Batman: Private Casebook


By Paul Dini, Peter Milligan, Dustin Nguyen & Derek Fridolfs (DC Comics)
ISBN: 978-1-84856-213-4

Award-winning animator and director Paul Dini once more proves that he’s the best Batman writer of the 21st century in another collection of his pure, modernistically refined and retro scripts, gathered from Detective Comics # 840-645 and DC Infinite Halloween Special #1. A consummate storyteller, Dini is also quite obviously a lover of the character in all aspects over nigh-on eight decades of stalking the scum of the Earth.

This volume, superbly illustrated by Dustin Nguyen & Derek Fridolfs, begins with an astounding resumption of the Caped Crusader’s mission after the cataclysmic events of Batman: The Resurrection of Ra’s Al Ghul. As the Dark Knight hunts a new foe he seizes the chance to finally end the threat of the Demon’s Head forever, in the uncompromising chiller ‘The Resurrection of Ra’s Al Ghul: Epilogue.’

‘The Wonderland Gang!’ sees a collection of Batman’s oldest foes unite as the most obvious team ever when Mad Hatter, Tweedledum & Tweedledee combine forces with the Lion, the Unicorn, the Walrus and the Carpenter to wreak excessive havoc for untold profit in the wealthy palaces of Gotham. Naturally, all is not as it seems…

Peter Milligan wrote ‘The Suit of Sorrows’ as the haunted armour Batman wore in the aforementioned Resurrection of Ra’s Al Ghul begins to exert a malicious influence over his actions. The struggle against the suit and the cult that crafted is a powerful parable of willpower over desire and acts as a prelude to the return of Azrael to the DC Universe – but not in this book…

Dini and some of his favourite heroes and villains return for ‘Opening Night’ as the Penguin, new Ventriloquist and malignant dummy Scarface cross swords with the Gotham Guardian and Zatanna; a complex and beguiling tale that ends in blood-soaked ‘Curtains’ for more than one player in the drama.

Catwoman and reformed consulting detective Edward Nigma go looking for answers as a mutilating murderer haunts the city’s mean streets and not even Batman’s newest weapon “the Heirs of Lupin” (an online community of DC sleuths including Detective Chimp and Oracle) can divine the true secret of ‘The Riddle Unanswered’.

This stellar confabulation ends with a vignette starring Zatanna in solo inaction taken from DC Infinite Halloween Special. ‘Kcirt Ro Taert’ is a spookily shocking shaggy dog story that ends this classy compendium on an unbeatable high note.

Howsoever short-term sales-stunts bend and twist the Batman mythos, the core elements of the character remain unimpeachable and Paul Dini always find a way to satisfactorily blend the contemporary with the classical. His tales of a renewed, determined and darkly benevolent crime-fighter look well set to finally overturn the Grim Sociopath image that has dogged Batman for too long…

These fresh, thrilling and compelling adventures will astonish long-time fans and casual browsers equally. This is the still best Batman in years. By the way if you’re thinking of settling for the softcover edition of this fine collection, be advised that the hardcover has secondary, different front and back covers under the regular and spectacular dust jacket reproduced above. I know how funny we Bat-fans can get if we think we’ve missed something…

© 2007, 2008 DC Comics. All Rights Reserved.

JLA: Ultramarine Corps


By Grant Morrison, Ed McGuinness, Val Semeiks & Dexter Vines (DC Comics)
ISBN: 978-1-84576-383-1

Here’s a peculiar little item thrown up by the peculiarities of periodical comics publishing, but one increasingly important to fans following Grant Morrison’s creative pyrotechnics in the Batman titles. Collecting a portion of JLA Secret Files 2004 #1 and JLA Classified #1-3 the tome also rather inappropriately includes one of those always uncomfortable marriages of publishing convenience as the JLA endures another less than stellar cross-company crossover – this time from JLA/WildC.A.T.S #1.

In JLA: Justice For All Grant Morrison introduced a team of American military metahumans duped by malevolent General Wade Eiling into attacking the World’s Greatest Super-heroes. Wising up at last the Ultramarine Corps eventually declared their independence and resigned their commissions. Setting up a floating headquarters called Superbia, the quartet invited other heroes – such as the Global Guardians and some members of previous Justice Leagues – to join them as a pre-emptive strike-force that would not rule out extreme sanctions wherever necessary.

Here Ed McGuinness handles the art for the spectacular sequel as the new champions attack and are attacked by the lethally dangerous Gorilla Grodd. ‘Island of the Mighty’ finds the Knight and the Squire centre-stage as the new team’s arrogant assault goes hideously awry and all those heroes not eaten by the sinister simian are co-opted by a fantastic being called Neh-Buh-Boh and turned upon helpless humanity.

Meanwhile the JLA are fighting in a distant baby universe and only Batman remains to protect the Earth…

‘Master of Light’ pairs the Dark Knight and the Squire as Grodd’s eerie ally extends his control over the surviving heroes of Superbia, clearly working to his own agenda, whilst the super-ape easily quashes Batman’s last-ditch attack. Things look bleak in ‘Second to Go’ until the JLA returns to spectacularly save the day, before suggesting a unique penance for Superbia’s Finest…

Fast-paced, glossy and chock-full of big ideas this light romp is an enjoyable piece of eye-candy most notable for laying the groundwork and setting up the ambitious Seven Soldiers publishing event.

The remainder of this book is a less successful, but still a vitally visual fiesta for fantastic fight-fans as old JLA foe the Lord of Time begins to rewrite history, causing dimensional rifts and an uncomfortable alliance with the parallel earth heroes called the WildC.A.T.s.

The tale is stuffed with guest cameos as the heroes chase the increasingly more powerful villain through the ages, but as usual far too much time is spent with the teams fighting each other (presumably because all any comic fan could ever desire of a team-up is to discover which hero is strongest/fastest/most buff or buxom…) before they finally unite to tackle the bad-guy – who defeats himself when they cannot.

This yarn is a poor example of Morrison’s exceptional talent, but Val Semeiks, Kevin Conrad & Ray Kryssing do the best they can so at least it looks shiny and pretty. Even though a shaky fit these mismatched tales will still please the dedicated fans and the Ultramarine episodes offer a tantalising glimpse of greater things to come in better conceived books.

© 1997, 1999 DC Comics and Regis Entertainment, 2004, 2005 DC Comics. All Rights Reserved.

Superman & Batman: Generations – An Imaginary Tale


By John Byrne, coloured by Trish Mulvihill (DC Comics)
ISBN: 978-1-56389-605-7

Working on the biggest guns in any company’s publishing stable is like being King Canute. You get the major gig, make your irrevocable, industry-shaking refit of said star-vehicle and then as time passes, watch it get inevitably changed or as with DC in current times changed back to suit the restless drive of the fickle fans.

After Crisis on Infinite Earths the myriad alternate Earths that had housed different eras of DC heroes as well as providing handy accommodation for the company’s acquisitions such as Fawcett’s Marvel Family and retinue or the Charlton Action Heroes line had been amalgamated into one bulky, homogenous whole, and the company took the opportunity to retrofit their major stars into the bargain.

Batman got darker, Wonder Woman was culturally re-cast and Superman had all the charming Mort Weisinger/Murray Boltinoff/Julie Schwartz additions and contributions to the original Siegel & Shuster paraphernalia jettisoned by revamp architect John Byrne. Out went the friendship with the Caped Crusader, the entire career as Superboy and all the tenuous, wondrous baggage of fifty spectacular years.

And then he decided to bring it all back…

In the four-issue Prestige format miniseries Superman & Batman: Generations, An Imaginary Tale published under DC’s non-continuity “Elseworlds” imprint in1999, Byrne posited a world where the Man of Steel and the Caped Crusader began just as they had in the dog-days of the 1930s, and by sampling all the eradicated material prior to Crisis, explored how the pair would have fared had they aged like us relatively real people.

Written with obvious affection and referencing the magnificent alternate-continuity flights of fancy dubbed “Imaginary Stories”, but with a more mature modern sensibility the saga progressed in decade-wide jumps that followed the family and friends of the World’s Finest Heroes in an epic struggle spanning the years 1939 to 1999, with a punchy postscript set in 2919 but revealing a secret origin in 1929.

Beginning with ‘The Vigilantes’ where two new mystery-men, Superman and Batman first meet to defeat the mad scientist Ultra-Humanite at the New York Word’s Fair, jumping to ‘Family Matters’ in 1949 where the Joker and Luthor kidnap Clark Kent’s wife Lois, the ‘Strange Days’ of 1959 where aging Dark Knight and Metropolis Marvel battle Bat-Mite, Mr. Mxyzptlk and a host of weird aliens and monsters whilst their children prepare to succeed them or tragically fall the turning point comes with the ‘Changing Times’ of 1969.

Now elder statesmen of the heroic community Batman and Superman watch their children deal with such complex issues as corrupt US President Nixon, the Vietnam War and massive social unrest, only to lose one of their own to the ageless madness of the Joker.

‘Twilight of the Gods’ in 1979 introduced the eco-despot Ra’s Al Ghul to the saga as triumph and tragedy continued to dog the heroes’ descendents and one of their oldest foes struck his most telling blow, whilst ‘Crime and Punishment’ a decade later found the revenge-crazed Superman a disgraced and hunted felon for taking the law into his own hands, with the epic proper ending in 1999 with ‘Beginnings and Endings’ as the fragmented survivors of the twin heroic dynasties reunited after years at odds.

The epilogue ‘1929’, using the magic of comic-books leapt into the 30th century to reveal the actual first meeting of Superman and Batman, a rather saccharine conclusion that was clearly meant to presage the inescapable sequel…

Complex and professional yet somehow inadequate and unfulfilling, the time-girdling circularity and touchy-feely happy-ending is strongly reminiscent of Robert Heinlein’s later Lazarus Long novels (but lacking the satirical bite), as Byrne focused far too hard on adding everything Silver-Aged-and-the-Kitchen-Sink to the mix, but for all that this is still a hugely readable piece of sweetened fluff, beautifully engaging and thoroughly engrossing, and might well act as a gateway tale for new readers and young fans to try the older material for themselves.

Great but not the greatest, Generations is a book every Fights ‘n’ Tights fan should try, but be warned it’s out of print and going for a vast range of prices from online and high-street retailers…

© 1985 DC Comics.  All Rights Reserved.

Batman: The Resurrection of Ra’s Al Ghul


By various (DC Comics)
ISBN: 978-1-84576-845-4

This fast and frantic collection presents another “final” clash between the Gotham Guardian’s extended gang-busting family and the immortal criminal mastermind: one which re-invents the eco-supremacist Ra’s Al Ghul.

This contemporary and more acceptable embodiment of the classically inscrutable “ancient foreign menace” was typified in a less forgiving age as the Yellow Peril or the threat of the Eastern races for the “civilised” West, embodied most memorably by Sax Rohmer’s Dr. Fu Manchu. This breed of alien archetype permeates the early days of popular fiction and is an overwhelmingly powerful symbol, although here the character’s Arabic origins, neutral at the time he was first created, seem to embody a different kind of ethnic bogeyman in today’s post 9/11 world.

The concept of a villain who has the best interests of the planet at heart is not a new one, but Ra’s Al Ghul, whose avowed intent is to cull teeming humanity back to ecologically viable levels and save the Earth from Mankind’s poisonous polluting madness, hit a chord in the 1970s – a period where such issues first came to the attention of the young. It was a rare kid who didn’t find a core of good sense in what “the Demon’s Head” planned.

The character is still best remembered for the O’Neil/Adams collaborations (see Batman: Tales of the Demon) but has come a long way since: arguably becoming more diluted and less impressive with each outing, but here an awesome assemblage of writers – Paul Dini, Grant Morrison, Peter Milligan, Fabian Nicieza, Keith Champagne and artists David López, Jason Pearson, Tony S. Daniel, Freddie E. Williams III, Don Kramer & Carlos Rodriguez, Ryan Benjamin, David Baldeón, Alvaro López, Jonatham Glapion, Wayne Faucher & Bit, Saleem Crawford and Steve Bird revive “the Demon’s Head” in breakneck, high-octane fashion just as DC’s much-publicised plans to kill off Bruce Wayne were about to commence.

Gathering the crossover story-arc that featured in Batman Annual #26, Robin Annual #7, Batman #670-671, Robin #168-169, Nightwing #138-139 and Detective Comics #838-839 the tale follows Talia and her son Damian as he learns the secret history of his dead grandfather Ra’s Al Ghul as Batman roves the world hunting down the last ancient alchemical Lazarus Pits which have always resurrected the long-lived villain over the centuries.

Genetically perfect, young Damian, whose sire was (technically) the Dark Knight is a reluctant student, and suspects that there might be an ulterior motive for his latest lessons. Playing hooky in a Cantonese graveyard the boy experiences things that shake even his cocky, obnoxious bravado…

Old time Wonder Woman mentor I-Ching (see Diana Prince: Wonder Woman volumes 1-4) guest-stars in the unfolding saga as does the deadly Sensei, master of Al Ghul’s League of Assassins; all strands in a broader web of intrigue revolving around the son of Batman, a factional war to determine the eventual successor to the Demon’s globe-girdling organisation and the desperate hunt to find the mystical city Nanda Parbat; an utterly pure refuge from all earthly evil.

However it seems the Demon is not quite dead: his consciousness is trapped in a disintegrating animated cadaver and if he is to survive the immortal mastermind needs to transfer his soul into the body of someone young and who, preferably, shares his genetic structure…

Revolted and on the run Damian turns to the Batman Family to save him from this horrendous fate whilst his mother Talia is been ousted from leadership of the cult by the mysterious White Ghost, fanatical acolyte of Al Ghul and one who holds the secrets of reviving the undying eco-terrorist…

Perhaps a little short on mood, this all-out blockbuster epic might appear a little disjointed to newer readers, but the action is non-stop and absolutely mesmerising as the assorted heroes try to halt the villain’s inevitable return, prevent a far worse monster from taking his place and save an innocent city and potentially malign child from falling into undying darkness.

Dedicated fanboys will thrill to the return of low-key old baddies such as Merlyn the Archer, Silken Spider, Tiger Moth and Dragonfly, the heroes strut their martial stuff against hordes of ninjas, assassins and warrior death-cults and the settings range from lost world to hidden kingdoms with the ever-present treat of soul-stealing body-snatchers ramping up the tension page by page. Daft and joyous this is real treat for the extreme combat fans and lays the threads for much of what would follow in the days after the latest “Death of Batman”.

© 2007, 2008 DC Comics. All Rights Reserved.

Batman/Deadman: Death and Glory


By James Robinson & John Estes (DC Comics)
ISBN: 978-1-84856-213-4 Softcover 978-1-56389-228-8

Everybody thinks they know Batman but only by a select few are the secrets of murdered trapeze artist Boston Brand also understood. An ordinary man in a brutal, cynical world Brand was a soul in balance until killed as part of a pointless initiation for a trainee assassin. When he died, instead of going to whatever reward awaited him, Rama Kushna, spirit of the universe, offered him the chance to solve his own murder. That opportunity evolved into an unending mission to balance the scales between good and evil in the world. The ghost is intangible and invisible to all mortal men, but has the ability to “walk into” living beings, possessing and controlling them.

Gotham City: Batman gradually regains consciousness, realising he is facing a squad of armed, trigger-happy police and holding a knife to the throat of a hostage. The scene is a Nightclub-turned-charnel house and all evidence before the hero’s widened eyes indicates that he is the murderous culprit…

Suddenly clear headed he drops his victim and escapes the SWAT teams, determined to find out what has happened since he lost consciousness. Stepping broadly out of character Batman uses magical items taken from villainous sorcerer Felix Faust to perform an eldritch rite and captures his prime suspect, Boston Brand. Unfortunately, his old comrade Deadman is not the guilty party, but reveals that a rich man who has sold his soul to the devil is responsible for all the Dark Knight’s woes.

Meanwhile, Albert Yeats, loser and AIDS victim is running for what’s left of his life, hunted by things he doesn’t know and can’t understand…

Determined to renege, Frederick Chaplin has offered another’s soul for his hellbound one, and the devil has accepted. Yeats had been chosen by the universe to reincarnate as the Messiah in his extremely imminent next life, but that can’t happen if he’s paying Chaplin’s tab in the Inferno. Deadman has been watching over Yeats until he safely passes, but when Batman was first possessed and subsequently distracted the Ghostly Guardian with his spell Yeats was left alone and unprotected…

Now the kid is in the wind and the heroes must find and shield him long enough to die safely, a task complicated by an entire city hunting what they still think is a murderous Bat-Maniac, whilst the real possession-killer – a phantom, satanic counterpart to Deadman called the Clown who has spread terror and death for seventy years – is loose to spread his own unholy kind of havoc…

Intriguing and pretty but lacking much of the emotional punch of earlier Batman/Deadman pairings, Death and Glory looks great but feels rather dispirited and glib in its attempts to blend urban horror, all-out chase action, cod-religion and hidden histories with a millennial feel-good factor, resulting in a top-rate outing for Boston Brand but a rather forced and unlikely performance from the Dark Knight.

Nevertheless, fans of both heroes will find lots to love here and Estes’ painted art will win the approval of most comic lovers. This book is still available through physical and online outlets, in both paperback and hardcover editions…

© 1996 DC Comics. All Rights Reserved.

Batman: A Lonely Place of Dying


By Marv Wolfman, George Pérez, Jim Aparo, Tom Grummet, Mike DeCarlo & Bob McLeod (DC Comics)
ISBN: 978-0-9302-8963-8

Batman is in many ways the ultimate superhero: uniquely adaptable and able to work in any type or genre of story – as is clearly evident from the plethora of vintage tales collected in so many captivating volumes over the years.

One less well-mined period is the grim 1980s era when the Caped Crusader was partially re-tooled in the wake of Crisis on Infinite Earths, becoming a driven, but still level-headed, deeply rational Manhunter, rather the dark, out-of-control paranoid of later days or the costumed boy-scout of the “Camp” crazed Sixties.

Robin, the Boy Wonder debuted in Detective Comics #38 (April 1940) created by Bob Kane, Bill Finger and Jerry Robinson: a juvenile circus acrobat whose parents were murdered by a mob boss. The story of how Batman took the orphaned Dick Grayson under his scalloped wing and trained him to fight crime has been told, retold and revised many times over the decades and still regularly undergoes tweaking to this day.

Grayson fought beside Batman until 1970 when, as an indicator of those turbulent times, he flew the nest, becoming a Teen Wonder college student. His creation as a junior hero for younger readers to identify with had inspired an incomprehensible number of costumed sidekicks and kid crusaders, and Grayson continued in similar innovative vein for the older, more worldly-wise readership of America’s increasingly rebellious youth culture.

Robin even had his own solo series in Star Spangled Comics from 1947 to 1952, a solo spot in the back of Detective Comics from the end of the 1960s wherein he alternated and shared with Batgirl, and a starring feature in the anthology comic Batman Family. During the 1980s he led the New Teen Titans first as Robin but eventually in the reinvented guise of Nightwing, re-establishing a turbulent working relationship with Batman. This of course left the post of Robin open…

After Grayson’s departure Batman worked solo until he caught a streetwise urchin trying to steal the Batmobile’s tires. This lost boy was Jason Todd, whose short but stellar career as the second Boy Wonder was fatally tainted by his impetuosity and tragic links to one of the Caped Crusader’s most unpredictable foes.

Todd’s unsuspected emotional problems and his murder were controversially depicted and dealt with in Batman: a Death in the Family. In the shock and loss of losing his comrade the traumatised Dark Knight was forced to re-examine his own origins and methods, becoming darker still…

After a period of increasingly undisciplined encounters Batman was on the very edge of losing not just his focus but also his ethics and life: seemingly suicidal on his frequent forays into the Gotham nights. Interventions from his few friends and associates had proved ineffectual. Something drastic had to happen if the Dark Knight was to be salvaged.

Luckily there was an opening for a sidekick…

In this volume, collecting a crossover tale that originally appeared in Batman #440-442 and New Teen Titans #60-61 (plotted by Marv Wolfman and George Pérez, scripted by Wolfman with the Batman chapters illustrated by Jim Aparo & Mike DeCarlo, and the Titans sections handled by Pérez, Tom Grummett & Bob McLeod) a new character entered the lives of the extended Batman Family; a remarkable child who would change the shape of the DC Universe.

In ‘Suspects’ Batman is rapidly burning out, and not only his close confederates but also an enigmatic investigator and a mystery villain have noticed the deadly deterioration. Whilst the criminal mastermind embroils the wildly unpredictable Two-Face in his scheme, the apparently benevolent voyeur is hunting for Dick Grayson: a mission successfully accomplished in the second chapter, ‘Roots’.

The original Robin had become disenchanted with the adventurer’s life, quitting the Titans and returning to the circus where the happiest and most tragic days of his life occurred. Here he is confronted by a young boy who knows the secret identities of Batman and Robin…

‘Parallel Lines’ unravels the enigma of Tim Drake, who as a toddler was in the audience the night the Flying Graysons were murdered. Tim was an infant prodigy, and when, some months later he saw the new hero Robin perform the same acrobatic stunts as Dick Grayson he instantly deduced who the Boy Wonder was – and by extrapolation, the identity of Batman.

A passionate fan, Drake followed the Dynamic Duo’s exploits for a decade: noting every case and detail. He knew when Jason Todd became Robin and was moved to act when his death led to the Caped Crusader going catastrophically off the rails.

Taking it upon himself to fix his broken heroes Drake determined to convince the “retired” Grayson to became Robin once more – before Batman made an inevitable fatal mistake. It might all have been too little to late, however, as in ‘Going Home!’ Two-Face makes his murderous move against a severely sub-par Dark Knight…

Concluding with a raft of explosive and highly entertaining surprises with ‘Rebirth’ this often-overlooked Bat-saga introduces the third Robin (but who would get into costume only after years of training – and fan-teasing) whilst acknowledging both modern sentiments about child-endangerment and the classical roles of young heroes in heroic fiction. Perhaps a little slow and definitely a bit too sentimental in places, this is nevertheless an excellent, key Batman story, and one no fan should be unaware of.

Short, sweet and simply superb, here is a Batman – and Robin – much missed by many of us, and this tale, like so many others of the 1980s, is long overdue for the graphic novel treatment. To the Bat-Files, old chums…
© 1989,1990 DC Comics. All Rights Reserved.

Batman: R.I.P. – the Deluxe Edition


By Grant Morrison, Tony S. Daniel, Sandu Florea, Lee Garbett & Trevor Scott (DC Comics/Titan Books)
ISBN: 978-1-84856-137-3

After a sustained and vicious campaign of brutal psychological warfare, the all-encompassing criminal hegemony calling itself the Black Glove has succeeded in destabilising the already dubious mental equilibrium of Batman. The Glove’s enigmatic, quixotic leader Dr. Hurt is on the verge of his greatest triumph…

Grant Morrison’s controversial, much-touted extended saga relating “the Death of Batman”, promised much and managed to leave many fans confused, angry and unsatisfied, but us older lags knew full well that whatever happened, however long it took, Bruce Wayne would be back and the dance would begin all over again. So let’s take a look at this culminatory saga on its isolated, intrinsic merits and not as part of the hysterical “Buy Me! Buy Me!” huckster-hype: a solitary book starring one of the industry’s most resilient stars.

I’m reviewing the rather lovely Deluxe British edition produced by Titan Books: a lavish oversized hardback that really feels like a special event and which collects the contents of Batman #676-683 plus the portentous prelude from DC Universe #0, and also includes an extensive cover gallery – including all the variants – and a sketch section by Morrison and artist Tony S. Daniel.

After the aforementioned prelude (by Morrison & Daniel), a confrontation and mutual warning for the Dark Knight and the Clown Prince, ‘Midnight in the House of Hurt’ (which begins Sandu Florea’s cracking contribution as inker) sees the villainous clan commence their end-game as distracted, exhausted, head-over-heels-in-love Batman is dragged through further tribulations. The criminal cabal invite the Joker to join their Black Glove, whilst in ‘Batman in the Underworld’ the hero’s greatest allies begin to suspect that he’s out of control: even Bruce Wayne is no longer sure…

The first inkling of a counterplan comes with a glimpse of Batman’s earliest cases – a time when the master strategist had time to plan for every possible contingency. With his closest confidante apparently dead a radical new Caped Crusader stalks Gotham – the outlandish Batman of ‘Zur En Arrh’. Death and Chaos rule on the streets in ‘Miracle on Crime Alley’ and the utterly unpredictable Clown makes his characteristically savage move in ‘The Thin White Duke of Death’…Naturally it’s not what anybody expected…

Let’s be clear here: at the time of the original comics publication, for the industry and fan-base the Death of Batman was already a done deal. With the mega-crossover event Final Crisis rumbling along like a gaudy juggernaut, everybody “knew” that Bruce Wayne was a goner and only waited to see how, so when ‘Hearts in Darkness’ finally appeared with a resplendent, resurgent, triumphant Batman vanquishing and vanishing, leaving a slew of unanswered questions, there were howls of protest.

However these are readers who were aware of a greater picture that involved the entire DCU. For the purposes of this collection though and any casual reader picking it up, there is a solid narrative conclusion which is marvelously supplemented by the two-issue postscript ‘Last Rites’ which follows.

Illustrated by Lee Garbett and Trevor Scott, ‘The Butler Did It‘ and ‘The Butler Did It Again’ focus on Alfred Pennyworth as he adapts to a life without Master Bruce and his driven alter-ego. Looking backwards and to the future these contemplative pieces pinpoint some key moments of Batman’s serried history whilst carefully planting those clues that would inform the adventures of his successor and even lay a trail of breadcrumbs that would lead to the return of Bruce Wayne…

With the addition of such fashionably despised elements as Bat-Mite and Black Casebook continuity (see Batman: the Black Casebook), as well as deferring/postponing the traditional last chapter explanation and wrap-up, Morrison caught a lot of flak for this tale, but in all honesty, with the value of distance and hindsight this whole thing actually works very well, indeed.

Pretty, enthralling beautiful and magnificently compulsive, this is a Bat-book well worth another look.

© 2008, 2009 DC Comics. All Rights Reserved.

Titan books, who published this edition, are responsible for a huge number of publications; their magazines and graphic novels range from British and World comics and strip classics to fantasy, science fiction, licensed product and DC/Vertigo material for all tastes. Their fabulous new website/blog should beopen for business as you read this. Why not check them out as soon as you’re done here?

Superman & Batman vs. Vampires & Werewolves


By Kevin VanHook & Tom Mandrake (DC Comics)
ISBN: 978-1-4012-2292-5

The Man of Steel and the Dark Knight are two characters who have, for the most part, escaped their lowly comic-book origins and entered the greater meta-fictional literary landscape populated by the likes of Mickey Mouse, Fu Manchu, Tarzan and  Sherlock Holmes. As such their recognition factor outside our industry means that they get to work in places and with other properties that might not appeal to funny-book purists – take for example this controversial tale that piles on heaped helpings of monster-bashing, and which, despite a host of DC guest-stars, feels more like a test launch than a guaranteed hit.

Superman & Batman vs. Vampires & Werewolves is an intriguing, if flawed, oddment (with one of the clunkiest titles ever imagined) that might appeal to the casual graphic novel reader, especially if they’re not too adamantly wedded to the comic-book roots and continuity of the DC Universe.

Prowling the streets of Gotham, Batman comes across a partially devoured corpse and is promptly boots-deep in an invasion of mindless berserker vampires and werewolves who swiftly turn the city into a charnel house. Helpless to combat or contain the undead rampage, the Caped Crusader accepts the aid of enigmatic (but rational) vampire Marius Dimeter and his lycanthropic counterpart Janko who grudgingly ally themselves with the hero to track down Herbert Combs, a truly deranged scientist resolved to traffic with the Realms Beyond.

To facilitate his goals Combs had turned Janko and Dimeter into the cursed creatures they are and unleashed his plague of horrors on America to further his research. He is infecting more helpless humans and has become an actual portal for Lovecraftian beasts to invade our reality…

Superman joins the fray as one of these Elder God nightmares is unleashed but even after its defeat is no real help: hampered more by his ethical nature than his utter vulnerability to magic. Far greater aid is provided by super-naturalist Jason Blood and his Demonic alter-ego, whilst Kirk Langstrom, who can deliberately transform into the monstrous Man-Bat, provides both scientific and brutally efficient cleanup assistance.

Fellow heroes such as Wonder Woman, Nightwing and Green Arrow turn up and join the battle with great effect, but after their admittedly impressive cameos and participatory contributions wander off before the overarching threat is ended. Nuh-uuh! Once the team-up begins comics guys (who aren’t paid big bucks like big-name guest actors) don’t leave until the day is saved.

So it’s up to the headliners – with Dimeter and Janko – to finally restore order and normality but the cost is high both in blood and convictions… In the final outcome the heroes are – relatively – victorious but the ending is rather ambiguous and leaves the impression that the whole affair has been a pilot for a Dimeter spin-off

This is clearly a break-out publishing project, aimed at drawing in new readerships like those occasional movie tie-ins that drive professional fans crazy (see Superman & Batman vs. Aliens & Predator), and on that level the daft and inconsistent plot can be permitted if not forgiven.

VanHook more often makes films than comics and the tale is certainly most effective on the kind of action and emotional set-pieces one sees in modern film: so even if there are far too many plot holes big enough to drive a hearse through, the sensorial ride should carry most readers through. Most importantly the art of Tom Mandrake is as ever astoundingly powerful: dark brooding and fully charged for triumph and tragedy…

So whilst not perhaps for every collector, there’s still a great deal of sinful pleasure to be found here. And let’s face it: who doesn’t like monster stories or finding out “who would win if”…
© 2008, 2009 DC Comics. All Rights Reserved.

Batman: The Many Deaths of the Batman


By John Byrne, Jim Aparo & Mike DeCarlo (DC Comics)
ISBN: 978-1-56389-033-8

Batman is in one way the ultimate superhero: he is uniquely adaptable and can fit into practically any type or genre of story – as is clearly evident from the plethora of vintage tales collected in so many captivating volumes over the years.

One less well-mined period (so far at least) is the grim and/or gritty 1980s when the Caped Crusader was partially reinvented in the wake of the inspired and inspirational Crisis on Infinite Earths, becoming a driven but still cool-headed, deeply rational Manhunter, rather the dark, driven paranoid of later days or the costumed boy-scout of the “Camp” crazed Sixties.

This brief but satisfyingly punchy thriller combined the best of all worlds and even pushed the creative envelope with a silent/mime first chapter (no pesky words to read, fans!) as in the wake of the murder of his sidekick Jason Todd (see Batman: A Death in the Family) the traumatised hero is forced to re-examine his own origins during a bloody murder-spree that touches the very essence of what – and who – made him…

Collecting Batman #433-435 (May-July 1989) the mini epic opens in a shocked, rain-soaked Gotham with a ‘Period of Mourning’ as the city reacts to the sight of the Caped Crusader crucified in a dirty alley. His friends and enemies reel in shock, but soon that turns to something else as another Bat corpse is discovered. Meanwhile the real Dark Knight is finishing an international hunt in Paris when the news reaches him…

‘How Many Times Can a Batman Die?’ expands the enigma as the hero returns to Gotham to probe the mystery of six seemingly random dead men murdered in his costume. However they aren’t strangers to Bruce Wayne. Every one of them was a specialist in one particular field, and each had spent time long ago teaching an anonymous young man one of the many skills necessary to become the Batman…

The saga concludes in captivating and rewarding manner as a fair-play mystery is solved in ‘The Last Death of the Batman’, displaying all those composite skills as the Dark Knight shows himself to truly be “The World’s Greatest Detective.”

Short, sweet and simply superb, this is a Batman much missed by many of us, and this tale, like so many others of the period is long overdue for the graphic novel treatment. To the Bat-Files, old chums…
© 1992 DC Comics. All Rights Reserved.

Batman: A Death in the Family


By Jim Starlin, Jim Aparo & Mike DeCarlo (DC Comics)
ISBN: 978-0-93028-944-7

Despite decades of wanting to be “taken seriously” by the wider world, every so often a comic-book event gets away from editors and publishers and takes on a life of its own. This usually does not end well for our favourite art form, as the way the greater world views the comics microcosm is seldom how we insiders and cognoscenti see it.

One of the most controversial comics tales of the last century saw an intriguing marketing stunt go spectacularly off the rails – for all the wrong reasons – becoming instantly notorious and sadly masking the real merits of the piece.

Robin, the Boy Wonder debuted in Detective Comics #38 (April 1940) created by Bob Kane, Bill Finger and Jerry Robinson: a juvenile circus acrobat whose parents were murdered by a mob boss. The story of how Batman took the orphaned Dick Grayson under his scalloped wing and trained him to fight crime has been told, retold and revised many times over the decades and still undergoes the odd tweaking to this day

The child Grayson fought beside Batman until 1970 when, as a sign of the turbulent times, he flew the nest, becoming a Teen Wonder and college student. His invention as a junior hero for younger readers to identify with had inspired an incomprehensible number of costumed sidekicks and kid crusaders throughout the industry, and Grayson continued in similar vein for the older, more worldly-wise readership of America’s increasingly rebellious youth culture.

Robin even had his own solo series in Star Spangled Comics from 1947 to 1952, a solo spot in the back of Detective Comics from the end of the 1960s wherein he alternated and shared with Batgirl, and a starring feature in the anthology comic Batman Family. During the 1980s the young hero led the New Teen Titans, re-established a turbulent working relationship with Batman and reinvented himself as Nightwing. This of course left the post of Robin open…

After Grayson’s departure Batman worked alone until he caught a streetwise young urchin trying to steel the Batmobile’s tires. Debuting in Batman #357 (March 1983) this lost boy was Jason Todd, and eventually the little thug became the second Boy Wonder (#368, February 1984), with a short but stellar career, marred by his impetuosity and tragic links to one of the Caped Crusader’s most unpredictable foes…

Todd had some serious emotional problems that became increasingly apparent in the issues leading up to ‘A Death in the Family’ as the street kid became more callous and brutal in response to the daily horrors he was being exposed to. When he caused the death of a vicious, abusive drug-dealer with diplomatic immunity (and when is that long-neglected sequence of tales going to be collected, huh?) the boy entered a spiral that culminated in the story-arc collected here, comprising Batman #426-429.

Ever more violent and seemingly incapable of rudimentary caution, Jason Todd is suspended by Batman who thinks the boy has not adjusted to the death of his parents. Meanwhile the Joker is again on the loose. But rather than his usual killing frenzy the Clown Prince is after mere cash, as the financial disaster of “Reaganomics” has depleted his coffers – meaning he can’t afford his outrageous murder gimmicks…

Without purpose, Jason has been wandering the streets where he grew up. When he sees an old friend of his dead mother she reveals s a shocking secret. The woman who raised him was not his birth-mother, and moreover there is a box of personal papers that indicate three women who might be his true mother. Lost and emotionally volatile Jason sets out to track them down…

The potential parents are Lady Shiva, world’s deadliest assassin, Sharmin Rosen, Mossad agent and Dr. Sheila Haywood, a famine relief worker in Ethiopia. As the lad heads for the Middle East and a confrontation with destiny he is unaware that Batman is also in that troubled region, hot on the Joker’s trail as the Maniac of Mirth attempts to sell a stolen nuclear missile to any terrorist who can pay…

The estranged heroes accidentally reunite to foil the plot, and Jason crosses Rosen off his potential mom-list. As Batman offers to help Jason check the remaining candidates the fugitive Joker escapes to Ethiopia. After eliminating Shiva, who has been training terrorists in the deep desert, the heroes finally get to Jason’s true mother Sheila Haywood, unaware that she has been blackmailed into a deadly scam involving stolen relief supplies with the Clown Prince of Crime…

I’m not going to bother with the details of the voting fiasco that plagues all references to this tale: it’s all copiously detailed elsewhere (just Google and see) but suffice to say that to test then-new marketing tools a 1-900 number was established and thanks to an advanced press campaign readers were offered the chance to vote on whether Robin would live or die in the story.

He dies.

The kid had increasingly become a poor fit in the series and this storyline galvanised a new direction with a darker, more driven Batman, beginning almost immediately as the Joker, after killing Jason in a chilling and unforgettably violent manner, became the UN ambassador for Iran (later revised as the fully fictional Qurac – just in case) and at the request of the Ayatollah himself attempted to kill the entire UN General Assembly during his inaugural speech.

With echoes of Frank Miller’s landmark The Dark Knight Returns, Superman then becomes a government watchdog tasked with stopping Batman from breaching diplomatic immunity as the vengeance-hungry Caped Crusader attempts to stop the Joker at any cost, leading to a spectacular yet chillingly inconclusive conclusion with the portents of dark days to come…

And here is the true injustice surrounding this tale: the death of Robin (who didn’t even stay dead) and the voting debacle took away from the real importance of this story – and perhaps deflected some real scrutiny and controversy. Starlin had crafted a clever and bold tale of real world politics and genuine issues which most readers didn’t even notice.

Terrorism Training Camps, Rogue States, African famines, black marketeering, Relief fraud, Economic, Race and Class warfare, Diplomatic skullduggery and nuclear smuggling all featured heavily, as did such notable hot-button topics as Ayatollah Khomeini, Reagan’s Cruise Missile program, the Iran-Contra and Arms for Hostages scandals and the horrors of Ethiopian refugee camps.  Most importantly it signaled a new and fearfully casual approach to violence and death in comics-books.

This is a superbly readable tale, morally challenging and breathtakingly audacious – but it’s controversial in all the wrong places and for all the wrong reasons. But don’t take my word for it: get it and see for yourself.

© 1988 DC Comics. All Rights Reserved.