Ghost Rider Epic Comics volume 2: The Salvation Run (1975-1978)


By Tony Isabella, Jim Shooter, Steve Gerber, Bill Mantlo, Marv Wolfman, Gerry Conway, Don Glut, Chris Claremont, Roger McKenzie, Scott Lobdell, Frank Robbins, Don Heck, Sal Buscema, George Tuska, Bob Brown, John Byrne, Gil Kane, Don Perlin, Tom Sutton, Vince Evans, Vince Colletta, Mike Esposito, Jim Mooney, Sam Grainger, Keith Pollard, Don Newton, Dan Green, Pablo Marcos, Tony DeZuñiga, Owen McCarron, Steve Gan, Phil Sheehy & various (MARVEL)
ISBN: 978-1-3029-5549-6 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Closely reflecting the state of their presumed readership, as the 1960s ended US comic books were in turmoil. Superheroes had dominated for much of the previous decade; peaking globally before explosively falling to ennui and overkill. Established genres like horror, westerns, science fiction and war were returning, fed by contemporary events and radical trends in moviemaking where another, new(ish) wrinkle had also emerged: disenchanted, rebellious, unchained Youth (on Motorbikes …and Drugs!) seeking different ways forward. Moreover, most of us thought that we might well all expire in a nuclear fireball at any moment. How glad I am that we’ve finally returned to those halcyon days…

Green Lantern/Green Arrow, Jack Kirby’s Jimmy Olsen, Captain America and many more took the Easy Rider option to boost flagging sales (and if you’re interested, the best of the crop was Mike Sekowsky’s tragically unfinished mini-masterpiece of cool Jason’s Quest in Showcase). Over at Marvel – a company still reeling from Kirby’s defection to DC in 1970 – canny Roy Thomas green-lit a new character combining that freewheeling, adolescent-friendly biker theme with the all-pervasive supernatural furore gripping entertainment fields.

Back in 1967, Marvel had published a western masked hero named Ghost Rider. He was a shameless, whole-hearted appropriation of the cowboy hero creation of Vince Sullivan, Ray Krank & Dick Ayers (for Magazine Enterprises from 1949 to 1955), initially utilising magician’s tricks to fight bandits by pretending to be an avenging phantom of justice.

Scant years later, with the Comics Code prohibition against horror hastily rewritten – amazing how plunging sales affect ethics – scary comics boomed back in a big way. A new crop of supernatural superheroes and monsters appeared on newsstands, supplementing the ghosts, ghoulies and goblins already infiltrating the once science-only scenarios of surviving mystery man titles.

In fact, diluting the Code ban resulted in such an avalanche of horror titles (new material plus reprints from the first boom in the 1950s), in response to the industry-wide downturn in superhero sales, that it probably caused a few more venerable costumed crusaders to – albeit temporarily – bite the dust.

Almost overnight, nasty monsters became acceptable fare for four-colour pages and, whilst a parade of pre-code reprints made sound business sense, the creative aspects of the fascination in supernatural themes was catered to by adapting popular cultural icons before risking whole new concepts on an untested public. As always in entertainment, the watchword was fashion: what was hitting big outside comics was incorporated into the mix as soon as possible. When proto-monster Morbius, the Living Vampire debuted in Amazing Spider-Man #101 (cover-dated October 1971) and the sky failed to fall in, Marvel moved ahead with a line of shocking superstars – beginning with a werewolf and a vampire – before broadening the scope with a haunted biker tapping both Easy Rider’s freewheeling motorcycling chic and a prevailing supernatural zeitgeist.

Preceded by western hero Red Wolf in #1 and the aforementioned Werewolf by Night in #2-4, the all-new Ghost Rider debuted in Marvel Spotlight #5 (August 1972) and the course of comics was changed forever…

What Has Gone Before: Carnival trick cyclist Johnny Blaze sells his soul to the devil in an attempt to save his foster-father Crash Simpson from cancer. As is the way of such things, Satan follows the letter but not spirit of his contract and Simpson dies anyway – just not from cancer. When the Dark Lord later comes for his prize, Blaze’s beloved virginal girlfriend Roxanne Simpson intervenes. Her purity prevents the Devil from claiming his due so, temporarily thwarted, Satan spitefully afflicts Johnny with a body that burns with the fires of Hell every time the sun goes down…

After months of diabolical persecution with Blaze shaming the Devil daily by using his curse to do good and save souls, everything seemed to change after what looked like Jesus Christ himself intervened to get Satan off his back, but of course nothing is ever what it seems…

Spanning cover-dates March 1975 to February 1978, and re-presenting Ghost Rider (1973) #12-28; Marvel Two-in-One #18; Daredevil (vol. 1) #138; Marvel Team-Up #58; Marvel Premiere #28 and material from 1991’s Marvel Tales (vol. 1) #255, this conflagratory compendium sees Blaze and his infernal alter ego unwillingly dragged deeper into the world of superheroes… but not for long…

Marvel Two-in-One #8 opens proceedings and also explores redemptive themes as Blaze teams with Ben Grimm – AKA The Thing – in a quirkily compelling Yuletide yarn. Crafted by Steve Gerber, Sal Buscema & Mike Esposito, ‘Silent Night… Deadly Night!’ finds the audacious Miracle Man attempting to take control of a very special birth in a modern-day stable…

In Ghost Rider #12 Tony Isabella, Frank Robbins, Frank Giacoia & Mike Esposito reveal the fate of World War I fighter ace Phantom Eagle, as Blaze tries to rescue a stranger from a ghostly aerial assault, only to learn he has inadvertently thwarted justice and helped the noble air warrior’s murderer avoid the ‘Phantom of the Killer Skies’, after which GR #13 and Isabella, George Tuska & Vince Colletta declare ‘You’ve Got a Second Chance, Johnny Blaze!’  as the terms of the hero’s on-going curse are changed again, just as the dissolute biker heads to Hollywood and a previously promised job as TV star Stunt-Master’s body-double. No sooner has he signed up, however, than Blaze becomes involved with Daredevil’s former girlfriend, fresh-faced starlet Karen Page and a bizarre kidnap plot by supervillain The Trapster. As ‘A Specter Stalks the Soundstage!’ Blaze’s revenge-obsessed nemesis The Orb returns to destroy Ghost Rider, an action yarn that spectacularly concludes with ‘Vengeance on the Ventura Freeway!’, as illustrated by Bob Brown & Don Heck.

Whilst hanging out on the West Coast, Blaze joins new superteam The Champions, but they play no part in Bill Mantlo, Tuska & Colletta’s fill-in yarn ‘Blood in the Waters’, as Ghost Rider oh, so topically tangles with a Great White Shark in the gore-soaked California surf.

A much reprinted yarn comes next courtesy of Mantlo, Robbins & Steve Gan: an attempt to create a team of terrors long before its time. Marvel Premiere #28 (February 1976) launched the initial line-up of The Legion of Monsters in ‘There’s a Mountain on Sunset Boulevard!’. When an ancient alien manifests a rocky peak in LA, Werewolf by Night Jack Russell, the macabre Man-Thing, Hollywood stuntman Johnny Blaze and living vampire Michael Morbius are drawn into a bizarre confrontation which might have resulted in the answer to  all their wishes and hopes, but instead only leads to destruction, death and crushing disappointment…

Back on track in GR #17, ‘Prelude to a Private Armageddon!’ (Isabella, Robbins & Colletta) triggers a combative and fractious reunion with The Son of Satan when fellow stunt-actor Katy Milner is possessed by a demon and only Daimon Hellstrom can help. The struggle devolves into ‘The Salvation Run!’ as Blaze races through the bowels of Hell, reliving his own traumatic past and at last learning the truth about his own personal Jesus, before finally saving the day on his own terms and merits, rescuing both Katy’s and his own much-tarnished soul in ‘Resurrection’.

All this time the mysterious subplots of Karen’s attempted abduction had percolated through GR, but now explosively boil over into Daredevil #138 as ‘Where is Karen Page?’ (by Marv Wolfman, John Byrne & Jim Mooney) exposes the extensive machinations of deceased criminal maniac Death’s-Head as merely part of a greater scheme involving Blaze, Stunt-Master, the Man without Fear and the homicidal Death Stalker. The convoluted conundrum cataclysmically climaxes in Ghost-Rider #20 with Don Perlin inking Wolfman & Byrne’s ‘Two Against Death!’

After dancing with the Devil and assorted demons for months, and dabbling with team dynamics in the Champions, instinctual loner Blaze’s move to Hollywood had sparked a far more mundane narrative methodology. His glamorous hazardous working gig had brought romantic dalliances, increased interaction with superheroes and supervillains, and more and more clashes with street level crime…

As the action opens in GR #21’s ‘Deathplay!’, Gerry Conway, Gil Kane & Sam Grainger built on the “real world” TV friendly trend as manic super thug for hire The Gladiator attacks the Delazny Studio employing Blaze, seeking a deadly weapon left by a sinister hidden foe. After spectacularly repelling the armoured assassin, Blaze does a little digging into the studio and staff only to clash with another veteran villain – The Eel – abruptly reinforced by an incensed Gladiator seeking a rematch. Thrashing them both only gets Johnny in more trouble with the cops and – on the run again – he finally faces the criminal mastermind who has orchestrated many months of woe. Unfortunately, he learns ‘Nobody Beats the Enforcer!’ (Conway, Don Glut, Don Heck & Keith Pollard)…

The secretive crime lord has his fingers dug deep into the studio and seeks ultimate power in LA, but somehow Blaze is always in his way, such as here, foiling the costumed killer’s attempt to steal a deadly ray concealed in a ring. Attempts to further integrate Ghost Rider with mainstream Marvel continuity intensify with the arrival of new scripter – and actual motorbike afficionado – Jim Shooter. With Dons Heck & Newton illustrating, ‘Wrath of the Water Wizard!’ depicts the embattled biker battling a hydrokinetic hoodlum at the Enforcer’s behest, only to be betrayed and beaten in anticipation of a blockbusting deciding clash in Shooter, Heck & Dan Green’s calamitous concluding climax ‘I, The Enforcer…!’

The end and direction change is emphasised by another crosspollinating adventure as Marvel Team-Up #58 (June 1977 Chris Claremont, Sal Buscema & Pablo Marcos) describes ‘Panic on Pier One!’ as Spider-Man is abducted by The Trapster and how, in saving the hero, damned Johnny Blaze exposes the true nature of his “powers & gimmicks”…

Cover-dated August 1977, (“The New”) Ghost Rider #25 presaged a return to wandering ways as Shooter, Heck & Tony DeZuñiga’s ‘Menace is a Man Called Malice!’ finds our infernal antihero erroneously implicated in an arson attack on a wax museum before battling a high tech madman. Blaze’s diabolical overreaction in victory signalled darkening days ahead…

Don Perlin fully began his long association with the Spirit Cyclist in #26 pencilling ‘A Doom Named Dr. Druid!’ (words by Shooter & inks by Grainger) as recently-revived and revised proto Marvel superhero Anthony Druid (who as Dr. Droom actually predates Fantastic Four #1) hunts a satanic horror and mistakenly attacks Ghost Rider. Only after beating the burning biker does the parapsychologist learn the dreadful error he’s made, but by then Blaze’s secret is exposed, his Hollywood life is ruined and the end of his safe secure life looms…

Back on the road again, Johnny heads for the Mojave desert and encounters two fellow travellers/he-man soulmates, aimless and in trouble. Palling up with disgruntled former Avengers Hawkeye and time-displaced cowboy hero Matt Hawk The Two-Gun Kid in an atypical moment of Marvel Madness crafted by Shooter, Perlin & Green. ‘At the Mercy of the Manticore!’ sees Blaze save the heroes from The Brand Corporation’s bestial cyborg monstrosity, only to drive them away when his demonic other half’s growing propensity for inflicting suffering gets out of control…

Still roaming the southern deserts, Blaze is then targeted again by his personal Captain Ahab in ‘Evil is the Orb!’ (by Roger McKenzie, Perlin, Tom Sutton, Owen McCarron & Pablo Marcos), when his vengeance-crazed rival abducts Roxie and mesmerises a biker gang into doing his vicious, petty dirty work. However, the villain hasn’t reckoned on an intervention by Blaze’s new biking buddy Brahma Bill

Although the 1970s sensationalism stops here, there’s one last yarn by Scott Lobdell, Vince Evans & Phil Sheehy (from Marvel Tales #255: November 1991, which reprinted Marvel Team-Up #58) to enjoy. ‘Shock Therapy’ explores what a dose of Blaze’s satanic Hellfire did to the Trapster and what extreme measures were taken to cure him…

This spooky compendium compounds the chilling action with a full cover gallery by Kane, Tom Palmer, Ron Wilson, Sal Buscema, Ed Hannigan, Dave Cockrum, Rich Buckler, Frank Giacoia, Nick Cardy, John Romita Sr., Gene Colan, Klaus Janson, Jack Kirby, Al Milgrom, Steve Leialoha, George Pérez, Ernie Chan and Sam Kieth and includes pertinent images from ‘The Mighty Marvel Bicentennial Calendar 1976’ by Sal B, plus covers from 1990s reprint series The Original Ghost Rider #19-20, by Sal and Mark Buckingham.

Also on view are original art covers and interior pages by Heck, DeZuñiga, Kirby, John Verpoorten, and Romita Sr. to truly complete your fear-filled fun fest.

One final note: backwriting and retcons notwithstanding, the Christian boycotts and moral crusades of the following decade (and ever since) were what compelled criticism-averse and commercially astute corporate Marvel to “translate” the biblical Satan of these tales into generic and presumably more palatable demonic creatures such as Mephisto, Satanish, Marduk Kurios and other equally naff quibbling downgrades. However, the original intent and adventures of Johnny Blaze – and spin-offs Daimon Hellstrom and his sister Satana – respectively Son and Daughter of Satan – tapped into the period’s global fascination with Satanism, Devil-worship and all things Spookily Supernatural which had begun with such epochal breakthroughs as Rosemary’s Baby (Roman Polanski’s 1968 film more than Ira Levin’s novel). Please remember in funnybook terms these aren’t your feeble bowdlerised “Hell-lite” horrors…

These tales are about the real-deal Infernal Realm and a good man struggling to save his soul from the worst of all bargains – as much as the revised Comics Code would allow – so brace yourself, hold steady and accept no supernatural substitutes…
© 2024 MARVEL.

The Defenders Epic Collection volume 2 – Enter: the Headmen (1974-1975)


By Len Wein, Steve Gerber, Tony Isabella, Chris Claremont, Jim Starlin, Stan Lee, Bill Everett, Steve Ditko, Dennis O’Neil, Larry Lieber, Paul S. Newman, Sal Buscema, Gil Kane, George Tuska, Don Heck, Jack Kirby, Bob Powell, Angelo Torres, Doug Wildey, Klaus Janson, Mike Esposito, Vince Colletta, Jack Abel, Al Milgrom, Dan Green, Sal Trapani, Dan Adkins, Jim Mooney, Don Newton, Bob McLeod, Dick Ayers & various (MARVEL)
ISBN: 978-1-3029-5531-1 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

For kids – of any and all ages – there is a simple response to and primal fascination with increased stature, brute strength and feeling dangerous. It surely goes some way towards explaining the perennial interest in angry tough guys who break stuff… as best exemplified by Prince Namor, the Sub-Mariner and The Incredible Hulk. When you add the mystery and magic of Doctor Strange, the recipe for thrills, spills & chills becomes utterly irresistible…

Last of the big star conglomerate super-groups, The Defenders would eventually number amongst its membership almost every hero – and quite a few villains – of Marvel’s Universe. No real surprise there then, as initially they were the company’s bad-boy antiheroes: misunderstood, outcast, often mad and actually dangerous to know. For Marvel, the outsider supergroup must have seemed a conceptual inevitability… once they’d finally published it. Back then, apart from Spider-Man and Daredevil, their superstars regularly teamed up in various mob-handed assemblages and, in the wake of the Defenders, even more superteams comprising pre-existing characters were rapidly mustered. These included the Champions, Invaders, New Warriors and more – but none of them had any Really Big Guns…

They never won the fame or acceptance of other teams, but that simply left creators open to taking more chances and playing the occasional narrative wild cards. The genesis of the team derived from their status as publicly distrusted villains, threats or menaces. This scintillating selection offers in whole or in part Defenders #12-25, Giant-Size Defenders #1-4, Marvel Two-in-One #6-7, and material originally from Mystery Tales #21, World of Fantasy #11 and Tales of Suspense #9 as itself reprinted in Weird Wonder Tales #7 (December 1975): stories spanning February 1974 to July 1975…

Coming off a groundbreaking team up saga now known as the Avengers/Defenders War, the first tale here signals a major change in direction as new writer Len Wein joined resident illustrator Sal Buscema & inker Jack Abel for a return clash with an insidious alien enemy. Beginning a run of more traditional costumed capers, mindbending Xemnu sought again to repopulate his barren homeworld with abducted earthlings in ‘The Titan Strikes Back!’, but flopped even against the pared-back cast of Stephen Strange, Valkyrie and Hulk.

A bona fide hit, the “non-team” were part of a grand expansionist experiment in extra-value comics that began with Giant Sized Defenders #1 (July1974): a stunning combination of highly readable reprints wrapped in a classy framing sequence by Tony Isabella, Jim Starlin & Al Milgrom and co-starring Strange, disciple Clea and major domo Wong. The vintage thrills commence with Stan Lee, Jack Kirby & Dick Ayers’ ‘Banished to Outer Space’ from Incredible Hulk #3, followed by amagnificent 1950s Bill Everett Sub-Mariner horror-tinged fantasy-feast entutled‘Bird of Prey!’ From there focus switches to Dr. Strange and Denny O’Neil/Steve Ditko’s mini-masterpiece ‘To Catch a Magician!’ (Strange Tales #145) before the concoction concludes with a blockbusting battle as the star trio, sorcerer’s apprentice and valiant Valkyrie dispatch a self-inflicted mystic menace. The treat is topped with Roy Thomas’ editorial extract ‘Good Evening! This is the Eleventh-Hour Bullpen’ and contemporary ads prior to a splendid double-page pin-up by Sal B, before the regular epics resume in a spectacular Saves-the-World struggle.

Defenders #13 found the obscure assiciates battling against the villainous Squadron Sinister (The Whizzer, Doctor Spectrum & Hyperion) in ‘For Sale: One Planet… Slightly Used!’ (featuring an early inking job for Klaus Janson) before concluding in the Dan Green-embellished ‘And Who Shall Inherit the Earth?’ as Marvel’s Batman-analogue Nighthawk turns traitor and unites with the Defenders to defeat his murderous former teammates and their aquatic overlord/alien marauder Nebulon, the Celestial Man.

Courtesy of Wein, Buscema & Janson, #15 initiated a 2-part duel with manic mutant messiah Magneto,who first institutes a ‘Panic Beneath the Earth!’ prompting the X-Men’s mentor Charles Xavier to enlist the unsung heroes’ aid. The concluding clash envelopes the insidious Brotherhood of Evil and ‘Alpha, the Ultimate Mutant’ (inked by Mike Esposito) as well as the apparent end of a true master of evil…

Giant Sized Defenders #2 (October 1974) delivers a superb supernatural thriller from Wein, fabulously limned by master craftsman Gil Kane and rising star inker Janson. ‘H… as in Hulk… Hell… and Holocaust!’ pits the eternally-embattled Jade Giant against sinister cult the Sons of Satanish and their currently-dead leader Asmodeus, before the Defenders (core-group Doctor Stephen Strange, Valkyrie and reformed Nighthawk) call on Daimon Hellstrom AKA the Son of Satan for some highly specialised assistance…

In Defenders #17 the heroes set up housekeeping in a converted Long Island Riding Stables, courtesy of billionaire Nighthawk’s civilian alter ego Kyle Richmond, just as displaced Asgardian soul Valkyrie leaves in search of the truth about the human body she is trapped in. The main plot of ‘Power Play!’ (Wein, Sal B & Dan Green) sees the remaining heroes engage with and then enlist the aid of Hero for Hire/Power Man Luke Cage, as superstrong Asgardian enhanced thugs The Wrecking Crew topple a number of Richmond’s New York buildings. whilst hunting for a hidden superweapon. The spectacular ‘Rampage!’ reveals their object to be a pocket gamma bomb, with the search finishing in a furious finale from Chris Claremont, Wein, Buscema & Janson, as everybody frantically ferrets out the location of a deadly ‘Doomball!’ that has already been whisked away by some foolish bystander…

Immediately afterwards Strange, Clea and Fantastic Four lynchpin The Thing chance upon a disharmonious cosmic challenge in Marvel Two-In-One #6’s ‘Death-Song of Destiny!’ (by Steve Gerber, George Tuska & Esposito) which concludes in MTIO #7 with ‘Name That Doom!’ (Sal Buscema pencils) wherein Valkyrie joins the melee just in time to cross swords with egregious Asgardian exiles Enchantress and The Executioner, who are behind a cosmic scheme to reorder the universe…

The aftermath of that eldritch encounter spills over into Defenders #20 as Gerber took on the non team as regular scripter, beginning a landmark run of stories. ‘The Woman She Was…!’ (art by Sal B & Vince Colletta) begins unravelling the torturous backstory of Valkyrie’s human host Barbara Norris during a breathtakingly bombastic battle that also reanimates the diabolical threat of the Undying Ones. Late arriving, Strange & Nighthawk almost perish at the hands of the demons’ human worshippers…

Steve Gerber was a uniquely gifted writer who combined a deep love of Marvel’s continuity minutiae with irrepressible wit, dark introspection and immeasurable imagination, all leavened with enticing surreality. His stories always occurred at the extreme edge of the company’s intellectual canon and never failed to deliver surprise and satisfaction. With Defenders #21, he commenced a long, intricate and epically peculiar saga as ‘Enter: The Headman!’ (illustrated by Buscema & Sal Trapani) exposed a trio of thematically linked scientists/savants, all originating in Marvel’s pre-superhero fantasy anthologies, and opened an insidious campaign of conquest and vengeance by driving New York city briefly insane (… arguably and more correctly, more insane…).

Before the next chapter, however, a brace of extended sagas play chronological catch-up: firstly, for Giant-Size Defenders #3 Gerber, Jim Starlin & Wein (with art from Starlin, Dan Adkins, Don Newton & Jim Mooney) detail ‘Games Godlings Play!’ as Daredevil joins Strange, Valkyrie, and Prince Namor in saving the world from Elder of the Universe The Grandmaster: a cosmic games-player whose obsession with gladiatorial combats pitches the heroes into deadly contests with intergalactic menaces from infinity… and beyond. Next follows a more down-to-Earth tale as occasional Avenger Yellowjacket (AKA Ant-Man, Giant-Man, Goliath et al) pops by to help crush insane criminal genius Egghead and Nighthawk’s old gang the Squadron Sinister on ‘Too Cold a Night for Dying!’ (Giant Sized Defenders #4, by Gerber, Don Heck & Colletta).

The return to monthly action resumes with Gerber, Sal Buscema & Esposito in Defenders #22’s ‘Fangs of Fire and Blood!’, with sinister white supremacist secret society the Sons of the Serpent launching another hate-fuelled, racist terror-pogrom, and forcing the outcast champions into an uncomfortably public response. Stakes are raised in ‘The Snakes Shall Inherit the Earth!’ with Hank Pym – still in his Yellowjacket persona – rejoining the Defenders to confront his most reviled old enemies. Even with his aid, the Defenders are defeated in combat and left ‘…In the Jaws of the Serpent!’ (inked by Bob McLeod inks), necessitating a nick-of-time rescue by Daredevil, Luke Cage, Clea and the Son of Satan before the epic ends with a stunning and still sickeningly realistic twist as Jack Abel inks ‘The Serpent Sheds its Skin!’

For the longest time The Defenders was the best and weirdest superhero comic book in the business, and this bitty, unwieldy collection was where that all started. The next volume will see that inspirational unconventionality reach even greater heights of drama and lunacy, but before that this compendium concludes with the Atlas Era short tales that originally introduced Gorilla Man Arthur Nagan, human horror Dr. Jerold Morgan and Chondu the Mystic who comprise the heinous Headmen tantalisingly introduced in Defenders #21. The vignettes had all been recently reprinted in horror anthology Weird Wonder Tales #7 (December 1974) and the cover of that issue opens a selection of added extras…

Nagan debuted in ‘It Walks Erect!’ by Paul S. Newman & Bob Powell from Mystery Tales #21, September 1954: a obsessive surgeon driven by ambition to perform appalling transplant research on gorillas who ultimately took unholy revenge upon him, whilst biologist Jerry Morgan’s matter compression experiments terrified – but saved – a city in ‘Prisoner of the Fantastic Fog’ (by an unknown writer & Angelo Torres from World of Fantasy #11, April 19580). Tales of Suspense #9 (May 1960) then revealed how stage magician Chondu – AKA Harvey Schlemerman – was far more than he seemed in mini-thriller by Stan Lee & Larry Lieber, wonderfully rendered by the miraculous Doug Wildey.

Other extras include a full cover gallery by by John Romita, Gil Kane, Sal Buscema, Jim Starlin, Frank Giacoia, Joe Sinnott, Ron Wilson, Al Milgrom, Dave Cockrum & Janson, more house ads, relevant sections of the Mighty Marvel Calendar for 1975 by Roy Thomas amd artists Frank Brunner, Romita, Sal B & Janson and original art pages/covers by Kane, Giacoia, Romita, Sals Buscema & Trapani.

If you love superheroes but crave something just a little different these yarns are for you… and the best is still to come.
© 2024 MARVEL.

Mighty Marvel Masterworks presents the Black Panther volume 2: Look Homeward


By Stan Lee, Roy Thomas, Larry Lieber, Gerry Conway, Steve Englehart, Len Wein, John Buscema, Sal Buscema, Gene Colan, Frank Giacoia, George Tuska, Don Heck, Bob Brown, Tom Palmer, Syd Shores, Mike Esposito, Joe Sinnott, Dave Cockrum & various (MARVEL)
ISBN: 978-1-3029-4905-1 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

These stories are timeless and have been published many times before but here we’re boosting another example of The Mighty Marvel Masterworks line: designed with economy in mind and newcomers as target audience. These books are far cheaper, on lower quality paper and smaller – like a paperback novel. Your eyesight might be failing and your hands too big and shaky, but at 152 x 227mm, they’re perfect for kids. If you opt for digital editions, that’s no issue at all.

This tome gathers in whole or in part more early Black Panther adventures prior to his winning his own solo series. Included are The Avengers #77-79, 87, 112, 126, Daredevil #69, Astonishing Tales #6-7, Fantastic Four #119 and Marvel Team-Up #20, spanning June 1970-August 1974 and almost all showing The Great Cat as a collaborator. peripatetic guest star and team player…

Acclaimed as the first black superhero in American comics and one of the first to carry his own series, the Black Panther’s popularity and fortunes have waxed and waned since he first appeared in the summer of 1966. As created by Jack Kirby, Stan Lee and inker Joe Sinnott, T’Challa, son of T’Chaka, is an African monarch whose secretive, hidden kingdom is the only source of vibration-absorbing wonder mineral Vibranium. The miraculous alien metal – derived from a fallen meteor which struck the continent in lost antiquity – is the basis of Wakanda’s immense wealth, making it one of the wealthiest and most secretive nations on Earth. These riches allowed the young king to radically remake his country, creating a technological wonderland even after he left Africa to fight as one of America’s mighty Avengers, beginning with #52 (cover-dated May 1968). At that time, the team had been reduced to Hawkeye, The Wasp and a recently re-powered Goliath. This changed when they welcomed new recruit Black Panther on the recommendation of Captain America

This impactful assemblage of tales opens as the tone of the times shifted and comics titles entered a period of human-scaled storytelling dubbed “Relevancy”. Here Roy Thomas, John Buscema & Tom Palmer pit the heroes against a far more mundane and insidious menace – billionaire financier Cornelius Van Lunt who manoeuvres Tony Stark to bankruptcy to gain the team’s services. The Avengers (currently Cap, Goliath, The Vision, Scarlet Witch and Quicksilver) were compelled to become the mystery magnate’s ‘Heroes for Hire!’ to save their sponsor…

Sal Buscema then popped in to pencil ‘The Man-Ape Always Strikes Twice!’ as the embattled champions are targeted by a coterie of vengeful villains competing to join a new league of evil, spectacularly culminating in a grand clash with the aforementioned anthropoid, The Swordsman, Power Man, Living Laser and The Grim Reaper in ‘Lo! The Lethal Legion!’, which heralded the artistic return of big brother John and the apparent destruction of the malevolent miscreants.

It was the dawning era of crossover tales and gently simmering subplots in all-Thomas scripted titles, and the experimentation led T’Challa to Daredevil #69 (October 1970) where the author, Gene Colan & Syd Shores paired the heroes in a tale of kid gangs and the rise of the “Black Power” movement. The African king had been seeking to understand America by working undercover as high school teacher Luke Charles, where his need to save a good student from bad influences leads to tragedy, disaster and ‘A Life on the Line’

Jumping to Avengers #87 (April 1971) T’Challa’s conflicted duties prompt the Black Panther to reviews his bombastic origin before opting to take leave of his comrades and reassume the throne of his hidden kingdom in ‘Look Homeward, Avenger’ (Giacoia & Sal B), segueing into Astonishing Tales #6 (June 1971, by Larry Lieber, George Tuska & Mike Esposito) as the Lord of Latveria invades Wakanda. ‘The Tentacles of the Tyrant!’ depicts Doctor Doom resolved to seize its Vibranium, only to be outwitted and fall to the furious tenacity of its king and prime defender in ‘…And If I Be Called Traitor!’ (by Gerry Conway, Colan & Giacoia).

Roy Thomas and his artistic collaborators were always at the forefront of Marvel’s second generation of creators: brilliantly building on and consolidating Lee, Kirby and Ditko’s initial burst of comics creativity whilst spearheading and constructing a logical, fully functioning wonder-machine of places and events that so many others could add to. He was also acutely aware of the youthful perspective of older readers which might explain a bizarre face-saving shuffle seen in Fantastic Four #119 (February 1972) as the African avenger cautiously adopts the designation “Black Leopard” – presumably for contemporary political reasons… In Illustrated by John B & Joe Sinnott, ‘Three Stood Together!’ offers Thomas’ damning, if shaded, indictment of South Africa’s apartheid regime as Wakanda’s king is interned in white-ruled state Rudyarda, leading to The Thing and Human Torch busting him out whilst clashing with mutual old enemy Klaw, who is attempting to steal a deadly new superweapon…

Escalating cosmic themes and colossal clashes recall the King to America in Avengers #112 (June 1973 by Steve Englehart, Don Heck & Frank Bolle) wherein a rival African deity manifests to destroy the Panther God’s human avatar in ‘The Lion God Lives!’ and T’Challa and his valiant comrades must tackle a threat that is not what it appears to be. It’s followed by the concluding chapter of a battle between Stegron the Dinosaur Man and the unlikely alliance of Spider-Man and Ka-Zar. When the clash expands from the Savage Land to Manhattan in Marvel Team-Up #20 (April 1974), the scaly rapscallion’s plans to flatten New York by releasing ‘Dinosaurs on Broadway!’ (Len Wein, Sal B, Giacoia & Esposito) is only foiled by the Black Panther’s help.

However it’s T’Challa’s deductive abilities that save the day and a group of hostages in Avengers #126 when ‘All the Sights and Sounds of Death!’ (Englehart, Bob Brown & Cockrum) finds villains Klaw and Solarr invading Avengers Mansion in a devious attempt to achieve vengeance for past indignities. The manner in which King T’Challa solves the case convinces The Black Panther that is once more time to take up the reins of rule in Wakanda…

But that’s a tale for the next volume..

With covers by John & Sal Buscema, Herb Trimpe, Don Heck, Gil Kane, John Romita and Ron Wilson, this tidy tome is a wonderful, star-studded precursor to the Black Panther’s solo exploits and a perfect accessory for film-fans looking for more context. It also offers art lovers a chance to enjoy the covers to reprint title Marvel’s Greatest Comics #39 & 40, by Jim Starlin & Sinnott and Sal Buscema respectively, as seen in November 1972 and January 1973 as well as unused Kirby/Sinnott cover art, and Jack’s origins designs for precursor the Coal Tiger.

These terrific tales are ideal examples of superheroes done exactly right and also act as pivotal points as the underdog company evolved into a corporate entertainment colossus. There are also some of the best superhero stories you’ll ever read…
© 2024 MARVEL.

Fantastic Four – Full Circle


By Alex Ross, with Josh Johnson & Ariana Maher (MARVEL Arts)
ISBN: 978-1-4197-6167-6 (HB) eISBN: 978-1-64700-781-2

Win’s Christmas Gift Recommendation: Irresistibly Pure, Primal Pandering Nonsense… 8/10

Jacob Kurtzberg – AKA Jack Curtiss, Curt Davis, Lance Kirby, Ted Grey, Charles Nicholas, Fred Sande, Teddy, The King and others – did lots of stuff but most significantly inspired millions if not billions of people by drawing his ideas. This book is one of the most impressive examples of how that all worked out…

Fantastic Four #1 is the third most important comic book ever, behind Action Comics #1 – which introduced Superman and formalised the subgenre we call superheroes – and All Star Comics #3, which invented superhero teams via the debut of The Justice Society of America. Feel free to disagree.

After a troubled period at DC Comics (National Periodicals as it then was) and a creatively productive but disheartening time on the poisoned chalice of the Sky Masters newspaper strip (see Complete Sky Masters of the Space Force), Kirby settled into a presumed temp job at the dying outfit that was once publishing powerhouse Timely/Atlas Comics. There he churned out high quality mystery, monster, war, romance and western material in a market he feared was ultimately doomed, as always doing the best job possible. That generic fare is regarded as the best of its kind ever seen. His soaring imagination couldn’t be suppressed for long, however, and when the Justice League of America caught the public’s collective attention, it gave him and writer/editor Stan Lee opportunity to change our industry forever by creating an opportunistic cash-in called The Fantastic Four.

The result took those same fans by storm. It wasn’t the powers: they’d all been seen since the beginning of the medium. It wasn’t the costumes because they didn’t have any until the third issue. It was Kirby’s compelling art and the fact that these characters weren’t anodyne cardboard cut-outs. In a real and recognizable location – New York City – imperfect, raw-nerved, touchy outsider people banded together out of tragedy, disaster and necessity to face the incredible. In many ways, The Challengers of the Unknown (Jack’s prototype partners-in-peril for National/DC) had already laid all the groundwork for the wonders to come, but staid, nigh-hidebound editorial strictures of the market leader would never have allowed the undiluted energy of the concept to run all-but-unregulated.

Concocted by “Lee & Kirby”, with inks by George Klein & Christopher Rule, FF #1 (bi-monthly and cover-dated November 1961) saw maverick scientist Dr. Reed Richards summon fiancée Sue Storm, their close friend Ben Grimm and Sue’s teenaged brother before heading off on their first mission. They are all survivors of a private space-shot that went horribly wrong when Cosmic Rays penetrated their ship’s inadequate shielding and mutated them all. Richards’ body became elastic, Sue gained the power to turn invisible, Johnny Storm could turn into living flame and tragic Ben devolved into a shambling, rocky freak. It was crude, rough, passionate and uncontrolled excitement unlike anything young fans had ever seen before. Thrill-hungry kids pounced on it and the raw storytelling caught a wave of change starting to build in America. It and succeeding issues changed comic books forever.

So much so that this slim yet epic arts extravaganza by uberfan/creator Alex Ross (Marvels, Kingdom Come, Astro City, Project Superpowers) dipped into one specific issue and the era encompassing it to create his next leap in sequential graphic storytelling.

Co-produced by Marvel and Abrams ComicArts, Fantastic Four: Full Circle is a vividly vibrant pastiche of and thematic sequel to what many fans consider the greatest single FF story ever. Illustrated by Kirby and inked by Joe Sinnott, ‘This Man… This Monster!’ saw Ben Grimm’s grotesque body usurped and stolen by a vengeful, petty-minded scientist harbouring a grudge against Reed. The anonymous boffin subsequently discovered the true measure of his unsuspecting intellectual rival and willingly paid a fateful price for his envy…

By this time the monthly title was the most consistently groundbreaking publication in Marvel’s stable: the indisputable core of its ever-unfolding web of cosmic creation. As the forge for fresh concepts and characters at a time when Kirby was in his conceptual prime and unleashing his vast imagination, Fantastic Four was the most passionate superhero comic series fans had ever seen, and here Ross combines his own response to that: incorporating other milestones of those moments into a visually stunning tale set amidst that marvellous milieu.

Although this hark-back to halcyon days is literally all about the visual verve, fanboys like me can also be assured that continuity and characterisation are also faithful extrapolations – albeit with the painful sixties gender stereotyping given a thorough going over – of what has gone before, augmenting a spectacular tribute to those glory days…

The initial release in a proposed range of high end experimental graphic narratives, Full Circle opens with someone the first family never thought they’d see again almost unleashing an insectile invasion from the Negative Zone. Saddling up, Sue, Reed, Ben and Johnny return to the antimatter universe in search of answers and uncover a deadly plot, a miraculous revelation, an unsuspected new world to explore and a series of shocking surprises, as well as more mischief in the making from former foes Annihilus and Janus the Nega-Man

As “the first longform work” written and illustrated by Ross, this is an explosion of colour, wild layouts, narrative sallies and retro psychedelia, with additional colour input from Josh Johnson and Ariana Maher putting the words in to get as close to reviving the long gone past as any incurable nostalgic could ever want.
© 2022 MARVEL.

Namor, the Sub-Mariner Epic Collection volume 3: Who Strikes for Atlantis? (1968-1970)


By Roy Thomas, Marie Severin, John Buscema, Gene Colan, Sal Buscema, Jack Katz, Dan Adkins, Mike Esposito, Johnny Craig, Frank Giacoia, George Klein, Joe Sinnott, Vince Colletta, Jim Mooney & various (MARVEL)
ISBN: ?978-1-3029-4974-7 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Prince Namor, the Sub-Mariner is the offspring of a water-breathing Atlantean princess and an American polar explorer; a hybrid being of immense strength, highly resistant to physical harm, able to fly, and thrive above and below the waves. Created by young, talented Bill Everett, Namor technically predates Marvel/Atlas/Timely Comics, and this is his 85th year of fictive existence.

He first caught the public’s avid attention as part of an elementally appealing fire vs. water headlining team-up in the October 1939 Marvel Comics #1 (which renamed itself Marvel Mystery Comics from #2 onwards). The amphibian antihero shared honours and top billing with The Human Torch, but was first seen (albeit in a truncated, monochrome version) in Motion Picture Funnies: a promotional booklet handed out to moviegoers earlier in the year. Rapidly emerging as one of the industry’s biggest draws, Namor won his own title at the end of 1940 (cover-dated Spring 1941) and was one of the last super-characters to vanish at the end of the first heroic age.

In 1954, when Atlas (as the company then was) briefly revived its “Big Three” line-up – the Torch and Captain America being the other two – Everett returned for an extended run of superbly dark, mordantly timely fantasy fables. However, even his input wasn’t sufficient to keep the title afloat and eventually Sub-Mariner sank again.

In 1961, as Stan Lee & Jack Kirby were reinventing superheroes with landmark title Fantastic Four, they revived the awesome, all-but-forgotten aquanaut as a troubled, semi-amnesiac antihero. Decidedly more bombastic, regal and grandiose, this returnee despised humanity: embittered by the loss of his subsea kingdom which had been (seemingly) destroyed by American atomic testing. His rightful revenge became infinitely complicated after he became utterly besotted with the FF’s Susan Storm.

Namor knocked around the budding Marvel universe for a few years, squabbling with other star turns such as The Hulk, Avengers, X-Men and Daredevil before securing his own series as one half of Tales to Astonish, and from there graduating in 1968 to his own solo title. This third subsea selection collects The Sub-Mariner #4-27, spanning August 1968 to July 1979

Previously, the hero’s recapitulated origins and some plot seeding had introduced malign super-telepath Destiny (who was responsible for those memory-deficient years), and the Prince had begun a search for the villain which led to his meeting undersea Inhuman courtier Triton. This volume resumes with Namor still hunting Destiny, and falling into the sadistic clutches of subsea barbarian Attuma after the merciless warlord attacks displaced, wandering Atlanteans. Although he triumphs in ‘Who Strikes for Atlantis?’ (by Roy Thomas, John Buscema & Frank Giacoia) and liberates his people, the Sub-Mariner swims on alone, believing his beloved Lady Dorma to have perished in the battle…

Twin nemeses debut next, in the forms of deranged bio-engineer Dr. Dorcas and disabled ex-Olympic swimmer Todd Arliss, who is mutated by mad science and Namor’s own hybrid powers into a ravening amphibian killer in ‘Watch Out for… Tiger Shark!’ As Dorcas’s blind ambition and lust for power unleash an aquatic horror he cannot control, Lady Dorma stumbles into Tiger Shark’s clutches after he seemingly kills Namor. The man-monster parlays the situation into an attempt to seize the throne of Atlantis (once it’s rebuilt) in ‘…And to the Vanquished… Death!’ (inked by Dan Adkins).

Namor is rescued by Arliss’ sister Diane (another beautiful surface-dweller who will be a romantic distraction for Sub-Mariner for years to come) but has no time for gratitude as he tracks the mutated human and defeats him in personal combat. Restored to his throne, people and beloved, the Sub-Mariner is immediately called away when his greatest enemy is located. The tyrant telepath is about to seal his plans by taking control of America in ‘For President… the Man Called Destiny!’ (we all know there have been far worse choices) but as Namor and Dorma challenge him in Manhattan, the villain’s own pride proves to be his downfall (Destiny, that is…)

An epic clash in #8 pits arrogant, impetuous Sub-Mariner against the Fantastic Four’s Ben Grimm – AKA The Thing – for possession of the eerie helmet which furnished Destiny’s mental powers. However, such pointless devastation ‘In the Rage of Battle!’ is almost irrelevant: what is truly significant is the reintroduction of a woman from Namor’s past who can reason with him with as no other human can…

Penciller Marie Severin joins writer Thomas and inker Adkins for a landmark moment as the helmet of power metamorphoses into an arcane artefact that will shape the history of the Marvel Universe. In ‘The Spell of the Serpent!’ the helm is exposed as a seductive supernatural crown that seizes the minds of the citizenry in Namor’s absence, recreating an antediluvian empire ruled by elder god Set. On his return, Namor confiscates the corrupting crown and is granted a glimpse of Earth’s secret history as well as a vision of a lost Pacific undersea race – the Lemurians.

There’s no such thing as coincidence though, so when their emissary Karthon the Quester attempts to take the serpentine totem, Namor is ready to resist in the Gene Colan limned modern-day pirate yarn ‘Never Bother a Barracuda!’ As a tale of dawn age skulduggery unfolds involving demonic immortal priest Naga and valiant Lemurian heroes who saved the world by stealing his crown, the water-breathers are ambushed by airbreathing pirate Cap’n Barracuda and forced to assist his scheme of nuclear blackmail…

Seizing his chance, Karthon swipes the crown and flees, leaving Namor to face ‘The Choice and the Challenge!’ (George Klein inks), and eventually scuttle the atomic armageddon agenda, before making the perilous journey to Lemuria to challenge the mystic might and deadly illusions of Naga in ‘A World Against Me!’ – gloriously pencilled, inked and coloured by Severin. The epic encounter concludes as Joe Sinnott inks ‘Death, Thou Shalt Die!’ with Naga overreaching and losing the world, the crown and everything else…

Next, innovative action and shameless nostalgia vie for attention as Thomas, Severin & Mike Esposito (moonlighting as Joe Gaudioso) decree ‘Burn, Namor… Burn!’ in Sub-Mariner #14, as the Mad Thinker apparently resurrects the original – android – Human Torch and sets him to destroy the monarch of Atlantis. This epic clash was one prong of an early experiment in multi-part cross-overs (Captain Marvel #14 and Avengers #64 being the other episodes of the triptych).

Inked by Vince Colletta, ‘The Day of the Dragon!’ finds Namor back in Atlantis after months away, only to find his beloved Dorma has been abducted by Dr. Dorcas. The trail leads above the waves and to Empire State University, culminating in brutal battle against mighty android Dragon Man

“Gaudioso” inked Namor’s voyage to a timeless phenomenon in search of Tiger Shark who had already conquered ‘The Sea that Time Forgot!’, after which the Avenging Son contends with an alien intent on draining Earth’s oceans in ‘From the Stars… the Stalker!’, pencilled in tandem by Severin and Golden Age Great Jack Katz, under nom de plume Jay Hawk.

The saga ends calamitously in ‘Side by Side with… Triton!’ (Thomas, Severin & Gaudioso) as, with the help of the aquatic Inhuman, Namor repels the extraterrestrial assault, but is stripped of his ability to breathe water. Forced to dwell on the surface, the despised Atlantean then crushingly clashes with an old friend in the livery of a new superhero in ‘Support Your Local Sting-Ray!’ This bombastic battle yarn also delivers a delicious peek at the Marvel Bullpen, courtesy of Severin & inker Johnny Craig’s deft caricaturing skills…

John Buscema resurfaces in #20, with Thomas scripting and Craig inking a chilling dose of realpolitik. ‘In the Darkness Dwells… Doom!’ sees Namor lured by the promise of a cure to his breathing difficulties into the exploitative clutches of the Monarch of Latveria. Trapping Sub-Mariner and keeping him, however, are two wildly differing prospects…

Informed of Namor’s condition, ‘Invasion from the Ocean Floor!’ (Severin & Craig art) features the armies of Atlantis marshalled by Dorma and disgraced Warlord Seth and besieging New York City. The clash almost invokes a new age of monsters…

As Namor’s malady is treated by Atlantean super-science, a key component of a new Superhero concept begins…

Last of the big star conglomerate super-groups, The Defenders would eventually count amongst its membership almost every hero – and many villains – of the Marvel Universe. No surprise there, as initially they were composed of the company’s bad-boys: misunderstood, outcast and often actually dangerous to know. The genesis of the team in fact derived from their status as distrusted “villains”. Before all that latterday inventive approbation, three linked tales of enigmatic antiheroes – Prince Namor, Incredible Hulk and Doctor Strange and stemming from the industry downturn in costumed superheroics started the ball rolling…

Dr. Strange #183 (November 1969 and not included here) introduced infernal elder demon race the Undying Ones, hungry to reconquer the Earth before that title folded. Now – cover-dated February 1970 – Sub-Mariner #22 tells what came next in ‘The Monarch and the Mystic!’ luring the Prince of Atlantis into the macabre mix, as Thomas, Severin & Craig’s moody tale of sacrifice has the Master of the Mystic Arts apparently die to hold the gates of Hell shut with the Undying Ones pent behind them…

In case you’re curious, the saga concludes on an upbeat note in Incredible Hulk #126 (April 1970). You might want to track down that too..

Even restored to full capacity, there’s no peace for the regal, and Sub-Mariner #23 finds Namor contending archvillain Warlord Krang after he and Dr. Dorcas use the power-transfer process to create an Atlantean wonder possessing the might of killer whales (if not their intellects!) in ‘The Coming of… Orka!’ The slow-witted psycho subsequently sets an army of enraged cetaceans against the sunken city as John Buscema & Jim Mooney step in artistically to depict how ‘The Lady and the Tiger Shark!’ finds Namor enslaved and Dorma making Faustian pacts to save Atlantis.

A landmark tale follows as – restored to rule and ready to be riled – Namor becomes an early and strident environmental activist after surface world pollution slaughters some of his subjects. Crafted by Thomas, Sal Buscema & Mooney, ‘A World My Enemy!’ follows Sub-Mariner’s bellicose confrontation with the UN as he puts humanity on notice: clean up your mess or I will. From this point on the antihero would become a minor icon and strident advocate of the issues, even if only to young comics readers.

Prince Namor, the Sub-Mariner #26 offers more of Marvel’s secret history as the recently self-appointed relentless guardian of the safety and ecology of all Earth’s oceans, furtively returns to the surface world. In ‘“Kill!” Cried the Raven!’ (art by Sal B & Gaudioso/ Esposito) the Sub-Mariner comes topside to investigate reports of comatose superhuman Red Raven. He was the human emissary of a legendary race of sky-dwelling Birdmen recently encountered by The Angel (X-Men #44) in their last clash with Magneto. With the covert assistance of Diane Arliss, Namor seeks to forge an alliance with the Avian race, but shocks, surprises and the Raven’s trauma-induced madness all conspire to sink the plan…

Concluding this vintage voyage is another buccaneering bonanza as, back brooding in Atlantis in the wake of another failure, Namor’s mood is further poisoned when a surface pirate uses his giant monster-vessel to attack shipping, leaving Atlantis bearing the brunt of blame ‘When Wakes the Kraken!’.

Namor’s hunt for bizarre bandit Commander Kraken again involves Diane and ends only when the Sub-Mariner demonstrates what a real sea monster looks like…

With covers by John and Sal Buscema, Giacoia, Adkins, Herb Trimpe, Marie Severin, Colan, John Romita, Esposito, Sinnott, Frank Brunner & Craig; plus six pages of original story and cover art by the Buscemas, Giacoia, Severin, Craig, Colan, Adkins, and a magnificent Marie self-portrait print from 1970 this is a treat to savour. Many early Marvel Comics are more exuberant than qualitative, but this volume – especially from an art-lover’s point of view – is a wonderful exception: a historical treasure trove with narrative bite that fans can delight in forever. With the Prince of Atlantis now a bona fide big screen sensation (albeit one nobody’s ever heard of) this might be the time to get wise and impress your friends with the depth of your comics knowledge…
© 2023 MARVEL.

Sub-Mariner & The Original Human Torch


By Roy Thomas, Dann Thomas, Rich Buckler with Bob McLeod, Richardson & Company, Mike Gustovich, Danny Bulanadi, Alfredo Alcala, Romeo Tanghal & various (Marvel)
ISBN: 978-0-7851-9048-6 (TPB)

Prince Namor, the Sub-Mariner is the hybrid offspring of a sub-sea Atlantean princess and an American polar explorer; a being of immense strength, highly resistant to physical harm, able to fly and thrive above and below the waves. Created by young Bill Everett, Namor technically predates Marvel/Atlas/Timely Comics.

He first caught the public’s attention as part of an elementally electrifying “Fire vs. Water” headlining team-up clash in Marvel Comics #1 (October 1939 and soon to become Marvel Mystery Comics) alongside The Human Torch, but had originally been seen in truncated form via monochrome Motion Picture Funnies: a weekly promotional giveaway handed out to moviegoers earlier in the year.

Rapidly becoming one of the new company’s biggest draws, Namor gained his own title at the end of 1940 (cover-date Spring 1941) and was one of the last super-characters to go at the end of the first heroic age. In 1954, when Atlas (as the company then was) briefly revived its “Big Three” (the Torch and Captain America being the other two), Sub-Mariner resurfaced with Everett returning for an extended run of superb fantasy tales. Even so, the time wasn’t right and the title sank again.

When Stan Lee & Jack Kirby began reinventing comic-books in 1961 with Fantastic Four, they revived and rebooted the near-forgotten amphibian as a troubled, semi-amnesiac, yet decidedly more regal and grandiose anti-hero. He was understandably embittered at the loss of his undersea kingdom, which had seemingly been destroyed by American atomic testing.

He also became a dangerous bad-boy romantic interest: besotted with the FF’s golden-haired Sue Storm

Namor knocked around the budding Marvel Universe for a few years, squabbling with assorted heroes like Daredevil, The Avengers and X-Men – and villains like The Incredible Hulk and Doctor Doom – before securing his own series as part of “split-book” Tales to Astonish with the aforementioned fellow antisocial antihero…

In 1988, as part of Marvel’s 50th Anniversary celebrations, that phenomenal half-century of comic book history was abridged, amended, updated and generally précised by avowed fan and self-appointed keeper of chronology Roy Thomas and writing partner Dann Thomas who collaboratively commemorated the Avenging Son’s contribution in 12-part Limited Series miniseries The Saga of the Sub-Mariner: rapturously drawn by Golden Age groupie Rich Buckler.

Roy & Rich did the same with The Saga of the Original Human Torch – a 4-part series running April to July 1990 – and both sides of the tempestuous coin are triumphantly tossed together in this splendidly all-encompassing, no-nonsense textbook of historic Fights ‘n’ Tights mythology ideal for celebrating and commemorating the elemental odd couple’s 85th Anniversary…

It all begins thousands of years ago with ‘A Legend a-Borning’ from The Saga of the Sub-Mariner #1 (November 1988) with Buckler inked by Bob McLeod. A short history of the sinking of antediluvian Atlantis and its eventual reoccupation by nomadic tribes of Homo Mermanus follows. The water-breathing wanderers flourish deep in the icy waters, and their story leads to a certain US research vessel sailing into icy waters in 1920…

Its depth-charging and icebreaking has horrendous consequences for the citizens of the deep and in response Emperor Thakorr organises a possibly punitive expedition. Instead, his daughter Princess Fen uses experimental air-breathing serums to infiltrate the ship and forms a brief liaison with Captain Leonard McKenzie. They even marry, but neither is aware the voyage has been arranged by unscrupulous telepath Paul Destine who is drawn to the area by an uncanny device of ancient power and origins…

Whilst Destine is being buried under a catastrophic avalanche trying to excavate the artefact, a raiding party from Atlantis boards the ship and drags Fen back home. She believes her husband has been killed in the attack. Months later a strange, pink-skinned baby is born beneath the deep blue sea…

The story resumes years later with teenaged Namor experiencing prejudice firsthand whilst playing with his blue-skinned chums and royal cousin Prince Byrrah. The passing of his callow years are interspersed with his grandfather’s disdain, his mother’s tales of the fabled “Americans” and the annoying girl Dorma who is always hanging around…

Every day seems to point out another way in which he differs from his people, such as his ever-increasing strength, ability to live unaided on the surface and the wings on his ankles which grant him the power of flight through the air.

Life changes forever when the youngster scavenges a sunken ship and shockingly encounters a brace of clunky mechanical men from the surface world doing the same. Panicked, he attacks, severing control cables connected to a ship far above before proudly hauling them to Atlantis as his prize. For once grandfather is delighted, especially when the face plates are pried open and he sees dead surface-men within.

The Emperor is ever more gleeful when Byrrah suggests Namor should go beard the Surfacers in their own realm to pay them back for the past destruction of Atlantis. Young, feisty and gullible, Namor sets off, ready to live up to his name which means ‘Avenging Son’

‘A Prince in New York’ spectacularly depicts the fantastic reign of terror and destruction Sub-Mariner wrought upon the city, until distracted and becalmed by plucky blonde policewoman Betty Dean. It then reveals how he learns to despise Nazi Germany’s maritime depredations before ‘A Fire on the Water’ details how New York Special Policeman The (Original) Human Torch is deputised to stop the fish-man at all costs…

He never quite succeeds, but their ongoing clash resulted in some of the most astonishing scraps in comics history. With the city almost wrecked by their battles Betty Dean again steps in to calm the boiling waters and the next chapter – inked by Richardson & Company – introduced the ‘Invaders!’ as Hitler incomprehensibly decides to eradicate Atlantis with depth charges and U-boats. This rash act of wanton hatred merely secures Sub-Mariner’s fanatical aid for the Allied Powers.

With Thakorr wounded, the people elect Namor Emperor by popular acclaim before watching him swim off to crush the Axis and their super-powered servants. The young regent fights with and beside the Torch, Captain America, Bucky, Spitfire and Union Jack. By the time the war is won and Namor returns to his realm, Byrrah and his crony Commander Krang have turned recuperating Thakorr against his interim substitute and Sub-Mariner finds himself banished. Only Lady Dorma’s impassioned intervention prevents the homecoming becoming a bloodbath…

With nowhere else to go Namor rejoins his surface superhero friends to create the post-war All-Winners Squad, before eventually being summoned home by his cousin Namora. Atlantis has been ravaged by air-breathing gangsters…

Seeking vengeance, they team up with Betty for a short-lived crusade against criminals, madmen and monsters until again recalled to the rebuilt underwater kingdom. Namor’s years away had gradually diminished his mighty hybrid abilities, but now-recovered Thakorr orders Atlantis’ greatest scientists to restore them so the Sub-Mariner can renew the Realm’s war against all surface-men…

Instead, Namor attempts diplomacy, but his State Visit to the United Nations results in violent protests and the death of a bystander. He returns to his grandfather a bitter man, but still argues against war, no matter how hard General Krang and Byrrah urge it…

When Atlantis is wracked by seaquakes, Namor leads a patrol to the polar cap above and discovers freshly-exhumed Paul Destine is responsible. The psychic had found a fantastic Helmet of Power which magnified his gifts exponentially, and decided to test his expanded abilities on the closest population centre…

Enraged, Namor’s physical might is useless against the tele-potent madman and Destine wipes his fishy foe’s memories, sending him to live as an amnesiac amongst the dregs of New York, blindly awaiting his future ‘Dark Destiny’ (McLeod inks).

The epic history lesson reaches the dawn of the Marvel Age decades later as ‘Rage and Remembrance’ recaps the epochal events after new Human Torch Johnny Storm restores the memory of a weary derelict and unleashes the rage of the Sub-Mariner once again. With his mind and most of his memories back, Namor instantly heads home to find Atlantis razed and his people gone. Blaming humans, he launches a series of blistering attacks on the Fantastic Four whilst attempting to win the heart of the clearly conflicted Invisible Girl

As months pass he discovers his people had relocated to rebuild Atlantis. Namor is re-elected Emperor over the protests of Byrrah and betrothed to Lady Dorma, unknowingly earning the eternal enmity of Warlord Krang who has always wanted her…

His war against the surface continues, escalating into a brief invasion of New York, a turbulent alliance with The Hulk and clash with ‘Avengers!’ (Mike Gustovich inks) resulting in the revival of his now-forgotten Invaders comrade Captain America…

Sub-Mariner’s pointless sorties against mankind continue as he forcefully adds The X-Men and Magneto onto his roster of enemies whilst still trying to take Sue Storm away from Reed Richards.

After repelling an invasion by sub-sea barbarian Attuma he softens and again seeks official human recognition for Atlantis. Whilst making this embassage, Krang seizes control of Atlantis and after battling Daredevil, Namor returns to his kingdom, deals with the usurper and more-or-less dials back his campaign against the surface. Sadly, this peace is interrupted as Destine again strikes, inviting the new ruler to a ‘Rendezvous with Destiny!’ (McLeod inks).

Time and events telescope from now on as ‘Losses in Battle’ traces Namor’s showdown with the mental maniac, alliance with the Inhuman Triton and battles Plantman, Dr. Dorcas, Tiger Shark, The Thing and a host of others, as well as enjoying a reunion with Betty Prentiss (nee Dean) and facing the rise of the sinister antediluvian Serpent Cult of Lemuria, which first devised the formidable Helmet of Power in eons past. Also revealed is how Namor’s marriage to Dorma is thwarted by murderous Lemurian Llyra and his subsequent agonising first and last meetings with his long-lost father…

‘Blood Ties’ then details his meeting with and adoption of Namora’s teenaged daughter Namorita, clashes with Doctor Doom and M.O.D.O.K., an alliance of Byrrah and Llyra and origins of The Defenders before ‘Triumphs… and Tragedy!’ (inked by McLeod & Co) brings us to a cameo-packed conclusion, relating Namor’s enforced alliance with Doom, admission into the Mighty Avengers and loss of two of his greatest loves…

Although appearing a tad rushed, the writing is strong and compelling: offering fresh insights for those familiar with the original material whilst presenting these chronicles in an engaging and appetising manner for those coming to the stories for the first time. Moreover, Buckler’s solidly dependable illustration capably handles a wide, wild and capacious cast with great style and verve.

Balancing the watery wonderment is the later and far shorter comics chronology of Sub-Mariner’s arch ally and favourite frenemy, as first seen in The Saga of the Original Human Torch. It starts with ‘The Lighted Torch’ by Thomas, Buckler & Danny Bulanadi, showing how the Flaming Fury first burst into life as a malfunctioning humanoid devised by troubled and acquisitive Professor Phineas Horton. Instantly igniting into an uncontrollable fireball whenever exposed to air, the artificial innocent was consigned to entombment in concrete but escaped to accidentally imperil the metropolis until it/he fell into the hands of a malign mobster named Sardo.

When the crook’s attempts to use the android as a terror weapon dramatically backfired, the hapless newborn was left a misunderstood fugitive – like a modern-day Frankenstein’s monster. Even his creator only saw the fiery Prometheus as a means of making money.

Gradually gaining control of his flammability, the angry, perpetually rejected android decides to make his own way in the world. Instinctively honest, the creature saw crime and wickedness everywhere and resolved to do something about it. Indistinguishable from human when not afire, he joined the police as Jim Hammond: tackling ordinary thugs even as his volcanic alter ego battled such outlandish bandits as Asbestos Lady. The Torch met Betty Dean when New York City Chief of Police John C. Wilson asked him to stop the savage Sub-Mariner destroying everything. The battles are spectacular but inconclusive, only ending when Betty intervenes and brokers a tenuous ceasefire.

Later, a brusque reunion with Horton sets the Torch on the trail of his creator’s former assistant Fred Raymond. Hammond is too late to stop Asbestos Lady murdering the Raymonds in a train wreck, but adopts their little boy Toro, who gains the power to become a human torch as soon as he meets the artificial avenger. The partners in peril become a team who set ‘The World on Fire!’: battling beside Namor in The Invaders for WWII’s duration.

They even play a major role in ending the conflict in 1945, storming a Berlin bunker and incinerating Hitler, before rising ‘Out of the Ashes…’ (Alfredo Alcala inks) to battle Homefront hostiles, exposing Machiavellian android mastermind Adam-II who, with knowledge of the future, attempts to assassinate a group of strangers who would all eventually be Presidents of the USA. The Fiery Furies formed the backbone of the All-Winners Squad, battling maniacs and conquerors from tomorrow, continuing their campaign against crime long after their comrades retired…

When a family crisis benches Toro, the Torch soldiers on with new sidekick Sun Girl until he returns. The reunion is destined to be short and far from sweet…

The hot history lesson concludes in ‘The Flaming Fifties!’ (inked by Romeo Tanghal) as Jim Hammond bursts from a desert grave following a nuclear test explosion: revived from a chemically-induced coma mimicking death. His last memory was of being ambushed by gangsters and sprayed with a chemical inhibiting his flame and knocking him out. Blazing back to the ambush site he attacks his assailants only to discover four years have passed…

When they employ the same solution as before, the compound no longer works on his atomically-charged form and when G-Men burst in the awful truth comes out. The Torch & Toro vanished in 1949 and when pressed, the crooks admit to having got their chemical cosh from the Russians. More chillingly, they paid for it by handing Toro over to the Reds…

After spectacularly rescuing and deprogramming the Soviets’ incendiary secret weapon, the Torch brings Toro home and they continue their anti-crime campaign against weird villains, Commie menaces and an assortment of crooks and gangsters. However, before long tragedy again strikes as the atomic infusion finally reaches critical mass in Jim’s android body.

Realising he is about to flame out in a colossal nova, The Human Torch soars into the desert skies and detonates like a supernova…

The pre-Marvel Age exploits of the Torch end here, but devotees already know how Hammond was resurrected a number of times in the convoluted continuity that underpins the modern House of Ideas…

This substantial primer into the prehistory of the groundbreaking Marvel Universe also includes a quartet of original art covers plus a brace of full-colour, textless cover reproductions. Fast, furious and fabulously action-packed, this is a lovely slice of authentic Marvel mastery to delight all lovers of Costumed dramas.
© 1988, 1989, 1990, 2014 Marvel Characters, Inc. All rights reserved.

Marvel Two-In-One Masterworks volume 7


By Tom DeFalco, Alan Kupperberg, David Michelinie, Doug Moench, Ron Wilson, Jerry Bingham, Pablo Marcos, Chic Stone, Gene Day & various (MARVEL)
ISBN: 978-1-3029-5509-0 (HB/Digital edition)

This book includes some Discriminatory Content produced during less enlightened times.

Above all else, Marvel has always been about team-ups. The concept of team-up books – an established star pairing, or battling (often both) with less well-selling company characters – was not new when Marvel awarded their most popular hero the same deal DC had with Batman in The Brave and the Bold since the early 1960s. Although confident in their new title, they wisely left options open by allocating an occasional substitute lead in The Human Torch. In those distant days, editors were acutely conscious of potential over-exposure – and since superheroes were actually in a decline, they might well have been right.

Nevertheless, after the runaway success of Spider-Man’s guest vehicle Marvel Team-Up, the House of Ideas ran with the trend with a series starring bashful, blue-eyed Ben Grimm – the Fantastic Four’s most popular star. They began with a brace of test runs in Marvel Feature #11-12 before awarding him his own team-up title, with this 7th stirring selection gathering the contents of Marvel Two-In-One #75-82 and MTIO Annuals #5 & 6, collectively covering September 1980 – December 1981.

Preceded by a comprehensive and informative contextual reverie in editor Jim Salicrup’s Introduction ‘Hoo-Ha!’, a late-running annual event anachronistically opens the fun. Although released in summer 1980, Alan Kupperberg & Pablo Marcos’ addition to the ongoing feud between The Thing and The Hulk (Marvel Two-In-One Annual #5, cover-dated September 1980) was omitted from the last volume due to the epic continued tales therein, but sits comfortably enough here. ‘Skirmish with Death’ sees the titanic duo join ruthless extraterrestrial explorer/researcher The Stranger to stop death god Pluto destroying the universe…

Pausing only for a contemporary house ad plugging the big birthday bash, cosmic extravaganzas remain in vogue for anniversary issue Marvel Two-In-One #75 (May 1981, by Tom DeFalco, Kupperberg & Chic Stone, with Marie Severin) as Ben and The Avengers are drawn into the Negative Zone to stop a hyper-powered Super-Adaptoid, and find themselves inevitably ‘By Blastaar Betrayed!’

Hitting mundane reality with a bump, MTIO #76 exposes ‘The Big Top Bandits’ (DeFalco, David Michelinie, Jerry Bingham & Stone) as Iceman and Ben make short work of the Circus of Evil before a double dose of action in #77 as Thing and Man-Thing nearly join in a rescue mission where ‘Only the Swamp Survives!’ (DeFalco, Ron Wilson & Stone). This tale also features a poignant, bizarre cameo from The Human Torch and Sergeant Nick Fury and his Howling Commandos

The innate problem with team-up tales is always a lack of continuity – something Marvel always rightly prided itself upon – and which writer/editor Marv Wolfman had sought to address during his tenure through the simple expedient of having stories link-up via evolving, overarching plots which took Ben from place to place and from guest to guest. That policy remained in play until the end, and here sees the lovably lumpy lummox head to Hollywood to head-off a little copyright infringement in DeFalco, Michelinie, Wilson & Stone’s ‘Monster Man!’ The sleazy producer to blame is actually alien serial abductor Xemnu the Titan and Big Ben needs the help of budding actor Wonder Man to foil its latest subliminal mind-control scheme…

Delivered by Doug Moench, Wilson & Gene Day Marvel Two-In-One Annual #6 then introduces ‘An Eagle from America!’ as old chum Wyatt Wingfoot calls The Thing in to help in a battle between brothers involving Indian Tribal Land rights but which had grown into open warfare and attempted murder. The clash results in one sibling becoming new hardline superhero ‘The American Eagle’: hunting his erring brother and a pack of greedy white killers to the Savage Land, consequently recruiting jungle lord Ka-Zar before ‘Never Break the Chain’ sees Ben catch up to them amidst a cataclysmic final clash against old enemy Klaw, Master of Sound in ‘…The Dinosaur Graveyard!’

Monthly Marvel Two-In-One #79 and DeFalco, Wilson & Stone reveal how cosmic entity ‘Shanga, the Star-Dancer!’ visits Earth and makes a lifelong commitment to decrepit WWII superhero Blue Diamond (formerly of The Liberty Legion) whilst in #80,‘Call Him… Monster!’ sees Ben Grimm risk doom and damnation to prevent Ghost Rider Johnny Blaze from crossing the infernal line over a pair of cheap punks…

Extended subplots return in ‘No Home for Heroes!’ as Bill (Giant-Man) Foster enters the final stages of his lingering death from radiation exposure. Ben, meanwhile, has been captured by deranged science experiment M.O.D.O.K. and subjected to a new bio-weapon, only to be rescued by old sparring partner Sub-Mariner. Before long ‘The Fatal Effects of Virus X!’ lay him low and he begins to mutate into an even more hideous gargoyle…

Helping him hunt for M.O.D.O.K. and a cure are Captain America and Giant-Man, and their success leads brings us to the end of this vintage voyage.

Well, not quite as the bonus features offer Ron Wilson’s ‘Special Foom Sneak Preview: The American Eagle!’ as first seen in F.O.O.M. #21 (Spring 1978), with Ed Hannigan & Walt Simonson’s original cover art for MTIO Annual #6 and its painted colour guide. Wrapping up the extras are the covers for reprint series The Adventures of The Thing # 2 & 4 (May & July 1992 by Joe Quesada & Dan Panosian and Gary Barker & Mark Farmer respectively).

Most fans of Costumed Dramas will find little to complain about and there’s loads of fun to be found for young and old readers alike. Fiercely tied to the minutia of Marvel continuity, these stories from Marvel’s Middle Period are certainly of variable quality, but whereas a few might feel rushed and ill-considered they are balanced by other, superb adventure romps as captivating today as they ever were.
© 2024 MARVEL.

Guardians of the Galaxy Epic Collection volume 1: Earth Shall Overcome 1969-1977


By Arnold Drake & Gene Colan, Steve Gerber, Roger Stern, Gerry Conway, Roger Slifer, Len Wein, Chris Claremont, Scott Edelman, Stan Lee, Sal Buscema, Don Heck, Al Milgrom, John Buscema & various (MARVEL)
ISBN: 978-1-3029-5043-9 (TPB/Digital edition)

With the final GoTG Marvel Cinematic interpretation done and dusted, there’s little to look forward too other than the past, but at least in this anniversary year – 55 and counting! – there’s this timely collection ideal for boning up on some of the lesser-known original stars

There are two distinct and separate iterations of the Guardians of the Galaxy. The films concentrated on the second, but with inescapable connections between them and the stellar stalwarts here so pay close attention. The original comic book team were freedom fighters united to defeat an invasion a thousand years from the present. The other were a later conception: springing out of contemporary crises seen in The Annihilation publishing event.

This treasury of torrid tales gathers landmark moments of the former as seen in Marvel Super-Heroes #18, Marvel Two-In-One #4-5, Giant-Size Defenders #5, Defenders #26-29, the time-busting team’s first solo series as originally seen in Marvel Presents #3-12 and Thor Annual #6: collaboratively and monumentally spanning cover-dates January 1969 to December 1977. It features a radically different set-up than that of the silver screen stars, but is grand comic book sci fi fare all the same. One thing to recall at all times, though, is that there are two teams. Never the twain shall meet …until they one day did…

Despite its key mission to make superheroes more realistic, Marvel also always kept a close connection with its fantasy roots and outlandish cosmic chaos – as typified in the pre-Sixties “monsters-in-underpants” mini-sagas. Thus, this pantheon of much-travelled space stalwarts maintains that wild “Anything Goes” attitude in all of their many and varied iterations.

A blistering battle-fest opens with ‘Guardians of the Galaxy: Earth Shall Overcome!’ as first seen in new-concept try-out/Golden Age reprint vehicle Marvel Super-Heroes #18. Cover-dated January 1969, it went on sale mid-October 1968, just as the Summer of Love was dying.

This terse, grittily engaging episode introduced disparate freedom fighters reluctantly rallying and united to save Earth from occupation and humanity from extinction at the scaly claws of the sinister, reptilian Brotherhood of Badoon. It began when Jovian militia-man Charlie-27 returned home from a 6-month tour of scout duty to find his entire colony subjugated by invading aliens. Fighting free, Charlie jumped into a randomly-programmed teleporter and emerged on Pluto, just in time to accidentally scupper the escape of crystalline scientist and resistance fighter Martinex.

Both survivors are examples of radical human genetic engineering: manufactured subspecies carefully designed to populate and colonise Sol system’s outer planets, but now possibly the last individuals of their respective kinds. After helping the mineral man complete his mission of sabotage – by blowing up potentially useful material before the Badoon can get their hands on it – the odd couple set the teleporter for Earth and jump into the unknown. Unfortunately, the invaders have already taken the homeworld…

The Supreme Badoon Elite are there, busily mocking the oldest Earthman alive. Major Vance Astro had been humanity’s first interstellar astronaut; solo flying in cold sleep to Alpha Centauri at a plodding fraction of the speed of light. When he got there a millennium later, humanity was waiting for him, having cracked trans-luminal speeds a mere two centuries after he took off. Now Astro and Centauri aborigine Yondu are a comedy exhibit for the cruel conquerors actively eradicating both of their species.

The smug invaders are utterly overwhelmed when Astro breaks free, utilising psionic powers he developed during hibernation, before Yondu butchers them with the sound-controlled energy arrows he carries. In their pell-mell flight, the escaping pair stumble across incoming Martinex and Charlie-27 and a new legend of valiant resistance is born…

As envisioned by Arnold Drake, Gene Colan & Mike Esposito, the eccentric team were presented to an audience undergoing immense social change, with dissent in the air, riot in the streets and the ongoing Vietnam War being visibly lost on their TV screens every night.

Perhaps the jingoistic militaristic overtones were off-putting, or maybe the tenor of the times were against The Guardians, since costumed hero titles were entering a temporary downturn at that juncture, but whatever the reason the feature was a rare “Miss” for the Early Marvel Hit Factory. The futuristic freedom fighters were not seen again for years.

They drifted in limbo until 1974 when Steve Gerber incorporated them into some of his assigned titles (specifically Marvel Two-In-One and The Defenders), wherein assorted 20th century champions travelled into the future to ensure humanity’s survival…

In MTIO #4, ‘Doomsday 3014!’ (Gerber, Sal Buscema & Frank Giacoia) sees Ben Grimm – AKA The Thing – and Captain America catapulted into the 31st century to free enslaved humanity from the Badoon, concluding an issue later as a transformed and reconfigured Guardians of the Galaxy climb aboard the Freedom Rocket to help the time-lost champions liberate occupied New York before returning home.

The fabulous Future Force returned that visit in Giant Sized Defenders #5: a diverse-handed production with the story ‘Eelar Moves in Mysterious Ways’ credited to Gerber, Gerry Conway, Roger Slifer, Len Wein, Chris Claremont & Scott Edelman. Dependable Don Heck & Mike Esposito drew the (surprisingly) satisfying and cohesive results, revealing how the Defenders met with future heroes Guardians of the Galaxy in a time-twisting disaster yarn where their very presence seemed to cause nature to run wild. It was simply an introduction, setting up a continued epic arc for the monthly comic book…

Beginning with ‘Savage Time’ (Defenders #26 by Gerber, Sal Buscema & Colletta) it depicts The Hulk, Doctor Strange, Nighthawk and Valkyrie accompanying the Guardians back to 3015 AD in a bold bid to liberate the last survivors of mankind from the all-conquering and genocidal Badoon. The mission continued with ‘Three Worlds to Conquer!’, becoming infinitely more complicated when ‘My Mother, The Badoon!’ reveals sex-based divisions that so compellingly motivate the marauding lizard-men to roam and tyrannise, before climaxing triumphantly in rousingly impassioned conclusion ‘Let My Planet Go!’

Along the way the Guardians picked up – or been unwillingly allied with – an enigmatic stellar powerhouse dubbed Starhawk. Also answering to Stakar, he was a glib, unfriendly type who referred to himself as “one who knows” and infuriatingly usually did, even if he never shared any useful intel…

That portion of the saga is interspersed with the covers of latterday compilations Guardians of the Galaxy: Earth Shall Overcome Premiere Hardcover (by Gil Kane & Chris Sotomayor and Ron Wilson & Matt Milla), before the next giant leap…

Rejuvenated by exposure, the squad rededicated themselves to liberating star-scattered Humanity and having astral adventures, in a short-lived series in Marvel Presents (#3-12, February 1976-August 1977) before cancellation left them roaming the MU as perennial guest-stars in cosmically-tinged titles like Thor and The Avengers. That first solo run began with ‘Just Another Planet Story!’ by Gerber, Al Milgrom & Pablo Marcos – with all Badoon removed from an exultant Earth and our now purposeless Guardians realising peace and freedom were not for them. Unable to adapt to civilian life, they reassembled, stole their old starship “The Captain America and rocketed off into the void…

More compilation covers – Guardians of the Galaxy: Tomorrow’s Heroes Omnibus (by John Romita Sr & Veronica Gandini) and Guardians of the Galaxy: The Power of Starhawk Premiere HC by Milgrom & Tom Chu – interleave the unfolding saga, but the original text feature ‘Readers Space’ (episodically delineating future history of Marvel Universe Mankind using various deceased company sci fi series as mile markers, way stations and signposts) is bundled to the bonus section at the back of the book. At the time the roadmap firmly established a timeline which would endure for decades…

Back to comics and in MP #4, Gerber & Milgrom descended ‘Into the Maw of Madness!’ as the noble nomads pick up feisty teenage Nikki: a Mercurian survivor of the Badoon genocide, and noted first inklings that something vast, alien and inimical was coming from “out there” to consume the galaxy. The warriors also met cosmic enigma Starhawk’s better half Aleta: a glamorous woman and mother of his three children sharing his/their body at that time…

When the star-farers and their ship are swallowed by star-system-sized monster Karanada, they discover a universe inside the undead beast and end up stranded on the ‘Planet of the Absurd’ (Gerber, Milgrom & Howard Chaykin), allowing the author to indulge his gift for political and social satire as our heroes seek to escape a society comprising a vast variety of species which somehow mimics 20th century Earth…

Escape achieved, the fantastic fantasy accelerates to top gear when they crash into the heart of the invading force on a galaxy-sized planet in humanoid form. ‘The Topographical Man’ (inked by Terry Austin) holds all answers they seek in a strange sidereal nunnery where Nikki is expected to make a supreme sacrifice: one that changes Vance’s life forever in ways he never imagined.

This all transpires as they spiritually unite to ‘Embrace the Void!’ (Bob Wiacek inks) in a metaphysical rollercoaster which ends the menace of the soul-sucking galactic devourer. At this time deadlines were a critical problem and Marvel Presents #8 adapted a story from Silver Surfer #2 (1968) as the team find an old Badoon data-log and learn ‘Once Upon a Time… the Silver Surfer!’ had saved Earth from the alien predators in a two-layered yarn attributed to Gerber, Milgrom, Wiacek, Stan Lee, John Buscema & Joe Sinnott…

Back on track for MP #9, Gerber & Milgrom revealed ‘Breaking Up is Death to Do!’ as the Guardians’ ship is ambushed by predatory Reivers of Arcturus, leading into the long-awaited shocking origins of Starhawk and Aleta. It also set the assembled heroes on a doomed quest to save the bonded couple’s children from brainwashing, mutation and murder by their own grandfather in ‘Death-Bird Rising!’ before concluding ‘At War with Arcturus!’ (both inked by Wiacek).

The series abruptly concluded just as new scripter Roger Stern signed on with ‘The Shipyard of Deep Space!’, as the beleaguered and battered team escape Arcturus and stumble onto a lost Earth vessel missing since the beginning of the Badoon invasion. “Drydock is a mobile space station the size of a small moon, built to maintain and repair Terran starships. However, what initially seems to be a moving reunion with lost comrades and actual survivors of many gene-gineered human subspecies eradicated by the saurian supremacists is revealed to be just one more deadly snare for the Guardians to overcome or escape…

The time-busting mayhem concludes for now with ‘Thunder in the 31st Century!’ (from Thor Annual #6, December 1977) by Stern, Sal Buscema & Klaus Janson,in which the mighty Thunderer is accidentally deposited in the Guardians’ era by a cyborg maniac named Korvac. The god warrior eagerly joins them in battling a gang of superpowered aliens to thwart Korvac’s scheme to make himself master of the universe before returning to his own place and time…

The aforementioned bonus bounty ending this titanic temporal tome also includes the cover of Astonishing Tales #29 (April 1975 and reprinting Marvel Super-Heroes #18), articles on Guardians of the Galaxy by Gerber and Stern from F.O.O.M. #21 (Spring 1978), original art pages and covers by Sal Buscema, Colletta, Milgrom, Rich Buckler, Wiacek & Janson and one last past collection cover – from Guardians of the Galaxy: Tomorrow’s Avengers vol. 2 TPB by John Buscema, Joe Sinnott & Thomas Mason.

This rousing record of riotous star-roving derring-do is a non-stop feast of tense suspense, surreal fun, swingeing satire and blockbuster action tightly tailored and on-target to turn curious moviegoers into fans of the comic incarnation, and beguile even the most jaded interstellar Fights ‘n’ Tights fanatic into dreaming again with eyes wide open.
© 2023 MARVEL.

Adam Warlock Omnibus


By Stan Lee & Jack Kirby, Roy Thomas, Mike Friedrich, Ron Goulart, Gerry Conway, Tony Isabella, Jim Starlin, Bill Mantlo, David Anthony Kraft, Len Wein, Mark Gruenwald, Gil Kane, Bob Brown, Herb Trimpe, John Buscema, Tom Sutton, John Byrne, Steve Leialoha, Jerry Bingham, Joe Sinnott, Vince Colletta, Dan Adkins, Jack Abel, Josef Rubinstein, Al Milgrom, Alan Weiss, Dave Hunt, Frank Giacoia, Mike Esposito, Gene Day & various (MARVEL)
ISBN: 978-1-3029-4987-7 (HB/Digital edition)

And lo… there came another star to the firmament…

During the 1970s in America and Britain (the latter of which deemed newspaper cartoons and strips worthy of adult appreciation for centuries whilst fervently denying similar appreciation and potential for comics), the first inklings of wider public respect for the medium of graphic narratives began to blossom. This followed avid and favourable response to pioneering stories such as Denny O’Neil & Neal Adams’ “relevancy” Green Lantern run, Stan Lee & John Buscema’s biblically allegorical Silver Surfer or Roy Thomas’ ecologically strident antihero Sub-Mariner; a procession of thoughtfully-delivered depictions of drug crime in many titles, and the sustained use of positive racial role models everywhere on four-colour pages.

Comics were inexorably developing into a vibrant forum of debate (a situation also seen in Europe and Japan), engaging youngsters in real world issues relevant to them. As 1972 dawned, Thomas took the next logical step, transubstantiating an old Lee & Kirby Fantastic Four throwaway foe into a potent political and religious metaphor. As described in his Introduction ‘Rebirth’ the kernel of that character debuted as FF foe Him before being re-imagined by Thomas & Gil Kane as a modern interpretation of the Christ myth: stationed on an alternate Earth far more like our own than that of Marvel’s unique universe.

This massive epistle re-presents Fantastic Four #66-67, The Mighty Thor, #165-166, Marvel Premiere #1-2, Warlock #1-15, Strange Tales #178-181, Incredible Hulk #176-178 and Annual #6, Marvel Team-Up #55, Avengers Annual #7 and Marvel Two-in-One #61-63 and Annual #2 – collectively spanning cover-dates September 1967 to May 1980 – and starts with that cataclysmic clash as Ben Grimm and his friends search for The Thing’s true love Alicia Masters.

The mystery of her disappearance is revealed in ‘What Lurks Behind the Beehive?’ by Lee, Kirby & Joe Sinnott, as the outraged FF trail the seemingly helpless artisan to a man-made technological wonderland. Here a band of rogue geniuses have genetically engineered the next phase in evolution only to lose control of it even before it can be properly born…

Fantastic Four #67 exposes the secret of the creature known as Him in ‘When Opens the Cocoon!’ where only Alicia’s gentle nature is able to placate the nigh-omnipotent creature until the heroes save her and the creation deals with its squalid makers, before heading into the starry universe to mature…

‘Him!’ resurfaced in Thor #165 & 166 (June & July 1969), returned to earth in his gestation cocoon and stumbling into battle with a severely over-stressed Thunder God. The situation intensified when the creature created by evil scientists to conquer mankind sees Sif and decides it’s time he took a mate…

Conclusion ‘A God Berserk!’ sees Thor trailing the artificial superman across space and assorted dimensions with companion Balder who witnesses his gentle comrade’s descent into brutal “warrior-madness” resulting in a savage beating of naive childlike Him. By the time the Thunderer regains his equilibrium, he is a shaken, penitent and guilt-ridden hero eager to pay penance for his unaccustomed savagery whilst the modern homunculus has retreated to the chill depths of space again…

Jump forward to tumultuous turbulent 1971 where the story really begins with the April cover-dated Marvel Premiere #1 (on sale from November 1971) which boldly proclaimed on its cover The Power of… Warlock. Inside, the stunning fable by Thomas, Kane & Dan Adkins declared ‘And Men Shall Call Him… Warlock’: swiftly recapitulating the artificial man’s origins as a lab experiment concocted by rogue geneticists eager to create a superman they could control for conquest. Also on view is the manufactured man’s face off with the FF, and clash with Thor over the rights to a mate before returning to an all-encompassing cosmic cocoon to evolve a little more. Now the shell is plucked from the void thanks to the moon-sized ship of self-created god The High Evolutionary. Having artificially ascended to godhood, he is wrapped up in a bold new experiment…

Establishing contact with Him as he basks in his cocoon, the Evolutionary explains that he is constructing from space rubble a duplicate planet Earth on the opposite side of the sun. Here he will replay the development of life, intending that humanity on Counter-Earth will evolve without the taint of cruelty and greed and deprived of the lust to kill. It’s a magnificent scheme that might well have worked, but as the Evolutionary wearies, his greatest mistake intervenes…

Man-Beast was over-evolved from a wolf and gained mighty powers, but also ferocious savagery and ruthless wickedness. Now he invades the satellite, despoiling humanity’s rise and ensuring the new world’s development exactly mirrors True-Earth’s. The only exception is the meticulous exclusion of enhanced individuals. The beleaguered orb has all Earth’s woes but no superheroes to save or inspire its people.

A helpless witness to the desecration, the golden being furiously crashes free of his cocoon to save the High Evolutionary and rout Man-Beast and his bestial cronies (all similarly evolved animal-humanoids called “New-Men”). When the despondent, enraged science god recovers, he decides to erase his failed experiment but is stopped by his rescuer. As a helpless observer, Him saw the potential and value of embattled humanity. Despite all their flaws, he believes he can save them from imminent doom caused by their own unthinking actions, wars and intolerance. When his pleas convince the Evolutionary to give this mankind one last chance, the wanderer is hurled down to Counter-Earth, gifted and graced with a strange “Soul Gem” to focus his powers, on a divine mission to find the best in the fallen and a name of his own…

Marvel Premiere #2 (July 1972) sees the golden man-god crash down in America and immediately win over a small group of disciples: a quartet of disenchanted teen runaways fleeing The Man, The Establishment and their oppressive families. His cosmic nativity and transformation leave the newcomer briefly amnesiac, and as Warlock’s followers seek to help, all are unaware that Man-Beast has moved swiftly, insinuating himself and his bestial servants into the USA’s political hierarchy and Military/Industrial complex.

This devil knows the High Evolutionary is watching and breaks cover to introduce unnatural forces on a world previously devoid of superbeings or aliens. The result is an all-out attack by rat mutate Rhodan, who pounces on his prey at the very moment Colonel Barney Roberts, uber-capitalist Josiah Grey and Senator Nathan Carter track their missing kids to the desolate Southern Californian farm where they have been nursing a golden angel. Men of power and influence, they realise their world has changed forever after seeing Warlock destroy the monstrous beast and ‘The Hounds of Helios!’

Doctor Strange was revived to fill the space in MP #3, as the gleaming saviour catapulted into his own August cover-dated title. Inked by Tom Sutton, Warlock #1 decreed ‘The Day of the Prophet!’: recapping key events and seeing the High Evolutionary safeguard his failing project by masking Counter-Earth from the rest of the solar system behind a vibratory screen.

With his mistake securely isolated from further contamination, HE asks Adam if he’s had enough of this pointless mission, and is disappointed to see Warlock’s resolve is unshaken. That assessment is questioned when the disciples take the spaceman to his first human city. Senses reeling, Warlock is drawn to a bombastic street preacher and his psychic sister Astrella, both seemingly targeted by the Man-Beast. Of course, all is not as it seems…

This issue saw the first letter page ‘Comments from Counter-Earth’ and is included here as are all subsequent editorial columns.

Mike Friedrich scripted Thomas’s plot and John Buscema joins Sutton in #2’s illuminating ‘Count-Down for Counter-Earth!’: taking biblical allegory even further as Warlock is captured by his vile foes and tempted with power in partnership with evil, even as his young disciples are attacked and deny him. Counter-Earth has never been closer to damnation and doom, but once more the saviour’s determination overcomes the odds…

The epic expands with Friedrich in the hot seat and Kane & Sutton reunited to steer the redeemer’s path. ‘The Apollo Eclipse’ begins with Adam and his apostles harassed by the increasingly impatient High Evolutionary following a breaching of his vibratory barrier by the Incredible Hulk and the Rhino (in Hulk #158 and reprinted in many volumes… but not this one). That episode is soon forgotten when they are targeted by another Man-Beast crony, hiding his revolting origins and unstable psyche behind a pretty façade. The hirsute horror attacks a rocket base where Adam seeks to reconcile his youthful followers with their parents, but the subsequent clash turns to tragedy in #4’s ‘Come Sing a Searing Song of Vengeance!’ as the exposed monster takes the children hostage. Astrella senses that visiting Presidential candidate Rex Carpenter holds the key to the stalemate, but when he intervenes at her urging, unbridled escalation, death and disaster follow…

Although super-beings were excised from the world’s evolution, extraordinary beings still exist. Warlock #5 (April 1973) sees Ron Goulart write the anxious aftermath as the doubt-riddled redeemer emerges from another sojourn in a recuperative cocoon. In the intervening months Carpenter has become President and ordered increased weapons testing to combat the incredible new dangers he personally witnessed. Tragically, he also ignores warnings from government scientist Victor Von Doom, and when a military manoeuvre sparks ‘The Day of the Death-Birds!’ Adam helps when a dam is wrecked. His divine might is sufficient to halt autonomous robotic drones programmed to strafe ground-based beings, but cannot stop the grateful citizenry turning on him when Carter declares him a menace to society…

Friedrich scripts Goulart & Thomas’ plot and Bob Brown joins the team as penciller in #6 as Warlock battles the army and Doom contacts fellow genius Reed Richards for help. Sadly, the Latverian is unaware of a shocking change in his oldest friend who is now ‘The Brute!’: a mutated cosmic horror enthralled by the malign thing running the White House and now ordered to ambush Warlock as Astrella brings him to truce talks…

It’s a pack of lies and a trap. As the Golden Gladiator defeats Richards, enraged mobs egged on by PotUS attack Warlock’s growing band of supporters. Now, though, the alien’s very public life-saving heroics have swayed fickle opinion and Carter is forced to reverse his stance and exonerate Warlock. Even this is a ploy, though, allowing him to set the energy-absorbing Brute on the redeemer in ‘Doom: at the Earth’s Core!’ Beyond all control, Richards’ rampage threatens to explode Counter-Earth, and only the supreme sacrifice of one of Adams’s constantly dwindling band of supporters saves the planet…

Warlock’s rocky road paused with the next issue. Cancelled with #8, Friedrich, Brown & Sutton dutifully detailed ‘Confrontation’ in Washington DC as the supposed saviour’s supporters clashed with incensed cops. Intent on stopping a riot, Warlock’s work magnifies when Man-Beast’s New-Men minions join the battle. The saga ends on an eternal cliffhanger as Warlock finally exposes what Carpenter is… before vanishing from sight for 8 months.

The aforementioned Hulk #158 had seen the Jade Goliath dispatched to the far side of the Sun to clash on Counter-Earth with the messiah’s enemies. Although it is excluded here, the 3-issue sequel it spawned was concocted after the Golden Godling’s series ended. When the feature returned, the tone – like the times – had comprehensively changed. All the hopeful positivity and naivety had, post-Vietnam and Watergate, turned to world-weary cynicism in the manner of Moorcock’s doomed hero Elric. Maybe a harbinger of things to come…?

The cosmic codicil completing Warlock’s initial cosmic journey came after The Hulk’s encounter with the Uncanny Inhumans and a devastating duel with silent super-monarch Black Bolt. Following the usual collateral carnage, the bout ended with the monster hurtling in a rocket-ship to the far side of the sun for a date with allegory, if not destiny. Counter-Earth had seen messianic Adam Warlock futilely battle Satan-analogue Man-Beast: a struggle the Jade Juggernaut had learned of on his previous visit. Now he crashed there again to end the cruelly truncated metaphorical epic, beginning in ‘Crisis on Counter-Earth!’ (Incredible Hulk #176, June 1974) by Gerry Conway, Herb Trimpe & Jack Abel.

Since his last visit Man-Beast and his bestial flunkies had become America’s President and Cabinet. Moving deceptively but decisively, they had finally captured Warlock and led humanity to the brink of extinction, leaving the would-be messiah’s disciples in total confusion. With America reeling, Hulk’s shattering return gives Warlock’s faithful flock opportunity to save their saviour in ‘Peril of the Plural Planet!’ but the foray badly misfires and Adam is captured. Publicly crucified, humanity’s last hope perishes. The quasi-religious experience concludes with ‘Triumph on Terra-Two’ (Conway, Tony Isabella, Trimpe & Abel, Incredible Hulk #178). Whilst Hulk furiously battles Man-Beast, the expired redeemer resurrects in time to deliver a karmic coup de grace before ascending from Counter-Earth to the ever-beckoning stars.

The epic pauses here for Douglas Wolk’s critical appreciation of what happens next in ‘Unmistakable Talent’ before even more grandiose events are revealed…

The messianic saga apparently ended when Warlock died and was reborn, thwarting Satan-analogue Man-Beast with the aid of the Jade Juggernaut enacting a cosmic resurrection and ascending into the unknown. However, when the feature returned at the end of 1974 the tone, like the times, had hugely changed. In the wake of Vietnam and Watergate, hope, positivity and comfortable naivety had become world-weary cynicism. The new Adam had changed too, and was now draped in precepts of inescapable destiny in the manner of doomed warrior Elric. It was a harbinger of things to come…

The story resumed in Strange Tales #178 as ultra-imaginative morbid maverick Jim Starlin (Captain Marvel, Master of Kung Fu, Infinity Gauntlet, Dreadstar, Batman, Death in the Family, Kid Kosmos) turned the astral wanderer into a nihilistic, Michael Moorcock-inspired, death-obsessed, constantly outraged, exceedingly reluctant and cynical cosmic champion. The slow spiral to oblivion began in February cover-dated Strange Tales #178, wherein Starlin introduced alien Greek Chorus Sphinxor of Pegasus to recap the past by asking and answering ‘Who is Adam Warlock?’

Handling everything but lettering – that was left to Annette Kawecki – Starlin’s solitary stellar nomad Warlock is brooding on a desolate asteroid in the Hercules star cluster just as a trio of brutes attack a frightened girl. Despite his best efforts they execute her, proud of their status as Grand Inquisitors of the Universal Church of Truth who have ecstatically excised one more heathen unbeliever…

Appalled to have failed another innocent, Warlock employs the Soul Gem at his brow to briefly resurrect her and learns of an all-conquering ruthless militant religion dedicated to converting or eradicating all life. His search triggers a chilling confrontation as ‘Enter The Magus!’ manifests the living god of the UCT who attacks Warlock with a crushingly awful truth: the man who has subjugated worlds, exterminated trillions and fostered every dark desire of sentient beings is his own future self. Adam vows to end this perverse impossible situation, doing whatever is necessary to prevent becoming his own worst nightmare…

With Tom Orzechowski lettering and Glynis Oliver-Wein doing colours, Starlin’s pilgrimage sees Warlock attack a UCT warcraft transporting rebels, “degenerates” and “unproductives” from many converted worlds. The church only deems basic humanoids as sacred and worthy of salvation, with most other shapes useful only as fodder or fuel. However, despite their appearance as humanish, The Church does make an exception for the universally deplored, vulgar and proudly reprobate race called “Trolls” who are too salacious to exist…

In the dungeon-brig of the ship Great Divide, Adam’s gloomy mood is irresistibly lifted by disgusting troll Pip: a lout revelling in “independent manner and cavalier ways”, unphased or frightened by the imminent death awaiting them all. Meanwhile, enhanced true believer Captain Autolycus gets a message from Temporal Leader of the Faithful The Matriarch. She has decided to ignore her god’s instruction to capture Warlock and keep him unharmed…

As Adam instructs his fellow dregs in the nature of rule, Autolycus acts on her command, losing his entire crew and perishing when Warlock finally breaks loose. After escaping the ‘Death Ship!’, Adam realises Pip – keen to share a new adventure – has stowed away, but lets it go. He has a bigger problem: in the climactic final battle, the Soul Gem refused his wishes. Acting on its own, it consumed Autolycus’ memories and persona, binding them inside the twisted champion’s head…

With additional inking by Alan Weiss, ST #180’s ‘Judgment!’ finds Pip and Warlock submerged in the heaving masses of Homeworld whilst hunting the living god. Terrified of the uncontrollable spiritual vampire on his brow, Adam tries to remove it and discovers it has already stolen him: without it he will perish in seconds…

Living on borrowed time and pushed into precipitate action, the apostate avenger invades the Sacred Palace and is offered a curious deal by the Matriarch who imprisons him when he refuses. Subjected to ‘The Trial of Adam Warlock’, the appalled adventurer endures a twisted view of the universe courtesy of Grand Inquisitor Kray-Tor, even as in the city, Pip thinks he has scored with a hot chick when in fact he’s been targeted by public enemy number one. Called “the deadliest woman in the whole galaxy” Gamora has plans for Adam, which include him being alive and free…

Back in court, the golden man rejects Kray-Tor’s verdict and, revolted by the proceedings, foolishly lets his Soul Gem feed. The carnage it triggers and his subsequent guilt leaves Adam catatonic in the hands of the Matriarch’s cerebral re-programmers…

Starlin was always an outspoken, driven creator with opinions he struggled to suppress. His problems with Marvel’s working practises underpin ST #181’s ‘1000 Clowns!’ as old pal Al Milgrom inks a fantastic recap and psychological road trip inside the champion’s mind. None of the subtext is germane if you’re just looking for a great story however, and – in-world – Warlock’s resistance to mind-control is mirrored by Pip and Gamora’s advance through the UCT citadel to his side. Embattled by the psychic propaganda assaulting him, Warlock retreats into the safety of madness, learning to his horror that this is what The Magus wanted all along. Now the dark messiah’s victory and genesis are assured…

The triumph was celebrated by the resurrection of the hero’s own title. Cover-dated October 1975, Warlock #9 revealed the master plan of Adam’s future self. Inked by Steve Leialoha, ‘The Infinity Effect!’ depicted the mirror images in stark confrontation with evil ascendent, unaware Gamora was an agent of a hidden third party and that all the chaos and calamity was part of a war of cosmically conceptual forces. The saga heads into the Endgame as the Magus explains in cruel detail how he came to power and how warlock’s coming days are his past, before summoning abstract conceptual terror The In-Betweener to usher in their inevitable transfiguration. There is one problem however: the first time around Adam/Magus was never attacked and almost thwarted by an invisible green warrior woman…

Crushed by realisation that he will become a mass-murdering spiritual vampire, Adam reels as the hidden third element arrives to save everything. Inked by Leialoha, #10’s ‘How Strange My Destiny!’ finds Pip, Gamora, Adam and Thanos of Titan battling 25,000 cyborg Black Knights of the Church who rapturously pay ‘The Price!’ of devotion in a horrific stalling tactic until the In-Betweener comes…

Kree Captain Mar-Vell narrates a handy catch-up chapter detailing ‘Who is Thanos?’ as the beleaguered champions escape, before ‘Enter the Redemption Principle!’ explores some of the Titan’s scheme and why he opposes the Magus and his Church, even as the dark deity realises that Thanos’ time probe is the only thing that can upset his existence…

How Strange My Destiny – with finished art by Leialoha from Starlin’s layouts – continues and concludes in #11 as ‘Escape into the Inner Prison!’ sees the Magus and his Black Knight death squads brutally board Thanos’ space ark. A combination of raw power and the Soul Gem buy enough time for Warlock and Pip to use the time probe, which deposits them in the future, just as In-Betweener arrives to convert the hero and supervise ‘The Strange Death of Adam Warlock!’, resulting in a reshuffling of chronal reality and mad Thanos’ triumph…

After months of encroaching and overlapping Armageddons, Warlock #12 digresses and diverts with ‘A Trollish Tale!’ as Pip’s fondness for hedonism and debauchery entrap him in professional harlot Heater Delight’s plan to escape a life on (non)human sexual trafficking in a star-roaming pleasure cruiser. He’s happy with the promised reward for his efforts, but hasn’t considered that her pimp might object to losing his meal ticket…

Cosmic conflict returns in #13 as ‘…Here Dwells the Star Thief!’ introduces an existential threat to the entire universe lying in a hospital bed on Earth. New England’s Wildwood Hospital houses Barry Bauman, whose life is blighted by a total disconnection between his brain and nerve functions. Isolated, turned inward for his entire life, Barry has developed astounding psychic abilities, the first of which was to possess his nurse and navigate an unsuspecting outer world by proxy. Barry’s intellect also roams the endless universe and brooding, doomed Warlock is there when Barry consumes an entire star just for fun…

Outraged at such cruel wilful destruction, Warlock uses his own powers to trace the psionic force, resolved to follow it back to the planet of his original conception even as ‘The Bizarre Brain of Barry Bauman’ explores the Star Thief’s origins and motivations prior to the psionic savant formally challenging Adam to a game of “stop me if you can”…

Spitefully erasing stars and terrorising Earth as Warlock traverses galaxies at top speed, Bauman knows a secret about his foe that makes victory assured, but he still lays traps in the hero’s interstellar path. The ‘Homecoming!’ is accelerated by a shortcut through a black hole, but when Adam arrives in Sol system, he receives a staggering shock: his voyages and simple physics have wrought physical changes making it impossible to ever go home again. Sadly for gleeful Barry, the frustration of his foe distracts him just when he should be paying closer attention to his physical body…

The series abruptly ended again (November 1976), Starlin returned to full art & story chores in #15’s ‘Just a Series of Events!’ Exiled from Earth, Adam rants as elsewhere, Thanos expedites long-term plans. With The Magus removed, his desire for total stellar genocide can proceed, but the Titan worries that his adopted daughter Gamora might be a problem, when he really needs to be more concerned about his own nemesis-by-design Drax the Destroyer. The saga then pauses with Adam confronting a host of plebian injustices and seemingly regaining command of his Soul Gem at last…

Vanished again, Warlock only languished in limbo for a few months. In mid-December 1976, Marvel Team-Up #55 (cover-dated March 1977) addressed his physically altered state as Bill Mantlo, John Byrne & Dave Hunt crafted ‘Spider, Spider on the Moon!’ For reasons too complicated to explain here, Spider-Man had been trapped in a rocket and blasted into space before being happily intercepted and left by Warlock in Luna’s habitable “Blue Area”. The nomad then assisted the Arachnid and mysterious alien The Gardener against overbearing exotic ephemera collector The Stranger who sought possession of the Golden Gladiator’s life-sustaining Soul Gem, but soon discovered an equally fascinating alternate choice…

Despite his sporadic and frankly messy publishing career, Warlock has been at the heart of many of Marvel’s most epochal and well-regarded cosmic comic classics, and ending this compendium is probably the very best: an extended epic spanning two summer annuals and seemingly signalling the end on an era…

‘The Final Threat’ (by Starlin & Joe Rubinstein in Avengers Annual #70, sees Protector of the Universe Mar-Vell AKA Captain Marvel and Titanian ultra-mentalist Moondragon back on Earth with vague anticipations of impending catastrophe. The premonitions are confirmed when Warlock arrives with news that death-obsessed Thanos has amassed an alien armada and built a soul gem-fuelled weapon to snuff out stars like candles. Spanning interstellar space to stop the scheme, the assembled heroes forestall alien invasion and prevent the Dark Titan from destroying the Sun, but only at the cost of Warlock’s life…

‘Death Watch!’ (Starlin & Rubinstein, Marvel Two-in-One Annual #2) then finds Peter Parker plagued by prophetic nightmares. These disclose how Thanos had snatched victory from defeat and now holds The Avengers captive whilst again preparing to extinguish Sol. With nowhere else to turn, the anguished, disbelieving webspinner heads for the Baxter Building, hoping to borrow a spacecraft, and unaware that The Thing also has a history with the terrifying Titan. Utterly overmatched, the mismatched Champions of Life nevertheless upset Thanos’ plans for long enough to free the Avengers before the Universe’s true agent of retribution ends the Titan’s threat forever… at least until next time…

Meanwhile on Earth, events are unfolding that will impact the future. The Hulk, bereft by the death of his subatomic lover Jarella, joins Defender chief Doctor Stephen Strange in David Anthony Kraft, Herb Trimpe and inkers Frank Giacoia & Mike Esposito for Incredible Hulk King Size Annual #6’s ‘Beware the Beehive!’ Here three of the mad scientists who made Him attempt to recreate their greatest success and failure. Morlak, Shinsky and Zota of rogue science collective The Enclave reactivate their hidden “Beehive” for another go at building a compliant god they can control, and abduct Doctor Strange to replace their missing fourth. The undercover magician summons the Jade Juggernaut to extract him from the experiment’s inevitable consequences when a compassionless super-slave dubbed Paragon emerges from a cocoon.

Before The Hulk arrives the natal menace tries to eradicate Strange and subdue mankind, but happily, after a border-shattering, army-crunching global rampage, that’s when the Hulk kicks the wall in and goes to work, forcing Paragon to return to its chrysalis and pursue further growth…

The stellar epic continued in Marvel Two-In-One: a title that had become a clearing house for unfinished plotlines and sagas. In #61 (cover-dated March 1980), Mark Gruenwald, Jerry Bingham & Gene Day unveiled ‘The Coming of Her!’ as time-travelling space god and 31st century Guardian of the Galaxy Starhawk became entangled in the birth of a female counterpart to artificial superman Adam Warlock. Picking up threads of the Hulk tale as well as Warlock’s quest, the tale told how Paragon awoke fully empowered and in female form and configuration and instantly began searching Earth for her predecessor. The fading psychic trail led to Ben Grimm’s girlfriend Alicia and Moondragon, who were pressganged across the solar system, arriving by MTIO #62 in time to witness ‘The Taking of Counter-Earth!’

Hot on their heels, The Thing and Starhawk catch Her just as the women encounter a severely injured High Evolutionary, and discover the world the self-created science god so carefully built and casually discarded has been stolen. Now united in mystery, the strange grouping follow the lost planet’s trail out of the galaxy and uncover the incredible perpetrators, but Her’s desperate quest to secure her predestined mate ends in tragedy when she learns ‘Suffer Not a Warlock to Live!’

The sidereal saga seemingly done, this collection also offers a bonanza of bonus treats which include a gallery of covers by Kirby, Sinnott & Colletta, Kane & Adkins, Frank Giacoia, John Romita, John Buscema, Trimpe, Starlin, Weiss, George Pérez & Terry Austin, house ads, original art pages by Kirby, Sinnott & Colletta, the 1972 Marvel Bulletin Page announcing Adam Warlock’s debut, John Romita corner-box art for Marvel Premiere #1, unused and corrected page & panel art, 9 pages of Kane finished art and numerous pencil roughs, augmented by 16 pages by Starlin and the cover of F.O.O.M. #9 (March 1975 and a “Special Cosmic Issue”) plus Duffy Vohland’s illustrated essay ‘Man is the Father to Him’.

Also on view are Starlin & Alan Weiss’s contributions to The Mighty Marvel Bicentennial Calendar 1976, and 16 pages of unused pencils by Weiss. (The photostats come from an issue lost in transit, and are supplemented by before-&-after panels judged unsuitable by the Comics Code Authority, the various production stages of Starlin & Weiss’ cover art for Warlock #9, with sketches, designs, frontispieces and full pages of original art). More Starlin original art and Weiss’ ‘Thanos War’ plate for the Marvel Team-Up Portfolio (1982).

Fact-filled pages on Warlock, The Enclave, Drax the Destroyer, The Gardener, In-Betweener, Gamora, Her, High Evolutionary, Moondragon, Pip the Troll, Thanos and 8 Alien Races from The Official Handbook of the Marvel Universe (1983-1985) precede a comedic offering from August 1982’s What If? #34 and Bob Budiansky & Bob Wiacek’s cover for Marvel Treasury Edition #24: The Rampaging Hulk (reprinting the Warlock saga from #175-178). The Fantastic Four “Him” debut was reprinted in Marvel’s Greatest Comics #49 & 50 (May & June 1974) and the covers are included here, as are those of Fantasy Masterpieces volume 2 #8-14 (1980-1981 reprinting Starlin’s early Warlock stories). They are augmented by the wraparound covers from 1983’s Warlock Special Edition #1-6 reprint series – including additional bridging pages, text and cartoon editorials by Al Milgrom and Starlin pin-ups.

A Craig Hamiliton Warlock plate from 1986’s Marvel’s Comics Limited Edition Superhero Print Series is followed by covers for 1992-1993’s Warlock rerun series (#1-6 and released to support the Infinity Gauntlet miniseries) and 9 prior collection and omnibus covers by Kane, Adkins, Richard Isanove, Starlin, Tom Smith, Weiss, Thomas Mason, Dean White and InHyuk Lee.

Ambitious, unconventional and beautiful to behold, Warlock’s oft-reprinted adventures are very much a product of their tempestuous, socially divisive times. For many, they proved how mature comics might become, but for others they were simply pretty pictures and epic fights with little lasting relevance. What they unquestionably remain is a series of crucial stepping stones to greater epics: unmissable appetisers to Marvel Magic at its finest.
© 2023 MARVEL.

Marvel Two-In-One Masterworks volume 6


By Mark Gruenwald, Ralph Macchio, Jerry Bingham, Ron Wilson, George Pérez, Michael Netzer, Frank Springer, Gene Day, Pablo Marcos, Chic Stone & various (MARVEL)
ISBN: 978-1-3029-3293-0 (HB/Digital edition)

Above all else, Marvel has always been about team-ups. The concept of team-up books – an established star pairing, or battling (often both) with less well-selling company characters – was not new when Marvel awarded their most popular hero the same deal DC had with Batman in The Brave and the Bold. Although confident in their new title, they wisely left options open by allocating an occasional substitute lead in The Human Torch.

In those distant days, editors were acutely conscious of potential over-exposure – and since superheroes were actually in a decline, they may well have been right.

Nevertheless, after the runaway success of Spider-Mans guest vehicle Marvel Team-Up, the House of Ideas carried on the trend with a series starring bashful, blue-eyed Ben Grimm – the Fantastic Fours most popular star. They began with a brace of test runs in Marvel Feature #11-12 before awarding him his own team-up title, with this sixth stirring selection gathering the contents of Marvel Two-In-One #61-74, covering March 1980-April 1981.

Preceded by a comprehensive and informative reverie in Ralph Macchio’s Introduction, the action resumes with the title continuing to rectify its greatest flaw. The innate problem with team-up tales was always a lack of continuity – something Marvel always prided itself upon. Writer/editor Marv Wolfman had sought to address this during his tenure through the simple expedient of having stories link-up through evolving, overarching plots which took Ben from place to place and from guest to guest. The trick was perfected in the vast-scaled, supremely convoluted saga known as The Project Pegasus Saga – as featured in the previous volume.

A stellar epic began in #61 with ‘The Coming of Her!’ (by Mark Gruenwald, Jerry Bingham & Gene Day) as time-travelling space god/31st century Guardian of the Galaxy Starhawk became embroiled in the birth of a female counterpart to artificial superman Adam Warlock.

The distaff genetic paragon awoke fully empowered and instantly began searching for her predecessor, dragging Ben Grimm’s girlfriend Alicia Masters and mind goddess Moondragon across the solar system, arriving where issue #62 observed ‘The Taking of Counter-Earth!’

Hot on their heels, The Thing and Starhawk catch Her just as the women encounter a severely wounded High Evolutionary, and discover the world so carefully built and casually discarded by that self-created science god has been stolen…

United in mystery, the strange grouping follow the planet’s trail out of the galaxy and uncover the incredible perpetrators but Her’s desperate quest to secure her predestined, purpose-grown mate ends in tragedy when she learns ‘Suffer Not a Warlock to Live!’

Clearly on a roll and dedicated to exploiting Marvel Two-in-One’s unofficial role as a clean-up vehicle for settling unresolved plotlines from cancelled series, Gruenwald & Macchio then dived into ‘The Serpent Crown Affair” in #64.

‘From the Depths’ (illustrated by Pérez & Day) sees sub-sea superhero Stingray approach FF boffin Reed Richards in search of a cure for humans who had been mutated into water-breathers by Sub-Mariner foe Doctor Hydro: a plotline begun in 1973 and left unresolved since the demise of the Atlantean prince’s own title.

Richards’ enquiries soon found the transformation had been caused by The Inhumans’ Terrigen Mist, but when he had Ben ferry the mermen’s leader Dr. Croft and Stingray to a meeting, the trip was cut short by a crisis on an off-shore oil rig, thanks to an ambush by a coalition of snake-themed villains.

The ‘Serpents from the Sea’ (art by Bingham & Day) were attempting to salvage dread mystic artefact the Serpent Crown, and would brook no interference, but luckily the Inhumans had sent out their seagoing stalwart Triton to meet the Thing…

Meanwhile, alternate-Earth “Femizon” Thundra had been seeking the men responsible for tricking her into attacking Project Pegasus but had fallen under the spell of sinister superman Hyperion – a pawn of corrupt oil conglomerate Roxxon. At that time, their CEO Hugh Jones possessed – or had been possessed by – the heinous helm…

With the situation escalating, Ben had no choice but to call in an expert and before long The Scarlet Witch joins the battle: her previous experience with the relic enabling the heroes to thwart the multi-dimensional threat of ‘A Congress of Crowns!’ (Pérez & Day) and a devastating incursion by diabolical primordial serpent god Set

With Armageddon averted, Ben diverted to Pegasus to drop off the now-neutered crown in #67 and found old ally Bill Foster had been diagnosed with terminal radiation sickness due to his battle with atomic foundling Nuklo. Thundra, seduced by promises of being returned to her own reality, wises up in time to abscond from Roxxon in ‘Passport to Oblivion!’ (Gruenwald, Macchio, Ron Wilson, Day & friends), but hasn’t calculated on being hunted by Hyperion. Although outmatched, her frantic struggle does attract the chivalrous attentions of Ben and superhero-neophyte Quasar

Marvel T-I-O #68 shifted gears with The Thing meeting former X-Man The Angel as they stumble into – and smash out of – a mechanise murder-world in ‘Discos and Dungeons!’ (art by Wilson & Day), after which ‘Homecoming!’ finds Ben contending with the time-lost Guardians of the Galaxy whilst striving to prevent the end of everything. The proximate cause is millennial man Vance Astro who risks all of reality to stop his younger self ever going into space…

Issue #70 offered a mystery guest team-up for ‘A Moving Experience’ (Gruenwald, Macchio, Mike Nasser/Netzer & Day) as Ben is again mercilessly pranked by old frenemies The Yancy Street Gang, and ambushed by genuine old foes when he helps Alicia move into new digs. Then, the so-long frustrated Hydromen finally get ‘The Cure!’ (Wilson & Day) after Ben and Reed travel to the Inhuman city of Attilan.

Sadly, a cure for the effects of Terrigen is also a perfect anti-Inhuman weapon, and when the process is stolen by a trio of freaks, the trail leads to a brutal clash with a deadly Inhuman renegade wielding ‘The Might of Maelstrom’ (Gruenwald, Macchio, Wilson & Chic Stone). The pariah is intent on eradicating every other member of his hidden race and just won’t stop until he’s done…

In Marvel Two-In-One #73, Macchio, Wilson & Stone tie up loose ends from the Pegasus epic as Ben and Quasar pursue Roxxon across dimensions to another Earth where the rapacious plunderers have enslaved a primitive population and begun sending their pillaged oil back here via a ‘Pipeline Through Infinity’ (#74), whilst Gruenwald, Frank Springer & Stone celebrate the festive season with ‘A Christmas Peril!’ as Ben and the Puppet Master are drawn into the Yuletide celebrations of brain-damaged, childlike, immensely powerful Modred the Mystic

Fiercely tied to the minutia of Marvel continuity, these stories from Marvel’s Middle Period are certainly of variable quality, but whereas some might feel rushed and ill-considered they are balanced by some superb adventure romps still as captivating today as they ever were.

Bolstered by house ads and original art and covers by Bingham, Day & Pérez; with biographies for the legion of creators contained herein. Most fans of Costumed Dramas will find little to complain about and there’s lots of fun to be found for young and old readers.
© 2021 MARVEL.