Thunderbolts Epic Collection volume 1: Justice, Like Lightning (1997-1998)


By Kurt Busiek, Roger Stern, Peter David, John Ostrander, Mark Bagley, Mark Deodato Jr., Sal Buscema, Steve Epting, Jeff Johnson, Pasqual Ferry, Bob McLeod, Tom Grummett, Ron Randall, Gene Colan, Darick Robertson, George Pérez, Chris Marrinan, Ron Frenz & various (MARVEL)
ISBN: 978-1-3029-5205-1 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

It’s going to be a busy year for comics-based movies, so let’s properly start the ball rolling with some context and a look at a Thunderbolts team definitely not coming anywhere close to a cinema near you soon…

At the end of 1996, Marvel’s Onslaught publishing event removed the Fantastic Four, Captain America, Iron Man and the Avengers from the Marvel Universe and its long-established shared continuity. The House of Ideas ceded creative control to Rob Liefeld and Jim Lee for a year and at first the iconoclastic Image style comics got all the attention. However, a new title created to fill the gap in the “old” universe proved to be the true star sensation of the period. Thunderbolts was initially promoted as a replacement team book: brand new, untried heroes pitching in because the beloved big guns were dead and gone. Chronologically, they debuted in Incredible Hulk # 449 (cover-dated January 1997), a standard exhibition of “heroes-stomp-monster”, but the seemingly mediocre tale is perhaps excusable in retrospect…

With judicious teaser guest-shots abounding, Thunderbolts #1 premiered with an April cover-date and was an instant mega-hit, with a second print and rapid-reprint collection of the first two issues also selling out in days. This classy compendium gathers all those early appearances of the neophyte team between from January 1997 to March 1998: introductory teaser tale in Incredible Hulk #449 and parts of 450; Thunderbolts #1-12, Thunderbolts: Distant Rumblings #-1 special, Annual ‘97, plus their portion of Tales of the Marvel Universe, Spider-Man Team-Up Featuring… #7 and Heroes for Hire #7. Sadly although the stories are still immensely enjoyable this book simply won’t be able to recapture the furore the series caused in its early periodical days, because Thunderbolts was a sneakily high-concept series with a big twist: one which – almost unprecedentedly for comics – didn’t get spilled before the carefully calculated “big reveal”.

Here the action starts with issue #1 (cover-dated April 1997) and ‘Justice… Like Lightning’ as Kurt Busiek, Mark Bagley & Vince Russell introduce a new superhero team to a world which has lost its champions. The mysterious Thunderbolts begin to clear New York’s devastated, post-Onslaught streets of resurgent supervillains and thugs making the most of the hero-free environment. Amongst their triumphs is the resounding defeat of scavenger gang The Rat Pack, but although the looters are routed and rounded up, their leader escapes with his real prize: homeless children…

Golden Age Captain America tribute/knock off Citizen V leads these valiant newcomers – size-shifting Atlas, super-armoured Mach-1, beam-throwing amazon Meteorite, sonic siren Songbird and human toybox Techno – and the terrified, traumatised citizenry instantly take them to their hearts. But these heroes share a huge secret: they’re all supervillains from the sinister Masters of Evil in disguise, and Citizen V – or Baron Helmut Zemo as he truly prefers – has major Machiavellian long-term plans…

When unsuspecting readers got to the end of that first story the reaction was instantaneous shock and jubilation.

Anachronistically, the aforementioned Hulk teaser tale (cover-dated January 1997, but on sale at the end of 1996) appears next, as Peter David, Mike Deodato Jr. & Tom Wegrzyn pit a neophyte super-team against the Jade Juggernaut in ‘Introducing the Thunderbolts!’: the opening step of their campaign to win the hearts and minds of the World. That clash spilled over into the next issue and the pertinent section is also included here, promptly followed by Tales of the Marvel Universe tale ‘The Dawn of a New Age of Heroes!’ as the team continue doing good deeds for bad reasons, readily winning the approval of cynical New Yorkers.

Thunderbolts #2 (May 1997 by Busiek, Bagley & Russell) offers ‘Deceiving Appearances’ as they garner official recognition and their first tangible reward. After defeating The Mad Thinker at an FF/Avengers memorial service and rescuing “orphan” Franklin Richards, the Mayor hands over the FF’s Baxter Building HQ for the T-Bolts’ new base of operations…

Busiek, Sal Buscema & Dick Giordano’s Spider-Man Team-Up Featuring… #7 yarn ‘Old Scores’ sees them even fool the spider-senses of everybody’s favourite wallcrawler whilst clearing him of a fiendish frame-up and taking down the super-scientific Enclave. However the first cracks in the plan begin to appear as Mach-1 and Songbird (AKA The Beetle and Screaming Mimi) begin falling for each other and dare to dream of a better life, even as Atlas/ Goliath starts to enjoy the delights and rewards of actually doing good deeds.

… And whilst Techno (The Fixer) is content to follow orders for the moment, Meteorite – or Moonstone – is laying plans to further her own personal agenda…

Thunderbolts #3 finds the team facing ‘Too Many Masters’ (Bagley & Russell art) as dissension creeps into the ranks. The action comes from rounding up old allies and potential rivals Klaw, Flying Tiger, Cyclone, Man-Killer and Tiger-Shark, who were arrogant enough to trade on the un-earned reputation as new Masters of Evil.

One of the abducted kids in Thunderbolts #1 resurfaces in #4’s ‘A Shock to the System’. Hallie Takahama was taken by the Rat Pack, and her new owner has since subjected her to assorted procedures which resulted in her gaining superpowers. Her subsequent escape leads to her joining the Thunderbolts as they invade Dr. Doom’s apparently vacant castle to save the other captives from the monstrous creations and scientific depredations of rogue geneticist Arnim Zola. However, the highly publicised victory forces Citizen V to grudgingly accept the utterly oblivious and innocent Hallie onto the team as trainee recruit Jolt

Thunderbolts Annual 1997 follows: a massive revelatory jam session written by Busiek with art from Bagley, Bob McLeod, Tom Grummett, Ron Randall, Gene Colan, Darick Robertson, George Pérez, Chris Marrinan, Al Milgrom, Will Blyberg, Scott Koblish, Jim Sanders, Tom Palmer, Bruce Patterson, Karl Kesel & Andrew Pepoy, which could only be called ‘The Origin of the Thunderbolts!’ In brief instalments Jolt asks ‘Awkward Questions’ of V and Zemo offers a tissue of lies regarding the member’s individual origins…

Beginning with V’s ostensible intentions in ‘The Search Begins’, gaining ‘Technical Support’ from Fixer, examining Songbird’s past in  ‘Screams of Anguish’, obscuring the Beetle’s ‘Shell-Shocked!’ transformation and revealing how ‘Onslaught’ brought them all together, the fabrications continue as ‘To Defy a Kosmos’ discloses to everyone but Jolt how ionic colossus Goliath was snatched from incarceration in another dimension before ‘Showdown at the Vault’ brought Moonstone into the mix with untrustworthy and dangerous men she had previously betrayed…

The revelatory events also includes the Annual’s Thunderbolts Fact File text feature.

Thunderbolts: Distant Rumblings #-1 (July 1997) was part of a company-wide event detailing the lives of heroes and villains before they started their costumed careers. Illustrated by Steve Epting & Bob Wiacek, ‘Distant Rumblings!’, examines key events in the lives of two Baron Zemos, mercenary Erik (Atlas) Josten, corrupt psychiatrist Karla (Moonstone) Sofen, trailer-trash kid and future Songbird Melissa Gold, frustrated engineer Abner Jenkins AKA Beetle and gadgeteering psychopath P. Norbert Ebersol, who parleyed a clash with an amnesiac Sub-Mariner into a thrilling life as Hydra’s prime technician and Fixer…

Back in the now, Thunderbolts #5 delivers more ‘Growing Pains’ as the team take a personal day as civvies in Manhattan, only to be targeted and attacked by Baron Strucker of Hydra, employing one of Kang the Conqueror’s Growing Man AI automatons…

By this stage the grand plan was truly unravelling and in #6 ‘Unstable Elements’ sees Citizen V/Zemo incensed that his team still don’t have the security clearances the Avengers and FF used to enjoy. Unable to further his plans without them, he tidies up details, seeking to quash a budding romance between Atlas and their Mayor’s Liaison/former cop Dallas Riordan whilst “suggesting” Meteorite might arrange an accident for increasing prying, questioning and just plain annoying Jolt…

Opportunity arises and tensions escalate when a sentient and malign periodic table of elemental beings attack New York. Requesting help, the Mayor’s office is refused and rebuffed by Citizen V before his own minions reject him and rush off to save lives beside the city’s remaining superheroes such as Daredevil, Power Man & Iron Fist, Darkhawk and the New Warriors. ‘The Revolt Within’ (Busiek & Roger Stern, limned by Jeff Johnson, Will Blyberg, Eric Cannon, Larry Mahlstadt, Greg Adams & Keith Williams) signals the beginning of the end as the rebel Thunderbolts are quickly captured by the “Elements of Doom” and Zemo refuses to save them, leaving ‘Songbird: Alone!’ to save the day in #8 (Busiek, Stern, Bagley & Russell). Although Zemo manages to finagle his way back into the ’Bolts’ good books, he has what he wants: access to all the world’s secrets after SHIELD chief G.W. Bridge grants him top security clearance…

A brief diversion follows in Heroes for Hire #7 (January 1998 by John Ostrander, Pasqual Ferry & Jaime Mendoza) as the troubled team stumble into an ongoing clash between Luke Cage, Iron Fist, Black Knight and Ant-Man, The Eternals and assorted monstrous Deviants, before ‘The Thunderbolts Take Over!’, uniting with the HFH squad to save the shrinking man’s daughter Cassie Lang from a Super-Adaptoid. In Thunderbolts #9 (Busiek, Bagley & Russell) the Black Widow comes calling with advice and ‘Life Lessons’ for Songbird and Mach-1, delivered as an untold tale of “Cap’s Kookie Quartet” – Captain America, Hawkeye, Quicksilver and the Scarlet Witch – and related via a flashback crafted by Stern, Ron Frenz, Blyberg & Milgrom, before the main event commences…

After more than a year away, company publishing event Heroes Reborn/Heroes Return restored the martyrs believed killed by Onslaught to the Marvel Universe. That happy miracle sparked a new beginning for The FF and Avengers’ stars and titles and began in an extended epic covering Thunderbolts #10-12: scripted as ever by Busiek and illustrated by Bagley, Russell, Scott Hanna, Larry Mahlstadt & Greg Adams.

It opens with ‘Heroes Reward’ as whilst the Thunderbolts are being officially honoured, their greatest enemies – real superheroes – start reappearing. When G.W. Bridge raids the press briefing, having divined that Citizen V is wanted criminal Helmut Zemo, suddenly the aspiring (semi) reformed squad are fugitives all over again, hunted by every real hero in town…

Fleeing into space and occupying an abandoned AIM space station, the Thunderbolts finally learn what Zemo’s been after all along in ‘The High Ground’ and face a shattering decision to go along or pursue new redeemed lives. However, as the former allies deliberate, prevaricate, and inevitably clash, the choice becomes even harder as the base is invaded by an army of extremely angry Superheroes, including Avengers, Fantastic Four and every recent ally they so callously fooled…

It all concludes in ‘Endgame’, but not the way anyone anticipates, especially once Zemo mind controls and enslaves all the incoming champions before turning them on his outraged dupes. The conclusion is spectacular and rewarding but only promises more and better to come…

Bonus features here include a full gallery of covers and variants – including second printings and the many collected editions the series spawned in its first year – by Bagley & Russell, Deodato Jr., Carlos Pacheco & Scott Koblish, Steve Lightle, Sott Hanna, original art, a golden Age ad for the original Citizen V, promotional pieces, retailer solicitation art, text essays and introductions from earlier editions as well as 12 pages of Bagley’s character designs tracing the metamorphosis from second-string villains into first rung heroes, and even faux ads. Also included are articles from in-house promotional magazine Marvel Vision #13, 14, 18, 19 & 27 providing context and behind the scenes insights for fans who just couldn’t get enough.

This is a solid superhero romp that managed to briefly revitalise a lot of jaded old fan-boys, but more importantly this remains a strong set of tales that still pushes all the buttons it’s meant to nearly 3 decades after all the hoopla has faded. Well worth a moment of your time and a bit of your hard-earned cash. Be warned though, if you’re reading this because of the new movie, these ARE NOT Your Thunderbolts
© 2023 MARVEL.

Deadpool Epic Comics volume 1: The Circle Chase 1991-1994


By Rob Liefeld, Fabian Nicieza, Glenn Herdling, Gregory Wright, Tom Brevoort, Mike Kanterovich, Mark Waid, Dan Slott, Pat Olliffe, Mark Pacella, Greg Capullo, Mike Gustovich, Joe Madureira, Isaac Cordova, Jerry DeCaire, Bill Wylie, Ian Churchill, Sandu Florea, Terry Shoemaker, Al Milgrom, Scot Eaton, Ariane Lenshoek, Tony DeZuñiga, Lee Weeks, Don Hudson, Ken Lashley & various (MARVEL)
ISBN: 978-1-302-3205-3 (TPB/Digital edition)

With a long, LONG awaited cinematic combo clash finally headed our way this summer and in the year of a certain Canadian Canucklehead’s 50th Anniversary, expect a few cashing-in style commendations and reviews in our immediate future. Here’s a handy starter package to set the ball rolling…

Bloodthirsty killers and stylish mercenaries have long made for popular protagonists and this guy is probably one of the most popular. Deadpool is Wade Wilson: a survivor of sundry experiments that left him a scarred, grotesque bundle of scabs and physical unpleasantries – albeit functionally immortal, invulnerable and capable of regenerating from literally any wound.

Moreover, after his initial outings on the fringes of the X-Universe, his modern incarnation makes him either one of the few beings able to perceive the true nature of reality… or a total gibbering loon.

Chronologically collecting and curating cameos, guest shots and his early outrages from New Mutants #98, X-Force #2, 11 & 15, Deadpool: The Circle Chase #1-4, and Secret Defenders #15-17, as well as pertinent excerpted material from X-Force #4, 5 10, 14, 19-24; X-Force Annual #1, Nomad #4; Avengers #366 & Silver Sable & the Wild Pack #23 & 30, (spanning February 1991 to November 1994), this tome is merely the first in a series cataloguing his ever more outlandish escapades.

After Gail Simone’s joyous Foreword ‘He was always Deadpool’ justifies and confirms his fame, escalating antics and off-kilter appeal, his actual debut in New Mutants #98’s ‘The Beginning of the End, part one’ opens proceedings. The “merc with a mouth” was created as a villain du jour by Rob Liefeld & Fabian Nicieza, as that title wound down in advance of a major reboot/rebrand. He seemed a one-trick throwaway in a convoluted saga of mutant mayhem with little else to recommend it. An employee of enigmatic evildoer Mr. Tolliver, Deadpool was despatched to kill to kill future-warrior Cable and his teen acolytes… but spectacularly failed. The kids were soon after rebranded and relaunched as X-Force though, so he had a few encores and more tries…

With appropriate covers and text to precis events between excerpt moments, we learn Deadpool first popped back in September 1991’s X-Force #2’s ‘The Blood Hunters’ where he clashed with another product of Canada’s clandestine super-agent project (which had turned a mutant spy into feral, adamantium-augmented warrior Wolverine as well as unleashing so many other second-string cyborg super-doers). Gritty do-gooder Garrison Kane was dubbed Weapon X (first of many!) and the tale also included aging spymaster GW Bridge

Still just a derivative costumed killer for hire popping up in bit part roles, the merc continued pushing Tolliver’s agenda and met Spider-Man until as seen here via snippets from X-Force Annual #1 (1991) before stumbling through Nicieza-scripted crossover Dead Man’s Hand. Illustrated by Pat Olliffe & Mark McKenna, ‘Neon Knights’ (Nomad #4, August 1992) finds Deadpool just one of a bunch of super-killers-for-hire convened by a group of lesser crime bosses seeking to fill a void created by the fall of The Kingpin. His mission is to remove troublemaking fellow hitman Bushwacker, but former super sidekick Jack “Bucky” Monroe has some objections…

Excerpts from X-Force #10 (May 1992) presage #11’s extended fight between Deadpool, the teen team, Cable and mutant luck-shaper Domino in ‘Friendly Reminders’ (Nicieza, Liefeld, Mark Pacella & Dan Panosian) before a clip from X-Force #14 (September 1992 limned by Terry Shoemaker & Al Milgrom) reveals a shocking truth about Domino and Deadpool’s relationship with her, prior to X-Force #15’s ‘To the Pain’ (October 1992 with art by Greg Capullo) wrapping up a long-running war between Cable’s kids, Tolliver and The Externals

Excerpts from X-Force #19-23 – as first seen in 1993 – find the manic merc hunting Domino and/or Vanessa and sparking a mutant mega clash before Wade Wilson guests in Avengers #366 (September 1993 by Glenn Herdling, Mike Gustovich & Ariane Lenshoek). A tie-in to Deadpool’s first solo miniseries, ‘Swordplay³’ sees the merc and a group of meta-scavengers embroiled in battle with each other and new hero Blood Wraith with The Black Knight helpless to control the chaos…

That first taste of solo stardom came with 4-issue miniseries The Circle Chase: cover-dated August-November 1993 by Nicieza, Joe Madureira & Mark Farmer. A fast-paced but cluttered thriller, it sees Wilson doggedly pursuing an ultimate weapon: one of a large crowd of mutants and variously-enhanced ne’er-do-wells seeking the fabled legacy of arms dealer/fugitive from the future Mr. Tolliver. Among other (un)worthies bound for the boodle in ‘Ducks in a Row’, ‘Rabbit Season, Duck Season’, ‘…And Quacks Like a Duck…’ and ‘Duck Soup’ are mutant misfits Black Tom and The Juggernaut; the then-latest iteration of Weapon X; shape-shifter Copycat and a host of fashionably disposable cyborg loons with quirky media-buzzy names like Commcast and Slayback. If you can swallow any understandable nausea associated with the dreadful trappings of this low point in Marvel’s tempestuous history, there is a sharp and entertaining little thriller underneath…

A follow-up tale in Silver Sable & the Wild Pack #23 (April 1994, Gregory Wright, Isaac Cordova & Hon Hudson) pits Wilson against Daredevil and notional heroes-for-hire Paladin and Silver Sable before uniting to thwart fascist usurpers The Genesis Coalition, prior to a relatively heroic stance in Doctor Strange team-up title Secret Defenders.

Beginning in #15’s ‘Strange Changes Part the First: Strangers and Other Lovers’ (May 1994 by Tom Brevoort, Mike Kanterovich, Jerry Decaire & Tony DeZuñiga) the Sorcerer Supreme sends Doctor Druid, Shadowoman, Luke Cage and Deadpool to stop ancient life-sucking sorceress Malachi – a task fraught with peril that takes #16’s ‘Strange Changes Part the Second: Resurrection Tango’ (pencilled by Bill Wylie and debuting zombie hero Cadaver), and #17’s ‘Strange Changes Part the Third: On Borrowed Time’

A moment from Silver Sable & the Wild Pack #30 (November 1994, by Wright, Scot Eaton & Jim Amash) depicting Wade’s reaction to his rival’s fall from grace segues into the second 4-part Deadpool miniseries (August – November 1994) which revolves around auld acquaintances Black Tom and Juggernaut. Collaboratively contrived by writer Mark Waid, pencillers Ian Churchill, Lee Weeks and Ken Lashley with inkers Jason Minor, Bob McLeod, Bub LaRosa, Tom Wegryzn, Philip Moy & W.C. Carani, ‘If Looks Could Kill!’, ‘Luck of the Irish’, ‘Deadpool, Sandwich’ and ‘Mano a Mano’ delivers a hyperkinetic race against time heavy on explosive action.

The previous miniseries revealed Irish archvillain Black Tom Cassidy was slowly turning into a tree (as you do). Desperate to save his meat-based life, the bad guy and best bud Cain “The Juggernaut” Marko manipulate Wade Wilson: exploiting the merc’s unconventional relationship with Siryn (a sonic mutant, Tom’s niece and X-Force member). Believing Deadpool’s regenerating factor holds a cure, the villains stir up a bucket-load of carnage at a time when Wade is at his lowest ebb. Packed with mutant guest stars, this is a shallow but immensely readable piece of eye-candy that reset Deadpool’s path and paved the way for a tonal change that would make the Merc with a Mouth a global superstar…

All Epic Collections offer bonus material bonanzas and here that comprises images from The Official Handbook of the Marvel Universe Master Edition, many cover reproductions (Deadpool Classic volume 1 by Liefeld & John Kalisz, Deadpool Classic Companion by Michael Bair & Matt Milla, Deadpool: Sins of the Past and The Circle Chase TPBs by Madureira, Farmer & Harry Canelario), pin-ups by Rob Haynes & John Lowe from X-Force Annual #2 and Annual #3 by Lashley & Matt “Batt” Banning, plus Sam Kieth’s Marvel Year-in-Review ’93 cover. That magazine’s parody ad by Dan Slott, Manny Galen, Scott Koblish & Wright, follows with Joe Quesada, Jimmy Palmiotti & Mark McNabb’s foldout cover to Wizard #22 and Liefeld’s “Marvel ‘92” variant cover for Deadpool #3 (2015).

Featuring a far darker villain evolving into an antihero in a frenetic blend of light-hearted, surreal, full-on fighting frolics these stories only hint at what is to come but remain truly compulsive reading for dyed-in-the-wool superhero fans who might be feeling just a little jaded with four-colour overload…
© 2021 MARVEL.

Doctor Strange Epic Collection volume 2: I, Dormammu 1966-1969


By Stan Lee, Roy Thomas, Dennis O’Neil, Raymond Marais, Jim Lawrence, Dan Adkins, Bill Everett, Marie Severin, George Tuska, Tom Palmer, Gene Colan, John Buscema, Herb Trimpe, George Klein, Sam Grainger & various (MARVEL)
ISBN: 978-1-3029-5315-7 (TPB/Digital edition)

When the budding House of Ideas introduced a warrior wizard to their burgeoning pantheon in the summer of 1963 it was a bold and curious move. Bizarre adventures and menacing monsters remained incredibly popular but mention of magic or the supernatural – especially vampires, werewolves and their eldritch ilk – were proscribed by a censorship panel which dictated almost all aspects of story content.

At this time – almost a decade after a painfully public witch hunt led to Senate hearings – all comics were ferociously monitored and adjudicated by the Comics Code Authority. Even though some of the small company’s strongest sellers were still mystery and monster mags, their underlying themes and premises were almost universally mad science and alien wonders, not necromantic or thaumaturgic horrors.

That might explain Stan Lee’s low-key introduction of Steve Ditko’s mystic adventurer: an exotic, twilit troubleshooter inhabiting the shadowy outer fringes of rational, civilised society.

The company had already – and recently – published a quasi-mystic precursor. Trench-coated savant Doctor Droom – later redesignated Dr. Druid – had an inconspicuous run in Amazing Adventures (volume 1 #1-4 & #6: June-November 1961). He was a psychiatrist, sage and paranormal investigator tackling everything from alien invaders to Atlanteans (but not those Sub-Mariner ruled). Droom was subsequently retro-written into Marvel continuity as an alternative candidate and precursor for Stephen Strange’s ultimate role as Sorcerer Supreme.

Nevertheless, after a shaky start, the Marvel Age Master of the Mystic Arts became an unmissable icon of the cool counter-culture kids who saw in Steve Ditko’s psychedelic art echoes and overtones of their own trippy explorations of other worlds and realms. That might not have been his intention but it certainly helped keep the mage at the forefront of Lee’s efforts to break comics out of the kids-stuff ghetto…

This enchanting full colour compilation collects the mystical portions of Strange Tales #147-168, Doctor Strange #169-179 and Avengers #61, plus a minor mystic mirthquake from Not Brand Echh #13, collectively spanning August 1966 to May 1969.

The previous volume had seen Stephen Strange defeat his arch nemesis Baron Mordo, extra-dimensional overlord Dormammu, Mordo’s unnamed and now-unemployed disciples and sundry other minor menaces before the dark lord returned to seemingly destroy himself in a hubris-fuelled, suicidal attack on the omnipotent embodiment of the cosmos called Eternity

The cataclysmic chaos ruptured the heavens over infinite dimensions and when the universe was calm again both supra-deities were gone. Rescued from the resultant tumult, however, was the valiant girl Strange had loved and lost who finally introduced herself as Clea. Although Strange despondently left her in the decimated Dark Dimension, everyone knew she would be back…

This time-period – encompassing a full-blown Marvel expansion and Strange’s solo-star status – saw the magician entering a period of creative instability under a welter of briefly employed writers and artists after the originator abruptly left the company at the height of his fame and success in early 1967. The catastrophic cosmic swansong was Ditko’s last hurrah. Issue #147 saw a fresh start under the auspices of co-scripters Lee & Denny O’Neil, with comics veteran Bill Everett suddenly and surprisingly limning the arcane adventures. As Strange returns to his Greenwich Village abode ‘From the Nameless Nowhere Comes… Kaluu!’ sees sagacious mentor The Ancient One rush to his pupil’s side mere moments before an ancient enemy launches a deadly attack from beyond the unknown. O’Neil & Everett then trod new ground by revealing ‘The Origin of the Ancient One!’ even as the mysterious foe intensifies his siege of the Sanctum in #149’s ‘If Kaluu Should Triumph…’

Roy Thomas stepped in to write concluding battle bonanza ‘The Conquest of Kaluu!’ as Master and Student defeat the overwhelmingly powerful intruder through grit and ingenuity. ST #150 then wraps up on an ominous note as with Dormammu gone another ancient evil begins to stir in the Dark Dimension. Throughout his despotic reign the Dread One had apparently been keeping captive a being every bit his equal in power and perfidy and his superior in guile and cruelty. She was his sister and in #151 ‘Umar Strikes!’ returning scribe Lee & Everett document her ascent to the throne, revenge on Clea and plans for Earth before hurling Strange ‘Into the Dimension of Death!’ in #152. Naturally, she also underestimates the puny mortal and Strange begins his retaliation even as he finds himself traversing outer dimensions and ultimately ‘Alone, Against the Mindless Ones!’ The episode is notable for the pencilling debut of magnificent Marie Severin, who applies a sense of potent wonder and film-inspired kinetics to the storytelling. Strange Tales #154 sees Lee, Severin & Umar declare ‘Clea Must Die!’, but the task proves harder than imagined once Strange finds macabre and unlikely allies in the demonic dictator’s own dungeons.

Winning a temporary reprieve, Strange and Clea voyage to Earth where the Ancient One moves her beyond Umar’s reach forever, before ‘The Fearful Finish…!’ escalates the dark goddess’ determination and wrath. In #156 she resolves to dirty her own hands and all too soon, ‘Umar Walks the Earth!’ She is too late. Strange’s mentor has despatched him to a distant realm beyond all worlds on a suicide mission that could endanger all creation…

Artistic superstar-in-waiting Herb Trimpe signed on as inker for #157’s ‘The End of the Ancient One!’ as Strange and his unleashed secret weapon arrive back in time to see off Umar, but only at an unforgivable cost…

Bereft and aghast, Strange then faces alone the monster he has unleashed, unaware that his liberation of the beast Zom has not only sparked an awakening of mystic force all over the world but also invoked the draconian assessment of supernal arbiter The Living Tribunal who rules that Earth must die. With Thomas again scripting, the Cosmic Judge manifests ‘The Sands of Death’ to eradicate the destabilising wild magic infesting the planet but grudgingly accepts Strange’s plea bargain to save the universe from ‘The Evil That Men Do…’

This constant ramping up of tension proceeds as Strange enlists old enemy Mordo, who magnanimously agrees to absorb all that empowering evil energy the Doctor siphons from a legion of newly-empowered sorcerers.

In Strange Tales #160 Raymond Marais, Severin & Trimpe show what a bad idea that is as ‘If This Planet You Would Save!’ depicts the amped-up Baron turning on his benefactor, exiling Strange to a fantastic alien cosmos in #161’s ‘And a Scourge Shall Come Upon You!’ (Marais & new star-turn artist Dan Adkins). In that uncanny other-realm Strange meets former romantic entanglement Victoria Bentley before both are accosted by a macabre mystic tyrant offering aid against the nigh-omnipotent Mordo… for a price.

‘From the Never-World Comes… Nebulos!’ (scripted by James Bond strip writer Jim Lawrence & rendered by Adkins) sees Strange pull all the stops out: smashing Mordo, outwitting Nebulos and stymying The Tribunal’s ‘Three Faces of Doom!’ just in time to save Earth. As his reward, the Good Doctor is despatched by the Grand Arbiter into a ‘Nightmare!’ pursuit of Victoria, arriving on a monster-ridden planet ruled by a techno-wizard named Yandroth who declares himself Scientist supreme of the universe…

The subject of a case of hate at first sight, Strange endures more gadget-laden peril in issue #165 as Yandroth inflicts testing to destruction on ‘The Mystic and the Machine’. Defeated by the hero’s courage and magic, the bonkers boffin activates his doomsday scenario, stating ‘Nothing Can Halt… Voltorg!’ (Lawrence, George Tuska & Adkins) until science proves him wrong…

O’Neil & Adkins teamed up in ST #167 for ‘This Dream… This Doom!’ wherein Strange returns to Earth, indulges in a spot of handy resurrecting and tracks down still-missing Victoria Bentley. That excursion takes the Wizard of Greenwich Village deep into the realm of imagination where Yandroth is waiting for him. The end comes suddenly in #168 as ‘Exile!’ apparently sees the end of the villain and a quick return to home in time for a bold new start.

Big things were happening at Marvel in 1968. After years under a restrictive retail sales deal, The House of Ideas secured a new distributor and were finally expanding with a tidal wave of titles. “Split-Books” like Strange Tales were phased out in favour of solo series for their cohabiting stars and, for the Master of the Mystic Arts at least, that meant a bit of rapid reset. The expansion brought a measure of creative stability as the mystic master now explored the unknown in his own monthly solo title thanks to a neat moment of sleight of hand: assuming the numbering of Strange Tales under his own shingle.

To begin the new era of sorcerous super-shenanigans Thomas & Adkins resumed with a reworking of the Mage’s origins. Extrapolating and building upon the Ditko masterpiece from Strange Tales #115, ‘The Coming of Dr. Strange’ details how he was once America’s greatest surgeon. A brilliant man yet greedy, vain and arrogant, the healer cared nothing for the sick except as a means to wealth and glory. When a self-inflicted, drunken car-crash ended his career, Strange hit the skids.

Fallen as low as man ever could, the debased doctor overheard a barroom tale leading him on a delirious odyssey – or, perhaps more accurately, pilgrimage – to Tibet, where a frail, aged mage changed his life forever. Eventually, enlightenment through torturous daily redemption transformed Stephen the derelict into a solitary, dedicated watchdog at the fringes of humanity, challenging every hidden danger of the dark on behalf of a world better off not knowing what dangers lurk in the shadows.

The saga also featured his first clash with the Ancient One’s other pupil Mordo, revealing how Strange thwarted a seditious scheme, earning the Baron’s undying envious enmity…

The expanded exploration of the change from elitist, dissolute surgeon to penitent scholar and dutiful mystic guardian of humanity neatly segues into another clash with a lethally persistent foe as ‘To Dream… Perchance to Die!’ (#170) finds the Ancient One trapped in a coma thanks to the malevolent lord of dreams. To wake his master, Strange impetuously enters the astral realms and defeats Nightmare on his own terms and turf after which #171 introduces someone who will become a key contributor to the mystic’s career.

Pencilled by eventual inker supreme Tom Palmer, with Adkins supplying finishes, ‘In the Shadow of… Death!’ sees Strange lured away from Earth by news of long-lost Clea. To facilitate her rescue, the sorcerer unthinkingly calls on Victoria Bentley, unaware or uncaring of her romantic feelings for him.

Their trek through the outer deeps of The Realm Unknown is fraught with deadly traps and peril, but does lead to missing Clea… after Bentley is captured and Strange is ambushed by his most powerful and hate-filled foe…

A magical creative team formed for Doctor Strange #171 as Gene Colan signed on for an astoundingly experimental run, with Palmer now handling inks. Humanity is endangered by ‘…I, Dormammu!’ as the Dark Lord reveals how he has orchestrated many recent attacks designed to weary and drain Earth’s champion. The gloating fiend shares how his apparent destruction battling conceptual being Eternity in fact resulted in transdimensional exile and the subjugation of a demonic race dubbed Dykkors: now his eager and willing foot-soldiers lurk, ready to ravage the realms of Mankind. The Dark Despot has even suborned his hated sister and former foe Umar the Unspeakable to his scheme…

As always, Dormammu underestimates the valour and ingenuity of Strange. ‘…While a World Awaits!’, the monstrous conqueror leads a demonic army through the Doorway of Dimensions, leaving the human mage time to liberate Clea and Victoria, before engaging the fearsome forces in a mystic delaying tactic that again allows Dormammu to defeat himself…

With former associate Dr. Benton seeking to convince Strange to abandon crazy charlatanry for a life of respectable medical consultancy, #174 sees the Master of the Mystic Arts helping magical Clea adapt to mundane life on Earth. However, ‘The Power and the Pendulum’ also finds him accompanying brave, secretly despondent Victoria home to England, before being diverted to a foreboding castle where sinister Lord Nekron has laid an eldritch trap.

The crazed noble has made a bargain with hellborn Supreme Satannish, offering his soul for fame and immortality. Instead, the Lord of Lies devised a counter-offer, calling for the substitution of another mystic at the end of one year. With time running out and Strange fitted up for the switch, doom seems inevitable, but Earth’s champion has a timely trick to play…

The late sixties were an incredibly creative period and comics greatly benefitted from that atmosphere of experimentation. Colan used page layouts in wildly imaginative ways to stun readers, but that same expanded vision has often been cited as the reason for the title’s poor sales. I suspect the feature’s early cancellation was as much the result of increasingly sophisticated and scary stories from Thomas, who early on tapped into growing global fascination with supernatural horror and urban conspiracy such as seen in #175’s ‘Unto Us… the Sons of Satannish!’ – coincidentally, the last issue to carry the original title logo.

Just like Ira Levin’s 1967 book and hit 1968 movie Rosemary’s Baby, Strange’s next case involved devil-worship in safely mundane Manhattan, working in secret to achieve diabolical aims. Denied access to the film’s simmering sexuality and mature themes, Thomas, Colan & Palmer stuck to comic book strengths as Clea’s immigrant experience abruptly encompasses ostracization, isolation, suspicious reactions and even assault by ordinary New Yorkers. This leads her straight into the hands of hidden cult The Sons of Satannish, whose charismatic   leader Asmodeus deals with the devil, attempting to win ultimate power by eradicating Strange and replacing him in #176 which whilst sporting a new, eerie and abbreviated logo and masthead, asked ‘O Grave Where is Thy Victory?’

Those aforementioned sales problems were not going away and #177’s concluding chapter ‘The Cult and the Curse’ addressed the issue in tried & true manner. Exiled from his own existence and persona, Strange saved Clea but could only strike back and reclaim his life by magically reinventing himself… by devising a brand new look. The mask & tights of a traditional superhero were apparently the only way to outmanoeuvre Asmodeus, but sadly, not in time to stop him activating a deathbed curse to destroy the world…

The super-suited & booted thoroughly modern mage needed information to proceed, and Dr. Strange #178 has him seeking to question the Satannish worshippers Asmodeus had cruelly banished. Once again exploiting poor Victoria Bentley, Strange recognises her new neighbour Dane Whitman as part-time Avenger The Black Knight and a plea for aid results in an assault on the dimension of decay-god Tiborro ‘…With One Beside Him!’

The saga concluded in Avengers #61 with ‘Some Say the World Will End in Fire… Some Say in Ice!’ by Thomas, John Buscema & George Klein. After Asmodeus’ recued minions reveal the cult’s failsafe spell unleashed Norse demons Surtur and Ymir to destroy the planet, Strange and Black Knight recruit The Vision, Black Panther and Hawkeye to help them save the globe on two fronts…

Although the comics spellbinding ends here, also on offer is the cover of Dr. Strange #179: a Barry Smith treat from 1969 fronting an emergency reprint of Lee & Ditko’s ‘The Wondrous World of Dr. Strange’ from Amazing Spider-Man Annual #2. It precedes one last strip surprise: Marie Severin’s cover of Not Brand Echh #13 (May) and comedy treat ‘Dr. Deranged vs Deadpan!’: a frantic spoof by Thomas, Colan & Sam Grainger with “Marble Comics’” madcap mage facing off against lampooned DC supernatural stalwarts Deadman and The Spectre (or Spookter right here, right then…). Also on view are the covers by Jack Kirby, Everett, Jim Steranko, Severin Adkins, Colan, John Buscema and Barry (not yet Windsor) Smith and a selection of original art, beginning with an unused try-out page by Palmer & Adkins, full pages by Adkins, Colan & Palmer and cover art to #174 and 175, topped off with a House Ad heralding the 1968 bifurcation of Strange Tales.

The Wizard of Greenwich Village was always an acquired taste for mainstream superhero fans, but the pioneering graphic bravura of these tales and the ones to come in the next volume left an indelible mark on the Marvel Universe and readily fall into the sublime category of works done “ahead of their time”. Many of us prefer to believe Doctor Strange has always been the coolest of outsiders and most accessible fringe star in Marvel’s firmament. This glorious grimoire is a miraculous means for old fans to enjoy his world once more and a perfect introduction for recent acolytes or converts created by the movie iteration.
© 2024 MARVEL.

Doctor Strange Marvel Masterworks volume 3


By Roy Thomas, Gene Colan, Dan Adkins, Tom Palmer, John Buscema, George Klein & various (Marvel)
ISBN: 978-0-7851- (HB/Digital Edition)

When the budding House of Ideas introduced a warrior wizard to their burgeoning pantheon in the summer of 1963, it was a bold and curious move. Anthologically, bizarre adventures and menacing aliens were still incredibly popular, but most dramatic mentions of magic or the supernatural (especially vampires, werewolves and their equally eldritch ilk) were harshly proscribed by a censorship panel which dictated almost all aspects of story content.

Almost a decade after a public witchhunt led to Senate hearings on the malign influences of words and pictures in sequence, comic books were ferociously monitored and adjudicated by the draconian Comics Code Authority. Even though some of the small company’s strongest sellers were still mystery and monster mags, their underlying themes and premises were almost universally mad science and alien wonders, not necromantic or thaumaturgic horrors.

Companies like ACG, Charlton and DC – and the remnants of Atlas/pre-Marvel – got around the edicts against thaumaturgical thrills and chills by making all reference to magic benign or even humorous… the same tone adopted by massively popular TV series Bewitched a year after Doctor Strange debuted.

That eldritch embargo probably explains writer/editor Stan Lee’s low key introduction of Steve Ditko’s mystic adventurer: an exotic, twilight troubleshooter inhabiting the shadowy outer fringes of society.

Capitalising on of the runaway success of The Fantastic Four, Lee had quickly spun off the youngest, most colourful member of the team into his own series, hoping to recapture the glory of the 1940s when The Human Torch was one of the company’s untouchable “Big Three” superstars. Within a year of FF #1, long-lived anthology title Strange Tales became home for the blazing boy-hero (from #101, cover-dated October 1962), launching Johnny Storm on a creatively productive but commercially unsuccessful solo career.

Soon after, in Tales of Suspense #41 (May 196), latest sensation Iron Man battled a crazed scientific wizard dubbed Doctor Strange, and with the name successfully and legally in copyrightable print (a long-established Lee technique: Thorr, The Thing, Magneto, The Hulk and others had been disposable Atlas “furry underpants monsters” long before they became in-continuity Marvel characters), preparations began for a truly different kind of hero.

The company had already devised a quasi-mystic troubleshooter for an short run in Amazing Adventures (volume 1 #1-4 & #6 spanning June-November 1961).

The precursor was balding, trench-coated savant Doctor Droom – later retooled as Doctor Druid when his exploits were reprinted in the 1970s. He was a psychiatrist, sage and paranormal investigator tackling everything from alien invaders to Atlanteans (albeit not the ones Sub-Mariner ruled). He was subsequently retro-written into Marvel continuity as an alternative candidate for Stephen Strange‘s ultimate role as Sorcerer Supreme…

After a shaky start, the Master of the Mystic Arts became an unmissable icon of the cool counter-culture kids who saw, in Ditko’s increasingly psychedelic art, echoes and overtones of their own trippy explorations of other worlds. It might not have been the authors’ intention but certainly helped keep the mage at the forefront of Lee’s efforts to break comics out of the “kids-stuff” ghetto…

After the originator abruptly left the company at the height of his fame and success in early 1967, the feature went through a string of creators before Marvel’s 1968 expansion allowed a measure of creative stability as the mystic master won his own monthly solo title in neat moment of sleight of hand by assuming the numbering of Strange Tales. Thus, this enchanting full colour compilation gathers Doctor Strange #169-179 plus a crossover from Avengers #61, spanning cover-dates June 1968 to April 1969. It also sagely includes every issue’s stunning cover – a gallery of wonders from Dan Adkins, Gene Colan, John Buscema and Barry (not yet Windsor) Smith.

Previously, Dr. Stephen Strange had entered and escaped the terrifying dimension of imagination; defeated Scientist Supreme Yandroth; learned the origin of the his mentor The Ancient One and lost his extradimensional lover Clea to the outer infinities. Now a new era dawned for the mystic master just as Big Things were happening at Marvel…

In 1968, after more than a decade under a restrictive and limiting retail contract, The House of Ideas secured a new distributor and explosively expanded with a tidal wave of titles. Twin-featured “Split-Books” such as Strange Tales were divided: replaced by full-length solo series for the cohabiting stars. For the Master of the Mystic Arts, that meant a bit of rapid resetting…

Following an Introduction from sole scripter Roy Thomas, sorcerous super-shenanigans resume with a reworking of the Mage’s origins.

Extrapolating and building upon the Ditko masterpiece from Strange Tales #115, ‘The Coming of Dr. Strange’ by Thomas & Dan Adkins details how he was once America’s greatest surgeon. A brilliant man, yet greedy, vain and arrogant, he cared nothing for the sick except as a means to wealth and glory. When a self-inflicted, drunken car-crash ended his career, Strange hit the skids.

Fallen as low as man ever could, the debased doctor overheard a barroom tale leading him on a delirious odyssey – or, perhaps more accurately, pilgrimage – to Tibet, where a frail, aged mage changed his life forever. Eventual enlightenment through daily redemption transformed Stephen the derelict into a solitary, dedicated watchdog at the fringes of humanity, challenging every hidden danger of the dark on behalf of a world better off not knowing what dangers lurk in the shadows.

The saga also featured his first clash with the Ancient One’s other pupil Mordo revealing how Strange thwarted a seditious scheme, earning the Baron’s undying envious enmity…

The expanded exploration of the transformation from elitist, dissolute surgeon into penitent scholar and dutiful mystic guardian of humanity neatly segues into another clash with a lethally persistent foe as ‘To Dream… Perchance to Die!’ (#170) finds the Ancient One trapped in a coma thanks to the malevolent lord of dreams. To wake his master, Strange impetuously enters the astral realms and defeats Nightmare on his own terms and turf after which #171 introduces someone who will become a key creator in the mystic’s career.

Pencilled by eventual inker supreme Tom Palmer, with Adkins supplying finishes, ‘In the Shadow of… Death!’ sees Strange lured away from Earth by news of long-lost Clea. To facilitate a rescue mission, the sorcerer unthinkingly calls on English associate and sometimes arcane ally Victoria Bentley, unaware or uncaring of her romantic feelings for him.

Their trek through the outer deeps of The Realm Unknown is fraught with deadly traps and peril, but does locate missing Clea… after Bentley is captured and Strange ambushed by his most powerful and hate-filled foe…

A magical creative team formed for Doctor Strange #171 as Gene Colan signed on for an astoundingly experimental run with Palmer handling inks. Humanity is endangered by ‘…I, Dormammu!’ as the Dark God reveals he has orchestrated many recent attacks designed to weary and de-power Earth’s magical champion. The gloating fiend shares how his apparent destruction battling conceptual being Eternity in fact resulted in transdimensional exile and the subjugation of a demonic race dubbed Dykkors: now his eager and willing foot-soldiers ready to ravage the realms of Mankind. The Dark Despot has even suborned his hated sister and former foe Umar the Unspeakable to his scheme…

As always, Dormammu has underestimated the valour and ingenuity of Stephen Strange. ‘…While a World Awaits!’ the monstrous conqueror leads a demonic army through the Doorway of Dimensions, leaving the human mage time to liberate Clea and Victoria, and engage the fearsome forces in a mystic delaying tactic that once again allows Dormammu to defeat himself…

As former associate Dr. Benton seeks to convince Strange to abandon his crazy charlatanry for a life of respectable medical consultancy, #174 sees the Master of the Mystic Arts helping magical Clea adapt to mundane life on Earth. However, ‘The Power and the Pendulum’ finds him accompanying secretly despondent Victoria home to England, before being diverted to a foreboding castle where weirdly flamboyant Lord Nekron has laid a devilish trap.

The crazed noble has made a bargain with hellborn Supreme Satannish, offering his soul for fame and immortality. Instead, the Lord of Lies devised a counter-offer, calling for the substitution of another mystic at the end of one year. With time running out and Strange fitted up for the switch, doom seemed inevitable, but Earth’s champion had one timely trick left to play…

The late sixties were an incredibly creative period and comics greatly benefitted from the atmosphere of experimentation. Colan used page layouts in wildly imaginative ways that stunned many readers of the time, but that same expanded vision has often been cited as the reason for the title’s poor sales. I suspect the feature’s early cancellation was as much the result of increasingly sophisticated and scary stories from Thomas, who early on tapped into the growing global fascination for supernatural horror, and urban conspiracy such as seen in #175’s ‘Unto Us… the Sons of Satannish!’ – coincidentally, the last issue to carry his original title logo.

Just like Ira Levin’s 1967 book and hit 1968 movie Rosemary’s Baby, Strange’s next case involved devil-worship in safely mundane Manhattan, working in secret to achieve diabolical aims. Deprived access to the film’s simmering sexuality and mature themes, Thomas, Colan & Palmer stuck to comic book strengths as Clea’s immigrant experience abruptly encompasses ostracization, isolation, suspicious reactions and even assault by ordinary New Yorkers. This leads her into the hands of hidden cult The Sons of Satannish, whose charismatic leader Asmodeus deals with the devil, and attempts to gain ultimate power by eradicating Strange and replacing him in #176’s ‘O Grave Where is Thy Victory?’, with a new, eerie and  abbreviated masthead.

Those aforementioned sales problems were not going away and #177’s concluding chapter ‘The Cult and the Curse’ addressed the issue in a tried and true manner. Exiled from his own existence and persona, Strange rescued Clea but could only strike back and reclaim his life by magically reinventing himself and devising a brand new look. The mask and tights of a traditional superhero were apparently the only way to outmanoeuvre Asmodeus, but sadly, not in time to stop him activating a deathbed curse to destroy the world…

The super-suited and booted modern mage needed information to proceed, and Dr. Strange #178 finds him seeking to question the other Satannish worshippers Asmodeus had callously banished. Once again hoping to exploit poor Victoria Bentley, Strange recognises her new neighbour Dane Whitman as part-time Avenger The Black Knight and his plea for aid results in an assault on  the dimension of decay-god Tiborro ‘…With One Beside Him!’

The saga finally concluded in Avengers #61 with ‘Some Say the World Will End in Fire… Some Say in Ice!’ by Thomas, John Buscema & George Klein. After Asmodeus’ recued minions reveal that the satanic cult’s failsafe spell unleashed Norse demons Surtur and Ymir to destroy the planet, Strange and Black Knight recruited The Vision, Black Panther and Hawkeye to help them save the world on two fronts…

Although the comics spellbinding ends here, also on offer is the cover of Dr. Strange #179: a Barry Smith treat from 1969 that fronted an emergency reprint of Lee & Ditko’s ‘The Wondrous World of Dr. Strange’ from Amazing Spider-Man Annual #2. It joins a House ad for the 1968 relaunch, a half dozen original art pages by Adkins, Colan & Palmer plus the cover art to #174 and 175.

The Wizard of Greenwich Village has always been an acquired taste for mainstream superhero fans, but the pioneering graphic bravura of these tales and the ones to come in the next volume left an indelible mark on the Marvel Universe and readily fall into the sublime category of works done “ahead of their time”. Many of us prefer to believe that Doctor Strange has always been the coolest of outsiders and most accessible fringe star of the Marvel firmament. This glorious grimoire is a miraculous means for old fans to enjoy his world once more and the perfect introduction for recent acolytes or converts created by the movie iteration.
© 2016 Marvel Characters, Inc. All rights reserved.