DC Finest Green Lantern (volume 3) – Hard-Travelling Heroes


By Denny O’Neil, Gardner F. Fox, John Broome, Mike Friedrich, Bob Haney, Gil Kane, Jack Sparling, Mike Sekowsky, Sid Greene, Dick Dillin, Ross Andru & Mike Esposito, Neal Adams, Frank Giacoia, Dick Giordano, Joe Giella, Murphy Anderson, Wallace Wood, Vince Colletta, Bernie Wrightson, John Costanza, Joe Letterese, Ben Oda & various (DC Comics)
ISBN: 978-1-79951-027-7 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

Win’s Christmas Gift Recommendation: Pure Superhero Sensationalism… 10/10

After a hugely successful revival and reworking of Golden Age all-star The Flash, DC (National Periodical Publications as they were then) built on a resurgent superhero trend. Cover-dated October 1959 and on sale from July 28th, Showcase #22 hit newsstands at the same time as the fourth issue of the new Flash comic book (#108) and once again the guiding lights were editor Julie Schwartz and writer John Broome. Assigned as illustrator was genre-versatile action ace Gil Kane.

Brash, cocky test pilot Hal Jordan was in California when an alien cop crashed on Earth. Mortally wounded, Abin Sur commanded his ring – a device which could materialise thoughts – to find a replacement officer: one both honest and without fear. Scanning the planet, the wonder weapon selected Jordan, whisking him to the crash-site. The dying alien bequeathed his ring, lantern-shaped Battery of Power and his profession (patrolman of Sector 2814) to the astonished Earthman.

In 6 pages the story established characters, scenario and narrative thrust of a series that would become the spine of all DC continuity. With the concept of the superhero being re-established among the buying public, there was no shortage of gaudily clad competition. Better books thrived by having something a little “extra”. With Green Lantern, that was primarily the superb scripts of John Broome & Gardner Fox and astounding, ever-evolving drawing of Gil Kane (ably abetted by a string of top inkers) whose dynamic anatomy and dramatic action scenes were maturing with every page he drew. Happily, the concept itself was also a provider of boundless opportunity. Other heroes had extraterrestrial, other-dimensional and even trans-temporal adventures, but the valiant champion of this series was also a cop: a lawman working for the biggest police force in the entire universe.

This fabulous but strictly non-digital assemblage gathers Green Lantern #62-82 (July 1968-March 1971) including contemporaneous guest appearances in The Flash #191 and World’s Finest Comics #201. These all follow neatly on from GL’s previous DC Finest compilation, so you should get that too. It has no bearing on your understanding, as these are deftly designed to be read fresh at any stage of your fandom-hood, but they are really good too and I wouldn’t want you to miss out…

At the time this selection of stories began, DC was a company in transition – as indeed was America itself – with new ideas (which in comic book terms meant younger writers) being given greater headway than ever before, an influx of new kids unseen since the very start of the industry, when excitable young artists and writers ran wild with imagination.

However Green Lantern #62 had veteran scribe Gardner Fox providing clever scientific mystery/crime caper ‘Steal Small… Rob Big!’ for Jack Sparling & Sid Greene to limn before Denny O’Neil’s metaphysical, history-warping thriller ‘This is the Way… the World… Ends!’ in #63 sees Hal apparently hallucinating as the Guardians of the Universe seek to support his battle against time-warping despot Gracchus by acting though his so-human subconscious…

Mike Sekowsky & Joe Giella illustrated O’Neil’s ‘Death to Green Lantern’ wherein a long-forgotten minor foe almost destroys the Green Guardian’s reputation before ending his life… Social historians might want to note the early inclusion of benevolent and necessary (as well as favourably depicted and written) hippie flower children acting as more than mere comedic asides: Those times they really were a-changin’…

A return to straight superhero drama comes as Fox, Sekowsky & Giella’s deliver doomsday eco-thriller ‘Dry Up… and Die!’ which apparently ends the criminal career of Doctor Polaris before Broome takes GL back to the future for another planet-saving sci-fi romp in #66’s ‘5708 AD… A Nice Year to Visit – But I Wouldn’t Want to Live Then!’

GL #67 offered two shorter tales, the first of which – ‘Green Lantern Does his Ring Thing!’ by Fox, Dick Dillin & Giella – is a delightful old-school conundrum as old foe Bill Baggett again wrests mental control of the ring away from the Emerald Gladiator whilst ‘The First Green Lantern!’ (Fox & Greene) reveals how the Corps began in the first (and only, I think) of a projected series: Tales of the Power Ring.

Contemporary space opera was the order of the day in intriguing action thriller ‘I Wonder Where the Yellow Went!’ by O’Neil and featuring the wonderfully welcome return of a rejuvenated Gil Kane, aided and abetted by Giella. Kane’s last efforts of the decade on the hero he visually created was to be an eye-popping run of beautiful, dynamic classics, and none more so than the youth-rebellion parable ‘If Earth Fails the Test… it Means War!’, cleverly scripted by Broome and inked by the incomparable Wally Wood.

Vince Colletta inked the less impressive Broome & Kane space spoof ‘A Funny Thing Happened on the Way to Earth’, but honour and quality are restored with Broome, Kane & Giella’s tense countdown-to-disaster conundrum ‘The City that Died!’: one of two tales in #71, and one that reintroduced Olivia Reynolds: a potential love interest for Hal whose subconscious mind is a planet-shattering energy source. The second story was another jolly Jordan Brothers yarn by Broome, Dillin & Murphy Anderson, but ‘Hip Jordan Makes the Scene!’ is a regrettably old-fashioned tale of a grifting hippie way out of tune with readers’ sensibilities… and that’s a shame because it is quite funny.

The annual traditional of an Emerald Gladiator/Scarlet Speedster team-up appears next as The Flash #191 hosts the heroes’ perplexing quest to unite and stop another alien catastrophe involving Olivia Reynolds and many marauding robots in Broome, Ross Andru & Mike Esposito’s ‘How to Invade Earth – Without Really Trying!’

Then in Green Lantern #72 O’Neil, Kane & Giella manifest and materialise ‘Phantom of the Space Opera!’ in a visually magical but rather heavy-handed co-opting of Wagner’s Ring of the Nibelungs (a favourite work of music-loving Kane) transposed to deep space. However, this was more than compensated for by the brilliant two-parter that followed. ‘From Space Ye Came…’ in Green Lantern #73, and climactic conclusion ‘Lost in Space!’ by Mike Friedrich, Kane & Anderson sees an unforgettable clash of ultimate enemies as renegade Green Lantern Sinestro makes a brutal attempt on Jordan’s life using his foe’s unrequited love for Carol Ferris as a psychological wedge. However, the alien mastermind was unaware of just how unstable Ferris was in her dual identity of gem-possessed space amazon Star Sapphire

With #76 Denny O’Neil would become sole scripter and in collaboration with comics genius Neal Adams completely redefine contemporary superhero strips with relevancy-driven stories. First, though, the opening chapter of Hal Jordan/Green Lantern’s chequered career comes to its glorious swan-song with #75 and ‘The Golden Obelisk of Qward!’ Here the Emerald Crusader and a desperate doctor invaded the antimatter universe to save Olivia Reynolds and destroy a weapon capable of demolishing our galaxy. Broome, Kane & Giella went out on a high note, blending modern sensibilities with the plot-driven sense of wonder and high-octane action which made Green Lantern such an astounding hit and the very foundation stone of DC mythology.

In 1969, after nearly a decade of earthly crimebusting, interstellar intrigue and spectacular science fiction shenanigans, the Silver Age Green Lantern was swiftly becoming one of the earliest big-name casualties of the downturn in superhero sales. Editor Schwartz knew something extraordinary was needed to save the series and the result was a bold experiment that created a fad for socially relevant, ecologically aware, more mature stories which spread throughout costumed hero comics and utterly revolutionised the industry and nigh-radicalised the readers.

Tapping relatively youthful superstar-in-waiting O’Neil and with hyper-realistic artist Neal Adams to produce the revolutionary fare, Schwartz watched in fascinated disbelief as 13 groundbreaking issues captured and encapsulated the tone of the times. These garnered critical praise and awards within the industry and crucially valuable publicity from the real world outside. Sadly, the stories simultaneously registered such poor sales that the series was cancelled anyway, with the heroes unceremoniously packed off to the back of marginally less endangered title The Flash. O’ Neil, in tight collaboration with Adams, assaulted all the traditional monoliths of contemporary costumed dramas with tightly targeted, protest-driven stories. The comic book was re-titled Green Lantern/Green Arrow with the Emerald Archer constantly mouthing off as a hot-headed, liberal sounding-board and platform for a generation-in-crisis, as staid, conservative, quasi-reactionary Hal Jordan played the part of the oblivious but well-meaning old guard.

America was a bubbling cauldron of social turmoil and experimentation. In comic book terms, everything was challenged and ended with GL/GA #76. Cover-dated April 1970, on sale from February 19th, it was the first issue of the new decade and from the start O’Neil & Adams redefined superheroes; transforming complacent establishment masked boy scouts into uncertain, questioning champions and strident explorers of the revolution and enigmatic, apparently self-consuming America.

Inked by Frank Giacoia, ‘No Evil Shall Escape My Sight!’ broke the mould of the medium, re-positioning the very concept of the costumed crusader as newly-impoverished ex-millionaire turned social rebel Oliver (Green Arrow) Queen challenges GL’s cosy worldview. The specific villain du jour is a wealthy landlord whose treatment of his poverty-stricken tenants isn’t actually illegal but certainly is wickedly immoral. Soon the lofty space-cop painfully discovers real villains wear business suits, operate expense accounts, hurt people just because of skin colour and can happily poison their own nests for short-term gain.

Of course, that the story is a magnificently illustrated brilliant crime thriller with science-fiction overtones doesn’t hurt either…

O’ Neil became sole scripter with this story and, in close collaboration with socially “involved” ultra-realistic art-genius Adams, instantly overturned contemporary costumed dramas with their societally-targeted protest-stories. At least the “Ring-slinger” was able to perceive his faults, and was more or less willing to listen to new ideas…

Follow-up ‘Journey to Desolation’ in #77 was every bit as groundbreaking.

At the conclusion of #76 an immortal Guardian of the Universe – affectionately known as “the Old Timer” – is assigned to accompany the Emerald Duo on a voyage to “discover America”: a soul-searching exploration into the dichotomies which divided the nation, and a tremendously popular pastime for the nation’s disaffected citizens back then.

The first stop brought the trio to a poverty-stricken mining town run as a private kingdom by a ruthless entrepreneur happy to use agent-provocateurs and Nazi war criminals to keep his wage slaves in line. When a young protest singer looks likely to become the next Bob Dylan and draw unwelcome publicity, he has to be eliminated… as do the three nosy strangers who drive into town at just the wrong moment…

Although the heroes provide temporary solutions and put away viciously human criminals, these tales were always carefully heavy handed in exposing bigger ills and those issues which couldn’t be fixed with a wave of a Green Ring; invoking an aura of helplessness that was metaphorically emphasised during this story when Hal is summarily stripped of much of his power for no longer being the willing, unquestioning stooge of his officious, high-and-mighty alien masters. Even with Jordan off active duty (but still on-call!), his power levels and actions were still arbitrarily controlled by his little blue bosses…

The confused, now merely-mortal Lantern discovers another unpalatable aspect of human nature in ‘A Kind of Loving, a Way of Death!’ after newly-widowed Black Canary joins the peripatetic cast. Seeking to renew her stalled relationship with Green Arrow, she is waylaid by bikers, grievously injured and taken in by a charismatic hippy guru. Sadly, drop-out Joshua is more Manson than Messiah and his brand of Peace & Love only extends to white people. Everybody else is simply target practise…

The plight of Native Americans was stunningly highlighted in ‘Ulysses Star is Still Alive!’, as corporate logging interests attempt to deprive a mountain tribe of their very last scraps of heritage, again provoking the Green Knights to pick a side and take extraordinarily differing courses of action to help. GL/GA #80 then returns some science fictional gloss in a tale of judicial malfeasance. In ‘Even an Immortal Can Die!’ (inked by Dick Giordano), after the Old Timer uses his powers to save Green Lantern rather than prevent a pollution catastrophe in the Pacific Northwest, he is immediately sanctioned. For his selfish deed he is chastised by his fellow Guardians and dispatched to the planet Gallo for judgement by the supreme arbiters of Law in the universe.

His earth friends accompany him there and find a disturbing new administration with a decidedly off-kilter view of justice in a barbed and telling attack on the then-seen-to-be biased if not corrupt US Supreme Court… same as it ever was…

Adams’ staggering facility for capturing likenesses added extra-piquancy to this yarn that we’re just not equipped to grasp all these decades later, with the usurping, overbearing villain derived from the Judge of the infamous trial of anti-war protesters “The Chicago Eight”

Insight into the Guardians’ history underpins ‘Death Be My Destiny!’ when Lantern, Arrow & Canary travel with the now-sentenced and condemned Old Timer to the ancient planet Maltus (that’s a pun, son: just type Thomas Robert Malthus into your search engine of choice or even look in a book). They arrive on a world literally choking on its own out-of-control population. The uncanny cause of the catastrophe casts an unlovely light on the perceived role and worth of women in modern society…

Penultimately closing on a more traditional note, GL/GA #82 enquired ‘How Do You Fight a Nightmare?’ (with additional inks from Bernie Wrightson) as Lantern Jordan’s greatest foe unleashes Harpies, Alien Amazons and all manner of female furies on the hapless hero before Black Canary & Green Arrow can turn the tide, all whilst asking a few extremely pertinent and extremely pointed questions about women’s rights…

We properly close here with a nifty sidestep into the more cosmic heydays of the hero as World’s Finest Comics #201 (recently converted into a team-up vehicle for Superman), finds Jordan back at full strength and gulled into contesting ‘A Prize of Peril!’ (O’Neil, Dillin & Giella) after clashing with Superman. A close miss in near space prompts a competition to decide whether either Emerald Gladiator or Man of Steel has sole jurisdiction of Earth’s skies; at least that is the ostensible goal, but those adjudicating are not at all what they seem…

Augmented with covers by Kane, Sparling, Adams, Sekowsky, Anderdon, Jack Adler, Jo Kubert, Greene & Joe Giella, these costumed drama romps are in themselves a great read for most ages, but when also considered as the building blocks of all DC continuity they become vital fare for any fan keen to make sense of the modern superhero experience. This blockbusting book showcases the imaginative and creative peak of Broome, Fox & Kane as well as the start of the new world in comics, as a plot-driven plethora of action sagas and masterful thrillers give way to emotive, evocative dramas that literally reshaped the DC Universe. These tales of wit and courage, illustrated with astounding dynamism defined – and marked the end of – the Silver Age of comics and they are still as captivating and engrossing now as they ever were; perhaps even more so. If you love the gloss, scope and glamour of superhero fiction, you will never read better.
© 1968, 1969, 1970, 1971, 2026 DC Comics. All Rights Reserved.

Namor, the Sub-Mariner Epic Collection volume 5: The Invasion of New York 1972-1974


By Bill Everett, Steve Gerber, Mike Friedrich, Marv Wolfman, Howard Chaykin, Steve Skeates, Bill Mantlo, Dan Adkins, Alan Weiss, Sam Kweskin, Don Heck, George Tuska, Win Mortimer, John Tartaglione, Jim Mooney, Frank Giacoia, John Sinnott, Syd Shores, Don Perlin, Frank Chiaramonte, Frank Bolle, Vince Colletta, John Romita Sr., Gil Kane, Marie Severin, Franc Reyes & various (MARVEL)
ISBN: (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

In his most primal incarnation (other origins are available but may differ due to timeslips, circumstance and screen dimensions) Prince Namor, the Sub-Mariner is the proud, noble and usually upset offspring of the union of a water-breathing Atlantean princess and an American polar explorer. That doomed romance resulted in a hybrid being of immense strength and extreme resistance to physical harm, able to fly and thrive above and below the waves. Over decades, a wealth of creators added to the fishy tale and today’s Namor is hailed as Marvel’s First Mutant as well as the original “bad boy Good Guy”. He was created by young, talented Bill Everett, for non-starter cinema premium Motion Picture Weekly Funnies: #1 (October 1939) so – technically – Namor predates Marvel, Atlas and Timely Comics.

The Marine Miracleman first caught the public’s avid attention as part of an elementally appealing fire vs. water headlining team-up in the October 1939 Marvel Comics #1 (which renamed itself Marvel Mystery Comics from #2 onwards). The amphibian antihero shared honours and top billing with The Human Torch, having debuted (albeit in a truncated, monochrome version) in the aforementioned promotional booklet designed to be handed out to moviegoers earlier in the year. Our late-starter antihero rapidly emerged as one of the industry’s biggest draws, winning his own title at the end of 1940 (cover-dated Spring 1941).

His appeal was baffling but solid and he was one of the last super-characters to vanish at the end of the first heroic age.

In 1954, when Atlas (as the company then was) briefly revived its “Big Three” line-up – the Torch and Captain America being the other two – Everett returned for an extended run of sublimely dark, mordantly moody, creepily contemporary fantasy fables. Even so, his input wasn’t sufficient to keep the title afloat and eventually Sub-Mariner sank again. In 1961, as Stan Lee & Jack Kirby were reinventing superheroes with their Fantastic Four, they revived and reimagined the awesome, all-but-forgotten aquanaut as a troubled, angry semi-amnesiac. Decidedly more bombastic, regal and grandiose, this returnee despised humanity: embittered and broken by the loss of his subsea kingdom, which had been (seemingly) destroyed by American atomic testing. His urge for rightful revenge was infinitely complicated after he became utterly besotted with the FF’s Susan Storm

Namor knocked around the budding Marvel universe for years, squabbling with star turns such as The Hulk, Avengers, X-Men and Daredevil before securing his own series as one half of Tales to Astonish. From there he graduated in 1968 to his own solo title again.

Cumulatively spanning cover-dates June 1972 to September 1974, this subsea selection trawls Sub-Mariner #50-72, signalling the end of another era and rising dominance of genre fare in the superhero-saturated market of that period. Also dredged up and tipped in is a tentative attempt to revive his solo star status as seen in Marvel Spotlight #27 (April 1976) just as horror-heroes began to wither away in the light of shiny space operas and resurgent superheroes as we all unwittingly bided our time until the advent of Star Wars unleashed a wave of Science Fiction sagas. Here, however, we see the triumphant glorious last hurrahs of originator Everett in salty sagas and dry land dramas…

Previously, Namor had endured months of escalating horror as old enemies including Prince Byrrah, Warlord Krang, Attuma, Dr. Dorcas and sinister shapeshifter Llyra perpetually assaulted his sunken kingdom. They were soundly defeated, but these constant clashes led to the murder of Namor’s bride-to-be Lady Dorma. He had been betrayed by his most trusted ally and, heartsick, angry and despondent, abdicated the throne, choosing to pursue the human half of his hybrid heritage as a surface dweller. The decision was fraught with more potential grief, leading to battles with surface world authorities; deranged psionic hermit Stephan Tuval and mind-tyrant Turalla; monster-maker Aunt Serr, M.O.D.O.K. and AIM. Namor seldom fought alone and initial clashes with old friends like Diane Arliss and Walt Newell (part-time undersea Avenger Stingray), Spider-Man, Daredevil and Human Torch Johnny Storm ultimately resulted in refreshed alliances, culminating in a poignant but brief reunion with his long-lost father Leonard McKenzie, a man Namor had for his entire life believed killed by Atlanteans in 1920.

When that tragic hostage to fortune was murdered by post-human horror Tiger Shark & Llyra, twice-orphaned, traumatised Namor lost his memory again, and was exploited as cannon fodder by Doctor Doom before eventually breaking free to retrench in bitter confusion and ponder his future…

Thus , a fresh start begins in #50 as Everett resurfaces to ask ‘Who Am I?’, with the bewildered amphibian reeling in confusion at the beach until his heroic instincts kick in and he saves a drowning teenager from seaweed and pollution. His actions are completely misunderstood and she savagely attacks him, before swimming off right out to sea…

Lesson learned, Namor concentrates on his own woes and sets off for Antarctica, eventually fetching up in the Ross Sea to explore the crumbling remains of the original Atlantis. His reveries are shattered when he is attacked by mutant crab creatures guarding the tomb of his beloved long-lost cousin and WWII partner in crimefighting Namora

Confronting sinister leader Salamar the Sustainer, Namor discover a bizarre scheme to exploit the vast oil reserves under the ocean floor, and learns old foes are shaping events: treacherous cousin Byrrah and seemingly unkillable Llyra. He also meets again that abrasive teenager and discovers she is Namora’s wayward daughter…

As all hell breaks loose, former prince and newfound cousin Namorita make a break for it in a hail of blaster fire as ‘Armageddon… at Fifty Fathoms Full!’ (scripted by Mike Friedrich) exposes a scaly hidden hand behind the carnage. Byrrah is allied with the alien Brotherhood of Baddoon, who want the (radioactive!) oil reserves, albeit not for the reasons they share with the usurper. Ultimately, the aliens, Byrrah, and Salamar’s savage crab people can’t agree and the seagoing cousins are participants in a shattering showdown that results in environmental catastrophe…

Seeking to confirm Namorita’s account of how Namora died whilst dumping her with his old girlfriend Betty Dean Prentiss, Sub-Mariner cruises into a clash with ultra-nationalist Japanese mutant and future X-Man Sunfire as ‘The Atomic Samurai!’ – ever receptive to deranged patriotic ranting – falls under the sway of war criminal demagogue Dragon-Lord, last of the samurai. He plans to unleash his new Nipponese army and deadly defoliants upon America, a tactic that might destroy the oceans…

After a spectacular new incidence of the classic Golden Age “Fire vs Water” duel, Everett took full creative control for follow-up ‘…And the Rising Sun Shall Fall!’ wherein Sunfire sees sense and switches sides to save the seas, leading to all-out war in concluding half-chapter ‘Now Comes… the Decision!’,: a brief battle that leaves room in #54 for a “Mighty Marvel Mini Classic!” with Friedrich & Alan Weiss detailing how ‘Namor the First, Prince of Atlantis battles The Mer-Mutants’: a light but lovely puff piece involving a mermaid acting as a subsea honey trap for her hungry kin…

NtSM #55 sees Namor at last wave goodbye to “Nita” & Betty before revisiting Antarctica and enduring an unexpected and brutal encounter with scavenging wrecker ‘The Abominable Snow-King!’ The literally monstrous Torg’s ambition is to pit enslaved sea life against humanity but sinks once the Sub-Mariner gets involved, after which Friedrich & veteran illustrator Dan Adkins steer the abdicated Prince back to his forsaken kingdom in ‘Atlantis, Mon Amour!’ Sadly, he’s too late to stop his former subjects making a tragic fear-fuelled mistake that results in atrocity and genocide after aquatic alien refugee beg for aid…

When Everett returned he opened the doors to Marvel’s Atlas era-past with a tempestuous yarn that would eventually affect the entire continuity. ‘…In the Lap of the Gods’ reintroduced 1950s sensation Venus, whose impact would ripple out across the MU and ultimately reveal her hidden history as part of the Agents of Atlas sub-franchise.

It begins in a shattering storm as Namor rescues a lovely mystery woman stranded on a rock and stumbles into a long-running grudge match between the Hellenic gods of Love and War. A contemporary tale of dissent and unrest, the story reunites him with Namorita, who, in his absence, has become a college student and activist. Moreover, her favourite lecturer – Humanities Professor Victoria N. Starr – also has a concealed alter ego and lethal stalker: malign divinity and former pantheon mate Ares

Having held at bay one angry god, Namor returns to Atlantis, resolved to restore the undersea nation to forefront of civilisation but his program of changes is stalled when ‘Hands Across the Waters, Hands Across the Skies…’ (Everett supervising, steering and inking dialoguer Steve Gerber & layout artist Sam Kweskin) uncovers a survivor and witness to the recent massacre of alien ambassadors by Atlanteans. Tamara of the Sisterhood claims to offer forgiveness and seek understanding, but many of the perpetrators would rather there were no testimony or recriminations to deal with. Most tellingly, the superstrong survivor and her pet monster have their own plans and soon the prince is sucked into more pointless battle…

With John Tartaglione inking Everett’s plot, Gerber & Kweskin forecast ‘Thunder Over the Seas!’, a tale of tragic miscomprehension as Namor again clashes with the surface world. As the Sub-Mariner’s new advisor, Tamara is targeted by Atlantean scout Lorvex – who is driven wild by her exotic beauty and rarity. Obsessively stalking and assaulting her, Lorvex drives her into Russian trawler nets where the rubicund refugee becomes a prized possession after the vessel and its contents are impounded by the US Coast Guard. Now Tamara is a cause célèbre and topic of heated debate at the United Nations…

Having dealt with Lorvex, Namor seeks out his new friend, and crashes into chaos as the war of words over the alien mermaid triggers the usual bellicose response amongst humans. By the time surface-dwelling Namorita summons her cousin to rescue Tamara, founding Avenger Thor has stepped in to keep the peace. Sadly it’s too late to stop ‘The Invasion of New York!’ (Everett, Gerber, Kweskin & Jim Mooney), with Lorvex exploiting the campaign to regain position and secretly abduct Tamara from UN custody. Enraged and resigned, Sub-Mariner acts decisively and violently to end the crisis, and accepts at last the fate he has been really fighting, finally accepting once more the throne and responsibilities of ruling Atlantis.

It was an open secret that Everett was dying at this time, but his Marvel friends and employers allowed him to work on until he couldn’t. Thus Sub-Mariner #61’s The Prince and the Pirate!’ – credited to Gerber, Everett, Win Mortimer & Mooney – opens with the old master pictorially revealing revelry in the subsea kingdom as Namor’s coronation ends before a new storyline starts on page 4 as Namorita and human guardian Betty Prentiss are abducted along with an entire passenger plane. The voyagers are victims of deranged geneticist Dr. Hydro who mutates them all (bar already amphibian Nita) into human-merman hybrids to populate his army of environmental conquest. When Namor tracks the ongoing abductions and invades mobile island Hydrobase to save his cousin, he is soundly defeated by the maniac’s super science. Moreover, the failed assault inspires Hydro to invade Atlantis and make it his new stronghold from which to convert the rest of humanity…

The drama plays out in #62 as Gerber, Sam Kweskin & Frank Giacoia explore ‘A Realm Besieged!’ before Tamara in Atlantis and Nita on Hydrobase thwart Hydro’s schemes; leaving the Sub-Mariner to ponder what to do with the hundreds of innocent, unwilling scaly amphibian freaks that neither Atlanteans or surface-dwellers want anything to do with…

Steve Gerber was a uniquely gifted writer who combined a deep love of Marvel’s continuity minutiae with dark irrepressible wit, incisive introspection, barbed socio-cultural criticism, a barely reined-in imagination and boundless bizarrely wilful surrealism. His stories were always at the extreme edge of the company’s intellectual canon and never failed to deliver surprise and satisfaction, especially when he couched his sardonic sorties in thinly veiled attacks on burgeoning cultural homogenisation and commercial barbarity.

With critical success Man-Thing he was holding up a mirror to many cordoned-off and taboo subjects and weaving history from scattered snippets of Marvel’s continuity. With his final stint on Sub-Mariner, Gerber expanded that universe exponentially, building by exploring pre-cataclysm history, aided by Howard Chaykin in back-up series ‘Tales of Atlantis!’ Here the first chapter – inked by Joe Sinnott – sees antediluvian, human-built Atlantis losing its war with rival superpower Lemuria and Emperor Kamuu and his bride Zartra prepare for the bloody end…

Over Everett’s posthumous plot, Gerber, Kweskin & Syd Shores produce #63 as ‘…And the Seas Shall Explode!’ sees seemingly dead Dr Hydro return to destroy the Atlanteans by triggering a volcano under their city and compelling Namor to take no chances and offer no mercy to save his subjects once and for all, Tales of Atlantis resumes as Gerber, Chaykin & Sinnott reveal how the fate of the first Atlantis is sealed by ‘Cataclysm!’ As hand-to-hand combat peaks, the city sinks beneath the seas, but its heritage is saved, carried away by missionary sorceress Zered-Na and her devout disciples; for which you need to scope out Gerber’s other contemporaneous assignments: Son of Satan in Marvel Spotlight and Man-Thing in Adventures into Fear. We’ve covered them elsewhere so feel free to scroll away in the search engines…

Here, though, and wading off at a weird tangent, Gerber, Don Heck & Don Perlin play with satire and pop culture in #64’s ‘Voyage into Chaos!’ When intolerant Atlanteans intern the aimless, despondent amphibian victims of Dr. Hydro, furious, ashamed Namor responds with a fit of fury, just as cool heads are needed to assess another astounding incursion. Soon, a quartet of strange visitors from magical dimension Zephyrland – Ariel the Musician, Ibbar the Scolar, Kabal the Wizard & Zargus the Warrior – are petitioning the Sub-Mariner to hop in their Golden Submarine and help them liberate their enslaved homeland from bestial, tone-deaf horror Virago the She-Beast. Willing and even eager to go for many reasons Namor joins them but is ambushed and defeated as soon as arrives in the land of golden meanies…

Third Tales of Atlantis episode ‘In the Wake of the Warriors!’ reveals how, five millennia later, nomadic clans of water-breathing Homo Mermanus settle in the ruins of the sunken city-continent and clash constantly, thanks to the enmity of sworn enemies Widow-Queen Elanna and King Stegor. They cannot see waves of destiny pushing their battle-hardened children towards an incredible coalition. Successive instalments ‘The Lurker in the Ruins!’ (Gerber, Mooney & Frank Chiaramonte in #65 and concluding chapter ‘The Sword in the Throne!’ inked by Sinnott in #66) ended the series abruptly as those children – destiny- touched Kamuu and Elanna’s daughter Zartra – after meeting ghosts and battling demons, unite the tribes to create the dynasty of sunken Atlantis that will lead millennia later to the coming later of Namor…

Back in the now, the series was struggling, sparking a rapid radical rebrand as Prince Namor, the Savage Sub-Mariner and #65 offering ‘The Cry of the She-Beast!’ as Gerber, Heck & Perlin detail how Virago crushes resistance at home, physically humiliates Namor and launches an attack across dimensions upon Atlantis. Her departure sparks a successful but so-costly revolution in Zephyrland and (with valiant Namor clinging to her hurtling Golden Submarine) provokes a shocking resurrection after splashing down on Earth in #66. ‘Rise, Thou Killer Whale’ (Gerber, Heck & Perlin) sees Virago driven away from Atlantis at great cost, only to stumble upon the tomb of defeated – but apparently only dormant – Orka the (humanoid) Killer Whale – who unites with a clearly kindred spirit to devastate the sunken city with an armada of crazed cetaceans…

The catastrophic clash leads to the Sub-Mariner again falling, but this time amidst toxic nerve gas dumped by surface dwellers. The chemical poisons alter his body chemistry, making it impossible to breathe air or maintain body moisture. Moreover, as the cloud of death expands currents wash it over Atlantis, plunging all within the perimeter – Virago and Orka included – into comas in landmark tale ‘Seawinds of Change!’ (Gerber, Heck & Frank Bolle).

Thankfully, whilst dying Namor heads for the surface to be found by old ally Triton of The Inhumans, who brings Namor to former foes the Fantastic Four. Smartest Man Alive Reed Richards swiftly diagnoses and rapidly constructs a bodysuit to provide constant artificial respiration – over Namor’s churlish and violent protests – and he heads home to finish his fight. Sadly, what he finds in #68 (January 1974, Mooney inks) leaves him ‘On the Brink of Madness!’ Only Tamara, Nita and Hydro’s amphibians escaped the nerve agent’s effects and now must calm down the bereft monarch. To stabilise the crisis, they relocate to vacant Hydrobase and direct Namor to a human scientist whose forcefield researches might provide a means to protect dormant Atlanteans from predators and further harm.

After seeking spiritual guidance from patron god Father Neptune, Namor sets off, but when the king without a kingdom seeks out Dr Damon Walthers, he discovers the genius’ works stolen by his assistant. Shot from the sky by neophyte supervillain Force, their initial clash is inconclusive but does draw the attention of passing student Peter Parker

Meanwhile in Zephyrland, the war goes badly and the survivors consider calling in Sorcerer Supreme Stephen Strange

George Tuska & Vince Colletta illustrate Prince Namor, the Savage Sub-Mariner #69 as Gerber rapidly wraps up his hanging plot threads in anticipation of a sudden cancellation. ‘Two Worlds …and Dark Destiny!’ sees Dr Strange offer aid, a pointless battle between spider hero and fishman and a final encounter with Force that leaves Namor victorious, in control of Walthers’ forcefield tech and Atlantis safely stored “under glass” until a cure can be found – an inauspicious but satisfactory stopping point. Confoundingly the series still had three issues to run with Marv Wolfman, Tuska & Colletta depicting ‘Namor Unchained!’ in #70 whilst adding further safeguards to sleeping Atlantis, until targeted by now-independent mutated fishmen grown by Dr. Dorcas under the guidance of an ambitious aquatic atrocity. The brutal duel delivers more deaths and butchery as #71 clamours ‘Comes the Pirahna!’ and the series finally sank with #72 (dated September 1974 and on sale from 18th June) as Steve Skeates, Dan Adkins & Colletta catered an alien encounter as Namor faced obnoxious humans and a lost interstellar shapeshifter in ‘From the Void It Came…’

The antihero resurfaced in Giant-Sized Super-Villain Team-Up #1 (cover-dated March 1975), revived as one half of a tag-team with fellow misunderstood autocrat Doctor Doom whilst seeking a cure for his people and his own condition. That sustained momentum led to the last tale here, a solo exploit taken from Marvel Spotlight #27 (April 1976) as Bill Mantlo & Mooney revealed ‘Death is the Symbionic Man!’ Incorporating Prime Earth’s military industrial villain Captain Simon Stryker (of alternate Earth epic Deathlok the Demolisher) the pacy yarn saw Sub-Mariner hunted for potential spare parts and powers by the messianic maniac and battling Stryker’s most deadly killer-cyborg yet…

Bonus material includes covers by Everett, John Romita, Rich Buckler, Sal Buscema, Al Weiss, Jim Starlin, Larry Lieber, Joe Sinnott, Gil Kane, Frank Giacoia, Mike Esposito, Vince Colletta, & Al Milgrom, supplemented with original art pages and personal commissions by “Wild Bill”. Also on view are House ads; the editorial page from #67 wherein Gerber explained the costume change plus Romita’s original designs for the new outfit. Special treats comprise Everett’s unused cover watercolour rough for Marvel Comics (1939) #2; the Everett cover and Franc Reyes frontispiece of Marvel Index #7b (1978); a stellar Venus pinup from Marvel Spotlight #2 (1972) and – following the announcement of Everett’s death – a visual memorial from editor and friend Thomas, limned by Marie Severin & Giacoia as it appeared in Sub-Mariner #65 (September 1973).

In comics, the best thing about “the Mighty falling” is that so often another time throws up fresh ideas and creators who will regenerate faded concepts. It a cycle as timeless and relentlessly repeating as the tides. The venerable Sub-Mariner always comes back stronger and more appetising, and you owe it to yourself to be ready for the next wave by getting to know these classics. Many early Marvel Comics are more exuberant than qualitative, but this volume, especially from an story-lover’s point of view, is a wonderful exception: historical treasures with narrative bite and indescribable style and panache that fans will delight in forever.
© 2025 MARVEL.

Today in 1923 French creator Jean Graton (Michel Vaillant) was born, sharing natal celebrations with comics genius Eddie Campbell (Alec, Bacchus, From Hell) in 1955 and colourist Christie Scheele in 1957.

Losses include cartoonist Virgil Partch in 1984; Belgian writer Henri Gillain (Il y a un sorcier à Champignac, Le Trésor d’Alaric, Nègre Blanc) in 1999; Mad mainstay Jerry DeFucchio in 2001 and Filipino artist Mar Amongo (DC anthologies, Noli Me Tangere, The Tiger’s Fang, Talons of Time) in 2005.

Green Lantern John Stewart: A Celebration of 50 Years


By Neal Adams, Dennis O’Neil, Len Wein, Steve Englehart, Christopher Priest, Jim Starlin, Ron Marz, Judd Winick, Geoff Johns, Tony Bedard, Peter J. Tomasi, Van Jensen, Robert Venditti, Stuart Moore, Derek Fridolfs & Dustin Nguyen, Dave Gibbons, Joe Staton, Gil Kane, Mike Mignola, Darryl Banks, Dale Eaglesham, Ed Benes & Maros Marz, Tyler Kirkham, Fernando Pasarin, Igor Lima, Rodney Buchemi & Geraldo Borges, Pat Broderick, Doug Mahnke, John Delaney, Eric Nguyen & various (DC Comics)
ISBN: 978-1-7795-1125-6 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Now a cornerstone underpinning the entire DC Universe, the many heroes called Green Lantern have waxed and waned over eight decades and are now much more Concept than Character. This stunning compilation – part of a dedicated series introducing and exploiting the comics pedigree of veteran DC icons – offers a brief but astoundingly enticing sequence of snapshots detailing how one particular Emerald Gladiator broke many boundaries whilst battling evil and injustice for the entertainment of millions across many generations.

This book features material from Action Comics #601; Batman Beyond Unlimited #4-5; Cosmic Odyssey #2, Green Lantern (volume 2) #87, 182, 185; Green Lantern (vol. 3) #74, 156; Green Lantern (vol. 4) #49; Green Lantern Corps #211; Green Lantern Corps (vol. 2) #60,; Green Lantern Corps (vol. 3) #9; Green Lantern: Futures End #1; Justice League #1 (vol. 4) #6, 40; Justice League Adventures #22; Justice League of America #110 and Secret Origins (vol. 4) #9. These span cover-dates January 1971 to April 2020, with the groundbreaking appearances are preceded by brief critical analysis of the significant stages in his development. The emerald exploits begin with Part I: 1971-1985 – A Sign of the Times and a revelatory essay by legendary activist/comics iconoclast Neal Adams who shares the secret origin of the first Green Lantern of colour, before we enjoy that seminal classic…

Originally created by Martin Nodell & Bill Finger, the first Emerald Avenger – Alan Scott – debuted in All-American Comics #16 (July 1940), just as superheroes started to take hold, and supplanting newspaper strip reprints and stock genre characters in still primarily-anthologised comic books. He was a white guy with a magic ring and an icon of his era.

After superheroes vanished and returned in the early 1950s, another GL was created: once again a symbol of his era. After the hugely successful revival and reworking of The Flash, DC/National Periodicals were keen to build on the resurgent superhero trend. Showcase #22 hit the stands at the same time as the fourth issue of the new Flash comic book (#108) and once again the guiding lights were editor Julie Schwartz and writer John Broome. Assigned as illustrator was action ace Gil Kane, inked by Joe Giella.

A vivid Space Age origin revealed how young test pilot Hal Jordan was plucked from his Californian aircraft factory by an alien policeman who had crashed his spaceship on Earth. Mortally wounded, Abin Sur commanded his power ring – a device to materialise thoughts – to seek out a replacement officer who was honest and without fear. Scanning the planet, it selected Jordan and brought him to the crash-site. The dying alien bequeathed his ring, lantern-shaped Battery of Power and his professional vocation to the astonished Earthman.

In six pages ‘S.O.S Green Lantern’ established characters, scenario and narrative thrust of a series that became the spine of DC continuity, leaving room for another two adventures in that premiere issue. Unlike the debut of The Flash, the editors were now confident of their ground. Two more Showcase issues carried even greater exploits, and six months later Green Lantern #1 was released.

For the new iteration, emerald ring-wielders were a members of a universal police force and Jordan’s “beat” – which included planet Earth – was Space Sector 2814. Having introduced the cosmic peacekeepers, Broome, Gardner Fox and others carefully expanded the concept throughout the 1960s, adding alien – and even female(!) GLs – as well as alternate human Lanterns like Charlie Vicker and Guy Gardner. They even brought back the original as Alan Scott (now designated Green Lantern of alternate world Earth-Two) became a semi regular cast member…

Over many traumatic years, Jordan emerged as one of the greatest members of a serried band of law-enforcers. For billions of years, the Green Lantern Corps protected and served the cosmos, policing countless sentient beings under the severe but benevolent auspices of immortal superbeings who deemed themselves Guardians of the Universe. These undying patrons and enforcers of Order were one of the first sentient species to evolve and dwelt in sublime, emotionless security and tranquillity at the very centre of creation on the small world of Oa. Primarily chosen for a capacity to overcome fear, Green Lanterns are equipped with a ring that forms solid constructs from emerald light. The miracle weapon is fuelled by the strength of the user’s willpower, making it one of the mightiest tools imaginable. For eons, a single individual from each of 3600 sectors of known space was selected to patrol their, his, her, or its own beat. Cautious, meticulous supervisors, Guardians laid contingency plans and frequently appointed designated reserve officers to inherit the office of their peacekeeping representatives.

Jordan’s originally assigned substitute was quiet, steadfast PE teacher Gardner, but when the other white Guy was critically injured and required long-term recuperation, the Oans’ fallback option was somewhat worrying to staid, by-the-book Hal. In GL #87 (cover-dated December 1971/January 1972 and crafted by Adams, his scripter of choice Denny O’Neil & inker Dick Giordano), ‘Beware My Power!’ introduced a bold new character to the DCU, conceived at a time when non-Caucasian heroes could be counted on the fingers of one hand…

The time was more than ripe for change. With superhero titles in decline, O’Neil & Adams had been asked to try something different to save the title and responded by assaulting all the traditional monoliths of contemporary costumed dramas with tightly targeted, protest-driven stories. The series was re-titled Green Lantern/Green Arrow with the loudly Liberal avenging Archer constantly mouthing off as a hot-headed sounding-board and platform for a generation-in-crisis, whilst staid, conservative, quasi-reactionary Hal Jordan played the part of the oblivious but well-meaning old guard. America had become a bubbling cauldron of social turmoil and experimentation. Everything was challenged and with issue #76 (April 1970 and the first issue of the new decade), O’Neil and comics iconoclast Adams utterly redefined superhero strips with relevancy-driven stories; transforming complacent establishment boy scouts into uncertain, questioning champions and strident explorers of the revolution.

Racial disparity had been the crux of the creators’ first outing. ‘No Evil Shall Escape My Sight!’ (not included here) broke the mould of the medium, utterly re-positioning the very concept of a costumed crusader as newly-minted ardent rebel/social justice warrior Oliver Queen challenged Jordan’s cosy worldview after the lofty space-cop painfully discovered real villains wear business suits, operate expense accounts, hurt people just because of skin colour and will happily poison their own nests for short-term gain…

Here, from GL/GA #87, that tone and strident attitude manifested as unemployed architect and full-time “radical” activist John Stewart “made the scene”. This angry black man was spoiling for a fight and would to take guff from no-one, making Jordan certain his bosses had grievously erred when selecting the rash, impetuous Stewart as Sector 2814’s official GL stand-in. However, after seeing how his proposed pinch-hitter handled a white supremacist US presidential candidate trying to ride into the Oval Office by fomenting race war, he was happy to change his tune…

Once established, Stewart was almost immediately forgotten. His next appearance came in Justice League of America #110 (March 1974) where Len Wein, Dick Dillin & Giordano delivered a delightful and potent seasonal present as Superman, Batman, Green Arrow, Black Canary and Red Tornado had to adapt to the abrasive substitute mid-mission, when the team gathered to hunt down ‘The Man Who Murdered Santa Claus!’ Murderous psychopath The Key had set up the heroes for ambush with the callous assassination of an actor hired to cheer orphaned kids, but his horrific deeper scheme was only foiled thanks to the supernatural intervention of almost forgotten Leaguer The Phantom Stranger, after which rebellious Stewart “finessed” his bosses’ cosmic rules and protocols to give destitute and impoverished ghetto dwellers a Christmas present that changed their lives forever…

Time passed and Stewart popped up occasionally as the Guardians’ motives and ineffability were increasingly called into question by many of their once-devoted operatives. Frequently, the grunts began seeing their formerly infallible little blue gods exposed as venal, ruthless, doctrinaire and even capricious. As his repute grew, headstrong Hal Jordan enjoyed an extremely tempestuous and fractious relationship with the Guardians, which eventually led to them accusing him of neglecting his space sector to concentrate on Earth’s problems and criminals. When he couldn’t reconcile his love for Carol Ferris with his offworld duty to the Corps, Jordan quit.

In Green Lantern #182 (November 1984), Wein, Dave Gibbons & Mark Farmer confirmed a landmark reshaping of the legend as ‘It’s a Dirty Job, But…!’ saw now merely mortal Jordan second-guessing his decision as he revisits Abin Sur’s remote resting place. Meanwhile, across the universe, the Guardians have moved swiftly, promoting Stewart to the full-time position in Space Sector 2814. At this time, the architect was working on rebuilding the shattered Ferris Aircraft complex and had no idea Jordan was the alter ego of his abruptly “retired” predecessor, nor that his predecessor’s old enemy Major Disaster was back and looking for a fight…

In Green Lantern #185, Wein & Gibbons took another brave step as ‘In Blackest Day…!’ found 2814’s newest ringslinger fully acclimated to his responsibilities. Overnight celebrity/media sensation Stewart is courted by TV reporter Tawny Young but only earns her enmity after refusing to divulge the circumstances of his origin and promotion. Meanwhile, in the wings evil energy entity Eclipso lays his own plans…

At that time, many fans and critics felt the substitution of Jordan with Stewart was little more than a PC stunt, but time and the quality of the stories proved the decision to be brilliant one. It certainly offered a cruelly underserved portion of the readership another solid role model but as time progressed and the different personalities and approaches coalesced, the move led to an expansion and re-evaluation the nature of being a DC hero…

Part II: 1987-1996 – More Than Just the Back-up Guy opens with John (12 Years a Slave; The Other History of the DC Universe; Future State: The Next Batman) Ridley’s discussion of Stewart’s evolution from experiment in “measured progressiveness” to uniquely individualist major character prior to another tantalising of tranche revolutionary tales.

In the mid-1980s, DC’s editorial hierarchy felt their vast 50-year continuity was deterring new readers. The solution was a colossal braided-mega series to streamline, redefine and even add new characters to the mix. The worlds-shattering, reality-altering Crisis on Infinite Earths resulted in such spectacular commercial success, those movers-&-shakers must have felt more than justified in revamping a number of their hoariest icons for their next fifty years of publishing. As well as Superman, Flash, Wonder Woman and Justice League of America, Green Lantern was earmarked for a radical revision, with the Guardians removed from existence and most of their surviving agents setting up a far smaller shop on Earth. Stuart, Jordan & Gardner were joined by a number of alien GLs, and John found unlikely romance with his former training officer Katma Tui of Korugar in Steve Englehart, Joe Staton & Farmer’s ‘Pink Elephants’ (Green Lantern Corps #211, April 1987). However, doom lurked in the wings in the form of Hector Hammond and Star Sapphire Carol Ferris

Signature DC title Action Comics became a weekly anthology in May 1988, with the GL’s a key feature. Pulling no punches, first chapter ‘…And the Pain Shall Leave My Heart’ (#601, by Christopher Priest as James Owsley & Gil Kane) opened years of heartache for Stewart as Star Sapphire murdered his beloved…

Thanks to Jim Starlin, Mike Mignola & Carlos Garzon, the Emerald Gladiator’s troubles peaked as the year ended. Cosmic Odyssey was a stellar melodrama teaming Superman, Batman, Doctor Fate, a cadre of alien superheroes and many of Jack Kirby’s greatest DC creations in an interplanetary slugfest to save the Milky Way galaxy from malevolent and predatory sentient concept The Anti-Life Equation. Here from Book Two of the 4-part miniseries, unfolding events reveal how Green Lantern Stewart’s arrogance and unwarranted overconfidence causes the obliteration of inhabited world and rising civilisation Xanshi…

Years later, after the GL Corps was utterly destroyed by Hal Jordan as Parallax, only one hero remained. Youthful Kyle Rayner wielded the last power ring to keep the green flame burning until the peacekeeper force could rebuild. During that interim, Stewart joined rival paramilitary organisation The Darkstars, and in Ron Marz, Darryl Banks & Romeo Tanghal’s ‘Stand’ (Green Lantern vol. 3, #74, June 1996) unites with Rayner, Donna Troy/Troia and space veteran Adam Strange to save planet Rann from annihilation by Grayven, son of Darkseid

Screenwriter/comics author Geoff Johns (JSA, The Flash, Superman, Green Lantern, Stargirl) then discusses Stewart’s modern major league status in Part III: 2003-2020 – The Identifiable Hero, which begins here in the aftermath of many changes to the history of DC’s first black superhero.

Courtesy of Judd Winick, Dale Eaglesham & Rodney Ramos, Green Lantern volume 3 #156 (January 2003), Stewart is again ‘Walking Tall’: a restored, reactivated ring-wielder freshly healed from wheelchair-bound paraplegia thanks to arch enemy and understandably aggrieved Xanshi survivor Fatality. Sadder, wiser and resolute, he’s ready to resume the duties he was born for. Ongoing continuity revisions had remade him as a former elite soldier, and ‘Semper Fi’ (Green Lantern #49, February 2003 by Johns, Ed Benes, Marcos Marz & Luciana del Negro) samples epic event Blackest Night as combat flashbacks and fallen Lantern buddies seek to wear Stewart down, after which an increasing breakdown of trust between the Guardians and their agents leads to all-out rebellion as seven different shades of the emotional power spectrum clash.

With Rayner empowered by blue hues of Hope and Stewart employing indigo shades of Compassion against reborn rogue Oan Krona, the odd couple embark on a suicide mission to assassinate a beloved emerald comrade suborned to ultimate evil in ‘War of the Green Lanterns, Part Eight’ (Green Lantern Corps #60 July 2011, by Tony Bedard, Tyler Kirkham & Matt Banning). Months later DC rebooted its entire line for a second time in high profile stunt “The New 52”. The mostly cosmetic changes barely affected the assorted GL boutique titles, which had been merrily dismantling and rebuilding the Master & Servant relationship between ring-wielders and their obsessively controlling bosses. With civil war rending the organisation, ‘Alpha War: Tried and True’ (Peter J. Tomasi, Fernando Pasarin & Scott Hanna, GLC #9 July 2012) saw rapidly ascendant figurehead Stewart railroaded and held for judgement by the Guardians’ new secret police, before scoring ultimate victory by embracing his sins and accepting his guilt…

In 2014, as the New 52 staggered to its conclusion, a company-wide event offered speculative glimpses at the eventual demise of its heroes. Green Lantern Corps: Futures End #1 (Van Jensen, Igor Lima, Rodney Buchemi, Geraldo Borges & Ruy José) detailed how, five years from “now” Stewart goes rogue: ruthlessly enforcing a Green Peace as ‘The Death Dealer’. He has no inkling of how one last sanction will change him…

Secret Origins #9, March 2015, by Jensen & Pat Broderick related his latest modified backstory in ‘The Architect’, after which Robert Venditti, Doug Mahnke & Richard Friend bring us relatively up to date with Justice League #40 (April 2020) and ‘Invasion of the Supermen Part One: Impact!’ with Stewart taking point for his earthly teammates when The Eradicator leads an army of Daxamites (each mightier than Superman) in a war of ruthless conquest…

This celebration concludes with a personal memoir from celebrated actor Phil LaMarr who played Stewart in TV shows Justice League & Justice League Unlimited: discussing the hero’s out-world impact in Part IV: The Animated Years – Voicing an Icon. It’s supported by tales from assorted DC comics based on animated shows adapted from the original DC comics – Whoa! Infinity moment! – and opens with ‘Second Contact’ from Justice League Adventures #22 (October 2003). Here Stuart Moore, John Delaney & Robin Riggs reveal how John leads a JL squad against the Shayol, perpetrators of a Green Lantern massacre five years previously and which only he survived. They claim to have changed, but can he trust himself to trust them?

The compulsive comics classics close with a yarn from 2012, culled from the thrilling and expansive sub-universe based on the animated Batman Beyond show. Set in the days when Gotham’s Dark Knight is troubled teen Terry McGinnis, it includes an elderly Superman and a new Justice League populated with the children and legatees of the originals. Taken from Batman Beyond Unlimited #4-5, back-up strip ‘Beyond Origin: Warhawk’ by Derek Fridolfs, Dustin Nguyen & Eric Nguyen details the doomed love story of Stewart and Thanagarian teammate Hawkgirl, his rebound romance with African superhero Vixen and the tragedy and terrors that led to the birth of his son and heir, before this celebratory chronicle closes with a ‘Poster Pinup’ from Green Lantern: Mosaic by Cully Hamner & Dan Panosian. The tome is immeasurably enhanced throughout by a superb collection of covers by Adams, Giordano, Gibbons, Banks & Tanghal, Ariel Olivetti, Benes, Kirkham & Banning, Fernando Pasarin & Scott Hanna, Francis Portela and Bryan Hitch. This is not a sop to minorities or appeasement to diversity, but a solid reminder that heroes and superstars come in all colours.

Green Lantern has a long, proud history of shaking things up and providing provocative, dynamic drama wedded to outstanding artwork. This compelling assortment of snapshots is staggeringly entertaining, titanically tantalising and a monolithic testament to the inestimable value of a strong core concept matured over decades of innovation.
© 1971, 1974, 1984, 1985, 1987, 1988,1996, 2003, 2010, 2011, 2012, 2014, 2015, 2018, 2020, 2021 DC Comics. All Rights Reserved.

Today in 1934 arrived Spanish-born artist of British & international comics Jesús Redondo Román (El Capitán Trueno, SOS Dossier Ecológico, Suzette of the Silver Sword, Mind Wars, Dan Dare, Motormouth and Killpower, Star Trek, Kitty Pryde), with Swiss raconteur & illuminator Claude de Ribaupierre AKA Derib (Yakari, Buddy Longway) popping by in 1944 and underground comix pioneer Rory Hayes (Arcade, Weirdo, Bijou Funnies, Snatch Comics, Bogeyman) in 1949. In 1952 prolific colourist Janice Cohen (Howard the Duck, Godzilla. Spider-Man, Warp, Starslayer, Jon Sable) was born, with German cartoonist Ralf König (The Killer Condom, Der bewegte Mann, Lysistrata, Pretty Baby, Wie die Karnickel, Santa Claus Junior) proudly joining the parade in 1960; master mangaka Kit? Mohiro (Noririn, Shadow Star, Bokurano) and in 1966; comic book artist Carlo Barbieri (Impulse, Harley Quinn, Gen13) in 1972 & Ryan Ottley (Invincible, Haunt, Amazing Spider-Man,) in 1975.

The date also marks the deaths of writer, screenwriter and poet Joseph PatrickJ.P.” McEvoy (Dixie Dugan) in 1958 and Mexican writer of Memin Pinguin Yolanda Vargas Dulché de la Parra in 1999.

Werewolf by Night Marvel Masterworks: volume 3


By Doug Moench, Don Perlin, Virgilio Redondo, Yong Montaño, Gil Kane, Vince Colletta, Sal Trapani, & various (MARVEL)
ISBN: 978-1-3029-5550-2 (HB) 978-1-3025-2941-3 (Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

As Marvel slowly grew to a position of market dominance in 1970, in the wake of losing their two most innovative and inspirational creators – Steve Ditko & Jack Kirby – they did so less by experimentation and more by expanding proven concepts and properties.

The only real exception to this was a mass release of horror titles rapidly devised in response to an industry-wide down-turn in superhero sales. The move was handily expedited by a rapid revision in the wordings of the increasingly ineffectual Comics Code Authority rules.

Almost overnight nasty monsters (plus narcotics and bent coppers – but that’s another story) again became acceptable fare on four-colour pages. Whilst a parade of 1950s pre-code reprints made sound business sense (so they repackaged a bunch of those too) the creative aspect of the contemporary fascination in supernatural themes was catered to by adapting popular cultural icons before risking whole new concepts on an untested public.

As always, the watch-word was fashion: what was hitting big outside comics was to be incorporated into the mix as soon as possible…

When proto-monster Morbius, the Living Vampire debuted in Amazing Spider-Man #101 (cover-dated October 1971) and the sky failed to fall in, Marvel moved ahead with a line of scary stars – beginning with a werewolf and traditional vampire – before chancing something new via a haunted biker who could tap into both Easy Rider’s freewheeling motorcycling chic and the supernatural zeitgeist. With its title cribbed from a classic short thriller from a pre-Code horror anthology (Marvel Tales #116, July 1953), Werewolf By Night debuted in Marvel Spotlight #2. It had been preceded by western-era masked avenger Red Wolf in #1, and followed by the afore-hinted Ghost Rider, but this hairy hero was destined to stick around for a while.

This third chillingly crackers compendium compiles more moody misadventures of a good-hearted young West Coast lycanthrope who briefly shone as an unlikely star for the entire length of a trading trend, as confirmed here by the reprinted full-colour contents of Werewolf By Night volume 1 #22-30 and Giant-Size Werewolf #2-5, collectively spanning October 1974 to July 1975.

Jack Russell is a teenager with a rare but very disturbing condition. On her deathbed, his mother revealed unsuspected Transylvanian origins to her beloved boy: relating a family curse which would turn him into a raging beast on every night with a full moon as soon as he reached his 18th birthday.

And so it began…

After many months of misunderstanding as Jack tried to cope alone with his periodic wild side, Jack’s stepfather Philip Russell reluctantly expanded the backstory, revealing how the Russoff line was cursed by the taint of Lycanthropy: every child doomed to become a wolf-thing under the full-moon from the moment they reached adulthood. Moreover, the feral blight would do the same to his little sister Lissa when she reached her own majority…

As Jack tried and repeatedly failed to balance a normal life with his monthly cycle of uncontrollable ferocity, he met eventual mentor and confidante Buck Cowan, an aging Hollywood writer who became Jack’s best friend and only confidante after the pair began to jointly investigate the wolfboy’s past. Their incessant search for a cure was made more urgent by little Lissa’s ever-encroaching birthday.

In the course of their researches they crossed swords with many monsters – human and otherwise – including off-the-rails cop Lou Hackett, who had been going increasingly crazy in his off-the-books investigation/hunt for a werewolf nobody believed in. A major if faceless foe was exposed in The Committee – a cabal of capitalists seeking to corner the monster market to boost sales who wanted to own the werewolf because he could scare the public, allowing them to create a panic-crazed sales boom – and even vampire lord Dracula.

However the biggest boost to Jack & Buck’s quest (other than Jack’s mutant girlfriend Topaz who could psionically calm the beast!) was learning from fellow lycanthrope Raymond Coker that there was a cure for their condition; sadly it was for a werewolf to kill another werewolf…

With the stage set for some truly outrageous yarn-spinning and Moench at the helm – and almost exclusively pencilled for rest of the run by the criminally underrated Don Perlin – the moonlight comics mysteries resume with the Vince Colletta inked Giant-Size Werewolf #2 as ‘The Frankenstein Monster Meets Werewolf By Night’. Roaming the streets of New York in ‘Prisoners of Flesh!’, the recently resurrected massive but mute monster hops a westbound freight train after overhearing a mystic named Danton Vayla can transplant souls into new bodies…

He arrives in Los Angeles just as Jack Russell discovers Lissa has been abducted by Vayla’s Satanist cult The Brotherhood of Baal who want ‘To Host the Beast’ before cataclysmically clashing with the monster who has only to let the diabolists sacrifice the werewolf and Lissa to gain his heart’s desire. Tragically the innately noble artificial man has far more empathy and compassion than the cultists and prefers his own sorry existence to benefiting from ‘The Flesh of Satan’s Hate!’

Werewolf By Night #22 (Moench, Perlin & Colletta) introduces crazed murder-maniac Atlas, who stalks and slays many of Buck’s movie friends. Moreover, when Russell’s periodically prowling Passenger encounters the ‘Face of the Fiend!’, Atlas beats the beast unconscious. In the morning light, bleary Jack is subsequently arrested for the latest murder…

LA detective Lieutenant Vic Northrup was a friend of deceased former foe Hackett and knows Russell is hiding something, but eventually releases the kid for lack of evidence. Picking Jack up from the station, Buck then reveals he has gleaned the inside story of Atlas and his own personal involvement in the story… just in time to become the next target…

Fortuitously, the werewolf is on hand when Atlas attacks again and the battle explodes into LA’s streets where disbelieving cops have to admit that ‘The Murderer is a Maniac!’

WBN #24 sees Buck introduces Jack to fringe scientist Winston Redditch who claims to have chemically isolated the constituents of the human psyche and thus might be able to suppress Jack’s regular bestial outbursts. Sadly, the benevolent boffin accidentally ingests the serum himself and unleashes ‘The Dark Side of Evil!’ The remorseless sadistic thug he becomes calls himself DePrayve and fights the werewolf to a standstill, giving Northrup opportunity to capture the hirsute “urban legend” which has stalked the city and drove Hackett crazy…

From #25 the art took a quantum leap in quality as Perlin – already co-plotting the stories – began inking his own pencils. When the beast busts out of custody ‘An Eclipse of Evil’ sees Redditch turning his warped attention to the lycanthrope as a potential guinea pig for further experimentation, only for both the feral fury and dastardly DePrayve to be targeted by a deranged vigilante and self-declared “protector of purity” (for which read woman abductor) calling himself The Hangman. The horrific three-way clash results in ‘A Crusade of Murder’, with Redditch hospitalised, the vicious vigilante in custody and battered, bloody-yet-unbowed Jack still free and still cursed…

Eschewing chronological order for the sake of unbroken continuity-clarity, January 1975’s Giant-Size Werewolf By Night #3 pops up here to reveal a ‘Castle Curse!’(Moench Perlin and inked by Sal Trapani) wherein Jack returns to Transylvania after receiving a monster-infested vision of former love interest Topaz in ‘Spawned in Dream… Slain in Nightmare!’ Jack drags Buck and Lissa ‘Home to Slay!’ in the Balkans, finding the old family estate under siege by pitchfork-wielding villagers who have all their worst fears confirmed when he goes hairy and gets hungry, before finally tracking down Topaz in the care – and custody – of a gypsy matriarch with an arcane agenda of her own.

The blood-crazed old witch has a tragic connection to the Russoff line and is exploiting Topaz’s recently-faded but now restored powers to enact a grisly ‘Vengeance in Death!’ upon the villagers by raising an army of zombies. The chain of events she set in motion can only end in slaughter…

Werewolf By Night #27 (March 1975) began a chilling and fantastic extended eldritch epic with the introduction of ‘The Amazing Doctor Glitternight’. Back in the USA, Jack’s feral alter ego runs loose on the isolated Californian coast and is drawn to a cave where a bizarre wizard makes monsters from what appears to be fragments of Topaz’s soul. The eerie mage is actually hunting for Topaz’s dead stepfather Taboo and will not be swayed or gainsaid, even after Jack’s uncontrollable were-beast eviscerates the weird stranger’s monstrous “masterpiece”…

The wizard intensifies his campaign in ‘The Darkness from Glitternight’, heaping horrors upon Jack and friends before capturing Lissa on her birthday and using dark magic to turn her from “simple, ordinary” werewolf into ‘A Sister of Hell’. The spectral re-emergence of Taboo proves a turning point as wolf battles demon-beast and everybody grapples with Glitternight before a ‘Red Slash Across Midnight’ seemingly results in a cure for one of the tortured Russell clan…

Slightly askance of publishing schedules but placed here for sensible reading continuity, April 1975’s Giant-Size Werewolf By Night #4 offers a long-delayed and much-anticipated clash with living vampire Morbius: beginning with ‘A Meeting of Blood’ (Moench & Virgil Redondo) with the former biologist and longsuffering haemovore tracking his old girlfriend Martine and discovering a possible cure for his own exsanguinary condition. Unfortunately, the chase also brings him into savage and inconclusive combat with a certain hairy hellion and the potential solution is forever lost…

Also included in that double-sized issue is Moench & Yong Montaño’s ‘When the Moon Dripped Blood!’, wherein Jack and Buck stumble across a group of rustic loons all-too-successfully summoning a ghastly elder god. Although great at consuming and converting human offerings and acolytes, the appalling atrocity is apparently no match for a ravening ball of furious fangs and claws…

This dose of shaggy suspense concludes with Giant-Size Werewolf #5 (cover-dated July) which shifted the cast into full-on dark fantasy mode. Scripted by Moench and illustrated by Montaño, ‘Prologue: I Werewolf’ recaps Jack’s peculiar problems before ‘The Plunder of Paingloss’ discloses how the leaders of dimensional realm Biphasia – permanently polarised between night and day – instigate a ‘Bad Deal with the Devil’s Disciple’ on Earth when demonist Joaquin Zairre kidnaps the werewolf…

With the beast dispatched though a ‘Doorway of the Dark Waters’, Jack is soon a pawn in a sorcerous war where ‘Fragile Magic’ on the world of light and darkness allows him and his allies to raid the ‘The Ark of Onom-Kra’ and expose a secret tyrant in ‘Silver Rain, Sardanus and Shadow’

To Be Continued…

Kicking off the rather meagre bonus section and complementing the cover gallery by Gil Kane, Dan Adkins, John Romita Sr. is a selection of original art by Ron Wilson, Frank Giacoia, Perlin and Kane, topped off by an Introduction by Ralph Macchio first seen in 2018’s Werewolf By Night: The Complete Collection volume 2.

This moody masterpiece of macabre menace and aggressive animal action covers some of the most under-appreciated mindbendingly magical moments in Marvel history; tense, suspenseful and solidly compelling. If you feel the urge to indulge in a mixed bag of clawed killers, beastly bloodsuckers and moody young muses this is a far more entertaining mix than many modern movies, books or miscellaneous matter…
© 2024 MARVEL.

Today Marvel writer/editors Terry Kavanagh and Craig Anderson were born but we don’t when! Far more traditional and open, UK humourist/ cartoonist Bruce Bairnsfather (Old Bill) arrived with all his papers sorted on this date in 1887, followed in 1909 by uniquely iconic creator Basil Wolverton (Spacehawk, Powerhouse Pepper, Mad Magazine, Plop!, The Bible). In 1916 comic book artist Mort Leav (The Heap) joined us, followed by Atlas artist/strip star Tony DiPreta (Joe Palooka, Rex Morgan M.D.) in 1921 and Silver Age artistic co-founder Murphy Anderson (Buck Rogers, Captain Comet, Atomic Knights, Hawkman, Flash, Adam Strange, The Spectre, Superman, Jonny Quest) in 1926.

Today in 1977 the 652nd and final issue of UK weekly Sparky was published.

The Black Panther Epic Collection volume 1 (1966-1976): Panther’s Rage


By Stan Lee & Jack Kirby, Don McGregor, Rich Buckler, Gil Kane, Billy Graham, Keith Pollard, Klaus Janson, Joe Sinnott, Klaus Janson, P. Craig Russell, Pablo Marcos, Dan Green, Bob McLeod,  Jim Mooney & various (MARVEL)
ISBN: 978-1-3029-0190-5 (TPB) 978-1-3024-9321-9 (Digital edition)

This book includes Discriminatory Content produced in less enlightened times. This book also includes Discriminatory Content utilised for dramatic effect.

With democracy under fire and American Civil Rights enduring active and constant attack in the Land of the Free, let’s look back on more progressive times and comics as we all stagger towards the 250th Fourth of July, shall we?

Acclaimed as the first black superhero in US comics and one of the first to carry his own series, the Black Panther’s popularity and fortunes have waxed and waned since he first appeared in Fantastic Four. In fact, the cat king actually attacked Marvel’s First Family as part of an extended plan to gain vengeance on the murderer of his father.

T’Challa was also the first black superhero in US comics, debuting in summer 1966. As created by Jack Kirby & Stan Lee, T’Challa, son of T’Chaka, is an African monarch whose deliberately hidden kingdom is the only known source of vibration-absorbing wonder mineral Vibranium. The miraculous alien ore – supposedly derived from a fallen meteor which struck the continent in lost antiquity – is the basis of the country’s immense wealth, enabling it to become one of the wealthiest and most secretive nations on Earth. These riches also allow the young king to radically remake his country, creating a high tech paradise even after he left Africa to fight as one of America’s Avengers.

Since time immemorial Wakanda has been an isolated, utopian wonderland with tribal resources and people safeguarded and led by a human warrior-king deriving cat-like physical advantages from secret ceremonies and a mysterious heart-shaped herb. This has ensured the generational dominance of the nation’s Panther Cult and sacrosanct hereditary Royal Family…

The “Vibranium mound” had guaranteed the nation’s status as a clandestine superpower for centuries, but in modern times increasingly made Wakanda a target for subversion, incursion and even invasion as the world grew ever smaller. This colossal compendium gathers the dynamic debut from Fantastic Four #52-53 (cover-dated July and August 1966) in advance of groundbreaking solo stories from Jungle Action (vol. 2) #6-24, collectively covering September 1973 through November 1976.

Before all that though, the innovative and unforgettable character debuted in ‘The Black Panther!’: an enigmatic African monarch whose secretive kingdom was the only source of a vibration-absorbing alien metal. These mineral riches had enabled him to turn his country into a technological marvel before he lured the FF into his savage super-scientific kingdom as part of an extended plan to gain vengeance on the murderer of his father. After battling the team to a standstill, King T’Challa revealed his tragic origin in ‘The Way it Began..!’, detailing how his father was murdered by marauding sonic science researcher Ulysses Klaw. As the monarch details how he took vengeance and liberated his people, word comes of incredible solidified-sound monsters attacking the region. Klaw has returned at last…

The cataclysmic clash that follows set the scene for the Warrior-Chieftain to guest star with numerous Marvel superstars before breaking out into the wider world, but it would years before he finally won his own solo series…

After roaming around the Marvel Universe, enjoying team-ups and saving Earth on a semi-regular basis as one “Earth’s Mightiest Superheroes”, the summer of 1973 saw the Black Panther finally become a solo star in his own series. Scripter Don McGregor opted to return the King to his people for an ambitious epic of love, death, vengeance and civil war: inventing from whole cloth and Kirby’s throwaway notion of a futuristic jungle the most unique African nation ever seen in comics or anywhere else…

Jungle Action had launched with an October 1972 cover-date: a cheap reprint vehicle for old Atlas-era Tarzan and Sheena knock-offs like Tharn, Jann and Lorna (all equally “…of the Jungle”). The fifth issue (not included here) abruptly changed tack, reprinting a Black Panther-starring saga from Avengers #62 as prelude to the start of T’Challa’s own all new adventures. These open here with # 6 and the eponymous ‘Panther’s Rage’, illustrated by Rich Buckler & Klaus Janson. The story opens with the Panther back in his contradictory homeland, stumbling upon the torture of an elderly farmer. Despite T’Challa’s best efforts, the victim dies in his arms, swearing he never lost faith in king or country…

Learning the attack is the work of brutal rebel leader Erik Killmonger, T’Challa sets all the resources of his inner court circle to finding the monster. With reports of further atrocities mounting, he all but abandons his American lover Monica Lynne to hunt the perpetrators and soon confronts his potential usurper at the potently symbolic Warrior Falls roaring above the life-sustaining River of Grace and Wisdom. The barbarous-seeming giant is not cowed by the Panther’s power or prowess and easily wins the no-holds barred battle that follows…

The initial episode is supplemented by detailed maps of Wakanda (the first fans had ever seen) before JA #7 mobilises ‘Death Regiments Beneath Wakanda’. Barely surviving his clash with Killmonger, T’Challa is nursed back to health by Monica at the Palace, even as hideously disfigured American Horatio displays his skill with snakes and poisons to his friend N’Jadaka. Known to their recruits as Venomm and Erik Killmonger, these rebel leaders plot their next attack resulting in the reptilian insurgent ambushing T’Challa when the king investigates an unsanctioned, illegal mine. This shocking atrocity is being used to siphon off raw Vibranium to pay for Killmonger’s increasingly violent and widespread attacks on the outlying population centres…

Although triumphant this time, T’Challa realises this is a many-layered war: one he might not win…

Whilst the Panther renews his powers through ancient ritual, Jungle Action #8 introduces another super-powered rebel with ‘Malice by Crimson Moonlight’ revealing a spear-wielding wonder woman invading the Royal Palace. Advisor Taku is interrogating Venomm (and gradually making inroads into turning the bitter outcast) when she attacks. Only the power of the Panther saves the servitor and prevents the brutal jailbreak from succeeding…

After maps of the hidden country and detailed plans of ‘Central Wakanda’s Palace Royale’ the saga resumes in #9 with ‘But Now the Spears Are Broken’ (spectacularly illustrated by Gil Kane & Janson) as T’Challa goes in-country to learn the effects of the power struggle on ordinary Wakandans. After saving little boy Kantu from a rhino, the king is made painfully aware that the common people view his foreign woman Monica with as much suspicion as the constantly-raiding insurgents. That feeling even penetrates to the heart of the palace. When advisor Zatama is murdered, Monica is arrested for the crime…

T’Challa is not there to protest or defend her. He has returned to Kantu’s village to investigate strange disappearances, discovering a seeming mass-rising of zombies led by skeletal maniac Baron Macabre. Once more the Great Cat is forced to ignominiously retreat…

Supreme stylist Billy Graham takes over pencilling with #10 as the Black Panther returns to the zombie nest, exposing a cunning charade beneath the deserted village as well as a super-scientific base run by a malignant, mind-warping mutant in ‘King Cadaver is Dead and Living in Wakanda!’

Accompanying the dark drama here are examples of ‘Black Panther Artistry’ – specifically, Kirby’s first designs for the hero back when he was going by provisional title ‘The Coal Tiger’ and Buckler & Janson’s initial depiction of ‘Erik Killmonger’. Due to an extremely unfavourable publishing schedule, Panther’s Rage unfolded with agonising slowness, but the lengthy wait between episodes allowed McGregor the latitude to pick and choose key events, with readers accepting that some stuff was actually occurring between issues.

By JA #11 (September 1974), the civil war had proceeded unchecked and ‘Once You Slay the Dragon!’ sees the Panther and his forces launching the long-awaited counterattack on Killmonger’s base in N’Jadaka Village. The battle is vicious and brief, introducing yet another powered lieutenant in the shape of pitiless high-tech armourer Lord Karnaj. And on the home front, T’Challa finally clears Monica and captures actual Zatama’s killer…

With Killmonger temporarily in retreat, the Panther goes on the offensive, using the rebel’s most inconsequential converts – Tayete and Kazibe – as reluctant guides to follow his ultimate nemesis to his most secret strongholds. Heading into the mountains and fabled Land of Chilling Mists, the Panther discovers a mutagenic temple… the Resurrection Altar. Employed by Killmonger to create his grotesque super-warriors, it is presided over by scientifically-spawned vampire Sombre. When T’Challa confronts them both, he is again overpowered by Erik and left for wolves to devour in ‘Blood Stains on Virgin Snow!’

  1. Craig Russell inked the next chapter as, enduring incomprehensible hardships in sub-arctic conditions, T’Challa perseveres and survives to follow Killmonger into the temperate swamps of Serpent Valley in #13. However, this is only after facing a pack of Wakanda’s white apes. To survive, the Panther must blasphemously ignore the sacred (to many of his subjects) religious aspect of the mighty carnivores and become ‘The God Killer’

Following a Venomm pin-up, #14 then reveals ‘There Are Serpents Lurking in Paradise’ (inked by Pablo Marcos) as T’Challa clashes once more with Sombre before encountering an affable forest sprite guarding Serpent Valley. Pixie-like Mokadi asks difficult moral questions as T’Challa rushes towards his next battle with Killmonger, making him too late to stop the rebel capturing a legion of the valley’s awesome dinosaurs. The usurper even has time to leave one behind as a lethal parting gift for the embattled, exhausted Wakandan chieftain…

The endgame rapidly approaches in #15 as ‘Thorns in the Flesh, Thorns in the Mind’ (Dan Green inks) finds T’Challa still tracking his foe only to be overcome by Killmonger’s archer assassin Salamander K’Ruel. Beaten and left to be dismembered by a ravenous Pterosaur, T’Challa incredibly overcomes every challenge before – against all odds – staggering back to Monica for another bout of recuperation…

Graham inked his own pencils for the beginning of the end in #16 as T’Challa & Monica’s time of idyllic passion culminates in catastrophe when ‘And All Our Past Decades Have Seen Revolutions!’ reveals Killmonger’s origins as the vast cast converges for one final battle. That comes in #17 as an army of war-trained dinosaurs invades Central Wakanda only to be finally crushed by the Panther’s forces and Wakandan technology. The affair concludes as it began at Warrior Falls, but ‘Of Shadows and Rages’ also holds a shocking twist as the great game of kings is ultimately decided by a player no one considered of any relevance…

With its nuanced emotional interplay, extended scope and fiercely independent supporting cast, Panther’s Rage was a milestone in dramatic comics storytelling but it harboured one last punch in a gripping ‘Epilogue!’(Jungle Action#18, November 1975). Bob McLeod inked McGregor & Graham’s forceful look at the repercussions of conflict, which finds T’Challa and maimed security chief Wakabi targeted by feral woman Madame Slay: Killmonger’s ardent and unsuspected lover who believes her loss can only be assuaged by having her pack of loyal leopards eviscerate the victorious Wakandans…

Cover-dated January 1976, Jungle Action #19 premiered McGregor’s most audacious and ultimately frustrating project, with T’Challa accompanying Monica back to America. The Panther versus the Klan shifted focus from war stories to crime fiction, substituting exotic Africa for America’s poverty-wracked, troubled, still segregated-in-all-but-name Deep South for a head-on collision with centuries of entrenched and endemic racism. Illustrated by Graham & McLeod, ‘Blood and Sacrifices!’ sees Monica back with her family after her sister is murdered. All too soon T’Challa is ferociously battling a gang of purple-hooded killers who appear to have set up in opposition to the ancient but apparently not supremacist enough white-hooded Ku Klux Klan.

Moreover, both sects are determined to conceal the truth of Angela Lynne’s death, but a break comes when bumbling, well-meaning reporter Kevin Trublood stumbles into an attack on the newcomers by the strangely multi-racial Klan sect calling itself The Dragon Circle

With neither townsfolk nor lawmen offering any welcome, T’Challa faces unbridled hostility and suspicion at every turn. He is even attacked by cops and a mob of citizens when he thwarts a knife attack on Monica. Although Sheriff Roderick Tate makes all the right noises and seems helpful, in ‘They Told Me a Myth I Wanted to Believe’, the Panther opts to pursue his own investigation before being overwhelmed by an army of white-robed Klansmen who tie him to a burning cross and leave him to die…

As Monica and Kevin puzzle out the convoluted web of mysteries, the Panther exerts all his uncanny gifts to escape becoming ‘A Cross Burning Darkly Blackening the Night!’ Later, as he recovers in hospital, Monica’s family, Kevin and Tate review the few verifiable facts of Angela’s demise before patriarch Lloyd Lynne urges T’Challa to stop looking. He only has one daughter left after all…

Nevertheless, when the Panther and Trublood invade and disrupt a Klan rally, Lloyd is right there with them…

With Buckler joining Graham on pencils and Jim Mooney alternating with McCleod on inks, Jungle Action #22 takes a bizarre turn as ‘Death Riders on the Horizon’ explores a Lynne family legend dating back to the formative days of the Klan in 1867 when old Caleb was targeted by the vile “southern knights” and their seemingly supernatural sponsor the Soul Strangler. As Monica listens to the ghastly, appallingly unjust tale, her mind fills in how T’Challa would have acted in such a hopeless situation…

JA #23 (September 1976) was a deadline missed and rapidly-sourced reprint from Daredevil #69 – represented here only by its cover and a Buckler pin-up – before this tantalising tale is unhappily cut short in final published instalment ‘Wind Eagle in Flight’ (McGregor, Buckler & Keith Pollard).The multi-layered, many-stranded plot suddenly expands as the Panther is almost killed by a mysterious new player who flies into the ever more bewildering clash between cops, Klan, Dragon Circle and Lynne family but, before the mystery could move any further, Jungle Action was cancelled…

A wholly different kind of Black Panther and utterly unrelated adventures would reappear two months later, under the auspices of returning creative colossus Jack Kirby and it would be years before the enigma of Angela’s death and the hero’s war against the Klan was resolved…

Bonus extras here include Kirby & Sinnott’s unused original art cover for FF #52, John Romita’s cover for Jungle Action #5; McGregor’s correspondence with then-fan Ralph Macchio and the author’s original working notes, plot synopses and candid contemporary photos of the close-knit creative team. Also on show: original cover art, pages and sketches by Buckler & Janson & Kane; pencils & layouts by Graham & Buckler, plus Steve Gerber’s ‘Jungle Re-Actions’ editorial feature from Jungle Action #7. Capping off the freebie joys are un-inked Buckler story pages that would have been #25…

A truly groundbreaking classic of comics narrative, Don McGregor’s Black Panther is stark, vibrant proof that the superhero genre works best when ambitious and passionate creators are given their head and let loose to get on with it.
© 1973, 1974, 1975, 1976, 2016 Marvel Characters Inc. All rights reserved.

Today in 1917 US artist/production wizard Jack Adler was born, followed in 1935 by pioneering African American artist Billy Graham (Luke Cage, Black Panther, Sabre) and writer Mike Baron (Nexus, Badger, Flash, The Punisher) in 1949.

In 1952 today, Australia’s beloved Ginger Meggs strip creator Jimmy Bancks died, and the date also saw the debut of Judd Winick’s Frumpy the Clown strip in 1996 and launch of manga collective CLAMP’s Angelic Layer series in 1999.

DC Finest: Robin – The Origin of Robin


By Ed Hamilton, John Broome, Gardner F. Fox, Cary Bates, Mike Friedrich, E. Nelson Bridwell, Frank Robbins, Dennis O’Neil, Bob Haney, Elliot Maggin, Bob Rozakis, Ross Andru, Curt Swan, Sheldon Moldoff, Pete Costanza, Chic Stone, Gil Kane, Irv Novick, Murphy Anderson, Dick Dillin, Rich Buckler, Bob Brown, Mike Grell, A. Martinez, Al Milgrom, José Delbo, Bill Draut, George Klein, Joe Giella, Sid Greene, Murphy Mike Esposito, Anderson, Vince Colletta, Dick Giordano, Frank McLaughlin, José Mazzaroli, Terry Austin, José Luis García-López, Ernie Chan & various (DC Comics)
ISBN: 978-1-79950-829-8 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

Robin the Boy Wonder debuted in Detective Comics #38 (cover dated April 1940 and on sale from March 6th). Co-created by Bob Kane, Bill Finger & Jerry Robinson, he was a juvenile circus acrobat whose parents were murdered by a mob boss. The story of how Batman took the orphaned Dick Grayson under his scalloped wing and trained him to fight crime has been told, retold and revised many times over the decades and still regularly undergoes tweaking to this day. Grayson fought beside Batman until 1970 when, as an indicator of those turbulent times, he flew the nest, becoming a Teen Wonder college student. His creation as a junior hero for younger readers to identify with inspired countless costumed sidekicks and kid crusaders, and Grayson continued in similar innovative vein for the older, more worldly-wise readership of America’s increasingly rebellious youth culture.

The first Robin even had his own solo series in Star Spangled Comics from 1947 to 1952, a solo spot in the back of Detective Comics from the end of the 1960s as covered here (but a position he alternated and shared with Batgirl) and a starring feature in anthology comic Batman Family. In the 1980s he led the New Teen Titans, initially in his original costumed identity but eventually in the reinvigorated guise of Nightwing, all while re-establishing a (somewhat turbulent) working relationship with his masked mentor.

This broad-ranging full colour but strictly non-digital compilation covers the period from Julie Schwartz’s captivating reinvigoration of the Dynamic Duo in 1964 until 1975 with Robin-related stories and material from Batman #184, 192, 202, 213, 217, 227, 229-231, 234-236, 239-242, 244-246, 248-250, 252, 254 & 259; Detective Comics #342, 386, 390-391, 394-395, 398-403, 445, 447, 450-251; World’s Finest Comics #141, 147, 195, & 200; Superman’s Pal Jimmy Olsen #111, 130 and Batman Family #1 & 3-5, spanning cover-dates May 1964 to May/June 1976.

With covers by Curt Swan, George Klein, Carmine Infantino, Joe Giella, Bill Draut & Vince Colletta, Neal Adams, Murphy Anderson, Mike Grell, Ernie Chan & Tatiana Wood, the developmental wonderment and rocky road from boys to men begins with ‘The Olsen-Robin Team versus… the Superman-Batman Team!’ Taken from World’s Finest #141, May 1964, by Edmond Hamilton, Curt Swan & George Klein, it’s a stirring blend of sci fi thriller and crime caper, wherein the underappreciated sidekicks fake their own deaths to undertake a secret mission even their adult partners must remain unaware of… for the very best of reasons of course.

The sequel (WFC #147, February 1965) delivers an engaging drama of youth-in-revolt as ‘The Doomed Boy Heroes!’ quit their assistant roles to strike out on their disgruntled own. Naturally there’s a perfectly reasonable – if incredible – reason here, too. Then in Detective Comics #342 (August 1965) cover-featured ‘The Midnight Raid of the Robin Gang!’ (John Broome, Sheldon Moldoff & Joe Giella) sees the Boy Wonder defy his mentor’s orders to infiltrate a youthful gang of costumed criminals. Following that, ‘The Boy Wonder’s Boo-Boo Patrol!’ (originally a back-up in Batman #184; September 1966 by Gardner Fox, Chic Stone & Sid Greene), shows the daring lad’s star-potential in a clever tale of thespian skulduggery and classic conundrum solving, before ‘Dick Grayson’s Secret Guardian!’ (Batman #192, June 1967, Fox, Moldoff & Giella) showcases his physical prowess in one of comic books’ first instances of the exoskeletal augmentation gimmick.

Superman’s Pal Jimmy Olsen #111 (June 1968) brought ‘Jimmy Olsen, Boy Wonder!’ by Cary Bates & Pete Costanza, which finds the cub reporter trying to prove his covert skills by convincing the Gotham Guardian that he was actually Robin (!), whilst that same month in Batman #202 the genuine article tackles the ‘Menace of the Motorcycle Marauders!’ (Mike Friedrich, Stone & Giella), consequently learning a salutary lesson in the price of responsibility. Then April 1969’s Detective Comics #386 featured the Boy Wonder’s first solo back-up in what was to become his semi-regular spot for years.

‘The Teen-Age Gap!’ as described by Friedrich, Ross Andru & Mike Esposito depicts a High School Barn Dance which only narrowly escapes becoming a riot thanks to Grayson’s diligent intervention. Its followed by an all new story from reprint collection Batman #213 (July/August 1969 and a 30th Anniversary reprint Giant) which offers an updated retelling of ‘The Origin of Robin’ courtesy of E. Nelson Bridwell, Andru & Esposito, reinterpreting those epochal events for the Vietnam generation. Gil Kane & Murphy Anderson assume the art-chores with Detective #390’s ‘Countdown to Chaos!’ (August 1969), bringing the support-series stunningly alive for the unfolding “Relevancy era” with Friedrich concocting a canny tale of corruption and kidnapping, leading to a paralysing city ‘Strike!’ for the Caped kid to spectacularly expose and foil in the following issue.

Next up is a modern landmark in the character’s long history as Batman #217’s ‘One Bullet Too Many!’ (December 1969, by Frank Robbins, Irv Novick & Dick Giordano) sees Dick leaves home to attend Hudson University. With the boy gone, Alfred and Bruce move with the times, shuttering both Mansion and Batcave and relocating to the penthouse of the Wayne Foundation Building in the heart of Gotham. It too offers subterranean lair extras and acts as base as Bruce sets up his Victims Inc. Program to aid the suffering survivors of crime. He also formally rededicates Batman to terrifying evildoers whether they be thugs, masterminds, or the new breed of semi-respectable “legitimate” businessmen who are little more than bandits with lawyers. His first mission is to solve the seemingly senseless murder of paediatrician Jonah Feilding.  Although not really a Robin tale, it is included here, and is closely followed by all of Detective #394 from the same month, with lead Batman feature finding ‘A Victim’s Victim!’ (Robbins, Bob Brown & Giella) in the crime-infested race car scene. This neatly segues into back up yarn ‘Strike… Whilst the Campus is Hot!’ (Robbins, Kane & Anderson) as callow freshman Dick Grayson stumbles into a campus riot organised by criminals backing radical activists, forcing the Teen Wonder to ‘Drop Out… or Drop Dead!’ to stop the seditious scheme. DC #398-399 (April & May 1970) then ran a 2-part spy-thriller with Vince Colletta replacing Anderson as inker. ‘Moon-Struck’ has lunar rock samples borrowed from NASA apparently causing a plague among Hudson’s students until Robin exposes a Soviet scheme to sabotage the Space Program in ‘Panic by Moonglow’.

The 400th anniversary issue (June 1970) finally teamed the Teen Wonder with his alternating back-up star in ‘A Burial For Batgirl!’ (Denny O’Neil, Kane & Colletta): a college-based murder mystery which again heavily references political and social unrest then plaguing US campuses, but which still finds space to be smart and action-packed as well as topical, before chilling conclusion ‘Midnight is the Dying Hour!’ wraps up the saga. Never afraid to repeat a good idea, Superman’s Pal Jimmy Olsen #130 (July 1970, by Bob Haney & Anderson) details the exploits of ‘Olsen the Teen Wonder!’ with the junior reporter again aping Batman’s buddy to infiltrate an underworld newspaper.

World’s Finest #195 (August 1970) sees Jimmy & Robin targeted for murder by the Mafia in ‘Dig Now, Die Later!’ (Haney, Andru & Esposito, whilst simultaneously in DC #402 ‘My Place in the Sun’ (Friedrich, Kane & Colletta), embroils Grayson and fellow Teen Titan Roy Harper Speedy in a crisis of social conscience, before our scarce-bearded hero wraps up his Detective run with corking crimebusting caper ‘Break-Out’ in the September issue. From #227 (December 1970) Robin’s romps transferred to the back of Batman, beginning with ‘Help Me – I Think I’m Dead!’ (Friedrich, Novick & Esposito) as ecological awareness catastrophically collides with penny-pinching Big Business on campus, launching an extended epic tracking the Teen Thunderbolt’s exploration of communes, alternative cultures and the burgeoning spiritual New Age fads of the day.

Inked by Frank Giacoia ‘Temperature Boiling… and Rising!’ (#229, February 1971) continues the politically-charged drama, albeit uncomfortably interrupted by a trenchant fantasy team-up with Superman sparked when the Man of Steel attempts to halt a violent campus clash between students and National Guard. The tale shifts to WFC #200 (February 1971) – crafted by Friedrich, Dick Dillin & Giella – where ‘Prisoners of the Immortal World!’ has brothers on opposite sides of the teen scene abducted with Robin & Superman to a distant planet where undying vampiric aliens wage eternal war on each other. A return to more pedestrian perils follows in Batman #230 (March 1971) sees ‘Danger Comes A-Looking!’ for our young hero in the form of a gang of right-wing, anti-protester jocks and a deluded friend who prefers bombs to brotherhood, courtesy of Friedrich, Novick & Giordano. ‘Wiped Out!’ (#231, May 1971) then offers an eye-popping end to the jock squad whilst #234 sees a clever road-trip tale in ‘Vengeance for a Cop!’, when a campus guard is gunned down forcing Robin to track the only suspect to a commune. ‘The Outcast Society’ has its own unique system of justice, but eventually the shooter is apprehended in cataclysmic closing ‘Rain Fire!’ (#235 & 236 respectively).

The Collective experience blooms into psychedelic and psionic strangeness in #239 as ‘Soul-Pit’ (illustrated by new penciller Rich Buckler) finds Grayson’s would-be girlfriend, “Jesus-freaks” and runaway kids all sucked into a telepathic duel between a father and son, played out in the ‘Theatre of the Mind!’ before exposing the ‘Secret of the Psychic Siren!’ and culminating in a lethal clash with a clandestine cult in ‘Death-Point!’ (Batman#242, June 1972). Elliot Maggin, Novick & Giordano then open an age of cosy-mystery capers by setting ‘The Teen-Age Trap!’ (Batman #244, September 1972), with Grayson mentoring troubled kids and finding plenty of troublemakers his own age, before ‘Who Stole the Gift from Nowhere!’ is a delightful old-fashioned change-of-pace yarn where our hero seeks out a hidden wealthy benefactor. Batman #248 offers ‘The Immortals of Usen Castle’ (Maggin, Novick & Frank McLaughlin) wherein another deprived-kids day trip turns into an episode of Scooby-Doo, Where are You?

Pencilled by Brown, the ‘Case of the Kidnapped Crusader!’ then puts the Student Centurion on the trail of an abducted consumer advocate prior to ‘Return of the Flying Grayson!’ (Maggin, Novick & McLaughlin from #250) painfully reminding the hero of his Circus past after tracking down pop-art thieves. Batman #252 (October 1973) sees Maggin, Dillin & Giordano’s light-hearted pairing of Robin with a Danny Kaye pastiche/avatar for charming romp ‘The King from Canarsie!’, before ‘The Phenomenal Memory of Luke Graham!’ (#254 January/February 1974 and inked by Anderson) causes nothing but trouble for the hero, his college professors and a gang of robbers. Issue #259 provides a fashion spread of new costumes suggested by readers in ‘A New Look for Robin’ before the next tale as year-long adventure drought ends with ‘The Touchdown Trap’ in Detective #445 (February/March 1975) as new scripter Bob Rozakis and artist Mike Grell catapult our hero into a 50-year-old college football feud that refused to die, after which ‘The Puzzle of the Pyramids’ (#447, illustrated by A. Martinez & José Mazzaroli) offers another cunning crime conundrum. Action-packed, chase-heavy human drama ‘The Parking Lot Bandit!’ & ‘The Parking Lot Bandit Strikes Again!’ (DC #450-451, August & September 1975, by Al Milgrom & Terry Austin) gives the titanic teen one last chance to strike a bit of terror into the hearts of evil-doers in his titular home before the next big change comes.

In the midst of another expansion, DC launched a line of double-length titles with Batman Family as possibly its strongest contender. A supersized anthology of new and vintage Bat-fare highlighting a vast themed cast, it paired Robin & Batgirl as a semi-official crimebusting duo. On sale from June 5th 1975, the first issue led with Maggin & Grell’s ‘The Invader from Hell!’ as the ghost of Benedict Arnold attacks Washington DC in a Satan-sponsored sortie to clear his name and rehabilitate his reputation.

With #2 all-reprint, we return for #3 as Maggin, José Luis García-López & Colletta bring the pair to Princetown and a fantastic clash with dinosaurs, future-men and the Spanish Inquisition in thrilling but deceptively peril-free lark ‘Isle of a Thousand Thrills!’ before seasonal shocker ‘Robin’s (Very) White Christmas!’ ( #4, Rozakis, José Delbo & & Colletta) sees Batgirl, Robin and Gotham Police Commissioner Jim Gordon unite to keep Syndicate snitch Tad Wolfe alive and out of the hands of infallible assassin Diamond Lilly.

The eccentrically eclectic collected collation of Teen Wonderments concludes with BF #5’s ‘The Princess and the Vagabond!’ by Maggin, Cary Bates, Swan & Colletta, wherein whilst babysitting foreign dignitary Princess Evalina, Congresswoman Barbara Gordon, her alter ego Batgirl, student guide Dick Grayson and Robin collectively inspire a mismatched romance by foiling the murder plot of sinister agency MAZE…

These stories span a turbulent and chaotic period for comic books: perfectly encapsulating and describing the vicissitudes of the superhero genre’s premier juvenile lead: complex yet uncomplicated adventures drenched in charm and wit, moody tales of rebellion and self-discovery, and rollercoaster, all-fun romps. Action is always paramount, and angst-free satisfaction is pretty much guaranteed. These cracking yarns are something no fan of old-fashioned Fights ‘n’ Tights fiction should miss.
© 1964, 1965, 1966, 1967, 1968, 1969, 1970, 1971, 1972, 1973, 1974, 1975, 1976, 2026 DC Comics. All Rights Reserved.

Today in 1926 saw the birth of American cartoonist George Booth (Spot, Local Item), with artist/inker Mike Royer (Magnus, Robot Fighter, Silver Star, Jack Kirby’s Fourth World, Kamandi) arriving in 1941 and iconic groundbreaking French fantasist Philippe Druillet (Lone Sloane saga, Yragaël, La Nuit, Salammbô, Nosferatu) in 1944. Romanian artist Sandu Florea (Batman: Battle for the Cowl, Justice Society of America, X-Men, Dou? palo?e) came along in 1946 and abstract expressionist/Underground Commix pioneer David Geiser (Demented Pervert, Uncle Sham, Edge City) one year later; colourist Adrienne Roy in 1953 and Belgian stylist Benoît Sokal (Inspector Canardo, Syberia) in 1954.

In 2007 we lost American cartoonist, sculptor, author and illustrator Howie Schneider (Eek & Meek, Chewy Louie).

The Sub-Mariner Marvel Masterworks volume 8


By Steve Gerber, Bill Everett, Howard Chaykin, Marv Wolfman, Steve Skeates, Bill Mantlo, Don Heck, George Tuska, Win Mortimer, Sam Kweskin, Jim Mooney, Dan Adkins, Frank Giacoia, John Sinnott, Syd Shores, Don Perlin, Frank Chiaramonte, Frank Bolle, Vince Colletta, John Romita Sr., Gil Kane & various (MARVEL)
ISBN: 978-1-3029-0962-8 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

In his most primal incarnation (other origins are available but may differ due to timeslips, circumstance and screen dimensions) Prince Namor, the Sub-Mariner is the proud, noble and generally upset offspring of the union of a water-breathing Atlantean princess and an American polar explorer. That doomed romance resulted in a hybrid being of immense strength and extreme resistance to physical harm, able to fly and thrive above and below the waves. Over decades, a wealth of creators have added to the fishy tale and today’s Namor is hailed as Marvel’s First Mutant as well as the original “bad boy Good Guy”.

He was created by young, talented Bill Everett, for non-starter cinema premium Motion Picture Weekly Funnies: #1 (October 1939) so – technically – Namor predates Marvel, Atlas and Timely Comics. The Marine Miracleman first caught the public’s avid attention as part of an elementally appealing fire vs. water headlining team-up in the October 1939 Marvel Comics #1 (which renamed itself Marvel Mystery Comics from #2 onwards). The amphibian antihero shared honours and top billing with The Human Torch, having debuted (albeit in a truncated, monochrome version) in the aforementioned promotional booklet designed to be handed out to moviegoers earlier in the year.

Our late-starter antihero rapidly emerged as one of the industry’s biggest draws, winning his own title at the end of 1940 (cover-dated Spring 1941). His appeal was baffling but solid and he was one of the last super-characters to vanish at the end of the first heroic age. In 1954, when Atlas (as the company then was) briefly revived its “Big Three” line-up – the Torch and Captain America being the other two – Everett returned for an extended run of superbly dark, mordantly moody, creepily contemporary fantasy fables. Even so, his input wasn’t sufficient to keep the title afloat and eventually Sub-Mariner sank again.

In 1961, as Stan Lee & Jack Kirby were reinventing superheroes with their Fantastic Four, they revived and reimagined the awesome, all-but-forgotten aquanaut as a troubled, angry semi-amnesiac. Decidedly more bombastic, regal and grandiose, this returnee despised humanity: embittered and broken by the loss of his subsea kingdom… which had been (seemingly) destroyed by American atomic testing. His urge for rightful revenge was infinitely complicated after he became utterly besotted with the FF’s Susan Storm

Namor knocked around the budding Marvel universe for years, squabbling with star turns such as The Hulk, Avengers, X-Men and Daredevil before securing his own series as one half of Tales to Astonish. From there he graduated in 1968 to his own solo title again.

Cumulatively spanning cover-dates June 1972 – April 1973, this eighth and final deluxe subsea compilation of the Swinging Sixties Subby trawls Sub-Mariner #61-72, signalling the end of another era and rising dominance of genre fare in the superhero-saturated market of that period. Also trawled up and tipped in is a tentative attempt to revive his solo star status as seen in Marvel Spotlight #27 (April 1976) just as horror-hero dominance was giving way to superhero resurgences and all of us were unwittingly biding their time for the advent of Star Wars and a wave of Science Fiction space opera titles.

It opens with one last revelatory reminiscence from Roy Thomas’ in his Introduction before

the dry land dramas and thrill soaked yarns recommence…

Previously: Namor had endured escalating horror as old enemies like Prince Byrrah, Warlord Krang, Attuma, Dr. Dorcas and others attacked. They were soundly defeated, but constant battles cost Namor his lifelong companion in bride-to-be Lady Dorma as well as his long-absent human father Leonard McKenzie, murdered by Tiger Shark and sinister shapeshifter Llyra as they constantly assaulted his sunken kingdom. The prince had been betrayed by his most trusted ally and, heartsick, angry and despondent, had abdicated the throne, choosing to pursue the human half of his hybrid heritage as a surface dweller. These wanderings were also wracked with conflict, as, amnesiac again, he faced The Human Torch, A.I.M,. M.OD.O.K., Doctor Doom, Japanese war criminals and more, prior to meeting and adopting his unsuspected cousin Namorita (daughter of WWII ally Namora). Namor battled the Badoon, and reluctantly inevitably returned to Atlantis. Back, but not officially in charge, he became increasingly burdened again. He befriended Hellenic goddess Venus and fought war god Ares; took responsibility for an Atlantean massacre of alien ambassadors; granted asylum to alien survivor Tamara of the Sisterhood; narrowly avoided a global conflagration with the UN and clashed with Thor before at last taking up the mantle of ruler again…

It was an open secret that Bill Everett was dying at this time but his Marvel friends and employers allowed him to work on until he couldn’t. Thus Sub-Mariner #61’s ‘The Prince and the Pirate!’ – credited to Steve Gerber, Everett, Win Mortimer & Jim Mooney – opens with the old master pictorially revealing revelry in the subsea kingdom as Namor’s coronation ends before a new storyline starts with page 4 as Namorita and her human guardian Betty Prentiss are abducted along with an entire passenger plane. The voyagers are victims of deranged geneticist Dr. Hydro who mutates them all – bar already amphibian Nita – into human/merman hybrids to populate his armies of environmental conquest. All too soon Namor tracks the ongoing abductions and invades mobile island Hydrobase to save his cousin, but is soundly defeated by the maniac’s super science. Moreover, the attack inspires Hydro to invade Atlantis and make it his stronghold from which to convert the rest of humanity…

The drama plays out in #62 as Gerber, Sam Kweskin & Frank Giacoia explore ‘A Realm Besieged!’ before Tamara in Atlantis and Nita on Hydrobase thwarts Hydro’s schemes leaving the Sub-Mariner to ponder what to do with the hundreds of innocent, unwilling scaly amphibian freaks that neither Atlanteans or surface-dwellers want anything to do with…

Steve Gerber was a uniquely gifted writer who combined a deep love of Marvel’s continuity minutiae with dark irrepressible wit, incisive introspection, barbed socio-cultural criticism, a barely reigned-in imagination and boundless bizarrely wilful surrealism. His stories were always at the extreme edge of the company’s intellectual canon and never failed to deliver surprise and satisfaction, especially when he couched his sardonic sorties in thinly veiled attacks on burgeoning cultural homogenisation and commercial barbarity.

With critical success Man-Thing he was holding up a mirror to many cordoned-off and taboo subjects and weaving history from scattered snippets of Marvel’s continuity. With his final stint on Sub-Mariner, Gerber expanded that universe exponentially, building by exploring the pre-cataclysm days of Atlantis, aided by Howard Chaykin in anew back-up series dubbed ‘Tales of Atlantis!’ here the first chapter – inked by Joe Sinnott – sees antediluvian, human-built Atlantis losing its war with rival superpower Lemuria and Emperor Kamuu and his bride Zartra prepare for the bloody end…

Over Everett’s posthumous plot, Gerber, Kweskin & Syd Shores produce #63 as ‘…And the Seas Shall Explode!’ sees seemingly dead Dr Hydro return to destroy the Atlanteans by triggering a volcano under their city and compelling Namor to take no chances and offer no mercy to save his subjects once and for all…

Tales of Atlantis resumes as Gerber, Chaykin & Sinnott reveal how the fate of the first Atlantis is sealed by ‘Cataclysm!’ As hand-to-hand combat peaks, the city sinks beneath the seas, but its heritage is saved, carried away by missionary sorceress Zered-Na and her devout disciples (for which you need to scope out Gerber’s other contemporaneous assignments: Son of Satan in Marvel Spotlight and the aforementioned Man-Thing in Adventures into Fear. we’ve covered them I previous post so feel free to scroll away in the search engines…

Here, however, and taking off on a strange tangent Gerber, Don Heck & Don Perlin play with satire and pop culture during #64’s ‘Voyage into Chaos!’ When intolerant Atlanteans intern the aimless, despondent amphibian victims of Dr. Hydro, furious, ashamed Namor responds with a fit of fury, just as cool heads are needed to assess another astounding incursion.

Soon, a quartet of strange visitors from magical dimension Zephyrland – Ariel the Musician, Ibbar the Scolar, Kabal the Wizard & Zargus the Warrior – are petitioning the Sub-Mariner to hop in their Golden Submarine and help them liberate their enslaved homeland from bestial, tone-deaf horror Virago the She-Beast. Willing and even eager to go for many reasons Namor joins them but is ambushed and defeated as soon as arrives in the land of golden meanies…

Third instalment of Tales of Atlantis ‘In the Wake of the Warriors!’ reveals how, five millennia later, nomadic clans of water-breathing Homo Mermanus settle in the ruins of the sunken city-continent and clash constantly, thanks to the enmity of sworn enemies Widow-Queen Elanna and King Stegor. They cannot see waves of destiny pushing their battle-hardened children towards an incredible coalition. Successive chapters ‘The Lurker in the Ruins!’ (Gerber, Mooney & Frank Chiaramonte in #65 and concluding episode ‘The Sword in the Throne!’ inked by Sinnott in #66) ended the series abruptly as those children – destiny- touched Kamuu and Elanna’s daughter Zartra – after meeting ghosts and battling demons, unite the tribes to create the dynasty of sunken Atlantis that will lead to the coming millennia later of Namor…

Back in the now however, the series was struggling and a rapid radical rebrand as Prince Namor, the Savage Sub-Mariner with #65 leads with ‘The Cry of the She-Beast!’ as Gerber, Heck & Perlin detail how Virago crushes resistance at home, physically humiliates Namor and launches an attack across dimensions upon Atlantis. Her departure sparks a successful but so-costly revolution in Zephyrland and (with valiant Namor clinging to her Golden Submarine) provokes a shocking resurrection after splashing down on Earth in #66. ‘Rise, Thou Killer Whale’ by Gerber, Heck & Perlin sees Virago driven away from Atlantis at great cost, only to stumble upon the tomb of defeated – but apparently only dormant – Orka the (humanoid) Killer Whale – who unites with a clearly kindred spirit to devastate the sunken city with an armada of crazed cetaceans…

The catastrophic clash leads to the Sub-Mariner again falling, but this time it is amidst toxic nerve gas dumped by surface dwellers. The chemical poisons fatally alter his body chemistry, making it impossible to breathe air or maintain body moisture. Moreover, as the cloud of death expands currents wash it overs Atlantis, plunging all within the perimeter – Virago and Orka included – into a stasis-like coma in landmark tale ‘Seawinds of Change!’ by Gerber, Heck & Frank Bolle.

Thankfully, although dying Namor heads for the surface where he is found by old ally Triton of The Inhumans, who in turns brings Namor to old enemies the FF. Smartest Man Alive Reed Richards swiftly diagnoses and rapidly constructs a bodysuit to provide constant artificial respiration – over Namor’s churlish and violent protests – and he heads home to finish his fight. Sadly, what he finds in #68 (January 1974, Mooney inks), leaves him ‘On the Brink of Madness!’

Only Tamara, Nita and Hydro’s amphibians have escaped the nerve agent’s effects and now must calm down the bereft and crushed monarch. Convinced to stabilise the crisis, they relocate to the vacant Hydrobase and direct Namor to a human scientist whose research into forcefields might provide a means to protect the dormant Atlanteans from predators and further harm. After seeking spiritual guidance from patron god Father Neptune, Namor sets off, but when the king without a kingdom seeks out Dr Damon Walthers, he discovers the genius’ works stolen by his assistant. Shot from the sky by a neophyte supervillain calling himself Force, their initial clash is inconclusive but does draw the attention of passing student Peter Parker

Meanwhile in Zephyrland, the war goes badly and the survivors consider calling in Sorcerer Supreme Stephen Strange

George Tuska & Vince Colletta illustrate Prince Namor, the Savage Sub-Mariner #69 as Gerber rapidly wraps up his hanging plot threads in anticipation of a sudden cancellation. ‘Two Worlds …and Dark Destiny!’ sees Dr Strange offer aid, a pointless battle between spider hero and fishman and a second and final encounter with Force that leaves Namor victorious, in control of Walthers forcefield tech and Atlantis safely stored “under glass” until a cure can be found… an inauspicious but satisfactory stopping point. Confoundingly the series still had three issues to run with Marv Wolfman, Tuska & Colletta using #70 to depict ‘Namor Unchained!’ whilst adding further safeguards to sleeping Atlantis, until targeted by the now-independent mutated fishmen of Dr. Dorcas under the guidance of an ambitious aquatic atrocity…

The brutal duel culminated in more deaths and butchery as #71 clamours ‘Comes the Pirahna!’ and the series finally sank with #72 (dated September 1974 and on sale from 18th June) as Steve Skeates, Dan Adkins & Colletta catered an alien encounter as Namor faced obnoxious humans and a lost interstellar shapeshifter in ‘From the Void It Came…’

The antihero resurfaced in Giant-Sized Super-Villain Team-Up #1 (cover-dated March 1975), revived as one half of a tag-team with fellow misunderstood autocrat Doctor Doom whilst seeking a cure for his people and his own condition. That sustained momentum led to the last tale here, a solo exploit taken from Marvel Spotlight #27 (April 1976) as Bill Mantlo & Mooney revealed ‘Death is the Symbionic Man!’ Incorporating Prime Earth’s military industrial villain Captain Simon Stryker (of alternate Earth series Deathlok the Demolisher) the pacy yarn saw Sub-Mariner hunted for possible spare parts and powers by the maniac and battling his most deadly killer-cyborg to date…

The bonus section in this final collection includes the covers by Everett, John Romita, Rich Buckler, Larry Lieber, Sinnott, Gil Kane, Giacoia, Mike Esposito & Al Milgrom; House ads; the editorial page from #67 wherein Gerber explained the costume change; Romita’s original designs for the new outfit and a selection of original art by Heck, Perlin & Mooney.

In comics, the best thing about “the Mighty falling” is that so often another time throws up fresh ideas and creators who will regenerate faded concepts. It a cycle as timeless and relentless as the tides. The venerable Sub-Mariner always comes back stronger and more appetising, and you owe it to yourself to be ready for the next wave by getting to know these classics. Many early Marvel Comics are more exuberant than qualitative, but this volume, especially from an story-lover’s point of view, is a wonderful exception: historical treasures with narrative bite and indescribable style and panache that fans will delight in forever.
© 2018 Marvel Characters, Inc. All rights reserved. (or possibly © 2026 MARVEL.)

Today in 1924 cartoonist Frank Bolle (The Heart of Juliet Jones, Winnie Winkle, Black Phantom, Tim Holt, Doctor Solar, Man of the Atom) was born, sharing the date with writer Joss Whedon (Astonishing X-Men, Buffy, Fray) in 1964; artist ChrisCross AKA Christopher Williams (Xero, Blood Syndicate, Justice League) in 1968, and author Becky Cloonan (Demo, American Virgin, Gotham Academy, Conan) in 1980.

Today in 2005, artist Sam Kweskin (Atlas anthologies such as Battlefront & Journey Into Mystery; Kid Colt, Outlaw, Sub-Mariner) died.

Adam Strange Archives volumes 1 – 3


By Gardner F. Fox, Carmine Infantino, Mike Sekowsky, Bernard Sachs, Joe Giella, Murphy Anderson, Gil Kane & various (DC Comics)
ISBN: 978-1-4012-0148-7 (HB)

This book includes Discriminatory Content produced in less enlightened times.

For many of us the Silver Age of comics is the ideal era. Varnished by nostalgia (because that’s when most of us caught this crazy childhood bug) the clear, clean-cut, uncomplicated optimism of the late 1950s and early 1960s produced captivating heroes and villains who were still far less terrifying than the Cold War baddies who troubled our parental units. The sheer talent and professionalism of the creators working in that temporarily revitalised comics world resulted in triumph after triumph to brighten our young lives and which – remarkably – still shine today with quality and achievement.

One of the most compelling stars of those days was an ordinary Earthman who regularly commuted to another world for spectacular adventures, armed with nothing more than a ray-gun, a jetpack and his own ingenuity. He was Adam Strange, and like so many of that era’s comics triumphs, he was the brainchild of Julius Schwartz and his close team of creative stars.

Showcase was a try-out comic conceived to launch new series and concepts with minimal commitment of publishing resources. If the new character sold well initially, a regular series would follow. The process had already worked with phenomenal success. The revised Flash, new concept Challengers of the Unknown and at-last-promoted-to-solo-status (Superman’s Girlfriend) Lois Lane had all won their own titles and Editorial Director Irwin Donenfeld now wanted his two Showcase editors to create science fiction themed stars to capitalise on the twin zeitgeists of the “Space Race” and the popular fascination with movie monsters and aliens.

Jack Schiff came up with the futuristic crime fighter Space Ranger (who debuted in issues #15-16) and Schwartz went to reliable cohort Gardner Fox, Mike Sekowsky & Bernard Sachs to craft the saga of a modern-day explorer in the most uncharted territory yet imagined.

Showcase #17 (cover-dated November/December 1958 and on sale from September 18th) launched as Adventures on Other Worlds, and told of American archaeologist Strange who, whilst fleeing from enraged natives in Peru, jumps a 25 ft chasm only to be hit by a stray teleport beam from a planet orbiting Alpha Centauri. He materialises in another world, filled with giant plants and monsters and is rescued by a beautiful woman named Alanna who teaches him her language through uncanny science!

Premier yarn ‘Secret of the Eternal City!’ reveals that Rann is a planet recovering from atomic war, and the beam was in fact a simple flare, one of many sent in an attempt to communicate with other races. In the four years (speed of light, right? As we all knew, Alpha Centauri is about 4.3 light-years from Sol) that Zeta-Flare travelled through space, cosmic radiation converted it into a teleportation beam. Until the radiation drained from his body, Strange would be a very willing prisoner on a fantastic new world.

… And an incredibly unlucky one apparently, as no sooner has Adam started acclimatising than an alien race named The Eternals invade, seeking a mineral that can grant them immortality. The Terran tourist’s courage and sharp wits enable him to defeat the invaders, only to have the radiation finally fade, drawing him home before the adoring Alanna can administer a hero’s reward. Thus were established the narrative principles of this beguiling series. Adam would intercept one of the many follow-up Zeta-beams sent by Rann over the years, hoping for some joyful times with his alien sweetheart, only to be confronted with a planet-menacing crisis. The very next of these came in the same debut issue. ‘The Planet and the Pendulum’ saw him obtain the crimson spacesuit and weaponry that became distinctive trademarks in a tale of alien invaders which also introduced the subplot of Rann’s warring city-states, each desperate to progress and all at different stages of recovery and development. Rann was a world of constant danger both domestic and from the skies above: non-stop peril for which brains, not brawn, were the best solution. Sadly, Strange was only able to stay on the atom-war scarred planet for as long as it took teleporting Zeta Beam radiation to dissipate, whence he would fade away to reappear on Earth until the next beam hit him – a procedure just as fraught and risky. Adam found true love with Alanna and unparalleled adventure, but the universe seemed determined to keep them apart.

The next issue featured the self-explanatory ‘Invaders from the Atom Universe’ and ‘The Dozen Dooms of Adam Strange’ wherein our reluctant hero must outwit the dictator of Dys who plans to invade Alanna’s city of Rannagar. With this tale Sachs was replaced as inker by Joe Giella, although he would return as soon as #19’s Gil Kane cover, the first to feature the title Adam Strange over the unwieldy logo “Adventures on Other Worlds”. ‘Challenge of the Star-Hunter’ and ‘Mystery of the Mental Menace’ are classic puzzle tales wherein the Earthman must outwit a shape-changing alien and an all-powerful energy-being. These were the last in Showcase (cover-dated March/April 1959). With the August issue (on sale from Jue 4th) Adam Strange took over the pole position and cover spot of venerable anthology title Mystery in Space.

As well as a new home, the series also found a new artist. Carmine Infantino, who had worked magic with The Flash, applied his clean, classical line and superb design sense to create a stark, pristine, sleekly beautiful universe that was spellbinding in its cool but deeply humanistic manner, and genuinely thrilling in its imaginative wonders. MIS #53 began an immaculate run of exotic high adventures with ‘Menace of the Robot Raiders!’ by Fox, Infantino & Sachs, followed in glorious succession by ‘Invaders of the Underground World’ and ‘The Beast from the Runaway World!’

With #56 Murphy Anderson became lead/semi-regular inker, and his precision brush and pen made the art a thing of unparalleled beauty. ‘The Menace of the Super-Atom’ and ‘Mystery of the Giant Footprints’ are sheer visual poetry, but even ‘Chariot in the Sky’, ‘The Duel of the Two Adam Stranges’ (MIS #58 & #59, inked by Giella) and ‘The Attack of the Tentacle World’, ‘Threat of the Tornado Tyrant’ and ‘Beast with the Sizzling Blue Eyes’ (MIS #60-62, inked by Sachs) were – and remain – streets ahead of the competition in terms of thrills, plot complexity, spectacle and imagination.

Anderson returned with #63, marking the introduction of some much-needed recurring villains (the Vacuumizers of Vantor) who employed ‘The Weapon That Swallowed Men!’, #64’s chilling ‘The Radio-active Menace!’ and, ending this initial volume, ‘The Mechanical Masters of Rann’; all superb short-story marvels that appealed to their young readers’ every sense – especially that burgeoning sense of wonder.

The deluxe Archive format made a fitting home for these extraordinary exploits that are still some of the best written and drawn science fiction comics ever produced. Whether for nostalgia’s sake, for your own entertainment or even to get your own impressionable ones properly indoctrinated, you really need this book in your home.
© 1958, 1959, 1960, 1961, 2003 DC Comics. All Rights Reserved.

Adam Strange Archive volume 2

By Gardner Fox, Carmine Infantino, Joe Giella, Murphy Anderson & various (DC Comics)
ISBN13: 978-1-4012-0780-9 (HB)

This book includes Discriminatory Content produced in less enlightened times.

The Silver Age “thinking man’s hero” returned for more alluring Love & Jetpacks action in this second compilation of adventures on other worlds, reprinting tales from Mystery in Space #66-80 (cover-dated March 1961 to December 1962).

Adam Strange, more than any other character, epitomises the Silver Age of Comics. A calm clearheaded Earth archaeologist and scientist who coolly conquered all adversity through rational effort. It was witty, sophisticated, gloriously illustrated and fantastically imaginative, and there was always Alanna: beautiful, capable but somehow unattainable. The happy-ever-after was always just in reach, but only after one last triumphant exploit…

After the bravura boldness of the first Adventures on Other Worlds the far-flung fantasy continued with ‘Space Island of Peril’ by Fox, Infantino & Giella, a duel with an alien super-being who planned to throw Rann into one of its suns, followed in #67 by the deceptively eerie ‘Challenge of the Giant Fireflies!’, as Adam’s adopted home was menaced by thrill-seeking creatures who live on the surface of Earth’s sun.

Next, Anderson returned as inker-in-residence for ‘The Fadeaway Doom!’ wherein Rannian General Kaskor (another menace who would constantly vex Adam and many planets) made a unique attempt to seize power by co-opting the Zeta Beam itself. Then ‘Menace of the Aqua-ray Weapon!’ saw the Kirri – a primordial species from Rann’s primeval past – return to take possession of their old world, whilst #70 revealed how ‘The Vengeance of the Dust Devil!’ threatened not just Rann but also Earth itself!

Inked by Giella, ‘The Challenge of the Crystal Conquerors!’ was a sharp game of bluff and double-bluff with Adam’s other home planet at stake, whereas MIS #72 delivered a radical departure from the tried-&-true formula. ‘The Multiple Menace Weapon!’ found Adam deliberately diverted to Rann of the year 101,961AD to save his own distant descendants before being dumped back to deal with a threat to his own time and place. This was followed by action-packed mystery thriller ‘The Invisible Raiders of Rann!’ after which the puzzles continued with #74’s complex conundrum ‘The Spaceman who Fought Himself!’, inked by back-for-good Murphy Anderson, and leading into Mystery in Space #75 and a legendary team-up with the freshly-minted Justice League of America. Here Adam & Alanna save two worlds threatened by despicable slaver and star pirate Kanjar Ro in ‘Planet That Came to a Standstill!’ – indisputably one of the best tales of DC’s Silver Age and a key moment in the development of cross-series continuity.

After that 25 page extravaganza it was back to 14 pages for #76’s ‘Challenge of the Rival Starman!’ as Adam becomes involuntary tutor and stalking-horse for an alien Champion, prior to ‘Ray-Gun in the Sky!’– an invasion mystery that invited readers to solve the puzzle before our hero did. ‘Shadow People of the Eclipse!’ then pitted the Earthman against a bored alien thrill seeker. MIS #79’s ‘The Metal Conqueror of Rann!’ found him fighting a much more personal battle to bring Alanna back from the brink of death. This second deluxe tome closes with ‘The Deadly Shadows of Adam Strange!’ wherein nemesis in waiting Mortan wreaks a bizarre personal revenge on the Champion of two Worlds…

Don’t dawdle now. Catch that next Zeta beam for more amazing adventures…
©1961, 1962, 2006 DC Comics. All Rights Reserved.

Adam Strange Archive volume 3

By Gardner F. Fox, Carmine Infantino, Murphy Anderson, John Giunta, Sid Greene, Joe Giella & various (DC Comics)
ISBN: 978-1-4012-1661-0 (HB)

For us remaining Baby-Boomer brats, Adam Strange, more than any other character, epitomises the Silver Age of Comics. An Earthman visiting other worlds, filled with monsters, fabulous marvels and non-stop peril for which brains, not brawn, were the only solution. Strange was an interplanetary ambassador very much of his era. However, as his elegant genre-adventures gave way to a superhero avalanche, the creative dream team of Fox, Infantino & Anderson, (latterly aided and abetted by Sid Greene & Giella) were called away to shepherd more urgent and new-fangled costumed creations…

From Mystery in Space #92 (June 1964 and on sale from April 30th) incoming editor Jack Schiff supervised Strange’s exploits until his final appearance in #102 (September 1965). Space Ranger had joined the book’s line-up and immediately taken over the cover-spot, with Adam & Allana’s forays (not included here) crafted by Fox, Dave Wood, Jerry Siegel, Lee Elias & Dick Dillin, until they were ousted by incoming experiment Ultra, the Multi-Alien

This third and final hardback outing gathers the last vestiges of that Silver Age excellence – comprising Mystery in Space #81-91, and includes a team-up from Hawkman #18 and a pertinent short story from Strange Adventures #157.

Jim Starlin’s introduction ‘Adam Strange: The Coolest Dude Around’ precedes a deluge of daring delights from Fox, Infantino & Anderson, beginning with MIS #81 and testing our hero to his limits as Alva Xar – the dictator who caused Rann’s nuclear armageddon – returns after 1000 years to threaten both Adam’s home planets in ‘The Cloud-Creature that Menaced Two Worlds!’

Then a terrestrial criminal’s scheme to conquer Earth is thwarted as a result of Adam ending a ‘World War on Earth – and Rann!’ before #83 pits the sagacious star man against a desperate ‘Emotion Master of Space!’ whilst relentless Rhyntharian Dust-Devil Jakarta returns, shrugging off ‘The Powerless Weapons of Adam Strange!’ (Giella inks). Triumphing anyway, Strange & Alanna are almost annihilated by the ‘Riddle of the Runaway Rockets!’ – which sees a revived primordial robot rampage under the vivid veridian skies – before ‘Attack of the Underworld Giants!’ (inked by John Giunta) foreshadows big changes to come via a fantastic vision…

An intriguing diversion from sci fi sister anthology Strange Adventures #157 (October 1963) follows. ‘Rescue by Moonlight!’ (Fox, Infantino, Giunta & Anderson) is a Space Museum yarn (anthological done-in-one tales centred around Earth’s official interstellar knowledge repository) wherein 25th century descendent Alan Strange foils the theft of exotic mineral “parastil”.

Mystery in Space had headlined Strange since #53, but with #87 (November 1963) Schwartz capitulated to and capitalized on the growing superhero boom: adding Hawkman (and Hawkgirl!) in a back-up slot that included full cover-privileges. Not included here, initial yarn ‘The Amazing Thefts of the I.Q. Gang!’ subtly impacted our hero’s lead tale as ‘The Super-Brain of Adam Strange!’ (with Sid Greene as final regular inker) sees the Earthman hyper-evolved by Zeta-radiation and an unlikely menace to all…

An ethereal do-gooder went well astray in ‘The Robot-Wraith of Rann!’ and Adam subsequently proved irresistible to the ‘Siren of the Space Ark!’ before Infantino & Anderson reunited for Fox’s extra-length length End-of the-World(s) epic ‘Planets in Peril!’ in #90. However, after teaming Adam and the Hawks to save two worlds, the glory days concluded quietly with ‘Puzzle of the Perilous Prisons!’ (MIS #91, May 1964), offering a return engagement with archfoe Mortan and a nasty case of evil duplicate girlfriend…

Strange’s later divergent direction was ignored by Fox & Anderson in early 1967 when they crafted Hawkman #18 wherein the Winged Wonder joined Strange against malevolent Manhawks to locate the ‘World That Vanished!’ The planet in question was Thanagar and when it went, it took Hawkman’s beloved wife Shayera with it…

This volume concludes with biographies of the creators, but not sadly the conclusion of that fable as Adam wasn’t in it. If you hate to be kept hanging you’ll need to find a different reprint edition carrying that one.

Also available in a monumental omnibus edition, but not in any format ordinary earthlings can lift or afford, these tales are desperately in need of a digital age refit and restoration.
© 1963, 1964, 1967, 2008 DC Comics. All Rights Reserved.

Today in 1915 literary agent, writer, editor and architect of the Silver Age of comic books Julius Schwartz was born. He shares his birthday with British cartoonist Jack Edward Oliver (Fresco-Le-Ray, The Champ, Master Mind, Vid Kid, Cliff Hanger) in 1942 and in 1976 Brazilian illustrator Adriana Melo (Star Wars, Iron Man, Fantastic Four, Silver Surfer, Rose & Thorn, Birds of Prey, Sinestro, Witchblade).

The date also marks the launch of Frank Willard’s pioneering Moon Mullins strip in 1923 and Jim DavisGarfield in 1978.

T.H.U.N.D.E.R. Agents Classics volume 6


By Wallace Wood, Steve Ditko, Steve Skeates, Gil Kane, Ralph Reese, Dan Adkins, George Tuska, Reed Crandall, John Giunta, Ogden Whitney, Chic Stone, Paul Reinman, Jack Abel & various (IDW)
ISBN: 978-1-63140-182-4 (HB) eISBN: 978-1-62302-879-4

This book includes Discriminatory Content produced in less enlightened times.

The meteoric lifespan and output of Tower Comics is one of the key creative moments in US comic book history. Bombastic, brilliant but brief, the era of The Higher United Nations Defense Enforcement Reserves was a benchmark of quality and sheer unadulterated fun for fans of both the then-still-reawakening superhero genre and the global spy-chic obsession of those distant times. Throughout the early 1960s, the Bond movie franchise was going from strength to strength, with blazing action and heady glamour totally transforming the formerly low-key, seedy and darkly patriotic espionage genre. The buzz was infectious: soon a Man Like Flint and Matt Helm were carving out their own piece of the action as TV shanghaied the entire bandwagon with the irresistible Man from U.N.C.L.E. (premiering September 1964), bringing the whole shtick into living rooms around the world.

Thus veteran Archie Comics editor Harry Shorten was commissioned to create a line of characters for a new distribution-chain funded publishing outfit: Tower Comics. He brought in creative maverick Wallace (he hated the contraction “Wally”) Wood, who called on many of the biggest names in the industry to craft material for the broad cross-section of genres the new company demanded; as well as T.H.U.N.D.E.R. Agents and spin-offs Undersea Agent, Dynamo and NoMan, there was a magnificent anthology war-comic Fight the Enemy and wholesome youth-comedy Tippy Teen.

Samm Schwartz & Dan DeCarlo handled the funny stuff – which outlasted everything else – whilst Wood, Larry Ivie, Len Brown, Bill Pearson, Steve Skeates, Dan Adkins, Russ Jones, Gil Kane, Ditko & Ralph Reese contributed scripts for themselves and the industry’s other top talents to illustrate on the adventure line. With a ravenous appetite for superspies and costumed heroes growing in comic book popularity and amongst the general public, the idea of blending the two concepts seemed inescapable…

T.H.U.N.D.E.R. Agents #1 appeared with no fanfare or pre-publicity on newsstands in August 1965. Beguilingly, all Tower titles were in the beloved-but-rarely-seen 80-Page Giant format, offering a huge amount of material in every issue. All that being said, these tales would not be so revered if they hadn’t also been so superbly crafted. As well as Wood, the art accompanying compelling, subtly more mature stories was by some of the greatest talents in comics: Reed Crandall, Gil Kane, George Tuska, Mike Sekowsky, Dick Ayers, Joe Orlando, Frank Giacoia, John Giunta, Ogden Whitney, Steve Ditko and more, as well as budding stars including Ralph Reese, Steve Skeates and Dan Adkins…

For those who came in late: When philanthropic benevolent super-genius Professor Emil Jennings perished in an assault by forces of the mysterious Warlord, late-arriving UN troops salvaged some of his greatest inventions. These included a belt that increased the density of the wearer’s body until it became as hard as steel; a cloak of invisibility and a brain-amplifier helmet. These uncopiable prototypes were divided between several agents: the basis of a unit of super-operatives to counter the increasingly bold attacks of multiple global terror threats such as the aforementioned Warlord. First chosen was affable, honest, but far from brilliant file clerk Len Brown. To the astonishment of everyone who knew him, he was assigned the belt and codename Dynamo.

T.H.U.N.D.E.R. Agent NoMan was previously decrepit Dr. Anthony Dunn who chose to have his mind transferred into an unaging android body and then gifted with the invisibility cape. If his artificial body was destroyed, Dunn’s consciousness could transfer to another android body. As long as he had a spare ready, he could never die. The helmet went to John Janus: a seemingly perfect UN employee and mental and physical marvel. He easily passed all tests necessary to wear the Jennings helmet. Sadly, he was also a double agent, the Warlord’s mole poised to betray T.H.U.N.D.E.R. at the earliest opportunity. All diabolical plans went awry once he donned the helmet and became Menthor since the device awakened his brain’s full potential, granting him telepathy, telekinesis and mindreading powers, but it also drove all evil from his mind. Such was the redemptive effect that Janus actually gave his life to save his comrades: an event which astounded readers at the time. In the wake of that tragedy, the Helmet vanished, passing through many hands but always escaping T.H.U.N.D.E.R.’s attempts to retrieve it.

Guy Gilbert was leader of crack Mission: Impossible-styled special forces commando unit T.H.U.N.D.E.R. Squad until asked to beta-test an experimental super-speed suit. As gung-ho, duty-obsessed Lightning, he proudly did so, even if every use of the hyper-acceleration gimmick shortened his life-span. As the concept and the niche universe expanded, other augmented agents appeared – like human jet Raven or subsea spin-off U.N.D.E.R.S.E.A. Agent (AKA Davy Jones of the United Nations Department of Experiment and Research Systems Established at Atlantis

This concluding compilation of classic costumed-spycraft re-presents the compelling contents of T.H.U.N.D.E.R. Agents#15-20 (cover-dates July 1967 to November 1969) – with the incomparably cool concept and characters going from strength to strength as a spirit of eccentric experimentation and raucous low comedy increasingly manifested in the wake of the defeat of the Warlord (actually exposed as only one of a subterranean race intent on world conquest) and rise of independent, lone wolf supervillains, sinister crime cabals such as SPIDER or international/political foes like China’s Red Star

As always the action opens with a Dynamo solo tale. ‘Collision Course!’ – by an unknown author and depicted by Wood – sees superhuman Andor resurface. A misunderstood modern Prometheus, he was abducted by the Warlords as a baby and spent decades being turned into a biological superman devoid of sentiment or compassion. However, they lost control of their living weapon once he met fellow mortals. Since their shattering defeat, the pitiful outsider’s attempts to rejoin mankind had been constantly thwarted and derailed. Here, following a clash with Dynamo and SPIDER, Andor is a blind (but still immensely powerful) Samson living as a hobo with a cunning grifter. Sadly. he’s again exploited by the underworld – in the form of ruthless criminal freelancer Iron Maiden – and precipitates another shattering duel with the super strong G-man as well as SPIDER’s own hyper-strong, enhanced operative Brutus Kanassus.

When the dust and rubble settles, Andor is gone again, but is now again a slave of Uru, the last surviving subterranean warlord…

Steve Skeates & Chic Stone then detail the next step in Lightning’s life. Dying because of the speed suit he volunteered to wear, Agent Gilbert is placed into cryostasis, but ‘While Our Hero Sleeps…!’ archfoe Warp Wizard wickedly swipes the body. He, however, utterly underestimates the skills and determination of Guy’s former T.H.U.N.D.E.R. Squad colleagues Dynamite AKA Daniel John Adkins, Katheryn “Kitten” Kane & William “Weed” Wylie to save him, before Bill Pearson & Ogden Whitney despatch NoMan’s scattershot free-floating consciousness on a ‘Starflight to the Assassin Planet!’ Here the invisible agent faces uncanny extraterrestrial terrors and saves earth from impending invasion…

Dynamo’s best efforts are not enough in ‘Hail to the Chief!’ (by an unknown author, Giunta, Wood & Adkins) wherein his commanding officer Sam Short mistakenly believes he’s being pensioned off. Obsessed with proving himself, “the Old Man” is captured by SPIDER and almost kills both of them before this day is saved. T.H.U.N.D.E.R. Agent Weed (a character Wood regarded as his “spirit animal”) closes the show with a delicious comedy thriller by author unknown and George Tuska.

When a big dumb thug is bitten by a radioactive mole and gains regulation theme-based excavation powers, his small, cunning pal decides ‘Dig We Must’ and has them become costumed crooks robbing from below ground. Their exploits utterly outfox the super-augmented T.H.U.N.D.E.R. Agents but wily Weed has the perfect plan to trap The Mole and Dapper Dan

Cover-dated October 1967, T.H.U.N.D.E.R. Agents #16 opens with a Dynamo mini-epic illustrated and possibly written by Steve Ditko at the peak of his creative powers and political paranoia. Here the mighty hero and missing frenemy Andor are both beset with a ‘Dream of Doom!’ sent by the last subterranean.

Emboldened by recapturing the Warlord’s living weapon, Uru modifies and heals Andor before unleashing him against humanity, but has again underestimated his tool’s strength of will, affinity for his own kind and all too human feeling for Agent Kitten…

Fast paced and furiously violent, this is a classic example of astounding Ditko’s gift for combat staging as well as his signature graphic psychedelia in action. The era was intensely fruitful for artists as seen in a follow-up by Gil Kane & Jack Abel who limn another uncredited yarn as NoMan learns ‘One of Our Androids is Missing!’ Plunged into a frantic and convoluted global chase whilst again succumbing to psychological traumas triggered by being an undying ancient in a mobile plastic coffin, he soon recovers his emotionless equilibrium after fellow agent Linda Rogers uncovers a plot by the Red Chinese to steal one of his artificial carcases. They intend on turning it into a bomb with the sole purpose of tricking the Soviet Union into leaving the United Nations and blaming T.H.U.N.D.E.R. for the crime. It doesn’t work…

With Lightning notionally cured and declared fit for duty, Skeates & Stone amp up the superpower arms race as old enemy Professor Forkliff uses SPIDER resources to dope the speedster with super hallucinogens before unleashing his own enhanced speed freak – ‘The Whirligig!’ – to crush T.H.U.N.D.E.R. Sadly for them, Gilbert does everything – even recover from a bad trip – at top speed…

The entire Agents roster assembles for anonymously scripted Tuska tale ‘The End of the T.H.U.N.D.E.R. Agents?’ after SPIDER finds a way to negate all their advanced technology and entombs them all… until Weed, Kitten & Dynamite prove that a great plan and deathwish determination is all that’s really needed to send evil packing…

Dynamo closes the issue with a psychologically harrowing tale revealing how constant missions have burned him out. Enduring random descents into mindless fugue states, he is a hero lost to reality. Mature, disturbing, chilling and decades ahead of its time, ‘A Slight Case of Combat Fatigue’ comes courtesy of old soldier Wood and reset the tone as superheroes and spies began to pall in the public’s attention…

T.H.U.N.D.E.R. Agents #17 (December 1967) began with Dynamo in lighter mode as ‘Return of the Hyena!’ (by that mystery scribe, Wood & Reese) saw the husky but not highbrow hero repeatedly made a jackass by a cunning costumed criminal who indulged himself in a battle of wits with an enemy he deemed completely unarmed. Happily. Brawn and determination… and sneaky rogue Agent Weed… balanced the scales of justice enough to cage the beastly bandit, after which Whitney renders an uncredited modern monster mash wherein NoMan learns ‘The Locusts are Coming!!’ before saving embattled missile bases from marauding robotic raiders led by ambitious but unruly King Locust.

With readers tastes changing, Tuska took the weakest but wily-est Agent deep into genre territory for ‘Weed Out West!’ Scouting out SPIDER sightings in Antelope Haunch, Oklahoma, he finds shady doings at the local cowboy film shoot and soon embroils butch back-up Dynamo in uranium smuggling rings, murder plots and wedding plans before the entire T.H.U.N.D.E.R. Agents cadre unites the arch enemy foe in show-stopping closer ‘Put Them All Together, They Spell S.P.I.D.E.R.!’ (by anonymous & Stone). Here Dynamo leads the charge after an ordinary undercover mission exposes the cabal’s secret leaders (“The Council”) as a coalition comprising old enemies Demo, Dr. Sparta, Mastermind, Mayven and The Tarantula, led by the utterly unknown Spider Secretary General, just as the group turn on each other.

That debacle began when SPIDER recovered the all-powerful Menthor Helmet but could not peacefully decide on who should wear it and ended when the good guys explosively arrived to mop up the remains of the heated debate…

Nearly a year passed before #18 was published (cover-dated September 1968), but the contents were worth the wait. It began with another Ditko classic as ‘Dynamo and the Amazing Mr. Mek!’ saw the super-agent clash with a little nebbish suddenly granted uncanny power over machines and mechanisms. Sadly, he had no problem robbing banks but baulked when SPIDER abducted him to inflict massive global terror and death. Those unshakeable, ironclad scruples cost Mek his life and baffled his foes, but not as much as ‘The Sinister Schemes of Professor Reverse!’ (illustrated by Whitney) baffled and bamboozled NoMan when the bonkers boffin began regressing animals, humans and top military personnel into ancient ancestor iterations such as cavemen and tyrannosaurs…

Next, thanks to an unknown writer and the astounding Reed Crandall, classical fantasy rendered in the classical manner finds Dynamo trapped in an Italian volcanic eruption to somehow awaken in ancient Rome. Experiencing firsthand the grandeur, glory and petty injustices, only a miracle saves him from ‘The Arena!’ and sees him returned to his proper place and station in time to solve ‘The Secret of the Abominable Snowman!’ Crafted by unknown & Stone, here hapless Len Bown must uncover how satellite and space-race launches are being sabotaged from Tibet. Close investigation beside saucy British spy Carnaby Mod soon uncovers a plot by “commie” robotics genius The Red Lama, but there are still mysteries of the upper slopes to unravel even when all the shooting and thumping stops…

The big spy bubble had burst by this point and the spin-off titles had all folded by the time T.H.U.N.D.E.R. Agents #19 (November 1968) was released. All art with no ads, it felt like a rapid using up and closing down exercise which began with the Wood pencilled, Ralph Reese written & inked ‘Half an Hour of Power!’ as SPIDER scientist Dr. Orgo unleashes an army of super androids – including perfect duplicates of all T.H.U.N.D.E.R. Agents and personnel – and poor Len goes on a rampage uncertain who to hit and who to save…

Feeling suspiciously like Dynamo inventory material, it’s followed by another rowdy riot as ‘Dynamo vs. The Ghost!’ (art by Paul Reinman) sees a traitor abscond with T.H.U.N.D.E.R.’s latest breakthrough: a belt enabling the wearer to phase molecules and pass through walls. So can Dynamo – in his own way – but it’s equipment misuse that ends the blockbusting chase that follows in horrific tragedy…

Reese scripts Dynamo’s clash with the ‘All-Girl Gang!’ for Tuska to illustrate, as sinister spymaster Satana operates a squad of female agents no ordinary man can handle. Of course, T.H.U.N.D.E.R. Agent Kitten Kane is an expert in disguise, infiltration and close combat too…

NoMan then confronts ‘A Matter of Transmitters’ (anonymous & Reinman) as SPIDER’s captive scientist Dr. Einzwei subverts T.H.U.N.D.E.R.’s teleport systems and captures all the super-agents as they innocently travel to work. Of course, NoMan has more than one body to report in with and the web soon untangles…

One year later, a final issue appeared. Cover-dated November 1969, T.H.U.N.D.E.R. Agents #20 pretty much signalled the end of spy fever and a dialling back of superheroic shenanigans. The issue was filled with reprint masterpieces but did offer an editorial in ‘Dear T.H.U.N.D.E.R. Fan’ by Wood & Adkins and new 4-page recap of the way it all began in ‘The Origin of T.H.U.N.D.E.R. Agent Dynamo’, drawn by Chic Stone, both of which are included here to sign off the first era of spies in spandex.

With covers by Wood, Kane, Ditko, Reese, Crandall & Stone, these stories all favour fast pace, wry wit, sparse dialogue, explosive action and breathtaking visuals. T.H.U.N.D.E.R. Agents was decades ahead of its time and informed everything in Fights ‘n’ Tights comics that came after it. These are truly timeless superhero comic classics which improve with every reading, so do yourself a favour and add these landmark super-sagas to your collection.
T.H.U.N.D.E.R. Agents Classics volume 6 © 2015 Radiant Assets, LLC. All rights reserved.

Today in 1927 master craftsman and inveterate storyteller Wallace Wood (EC Comics, Mad Magazine, T.H.U.N.D.E.R. Agents, Daredevil, Power Girl, Cannon, Sally Forth, The Wizard King, Witzend, Mars Attacks) was born, sharing the natal anniversary with Hi and Lois artist Chance Browne in 1948, scripter/artist Hilary Barta (Starslayer, Plastic Man) in 1957, artist Pat Olliffe (Untold Tales of Spider-Man, Spider-Girl, Captain Britain and MI:13) in 1965 and Italian illustrator Mirka Andolfo (Hex Wives, Wonder Woman, The Amazing World of Gumball, Ms. Marvel) in 1989.

This date in 1919 Billy DeBeck’s Barney Google and Snuffy Smith strip premiered, as did Sgt. George Baker’s Sad Sack in 1942 in the first issue of service magazine Yank – the Army Weekly.

Crisis on Multiple Earths: The Team-Ups


By Gardner Fox, John Broome, Carmine Infantino, Murphy Anderson, Gil Kane, Dick Dillin, Joe Giella, Sid Greene & various (DC Comics)
ISBN: 978-1-4012-0470-9 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

As I’ve interminably mentioned before, I was one of the “Baby Boomer” crowd that grew up with Gardner Fox & John Broome’s tantalisingly slow reintroduction of Golden Age superheroes during the halcyon, eternally summery days of the 1960s. To me those fascinating counterpart crusaders from Earth-Two were never vague and distant memories rubber-stamped by parents or older brothers – they were cool, fascinating and enigmatically new. And for some reason the “proper” heroes of Earth-One held them in high regard and treated them with obvious deference…

It all began, naturally enough, in The Flash, flagship title of the Silver Age Revolution. After ushering in the triumphant return of the costumed superhero concept the Scarlet Speedster, with Fox and Broome at the reins, set an unbelievably high standard for superhero adventure in sharp, witty tales of science and imagination, illustrated with captivating style and clean simplicity by Carmine Infantino.

Gardner Fox didn’t write many Flash scripts at this time, but those few he did were all dynamite. None more so than the full-length epic that literally changed the scope of American comics forever. ‘Flash of Two Worlds’ (The Flash #123, cover-dated September 1961, illustrated by Infantino & Joe Giella) introduced the concept of alternate Earths to a growing continuity and by extension resulted in the multiversal structure of the DCU, Crisis on Infinite Earths and all the succeeding cosmos-shaking crossover sagas that grew from it… And of course where DC led, others followed…

During a benefit gig Flash (police scientist Barry Allen) accidentally slips into another dimension where he finds the comic-book hero he based his own superhero identity upon actually exists. Every adventure he had absorbed as an eager child was grim reality to Jay Garrick and his mystery-men comrades on the controversially named Earth-2. Locating his idol, Barry convinces the elder to come out of retirement just as three Golden Age villains, the Shade, Thinker and Fiddler, make their own wicked comeback…

Thus is history made and above all else, ‘Flash of Two Worlds’ is still a great read that can electrify today’s reader.

Fox revisited Earth-2 nine months later in #129’s ‘Double Danger on Earth!’ (inked by Murphy Anderson) as Garrick ventures to Earth-1 to save his own world from a doom comet, only to fall foul of Captain Cold and The Trickster. Another cracking thriller, as well as double Flash action, this tale teasingly reintroduced Justice Society stalwarts Wonder Woman, Atom, Hawkman, Green Lantern, Dr. Mid-Nite & Black Canary. Clearly Editor Schwartz had something in mind…

‘Vengeance of the Immortal Villain!’ from Flash #137 (June 1963, inked by Giella) was the third incredible Earth-2 crossover, and saw the Flashes unite to defeat 50,000 year old Vandal Savage and save the Justice Society of America: a tale which directly led into the veteran team’s first meeting with the Justice League of America and start of those aforementioned “Crisis” epics.

That landmark epic can be found elsewhere whilst this collection continues with the less well-known ‘Invader from the Dark Dimension!’ (Flash #151, March 1964, by Fox, Infantino & Giella): a full-length shocker wherein the demonic Shade ambitiously attempts to plunder both worlds.

Public approval was decidedly vocal and Editor Julie Schwartz used DC’s try-out magazines to sound out the next step: stories set on Earth-2 with exclusively Golden Age characters. Showcase #55 saw the initial team-up of Doctor Fate and Hourman as the Justice Society stalwarts battled the monster of Slaughter Swamp after ‘Solomon Grundy Goes on a Rampage!’ Produced by Fox & Anderson, this bombastic yarn even had room for a cameo by Earth-2’s Green Lantern, and the original text page featuring the heroes’ origins is also reproduced here.

Showcase #56 also featured “the Super-Team Supreme” (and by the same creative team supreme) in ‘Perils of the Psycho-Pirate!’ wherein ex-con Roger Hayden (cell-mate of the original JSA villain) steals the magical Masks of Medusa to go on an emotion-controlling crime-spree. Fan-historians should note that this tale is a pivotal antecedent of landmark event Crisis on Infinite Earths as well as a superbly engaging adventure in its own right. A text feature on the original Psycho-Pirate accompanies the story.

Although getting in late to the Counterpart Collaborations game, the inevitable first teaming of the Hal Jordan and Alan Scott Green Lanterns is one of the best – and arguably the second-most important – story of the entire decade. ‘Secret Origin of the Guardians!’ (John Broome, Gil Kane & Sid Greene, Green Lantern #40, October 1965) introduced renegade Guardian Krona, revealed the origin of the multiverse, showed how evil entered our universe and described how the immortal Oans took up their self-appointed task of policing the cosmos. It also shows Kane’s paramount ability to stage a superhero fight like no other. This pure comic book perfection should be considered a prologue to the aforementioned Crisis on Infinite Earths.

Still looking for an Earth-2 concept that could support its own series Schwartz, Fox & Anderson debuted the team of Starman & Black Canary in The Brave and the Bold #61 (September/October 1965): pairing the heroes against eerily translucent villain The Mist in ‘Mastermind of Menaces!’ This compelling thriller is augmented here by a text bio of Black Canary.

Although not featured in this volume, Schwartz & Fox did finally achieve their ambition to launch a Golden Age hero into his own title. After three Showcase appearances and many guest-shots The Spectre won his own book at the end of 1967, just as the super-hero craze went into a steep decline. We conclude with a back-up tale from The Spectre #7 (November/ December 1968). Fox, Dick Dillin & Greene’s ‘The Hour Hourman Died!’ is a dark, clever attempted-murder mystery that packs a book’s worth of tension and action into 9 moody pages and serves as a solid thematic reminder that the golden Silver Age of the 1960s was a creative high point that simply ended too soon, because when you start at the top the only way is down…

Still irresistible and compellingly beautiful after all these years, the stories collected here highlight the immense talent and imagination of the creators: gifts which shaped the US comics industry forever after and are still influencing not only today’s funnybooks but also the movies, TV and animated shows and movies that grew from them. These are tales and this is a book you simply must have.
© 1961, 1962, 1963, 1964, 1965, 1968, 2005 DC Comics. All rights reserved.

Today in 1899, Golden Age comic book pioneer Everett M. Busy Arnold (Quality Comics) was born, followed in 1911 by novelist, shared continuity groundbreaker and unparalleled inspirational character creator Gardner F. Fox (Justice Society & League of America, Flash, Zatanna, Sandman, Dr, Fate, Johnny Thunder, Hawkman, Doc Savage, Red Wolf, Adam Strange, The Face, Crom the Barbarian, Skyman, Starman, Spymaster, Batman, Batgirl, and thousands of genre shorts for every company in the US, ad infinitum).

In 1936 Malfunction Junction cartoonist Malcolm Hancock was born.