chapter dealing with the comic strip love-affair with armoured vehicles and includes many less controversial examples from Tiger Tim’s Weekly, Knock-Out, Chips and Dandy, featuring stars such as Our Ernie, Our Gang, Stonehenge, Kit the Ancient Brit and Deed-A-Day Danny.

…And if you think we were hard on innocent coloured people just wait till you see the treatment dealt to Germans, Italians and Japanese by our patriotic cartoonists…

‘At Sea with the Navy!’ highlights nautical manoeuvres from Casey Court (Chips, by Albert Pease), Rip Van Wink (Beano, James Crichton), Lt. Daring and Jolly Roger (from Golden, by Roy Wilson, Billy Bunter (Knock-Out, by Frank Minnitt), Hairy Dan (Beano, Basil Blackaller) and Pitch and Toss (Funny Wonder, Roy Wilson again) whilst ‘Sinking the Subs’ takes us below the surface with Our Ernie, Desperate Dan, Koko, Pansy Potter, Alfie the Air Tramp and Billy Bunter.

Britain’s fledgling flying squad takes centre-stage with ‘In the Air with the R.A.F.’ featuring Freddie Crompton’s Tiny Tots, Korky the Cat from Dandy, The Gremlins (Knock-Out, by Fred Robinson) and Koko the Pup.

‘Awful Adolf and his Nasty Nazis!’ demonstrates just what we all thought about the Axis nations and even indulges in some highly personal attacks against prominent personages on the other side beginning with Sam Fair’s riotously ridiculing Addie and Hermy, (Beano‘s utterly unauthorised adventures of Hitler and Goering), whilst Our Ernie, Lord Snooty, Pitch and Toss, Big Eggo (Beano, by Reg Carter), Plum and Duff (Comic Cuts, Albert Pease) and the staggeringly offensive Musso the WopHe’s a Big-a-Da-Flop, (Beano, Artie Jackson and others) all cheered up the home-front with devastating mockery.

‘Doing Their Bit’ gathers wartime exploits of the nation’s stars and celebrities (turning Britain’s long love affair with entertainment industry stars into another bullet at the Boche. Strips featuring Tommy Handley, Arthur Askey, Charlie Chaplin, Jack Warner, Flanagan and Allen, Haver and Lee, The Western Brothers, Sandy Powell, Old Mother Riley featuring Lucan & McShane, Claude Hulbert, Duggie Wakefield, Joe E. Brown, Harold Lloyd, Lupino Lane and Laurel and Hardy re-presented here were collectively illustrated by Reg and George Parlett, Tom Radford, John Jukes, Bertie Brown, Alex Akerbladh, George Heath, Norman Ward and Billy Wakefield.

The kids themselves are the stars of ‘Evacuation Saves the Nation!’ as our collective banishment of the cities’ children produced a wealth of intriguing possibilities for comics creators. Vicky the Vacky (Magic, George Drysdale), Our Happy Vaccies (Knock-Out, by Hugh McNeill) and Annie Vakkie (Knock-Out, by Frank Lazenby) showed readers the best way to keep their displaced chins up whilst ‘Blackout Blues!’ find the famous and commonplace alike suffering from night terrors.

Examples here include Grandma Jolly and her Brolly, Will Hay, the Master of Mirth, Ben and Bert, Barney Boko, Crusoe Kids, Grandfather Clock, Constable Cuddlecock and Big Ben and Little Len whilst ‘Gas Mask Drill’ sees the funny side of potential asphyxiation with choice strips such as Stan Deezy, Hungry Horace, Deed-A-Day Danny, Big Eggo, Good King Coke and Cinderella.

‘Barrage Balloons!’ lampoons the giant sky sausages that made life tricky for the Luftwaffe with selections from Luke and Len the Odd-Job Men (from Larks by Wally Robertson), It’s the Gremlins, Alfie the Air Tramp, and In Town this Week from Radio Fun, whilst ‘Tuning Up the A.R.P.!’ deals out the same treatment to the volunteers who patrolled our bombed-out streets after dark. The Air Raid Precautions patrols get a right sending up in strips starring Deed-A-Day Danny, Big Eggo, P.C. Penny, Ben and Bert, Marmy and His Ma, Lord Snooty and his Pals, The Tickler Twins in Wonderland, Our Ernie, Tootsy McTurk, Boy Biffo the Brave and Pa Perkins and his Son Percy.

The girls get a go in the vanguard with ‘Wow! Women of War!’ starring Dandy‘s Keyhole Kate and Meddlesome Matty (by Allan Morley and Sam Fair respectively), Dolly Dimple (Magic, Morley again), Tell Tale Tilly, Peggy the Pride of the Force, Pansy Potter the Strongman’s Daughter, Big Hearted Martha Our A.R.P. Nut and Kitty Clare’s Schooldays whilst the Home Guard stumble to the fore once more in a section entitled ‘Doing Their Best’ with examples from Tootsy McTurk (Magic, John Mason), Casey Court, Lord Snooty, Deed-A-Day Danny, and Big Eggo.

Imminent invasion was in the air and the cartoonist responded with measured insolence. ‘Hop It, Hitler!’ displays our fighting spirit with examples such as Bamboo Town (Dandy, Chick Gordon), Sandy and Muddy, Pansy Potter, the astonishingly un-PC Sooty Snowball, Hair-Oil Hal Your Barber Pal and Stonehenge Kit, whilst espionage antics are exposed in ‘I Spy Mit Mein Little Eye!’ in Laurie and Trailer the Secret Service Men, more Sandy and Muddy, Herr Paul Pry, Big Eggo and Lord Snooty.

‘Wireless War!’ celebrates both radio stars and enemy broadcasts with a selection from Tommy Handley, Troddles and his Pet Tortoise Tonky-Tonk, Happy Harry and Sister Sue, Crackers the Perky Pup, Our Gang and a couple of examples of John Jukes’ spectacularly wicked Radio Fun strip Lord Haw-Haw – The Broadcasting Humbug from Hamburg.

‘To Blazes With the Firemen!’ is a rather affectionate and jolly examination of one of the toughest of home-front duties with a selection of strips including Podge (who’s dad was a fire-fighter, drawn by Eric Roberts for Dandy), Casey Court, Pansy Potter and In Town This Week.

Rationing was never far from people’s minds and an art-form where the ultimate reward was usually “a slap-up feed” perfectly lambasted the measures in many strips. Examples here include The Bruin Boys from Tiny Tim’s Weekly, Freddy the Fearless Fly (Dandy, Allan Morley), Cyril Price’s vast ensemble cast from Casey Court (Chips), Our Ernie and Dudley Watkins’ Peter Piper from Magic, all in need of ‘Luvly Grub!’

Under the miscellaneous sub-headings of ‘Salvage’, ‘Comical Camouflage!’, ‘Workers Playtime!’ and ‘Allies’, strips featuring Ronnie Roy the Indiarubber Boy, Ding Dong Dally, Desperate Dan, Tin-Can Tommy the Clockwork Boy, Big Hearted Arthur and Dicky Murdoch and other stalwarts all gather hopeful momentum as the Big Push looms and this gloriously inventive and satisfying compilation heads triumphantly towards its conclusion.

‘V for Victory!’, wherein a telling gallery of strips celebrating the war’s end and better tomorrows features final sallies from Casey Court, Weary Willie and Tired Tim, a stunning Mickey Mouse Weekly cover by Victor Ibbotson, Its That Man Again – Tommy Handley, Laurel and Hardy and from Jingles, Albert Pease has the last word with ‘Charlie Chucklechops Speaking… About New Uses for Old War materials’…

Some modern fans find a steady diet of these veteran classics a little samey and formulaic – indeed I too have trouble with some of the scripts – but the astonishing talents of the assembled artists here just cannot be understated. These are great works by brilliant comic stylists which truly stand the test of time. Moreover, in these carefully selected, measured doses the tales here from a desperate but somehow more pleasant and even enviable time are utterly enchanting. This book is long overdue for a new edition and luckily for you is still available through many internet retailers.
Text and compilation © 1988 Denis Gifford. © 1988 Hawk Books. All rights reserved.

Ding Dong Daddy From Dingburg (Zippy Annual #10)


By Bill Griffith (Fantagraphics Books)
ISBN: 978-1-60699-389-7

Starting life as an underground cartoon in 1971, Bill Griffith’s absurdist commentary on American society has grown into such a prodigious and pervasive counter-culture landmark that it’s almost a bastion of the civilisation it constantly scrutinises. Almost: there’s still a lot of Americans who don’t like and certainly don’t get Zippy the Pinhead.

Legendarily based on the microcephalic Schlitzie from Tod Browning’s controversial 1932 film “Freaks” and P.T. Barnum’s carnival attraction Zip the Pinhead, Griffith’s Muu-Muu clad simpleton first appeared in Real Pulp Comix #1 (March 1971) and other scurrilous home-made commix before winning a regular slot in the prominent youth culture newspaper The Berkley Barb in 1976. Soon picking up syndication across America and the world, Zippy “dropped in” when in 1985 King Features began syndicating the strip, launching it in the San Francisco Examiner.

Zippy’s ruminations and dada-ist anti-exploits have expanded over the years to include his own nuclear family and cat, a peculiar cast of iconic semi regulars like Mr. The Toad, embodiment of Capitalism, Griffy (an analogue of the cartoonist creator) and brother Lippy (a conceptual and ideological opposite in the grand tradition of Happy Hooligan’s sibling Gloomy Gus: Lippy is the epitome of the average mainstream US citizen) plus an entire town of like-minded pinheads – Dingburg.

The strip follows few conventions although it is brilliantly drawn. Plot-lines and narratives, even day to day traditional gags are usually eschewed in favour of declamatory statements of absurdist, quasi-philosophical and often surreal concept-strings that resemble word (and occasionally picture) association or automatic writing, all highlighting the ongoing tsunami of globalisation as experienced by every acme of our modern culture from the latest fad in consumer electronics to celebrity fashion and “newsfotainment”.

The strip is the home of the damning non-sequitur and has added to the global lexicon such phrases as “Yow!” and “Are we having fun yet?”

Being free of logical constraint and internal consistency, Zippy’s daily and Sunday forays against The Norm can encompass everything from time travel, talking objects, shopping lists, radical philosophy, caricature, packaging ingredients, political and social ponderings and even purely visual or calligraphic episodes. It is weird and wonderful and not to everybody’s tastes…

This current volume (16 and counting) is broken into themed segments beginning with an extended tour of his home town: meeting the everyday folk and getting to know them in ‘Back to Dingburg’, which is followed by a selection of informed conversations with three dimensional commercial signage and advertising statuary in ‘Roadside Attractions’.

The central section reprints a selection of ‘Sunday Color’ strips, followed by a collection of muses and meanderings between character and creators via ‘Zippy and Griffy’ cunningly counter-pointed by a extended sequence of existential ripostes, spiritual revelations and biblical revisions when ‘God’ comes for an uninvited visit to Dingburg.

‘The Usual Suspects’ introduces new readers to such luminaries as Mr. The Toad, and recurring topics such as the spoof comic-strip-within-a-strip Fletcher and Tanya, before the book concludes with a brief but illuminating conglomeration of strips featuring the pinhead as a boy in the pastiche-frenzied  ‘Little Zippy.’

The collected musings of America’s most engaging Idiot-Savant have all the trappings of the perfect cult-strip and this latest volume finds cretin and creator on absolute top form. If you like this sort of stuff you’ll adore this enticing slice of it. Yow!

© 2008, 2009, 2010 Bill Griffith. All rights reserved.

Walt Disney’s Uncle Scrooge in Hawaiian Hideaway


By Carl Barks (Gladstone Comic Album #11)
ISBN: 0-944599-10-9

Amongst the other benefits to derive from the radical shake up of the American comics industry in the 1980s (specifically the creation of a specialist retailing sector that ended the newsstand monopoly by sale or return distributors) was a crucial opportunity for small publishers to expand their markets. There was an explosion of companies with new titles that quickly came and went, but there was also an opportunity for older, wiser heads to get their product fairly seen by potential fans who had for so very long been subject to a DC/Marvel duopoly.

Gladstone Publishing began re-releasing a selection of other Disney strips in classy oversized albums based on a format that had been popular for decades in Scandinavia and Europe. Reintroduced to the country of their birth the archival material quickly led to a rapid expansion and even resulted in new comicbooks being created for the first time since Dell/Gold Key quit the comics business.

That West Coast outfit had for decades published the lion’s share of licensed properties, delighting generations of children with their film, TV and movie comicbooks. One of their greatest wage-slaves was a shy, retiring and fiercely independent writer/artist named Carl Barks.

From the late 1940’s until the mid-1960s Barks worked in productive seclusion writing and drawing a vast array of comedic adventure yarns for kids, based on and expanding the Disney stable of Duck characters. Almost single-handed he crafted a Duck Universe of fantastically memorable and highly bankable characters such as Gladstone Gander (1948), Gyro Gearloose (1952) and Magica De Spell (1961).

Throughout this period Barks was blissfully unaware that his work (uncredited by official policy as was all Disney’s cartoon and comicbook output), had been singled out by a rabid and discerning public as being by “the Good Duck Artist.” When some of his most dedicated fans finally tracked him down, his belated celebrity began.

Undoubtedly though, Barks’ greatest creation was the crusty, energetic, money-mad yet oddly lovable dodecadillionaire Scrooge McDuck who premiered in the Donald Duck tale ‘Christmas on Bear Mountain’ (Four Colour Comics #178 December 1947).

This book highlights another of the Money-mad Mallard’s spectacular battles of wits – and avarice – with nefarious criminal clan the Beagle Boys: another Barks confabulation who first collectively cased the duck’s ponderous holdings in Walt Disney’s Comics and Stories #134 (November 1951).

Printed in that aforementioned European oversized format (278mm x 223mm) this captivating caper originally appeared in Uncle Scrooge #4 (December 1953-February 1954) and relates how the security-conscious Scrooge buys an island where he can safely squirrel away his acres of cash. Unfortunately the ever-rapacious Beagles get wind of his scheme and plan to intercept the moolah in transit, leading to nautical hi-jinks that would stun Jack Sparrow himself and jungle japes that captured the true mysterious glamour of the South Pacific…

Luckily Donald and his scarily inventive nephews Huey, Dewey and Louie are there to counteract the villains – as well as a decidedly supernatural presence derived from Barks’ scrupulous and exhaustive research. As well as a brilliant artist and inspired gag-man Barks was a fanatical armchair explorer and his addictive light adventure yarns always had some basis in authentic fact or folklore.

Filling out this volume are a clever Gyro Gearloose vignette from Uncle Scrooge #26 (1959) wherein ‘Krankenstein Gyro’ flaunts the laws of chemistry and biology as well as his traditional physi   cs in an attempt to create life; all prompted by an ill-advised trip to a monster matinee and that lucky old duck Glandstone Gander gets annoyingly involved in Scrooge’s newest scheme to camouflage his cash in the farm-belt in an untitled Donald Duck yarn from Walt Disney’s Comics and Stories #126 (April 1951). Sadly, when Scrooge bought the farm nobody reminded him that the Mid-West is tornado country…

Dryly satirical and outrageously slapstick, Bark’s delightfully folksy observations on the frustrating responsibilities and ultimate worthlessness of wealth have never been better expressed than here and these captivating parables are among his very best.

Even if you can’t find this particular volume, Barks’ work is now readily accessible through a number of publications and outlets. No matter what your age or temperament if you’ve never experienced his captivating magic, there’s no time left to lose. Read your way out of this financial crisis with a healthy helping of fiscally prudent fun fiction…
© 1988, 1959, 1953, 1951 The Walt Disney Company. All rights reserved.

Showcase Presents House of Mystery volume 1


By various (DC Comics)
ISBN: 978-1-4012-0786-1

American comicbooks started slowly until the creation of superheroes unleashed a torrent of creative imitation and invented a new genre. Implacably vested in the Second World War, the Overman swept all before him (and the very occasional her) until the troops came home and older genres supplanted the Fights ‘n’ Tights crowd.

Although new kids kept up the buying, much of the previous generation also retained their four-colour habit but increasingly sought older themes in the reading matter. The war years altered the psychology of the world, and as a more world-weary, cynical young public came to see that all the fighting and dying hadn’t really changed anything their chosen forms of entertainment (film and prose as well as comics) reflected this. As well as Western, War and Crime comics, madcap escapist comedy and anthropomorphic funny animal features were immediately resurgent, but gradually another periodic revival of spiritualism and interest in the supernatural led to a wave of increasingly impressive, evocative and even shocking horror comics.

There had been grisly, gory and supernatural stars before, including a pantheon of ghosts, monsters and wizards draped in mystery-man garb and trappings (the Spectre, Mr. Justice, Sgt. Spook, Frankenstein, The Heap, Sargon the Sorcerer, Zatara, Dr. Fate and dozens of others), but these had been victims of circumstance: the unknown as a power source for super-heroics. Now the focus shifted to ordinary mortals thrown into a world beyond their ken with the intention of unsettling, not vicariously empowering, the reader.

Almost every publisher jumped on the increasingly popular bandwagon, with B & I (which became the magical one-man-band Richard E. Hughes’ American Comics Group) launching the first regularly published horror comic in the Autumn of 1948, although Adventures Into the Unknown was technically pipped by Avon who had released an impressive single issue entitled Eerie in January 1947 before launching a regular series in 1951, by which time Classics Illustrated had already long milked the literary end of the medium with adaptations of the Headless Horseman, Dr. Jekyll and Mr. Hyde (both 1943), The Hunchback of Notre Dame (1944) and Frankenstein (1945) among others.

If we’re keeping score this was also the period in which Joe Simon and Jack Kirby identified another “mature market” gap and invented the Romance comic (Young Romance #1, September 1947) but they too saw the sales potential for spooky material, resulting in the seminal Black Magic (launched in 1950) and boldly obscure psychological drama anthology Strange World of Your Dreams (1952).

The company that would become DC Comics bowed to the inevitable and launched a comparatively straight-laced anthology that nevertheless became one of their longest-running and most influential titles with the December 1951/January 1952 launch of The House of Mystery. When the hysterical censorship scandal which led to witch-hunting hearings (feel free to type Senate Subcommittee on Juvenile Delinquency, April- June 1954 into your search engine at any time… You can do that because it’s ostensibly a free country now) was curtailed by the industry adopting a castrating straitjacket of self regulatory rules HoM and its sister title House of Secrets were dialled back into rationalistic, fantasy adventure vehicles, and even became super-hero tinged split-books (With Martian Manhunter and Dial H for Hero in HoM, and Eclipso sharing space with Mark Merlin and later Prince Ra-Man in HoS).

However nothing combats censorship better than falling profits and at the end of the 1960s the Silver Age superhero boom stalled and crashed, leading to the surviving publishers of the field agreeing to loosen their self-imposed restraints against crime and horror comics. Nobody much cared about gangster titles but as the liberalisation coincided with another bump in global interest in all aspects of the Worlds Beyond, the resurrection of scary stories was a foregone conclusion and obvious “no-brainer.” Even the ultra wholesome Archie comics re-entered the field with their rather tasty line of Red Circle thrillers…

Thus with absolutely no fanfare at all issue #174, cover dated May-June 1968 presented a bold banner demanding “Do You Dare Enter The House of Mystery?” and reprinted a bunch of admittedly excellent short fantastic thrillers originally seen in House of Secrets from the heady days when it was okay to scare kids. Staring off was ‘The Wondrous Witch’s Cauldron’ (HoS #58) by an unknown writer and compellingly illustrated by the great Lee Elias, another uncredited script ‘The Man Who Hated Good Luck!’ limned by Doug Wildey and the only new feature of the issue – one which would set the tone for decades to come.

Page 13 was a trenchantly comedic feature page scripted by Editor and EC veteran Joe Orlando and cartooned by manic Hispanic genius Sergio Aragonés. It stated quite clearly that whilst the intent was to thrill, enthral and even appal it was all in the spirit of sinister fun, and gallows humour was the order of the day. The comic then concluded with a Bernard Baily tale of the unexpected ‘The Museum of Worthless Inventions’ (from #13) and concluded with the Jack Miller, Carmine Infantino & Mort Meskin fantasy fable ‘The Court of Creatures’ (a Mark Merlin masterpiece from HoS #43).

The next issue can probably be counted as the true start of this latter day revenant renaissance, as Orlando revived the EC tradition of slyly sardonic narrators by creating the Machiavellian Cain, “caretaker of the House of Mystery” and raconteur par excellence. Behind the first of a spectacular series of creepy covers from Neal Adams lurked another reprint ‘The Gift of Doom’ (from HoM #137, illustrated by George Roussos) followed by ‘All Alone’, an original, uncredited prose chiller.

After another Page 13 side-splitter, Aragonés launched his long-running gag page ‘Cain’s Game Room’ and the issue closed with an all-new new comic thriller ‘The House of Gargoyles!’ by veteran scaremongers Bob Haney and Jack Sparling.

With format firmly established and commercially successful the fear-fest was off and running. Stunning Adams covers, painfully punny introductory segments and interspersed gag pages (originally just Aragonés but eventually supplemented by other cartoonists such as John Albano, Lore Shoberg and John Costanza. This feature eventually grew popular enough to be spun off into bizarrely outrageous comicbook called Plop! – but that’s a subject for another day…) supplied an element of continuity to an increasingly superior range of self-contained supernatural thrillers. Moreover, if ever deadline distress loomed there was always a wealth of superb old material to fill in with.

HoM #176 led with spectral thriller ‘The House of No Return!’ by an unknown writer and the great Sid Greene and young Marv Wolfman (one of an absolute Who’s Who of budding writers who went on to bigger things) teamed with Sparling on the paranoiac mad science shocker ‘The Root of Evil!’

Another reprinted masterpiece of form from Mort Meskin (see From Shadow to Light for more about this unsung genius of the art-form) led off #177, ‘The Son of the Monstross Monster’ having previously appeared in House of Mystery #130. and 1950’s fearsome fact page was recycled into ‘Odds and Ends from Cain’s Cellar’ before Charles King and Orlando’s illustrated prose piece ‘Last Meal’ and dream team Howie (Anthro) Post and Bill Draut produced a ghoulish period parable in ‘The Curse of the Cat.’

Neal Adams debuted as an interior illustrator – and writer – with a mind-boggling virtuoso performance as a little boy survived ‘The Game’, after which Jim Mooney’s spooky credentials were recalled with ‘The Man Who Haunted a Ghost’ (first seen in HoM #35) and E. Nelson Bridwell, Win Mortimer & George Roussos delineated an eternal dream with ‘What’s the Youth?’ and ‘Cain’s True Case Files: Ghostly Miners’ closed the issue.

Bridwell contributed the claustrophobic ‘Sour Note’ in issue #179 rendered by the uniquely visionary Jerry Grandenetti and Roussos and the next generation of comics genius begun with the first Bernie Wrightson creepy contribution. ‘Cain’s True Case Files: The Man Who Murdered Himself’ was scripted by Marv Wolfman and is still a stunning example of gothic perfection in the artist’s Graham Ingels inspired lush, fine-line style.

This exceptional artists issue also contains the moody supernatural romance ‘The Widow’s Walk’ by Post. Adams & Orlando – a subtle shift from schlocky black humour to moody supernatural tragedy that would undoubtedly appeal to the increasingly expanding female readership. The issue ends with another fact feature ‘Cain’s True Case Files: The Dead Tell Tales’.

Going from strength to strength House of Mystery was increasingly drawing on DC’s major artistic resources. ‘Comes a Warrior’ which opened #180, was a chilling faux Sword & Sorcery masterpiece written and drawn by the da Vinci of Dynamism Gil Kane, inked by the incomparable Wally Wood, and the same art team also illustrated Mike Friedrich’s fourth-wall demolishing ‘His Name is Cain Kane!’ Cliff Rhodes and Orlando contributed the text-terror ‘Oscar Horns In!’ and Wolfman & Wrightson returned with the prophetic vignette ‘Scared to Life’ An uncredited forensic history lesson from ‘Cain’s True Case Files’ closed the proceedings for that month.

‘Sir Greeley’s Revenge!’ by Otto Binder and drawn by the quirkily capable Sparling was a heart-warmingly genteel spook story, but Wrightson’s first long story – a fantastic reincarnation saga entitled ‘The Circle of Satan’, scripted by Bob Kanigher, ended #181 on a eerily unsettling note and #182 opened with one of the most impressive tales of the entire run. Jack Oleck’s take on the old cursed mirror plot was elevated to high art as his script ‘The Devil’s Doorway’ was illustrated by the incredible Alex Toth. Wolfman and Wayne Howard then followed with ‘Cain’s True Case Files: Grave Results!’ an Orlando limned house promotion and the nightmarish revenge tale ‘The Hound of Night!’

Oleck and Grandenetti opened #183 with ‘The Haunting!’, ‘Odds and Ends from Cain’s Cellar’ returned with ‘Curse of the Blankenship’s and ‘Superstitions About Spiders’ and Wolfman & Wrightson contributed ‘Cain’s True Case Files: The Dead Can Kill!’ before the canny teaming of Kanigher with Grandenetti and Wally Wood resulted in the truly bizarre ‘Secret of the Whale’s Vengeance.’ The next issue saw the triumphant return of Oleck & Toth for the captivating Egyptian tomb raider epic ‘Turner’s Treasure’ and Bridwell, Kane & Wood for a barbarian blockbuster ‘The Eyes of the Basilisk!’

House of Mystery #185 saw caretaker Cain take a more active role in the all-Grandenetti yarn ‘Boom!’, Wayne Howard illustrated the sinister ‘Voice From the Dead!’ and veteran Charlton scribe Joe Gill debuted with ‘The Beautiful Beast’: a lost world romance perfectly pictured by EC alumnus Al Williamson. Next issue topped even that as Wrightson illustrated Kanigher’s spectacular bestiary tale ‘The Secret of the Egyptian Cat’ and Neal Adams produced some his best art ever for Oleck’s poignant tale of imagination and childhood lost ‘Nightmare’. Nobody who ever adored Mr. Tumnus could read this little gem without choking up… and as for the rest of you, I just despair…

Kanigher & Toth produced another brilliantly disquieting drama in ‘Mask of the Red Fox’ to open #187, and Wayne Howard was at his workmanlike best on ‘Cain’s True Case Files: Appointment Beyond the Grave!’ before John Celardo & Mike Peppe apparently illustrated the anonymous script for the period peril ‘An Aura of Death!’ (although to my jaded old eyes the penciller looks more like Win Mortimer…)

Another revolutionary moment began with the first story in #188, cover dated September-October 1970. Gerry Conway got an early boost scripting ‘Dark City of Doom’, a chilling reincarnation mystery set in both contemporary times and Mayan South America as the trailblazer for a magnificent tidal wave of Filipino artists debuted. The stunning art of Tony DeZuniga opened the door for many of his talented countrymen to enter and reshape both Marvel and DC’s graphic landscape and this black and white compendium is the perfect vehicle to see their mastery of line and texture…

Wrightson was responsible for the time-lost thriller ‘House of Madness!’ which closed that issue whilst Aragonés opened the proceedings for #189, closely followed by Kanigher, Grandenetti & Wood’s ‘Eyes of the Cat’ and a 1953 reprint drawn by Leonard Starr, ‘The Deadly Game of G-H-O-S-T‘ (from HoM #11) before another Charlton mystery superstar premiered as Tom Sutton illustrated Oleck’s ‘The Thing in the Chair’.

Kanigher and Toth teamed for another impeccable graphic masterwork in ‘Fright!’, Albano filled Cain’s Game Room and Aragonés debuted another long-running gag page with ‘Cain’s Gargoyles’ and this issue ended with a Salem-based shocker ‘A Witch Must Die!’ (by Jack Miller, Ric Estrada & Frank Giacoia). Issue #191 saw the official debut of Len Wein who wrote the terrifying puppet-show tragedy ‘No Strings Attached!’ for Bill Draut and DeZuniga returned to draw Oleck’s cautionary tale ‘The Hanging Tree!’ before Wein closed the show paired with Wrightson on ‘Night-Prowler!’ a seasonal instant-classic that has been reprinted many times since.

John Albano wrote ‘The Garden of Eden!’, a sinister surgical stunner, made utterly believably by Jim Aparo’s polished art, and Gray Morrow illustrated Kanigher’s modern psycho-drama ‘Image of Darkness’ and superhero veteran Don Heck returned to his suspenseful roots drawing Virgil North’s monstrously whimsical ‘Nobody Loves a Lizard!’

Wrightson contributed the first of many magnificent covers for #193, depicting the graveyard terrors of Alan Riefe & DeZuniga’s ‘Voodoo Vengeance!’, whilst Bill Draut skilfully delineated the screaming tension of Francis X. Bushmaster’s ‘Dark Knight, Dark Dreams!’

For #194, which saw House of Mystery expand from 32 to 52 pages – as did all DC’s titles for the next couple of years, opening the doors for a superb period of new material and the best of the company’s prodigious archives to an appreciative, impressionable audience – the magic began with another bravura Toth contribution in Oleck’s ‘Born Loser’ swiftly followed by the Russ Heath illustrated monster thriller ‘The Human Wave’ (from House of Secrets #31), a Jack Kirby monster-work ‘The Negative Man’ (House of Mystery #84) before Oleck and the simply stunning Nestor Redondo (see also The Bible: DC Limited Collectors Edition C-36) closed the issue and this first volume with the metamorphic horror ‘The King is Dead’.

These terror-tales captivated the reading public and comics critics alike when they first appeared and it’s no exaggeration to posit that they may well have saved the company during the dire downward sales spiral of the 1970. Now their blend of sinister mirth and classical suspense situations can most usually be seen in such series as Goosebumps, Horrible Histories and their many imitators. If you crave beautifully realised, tastefully, splatter-free sagas of tension and imagination, not to mention a huge supply of bad-taste, kid-friendly creepy cartooning The House of Mystery is the place for you…

© 1968-1971, 2006 DC Comics. All Rights Reserved.

Too Soon?: Famous/Infamous Faces 1995-2010


By Drew Friedman (Fantagraphics Books)
ISBN 13: 978-1-60699-537-6

Technically, this isn’t a graphic novel or trade collection, it’s a picture book – but it is an absolutely stunning one, collecting some of the best and most trenchantly funny illustrations by a contender for the title of America’s Greatest Living Caricaturist in a lavish, full-colour hardback.

Drew Friedman began drawing commercially in the late 1970s. His meticulous, stippled monochrome satirical and socially biting cartoons of celebrities – and the rare comic strip – appearing in RAW, Screw, High Times, Weirdo, Comical Funnies, Heavy Metal, National Lampoon and the Holy of Holies MAD Magazine.

Gradually he moved into the publishing mainstream, and the phizzogs and foibles of the Rich and Famous gathered here are culled from a number of eclectic sources including Time, Newsweek, The New Yorker, GQ Magazine, The Wall Street Journal, New York Observer, New York Times, Rolling Stone, The Washington Post, Entertainment Weekly, Village Voice, Mojo, The New Republic, The Los Angeles Times, The Weekly Standard, Blab!, Maximum Golf and even the gun-totin’ sports organ Field & Stream among many others – an hilarious cavalcade of covers and spot illustrations by a master of the graphic ideal moment.

After a funny and extremely informative potted history the mostly painted (but with occasional pen, wash, tone and even charcoal examples), staggeringly cruel, cutting and insightful images are unleashed, beginning with a section covering political and business highflyers.

The period 1995 to 2010 turned up an unenviable horde of risible leaders and manipulative malcontents and included here are 107 cartoon snapshots of such luminaries as the Clintons, Monica Lewinsky, Helmut Kohl, George W. Bush, Barack Obama, Al Gore, Ross Perot, Sarah Palin, “Mayor Mike” Bloomberg, John McCain, Rudy Giuliani, Dick Cheney and many other domestic demagogues as well as such international ideologues as Tony Blair, Yasser Arafat, Mother Theresa, Jacques Chirac and Osama Bin Laden among many others.

The second section deals with Showbiz types ancient and modern, an includes a couple of astonishingly grand panoramic gatefold fold outs amidst the 140+ illustrations featuring super-stars and should-have-beens from sports, music, acting, the media and that nebulous twilight world of people who are famous without actually doing or achieving anything.

The roster includes Tiny Tim, Dean Martin, Sinatra, John Lennon, Michael Jackson (lots of him at various stages of his life-long metamorphosis), Tommy Lee, Madonna, Fred MacMurray, Judy Garland, Jackie Chan, Bob Dylan, Brando, De Niro, Woody Allen, Stallone, Will Smith, Tiger Woods, Mike Tyson, Jack Nicholson and so many others. The volume also includes some book and CD covers and private commissions, and also a fresh selection of the artist’s favourite artistic subjects: sideshow freaks and obscure Jewish and vintage comedians.

Friedman is a master craftsman who can draw and paint with breathtaking power, and his work is intrinsically funny. It’s relatively simple to make Blair, Bush or Bin Laden look like buffoons but try it with Rod Serling, Marilyn Manson, Mother Theresa or Salman Rushdie…

His caricatures are powerful, resonant and joyful, but without ever really descending to the level of graphic malice preferred by such luminaries as Ralph Steadman or Gerald Scarfe. Too Soon? is a book for art lovers, celebrity stalkers and anyone who enjoys a pretty, good laugh.

© 2006 Drew Friedman. All Rights Reserved.

You can see sample pages on the arts website www.Drawger.com