Marvel Comics Presents – Stoker’s Dracula


By Bram Stoker, adapted by Roy Thomas & Dick Giordano with Joe Rosen, & VC’s Chris Eliopoulos, Cory Petit, Randy Gentiles & Rus Wooton (Rebellion Studios)
ISBN: 978-0-7851-4905-7 (TPB/Digital edition) 978-0-7851-1477-2 (2005 HB)

This book includes Discriminatory Content produced in less enlightened times.

Win’s Christmas Gift Recommendation: Moody Masterpiece …8/10

At the end of the 1960s American comic books were in turmoil, much like the youth of the nation they targeted. Superheroes had dominated for much of the decade; peaking globally before explosively falling to ennui and overkill. Older genres such as horror, westerns and science fiction returned, fed by bold trends in movie-making and on TV, which now supplied the bulk of young adult entertainment needs for those kids who had grown up with Marvel.

Inspiration isn’t everything. In fact as Marvel slowly grew to a position of market dominance in the wake of the losing their two most innovative and inspirational creators, they did so less by experimentation and more by expanding proven concepts and properties. The only real exception to this was a resurrection of horror titles in response to the industry down-turn in super-hero sales – a move vastly aided expedited by a rapid revision in the wordings of the increasingly ineffectual Comics Code Authority rules.

The switch to supernatural stars had many benefits. Crucially, it brought a new readership to House of Ideas, one attuned to the global revival in spiritualism, Satanism and all things sinisterly spooky. Almost as important, it gave the reprint-savvy company an opportunity to finally recycle old 1950s horror stories that had been rendered unprintable and useless since the code’s inception in 1954. A scant 15 years later the CCA prohibition against horror was hastily rewritten – amazing how plunging sales can affect ethics – and scary comics came back in a big way with a new crop of supernatural heroes and monsters popping up on the newsstands to supplement the ghosts, ghoulies and goblins already infiltrating the once science-only scenarios of the surviving mystery men titles.

In fact lifting of the Code ban resulted in such an en masse creation of horror titles (both new characters and reprints from the massive boom of the early 1950s) that it probably caused a few more venerable costumed crusaders to (temporarily, at least) bite the dust. Almost overnight nasty monsters (and narcotics – but that’s another story) became acceptable fare on four-colour pages and whilst a parade of pre-code reprints made sound business sense, the creative aspect of the contemporary buzz for bizarre themes was catered to by adapting popular cultural icons before risking whole new concepts on an untested public.

As always in entertainment, the watch-world was fashion: what was hitting big outside comics was to be incorporated into the mix as soon as possible. One of Marvel’s earliest hits was an annexation of much of the lore around Bram Stoker’s novel Dracula. With the secrets of that comic book success being held in abeyance here due to specific reviews of those tales imminently forthcoming, today we’re focusing on and recommending a lost gem of graphic narrative that grew out of the short lived phenomenon…

As far better explained by Roy Thomas in this compilation’s fact-packed Introduction ‘Dracula Lives – Again!’, the Tomb of Dracula newsstand periodical swiftly begat a non-code, anthological magazine spin-off – Dracula Lives – which, by various processes and endeavours further detailed by illustrator Dick Giordano in his Afterword ‘More than thirty years ago…’, spawned a full and thorough, serialised adaptation of the Stoker source material. More details of its production, and how the sudden downturn in horror themed fare caused the adaptation to stall and the magazines that carried it to fold are fully discussed in both essays and form part of the copious treasure trove of ‘Extras’ that close this tome of terror.

A work of astounding, respectful authenticity, and completely compelling at all stages despite a 30-year pause, this haunting beautiful adaptation is a triumph of that comics subdimension concerning adaptations of found literary material. As such, it compiles the chapters from Dracula Lives #5-8, 10-11 (spanning cover-dates March 1974 – March 1975) plus the completed but homeless seventh chapter which found a home in Marvel Preview #8 (AKA Legion of Monsters #1, September 1975) before the project stalled. After much long protracted wishing, and dalliances with other companies, the project was finally revived and the full finished saga was commissioned by Marvel three decades after the fact. The result was initially released as 4-issue miniseries Stoker’s Dracula (October 2004 to May 2005) before transferring for Halloween 2005 to its more apposite graphic novel incarnation.

A few more things to point out. Thomas and Giordano were deeply invested in the project and pulled out all the innovative stops to make the serial something special. Thomas designated specific lettering for each character’s narration – one of the earliest incidences of the technique, and Giordano – in an era long before graphic novels were possible in America – designed each instalment with drop-away caption boxes, on the hope that if one day the US gathered material in albums like Europe, individual chapter titles and “coming next issue!” captions could just be excised… like in a “real” novel…

However, as we’re all accursed with completism in comics, all those pages, plus miniseries front and back covers, Dracula Lives covers, paste up recap pages (11 in all) are included in the aforementioned Extras section, as well as 15 pages of sketches and 8 more showing the art process from rough pencils to inks and grey-tone wash finishes, before ending with the Giordano cover of Alter Ego #53 which highlighted the completion of the book of many ages…

As for the story, we all know it to some degree, but this one is guaranteed the closest ever to helping kids with their book reports without inflicting the modern bane of AI plagiarism on already despondent English teachers…

In an unbroken flow of gothic wonderment, the monochrome glory begins with a significant opening line quote, as on May 3rd 1897, English lawyer Jonathan Harker is lured to the wilds of Transylvania and horror beyond imagining when an ancient bloodsucking horror prepares to relocate to the pulsing heart of the modern world. As seen in ‘Into the Spider’s Web’, ‘The Female of the Species’, and ‘And in that Sleep…!’ English man of business Harker becomes an enforced guest, left to the tender mercies of his vampiric harem, and narrowly escapes even as their dark master Dracula travels by schooner to England, slaughtering every seaman aboard the S.S. Demeter in ‘Ship of Death’ before quietly unleashing a reign of terror on the sedate and complacent British countryside.

In the seat of Empire, Harker’s fiancée Mina Murray finds her flighty friend Lucy Westenra fading due to troublesome dreams and an uncanny lethargy none of her determined suitors – Dr. Jack Seward, Texan Quincy P. Morris and Arthur Holmwood (the next Lord Godalming) – can dispel. As Harker struggles to survive in the Carpathians, in Britain, Seward’s deranged patient Renfield claims horrifying visions and becomes greatly agitated…

Dracula, although only freshly arrived in England, is already causing chaos and disaster, and constantly returns to swiftly declining Lucy. His bestial bloodletting prompts her three beaux to summon famed Dutch physician Abraham Van Helsing to save her life and cure her increasing mania. As seen in ‘If Madness be Thy Master…!’, ‘Death Be Thou Proud!’, ‘Hour of the Wolf!’ and ‘Tell Truth, and Shame the Devil’ Harker survives his Transylvanian ordeal, and when nuns notify Mina, she rushes to Romania and marries him in a hasty ceremony to save his health and wits…

In London – and ‘For in that Sleep of Death…’ , ‘If Blood be the Price…’ , ‘For the Blood is the Life…’ and ‘The Demon in his Lair’ – Dracula renews his assaults and Lucy dies, and is reborn as a predatory, child-killing monster. After dispatching her to eternal rest, Van Helsing, Holmwood, Seward and Morris – joined by recently returned, much-altered Harker and his bride – vow to hunt down and destroy the ancient evil in their midst, after a chance encounter in a London street between the newlyweds and an astoundingly rejuvenated Count.

Dracula has incredible forces and centuries of experience on his side. Having tainted Mina with his blood-drinking curse, he flees back to his ancestral lands. Frantically, giving the mortal champions give chase in ‘Pursuit’ and ‘Jaws of the Dragon’, battling the elements, the monster’s enslaved “gypsy army” and horrific eldritch power in a race against time lest Mina finally succumb forever to his unholy influence. Thankfully, but at great cost, Dracula’s efforts are all foiled and ‘Sunset’ sees his final death, with the survivors seen enjoying a fresh new dawn in ‘Epilogue’

This breathtaking, oft-retold yarn delivers moody mystery, epic action, moving melodrama and astounding adventure all mantled in grim gothic horror, delivering beguilingly beautiful images and stunning thrills and chills in a most satisfactory traditional manner. Well worth the incredible wait, this is a comics classic every fan should hunt down.
© 2021 MARVEL.

Dracula Marries Frankenstein! – An Anne of Green Bagels Story


By Susan Schade & Jon Buller (Papercutz)
ISBN: 978-1-62991-815-0 (TPB)

Papercutz are a company committed to publishing comics material for younger readers, combining licensed properties such as Asterix, The Smurfs and Nancy Drew with intriguing and compelling new concepts such as The Wendy Project and this tasty tantalising gem, a tried and true Halloween treat.

In her first adventure – where she found her long-missing dad – Anne Blossom and her family moved to the sleekly antiseptic metropolis and model community of Megatown. It was initially an uncomfortable fit. On her first day at school the other kids dubbed her “Anne of Green Bagels” because of the health-food spirulina lunch her grandmother had baked…

Eventually, however, she settled in, the town grew more human, and she made some friends. In this follow-up tale Anne and one of those pals – Otto Immaculata – decide to make a movie and, being fans of spooky stories, opt for a thriller-feature starring Frankenstein and Dracula.

As is always the way in these ventures, whilst scouting shooting venues, the plot evolves and by the time they have convinced the exceedingly eccentric owner of gothic mansion Herringbone Hall (which actually predates the entire city of Megatown) the project has morphed into a romcom tentatively entitled Dracula Marries Frankenstein

The project proceeds apace, but when the usually sweet dowager Augusta Herringbone realises the kids are contemplating and condoning “same-sex marriage” she reacts in a most peculiar and astounding manner!

Moreover, when her over-the-top response goes viral, Herringbone Hall suddenly catches fire! Has the kid’s innocent summer-fun project unleashed a wave of hatred and intolerance in Megatown, or is there an even more incredible secret to be exposed? Maybe this ill-starred tale is a horror story after all…

Smart, funny and warmly inclusive whilst tackling adult issues in an accessible manner, Dracula Marries Frankenstein melds mystery, laughs and adventure in the grand style, all delivered by creative – and wedded – couple Susan Schade & Jon Buller in their hybrid graphic novel; alternating illustrated text chapters with cartoon strip episodes, in the manner & format of our own, equally alternatively life-stylish Rupert Bear Annuals.

An excellent and eminently re-readable children’s romp for modern times and forward-thinking families.
© 2017 Susan Schade & Jon Buller.

Dracula: A Symphony in Moonlight and Nightmares


By John J Muth (NBM/Marvel-Epic)
ISBN: 978-1-56163-060-8 (HB) (Marvel Graphic Novel #25: 978-0-87135-171-5)

This book includes Discriminatory Content produced in less enlightened times.

As part of an adventurous foray into the then-budding world of graphic albums, the Marvel Graphic Novel line combined experimental projects and storytelling alongside glorified giant comic books. This particularly arty package from came from gallery guy/award winning children’s book illustrator Jon J. Muth.

Born in Cincinnati, Ohio on July 28th 1960, he is much travelled, and studied sculpture and shodō (brush calligraphy) in Japan, and in England mastered painting, drawing and printmaking. For a brief moment, years ago, he was a new force in sequential art, scoring much attention on Sandman: The Wake, Lucifer: Nirvana, Swamp Thing: Roots, and The Mystery Play, after turning heads at Marvel and Epic with Moonshadow and Havok and Wolverine: Meltdown.

Also a writer, in 1986 Muth appropriated and accommodated elements of Bram Stoker’s classic novel, reweaving them as the framework for a painterly tour-de-force of gothic set-pieces and moving, intimate images. Familiarity with the original’s plot is not essential – if not actually ill-advised – as mood rather than narrative is favoured in Dracula: A Symphony in Moonlight and Nightmares, and the pictures are of paramount interest even if, jarringly and inexplicably, Muth’s narrative mixes first-hand accounts from protagonists Lucy Seward and her father, prose and “newspaper excerpts”, with faux film-script pages into this dark tale of bloody obsession.

For all these problems, it was picked up by NBM in 1992 and re-issued as a gloriously enlarged upscale hardcover album (with eventually a paperback edition) which particularly enhanced those extended sections where Muth’s paintings were allowed to carry the story without the distraction of text.

Although this is so much more “Graphic” than “Novel” and not quite as clever as first seems – all beautiful surface with no depth at all – it is staggeringly pretty, and a delight for any fan with an appreciation of the visual arts and dark delights.
© 1986, 1992 John J Muth. All rights reserved.

Marvel Masterworks: Werewolf by Night volume 2


By Marv Wolfman, Mike Friedrich, Gerry Conway, Tony Isabella, Doug Moench, Mike Ploog, Don Perlin, Tom Sutton, Gil Kane, Gerry Conway, Pat Broderick, Frank Chiaramonte, Mike Royer, Vince Colletta, Tom Palmer& various (MARVEL)
ISBN: 978-1-3029-4948-8 (HB/Digital edition)

Win’s Christmas Gift Recommendation: Magical unrealism… 9/10

This book includes Discriminatory Content produced in less enlightened times.

As Marvel slowly grew to a position of market dominance in 1970, in the wake of losing their two most innovative and inspirational creators – Steve Ditko and Jack Kirby – they did so less by experimentation and more by expanding proven concepts and properties.

The only real exception to this was a mass release of horror titles rapidly devised in response to an industry-wide down-turn in superhero sales. The move was handily expedited by a rapid revision in the wordings of the increasingly ineffectual Comics Code Authority rules.

Almost overnight nasty monsters (plus narcotics and bent coppers – but that’s another story) became acceptable fare within four-colour pages and whilst a parade of 1950s pre-code reprints made sound business sense (so they repackaged a bunch of those too) the creative aspect of the contemporary fascination in supernatural themes was catered to by adapting popular cultural icons before risking whole new concepts on an untested public.

As always, the watch-word was fashion: what was hitting big outside comics was to be incorporated into the mix as soon as possible…

When proto-monster Morbius, the Living Vampire debuted in Amazing Spider-Man #101 (October 1971) and the sky failed to fall in, Marvel moved ahead with a line of scary stars – beginning with a werewolf and traditional vampire – before chancing something new via a haunted biker who could tap into both Easy Rider’s freewheeling motorcycling chic and the supernatural zeitgeist.

With its title cribbed from a classic short thriller from pre-Code horror anthology Marvel Tales #116 (July 1953), Werewolf By Night debuted in Marvel Spotlight #2. It had been preceded by masked western hero Red Wolf in #1, and was followed by the afore-hinted Ghost Rider, but this hairy hero was destined to stick around for a while.

This chillingly crackers compendium compiles more moody misadventures of a good-hearted young West Coast lycanthrope who briefly shone as an unlikely star for the entire length of a trading trend, as proved here by the reprinted full-colour contents of Werewolf By Night volume 1 #9-21, Giant-Size Creatures #1, and Tomb of Dracula #18, plus some enticing extracts from Monsters Unleashed #6 & 7: collectively spanning September 1973 to September 1974.

Jack Russell is a teenager with a rare but very disturbing condition. On her deathbed, his mother revealed unsuspected Transylvanian origins to her beloved boy: relating a family curse which would turn him into a raging beast on every night with a full moon… as soon as he reached his 18th birthday.

And so it began…

After many months of misunderstanding as Jack tried to cope alone with his periodic wild side, Jack’s stepfather Philip Russell expanded the story, revealing how the Russoff line was cursed by the taint of Lycanthropy: every child doomed to become a wolf-thing under the full-moon from the moment they reached adulthood. Moreover, the feral blight would do the same to his little sister Lissa when she reached her own majority…

As Jack tried and repeatedly failed to balance a normal life with his monthly cycle of uncontrollable ferocity, he met eventual mentor and confidante Buck Cowan, an aging writer who became Jack’s best friend after the pair began to jointly investigate the wolf-boy’s past. Their incessant search for a cure was made more urgent by little Lissa’s ever-encroaching birthday. In the course of their researches they crossed swords with many monsters – human and otherwise – including off-the-rails cop Lou Hackett, who had been going increasingly crazy in his off-the-books investigation/hunt for a werewolf nobody believed in. This time we will meet a fellow horror hairball who has found a shocking remedy to their condition…

Following fond and effusive recollections from novelist/comics scribe Duane Swierczynski in his Introduction ‘My Favorite Fur Baby’, the saga resumes as Jack heads back to LA after meeting Spider-Man, only to find ‘Terror Beneath the Earth!’ Here, Conway, Tom Sutton & George Roussos delve into an impending and thoroughly nefarious scheme by business cartel The Committee. These out-of-the-box commercial gurus somehow possess a full dossier on Jack Russell’s night-life and hire a maniac sewer-dwelling sound engineer to execute their radical plan to use monsters and derelicts to boost sales in a down-turned economy.

Sadly, the bold sales scheme to frighten folk into spending more ends before it begins as the werewolf proves to be far from a team-player in wrap up ‘The Sinister Secret of Sarnak!’

Werewolf by Night #11 revelled in irony as Marv Wolfman signed on as writer for ‘Comes the Hangman’ – illustrated by the incredible Gil Kane & Sutton – in which we learn something interesting about Philip Russell and The Committee, whilst Jack’s attention is distracted by a new apartment, a very odd neighbour and a serial kidnapper abducting young women to keep them “safe from corruption.” When the self-deluded hooded hero snatches Lissa, he finds himself hunted by a monster beyond his wildest dreams…

Concluding chapter ‘Cry Werewolf!’ brings in the criminally underappreciated Don Perlin as inker. In a few short months he would become the strip’s penciller for the rest of the run, but before that original illustrator Mike Ploog (with Frank Chiaramonte) pops back for another stunning session, introducing a manic mystic and a new love-interest (not the same person) in WBN #13’s ‘His Name is Taboo’. An aged sorcerer coveting the werewolf’s energies for his own arcane purposes, the magician is stunned when his adopted daughter Topaz finds her loyalties divided and her psionic gifts more help than hindrance to the ravening moon-beast.

‘Lo, the Monster Strikes!’ pits the wolf against Taboo’s undead – but getting better – son and sees revelation and reconciliation between Philip and Jack Russell. As a result, the young man and new girlfriend Topaz set off for Transylvania, the ancestral Russoff estate and a crossover confrontation with the Lord of Vampires…

Tomb of Dracula #18 (March 1974) commences the clash in ‘Enter: Werewolf by Night’ (Wolfman, Gene Colan & Tom Palmer) as Jack & Topaz investigate a potential cure for lycanthropy, only to be ambushed by Dracula. Driven off by the strange girl’s psychic powers, the cunning Count realises the threat she poses to him and resolves to slay her…

It concludes courtesy of Wolfman, Ploog & Chiaramonte in Werewolf by Night #15 and the ‘Death of a Monster!’ as the battle of beasts resolves into a messy stalemate, but only after Jack learns of his family’s long connection to Dracula…

The suspense builds as Jack & Topaz reach Paris. After failing to find a cure in his Balkan homeland, and clashing with a vampire they were forced to endure a tiresome – and crucially untimely – forced stopover in the City of Lights. Quel dommage!

This leads to an impromptu clash with a modern-day Hunchback of Notre Dame (he doesn’t sing and he’s not very gentle here) and ends with ‘Death in the Cathedral!’. Scripted by Mike Friedrich and inked by Chiaramonte, this bombastic battle was co-originator Ploog’s farewell performance as artist in residence.

WBN #17 was by Friedrich & Don Perlin, with Jack & Topaz escaping Paris only to fall into The Committee’s latest scheme, as blustering Baron Thunder and his favourite monster ‘The Behemoth!’ try to make the werewolf their plaything again. The plot concluded in ‘Murder by Moonlight!’ (Perlin inked by Mike Royer) as the secret of Jack’s mystery neighbour is exposed when Thunder attacks again, aided by witch-queen Ma Mayhem. However, it’s all a feint for The Committee to kidnap Lissa who will, one day soon, become a werewolf too… and hopefully a far more manageable one…

A potent pin-up carries us onwards before – whilst searching for Lissa – Jack finds out some of the secrets of nasty neighbour Raymond Coker before falling foul of two undead film-stars haunting the Hollywood backlots in #19’s ‘Vampires on the Moon’ (Friedrich, Perlin & Vince Colletta).

Armed with the knowledge that for a werewolf to lift his curse, he/she must kill another one, it’s a swift lope to  Giant-Size Creatures #1, where Tony Isabella, Perlin & Colletta moodily re-imagine a failed costumed crusader and introduce a new creepy champion in ‘Tigra the Were-Woman!’ Greer Nelson – one-time feminist avenger The Cat – is “assassinated” by Hydra agents, revived by ancient hidden race the Cat-People and becomes an unwilling object of temporary affection for feral and frisky moonwalker Jack Russell…

Following text piece ‘Waiter, there’s a Werewolf in my Soup!’ – also from Giant-Size Creatures and explaining the genesis of Marvel’s horror line – WBN #20 debuts writer Doug Moench to wrap up all the disparate plot threads in ‘Eye of the Wolf!’: a rushed but satisfactory conclusion offering a whole pack of werewolves, Baron Thunder, Ma Mayhem and lots and lots of action.

With the decks cleared, Moench began making the series uniquely his own, beginning with #21’s ‘One Wolf’s Cure… Another’s Poison!’, wherein he starts playing up the ever-encroaching 18th birthday of little Lissa, before deftly engineering the final reckoning with rogue cop Hackett…

With the stage set for some truly outrageous yarn-spinning we abruptly divert to a brace of sidebar shorts taken from Monsters Unleashed #6 and 7. Here Gerry Conway’s prose yarn ‘Panic by Moonlight’ and concluding instalment ‘Madness Under a Mid-Summer Moon’ (with spot illustrations by Ploog, Pat Broderick & Klaus Janson) detail how a gang of bikers pick the wrong night to home-invade the flashy singles complex Jack Russell lives in…

Kicking off the bonus section is an Introduction by Ralph Macchio first seen in 2017’s Werewolf By Night: The Complete Collection volume 1, contemporary house ads and – complementing the cover gallery by Sutton, Kane, John Romita, Ernie Chan, Ploog, Palmer, Frank Giacoia, Ron Wilson, Klaus Janson – a selection of original art by Kane, Ploog, Perlin & Chiaramonte.

A moody masterpiece of macabre menace and all-out animal action, this compilation comprises some of the most under-appreciated magic moments in Marvel history: tense, suspenseful and solidly compelling. If you must have a mixed bag of lycanthropes, bloodsuckers and moody young magical misses, this is a far more entertaining mix than many modern movies, books or miscellaneous matter…
© 2023 MARVEL.

Essential Tales of the Zombie volume 1


By Roy Thomas, Steve Gerber, Stan Lee, Kit Pearson, Marv Wolfman, Tony Isabella, Chuck Robinson, Chris Claremont, Don McGregor, Doug Moench, Gerry Conway, Lin Carter, John Albano, Gerry Boudreau, Len Wein, Carla Joseph, Kenneth Dreyfack, Carl Wessler, David Anthony Kraft, Larry Lieber, John Warner,  Tony DiPreta, Bill Everett, John Buscema, Tom Palmer, Pablo Marcos , Dick Ayers, Tom Sutton, Syd Shores, Gene Colan, Dick Giordano, Winslow Mortimer, George Tuska, Ralph Reese, Vincente Alcazar, Bill Walton, Enrique Badia, Rich Buckler, Vic Martin, Ron Wilson, Ernie Chan, Russ Heath, Frank Springer, Alfredo Alcala, Dan Green, Michael Kaluta, Mike Esposito, Frank Giacoia, Virgilio Redondo, Yong Montano, Tony DeZuñiga, Rudy Nebres, Boris Vallejo, Earl Norem & various (Marvel)
ISBN 0-7851-1916-7 (TPB)

Inspiration isn’t everything. In fact, as Marvel slowly grew to a position of market dominance in the wake of the losing their two most innovative and inspirational creators, they did so less by experimentation and more by expanding established concepts and properties. The only exception was an en masse creation of horror titles in response to the industry down-turn in super-hero sales – a move expedited by a rapid revision in the wordings of the increasingly ineffectual Comics Code Authority rules.

The switch to sinister supernatural stars brought numerous benefits. Most importantly, it drew a new readership to comics: one attuned to a global revival in spiritualism, Satanism and all things spooky. Almost as important, it gave the reprint-reliant company opportunity to finally recycle old 1950s horror stories that had been rendered unprintable and useless since the code’s inception in 1954.

Spanning August 1973 to March 1975, this moody monochrome tome collects Tales of the Zombie #1-10, plus pertinent portions of Dracula Lives #1-2 but – despite targeting the more mature monochrome magazine market of the 1970s – these stories are oddly coy for a generation born before  video nasties, teen-slasher movies or torture-porn, so it’s unlikely that you’ll need a sofa to hide behind…

The chillers commences with ‘Zombie!’ illustrated by unsung legend Tony DiPreta: one of those aforementioned, unleashed 1950s reprints which found its way as cheap filler into the back of Dracula Lives #1 (August 1973). In this intriguing pot-boiler criminal Blackie Nolan runs for his life when the man he framed for his crimes animates a corpse to exact revenge…

A few months earlier, Marvel Editor-in-Chief Roy Thomas had green-lit a new mature-reader anthology magazine starring a walking deadman, based on a classic 1953 Stan Lee/Bill Everett thriller published in Menace #5.

Cover-dated July 1973, Tales of the Zombie #1 contained a mix of all-new material, choice reprints and text features to thrill and chill the voodoo devotees of comics land. The undead excitement began with ‘Altar of the Damned’ by Thomas, Steve Gerber, John Buscema & Tom Palmer, introducing wealthy Louisiana coffee-magnate Simon Garth as he frantically breaks free of a voodoo cult determined to sacrifice him.

He is aided by priestess Layla who usually earns her daily bread as his secretary. Sadly, the attempt fails and Garth dies, only to be brought back as a mighty, mindless slave of his worst enemy Gyps – a petty, lecherous gardener fired for leering at the boss’ daughter…

Next comes a retouched, modified reprint of the aforementioned Everett ‘Zombie!’ yarn, adapted to depict Garth as the corpse-walker rampaging through Mardi Gras and inflicting a far more permanent punishment on the ghastly gardener, after which Dick Ayers limned ‘Iron Head’ as a deep sea diver take a decidedly different look at the native art of resurrection…

‘The Sensuous Zombie!’ is a cinematic history of the sub-genre and ‘Back to Back and Belly to Belly at the Zombie Jamboree Ball!’ delivers an editorial tribute to Bill Everett.

after which Kit Pearson, Marv Wolfman & Pablo Marcos expose the secret of ‘The Thing From the Bog!’ before Tom Sutton applies a disinterred tongue to his cheek for the blackly comic story of ‘The Mastermind!’.

Gerber, Buscema & Syd Shores the saga of Simon Garth in ‘Night of the Walking Dead!’, as the murdered man’s daughter loses the arcane amulet which controls the zombie to a psychotic sneak thief…

Dracula Lives #2 introduces ‘The Voodoo Queen of New Orleans!’ (Thomas, Gene Colan & Dick Giordano relates the Lord of Vampires’ clash with undying mistress of magic Marie Laveau (tenuously included here as the charismatic bloodsucker strides past the recently deceased Garth on a crowded Mardi Gras street) before Tales of the Zombie #2 unfolds in its gory entirety.

Gerber & Marcos led off with ‘Voodoo Island!’ as daughter Donna Garth takes ship for Port-Au-Prince, determined to learn all she can about the dark arts, whilst the shambling cadaver of her father is drawn into the nefarious affairs of criminal mastermind Mr. Six. By circuitous means, mindless but instinct-driven Garth also ends up in Haiti – just as a madman turning women into giant spiders decides Donna is an ideal test subject…

Luckily, the former coffee-king’s best friend Anton Cartier is a resident – and expert in Voodoo lore…

‘Voodoo Unto Others’ by Tony Isabella & Winslow Mortimer tells a grim but affecting tale of the law of the Loa, whilst ‘Acid Test’ by Stan Lee & George Tuska is another 1950’s thriller culled from Marvel’s vaults, followed by a text feature by Isabella trumpeting the company’s “next big thing” with ‘Introducing Brother Voodoo’

It was back to contemporary times with stunning graveyard re-animator yarn ‘Twin Burial’ by Chuck Robinson & Ralph Reese, balanced by Colan classic ‘From Out of the Grave’ after which Chris Claremont asks in expansive prose piece, ‘Voodoo: What’s It All About, Alfred?’

Gerber & Marcos conclude their Garth saga in ‘Night of the Spider!’ before TotZ #3 sees the Zombie still lurching around Haiti in ‘When the Gods Crave Flesh!’, encountering a manic film director and his histrionic starlet wife who want to expose Voodoo to the judgemental celluloid eye of Hollywood.

Bad, bad, bad idea…

Claremont scripted a prose shocker next, contributing part 1 of ‘With the Dawn Comes Death!’ – illustrated with stock movie stills – before ‘Net Result’ offers another Atlas-era DiPreta delight, after which Isabella & Vincente Alcazar excel with an epic of samurai-against-dragon in ‘Warrior’s Burden’.

Don McGregor’s ‘The Night of the Living Dead Goes on and on and on’ provides in-depth analysis of the movie that restarted it all, and Bill Walton limns Fifties fear-fest ‘I Won’t Stay Dead’ before Doug Moench & Enrique Badia deliver a period piece of perfidious plantation peril in ‘Jilimbi[s Word’.

Tales of the Zombie Feature Page’ closes the issue with a Gerber interview and critique of George A. Romero’s film Codename: Trixie – which we know today as The Crazies – before Tales of the Zombie #4 (March 1974) opens with ‘The Law and Phillip Bliss’ as the mystic Amulet of Damballah irresistibly draws Garth back to New Orleans at the unwitting behest of a down-and-out with a grudge…

Another movie feature by McGregor follows, examining the spooky overtones of then-current Bond flick Live and Let Die, after which Gerry Conway, Rich Buckler, Vic Martin & Mortimer crafted a comic strip film-thriller in ‘The Drums of Doom!’

Fantasy author Lin Carter explores modern supernatural proliferation in ‘Neo-Witchcraft’ before ‘Courtship by Voodoo’ (Isabella & Ron Wilson) recounts Egyptian romantic antics, and Moench & Mortimer disclose the downside of desecrating graves in ‘Nightfilth Rising’.

John Albano & Ernie Chua (nee Chan) tell a tragic tale of ‘Four Daughters of Satan’ before ‘The Law and Phillip Bliss’ concludes in cathartic slaughter of high-priced lawyers, whilst ‘The Zombie Feature Page’ highlights the work and life of artist Pablo Marcos.

‘Palace of Black Magic!’ then sees Phil Glass lose the amulet – and control of Garth – to Mr. Six with the Zombie becoming a terrifying weapon of sinister Voodoun lord Papa Shorty, until his new master’s own arrogance lead to carnage and a kind of freedom for the Dead Man Walking. Issue #5 continues with Moench’s filmic tribute article ‘White Zombie: Faithful Unto Death’ and a Russ Heath Atlas classic ‘Who Walks with a Zombie?’

The concluding instalment of Claremont’s article ‘With the Dawn Comes Death!’ precedes text infomercial ‘Brother Voodoo Lives Again’ and new western horror saga ‘Voodoo War’ by Isabella, Shores & Ayers, and TotZ# 5 ends on a gritty high with ‘Death’s Bleak Birth!’: a powerful supernatural crime thriller by Moench & Frank Springer.

Tales of the Zombie #6 (July) opens with a handy update of events thus far before launching into Gerber & Marcos’ ‘Child of Darkness!’ wherein the anguished ambulatory remains of Simon Garth interrupt a Voodoo ritual and encounter once more the Mambo Layla, who tries in vain to save him before his death and revivification. Even together, they are unprepared for the vicious thing lurking in the swamp’s deepest recesses…

Gerry Boudreau explores the genre’s history by critiquing Hammer Films’ ‘The Plague of the Zombies’, followed by a hilarious photo-feature on Zombie/blacksploitation movie ‘Sugar Hill’ and Claremont’s article on all things undead ‘The Compleat Voodoo Man’.

Brother Voodoo initially ran in Strange Tales #169-173 (September 1973-April 1974) but ended on a cliffhanger. It finishes here in Moench, Len Wein, Colan & Frank Chiaramonte’s ‘End of a Legend!’ as the Man with Two Souls finally defeats Voodoo villain Black Talon.

Carla Joseph’s ‘The Voodoo Beat’ rounds up a selection of movies and books then available regarding all things Cadaverous and Fetishy before Moench & Alfredo Alcala provide a fill-in tale in ‘The Blood-Testament of Brian Collier’ wherein Garth shambles into a High Society murder-mystery, followed by a Village Voice article by Kenneth Dreyfack on ‘Voodoo in the Park’, notable for comics fans because it’s illustrated by future great Dan Green.

Moench & Mortimer’s comics featurette ‘Haiti’s Walking Dead’ and Claremont’s book review ‘Inside Voodoo’ take us the issue end and ‘A Second Chance to Die’ – a classy short thriller by Carl Wessler & Alcala.

Tales of the Zombie #8 (November) opens with a similar frontispiece feature by Isabella & Michael Kaluta ‘The Voodoo Killers’ before Gerber & Marcos return with ‘A Death Made of Ticky-Tacky’ as Garth and Layla finally reach New Orleans and fall foul of bored urban swingers seeking a different kind of good time. ‘Jimmy Doesn’t Live Here Anymore’ offers a chilling prose vignette from David Anthony Kraft, liberally illustrated by Kaluta.

‘Night of the Hunter’ by scripter Larry Lieber and artists Ron Wilson, Mike Esposito & Frank Giacoia sees a corrupt prison guard realise he’s tortured and killed the wrong black man, when the victim’s brother turns up straight from the sinister heart of Haiti…

‘Tales of the Happy Humfo’ is another Claremont voodoo article, spiced up with Kaluta drawings after which Alcala again closes show down with ‘Makao’s Vengeance’: a slick jungle chiller scripted by Kraft.

The first issue of 1975 opens with Isabella & Mortimer’s ‘Was He a Voodoo-Man?’, after which the author scripted stunning Zombie headliner ‘Simon Garth Lives Again!’, illustrated by Virgilio Redondo & Alcala, and Claremont & Yong Montano contribute second chapter ‘A Day in the Life of a Dead Man’ (Alcala inks) before Isabella & Marcos conclude the Garth extravaganza with ‘The Second Death Around’.

As an added bonus Moench & Alcala also designed a swampy slaughter-party in ‘Herbie the Liar Said it Wouldn’t Hurt!’

Tales of the Zombie #10 (March 1975) leads with a Brother Voodoo tale by Moench & Tony DeZuñiga, wherein the Lord of the Loa struggles to prevent ‘The Resurrection of Papa Jambo’ because the scheduled Simon Garth saga had been lost in the post at time of printing). Bringing up the rear were medical nightmare ‘Eye For an Eye, Tooth For a Tooth’ by Conway, Virgilio Redondo & Rudy Nebres and Wessler, John Warner & Alcazar’s death-row chiller ‘Malaka’s Curse!’ with Sutton’s macabre ‘Grave Business’ the last seen treat…

By this time the horror boom was beginning to bust, and the advertised 11th issue never materialised. An all-reprint Tales of the Zombie Super-Annual was released that summer, with only its cover reproduced here.

Peppered with vivid Zombie pin-ups by Marcos & Sutton, and covers by Boris Vallejo and Earl Norem, this intriguing monochrome compendium – although a bit dated – contains what passed for Explicit Content in the mid-1970s, so although the frights should be nothing for today’s older kids, the occasional nipple or buttock might well send them screaming over the edge.

However, with appropriate mature supervision I’m sure this groovy gore-fest will delight many a brain-eating fright fan, until Marvel get around to properly reviving this tragic revenant’s roots and earliest recorded revels.
© 1973, 1974, 1975, 2006 Marvel Characters, Inc. All rights reserved.

The Monster of Frankenstein


By Gary Friedrich, Doug Moench, Bill Mantlo, Gerry Conway, Mike Ploog, John Buscema, Bob Brown, Val Mayerik, Don Perlin, Sal Buscema & various (Marvel)
ISBN: 978-0-7851-9906-9 (TPB/Digital edition)

Whereas DC Comics capitalised on the early 1970s global boom in all things supernatural and mystic by creating a plethora of short-story anthologies and the occasional spooky star, Marvel Comics took the trend in another direction and created a small army of horror-heroes to headline their own series.

This particular collection reprints the House of Ideas’ interpretation of the Mary Shelley classic from a time when the censorious Comics Code Authority first loosened some of its strictures banning horror material from the pages of comics. That translates here to 18 issues of the colour comicbook; Giant-Sized Werewolf #2, Marvel Team-Up #36-37 and all the pertinent strips from adult-oriented Marvel magazines Monsters Unleashed #2, 4-7, 9-10 and one-shot Legion of Monsters (spanning January 1973-September 1975), all awaiting your rapt attentions.

Some comic artists work best in black-&-white. Such is certainly the case with Mike Ploog. A young find who had previously worked with Will Eisner, Ploog illustrated Gary Friedrich’s pithy adaptation of the original novel before moving on to groundbreaking new ventures as the strip graduated to in-house originated material. This monumental tome is presented mostly in colour, but if you are of a similar opinion you could try to lay your hands on the 2004 monochrome Essential Monster of Frankenstein edition…

Cover-dated January 1973, ‘Mary Shelley’s Frankenstein!’ introduced Robert Walton IV, great grandson of the sea-captain who had rescued scientist Victor Frankenstein from the polar ice and who was subsequently regaled with the incredible tale of “the Modern Prometheus”.

Now, in 1898 and leading a band of rogues, cutthroats and sullen Inuit, Walton finds the fabled monster interred in a frozen slab and brings it aboard his ice-breaker. He then recounts the story to his fascinated cabin-boy, unaware of the fear and discontent simmering below decks…

A bloody mutiny during a terrible gale opens the second issue as the burning ship founders. Meanwhile the flashbacked saga of tragic Victor reaches the terrible moment when the monster demanded a mate. The guilt-plagued scientist complied only to baulk at the last and destroy his second creation. ‘Bride of the Monster!’ concludes with the creature’s fearsome vengeance on his creator, paralleling the grim fate of the storm-tossed ship…

In The Monster of Frankenstein #3, ‘The Monster’s Revenge!’ has the reawakened creature freed from its ice-block to overhear the continuation of his life-story from Walton’s lips, even as the last survivors struggle to find safety in the Arctic wastes.

Thereafter ‘Death of the Monster!’ – with inker John Verpoorten taking some of the deadline pressure off hard-pressed Ploog – turns the tables as the monster reveals what happened after the polar showdown with his creator, leading to a new beginning as Walton reveals that not all the Frankensteins were eradicated by the Monster’s campaign of vengeance. Their warped blood-line lives on…

A new direction began with issue #5 in ‘The Monster Walks Among Us!’. Making his way south, the tragic creature arrives in a Scandinavian village in time to save a young woman from being burned at the stake on a blazing longboat, only to rediscover that when villagers pick up pitchforks and torches to go a-screamin’ and a-hollerin’ for blood, they generally have a good reason…

With issue #6 the comic book renamed itself The Frankenstein Monster as the undying creature reaches the village of Ingolstadt a century after he first wreaked bloody vengeance on his creator’s loved ones.

‘…In Search of the Last Frankenstein!’ is a mini-classic of vintage horrors scripted as usual by Friedrich but plotted, pencilled & inked by Ploog, who was reaching an early peak in his artistic career. It was also his last issue.

Ploog was followed by John Buscema & Bob Brown before Val Mayerik settled as regular artist whilst Friedrich gave way to Doug Moench, a writer once synonymous with Marvel’s horror line.

Issues #7, 8 and 9 bowed to the inevitable, pitting the Monster against Marvel’s top horror star (albeit 75-ish years prior to his contemporary adventures). Beginning with ‘The Fury of a Fiend!’ continuing in ‘My Name is… Dracula!’ and concluding with ‘The Vampire Killers!’, this is an extremely classy tribute to the old Universal movies and then-current Hammer Films in equal measure, wherein the misunderstood misanthrope battled an undying evil for ungrateful humanity, consequently losing the power of speech; and becoming more monstrous in the process.

Produced by Friedrich, Buscema and Verpoorten, this trilogy lacks the atmosphere of Ploog’s tenure, but the action is very much in the company’s house-style. With #10 (inked by Frank Giacoia and Mike Esposito) the creature finally found ‘The Last Frankenstein!’ …much to his regret.

With number #11’s ‘…And in the End…!?’ – illustrated by Brown & Vince Colletta – and #12’s ‘A Cold and Lasting Tomb’ (Moench, Mayerik and Colletta), the Monster wrapped up his historical adventures by falling into a glacial sea. Frozen once again into another block of ice he was revived, Captain America-style, in modern times: i.e. the swinging 1970s…

The epic account then switches to monochrome as more mature episodes from Monsters Unleashed begin, starting with #2 and ‘Frankenstein 1973’ by Friedrich, Buscema & Syd Shores. Here we see how an obsessive young man finds the Monster preserved as a carnival exhibit, only to see his jealous girlfriend revive it whilst trying to burn down the sideshow. The story continued in #4 as ‘Frankenstein 1973: Chapter TwoThe Classic Monster’ (Friedrich, Buscema & Win Mortimer), with a literal mad scientist actually putting his own brain in the monster’s skull. Happily, the unnatural order is restored in ‘Once a Monster…’

Monsters Unleashed #6 introduced new creative team Doug Moench & Val Mayerik who completed the introduction to modern times with a good old-fashioned monster hunt in ‘…Always a Monster!’

This leads directly to #7’s ‘A Tale of Two Monsters!’: a dark, socially relevant tale of the modern underclass and man-made horrors carried over into ‘Frankenstein 1974: Fever in the Freak House’ before concluding in #9’s ‘The Conscience of the Creature’.

The horror boom was fading by this time and Monsters Unleashed #10 was the Monster’s last outing there: a superbly dark and sardonic Christmas offering complete with elves, snow, terrorists and a Presidential assassination attempt.

One final monochrome tale from Moench, Mayerik, Dan Adkins & Pablo Marcos (accompanied by a chilling frontispiece by Marcos) appeared in 1975 one-shot The Legion of Monsters. ‘The Monster and the Masque’ was a bittersweet morality play seeing the creature accidentally accepted at a fancy dress party, which is ruined when a different sort of monster gets carried away…

Switching back to full-colour comics, next up is a rather tame team-up/clash from Giant-Size Werewolf #2 wherein ‘The Frankenstein Monster Meets Werewolf by Night’ (Moench, Don Perlin & Colletta) to collaterally combine and quash a band of run-of-the-mill West Coast Satanists.

Resuming his own series, The Frankenstein Monster #13 displays ‘All Pieces of Fear!’ (Moench, Mayerik & Jack Abel) as, shoe-horned into mid-1970s America, the Monster is drawn into a tale heavy with irony as men act like beasts and an obsessive father ignores his family whilst building his own abominations through the nascent science of cloning.

With a hip young teenager as sidekick/spokesperson, ‘Fury of the Night-Creature’ (Dan Green inks) extends the saga by introducing I.C.O.N. (International Crime Organizations Nexus): yet another secret organisation intent on conquest by merging corporate business practices with traditional gangsterism.

Issue #15’s ‘Tactics of Death’ (Klaus Janson inks) briefly concludes the acronym-agenda as the Monster and companion Ralph mop up the men in suits only to be shanghaied to Switzerland to meet the latest Last-of-the-Frankensteins in ‘Code-name: Berserker!’ (inked by Bob McLeod – who managed to handle the next issue too).

Veronica Frankenstein was still absorbed in the family business, but claimed to be fixing her ancestors’ mistakes when I.C.O.N. creeps showed up, demanding her biological techniques in ‘A Phoenix Beserk!’. Beautifully inked by Mayerik and Adkins, the last colour issue ended on a never-to-be completed cliffhanger (although scripter Bill Mantlo covered elements of the story in Iron Man some years later) as the Monster and his new friend met ‘The Lady of the House’ – the utterly bonkers creature-crafter dubbed Victoria Von Frankenstein

Perhaps the abrupt cancellation was a mercy-killing after all…

Rounding off the narrative wonderment is a 2-part tale from Gerry Conway, Sal Buscema & Colletta first seen in Marvel Team-Up #36-37 wherein Spider-Man is kidnapped and shipped off to Switzerland by the assuredly insane Baron Ludwig Von Shtupf, who proudly proclaims himself The Monster Maker

In ‘Once Upon a Time, in a Castle…’ the bonkers biologist wants to pick-&-mix creature traits – having already secured the Frankenstein Monster to practise on… After the webslinger busts them both out, they stumble upon sexy SHIELD Agent Klemmer, but a rapid counterattack goes badly wrong when Von Shtupf unleashes his other captive – the furiously feral Man-Wolf – and only big Frankie can prevent a wave of ‘Snow Death!’

This codex of comic creepiness concludes with a mammoth bonus section offering art lovers and funnybook historians additional treats such as Ploog’s very first design sketch of the monster from 1972, original art, illustrations and (finished but pre-editorial addition) painted covers by Boris Vallejo.

Also on show are assorted frontispieces, pencils, inks and previous collected editions, covers and original art by Tom Sutton, Gray Morrow, Vince Evans, Mayerik, Bernie Wrightson & Arthur Adams, making this compendium a perfect treat for fantasy fans and dedicated horrorists: one that should be a first choice for introducing scare-loving civilians to the world of comics.
© 1973, 1974, 1975, 2015 Marvel Characters, Inc. All Rights Reserved.

Werewolf by Night – The Complete Collection volume 1


By Gerry Conway, Len Wein, Marv Wolfman, Roy & Jean Thomas, Mike Ploog, Werner Roth, Ross Andru, Tom Sutton, Gil Kane, Gene Colan & various (Marvel)
ISBN: 978-1-30290-839-3 (TPB/Digital edition)

Win’s Christmas Gift Recommendation: Utterly Uncanny and Irresistible Comics Chillers… 9/10

Now a star of page and screen, Werewolf by Night could be described as the true start of the Marvel Age of Horror. Although now technically supplanted by modern Hopi/Latino lycanthrope Jake Gomez – who’s shared the designation since 2020 – the trials of a teen wolf opened the floodgates to a stream of Marvel monster stars and horror antiheroes. Happy 50th anniversary, kid!

Inspiration isn’t everything. In 1970, as Marvel consolidated its new position of market dominance – even after losing their two most innovative and inspirational creators, Steve Ditko and Jack Kirby – they did so employing a wave of new young talent, but less by experimentation and more by expanding proven concepts and properties.

The only real exception to this was the mass-move into horror titles: a response to an industry down-turn in superhero sales, and a move expedited by a rapid revision in the wordings of the increasingly ineffectual Comics Code Authority rules.

Almost overnight scary monsters became acceptable fare on four-colour pages and whilst a parade of 1950s pre-code reprints made sound business sense (so they repackaged a bunch of those too), the creative aspect of the revived fascination in supernatural themes was catered to by adapting popular cultural icons before risking whole new concepts on an untested public.

As always, the watchword was fashion: what was hitting big outside comics would be incorporated into the print mix and shared universe mix as readily as possible. When proto-monster Morbius, the Living Vampire debuted in Amazing Spider-Man #101 (October 1971) and the sky failed to fall in, Marvel launched a line of sinister superstars – beginning with a werewolf and a vampire…

Werewolf By Night debuted in Marvel Spotlight #2 (preceded by western-era hero Red Wolf in #1, and followed by Ghost Rider). In actuality, the series title, if not the actual star character, was recycled from a classic pre-Comics Code short suspense-thriller from Marvel Tales #116, July 1953. Marvel always favoured a using old (presumably already copyrighted) names and titles when creating new series and characters. The Hulk, Thor, Magneto, Doctor Strange and many others all got nominal starts as hairy underpants monsters or throwaways in some anthology or other.

This copious compendium collects the early adventures of a young West Coast lycanthrope re-presenting the contents of Marvel Spotlight #2-4, Werewolf by Night volume 1 #1-15; a guest-shot from Marvel Team-Up #12 and material from the appropriate half of a horror crossover with Tomb of Dracula #18. These cumulatively span February 1972 through 1974.

Following an informative, scene-setting Introduction by long-term Marvel Editor Ralph Macchio, the moonlit madness begins with the landmark first appearance, introducing teenager Jack Russell, who is suffering some sleepless nights…

Cover-dated February 1972 ‘Werewolf by Night!’ (Marvel Spotlight #2), was written by Gerry Conway and moodily, magnificently illustrated by Mike Ploog – the manner of his old mentor Will Eisner. The character concept came from an outline by Roy & Jeanie Thomas, describing the worst day of Jack’s life – his 18th birthday – which begins with nightmares and ends in something far worse.

Jack’s mother and little sister Lissa are everything a fatherless boy could hope for, but new stepfather Philip and creepy chauffeur Grant are another matter. Try as he might, Jack can’t help but see them as self-serving and with hidden agendas…

At his party that evening, Jack has an agonising seizure and flees into the Malibu night to transform for the first time into a ravening vulpine man-beast. At dawn, he awakes wasted on a beach to learn that his mother has been gravely injured in a car crash. Something had happened to her brakes…

Sneaking into her hospital room, the distraught teen is astonished to hear her relate the story of his birth-father: an Eastern European noble who loved her deeply, but locked himself away three nights every month…

The Russoff line was cursed by the taint of Lycanthropy: every child doomed to become a wolf-thing under the full-moon from the moment they reach 18 years of age. Jack is horrified and then realises how soon his sister will reach her own majority…

With her dying breath Laura Russell makes her son promise never to harm his stepfather, no matter what…

Scenario set, with the traumatised wolf-boy uncontrollably transforming three nights every month, the weird, wild wonderment begins in earnest with the beast attacking the creepy chauffeur – who had doctored those car-brakes – but refraining, even in vulpine form, from attacking Philip Russell…

The second instalment sees the reluctant nocturnal predator rescue Lissa from a sick and rowdy biker gang (they were everywhere back then) and narrowly escape the cops only to be abducted by a sinister dowager seeking knowledge of a magical tome called the Darkhold. The legendary spell-book is the apparent basis of the Russoff curse, but when Jack can’t produce the goods he’s left to the mercies of ‘The Thing in the Cellar!’

Surviving more by luck than power, Jack’s third try-out issue fetches him up on an ‘Island of the Damned!’: introducing aging Hollywood writer Buck Cowan, who will become Jack’s best friend and affirming father-figure as they jointly investigate the wolf-boy’s evil stepdad.

Russell had apparently sold off Jack’s inheritance, leaving the boy nothing but an old book. Following a paper trail to find proof Philip had Laura Russell killed leads them to an offshore fortress, a dungeon full of horrors and a ruthless mutant seductress…

That episode ended on a cliffhanger, presumably as an added incentive to buy Werewolf by Night #1 (September 1972), wherein Frank Chiaramonte assumed inking duties with ‘Eye of the Beholder!…

Merciless biological freak Marlene Blackgar and her monstrous posse abduct the entire Russell family whilst looking for the Book of Sins, until – once more – a fearsome force of supernature awakes to accidentally save the day as night falls…

With ‘The Hunter… and the Hunted!’ Jack and Buck deposit the trouble-magnet grimoire with Father Joquez, a Christian monk and scholar of ancient texts, but are still hunted because of it. Jack quits the rural wastes of Malibu for a new home in Los Angeles, trading forests and surf for concrete canyons but life is no easier.

In #2, dying scientist Cephalos seeks to harness Jack’s feral life-force to extend his own existence, living only long enough to regret it. Meanwhile, Joquez successfully translates the Darkhold: an accomplishment allowing ancient horror to possess him in WbN #3, sparking ‘The Mystery of the Mad Monk!’

Whilst the werewolf is saddened to end such a noble life, he feels far happier dealing with millionaire sportsman Joshua Kane, who craves a truly unique head mounted on the wall of his den in the Franke Bolle inked ‘The Danger Game’. Half-naked, exhausted and soaked to his now hairless skin, Jack must then deal with Kane’s deranged brother, who wants the werewolf for his pet assassin in ‘A Life for a Death!’ (by Len Wein & Ploog) after which ‘Carnival of Fear!’ (Bolle inks again) finds the beast – and Jack, once the sun rises – a pitiful captive of seedy mystic Swami Calliope and his deadly circus of freaks.

The wolf was now the subject of an obsessive police detective too. “Old-school cop” Lou Hackett is an old buddy of trophy-hunter Joshua Kane – and every bit as savage – but his off-the-books investigation hardly begins before the Swami’s plans fall apart in concluding tale ‘Ritual of Blood!’ (inked by Jim Mooney).

The beast is safely(?) roaming loose in the backwoods for #8’s quirky monster-mash when an ancient demon possesses a cute little bunny in Wein, Werner Roth & Paul Reinman’s ‘The Lurker Behind the Door!’, before neatly segueing to a slight but stirring engagement in Marvel Team-Up #12 wherein Wein, Conway, Ross Andru & Don Perlin expose a ‘Wolf at Bay!’ As webspinning wallcrawler meets werewolf, they initially battle each other – and ultimately malevolent mage Moondark – in foggy, fearful San Francisco before Jack heads back to LA and ‘Terror Beneath the Earth!’

Here Conway, Tom Sutton & George Roussos dip into an impeding and thoroughly nefarious scheme by business cartel The Committee. These commercial gurus somehow possess a full dossier on Jack Russell’s night-life, and hire a maniac sewer-dwelling sound engineer to execute a radical plan to use monsters and derelicts to boost sales in a down-turned economy.

However, the bold scheme to promote “growth, Growth, GROWTH” by frightening folk into spending more is ended before it begins since the werewolf proves to be far from a team-player in the wrap up ‘The Sinister Secret of Sarnak!’

Issue #11 revelled in irony as Marv Wolfman signed on as scripter for ‘Comes the Hangman’ – illustrated by incredible action ace Gil Kane & Sutton – in something interesting about Philip Russell and the Committee is disclosed, even as Jack’s attention is distracted by a new apartment, a very odd neighbour and a serial kidnapper abducting young women to keep them safe from “corruption”. When the delusional hooded hero snatches Lissa, he soon finds himself hunted by a monster beyond his wildest dreams…

Concluding chapter ‘Cry Werewolf!’ brings in the criminally underappreciated Don Perlin as inker. In a few short months he would become the strip’s penciller, lasting for the rest of the run. Before that though, Ploog & Chiaramonte return for another session, introducing another maniac mystic and a new love-interest (but not the same person) for WbN #13’s ‘His Name is Taboo’.

An aged sorcerer coveting the werewolf’s energies for his own arcane purposes, the magician is stunned when his adopted daughter Topaz finds her loyalties divided and her psionic abilities more help than hindrance to the ravening moon-beast. ‘Lo, the Monster Strikes!’ then pits the wolf against Taboo’s undead-but-getting better son, delivering unexpected revelation and reconciliation between Philip and Jack Russell. As a result, the young man and new girlfriend Topaz set off for Transylvania, the ancestral Russoff estate and a crossover clash with the Lord of Vampires.

Tomb of Dracula #18 (March 1974) begins the battle with ‘Enter: Werewolf by Night’ (Wolfman, Gene Colan & Tom Palmer) as Jack and Topaz investigate a potential cure for lycanthropy, only to be attacked by rampant menace to humanity Count Dracula. Driven off by the girl’s psychic powers the undead aristocrat realises the threat she poses to him and resolves to end her…

The confrontation and this first tome conclude with Werewolf by Night #15 and the ‘Death of a Monster!’ (Wolfman, Ploog & Chiaramonte) as the demonic duel devolves into a messy stalemate… but only after Jack learns of his family’s long hidden connection to Dracula…

Supplemented with an unused Ploog cover for Marvel Spotlight#4; Kane’s pre-corrections cover to ToD #18 and previous collection covers by Ploog & Dan Kemp, this initial complete compendium also offers a wealth of original art pages (20 in total) by Ploog, Sutton & Andru.

A moody masterpiece of macabre menace and all-out animal action, this book covers some of the most under-appreciated magic moments in Marvel history: tense, suspenseful and solidly compelling chillers to delight any fright fan or drama addict. If you crave a mixed bag of lycanthropes, bloodsuckers and moody young misses, this is a far more entertaining mix than most modern movies, books or miscellaneous matter…
© 1972, 1973, 1974, 2017 Marvel Characters, Inc. All rights reserved.