Asterix and the Actress


By Uderzo, translated by Anthea Bell & Derek Hockridge (Orion Books)
ISBN: 978-0-75284-658-8

A son of Italian immigrants, Alberto Aleandro Uderzo was born on April 25th 1927 in Fismes on the Marne. He dreamed of becoming an aircraft mechanic but even as a young child reading Mickey Mouse in Le Pétit Parisien he showed artistic flair. Albert became a French citizen when he was seven and found employment at thirteen, apprenticed to the Paris Publishing Society, where he learned design, typography, calligraphy and photo retouching.

When World War II came he spent time with farming relatives in Brittany and joined his father’s furniture-making business. Brittany beguiled and fascinated Uderzo and when a location for Asterix‘s idyllic village was being mooted, that beautiful countryside was the only choice…

In the post-war rebuilding of France, Uderzo returned to Paris and became a successful artist in the recovering nation’s burgeoning comics industry. His first published work, a pastiche of Aesop’s Fables, appeared in Junior and in 1945 he was introduced to industry giant Edmond-François Calvo (whose own comic masterpiece The Beast is Dead is far too long overdue for a commemorative reissue…).

Tireless Uderzo’s subsequent creations included the indomitable eccentric Clopinard, Belloy, l’Invulnérable, Prince Rollin and Arys Buck. He illustrated Em-Ré-Vil’s novel Flamberge, dabbled in animation, worked as a journalist and illustrator for France Dimanche and created the vertical comicstrip ‘Le Crime ne Paie pas’ for France-Soir.

In 1950 he illustrated a few episodes of the franchised European version of Fawcett’s Captain Marvel Jr. for Bravo!

An inveterate traveller, the artistic prodigy met Rene Goscinny in 1951. Soon bosom buddies, they resolved to work together at the new Paris office of Belgian Publishing giant World Press. Their first published collaboration was in November of that year; a feature piece on savoir vivre (gracious living) for women’s weekly Bonnes Soirée, following which an avalanche of splendid strips and serials poured forth.

Jehan Pistolet and Luc Junior were created for La Libre Junior and they resulted in a western starring a “Red Indian” who eventually evolved into the delightfully infamous Oumpah-Pah. In 1955, with the formation of Édifrance/Édipresse, Uderzo drew Bill Blanchart for La Libre Junior, replaced Christian Godard on Benjamin et Benjamine and in 1957 added Charlier’s Clairette to his portfolio.

The following year, he made his debut in Tintin, as Oumpah-Pah finally found a home and a rapturous audience. Uderzo also drew Poussin et Poussif, La Famille Moutonet and La Famille Cokalane.

When Pilote launched in 1959 Uderzo was a major creative force for the new enterprise, collaborating with Charlier on Tanguy et Laverdure and devising – with Goscinny – a little something called Asterix…

Although the gallant Gaul was a massive hit from the start, Uderzo continued illustrating Les Aventures de Tanguy et Laverdure, but once the first hilarious historical romp was collected in an album as Astérix le gaulois in 1961 it became clear that the hit series would demand most of his time – especially since the incredible Goscinny never seemed to require rest or run out of ideas.

By 1967 Asterix occupied all Uderzo’s time and attention, and in 1974 the partners formed Idéfix Studios to fully exploit their inimitable creation. When Goscinny passed away three years later, Uderzo had to be convinced to continue the adventures as writer and artist, producing a further ten volumes until 2010 when he retired.

After nearly 15 years as a weekly comic serial subsequently collected into book-length compilations, in 1974 the 21st (Asterix and Caesar’s Gift) was the first published as a complete original album before serialisation. Thereafter each new release was an eagerly anticipated, impatiently awaited treat for the strip’s millions of fans…

More than 325 million copies of 35 Asterix books have sold worldwide, making his joint creators France’s best-selling international authors, and now that torch has been passed and new sagas of the incomparable icon and his bellicose brethren are being created by Jean-Yves Ferri and Didier Conrad…

One of the most popular comics on Earth, the collected chronicles of Asterix the Gaul have been translated into more than 100 languages since his debut, with twelve animated and live-action movies, TV series, assorted games, toys, merchandise and even a theme park outside Paris (Parc Astérix, naturellement)…

Like all the best stories the narrative premise works on more than one level: read it as an action-packed comedic romp of sneaky and bullying baddies coming a-cropper if you want, or as a punfully sly and witty satire for older, wiser heads. English-speakers are further blessed by the brilliantly light touch of master translators Anthea Bell & Derek Hockridge who played no small part in making the indomitable little Gaul so very palatable to English tongues.

Many of the intoxicating epics are set in various exotic locales throughout the Ancient World, with the Garrulous Gallic Gentlemen reduced to quizzical tourists and bemused commentators in every fantastic land and corner of the civilisations that proliferated in that fabled era. The rest – more than half of the canon – take place in and around Uderzo’s adored Brittany, where, circa 50 B.C., a little hamlet of cantankerous, proudly defiant warriors and their families resisted every effort of the mighty Roman Empire to complete the conquest of Gaul.

The land is divided by the notional conquerors into provinces of Celtica, Aquitania and Amorica, but the very tip of the last named just refuses to be pacified…

Whenever the heroes were playing at home, the Romans, unable to defeat the last bastion of Gallic insouciance, futilely resorted to a policy of absolute containment. Thus the little seaside hamlet was permanently hemmed in by the heavily fortified garrisons of Totorum, Aquarium, Laudanum and Compendium.

The Gauls couldn’t care less, daily defying and frustrating the world’s greatest military machine simply by going about their everyday affairs, protected by the miraculous magic potion of resident druid Getafix and the shrewd wits of the diminutive dynamo and his simplistic, supercharged best friend Obelix…

Firmly established as a global brand and premium French export from the mid-1960s onwards, Asterix the Gaul continues to grow in quality as new creators toil ever onward, crafting further fabulous sagas and building a stunning legacy of graphic excellence and storytelling gold…

Uderzo’s seventh session as sole auteur was Astèrix et Latraviata released in 2001 as the 30th volume of the ever-unfolding saga. The English language version was released that same year as Asterix and the Actress.

The revelatory epic opens with romance in the air as Obelix and his lifelong pal return to the village laden down with boars and more battered keepsakes of the ongoing battle with the woefully outmatched Romans.

They amiably amble into a huge surprise party. The heroes share the same birthday and their friends have arranged the event to commemorate the occasion. Even their mothers have come down for a visit from fashionable regional capital Condatum…

Soon a feast is in full swing but after handing over their spectacular gifts – a fabulous jewelled sword for Asterix and an equally splendid Roman helmet for Obelix to add to his huge collection – culled from the parents’ fashionable souvenir shop, the mothers begin a battle of their own with their sons.

Fed up with waiting for their hardworking husbands to arrive from the Big City, the impatient matrons start in on the birthday boys with lectures about settling down and providing some grandchildren…

Overruling Asterix and Obelix’s complaints, the insistent Sarsaparilla and Vanilla conduct acutely embarrassing interviews with the village’s contingent of eligible females – and their potential mothers-in-law – and even organise a formal dance to show off their sons’ matrimonial potential, but the matchmaking is a succession of fiascos since the oafish louts just don’t want to play ball…

Fathers Astronomix and Obeliscoidix are now long overdue. Unknown to all they have been arrested by Prefect Bogus Genius. The wily official has a problem which needs some clever and extremely delicate handling…

Already in custody is dipsomaniac former legionary Tremensdelirious (see Asterix and Caesar’s Gift), who sold the aforementioned sword and helmet to the Gaulish souvenir traders. Sadly the items’ true owner is Caesar’s greatest enemy Pompey and thus proof positive that the usurping former tribune is back in Europe. The items must be quietly recovered before Rome realises…

Well aware of the ferocious reputation of the sons of his Gaulish captives, the Prefect enacts a devious scheme suggested by his spies. Mighty Obelix turns to jelly whenever he sees the beautiful Panacea (another village émigré now living in Condatum with her husband Tragicomix – as first seen in Asterix the Legionary) so the devilish conspirator has hired the Empire’s greatest actress Latraviata to impersonate her and steal back the incriminating evidence…

As the despondent dads tire of waiting for rescue by their doughty boys and strike a deal with their cellmate Tremensdelirious, Decurion Fastandfurius is pretending to be a merchant escorting “Panacea” back to her home village. The poor thing has a very selective case of amnesia…

In that certain Gaulish village on the coast of Armorica the actress is readily accepted with only Druid Getafix in the least suspicious. Soon her fawning attention to besotted Obelix wins her the helmet but Asterix is not so easily wooed. That changes when a spat with his now-jealous bosom buddy results in a mighty blow to the head which deprives him of his usually superior wits…

If not for overprotective mother Vanilla the plot would have succeeded then and there, but she stops the ingénue making off with the sword and calls in Getafix to cure her addled son. Unfortunately the magic potion has a bizarre effect on the little zombie and Asterix goes wild, acting like an animal and scrapping with Obelix before hurtling out to sea like a torpedo…

He regains his senses on a rock in the middle of nowhere just as a massive storm erupts about him and only survives due to the intervention of old frenemies The Pirates and a particularly accommodating dolphin…

In the meantime Latraviata and Fastandfurius have secretly secured the sword and started back for Condatum. Still unaware of their true nature, the freshly reconciled Asterix and Obelix – who are heading in the same direction to find out what has delayed their dads – cadge a lift on the infiltrators’ cart.

Elsewhere, other agents are coming into play. A certain spy has already informed Caesar of trouble brewing and the real Panacea, having seen Astronomix and Obeliscoidix’s wrecked shop, has rushed off with Tragicomix to warn the village…

As the heroes head for the city, they are baffled to see Romans so busy fighting each other that they don’t even notice their Gaulish nemeses, and everything comes to a startling head when Panacea apparently meets herself on the road…

After explanations, apologies and a surprising change of heart on behalf of one of the conspirators, Asterix and Obelix dash on to Condatum to rescue their fathers, only to stride straight into a major melee as Caesar and Pompey’s forces furiously clash…

Of course it all works out in the end and cartoon dog-lovers everywhere will rejoice in the last moment arrival of the missing wonder mutt Dogmatix…and the introduction of his new “wife” and family. Apparently some heroes can successfully combine romance and duty…

Packed with outrageous action, good-natured joshing, clever targeted raucous family humour, bombastic spectacle and a torrent of punishing puns to astound and bemuse youngsters of all ages, this rollicking affirmation of life’s eternal verities further confirmed Uderzo’s reputation as a storyteller whilst his stunning illustrative ability affords glimpses of sheer magic to lovers of cartoon art. Asterix and the Actress proves that the potion-powered paragons of Gallic Pride will never lose their potent punch.
© 2001 Les Éditions Albert René, Goscinny-Uderzo. English translation: © 2001 Les Éditions Albert René, Goscinny/Uderzo. All rights reserved.

Pogo – The Complete Syndicated Comic Strips volume 3: Evidence to the Contrary


By Walt Kelly, edited by Carolyn Kelly & Eric Reynolds (Fantagraphics Books)
ISBN: 978-1-60699-694-2

Win’s Christmas Gift Recommendation: Possibly the Best Comic Strip Collection in the World… 10/10

Books of this stature and calibre are worth buying and reading at every moment of every day, and rather than waste your valuable time with my purely extraneous blather, you should just hit the shops or online emporia and grab this terrific tome right now.

If you still need more though, and aren’t put off by me yet, I’m honoured to elucidate at some length…

Walter Crawford Kelly Jr. was born in 1913 and began his cartooning career whilst still in High School as artist and reporter for the Bridgeport Post. In 1935 he moved to California and joined the Disney Studio, working on animated short films and such features as Dumbo, Fantasia and Pinocchio.

His steady ascent was curtailed by the infamous animator’s strike in 1941. Refusing to take sides, Kelly quit, moving back East and into comicbooks – primarily for Dell who held the Disney funnybook license amongst others at that time.

Despite his glorious work on such popular people-based classics as the Our Gang movie spin-off, Kelly preferred and particularly excelled with anthropomorphic animal and children’s fantasy material.

For the December 1942-released Animal Comics #1 he created Albert the Alligator and Pogo Possum, wisely retaining the copyrights to the ongoing saga of two affable Bayou critters and their young African-American pal Bumbazine. Although the black kid soon disappeared, the animal actors stayed on as stars until 1948 when Kelly moved into journalism, becoming art editor and cartoonist for hard hitting, left-leaning liberal newspaper The New York Star.

On October 4th 1948, Pogo, Albert and an ever-expanding cast of gloriously addictive, ridiculously exuberant characters began their strip careers, appearing in the paper six days a week until the periodical folded in January 1949.

Although ostensibly a gently humorous kids feature, by the end of its New York Star run (reprinted in Pogo: the Complete Syndicated Comic Strips volume 1) the first glimmerings of an astoundingly barbed, boldly satirical masterpiece of velvet-pawed social commentary had begun to emerge…

When the paper folded Pogo was picked up for mass distribution by the Post-Hall Syndicate, debuting on May 16th 1949 in selected outlets across the nation. A colour Sunday page launched January 29th 1950 and both were produced simultaneously by Kelly until his death in 1973 and thereafter by his talented wife and family until the feature was at last laid to rest on July 20th 1975.

At its height the strip appeared in 500 papers in 14 countries and the book collections – which began in 1951 – eventually numbered nearly 50, collectively selling over 30 million copies… and all that before this Fantagraphics series even began…

In this third and much delayed (due to the sudden death of much missed editor and publisher Kim Thompson) volume of a proposed full dozen reprinting the entire Kelly canon of the Okefenokee Swamp critter citizenry, undoubtedly the main aspect of interest is the full-on comedic assault against possibly the greatest danger and vilest political demagogue America ever endured, but the counterattack against witch-hunter Senator Joe McCarthy is merely one of the many delights in this stunning mix of free expression and wild and woolly whimsy…

This colossal and comfortingly sturdy landscape compilation hardback (boasting three-hundred-and-fifty-six 184 x 267mm pages) includes the monochrome ‘Daily Strips’ from January 1st 1953 to December 31st 1954, and the Sundays – in their own full-colour section – from January 4th to December 26th of the same years.

Supplemental features this time comprise a Foreword from ward winning cartoonist Mike Peters (Mother Goose & Grimm), a wealth of deliriously winning unpublished illustrations and working drawings by Kelly and utterly invaluable context and historical notes in R.C. Harvey’s ‘Swamp Talk’ which also compellingly, almost forensically, details the rise and fall of rabblerousing “red-baiter” Joe McCarthy and how Kelly courageously opened America’s fight back against the unscrupulous, bullying chancer (and the movement for which he was merely a publicity-hungry figurehead) with an unbeatable combination broadside of ridicule and cool disdain…

The closing regular biographical feature ‘About Walt Kelly’ by Mark Evanier is supplemented by a comprehensive ‘Index of the Strips’ and a gloriously inspired selection of ‘Noteworthy Quotes’ to fill out the academic needs of the readers, but of course the greatest boon here is the strips and characters themselves.

Kelly was a masterful inventor of engaging and endearing personalities, all of whom carried as many flaws as virtues. The regular roll call (which some commentators reckon to be as many as 1000) included gentle, perpetually put-upon and bemused possum Pogo, boisterous, happily ignorant alligator Albert, dolorous, sensitive Porkypine, obnoxious turtle Churchy La Femme, lugubrious hound Beauregard Bugleboy, carpet-bagging Seminole Sam Fox, pompously ignorant know-it-all Howland Owl, sveltely seductive skunk Miz Mam’selle Hepzibah, long suffering matron Miz Beaver, maternal Miz Groun’chuck and her incomprehensible, bitey baby Grundoon plus all the other bugs, beasts and young’uns of the swamp, but the author’s greatest strength lay in his uniquely Vaudevillian rogues, scoundrels and outright villains.

The likes of Tammanany Tiger, officious Deacon Mushrat, sinister, sycophantic beatnik communist Catbirds Compeer and Confrere, sepulchral Sarcophagus MacAbre, sloganeering P.T. Bridgeport and a trio of brilliantly scene-stealing bats named Bewitched, Bothered and Bemildred were perfect confections to illustrate all manner of pestilential pettifogging, mean manners and venal self-serving atrocities as they intermingled and interfered with the decent folk volubly enduring the vicissitudes of such day to day travails as love, marriage, comicbooks, weather, rival strips, fishing, the problem with kids, the innocent joys of sport, cadging food, making a living and why neighbours shouldn’t eat each other…

In this volume the topics of exotically extravagant conversation include the longevity and worth of New Year’s Resolutions, the scandalous behaviour of Porkeypine’s kissing-thief Uncle Baldwin, a get-rich scheme involving dirt and opening shots at the burgeoning phenomenon of commercial television. However the gradual conversion of the Deacon’s Boy Bird Watchers society into a self-policing vigilante committee looking out for strangers and making sure all the citizens are right thinking and true looking would quickly insinuate itself into every corner of the feature…

The anti-foreigner sentiment peaks following the arrival of Deacon Mushrat’s old pal The Hon. Mole MacCarony; a blind, self-aggrandizing politico determined to root out all (undisclosed) threats, enforce conformity and stamp out the diseases obviously carried by strangers.

The xenophobic dirt-digger was based on Nevada Senator Patrick McCarran who briefly shaped paranoid public opinion on a platform of severely restricting immigration and implementing the speedy deportation of all communists and non-Americans.

Things got much darker – and therefore more effectively ludicrous – with the arrival of Mole’s malicious and ambitious associate Simple J. Malarkey whose bullying tactics soon began to terrify his fellow bigots as much as the increasingly outraged, off-balance citizens…

Eventually the villains fell out and triggered their own downfall with the mortified Deacon sheepishly denying his part in the fiasco. Peace and (in)sanity returned and with sunny days ahead weather-prognosticating frog Picayune debuted, but suffered a great loss when Albert accidentally ingested the amphibian’s pal Halpha – an amoeba who actually did all the meteorological messing about…

Voracious Albert generally swallowed a lot of things, but his biggest gaffe probably occurred after meeting Roogey Batoon, a pelican impresario who – briefly – managed Flim, Flam and Flo: a singing fish acted billed as the Lou’siana Perches…

Many intriguing individuals shambled into view at this time: Ol’ Mouse and his tutorial pal Snavely (who taught worms how to be cobras and rattlers), cricket-crazed British bugs Reggie and Alf and family icons Bug Daddy and Chile, but the biggest mover and shaker to be introduced was undoubtedly a sporty Rhode Island Red chicken named Miss Sis Boombah.

The formidable biddy was a physically imposing and prodigiously capable sports enthusiast (and Albert’s old football coach), who wandered in as survey taker for “Dr. Whimsy‘s report on the Sectional Habits of U.S. Mail Men” (a brilliant spoof of the societally sensational Kinsey Report on sexual behaviour in America) but her arrival also generated a succession of romantic interludes and debacles which eventually led to a bewildered Mushrat proposing marriage before leaving her in the lurch and disappearing into the deepest parts of the swamp…

Mole had already reared his unseeing head again, causing only minor mischief, but when the marriage-averse Deacon encountered the terrifying Malarkey lurking in hiding with sinister acolyte Indian Charlie (who bears a remarkable resemblance to then current US Vice-President Richard Nixon) the scene was set for another savage and often genuinely scary confrontation…

That’s also exactly what Miss Boombah had in mind as she set out with Bewitched, Bothered and Bemildred to hunt down the scoundrel who had left her in the lurch at the church…

Other story strands and insane interludes include such epic mini sagas as the hunt for an abducted puppy – lampooning TV cop series Dragnet – and a long session on the keeping and proper sharing of secrets, much ado about gossip and the art of being a busybody.

Most memorable of all though are Churchy’s sudden predilection for dressing up as pretty little blonde girl, perpetually visiting Martians and poor Pogo’s oddly domestic recipe for A Bombs…

In his time satirical supremo Kelly unleashed his bestial spokes-cast upon many other innocent, innocuous sweethearts such as J.Edgar Hoover, the John Birch Society and the Ku Klux Clan, as well as lesser lights likes Hubert Humphrey, Lyndon B. Johnson and – with eerie perspicacity – George W. Romney (U.S. Secretary of Housing and Urban Development, Governor of Michigan and father of some guy named Mitt), but nothing ever compared his delicious and devilish deconstruction of “Tailgunner Joe” in the two extended sequences reprinted here…

Kelly’s unmatched genius lay in his seemingly effortless ability to lyrically, if not vivaciously, portray through anthropomorphic affectation and apparently frivolous nonsense language comedic, tragic, pompous, infinitely sympathetic characters of any shape or breed, all whilst making them undeniably human.

He used that gift to readily blend hard-hitting observation of our crimes, foibles and peccadilloes with rampaging whimsy, poesy and sheer exuberant joie de vivre. Generally though he usually toned down the satirical scalpels for the magnificently imaginative ‘Sunday Funnies’: concentrating instead on fantastic and unfailingly hilarious serial fables and comedy romps.

Some of the best he ever conceived conclude this volume, beginning with the epic saga of little faun Melonbone whose search for the Fountain of Youth inadvertently caused Sam Duck to revert to an egg. The distraught drake’s wife was not best pleased at having to hatch her own husband out at her age (she was no spring chicken)…

Churchy and Albert then fell afoul of sharp toothed tot Grundoon as the kid’s inability to converse led the alligator to accidentally swallow his turtle pal, after which the animal crackpots all got very lost for a long time in their own swampy backyard…

Howlan Owl’s latest get-rich-quick scheme – digging to China – resulted in his and Albert’s reluctant consultation of an Atlas and the shocking conclusion that the Russians had taken over Georgia.

The panicked reaction of the chumps then led to their accidentally awakening an oversleeping bear who decided to start celebrating Christmas in the middle of August. Eventually everybody caught up to him just in time for the true Yule event…

After the usual New Year’s shenanigans, 1954 really took hold as everyone’s favourite alligator tried to recount the amazing exploit of ‘King Albert and the 1001 Arabian Knights of the Round Table’ – despite each listener’s evident and express disinterest – before Howlan and Churchy became compulsively embroiled in a furious feud over pugilism.

Soon thereafter Albert was mistaken for a monster after getting his head stuck in a cauldron. Sadly, once the alligator was finally extricated from the calamitous cookpot, other unhappy folk become the infernal alembic’s’s unwilling method of locomotion…

No sooner did that catastrophe conclude than the whole sorry fiasco promptly kicked off again with a lovesick octopus now playing transient chapeau to a succession of unfortunate and duly startled swamp critters …

The hairy, scaly, feathered, slimy folk of the surreal swamp lands are, of course, inescapably us, elevated by burlesque, slapstick, absurdism and all the glorious joys of wordplay from puns to malapropisms to raucous accent humour into a multi-layered hodgepodge of all-ages delight – and we’ve never looked or behaved better…

This stuff will certainly make you laugh; it will probably provoke a sentimental tear or ten and will certainly satisfy your every entertainment requirement. Timeless and ineffably magical, Pogo is a giant not simply of comics, but of world literature and this magnificent third tome should be the pride of every home’s bookshelf, right beside the other two.

…Or, in the popular campaign parlance of the all politically astute critters – “I Go Pogo!” and so should you.

Pogo Vol. 3: Evidence to the Contrary and all POGO images, including Walt Kelly’s signature © 2014 Okefenokee Glee & Perloo Inc. All other material © 2014 the respective creator and owner. All rights reserved.

The Broons and Oor Wullie: The Roaring Forties


By R.D. Low & Dudley D. Watkins (DC Thomson)
ISBN: 978-0-85116-804-3

Win’s Christmas Gift Recommendation: How the Holidays Must Be Celebrated… 10/10

The Broons is one of the longest running newspaper strips in British history, having run almost continuously in Scottish newspaper The Sunday Post since its first amazing appearance in the March 8th 1936 edition: the same issue which launched mischievous and equally unchanging wee laddie Oor Wullie.

Both the boisterous boy and the gregariously engaging working class family were co-created by journalist, writer and editor Robert Duncan Low in conjunction with DC Thomson’s greatest artist Dudley D. Watkins and, once the strips began to be collected in reprint editions as Seasonal Annuals, those books alternated stars and years right up to the present day.

Low (1895-1980) began at DC Thomson as a journalist, rising to the post of Managing Editor of Children’s Publication and launching, between 1921 and 1933, the company’s “Big Five” story papers for boys: Adventure, The Rover, The Wizard, The Skipper and The Hotspur.

In 1936 his next brilliant idea was the “Fun Section”: an 8-page pull-out comic strip supplement for national newspaper The Sunday Post. The illustrated accessory launched on 8th March and from the outset The Broons and Oor Wullie were the clear stars…

Low’s shrewdest notion was to devise both strips as comedies played out in the charismatic Scottish idiom and broad unforgettable vernacular where, supported by features such as Auchentogle by Chic Gordon, Allan Morley‘s Nero and Zero, Nosey Parker and other strips, they laid the groundwork for the company’s next great leap.

After some devious devising in December 1937 Low launched the first DC Thomson weekly comic. The Dandy was followed by The Beano in 1938 and early-reading title The Magic Comic in 1939.

War-time paper shortages and rationing sadly curtailed the strip periodical revolution, and it was 1953 before the next wave of cartoon caper picture paper releases. The Topper started the ball rolling again (with Oor Wullie in the logo and masthead but not included in the magazine’s regular roster) in the same year that Low & the great Ken Reid created Roger the Dodger for The Beano…

Low’s greatest advantage in the early days was his prolific illustrator Dudley Dexter Watkins, whose style – more than any other – shaped the look of DC Thompson’s comics output until the bombastic advent of Leo Baxendale shook things up in the mid-1950s.

Watkins (1907-1969) had started life in Manchester and Nottingham as a genuine artistic prodigy before entering Glasgow College of Art in 1924. It wasn’t long before he was advised to get a job at burgeoning, Dundee-based DCT, where a 6-month trial illustrating boys’ stories led to comic strip specials and some original cartoon creations.

Percy Vere and His Trying Tricks and Wandering Willie, The Wily Explorer made him a dead cert for both lead strips in the Sunday Post‘s new Fun Section and, without missing a beat, Watkins later added The Dandy‘s Desperate Dan to his weekly workload in 1937, eventually adding The Beano‘s placidly outrageous Lord Snooty seven months later.

Watkins soldiered on in unassailable triumph for decades, drawing some of the most lavishly lifelike and winningly hilarious strips in comics history. He died at his drawing board on August 20th 1969.

For all those astonishingly productive years he had unflaggingly drawn a full captivating page each of Oor Wullie and The Broons every week, and his loss was a colossal blow to the company.

DC Thomson reprinted old episodes of both strips in the newspaper and the Annuals for seven years before a replacement was agreed upon, whilst The Dandy reran Watkins’ Desperate Dan stories for twice that length of time.

An undeniable, rock-solid facet of Scots popular culture from the start, the first Broons Annual (technically Bi-Annual) had appeared in 1939, alternating with Oor Wullie – although, due to wartime paper restrictions, no annuals were published between 1943 and 1946 – and for millions of readers a year cannot truly end without them.

So What’s the Set Up?: the multigenerational Broon family inhabit a tenement flat at 10 Glebe Street, in the timelessly metafictional Scottish industrial everytown of Auchentogle (or sometimes Auchenshoogle), based in large part on the working class Glasgow district of Auchenshuggle. As such it’s an ideal setting in which to tell gags, relate events and fossilise the deepest and most reassuring cultural archetypes for sentimental Scots wherever in the world they might actually be residing.

As is always the case, the adamant, unswerving cornerstone of any family feature is long-suffering, understanding Maw, who puts up with cantankerous, cheap know-it-all Paw, and a battalion of stay-at-home kids comprising hunky Joe, freakishly tall Hen (Henry), sturdy Daphne, pretty Maggie, brainy Horace, mischievous twins Eck and the unnamed “ither ane” plus the wee toddler referred to only as “The Bairn”.

Not officially in residence but always hanging around is gruffly patriarchal buffoon Granpaw – a comedic gadfly who spends more time at Glebe Street than his own cottage and constantly tries to impart decades of out-of-date, hard-earned experience to the kids… but do they listen…?

Offering regular breaks from the inner city turmoil and a chance to simultaneously sentimentalise, spoof and memorialise more traditional times, the family frequently repair to their But ‘n’ Ben (a dilapidated rustic cottage in the Highlands) to fall foul of the weather, the countryside and all its denizens: fish, fowl and farm-grown…

As previously stated, Oor Wullie also debuted on 8th March 1936 with his collected Annuals appearing in the even years.

The basic set-up is sublimely simply and eternally evergreen, featuring an imaginative, good-hearted scruff with a talent for finding trouble and no hope of ever avoiding parental retribution when appropriate…

Wullie – AKA William MacCallum – is the archetypal rascal with time on his hands and can usually be found sitting on an upturned bucket at the start and finish of his page-a-week exploits.

The regular cast includes Ma and Pa, local copper P.C. Murdoch, assorted teachers and other interfering adults who either lavish gifts or inflict opprobrium upon the little pest and his pals Fat Bob, Soapy Joe Soutar, Wee Eck and others…

The Roaring Forties was released in 2002 as part of a concerted drive to keep the earlier material available to fans: a lavish and sturdy hardback compilation (still readily available through internet vendors) offering a tantalising selection of strips from 1940-1949, covering every aspect of contemporary existence except a rather obvious one.

Although for half the book World War II was a brutal fact of life, it barely encroached upon the characters’ lives except perhaps in the unexplained occasional shortages of toys, sweets and other scrummy comestibles…

The parade of celtic mirth begins with – and is regularly broken up by – a number of atmospheric photo-features such as a celebration of film stars of the period in ‘A Nicht at the Picters’ (three glamour-studded showings) and ‘Cartoon Capers’ which reproduces a wealth of one-off gag panels from The Sunday Post by such luminaries as Carmichael, Eric Cook, Campbell and Housley, whilst ‘Whit’s in The Sunday Post Today?’ gathers a selection of the era’s daftest news items.

The endless escapades of the strip stars comprise the usual subject-matter: gleeful goofs, family frolics and gloriously slapstick shenanigans including plumbing disasters, fireplace fiascos, food foolishness, dating dilemmas, appliance atrocities, fashion freak-outs, exercise exploits and childish pranks by young and old alike…

Punctuated by editorial extras, such as ‘Correction Corner’ offering an intriguing look into the strips’ creative process and ‘Dinnae Mention the War’ which reprints a selection of morale-boosting ads and items, are rib-tickling scenes of sledding and skating, stolen candies, torn clothes, recycled comics, visiting circuses, practical jokes, and social gaffes: stories intended to take our collective mind off troubles abroad, and for every thwarted romance of poor Daphne and Maggie or embarrassing fiasco focussed on Paw’s cussedness, there’s an uproarious chase, riotous squabble and no-tears scrap for the little ‘uns.

With snobs to deflate, bullies to crush, duels to fight, chips to scoff, games to win and rowdy animals (from cats to cows) to avoid at all costs, the timeless gentle humour and gently self-deprecating, inclusive fun and frolics make these superbly crafted strips and endlessly entertaining serving of superbly nostalgic an unmissable treat.

So why not return to a time of local blacksmiths and coalmen, best china and full employment, neighbours you knew by first names and trousers that always fell apart or were chewed by goats? There are even occasional crossovers to marvel at here with Wullie and Granpaw Broon striving to outdo each other in the adorable menace stakes…

Packed with all-ages fun, rambunctious slapstick hilarity and comfortably domestic warmth, these unchanging examples of happy certainty and convivial celebration of a mythic lost life and time are a sure cure for post-modern glums… and you can’t really have a happy holiday without that, can you?
© D.C. Thomson & Co., Ltd. 2002.

Modesty Blaise: The Grim Joker


By Peter O’Donnell & Enric Badia Romero (Titan Books)
ISBN: 978-1-78116-711-3

Win’s Christmas Gift Recommendation: unmissable comics for fans of classic blockbusting adventure… 9/10

Modesty Blaise and her lethally adept, compulsively platonic partner Willie Garvin gained their fearsome reputations as top-flight super-criminals before retiring young, rich and healthy. With their honour intact and their hands relatively clean, they cut themselves off completely from a career where they made all the money they would ever need and far too many enemies.

When devious British Spymaster Sir Gerald Tarrant sought them out they were slowly dying of boredom in England. The wily old bird offered them a chance to have fun, get back into harness and do a bit of good in the world. They jumped at his offer and have been cleaning up the world in their own unique way ever since …

From that tenuous beginning in ‘La Machine’ (see Modesty Blaise: the Gabriel Set-Up) the dynamic duo went on to crush the world’s vilest villains and most macabre monsters in a perpetual storm of tense suspense and inspirational action for nearly forty years…

The inseparable associates first appeared in The Evening Standard on May 13th 1963 and over the decades went on to star in some of the world’s most memorable crime fiction, all in three panels a day.

Creators Peter O’Donnell & Jim Holdaway (who had previously collaborated on Romeo Brown) produced a timeless treasure trove of brilliant graphic escapades until the illustrator’s tragic early death in 1970, whereupon Spanish artist Enric Badia Romero (and, occasionally, others) assumed the art reins, taking the partners in peril to even greater heights.

The series has been syndicated world-wide and Modesty Blaise has also starred in 13 prose novels and short-story collections, several films, a TV pilot, a radio play, an American graphic novel and nearly one hundred comic strip adventures until the strip’s conclusion in 2002.

The tales are a broad blend of hip and cool capers combining espionage, crime, straight adventure and even – now and again – plausibly intriguing sci fi and supernaturally tinged horror genre fare, with ever-competent Modesty and Willie canny, deadly, yet all-too-fallible human defenders of the helpless and avengers of the wronged…

Reproduced in stark and stunning black & white – and quite right too – Titan Books’ superb and scrupulous serial re-presentations of the ultimate newspaper troubleshooters continue here with O’Donnell and Romero offering a chilling trio of tales spanning November 1992 to February 1994, each prefaced with informative prose introductions from devotee and historian Simon Ward.

The rollercoaster ride begins with eerie thriller ‘A Present for the Princess’ (originally seen in The Evening Standard from November 3rd 1992 to April 8th 1993) with Garvin deep in the emerald mining region of Montelero, near Colombia.

He is in search of raw materials to create another of his outrageously over-the-top gifts for Modesty and is prepared for trouble from the thugs and bandits who inhabit the region, but not his own partner and guide Ramon who is, after all, a former pal from their long-defunct crime combine The Network…

In England Modesty takes it easy whilst entertaining psychic researchers Steve and Dinah Collier – truly gifted individuals Tarrant wants to employ – who are happily on hand when Blaise has a nightmare premonition that Willie is in trouble.

As usual Garvin has told no one of his plans or destination and when Ramon attacked him had no hope of ever being found. However, the indomitable survivor escaped the ambush – barely – only to be washed up more dead than alive miles downriver. He was then nursed back to health by poor peon Rima: a young woman who looks astonishingly like Modesty.

Willie doesn’t recognise the fact though. The brutalised, battered Englishman has lost his memory…

Although his history is denied him Garvin’s deadly skills are intact and he jumps to the obvious conclusion that he is some kind of criminal. His actions disprove this notion, efficiently saving Rima from an abusive landowner and his thugs.

Although she has fallen for him the native girl knows his clouded mind is obsessed with another woman and she treks with him to the capital city Toccopina to obtain papers and possibly passage back to Britain…

At home, with Willie long overdue, Modesty has employed the Colliers and another psychic to search for him. Their endeavours have narrowed the search to the selfsame South American city. They have also resulted in an enigmatic prophecy…

Willie’s gift for card-playing has meanwhile won the wanderers a nice nest-egg but dropped him clueless amongst the city’s criminal element, most of whom have good reason to despise him.

After an old enemy recognises him, Willie is befriended by the wily conman and unknowingly “sold” to local mob boss Senor Strobel, who cunningly convinces the lethally talented amnesiac that he is an evil man wanted for murder who would only be safe if he rejoins the gang as a hit-man…

By the time Modesty arrives, Willie is safely tucked away in a fortress-like nest of bandits, where his inner self rebels from the acts he’s expected to perform. Naturally she has a plan to save her brother-in-arms and make all the guilty parties very sorry indeed…

Following that spectacular and explosive resolution, the tables are turned somewhat for ‘Black Queen’s Pawn’, a riotous African adventure yarn (April 13th – September 10th) which begins in 1834 when Ranavalona, autocratic and utterly insane queen of Madagascar, obtains a treasure guaranteed to make her immortal. She then hides it away from the eyes of mankind and, just to be sure, has every person who knew of it slaughtered…

Now one hundred and sixty years later hard times have befallen the island, as is clearly observed by veterinary surgeon Greg Lawton who has been commissioned by government officials to find a giant fossil egg.

He’s brought old chum Modesty with him, but when they reach the poverty-stricken village of Mandofo they find the place has been taken over by ruthless thugs on a treasure hunt.

The leader Koch has crossed swords with her before and convinces his murderous underlings not to kill the westerners out of hand. If she dies, nothing could stop the absent Willie Garvin hunting them down. Far better to keep her alive and on her best behaviour by holding innocent villagers hostage…

Forced into unwilling neutrality, Modesty and Greg befriend local missionary Father Brienne and discover the savage invaders are seeking Ranavalona’s legendary lost hoard for mysterious millionaire paymaster Salim. As the cleric is also Koch’s unwilling translator of ancient documents, he provides clues which enable Modesty to deduce where the treasure actually is…

The suspenseful standoff continues until Willie – acting on his own uncanny instincts – surprisingly joins the party, but with Garvin now here in front of them instead of lurking unsuspected at their heels, Koch and Salim decide to arrange a little accident.

However with the deadly détente effectively negated their targets know full well all bets are off and, after brilliantly locating the treasure for the gangsters, go on to prove just a bit smarter and more efficient in settling scores…

The addictive action concludes in a classic murder mystery which sees Modesty take a rare personal interest in a news sensation as Britain is gripped by a series of bizarre, baroque and flamboyant murders by a macabre psychopath signing himself ‘The Grim Joker’ (September 13th 1993 – February 9th 1994)…

The killer apparently devises convoluted, extremely public executions for sheer amusement but such callous slaughter for pleasure disgusts reluctant professionals such as Blaise and Garvin.

Soon they have made themselves prime targets for the maniac, unaware that the Grim Joker is not what he seems. The insanely Machiavellian exploits are in fact a cunning blind concocted by a trio of greedy brats eager to expedite an eventual inheritance.

Brothers Matthew and Mark Goodchild, along with their shared girlfriend Prudence, originally set up the crimes to divert suspicion after they decided to bump off their rich uncle, but as they carried out the string of publicity seeking murders, the thrill of achievement affected them.

Prudence especially has become intoxicated with the undertaking, and begs for more before topping their true target and retiring. Her wish is granted after Willie publicly ridicules the Grim Joker on television and arouses the righteous indignation of the brothers.

It’s all a cunning plan by the ex-Network leaders. After consulting old friend Police Inspector Brook, Modesty and Willie have correctly deduced that the crimes are the work of a team not a lone maniac, and Garvin has offered himself as a too-tempting follow-up target.

Relocating to an isolated Scottish island “for a holiday”, Willie makes himself available for his unknown foes, with Modesty concealed waiting to spring their trap.

Unfortunately they’re keeping watch for a couple of strong men, not the frail helpless girl who first washes up on the desolate death trap…

What follows is smart, chaotic and shatteringly thrill-a-minute excitement, before the dust finally settles and the final tally is taken…

These are incomparable capers crafted by brilliant creators at the peak of their powers; revelling in the sheer perfection of an iconic creation. Unforgettable romps packed with sleek sex appeal, dry wit, terrific tension and explosive action and, these stories grow more appealing with every rereading and never fail to deliver maximum impact and total enjoyment.

Modesty Blaise © 2014 Associated Newspapers/Solo Syndication.

Hägar the Horrible: The Epic Chronicles – Dailies 1980-1981


By Dik Browne (Titan Books)
ISBN: 978-1-78116-715-1

Win’s Christmas Gift Recommendation: a perfect package of traditional fun… 9/10

Although very much in decline these days, for nearly 200 years cartoon strips and gag-panels were the universal medium of wit, satire mirth and cultural exchange. Latterly we purveyors of primarily sequential narrative have exhibited an unhappy tendency to become protective and parochial about our own particular specialism within the greater art form.

How many times have we heard an artist or writer working on a hot new comicbook property revelling in sales of sixty-to-seventy thousand monthly copies, almost simultaneously disparage strips such as Dilbert, Dick Tracy or Garfield whose daily readership can be numbered in millions, if not billions?

Let’s all just try to remember that tastes differ, and that we’re all just making lines on a surface here, and most especially that TV and Computer Games are the real enemy of our industry, shall we?

OK, rant over.

Mainstream cartooning is a huge daily joy to a vast and often global readership whose needs are quite different from those of hard-core, dedicated comic fans, or even that ever-growing base of intrigued browsers dipping their toes in the sequential narrative pool. Even those stuck-up stickybeaks who have pointedly “never read a comic” have read and enjoyed strips or panels, and in this arena Britain has seen not only a golden bounty of home produced material but also imported some of the very best the rest of the world has to offer.

Dik (AKA Richard Arthur Allan) Browne was a native New Yorker born in 1917 who studied at Cooper Union and apprenticed as a copy boy and art-bod for the New York Journal America before joining the US Army.

His wartime duties in the Engineering Corps included strategic map-making, but whilst in service he also created the comic strip Jinny Jeep about the Women’s Army Corps, which set the tone for his peacetime career.

A professional cartoonist and illustrator, he worked for Newsweek and in advertising after mustering out, gaining a reputation as a superb logo designer (The Campbell Soup Kids, Chiquita Banana and the Birdseye Bird number amongst his most memorable creations).

He also dabbled with comicbooks – a few Classics Illustrated Junior issues – and produced some children’s books, before teaming up with Beetle Bailey creator Mort Walker to draw the hugely successful spin-off strip Hi and Lois in 1954.

Whilst illustrating that family comedy – and deviously training his sons Chance and Chris to take eventually over his cartooning duties – Dik devised another strip that he would write as well as render.

Hägar the Horrible debuted through the King Features Syndicate on February 4th 1973 and quickly became a world-wide hit. The strip is still a fixture in 1900 newspapers in 58 countries in thirteen languages and the iconic characters have migrated to books, comic albums, games, animated movies, toys and more…

Dik Browne retired from cartooning in 1988 and tragically died from cancer on June 4th 1989. Chance now continues Hi and Lois whilst Chris continues to wield pen, wave sword and wear the chief’s horned helmet on Hägar…

A certified classic of World Cartooning, Hägar the Horrible is the ongoing subject of a comprehensive collectors series and this latest (sixth) monolithic hardback compendium covers 7th July 1980 to January 2nd 1982, with the hard-drinking, voracious sea-roving Viking and his scurvy crew constantly trekking out to far climes before perennially staggering home to their quirky families in a never-ending stream of sight gags, painful puns and surreal situations.

This volume opens with a passionate reverie from a close associate and fellow star cartoonist in the Foreword by Lynn Johnston before Chris Browne shares memories of one his dad’s most imaginative and appealing children’s books (The Land of Lost Things co-created with Mort Walker) in ‘The Lost World of Dik Browne’.

Then, before the cavalcade of comic calamity commences, readers old and new are regaled with a handy chart of the Hägar Family Tree, reintroducing the great man and his doughty dependents: Helga the long-suffering wife, studious son Hamlet and troublesome teenaged daughter Honi.

Also making an appearance are faithful canine Snert, stroppy house-duck Kvack and the hero’s faithful if intellectually challenged sidekick Lucky Eddie…

The magic of these daily strips is the constant stream of japes and capers constantly revisiting established themes and hot-button topics. Over the hundreds of pages that follow you can see Hägar’s perpetual struggle to bring home the bacon (and wine and gold and textiles and…), spar with Helga as she fruitlessly struggles to civilise her barbaric oaf of a man, and Honi’s torment as she pines equally for seedy musician Lute and noble knight Sir Philip Courtright whilst testing out other matrimonial options and alternatively considers a career as a axe-swinging Valkyrie…

Bookish Hamlet is always there to disappoint and delight his gregarious, bellicose dad; Snert and Kvack frequently outwit and appal the humans who share their home whilst Lucky Eddie and the mismatched crew of incompetent sea-reavers follow the red-bearded rascal into battle against foreign armies, daunting dragons, a coterie of assorted clergy and the unwelcoming elements, content in the knowledge that somehow, somewhere they will find more booze…

Enticing, irrepressible, hilarious and deeply satisfying, Hägar the Horrible is a masterpiece of the strip cartoonists’ unique art form and one guaranteed to deliver delight over and over again to young and old alike.

Hägar the Horrible is © 2014 King Features Syndicate and ™ Hearst Holdings, Inc. All rights reserved. All strips © 1980 & 1981 King Features Syndicate. All rights reserved. All other material © 2014 their respective authors.

Modesty Blaise: The Young Mistress


By Peter O’Donnell & Enric Badia Romero (Titan Books)
ISBN: 978-1-78116-709-0

Win’s Christmas Gift Recommendation: unmissable comics for fans of classic blockbusting adventure… 9/10

Modesty Blaise and her lethally adept platonic partner Willie Garvin were superior criminals who retired young, rich and healthy – without ever getting too dirty – from a career where they made far too many enemies.

They were slowly dying of boredom in England when British Spymaster Sir Gerald Tarrant offered them a chance to have fun, get back into harness and do a bit of good in the world. They jumped at his offer of excitement and a chance to get some really evil sods.

With that tenuous beginning in ‘La Machine’ (see Modesty Blaise: the Gabriel Set-Up) the pair embarked upon a non-stop helter-skelter thrill-ride that has pitted them against the World’s vilest villains and maddest maniacs…

The legendary femme fatale first appeared in The Evening Standard on May 13th 1963 and over the following decades went on to star in some of the world’s most memorable crime fiction, all in three panels a day.

Creators Peter O’Donnell & Jim Holdaway (who had previously collaborated on Romeo Brown – a light-hearted adventure strip from the 1950’s itself long overdue for revival and compilation) produced a treasure trove of brilliant graphic escapades until the illustrator’s tragic early death in 1970, whereupon Spanish artist Enric Badia Romero and others assumed the art reins, taking the daredevil duo to even greater heights.

Modesty has been syndicated world-wide and the partners in peril have also starred in 13 prose novels and short-story collections, several films, a TV pilot, a radio play and nearly one hundred comic strip adventures between 1963 and the strip’s conclusion in 2002.

The tales are always stylish and engaging spy/crime/thriller fare in the vein of Ian Fleming’s Bond stories (as opposed to the super-spy’s sometimes over-the-top cinema exploits) although Modesty and Willie are competent, canny, deadly, yet all-too-fallibly human.

Reproduced in stark and stunning black & white – as they should be – Titan Books’ superb and scrupulous serial re-presentations of the ultimate newspaper troubleshooter continue here with O’Donnell and perennial collaborator Romero at the top of their game in a trio of tales spanning August 5th 1991 to November 2nd 1992, each prefaced with informative prose introductions from devotee and historian Lawrence Blackmore.

The rollercoaster ride begins with eponymous thriller ‘The Young Mistress’ (originally seen in The London Evening Standard from August 5th 1991 – January 6th 1992) which delves into the thorny subject of domestic abuse and the high-stakes world of art forgery.

When Modesty and current paramour Dr. Giles Pennyfeather aid a young woman thrashed with a riding crop they are astounded when the terrified Marian Hall refuses to press charges against shady art dealer Bruce Lacey.

Not only does the sadistic bully have unsubstantiated links to the underworld but he clearly enjoys inflicting pain. However when he surprises Marian’s rescuers, his attempts to teach Modesty “a lesson” rebound on him painfully and humiliatingly. They even take his toy girlfriend away…

Safely ensconced with Modesty and Willie, Marian explains that it’s not love but fear and guilt that keep her with Lacey. The young commercial artist is a brilliant copyist and when she first began seeing the astoundingly well-connected gallery owner, he convinced her to counterfeit a valuable painting before selling it on to an unsuspecting collector.

As a participant (albeit innocently) in fraud, she is in the monster’s pocket. Moreover Lacey was intending to use Marian to forge a borrowed Rembrandt and subsequently kidnaps her and her understanding old boyfriend to ensure the talented lass’ compliance in his nefarious multi-million-dollar scheme.

Determined to end the beast’s predations and thoroughly aware that Lacey will never rest until he has subjected Modesty to the brutal tortures that push his sick buttons, Willie and Modesty undertake a convoluted sting to break his power base, but are unaware of just how vicious and violent Lacey can be.

He, of course, has completely underestimated the lengths to which Modesty will go to defend the helpless…

‘Ivory Dancer’ (January 7th – June 5th 1992) changes tack as Modesty and Willie take their feisty, horse-mad prodigy Samantha to Kentucky for a vacation with billionaire John Dall.

The equine enthusiast is an old lover of Modesty’s as well as owner of the world’s most successful and valuable race horse, but the dream holiday unfortunately coincides with a cruel attempt to kidnap the four-legged superstar by ruthless gangster Gallo.

Sadly for the murderous thugs little Sam has an almost preternatural connection with the horse and once the steed goes missing she’s hot on his trail.

…And Willie and Modesty are hard on her heels; in no mood to be gentle with thugs who steal horses and threaten children…

The addictive action concludes in a classic espionage extravaganza as ‘Our Friend Maud’ (June 8th – November 2nd 1992) reintroduces Sir Gerald’s top agent in a clever tale of brainwashing, contract killing and international intrigue.

Maud Tiller is a top operative and when occasional dalliance Willie Garvin is blanked by her in a French restaurant he simply assumes she’s undercover on a mission. However his danger-honed senses are troubled and a little quiet checking reveals that the agent has gone AWOL.

Liaising with Modesty and Tarrant, Willie soon discovers that Maud has been kidnapped by fixer-for-hire the High Contractor and deduces she is being slowly programmed to assassinate somebody important and generally untouchable…

Linking up with Modesty, the outraged Garvin tracks Maud down and with the aid of unconventional Gallic operative Code-Name: Henri proceeds to infiltrate the upper echelons of grand society to rescue his English Rose, consequently dismantling one of the most dangerous international terror rings ever to threaten world peace…

These are unforgettable stories from brilliant creators at the peak of their powers; revelling in the majesty of an iconic creation. As timeless adventure romps packed with sex appeal, dry wit and devastating tension, the stories here are more enthralling now than ever and never fail to deliver maximum impact and total enjoyment.

Modesty Blaise © 2014 All rights reserved.

Megahex


By Simon Hanselmann (Fantagraphics Books)
ISBN: 978-1-60699-743-7

Win’s Christmas Gift Recommendation: laugh-out-loud, falling-down-daft, crying from the heart … 8/10

Simon Hanselmann is a well-travelled cartoonist of Tasmanian origin who has been, since 2009, producing one of the best cartoon strips of all time.

Although mostly found on his girlmountain.tumblr site, other episodes of his engagingly deceptive, inappropriately pigeon-holed “stoner comedy” Megg, Mogg & Owl have appeared in places as varied as Kus, Smoke Signal, Gangbang Bong and assorted minicomics, but can now all be found in a sturdy, full colour hardback compilation which also boasts a further 69 pages of new and previously unseen material.

Hanselmann’s signature characters – loosely based on childhood memories of a series of British children’s books, filtered through a druggy haze and a desperate deadline – are Megg, a depression-afflicted druggie witch who lives with her mean-spirited feline familiar Mogg and sensitive, insecure, affection-starved Owl.

When not confronting or testing each other or hanging with the wrong crowd, they spend most of their time in a post-modern haze of self-inflicted ennui or on dope-fuelled junk-food binges in the apartment or in front of the TV…

They probably don’t like each or themselves much but dwell in a fug of dangerous co-dependency and their strange adventures have finally been collected into a sturdy and most improper tribute to a life lived more wryly through chemistry and sarcasm.

This book is packed with drug references, violent sexual imagery and outrageous situations intended to make adults laugh and think.

If the copy above hasn’t clued you in, please be warned that this book uses potentially disturbing images of abuse, sexual intimacy, excess and language commonly used in the privacy of the bedroom, drunken street brawls – and probably school playgrounds whenever supervising adults aren’t present – to make its artistic and narrative points.

If the mere thought of all that appals and offends you, read no further and don’t buy it. The rest of us will just have to enjoy some of the most astounding cartoon experiences ever created without you.

Lethargically anarchic and cruelly hilarious, the escapades of insecure Megg, malicious, experience-craving Mogg and their poor, pitiful companion open with ‘Fire’ as the pharmacologically paralysed Owl tries to dissuade his flatmates from testing his potential flammability after which ‘Beach’ finds Megg & Mogg defeated by the tantalising ever-expanding expanse between sand and surf…

‘Kate Bush’ reveals the embarrassment arising from catching someone in the act of singing along to something naff whilst ‘Horrible Party’ introduces wizard Mike and manic hedonist Werewolf Jones who will clearly go to obscene lengths to get noticed after which ‘Found Pills’ portrays some distressing transformations.

A first hint of darker intent is seen in ‘Drive Through’ when Owl passes out and his “friends” treat his body with an extreme lack of consideration and affection, whilst ‘Water’ goes straight to the gross-out core of slapstick before witch and familiar try to gatecrash a childrens’ show audition in ‘Theatre’ and Owl daydreams whilst passing through ‘Ham Parade’…

Things get cattily scatological with an unattended plate of ‘Spaghetti’ and escalate when caught-short Owl is barred from the toilet and remanded to the ‘Yard’ after which Megg wires up her cat for an evocative rendition of ‘Mogg’s Noise Show’.

More casual cruelty ensues in ‘Taut Psychological Thriller’ when the flatmates palm off Owl with bogus drugs after which a rendezvous at the ‘Mall’ allows cat and conjuress to ruin the long-suffering dupe’s latest sexual conquest. This petty meanness is capped by the thrilling showboating of ‘Werewolf Jones’ Excitebike’ extravaganza…

‘Owl’s Birthday’ is as bad as the poor sap fears and his party ends with shocking abuse and assault, but even after he has moved on – without the intervention or apology of his buddies – a meeting with girl of his dreams ‘Peyote’ again leads to a situation of personal shame and legal terror…

Even fetching a ‘Sandwich’ can lead to unthinking humiliation for the avian also-ran, whilst for ‘Werewolf Jones & Friends’ every night is a party – but not one you’d want to attend…

After losing an appreciable amount of their lives to an iCarly marathon, Megg & Mogg head for the ‘Video Store’, utterly ignoring Owl’s cry for help regarding his AA meetings, and subsequently spike his health smoothie.

Owl is unfortunately a belligerent drunk and can’t understand why he’s abusing the other store patrons…

When “the munchies” hit, food crazed Megg & Mogg burgle a kebab shop but the guilt and fear engendered by the ‘Heist’ soon drives them to near madness, whilst ‘Scene Politics’ scares the crap out of everybody as Werewolf lays down his law.

‘Silver Sequin Mini-Skirt’ exposes Megg’s vulnerability after she receives some bad news, leading to an extended and keenly focused exploration of mental illness beginning with ‘Megg’s Depression’, ricocheting manically into ‘Megg’s Good Mood’, an interlude with her concerned house-sharers in ‘Bad Brains’ and a swingeing attack on mental health professions in ‘Megg’s Therapy’…

After an odd encounter passing a ‘Graveyard’ Megg’s obsession with ‘Pregnancy’ kicks in again, but not in time to stop her friends tampering with her testing kits and, whilst reeling with indecision, she capitulates to her cat’s bizarre predilections in ‘Rimming’.

Seeking change she doses Mogg with ginger ‘Hair Dye’ which alters his look but sadly not his temperament after which a possible visit by the landlords provoke a hearty bout of ‘Paranoia’ that lasts until Werewolf arrives with a huge quantity of ‘Acid’ which takes everyone on the trip of their lives…

Change is in the air and when Owl tries to sort out his life with a real job Mogg & Megg have no choice but to tamper with the ‘Alarm Clock’ and other accoutrements of his longed-for normal life. As the shamed jobseeker simmers, Mogg returns to his own dark desires and ruins the concept of ‘Cinnamon’ for everybody else…

Events come to a life-changing head in ‘Cocktails’ when all the neurosis, blasé fronting, passive-aggression, negative feelings, overwhelming love, depression, drugs, sexual profligacy and cycles of dependency boil over and the gang break up forever…

Despite its similarity to some kind of no-harm, no-foul adult situation comedy – and believe me there are outrageous laughs by the bucketful – there is a strong, often overwhelming narrative progression to these quirky beguiling stories and Megahex navigates with easy confidence the tightrope between sordid and surreal, hilarity and horror, survival and sinking away.

Dark, affecting and unforgettable, this is a book no lover of truly mature fiction will be able to ignore.
Megahex © 2014 Simon Hanselmann. This edition © 2014 Fantagraphics Books, Inc.

Jim – Jim Woodring’s Notorious Autojournal


By Jim Woodring (Fantagraphics Books)
ISBN: 978-1-60699-752-9

Win’s Christmas Gift Recommendation: A beguiling glimpse into the early thoughts of a narrative master … 9/10

There are a few uniquely gifted and driven comics creators who simply defy categorisation or even description. There’s a pantheon of artisans: Kirby, Ditko, Hergé, Eisner, Clowes, Meskin, Millionaire and a few others who bring something utterly personal and universally effective to their work just beyond the reviewer’s skills (mine certainly) to elucidate, encapsulate or convey. They are perfect in their own way and so emphatically wonderful that no collection of praise and analysis can do them justice.

You just have to read the stuff yourself.

At the top of that distinguished heap of graphic glitterati is Jim Woodring. It’s a position he has maintained for years and clearly appears capable of holding for generations to come.

Woodring’s work has always been challenging, spiritual, grotesque, philosophical, heartbreaking, funny, beautiful and extremely scary. Moreover, even after reading that sentence you will still be absolutely unprepared for what awaits the first time you encounter any of his books – and even more so if you’ve already seen everything he’s created.

Cartoonist, fine artist, toy-maker and artistic Renaissance man, Woodring’s eccentric output has delighted far too small and select an audience since his first mini-comics forays in 1980. Even though the reader may have avidly adored his groundbreaking oneirically autobiographical Fantagraphics magazine Jim (1986 and cherry-picked for this collection), its notional spin-off series Frank (of which the volume Weathercraft won The Stranger 2010 Genius Award for Literature), maybe Tantalizing Stories, Seeing Things or more mainstream features such as his Star Wars and Aliens tales for Dark Horse Comics, there is still never anything but surprise waiting when his next story appears…

An accomplished storytelling technician these days, Woodring grows rather than constructs solidly surreal, abstractly authentic, wildly rational, primal cartoon universes, wherein his meticulous, clean-lined, sturdily ethereal, mannered blend of woodblock prints, R. Crumb landscapes, expressionist Dreamscapes, religious art and monstrous phantasmagoria all live and play and often eat each other.

His stories follow a logical, progressional narrative – often a surging, non-stop chase from one insane invention to the next – layered with multiple levels of meaning but totally devoid of speech or words, boldly assuming the intense involvement of the reader will participate and complete the creative circuit.

Such was not always the case and this superb and sumptuous oversized (292 x 228mm) hardcover compilation – which gathers his earlier formative and breakthrough efforts in colour and monochrome – offers the very best of his strips, paintings, poems and stories from breakthrough autobiographical magazine JIM and other (sadly unnamed) sources between 1980 and 1996.

This compulsive collection also includes a new 24-page strip starring the artist’s hulking, bewhiskered, aggressively paranoid, dream-plagued family man/cartoonist alter ego, and certainly cements his reputation as a master of subconscious exploration, surreal self-expression and slyly ironic comedic excoriation – and it’s still almost impossible to describe.

You really, really, really have to dive in and discover for yourself…

Packed with hallucinatory spot-images and cover illustrations from JIM, the furtive fruits of Woodring’s ever-present dream-recording “autojournal” are prefaced by a beguiling and informative ‘Author’s Note’ before the wonderment begins with ‘Jim #1 in its entirety’: the complete contents of his very first self-published fanzine from 1980.

A master of silent expressive cartooning, Woodring’s playfully inventively fascination with and love of words and tale-making shines through in such laboriously hand-lettered, illustrated epigrammatic vignettes as ‘Lozenge’ and ‘Jim Today’ as well as witty iconographic concoctions like ‘Tales of Bears’ and ‘Troutcapper Hats’ before the first strip saga details a doomed fishing trip in ‘Seafood Platter from Hell’ and a moment of early silent psychedelia reveals how ‘Two Children Inadvertently Kill an Agent of the Devil Through an Excess of Youthful High Spirits’…

Another personal true story and painful brush with disability and imperfection is disclosed in ‘Invisible Hinge’ whilst ‘The Hour of the Kitten’ returns to distressed, disturbed prose before the first of many outrageous faux-ads offers those indispensable conscience-pets ‘Niffers’, preceding another text-trek in ‘A Walk in the Foothills’.

Cats play a large part in these early strips and ‘Big Red’ is probably the cutest bloody-clawed, conscienceless killer you’ll ever meet whilst ‘Enough is Enough’ offers graphic pause before an ad for the home ‘Dreamcorder’ segues into a disturbing poster of rural excess in ‘A Lousy Show’.

‘Particular Mind’ provides a strip encapsulating life-drawing, relationships and hallucinations after which the tempting services provided by ‘Jim’s Discipline Camp’ are counterbalanced by a paean to pharmacopoeia in ‘Good Medicine’.

More savage exploits of ‘Big Red’ lead to a commercial presentation in ‘This is the Meat (…That Changed Me, Dad!)’, whilst ‘Horse Sinister’ describes in prose and pictures another disturbing dream dilemma and ‘At the Old Estate’ introduces a sophisticated loving couple whose wilderness paradise is forever altered by an unwelcome visitor’s incredible revelation. Thereafter a worried young child describes how life changed after he found his parents’ ‘Dinosaur Cage’…

The truly eccentric tale of ‘Li’l Rat’ (from a 1965 story by John Dorman) is followed by a visual feast of images from ‘Jim Book of the Dead’ and a surreal flyer for ‘Rolling Cabine’, after which ‘What the Left Hand Did’ captures in strip form the horrors of mutilation and malformation before the macabre tone-painting ‘Almost Home’ leads to an epic strip of father and son fun beginning with ‘Let’s Play!’…

Jim’s jaunt soon transports him to ‘Powerland’ where dad meets himself, whilst ‘Nidrian Gardner’ revisits a couple of suave swells whilst ‘Looty’ offers consumers a toy they just shouldn’t own…

‘The Hindu Marriage Game’ leads our unhappy bearded fool to a place where his lack of judgement can truly embarrass him whilst ‘Quarry Story’ explores a debilitating recurring dream about the nature of artistic endeavour and ‘This House’ explains how you can live life without ever going outside again…

The first inklings of the mature creator emerge in absurdist romp ‘The Birthday Party’ after which prose shaggy-dog story ‘The Reform of the Apple’ leads to a dark and distressing cartoon confrontation with doom on ‘The Stairs’ before the largely monochrome meanderings give way to stunning full-colour surreal reveries in ‘Screechy Peachy’.

The radiant hues remain for galvanic image ‘Vher Umst Pknipfer?’ and pantomimic rollercoaster romp ‘Trosper’ before bold black & white introspection resumes with a naked lady and a garrulous frog in ‘Dive Deep’.

A ghostly Hispanic condition of drunkenness haunts a bunch of cruelly playful kids in ‘Pulque’ after which young Max asks dad a leading question in ‘Echo’ and radio rebels Chip and Monk meet some girls and risk the wrath of civic authority with illegal broadcasting in ‘A Hometown Tale’, after which an ideal wife has a bad-tempered off-day in ‘Obviously Not’.

As the years progressed many of Woodring’s later spiritual and graphic signature creatures had slowly begun to appear in his strips. Old met new in ‘His Father Was a Great Machine’ wherein strident Jim has an encounter with a phantasmagorical thing, after which little Susan and a determined slug shaped up for an inevitable collision in the prose fable ‘When the Lobster Whistles on the Hill’.

Sheer whimsy informs ‘Cheap Work/Our Hero is a Bastard’ and the bizarre offerings of ‘Jimland Novelties’ whilst ‘The Smudge-Pot’ shows what all magazine letters pages should be like, after which ‘Pulque’ – in full colour strip mode – returns with a message for the dying before ‘Boyfriend of the Weather’ wraps up the surreal voyages with a homey homily and reproductions of Jim #1, volume 2 back cover and Jim #2, volume 2 cover bring this festival of freakish fun to the finale with style, aplomb and oodles of frosting…

Woodring’s work is not to everyone’s taste or sensibilities – otherwise why would I need to plug his work so earnestly – and, as ever, these astounding drawings have the perilous propensity of repeating like cucumber and making one jump long after the book has been put away, but the artist is an undisputed master of graphic narrative and an affirmed innovator always making new art to challenge us and himself.

He makes us love it and leaves us hungry for more and these early offerings provide the perfect starter course for a full bodied feast of fantasy…

Are you feeling peckish yet…?
© 2014 Jim Woodring. All rights reserved.

Asterix and Obelix All at Sea


By Uderzo, translated by Anthea Bell & Derek Hockridge (Orion Books)
ISBN: 978-0-75284-778-8

A son of Italian immigrants, Alberto Aleandro Uderzo was born on April 25th 1927 in Fismes on the Marne. As a child reading Mickey Mouse in Le Pétit Parisien he showed artistic flair from an early age and dreamed of becoming an aircraft mechanic. Albert became a French citizen when he was seven and found employment at thirteen, apprenticed to the Paris Publishing Society, where he learned design, typography, calligraphy and photo retouching.

When World War II broke out he spent time with farming relatives in Brittany and joined his father’s furniture-making business. Brittany beguiled and fascinated Uderzo: when a location for Asterix‘s idyllic village was being mooted, the region was the only choice.

In the post-war rebuilding of France, Uderzo returned to Paris and became a successful artist in the recovering nation’s burgeoning comics industry.

His first published work, a pastiche of Aesop’s Fables, appeared in Junior and in 1945 he was introduced to industry giant Edmond-François Calvo (whose own masterpiece The Beast is Dead is far too long overdue for a commemorative reissue…).

The tireless Uderzo’s subsequent creations included the indomitable eccentric Clopinard, Belloy, l’Invulnérable, Prince Rollin and Arys Buck. He illustrated Em-Ré-Vil’s novel Flamberge, worked in animation, as a journalist and illustrator for France Dimanche, and created the vertical comicstrip ‘Le Crime ne Paie pas’ for France-Soir.

In 1950 he illustrated a few episodes of the franchised European version of Fawcett’s Captain Marvel Jr. for Bravo!

An inveterate traveller, the artistic prodigy met Rene Goscinny in 1951. Soon becoming fast friends, they resolved to work together at the new Paris office of Belgian Publishing giant World Press. Their first collaboration was in November of that year; a feature piece on savoir vivre (how to live right or gracious living) for women’s weekly Bonnes Soirée, following which an avalanche of splendid strips and serials poured forth.

Jehan Pistolet and Luc Junior were created for La Libre Junior and they resulted in a western starring a “Red Indian” who eventually evolved into the delightfully infamous Oumpah-Pah. In 1955, with the formation of Édifrance/Édipresse, Uderzo drew Bill Blanchart for La Libre Junior, replaced Christian Godard on Benjamin et Benjamine and in 1957 added Charlier’s Clairette to his portfolio.

The following year, he made his debut in Tintin, as Oumpah-Pah finally found a home and a rapturous audience. Uderzo also drew Poussin et Poussif, La Famille Moutonet and La Famille Cokalane.

When Pilote launched in 1959 Uderzo was a major creative force for the new magazine, collaborating with Charlier on Tanguy et Laverdure and launching – with Goscinny – a little something called Asterix…

Although the gallant Gaul was a massive hit from the start, Uderzo continued working on Les Aventures de Tanguy et Laverdure, but once the first hilarious historical romp was collected in an album as Astérix le gaulois in 1961 it became clear that the series would demand most of his time – especially since the incredible Goscinny never seemed to require rest or run out of ideas.

By 1967 Asterix occupied all Uderzo’s time and attention, so in 1974 the partners formed Idéfix Studios to fully exploit their inimitable creation. When Goscinny passed away three years later, Uderzo had to be convinced to continue the adventures as writer and artist, producing a further ten volumes until 2010 when he retired.

After nearly 15 years as a weekly comic serial subsequently collected into book-length compilations, in 1974 the 21st (Asterix and Caesar’s Gift) was the first published as a complete original album before serialisation. Thereafter each new release was an eagerly anticipated, impatiently awaited treat for the strip’s millions of fans…

More than 325 million copies of 35 Asterix books have sold worldwide, making his joint creators France’s best-selling international authors, and now that torch has been passed and new sagas of the indomitable are being created by Jean-Yves Ferri and Didier Conrad…

One of the most popular comics on Earth, the collected chronicles of Asterix the Gaul have been translated into more than 100 languages since his debut, with twelve animated and live-action movies, TV series, assorted games, toys, merchandise and even a theme park outside Paris (Parc Astérix, naturellement)…

Like all the best stories the narrative premise works on more than one level: read it as an action-packed comedic romp of sneaky and bullying baddies coming a-cropper if you want or as a punfully sly and witty satire for older, wiser heads. We Brits are further blessed by the brilliantly light touch of master translators Anthea Bell & Derek Hockridge who played no small part in making the indomitable little Gaul so very palatable to English tongues.

Many of the intoxicating epics are set in various exotic locales throughout the Ancient World, with the Garrulous Gallic Gentlemen reduced to quizzical tourists and bemused commentators in every fantastic land and corner of the civilisations that proliferated in that fabled era. The rest – more than half of the canon – take place in Uderzo’s beloved Brittany, where, circa 50 B.C., a little hamlet of cantankerous, proudly defiant warriors and their families resisted every effort of the mighty Roman Empire to complete the conquest of Gaul.

The land is divided by the notional conquerors into provinces of Celtica, Aquitania and Amorica, but the very tip of the last just refuses to be pacified…

Whenever the heroes were playing at home, the Romans, unable to defeat the last bastion of Gallic insouciance, futilely resorted to a policy of absolute containment. Thus the little seaside hamlet was permanently hemmed in by the heavily fortified garrisons of Totorum, Aquarium, Laudanum and Compendium.

The Gauls couldn’t care less, daily defying and frustrating the world’s greatest military machine simply by going about their everyday affairs, protected by the miraculous magic potion of resident druid Getafix and the shrewd wits of the diminutive dynamo and his simplistic, supercharged best friend Obelix…

Firmly established as a global brand and premium French export from the mid-1960s onwards, Asterix the Gaul continues to grow in quality as new creators toil ever onward, crafting further fabulous sagas and building a stunning legacy of graphic excellence and storytelling gold…

Uderzo’s sixth session as sole creator was Asterix and Obelix All at Sea (originally entitled La Galère d’Obélix): released in 1996 and the 30th volume of the ever-unfolding saga. It began in the cruel and callous capital of civilisation wherein the Master of the World was having a bit of a bad day. Not as bad however as his Grand Admiral Crustacius, who has just allowed a bunch of galley slaves to mutiny and steal Julius Caesar‘s personal galley…

As the severely tongue-lashed mariner and his browbeaten aide Vice-Admiral Nautilus scurry away to pursue the fugitives, aboard the magnificent vessel magnificent Greek rebel Spartakis – bearing a striking resemblance to the magnificent Kirk Douglas in all his glory – debates with his recently-liberated comrades from many nations on where in the Rome-ruled world they can go to remain free…

A British oarsman then suggests a certain Gaulish village on the coast of Armorica which the empire has never conquered…

Meanwhile in the faraway subject of their discussions, Asterix and Obelix are in an argumentative mood too, but their clash is put aside when word comes that the entire complement of all four encircling garrisons are massing on the far side of the forest.

Always eager for a little martial recreation the villagers dose up on Getafix the Druid’s strength-boosting magic potion. Once again Obelix is frustrated in his attempt to get a share of the tantalising elixir and stumbles off in high dudgeon.

The generally genial giant had fallen into a vat of potion as a baby and grown up a permanently superhuman, eternally hungry hulk who hated being told no and didn’t believe more of the mouth-watering miracle mixture could harm him…

The Romans are utterly unaware of the danger insouciantly sauntering towards them, engaged as they are in drill to celebrate the imminent arrival of Admiral Crustacius. Thoroughly thrashing the amassed legions, the victorious Gauls wonder why Roman-bashing addict Obelix is absent and Getafix, dreading the worst, dashes back to discover his greatest fears realised.

The intransigent idiot has imbibed deeply from the potion and been turned to stone…

Nothing the Druid can conceive seems able to cure the calcified colossus and it’s during this time of trouble that Spartakis and his freed slaves arrive, requesting sanctuary. As the welcoming villagers carry the huge ornate galley into the village, the Obelix ordeal takes a strange turn as his stony spell wears off and the former fighting fool returns to flesh and blood – albeit as the puny helpless little boy he was before ever falling into the potion pot. The little wimp can’t even eat roast boar anymore…

The little lad is the darling of the town but cannot abide his weak ineffectual status. The situation becomes truly intolerable after the boy is captured by Crustacius and shipped off to Rome. After suitably castigating the soldiery, Asterix, Getafix and faithful mutt Dogmatix give chase in Caesar’s ship, manned by Spartakis and his valiant crew.

Powered by potion, the pursuers easily overtake the Romans, who have been hampered by the obnoxious antics of Obelix and the predations of the perennially, phenomenally unlucky pirates to whom – after a period of traditional chastisement – Asterix gives Caesar’s stolen galley.

Crucially, however, in his haste the little warrior leaves behind a barrel of potion when his comrades and little Obelix all transfer to a new, less noticeable vessel.

As the Gauls sail off in the pirate’s ship, Getafix has an inspired idea and suggests to Spartakis that they make for the last remnant of Atlantis, explaining that the idyllic Canary Islands survived the inundation of the magic continent and the people living there now are reclusive beings of great power and knowledge who might be able to restore Obelix to his natural state…

When they finally arrive in that beautiful land of miracles they are greeted by old man Absolutlifabulos and hordes of beautiful, happy children riding dolphins, centaurs, swans and winged cattle. The jolly dotard explains that the Atlanteans have reverted themselves to carefree immortal childhood, but their powers cannot do anything to cure Obelix.

As the downhearted Gauls make their way home, Spartakis and his men opt to stay and become forever kids too…

Meanwhile on Caesar’s galley Crustacius has discovered Getafix’s stashed potion and powered up, dreaming of ousting his foul-tempered boss and making himself Emperor, even as leagues away a Roman boarding party invades the pirate galley and menaces the powerless Gauls.

With Asterix about to be killed, little Obelix goes berserk and the emotional overload restores him to his corpulent, hyper-charged self, much to the distress of the terrified soldiers…

By the time Crustacius reaches Rome he has made the same mistake Obelix did and his rapid overdosing on potion only provides Julius Caesar with another statue for the Circus Maximus…

In Gaul however, Obelix, with a lot of frustration to work through, debarks at recently repaired Aquarium for a spot of cathartic violence before he accompanies his faithful chums back to the village for a celebratory feast…

Packed with thrilling action, good-natured joshing, raucous, bombastic, bellicose hi-jinks and a torrent of punishing puns to astound and bemuse youngsters of all ages, this rollicking fantasy and paean to true friendship cements Uderzo’s reputation as a storyteller whilst his stunning illustrative ability affords glimpses of sheer magic to lovers of cartoon art. Asterix and Obelix All at Sea proves that the potion-powered paragons of Gallic Pride will never lose their potent punch. © 1996 Les Editions Albert René, Goscinny/Uderzo. Revised English translations © 1998, 2002 Les Editions Albert René, Goscinny/Uderzo. All rights reserved.

Asterix and the Secret Weapon


By Uderzo, translated by Anthea Bell & Derek Hockridge (Orion Books)
ISBN: 978-0-75284-716-0

The son of Italian immigrants, Alberto Aleandro Uderzo was born on April 25th 1927, in Fismes, on the Marne. As a child reading Mickey Mouse in Le Pétit Parisien he showed artistic flair from an early age but dreamed of becoming an aircraft mechanic. Albert became a French citizen when he was seven and found employment at 13, apprenticed to the Paris Publishing Society, where he learned design, typography, calligraphy and photo retouching.

When World War II broke out he spent time with farming relatives in Brittany and joined his father’s furniture-making business. Brittany beguiled and fascinated Uderzo: when a location for Asterix‘s idyllic village was being mooted, the region was the only choice.

In the post-war rebuilding of France, Uderzo returned to Paris and became a successful artist in the recovering nation’s burgeoning comics industry.

His first published work, a pastiche of Aesop’s Fables, appeared in Junior and in 1945 he was introduced to industry giant Edmond-François Calvo (whose own masterpiece The Beast is Dead is far too long overdue for a commemorative reissue…).

The tireless Uderzo’s subsequent creations included the indomitable eccentric Clopinard, Belloy, l’Invulnérable, Prince Rollin and Arys Buck. He illustrated Em-Ré-Vil’s novel Flamberge, worked in animation, as a journalist and illustrator for France Dimanche, and created the vertical comicstrip ‘Le Crime ne Paie pas’ for France-Soir.

In 1950 he illustrated a few episodes of the franchised European version of Fawcett’s Captain Marvel Jr. for Bravo!

An inveterate traveller, the artistic prodigy met Rene Goscinny in 1951. Soon becoming fast friends, they decided to work together at the new Paris office of Belgian Publishing giant World Press. Their first collaboration was in November of that year; a feature piece on savoir vivre (how to live right or gracious living) for women’s weekly Bonnes Soirée, following which an avalanche of splendid strips and serials poured forth.

Jehan Pistolet and Luc Junior were created for La Libre Junior and they resulted in a western starring a “Red Indian” who eventually evolved into the delightfully infamous Oumpah-Pah. In 1955, with the formation of Édifrance/Édipresse, Uderzo drew Bill Blanchart for La Libre Junior, replaced Christian Godard on Benjamin et Benjamine and in 1957 added Charlier’s Clairette to his portfolio.

The following year, he made his debut in Tintin, as Oumpah-Pah finally found a home and a rapturous audience. Uderzo also drew Poussin et Poussif, La Famille Moutonet and La Famille Cokalane.

When Pilote launched in 1959 Uderzo was a major creative force for the new magazine collaborating with Charlier on Tanguy et Laverdure and launching – with Goscinny – a little something called Asterix…

Although the gallant Gaul was a massive hit from the start, Uderzo continued working on Les Aventures de Tanguy et Laverdure, but once the first hilarious historical romp was collected in an album as Astérix le gaulois in 1961 it became clear that the series would demand most of his time – especially since the incredible Goscinny never seemed to require rest or run out of ideas.

By 1967 Asterix occupied all Uderzo’s time and attention, so in 1974 the partners formed Idéfix Studios to fully exploit their inimitable creation. When Goscinny passed away three years later, Uderzo had to be convinced to continue the adventures as writer and artist, producing a further ten volumes until 2010 when he retired.

After nearly 15 years as a weekly comic serial subsequently collected into book-length compilations, in 1974 the 21st (Asterix and Caesar’s Gift) was the first to be published as a complete original album before serialisation. Thereafter each new release was an eagerly anticipated, impatiently awaited treat for the strip’s millions of fans…

More than 325 million copies of 35 Asterix books have sold worldwide, making his joint creators France’s best-selling international authors, and now that torch has been passed and new sagas of the indomitable are being created by Jean-Yves Ferri and Didier Conrad…

One of the most popular comics features on Earth, the collected chronicles of Asterix the Gaul have been translated into more than 100 languages since his debut, with twelve animated and live-action movies, TV series, assorted games, toys, merchandise and even a theme park outside Paris (Parc Astérix, naturellement)…

Like all the best stories the narrative premise works on more than one level: read it as an action-packed comedic romp of sneaky and bullying baddies coming a-cropper if you want or as a punfully sly and witty satire for older, wiser heads. We Brits are further blessed by the brilliantly light touch of master translators Anthea Bell & Derek Hockridge who played no small part in making the indomitable little Gaul so very palatable to English tongues.

Many of the intoxicating epics are set in various exotic locales throughout the Ancient World, with the Garrulous Gallic Gentlemen reduced to quizzical tourists and bemused commentators in every fantastic land and corner of the civilisations that proliferated in that fabled era. The rest – more than half of the canon – take place in Uderzo’s beloved Brittany, where, circa 50 B.C., a little hamlet of cantankerous, proudly defiant warriors and their families resisted every effort of the mighty Roman Empire to complete the conquest of Gaul.

The land is divided by the notional conquerors into provinces of Celtica, Aquitania and Amorica, but the very tip of the last just refuses to be pacified…

Whenever the heroes were playing at home, the Romans, unable to defeat the last bastion of Gallic insouciance, futilely resorted to a policy of absolute containment. Thus the little seaside hamlet was permanently hemmed in by the heavily fortified garrisons of Totorum, Aquarium, Laudanum and Compendium.

The Gauls couldn’t care less, daily defying and frustrating the world’s greatest military machine simply by going about their everyday affairs, protected by the miraculous magic potion of resident druid Getafix and the shrewd wits of the diminutive dynamo and his simplistic, supercharged best friend Obelix…

Firmly established as a global brand and premium French export by the mid-1960s, Asterix the Gaul continued to grow in quality as Goscinny and latterly Uderzo toiled ever onward, crafting further fabulous sagas and building a stunning legacy of graphic excellence and storytelling gold.

The 29th volume was Asterix and the Secret Weapon (originally titled Astérix: La Rose et le Glaive); released in 1991 and Uderzo’s fifth as a solo creator. It began in the boisterous and far from idyllic little hamlet with a multi-generational battle of the sexes in full swing…

The perpetual jockeying for position between males and females comes to a head when Chief’s wife Impedimenta and the village matrons fire the Bard Cacofonix from his role as teacher of the children and bring in a new educator more to their liking.

The Bard Bravura is a woman – and someone who knows how to get things done properly. With the village men reluctant to get involved Cacofonix has no choice but to resign in high dudgeon and go live in the forest…

The situation worsens when the mothers demand a party to welcome their new Bard and Chief Vitalstatistix is bullied into arranging it. At the feast Bravura sings and is discovered to be just slightly less awful than Cacofonix ever was. At least her bellowing doesn’t result in instant thunderstorms…

Meanwhile in Rome Julius Caesar is listening to another bright spark with an idea to defeat and destroy the Gallic Gadflies who won’t admit they are part of his empire. Wily Manlius Claphamomnibus however is convinced he has discovered a fatal chink in the rebels’ indomitable armour…

Bravura is rapidly becoming unwelcome to at least half the village: enflaming the women with her talk of “masculine tyranny”, and aggravating the men by singing every morning before the sun comes up. She even manages to offend easygoing Obelix by refusing to let him bring canine wonder Dogmatix to the kindergarten class he attends every day…

Most shocking of all, the Bard has convinced the women to wear trousers rather than skirts and Impedimenta has taken to being carried around on a shield just like a proper Chief…

With the situation rapidly becoming intolerable, outraged Vitalstatistix orders his top troubleshooter to sort it out but Bravura won’t listen to the diminutive warrior. She thinks Asterix is an adorable little man and bamboozles him into giving her his hut.

… And at sea a band of phenomenally unlucky pirates attack a Roman ship filled with Claphamomnibus’ secret weapons and quickly wish it had been the Gauls who usually thrash and sink them instead of these monsters sending them to the bottom of the sea…

Relations have completely broken down in the village. The Bard’s suggestion that Impedimenta should be chief has resulted in a massive spat and Vitalstatistix too has repaired to the forest for the foreseeable future. It’s not long before every man in town has joined him…

In an effort to calm the seething waters Druid Getafix had organised a referendum to decide who should rule, but whilst all the women naturally voted for Impedimenta, no men except Asterix and Obelix dared to vote for Vitalstatistix. After all, they weren’t married…

When the little warrior confronts Bravura she again belittles him and even suggests that if they get together they could rule the village jointly. Incensed beyond endurance the furious hero slaps her when she kisses him and immediately crumbles in shock and horror.

He has committed the unpardonable sin. The Gaulish Code utterly forbids warriors to harm women or maltreat guests and in his rage he has betrayed his most sacred principles…

He’s still in shock when Getafix defends him at a trial where Bravura even angers the wise old sage to the point that he also storms off to join Cacofonix and Vitalstatistix…

Before day’s end the entire male contingent – overcome by a wave of masculine solidarity and “Sod This-ery” – is living a life of carefree joy under the stars and Impedimenta is rightly concerned with how they village can be defended without the Druid’s magic potions.

Bravura has an answer to that too: an infallible peace plan to present to the besieging Romans…

Meanwhile on the dock at Aquarium, the Secret Weapons are disembarking to the amusement and – quite quickly – sheer terror and consternation of the weary garrison. From the safety of some bushes Asterix and Obelix watch in astonishment as an army of ferocious women – a female Legion of lethal warriors – take over the running of the fort and prepare for total war….

Extremely worried the spies quickly report back to the men in the trees. The situation is truly dire for no honourable Gaul could possibly fight a woman. Despite the ongoing domestic situation Vitalstatistix decides the women of the village must be warned and despatches the horrified Asterix and still-bewildered Obelix to carry the message.

Worried and nervous at their potential reception the unlikely lads wander into a rather embarrassing fashion show and are greeted with a wave of questions from the women who are missing their men more that they realised…

Bravura arrogantly refuses the offer to provide the women with their own magic potion, confident in her peace plan, but when she meets with Claphamomnibus she is beaten, abused and humiliated by the cocky Roman but finds a sympathetic ear and keen collaborator in Asterix who has a scheme to take vengeance and send the notionally irresistible female furies packing…

It will, of course, mean the men and women of the village working closely together…

Although quite heavy-handed by today’s standards, this is at its core a superb topical lampooning of the endlessly entertaining “Battle of the Sexes”, combining swingeing satire, broad slapstick and surreal comedy in a delicious confection of sexual frisson and eternally evergreen “The Wife…” jokes.

Bravura is one of Uderzo’s most enigmatic caricatures, bearing resemblances to a number of high profile female public figures of the time, including then French Prime Minister Edith Cresson, Belgian tele-journalist Christine Ockrent and even German operatic star Diana Damrau, but the grievances of both male and female combatants are as unchanging and perennial as the characters here who enact and – for a short time at least – embody them…

Stuffed with light-hearted action, good-natured joshing, raucous, bombastic, bellicose hi-jinks and a torrent of punishing puns to astound and bemuse youngsters of all ages, this tale again celebrates the spectacular illustrative ability of Uderzo and proves that the potion-powered paragon of Gallic Pride will never lose its potent punch.
© 1991 Les Editions Albert René, Goscinny/Uderzo. Revised English translations © 1991, 2002 Les Editions Albert René, Goscinny/Uderzo. All rights reserved.