Golden Age Flash Archives volume I


By Gardner F. Fox, Harry Lampert, E.E. Hibbard, Hal Sharp & various (DC Comics)
ISBN: 978-1-4012-0784-7 (HB)

This book includes Discriminatory Content produced in less enlightened times.

There are many comics anniversaries this year. Some of the most significant will be rightly celebrated, but a few are going to be unjustly ignored. As a feverish fanboy wedged firmly in the past, I’m still abusing my privileges here by carping about another brilliant vintage book, criminally out of print and not slated for revival either physically or in digital formats…

The innovative fledgling company that became DC published the first ever comic book super-speedster and over the intervening decades has constantly added more to its pantheon of stars. Devised, created and written by Gardner Fox and initially visually realised by Harry Lampert, Jay Garrick debuted as the very first Monarch of Motion in Flash Comics #1. He quickly – how else? – became a veritable sensation. “The Fastest Man Alive” wowed readers of anthologies like Flash Comics, All Star Comics, Comics Cavalcade and other titles – as well as solo vehicle All-Flash Quarterly – for just over a decade before changing tastes benched him and most other first-generation costumed crimebusters in the early1950s.

His invention as a strictly single-power superhero created a new trend in the burgeoning action-adventure Funnybook marketplace, and his particular riff was specifically replicated many times at various companies where myriad Fast Furies sprang up including Johnny Quick, Hurricane/Mercury, Silver Streak, The Whizzer, Quicksilver and Snurtle McTurtle – the Terrific Whatzit amongst so many others…

After half a decade of mostly interchangeable cops, cowboys and cosmic invaders, the concept of human speedsters and the superhero genre in general was spectacularly revived by Julie Schwartz in 1956. Showcase #4 revealed how police scientist Barry Allen became the second hero to run with the concept. We’ve not looked back since – and if we did it would all be a great big blur…

This initial charmingly beguiling deluxe Archive (sadly not available in not-quite-faster-than-light digital) edition collects the first year and a half of publication, spanning January 1940 to May 1941 of the irrepressible Garrick’s whimsically eccentric exploits in 17 (regrettably untitled) adventures from anthology Flash Comics. These tales demonstrate an appealing rawness, light-hearted whimsy and scads of narrative experimentation starring a brilliant nerd and (ostensibly) physical sad-sack who became a social reformer and justice-dispensing human meteor.

Following a fulsome Foreword from sometime Flash scribe Mark Waid, the fast fictions commence with the debut of ‘The Fastest Man Alive’, speedily delivering in 15 pages an origin and returning cast, whilst staging a classic confrontation with a sinister cabal of gangsters. It all started years previously when student Garrick collapsed in a Midwestern University lab, only to awaken hyper-charged and the fastest creature on Earth thanks to “hard water fumes” he had inhaled whilst unconscious. After weeks recovering in hospital, the formerly-frail chemist realised the exposure had bestowed super-speed and endurance. He promptly sought to impress his sort-of girlfriend Joan Williams by becoming an unstoppable football player…

Time passed, the kids graduated and Garrick moved to New York where, appalled by rampant crime, he decided to do something about it. The Flash operates mostly in secret until one day, whilst idly playing tennis with himself, Jay meets Joan again, just as mobsters try to kill her in a drive-by shooting. Catching a storm of bullets, Jay gets reacquainted with his former paramour and discovers she is being targeted by criminal combine the Faultless Four: master criminals set on obtaining her father’s invention the Atomic Bombarder. In the blink of an eye Flash smashes the gang’s sinister schemes and defeats diabolical leader Sieur Satan, saving Joan’s life whilst revelling in the sheer liberating fun and freedom of being gloriously unstoppable…

In his sequel appearance Flash stumbles upon a showgirl’s murder and discovers that Yankee mobster Boss Goll and British aristocrat Lord Donelin plan to take over America’s entire entertainment industry with ruthless strong-arm tactics. The speedster is as much hindered as helped by “wilful, headstrong” (that’s old world coding for forceful, competent and independently-minded) Joan who begins her own lifetime obsession of pesky do-gooding right there, right then…

Everett E. Hibbard began a decade-long association with Flash in #3, when Major Williams’ Atomic Bombarder is coveted by foreign spies. The elderly boffin being framed for treason prompts Garrick to come to his future father-in-law’s aid, after which Jay & Joan smash an off-shore gambling ring graduating to kidnapping and blackmail in #4. During these early escapades, Flash seldom donned his red, blue and yellow outfit: usually operating invisibly or undercover to play super-speed pranks with merciless, puckish glee. That started changing in #5, when the speedster saves an elderly artist from hit-men to frustrate mad collector Vandal who uses murder to increase the market value of his purchases.

Flash Comics #6 saw Jay & Joan at old Alma Mater Midwestern, foiling a scheme to dope athletes seeking to qualify for the Olympics, before #7 saw a stopover in Duluth lead to the downfall of gambler Black Mike – industriously fixing motorcar races with a metal melting ray. For #8, the Vizier of Velocity tracks down seemingly corrupt contractors building shoddy, dangerous buildings only to find graft and skulduggery go much further up the financial and civic food chain, whilst in FC #9, gangsters “acquire” a scientist’s invention and the Flash finds himself battling a brigade of giant Gila Monsters. Flash #10 depicts the downfall of a political cabal in the pocket of gangster Killer Kelly and stealing from the schools they administered, before in #11, Garrick meets his first serious opponent in kidnap racketeer The Chief, whose sinister brilliance enables him to devise stroboscopic glasses to track and target the usually invisibly fast crime-crusher…

With the threat of involvement in the “European War” a constant subject of US headlines, Flash Comics #12 (December 1940) had the heroic human hurricane intervene to save tiny Ruritanian nation Kurtavia from ruthless invasion. His spectacular lightning war sees Garrick sinking submarines, repelling land armies and crushing airborne blitzkriegs for a fairy tale happy ending here, but within a year the process would become patriotic morale boosting repeated ad infinitum in every US comic book as the real world brutally intruded on the industry and nation.

Back in the USA for #13, Garrick assists old pal Jim Carter in cowboy country where the young inheritor of a silver mine is gunned down by murdering owlhoots. Jay then heads back east to crush a criminal combine sabotaging city subway construction in #14, before saving a circus from robbery, sabotage and poor attendances in #15. Throughout all these yarns Jay paid scant attention to preserving any kind of secret identity – a detail that would soon change – but as Hal Sharp took over illustrating with #16 (Hibbard presumably devoting his energies to the contents of forthcoming 64-page solo-starring All-Flash Quarterly #1: another landmark for the hero) Joan is kidnapped by Mexican mobsters aware of her connection to The Flash. Rushing to her rescue, Garrick battles a small army, not only saving his girlfriend but even reforming bandit chief José Salvez. This high-energy compilation closes with another light-hearted sporting escapade as the speedster intervenes in a gambling plot, saving a moribund baseball team from sabotage even as Jay Garrick – officially “almost as fast as the Flash” – becomes the Redskins’ (a nickname now thankfully consigned to history’s massive dustbin of insensitivity) star player to save them from lousy performances…

With covers by Sheldon Moldoff, Dennis Neville, George Storm, Jon L. Blummer, Hibbard and Sharp, this book is a sheer delight for lovers of the early Fights ‘n’ Tights genre: exuberant, exciting and funny, although certainly not to every modern fan’s taste. Of course, with such straightforward thrills on show any reader with an open mind could find his opinion changed in a flash.
© 1940, 1941, 1999 DC Comics. All Rights Reserved.

Golden Age Flash Archives volume II


By Gardner F. Fox, E.E. Hibbard, Hal Sharp & various (DC Comics)
ISBN: 978-1-4012-0784-7 (HB)

This book includes Discriminatory Content produced in less enlightened times.

The ever-expanding array of companies that became DC published many iconic “Firsts” in the early years of the industry. Associated outfit All-American Publications (co-publishers until bought out by National/DC in 1946) were responsible for the first comic book super-speedster as well as the iconic Wonder Woman, Green Lantern, The Atom, Hawkman, Johnny Thunder and so many others who became mainstays of DC’s pantheon of stars.

Devised, created and written by Gardner Fox and originally limned by Harry Lampert, Flash Comics #1 saw Jay Garrick debut as the very first Vizier of Velocity and quickly become a veritable sensation. “The Fastest Man Alive” wowed readers for just over a decade before changing tastes ended the first costumed hero as the 1950s opened.

This charmingly seductive deluxe Archive edition collects the Fastest Yarns Alive from Flash Comics #18-24, covering June-December 1941, plus the first two issues of the irrepressible Garrick’s whimsically eccentric full-length exploits from All-Flash Quarterly (Summer and Fall of that same fateful year). All were written by an apparently inexhaustible Gardner Fox.

After another informative Introduction from comic book all-star Jim Amash, the rollercoaster of fun and thrills gathers steam with ‘The Restaurant Protective Association’ (illustrated by Hal Sharp), with Jay and girlfriend/confidante Joan Williams stumbling upon a pack of extortionists and exposing a treacherous viper preying on Joan’s best gal-pal, after which ‘The Fall Guy’ in #19 reveals how a gang of agile fraudsters are faking motor accidents to fleece insurance companies. Both cases gave Garrick ample opportunity to display his hilarious and humiliating bag of super-speed tricks and punishing pranks to astound playful kids of the day and which still delight decades later.

Flash Comics #20 led with ‘The Adventure of the Auctioned Utility Company’ wherein Joan accidentally buys a regional power outfit and Jay uses all his energies to reconcile a feuding family whilst teaching a miserly embezzler an unforgettable lesson…

Sharp had been doing such splendid artistic service on the monthly tales because regular illustrator E. E. Hibbard had been devoting all his creative energies to the contents of a forthcoming solo title: 64-page All-Flash Quarterly #1. The epic premiere issue opened with tantalising frontispiece ‘The JSA Bid Farewell to the Flash’, celebrating the fact that the Fastest Man Alive was the third character to win his own solo comic – after Superman and Batman – and would therefore be “too busy for Justice Society get-togethers”…

Fox & Hibbard then retold ‘The Origin of the Flash’, revealing again how some years previously college student Garrick had passed out in a lab at Midwestern University, only to awaken hyper-charged and the fastest creature on Earth thanks to “hard water fumes” he inhaled whilst unconscious. After weeks in hospital, the formerly-frail apprentice chemist deduced he had developed super-speed and endurance, and promptly sought to impress his apparently unattainable sort-of girlfriend Joan Williams by becoming an unbeatable football star. Upon graduation Garrick moved to New York where, appalled by its rampant criminality, he employed his gift to fight it…

‘The Men Who Turned to Stone’ plunged readers back to the present as one of Garrick’s colleagues at Chemical Research Incorporated discovers an instant petrification process and is abducted by criminals hoping to make lots of illegal money with it. Hibbard also illustrated uncredited fun-fact featurette ‘The Flash Presents his Hall of Speed Records’ before ‘Meet the Author and Artist of the Flash’ offers an intimate introduction to the creative team, before ‘The Adventure of the Monocle and his Garden of Gems’ sees the debut of a rare returning villain with an unwise addiction to other people’s jewels, but enough brains to counter Flash’s speed, if not Jay’s courage and ingenuity.

When Flash prevents the murder of a cowboy performer in New York, ‘The Rodeo Mystery’ soon takes Jay & Joan to Oklahoma and a crooked ploy to steal a newly discovered oil well, after which the issue closes with Flash smashing a gambler trying to take over the sport of Ice Hockey in ‘Menace of the Racket King’.

Gambling was also a problem in monthly Flash Comics #21 as ‘The Lottery’ (illustrated by Sharp) sees the Speedster expose a cunning criminal scheme to bilk theatre patrons and carnival-goers. Issue #22’s ‘The Hatchet Cult’ offers a rare exceedingly dark walk on the wild side as the speedster gets involved in a Chinatown Tong war and exposes the incredible secret of modern Mongol mastermind Mighty Kong

Hibbard & Sharp collaborated on issue #23’s ‘A Millionaire’s Revenge’ wherein wealthy plutocrat Leffingwell Funk decides to avenge an imagined slight inadvertently delivered by a poor but happy man. The methodology is unique: beginning with engineering unsuspecting shoe store owner Jim Sewell’s inheritance of half a million dollars. It would have ended with leg-breaking thugs, disgrace and prison had not Jim counted Jay Garrick amongst his circle of friends…

Cover-dated Fall 1941, All-Flash Quarterly #2 (another all Fox/Hibbard co-production) kicks off with a spectacular all-action ‘Title Page’ and informative recap in ‘A Short History of the Flash’ before the creators ambitiously undertake a massive 4-chapter saga of vengeance and justice. In an era where story was paramount, this oddly time-skewed tale might jar slightly with modern continuity-freaks, spanning as it does nearly a lifetime in the telling, but trust me, just go with it…

‘The Threat: Part One – The Adventure of Roy Revenge!’ opens as brilliant young criminal Joe Connor is sentenced to ten years in jail and swears vengeance on DA Jim Kelley. The convict means it too, spending every waking moment inside improving himself educationally, becoming a trustee to foster the illusion of rehabilitation. On his release Connor befriends Kelley – who is currently pursuing a political career – and orchestrates the abduction of the lawyer’s newborn son. Years later a bold young thug dubbed Roy Revenge begins a campaign of terror against Mayor Jim Kelley which even Flash is hard-pressed to stop. When the bandit is at last apprehended, Kelley pushes hard to have the boy jailed, unaware of his biological connection to the savage youth. In the intervening years Connor had truly reformed – until his angelic wife died, leaving him to care for their little girl Ann and “adopted” son Roy. Without his wife’s influence, Connor again turns to crime and raises the stolen boy to hate his biological father…

‘The Flash Presents his Hall of Speed Records’ and ‘How to Develop Your Speed by the Flash’ break up the rolling melodrama before the saga continues in ‘The Threat: Part Two – Adventure of the Blood-Red Ray’ wherein Connor rises through ranks of the Underworld. He now plans to take over the country. Ann has grown up a decent and upstanding – if oblivious – citizen whose only weakness is her constant concealment of her bad brother Roy, who has been hiding from the law for years…

Even when the elder master criminal’s plan to destroy the Kelleys with a heat-ray is scotched by the Flash, the canny crook convinces the Speedster that he is merely a henchman and escapes the full force of justice…

‘The Threat: Part Three – The Wrecker Racket’ sees a new gang plaguing the city, led by a monstrous disfigured albino. No one realises this is Connor – who escaped custody by a method which physically ruined his body and only increased his hatred of Kelley. Locating Roy – who has since found peace in rural isolation – the malign menace again draws the young man into his maniacal schemes. When the boy nearly kills his “sister” Ann in pursuance of Connor’s ambitions, only the Flash can save the day, leading to a swathe of revelation and a shocking conclusion in ‘The Threat: Part Four – The End of the Threat’

After that monumental generational saga this splendid selection closes with a full-on alien extravaganza from Flash Comics #24 as Garrick investigates a series of abductions and foils a madman’s plot to forcibly colonise the Red Planet. Unfortunately, when inventor Jennings and his gangster backer reach their destination with Jay a helpless prisoner, nobody expected the arid world to be already occupied by belligerent insectoids. Fox, Hibbard & Sharp’s ‘The Flash and the Spider-Man of Mars’ ends the book on a gloriously madcap, spectacular fantasy high note.

Amazing, exciting and quirkily captivating – even if not to many modern fans’ taste, the sheer exuberance, whimsical tone and constant narrative invention in these tales of a nerd who became a social crusader and justice-dispensing human meteor are addictively appealing, and with covers by Sharp, Sheldon Moldoff & Hibbard, this book is another utter delight for lovers of early Fights ‘n’ Tights fantasy. Of course, with such straightforward thrills on show any reader with an open mind could find his opinion changed in a flash.
© 1941, 2005 DC Comics. All Rights Reserved.

Dear DC Super-Villains


By Michael Northrop & Gustavo Duarte, coloured by Cris Peter & lettered by Wes Abbott (DC Comics)
ISBN: 978-1779500540 (PB/Digital edition)

Win’s Christmas Gift Recommendation: Ideal to Steal Stocking Stuffer… 9/10 (just give it back after reading, okay?)

Superheroes are purely iconic embodiments if not “perfectualisations” of a whole bunch of deep things about humans. Ask any psychologist or modern philosopher. Sadly, such pristine intellectualisations don’t cut much ice (just ask Captain Cold) in the stories-for-money racket; and every hero from Gilgamesh to the Scarlet Pimpernel and every sleuth and super-doer since mass entertainment began owes a huge recurring debt to the bad lurking in the shadows or monster rampaging down main street.

DC have a particularly fine stable of misguided miscreants, justifiable revengers and thieving psychotic loons – just look at how many have their own titles, shows and films – and their antics as much as the heroes we’re supposed to admire are part of children’s awareness and maturing processes (even boys, who I’m forced to admit frequently grow up by a different set of metrics to girls or other flavours of kids).

Reprising or rather expanding their 2019 hit, Michael Northrop (Trapped, Plunked, Gentlemen, TombQuest) and Gustavo Duarte (Bizarro, Monsters! and Other Stories link both please), turn their delightful comedic eyes on the bad guys who might well be a Legion of Doom but still have it in them to answer a few salient questions from some curious kids with a really good search engines…

In Cairo, a major heist is capped by a relaxing moment of downtime as Selina Kyle responds to a ‘Dear Catwoman’ query about getting caught, whilst Earth’s most maximumly imprisoned mad scientist accepts a rash challenge from a heckler who thinks he’s safely anonymous in ‘Dear Lex Luthor’ and ‘Dear Harley Quinn’ shares her experiences of stand-up comedy and chaotic behaviour…

All these messages come courtesy of the Legion of Doom forwarding service but the would-be world conquerors are generally fretful and bad tempered while trying to find a new leader. Those tensions a painfully apparent in ‘Dear Gorilla Grodd’ as the Super-Ape shares school memories – but never bananas – even as ‘Dear Giganta’ offers advice on bullies and being the tallest girl in class.

When a disabled girl challenges ‘Dear Sinestro’ to examine his motivations, it sparks an unexpected sentimental response, and even ruthless hardcase rogue ronin ‘Dear Katana’ also reassesses her life after opening a succinctly sharp email question, whereas the modern-day pirate king only gets “fished” after clicking on ‘Dear Black Manta’, leading to a long-awaited calamitous convergence, supervillain showdown and inevitable big battle with the JLA in concluding chapter ‘Dear DC Super-Villains’

Big, bold, daft and deliriously addictive, this in another superb all-ages action romp packed with laughs and delivering a grand experience for any who red it. Extra material includes ‘Who’s Who in the Legion of Doom’ of the heroes, and creator biographies in ‘Auxiliary Members!’ plus an extract from Metropolis Grove by Drew Brockington. If you love comics and want others to as well you couldn’t do more that point potential fans this way. Actually, just show, tell, or email them: pointing is rude…
© 2021 DC Comics. All Rights Reserved.

Dear Justice League


By Michael Northrop & Gustavo Duarte, coloured by Ma Maiolo & lettered by Wes Abbott (DC Comics)
ISBN: 978-1-4012-8413-8 (PB/Digital edition)

Win’s Christmas Gift Recommendation: Comic Perfection and Ideal Stocking Stuffer… 10/10

Keystone of the DC Universe, the Justice League of America is the reason we have a comics industry today. After the actual invention of the comic book superhero – for which read the launch of Superman in June 1938 – the most significant event in the industry’s progress was the combination of individual sales-points into a group. Thus, what seems blindingly obvious to everyone blessed with four-colour hindsight was irrefutably proven: a number of popular characters combining forces can multiply readership. Plus of course, a whole bunch of superheroes is a lot cooler than just one – or even one and a sidekick…

The Justice Society of America is rightly revered as a landmark in industry development but faded and failed after tastes changed at the end of the 1940s. When Julius Schwartz began reviving and revitalising the nigh-defunct superhero genre in 1956 the true turning point came a few years later with the (inevitable?) teaming of his freshly reconfigured mystery men. When wedded to relatively unchanged costumed big guns who had weathered the first fall of the Superhero, the result was a new, modern, Space-Age version of the JSA and the birth of a new mythology.

The moment that changed everything for us baby-boomers came with The Brave and the Bold #28 (cover dated March 1960): a classical adventure title recently retooled as a try-out magazine like Showcase. Just in time for Christmas 1959, ads began running…

“Just Imagine! The mightiest heroes of our time… have banded together as the Justice League of America to stamp out the forces of evil wherever and whenever they appear!”

When the JLA launched it cemented the growth and validity of the genre, triggering an explosion of new characters at every company producing comics in America and even spread to the rest of the world as the 1960s progressed. Superheroics have waned since, but never gone away, and remain a trigger point for all us kids. However, comics have grown serious and mature, and we increasingly left the kids out of the equation, letting TV cartoons pick up the slack. Even the roster in this tale is informed as much by animation adventures as potent printed page-turners…

Well, superheroes are still kids’ stuff as this superb book – and its sequel – attest. An early entry in DC’s project to bring their characters back to young readers, Dear Justice League takes all the iconic riffs and paraphernalia attached to the team and comedically runs wild with a core conceit: the heroes individually answering emails – or other, older, lesser communications – from young fans with problems to share or questions needing answers.

Played strictly for laughs by Brazilian illustrator/slapstick maestro Gustavo Duarte (Bizarro, Monsters! and Other Stories link both please), the segmented saga is composed by author and journalist Michael Northrop (Trapped, Plunked, Gentlemen, TombQuest) who blends charm with wit and a great deal of heart for maximum effects.

It begins as long-suffering little Ben Silsby gets under some steel-hard skin by texting ‘Dear Superman’, whilst ‘Dear Hawkgirl’ distracts the winged wonder so much during an alien bug battle that she neglects her beloved hamster. Although old foe Black Manta is no problem, the Sea King reads a ‘Dear Aquaman’ question and must ponder hygiene issues to the point of upsetting Hall of Justice roommate Purdey (his goldfish)…

As the team convene to discuss big bug activity, a ‘Dear Wonder Woman’ direct message send the Amazing Amazon off on an embarrassing memory moment whilst ‘Dear Flash’ takes on bullies, poor concentration and bad parenting, ‘Dear Green Lantern’ trades fashion tips and colour swatches with grade school diva-to-be Shalene and ‘Dear Cyborg’ finds a different kind of opponent online and ready to rock…

Ultimate paranoid the Dark Knight doesn’t do email and must find another way to respond to a ‘Dear Batman’ that sets his sentimental heart and brutal boyhood into perspective, which all sets the scene for ET extermination excitement as the bug subplot rattling through all the vignettes boils over into all-ages cartoon action in blockbuster finale ‘Dear Justice League’

Pure comics nostalgia writ large and hard hitting. Enjoy all you oldster kids…

Extra material includes creator biographies, the ‘Hall of Justice Top Secret Files (No Peeking!)’ of our heroes, and their animal ‘Auxiliary Members!’ before concluding with come-hither extracts from other kid-friendly books in the line (specifically the sequel plugged next) and Superman of Smallville by Art Baltazar & Franco.

Fun, deceptively thrilling and infinitely re-readable, this old school treat is a must have item for anyone who loves superheroes.
© 2019, DC Comics All Rights Reserved.

Teen Titans: Year One (New Edition)


By Amy Wolfram, Karl Kerschl & Serge Lapointe, coloured by Stéphane Péru & John Rausch, lettered by Nick J. Napolitano (DC Comics)
ISBN: 978-1-4012-6724-7 (TPB/Digital edition)

Win’s Christmas Gift Recommendation: How Growing-Up-Super Really Feels… 9/10

This book includes Discriminatory Content included for dramatic effect.

The concept of kid hero teams was not a new one when DC finally entrusted their big heroes’ assorted sidekicks with their own regular comic:  resulting in a fab, hip and groovy ensemble as dedicated to helping kids as they were to stamping out insidious evil.

The biggest difference between juvenile wartime groups such as The Young Allies, Newsboy Legion and Boy Commandos or 1950s holdovers like The Little Wise Guys or Boy Explorers and the creation of the Teen Titans was quite simply the burgeoning phenomena of “the Teenager” as a discrete social and commercial force. These were kids who could – and should – be allowed to do things themselves without constant adult “help” or supervision. As early as The Brave and the Bold #54 (June/July 1964), DC’s Powers-That-Be tested the waters in a gripping tale by Bob Haney & Bruno Premiani teaming Robin, Kid Flash and Aqualad.

The wild punt was a huge hit and the kids – supplemented by Wonder Girl and Speedy – got their own title, offering teen tinged tales crafted by old(ish) white guys. To be fair, the sagas were certainly unlike anything else DC was concurrently producing and have certainly withstood the test of time as a peek at Teen Titans The Silver Age volumes 1 & 2 will confirm.

However, ways in which society relates to kids – and vice versa – has changed radically since the hazy crazy, shimmery sixties, and this delicious dose of post-modern retro-revelation details how a new century and fresh thinking can reevaluate the trials and costs of growing up super. Originally released in 2008 as 6-part miniseries Teen Titans: Year One, this coming of ages yarn is packed with humour and pathos as well as action, making many memorable points whilst delivering a wonderful superhero romp. It was crafted by animation screen writer/comics writer Amy Wolfram (Sym-Bionic Titan, Teen Titans, Teen Titans Go!, The Secret Saturdays, Supergirl, Legion of Super-Heroes) and Karl Kerschl (Adventures of Superman, Gotham Academy, All-Flash, Majestic) with the assistance of inker Serge Lapointe, colourists Stéphane Péru & John Rausch and letterer Nick J. Napolitano.

Offering a compelling reinterpretation of those classic quirkily eclectic Silver Age sagas, there’s a heavy emphasis on the kind of adults who would expose kids to violent thugs, murderers and psychopaths on a nightly basis… including the pressures involved all around and the coping mechanisms evolved to manage that kind of life…

It begins with the Boy Wonder distracted and painfully not meeting Batman’s expectations, wasting time with some costumed sidekicks he’s recently met. Soon the kids are trading stories and covertly working together against the likes of The Ant and Ding Dong Daddy, becoming overnight sensations as in the background, psionic monster the Antithesis is making its move.

It all gets crazy serious when the super-juniors realize their guardians and mentors are going off the rails and becoming increasingly dangerous to the world and themselves, and it’s now up to them to save the day and the world…

Despite how heavy that all sounds, the epic exploit – originally entitled “In the Beginning…’, ‘Flash in the Pan’, ‘Young Heroes in Love’ and ‘Awakening’ – is actually bright, breezy, inspiring and frequently hilarious, but it does pull no punches.

Fast paced, funny, compelling and captivating, this is absolute escapism and absolutely delightful and you absolutely should get this book, Absolutely.
© 2008, 2024 DC Comics. All Rights Reserved.

Identity Crisis 20th Anniversary Deluxe Edition


By Brad Meltzer, Rags Morales & Michael Bair & various (DC Comics)
ISBN: 978-1-7795-2592-5 (HB/Digital edition)

Win’s Christmas Gift Recommendation: Dark Highlights Not to Be Forgotten… 9/10

This book includes Discriminatory Content included for dramatic effect.

For most of us older acolytes, comics – drenched as they are in childhoods shared and solitary – are a nostalgic wonderland as much as fantasy playground. We grew up with certain characters and they mean a lot to us. It’s often a wrench to share such golden moments with other – usually new or just younger – disciples, especially if those new guys have different notions on what we communally cherish.

Jam-packed with all the heroes and villains and supporting cast Silver Agers and Boomers grew up with, 2004 miniseries Identity Crisis was, more than any other, the story that changed the tone and timbre of the DC universe forever.

For such an impressive, far-reaching comics event, the core collection is a rather slim and swift read. Whilst the serialised comic book drove the narrative forward in the manner of a whodunit, most of the character by-play and staggeringly tectonic ripples of the bare-bones murder-mystery at the heart of the story could only be properly experienced in interlinked, individual issues of involved (or perhaps “implicated”) titles. As this was all absorbed week-by-week, month-by-month, the cumulative effect was both bewildering and engrossing, and I doubt that such a muti-level entertainment experience could be duplicated or even attempted in traditional publishing… or any other medium.

Comprising and compiling Identity Crisis #1-7, with additional editorial material from Identity Crisis, Absolute Edition, this potent memento mori opens with an ‘Introduction by Dan Didio’ explaining some hows and whys of the tale. Still controversial after all these years, the plot unfolds next, involving DC heroes brutally, painfully and uncompromisingly re-assessing their careers whilst frantically hunting a murderer.

This assailant struck too close to home however, killing Sue Dearborn-Dibny, the beloved and adored-by-all wife of second-string hero/deceptively top drawer detective The Elongated Man. The deed is done in ‘Coffin’, exposing a toxic ‘House of Lies’ and leading to escalating incidents that point to a cape-&-cowl ‘Serial Killer’ on the rampage. However, with heroes at each other’s throats and cuttingly questioning past mistakes – especially a very vocal younger generation of costumed champions only just learning of cover-ups and dubious decisions made by their mentors – eventually, rational heads and deductive procedures force distraught protagonists to ask ‘Who Benefits’.

This leads to revelatory discoveries on ‘Father’s Day’ and appalling disclosures between ‘Husbands and Wives’ before the culprit is unmasked and the superhero community reels and begins a long, painful recovery…

As the investigation proceeds, the heroes – and villains – confront and reassess many of their bedrock principles including tactics, allegiances and even the modern validity of that genre staple, the Secret Identity.

Throughout, characterisation is spot-on and dialogue is memorable with the artwork never short of magnificent. Moreover, this time the aftershocks of revelation did indeed live up to their hype. How sad then than this central book feels like a rushed “Readers Digest” edition, whilst many of the key moments are scattered in a dozen other (unrelated) collections. Maybe it’s time to start more modern omnibus collected editions, and even make them available digitally  too?

As befits a 20th Anniversary Deluxe Edition, there is a vast amount of extra material, and behind the scenes treats including a ‘Cover Gallery’, heavily-illustrated essays ‘The Making of Identity Crisis’, ‘The Making of The Covers’, ‘The Making of the Action Figures’ (!!) and an appreciative memorial piece ‘Remembering Michael Turner’.

Gripping, painful in places but extraordinarily cathartic, Identity Crisis is a book every superhero fan must see and will never forget.
© 2004, 2005, 2011, 2024 DC Comics. All Rights Reserved.

Kingdom Come – New Edition



By Mark Waid & Alex Ross, with Todd Klein & various (DC Comics)
ISBN: 978-1-4012-9096-2 (TPB/Digital edition)

With documentary The Legend of Kingdom Come out and another commemorative edition scheduled for early next year, it’s time to revisit this modern classic once more and prep for all the furore to come. It’s also a damn fine read to amble into the festive season with…

In the mid-1960s a teenaged Jim Shooter wrote a couple of stories about the Legion of Super-Heroes set some years into the team’s own future. Those stories of adult Legionnaires revealed hints of things to come that shackled the series’ plotting and continuity for decades as eager, obsessed fans (by which I mean all of us) waited for the predicted characters to be introduced, presaged relationships to be consummated and heroes to die. By being so utterly impressive and similarly affecting, Kingdom Come accidentally repeated the trick decades later, subsequently painting the entire post Crisis on Infinite Earths DC Universe into the same creative corner until one of the company’s periodic continuity reboots unleashed possibility and uncertainty again…

Envisaged and designed by artist Alex Ross as DC’s answer to groundbreaking epic Marvels, Kingdom Come was originally released as a 4-issue Prestige Format miniseries in 1996 to rapturous acclaim and numerous awards and accolades. Although set in the future and an “imaginary story” released under DC’s Elseworlds imprint, it almost immediately began to affect the company’s mainstream continuity.

Set approximately 20 years into the future, the grandiose saga details a tragic failure and subsequent loss of Faith for Superman and how his attempt to redeem himself almost leads to an even greater and ultimate apocalypse. The events are seen through the eyes and actions of Dantean witness Norman McCay, an aging cleric co-opted by Divine Agent of Wrath the Spectre after the pastor officiates at the last rites of dying superhero Wesley Dodds. As the Sandman, Dodds was cursed for decades with precognitive dreams which compelled him to act as an agent of justice.

Opening chapter ‘Strange Visitor’ reveals a world where metahumans have proliferated to ubiquitous proportions: a sub-culture of constant, violent clashes between the latest generation of costumed villains and vigilantes, all unheeding and uncaring of the collateral damage they daily inflict on the mere mortals around and in all ways beneath them. The shaken preacher sees a final crisis coming, but feels helpless until the darkly angelic Spectre comes to him. Taken on a bewildering voyage of unfolding events, McCay is to act as the ghost’s human perspective whilst the Spirit of Vengeance prepares to pass final judgement on Humanity.

First stop is the secluded hideaway where farmer Kal-El has hidden himself since the ghastly events which compelled him to retire from the Good Fight and the eyes of the World. The Man of Tomorrow was already feeling like a dinosaur when newer, harsher, morally ambiguous mystery-men began to appear. After the Joker murdered the entire Daily Planet staff and hard-line new hero Magog consequently executed him in the street, the public applauded the deed. Heartbroken and appalled, Superman disappeared for a decade. His legendary colleagues also felt the march of unwelcome progress and similarly faded from sight.

With Earth left to the mercies of dangerously irresponsible new vigilantes, civil unrest escalated. The younger heroes displayed poor judgement and no restraint, with the result that within a decade the entire planet had become a chaotic arena for metahuman duels.

Civilisation was fragmenting. The Flash and Batman retreated to their home cities and made them secure, crime-free solitary fortresses. Green Lantern built an emerald castle in the sky, turning his eyes away from Earth and towards the deep black fastnesses of space. Hawkman retreated to the wilderness, Aquaman to his sub-sea kingdom whilst Wonder Woman retired to her hidden paradise. She did not leave until Armageddon came one step closer…

When Magog and his Justice Battalion battled the Parasite in St. Louis, the result was a nuclear accident which destroyed all of Kansas and much of Iowa, Missouri and Nebraska. Overnight the world faced starvation as America’s breadbasket turned into a toxic wasteland. Now with McCay and the Spectre invisibly observing, Princess Diana convinces the bereft Kal-El to return and save the world on his own terms…

In ‘Truth and Justice’ a resurgent Justice League led by Superman begins a campaign of unilateral action to clean up the mess civilisation has become: renditioning “heroes” and “villains” alike, imprisoning every dangerous element of super-humanity and telling governments how to behave, blithely unaware that they are hastening a global catastrophe of Biblical proportions as the Spectre invisibly gathers the facts for his apocalyptic judgement.

In the ensuing chaos, crippled warrior Bruce Wayne rejects Superman’s paternalistic, doctrinaire crusade and allies himself with mortal humanity’s libertarian elite – Ted (Blue Beetle) Kord, Dinah (Black Canary) Lance and Oliver (Green Arrow) Queen – to resist what can only be considered a grab for world domination by its metahuman minority. As helpless McCay watches in horror, Wayne’s group makes its own plans; one more dangerous thread in a tapestry of calamity…

At first Superman’s plans seem blessed to succeed, with many erstwhile threats flocking to his banner and his doctrinaire rules of discipline, but as ever there are self-serving villains with their own agendas. Lex Luthor organises a cabal of like-minded compatriots – Vandal Savage, Catwoman, Riddler, Kobra and Ibn Al Xu’ffasch (“Son of the Demon” Ra’s Al Ghul) – into a “Mankind Liberation Front”. With Shazam-empowered Captain Marvel as their slave, this group are determined the super-freaks shall not win. Their cause is greatly advanced once Wayne’s clique joins them…

‘Up in the Sky’ sees events spiral into catastrophe as McCay, still wracked by his visions of Armageddon, is shown the Gulag where recalcitrant metahumans are dumped. He also witnesses how it will fail, learns from restless spirit Deadman that The Spectre is the literal Angel of Death and watches with growing horror as Luthor’s plan to usurp control from the army of Superman leads to shocking confrontation, betrayal and a deadly countdown to the End of Days…

The deadly drama culminates in a staggering battle of superpowers, last moment salvation and a second chance for humanity in a calamitous world-shaking ‘Never-Ending Battle’

Thanks to McCay’s simple humanity, the world gets another chance and this edition follows up with epilogue ‘One Year Later’ ending the momentous epic on a note of renewed hope…

This particular edition – released as a 20th Anniversary deluxe hardback, a standard trade paperback and in digital format – came with an introduction by author and former DC scribe Elliot S. Maggin, assorted cover reproductions and art-pieces, an illustrated checklist of the vast cast list plus a plethora of creative notes and sketches in the ‘Apocrypha’ section, and even hints at lost glories in ‘Evolution’: notes, photos and drawings for a restored scene that never made it into the miniseries. We will have to see what Kingdom Come DC Compact Comics Edition additionally offers when it’s released next May…

Epic, engaging and operatically spectacular, Kingdom Come is a milestone of the DC Universe and remains to this day a solid slice of superior superhero entertainment, worthy of your undivided attention.
© 1996, 2006, 2008, 2016, 2019 DC Comics. All Rights Reserved.

Win’s Christmas Gift Recommendation: Because Quality Counts …9/10

Teen Titans: The Silver Age volume One


By Bob Haney, Bruno Premiani, Nick Cardy, Irv Novick, Bill Molno, Sal Trapani, Jack Abel & various (DC Comics)
ISBN: 978-1-4012-7508-2 (TPB/Digital edition)

Although primarily concerned with celebrating Pride Month and simultaneously prepping for a really big blowout/hunkering down for the new dystopia following our imminent election, I couldn’t let the month end without shouting out to an anniversary celebrating a publishing landmark that truly changed the comics landscape. Here you go, Groovers and True Believers…

The concept of kid hero teams was not a new one when the 1960s Batman TV show prompted DC to entrust their big stars’ assorted sidekicks with their own regular venue in a fab, hip and groovy ensemble as dedicated to helping kids as they were to stamping out insidious evil. The biggest difference between the creation of the Teen Titans and earlier wartime youth teams like The Young Allies, Newsboy Legion, Boy Champions and Boy Commandos or even 1950s holdovers such as The Little Wise Guys or Boys Ranch was quite simply the burgeoning phenomena of “The Teenager” as a discrete commercial and social force. These newcomers were kids who could – and should – be allowed to do things themselves without constant adult help or supervision.

This quirkily eclectic compilation re-presents the landmark try-out appearances from The Brave and the Bold #54 & 60 and Showcase #59 – collectively debuting in 1964 and1965 – as well as the first 11 issues of the Teen Titans solo title, spanning January/February 1966 to September/October 1967.

As early as April 30th – albeit cover-dated June/July – 1964, The Brave and the Bold #54 saw DC’s Powers-That-Be test the waters in a gripping tale by writer Bob Haney superbly illustrated by unsung genius Bruno Premiani. The Thousand-and-One Dooms of Mr. Twister’ initially united Kid Flash, Aqualad and Robin the Boy Wonder in desperate battle with a modern wizard-cum-Pied Piper who sought to abduct every teen of scenic Hatton Corners. The young heroes accidentally meet in the town by chance after involved students individually invite them to mediate in a long-running dispute with the town’s adults…

This element of a teen “court of appeal” was the motivating principle in many of the group’s subsequent cases. One year later the team reformed for a second adventure (B&B #60, by the same creative team) and introduced two new elements. ‘The Astounding Separated Man’ features more misunderstood kids (weren’t we all?): this time in coastal hamlet Midville and threatened by an outlandish monster whose giant body parts detach and move independently. Wonder Girl was added to the roster (not actually a sidekick, or even a person at that juncture, but rather an SFX incarnation of Wonder Woman as a child – a fact the writer and editor of the series seemed blissfully unaware of (or simply ignored) but most importantly the kids finally had a team name: ‘Teen Titans’.

Their final try-out appearance was in Showcase (#59, November/December 1965) and the birthplace of so many hit comic concepts. It was also the first drawn by the brilliant Nick Cardy (who became synonymous with the 1960s series). ‘The Return of the Teen Titans’ pits the neophyte team against teen pop trio The Flips’ who are apparently also a gang of super-crooks. As was so often the case, the grown-ups had got it all wrong again…

One month later Teen Titans #1 debuted (cover-dated January/February 1966 and released mere weeks before the Batman TV show aired on January 12th), with Robin very much the point of focus on the cover… and most succeeding ones. Haney & Cardy crafted an exotic thriller entitled ‘The Beast-God of Xochatan!’ which sees the team acting as Peace Corps representatives in a South American drama of sabotage, giant robots and magical monsters. The next issue held a fantastic mystery of revenge and young love involving ‘The Million-Year-Old Teen-Ager’ who was preserved by accidental entombment and revived in the 20th century. He might have survived modern intolerance, bullying and culture shock on his own, but when his ancient blood enemy also turned up, the Titans were ready to lend a hand…

‘The Revolt at Harrison High’ in #3 cashed in on a contemporary craze for drag-racing in a tale of bizarre criminality. Produced during a historically iconic era, many readers now can’t help but cringe when reminded of such daft foes as Ding-Dong Daddy and his evil biker gang, and of course the hip, trendy dialogue (it wasn’t that accurate then, let alone now) is pitifully dated, but the plot is strong and the art magnificent.

‘The Secret Olympic Heroes’ guest-starred Green Arrow’s cocky teen partner Speedy in a very human tale of parental pressure at the Olympics, although there’s also skulduggery aplenty from a terrorist organisation intent on disrupting the games. Next TT #5’s ‘The Perilous Capers of the Terrible Teen’ finds the Titans facing the dual task of aiding a troubled young man and capturing elusive super-villain The Ant, despite all evidence indicating that they’re the same person, after which another DC sidekick made his Titans debut.

Illustrated by Bill Molno & Sal Trapani ‘The Fifth Titan’ then brings aboard Beast Boy (the obnoxious juvenile know-it-all from the Doom Patrol). Feeling unappreciated by his adult mentors, the young hero wrongly assumes he’ll be welcomed by his peers. Rejected again, he falls under the spell of an unscrupulous circus owner and the kids need to set things right…

Slow and overly convoluted, it’s possibly the low-point of a stylish run, but many fans disagree, citing #7’s ‘The Mad Mod, Merchant of Menace’ as the biggest stinker. However, beneath painfully dated dialogue there’s a witty, tongue-in-cheek tale of swinging London, cool capers and novel criminality, plus the return of magnificent Nick Cardy to the art chores.

It was back to America for ‘A Killer called Honey Bun’ (illustrated by Irv Novick & Jack Abel): another tale of intolerance and misunderstood kids, played against a backdrop of espionage in Middle America, and featuring a deadly prototype robotic superweapon in the menacing title role…

TT #9’s ‘Big Beach Rumble’ finds the Titans refereeing a swiftly-escalating vendetta between rival colleges on holiday when modern day pirates led by the barbarous Captain Tiger crash the scene. Novick pencilled it and Cardy’s inking made it all very palatable in a light and uncomplicated way. Editor George Kashdan clearly concurred as the art teem continued for the next few issues, beginning with ‘Scramble at Wildcat’: a rowdy crime caper featuring dirt-bikes and desert ghost-towns, with skeevy biker The Scorcher profiting from a pernicious robbery spree…

Wrapping up this first outing, Speedy returned in #11’s spy-thriller ‘Monster Bait’, with the young heroes going undercover to save a boy being blackmailed into betraying his father and his country…

Although dated in delivery now, these tales were an incomprehensibly liberating experience for kids when first released. They betokened a new empathy with increasingly independent youth and sought to address problems that were more relevant to and generated by that specific audience. That they are so captivating in execution is a wonderful bonus. This is absolute escapism and absolutely delightful and you absolutely should get this book.
© 1964, 1965, 1966, 1967, 2017 DC Comics. All Rights Reserved.

Harley Quinn: A Rogue’s Gallery – The Deluxe Cover Art Collection


By Bruce Timm, Terry & Rachel Dodson, Amanda Connor & Paul Mounts, Tim Sale, Jim Lee, Frank Cho, Alex Ross and many & various (DC Comics)
ISBN: 978-1-4012-7423-8 (HB/Digital edition)

Comic books aren’t just stories. So often the cover is as important and thrilling as the contents – if not more so. Let’s face it; we’ve all gone for something for its appearance only to be disappointed by its interior. So it’s a relief and a delight to thoroughly recommend a comic cover-art compilation where the visuals are as extraordinary as the material they were promoting.

Harley Quinn was never supposed to be a star – or even actual comics character. As soon became apparent, however, the manic minx always has her own astoundingly askew and off-kilter ideas on the matter – and any other topic you could name: ethics, friendship, ordnance, coffee, cuddle bunnies…

Created by Paul Dini & Bruce Timm, Batman: The Animated Series aired in the US from September 5th 1992 to September 15th 1995. Ostensibly for kids, the breakthrough television cartoon revolutionised everybody’s image of the Dark Knight and immediately began feeding back into the print iteration, consequently leading to some of the absolute best comic book tales in the Dark Knight’s many decades of existence.

Employing a timeless visual style dubbed “Dark Deco”, the show mixed elements from all iterations of the character and, without diluting the power, tone or mood of the premise, reshaped the grim avenger and his extended team into a universally accessible, thematically memorable form even the youngest of readers could enjoy, whilst adding exuberance and panache that only the most devout and obsessive Batmaniac could possibly object to…

Harley was initially the Clown Prince of Crime’s self-destructive, slavishly adoring, extreme abuse-enduring assistant, as seen in “Joker’s Favor” (airing September 11th 1992). She instantly captured the hearts and minds of millions of viewers and began popping up in the incredibly successful licensed comic book. Always stealing the show, Harley soon graduated into mainstream DC continuity. Along the circuitous way, Quinn – AKA Dr. Harleen Quinzel – developed a support network of sorts in living bioweapon Poison Ivy and a bizarre love/hate relationship with some of Gotham’s other female felons…

After a brief period bopping around the DCU, she was re-imagined as part of the company’s vast post-Flashpoint major makeover: subsequently appearing all over comics as cornerstone of a new iteration of the Suicide Squad, in those aforementioned movies and her own adult-oriented animation series. At heart, however, she’s always been a comic glamour-puss, with big, bold, primal emotions and only the merest acknowledgement of how reality works…

Harley Quinn: A Rogue’s Gallery – The Deluxe Cover Art Collection is a giant collection of some of the best comic covers from her first quarter century of existence spanning her first print appearance in Batman Adventures #12 (1993) to 2017: charting her progress from frolicsome cartoon felon to comic book big draw, movie magnate and all around gay icon.

Of course, you could just take my word for it and accept there are gathered here 170 fabulous eye-grabbing images (plus a few bonus sketches and such) by 92 stellar artists – mostly stripped of verbal clutter and text livery – but I suspect many will also study the huge shopping lists of names and numbers assembled below.

YOU DO NOT HAVE TO READ THEM – they are for obsessive completists like me, okay?

If you’re still here and not off shopping now, what’s here are the covers from Batman Adventures: Mad Love #1, Batman Adventures #12; Gotham Adventures #12;  Batman: Harley Quinn #1;  Harley and Ivy: Love on the Lam #1; Harley Quinn #1, 3, 4, 9, 11, 13, 19, 38; Batman Adventures #3, 16; Gotham Girls #3; Harley and Ivy#1-3; Detective Comics #831, 837; Batman #613; Joker’s Asylum II: Harley Quinn #1; Gotham City Sirens #1, 5, 15, 20; Gotham City Sirens Book II; Suicide Squad #1, 6, 7, 14, 15, 21; Detective Comics volume 2 #23.2, 39; Harley Quinn volume 2 #0-3, 6-9, 11-13, 15-19, 23, 24, 26, 29, 30; Harley Quinn Invades Comic-Con International: San Diego #1; Harley Quinn Holiday Special #1; Harley Quinn Valentine’s Day Special #1; Secret Six #5; Action Comics volume 2 #39; Aquaman volume 2 #39; Batgirl volume 4 #39; Batman volume 2 #39; Batman and Robin volume 2 #39; Batman/Superman #19; Catwoman volume 4 #39; The Flash volume 4 #39, 47; Grayson #7; Green Lantern volume 5 #39, 47; Green Lantern Corps volume 3 #39; Justice League volume 2 #39, 47; Justice League Dark volume 1 #39; Justice League United #9; Sinestro #10; Supergirl volume 6 #39; Superman volume 3 #39, 47, Superman/Wonder Woman #19; Teen Titans volume 4 #7; Wonder Woman volume 4 #39, 47; New Suicide Squad #4, 22; Green Arrow volume 5 #47; Justice League of America volume 3 #6; Harley Quinn and the Suicide Squad: April Fool’s Special #1; Harley Quinn and the Suicide Squad: April Fool’s Special #1; Harley Quinn and Her Gang of Harleys #1; DC Comics Bombshells #27, 32; Harley Quinn volume 4 #1, 4, 6, 10, 11, 13, 17-19, 21, 22; Harley’s Greatest Hits; Harley Quinn Volume 1: Die Laughing; Justice League Vs Suicide Squad #1, 3; Suicide Squad: Rebirth #1 and Suicide Squad volume 7 #1-2, 4, 8, 13, 16, 20.

These are chronologically delivered, fully listed and accredited on the contents pages, so I’m also going to list the creators in case someone’s a particular favourite. Represented here by single images or many bites of the cheery cherry are Bruce Timm, Mike Parobeck & Rick Burchett, Alex Ross, Shane Glines, Joe Chiodo, Terry Dodson & Rachel Dodson, Tim Sale, Scott Morse, Kelsey Shannon, Simone Biachi, Jim Lee & Scott Williams, Claudio Castellini, Guillem March, Ryan Benjamin, Paul Renaud, Ivan Reis, Eber Ferreira & Rod Reis, Greg Capullo & FCO Plascencia, Ken Lashley & Matt Yackley, Jason Pearson, Chris Burnham & Nathan Fairbairn, Amanda Connor & Paul Mounts, Dave Johnson, Alex Sinclair, Stephane Roux, Adam Hughes, Clay Mann, Tommy Lee Edwards, Mike Allred & Laura Allred, Ant Lucia, Darwin Cooke, Dan Panosian, Eduardo Risso, Ben Caldwell, Emanuela Lupacchino & Tomeu Morey, Chad Hardin, Neal Adams, Ryan Sook, Jeromy Cox, John Timms, Nicola Scott, Danny Miki, Cliff Chiang, Jill Thompson, J.G. Jones, Jim Balent, Mike McKone & Dave McCaig, Marco D’Alfonso, Dustin Nguyen, Joe Quinones, Mikel Janin, Ian Bertram, Matt Hollingsworth, Joe Benitez, Peter Steigerwald, Francis Manapul, Sean Galloway, Phil Jimenez & Hi-Fi, Jeremy Roberts, Juan Ferreyra, Brennan Wagner, Joe Madureira, Nei Ruffino, Lee Bermejo, Frank Cho, Mirka Andolfo, Joseph Michael Linsner, Minjue Helen Chen, Tony S. Daniel, Jason Fabok, Babs Tarr, Rafael Albuquerque, Yanick Paquette, Paul Pope & Lovern Kindzierski, Tyler Kirkham, Jae Lee & June Chung, Ed Benes & Dinei Ribeiro, Aaron Lopresti, Tom Raney & Gina Going, Khary Randoph & Emilio Lopez, Michael Turner, Carlos D’Anda, Laura Martin, Sabine Rich, Bill Sienkiewicz, Ashley Witter, Dawn McTeigue, Jonboy Myers, Sunny Gho, Philip Tan & Jonathan Glapion, Paul Pelletier & Sandra Hope, Joshua Middleton. Liam Sharp, Billy Tucci, John Romita Jr & Dean White, and Otto Schmidt.

This collection is exciting, lovely to look upon, deliriously daft, happily hilarious and will provide hours of delighted deliberation as we all dip in, reminisce and ultimately disagree on what should and shouldn’t be included. Enjoy, Art-lovers, Bat-Fans and proud Harley-queens!

If you are utterly absorbed and crave still more, you might want to also see companion volume The Art of Harley Quinn by Andrew Farago.
© 1993, 1994, 1995, 1999, 2001, 2002, 2003, 2004, 2007, 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017 DC Comics. All Rights Reserved.

Showcase Presents World’s Finest volume 4


By Cary Bates, Bob Haney, Robert Kanigher, Denny O’Neil, Mike Friedrich, Curt Swan, Ross Andru, Dick Dillin, Mike Esposito & various (DC Comics)
ISBN: 978-1-4012-3736-3 (TPB)

For decades Superman and Batman were quintessential superhero partners: the “World’s Finest team”. The affable champions were best buddies as well as mutually respectful colleagues, and their pairing made sound financial sense since DC’s top heroes could happily cross-pollinate and cross-sell their combined readerships.

This fourth monochrome compendium re-presents cataclysmic collaborations from the dog days of the 1960’s into the turbulent decade beyond (World’s Finest Comics #174-202, spanning March 1968 to May 1971), as shifts in America’s tastes and cultural landscape created such a hunger for more mature and socially relevant stories that even the Cape & Cowl Crusaders were affected – so much so in fact, that the partnership was temporarily suspended: sidelined so that Superman could guest-star with other icons of the DC universe.

However, after a couple of years, the relationship was revitalised and renewed with the “World’s Finest Heroes” fully restored to their bizarrely apt pre-eminence for another lengthy run until the title was cancelled in the build-up to Crisis on Infinite Earths in 1986.

The increasingly grim escapades begin with ‘Secret of the Double Death-Wish!’ by Cary Bates, Pete Costanza & Jack Abel from #174 (cover-dated March 1968, so actually the last issue of 1967) wherein mysterious voyeurs seemingly kidnap the indomitable heroes and psychologically crush their spirits such that they beg for death.

Smart and devious, this conundrum was definitely old-school, but a New Year saw subtle changes as, post-Batman TV show, the industry experienced superheroes waning in favour of war, western and especially supernatural themes and genres. Thus 1968 saw radical editorial makeovers at National/DC. Edgier stories of the costumed Boy Scouts began as iconoclastic penciller Neal Adams started turning heads and making waves with his stunning covers and two spectacularly gripping Cape & Cowl capers. It began in WFC #175 with ‘The Superman-Batman Revenge Squads!’, scripted by Leo Dorfman and inked by Dick Giordano. The story details how an annual contest of wits between the crimebusting pals is infiltrated by alien and Terran criminal alliances intent on killing their foes whilst they are off guard.

Issue #176 featured beguiling thriller ‘The Superman-Batman Split!’ (Bates, Adams & Giordano). Ostensibly just another alien mystery, this twisty little gem has a surprise ending for all and guest stars Robin, Jimmy Olsen, Supergirl and Batgirl, with the artist’s hyper-dynamic realism lending an aura of credibility to the most fanciful situations, and ushering in an era of gritty veracity to replace the anodyne and frequently frivolous Costumed Dramas.

Jim Shooter, Curt Swan & Mike Esposito also edged closer towards constructive realism with #177’s ‘Duel of the Crime Kings!’ as Lex Luthor again joins forces with The Joker. This go-round the dastardly duo used time-busting technology to recruit Benedict Arnold, Baron Hieronymus Carl Friedrich von Munchausen and Leonardo Da Vinci to plan crimes for them, only to then fall foul of the temporally displaced persons’ own unique agendas…

WFC #178 began a 2-part Imaginary Tale with ‘The Has-Been Superman!’ (Bates, Swan & Abel) which has the Action Ace lose his Kryptonian powers and subsequently struggle to continue his career as Batman-style masked crimebuster Nova. More determined than competent, he soon falls under the influence of criminal mastermind Mr. Socrates – a brainwashed stooge programmed to assassinate Batman…

The moody suspense saga was interrupted by #179 – a regularly scheduled, all-reprint 80-Page Giant featuring bright-&-shiny early tales from the team’s formative years – represented in this collection by its striking Adams cover – before the alternate Earth epic concludes in #180 with ‘Superman’s Perfect Crime!’ courtesy of Bates and new regular art team Ross Andru & Mike Esposito.

During the late 1950s when the company’s editors cautiously expanded the characters’ continuities, they learned that each new tale was an event which added to a nigh-sacred canon, and that what was printed was deeply important to the readers – but no “ideas man” would let all that aggregated “history” stifle a good plot situation or sales generating cover.

Thus “Imaginary Stories” were conceived as a way of exploring non-continuity plots and scenarios, devised at a time when editors knew that entertainment trumped consistency and fervently believed that every comic read was somebody’s first and – unless they were very careful – potentially their last…

Bates, also scripted #181’s ‘The Hunter and the Hunted’ wherein an impossibly powerful being from far away in space and time relentlessly pursues and then whisks away the heroes to a world where they were revered as the fathers of the race, whilst in the next issue ‘The Mad Manhunter!’ depicted a suspenseful shocker which found Batman routinely rampaging like a madman due to a curse. Naturally, what seemed was far from what actually was

Another massive con-trick underscored #183’s Dorfman-scripted drama as apes from the future accused the Man of Steel of committing ‘Superman’s Crime of the Ages!’ and Batman and Robin had to arrest their greatest ally. In WFC #184 Bates, Swan & Abel concocted another bombastic Imaginary Tale which revealed ‘Robin’s Revenge!’, tracing the troubled teen sidekick’s progress after Batman is murdered, with Superman powerless to assuage the Boy Wonder’s growing hunger for revenge…

Robert Kanigher joined old collaborators Andru & Esposito from #185 onwards, detailing the bizarre story of the ‘The Galactic Gamblers!’ who press-ganged Superman, Batman, Robin and Jimmy to their distant world to act as living stakes and game-pieces in their gladiatorial games of chance, before taking the heroes on a time-tossed 2-part supernatural thriller.

In #186, anecdotal stories of Batman’s Colonial ancestor “Mad Anthony Wayne” prompt the heroes to travel back to the War of Independence where the Dark Knight is accused of infernal deviltry as ‘The Bat Witch!’ and sentenced to death. Of course, it’s actually the Action Ace who is possessed to become ‘The Demon Superman!’ in the follow-up before all logic and sanity are restored by exorcism and judicious force of arms…

After the cover to World’s Finest #188 – another reprint Giant – Bates returns in #189 with a (still) shocking 2-parter opening in ‘The Man with Superman’s Heart!’ wherein the Caped Kryptonian crashes from space to Earth and is pronounced Dead On Arrival. As per his wishes, many of his organs are harvested (this was 1969 and still purely speculative fiction at that time) and bequeathed to worthy recipients. When Batman refuses to accept any organic bequests, Superman’s eyes, ears, lungs, heart and hands (yes, I know… just go with it) are simply stored …until Luthor steals them to auction off to gangland’s highest bidders…

Concluding episode ‘The Final Revenge of Luthor!’ sees a quartet of crooks running wild as the transplants bestow mighty powers Batman and Robin cannot combat, but the tragedy has a logical – if rather callous – explanation as the real Man of Steel appears to save the day…

Bates, Andru & Esposito then explore ‘Execution on Krypton!’ in WFC #191, as incredible events on Earth lead Superman and Batman back to Krypton before Kal-El was born. Here he learns how his revered parents Jor-El and Lara became radicalised college lecturers, and why they were teaching their students all the subversive tricks revolutionaries needed to know…

Bob Haney joined Andru & Esposito from #192 for a dark, Cold War suspense thriller as Superman is captured by the Communist rulers of Lubania and held in ‘The Prison of No Escape!’ When Batman tries to bust him out, he too is arrested and charged with spying by sadistic Colonel Koslov, utilising brainwashing techniques to achieve ‘The Breaking of Superman and Batman!’ in the next issue. However, the vile totalitarian’s torturous treatment disguises an insidious master-plan which the World’s Finest almost fail to foil…

Popular public response to Mario Puzo’s phenomenal novel The Godfather most likely influenced Haney, Andru & Esposito’s next convoluted 2-parter. WFC #194 sees Superman and Batman undercover ‘Inside the Mafia Gang!’ and hoping to dismantle the organisation of “Big Uncle” Alonzo Scarns from within. Sadly, a head wound muddles the Gotham Gangbuster’s memory and Batman begins to believe he is actually the “Capo di Capo Tutti”, condemning Robin and Jimmy to ‘Dig Now, Die Later!’ Helplessly watching, Superman is almost relieved when the real Scarns shows up…

An era ended with #196 as ‘The Kryptonite Express!’ (Haney, Swan & George Roussos) details how a massive meteor shower bombards the US with tons of the deadly green mineral. After countless decent citizens gather up the Green K, a special train is laid on to collect it all and ship it to somewhere it can be safely disposed of. Superman is ordered to stay well away whilst Batman takes charge of the FBI operation, but they have no idea master racketeer and railway fanatic K.C. Jones has plans for the shipment and a guy on the inside…

After #197 – another all-reprint Superman/Batman Giant – a new era launches (for the entire experiment you should see World’s Finest: Guardians of Earth please link to 2021, June 3rd) as the Fastest Man Alive teams with the Man of Tomorrow. DC Editors of the 1960s generally avoided questions like who’s best/strongest/fastest for fear of upsetting a portion of their tenuous and assuredly temporary fanbase, but as the tide turned against superheroes in general and upstart Marvel began making serious inroads into their market, the notion of a definitive race between the almighty Man of Steel and Scarlet Speedster became increasingly enticing and sales-worthy.

They had raced twice before (Superman #199 and Flash #175 – August & December 1967) with the result deliberately fudged each time, but when they met for a third round a definitive conclusion was promised – but please remember it’s not about the winning, but only the taking part. As World’s Finest became a team-up vehicle for Superman, Flash again found himself in contrived competition. ‘Race to Save the Universe!’ and conclusion ‘Race to Save Time!’ (#198-199, November and December 1970, by Denny O’Neil, Dick Dillin & Joe Giella) up the stakes as the high-speed heroes are conscripted by the Guardians of the Universe to circumnavigate the cosmos at their greatest velocities thereby undoing the rampage of mysterious Anachronids: faster-than-light creatures whose pell-mell course throughout creation is unwinding time itself. Little does anybody suspect Superman’s oldest enemies are behind the entire appalling scheme…

In anniversary issue #200, Mike Friedrich, Dillin & Giella focus on brawling brothers on opposite sides of the teen college scene, abducted with unruly youth icon Robin and “Mr. Establishment” Superman to a distant planet. Here undying vampiric aliens wage eternal war on each other in ‘Prisoners of the Immortal World!’ Green Lantern then pops in for #201, contesting ‘A Prize of Peril!’ (O’Neil, Dillin & Giella) which will give either Emerald Gladiator or Man of Steel sole jurisdiction of Earth’s skies.

Batman returns for a limited engagement in #202. The final tale in this compilation, O’Neil, Dillin & Giella’s ‘Vengeance of the Tomb-Thing!’ sees archaeologists unearth something horrific in Egypt as Superman seemingly goes mad: attacking his greatest friends and allies. A superb ecological scare-story, this tale changed the Man of Tomorrow’s life forever…

These are gloriously smart, increasingly mature comic book yarns whose dazzling, timeless style informed the evolution of two media megastars, which still have the power and punch to enthral even today’s jaded seen it-all audiences. The contents of this titanic team-up tome are a veritable feast of witty, gritty, pretty thrillers packing as much punch and wonder now as they always have. Utterly entrancing adventure for fans of all ages!
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