The Greatest Team-Up Stories Ever Told


By various (DC Comics)
ISBN: 0-930289-51-X

When the very concept of high priced graphic novels was just being tested in the early 1990s DC Comics produced a line of glorious hardback compilations spotlighting star characters and celebrating standout stories from the company’s illustrious and varied history decade by decade. They even branched out into themed collections which shaped the output of the industry to this day.

The Greatest Stories collections were revived this century as smaller paperback editions (with mostly differing content) and stand as an impressive and joyous introduction to the fantastic worlds and exploits of the World’s Greatest Superheroes. However for sheer physical satisfaction the older, larger books are by far the better product. Some of them made it to softcover trade paperback editions, but if you can afford it, the big hard ones are the jobs to go for…

From the moment a kid first sees his second superhero the only thing he/she wants is to see how the new costumed marvel stacks up against the first. From the earliest days of the industry (and according to Julie Schwartz’s fascinating introduction here, it was the same with the pulps and dime novels that preceded them) we’ve wanted our idols to meet, associate, battle together – and if you follow the Timely/Marvel model, that means against each other – far more than we want to see them trounce their archenemy one more time…

The Greatest Team-Up Stories Ever Told gathers together a stunning variety of classic tales and a few less famous but still worthy aggregations of heroes, but cleverly kicks off with a union of bad-guys in the Wayne Boring illustrated tale ‘The Terrible Trio!’ (Superman #88, March 1954) as the Man of Steel’s wiliest foes, Lex Luthor, Toyman and the Prankster joined forces to outwit and destroy him, whilst World’s Finest Comics #82 (May-June 1956) saw Batman and Robin join the Man of Tomorrow in a time-travelling romp to 17th century France as ‘The Three Super-Musketeers!’, helping embattled D’Artagnan solve the mystery of the Man in the Iron Mask.

A lot of these stories are regrettably uncredited, but nobody could miss the stunning artwork of Dick Sprang here, and subsequent research has since revealed writer Edmond Hamilton and inker Stan Kaye were also involved in crafting this terrific yarn.

Kid heroes prevailed when Superman was murdered and the Boy Wonder travelled back in time to enlist the victim’s younger self in ‘Superboy Meets Robin’ (Adventure Comics #253, October 1953) illustrated by Al Plastino, whilst two of that title’s venerable back-up stars almost collided in an experimental crossover from issue #267 (December 1959).

At this time Adventure starred Superboy and featured Aquaman and Green Arrow as supporting features. ‘The Manhunt on Land’, with art from Ramona Fradon & Charles Paris, saw villainous Shark Norton trade territories with Green Arrow’s foe The Wizard. Both parts were written by Robert Bernstein, and the two heroes and their sidekicks worked the same case with Aquaman fighting on dry land whilst the Emerald Archer pursued his enemy beneath the waves in his own strip; ‘The Underwater Archers’, illustrated by the excellent Lee Elias.

As I’ve mentioned before, I was one of the “Baby Boomer” crowd who grew up with Gardner Fox and John Broome’s tantalisingly slow reintroduction of Golden Age superheroes during the halcyon, eternally summery days of the 1960s. To me those fascinating counterpart crusaders from Earth-Two weren’t vague and distant memories rubber-stamped by parents or older brothers – they were cool, fascinating and enigmatically new. And for some reason the “proper” heroes of Earth-One held them in high regard and treated them with obvious deference…

It all began, naturally enough, in The Flash, flagship title of the Silver Age Revolution. After ushering in the triumphant return of the costumed superhero, the Scarlet Speedster, with Fox and Broome at the reins, set an unbelievably high standard for metahuman adventure in sharp, witty tales of science and imagination, illustrated with captivating style and clean simplicity by Carmine Infantino.

Fox didn’t write many Flash scripts at this time, but those few he did were all dynamite. None more so than the full-length epic that literally changed the scope of American comics forever. ‘Flash of Two Worlds’ (Flash #123 September 1961, illustrated by Infantino and Joe Giella) introduced alternate Earths to the continuity which resulted in the multiversal structure of the DCU, Crisis on Infinite Earths and all succeeding cosmos-shaking crossover sagas since. And of course where DC led, others followed…

During a benefit gig Flash (police scientist Barry Allen) accidentally slips into another dimension where he finds the comic-book champion he based his own superhero identity upon actually exists. Every adventure he’d avidly absorbed as an eager child was grim reality to Jay Garrick and his mystery-men comrades on the controversially named Earth-2. Locating his idol Barry convinces the elder to come out of retirement just as three Golden Age villains, Shade, Thinker and the Fiddler make their own wicked comeback… Thus is history made and above all else, ‘Flash of Two Worlds’ is still a magical tale that can electrify today’s reader.

The story generated an avalanche of popular and critical approval (big sales figures, too) so after a few more trans-dimensional test runs the ultimate team-up was delivered to slavering fans. ‘Crisis on Earth-One’ (Justice League of America #21, August 1963) and ‘Crisis on Earth-Two’ (#22) combine to become one of the most important stories in DC history and arguably one of the most important tales in American comics. When ‘Flash of Two Worlds’ introduced the concept of Infinite Earths and multiple heroes to the public, pressure had begun almost instantly to bring back the actual heroes of the “Golden Age”. Editorial powers-that-be were hesitant, though, fearing too many heroes would be silly and unmanageable, or worse yet put readers off. If they could see us now…

The story by Fox, Mike Sekowsky Bernard Sachs finds a coalition of assorted villains from each Earth plundering at will and trapping the mighty Justice League in their own HQ. Temporarily helpless the heroes contrive a desperate plan to combine forces with the champions of a bygone era and the result is pure comicbook majesty. It’s impossible for me to be totally objective about this saga. I was a drooling kid in short trousers when I first read it and the thrills haven’t diminished with this umpty-first re-reading. This is what superhero comics are all about!

The wonderment continues here with a science fiction hero team-up from Mystery in Space #90, which had been the home of star-spanning Adam Strange since issue #53 and with #87 Schwartz moved Hawkman and Hawkgirl into the back-up slot, and even granted them occasional cover-privileges before they graduated to their own title. These were brief, engaging action pieces but issue #90 (March 1964) was a full-length mystery thriller pairing the Winged Wonders and Earth’s interplanetary expatriate in a spectacular End-of the-World(s) epic.

‘Planets in Peril!’ written by Fox, illustrated by Carmine Infantino and Murphy Anderson, found our fragile globe instantly transported to the Alpha-Centauri system and heading for a fatal collision with the constantly-under-threat world of Rann at the behest of a scientific madman who eventually proved no match for the high-flying, rocket-powered trio.

Before settling into a comfortable pattern as a Batman team-up title, Brave and the Bold had been a high-adventure anthology, a try-out book like Showcase and a floating team title, pairing disparate heroes together for one-off  adventures. One of the very best of these was ‘The Challenge of the Expanding World’ (#53, April-May 1964) in which the Atom and Flash strove valiantly to free a sub-atomic civilisation from a mad dictator and simultaneously battled to keep that miniature planet from explosively enlarging into our own.

This astounding thriller from Bob Haney and the incredible Alex Toth was followed in the next B&B issue by the origin of the Teen Titans and that event is repeated here. ‘The Thousand-and-One Dooms of Mr. Twister’ (#54, June-July 1964) by Haney, Bruno Premiani and Charles Paris united sidekicks Kid Flash, Aqualad and Robin the Boy Wonder in a desperate battle against a modern wizard-come-Pied Piper who had stolen the teen-agers of American everytown Hatton Corners. The young heroes had met in the town by chance when students invited them to mediate in a long-running dispute with the town adults, but didn’t even have a team name until their second appearance.

By the end of the 1960s America was a bubbling cauldron of social turmoil and experimentation. Everything was challenged and with issue #76 of Green Lantern, Denny O’Neil and comics iconoclast Neal Adams completely redefined contemporary superhero strips with relevancy-driven stories that transformed moribund establishment super-cops into questing champions and explorers of the revolution. ‘No Evil Shall Escape My Sight!’ (O’Neil, Adams & Frank Giacoica, April 1970) is a landmark in the medium, utterly re-positioning the very concept of the costumed crusader as ardent liberal Green Arrow challenges GL’s cosy worldview as the heroes discover true villainy can wear business suits, harm people just because of skin colour and happily poison its own nest for short term gain…

Of course the fact that the story is a brilliant crime-thriller with science-fiction overtones beautifully illustrated doesn’t hurt either…

The Fabulous World of Krypton was a long-running back-up feature in Superman during the 1970s, revealing intriguing glimpses from the history of that lost world. One of the very best is ‘The Greatest Green Lantern of All’ (#257, October, 1972 by Elliot Maggin, Dick Dillin & Dick Giordano) detailing the tragic failure of avian GL Tomar-Re, dispatched to prevent the planet’s detonation and how the Guardians of the Universe had planned to use that world’s greatest bloodline…

Brave and the Bold produced a plethora of tempestuous team-ups starring Batman and his many associates, and at first glance ‘Paperchase’ (#178, September 1981) by Alan Brennert & Jim Aparo from the dying days of the title might seem an odd choice, but don’t be fooled. This pell-mell pairing of Dark Knight and the Creeper in pursuit of an uncanny serial killer is tension-packed, turbo-charged thriller of intoxicating quality.

The narrative section of this collaborative chronicle concludes with the greatest and most influential comics writer of the 1980s, combining his signature character with DC guiding icon for a moody, melancholy masterpiece of horror-tinged melodrama. From DC Comics Presents #85 (September 1985) comes ‘The Jungle Line’ by Alan Moore, Rick Veitch & Al Williamson wherein Superman contracts a fatal disease from a Kryptonian spore and plagued by intermittent powerlessness, oncoming madness and inevitable death, deserts his loved ones and drives slowly south to die in isolation.

Mercifully in the dark green swamps he is found by the world’s plant elemental the Swamp Thing…

The book is edited by Mike Gold, Brian Augustyn & Robert Greenberger, with panoramic and comprehensive endpaper illustrations from Carmine Infantino (who blue-printed the Silver Age of Comicbooks) and text features ‘The Ghosts of Frank and Dick Merriwell’, ‘That Old Time Magic’ and a captivating end-note article ‘Just Imagine, Your Favourite Heroes…’. However for fans of all ages possibly the most beguiling feature in this volume is the tantalising cover reproduction section: team-ups that didn’t make it into this selection, filling in all the half-page breaks which advertised new comics in the originals. I defy any nostalgia-soaked fan not to start muttering “got; got; need it; Mother threw it away…”

This unbelievably enchanting collection is a pure package of superhero magnificence: fun-filled, action-packed and utterly addictive.
© 1954-1985, 1989 DC Comics Inc. All Rights Reserved.

Green Lantern: Wanted: Hal Jordan


By Geoff Johns, Ivan Reis, Daniel Acuña & Oclair Albert (DC Comics)
ISBN13: 978-1-4012-1590-3

With the series well on its way after his turbulent resurrection in Green Lantern: Rebirth this fourth collection continues to build towards the cosmic spectaculars that seem to dominate the modern comics scene: in this case the Sinestro Corps War and Blackest Night.

Collecting issues #14-20 of the monthly comicbook, all the stories are as usual, written by Geoff Johns and the drama starts with the eponymous title feature. ‘Wanted: Hal Jordan’ by Ivan Reis and Oclair Albert picks up a storyline begun during the previous volume (Green Lantern: Revenge of the Green Lanterns). Throughout the previous year many countries enacted new laws against metahumans – good, bad or undecided – and due to increased geo-political tensions Hal Jordan had rejoined the US Air Force.

He and fellow pilots Jillian “Cowgirl” Pearlman and Shane Sellers were shot down by Chechnyan rebels over Russian airspace, captured and tortured before escaping. When “intel” reveals the torturers have resurfaced, the still-traumatised Green Lantern once more invades Russian territory to confront them, but anticipated vengeance turns to a rescue mission when he finds that Cowgirl has already found them and been shot down again. As the forces of an enraged and extremely belligerent Russia attack the Emerald Invader, so too do a host of alien bounty-hunters who have been secretly stalking the hero since his return…

The carnage escalates as the Justice League and other American heroes try to stop Jordan before an international incident becomes a global catastrophe, whilst behind the scenes an old foe is finally making his long-laid plans a terrifying reality…

Taut, visceral and satisfyingly complex, this tale is a prelude to the aforementioned Sinestro Corps War, and features one of the very best cameo Batman “moments” in recent memory.

The volume continues and concludes with a three-part tale illustrated by the wonderful Daniel Acuña which sets up threads for the mega-crisis after the Sinestro shenanigans (now that’s confident forward planning!). ‘The Mystery of the Star Sapphire’ re-examines and clarifies the history and methodology of the alien Zamarons (who older fans will recall are an all-female off-shoot of the Guardians of the Universe) and the purple energy-stone that periodically possessed GL’s old girlfriend Carol Ferris.

After returning to Earth and initially re-absorbing Ferris that pesky jewel jumps ship to what it thinks is Jordan’s latest flame, Cowgirl Pearlman, culminating in a spectacular, breathtaking power-duel that also lays the groundwork for much of the Blackest Night saga.

Combining big-picture theatrics with solid characterisation Green Lantern is the perfect contemporary superhero series, vast in scope, superb in execution and blending just the right amounts of angst, gloss and action in the storytelling mix: but a basic familiarity with DC/Green Lantern history is advisable.

Perhaps you’d best review some of the earlier graphic novel collections and wonderful Showcase Presents editions before tackling this little gem…

© 2006, 2007 DC Comics. All Rights Reserved.

Green Lantern: Revenge of the Green Lanterns


By Geoff Johns, Carlos Pacheco, Ethan Van Sciver, Ivan Reis & others (DC Comics)
ISBN13: 978-1-84576-355-8

Following on from his triumphant resurrection in Green Lantern: Rebirth and return to the superhero “A-List” in Green Lantern: No Fear this third collection recounts the on-going adventures of Hal Jordan, troubled test-pilot and inter-galactic policeman in a sequence that encompassed the One Year Later publishing event (after the Infinite Crisis event, the company re-set the time line of all their publications to begin one year later. This enabled them to reconfigure their characters as they saw fit, provide a jumping on point for new converts and also give themselves some narrative wiggle-room), and firmly placed this series at the hub of all future DC continuity.

Collecting issues #7-13 of the monthly comicbook, all the stories here are written by Geoff Johns and the hints and plot-markers for both the upcoming Sinestro War and Final Crisis epics are liberally sprinkled throughout the yarn re-presented here.

‘A Perfect Life’ illustrated by Carlos Pacheco and Jesus Merino, paired GL with old friend Green Arrow in a riotous showdown with alien marauder Mongul, a two-part blockbuster that gave the veteran warriors a tantalising glimpse of how their lives could, or perhaps should have been.

Next comes ‘Branded’ with art by Ethan Van Sciver and Prentiss Rollins, which sees GL tackle a long-standing enmity with Batman, who cannot bring himself to trust a hero who has already gone rogue once, whilst the pair have to defeat a deadly new version of the Tattooed Man. The end of that tale marks the jumping-off point for One Year Later. The volume continues immediately with the eponymous ‘Revenge of the Green Lanterns’.

During the missing year the Infinite Crisis rocked the DC universe, and in its aftermath world politics shifted. Superheroes are no longer as popular as they once were and many countries have forbidden them to operate within their national borders. The story opens as Green Lantern invades Russian territory (and not for the first time) in hot pursuit of an alien foe, and when challenged by Rocket Red defenders takes out his impatience on them.

It transpires that year ago Hal Jordan rejoined the air force, and with old pals Jillian “Cowgirl” Pearlman and Shane Sellers was shot down by Chechnyan rebels. Held for months before escaping Jordan holds himself responsible: the arrogant hotshot had decided not to wear his ring in combat and his friends suffered torture and maiming because of his complacency. He has much to atone for and his patience with Earth politics is now non-existent…

 

Moreover, in ‘Revenge of the Green Lanterns’ (pictured by Ivan Reis and Marc Campos) many members of the revived Green Lantern Corps cannot forgive him for the deaths he caused when possessed by the fear-parasite Parallax, so when a lead to missing Lanterns supposedly dead at his hands crashes at his feet Jordan ignores direct orders from the Guardians of the Universe to track them down and sets out with fellow Lantern Guy Gardner for the edge of the universe…

Ending in a spectacular battle against the Cyborg Superman and the robotic Manhunters Hal Jordan’s moment of triumph seems supreme, but throughout the universe creatures of immense violence and evil are being recruited by an implacable old enemy and the Guardians are making secret preparations for an impending catastrophe that will shake the very heavens…

Breathtaking in scope, superb in execution, this is perfect superhero storytelling: but unless you have a basic familiarity with DC /Green Lantern history you’d best review some of the earlier graphic novel collections before even attempting this little cracker…

© 2006 DC Comics. All Rights Reserved.

Showcase presents Green Lantern volume 4


By John Broome, Gardner Fox, Dennis O’Neil, Gil Kane & various (DC Comics)
ISBN: 978-1-84856-322-3

Slightly slimmer than the usual phonebook-sized tome the fourth collection starring the Emerald Gladiator of Earth-1 (here reproducing in crisp, stylish black and white the contents of issues #60-75 of the groundbreaking comic book) is a kind of throat-clearing shuffle to allow a fifth volume to begin with the landmark O’Neil/Adams Green Lantern/Green Arrow tales, but that doesn’t by any means imply that the superb collection here is unworthy of your attentions.

By the time this selection of stories began DC was a company in transition – as indeed was America itself – with new ideas (for which, in comic-book terms read “new, young writers”) being given greater headway than ever before: an influx of new kids unseen since the very start of the industry, when excitable young artists and writers ran wild with imagination…

Green Lantern #60 (April 1968) was however an all-veteran outing as Gardner Fox, Gil Kane and Sid Greene introduced a fantastic new foe in ‘Spotlight on the Lamplighter!’, a power-packed, crime-busting morality play that foreshadowed a spectacular team-up classic in the next issue.

Mike Friedrich penned ‘Thoroughly Modern Mayhem!’ but mercifully the story was as wonderful as the title is not, since it cut to the quick of a problem many a kid had posited. If the power ring was so powerful why not just command it to banish all evil? When the old and weary Emerald Crusader of Earth-2 does just that, it takes both him and his Earth-1 counterpart to remedy the shocking consequences…

Issue #62 replaced Kane with Jack Sparling for Fox’s clever scientific mystery ‘Steal Small… Rob Big!’ and Denny O’Neil’s metaphysical, history-warping thriller ‘This is the Way… The World… Ends!’ in #63: whilst Mike Sekowsky and Joe Giella illustrated the O’Neil scripted ‘Death to Green Lantern’ wherein a long-forgotten foe almost destroyed the Green Guardian’s reputation before ending his life. Social historians might like to note the inclusion of benevolent and necessary (plus favourably depicted and written) hippies/flower children acting as more than mere comedic asides: Those times they really were a-changin’…

There was a return to straight superhero drama with Fox, Sekowsky and Giella’s doomsday thriller ‘Dry Up… and Die!’ which apparently ended the criminal career of Doctor Polaris whilst John Broome took GL back to the future for another planet-saving sci-fi romp in #66’s ‘5708 AD… A Nice Year to Visit – But I Wouldn’t Want to Live Then!’

Issue #67 featured two shorter tales, the first of which ‘Green Lantern Does his Ring Thing!’ was a delightful old-school conundrum as old enemy Bill Baggett wrested mental control of the ring away from the Emerald Gladiator (by Fox, Dick Dillin and Giella) whilst ‘The First Green Lantern!’ by Fox and Sid Greene revealed how the Corps began in the first (and only, I think) of a projected series: Tales of the Power Ring.

Contemporary space opera was the order of the day in the intriguing action thriller ‘I Wonder Where the Yellow Went!’ scripted by O’Neil and featuring the wonderfully welcome return of a rejuvenated Gil Kane, aided and abetted by Giella. Kane’s last efforts on the hero he visually created was to be a eye-pooping run of beautiful, dynamic classics, and none more so than the youth-rebellion parable ‘If Earth Fails the Test… it Means War!’, cleverly scripted by Broome and inked by the incomparable Wally Wood.

Vince Colletta inked the less impressive Broome/Kane space spoof ‘A Funny Thing Happened on the Way to Earth’, but honour and quality were restored with the tense countdown to disaster mystery ‘The City that Died!’ (Broome, Kane and Giella): one of two tales in #71, and one that reintroduced Olivia Reynolds – a love interest whose subconscious mind was a planet-shattering energy source. The second story was another jolly Jordan Brothers yarn, from Broome, Dillin and Murphy Anderson, but ‘Hip Jordan Makes the Scene!’ was a regrettably old-fashioned tale of a grifting hippie way out of tune with its readers’ sensibilities – and that’s a shame because it is quite funny…

‘Phantom of the Space Opera!’ by O’Neil, Kane and Giella is a visually magical but rather heavy-handed co-opting of Wagner’s Ring of the Nibelungs, transposed to deep space, but this was more than compensated for by the brilliant two-parter that followed.

‘From Space Ye Came…’ in Green Lantern #73 and its climactic conclusion ‘Lost in Space!’, by Mike Friedrich, Kane and Anderson was an unforgettable clash of ultimate enemies as Sinestro, the renegade Green Lantern, made a brutal attempt on our hero’s life using his foe’s unrequited love for Carol Ferris as a psychological wedge. However the alien mastermind was unaware of just how unstable Ferris was in her dual identity of the gem-possessed Star Sapphire…

With #76 Denny O’Neil would become sole scripter and in collaboration with comics genius Neal Adams completely redefined contemporary superhero strips with relevancy-driven stories. But to complete this book and the first chapter of Hal Jordan/Green Lantern’s chequered career comes the glorious swan-song ‘The Golden Obelisk of Qward!’ as the Emerald Crusader and a desperate doctor invaded the anti-matter universe to save Olivia Reynolds and destroy a weapon capable of demolishing our galaxy. Broome, Kane and Giella went out on a high note blending modern sensibilities with the plot-driven sense of wonder and high-octane action that made Green Lantern such an all-pervasive hit and the very foundation stone of DC mythology.

These tales of wit and courage, illustrated with astounding dynamism defined the Silver Age of comics and they are still as captivating and engrossing now as they ever were – perhaps even more so. If you love the sheer gloss and glamour of superhero fiction, then it never gets better than this…

© 1968, 1969, 1970, 2009 DC Comics. All Rights Reserved.

Showcase presents Green Lantern volume 3


By John Broome, Gardner Fox, Gil Kane, Sid Greene & Carmine Infantino (DC Comics)

ISBN13: 978-1-84576-853-9

Firmly established as a major star of the company firmament, Green Lantern increasingly became a series which provided conceptual highpoints and “big picture” foundations that successive creators would use to build the tight-knit history and continuity of the DC universe. At this time there was also a turning away from the simple imaginative wonder of a ring that could do anything in favour of a hero who preferred to use his fists first and ignore easy solutions.

What a happy coincidence that at this time artist Gil Kane was just reaching his artistic peak, his dynamic full-body anatomical triumphs bursting with energy and crashing out of every page…

Green Lantern #39 (September 1965) featured two tales by John Broome, Kane and master inker Sid Green; a return engagement for Black Hand, the Cliché Criminal entitled ‘Practice Makes the Perfect Crime!’ and a bombastic slugfest with an alien prize fighter named Bru Tusfors, ‘The Fight for the Championship of the Universe!’ They were mere warm-ups for the next issue.

‘The Secret Origin of the Guardians!’ was a landmark second only to ‘Flash of Two Worlds’ (see Showcase Presents the Flash volume 2 or Crisis on Multiple Earths: the Team-ups volume 1) as Broome teamed the Emerald Gladiator with his Earth-2 counterpart Alan Scott to stop Krona, an obsessed Oan scientist whose misguided attempts to discover the origins of the universe had introduced evil into our reality billions of years ago and forced his immortal brethren to become protectors of life and civilisation in an unending act of group contrition.

Simultaneously high concept and action packed, this tale became the accepted keystone of DC cosmology and the springboard for all those mega-apocalyptic publishing events such as Crisis on Infinite Earths. It has seldom been equalled and never bettered…

Issue #41 featured twisted romance in ‘The Double Life of Star Sapphire!’ as an alien power-gem once more compelled Carol Ferris to subjugate and marry her sometime paramour Green Lantern, and Gardner Fox wrote another cracking magical mystery as the extraterrestrial wizard Myrwhydden posed ‘The Challenge of the Coin Creatures!’

In ‘The Other Side of the World!’ Fox continued a long-running experiment in continuity with a superb tale of time-lost civilisations and an extra-dimensional invasion by the Warlock of Ys that co-starred the peripatetic Zatanna the Magician.

The top-hatted, fish-netted, comely young sorceress had appeared in a number of Julie Schwartz-edited titles hunting her long-missing father Zatarra: a magician-hero in the Mandrake mould who had fought evil in the pages of Action Comics for over a decade beginning with the very first issue. In true Silver Age “refit” style Fox created his young and equally gifted daughter, and popularised her by guest-teaming her with a selection of superheroes he was currently scripting (if you’re counting, these tales appeared in Hawkman #4, Atom #19, Green Lantern #42, and the Elongated Man back-up strip in Detective Comics #355 as well as a very slick piece of back writing to include the high-profile Caped Crusader via Detective #336 – ‘Batman’s Bewitched Nightmare’, before concluding after the GL segment in Justice League of America #51).

The Flash guest-starred in a high-powered tussle with a new nemesis in the ‘Catastrophic Crimes of Major Disaster!’ in #43 and the next issue provide two tales – a rarity as book-length epics increasing became the action-packed norm. Oddly, second-class postage discounts had for years dictated the format of comic-books: to qualify for cheaper rates periodicals had to contain more than one feature, but when the rules were revised single, complete tales not divided into “chapters” soon proliferated. Here though are two reasons to bemoan the switch; Fox’s ‘Evil Star’s Death-Duel Summons’ and Broome’s Jordan Brothers adventure ‘Saga of the Millionaire Schemer!’, offering high-intensity super-villain action and heady, witty mystery.

The Earth-2 Green Lantern returned for another team-up in #45’s fantasy romp ‘Prince Peril’s Power Play’ by Broome, who raised the dramatic stakes with the hero’s first continued adventure in the following issue. Before that, though Green Lantern #56 opened with a delightfully grounded crime-thriller ‘The Jailing of Hal Jordan’ from Fox, before ‘The End of a Gladiator!’ detailed the murder of GL by old foe Dr. Polaris and concluded with his funeral on Oa, home of the Guardians!

Broome was on fire at this time: the following issue found the hero’s corpse snatched to the 58th century and revived in time to save his occasional future home from a biological infection of pure evil in the spectacular conclusion ‘Green Lantern Lives Again!’

Bizarrely garbed goodies and baddies were common currency at this time of “Batmania” so when gold-plated mad scientist Keith Kenyon returned it was as a dyed-in-the-wool costumed crazy in Fox’s ‘Goldface’s Grudge Fight Against Green Lantern!’, although Broome’s showbiz scoundrel Dazzler didn’t quite set the world afire in #49’s ‘The Spectacular Robberies of TV’s Master Villain!’ The story was still a shocker however as Hal Jordan quit his job as a Coast City test Pilot and went on the first of his vagabond quests across America…

With Green Lantern #50 Gil Kane began inking his own art, lending the proceedings a raw, savage appeal. The fight content in the stories was also ramped up, as seen in Broome’s murder-mystery treasure hunt ‘The Quest for the Wicked Queen of Hearts!’ which was complimented by an extragalactic smack-fest in Fox’s ‘Thraxton the Powerful vs Green Lantern the Powerless’ before Broome took the Emerald Crusader back to the 58th century to battle ‘Green Lantern’s Evil Alter Ego!’ in #52.

Alan Scott and comedy sidekick Doiby Dickles popped over from Earth-2 to aid against the return of arch nemesis Sinestro in the frankly peculiar ‘Our Mastermind, the Car!’ by Broome and Kane, but found a much less outré plot or memorable foe in #53’s ‘Captive of the Evil Eye!’ whilst artists Carmine Infantino and Sid Greene stepped in to illustrate Broome’s thrillingly comedic Jordan Brothers back-up ‘Two Green Lanterns in the Family!’ as Hal took a job as a county-spanning investigator for the Evergreen Insurance company.

Broome and Kane were reunited for the positively surreal, super-scientific ‘Menace in the Iron Lung!’ (#54), and all-out attack on the Guardians in ‘Cosmic Enemy Number One’, which concluded in ‘The Green Lanterns’ Fight for Survival!’ and the appointment of a second Earthling to the Corps.

Fox scripted a sparkling Fights ‘n’ Tights duel in ‘The Catastrophic Weapons of Major Disaster!’ (#57) and a gripping psycho-thriller in #58’s ‘Peril of the Powerless Green Lantern’ wherein the hero seemingly suffered from debilitating combat fatigue. Sid Greene returned with this latter and stayed to ink the last tale in this volume, another continuity landmark.

In issue #59 (March 1968) Broome introduced Guy Gardner ‘Earth’s Other Green Lantern!’ in a rip-roaring cosmic epic of what-might-have-been. When dying GL Abin Sur had ordered his ring to select a worthy successor Hal Jordan hadn’t been the only candidate, but the closest of two. What if the ring had chosen his alternative instead…?

With a superb double page pin-up from GL #46 to end on this book gathers the imaginative and creative peak of Broome, Fox and Kane, a plot driven plethora of adventure sagas and masterful thrillers that literally reshaped the DC Universe. Action lovers and fans of fantasy fiction couldn’t find a better example of everything that defines superhero comics.
© 1965, 1966, 1967, 1968, 2008 DC Comics. All Rights Reserved.

Showcase presents Green Lantern volume 2


By John Broome, Gardner Fox, Gil Kane & various (DC Comics)
ISBN13: 978-1-4012-1264-3

As the Emerald Crusader entered his fourth year (which is how this second superb collection, reprinting issues #18 to 38 of the Silver Age series kicks off) the concept of the superhero was firmly reestablished among the buying public and there was no shortage of gaudily clad competition. The better books survived by having something a little “extra”. With Green Lantern that was primarily the superb scripts of John Broome and Gardner Fox and the astounding drawing of Gil Kane, whose dynamic anatomy and deft page design was maturing with every page he drew, but the concept itself was also a provider of boundless opportunity.

Other heroes had extraterrestrial, other-dimensional and even trans-temporal adventures, but the valiant champion of this series was also a cop: a lawman working for the biggest police force in the entire universe. As such his support team was necessarily composed of some the brightest talents in American comics. Green Lantern #18 (January 1963) led with ‘The World of Perilous Traps!’ by John Broome, regular penciller Gil Kane and inker Joe Giella who teamed to produce another cracking, fast paced thriller featuring the renegade GL Sinestro, whilst Mike Sekowsky penciled Kane’s layouts for the intriguing ‘Green Lantern Vs. Power Ring’ as Broome engineered a startling duel when hobo Bill Baggett took control of the Green Ring, necessitating a literal battle of wills for it power.

Green Lantern #19 saw the return of ultra-nationalist villain Sonar in ‘The Defeat of Green Lantern!’ (Broome, Kane & Giella) a high-energy cosmic duel nicely counter-pointed by the whimsical crime-caper ‘The Trail of the Horse-and-Buggy Bandits!’ by the same team, wherein a little old lady’s crossed phone line led the Emerald Gladiator into conflict with a passel of canny crooks. Issue #20 ‘Parasite Planet Peril!’ by Broome, Kane and Murphy Anderson reunited GL with the Flash in a full-length epic to foil a plot to kidnap human geniuses.

One of the DCU’s greatest menaces debuted in #21’s ‘The Man who Mastered Magnetism’. Broome created a world-beater in the duel-personality villain Doctor Polaris for Kane and Giella to draw, whilst ‘Hal Jordan Betrays Green Lantern!’ is the kind of action-packed, clever puzzle-yarn that Gardner Fox always excelled at, especially with Anderson’s stellar inks to lift the art to a delightful high.

Fox also scripted the return of diabolical futurist villain Hector Hammond in ‘Master of the Power Ring!’ (Giella inks) whilst Broome turned his hand to a human-interest story with the Anderson-inked ‘Dual Masquerade of the Jordan Brothers!’ as GL played matchmaker, trying to convince his future sister-in-law that her intended was in fact Green Lantern!

‘Threat of the Tattooed Man!’ kicked off #23, the first all-Fox scripted issue and the start of Giella’s tenure as sole inker, as the Ring-Slinger tackled a common thief who lucked into the eerie power to animate his skin-ink and ‘The Green Lantern Disasters’ took the hero off-world to rescue missing comrade Xax of Xaos, a insect member of the GL Corps. Issue #25 featured the first appearance of ‘The Shark that Hunted Human Prey!’ (Broome) wherein an atomic accident evolved the ocean’s deadliest predator into a psychic fear-feeder whilst ‘The Strange World Named Green Lantern!’ (Broome again) found the Emerald Crusader trapped on a sentient and lonely planet that craved his constant presence…

Green Lantern #25 featured Fox’s full-length thriller ‘War of the Weapon Wizards!‘ as GL fell foul of the lethally persistent Sonar and his silent partner-in-crime Hector Hammond, whilst Hal Jordan’s girlfriend Carol Ferris once more transformed into an alien queen determined to beat him into marital submission in ‘Star Sapphire unmasks Green Lantern!’– a witty cracker from Fox who also scripted the superb ‘World Within the Power Ring!’ as the hero battled an extraterrestrial sorcerer imprisoned within his ring by his deceased predecessor!

Fox’s super-scientific crime thriller ‘Mystery of the Deserted City!’ led in issue #27 whilst Broome charmed and alarmed with ‘The Amazing Transformation of Horace Tolliver!’, as Hal learned a lesson in who to help – and how. No prizes for guessing who – or what – menace returned in #28’s ‘The Shark Goes on the Prowl Again!’, but big applause if you can solve the puzzle of ‘The House that Fought Green Lantern’, both engaging romps courtesy of writer Fox whilst Broome added to his tally of memorable villain creations with the debut of Black Hand – the Cliché Criminal – who misappropriated a portion of GL’s power in ‘Half a Green Lantern is Better than None!’ as well as scripting a brilliant alien invader tale in ‘This World is Mine!’

This issue, #29, is doubly memorable as not only does it feature a rare – for the times – Justice League cameo (soon to be inevitable – if not interminable – as comics continuity became an unstoppable force in all companies’ output) but also because the incredibly talented Sid Greene became the regular inker.

Issue #30 featured two more Broome tales; the dinosaur attack thriller ‘The Tunnel through Time!’ and a compelling epic of duty and love as Katma Tui, who replaced the renegade Sinestro learned ‘Once a Green Lantern… Always a Green Lantern!’ The same writer also provided the baffling mystery ‘Power Rings for Sale!’ and the tense Jordan Brothers thriller ‘Pay Up – or Blow Up!’ whilst Fox handled all of #32, the tantalizing crime caper ‘Green Lantern’s Wedding Day!’ and the trans-galactic Battle Royale ‘Power Battery Peril!’

Nefarious villain Dr. Light decided to pick off his enemies one by after his defeat in Justice League of America #12 (see Showcase presents Justice League of America volume 1). His attempts in various member’s home titles reached GL with #33, but here too he got a damned good thrashing in ‘Wizard of the Light Wave Weapons!’, whereas the thugs in the back-up yarn, as well as giving artist Gil Kane another excuse to show his love of and facility with movie gangster caricatures, came far to close to ending the Emerald Gladiator’s life in ‘The Disarming of Green Lantern!’

Fox had by this time become lead writer and indeed wrote all the remaining stories in this volume. ‘Three-Way Attack against Green Lantern!’ in #34 was another full-length cosmic extravaganza as Hector Hammond discovered the secrets of the Guardians and launched an all-out assault on our hero, whilst both scripts in #35; costumed villain drama ‘Prisoner of the Golden Mask!’ and brain-swop spy-saga ‘The Eagle Crusader of Earth!’ looked much closer to home for their abundance of thrills, chills and spills.

GL #36 cover-featured the captivatingly bizarre ‘Secret of the Power-Ringed Robot!’ (how can you resist a tale that is tag-lined “I’ve been turned into a robot… and didn’t even know it!”?) and followed that all-action conundrum with the incredible tale of Dorine Clay; a young lady who was the last hope of her race against the machinations of the dread alien Headmen in ‘Green Lantern’s Explosive Week-End!’

Physical combat had been gradually overtaking ring magic in the pages of the series and #27’s ‘The Spies who “Owned” Green Lantern!’ despite being a twist-heavy drama of espionage and intrigue was no exception, whilst the second story ‘The Plot to Conquer the Universe!’ pitted the Emerald Crusader against Evil Star, a foe both immortal and invulnerable, which gave the hero plenty of reasons to lash out in spectacular, eye-popping manner.

Green Lantern teamed with fellow corpsman Tomar Re to battle ‘The Menace of the Atomic Changeling!’ in a brilliant science fiction escapade and the issue (#38 if you’re still counting) as well as this terrific volume concludes with ‘The Elixir of Immortality!’ as criminal mastermind Keith Kenyon absorbed a gold-based serum to become a veritable superman. He might have been immune to Ring Energy (which can’t affect anything yellow, as eny Fule kno) but eventually our hero’s flashing fists brought him low – a fact he never forgot on the many occasions he returned as the merciless master criminal Goldface…

The increasingly vast scope of these tales would become a cornerstone of the greater DC Universe and the incredibly animated, dynamic art of Gil Kane transformed how action comics were drawn. These stories changed comics storytelling forever and they’re still some of the most entertaining and mesmerising reads in all superhero fiction. What more do you need to know…?

© 1963, 1964, 1965, 2007 DC Comics. All Rights Reserved.

Crisis on Multiple Earths: The Team-Ups


By Gardner Fox, John Broome & various (DC Comics)
ISBN: 978-1-4012-0470-9

As I’ve mentioned before, I was one of the “Baby Boomer” crowd that grew up with Gardner Fox and John Broome’s tantalisingly slow reintroduction of Golden Age superheroes during the halcyon, eternally summery days of the 1960s. To me those fascinating counterpart crusaders from Earth-Two weren’t vague and distant memories rubber-stamped by parents or older brothers – they were cool, fascinating and enigmatically new. And for some reason the “proper” heroes of Earth-One held them in high regard and treated them with obvious deference…

It all began, naturally enough, in The Flash, flagship title of the Silver Age Revolution. After ushering in the triumphant return of the costumed superhero concept the Scarlet Speedster, with Fox and Broome at the reins, set an unbelievably high standard for superhero adventure in sharp, witty tales of science and imagination, illustrated with captivating style and clean simplicity by Carmine Infantino.

Gardner Fox didn’t write many Flash scripts at this time, but those few he did were all dynamite. None more so than the full-length epic that literally changed the scope of American comics forever. ‘Flash of Two Worlds’ (the Flash #123 September 1961, illustrated by Infantino and Joe Giella) introduced the theory of alternate Earths to the continuity and by extension resulted in the multiversal structure of the DCU, Crisis on Infinite Earths and all the succeeding cosmos-shaking crossover sagas that grew from it. And of course where DC led, others followed…

During a benefit gig Flash (police scientist Barry Allen) accidentally slips into another dimension where he finds that the comic-book hero he based his own superhero identity upon actually exists. Every adventure he had absorbed as an eager child was grim reality to Jay Garrick and his mystery-men comrades on the controversially named Earth-2. Locating his idol Barry convinces the elder to come out of retirement just as three Golden Age villains, Shade, Thinker and the Fiddler make their own wicked comeback… Thus is history made and above all else, ‘Flash of Two Worlds’ is still a great read that can electrify today’s reader.

Fox revisited Earth-2 nine months later in #129’s ‘Double Danger on Earth!’ (inked by Murphy Anderson) as Jay Garrick ventured to Earth-1 to save his own world from a doom comet, only to fall foul of Captain Cold and the Trickster. Another cracking thriller, as well as double Flash action, this tale teasingly reintroduced Justice Society stalwarts Wonder Woman, Atom, Hawkman, Green Lantern, Doctor Mid-Nite and Black Canary. Clearly Editor Schwartz had something in mind…

‘Vengeance of the Immortal Villain!’ from Flash #137 (June 1963, inked by Giella) was the third incredible Earth-2 crossover, and saw the two Flashes unite to defeat 50,000 year old Vandal Savage and save the Justice Society of America: a tale which directly led into the veteran team’s first meeting with the Justice League of America and the start of all those aforementioned “Crisis” epics.

That landmark epic can be found elsewhere (most notably in Crisis on Multiple Earths volume 1, ISBN-13: 978-1-56389-895-2), and this collection continues with the less well-known ‘Invader from the Dark Dimension!’ (Flash #151, March 1964, by Fox, Infantino and Giella), a full-length shocker where the demonic Shade ambitiously attempts to plunder both worlds.

Public approval was decidedly vocal and Editor Julie Schwartz used DC’s try-out magazines to sound out the next step: stories set on Earth-2 with exclusively Golden Age characters.

Showcase #55 saw the initial team-up of Doctor Fate and Hourman as the Justice Society stalwarts battled the monster of Slaughter Swamp when ‘Solomon Grundy Goes on a Rampage!’ Produced by Fox and Anderson, this bombastic yarn even had room for a cameo by Earth-2’s Green Lantern, and the original text page featuring the heroes’ origins is also reproduced here.

Showcase #56 also featured “the Super-Team Supreme” (and by the same creative team supreme) in ‘Perils of the Psycho-Pirate!’ wherein ex-con Roger Hayden (cell-mate of the original JSA villain) steals the magical Masks of Medusa to go on an emotion-controlling crime-spree. Fan-historians should note that this tale is a pivotal antecedent of the landmark Crisis on Infinite Earths (ISBN: 978-1-5638-9750-4) as well as a superbly engaging adventure in its own right. A text feature on the original Psycho-Pirate accompanies the story.

Although getting in late to the Counterpart Collaborations game, the inevitable first teaming of the Hal Jordan and Alan Scott Green Lanterns is one of the best and arguably second-most important story of the entire decade. ‘Secret Origin of the Guardians!’ by John Broome, Gil Kane and Sid Greene (Green Lantern #40, October 1965) introduced the renegade Guardian Krona, revealed the origin of the multiverse, showed how evil entered our universe and described how the immortal Oans took up their self-appointed task of policing the cosmos. It also shows Gil Kane’s paramount ability to stage a superhero fight like no other. This pure comicbook perfection should be considered a prologue to the aforementioned Crisis on Infinite Earths.

Still looking for an Earth-2 concept that would support its own series Schwartz, Fox and Anderson debuted the team of Starman and Black Canary in The Brave and the Bold #61 (September-October 1965), pairing the heroes against the eerily translucent villain the Mist in ‘Mastermind of Menaces!’ This compelling thriller is augmented here by the text feature biography of the Black Canary.

Although not featured in this volume, Schwartz and Fox did finally achieve their ambition to launch a Golden Age hero into his own title. After three Showcase appearances and many guest-shots the Spectre won his own book at the end of 1967, just as the super-hero craze went into a steep decline.

This fabulous volume concludes with a back-up tale from issue #7 (November/December 1968) of that brilliant but ill-fated series. ‘The Hour Hourman Died!’ by Fox, Dick Dillin and Sid Greene, is a dark and clever attempted-murder mystery that packs a book’s worth of tension and action into its nine moody pages and serves as a solid thematic reminder that the golden Silver Age of the 1960s was a creative high point that simply couldn’t last. When you start at the top the only way is down…

Still irresistible and compellingly beautiful after all these years, the stories collected here shaped the American comics industry for decades and are still influencing not only today’s funny-books but also the brilliant animated TV shows and movies that grew from them. These are tales and this is a book you simply must have.

© 1961, 1962, 1963, 1964, 1965, 1968, 2005 DC Comics. All rights reserved.

Green Lantern: Legacy – The Last Will & Testament of Hal Jordan


By Joe Kelly, Brent Anderson & Bill Sienkiewicz, with Ro & Bleyaert (DC Comics)
ISBN: 978-1-4012-0365-8

Green Lantern has been a DC star in one form or another since the company’s earliest days, but often that’s led to some rather extreme revamps and odd takes on what seems to be an extremely pliable character with an invaluable shtick – but that’s not necessarily a bad thing.

In the Silver Age revival, true-blue test pilot Hal Jordan was bequeathed a power ring by a dying officer of an intergalactic police force run by benign, if austere, immortals known as the Guardians of the Universe.

During one of the interminable crises that beset the universe Jordan saw his home town of Coast City vaporised by an alien invader. He went mad, and sought to use his power to undo the carnage, in the process destroying his beloved GL Corps, stealing all the power rings and evolving into the time-bending villain Parallax. A menace to all reality, he redeemed his life and soul by sacrificing himself to reignite Earth’s sun when it was consumed by a monstrous sun-eater.

Whilst he was alive Hal’s best friend and confidante was Thomas Kalmaku, an Inuit flight engineer nicknamed “Pieface.” Although Tom survived the destruction of Coast City, the trauma led to his marriage failing and he climbed into a bottle of booze. Just as he’s fallen as far as its possible to go a lawyer turns up with a legacy left by the dead hero. Bitter and filled with self-loathing, and despite himself, Tom is saddled with a little boy named Martin Jordan who arrived with nothing more than the clothes on his back and a note that says “Fix it.”

Thomas desperately tries to unload Martin but when the Justice League and Green Lantern survivors try to confiscate the child, he realizes that once more he’s being manipulated. There’s something unnatural about the boy, a deadly monster is hunting them both and even the time-traveling Parallax is on their trail.

Just what is the true legacy of Hal Jordan, and who or what has to die to achieve it..?

This convoluted but highly readable sidebar to the epic Green Lantern mythology might deter the casual reader, but the genned-up fan will get a lot of enjoyment out of this bittersweet, action-packed yarn, especially with the ever-impressive Brent Anderson and Bill Sienkiewicz (ably assisted by some innovative colouring and effects from Ro & Bleyaert) in the illustrators’ seats.

© 2002 DC Comics.  All Rights Reserved.

Green Lantern Corps: Ring Quest


By Peter J.Tomasi, Patrick Gleason & various (DC Comics)
ISBN: 978-1-84856-116-8

Following on from the bombastic Sinestro Corps War, this volume (collecting Green Lantern Corps issues #19, 20 and 23 through 26) of the space opera/cop procedural drama finds the battered but triumphant interstellar peacekeepers on a deadly clean-up duty.

Dispatched by the Guardians of the Universe to collect or confiscate the deadly yellow power rings of their dead foes, an elite team of GLs is ambushed by the monstrous son of Mongul, a ruthless alien despot who controls one of the most insidious and horrifying weapons in creation. And now he’s started collecting yellow rings and rebuilding the Sinestro Corps…

Glossy and gritty, it’s tension and confrontation all the way in this highly readable thriller, but there’s still room for a few “buddy-movie” moments as Earth Lanterns Guy Gardner and Kyle Rayner spend their downtime trying to open a cop-bar on the Guardian’s precinct-planet Oa…

Although this is highly continuity-dependent, determined newcomers will still be able to extract a vast amount of histrionic enjoyment out of this explosive action-blockbuster – and you could always buy the other volumes to get caught up…

© 2008 DC Comics. All Rights Reserved.

Green Lantern: Rebirth

Green Lantern: Rebirth 

By Geoff Johns, Ethan Van Scriver & Prentis Rollins (DC Comics)
ISBN 1845762134

The only certainties in life are Profits and Taxes if you’re a comic fan. If you take your drama seriously – as either reader or creator – there’s never going to be a moment when you can think “Wow, they killed…”, just a time to reset your alarm clock for the return of whichever heroic “Corpse du Jour” is in the crosshairs.

It must be worse for the writer who has to constantly explain not “why” but “how” the latest resurrection occurred. All over the comic universes there must be little cliques of supporting characters, alternatively worshipping these returnees or waiting for the super-zombies to starting eating the brains of the – putatively – living.

Alive again, and no longer merged with the Spectre, a ghostly force charged with gruesomely punishing – some – of The Guilty, Green Lantern must destroy the immortal entity that was secretly responsible for turning him evil and ultimately responsible for his death in the first place. Can he do it? What do you think?

Whining aside, and accepting that what publishers want, publishers get, the return to life of the Hal Jordan Green Lantern and the incipient reformation of the galactic police force he represented is big, bold, brassy and stuffed full of those clever authorial afterthoughts that old fan-boys love. The little voice inside me advising that it’s pointless trying to recreate the past is sure to be drowned out in the welter of glitzy artwork and spectacular cosmic action. This is a very readable book, if you don’t over-think it.

And if it all flops, you can just kill everybody, count to ten and simply start all over again.

© 2004, 2005 DC Comics. All Rights Reserved.