Resurrectionists volume 1: Near Death Experienced


By Fred Van Lente, Maurizio Rosenzweig & Moreno DiNisio (Dark Horse)
ISBN: 978-1-61655-760-7

Win’s Christmas Gift Recommendation: Undying Action Adventure… 8/10

Surely everybody loves a cool crime caper yarn and here scripter Fred Van Lente (Action Philosophers, Cowboys & Aliens, X-Men: Noir, Brainboy) has conceived another riotously cracking big-picture concept that will astound fans of films and funnybooks alike.

Illustrated by Italian art émigrés Maurizio Rosenzweig (Laida Odius, Davide Golia, Clown Fatale) and colourist Moreno DiNisio (Dead Body Road), the tale is both frighteningly simple and terrifyingly complex…

Once upon a time 3000 years ago in ancient Egypt an architect named Tao finished a tomb for a dangerously ambitious priest. Unfortunately, the august cleric Herihor wanted to be Pharaoh instead of the Pharaoh and felt that the necessary precautions to ensure his ambitions in this life and the next should necessarily involve killing everyone who worked on the project, including Tao’s pregnant wife Maya…

Meanwhile in the now, former architect and current major thief Jericho Way is stealing relics to order for a mysterious client with big pockets and extremely fixed tastes. Way has no idea why the mystery man only wants Egyptian stuff or that the so-shy client is technically someone he’s known for many centuries…

With brother-thief Mac Jericho is planning to boost some scrolls from a museum, but has become annoyingly distracted by dreams of himself in another time and place. The master planner is blithely unaware that a lot of very strange and dangerous people are somehow cognizant of the changes he’s going through – after all they’ve been there before innumerable times – and are now extremely concerned about the life-decisions he’s going to be making over the next few days…

The first inkling that something is up comes after a particularly intense “dream” as Jericho realises that he can now read the ancient Egyptian scrawl on the scroll he’s just swiped…

Long ago in Herihor’s tomb, Tao, having escaped his pursuers but now hopelessly lost, settles down to die but is soon astounded to see another face. Tomb robbers – also called “Resurrectionists” – have already broken into his impregnable design but now offer him a way out and an opportunity for revenge…

And as Jericho shares his memories of those robbers with Mac, and he notes the recurring resemblances to recent acquaintances, it all becomes clear that he and his new co-crew have been working on that revenge and this robbery for a very long time indeed…

Incorporating a mystic vendetta than spans millennia and an undying love affair, this supremely engaging supernatural saga sees a gang of archetypal thieves locked in an eternal duel of wits and wills against a monster who has co-opted the Afterlife through the most devious and patient methods ever conceived.

However since the ragtag band of rogues can call upon the experiences of every person thy have been, maybe this time they’re going to pull off the Crime of the Ages and finally get vengeance and peace in equal measure…

A delicious melange of reincarnation yarn, conspiracy-thriller and all-action buddy-movie come heist-caper, this is a brilliantly conceived and executed tale with plenty of plot twists you don’t want me to reveal but which will intoxicate and astound all lovers of devious and deranged dark fantasy.
Resurrectionists © 2014, 2015 Fred Van Lente and Maurizio Rosenzweig. All rights reserved.

Heart in a Box


By Kelly Thompson & Meredith McClaren (Dark Horse)
ISBN: 978-1-61655-694-5

Win’s Christmas Gift Recommendation: A Fearsome Mature Fable for the Family Season… 8/10

Let’s face it kids, Love Hurts and this mesmerising modern parable demonstrates that maxim with stunning audacity and devilish charm as author Kelly Thompson (Storykiller, The Girl Who Would be King, Jem and the Holograms) and illustrator Meredith McClaren (Hinges) take a young woman on a harsh yet educative road trip to learn a life lesson regarding ill-considered wishes and Faustian bargains…

After young Emma had her heart broken by her unforgettable “Man with No Name” she foolishly listens to an insistent stranger who promises to make the shattering pain go away forever.

He’s as good as his word, too, but within nine days Emma realises that what she feels after he’s worked his magic is absolutely nothing at all and that’s even worse than the agony of loss and betrayal which nearly ended her…

The aggravating Mephistophelean advisor – she calls him “Bob” – is still popping in however, and promptly offers her a way to can reclaim the seven shards of sentiment/soul she threw away. There will of course be a few repercussions: as much for her as those folks who have been enjoying the use of a little feeling heart ever since Emma so foolishly dispensed with it and might not want to relinquish that additional loving feeling…

But as she doggedly travels across America, hunting down those mystically reassigned nuggets of passion, she discovers not only how low she’ll stoop to recover what’s hers but also where and when all the moral boundaries she never thought she had can’t be bent, bartered or broken…

A dark delight, Emma’s literal emotional journey takes her into deadly danger, joyous cul-de-sacs and life-changing confrontations with her past and future in a clever reinvigoration of one of literature’s oldest plots and probably mankind’s most potent and undying philosophical quandaries…

Funny, sad, scary and supremely uplifting Heart in a Box is a beguiling rollercoaster ride to delight modern lovers and every grown-up too mature to ever be lonely or dependent…
© 2013, 1979 Semi-Finalist Inc. & Meredith McClaren. All rights reserved.

Groo: Friends and Foes volume 1


By Sergio Aragonés, Mark Evanier, Stan Sakai & Tom Luth (Dark Horse)
ISBN: 978-1-61655-814-7

Win’s Christmas Gift Recommendation: A welcome wave of nostalgic nonsense and comic craziness… 8/10

Groo is the smelliest, ugliest, stupidest, unluckiest mercenary in the world – but he’s also the best swordsman in creation and far too stupid to be harmed. He is always hungry and wanders because most places he pauses in burn down, wash away or crash into rubble soon after his arrival.

He loves to fight and entire nations and navies reel at the mention of his name. Of course they do the same when they stand downwind of him too…

Produced in a unique traditional fashion by storyteller Sergio Aragonés, wordsmith Mark Evanier, colourist Tom Luth – with assistance from Michael Atiyeh – and letterer Stan Sakai (yeah, that Usagi Yojimbo guy), the Itinerant Imbecile’s adventures form one of the longest running comicbook humour series in America and there seems to be no chance of stopping his creators as long as we keep buying these incredible, hilarious sagas…

Both in comic narrative and the infinitely tougher field of gag-cartooning, Aragonés has produced vast volumes of incomparable work. His darkly skewed sensibilities and instinctive grasp of the cosmically absurd, wedded to his anarchically meticulous drawing style and frankly terrifying professional discipline, have made his pantomimic doodles vibrant proof of the maxims that laughter is universal and one picture is worth a thousand words.

In 1981, after years working for Mad Magazine whilst also producing gags for DC’s horror titles (plus the occasional full strip), he joined with Mark Evanier (who writes lots of stuff and Writes it Good), Sergio crafted a madcap 4-page parody of Sword-&-Sorcery yarns as a contribution to Eclipse Comics’ Creators Rights benefit comic Destroyer Duck.

Following a second outing in Mike Grell’s Starslayer (#5), Pacific Comics launched Groo the Wanderer in his own title. After 8 issues (December 1982-April 1984) the troubled company folded but the unsinkable barbarian (that’s a joke you’ll understand later) resurfaced in the Groo Special one-shot from Eclipse (October 1984), before finding a home at Epic Comics: Archie Goodwin’s creator-owned corner of the Marvel Universe.

Aragonés had first devised his witless warrior in the 1970s but no publisher would take on the property unless he surrendered all rights – an almost universal situation in the comics industry until the advent of the Direct Sales market transferred power from companies and distributors to creators and consumers.

With ownership issues settled to his maker’s satisfaction, Groo bedded in for an uproarious 120 issue run at Epic – resulting in loads of graphic novel compilations – until the imprint died, after which the witless wonder moved on to Image and Dark Horse Comics. They haven’t sunk yet…

In fact, the latter (gluttons for punishment) have even let the bumbling bladesman loose with new 12-issue miniseries Groo: Friends and Foes; each issue revisiting one of the silly saga’s regular cast who had inconceivably escaped being slaughtered by the star. This tawdry tome is but the first of four trade paperback collections and this first compilation collects issues #1-4, finding the perpetually puzzled peripatetic poltroon meeting again merchant mariner Captain Ahax, who has good reason to dread the consequences…

That sinking thing? Among his other lack of abilities Groo cannot travel by ship. He’s not sea-sick or anything, it’s just that his mere physical presence on a nautical apparatus of any sort causes it to founder and plunge into the fearsome fathoms below. Knowing that fact and unable to get rid of the affable oaf, Ahax surrenders to fate and opts to replace the crew with drunks, sell his ship and even his clients’ cargoes. Then he over-insures the vessel, confident that at least this time when she goes down he’ll actually profit from it.

But this time his ship comes in, despite Groo constantly waving sharp objects about, an attack by pirates and Ahax’s own increasingly desperate efforts to scuttle his livelihood. Perhaps it’s the calming influence of the sweet little girl who befriends the woeful warrior’s adoring dog Rufferto? She’s a fellow passenger all alone, searching for her long-lost father…

As disaster finally strikes – far too late for Ahax – the smelliest, ugliest, stupidest mercenary in the world shambles off and soon encounters a band of gypsies who seem familiar. They ought to: they’re led by his calculating grandmother Granny Groo. How fondly the weary wanderer remembers the way she used to beat him and his sister Grooella before selling him. Of course, being the kind of kid he was, Granny had to sell him many times before it finally stuck…

Now that he’s become the most terrifying person on Earth, however, she decides on a different plan to get rid of him before he brings calamity upon them all: raffling him off to greedy villagers who think they might profit from “controlling” the most dangerous man alive…

Baffled Rufferto gamely sticks with his master and soon discovers that the little girl from the ship has joined the gypsies too…

When that brief debacle ends as all Groo gigs do, the dog and his hero head further inland and soon encounter a magic-blighted region controlled by old enemies and devilish witches Arba and Dakarba.

The female fiends have good reason to fear the innocently intruding idiot and decide to get their retaliation in first by conjuring up the scariest thing they can think of to destroy him. Sadly, a marauding 50-foot Groo – even backed up by a hundred normal-sized facsimiles – are no match for the sheer force of destructive stupidity the real McCoy can muster and the witches inevitably fail, leaving their noodle-nosed nemesis to saunter off accompanied by a little girl he thinks he might have met before…

Groo’s initial outings end after a frantic reunion with Legendary Hero and shameless fraud Arcadio whom our pack of peregrinators stumble across as he tries to train a brace of dragons. The crafty champion plans on using them to gull villagers into hiring him, but when good-natured Groo offers his help, the plan – and the villagers – soon go up in smoke…

Closing this inaugural volume is a quartet of wordless strips starring Rufferto and a captivating cover-gallery by Aragonés adding to the wonderfully wonky misshapen madness and grand display of confusions, contusions, conflagrations, conflicts, pratfalls, pitfalls, punch-lines and punch-ups…

These are true masterpiece of mirth comedy addicts will love and the great strength of the series is that new readers can start practically anywhere – and still be none the wiser…
© 2015 Sergio Aragonés. Groo, all related characters and the distinctive likenesses thereof are trademarks of Sergio Aragonés. All rights reserved.

The Legend of Korra: Book 4 – Balance – the Art of the Animated Series


By Michael Dante DiMartino, Bryan Konietzko & Joaquim Dos Santos (Dark Horse)
ISBN: 978-1-61655-687-7

Win’s Christmas Gift Recommendation: Astonishing Art Attack for Kids Of All Ages… 9/10

Autumn is officially here, and huge men from many countries are running about very genteelly trying to cripple each other, so it’s hard to escape the conclusion that the Holiday Season is inescapably close. And after all, Christmas films have been playing on Sky Movies since early March…

Seriously though, if you’re prudent, it is time to start looking at gifts for your loved ones – or even family – and here’s something that will delight aspiring artists and lovers of fantasy television: one of the most evocative animation art-books I’ve seen in many a year…

Always foremost amongst the fascinating publishing add-ons to accompany major motion picture releases or mega-successful TV cartoon shows are the supplemental “Art of…” compendiums, such as this tome dedicated to the spectacular manga-inspired Nickelodeon hit The Legend of Korra.

A magnificent and stupendously oversized (312 x 246 mm) full-colour luxury hardcover, this is actually the last of a quartet of books tracing the progress of the critically acclaimed, commercially triumphant series, which aired for 52 episodes between 2012 and 2014 in the USA, divided into four chapter-seasons or “Books”: Air, Spirits, Change and Balance.

The show has been likened to Game of Thrones but that’s just lazy pigeon-hole reviewing so don’t be put off. You don’t even need to be a fan of the show to enjoy the astounding, gloriously enticing and visually breathtaking example of the collaborative animators’ art gathered within, but in case you’re looking for a bit of context here’s a little background…

Devised by Bryan Konietzko & Michael Dante DiMartino, the series began life as a 12-part continuation of Avatar: the Last Airbender – albeit, set seventy years later – on a fantastic world redolent of the works of Hayao Miyazaki (Nausicaä of the Valley of the Wind, The Wind Rises), where certain momentous individuals are born with the power to manipulate the classic of Elements Earth, Air, Fire and Water.

All the eternal problems of greed, privation, venality and political ambition still plague the people though, and inevitably war and conquest are seen as the solution to obstacles by the worst humanity has to offer…

The series targeted older kids and was a huge hit, winning great approval for its frank treatment of real-world problems such as terrorism, dissent and socio-political unrest as well as for its forthright and groundbreaking treatment of race, gender and issues of sexual identity. It also looked stunning whilst doing it…

Dark Horse Editor Dave Marshall worked with DiMartino, Konietzko and Co-Executive Producer Joaquim Dos Santos to compile another eye-popping mix of production and concept art, storyboards, panoramic views, production sketches, designs, development art and models, a wealth of beautiful background paintings and a bountiful mass of model-sheets for each of the legion of characters which populated the show, all augmented with incisive commentary and colour from the creators, resulting in a splendid coffee-table chronicle which is utterly bewitching.

After Introductions from DiMartino, Konietzko & Dos Santos, the book cleverly divides into thirteen chapters, offering all those aforementioned construction-elements on an episode-by-episode basis. Thus ‘Chapter 1: After All These Years’ and ‘Chapter 2: Korra Alone’ display the characters and settings at the starting point whilst succeeding instalments ‘The Coronation ‘, ‘The Calling’, ‘Enemy at the Gates’, ‘Battle of Zaofu’, ‘Reunion’, ‘Beyond the Wilds’, ‘Operation Beifong’, ‘Kuvira’s Gambit’, ‘Day of the Colossus’ and the apocalyptic ‘Chapter 12: The Last Stand’ disclose the changes and developments in the cartoon cast and scenarios necessitated by the meticulously unfolding epic in a manner which is both captivating and revelatory.

The fantastic feast for the eyes then concludes with a selection of ‘Ancillary Art’ featuring character illustrations, poster art, unused roughs, book cover sketches, faux “photo-booth snapshots”, promo art, blog illustrations and prints from the series’ tribute art shows.

This is an awesome book that will certainly inspire artistically-inclined youngsters, and bereft fans of the broadcast iteration of The Legend of Korra can console themselves with the fact that Dark Horse are going to continue the adventure in comicbook form just as they have so successfully done with defunct shows like Buffy the Vampire Slayer, Angel and Firefly.
© 2015 Viacom International Inc. All Rights Reserved.

Evil Emperor Penguin


By Laura Ellen Anderson (David Fickling Books)
ISBN: 978-1-910200-51-3

Win’s Christmas Gift Recommendation: Outrageous Antics and Brilliant Buffoonery… 8/10

In January 2012 Oxford-based family publisher David Fickling Books launched an “old school” weekly comics anthology (aimed at girls and boys between 6 and 12) which revelled in reviving the good old days of British picture-story entertainment intent whilst embracing the full force of modernity in its style and content.

In October 2015 The Phoenix will release its landmark 200th issue – the first British comic publication to reach that milestone since 2000AD – and as always each enchanting instalment offers humour, adventure, quizzes, puzzles and educational material in a joyous parade of cartoon fun and fantasy.

In the years since its premiere, the periodical has gone from strength to strength, winning praise from the Great and the Good, child literacy experts and the only people who really count – the totally engaged kids and parents who read it…

The magazine’s pantheon of superbly engaging strips inevitably led to a line of superbly engaging graphic novel compilations, the latest of which is a riotous romp starring a gloriously malign arch-wizard of scientific wickedness who will delight all readers with a profound sense of mischief and unbridled imaginations.

Conceived and created by children’s book illustrator and author Laura Ellen Anderson (Kittens, Snow Babies, My Brother is a Superhero {with David Solomons}), Evil Emperor Penguin lives in a colossal fortress beneath the Antarctic, working tirelessly towards total world domination, assisted by his stylish, erudite administrative lackey Number 8 and a cute, fuzzy, loyal, endlessly inventive little abominable snowman clone named Eugene. EEP had whipped up a batch of 250 but none of the others are quite like Eugene…

EEP appointed the hairy, bizarrely inventive tyke his Top Minion but somehow never managed to instil him with the proper degree of evilness. He is, however, a dab-hand with spaghetti hoops so it’s not a total loss…

Following a pin-up info page ‘EEP’s Evil Underground Headquarters (Top Secret!)’ which discloses all you’ll need to know before an assortment of vile vignettes begins with ‘A Stitch in Time’ wherein the cape-clad malcontent megalomaniac unleashes his Evil Emperor-bot of Icy Doom at the annual World Leaders’ Picnic.

Unfortunately, due to a totally typical cock-up with the plans by oafish underlings, the titanic tin-can terror’s ice-laser eyes have somehow been replaced by instant knitting machines…

The next invention doesn’t even get out of the lab before malfunctioning. ‘Have No Fear’ sees a nasty device that manifests personal terrors run amok in the lab, unleashing EEP’s domineering mother and sweet Eugene’s incredible, ghastly secret phobia before the inventors can reach the Emergency Self-Destruct Button, after which ‘Cat-astrophe’ introduces a terrifying rival in the Word Domination stakes who infiltrates the bad bird’s base as a cute and fluffy feline pet for Number 8…

When EEP’s giant spider robot immobilises the entire Earth in its ‘World Wide Web’ even Evil Cat is caught off guard and only Eugene’s unwholesome preoccupation with shiny, sparkly unicorns prevents total disaster.

The top-hatted, moustachioed, perfidious puss then attempts an amnesty with ‘The Truce: Part 1’. The fuzzy fiend is, of course, shamming friendship and the floral gift he proffers is in fact a deadly animated booby-trap which is only just defeated thanks to Eugene’s usual ineptitude in concluding episode ‘The Truce: Part 2’…

Would-be World Dictators are not a particularly forgiving bunch and when the fuzzy tyke accidentally unleashes the full force of EEP’s Ferocious And Really Terrible machine, ‘The Stinking Truth’ released in a Nuclear Stench Cloud prompts EEP to fire the Top Minion. His loss is Evil Cat’s gain though and Eugene soon settles in with an Evil Master who really appreciates him.

‘Please Alight for the Domination Station: Part 1’ soon finds them quashing the chilly, Caped Fiend’s scheme to transform Britain’s seat of government into the Houses of Penguinment but a pitched battle between super-science cat and brilliant gadget bird swiftly escalates beneath London streets in ‘Please Alight for the Domination Station: Part 2’ and Eugene’s cuteness-filled ultimate weapon sadly takes out his new boss by mistake…

As a result of that debacle the little snowman is briefly evaporated by Evil Cat and ends up floating wistfully over Antarctica as a ‘Head in the Clouds’ even as Evil Emperor Penguin faces his greatest challenge when his little sister Ruth – she prefers “Ruth-less” – pays a visit, sees what big brother is up to and decides that she too is going to rule the world in ‘Sibling Rivalry: Part 1’…

Things get even worse when Evil Cat interferes, holding Ruth-less hostage in ‘Sibling Rivalry: Part 2’ but everybody involved has foolishly forgotten that little turncoat Eugene is afflicted with niceness and a powerful conscience…

This initial outing exploring cartoon evil and daft depravity then concludes with an epic 4-part saga detailing ‘The Return’ when sweet-natured Eugene’s continual bodges at last force Evil Cat to fire him with extreme prejudice.

Hopeless, homeless and homesick, the shaggy savant is on his last legs when he’s taken in by jolly unicorn Keith, who nurses him back to health and flies him to Antarctica just in time for them both to become embroiled in the final fateful clash between Penguin and Cat. Naturally such devoted do-gooders can only get stuck in and engineer a magical reconciliation…

Rollercoaster-paced, hilariously inventive and happy to be silly when it counts, this is a captivating spree of smart, witty adventure, which will delight readers of all ages.
Text and illustrations © Laura Ellen Anderson 2015. All rights reserved.

Evil Emperor Penguin will be released on October 1st 2015 and is available for pre-order now.

The Bozz Chronicles


By David Michelinie & Bret Blevins, with John Ridgway and various (Dover Comics & Graphic Novels)
ISBN: 978-0-486-79851-6

Thanks to unseasonably chilly weather and a total plethora of astoundingly great graphic tracts in my reviews tray I’ve decided to brave the wrath of the readership by bring up the dreaded “C” word almost a month earlier than usual. I make no apologies. This is a book everybody will have on their wants list…

Win’s Christmas Gift Recommendation: A timeless, captivating delight… 9/10

During the 1980s the American comics scene experienced an astounding proliferation of new titles and companies in the wake of the creation of the Direct Sales Market. With publishers now able to firm-sale straight to specialised, dedicated-retail outlets rather than overprint and accept returned copies from general magazine vendors, the industry was able to risk and support less generic titles whilst authors, artists and publishers could experiment without losing their shirts.

In response to a wave of upstart innovators, Marvel developed a line of creator-owned properties at the height of the subsequent publishing explosion, launching a number of idiosyncratic, impressive series in a variety of formats under the watchful, benevolent and exceptionally canny eye of Editor Archie Goodwin. The delightfully disparate line was dubbed Epic Comics and the results reshaped the industry.

One of the most significant hits was a winsomely engaging blend of fantasy, criminology and urban myth with a beautifully simple core concept: “Sherlock Holmes from Outer Space”. Even that painfully broad pitch-line does the series it became an unforgivable disservice: The Bozz Chronicles was – and is – so much more. It became one of Epic’s earliest sensations and the reasons it never continued beyond its initial 6-issue run (spanning December 1985-November 1986) had nothing to do with poor sales…

The mesmerising mix of Victoriana, super-science and sorcery might even be considered as an early precursor if not progenitor of the visual form of the literary genre K. W. Jeter dubbed “steampunk” in 1987…

Preceded with a Foreword from Brandon Graham, Dave Michelinie’s self-deprecating Introduction ‘Blame it on Spielberg’ plus fond reminiscences from originating illustrator Bret Blevins, an amazing moment in comics history repeats itself as ‘The Bozz Chronicles’ opens on Mandy Flynn, a fiercely independent young woman plying her trade – frequently described as the World’s Oldest – in the sooty, sordid environs of London during the latter quarter of the 19th century.

Saucy, sassy, sensitive and lovely, she is bringing her latest client up to her attic abode when the incipient physical transaction is suddenly curtailed by the discovery of a strange-looking foreigner trying to commit suicide in her rooms…

As her toff flees in terror, Mandy tries to talk down the intruder and realises just how strange he truly is: eight feet tall, pale yellow in complexion, with a hairless, pointy head. He is also gentle, exceptionally well-spoken, has a long tail and can fly…

Six months later Mandy and the creature she calls Bozz are doing exceptionally well. He still claims to be from another world and certainly acts like no human she has ever met: he cannot tell lies, communicates with animals, constantly wanders around naked and absorbs like a sponge every scrap of knowledge she can provide for him through books and papers.

Bozz misses his home: a far-distant world of benevolent intelligences he has no chance of ever returning to. So much so that he was going to kill himself as much through boredom as loneliness and Mandy’s brilliant idea to keep him alive was to engage his prodigious intellect in puzzles. She set them up as consulting detectives based in the less than fashionable Maracot Road, using the profits to better her own hand-to-mouth existence in the process.

The only problem is that when no challenging cases manifest, Bozz’s thoughts instantly return to ending it all…

Thankfully, just as she is preparing to hide all the sharp objects again, a truly unique mystery knocks on the door and the secretary of Lord Giles Morgan requests their help. According to the Press, her employer – and prospective Prime Minister – recently escaped an assassination attempt. She however was with him when it happened and claims he did not survive. In fact, after having made further discreet inquiries she found her master had in fact been dead for some three years prior to the attack…

As Bozz excitedly accepts the commission Mandy is convinced they are dealing with a madwoman, but when their client is destroyed by a bolt of lightning as soon as she leaves their office the retired demimondaine is forced to think again…

The first step is naturally to interview Lord Giles and, although the shady politician proves no help at all, Bozz gleans much useful information from the caged bird in Morgan’s study and is soon on the trail of an aristocratic secret society utilising vast funds and weird science to resurrect the dead in pursuit of a deadly and regressive political and economic agenda…

Sadly even the alien outcast’s uncanny powers prove less than enough to stop the plotters, but Mandy has gifts of her own and beguiles a rowdy American ex-prize-fighter she found in a bar to assist in the climactic final confrontation…

Besotted, punch-drunk Salem Hawkshaw then joins the detectives to handle any future physical exigencies that might occur, but despite everything he sees is never convinced his big, bemused boss is anything other than a crazy circus freak.

The new comrades are all utterly aware that their sudden success has brought them to the attention of Scotland Yard’s most privileged operative and the trio have barely caught their breath before Inspector Colin Fitzroy comes calling, deviously offering them a case the police have no interest in.

Apparently a drunk had seen demons in Park Lane…

As the shamefully-employed scion of Britain’s richest family continues trying to impress the ravishing Miss Flynn, further arcane incidents are occurring, ‘Raising Hell’ in the capital’s swankiest district and before long the Private Inquiry agents have found troubled Samantha Townes whose husband has fallen foul of the vilest black magic and his own gullibility…

Wealthy Inspector Fitzroy has his own, more pressing problems. A rash of exceedingly orderly murders has turned up odd artefacts which defy explanation by any expert Scotland Yard can muster: things that cannot possibly have been built by any craftsman on Earth…

In ‘The Tomorrow Man’ (inked by Al Williamson) a trip to the funfair does little to alleviate Bozz’s boredom but does lead to the gently gullible giant being gulled and lured away by a wily pack of street children who use his powers and naivety to go on a crime spree.

Later, when the shady Fair-owner tries to kidnap Bozz for his freak show, the ultimately unsuccessful attack leaves the alien blind and kids’ ringleader Oliver brings him to underworld surgeon Dr. Paine, who runs a subterranean clinic as a sideline to pay for his researches into time travel. He sees in the alien a perfect opportunity to advance the causes of science…

Redeemed by Bozz’s unflagging trust, Oliver at last realises the enormity of his betrayal and fetches Mandy and Salem to effect a rescue, but by the time they arrive, chronal chaos is erupting everywhere…

As engaging and enthusiastic as the tales have been until this point, ‘Were-Town!’ is (at least for history-buffs and especially Londoners) a truly stand-out moment in the series as the ineffably marvellous John Ridgway stepped in to illustrate a pithy, punchy deep midwinter tale disclosing something of Mandy’s past whilst introducing her reprehensible absentee father Egan Thorpe.

We’ve always whined in Britain about how Us and Ours are represented in American productions and, despite the obviously strenuous and diligent researches Michelinie & Blevins undertook, frequently the tone of their Bozz Chronicles often smacks more of Hollywood than Cricklewood. It’s not something that non-Brits will even notice, but for us aging “Cockney Sparrers” the differences are there to be seen.

Such is not the case (as gratefully acknowledged by the creators themselves in their respective, respectful Introductions) when Ridgway applied his meticulous line and copious pictorial acumen – gleaned from decades drawing a variety of British strips for everything from Commando Picture Library to Warrior to 2000AD to The Famous Five – to a genuinely spooky and photographically authentic tale of deranged artists, dastardly squires and infernal paintings which come to unholy life in the snow-drenched rural wilds of Southeast England…

Michelinie & Blevins reunited for ‘The Cobblestone Jungle’ as Inspector Fitzroy again called upon the Consulting Detectives; impelled as much by his lusty fascination with Amanda as the demands of an African king who needed the assistance of the British Empire if he was to guarantee a steady flow of diamonds from his equatorial realm…

Apparently a white man had stolen the tribe’s sacred jewel and brought it to his hidden jungle playground in London. Thanks to some canny legwork from little Oliver the detective trio are able to track the bounder, but nobody expected the filched jewel to be capable of emitting destructive death-rays…

After a spectacular battle high above the city Bozz was able to end the threat, but his biggest surprise came when the grateful king asked to thank him personally and revealed a millennia-old connection to Bozz’s extraterrestrial race…

It all culminated in a desperate voyage to the Dark Continent for Mandy, Bozz, Salem and Fitzroy in search of ‘King Solomon’s Spaceship’ and the achievement of the marooned alien’s most fervent desires… unless of course, a gang of German raiders or Mandy’s own selfish self-interest somehow ruined everything…

Rounded out by a superb ‘Bonus Artwork and Cover Gallery’ from Blevins and closing with an effusive ‘Afterword by John Ridgway’, this is a long-overdue collection of a magnificent moment in comics collaboration which will now hopefully reclaim its place at the forefront of fantasy fables.

The Bozz Chronicles © 1985, 1986, 2015 David Michelinie. Introduction © 2015 David Michelinie. Foreword © 2015 Brandon Graham. Afterword © 2015 John Ridgway. All rights reserved.

The Bozz Chronicles will be in stores from September 16th 2015 and is available for pre-order now. Check out www.doverpublications.com, your internet retailer or local comic shop.

Bright-Eyed at Midnight


By Leslie Stein (Fantagraphics Books)
ISBN: 978-1-60699-838-0

After graduating from the New York School of Visual Arts Leslie Stein began producing astoundingly addictive cartoon strips in her self-published ‘zine Yeah, It Is. With a Xeric Grant for her efforts, she started the even-better comicbook Eye of the Majestic Creature, seamlessly blending autobiographical self-discovery, surreal free-association, philosophical ruminations, nostalgic reminiscences and devastatingly dry wit to describe life filtered through a seductively meta-fictional interior landscape. This lady laconically tans under truly different suns and the results are both enchanting and entrancing.

Here she bravely offers a further intimate peek inside a unique head via a gloriously off-kilter selection of full-colour diary-strips: all created in the wee small hours as she juggled incessant insomnia and the skewed demands and commitments of being a bartender working night shifts, performing in a band and battling an obsessive urge to draw stories…

“Beginning at the stroke of Midnight…” from the first moments of 2014 and every evening/slash morning thereafter, regardless of her location, physical condition and state of weariness or inebriation, Stein crafted a comic – one per night in a free-ranging variety of styles encompassing watercolour, line-work, collage, found imagery and even sheer abstractions – only ending her self-appointed task on January 1st 2015.

Now the very best of those pictorial therapies – sweet, incisive, charming, obscure, self-destructive, self-incriminating, nostalgic, hopeful, delusional, revelatory and just plain indefinable – populate the pages of a lavish hardback chronicle which is utterly intoxicating.

Day-trippers and interested parties can share her realised thoughts on creating stories, memories of the 1980s, school, junk food, Summer Camp, bar lives, New York in the early hours, boys, men, rehearsals, colours, lettering, pets, Jimi Hendrix, romance, regular customers, gigs, European travel, hero-worship, fruit, fans and all the other minutiae and major events which make up one year in a life, seen here partitioned into ‘Winter’, ‘Spring’, ‘Summer’, ‘Fall (& Winter Again)’, a sweetly painful biographical examination of ‘Four Christmases’ all wrapped up with an uplifting ‘Epilogue’…

The journal glyphs are all delivered in a smoothly raw, primitive yet deliciously engaging, self-deprecating manner utterly impossible to resist and if you’ve ever drunk-dialled and regretted it, imagine the increased horror of drawing and posting an entire comic strip before you wake up, sober up and realise just what you’ve done…

A mesmerising, absurdist, whimsically seductive and pictorially gratifying invitation into a singularly creative existence and fabulously rewarding cartoon experience: one no serious fan can afford to miss.
© 2015 Leslie Stein. All rights reserved.

Fante Bukowski


By Noah Van Sciver (Fantagraphics Books)
ISBN: 978-1-60699-851-9

Here’s a grand little digest-sized poke at in the snoot of authorial pomposity and the Eternal Dreams of Idiots deliciously delivered by seemingly tireless and provably incisive cartoonist Noah Van Sciver, one of the most intriguing and unpredictable creators around.

Sciver has walked the walk since 2006; self-publishing stories in his stripzine Blammo (9½ issues so far) before finding a publisher (Kilgore Books & Comics) to handle the drudgework of production, generated a weekly newspaper strip (4 Questions in Denver’s Westword), won an Ignatz Award and gradually work in publications such as Mome, The Comics Journal, Best American Comics and Mad Magazine.

In 2012 his excellent first graphic novel The Hypo: The Melancholic Young Lincoln made plenty of critical waves, as did his surprising follow-up Saint Cole, a gruelling exploration of life on the minimum wage.

Now he’s turned his sharp eye and fascination with the Human Condition to a punishing comedy of delusional manners featuring “That Guy” whom we’ve all met: the desperate, delusory “Artiste” who’s a legend in his own mind and grows increasingly impatient with how long it’s taking the world to discover him…

Before he legally changed his name, Fante Bukowski had read all those life-changing books by John Fante & Charles Bukowski and knew he was going to write the next Great American Novel. That would show everybody they were wrong about him – especially his dad…

Now, living on secret handouts from Mom, he infests a dingy hotel room, clad either in dirty underwear or the traditional writer’s uniform of unruly beard, elbow-patched tweed jacket, baggy trousers and suppressed desperation; drinking too much and creating nothing…

He haunts bars and stalks agents, seeking “the Big Idea” that will start him writing his magnificent gift to the world, completely oblivious to the characters around him who could so easily populate and enrich the book he dreams of, but which is just not in him…

Constructed through a series of painfully illustrative vignettes such as ‘Struggling Writer’, ‘Fante Bukowski Stays Up’, ‘Fante Walks Home’, ‘Fante Needs Money’ and ‘Fante Has No Car’, with each illustrative moment haunted and mocked by aspirational quotes from all his literary forebears who actually could put word to paper, he shambles through life bemoaning the unfairness of it all.

He almost thinks he’s at last on the way when he scores with a conflicted young author struggling with writer’s block, but all her valuable contacts have seen his sort before…

He even tries to emulate Kerouac but doesn’t get far before realising how unpleasant The Great Outdoors is and just how scary are people who pick up hitch-hikers, but Fante does at least, at last, learn one unforgettable lesson…

Trenchant, brittle and mercilessly funny, this full-colour paperback novella also includes a selection of cruelly authorial pin-ups by guest-artists Zak Sally, John Porcellino, Jesse Jacobs, Joseph Remnant, Leslie Stein and Eric Reynolds.
Fante Bukowski © 2015, Noah Van Sciver. This edition © 2015 Fantagraphics Books, Inc.

Leaf


By Daishu Ma (Fantagraphics Books)
ISBN: 978-1-60699-853-3

Sequential Art – or “comics” as I stubbornly prefer to think of it – is generally typified as a marriage of text with a series of illustrations designed to tell a story and impart a mood, but it’s always been a nebulously open-ended venture with little time for hard and fast rules and happy to avoid definition.

For instance if a story has an overabundance of words in too few pictures, the result is little more than illustrated prose, but if you go the other way and minimise, or even complete exclude words, what you have is the absolute zenith in comics communication. And more often than not, it’s the best writers who use the least verbiage, whether they illustrate the story or not…

Daishu Ma is a Chinese cartoonist, artist and designer working in Barcelona who, with her first graphic novel Leaf, has joined a rarefied band of international illustrative icons (Jim Woodring, Jason and our own Raymond Briggs being regularly amongst the most prominent) who have frequently eschewed and transcended the printed word and strictures of graphic narrative, allowing methodically crafted imagery to establish scenes, define characters, create nuance and carry a tale.

…Or rather here, a politically-edged, industrially-condemning eco-parable, since her sublime, meticulous and astonishingly beguiling pencil-tone art – enhanced by smartly applied splashes of mood-enhancing pastel colour – exposes a blandly bleak industrial environment on the brink of eradicating the last vestiges of the natural world…

This is a story you must experience for yourself so let’s content ourselves with the basic facts: when a young man on an excursion finds a fallen leaf which pulses with an uncanny, comforting radiance he covertly takes it back to the ever-sprawling city.

His teeming conurbation, bustling office of employment and even extremely basic, always empty apartment are all drab and dolorous despite the plentiful supply of monopolistic artificial lights and he realises that what he’s found is something special, even inspirational.

Increasingly obsessed, he roams the bustling city, seeking someone who can explain what he hides in his home. The revelatory journey takes him to unsuspected, people-packed enclaves of joy, wonder and despondency and into many folks’ lost memories of better times, when he encounters a young woman who has dedicated her life to understanding the rapidly vanishing flora of the world and a strangely timid old man who seems to know all the secrets of light-making…

And once the finder obsessively follows a convoluted trail to a hidden truth, how can he not risk everything in a bold act to change his overcrowded, oppressive, unhappy world?

Entrancing, subtle and seductive in a purely primal manner, Leaf offers a vision of hope for all lovers of beautiful simplicity and natural wonder.

© 2015 Daishu Ma. All rights reserved.

The Phoenix Presents… Corpse Talk Season 2


By Adam Murphy (David Fickling Books)
ISBN: 978-1-910200-49-0

The educational power of comic strips has been long understood and acknowledged: if you can make the material memorably enjoyable, there is nothing that can’t be better taught with pictures. The obverse is also true: comics can make any topic or subject come alive… or at least – as here – outrageously undead…

The conceit in Adam Murphy’s wonderful Corpse Talk is that famous personages from the past are exhumed for a chatty, cheeky This Was Your Life talk-show interview that, in Reithian terms, simultaneously “elucidates, educates and entertains”. It also often grosses one out, which is no bad thing for either a kids’ comic or a learning experience…

Another splendid album release culled from the annals of The Phoenix (courtesy of those fine saviours of weekly comics at David Fickling Books) opens with some ‘Introductory Remarks’ from your scribbling, cartooning host macabre Adam Murphy before the creepy contents section ‘In the Guest Graveyard This Season’ runs down the disinterred interviewees on show this time…

Before the inspirational post-mortem autobiographies commence there’s also a splendidly informative archaeological burial-map entitled ‘Digging up the Bodies’ providing an effectively contextual visual timeline for the likes of saucy ‘Queen Victoria’ and foolish ‘Guy Fawkes’ to discuss their successes and failures before we learn the gory truth about ‘William the Conqueror’, which last is supplemented by a grotesque, ghastly glimpse of what happened at his shocking state funeral in double-page spread ‘William the Honk-eror’…

Heading further back in time – and perhaps into fiction rather than fact – comes an intimate investigation into the truth behind Greek poet ‘Homer’ and far more confirmable confabs with engineering phenomenon ‘Isambard Kingdom Brunel’ and infamous Russian ruler ‘Catherine the Great’ which comes with a fact feature on the plague of impostors who tried to unseat her in ‘Tsars in their Eyes!’

Game-changing artistic iconoclast ‘Henri Matisse’ shares the spotlight with true life inspiration for Robinson Crusoe ‘Alexander Selkirk’, after which a thorough expose of ‘Elizabeth I’ is rounded off with a ‘A Killer Look!’ at the vast array of clothing gimmicks, fashion accessories and make-up marvels she employed to stay at the height of her power, whilst at the other end of the spectrum fun-crushing ‘Oliver Cromwell’ stands proudly on his reputation for dour and dismal progress…

I for one will be forever grateful for learning for the first time ever (!) about ‘Maria Sibylla Merian’, a grossly misused scientific pioneer who founded the principles of entomology before being written out of history by male historians and scientists. Let this light-hearted examination be just the first of her many mentions please…

No suspicious suppression for the next star spectre as ‘William Shakespeare’ tells it like it was, accompanied by a short summary of his acting career in ‘Ghost Writer!’ after which the page-count temporarily doubles to encompass the American exploits of ‘Leif Erikson (and Family)’ – papa Erik the Red, mother Thjodhild, and siblings Thorvald, Thorsten & Freydis – before dropping back to normal for party favourite ‘Charles II’ who cockily details his fall, exile, return and rise to adored majesty.

The truth about ‘Pocahontas’ is followed by more telling Native American facts in ‘Sad Ending, Continued…’ whilst the glorious career of ‘Stan Laurel and Oliver Hardy’ serves to cheer us all up and the personalised revelations of ‘Sir Francis Drake’ clarify the very, very slim difference between privateer and pirate.

The astounding achievements of polymath and scientific everyman ‘Sir Christopher Wren’ is followed by a bold and brilliant depiction of ‘The Great Fire of London’ which allowed him to cement his place in history whilst the stellar career and cruelly embarrassing end of female aviator ‘Amy Johnson’ precedes a chilling conclusion when ‘Vlad the Impaler’ recounts his favourite things and how much pain they caused everyone else…

This second star-stuffed catalogue of comedy cadaver chronicles then concludes with a little game-segment as ‘The End of the Season’ sees all the guests going walkabout, requiring a ‘Rotting Remains Roll-Call’ for the reader to locate and return them to their places of rest

Smart, irreverent, funny and splendidly factual throughout, The Phoenix Presents… Corpse Talk Season 2 cleverly but unflinchingly deals with history’s more tendentious moments whilst personalising the great and the good for coming generations.

It is also a fabulously fun read no parent or kid could possibly resist. Don’t take my word for it though, just check with the spirits in question…
Text and illustrations © Adam Murphy 2015. All rights reserved.