Sub-Mariner & The Original Human Torch


By Roy Thomas, Dann Thomas, Rich Buckler with Bob McLeod, Richardson & Company, Mike Gustovich, Danny Bulanadi, Alfredo Alcala, Romeo Tanghal & various (Marvel)
ISBN: 978-0-7851-9048-6 (TPB)

Prince Namor, the Sub-Mariner is the hybrid offspring of a sub-sea Atlantean princess and an American polar explorer; a being of immense strength, highly resistant to physical harm, able to fly and thrive above and below the waves. Created by young Bill Everett, Namor technically predates Marvel/Atlas/Timely Comics.

He first caught the public’s attention as part of an elementally electrifying “Fire vs. Water” headlining team-up clash in Marvel Comics #1 (October 1939 and soon to become Marvel Mystery Comics) alongside The Human Torch, but had originally been seen in truncated form via monochrome Motion Picture Funnies: a weekly promotional giveaway handed out to moviegoers earlier in the year.

Rapidly becoming one of the new company’s biggest draws, Namor gained his own title at the end of 1940 (cover-date Spring 1941) and was one of the last super-characters to go at the end of the first heroic age. In 1954, when Atlas (as the company then was) briefly revived its “Big Three” (the Torch and Captain America being the other two), Sub-Mariner resurfaced with Everett returning for an extended run of superb fantasy tales. Even so, the time wasn’t right and the title sank again.

When Stan Lee & Jack Kirby began reinventing comic-books in 1961 with Fantastic Four, they revived and rebooted the near-forgotten amphibian as a troubled, semi-amnesiac, yet decidedly more regal and grandiose anti-hero. He was understandably embittered at the loss of his undersea kingdom, which had seemingly been destroyed by American atomic testing.

He also became a dangerous bad-boy romantic interest: besotted with the FF’s golden-haired Sue Storm

Namor knocked around the budding Marvel Universe for a few years, squabbling with assorted heroes like Daredevil, The Avengers and X-Men – and villains like The Incredible Hulk and Doctor Doom – before securing his own series as part of “split-book” Tales to Astonish with the aforementioned fellow antisocial antihero…

In 1988, as part of Marvel’s 50th Anniversary celebrations, that phenomenal half-century of comic book history was abridged, amended, updated and generally précised by avowed fan and self-appointed keeper of chronology Roy Thomas and writing partner Dann Thomas who collaboratively commemorated the Avenging Son’s contribution in 12-part Limited Series miniseries The Saga of the Sub-Mariner: rapturously drawn by Golden Age groupie Rich Buckler.

Roy & Rich did the same with The Saga of the Original Human Torch – a 4-part series running April to July 1990 – and both sides of the tempestuous coin are triumphantly tossed together in this splendidly all-encompassing, no-nonsense textbook of historic Fights ‘n’ Tights mythology ideal for celebrating and commemorating the elemental odd couple’s 85th Anniversary…

It all begins thousands of years ago with ‘A Legend a-Borning’ from The Saga of the Sub-Mariner #1 (November 1988) with Buckler inked by Bob McLeod. A short history of the sinking of antediluvian Atlantis and its eventual reoccupation by nomadic tribes of Homo Mermanus follows. The water-breathing wanderers flourish deep in the icy waters, and their story leads to a certain US research vessel sailing into icy waters in 1920…

Its depth-charging and icebreaking has horrendous consequences for the citizens of the deep and in response Emperor Thakorr organises a possibly punitive expedition. Instead, his daughter Princess Fen uses experimental air-breathing serums to infiltrate the ship and forms a brief liaison with Captain Leonard McKenzie. They even marry, but neither is aware the voyage has been arranged by unscrupulous telepath Paul Destine who is drawn to the area by an uncanny device of ancient power and origins…

Whilst Destine is being buried under a catastrophic avalanche trying to excavate the artefact, a raiding party from Atlantis boards the ship and drags Fen back home. She believes her husband has been killed in the attack. Months later a strange, pink-skinned baby is born beneath the deep blue sea…

The story resumes years later with teenaged Namor experiencing prejudice firsthand whilst playing with his blue-skinned chums and royal cousin Prince Byrrah. The passing of his callow years are interspersed with his grandfather’s disdain, his mother’s tales of the fabled “Americans” and the annoying girl Dorma who is always hanging around…

Every day seems to point out another way in which he differs from his people, such as his ever-increasing strength, ability to live unaided on the surface and the wings on his ankles which grant him the power of flight through the air.

Life changes forever when the youngster scavenges a sunken ship and shockingly encounters a brace of clunky mechanical men from the surface world doing the same. Panicked, he attacks, severing control cables connected to a ship far above before proudly hauling them to Atlantis as his prize. For once grandfather is delighted, especially when the face plates are pried open and he sees dead surface-men within.

The Emperor is ever more gleeful when Byrrah suggests Namor should go beard the Surfacers in their own realm to pay them back for the past destruction of Atlantis. Young, feisty and gullible, Namor sets off, ready to live up to his name which means ‘Avenging Son’

‘A Prince in New York’ spectacularly depicts the fantastic reign of terror and destruction Sub-Mariner wrought upon the city, until distracted and becalmed by plucky blonde policewoman Betty Dean. It then reveals how he learns to despise Nazi Germany’s maritime depredations before ‘A Fire on the Water’ details how New York Special Policeman The (Original) Human Torch is deputised to stop the fish-man at all costs…

He never quite succeeds, but their ongoing clash resulted in some of the most astonishing scraps in comics history. With the city almost wrecked by their battles Betty Dean again steps in to calm the boiling waters and the next chapter – inked by Richardson & Company – introduced the ‘Invaders!’ as Hitler incomprehensibly decides to eradicate Atlantis with depth charges and U-boats. This rash act of wanton hatred merely secures Sub-Mariner’s fanatical aid for the Allied Powers.

With Thakorr wounded, the people elect Namor Emperor by popular acclaim before watching him swim off to crush the Axis and their super-powered servants. The young regent fights with and beside the Torch, Captain America, Bucky, Spitfire and Union Jack. By the time the war is won and Namor returns to his realm, Byrrah and his crony Commander Krang have turned recuperating Thakorr against his interim substitute and Sub-Mariner finds himself banished. Only Lady Dorma’s impassioned intervention prevents the homecoming becoming a bloodbath…

With nowhere else to go Namor rejoins his surface superhero friends to create the post-war All-Winners Squad, before eventually being summoned home by his cousin Namora. Atlantis has been ravaged by air-breathing gangsters…

Seeking vengeance, they team up with Betty for a short-lived crusade against criminals, madmen and monsters until again recalled to the rebuilt underwater kingdom. Namor’s years away had gradually diminished his mighty hybrid abilities, but now-recovered Thakorr orders Atlantis’ greatest scientists to restore them so the Sub-Mariner can renew the Realm’s war against all surface-men…

Instead, Namor attempts diplomacy, but his State Visit to the United Nations results in violent protests and the death of a bystander. He returns to his grandfather a bitter man, but still argues against war, no matter how hard General Krang and Byrrah urge it…

When Atlantis is wracked by seaquakes, Namor leads a patrol to the polar cap above and discovers freshly-exhumed Paul Destine is responsible. The psychic had found a fantastic Helmet of Power which magnified his gifts exponentially, and decided to test his expanded abilities on the closest population centre…

Enraged, Namor’s physical might is useless against the tele-potent madman and Destine wipes his fishy foe’s memories, sending him to live as an amnesiac amongst the dregs of New York, blindly awaiting his future ‘Dark Destiny’ (McLeod inks).

The epic history lesson reaches the dawn of the Marvel Age decades later as ‘Rage and Remembrance’ recaps the epochal events after new Human Torch Johnny Storm restores the memory of a weary derelict and unleashes the rage of the Sub-Mariner once again. With his mind and most of his memories back, Namor instantly heads home to find Atlantis razed and his people gone. Blaming humans, he launches a series of blistering attacks on the Fantastic Four whilst attempting to win the heart of the clearly conflicted Invisible Girl

As months pass he discovers his people had relocated to rebuild Atlantis. Namor is re-elected Emperor over the protests of Byrrah and betrothed to Lady Dorma, unknowingly earning the eternal enmity of Warlord Krang who has always wanted her…

His war against the surface continues, escalating into a brief invasion of New York, a turbulent alliance with The Hulk and clash with ‘Avengers!’ (Mike Gustovich inks) resulting in the revival of his now-forgotten Invaders comrade Captain America…

Sub-Mariner’s pointless sorties against mankind continue as he forcefully adds The X-Men and Magneto onto his roster of enemies whilst still trying to take Sue Storm away from Reed Richards.

After repelling an invasion by sub-sea barbarian Attuma he softens and again seeks official human recognition for Atlantis. Whilst making this embassage, Krang seizes control of Atlantis and after battling Daredevil, Namor returns to his kingdom, deals with the usurper and more-or-less dials back his campaign against the surface. Sadly, this peace is interrupted as Destine again strikes, inviting the new ruler to a ‘Rendezvous with Destiny!’ (McLeod inks).

Time and events telescope from now on as ‘Losses in Battle’ traces Namor’s showdown with the mental maniac, alliance with the Inhuman Triton and battles Plantman, Dr. Dorcas, Tiger Shark, The Thing and a host of others, as well as enjoying a reunion with Betty Prentiss (nee Dean) and facing the rise of the sinister antediluvian Serpent Cult of Lemuria, which first devised the formidable Helmet of Power in eons past. Also revealed is how Namor’s marriage to Dorma is thwarted by murderous Lemurian Llyra and his subsequent agonising first and last meetings with his long-lost father…

‘Blood Ties’ then details his meeting with and adoption of Namora’s teenaged daughter Namorita, clashes with Doctor Doom and M.O.D.O.K., an alliance of Byrrah and Llyra and origins of The Defenders before ‘Triumphs… and Tragedy!’ (inked by McLeod & Co) brings us to a cameo-packed conclusion, relating Namor’s enforced alliance with Doom, admission into the Mighty Avengers and loss of two of his greatest loves…

Although appearing a tad rushed, the writing is strong and compelling: offering fresh insights for those familiar with the original material whilst presenting these chronicles in an engaging and appetising manner for those coming to the stories for the first time. Moreover, Buckler’s solidly dependable illustration capably handles a wide, wild and capacious cast with great style and verve.

Balancing the watery wonderment is the later and far shorter comics chronology of Sub-Mariner’s arch ally and favourite frenemy, as first seen in The Saga of the Original Human Torch. It starts with ‘The Lighted Torch’ by Thomas, Buckler & Danny Bulanadi, showing how the Flaming Fury first burst into life as a malfunctioning humanoid devised by troubled and acquisitive Professor Phineas Horton. Instantly igniting into an uncontrollable fireball whenever exposed to air, the artificial innocent was consigned to entombment in concrete but escaped to accidentally imperil the metropolis until it/he fell into the hands of a malign mobster named Sardo.

When the crook’s attempts to use the android as a terror weapon dramatically backfired, the hapless newborn was left a misunderstood fugitive – like a modern-day Frankenstein’s monster. Even his creator only saw the fiery Prometheus as a means of making money.

Gradually gaining control of his flammability, the angry, perpetually rejected android decides to make his own way in the world. Instinctively honest, the creature saw crime and wickedness everywhere and resolved to do something about it. Indistinguishable from human when not afire, he joined the police as Jim Hammond: tackling ordinary thugs even as his volcanic alter ego battled such outlandish bandits as Asbestos Lady. The Torch met Betty Dean when New York City Chief of Police John C. Wilson asked him to stop the savage Sub-Mariner destroying everything. The battles are spectacular but inconclusive, only ending when Betty intervenes and brokers a tenuous ceasefire.

Later, a brusque reunion with Horton sets the Torch on the trail of his creator’s former assistant Fred Raymond. Hammond is too late to stop Asbestos Lady murdering the Raymonds in a train wreck, but adopts their little boy Toro, who gains the power to become a human torch as soon as he meets the artificial avenger. The partners in peril become a team who set ‘The World on Fire!’: battling beside Namor in The Invaders for WWII’s duration.

They even play a major role in ending the conflict in 1945, storming a Berlin bunker and incinerating Hitler, before rising ‘Out of the Ashes…’ (Alfredo Alcala inks) to battle Homefront hostiles, exposing Machiavellian android mastermind Adam-II who, with knowledge of the future, attempts to assassinate a group of strangers who would all eventually be Presidents of the USA. The Fiery Furies formed the backbone of the All-Winners Squad, battling maniacs and conquerors from tomorrow, continuing their campaign against crime long after their comrades retired…

When a family crisis benches Toro, the Torch soldiers on with new sidekick Sun Girl until he returns. The reunion is destined to be short and far from sweet…

The hot history lesson concludes in ‘The Flaming Fifties!’ (inked by Romeo Tanghal) as Jim Hammond bursts from a desert grave following a nuclear test explosion: revived from a chemically-induced coma mimicking death. His last memory was of being ambushed by gangsters and sprayed with a chemical inhibiting his flame and knocking him out. Blazing back to the ambush site he attacks his assailants only to discover four years have passed…

When they employ the same solution as before, the compound no longer works on his atomically-charged form and when G-Men burst in the awful truth comes out. The Torch & Toro vanished in 1949 and when pressed, the crooks admit to having got their chemical cosh from the Russians. More chillingly, they paid for it by handing Toro over to the Reds…

After spectacularly rescuing and deprogramming the Soviets’ incendiary secret weapon, the Torch brings Toro home and they continue their anti-crime campaign against weird villains, Commie menaces and an assortment of crooks and gangsters. However, before long tragedy again strikes as the atomic infusion finally reaches critical mass in Jim’s android body.

Realising he is about to flame out in a colossal nova, The Human Torch soars into the desert skies and detonates like a supernova…

The pre-Marvel Age exploits of the Torch end here, but devotees already know how Hammond was resurrected a number of times in the convoluted continuity that underpins the modern House of Ideas…

This substantial primer into the prehistory of the groundbreaking Marvel Universe also includes a quartet of original art covers plus a brace of full-colour, textless cover reproductions. Fast, furious and fabulously action-packed, this is a lovely slice of authentic Marvel mastery to delight all lovers of Costumed dramas.
© 1988, 1989, 1990, 2014 Marvel Characters, Inc. All rights reserved.

Marvel Two-In-One Masterworks volume 7


By Tom DeFalco, Alan Kupperberg, David Michelinie, Doug Moench, Ron Wilson, Jerry Bingham, Pablo Marcos, Chic Stone, Gene Day & various (MARVEL)
ISBN: 978-1-3029-5509-0 (HB/Digital edition)

This book includes some Discriminatory Content produced during less enlightened times.

Above all else, Marvel has always been about team-ups. The concept of team-up books – an established star pairing, or battling (often both) with less well-selling company characters – was not new when Marvel awarded their most popular hero the same deal DC had with Batman in The Brave and the Bold since the early 1960s. Although confident in their new title, they wisely left options open by allocating an occasional substitute lead in The Human Torch. In those distant days, editors were acutely conscious of potential over-exposure – and since superheroes were actually in a decline, they might well have been right.

Nevertheless, after the runaway success of Spider-Man’s guest vehicle Marvel Team-Up, the House of Ideas ran with the trend with a series starring bashful, blue-eyed Ben Grimm – the Fantastic Four’s most popular star. They began with a brace of test runs in Marvel Feature #11-12 before awarding him his own team-up title, with this 7th stirring selection gathering the contents of Marvel Two-In-One #75-82 and MTIO Annuals #5 & 6, collectively covering September 1980 – December 1981.

Preceded by a comprehensive and informative contextual reverie in editor Jim Salicrup’s Introduction ‘Hoo-Ha!’, a late-running annual event anachronistically opens the fun. Although released in summer 1980, Alan Kupperberg & Pablo Marcos’ addition to the ongoing feud between The Thing and The Hulk (Marvel Two-In-One Annual #5, cover-dated September 1980) was omitted from the last volume due to the epic continued tales therein, but sits comfortably enough here. ‘Skirmish with Death’ sees the titanic duo join ruthless extraterrestrial explorer/researcher The Stranger to stop death god Pluto destroying the universe…

Pausing only for a contemporary house ad plugging the big birthday bash, cosmic extravaganzas remain in vogue for anniversary issue Marvel Two-In-One #75 (May 1981, by Tom DeFalco, Kupperberg & Chic Stone, with Marie Severin) as Ben and The Avengers are drawn into the Negative Zone to stop a hyper-powered Super-Adaptoid, and find themselves inevitably ‘By Blastaar Betrayed!’

Hitting mundane reality with a bump, MTIO #76 exposes ‘The Big Top Bandits’ (DeFalco, David Michelinie, Jerry Bingham & Stone) as Iceman and Ben make short work of the Circus of Evil before a double dose of action in #77 as Thing and Man-Thing nearly join in a rescue mission where ‘Only the Swamp Survives!’ (DeFalco, Ron Wilson & Stone). This tale also features a poignant, bizarre cameo from The Human Torch and Sergeant Nick Fury and his Howling Commandos

The innate problem with team-up tales is always a lack of continuity – something Marvel always rightly prided itself upon – and which writer/editor Marv Wolfman had sought to address during his tenure through the simple expedient of having stories link-up via evolving, overarching plots which took Ben from place to place and from guest to guest. That policy remained in play until the end, and here sees the lovably lumpy lummox head to Hollywood to head-off a little copyright infringement in DeFalco, Michelinie, Wilson & Stone’s ‘Monster Man!’ The sleazy producer to blame is actually alien serial abductor Xemnu the Titan and Big Ben needs the help of budding actor Wonder Man to foil its latest subliminal mind-control scheme…

Delivered by Doug Moench, Wilson & Gene Day Marvel Two-In-One Annual #6 then introduces ‘An Eagle from America!’ as old chum Wyatt Wingfoot calls The Thing in to help in a battle between brothers involving Indian Tribal Land rights but which had grown into open warfare and attempted murder. The clash results in one sibling becoming new hardline superhero ‘The American Eagle’: hunting his erring brother and a pack of greedy white killers to the Savage Land, consequently recruiting jungle lord Ka-Zar before ‘Never Break the Chain’ sees Ben catch up to them amidst a cataclysmic final clash against old enemy Klaw, Master of Sound in ‘…The Dinosaur Graveyard!’

Monthly Marvel Two-In-One #79 and DeFalco, Wilson & Stone reveal how cosmic entity ‘Shanga, the Star-Dancer!’ visits Earth and makes a lifelong commitment to decrepit WWII superhero Blue Diamond (formerly of The Liberty Legion) whilst in #80,‘Call Him… Monster!’ sees Ben Grimm risk doom and damnation to prevent Ghost Rider Johnny Blaze from crossing the infernal line over a pair of cheap punks…

Extended subplots return in ‘No Home for Heroes!’ as Bill (Giant-Man) Foster enters the final stages of his lingering death from radiation exposure. Ben, meanwhile, has been captured by deranged science experiment M.O.D.O.K. and subjected to a new bio-weapon, only to be rescued by old sparring partner Sub-Mariner. Before long ‘The Fatal Effects of Virus X!’ lay him low and he begins to mutate into an even more hideous gargoyle…

Helping him hunt for M.O.D.O.K. and a cure are Captain America and Giant-Man, and their success leads brings us to the end of this vintage voyage.

Well, not quite as the bonus features offer Ron Wilson’s ‘Special Foom Sneak Preview: The American Eagle!’ as first seen in F.O.O.M. #21 (Spring 1978), with Ed Hannigan & Walt Simonson’s original cover art for MTIO Annual #6 and its painted colour guide. Wrapping up the extras are the covers for reprint series The Adventures of The Thing # 2 & 4 (May & July 1992 by Joe Quesada & Dan Panosian and Gary Barker & Mark Farmer respectively).

Most fans of Costumed Dramas will find little to complain about and there’s loads of fun to be found for young and old readers alike. Fiercely tied to the minutia of Marvel continuity, these stories from Marvel’s Middle Period are certainly of variable quality, but whereas a few might feel rushed and ill-considered they are balanced by other, superb adventure romps as captivating today as they ever were.
© 2024 MARVEL.

Captain America Epic Collection volume 5: The Secret Empire 1973-1974


By Steve Englehart, Mike Friedrich, Roy Thomas, Tony Isabella, Sal Buscema, Alan Weiss, John Byrne, Vince Colletta, Frank McLaughlin, John Verpoorten, Frank Giacoia, John Tartaglione, George Roussos & various (MARVEL)
ISBN: 978-1-3029-4873-3 (TPB/Digital edition)

Please be aware this review concerns material with Discriminatory Content.

Created by Joe Simon & Jack Kirby in an era of ferocious patriotic fervour and carefully-manipulated idealism, Captain America was a dynamic and exceedingly bombastic response to the horrors of Nazism and the threat of Liberty’s loss.

He quickly lost focus and popularity once hostilities ceased: fading away as post-war reconstruction began. He briefly reappeared after the Korean War: a harder, darker sentinel ferreting out monsters, subversives and the “commies” who lurked under every American bed. Then he vanished once more until the burgeoning Marvel Age resurrected him just in time to experience the Land of the Free’s most turbulent and culturally divisive era: one where the Star-Spangled Avenger was in danger of becoming an uncomfortable symbol of a troubled, divided society, split along age lines and with many of the hero’s fans apparently rooting for the wrong side. Now into that turbulent mix crept issues of racial and gender inequality…

This resoundingly resolute full-colour Epic Collection re-presents Captain America and the Falcon #160-179 (spanning cover-dates April 1973 to December 1974) with the former patriotic symbol and full-time crimefighting partner The Falcon (Harlem-based social worker and combat acrobat Sam Wilson) confronting truly troubled times head on. The once convinced and confirmed Sentinel of Liberty was becoming a lost symbol of a divided nation, uncomfortable in his red, white & blue skin and looking to carve himself a new place in the Land of the Free. Sadly, calamitous events were about to put paid to that particular American dream…

Into an already turbulent mix of racial and gender inequality played out against standard Fights ‘n’ Tights villainy came creeping overtones of corruption and betrayal of ideals that were fuelled by shocking real-world events.

Following an informative behind-the-scenes reminiscence the drama begins courtesy of scripter Steve and artists Sal Buscema & Frank McLaughlin as ‘Enter: Solarr!’ offers an old-fashioned clash with a super-powered maniac as the main attraction. However, the real meat is the start of twin sub-plots that would shape the next half-dozen adventures, as the Star-Spangled Avenger’s newfound super-strength increasingly makes his proud partner-in-crimefighting feel like a junior and inferior hindrance, even as Steve Rogers’ long-time romantic interest Sharon Carter leaves him without a word of explanation…

Inked by John Verpoorten, CA&F #161 ramps up the tension between Steve and Sam as they search for Sharon in ‘…If he Loseth His Soul!’, and finds a connection to the girl Cap loved and lost in WWII as part of a deadly psycho-drama overseen by criminal shrink Dr. Faustus. It culminates one month later in a singular lesson in extreme therapy proving ‘This Way Lies Madness!’

CA&F #162’s ‘Beware of Serpents!’ heralded the return of super snakes Viper and Eel, who combine with The Cobra to form a vicious but ultimately unsuccessful Serpent Squad to attack the heroes. Humiliatingly defeated, former ad-exec Jordan Dixon/Viper vengefully begins a media manipulation campaign to destroy the Sentinel of Liberty with the “Big Lie”, weaponised fake news and the worst tactics of Madison Avenue. Although the instigator quickly falls, his scheme rumbles on with slow, inexorable and dire consequences…

Issue #164 offers a stunningly scary episode illustrated by Alan Lee Weiss, introducing faux-coquette mad scientist Deadly Nightshade: a ‘Queen of the Werewolves!’ who infects Sam with her chemical lycanthropy as an audition to enlist in the fearsome forces of one of the planet’s greatest menaces…

The full horror of the situation is only revealed when ‘The Yellow Claw Strikes’ (Englehart, Buscema & McLaughlin); renewing a campaign of terror begun in the 1950s, but this time attacking his former Chinese Communist sponsors and the USA indiscriminately. Giant bugs, deadly slave assassins and reanimated mummies are bad enough, but when the Arcane Immortal’s formidable mind-control dupes Cap into almost beating S.H.I.E.L.D. supremo Nick Fury to death on the ‘Night of the Lurking Dead!’, the blistering final battle results in further tragedy when an old ally perishes in the Frank Giacoia inked ‘Ashes to Ashes’

A pause for thought: these days we comics apologists keep saying “it was a different era”, but to ignore history is to inevitably repeat it. Even before Arthur Henry Sarsfield Ward/Sax Rohmer’s ultimate embodiment of mistrust and suspicion was created, fiction has used racism as a tool for sales. However, it really took off with 1913’s The Mystery of Dr. Fu-Manchu delivering a prime archetype for mad scientists and the remorseless “Yellow Peril” which threatened (white colonial) civilization.

The character spread to stage, screen, airwaves and comics (even appropriating the cover of Detective Comics #1, heralding an interior series that ran until #28), but most importantly, the concept became a visual affirmation and conceptual basis for countless evil “Asiatics”, “Orientals” and “Celestials” who dominated popular fiction for most of the 20th century.

Like most mass entertainment forms comics companies like Marvel employed many “Yellow Peril” knock-offs and personifications (especially after China became communist after WWII) including Wong Chu; Plan Tzu AKA the Yellow – latterly Golden Claw; Huang Zhu; Silver Samurai; Doctor Sun, the second Viper, ad infinitum: all birds of another colour that are nastily pejorative shades of saffron. These stories, crafted by Marvel’s employees were – and remain – some of the best action comics you’ll ever encounter, but never forget what they’re actually about: distrust of the obviously other; and that needs to be foremost in young minds when reading these old stories.

Comics – Marvel foremost – has sought to sensitively address issues of race and honestly attempt to share non-Christian philosophies and thought in later years. Moreover and most importantly, they were among the first to offer potently powerful role models to kids of Asian origins, and acknowledged these past iniquities.

One of the Star-Spangled Avenger’s most durable foes sort-of resurfaces in tense, action-heavy romp ‘…And a Phoenix Shall Arise!’. Scripted by Roy Thomas & Tony Isabella with inks by John Tartaglione & George Roussos, the simple throwaway yarn has taken on major significance as the soft return of one of Marvel’s most significant villains.

With additional scripting from Mike Friedrich, Englehart’s major storyline resumes as the Viper’s long-laid plans start finally bearing bitter fruit in #169’s ‘When a Legend Dies!’. With anti-Captain America TV spots making people doubt the honesty and sanity of the nation’s greatest hero, Sam and his “Black Power” activist girlfriend Leila Taylor depart for African nation Wakanda to technologically boost The Falcon’s abilities, leaving Cap to battle third-rate villain The Tumbler. In the heat of combat the Avenger seemingly goes too far and the thug dies…

‘J’Accuse!’ (Englehart, Friedrich, Buscema & Vince Colletta) reveals Cap beaten and arrested by too-good-to-be-true neophyte crusader Moonstone, whilst in Africa Leila is kidnapped by exiled Harlem hood Stone-Face, far from home and hungry for some familiar foxy ghetto-style “companionship”…

CA&F #171’s ‘Bust-Out!’ finds Cap forcibly sprung from jail by a mysterious pack of “supporters” as The Black Panther and the newly high-flying Falcon crush Stone-Face prior to a quick dash back to the USA and a reunion with its beleaguered and tarnished American icon. ‘Believe it or Not: The Banshee!’ opens with Captain America and the Falcon beaten by – but narrowly escaping – Moonstone and his obscurely occluded masters, after which the hard-luck heroes trace a lead to Nashville, only to encounter the fugitive mutant Master of Sound and stumble into a clandestine pogrom on American soil.

For many months mutants have been disappearing unnoticed, but now the last remaining X-Men – (Cyclops, Marvel Girl and Charles Xavier – have tracked them down, only to discover Captain America’s problems also stem from ‘The Sins of the Secret Empire!’ whose ultimate goal is the conquest of the nation. Eluding capture by S.H.I.E.L.D., Steve and Sam infiltrate the evil Empire, only to be exposed and confined in ‘It’s Always Darkest!’ before abruptly turning the tables and saving the day in #175’s ‘…Before the Dawn!’, wherein a vile grand plan is revealed, the mutants liberated and the culprits captured.

In a (still) shocking final scene, the ultimate instigator is unmasked and horrifically dispatched within the White House itself…

At this time America was a nation reeling from loss of unity, solidarity and perspective as a result of a torrent of shattering blows such as losing the Vietnam war, political scandals like Watergate and the (partial) exposure of President Nixon’s lies and crimes.

The general decline of idealism and painful public revelations that politicians are generally unpleasant – even possibly ruthless, wicked exploiters – kicked the props out of most citizens who had an incomprehensibly rosy view of their leaders. Thus, a conspiracy that reached into the halls and backrooms of government was extremely controversial yet oddly attractive in those distant, simpler days…

Unable to process the betrayal of all he has held dear, the Star-Spangled Avenger cannot accept this battle has any winner: a feeling that will change his life forever.

Following an attempt by sections of the elected government to undemocratically seize control by deceit and criminal conspiracy (sounds like sheer fantasy these days, doesn’t it?) Captain America can no longer be associated with a tarnished ideal and #176 sees shocked, stunned Steve Rogers search his soul and realise he also cannot be the symbol of such a country. Despite anxious arguments and advice of his Avenging allies Steve decides ‘Captain America Must Die!’ (Englehart, Buscema & Colletta).

Unable to convince him otherwise, staunch ally Sam carries on alone, tackling in the following issue a body-snatching old X-Men foe in ‘Lucifer Be Thy Name’ before wrapping up the threat in ‘If the Falcon Should Fall…!’

Steve meanwhile settles into uncomfortable retirement, as a number of painfully unqualified amateurs try to fill the crimson boots of Captain America – with dire results. Captain America and the Falcon #179 sees unsettled civilian Rogers hunted by a mysterious Golden Archer whose ‘Slings and Arrows!’ convince the ex-hero that even if he can’t be a Star-spangled sentinel of liberty, neither can he abandon the role of do-gooder: leading to a life-changing decision… as you will see in the next volume…

Bonus material in this tome includes John Romita’s cover art for F.O.O.M. #8 (December 1974 and an all Cap special). It precedes the finished 2-tone piece and articles by Roger Stern – ‘Well Come On, All You Big Strong Men…’, ‘Manchild in a Troubled Land’, ‘He Was Only Waiting For This Moment to Rise…’, photo feature ‘Star of the Silver Screen’ and tribute ‘Joe Simon and Jack Kirby – By Their Works Shall Ye Know Them’. The package ends with a back cover from young John Byrne, who also provided the majority of illustrations accompanying the features. One last treat is a preliminary page of pencils by Weiss from CA&F #164.

Any retrospective or historical re-reading is going to turn up some cringe-worthy moments, but these tales of matchless courage and indomitable heroism are fast-paced, action-packed and still carry a knockout conceptual punch. Here Captain America was finally discovering his proper place in a new era and would once more become unmissable, controversial comicbook reading, as we shall see when I get around to reviewing the next volume…
© 2023 MARVEL.

Marvel Masterworks Daredevil volume 15


By Roger McKenzie, Frank Miller, Klaus Janson, Michael Fleischer, David Micheline, Ralph Macchio, Josef Rubinstein, Steve Ditko, Paul Gulacy & various (MARVEL)
ISBN: 978-1-3029-2927-5 (HB/Digital edition)

Matt Murdock is a blind lawyer whose remaining senses hyper-compensate, making him an astonishing acrobat, formidable fighter and living lie-detector. A second-string hero for much of his early career, Daredevil was nonetheless a striking and popular one, due mostly to the captivatingly humanistic art of Gene Colan. DD fought gangsters, super-villains and even the occasional monster or alien invasion, quipping and wisecracking his way through life and life-threatening combat, utterly unlike the grim, moody, quasi-religious metaphor he became.

After a disastrous on-again, off-again relationship with his secretary Karen Page, Murdock took up with Russian emigre Natasha Romanoff, infamous and notorious ex-spy Black Widow but their similarities and incompatibilities led to her leaving as Matt took up with flighty trouble-magnet heiress Heather Glenn

Spanning July 1979 to July 1981 this monumental Masterworks tome compiles Daredevil #159-172 and material from Bizarre Adventures #25 (March 1981), consolidating and completing a Hero’s Transformation begun by Jim Shooter with a bold, apparently carefree Scarlet Swashbuckler devolving into a driven, terrifying figure. Daredevil became here an urban defender and compulsive avenger: a tortured demon dipped in blood. The character makeover was carried on initially by Roger McKenzie in the previous volume and continues with Frank Miller collaborating until he fully takes control: crafting audaciously shocking, groundbreakingly compelling dark delights, and making Daredevil one of comics’ most momentous, unmissable, “must-read” series.

Preceded by an appreciative commentary and Introduction from latterday scripter Charles Soule, the revitalisation resumes with ‘Marked for Murder!’ (McKenzie, Miller & Klaus Janson) wherein infallible assassin-master Eric Slaughter comes out of retirement for a very special hit on the hero of Hell’s Kitchen. Meanwhile elsewhere, veteran Daily Bugle reporter Ben Urich works a nagging hunch: slowly piecing together dusty news snippets that indicate a certain sight-impaired attorney might be far more than he seems…

The spectacular showdown between the Crimson Crimebuster and Slaughter’s hit-man army inevitably compels his covert client to eventually do his own dirty work: brutally ambushing and abducts DD’s former flame Natasha Romanoff, The Black Widow

After a single-page info-feature on ‘Daredevil’s Billy Club!’ the saga continues in DD #160 with our hero having no choice but to place himself ‘In the Hands of Bullseye!’ – a stratagem culminating in a devastating duel and shocking defeat for the villain in #161’s ‘To Dare the Devil!’

The next issue offered a fill-in tale from Michael Fleisher & Steve Ditko wherein another radiation accident impairs the hero’s abilities and induces amnesia just as a figure from his father’s pugilistic past resurfaces. Becoming a boxer for crooked promoter Mr. Hyle, Murdock unknowingly relives his murdered dad’s last days in ‘Requiem for a Pug!’ … until his memories return and justice is served…

Stunning David v Goliath action belatedly comes in #163 as the merely mortal Man Without Fear battles The Incredible Hulk in ‘Blind Alley’ (McKenzie & Miller, inked by Josef Rubenstein & Janson) wherein Murdock’s innate compassion for hounded Bruce Banner accidentally endangers Manhattan and triggers a desperate, bone breaking, ultimately doomed attempt to save his beloved city…

In #164 McKenzie, Miller & Janson deliver an evocative ‘Exposé’, retelling the origin saga as meticulous, dogged Urich confronts the hospitalised hero with inescapable conclusions from his diligent research and a turning point is reached…

The landmark tale is followed by accompanied by Miller’s unused cover for Ditko’s fill-in, preceding a mean-&-moody modern makeover for a moribund and over-exposed Spider-Man villain. DD #165 finds the Scarlet Swashbuckler in the ‘Arms of the Octopus’ after Murdock’s millionaire girlfriend Heather is kidnapped by Dr. Otto Octavius. Her company can – and do – rebuild his mechanical tentacles with Adamantium, but “Doc Ock” stupidly underestimates both his hostage and the Man Without Fear…

The long-running plot thread of Foggy Nelson’s oft-delayed wedding finally culminates with some much-needed comedy in #166’s ‘Till Death Do Us Part!’, with true tragedy coming as old enemy The Gladiator has a breakdown and kidnaps his parole officer. With visions of Roman arenas driving him, tormented killer Melvin Potter only needs to see Daredevil to go completely over the top…

David Michelinie wrote #167 for Miller & Janson, as a cruelly wronged employee of tech company the Cord Conglomerate steals super-armour to become ‘…The Mauler!’ and exact personal justice. Constantly drawn into the conflict, DD finds his sense of justice and respect for the law at odds when another unavoidable tragedy results…

The tale is backed up by an info feature revealing the ‘Dark Secrets’ of DD’s everyday life and segues neatly into the story that changed everything.

In Daredevil #168 Miller took over the writing and with Janson’s art contributions increasing in each issue rewired the history of Matt Murdock to open an era of noir-tinged, pulp-fuelled Eisner-inspired innovation. It begins when Daredevil encounters a new bounty hunter in town and reveals a lost college-days first love. Back then diplomat’s daughter Elektra Natchios shared his secret until her father was kidnapped and murdered before her eyes, partly due to Matt’s hasty actions. She left him and vanished, apparently becoming a ninja assassin, but is now tearing up the town hunting for Eric Slaughter. Matt cannot help but get involved…

When Daredevil last defeated Bullseye, the killer was diagnosed with a brain tumour, and in #169, escapes from hospital to enact another murder spree. He is deep in a delusional state where everyone he sees are horn-headed scarlet-clad ‘Devils’. A frenetic chase and brutal battle results in countless civilian casualties and great anxiety as Daredevil has a chance to let the manic die… but doesn’t.

Yet another landmark resurrection of a tired villain begins in DD #170 as Miller & Janson decree ‘The Kingpin Must Die’. The former crimelord of New York faded into serene retirement in Japan by impassioned request of his wife Vanessa, until this triptych of terror sees him return more powerful than ever. It begins when the Devil of Hell’s Kitchen hears rumours the syndicate that replaced Wilson Fisk are trying to kill him. Apparently he has offered all his old records to the Feds…

When Vanessa hires Nelson & Murdock to broker the deal, all hell breaks loose, assassins attack and Mrs Fisk goes missing. Further complicating matters, having survived brain surgery Bullseye offers his services to the syndicate, mercenary killer Elektra senses a business opportunity and a murderously resolute Kingpin sneaks back into the country resolved to save Vanessa at any cost…

The title at last returned to monthly schedule with #171 as the city erupted into sporadic violence with civilians caught in the crossfire. DD dons a disguise and goes undercover but is soon ‘In the Kingpin’s Clutches’ and sent to a watery grave prior to Fisk gambling and losing everything…

The sags ends in all-out ‘Gangwar!’ as, with Vanessa lost and presumed dead, Wilson Fisk destroys the Syndicate and takes back control of New York’s underworld with Daredevil scoring a small toxic victory by apprehending the Kingpin’s assassin, all the while aware that every death since Bullseye’s operation has been because Murdock was not strong enough to let the monster die…

And deep in the bowels of the city, an amnesiac woman wanders, a future trigger for much death and destruction to come…

To Be Continued…

With the Marvel Universe about to change in incomprehensible ways, this tome pauses here but still finds room to focus on a solo outing for a cast regular. In Bizarre Adventures #25 (with cover and ‘Lethal Ladies’ frontispiece included), Ralph Macchio scripted an espionage tale for an older reader-base. The devious spy yarn of double and triple cross saw agents betraying each other while trying to ascertain who might be working for “the other side”.

‘I Got the Yo-Yo… You Got the String’ sets Black Widow in her proper milieu, despatched by S.H.I.E.L.D. to assassinate her former tutor Irma Klausvichnova as she hides in an African political hot spot. Of course, as the mission proceeds, Natasha learns she can’t trust anybody and everything she knows is either a lie or a test with fatal consequences…

The chilling, twist-ridden tale is elevated to excellence by the powerful monochrome tonal art of Paul Gulacy who packs the piece with sly tributes to numerous movie spies and the actors – such as Michael Caine and Humphry Bogart – who first made the genre so compelling.

The bonus gallery section opens with pertinent pages from Marvel Comics 20th Anniversary Calendar (1981) – June’s entry by Miller & Janson and their Spider-Man vs DD plate from Marvel Team-Up Portfolio One. Next come original art pages and covers, a House ad for Elektra’s debut plus the original art, cover artwork  and finished product for Marvel Super-Heroes Megazine #2 plus covers of #3, 4 & 6 (by Michael Golden, Lee Weeks, Scott McDaniel and others), and Miller’s cover and frontispiece for Daredevil Visionaries: Frank Miller volume 1 as well as his introduction from that collection.

As the decade closed, these gritty tales set the scene for truly mature forthcoming dramas, promising the true potential of Daredevil was finally in reach. Their narrative energy and exuberant excitement are dashing delights no action fan will care to miss.

…And the next volume heads full on into darker shadows, the grimmest of territory and the breaking of many more boundaries…
© 2021 MARVEL.

Avengers Epic Collection volume 10: The Yesterday Quest 1978-1979


By Jim Shooter, David Michelinie, Roger Stern, Marv Wolfman, George Pérez, Bill Mantlo, Roger Slifer, Steve Gerber, Tom DeFalco, Mark Gruenwald, Steven Grant, Scott Edelman, Dave Wenzel, John Byrne, Sal Buscema, Carmine Infantino, Jim Mooney, Don Newton, Michael Netzer & various (Marvel)
ISBN: 978-0-7851-8790-5 (TPB/Digital edition)

The Avengers have always proved that putting all one’s star eggs in a single basket pays off big-time: even when all Marvel’s classic all-stars such as Thor, Captain America and Iron Man are absent, it merely allows the team’s lesser lights to shine more brightly.

Of course, all the founding stars were regularly featured due to the rotating, open door policy, which means that every issue includes somebody’s fave-rave – and the boldly grand-scale impressive stories and artwork are no hindrance either. With the team now global icons, let’s look again at the stories which form the foundation of that pre-eminence.

Re-presenting Avengers #167, Avengers Annual #8 & 9 and material from Marvel Tales #100 (cumulatively spanning January 1978 to October 1979), these stories still see the team in turbulent transition. That was as much a result of creative upheaval at the House of Ideas as narrative exigency. Times were changing for the company which would soon become a plaything of relentless corporate forces.

The storytelling begins in #167 as an epic opens. Jim Shooter’s connection to the series, although episodic, was long-lived and produced some of that period’s greatest tales, none more so than the stellar – if deadline-doomed – saga that unfolded over succeeding months: a sprawling tale of time-travel and cosmic conquest which began in Avengers #167-168 before an enforced brief pause saw a diversion before resuming for #170 through #177.

In previous issues Captain America and Iron Man’s difference of opinion over leadership styles had begun to polarise the team. Cracks appeared and tensions showed in #167’s ‘Tomorrow Dies Today!’ (by Shooter, George Pérez & Pablos Marcos).

In the Gods-&-Monsters filled Marvel Universe there are entrenched and jealous Hierarchies of Power, so when a new player mysteriously materialises in the 20th century the very Fabric of Reality is threatened. It all kicks off when star-spanning 31st century freedom Fighters Guardians of the Galaxy blip into Earth orbit, in hot pursuit of cyborg despot Korvac. Their arrival inadvertently sets off planetary incursion alarms, so their moon-sized ship is swiftly boarded by an Avengers squad, where – after the obligatory introductory squabble – the future men (Charlie-27, Yondu, Martinex, Nikki, Vance Astro and enigmatic Space God Starhawk) explain the purpose of their mission…

Captain America had once fought beside them to liberate their home era from Badoon rule and Thor recently battled the fugitive Korvac, so peace soon breaks out, but even with the resources of Earth’s Mightiest Heroes, the time travellers are unable to find their quarry…

Meanwhile on Earth, a mysterious being named Michael lurks in the background. At a fashion show staged by The Wasp, he achieves a psychic communion with model Carina Walters before they both vanish…

‘First Blood’ (Avengers #168) stirs up more trouble as Federal liaison/doctrinaire martinet Henry Peter Gyrich makes life bureaucratically hot for the government-funded superhero team. Meanwhile in Colorado, Hawkeye gets a shock as his travelling partner Two-Gun Kid vanishes before his eyes.

In suburban Forest Hills, Starhawk – in his female iteration Aleta – approaches a quiet residence. Michael/Korvac’s scheme consists of subtly altering events as he gathers strength in secret preparation for a sneak attack on those aforementioned Cosmic Hierarchies. His entire plan revolves around not being noticed. Thus, when Starhawk confronts him, the villain kills the stellar intruder but instantly resurrects him – minus the ability to perceive Michael or any of his works…

The drama screeches to a halt in #169, which instead declares ‘If We Should Fail… The World Dies Tonight!’ The out of context potboiler – by Marv Wolfman, Sal Buscema & Dave Hunt – sees Cap, Iron Man and The Black Panther scouring Earth in search of doomsday bombs wired to the failing heart of a dying man, after which the major mayhem resumes in #170 with ‘…Though Hell Should Bar the Way!’ by Shooter, Pérez & Marcos. As Sentinel of Liberty and Golden Avenger finally settle their differences, in Inhuman city Attilan, ex-Avenger Quicksilver suddenly disappears, even as dormant mechanoid Jocasta (designed by maniac AI Ultron to be his bride) goes on a rampage before vanishing into the wilds of New York City.

In stealthy pursuit and hoping her trail will lead to Ultron himself, the team stride into a trap ‘…Where Angels Fear to Tread’, but nevertheless triumph thanks to the hex powers of The Scarlet Witch, the assistance of pushy, no-nonsense new hero Ms. Marvel and Jocasta’s own rebellion against the metal monster who made her. However, at their moment of triumph the Avengers are stunned to witness Cap and Jocasta winking out of existence…

Problems pile up in #172 (Shooter, Sal Buscema & Klaus Janson) as Watchdog-come-Gadfly Gyrich is roughly manhandled and captured by out-of-the-loop returnee Hawkeye. He responds by rescinding the team’s Federal clearances. Badly handicapped, the heroes are unable to warn other inactive members of the ongoing disappearances even as a squad of heavy hitters rush off to tackle marauding Atlantean maverick Tyrak the Treacherous who is bloodily enacting a ‘Holocaust in New York Harbor!’

Plotted by Shooter, with David Michelinie scripting for Sal Buscema & D(iverse) Hands to illustrate, answers to the growing mystery are finally forthcoming in Threshold of Oblivion!’ As the vanishings escalate, the remaining Avengers (Thor, Wasp, Hawkeye and Iron Man – with the assistance of Vance Astro) track down their hidden foe and beam into a cloaked starship to liberate the ‘Captives of the Collector!’ (Shooter, Bill Mantlo, Dave Wenzel & Marcos)…

After a staggering struggle, the heroes triumph and their old foe reveals a shocking truth: he is an Elder of the Universe who foresaw cosmic doom millennia previously and sought to preserve special artefacts and creatures – such as The Avengers – from the approaching apocalypse. As he reveals that predicted end-time is here and that he has sent his own daughter Carina to infiltrate the Enemy’s stronghold, the cosmic curator is obliterated by a devastating blast of energy. The damage, however, is done and the entrenched hierarchies of creation may well be alerted…

Issue #175 started the final countdown as ‘The End… and Beginning!’ (Shooter, Michelinie, Wenzel & Marcos) sees the amassed and liberated ranks of Avengers and Guardians follow clues to Michael, just as the new god shares the incredible secret of his apotheosis with Carina, before ‘The Destiny Hunt!’ and ‘The Hope… and the Slaughter!’ (Shooter, Wenzel, Marcos & Ricardo Villamonte) depict the army of champions eradicated and resurrected when Michael easily overpowers all opposition but falters for lack of one fundamental failing…

Spread through a series of lesser adventures, the overarching epic ponderously and ominously unfolds before finally exploding into a devastating and tragic Battle Royale that is the epitome of superhero comics. This is pure escapist fantasy at its finest.

Despite being somewhat diminished by the artwork when the magnificent Pérez gave way to less enthused hands and afflicted by the inability to keep a regular inker (Pablo Marcos, Klaus Janson, Ricardo Villamonte and Tom Morgan all pitched in), sheer epic scope nevertheless carries this story through to its cataclysmic and fulfilling conclusion. Even Shooter’s reluctant replacement by scripters Dave Michelinie and Bill Mantlo (as his editorial career advanced) couldn’t derail this juggernaut of adventure. If you want to see what makes Superhero fiction work, and can keep track of nearly two dozen flamboyant characters, this is a fine example of how to make such an unwieldy proposition easily accessible to the new and returning reader…

Jim Shooter, having galvanised and steadied the company’s notional flagship, moved on, leaving David Michelinie to impress his own ideas and personality upon the team, but such transitions are always tricky and some water-treading fill-ins were necessary before progress resumed.

After the death and resurrection of the heroes, focus slipped seamlessly into Avengers Annual #8, getting back to business with monolithic Fights ‘n’ Tights melee ‘Spectrums of Deceit!’, courtesy of Roger Slifer, Pérez, Marcos & Villamonte as the sentient power-prism of archvillain Doctor Spectrum systematically possesses Earth’s Mightiest Heroes. The upshot is another blockbusting battle against The Squadron Sinister and ethically ambivalent extra-dimensional “Femizon” Thundra and offers another guest shot for mighty Ms. Marvel

A subtle change of pace and tone came in Avengers #178. ‘The Martyr Perplex!’ – by Steve Gerber, Carmine Infantino & Rudy Nebres – sees mutant Hank McCoy/The Beast targeted by master brainwasher The Manipulator in a tense psycho-thriller teeming with shady crooks and government spooks. Then Tom DeFalco, Jim Mooney, Al Gordon & Mike Esposito deliver a 2-part yarn introducing tragic mutant Bloodhawk and an ambitious human hitman in ‘Slowly Slays the Stinger!’

Whilst Stinger cautiously executes his commission, another cohort of champions accompany Bloodhawk to his desolate island home of Maura for a ‘Berserkers’ Holiday’, just in time to battle an animated and agitated stone idol. When they return victorious, Stinger is waiting and the assemblage loses its newest ally forever…

Finally back on track, Avengers #181 introduces new regular creative team Michelinie & John Byrne (augmented by inker Gene Day) as ‘On the Matter of Heroes!’ sees intrusive, obsessive Gyrich lay down the law and winnow the legion of heroes down to a federally acceptable seven. As the Guardians of the Galaxy head back to their future, Iron Man, The Vision, Captain America, Scarlet Witch, Beast and Wasp must placate Hawkeye after he is rejected in favour of new recruit The Falcon – reluctantly parachuted in to conform to government affirmative action quotas…

Almost immediately, Gyrich’s methodically calculated plans are in tatters as an elderly Romani sorcerer attacks. Claiming mutants Wanda and Pietro Frank as his long-lost children, the mage traps their souls inside little wooden dolls, with the resultant clash in #182’s ‘Honor Thy Father’ (inked by Janson) creating even more questions as overwhelming evidence seems to confirm Django Maximoff’s story. The upshot sees Scarlet Witch and Quicksilver leave with him on a quest for answers…

Michelinie, Byrne, Janson & D Hands provide a breathtaking all-action extravaganza in #183-184 as ‘The Redoubtable Return of Crusher Creel!’ finds Carol Danvers/Ms. Marvel cleared by Gyrich to replace Wanda. Elsewhere in the Big Apple, the formidable Absorbing Man has opted to leave the country and quit being thrashed by heroes. Unfortunately, his departure plans include kidnapping a young woman “for company”, leading to a cataclysmic showdown with the heroes and Hawkeye (still determined to win back his place on the team) and resulting in carnage, chaos and ‘Death on the Hudson!’

Historical continuity addicts Mark Gruenwald & Steven Grant plotted #185’s ‘The Yesterday Quest!’ for Michelinie, Byrne & Dan Green to execute as, in America, robotic ally Jocasta strives to entice The Vision even as his wife and brother-in-law arrive in Balkan state Transia. In the shadow of mystic Mount Wundagore, Wanda is beguiled by Modred the Mystic, leaving Quicksilver to perish if not for the ministrations of talking humanoid cow Bova. The wetnurse once employed by the High Evolutionary doesn’t mind. After all she was midwife to Pietro’s mother years ago…

‘Nights of Wundagore!’ unpicks years of mystery with secrets of the mutants’ origins: how Bova passed them off as the stillborn children of American WWII superhero Bob Frank and offers big hints as to their true father’s identity. Wanda, meanwhile, has lost a magic duel with Modred and is now possessed by ancient demon Chthon. Pietro barely survives his clash with her/it, and calls for help, but thanks to more pointless bureaucracy from Gyrich, it is hours before the Avengers – missing Iron Man but including Wonder Man – arrive to face the world rending ‘Call of the Mountain Thing!’

Although they ultimately triumph, not every participant makes it out alive…

The way home is just as momentous, as #188’s ‘Elementary, Dear Avengers’ (Bill Mantlo, Byrne, Green & Frank Springer) begins with a side trip to Attilan and news that Quicksilver is about to become a dad, and ends with the team causing an international incident by diverting over Russian airspace. Thankfully, the incident overlaps with a secret Soviet science experiment going badly wrong, compelling the heroes to tackle sentient elements with a taste for death and destruction…

Avengers Annual #9 then introduces a lethal secret from the past as Mantlo, Don Newton, Jack Abel & Joe Rubinstein introduce a deadly robotic sleeper locked for decades beneath Avengers Mansion. ‘…Today the Avengers Die!’ reprises Iron Man’s recent battle against deadly vintage mechanoid Arsenal and reveals how the Howard Stark-built weapon was cached in his old townhouse. Now ‘Something Deadly Lurks Below!’ proves that they should have let sleeping bots lie…

Rounding out the chronologically completist action is a snippet from Marvel Tales #100 (February 1979) as time-displaced Two-Gun Kid and Hawkeye battle Killgrave the Controller in ‘Killers of a Purple Rage!’ by Scott Edelman, Michael Netzer & Terry Austin.

Supplemented by previous compilation covers courtesy of Pérez & Joe Rosas and Steve Epting & Tom Palmer, contemporary House Ads, editorial material debating the new origins for Pietro and Wanda, an epilogue strip by Mark Gruenwald & Tom Morgan from Avengers: The Korvac Saga, and a wealth of original covers/page art by Pérez, Byrne, Dave Cockrum and more, this archival tome and type of heroic adventure might not be to every reader’s taste but these – and the truly epic yarns that followed – set the tone for fantastic Fights ‘n’ Tights dramas for decades to come and informed all those movies everybody loves. This science fiction double feature can still boggle the mind and take the breath away, even here in the quietly isolated and no less dangerous 21st century…
© 2023 MARVEL.

Marvel Masterworks Daredevil volume 14


By Jim Shooter, Roger McKenzie, Gil Kane, Gerry Conway, Jo Duffy, Don McGregor, Gene Colan, Carmine Infantino, Frank Miller, Lee Elias, George Tuska, Frank Robbins, Tom Sutton & various (MARVEL)
ISBN: 978-1-3029-2163-7 (HB/Digital edition)

Matt Murdock is a blind lawyer whose remaining senses hyper-compensate, making him an astonishing acrobat, formidable fighter and living lie-detector. A second-string hero for much of his early career, Daredevil was nonetheless a striking and popular one, due mostly to the captivatingly humanistic art of Gene Colan. DD fought gangsters, super-villains and even the occasional monster or alien invasion, quipping and wisecracking his way through life and life-threatening combat, utterly unlike the grim, moody, quasi-religious metaphor he became.

After a disastrous on-again, off-again relationship with his secretary Karen Page, Murdock took up with Russian emigre Natasha Romanoff, infamous and notorious ex-spy The Black Widow. She was framed for murder and prosecuted by Matt’s best friend and law partner Franklin “Foggy” Nelson before the blind lawman cleared her. Leaving New York with her for the West Coast, Matt joined a prestigious San Francisco law firm but adventure, disaster and intrigue sought out the Sightless Sentinel and ultimately drew him back to the festering Big Apple. When they finally split up, Murdock and his alter ego remained to champion the law and justice their way…

Spanning April 1977 to March 1979, this pivotal collection gathers Daredevil #144-158, plus a sidebar spin-off from Marvel Premiere #43, subtly shifting the tone and feel of the long-running feature as the Man Without Fear hovers on the brink of a major overhaul and global super-stardom.

Following incoming scripter Roger McKenzie’s reflective Introduction ‘Dreams’, the heroic endeavours resume with writer Jim Shooter, penciller Lee Elias & inker Dan Green amping up the edginess and darkening the foreboding shadows by proving ‘Man-Bull Means Mayhem’ as the petty thug-turned-mutated-menace Bill Taurens again clashes with the Crimson Crusader. The battle begins when he breaks jail to join DD’s oldest archenemy The Owl and it emerges the avian ganglord is critically enfeebled, under attack by rivals and needs the Man-Bull to kidnap the one scientist who can fix him. Sadly, the boffin might also be able to cure Taurens, and the brute’s selfish betrayal leads to disaster when Daredevil intervenes again…

The Owl’s fate is sealed in ‘Danger Rides the Bitter Wind!’ (Shooter from Gerry Conway’s plot, illustrated by George Tuska & Jim Mooney) as the desperate raptor goes after Dr. Petrovic personally, raiding a hospital and triggering his own doom in a rooftop clash with Daredevil. Shooter then amped up the tension as #146 saw Gil Kane pencilling for Mooney as maniac marksman Bullseye returned to force a showdown ‘Duel!’ with the hero by taking a TV studio hostage before being defeated again…

Throughout The Jester’s media reality war, Daredevil had dated flighty socialite Heather Glenn. When, as both masked hero and lawyer he discovered her father was a corrupt slumlord and white collar criminal, he began looking for proof to exonerate his potential father-in-law, but everywhere came further damning proof. Matt Murdock’s girlfriend knows her dad isn’t a ruthless, murdering monster and that someone must have framed him. All evidence says otherwise…

Now another long running plot thread – which had seen Foggy’s girlfriend Debbie Harris kidnapped and held for months – converges as DD confronts Maxwell Glenn and the true culprit reveals himself to readers if not the hero. As Glenn confesses to everything and is arrested, the hero hits his ‘Breaking Point!’ (Shooter, Kane & Janson) after dramatically liberating the broken captive but failing to catch the true villain – mindwarping former foe Killgrave, the Purple Man

With Kane co-plotting, and Glenn actually believing himself guilty, #148’s ‘Manhunt!’ sees the increasingly overwhelmed adventurer lash out at the entire underworld in search of the malign manipulator, only to stumble into a wholly separate evil plot instigated by the diabolical Death-Stalker. Murdock’s relationship with Foggy also takes a hit as the usually genial partner deals with a PTSD ravaged Debbie and can’t understand why his best friend is defending self-confessed perpetrator Glenn…

For DD #149 Carmine Infantino joined Shooter & Janson as ‘Catspaw!’ sees Heather dump Matt and super-thug The Smasher target Daredevil in a blistering battle bout that is mere prelude to #150’s ‘Catastrophe!’ which finds the hero stretched beyond his capacity in court and on the streets just as charming mercenary Paladin debuts in a clash of vigilante jurisdictions. The debuting mercenary hero for hire is also after the Purple Man and has advantages DD can’t match, but no scruples at all…

Kane returns as plotter and penciller with Shooter giving way to McKenzie who joins the creative crew to script ‘Crisis!’ as another tragic death blights Murdock’s soul. As a result Heather accidentally uncovers Matt’s heroic secret and DD simply quits. However the horrors of the world and his own overzealous Catholic conscience soon force him back to work again…

Both Paladin and Infantino return for ‘Prisoner!’ (DD #152) with McKenzie & Janson reintroducing Death-Stalker just as our masked hero makes an intervention to reunite Foggy with his traumatised fiancé Debbie. Although that ploy is successful, another clash with the mercenary leaves DD beaten and open to a surprise attack by The Cobra & Mr Hyde in #153.

Crafted by McKenzie, Gene Colan & Tony DeZuñiga, ‘Betrayal!’ introduces Daily Bugle reporter Ben Urich – who will play a huge part in Daredevil’s future – as the weary hero is ambushed, eventually defeated and dragged to the ‘Arena!’ (inked by Steve Leialoha) where Killgrave seeks ultimate victory by mind-piloting a squad of DD’s foes – including The Jester, Gladiator, Cobra & Hyde – to kill the swashbuckler in front of a captive audience. It proves to be the fiend’s final mistake when Paladin shows up to shift the balance of power…

Guest-starring Black Widow, Hercules and The Avengers, aftermath episode ‘The Man Without Fear?’ is illustrated by Franks Robbins & Springer, as a brain-damaged Murdock repeatedly attacks innocent bystanders and his allies before collapsing. Keenly observing, Death-stalker spots an opportunity and follows the hospitalised hero into #156’s ‘Ring of Death!’ (McKenzie, Colan & Janson). As DD undergoes surgery and suffers deadly delusions of fighting himself, the teleporting terror with a death-touch seeks to end his meddling forever, but finds the Avengers almost too much to handle…

The assault ends in 157 ‘The Ungrateful Dead’, with Mary Jo Duffy scripting from McKenzie’s plot as, after frustrating the vanishing villain, Matt is cruelly kidnapped by a new squad of the Ani-Men (Ape-Man, Cat-Man & Bird-Man) all leading to Frank Miller’s debut as penciller in ‘A Grave Mistake!’

With McKenzie writing and Janson inking, all plot threads regarding Death-Stalker spectacularly conclude as the monster gloatingly explains his true origins and reasons for haunting the Sightless Swashbuckler for so long. As always, Villain underestimates Hero and the stunning final fight in a graveyard became one of the most iconic duels in superhero history…

Also included here is a Paladin pilot from Marvel Premiere #43. Cover-dated August 1978 and devised by Don McGregor & Tom Sutton as a super hero/bodyguard/private eye mash-up, it sees Paladin Paul Denning learning ‘In Manhattan, They Play for Keeps’ as the suave merc faces a new iteration of Mr Fear calling himself Phantasm. Mutated in a radiation accident, the maniac soon graduates from abusive boyfriend to enemy of capitalism, fixated on old girlfriend Marsha Connors until she hires Paladin to save her…

Supplementing the resurgent rise in comics form are a gallery of covers by Ed Hannigan, Al Milgrom, Dave Cockrum, Kane, Joe Sinnott, Ron Wilson & Frank Giacoia, Janson, Terry Austin, Colan, Steve Leialoha, Frank Springer, Miller and Joe Rubinstein, contemporary house ads and original art (full pages and covers) by Kane, Infantino, Janson, Colan, DeZuñiga & Leialoha, Al Milgrom & Miller, plus the Marvel Bullpen Bulletins page heralding Miller’s debut and biographies on the many creators involved in setting Daredevil back on the path to multimedia greatness.

As the 1970s closed, these gritty tales laid the groundwork for groundbreaking mature dramas to come, promising the true potential of Daredevil was finally in reach. Their narrative energy and exuberant excitement are dashing delights no action fan will care to miss.

…And the next volume heads full on into darker shadows, the grimmest of territory and the breaking of many boundaries…
© 2020 MARVEL.

Incredible Hulk Epic Edition volume 8 (1976-1978): The Curing of Dr. Banner


By Len Wein, Roger Stern, Sal Buscema, Herb Trimpe, Jim Starlin, David Anthony Kraft, George Tuska, Keith Pollard, Joe Staton, Ernie Chan, Tom Palmer, Alfredo Alcala, Frank Giacoia, Mike Esposito, Joe Sinnott, Josef Rubinstein & various (MARVEL)
ISBN: 978-1-3029-4879-5 (TPB/Digital edition)

Bruce Banner was a military scientist accidentally caught in a gamma bomb blast of his own devising. As a result, stress and other factors trigger transformations into a big green monster of unstoppable strength and fury. One of Marvel’s earliest innovations and first failure, after initially troubled early years he finally found his size-700 feet and a format that worked, becoming one of the company’s premiere antiheroes and most popular features.

The Gamma Goliath was always graced with artists who understood the allure of shattering action, the sheer cathartic reader-release rush of spectacular “Hulk Smash!” moments, and here – following in the debris-strewn wake of Jack Kirby, Steve Ditko, Marie Severin and Herb Trimpe – Sal Buscema was showing the world what he could do when unleashed…

This chronologically complete compendium re-presents Incredible Hulk King Size Annual #6 and issues #201- 226 of his monthly magazine, spanning July 1976 – August 1978.

Crafted by writer Len Wein and illustrated by Buscema & Joe Staton, Hulk #201 features ‘The Sword and the Sorcerer!’ wherein the monster is marooned on a perilously primitive sub-atomic world just long enough to liberate its people from brutal despot (and demon-possessed pawn) Kronak the Barbarian before starting to shrink uncontrollably. He soon arrives in the promised land of his beloved long-lost alien love Queen Jarella

 ‘Havoc at the Heart of the Atom’ reveals how his last visit had rendered the barbarous world tectonically unstable and wrecked the ancient civilisation which once had the power to blend Banner’s mind with the Hulk’s body. Moreover, the once-gentle population then turned on the queen they held responsible…

Reunited with his beloved, the simplistic brute swears to fix the problem confronting the antediluvian horror who first hijacked him to the Microverse… and who still craves bloody revenge. Once again evil fails at great personal cost. The ‘Assault on Psyklop!’ delivers crushing defeat to the vile insectoid and a guardedly happy ending for the man-brute – until a rescue attempt from Earth brings Hulk home, carrying an astounded Jarella with him…

Herb Trimpe briefly returned in #204 to plot and pencil a tale of time-bending might-have-beens, as brilliant theoretician Kerwin Kronus offers to eradicate Banner’s problems by turning back time and undoing the accident which created the Hulk. Sadly, the experiment succeeds all too well: briefly forming an alternate timeline wherein original sidekick Rick Jones died and the time-master became an even greater menace to reality. Banner/Hulk must make a heartbreaking sacrifice to close that unacceptably ‘Vicious Circle’

‘Do Not Forsake Me!’ in #205 depicts the most tragic moment in the Green Goliath’s tortured life when Jarella sacrifices herself to save a child from rampaging robbery robot Crypto-Man, leaving the bereft Hulk ‘A Man-Brute Berserk!’ His trail of destruction leads from Gamma Base, New Mexico all the way to New York City where even his friends and allies cannot calm the grieving green goliath, leading to a brutal battle ‘Alone Against the Defenders!’ who finally realise compassion is the only method that will work against their traumatised ally-turned-foe…

The bereft beast is still beside Defender-in-Chief Doctor Strange for David Anthony Kraft, Trimpe and inkers Frank Giacoia & Mike Esposito for Incredible Hulk King Size Annual #6’s ‘Beware the Beehive!’ wherein a band of mad scientists attempt to recreate their greatest success and failure. Morlak, Hamilton, Shinsky and Zota were a rogue science collective known as The Enclave, who – from their hidden “Beehive” lair – had originally spawned puissant artificial man Him (latterly AKA Adam Warlock).

Here, three of them reunite for another go at building a compliant god they can control, but when they abduct Stephen Strange to replace their missing fourth, the magician has the Jade Juggernaut save him from the experiment’s inevitable consequences: a compassionless super-slave dubbed Paragon whose first task is to eradicate Strange and subdue mankind. Happily, after a border-shattering, army-crunching global rampage, that’s when the Hulk kicks the wall in and goes to work…

In Incredible Hulk #208 Wein, Buscema & Staton reveal ‘A Monster in Our Midst!’ as Bruce Banner finally rejects ending his pain-wracked existence and begins a new and – hopefully – stress-reduced life where his alter ego will never be seen again. That resolve only lasts as long as it takes maniacal Crusher Creel – freed as a consequence of the Jade Juggernaut’s most recent rampage – to accept a commission from a triumvirate of hooded schemers who want the Hulk dead. Of course, even though ‘The Absorbing Man is Out for Blood!’, the super-thug proves no match for Hulk’s unfettered fury, but his well-deserved drubbing results in Banner collapsing unconscious in alley where he is eventually found by a mystic do-gooder in search of an ally…

With #210, Ernie Chan became Buscema’s regular inker as Wein’s ‘And Call the Doctor… Druid!’ finds both Banner and his brutish alter ego crucial to a plan to defeat ancient mutant Maha Yogi, his vast mercenary army and alien bodyguard Mongu before they complete their preparations for world domination. Although the battles of ‘The Monster and the Mystic!’ are a close-run thing, virtue is eventually victorious, but makes little difference to the Hulk’s former teen companion Jim Wilson as he hitchhikes across America, utterly unaware he is the target of a vicious criminal conspiracy. The plots hatch once Jim reaches New York City where his hidden tormentors decide that he must be ‘Crushed by… the Constrictor!’ Neither they nor their ruthless high-tech hitman expected the Hulk to intervene…

With a friend and confidante who shares his secrets, you’d expect Banner’s life to get a little easier, but the authorities never stop hunting the Hulk, who initially realises ‘You Just Don’t Quarrel with the Quintronic Man!’ (inked by Tom Palmer) before bouncing back to trash a formidable five-man mecha suit. As Chan returns, this bout leads to a frenzied clash with a new hyper-powered hero resolved to make his name by defeating America’s most terrifying monster in ‘The Jack of Hearts is Wild!’

Macabre old enemy Bi-Beast is resurrected in #215; still eager to eradicate humanity in ‘Home is Where the Hurt Is’ and nearly succeeding after seizing control of SHIELD’s Helicarrier. Only desperate action by General Thaddeus Ross saves the day, as the old soldier uses the carrier’s tech to shanghai Banner: letting nature take its savage course and hoping the right monster wins the inevitable blockbuster battle before a ‘Countdown to Catastrophe!’ leaves the planet a smoking ruin…

A moodily poignant change of pace comes in #217 as ‘The Circus of Lost Souls!’ sees the shell-shocked Hulk lost somewhere in Europe, defending a band of carnival freaks from the dastardly depredations of The Ringmaster and his Circus of Crime: a solid demarcation signalling Wein’s move  away from scripting in favour of co-plotting, allowing Roger Stern to find his own big green feet to guide the Green Goliath’s future…

That begins with ‘The Rhino Doesn’t Stop Here Anymore’ (#218 by Wein & Stern, with George Tuska, Keith Pollard & Chan handling visuals) as super-strong, gamma-tainted psychologist “Doc” Leonard Samson takes centre stage battling the ruthless Rhino, whilst in #219 Banner learns ‘No Man is an Island!’ (Wein, Stern, Sal Buscema & Chan) after hiring on as a freighter deckhand, only to have it sunk from under him by submarine-based pirate Cap’n Barracuda. Washed ashore on a desert atoll, Hulk is befriended by a deluded soul who believes himself to be Robinson Crusoe. As events unfold an even stranger truth is revealed when Barracuda captures the madman to pluck the secret of making monsters from his broken mind. The cruel corsair has utterly underestimated the ferocious loyalty and compassion of the Hulk, who unleashes devastating destructive ‘Fury at 5000 Fathoms!’

With Stern in authorial control, Sal Buscema is joined by Alfredo Alcala for #221’s ‘Show Me the Way to Go Home’, with still all-at-sea Banner rescued from drowning by marine explorer Walt Newell. He ferries his exhausted passenger back to Manhattan where he is recognised as Banner. Realising he has unwittingly unleashed The Hulk on a major population centre, Newell exposes his own secret identity as subsea superhero Stingray and pursues his former guest. The battle is painfully one-sided and Stingray near death when Jim Wilson intervenes, saving the marine crusader’s life, but only at the cost of Hulk’s trust…

Wein returned for one last hurrah in #222, scripting a plot by artist Jim Starlin (abetted by Alcala). A potently creepy horror yarn begins as the Jade Juggernaut tears through another unfortunate army unit before being gassed into unconsciousness. Banner awakens in the care of two children living in a cave, but they’re not surprised by the fugitive’s transformations: not since the radioactive stuff changed their little brother…

Now people have been disappearing and although they haven’t grasped the truth of it yet, Bruce instantly grasps what is involved in ‘Feeding Billy’… and what his intended role is…

Now firmly established, Stern began an ambitious storyline in #223 (illustrated by Sal & Josef Rubinstein) as ‘The Curing of Dr. Banner!’ sees the monster’s human half spontaneously purged of the gamma radiation that triggers his changes. Heading for Gamma Base to verify his findings, Bruce discovers the entire facility has been taken over: mind-controlled by his ultimate archenemy…

As the villain makes everyone ‘Follow the Leader!’, Doc Samson and General Ross escape and beg Banner to again sacrifice his humanity for the sake of mankind. Only the Hulk has ever defeated The Leader and their only hope is to recall and harness his unstoppable fury. Tragically, the halfway measures fail at the final moment and the villain has cause to ask ‘Is There Hulk After Death?’ With Bruce seemingly deceased, his compatriots jumpstart his system with another overwhelming dose of gamma rays and soon everybody involved has cause to regret the resurrection of the original Gamma Goliath as another ordnance-obliterating clash with the military in #226’s ‘Big Monster on Campus!’ (Stern, Buscema & Joe Sinnott) leads to the man-monster invading his old college and suffering a psychological trauma that could end his rampages forever…

To Be Hulk-inued…

Graced throughout with covers by Rich Buckler, John Romita, Trimpe, Dan Adkins, Dave Cockrum, Marie Severin, Giacoia, Ed Hannigan, Chan, Starlin, Rubinstein and Ron Wilson, this cataclysmically cathartic tome is rounded out with a blitz of bonus features. Front & back covers for The Incredible Hulk Marvel Treasury Edition #17 (1978) by Jeff Aclin & Tony DeZuñiga precede a panoramic landscape pin-up poster by Trimpe of Hulk smashing the Hulkbusters from a UK Marvel mag (by way of F.O.O.M. #19). These are followed by an airbrush treat by Ken Steacy, starring old Jade Jaws, Ant-Man & The Wasp as first seen on Marvel Comics Index #7A (1978) plus its star-studded frontispiece by Franc Reyes. Contemporary house ads lead into an unused Cockrum cover and a selection of original art by Buckler, Chan, Starlin, Alcala, Buscema & Rubinstein, said pictorial treasure treats climaxing with 5 stunningly beautiful pencilled pages of a never-completed story by Wein and Swamp Thing co-creator Bernie Wrightson.

The Incredible Hulk is one of the most well-known comic characters on Earth, and these stories, as much as the cartoons, TV shows, games, toys, action figures and movies are the reason why. For an uncomplicated, earnestly vicarious experience of Might actually being Right, you can’t do better than these exciting episodes, so why not Go Green now?
© MARVEL 2023

Mighty Marvel Masterworks Thor volume 3: The Trial of The Gods


By Stan Lee & Jack Kirby, with Vince Colletta, Chic Stone, Frank Giacoia, Art Simek, Sam Rosen & various (MARVEL)
ISBN: 978-1-3029-4893-1 (TPB/Digital edition)

These stories are timeless and have been gathered many times before, but today I’m once again focussing on format. The Mighty Marvel Masterworks line launched with economy in mind: classic tales of Marvel’s key creators and characters re-presented in chronological publishing order. It’s been a staple since the 1990s, but always in lavish, hardback collectors editions. These editions are cheaper, on lower quality paper and – crucially – smaller, about the dimensions of a paperback book. Your eyesight might be failing and your hands too big and shaky, but at 152 x 227mm, they’re perfect for kids. If you opt for digital editions, that’s no issue at all…

Even more than The Fantastic Four, The Mighty Thor was the arena in which Jack Kirby’s boundless fascination with all things Cosmic was honed and refined through his dazzling graphics and captivating concepts. The King’s plethora of power-packed signature pantheons began in a modest little fantasy/monster title called Journey into Mystery where – in the summer of 1962 – a tried-&-true comic book concept (feeble mortal transformed into god-like hero) was revived by the rapidly resurgent company who were not yet Marvel Comics: adding a Superman analogue to their growing roster of costumed adventurers.

Cover-dated August 1962, JiM #83 saw a bold costumed Adonis jostling aside the regular fare of monsters, aliens and sinister scientists in a brash, vivid explosion of verve and vigour. The initial exploit followed disabled American doctor Donald Blake who took a vacation in Norway and encountered the vanguard of an alien invasion. Fleeing, he was trapped in a cave where he found an old, gnarled walking stick. When, in frustration, he smashed the stick into the huge boulder blocking his escape, his puny frame was transformed into the Norse God of Thunder!

Plotted by Stan Lee, scripted by his brother Larry Lieber and illustrated by Kirby and inker Joe Sinnott (at this juncture a full illustrator, Sinnott would become Kirby’s primary inker for most of his Marvel career), that introduction was pure primal Marvel: bombastic, fast-paced, gloriously illogical and captivatingly action-packed. It was the start of a new kind of legend and style of comics’ storytelling…

Spanning February to October 1964, this third titanic tome reprints the godly exploits from Journey into Mystery #101-109 in a blur of innovation, seat-of-the-pants myth-revising and universe-building. By this time, the ever-expanding world of Asgard was fully established: a mesmerising milieu for Thor’s earlier adventures and exotic setting for fresh wonders hinting at an imminent era of cosmic fantasy to run parallel with the company’s signature Manhattan-based superhero sagas. ‘Every Hand Against Him!’ (by Lee, Kirby & Stone) combines both, as sinister step-brother Loki compels earthly miscreants Cobra and Mr. Hyde to kidnap and wound nigh unto death Thor’s forbidden beloved Jane Foster, even as Odin again overreacts to Thor’s affections for the mortal.

Following a stunning Kirby & Stone Thor Pin-up, and balancing that tension-drenched clash of Good and Evil, is a crafty vignette of Young Thor describing ‘The Defeat of Odin!’ in an old and silly plot sweetened by breathtaking battle scenes. It’s followed by the concluding clash with Cobra & Hyde, redefining ‘The Power of the Thunder God!’ With a major role for Balder the Brave and further integrating “historical” and contemporary Asgard in a spellbinding epic of triumph and near-tragedy, it’s complimented by a Loki Pin-up preceding a fable co-opting a Greek myth (Antaeus if you’re asking) as ‘The Secret of Sigurd!’ (inked by Vince Colletta) is ferreted out by youthful godlings Thor, Balder & Loki.

Journey into Mystery #112 gave readers what they had been clamouring for with ‘The Mighty Thor Battles the Incredible Hulk!’: a glorious gift to all those fans who perpetually ask “who’s stronger…”? Arguably Kirby & Stone’s finest collaborative moment, it details a private duel that apparently appeared off-camera during a free-for-all in The Avengers #3 when the heroes battled Sub-Mariner and the Green Goliath. The raw aggressive power of that clash is balanced by an eagerly anticipated origin yarn in ‘The Coming of Loki!’ (Colletta inks): a retelling of how Odin adopts the baby son of Laufey, the Giant King.

In #113’s ‘A World Gone Mad!’ the Thunderer – right after saving the Shining Realm from invasion – again defies Odin to court Jane: a task made more hazardous by the return of the Grey Gargoyle. A long-running plot strand – almost interminably so – was the soap-opera tangle caused by Don Blake’s love for his nurse: a passion his alter ego shared. Sadly, the Overlord of Asgard could not countenance his son with a mortal, resulting in another heavy-handed example of an acrimonious triangle.

The mythic moment at the back shared ‘The Boyhood of Loki!’ (inked by Colletta), a pensive, brooding foretaste of the villain to be, before JiM #114 began a 2-part tale starring a new villain of the kind Kirby gloried in: a vicious thug who lucks into overwhelming power.

‘The Stronger I Am, The Sooner I Die!’ sees Loki imbue hardened felon Crusher Creel with the ability to duplicate the strength and attributes of anything he touches, but before Creel endures ‘The Vengeance of the Thunder God’ (inked by Frank Giacoia as “Frankie Ray”) we’re graced with another Asgardian parable: ‘The Golden Apples!’

Issue #115’s back-up micro-myth ‘A Viper in our Midst!’ sees young Loki clandestinely cementing relations with the sinister Storm Giants, before a longer Thor saga began in #116, with Colletta becoming regular inker for both lead and support features. ‘The Trial of the Gods’ disclosed more aspects of Asgard as Thor and Loki undertake a brutal ritualised trial by combat, with the latter cheating at every step, after which ‘Into the Blaze of Battle!’ finds Balder protecting Jane even as her godly paramour travels to war-torn Vietnam seeking proof of his step-brother’s infamy.

These yarns are supplemented by stellar novellas ‘The Challenge!’ and ‘The Sword in the Scabbard!’, wherein Asgardian cabin-fever informs an official Quest instituted to expose a threat to the mighty Odinsword, the unsheathing of which will destroy the universe…

Journey into Mystery #118’s ‘To Kill a Thunder God!’ ramps up the otherworldly drama as Loki, to cover his tracks, unleashes ancient Asgardian WMD The Destroyer. When it wrecks Thor’s mystic hammer and nearly kills The Thunderer in ‘The Day of the Destroyer!’, the God of Mischief is forced to save his step-brother or bear the brunt of Odin’s anger.

Meanwhile in Tales of Asgard the Quest further unfolds with verity-testing talisman ‘The Crimson Hand!’ and ‘Gather, Warriors!’ as a band of literally hand-picked “Argonauts” join Thor’s flying longship in a bold but misguided attempt to forestall Ragnarok…

To Be Continued…

There’s a relative paucity of bonus material here but it’s all first rate: two pages of original artwork, and Kirby & Stones 1965 design for a tee-shirt.

These early tales of the God of Thunder show the development not only of one of Marvel’s core narrative concepts but, more importantly, the creative evolution of perhaps the greatest imagination in comics. Set your common sense on pause and simply wallow in the glorious imagery and power of these classic adventures and revel in what makes comic book superheroes such a unique experience.
© 2023 MARVEL.

Doctor Strange Epic Collection volume 2: I, Dormammu 1966-1969


By Stan Lee, Roy Thomas, Dennis O’Neil, Raymond Marais, Jim Lawrence, Dan Adkins, Bill Everett, Marie Severin, George Tuska, Tom Palmer, Gene Colan, John Buscema, Herb Trimpe, George Klein, Sam Grainger & various (MARVEL)
ISBN: 978-1-3029-5315-7 (TPB/Digital edition)

When the budding House of Ideas introduced a warrior wizard to their burgeoning pantheon in the summer of 1963 it was a bold and curious move. Bizarre adventures and menacing monsters remained incredibly popular but mention of magic or the supernatural – especially vampires, werewolves and their eldritch ilk – were proscribed by a censorship panel which dictated almost all aspects of story content.

At this time – almost a decade after a painfully public witch hunt led to Senate hearings – all comics were ferociously monitored and adjudicated by the Comics Code Authority. Even though some of the small company’s strongest sellers were still mystery and monster mags, their underlying themes and premises were almost universally mad science and alien wonders, not necromantic or thaumaturgic horrors.

That might explain Stan Lee’s low-key introduction of Steve Ditko’s mystic adventurer: an exotic, twilit troubleshooter inhabiting the shadowy outer fringes of rational, civilised society.

The company had already – and recently – published a quasi-mystic precursor. Trench-coated savant Doctor Droom – later redesignated Dr. Druid – had an inconspicuous run in Amazing Adventures (volume 1 #1-4 & #6: June-November 1961). He was a psychiatrist, sage and paranormal investigator tackling everything from alien invaders to Atlanteans (but not those Sub-Mariner ruled). Droom was subsequently retro-written into Marvel continuity as an alternative candidate and precursor for Stephen Strange’s ultimate role as Sorcerer Supreme.

Nevertheless, after a shaky start, the Marvel Age Master of the Mystic Arts became an unmissable icon of the cool counter-culture kids who saw in Steve Ditko’s psychedelic art echoes and overtones of their own trippy explorations of other worlds and realms. That might not have been his intention but it certainly helped keep the mage at the forefront of Lee’s efforts to break comics out of the kids-stuff ghetto…

This enchanting full colour compilation collects the mystical portions of Strange Tales #147-168, Doctor Strange #169-179 and Avengers #61, plus a minor mystic mirthquake from Not Brand Echh #13, collectively spanning August 1966 to May 1969.

The previous volume had seen Stephen Strange defeat his arch nemesis Baron Mordo, extra-dimensional overlord Dormammu, Mordo’s unnamed and now-unemployed disciples and sundry other minor menaces before the dark lord returned to seemingly destroy himself in a hubris-fuelled, suicidal attack on the omnipotent embodiment of the cosmos called Eternity

The cataclysmic chaos ruptured the heavens over infinite dimensions and when the universe was calm again both supra-deities were gone. Rescued from the resultant tumult, however, was the valiant girl Strange had loved and lost who finally introduced herself as Clea. Although Strange despondently left her in the decimated Dark Dimension, everyone knew she would be back…

This time-period – encompassing a full-blown Marvel expansion and Strange’s solo-star status – saw the magician entering a period of creative instability under a welter of briefly employed writers and artists after the originator abruptly left the company at the height of his fame and success in early 1967. The catastrophic cosmic swansong was Ditko’s last hurrah. Issue #147 saw a fresh start under the auspices of co-scripters Lee & Denny O’Neil, with comics veteran Bill Everett suddenly and surprisingly limning the arcane adventures. As Strange returns to his Greenwich Village abode ‘From the Nameless Nowhere Comes… Kaluu!’ sees sagacious mentor The Ancient One rush to his pupil’s side mere moments before an ancient enemy launches a deadly attack from beyond the unknown. O’Neil & Everett then trod new ground by revealing ‘The Origin of the Ancient One!’ even as the mysterious foe intensifies his siege of the Sanctum in #149’s ‘If Kaluu Should Triumph…’

Roy Thomas stepped in to write concluding battle bonanza ‘The Conquest of Kaluu!’ as Master and Student defeat the overwhelmingly powerful intruder through grit and ingenuity. ST #150 then wraps up on an ominous note as with Dormammu gone another ancient evil begins to stir in the Dark Dimension. Throughout his despotic reign the Dread One had apparently been keeping captive a being every bit his equal in power and perfidy and his superior in guile and cruelty. She was his sister and in #151 ‘Umar Strikes!’ returning scribe Lee & Everett document her ascent to the throne, revenge on Clea and plans for Earth before hurling Strange ‘Into the Dimension of Death!’ in #152. Naturally, she also underestimates the puny mortal and Strange begins his retaliation even as he finds himself traversing outer dimensions and ultimately ‘Alone, Against the Mindless Ones!’ The episode is notable for the pencilling debut of magnificent Marie Severin, who applies a sense of potent wonder and film-inspired kinetics to the storytelling. Strange Tales #154 sees Lee, Severin & Umar declare ‘Clea Must Die!’, but the task proves harder than imagined once Strange finds macabre and unlikely allies in the demonic dictator’s own dungeons.

Winning a temporary reprieve, Strange and Clea voyage to Earth where the Ancient One moves her beyond Umar’s reach forever, before ‘The Fearful Finish…!’ escalates the dark goddess’ determination and wrath. In #156 she resolves to dirty her own hands and all too soon, ‘Umar Walks the Earth!’ She is too late. Strange’s mentor has despatched him to a distant realm beyond all worlds on a suicide mission that could endanger all creation…

Artistic superstar-in-waiting Herb Trimpe signed on as inker for #157’s ‘The End of the Ancient One!’ as Strange and his unleashed secret weapon arrive back in time to see off Umar, but only at an unforgivable cost…

Bereft and aghast, Strange then faces alone the monster he has unleashed, unaware that his liberation of the beast Zom has not only sparked an awakening of mystic force all over the world but also invoked the draconian assessment of supernal arbiter The Living Tribunal who rules that Earth must die. With Thomas again scripting, the Cosmic Judge manifests ‘The Sands of Death’ to eradicate the destabilising wild magic infesting the planet but grudgingly accepts Strange’s plea bargain to save the universe from ‘The Evil That Men Do…’

This constant ramping up of tension proceeds as Strange enlists old enemy Mordo, who magnanimously agrees to absorb all that empowering evil energy the Doctor siphons from a legion of newly-empowered sorcerers.

In Strange Tales #160 Raymond Marais, Severin & Trimpe show what a bad idea that is as ‘If This Planet You Would Save!’ depicts the amped-up Baron turning on his benefactor, exiling Strange to a fantastic alien cosmos in #161’s ‘And a Scourge Shall Come Upon You!’ (Marais & new star-turn artist Dan Adkins). In that uncanny other-realm Strange meets former romantic entanglement Victoria Bentley before both are accosted by a macabre mystic tyrant offering aid against the nigh-omnipotent Mordo… for a price.

‘From the Never-World Comes… Nebulos!’ (scripted by James Bond strip writer Jim Lawrence & rendered by Adkins) sees Strange pull all the stops out: smashing Mordo, outwitting Nebulos and stymying The Tribunal’s ‘Three Faces of Doom!’ just in time to save Earth. As his reward, the Good Doctor is despatched by the Grand Arbiter into a ‘Nightmare!’ pursuit of Victoria, arriving on a monster-ridden planet ruled by a techno-wizard named Yandroth who declares himself Scientist supreme of the universe…

The subject of a case of hate at first sight, Strange endures more gadget-laden peril in issue #165 as Yandroth inflicts testing to destruction on ‘The Mystic and the Machine’. Defeated by the hero’s courage and magic, the bonkers boffin activates his doomsday scenario, stating ‘Nothing Can Halt… Voltorg!’ (Lawrence, George Tuska & Adkins) until science proves him wrong…

O’Neil & Adkins teamed up in ST #167 for ‘This Dream… This Doom!’ wherein Strange returns to Earth, indulges in a spot of handy resurrecting and tracks down still-missing Victoria Bentley. That excursion takes the Wizard of Greenwich Village deep into the realm of imagination where Yandroth is waiting for him. The end comes suddenly in #168 as ‘Exile!’ apparently sees the end of the villain and a quick return to home in time for a bold new start.

Big things were happening at Marvel in 1968. After years under a restrictive retail sales deal, The House of Ideas secured a new distributor and were finally expanding with a tidal wave of titles. “Split-Books” like Strange Tales were phased out in favour of solo series for their cohabiting stars and, for the Master of the Mystic Arts at least, that meant a bit of rapid reset. The expansion brought a measure of creative stability as the mystic master now explored the unknown in his own monthly solo title thanks to a neat moment of sleight of hand: assuming the numbering of Strange Tales under his own shingle.

To begin the new era of sorcerous super-shenanigans Thomas & Adkins resumed with a reworking of the Mage’s origins. Extrapolating and building upon the Ditko masterpiece from Strange Tales #115, ‘The Coming of Dr. Strange’ details how he was once America’s greatest surgeon. A brilliant man yet greedy, vain and arrogant, the healer cared nothing for the sick except as a means to wealth and glory. When a self-inflicted, drunken car-crash ended his career, Strange hit the skids.

Fallen as low as man ever could, the debased doctor overheard a barroom tale leading him on a delirious odyssey – or, perhaps more accurately, pilgrimage – to Tibet, where a frail, aged mage changed his life forever. Eventually, enlightenment through torturous daily redemption transformed Stephen the derelict into a solitary, dedicated watchdog at the fringes of humanity, challenging every hidden danger of the dark on behalf of a world better off not knowing what dangers lurk in the shadows.

The saga also featured his first clash with the Ancient One’s other pupil Mordo, revealing how Strange thwarted a seditious scheme, earning the Baron’s undying envious enmity…

The expanded exploration of the change from elitist, dissolute surgeon to penitent scholar and dutiful mystic guardian of humanity neatly segues into another clash with a lethally persistent foe as ‘To Dream… Perchance to Die!’ (#170) finds the Ancient One trapped in a coma thanks to the malevolent lord of dreams. To wake his master, Strange impetuously enters the astral realms and defeats Nightmare on his own terms and turf after which #171 introduces someone who will become a key contributor to the mystic’s career.

Pencilled by eventual inker supreme Tom Palmer, with Adkins supplying finishes, ‘In the Shadow of… Death!’ sees Strange lured away from Earth by news of long-lost Clea. To facilitate her rescue, the sorcerer unthinkingly calls on Victoria Bentley, unaware or uncaring of her romantic feelings for him.

Their trek through the outer deeps of The Realm Unknown is fraught with deadly traps and peril, but does lead to missing Clea… after Bentley is captured and Strange is ambushed by his most powerful and hate-filled foe…

A magical creative team formed for Doctor Strange #171 as Gene Colan signed on for an astoundingly experimental run, with Palmer now handling inks. Humanity is endangered by ‘…I, Dormammu!’ as the Dark Lord reveals how he has orchestrated many recent attacks designed to weary and drain Earth’s champion. The gloating fiend shares how his apparent destruction battling conceptual being Eternity in fact resulted in transdimensional exile and the subjugation of a demonic race dubbed Dykkors: now his eager and willing foot-soldiers lurk, ready to ravage the realms of Mankind. The Dark Despot has even suborned his hated sister and former foe Umar the Unspeakable to his scheme…

As always, Dormammu underestimates the valour and ingenuity of Strange. ‘…While a World Awaits!’, the monstrous conqueror leads a demonic army through the Doorway of Dimensions, leaving the human mage time to liberate Clea and Victoria, before engaging the fearsome forces in a mystic delaying tactic that again allows Dormammu to defeat himself…

With former associate Dr. Benton seeking to convince Strange to abandon crazy charlatanry for a life of respectable medical consultancy, #174 sees the Master of the Mystic Arts helping magical Clea adapt to mundane life on Earth. However, ‘The Power and the Pendulum’ also finds him accompanying brave, secretly despondent Victoria home to England, before being diverted to a foreboding castle where sinister Lord Nekron has laid an eldritch trap.

The crazed noble has made a bargain with hellborn Supreme Satannish, offering his soul for fame and immortality. Instead, the Lord of Lies devised a counter-offer, calling for the substitution of another mystic at the end of one year. With time running out and Strange fitted up for the switch, doom seems inevitable, but Earth’s champion has a timely trick to play…

The late sixties were an incredibly creative period and comics greatly benefitted from that atmosphere of experimentation. Colan used page layouts in wildly imaginative ways to stun readers, but that same expanded vision has often been cited as the reason for the title’s poor sales. I suspect the feature’s early cancellation was as much the result of increasingly sophisticated and scary stories from Thomas, who early on tapped into growing global fascination with supernatural horror and urban conspiracy such as seen in #175’s ‘Unto Us… the Sons of Satannish!’ – coincidentally, the last issue to carry the original title logo.

Just like Ira Levin’s 1967 book and hit 1968 movie Rosemary’s Baby, Strange’s next case involved devil-worship in safely mundane Manhattan, working in secret to achieve diabolical aims. Denied access to the film’s simmering sexuality and mature themes, Thomas, Colan & Palmer stuck to comic book strengths as Clea’s immigrant experience abruptly encompasses ostracization, isolation, suspicious reactions and even assault by ordinary New Yorkers. This leads her straight into the hands of hidden cult The Sons of Satannish, whose charismatic   leader Asmodeus deals with the devil, attempting to win ultimate power by eradicating Strange and replacing him in #176 which whilst sporting a new, eerie and abbreviated logo and masthead, asked ‘O Grave Where is Thy Victory?’

Those aforementioned sales problems were not going away and #177’s concluding chapter ‘The Cult and the Curse’ addressed the issue in tried & true manner. Exiled from his own existence and persona, Strange saved Clea but could only strike back and reclaim his life by magically reinventing himself… by devising a brand new look. The mask & tights of a traditional superhero were apparently the only way to outmanoeuvre Asmodeus, but sadly, not in time to stop him activating a deathbed curse to destroy the world…

The super-suited & booted thoroughly modern mage needed information to proceed, and Dr. Strange #178 has him seeking to question the Satannish worshippers Asmodeus had cruelly banished. Once again exploiting poor Victoria Bentley, Strange recognises her new neighbour Dane Whitman as part-time Avenger The Black Knight and a plea for aid results in an assault on the dimension of decay-god Tiborro ‘…With One Beside Him!’

The saga concluded in Avengers #61 with ‘Some Say the World Will End in Fire… Some Say in Ice!’ by Thomas, John Buscema & George Klein. After Asmodeus’ recued minions reveal the cult’s failsafe spell unleashed Norse demons Surtur and Ymir to destroy the planet, Strange and Black Knight recruit The Vision, Black Panther and Hawkeye to help them save the globe on two fronts…

Although the comics spellbinding ends here, also on offer is the cover of Dr. Strange #179: a Barry Smith treat from 1969 fronting an emergency reprint of Lee & Ditko’s ‘The Wondrous World of Dr. Strange’ from Amazing Spider-Man Annual #2. It precedes one last strip surprise: Marie Severin’s cover of Not Brand Echh #13 (May) and comedy treat ‘Dr. Deranged vs Deadpan!’: a frantic spoof by Thomas, Colan & Sam Grainger with “Marble Comics’” madcap mage facing off against lampooned DC supernatural stalwarts Deadman and The Spectre (or Spookter right here, right then…). Also on view are the covers by Jack Kirby, Everett, Jim Steranko, Severin Adkins, Colan, John Buscema and Barry (not yet Windsor) Smith and a selection of original art, beginning with an unused try-out page by Palmer & Adkins, full pages by Adkins, Colan & Palmer and cover art to #174 and 175, topped off with a House Ad heralding the 1968 bifurcation of Strange Tales.

The Wizard of Greenwich Village was always an acquired taste for mainstream superhero fans, but the pioneering graphic bravura of these tales and the ones to come in the next volume left an indelible mark on the Marvel Universe and readily fall into the sublime category of works done “ahead of their time”. Many of us prefer to believe Doctor Strange has always been the coolest of outsiders and most accessible fringe star in Marvel’s firmament. This glorious grimoire is a miraculous means for old fans to enjoy his world once more and a perfect introduction for recent acolytes or converts created by the movie iteration.
© 2024 MARVEL.

Adam Warlock Omnibus


By Stan Lee & Jack Kirby, Roy Thomas, Mike Friedrich, Ron Goulart, Gerry Conway, Tony Isabella, Jim Starlin, Bill Mantlo, David Anthony Kraft, Len Wein, Mark Gruenwald, Gil Kane, Bob Brown, Herb Trimpe, John Buscema, Tom Sutton, John Byrne, Steve Leialoha, Jerry Bingham, Joe Sinnott, Vince Colletta, Dan Adkins, Jack Abel, Josef Rubinstein, Al Milgrom, Alan Weiss, Dave Hunt, Frank Giacoia, Mike Esposito, Gene Day & various (MARVEL)
ISBN: 978-1-3029-4987-7 (HB/Digital edition)

And lo… there came another star to the firmament…

During the 1970s in America and Britain (the latter of which deemed newspaper cartoons and strips worthy of adult appreciation for centuries whilst fervently denying similar appreciation and potential for comics), the first inklings of wider public respect for the medium of graphic narratives began to blossom. This followed avid and favourable response to pioneering stories such as Denny O’Neil & Neal Adams’ “relevancy” Green Lantern run, Stan Lee & John Buscema’s biblically allegorical Silver Surfer or Roy Thomas’ ecologically strident antihero Sub-Mariner; a procession of thoughtfully-delivered depictions of drug crime in many titles, and the sustained use of positive racial role models everywhere on four-colour pages.

Comics were inexorably developing into a vibrant forum of debate (a situation also seen in Europe and Japan), engaging youngsters in real world issues relevant to them. As 1972 dawned, Thomas took the next logical step, transubstantiating an old Lee & Kirby Fantastic Four throwaway foe into a potent political and religious metaphor. As described in his Introduction ‘Rebirth’ the kernel of that character debuted as FF foe Him before being re-imagined by Thomas & Gil Kane as a modern interpretation of the Christ myth: stationed on an alternate Earth far more like our own than that of Marvel’s unique universe.

This massive epistle re-presents Fantastic Four #66-67, The Mighty Thor, #165-166, Marvel Premiere #1-2, Warlock #1-15, Strange Tales #178-181, Incredible Hulk #176-178 and Annual #6, Marvel Team-Up #55, Avengers Annual #7 and Marvel Two-in-One #61-63 and Annual #2 – collectively spanning cover-dates September 1967 to May 1980 – and starts with that cataclysmic clash as Ben Grimm and his friends search for The Thing’s true love Alicia Masters.

The mystery of her disappearance is revealed in ‘What Lurks Behind the Beehive?’ by Lee, Kirby & Joe Sinnott, as the outraged FF trail the seemingly helpless artisan to a man-made technological wonderland. Here a band of rogue geniuses have genetically engineered the next phase in evolution only to lose control of it even before it can be properly born…

Fantastic Four #67 exposes the secret of the creature known as Him in ‘When Opens the Cocoon!’ where only Alicia’s gentle nature is able to placate the nigh-omnipotent creature until the heroes save her and the creation deals with its squalid makers, before heading into the starry universe to mature…

‘Him!’ resurfaced in Thor #165 & 166 (June & July 1969), returned to earth in his gestation cocoon and stumbling into battle with a severely over-stressed Thunder God. The situation intensified when the creature created by evil scientists to conquer mankind sees Sif and decides it’s time he took a mate…

Conclusion ‘A God Berserk!’ sees Thor trailing the artificial superman across space and assorted dimensions with companion Balder who witnesses his gentle comrade’s descent into brutal “warrior-madness” resulting in a savage beating of naive childlike Him. By the time the Thunderer regains his equilibrium, he is a shaken, penitent and guilt-ridden hero eager to pay penance for his unaccustomed savagery whilst the modern homunculus has retreated to the chill depths of space again…

Jump forward to tumultuous turbulent 1971 where the story really begins with the April cover-dated Marvel Premiere #1 (on sale from November 1971) which boldly proclaimed on its cover The Power of… Warlock. Inside, the stunning fable by Thomas, Kane & Dan Adkins declared ‘And Men Shall Call Him… Warlock’: swiftly recapitulating the artificial man’s origins as a lab experiment concocted by rogue geneticists eager to create a superman they could control for conquest. Also on view is the manufactured man’s face off with the FF, and clash with Thor over the rights to a mate before returning to an all-encompassing cosmic cocoon to evolve a little more. Now the shell is plucked from the void thanks to the moon-sized ship of self-created god The High Evolutionary. Having artificially ascended to godhood, he is wrapped up in a bold new experiment…

Establishing contact with Him as he basks in his cocoon, the Evolutionary explains that he is constructing from space rubble a duplicate planet Earth on the opposite side of the sun. Here he will replay the development of life, intending that humanity on Counter-Earth will evolve without the taint of cruelty and greed and deprived of the lust to kill. It’s a magnificent scheme that might well have worked, but as the Evolutionary wearies, his greatest mistake intervenes…

Man-Beast was over-evolved from a wolf and gained mighty powers, but also ferocious savagery and ruthless wickedness. Now he invades the satellite, despoiling humanity’s rise and ensuring the new world’s development exactly mirrors True-Earth’s. The only exception is the meticulous exclusion of enhanced individuals. The beleaguered orb has all Earth’s woes but no superheroes to save or inspire its people.

A helpless witness to the desecration, the golden being furiously crashes free of his cocoon to save the High Evolutionary and rout Man-Beast and his bestial cronies (all similarly evolved animal-humanoids called “New-Men”). When the despondent, enraged science god recovers, he decides to erase his failed experiment but is stopped by his rescuer. As a helpless observer, Him saw the potential and value of embattled humanity. Despite all their flaws, he believes he can save them from imminent doom caused by their own unthinking actions, wars and intolerance. When his pleas convince the Evolutionary to give this mankind one last chance, the wanderer is hurled down to Counter-Earth, gifted and graced with a strange “Soul Gem” to focus his powers, on a divine mission to find the best in the fallen and a name of his own…

Marvel Premiere #2 (July 1972) sees the golden man-god crash down in America and immediately win over a small group of disciples: a quartet of disenchanted teen runaways fleeing The Man, The Establishment and their oppressive families. His cosmic nativity and transformation leave the newcomer briefly amnesiac, and as Warlock’s followers seek to help, all are unaware that Man-Beast has moved swiftly, insinuating himself and his bestial servants into the USA’s political hierarchy and Military/Industrial complex.

This devil knows the High Evolutionary is watching and breaks cover to introduce unnatural forces on a world previously devoid of superbeings or aliens. The result is an all-out attack by rat mutate Rhodan, who pounces on his prey at the very moment Colonel Barney Roberts, uber-capitalist Josiah Grey and Senator Nathan Carter track their missing kids to the desolate Southern Californian farm where they have been nursing a golden angel. Men of power and influence, they realise their world has changed forever after seeing Warlock destroy the monstrous beast and ‘The Hounds of Helios!’

Doctor Strange was revived to fill the space in MP #3, as the gleaming saviour catapulted into his own August cover-dated title. Inked by Tom Sutton, Warlock #1 decreed ‘The Day of the Prophet!’: recapping key events and seeing the High Evolutionary safeguard his failing project by masking Counter-Earth from the rest of the solar system behind a vibratory screen.

With his mistake securely isolated from further contamination, HE asks Adam if he’s had enough of this pointless mission, and is disappointed to see Warlock’s resolve is unshaken. That assessment is questioned when the disciples take the spaceman to his first human city. Senses reeling, Warlock is drawn to a bombastic street preacher and his psychic sister Astrella, both seemingly targeted by the Man-Beast. Of course, all is not as it seems…

This issue saw the first letter page ‘Comments from Counter-Earth’ and is included here as are all subsequent editorial columns.

Mike Friedrich scripted Thomas’s plot and John Buscema joins Sutton in #2’s illuminating ‘Count-Down for Counter-Earth!’: taking biblical allegory even further as Warlock is captured by his vile foes and tempted with power in partnership with evil, even as his young disciples are attacked and deny him. Counter-Earth has never been closer to damnation and doom, but once more the saviour’s determination overcomes the odds…

The epic expands with Friedrich in the hot seat and Kane & Sutton reunited to steer the redeemer’s path. ‘The Apollo Eclipse’ begins with Adam and his apostles harassed by the increasingly impatient High Evolutionary following a breaching of his vibratory barrier by the Incredible Hulk and the Rhino (in Hulk #158 and reprinted in many volumes… but not this one). That episode is soon forgotten when they are targeted by another Man-Beast crony, hiding his revolting origins and unstable psyche behind a pretty façade. The hirsute horror attacks a rocket base where Adam seeks to reconcile his youthful followers with their parents, but the subsequent clash turns to tragedy in #4’s ‘Come Sing a Searing Song of Vengeance!’ as the exposed monster takes the children hostage. Astrella senses that visiting Presidential candidate Rex Carpenter holds the key to the stalemate, but when he intervenes at her urging, unbridled escalation, death and disaster follow…

Although super-beings were excised from the world’s evolution, extraordinary beings still exist. Warlock #5 (April 1973) sees Ron Goulart write the anxious aftermath as the doubt-riddled redeemer emerges from another sojourn in a recuperative cocoon. In the intervening months Carpenter has become President and ordered increased weapons testing to combat the incredible new dangers he personally witnessed. Tragically, he also ignores warnings from government scientist Victor Von Doom, and when a military manoeuvre sparks ‘The Day of the Death-Birds!’ Adam helps when a dam is wrecked. His divine might is sufficient to halt autonomous robotic drones programmed to strafe ground-based beings, but cannot stop the grateful citizenry turning on him when Carter declares him a menace to society…

Friedrich scripts Goulart & Thomas’ plot and Bob Brown joins the team as penciller in #6 as Warlock battles the army and Doom contacts fellow genius Reed Richards for help. Sadly, the Latverian is unaware of a shocking change in his oldest friend who is now ‘The Brute!’: a mutated cosmic horror enthralled by the malign thing running the White House and now ordered to ambush Warlock as Astrella brings him to truce talks…

It’s a pack of lies and a trap. As the Golden Gladiator defeats Richards, enraged mobs egged on by PotUS attack Warlock’s growing band of supporters. Now, though, the alien’s very public life-saving heroics have swayed fickle opinion and Carter is forced to reverse his stance and exonerate Warlock. Even this is a ploy, though, allowing him to set the energy-absorbing Brute on the redeemer in ‘Doom: at the Earth’s Core!’ Beyond all control, Richards’ rampage threatens to explode Counter-Earth, and only the supreme sacrifice of one of Adams’s constantly dwindling band of supporters saves the planet…

Warlock’s rocky road paused with the next issue. Cancelled with #8, Friedrich, Brown & Sutton dutifully detailed ‘Confrontation’ in Washington DC as the supposed saviour’s supporters clashed with incensed cops. Intent on stopping a riot, Warlock’s work magnifies when Man-Beast’s New-Men minions join the battle. The saga ends on an eternal cliffhanger as Warlock finally exposes what Carpenter is… before vanishing from sight for 8 months.

The aforementioned Hulk #158 had seen the Jade Goliath dispatched to the far side of the Sun to clash on Counter-Earth with the messiah’s enemies. Although it is excluded here, the 3-issue sequel it spawned was concocted after the Golden Godling’s series ended. When the feature returned, the tone – like the times – had comprehensively changed. All the hopeful positivity and naivety had, post-Vietnam and Watergate, turned to world-weary cynicism in the manner of Moorcock’s doomed hero Elric. Maybe a harbinger of things to come…?

The cosmic codicil completing Warlock’s initial cosmic journey came after The Hulk’s encounter with the Uncanny Inhumans and a devastating duel with silent super-monarch Black Bolt. Following the usual collateral carnage, the bout ended with the monster hurtling in a rocket-ship to the far side of the sun for a date with allegory, if not destiny. Counter-Earth had seen messianic Adam Warlock futilely battle Satan-analogue Man-Beast: a struggle the Jade Juggernaut had learned of on his previous visit. Now he crashed there again to end the cruelly truncated metaphorical epic, beginning in ‘Crisis on Counter-Earth!’ (Incredible Hulk #176, June 1974) by Gerry Conway, Herb Trimpe & Jack Abel.

Since his last visit Man-Beast and his bestial flunkies had become America’s President and Cabinet. Moving deceptively but decisively, they had finally captured Warlock and led humanity to the brink of extinction, leaving the would-be messiah’s disciples in total confusion. With America reeling, Hulk’s shattering return gives Warlock’s faithful flock opportunity to save their saviour in ‘Peril of the Plural Planet!’ but the foray badly misfires and Adam is captured. Publicly crucified, humanity’s last hope perishes. The quasi-religious experience concludes with ‘Triumph on Terra-Two’ (Conway, Tony Isabella, Trimpe & Abel, Incredible Hulk #178). Whilst Hulk furiously battles Man-Beast, the expired redeemer resurrects in time to deliver a karmic coup de grace before ascending from Counter-Earth to the ever-beckoning stars.

The epic pauses here for Douglas Wolk’s critical appreciation of what happens next in ‘Unmistakable Talent’ before even more grandiose events are revealed…

The messianic saga apparently ended when Warlock died and was reborn, thwarting Satan-analogue Man-Beast with the aid of the Jade Juggernaut enacting a cosmic resurrection and ascending into the unknown. However, when the feature returned at the end of 1974 the tone, like the times, had hugely changed. In the wake of Vietnam and Watergate, hope, positivity and comfortable naivety had become world-weary cynicism. The new Adam had changed too, and was now draped in precepts of inescapable destiny in the manner of doomed warrior Elric. It was a harbinger of things to come…

The story resumed in Strange Tales #178 as ultra-imaginative morbid maverick Jim Starlin (Captain Marvel, Master of Kung Fu, Infinity Gauntlet, Dreadstar, Batman, Death in the Family, Kid Kosmos) turned the astral wanderer into a nihilistic, Michael Moorcock-inspired, death-obsessed, constantly outraged, exceedingly reluctant and cynical cosmic champion. The slow spiral to oblivion began in February cover-dated Strange Tales #178, wherein Starlin introduced alien Greek Chorus Sphinxor of Pegasus to recap the past by asking and answering ‘Who is Adam Warlock?’

Handling everything but lettering – that was left to Annette Kawecki – Starlin’s solitary stellar nomad Warlock is brooding on a desolate asteroid in the Hercules star cluster just as a trio of brutes attack a frightened girl. Despite his best efforts they execute her, proud of their status as Grand Inquisitors of the Universal Church of Truth who have ecstatically excised one more heathen unbeliever…

Appalled to have failed another innocent, Warlock employs the Soul Gem at his brow to briefly resurrect her and learns of an all-conquering ruthless militant religion dedicated to converting or eradicating all life. His search triggers a chilling confrontation as ‘Enter The Magus!’ manifests the living god of the UCT who attacks Warlock with a crushingly awful truth: the man who has subjugated worlds, exterminated trillions and fostered every dark desire of sentient beings is his own future self. Adam vows to end this perverse impossible situation, doing whatever is necessary to prevent becoming his own worst nightmare…

With Tom Orzechowski lettering and Glynis Oliver-Wein doing colours, Starlin’s pilgrimage sees Warlock attack a UCT warcraft transporting rebels, “degenerates” and “unproductives” from many converted worlds. The church only deems basic humanoids as sacred and worthy of salvation, with most other shapes useful only as fodder or fuel. However, despite their appearance as humanish, The Church does make an exception for the universally deplored, vulgar and proudly reprobate race called “Trolls” who are too salacious to exist…

In the dungeon-brig of the ship Great Divide, Adam’s gloomy mood is irresistibly lifted by disgusting troll Pip: a lout revelling in “independent manner and cavalier ways”, unphased or frightened by the imminent death awaiting them all. Meanwhile, enhanced true believer Captain Autolycus gets a message from Temporal Leader of the Faithful The Matriarch. She has decided to ignore her god’s instruction to capture Warlock and keep him unharmed…

As Adam instructs his fellow dregs in the nature of rule, Autolycus acts on her command, losing his entire crew and perishing when Warlock finally breaks loose. After escaping the ‘Death Ship!’, Adam realises Pip – keen to share a new adventure – has stowed away, but lets it go. He has a bigger problem: in the climactic final battle, the Soul Gem refused his wishes. Acting on its own, it consumed Autolycus’ memories and persona, binding them inside the twisted champion’s head…

With additional inking by Alan Weiss, ST #180’s ‘Judgment!’ finds Pip and Warlock submerged in the heaving masses of Homeworld whilst hunting the living god. Terrified of the uncontrollable spiritual vampire on his brow, Adam tries to remove it and discovers it has already stolen him: without it he will perish in seconds…

Living on borrowed time and pushed into precipitate action, the apostate avenger invades the Sacred Palace and is offered a curious deal by the Matriarch who imprisons him when he refuses. Subjected to ‘The Trial of Adam Warlock’, the appalled adventurer endures a twisted view of the universe courtesy of Grand Inquisitor Kray-Tor, even as in the city, Pip thinks he has scored with a hot chick when in fact he’s been targeted by public enemy number one. Called “the deadliest woman in the whole galaxy” Gamora has plans for Adam, which include him being alive and free…

Back in court, the golden man rejects Kray-Tor’s verdict and, revolted by the proceedings, foolishly lets his Soul Gem feed. The carnage it triggers and his subsequent guilt leaves Adam catatonic in the hands of the Matriarch’s cerebral re-programmers…

Starlin was always an outspoken, driven creator with opinions he struggled to suppress. His problems with Marvel’s working practises underpin ST #181’s ‘1000 Clowns!’ as old pal Al Milgrom inks a fantastic recap and psychological road trip inside the champion’s mind. None of the subtext is germane if you’re just looking for a great story however, and – in-world – Warlock’s resistance to mind-control is mirrored by Pip and Gamora’s advance through the UCT citadel to his side. Embattled by the psychic propaganda assaulting him, Warlock retreats into the safety of madness, learning to his horror that this is what The Magus wanted all along. Now the dark messiah’s victory and genesis are assured…

The triumph was celebrated by the resurrection of the hero’s own title. Cover-dated October 1975, Warlock #9 revealed the master plan of Adam’s future self. Inked by Steve Leialoha, ‘The Infinity Effect!’ depicted the mirror images in stark confrontation with evil ascendent, unaware Gamora was an agent of a hidden third party and that all the chaos and calamity was part of a war of cosmically conceptual forces. The saga heads into the Endgame as the Magus explains in cruel detail how he came to power and how warlock’s coming days are his past, before summoning abstract conceptual terror The In-Betweener to usher in their inevitable transfiguration. There is one problem however: the first time around Adam/Magus was never attacked and almost thwarted by an invisible green warrior woman…

Crushed by realisation that he will become a mass-murdering spiritual vampire, Adam reels as the hidden third element arrives to save everything. Inked by Leialoha, #10’s ‘How Strange My Destiny!’ finds Pip, Gamora, Adam and Thanos of Titan battling 25,000 cyborg Black Knights of the Church who rapturously pay ‘The Price!’ of devotion in a horrific stalling tactic until the In-Betweener comes…

Kree Captain Mar-Vell narrates a handy catch-up chapter detailing ‘Who is Thanos?’ as the beleaguered champions escape, before ‘Enter the Redemption Principle!’ explores some of the Titan’s scheme and why he opposes the Magus and his Church, even as the dark deity realises that Thanos’ time probe is the only thing that can upset his existence…

How Strange My Destiny – with finished art by Leialoha from Starlin’s layouts – continues and concludes in #11 as ‘Escape into the Inner Prison!’ sees the Magus and his Black Knight death squads brutally board Thanos’ space ark. A combination of raw power and the Soul Gem buy enough time for Warlock and Pip to use the time probe, which deposits them in the future, just as In-Betweener arrives to convert the hero and supervise ‘The Strange Death of Adam Warlock!’, resulting in a reshuffling of chronal reality and mad Thanos’ triumph…

After months of encroaching and overlapping Armageddons, Warlock #12 digresses and diverts with ‘A Trollish Tale!’ as Pip’s fondness for hedonism and debauchery entrap him in professional harlot Heater Delight’s plan to escape a life on (non)human sexual trafficking in a star-roaming pleasure cruiser. He’s happy with the promised reward for his efforts, but hasn’t considered that her pimp might object to losing his meal ticket…

Cosmic conflict returns in #13 as ‘…Here Dwells the Star Thief!’ introduces an existential threat to the entire universe lying in a hospital bed on Earth. New England’s Wildwood Hospital houses Barry Bauman, whose life is blighted by a total disconnection between his brain and nerve functions. Isolated, turned inward for his entire life, Barry has developed astounding psychic abilities, the first of which was to possess his nurse and navigate an unsuspecting outer world by proxy. Barry’s intellect also roams the endless universe and brooding, doomed Warlock is there when Barry consumes an entire star just for fun…

Outraged at such cruel wilful destruction, Warlock uses his own powers to trace the psionic force, resolved to follow it back to the planet of his original conception even as ‘The Bizarre Brain of Barry Bauman’ explores the Star Thief’s origins and motivations prior to the psionic savant formally challenging Adam to a game of “stop me if you can”…

Spitefully erasing stars and terrorising Earth as Warlock traverses galaxies at top speed, Bauman knows a secret about his foe that makes victory assured, but he still lays traps in the hero’s interstellar path. The ‘Homecoming!’ is accelerated by a shortcut through a black hole, but when Adam arrives in Sol system, he receives a staggering shock: his voyages and simple physics have wrought physical changes making it impossible to ever go home again. Sadly for gleeful Barry, the frustration of his foe distracts him just when he should be paying closer attention to his physical body…

The series abruptly ended again (November 1976), Starlin returned to full art & story chores in #15’s ‘Just a Series of Events!’ Exiled from Earth, Adam rants as elsewhere, Thanos expedites long-term plans. With The Magus removed, his desire for total stellar genocide can proceed, but the Titan worries that his adopted daughter Gamora might be a problem, when he really needs to be more concerned about his own nemesis-by-design Drax the Destroyer. The saga then pauses with Adam confronting a host of plebian injustices and seemingly regaining command of his Soul Gem at last…

Vanished again, Warlock only languished in limbo for a few months. In mid-December 1976, Marvel Team-Up #55 (cover-dated March 1977) addressed his physically altered state as Bill Mantlo, John Byrne & Dave Hunt crafted ‘Spider, Spider on the Moon!’ For reasons too complicated to explain here, Spider-Man had been trapped in a rocket and blasted into space before being happily intercepted and left by Warlock in Luna’s habitable “Blue Area”. The nomad then assisted the Arachnid and mysterious alien The Gardener against overbearing exotic ephemera collector The Stranger who sought possession of the Golden Gladiator’s life-sustaining Soul Gem, but soon discovered an equally fascinating alternate choice…

Despite his sporadic and frankly messy publishing career, Warlock has been at the heart of many of Marvel’s most epochal and well-regarded cosmic comic classics, and ending this compendium is probably the very best: an extended epic spanning two summer annuals and seemingly signalling the end on an era…

‘The Final Threat’ (by Starlin & Joe Rubinstein in Avengers Annual #70, sees Protector of the Universe Mar-Vell AKA Captain Marvel and Titanian ultra-mentalist Moondragon back on Earth with vague anticipations of impending catastrophe. The premonitions are confirmed when Warlock arrives with news that death-obsessed Thanos has amassed an alien armada and built a soul gem-fuelled weapon to snuff out stars like candles. Spanning interstellar space to stop the scheme, the assembled heroes forestall alien invasion and prevent the Dark Titan from destroying the Sun, but only at the cost of Warlock’s life…

‘Death Watch!’ (Starlin & Rubinstein, Marvel Two-in-One Annual #2) then finds Peter Parker plagued by prophetic nightmares. These disclose how Thanos had snatched victory from defeat and now holds The Avengers captive whilst again preparing to extinguish Sol. With nowhere else to turn, the anguished, disbelieving webspinner heads for the Baxter Building, hoping to borrow a spacecraft, and unaware that The Thing also has a history with the terrifying Titan. Utterly overmatched, the mismatched Champions of Life nevertheless upset Thanos’ plans for long enough to free the Avengers before the Universe’s true agent of retribution ends the Titan’s threat forever… at least until next time…

Meanwhile on Earth, events are unfolding that will impact the future. The Hulk, bereft by the death of his subatomic lover Jarella, joins Defender chief Doctor Stephen Strange in David Anthony Kraft, Herb Trimpe and inkers Frank Giacoia & Mike Esposito for Incredible Hulk King Size Annual #6’s ‘Beware the Beehive!’ Here three of the mad scientists who made Him attempt to recreate their greatest success and failure. Morlak, Shinsky and Zota of rogue science collective The Enclave reactivate their hidden “Beehive” for another go at building a compliant god they can control, and abduct Doctor Strange to replace their missing fourth. The undercover magician summons the Jade Juggernaut to extract him from the experiment’s inevitable consequences when a compassionless super-slave dubbed Paragon emerges from a cocoon.

Before The Hulk arrives the natal menace tries to eradicate Strange and subdue mankind, but happily, after a border-shattering, army-crunching global rampage, that’s when the Hulk kicks the wall in and goes to work, forcing Paragon to return to its chrysalis and pursue further growth…

The stellar epic continued in Marvel Two-In-One: a title that had become a clearing house for unfinished plotlines and sagas. In #61 (cover-dated March 1980), Mark Gruenwald, Jerry Bingham & Gene Day unveiled ‘The Coming of Her!’ as time-travelling space god and 31st century Guardian of the Galaxy Starhawk became entangled in the birth of a female counterpart to artificial superman Adam Warlock. Picking up threads of the Hulk tale as well as Warlock’s quest, the tale told how Paragon awoke fully empowered and in female form and configuration and instantly began searching Earth for her predecessor. The fading psychic trail led to Ben Grimm’s girlfriend Alicia and Moondragon, who were pressganged across the solar system, arriving by MTIO #62 in time to witness ‘The Taking of Counter-Earth!’

Hot on their heels, The Thing and Starhawk catch Her just as the women encounter a severely injured High Evolutionary, and discover the world the self-created science god so carefully built and casually discarded has been stolen. Now united in mystery, the strange grouping follow the lost planet’s trail out of the galaxy and uncover the incredible perpetrators, but Her’s desperate quest to secure her predestined mate ends in tragedy when she learns ‘Suffer Not a Warlock to Live!’

The sidereal saga seemingly done, this collection also offers a bonanza of bonus treats which include a gallery of covers by Kirby, Sinnott & Colletta, Kane & Adkins, Frank Giacoia, John Romita, John Buscema, Trimpe, Starlin, Weiss, George Pérez & Terry Austin, house ads, original art pages by Kirby, Sinnott & Colletta, the 1972 Marvel Bulletin Page announcing Adam Warlock’s debut, John Romita corner-box art for Marvel Premiere #1, unused and corrected page & panel art, 9 pages of Kane finished art and numerous pencil roughs, augmented by 16 pages by Starlin and the cover of F.O.O.M. #9 (March 1975 and a “Special Cosmic Issue”) plus Duffy Vohland’s illustrated essay ‘Man is the Father to Him’.

Also on view are Starlin & Alan Weiss’s contributions to The Mighty Marvel Bicentennial Calendar 1976, and 16 pages of unused pencils by Weiss. (The photostats come from an issue lost in transit, and are supplemented by before-&-after panels judged unsuitable by the Comics Code Authority, the various production stages of Starlin & Weiss’ cover art for Warlock #9, with sketches, designs, frontispieces and full pages of original art). More Starlin original art and Weiss’ ‘Thanos War’ plate for the Marvel Team-Up Portfolio (1982).

Fact-filled pages on Warlock, The Enclave, Drax the Destroyer, The Gardener, In-Betweener, Gamora, Her, High Evolutionary, Moondragon, Pip the Troll, Thanos and 8 Alien Races from The Official Handbook of the Marvel Universe (1983-1985) precede a comedic offering from August 1982’s What If? #34 and Bob Budiansky & Bob Wiacek’s cover for Marvel Treasury Edition #24: The Rampaging Hulk (reprinting the Warlock saga from #175-178). The Fantastic Four “Him” debut was reprinted in Marvel’s Greatest Comics #49 & 50 (May & June 1974) and the covers are included here, as are those of Fantasy Masterpieces volume 2 #8-14 (1980-1981 reprinting Starlin’s early Warlock stories). They are augmented by the wraparound covers from 1983’s Warlock Special Edition #1-6 reprint series – including additional bridging pages, text and cartoon editorials by Al Milgrom and Starlin pin-ups.

A Craig Hamiliton Warlock plate from 1986’s Marvel’s Comics Limited Edition Superhero Print Series is followed by covers for 1992-1993’s Warlock rerun series (#1-6 and released to support the Infinity Gauntlet miniseries) and 9 prior collection and omnibus covers by Kane, Adkins, Richard Isanove, Starlin, Tom Smith, Weiss, Thomas Mason, Dean White and InHyuk Lee.

Ambitious, unconventional and beautiful to behold, Warlock’s oft-reprinted adventures are very much a product of their tempestuous, socially divisive times. For many, they proved how mature comics might become, but for others they were simply pretty pictures and epic fights with little lasting relevance. What they unquestionably remain is a series of crucial stepping stones to greater epics: unmissable appetisers to Marvel Magic at its finest.
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