Adam Warlock Omnibus


By Stan Lee & Jack Kirby, Roy Thomas, Mike Friedrich, Ron Goulart, Gerry Conway, Tony Isabella, Jim Starlin, Bill Mantlo, David Anthony Kraft, Len Wein, Mark Gruenwald, Gil Kane, Bob Brown, Herb Trimpe, John Buscema, Tom Sutton, John Byrne, Steve Leialoha, Jerry Bingham, Joe Sinnott, Vince Colletta, Dan Adkins, Jack Abel, Josef Rubinstein, Al Milgrom, Alan Weiss, Dave Hunt, Frank Giacoia, Mike Esposito, Gene Day & various (MARVEL)
ISBN: 978-1-3029-4987-7 (HB/Digital edition)

And lo… there came another star to the firmament…

During the 1970s in America and Britain (the latter of which deemed newspaper cartoons and strips worthy of adult appreciation for centuries whilst fervently denying similar appreciation and potential for comics), the first inklings of wider public respect for the medium of graphic narratives began to blossom. This followed avid and favourable response to pioneering stories such as Denny O’Neil & Neal Adams’ “relevancy” Green Lantern run, Stan Lee & John Buscema’s biblically allegorical Silver Surfer or Roy Thomas’ ecologically strident antihero Sub-Mariner; a procession of thoughtfully-delivered depictions of drug crime in many titles, and the sustained use of positive racial role models everywhere on four-colour pages.

Comics were inexorably developing into a vibrant forum of debate (a situation also seen in Europe and Japan), engaging youngsters in real world issues relevant to them. As 1972 dawned, Thomas took the next logical step, transubstantiating an old Lee & Kirby Fantastic Four throwaway foe into a potent political and religious metaphor. As described in his Introduction ‘Rebirth’ the kernel of that character debuted as FF foe Him before being re-imagined by Thomas & Gil Kane as a modern interpretation of the Christ myth: stationed on an alternate Earth far more like our own than that of Marvel’s unique universe.

This massive epistle re-presents Fantastic Four #66-67, The Mighty Thor, #165-166, Marvel Premiere #1-2, Warlock #1-15, Strange Tales #178-181, Incredible Hulk #176-178 and Annual #6, Marvel Team-Up #55, Avengers Annual #7 and Marvel Two-in-One #61-63 and Annual #2 – collectively spanning cover-dates September 1967 to May 1980 – and starts with that cataclysmic clash as Ben Grimm and his friends search for The Thing’s true love Alicia Masters.

The mystery of her disappearance is revealed in ‘What Lurks Behind the Beehive?’ by Lee, Kirby & Joe Sinnott, as the outraged FF trail the seemingly helpless artisan to a man-made technological wonderland. Here a band of rogue geniuses have genetically engineered the next phase in evolution only to lose control of it even before it can be properly born…

Fantastic Four #67 exposes the secret of the creature known as Him in ‘When Opens the Cocoon!’ where only Alicia’s gentle nature is able to placate the nigh-omnipotent creature until the heroes save her and the creation deals with its squalid makers, before heading into the starry universe to mature…

‘Him!’ resurfaced in Thor #165 & 166 (June & July 1969), returned to earth in his gestation cocoon and stumbling into battle with a severely over-stressed Thunder God. The situation intensified when the creature created by evil scientists to conquer mankind sees Sif and decides it’s time he took a mate…

Conclusion ‘A God Berserk!’ sees Thor trailing the artificial superman across space and assorted dimensions with companion Balder who witnesses his gentle comrade’s descent into brutal “warrior-madness” resulting in a savage beating of naive childlike Him. By the time the Thunderer regains his equilibrium, he is a shaken, penitent and guilt-ridden hero eager to pay penance for his unaccustomed savagery whilst the modern homunculus has retreated to the chill depths of space again…

Jump forward to tumultuous turbulent 1971 where the story really begins with the April cover-dated Marvel Premiere #1 (on sale from November 1971) which boldly proclaimed on its cover The Power of… Warlock. Inside, the stunning fable by Thomas, Kane & Dan Adkins declared ‘And Men Shall Call Him… Warlock’: swiftly recapitulating the artificial man’s origins as a lab experiment concocted by rogue geneticists eager to create a superman they could control for conquest. Also on view is the manufactured man’s face off with the FF, and clash with Thor over the rights to a mate before returning to an all-encompassing cosmic cocoon to evolve a little more. Now the shell is plucked from the void thanks to the moon-sized ship of self-created god The High Evolutionary. Having artificially ascended to godhood, he is wrapped up in a bold new experiment…

Establishing contact with Him as he basks in his cocoon, the Evolutionary explains that he is constructing from space rubble a duplicate planet Earth on the opposite side of the sun. Here he will replay the development of life, intending that humanity on Counter-Earth will evolve without the taint of cruelty and greed and deprived of the lust to kill. It’s a magnificent scheme that might well have worked, but as the Evolutionary wearies, his greatest mistake intervenes…

Man-Beast was over-evolved from a wolf and gained mighty powers, but also ferocious savagery and ruthless wickedness. Now he invades the satellite, despoiling humanity’s rise and ensuring the new world’s development exactly mirrors True-Earth’s. The only exception is the meticulous exclusion of enhanced individuals. The beleaguered orb has all Earth’s woes but no superheroes to save or inspire its people.

A helpless witness to the desecration, the golden being furiously crashes free of his cocoon to save the High Evolutionary and rout Man-Beast and his bestial cronies (all similarly evolved animal-humanoids called “New-Men”). When the despondent, enraged science god recovers, he decides to erase his failed experiment but is stopped by his rescuer. As a helpless observer, Him saw the potential and value of embattled humanity. Despite all their flaws, he believes he can save them from imminent doom caused by their own unthinking actions, wars and intolerance. When his pleas convince the Evolutionary to give this mankind one last chance, the wanderer is hurled down to Counter-Earth, gifted and graced with a strange “Soul Gem” to focus his powers, on a divine mission to find the best in the fallen and a name of his own…

Marvel Premiere #2 (July 1972) sees the golden man-god crash down in America and immediately win over a small group of disciples: a quartet of disenchanted teen runaways fleeing The Man, The Establishment and their oppressive families. His cosmic nativity and transformation leave the newcomer briefly amnesiac, and as Warlock’s followers seek to help, all are unaware that Man-Beast has moved swiftly, insinuating himself and his bestial servants into the USA’s political hierarchy and Military/Industrial complex.

This devil knows the High Evolutionary is watching and breaks cover to introduce unnatural forces on a world previously devoid of superbeings or aliens. The result is an all-out attack by rat mutate Rhodan, who pounces on his prey at the very moment Colonel Barney Roberts, uber-capitalist Josiah Grey and Senator Nathan Carter track their missing kids to the desolate Southern Californian farm where they have been nursing a golden angel. Men of power and influence, they realise their world has changed forever after seeing Warlock destroy the monstrous beast and ‘The Hounds of Helios!’

Doctor Strange was revived to fill the space in MP #3, as the gleaming saviour catapulted into his own August cover-dated title. Inked by Tom Sutton, Warlock #1 decreed ‘The Day of the Prophet!’: recapping key events and seeing the High Evolutionary safeguard his failing project by masking Counter-Earth from the rest of the solar system behind a vibratory screen.

With his mistake securely isolated from further contamination, HE asks Adam if he’s had enough of this pointless mission, and is disappointed to see Warlock’s resolve is unshaken. That assessment is questioned when the disciples take the spaceman to his first human city. Senses reeling, Warlock is drawn to a bombastic street preacher and his psychic sister Astrella, both seemingly targeted by the Man-Beast. Of course, all is not as it seems…

This issue saw the first letter page ‘Comments from Counter-Earth’ and is included here as are all subsequent editorial columns.

Mike Friedrich scripted Thomas’s plot and John Buscema joins Sutton in #2’s illuminating ‘Count-Down for Counter-Earth!’: taking biblical allegory even further as Warlock is captured by his vile foes and tempted with power in partnership with evil, even as his young disciples are attacked and deny him. Counter-Earth has never been closer to damnation and doom, but once more the saviour’s determination overcomes the odds…

The epic expands with Friedrich in the hot seat and Kane & Sutton reunited to steer the redeemer’s path. ‘The Apollo Eclipse’ begins with Adam and his apostles harassed by the increasingly impatient High Evolutionary following a breaching of his vibratory barrier by the Incredible Hulk and the Rhino (in Hulk #158 and reprinted in many volumes… but not this one). That episode is soon forgotten when they are targeted by another Man-Beast crony, hiding his revolting origins and unstable psyche behind a pretty façade. The hirsute horror attacks a rocket base where Adam seeks to reconcile his youthful followers with their parents, but the subsequent clash turns to tragedy in #4’s ‘Come Sing a Searing Song of Vengeance!’ as the exposed monster takes the children hostage. Astrella senses that visiting Presidential candidate Rex Carpenter holds the key to the stalemate, but when he intervenes at her urging, unbridled escalation, death and disaster follow…

Although super-beings were excised from the world’s evolution, extraordinary beings still exist. Warlock #5 (April 1973) sees Ron Goulart write the anxious aftermath as the doubt-riddled redeemer emerges from another sojourn in a recuperative cocoon. In the intervening months Carpenter has become President and ordered increased weapons testing to combat the incredible new dangers he personally witnessed. Tragically, he also ignores warnings from government scientist Victor Von Doom, and when a military manoeuvre sparks ‘The Day of the Death-Birds!’ Adam helps when a dam is wrecked. His divine might is sufficient to halt autonomous robotic drones programmed to strafe ground-based beings, but cannot stop the grateful citizenry turning on him when Carter declares him a menace to society…

Friedrich scripts Goulart & Thomas’ plot and Bob Brown joins the team as penciller in #6 as Warlock battles the army and Doom contacts fellow genius Reed Richards for help. Sadly, the Latverian is unaware of a shocking change in his oldest friend who is now ‘The Brute!’: a mutated cosmic horror enthralled by the malign thing running the White House and now ordered to ambush Warlock as Astrella brings him to truce talks…

It’s a pack of lies and a trap. As the Golden Gladiator defeats Richards, enraged mobs egged on by PotUS attack Warlock’s growing band of supporters. Now, though, the alien’s very public life-saving heroics have swayed fickle opinion and Carter is forced to reverse his stance and exonerate Warlock. Even this is a ploy, though, allowing him to set the energy-absorbing Brute on the redeemer in ‘Doom: at the Earth’s Core!’ Beyond all control, Richards’ rampage threatens to explode Counter-Earth, and only the supreme sacrifice of one of Adams’s constantly dwindling band of supporters saves the planet…

Warlock’s rocky road paused with the next issue. Cancelled with #8, Friedrich, Brown & Sutton dutifully detailed ‘Confrontation’ in Washington DC as the supposed saviour’s supporters clashed with incensed cops. Intent on stopping a riot, Warlock’s work magnifies when Man-Beast’s New-Men minions join the battle. The saga ends on an eternal cliffhanger as Warlock finally exposes what Carpenter is… before vanishing from sight for 8 months.

The aforementioned Hulk #158 had seen the Jade Goliath dispatched to the far side of the Sun to clash on Counter-Earth with the messiah’s enemies. Although it is excluded here, the 3-issue sequel it spawned was concocted after the Golden Godling’s series ended. When the feature returned, the tone – like the times – had comprehensively changed. All the hopeful positivity and naivety had, post-Vietnam and Watergate, turned to world-weary cynicism in the manner of Moorcock’s doomed hero Elric. Maybe a harbinger of things to come…?

The cosmic codicil completing Warlock’s initial cosmic journey came after The Hulk’s encounter with the Uncanny Inhumans and a devastating duel with silent super-monarch Black Bolt. Following the usual collateral carnage, the bout ended with the monster hurtling in a rocket-ship to the far side of the sun for a date with allegory, if not destiny. Counter-Earth had seen messianic Adam Warlock futilely battle Satan-analogue Man-Beast: a struggle the Jade Juggernaut had learned of on his previous visit. Now he crashed there again to end the cruelly truncated metaphorical epic, beginning in ‘Crisis on Counter-Earth!’ (Incredible Hulk #176, June 1974) by Gerry Conway, Herb Trimpe & Jack Abel.

Since his last visit Man-Beast and his bestial flunkies had become America’s President and Cabinet. Moving deceptively but decisively, they had finally captured Warlock and led humanity to the brink of extinction, leaving the would-be messiah’s disciples in total confusion. With America reeling, Hulk’s shattering return gives Warlock’s faithful flock opportunity to save their saviour in ‘Peril of the Plural Planet!’ but the foray badly misfires and Adam is captured. Publicly crucified, humanity’s last hope perishes. The quasi-religious experience concludes with ‘Triumph on Terra-Two’ (Conway, Tony Isabella, Trimpe & Abel, Incredible Hulk #178). Whilst Hulk furiously battles Man-Beast, the expired redeemer resurrects in time to deliver a karmic coup de grace before ascending from Counter-Earth to the ever-beckoning stars.

The epic pauses here for Douglas Wolk’s critical appreciation of what happens next in ‘Unmistakable Talent’ before even more grandiose events are revealed…

The messianic saga apparently ended when Warlock died and was reborn, thwarting Satan-analogue Man-Beast with the aid of the Jade Juggernaut enacting a cosmic resurrection and ascending into the unknown. However, when the feature returned at the end of 1974 the tone, like the times, had hugely changed. In the wake of Vietnam and Watergate, hope, positivity and comfortable naivety had become world-weary cynicism. The new Adam had changed too, and was now draped in precepts of inescapable destiny in the manner of doomed warrior Elric. It was a harbinger of things to come…

The story resumed in Strange Tales #178 as ultra-imaginative morbid maverick Jim Starlin (Captain Marvel, Master of Kung Fu, Infinity Gauntlet, Dreadstar, Batman, Death in the Family, Kid Kosmos) turned the astral wanderer into a nihilistic, Michael Moorcock-inspired, death-obsessed, constantly outraged, exceedingly reluctant and cynical cosmic champion. The slow spiral to oblivion began in February cover-dated Strange Tales #178, wherein Starlin introduced alien Greek Chorus Sphinxor of Pegasus to recap the past by asking and answering ‘Who is Adam Warlock?’

Handling everything but lettering – that was left to Annette Kawecki – Starlin’s solitary stellar nomad Warlock is brooding on a desolate asteroid in the Hercules star cluster just as a trio of brutes attack a frightened girl. Despite his best efforts they execute her, proud of their status as Grand Inquisitors of the Universal Church of Truth who have ecstatically excised one more heathen unbeliever…

Appalled to have failed another innocent, Warlock employs the Soul Gem at his brow to briefly resurrect her and learns of an all-conquering ruthless militant religion dedicated to converting or eradicating all life. His search triggers a chilling confrontation as ‘Enter The Magus!’ manifests the living god of the UCT who attacks Warlock with a crushingly awful truth: the man who has subjugated worlds, exterminated trillions and fostered every dark desire of sentient beings is his own future self. Adam vows to end this perverse impossible situation, doing whatever is necessary to prevent becoming his own worst nightmare…

With Tom Orzechowski lettering and Glynis Oliver-Wein doing colours, Starlin’s pilgrimage sees Warlock attack a UCT warcraft transporting rebels, “degenerates” and “unproductives” from many converted worlds. The church only deems basic humanoids as sacred and worthy of salvation, with most other shapes useful only as fodder or fuel. However, despite their appearance as humanish, The Church does make an exception for the universally deplored, vulgar and proudly reprobate race called “Trolls” who are too salacious to exist…

In the dungeon-brig of the ship Great Divide, Adam’s gloomy mood is irresistibly lifted by disgusting troll Pip: a lout revelling in “independent manner and cavalier ways”, unphased or frightened by the imminent death awaiting them all. Meanwhile, enhanced true believer Captain Autolycus gets a message from Temporal Leader of the Faithful The Matriarch. She has decided to ignore her god’s instruction to capture Warlock and keep him unharmed…

As Adam instructs his fellow dregs in the nature of rule, Autolycus acts on her command, losing his entire crew and perishing when Warlock finally breaks loose. After escaping the ‘Death Ship!’, Adam realises Pip – keen to share a new adventure – has stowed away, but lets it go. He has a bigger problem: in the climactic final battle, the Soul Gem refused his wishes. Acting on its own, it consumed Autolycus’ memories and persona, binding them inside the twisted champion’s head…

With additional inking by Alan Weiss, ST #180’s ‘Judgment!’ finds Pip and Warlock submerged in the heaving masses of Homeworld whilst hunting the living god. Terrified of the uncontrollable spiritual vampire on his brow, Adam tries to remove it and discovers it has already stolen him: without it he will perish in seconds…

Living on borrowed time and pushed into precipitate action, the apostate avenger invades the Sacred Palace and is offered a curious deal by the Matriarch who imprisons him when he refuses. Subjected to ‘The Trial of Adam Warlock’, the appalled adventurer endures a twisted view of the universe courtesy of Grand Inquisitor Kray-Tor, even as in the city, Pip thinks he has scored with a hot chick when in fact he’s been targeted by public enemy number one. Called “the deadliest woman in the whole galaxy” Gamora has plans for Adam, which include him being alive and free…

Back in court, the golden man rejects Kray-Tor’s verdict and, revolted by the proceedings, foolishly lets his Soul Gem feed. The carnage it triggers and his subsequent guilt leaves Adam catatonic in the hands of the Matriarch’s cerebral re-programmers…

Starlin was always an outspoken, driven creator with opinions he struggled to suppress. His problems with Marvel’s working practises underpin ST #181’s ‘1000 Clowns!’ as old pal Al Milgrom inks a fantastic recap and psychological road trip inside the champion’s mind. None of the subtext is germane if you’re just looking for a great story however, and – in-world – Warlock’s resistance to mind-control is mirrored by Pip and Gamora’s advance through the UCT citadel to his side. Embattled by the psychic propaganda assaulting him, Warlock retreats into the safety of madness, learning to his horror that this is what The Magus wanted all along. Now the dark messiah’s victory and genesis are assured…

The triumph was celebrated by the resurrection of the hero’s own title. Cover-dated October 1975, Warlock #9 revealed the master plan of Adam’s future self. Inked by Steve Leialoha, ‘The Infinity Effect!’ depicted the mirror images in stark confrontation with evil ascendent, unaware Gamora was an agent of a hidden third party and that all the chaos and calamity was part of a war of cosmically conceptual forces. The saga heads into the Endgame as the Magus explains in cruel detail how he came to power and how warlock’s coming days are his past, before summoning abstract conceptual terror The In-Betweener to usher in their inevitable transfiguration. There is one problem however: the first time around Adam/Magus was never attacked and almost thwarted by an invisible green warrior woman…

Crushed by realisation that he will become a mass-murdering spiritual vampire, Adam reels as the hidden third element arrives to save everything. Inked by Leialoha, #10’s ‘How Strange My Destiny!’ finds Pip, Gamora, Adam and Thanos of Titan battling 25,000 cyborg Black Knights of the Church who rapturously pay ‘The Price!’ of devotion in a horrific stalling tactic until the In-Betweener comes…

Kree Captain Mar-Vell narrates a handy catch-up chapter detailing ‘Who is Thanos?’ as the beleaguered champions escape, before ‘Enter the Redemption Principle!’ explores some of the Titan’s scheme and why he opposes the Magus and his Church, even as the dark deity realises that Thanos’ time probe is the only thing that can upset his existence…

How Strange My Destiny – with finished art by Leialoha from Starlin’s layouts – continues and concludes in #11 as ‘Escape into the Inner Prison!’ sees the Magus and his Black Knight death squads brutally board Thanos’ space ark. A combination of raw power and the Soul Gem buy enough time for Warlock and Pip to use the time probe, which deposits them in the future, just as In-Betweener arrives to convert the hero and supervise ‘The Strange Death of Adam Warlock!’, resulting in a reshuffling of chronal reality and mad Thanos’ triumph…

After months of encroaching and overlapping Armageddons, Warlock #12 digresses and diverts with ‘A Trollish Tale!’ as Pip’s fondness for hedonism and debauchery entrap him in professional harlot Heater Delight’s plan to escape a life on (non)human sexual trafficking in a star-roaming pleasure cruiser. He’s happy with the promised reward for his efforts, but hasn’t considered that her pimp might object to losing his meal ticket…

Cosmic conflict returns in #13 as ‘…Here Dwells the Star Thief!’ introduces an existential threat to the entire universe lying in a hospital bed on Earth. New England’s Wildwood Hospital houses Barry Bauman, whose life is blighted by a total disconnection between his brain and nerve functions. Isolated, turned inward for his entire life, Barry has developed astounding psychic abilities, the first of which was to possess his nurse and navigate an unsuspecting outer world by proxy. Barry’s intellect also roams the endless universe and brooding, doomed Warlock is there when Barry consumes an entire star just for fun…

Outraged at such cruel wilful destruction, Warlock uses his own powers to trace the psionic force, resolved to follow it back to the planet of his original conception even as ‘The Bizarre Brain of Barry Bauman’ explores the Star Thief’s origins and motivations prior to the psionic savant formally challenging Adam to a game of “stop me if you can”…

Spitefully erasing stars and terrorising Earth as Warlock traverses galaxies at top speed, Bauman knows a secret about his foe that makes victory assured, but he still lays traps in the hero’s interstellar path. The ‘Homecoming!’ is accelerated by a shortcut through a black hole, but when Adam arrives in Sol system, he receives a staggering shock: his voyages and simple physics have wrought physical changes making it impossible to ever go home again. Sadly for gleeful Barry, the frustration of his foe distracts him just when he should be paying closer attention to his physical body…

The series abruptly ended again (November 1976), Starlin returned to full art & story chores in #15’s ‘Just a Series of Events!’ Exiled from Earth, Adam rants as elsewhere, Thanos expedites long-term plans. With The Magus removed, his desire for total stellar genocide can proceed, but the Titan worries that his adopted daughter Gamora might be a problem, when he really needs to be more concerned about his own nemesis-by-design Drax the Destroyer. The saga then pauses with Adam confronting a host of plebian injustices and seemingly regaining command of his Soul Gem at last…

Vanished again, Warlock only languished in limbo for a few months. In mid-December 1976, Marvel Team-Up #55 (cover-dated March 1977) addressed his physically altered state as Bill Mantlo, John Byrne & Dave Hunt crafted ‘Spider, Spider on the Moon!’ For reasons too complicated to explain here, Spider-Man had been trapped in a rocket and blasted into space before being happily intercepted and left by Warlock in Luna’s habitable “Blue Area”. The nomad then assisted the Arachnid and mysterious alien The Gardener against overbearing exotic ephemera collector The Stranger who sought possession of the Golden Gladiator’s life-sustaining Soul Gem, but soon discovered an equally fascinating alternate choice…

Despite his sporadic and frankly messy publishing career, Warlock has been at the heart of many of Marvel’s most epochal and well-regarded cosmic comic classics, and ending this compendium is probably the very best: an extended epic spanning two summer annuals and seemingly signalling the end on an era…

‘The Final Threat’ (by Starlin & Joe Rubinstein in Avengers Annual #70, sees Protector of the Universe Mar-Vell AKA Captain Marvel and Titanian ultra-mentalist Moondragon back on Earth with vague anticipations of impending catastrophe. The premonitions are confirmed when Warlock arrives with news that death-obsessed Thanos has amassed an alien armada and built a soul gem-fuelled weapon to snuff out stars like candles. Spanning interstellar space to stop the scheme, the assembled heroes forestall alien invasion and prevent the Dark Titan from destroying the Sun, but only at the cost of Warlock’s life…

‘Death Watch!’ (Starlin & Rubinstein, Marvel Two-in-One Annual #2) then finds Peter Parker plagued by prophetic nightmares. These disclose how Thanos had snatched victory from defeat and now holds The Avengers captive whilst again preparing to extinguish Sol. With nowhere else to turn, the anguished, disbelieving webspinner heads for the Baxter Building, hoping to borrow a spacecraft, and unaware that The Thing also has a history with the terrifying Titan. Utterly overmatched, the mismatched Champions of Life nevertheless upset Thanos’ plans for long enough to free the Avengers before the Universe’s true agent of retribution ends the Titan’s threat forever… at least until next time…

Meanwhile on Earth, events are unfolding that will impact the future. The Hulk, bereft by the death of his subatomic lover Jarella, joins Defender chief Doctor Stephen Strange in David Anthony Kraft, Herb Trimpe and inkers Frank Giacoia & Mike Esposito for Incredible Hulk King Size Annual #6’s ‘Beware the Beehive!’ Here three of the mad scientists who made Him attempt to recreate their greatest success and failure. Morlak, Shinsky and Zota of rogue science collective The Enclave reactivate their hidden “Beehive” for another go at building a compliant god they can control, and abduct Doctor Strange to replace their missing fourth. The undercover magician summons the Jade Juggernaut to extract him from the experiment’s inevitable consequences when a compassionless super-slave dubbed Paragon emerges from a cocoon.

Before The Hulk arrives the natal menace tries to eradicate Strange and subdue mankind, but happily, after a border-shattering, army-crunching global rampage, that’s when the Hulk kicks the wall in and goes to work, forcing Paragon to return to its chrysalis and pursue further growth…

The stellar epic continued in Marvel Two-In-One: a title that had become a clearing house for unfinished plotlines and sagas. In #61 (cover-dated March 1980), Mark Gruenwald, Jerry Bingham & Gene Day unveiled ‘The Coming of Her!’ as time-travelling space god and 31st century Guardian of the Galaxy Starhawk became entangled in the birth of a female counterpart to artificial superman Adam Warlock. Picking up threads of the Hulk tale as well as Warlock’s quest, the tale told how Paragon awoke fully empowered and in female form and configuration and instantly began searching Earth for her predecessor. The fading psychic trail led to Ben Grimm’s girlfriend Alicia and Moondragon, who were pressganged across the solar system, arriving by MTIO #62 in time to witness ‘The Taking of Counter-Earth!’

Hot on their heels, The Thing and Starhawk catch Her just as the women encounter a severely injured High Evolutionary, and discover the world the self-created science god so carefully built and casually discarded has been stolen. Now united in mystery, the strange grouping follow the lost planet’s trail out of the galaxy and uncover the incredible perpetrators, but Her’s desperate quest to secure her predestined mate ends in tragedy when she learns ‘Suffer Not a Warlock to Live!’

The sidereal saga seemingly done, this collection also offers a bonanza of bonus treats which include a gallery of covers by Kirby, Sinnott & Colletta, Kane & Adkins, Frank Giacoia, John Romita, John Buscema, Trimpe, Starlin, Weiss, George Pérez & Terry Austin, house ads, original art pages by Kirby, Sinnott & Colletta, the 1972 Marvel Bulletin Page announcing Adam Warlock’s debut, John Romita corner-box art for Marvel Premiere #1, unused and corrected page & panel art, 9 pages of Kane finished art and numerous pencil roughs, augmented by 16 pages by Starlin and the cover of F.O.O.M. #9 (March 1975 and a “Special Cosmic Issue”) plus Duffy Vohland’s illustrated essay ‘Man is the Father to Him’.

Also on view are Starlin & Alan Weiss’s contributions to The Mighty Marvel Bicentennial Calendar 1976, and 16 pages of unused pencils by Weiss. (The photostats come from an issue lost in transit, and are supplemented by before-&-after panels judged unsuitable by the Comics Code Authority, the various production stages of Starlin & Weiss’ cover art for Warlock #9, with sketches, designs, frontispieces and full pages of original art). More Starlin original art and Weiss’ ‘Thanos War’ plate for the Marvel Team-Up Portfolio (1982).

Fact-filled pages on Warlock, The Enclave, Drax the Destroyer, The Gardener, In-Betweener, Gamora, Her, High Evolutionary, Moondragon, Pip the Troll, Thanos and 8 Alien Races from The Official Handbook of the Marvel Universe (1983-1985) precede a comedic offering from August 1982’s What If? #34 and Bob Budiansky & Bob Wiacek’s cover for Marvel Treasury Edition #24: The Rampaging Hulk (reprinting the Warlock saga from #175-178). The Fantastic Four “Him” debut was reprinted in Marvel’s Greatest Comics #49 & 50 (May & June 1974) and the covers are included here, as are those of Fantasy Masterpieces volume 2 #8-14 (1980-1981 reprinting Starlin’s early Warlock stories). They are augmented by the wraparound covers from 1983’s Warlock Special Edition #1-6 reprint series – including additional bridging pages, text and cartoon editorials by Al Milgrom and Starlin pin-ups.

A Craig Hamiliton Warlock plate from 1986’s Marvel’s Comics Limited Edition Superhero Print Series is followed by covers for 1992-1993’s Warlock rerun series (#1-6 and released to support the Infinity Gauntlet miniseries) and 9 prior collection and omnibus covers by Kane, Adkins, Richard Isanove, Starlin, Tom Smith, Weiss, Thomas Mason, Dean White and InHyuk Lee.

Ambitious, unconventional and beautiful to behold, Warlock’s oft-reprinted adventures are very much a product of their tempestuous, socially divisive times. For many, they proved how mature comics might become, but for others they were simply pretty pictures and epic fights with little lasting relevance. What they unquestionably remain is a series of crucial stepping stones to greater epics: unmissable appetisers to Marvel Magic at its finest.
© 2023 MARVEL.

Marvel Two-In-One Masterworks volume 6


By Mark Gruenwald, Ralph Macchio, Jerry Bingham, Ron Wilson, George Pérez, Michael Netzer, Frank Springer, Gene Day, Pablo Marcos, Chic Stone & various (MARVEL)
ISBN: 978-1-3029-3293-0 (HB/Digital edition)

Above all else, Marvel has always been about team-ups. The concept of team-up books – an established star pairing, or battling (often both) with less well-selling company characters – was not new when Marvel awarded their most popular hero the same deal DC had with Batman in The Brave and the Bold. Although confident in their new title, they wisely left options open by allocating an occasional substitute lead in The Human Torch.

In those distant days, editors were acutely conscious of potential over-exposure – and since superheroes were actually in a decline, they may well have been right.

Nevertheless, after the runaway success of Spider-Mans guest vehicle Marvel Team-Up, the House of Ideas carried on the trend with a series starring bashful, blue-eyed Ben Grimm – the Fantastic Fours most popular star. They began with a brace of test runs in Marvel Feature #11-12 before awarding him his own team-up title, with this sixth stirring selection gathering the contents of Marvel Two-In-One #61-74, covering March 1980-April 1981.

Preceded by a comprehensive and informative reverie in Ralph Macchio’s Introduction, the action resumes with the title continuing to rectify its greatest flaw. The innate problem with team-up tales was always a lack of continuity – something Marvel always prided itself upon. Writer/editor Marv Wolfman had sought to address this during his tenure through the simple expedient of having stories link-up through evolving, overarching plots which took Ben from place to place and from guest to guest. The trick was perfected in the vast-scaled, supremely convoluted saga known as The Project Pegasus Saga – as featured in the previous volume.

A stellar epic began in #61 with ‘The Coming of Her!’ (by Mark Gruenwald, Jerry Bingham & Gene Day) as time-travelling space god/31st century Guardian of the Galaxy Starhawk became embroiled in the birth of a female counterpart to artificial superman Adam Warlock.

The distaff genetic paragon awoke fully empowered and instantly began searching for her predecessor, dragging Ben Grimm’s girlfriend Alicia Masters and mind goddess Moondragon across the solar system, arriving where issue #62 observed ‘The Taking of Counter-Earth!’

Hot on their heels, The Thing and Starhawk catch Her just as the women encounter a severely wounded High Evolutionary, and discover the world so carefully built and casually discarded by that self-created science god has been stolen…

United in mystery, the strange grouping follow the planet’s trail out of the galaxy and uncover the incredible perpetrators but Her’s desperate quest to secure her predestined, purpose-grown mate ends in tragedy when she learns ‘Suffer Not a Warlock to Live!’

Clearly on a roll and dedicated to exploiting Marvel Two-in-One’s unofficial role as a clean-up vehicle for settling unresolved plotlines from cancelled series, Gruenwald & Macchio then dived into ‘The Serpent Crown Affair” in #64.

‘From the Depths’ (illustrated by Pérez & Day) sees sub-sea superhero Stingray approach FF boffin Reed Richards in search of a cure for humans who had been mutated into water-breathers by Sub-Mariner foe Doctor Hydro: a plotline begun in 1973 and left unresolved since the demise of the Atlantean prince’s own title.

Richards’ enquiries soon found the transformation had been caused by The Inhumans’ Terrigen Mist, but when he had Ben ferry the mermen’s leader Dr. Croft and Stingray to a meeting, the trip was cut short by a crisis on an off-shore oil rig, thanks to an ambush by a coalition of snake-themed villains.

The ‘Serpents from the Sea’ (art by Bingham & Day) were attempting to salvage dread mystic artefact the Serpent Crown, and would brook no interference, but luckily the Inhumans had sent out their seagoing stalwart Triton to meet the Thing…

Meanwhile, alternate-Earth “Femizon” Thundra had been seeking the men responsible for tricking her into attacking Project Pegasus but had fallen under the spell of sinister superman Hyperion – a pawn of corrupt oil conglomerate Roxxon. At that time, their CEO Hugh Jones possessed – or had been possessed by – the heinous helm…

With the situation escalating, Ben had no choice but to call in an expert and before long The Scarlet Witch joins the battle: her previous experience with the relic enabling the heroes to thwart the multi-dimensional threat of ‘A Congress of Crowns!’ (Pérez & Day) and a devastating incursion by diabolical primordial serpent god Set

With Armageddon averted, Ben diverted to Pegasus to drop off the now-neutered crown in #67 and found old ally Bill Foster had been diagnosed with terminal radiation sickness due to his battle with atomic foundling Nuklo. Thundra, seduced by promises of being returned to her own reality, wises up in time to abscond from Roxxon in ‘Passport to Oblivion!’ (Gruenwald, Macchio, Ron Wilson, Day & friends), but hasn’t calculated on being hunted by Hyperion. Although outmatched, her frantic struggle does attract the chivalrous attentions of Ben and superhero-neophyte Quasar

Marvel T-I-O #68 shifted gears with The Thing meeting former X-Man The Angel as they stumble into – and smash out of – a mechanise murder-world in ‘Discos and Dungeons!’ (art by Wilson & Day), after which ‘Homecoming!’ finds Ben contending with the time-lost Guardians of the Galaxy whilst striving to prevent the end of everything. The proximate cause is millennial man Vance Astro who risks all of reality to stop his younger self ever going into space…

Issue #70 offered a mystery guest team-up for ‘A Moving Experience’ (Gruenwald, Macchio, Mike Nasser/Netzer & Day) as Ben is again mercilessly pranked by old frenemies The Yancy Street Gang, and ambushed by genuine old foes when he helps Alicia move into new digs. Then, the so-long frustrated Hydromen finally get ‘The Cure!’ (Wilson & Day) after Ben and Reed travel to the Inhuman city of Attilan.

Sadly, a cure for the effects of Terrigen is also a perfect anti-Inhuman weapon, and when the process is stolen by a trio of freaks, the trail leads to a brutal clash with a deadly Inhuman renegade wielding ‘The Might of Maelstrom’ (Gruenwald, Macchio, Wilson & Chic Stone). The pariah is intent on eradicating every other member of his hidden race and just won’t stop until he’s done…

In Marvel Two-In-One #73, Macchio, Wilson & Stone tie up loose ends from the Pegasus epic as Ben and Quasar pursue Roxxon across dimensions to another Earth where the rapacious plunderers have enslaved a primitive population and begun sending their pillaged oil back here via a ‘Pipeline Through Infinity’ (#74), whilst Gruenwald, Frank Springer & Stone celebrate the festive season with ‘A Christmas Peril!’ as Ben and the Puppet Master are drawn into the Yuletide celebrations of brain-damaged, childlike, immensely powerful Modred the Mystic

Fiercely tied to the minutia of Marvel continuity, these stories from Marvel’s Middle Period are certainly of variable quality, but whereas some might feel rushed and ill-considered they are balanced by some superb adventure romps still as captivating today as they ever were.

Bolstered by house ads and original art and covers by Bingham, Day & Pérez; with biographies for the legion of creators contained herein. Most fans of Costumed Dramas will find little to complain about and there’s lots of fun to be found for young and old readers.
© 2021 MARVEL.

Marvel Visionaries: John Romita, Sr.


By John Romita Sr., with Stan Lee, Roger Stern & various (MARVEL)
ISBN: 978-1-3029-1806-4 (TPB/Digital edition)

We lost one of last giants of the industry this week when John Romita died on Monday. He was 93 and his work is inextricably woven into the Marvel canon: permeating and supporting the entire company’s output from top to tail and from the Sixties to right now… and even before the beginning of the House of Ideas actually began. 

One of the industry’s most polished stylists and a true cornerstone of the Marvel Comics phenomenon, the elder John Romita began his comics career in the late 1940s (ghosting for other artists) before striking out under his own colours. eventually illustrating horror and other anthology tales for Stan Lee at Timely/Atlas.

John Victor Romita was born and bred in Brooklyn, entering the world on January 24th 1930. From Brooklyn Junior High School he moved to the famed Manhattan School of Industrial Art, graduating in 1947. After spending six months creating a medical exhibit for Manhattan General Hospital he moved into comics, in 1949, with work for Famous Funnies. A “day job” working with Forbes Lithograph was abandoned when a friend found him inking and ghosting assignments, until he was drafted in 1951. Showing his portfolio to a US army art director, after boot camp at Fort Dix New Jersey, Romita was promoted to corporal, stationed on Governors Island in New York Bay doing recruitment posters and allowed to live off-base… in Brooklyn. During that period he started doing the rounds and struck up a freelancing acquaintance with Stan Lee at Atlas Comics…

He illustrated horror, science fiction, war stories, westerns, Waku, Prince of the Bantu (in Jungle Tales), a fine run of cowboy adventures starring The Western Kid and 1954’s abortive revival of Captain America, and more, before an industry implosion derailed his – and many other – budding careers. Romita eventually found himself trapped in DC’s romance comics division – a job he hated – before making the reluctant jump again to the resurgent House of Ideas in 1965. As well as steering the career of the wallcrawler and so many other Marvel stars, his greatest influence was felt when he became Art Director in 197. He had a definitive hand in creating or shaping many key characters, such as Mary Jane Watson, Peggy Carter, The Kingpin, The Punisher, Luke Cage, Wolverine, Satana ad infinitum.

This celebratory volume from 2019 re-presents Amazing Spider-Man #39, 40, 42, 50, 108, 109, 365; Captain America & The Falcon #138; Daredevil #16-17; Fantastic Four #105-106; Untold Tales Of Spider-Man #-1; Vampire Tales #2; and material from Strange Tales #4; Menace #6, #11; Young Men #24, 26; Western Kid 12; Tales To Astonish #77; Tales Of Suspense #77 spanning cover-dates December 1951 to July 1997. It opens with a loving Introduction from John Romita Jr., sharing the golden days and anecdotal insights on the “family business”. Not only the second son but also his mother Virginia Romita were key Marvel employees: she was the highly efficient and utterly adored company Traffic Manager for decades.

A chronological cavalcade of wonders begins with official first Marvel masterwork ‘It!’. Possibly scripted by Lee and taken from Strange Tales #4 (December 1951), we share a moment of sheer terror as an alien presence tales over the newest member of a typical suburban family…

Next is verifiable Lee & Romita shocker ‘Flying Saucer!’ (Menace #6, August 1953) and a sneaky invasion attack preceding the first Romita superhero saga as seen in Young Men #24, December 1953.

In the mid-1950s Atlas tried to revive their Timely-era “Big Three” (and super-hero comics in general) on the back of a putative Sub-Mariner television series intended to cash in on the success of The Adventures of Superman show. This led to some impressively creative comics, but no appreciable results or rival in costumed dramas.

Eschewing here the Human Torch and Sub-Mariner segments – and with additional art from Mort Lawrence – ‘Captain America: Back From the Dead’ features a communist Red Skull attacking the UN, with school teacher Steve Rogers and top student Bucky coming out of retirement to tackle the crisis. The Star-Spangled Avenger gets another bite of the cherry in ‘Captain America Turns Traitor(Young Men Comics #26, March 1954) with guest shots for Subby and the Torch as the Sentinel of Liberty apparently goes from True Blue to a deadly shade of Red…

Latterly reimagined as one of the modern Agents of Atlas, ‘I, the Robot!’ began as a deadly threat to humanity in Menace #11, and is followed here by a yarn from Romita’s first residency as the wandering hero Tex Dawson and his dauntless dog Lightning and super steed Whirlwind survive sudden stampedes and tackle vile horse butchering killers in a tale from his own eponymous title (Western Kid #12, October 1956)…

Atlas collapsed soon after, due to market conditions when a disastrous distribution decision resulted in their output being reduced to 16 titles per month, distributed by arch rival National Comics/DC. Under those harsh conditions the Marvel revolution started small but soon snowballed, drawing Romita back from ad work and drawing romances for DC.

Romita’s return began with inking and a few short pencilling jobs for the little powerhouse publisher’s split books. Tales To Astonish #77 revealed ‘Bruce Banner is the Hulk!’ (March 1966, written by Lee, laid out by Jack Kirby and finished by the returning prodigal) with the gamma goliath trapped in the future and battling the Asgardian Executioner, whilst in his home era, Rick Jones is pressured into revealing his awful secret…

The Captain America story for May 1966’s Tales of Suspense # 77 added inker Frank Giacoia/Frank Ray to the creative mix for ‘If a Hostage Should Die!’: recounting a moment from the hero’s wartime exploits with a woman he loved and lost. These days we know her as Captain Peggy Carter

After a brief stint in his preferred role as inker, Romita took over illustrating Daredevil with #12, following a stunning run by Wally Wood & Bob Powell. Initially Kirby provided page layouts to help Romita assimilate the style and pacing of Marvel tales, but soon “Jazzy Johnny” was in full control of his pages. He drew DD until #19, by which time he had been handed the assignment of a lifetime… The Amazing Spider-Man!

A backdoor pilot for that jump came in Daredevil #16-17 (May and June 1996) with ‘Enter… Spider-Man’ wherein criminal mastermind Masked Marauder manipulates the amazing arachnid into attacking the Man Without Fear. The schemer had big plans, the first of which was having DD and the wallcrawler kill each other, but after Spidey almost exposes Matt Murdock’s secret in ‘None are so Blind!’ they mend fences and go after the real foe…

By 1966 Stan Lee and Steve Ditko could no longer work together on their greatest creation. After increasingly fraught months Ditko resigned, leaving Marvel’s second best-selling title without an illustrator. Nervous new guy Romita was handed the ball and told to run. ‘How Green Was My Goblin!’ and ‘Spidey Saves the Day!’ – “Featuring the End of the Green Goblin!” – as it so dubiously proclaimed) was the climactic battle fans had been clamouring for since the viridian villain’s debut. It didn’t disappoint – and still doesn’t today.

Reprinted from issues #39 and 40 (August & September 1966 and inked by old DC colleague Mike Esposito as “Mickey Demeo”), this remains one of the best Spider-Man yarns ever, and heralded a run of classic sagas from the Lee/Romita team that actually saw sales rise, even after the departure of the seemingly irreplaceable Ditko. If you need further convincing, it sees the villain learn Peter Parker’s identity, capture and torture our hero and share his own origins before falling in the first of many final clashes…

Amazing Spider-Man #42 heralded ‘The Birth of a Super-Hero!, with John Jameson (Jonah’s astronaut son) mutated by space-spores and going on a Manhattan rampage. It’s a solid, entertaining yarn that is only really remembered for the last panel of the final page.

Mary Jane Watson had been a running gag in the series for years: a prospective blind-date arranged by Aunt May who Peter had avoided – and Ditko skilfully never depicted – for the duration of time that our hero had been involved with Betty Brant, Liz Allen, and latterly Gwen Stacy.

Now, in that last frame the gobsmacked young man finally realises that for years he’s been ducking the “hottest chick in New York”! I’m sure we all know how MJ has built her place in the Marvel Universe…

Issue #50 (July 1967) featured the debut of one of Marvel’s greatest villains in the first chapter of a 3-part yarn that saw the first stirrings of romance between Parker and Gwen, the death of a cast regular, and re-established the webslinger’s war on cheap thugs and common criminals. Here it all begins with a crisis of conscience that compels him to quit in ‘Spider-Man No More!

Romita was clearly considered a safe pair of hands and “go-to-guy” by Stan Lee. When Jack Kirby left to create his incredible Fourth World for DC, Romita was handed the company’s other flagship title – in the middle of an on-going storyline. Here we focus on Fantastic Four #105-106 (December 1970 and January 1971 and both inked with angular, brittle brilliance by John Verpoorten). and ‘The Monster’s Secret’.

Scripted by Lee, they comprise a low-key yet extremely effective suspense thriller played against a resuming subplot of Johnny Storm’s failing romance. When his Inhuman girlfriend Crystal is taken ill – preparatory to writing her out of the series – Reed Richards’ diligent examination reveals a potential method of curing the misshapen Thing of his rocky curse.

Tragically, as Ben Grimm is prepped for the radical process in ‘The Monster in the Streets!’ a mysterious energy-beast begins tearing up Manhattan. By the time ‘The Monster’s Secret!is exposed, the team strongman is almost dead and Crystal is gone… seemingly forever.

Romita briefly and regularly returned to the Star-Spangled Avenger in the 1970s and June 1971’s Captain America & The Falcon #138 reveals how ‘It Happens in Harlem!’ sporting a full art job by Romita, Lee’s tale sees new hero The Falcon foolishly try to prove himself by capturing the outlaw Spider-Man, only to be himself kidnapped by gang lord Stoneface. Cue a spectacular three-way team up and just desserts all round…

The Amazing Spider-Man was never far from Romita’s drawing board and in #108 the secret of high school bully Flash Thompson – freshly returned from the ongoing war in Indochina – finally unfolds ‘Vengeance from Vietnam!’ With Romita inking his own pencils, it details how our troubled war hero was connected to an American war atrocity that left a peaceful village devastated and a benign wise man comatose and near-dead. The events consequently set a vengeful cult upon the saddened soldier’s guilt-ridden heels, which all the Arachnid’s best efforts could not deflect or deter.

The campaign of terror is only concluded in #109 as ‘Enter: Dr. Strange!sees the Master of the Mystic Arts divine the truth and set things right… but only after an extraordinary amount of unnecessary violence…

Marvel was expanding and experimenting as always and a horror boom saw them move into mature reader monochrome magazines. In Vampire Tales #2 (October 1973), Roy Thomas scripted a short vignette of a woman apparently imperilled who turned out to be anything but. Delivered in moody line and wash, Devil’s Daughter Satana began her predations via Romita before joining the Macabre Marvel Universe. Her debut is supplanted by a house ad…

Commemorating the hero’s 30th anniversary, Amazing Spider-Man 365 (August 1992) carried a bunch of extras including sentimental reverie ‘I Remember Gwen’ (Tom DeFalco, Lee & Romita) before we close with a wild ride from Roger Stern, inked by Al Milgrom.

‘There’s a Man Who Leads a Life of Danger’ comes from July 1997’s Untold Tales Of Spider-Man #minus 1: an adventure of Peter Parker’s parents and part of the Flashback publishing event. It pits the married secret agents against deadly Baroness Adelicia von Krupp and guest-stars a pre-Weapon-X Logan/Wolverine in a delightful spy-romp.

Added extras here include Romita’s unused splash page from Young Men Comics #24, character designs for Robbie Robertson, Mary Jane, Captain Stacy and his daughter Gwen, John Jameson, The Prowler, Wolverine and The Punisher; Fan sketches and doodles; an Amazing Spider-Man poster (painted); the covers of Spectacular Spider-Man Magazine #1 & 2 (ditto) plus original proposal art for the Amazing Spider-Man newspaper strip. There are also covers for F.O.O.M. #18, Amazing Spider-Man Annual #21 (1987), New Avengers #8 and Mighty Marvel Heroes & Villains (with Alex Ross) and a vintage self-portrait.

This is absolutely one of the most cohesive and satisfactory career compilations available and one no fan should miss.
© 2019 MARVEL.

For a slightly different selection, I’d advise also tracking down Marvel Masters: The art of John Romita Sr (ISBN: 978-1-84653-403-4), although that’s not available in digital formats.

Warlock Marvel Masterworks volume 2



By Jim Starlin, with Bill Mantlo, John Byrne, Steve Leialoha, Josef Rubinstein, Al Milgrom, Alan Weiss, Dave Hunt & various (Marvel)
ISBN: 978-0-7851-3511-1 (HB/Digital edition)

During the early 1970s the first inklings of wider public respect for the medium of graphic narratives began to blossom in English-speaking lands. This followed avid response to pioneering stories such as Denny O’Neil & Neal Adams’ “relevancy” Green Lantern run, Stan Lee & John Buscema’s biblically allegorical Silver Surfer or Roy Thomas’ ecologically strident antihero Sub-Mariner. These all led a procession of thoughtfully-delivered attacks on drugs in many titles, and a long running undeclared campaign to support positive racial role models and include characters of colour everywhere on four-colour pages.

Part of a movement and situation mirrored in Europe and Japan, our comics were inexorably developing into a vibrant platform of diversity and forum for debate, engaging youngsters in real world issues germane and relevant to them.

In 1972, Thomas had taken the next logical step: transubstantiating an old Lee & Kirby Fantastic Four throwaway foe into a potent political and religious metaphor for the Questioning Generation…

Debuting in FF #66 (September 1967) mystery menace Him was re-imagined by Thomas & Gil Kane as a modern interpretation of the Christ myth: stationed on an alternate Earth far more like our own than that of Marvel’s fantastic universe.

Re-presenting Strange Tales #178-181, Warlock #9-15, Marvel Team-Up #55, Avengers Annual #7 and Marvel Two-in-One Annual #2 – collectively spanning cover-dates February 1975 to the end of 1977, this epic astral adventure also offers a context-soaked Introduction from comics historian/documentarian Jon B. Cook.

For latecomers and those informed only by movies…

It all began with The Power of… Warlock as the artificial man’s origin story – a lab experiment concocted by rogue geneticists – was goosed up after meeting man-made and self-created god The High Evolutionary. He was wrapped up in a bold new experiment to replicate planet Earth on the opposite side of the sun. He replayed – on fast-forward – the development of life, intent on creating humanity without the taint of cruelty and greed and deprived of the lust to kill…

It might well have worked, but when the Evolutionary wearied, his greatest mistake cruelly intervened. Man-Beast was a hyper-evolved wolf with mighty powers, ferocious savagery and ruthless wickedness. He despoiled humanity’s rise, and ensuring the Counter-Earth’s development exactly mirrored its template – with the critical exception of the superheroic ideal. This beleaguered world suffered all mankind’s woes but had no extraordinary beings to save or inspire them.

A helpless witness to desecration, Him crashed free of his life-supporting cocoon to save the Evolutionary and rout Man-Beast and his bestial cronies -a legion of similarly evolved rogue animal-humanoids dubbed “New-Men”). When the despondent, furious science god recovered, he wanted to erase his failed experiment but was stopped by his rescuer.

As a powerless observer, Him had seen the potential and value of embattled humanity. For all their flaws, he believed he could save them from the many imminent dooms caused by their own unthinking actions – pollution, over-population, wars and intolerance. His pleas convinced the Evolutionary to give this mankind one last chance…

The wanderer was hurled down to Counter-Earth, equipped with a strange gem to focus his powers, a mission to find the best in the fallen and a name of his own – Adam Warlock

He battled long and hard and even gathered a band of faithful followers, but was constantly defeated and frustrated by human intransigence and Man-Beast’s forces, who had infiltrated and corrupted all aspects of society – especially America’s political hierarchy and the Military/Industrial complex.

After 8 issues of his struggle and a couple of interventions by Earth’s Incredible Hulk, the saga apparently ended when messianic Adam Warlock died and was reborn, thwarting Satan-analogue Man-Beast with the aid of the Jade Juggernaut: delivering a karmic coup de grace before ascending from Counter-Earth to the beckoning stars…

When the feature returned at the end of 1974 the tone, just like the times, had hugely changed. In the wake of Vietnam and Watergate, hopeful positivity and comfortable naivety had turned to world-weary cynicism and the character was draped in precepts of inescapable doom in the manner of doomed warrior Elric. It was a harbinger of things to come…

The story continues in Strange Tales #178 as ultra-imaginative morbid maverick Jim Starlin (Captain Marvel, Master of Kung Fu, Infinity Gauntlet, Dreadstar, Batman, Kid Kosmos) turns the astral wanderer into a Michael Moorcock-inspired death-obsessed, constantly outraged but exceedingly reluctant and cynical cosmic champion.

The slow spiral to oblivion begins in February cover-dated Strange Tales #178, where Starlin introduces alien Greek Chorus Sphinxor of Pegasus to recap the past by asking and answering ‘Who is Adam Warlock?’

Handling everything but lettering – that’s left to Annette Kawecki – Starlin has solitary wanderer Warlock brooding on a desolate asteroid in the Hercules star cluster just as a trio of brutes attack a frightened girl. Despite his best efforts they execute her, proud of their status as Grand Inquisitors of the Universal Church of Truth and ecstatic to remove one more heathen unbeliever…

Appalled to have failed another innocent, Warlock employs the Soul Gem at his brow to briefly resurrect her and learns of an all-conquering ruthless militant religion intent on converting or eradicating all life. His search triggers a chilling confrontation as ‘Enter The Magus!’ sees the living god of the UCT attack him and crushingly reveal an awful truth: the being who has subjugated countless worlds, exterminated trillions and fostered every dark desire of sentient beings is his own future self.

Adam Warlock than swears that he will battle this impossible situation and do whatever is necessary to prevent himself becoming his worst nightmare…

With Tom Orzechowski on words and Glynis Oliver-Wein doing colours, Starlin’s pilgrimage continues as Warlock attacks an UCT war vessel transporting rebels, “degenerates” and “unproductives” from many converted worlds. The church only deems basic humanoids as sacred and saveable, with most other shapes useful only as fodder or fuel. They make an exception for the universally deplored, vulgar and proudly reprobate race called “Trolls”. In the dungeon-brig of the ship Great Divide, Adam finds his gloomy mood irresistibly lifted by disgusting lout Pip: a troll revelling in his “independent manner and cavalier ways” and not frightened by the imminent death awaiting them all.

Meanwhile, mighty, enhanced true believer Captain Autolycus has received a message from the Temporal Leader of the Faithful. The Matriarch has decided to ignore The Magus’ instruction to capture Warlock and keep him unharmed.

As Adam instructs his fellow prisoners in the nature of rule, Autolycus acts on her command, losing his entire crew and perishing when Warlock breaks loose. After escaping the ‘Death Ship!’, Adam realises Pip has stowed away, keen to share a new adventure, but lets it go. He has a bigger problem: in the climactic final battle, the Soul Gem refused his commands, acting on its own to consume Autolycus’ memories and persona, locking them inside the twisted champion’s head…

In ST #180’s ‘Judgment!’ (with additional inking by Alan Weiss), Pip and Warlock have submerged themselves in the heaving masses of Homeworld whilst hunting the living god they oppose. Terrified of the uncontrollable spiritual vampire on his brow, Adam tries to remove it and discovers it has already stolen him: without it he will perish in seconds…

Pushed into precipitate action and living on borrowed time, Warlock invades the Sacred Palace and is offered a curious deal by the Matriarch and is captured when he refuses. Subjected to ‘The Trial of Adam Warlock’, the appalled adventurer endures a twisted view of the universe courtesy of Grand Inquisitor Kray-Tor, even as in the city, Pip thinks he scored with a hot chick. In truth, he’s been targeted by public enemy number one. Gamora is called “the deadliest woman in the whole galaxy” and has plans for Adam, which include him being alive and free…

Back in court, the golden man has rejected Kray-Tor’s verdict and, disgusted and revolted by the proceedings, foolishly lets his Soul Gem feed. The carnage he triggers and subsequent guilt leaves him catatonic and in the hands of the Matriarch’s cerebral reprogrammers…

Starlin was always an outspoken and driven creator with opinions he struggled to suppress. His problems with Marvel’s working practises underpin ST #181’s ‘1000 Clowns!’ as old pal Al Milgrom inks a fantastic recap and psychological road trip inside the hero’s mind. None of the subtext is germane if you’re just looking for a great story however, and – in-world – Warlock’s resistance to mind-control is mirrored by Pip and Gamora’s advance through the UCT citadel to his side.

Embattled by the psychic propaganda assaulting him, Warlock retreats into the safety of madness, and learns to his horror that this has been what The Magus wanted all along. Now the dark messiah’s victory and genesis are assured…

The triumph was celebrated by the resurrection of the hero’s own title and – cover-dated October 1975 – Warlock #9 revealed the master plan of Adam’s future self. Inked by Steve Leialoha ‘The Infinity Effect!’ saw the mirror images in stark confrontation with evil ascendent, unaware that Gamora was an agent of a hidden third party and that all the chaos and calamity was part of a war of cosmically conceptual forces.

The saga heads into the Endgame as the Magus explains in cruel detail how he came to power and that Adam’s coming days are merely his past, before summoning abstract terror The In-Betweener to usher in their inevitable transformation. There is one problem however: the first time around Adam/Magus was never attacked and almost thwarted by an invisible green warrior woman.

Crushed by the realisation that he will become a mass-murdering spiritual vampire, Warlock reels as the hidden third element arrives to save everything…

‘How Strange My Destiny!’ (#10, inked by Leialoha) finds Pip, Gamora, Adam and mad Titan Thanos battling 25,000 cyborg Black Knights of the Church rapturously paying ‘The Price!’ of devotion in a stalling tactic until the In-Betweener arrives…

Kree Captain Mar-Vell narrates a handy catch-up chapter detailing ‘Who is Thanos?’ as the beleaguered champions escape, before ‘Enter the Redemption Principle!’ explores some of the Titan’s scheme and why he opposes the Magus and his Church, even as the victorious dark deity realises that Thanos’ time probe is the only thing that can upset his existence…

How Strange My Destiny – with finished art by Leialoha from Starlin’s layouts – continues and concludes in #11 as ‘Escape into the Inner Prison!’ sees the Magus and his Black Knight death squads brutally board Thanos’ space ark. A combination of raw power and the Soul Gem buy enough time for Warlock and the troll to use the time probe, which dumps them in the future, just as In-Betweener arrives to convert the hero and supervise ‘The Strange Death of Adam Warlock!’, resulting in a reshuffling of chronal reality and Thanos’ triumph…

After months of encroaching and overlapping Armageddons, Warlock #12 diverts and digresses in ‘A Trollish Tale!’ as Pip’s addiction to hedonism and debauchery entraps him in professional harlot Heater Delight’s plan to escape a life on (non)human sexual trafficking in a star-roaming pleasure cruiser. He’s happy with the promised reward for his efforts, but hadn’t considered that her pimp might object to losing his meal ticket…

Drama returns with a bang in #13 as ‘…Here Dwells the Star Thief!’ introduces a threat to the entire universe stemming from a hospital bed on Earth. New England’s Wildwood Hospital houses Barry Bauman, whose life is blighted by a total lack of connection between his brain and nerve functions. Isolated and turned inward for his entire life, Barry has discovered astounding psychic abilities, the first of which was to possess his nurse and navigate an unsuspected outer world. His intellect also roams the endless universe and brooding, doomed Warlock is there when Barry consumes an entire star just for fun…

Outraged at the wilful destruction, Warlock uses his own powers to trace the psionic force and resolves to follow it back to the planet of his original conception and construction even as ‘The Bizarre Brain of Barry Bauman’ explores the Star Thief’s origins and motivations before formally challenging Adam to a game of “stop me if you can”…

Spitefully erasing stars and terrorising the Earth as Warlock traverses galaxies at top speed, Bauman knows a secret about his foe that makes his victory assured, but still lays traps in his interstellar path. The ‘Homecoming!’ is accelerated by a shortcut through a black hole but when Adam arrives at the Sol system, he receives a staggering shock: his journeys and simple physics have wrought physical changes making it impossible to ever go home again…

Sadly for Barry, his gleeful frustration of his foe distracts him just when he should be paying close attention to his physical body…

As the series abruptly ended again (November 1976), Starlin returned to full art & story chores in #15’s ‘Just a Series of Events!’ Exiled from Earth, Adam rants as elsewhere, Thanos moves on his long-term plans. Without the threat of The Magus, his desire for total stellar genocide can proceed, but he worries that his adopted daughter Gamora might be a problem. He should be more concerned about his own nemesis-by-design Drax the Destroyer

The saga then pauses with Adam, confronting a host of plebian injustices and seemingly gaining dominance over his Soul Gem…

Vanished again, Adam Warlock only languished in limbo for a few months. In mid-December 1976, Marvel Team-Up #55 (cover-dated March 1977) addressed his altered state as Bill Mantlo, John Byrne & Dave Hunt crafted ‘Spider, Spider on the Moon!’

For reason too complicated to explain here, Spider-Man had been trapped in a rocket and blasted into space and was happily intercepted and left in the oxygenated-and heated Blue Area. Warlock then assisted the Arachnid and mysterious alien The Gardener against overbearing ephemera collector The Stranger. He sought possession of the Golden Gladiator’s life-sustaining Soul Gem, but soon discovered an equally fascinating alternate choice…

Despite his sporadic and frankly messy publishing career, Warlock has been at the heart of many of Marvel’s most epochal and well-regarded cosmic comic classics, and ending this compendium is probably the very best: an extended epic spanning two summer annuals and seemingly signalling the end on an era…

‘The Final Threat’ (by Starlin & Joe Rubinstein) comes from Avengers Annual #7, which sees Protector of the Universe Mar-Vell AKA Captain Marvel and Titanian ultra-mentat Moondragon return to Earth with vague anticipations of impending catastrophe. Their premonitions are confirmed when galactic wanderer Adam Warlock arrives with news that death-obsessed Thanos has amassed an alien armada and built a soul gem-fuelled weapon to snuff out stars like candles…

Spanning interstellar space to stop the scheme, the united heroes forestall alien invasion and prevent the Dark Titan from destroying the Sun, but only at the cost of Warlock’s life…

Then ‘Death Watch!’ (Starlin & Rubinstein, Marvel Two-in-One Annual #2) finds Peter Parker plagued by prophetic nightmares. These disclose how Thanos had snatched victory from defeat and now holds the Avengers captive whilst again preparing to extinguish Sol.

With nowhere else to turn, the anguished, disbelieving webspinner heads for the Baxter Building, hoping to borrow a spacecraft, and unaware that The Thing also has a history with the terrifying Titan.

Although utterly overmatched, the mismatched Champions of Life subsequently upset Thanos’ plans for long enough to free the Avengers before the Universe’s true agent of retribution ends the Titan’s threat forever… at least until next time…

The sidereal saga seemingly done, this collection also offers bonus treats in the form of 16 pages of unused pencils by Alan Weiss. The photostats come from an issue lost in transit, and are supplemented by before-&-after panels judged unsuitable by the Comics Code Authority, the various production stages of Starlin & Weiss’ cover art for Warlock #9, with sketches, designs, frontispieces and full pages of original art.

Also on view are Starlin’s wraparound covers from 1983 reprint series Warlock Special Edition #1-6 and 1992-1993’s Warlock reruns (#1-6) in support of the Infinity Gauntlet, plus pertinent house ads and full biographies.

Ambitious, unconventional and beautiful to behold, Warlock’s adventures are very much a product of their tempestuous, socially divisive times. For many, they proved how mature comics might become, but for others they were simply pretty pictures and epic fights with little lasting relevance. What they unquestionably remain is a series of crucial stepping stones to greater epics: unmissable appetisers to Marvel Magic at its finest.
© 2017 Marvel Characters, Inc. All rights reserved.

Guardians of the Galaxy: Tomorrow’s Avengers volume 1


By Arnold Drake, Steve Gerber, Gene Colan, Sal Buscema, Don Heck, Al Milgrom, John Buscema & various (Marvel)
ISBN: 978-0-7851-6687-0 (TPB/Digital edition)

With the final Marvel Cinematic movie interpretation rapidly heaving to, here’s a timely collection ideal for boning up on some of the lesser-known characters, augment cinematic exposure and cater to film fans wanting to follow up with a proper comics experience.

This treasury of torrid tales gathers landmarks and key moments from Marvel Super-Heroes#18, Marvel Two-In-One #4-5, Giant-Size Defenders #5, Defenders #26-29 and the time-busting team’s first solo series as originally seen in Marvel Presents #3-12, collaboratively and monumentally spanning cover-dates January 1969 to August 1977. It features a radically different set-up than that of the silver screen stars, but is grand comic book sci fi fare all the same. One thing to recall at all times, though, is that there are two distinct and separate iterations of the team. The films concentrate on the second, but there are inescapable connections between them so pay close attention…

Despite its key mission to make superheroes more realistic, Marvel also always kept a close connection with its fantasy roots and outlandish cosmic chaos – as typified in the pre-Sixties “monsters-in-underpants” mini-sagas. Thus, this pantheon of much-travelled space stalwarts maintains that wild “Anything Goes” attitude in all of their many and varied iterations.

This blistering battle-fest begins with ‘Guardians of the Galaxy: Earth Shall Overcome!’: first seen in combination new-concept try-out/Golden Age reprint vehicle Marvel Super Heroes #18 (cover-dated January 1969 but on sale from mid-October 1968 – just as the Summer of Love was shutting down).

This terse, grittily engaging episode introduced a disparate band of freedom fighters reluctantly rallying and united to save Earth from occupation and humanity from extinction at the scaly claws of the sinister, reptilian Brotherhood of Badoon.

It starts when Jovian militia-man Charlie-27 returns home from a 6-month tour of scout duty to find his entire colony subjugated by invading aliens. Fighting free, Charlie jumps into a randomly-programmed teleporter and emerges on Pluto, just in time to accidentally scupper the escape of crystalline scientist/resistance fighter Martinex.

Both are examples of radical human genetic engineering: manufactured subspecies carefully designed to populate and colonise Sol system’s outer planets, but now possibly the last individuals of their respective kinds. After helping the mineral man complete his mission of sabotage – by blowing up potentially useful material before the Badoon can get their hands on it – the odd couple set the teleporter for Earth and jump into the unknown. Unfortunately, the invaders have already taken the homeworld…

The Supreme Badoon Elite are there, busily mocking the oldest Earthman alive. Major Vance Astro had been humanity’s first interstellar astronaut; solo flying in cold sleep to Alpha Centauri at a plodding fraction of the speed of light.

When he got there 1000 years later, humanity was waiting for him, having cracked trans-luminal speeds a mere two centuries after he took off. Now Astro and Centauri aborigine Yondu are a comedy exhibit for the cruel conquerors actively eradicating both of their species.

The smug invaders are utterly overwhelmed when Astro breaks free, utilising psionic powers he developed during hibernation, before Yondu butchers them with the sound-controlled energy arrows he carries. In their pell-mell flight, the escaping pair stumble across incoming Martinex and Charlie-27 and a new legend of valiant resistance is born…

The eccentric team, as originally envisioned by Arnold Drake, Gene Colan & Mike Esposito, were presented to an audience undergoing immense social change, with dissent in the air, riot in the streets and the ongoing Vietnam War being visibly lost on their TV screens every night.

Perhaps the jingoistic militaristic overtones were off-putting, or maybe the tenor of the times were against The Guardians, since costumed hero titles were entering a temporary downturn at that juncture, but whatever the reason the feature was a rare “Miss” for the Early Marvel Hit Factory. The futuristic freedom fighters were not seen again for years.

They floated in limbo until 1974 when Steve Gerber incorporated them into some of his assigned titles (specifically Marvel Two-In-One and The Defenders), wherein assorted 20th century champions travelled into the future to ensure humanity’s survival…

From MTIO #4, ‘Doomsday 3014!’ (Gerber, Sal Buscema & Frank Giacoia) sees Ben Grimm/The Thing and Captain America catapulted into the 31st century to free enslaved humanity from the Badoon, concluding an issue later as a transformed and reconfigured Guardians of the Galaxy climb aboard the Freedom Rocket to help the time-lost champions liberate occupied New York before returning home.

The fabulous Future Force repaid that visit in Giant Sized Defenders #5: a diverse-handed production with the story ‘Eelar Moves in Mysterious Ways’ credited to Gerber, Gerry Conway, Roger Slifer, Len Wein, Chris Claremont & Scott Edelman. Dependable Don Heck & Mike Esposito drew the (surprisingly) satisfying cohesive results: revealing how the Defenders met with future heroes Guardians of the Galaxy in a time-twisting disaster yarn where their very presence seemed to cause nature to run wild. It was simply an introduction, setting up a continued epic arc for the monthly comic book…

Beginning with ‘Savage Time’ (Defenders #26 by Gerber, Sal Buscema & Colletta) it depicts The Hulk, Doctor Strange, Nighthawk and Valkyrie accompanying the Guardians back to 3015 AD in a bold bid to liberate the last survivors of mankind from the all-conquering and genocidal Badoon. The mission continued with ‘Three Worlds to Conquer!’, becoming infinitely more complicated when ‘My Mother, The Badoon!’ reveals the sex-based divisions that so compellingly motivate the marauding lizard-men to travel and tyrannise, before triumphantly climaxing in rousingly impassioned conclusion ‘Let My Planet Go!’

Along the way the Guardians had picked up – or been unwillingly allied with – an enigmatic stellar powerhouse dubbed Starhawk. Also answering to Stakar, he was a glib, unfriendly type who referred to himself as “one who knows” and infuriatingly usually did, even if he never shared any useful intel…

Rejuvenated by exposure, the squad rededicated themselves to liberating star-scattered Mankind and having astral adventures, eventually winning a short-lived series in Marvel Presents (#3-12, February 1976-August 1977) before cancellation left them roaming the Marvel Universe as perennial guest-stars in such cosmically-tinged titles as Thor and the Avengers.

The team’s first solo run began with ‘Just Another Planet Story!’by Gerber, Al Milgrom & Pablo Marcos – with the Badoon removed from an exultant Earth and the now purposeless Guardians realising peace and freedom were not for them. Unable to adapt to civilian life they reassembled, stole their old starship The Captain America and rocketed off into the void…

These issues were augmented by text features dubbed ‘Readers Space’, episodically delineating the future history (there was only one back then!) of Marvel Universe Mankind – using various deceased company sci fi series as mile markers, way stations and signposts – and firmly establishing a timeline which would endure for decades.

In MP #4, Gerber & Milgrom descended ‘Into the Maw of Madness!’ as the noble nomads picked up Nikki, a feisty teenage Mercurian survivor of the Badoon genocide, and detected the first inklings that something vast, alien and inimical was coming from “out there” to consume our galaxy. They also met cosmic enigma Starhawk’s better half Aleta: a glamorous woman and mother of his three children. She was sharing his/their body at that time…

When the intrepid star-farers and their ship are swallowed by star-systems-sized monster Karanada they discover a universe inside the undead beast and end up stranded on the ‘Planet of the Absurd’ (Gerber, Milgrom & Howard Chaykin), allowing the author to indulge his taste for political and social satire as our heroes seek to escape a society comprising a vast variety of species which somehow mimics 20th century Earth…

Escape achieved, the fantastic fantasy escalates into top gear when they crash into the heart of the invading force and on a galaxy-sized planet in humanoid form. ‘The Topographical Man’ (inked by Terry Austin) holds all the answers they seek in a strange sidereal nunnery where Nikki is expected to make a supreme sacrifice: one that changes Vance’s life forever in ways he never imagined.

It all transpires as they spiritually unite to ‘Embrace the Void!’ in a metaphysical rollercoaster (Bob Wiacek inks) which at last ends the menace of the soul-sucking galactic devourer.

At this time deadlines were a critical problem and Marvel Presents #8 adapted a story from Silver Surfer #2 (1968) with the team finding an old Badoon data-log and learning ‘Once Upon a Time… the Silver Surfer!’ saved Earth from alien predators in a two-layered yarn attributed to Gerber, Milgrom, Wiacek, Stan Lee, John Buscema & Joe Sinnott…

Back on track for MP #9, Gerber & Milgrom revealed that ‘Breaking Up is Death to Do!’ as the Guardians’ ship is ambushed by the predatory Reivers of Arcturus, leading into the long-awaited and shocking origins of Starhawk and Aleta. It set the assembled heroes on a doomed quest to save the bonded couple’s children from brainwashing, mutation and murder by their own grandfather in ‘Death-Bird Rising!’ before concluding ‘At War with Arcturus!’ (both inked by Wiacek).

The series abruptly concluded just as new scripter Roger Stern signed on with ‘The Shipyard of Deep Space!’, as the beleaguered and battered team escape Arcturus and stumble onto a lost Earth vessel missing since the beginning of the Badoon invasion. Drydock is a mobile space station the size of a small moon, designed to maintain and repair Terran starships. However, what initially seems to be a moving reunion with lost comrades and actual survivors of the many gene-gineered human sub-species eradicated by the saurian supremacists is quickly revealed to be just one more deadly snare for the Guardians to overcome or escape…

This spectacular slice of riotous star-roving is a non-stop feast of tense suspense, surreal fun, swingeing satire and blockbuster action: well-tailored, and on-target to turn curious moviegoers into fans of the comic incarnation, and charm even the most jaded interstellar Fights ‘n’ Tights fanatic.
© 1968, 1974, 1976, 1977, 2014 Marvel Characters Inc. All rights reserved.

Captain Marvel by Jim Starlin: The Complete Collection


By Jim Starlin, Mike Friedrich, Steve Gerber, Steve Englehart & various (Marvel)
ISBN: 978-1-30290-017-5

50 YEARS!! It’s been five decades since this tale was first told! If you don’t know why, you have a real treat in store…

As much as I’d love to claim that Marvel’s fortunes are solely built on the works of Jack Kirby and Steve Ditko, I’m just not able to. Whereas I can safely avow that without them the modern monolith would not exist, it is also necessary to acknowledge the vital role played by a second generation of creators of the early 1970s. Marvel’s eager welcome to fresh, new, often untried talent paid huge dividends in creativity and – most importantly at a time of industry contraction – resulted in new sales and the retention of a readership that was growing away from traditional comics fare. Best of all, these newcomers spoke with a narrative voice far closer to that of its rebellious audience…

One of the most successful of these newcomers was Jim Starlin. As well as the topical and groundbreaking Master of Kung Fu – co-created with his equally gifted confederates Steve Englehart & Al Milgrom – Starlin’s earliest success was the epic of cosmic odyssey compiled here.

Captain Marvel was an alien on Earth, a defector from the militaristic Kree. He fought for Earth and was atomically bonded to professional sidekick Rick Jones by a pair of wristbands allowing them to share the same space in our universe. When one was here, the other was trapped in the antimatter dimension designated the Negative Zone.

After meandering around the Marvel Universe for a while, continually one step ahead of cancellation (the series had folded many times, but always quickly returned – primarily to secure the all-important Trademark name), Mar-Vell was handed to Starlin – and the young artist was left alone to get on with it.

With many of his fellow neophytes, he began laying seeds (particularly in Iron Man, Sub-Mariner and Daredevil) for a saga that would in many ways become as well-regarded as the Jack Kirby Fourth World Trilogy that inspired it. However, the Thanos War, despite many superficial similarities, would soon develop into a uniquely modern experience. And what it lacked in grandeur, it made up for with sheer energy and enthusiasm…

This epic compendium gathers and collates Iron Man #55, Captain Marvel #25-34, Marvel Feature #12 and pertinent extracts from Daredevil #105. It collectively spanning February 1973 to September 1974, and concludes with the landmark Marvel Graphic Novel #1 from 1982: thus re-presenting Starlin’s entire input into the legend of the Kree Protector of the Universe and one of the company’s most popular and oft-reprinted sagas.

The artistic iconoclasm began in Iron Man #55 (February 1973) where Mike Friedrich scripted Starlin’s opening gambit in a cosmic epic that would change the nature of Marvel itself.

Inked by Mike Esposito, Beware… Beware… Beware the… Blood Brothers!’ introduces formidable and obsessive Drax the Destroyer: an immensely powerful apparent alien trapped under the Nevada desert and in dire need of rescue thanks to the wiles of even more potent extraterrestrial invader Thanos

That comes when the Armoured Avenger blazes in, answering a mysterious SOS, but only after brutally dealing with the secret invader’s deadly underlings…

All this is merely a prelude to the main story which begins unfolding a month later in Captain Marvel #25, courtesy of Friedrich, Starlin, & Chic Stone wherein Thanos unleashes ‘A Taste of Madness!’ and exiles Mar-Vell’s fortunes change forever…

When ambushed by a pack of extraterrestrials, Mar-Vell is forced to admit that his powers have been in decline for some time. Unaware that an unseen foe is counting on that, he allows Rick to manifest (from the Negative Zone) and they check in with sagacious scientific maverick Dr. Savannah. Suddenly, Rick is accused by the savant’s daughter (and Rick’s beloved) Lou-Ann of her father’s murder…

Hauled off to jail, Rick brings in Mar-Vell who is suddenly confronted by a veritable legion of old foes before deducing who in fact his true enemies are…

Issue #26 then sees Rick freed from police custody to confront Lou-Ann over her seeming ‘Betrayal!’ (Starlin, Friedrich & Dave Cockrum). Soon, however, he and Mar-Vell realise they are the targets of psychological warfare: the girl is being mind-controlled whilst Super Skrull and his hidden “Masterlord” are manipulating them and others in search of a lost secret…

When a subsequent scheme to have Mar-Vell kill The Thing spectacularly fails, Thanos takes personal charge. The Titan is hungry for conquest and needs Rick because his subconscious conceals the location of an irresistible ultimate weapon.

Jones awakens to find himself ‘Trapped on Titan!’ (Pablo Marcos inks) but does not realise the villain has already extracted the location of a reality-altering Cosmic Cube from him. Rescued by Thanos’ hyper-powered father Mentor and noble brother Eros, the horrified lad sees first-hand the extent of the genocide the death-loving monster has inflicted upon his own birthworld. Utterly outraged, he summons Captain Marvel to wreak vengeance…

Meanwhile on Earth, still-enslaved Lou-Ann has gone to warn the Mighty Avengers and summarily collapsed. By the time Mar-Vell arrives in #28 she lies near death. ‘When Titans Collide!’ (inks by Dan Green) reveals another plank of Thanos’ plan. As the heroes are picked off by psychic parasite The Controller, the Kree Captain is assaulted by bizarre visions of an incredible ancient being. Fatally distracted, he becomes the malevolent mind-leech’s latest victim…

Al Milgrom inks ‘Metamorphosis!’ as Mar-Vell’s connection to Rick is severed before the Kree is transported to an otherworldly locale where a grotesque eight billion-year-old being named Eon reveals the origins of universal life whilst overseeing the lifelong soldier’s forced evolution into an ultimate warrior: a universal champion gifted with the subtly irresistible power of “Cosmic Awareness”…

Iron Man, meanwhile, has recovered from a previous Controller assault and headed for Marvel Feature #12 to join Ben Grimm in ending a desert incursion by Thanos’ forces before enduring ‘The Bite of the Blood Brothers!’ courtesy of Friedrich, Starlin, & Joe Sinnott, after which the story develops through an extract first seen in Daredevil #105.

Here enigmatic and emotionless super scientist Madame MacEvil tells her origins and foreshadows her future role in the cosmic catastrophe to come. When Thanos killed her family, the infant Heather Douglas was adopted by Mentor, taken to Titan and reared by psionic martial artists of the Shao-Lom Monastery. Years later when Thanos attacked Titan and destroyed the monks, she swore revenge and took a new name – Moondragon

Subsequently returned to Earth and reconnected to his frantic atomic counterpart, the newly-appointed “Protector of the Universe” confronts The Controller, thrashing the monumentally powerful brain-parasite in a devastating display of skill countering exo-skeletal super-strength in #30’s ‘…To Be Free from Control!’ after which #31 celebrates ‘The Beginning of the End!’ (inked by Green & Milgrom) as the Avengers – in a gathering of last resort – are joined by psionic priestess Moondragon and Drax. The latter is revealed as one more of Thanos’ victims, but one recalled from death by supernal forces to destroy the deranged Titan…

The cosmic killer is then revealed as a lover of the personification of Death: determined to give her Earth as a betrothal present. To that end he uses the Cosmic Cube to turn himself into ‘Thanos the Insane God!’ (Green inks) who, with a thought, imprisons all opposition to his reign. However, his insane arrogance leaves cosmically aware Mar-Vell with a slim chance to undo every change, and the last hero brilliantly outmanoeuvres, defeats and apparently destroys The God Himself!’ in the cosmically climactic Captain Marvel #33 (inked by Klaus Janson)…

With the universe saved and a modicum of sanity and security restored, Starlin’s run ended on a relatively weak and inconclusive note in #34 as ‘Blown Away!’ – inked by Jack Abel and dialogued by Englehart – explored the day after doomsday…

As Rick strives to revive his on-again, off-again musical career, a new secret organisation called the Lunatic Legion sends Nitro, the Exploding Man to acquire a canister of deadly gas from an Air Force base where old pal Carol Danvers (long before her transformations into Ms. Marvel, Binary, Warbird and ultimately Captain Marvel) is head of Security…

Although the Protector of the Universe defeats his earth-shattering enemy, Mar-Vell succumbs to the deadly nerve agent released in the battle. The exposure actually kills him but he will not realise that for years to come…

In 1982, The Death of Captain Marvel was the first Marvel Graphic Novel and the one that truly demonstrated how mainstream superhero material could breach the wider world of general publishing.

Written and illustrated by Starlin with lettering by James Novak and colours from Steve Oliff, this tale concluded the career of the mighty Kree Champion in a neatly symmetrical and textually conclusive manner – although the tale’s success led to some pretty crass commercialisations in its wake…

As previously stated, Mar-Vell was an honoured soldier of the alien Kree empire dispatched to Earth as a spy, who went native: becoming first a hero and then the cosmically “aware” Protector of the Universe, destined since universal life began to be its stalwart cosmic champion in the darkest hours.

In concert with the Avengers and other heroes, he defeated death-worshipping Thanos, just as that villain became God, after which the good Captain went on to become a universal force for good.

That insipid last bit pretty much sums up Mar-Vell’s later career: without Thanos, the adventures again became uninspired and eventually just fizzled out. He lost his own comic book, had a brief shot at revival in try-out title Marvel Spotlight and then just faded away…

Re-enter Starlin, who had long been linked to narrative themes of death. He offered a rather novel idea – kill Mar-Vell off and actually leave him dead. What no fan realised at the time was that Starlin was also processing emotional issues thrown up by the passing of his own father and the story he crafted echoed his own emotional turmoil.

In 1982, killing such a high-profile hero was a bold idea, especially considering how long and hard the company had fought to obtain the rights to the name (and sure enough there’s always been somebody with that name in print ever since) but Starlin wasn’t just proposing a gratuitous stunt. The story developed into a different kind of drama: one uniquely at odds with contemporary fare and thinking.

Following the Thanos Saga, Mar-Vell defeated second-rater Nitro but was exposed to experimental nerve gas during the fight. Now years later he discovers that, just as he has found love and contentment, the effects of that gas have inexorably caused cancer in his system. Moreover, it has metastasized into something utterly incurable…

Going through the Kree version of the classic Kubler-Ross Cycle: grief, denial, anger, bargaining, depression and acceptance, the Space-Born hero can only watch as all his friends and comrades try and fail to find a cure, before death comes for him…

This is a thoughtful, intriguing examination of the process of dying observed by a being who never expected to die in bed, and argues forcefully that even in a universe where miracles occur by the hour sometimes death might not be unwelcome…

Today, in a world where the right to life and its intrinsic worth and value are increasingly being challenged and contested by special interest groups, this story is still a strident, forceful reminder that sometimes the personal right to dignity and freedom from distress is as important as any and all other Human Rights.

No big Deus ex Machina, not many fights and no happy ending: but still one of the most compelling stories the House of Ideas ever published.

Augmenting the sidereal saga, a number of now-mandatory bonus bits include Starlin’s exploded-view map-&-blueprint of Thanos’ homeworld Titan; original cover art from Captain Marvel #29 plus original art and the 3-page framing sequence for the reprint issue #36.

Other extras follow: the all-cosmic hero cover to fan-magazine F.O.O.M. #19; the all-new covers, back covers and bridging pages for prestige reprint miniseries The Life of Captain Marvel (as well as the humorous introductory Editori-Al’ strips cartooned by Al Milgrom) and much, much more.

A timeless classic of the company and the genre, this is a tale no full-blooded Fights ‘n’ Tights fan can be without.
© 1972, 1973, 1974, 1982, 2016 Marvel Characters, Inc. All rights reserved.

Spider-Man: Saga of The Sandman


By Stan Lee, Roy Thomas, Tom DeFalco, Kurt Busiek, Steve Ditko, Jack Kirby, Herb Trimpe, Ross Andru, Ron Wilson, Patrick Olliffe & various (Marvel)
ISBN: 978-0-7851-2497-9 (TPB/Digital edition)

Spider-Man debuted in the summer of 1962 – Happy Anniversary, webslinger! – but didn’t really take off until he won his own title in the early days of 1963 – so expect a whole bunch of Spidey-reviews here next year. A crucial factor in his success was the ever-expanding and iconic legion of super-foes Steve Ditko, Stan Lee and all their successors so sensibly highlighted over the years. many of them starring in archives like this one on the back of their movie appearances. Here’s another to be going on with… 

Heroes are only truly defined by their enemies and superheroes doubly so, with the added proviso that costumed crusaders generally have a rogue’s gallery of fantastic foes rather than just one arch-nemesis. Even so, there’s always one particular enemy who wears that mantle: Moriarty for Sherlock Holmes; Blofeld for James Bond; Luthor for Superman.

Spider-Man has always had two top contenders… but Sandman isn’t one of them. (*If you can’t guess, check out the end of the review, puzzle-fans!).

This nifty compilation gathers a range of tales featuring gritty gangster William Baker (AKA Flint Marko): a cheap thug who remade himself into a major threat in numerous spectacular clashes with the wondrous wallcrawler and other Marvel Stars. This brief compilation traces his rather rocky development by a series of key moments: uncomplicated, no-frills thrill-rides each delivering frantic spills and chills, equally appetising to film-inspired new meat and grizzled old veterans of the Fights ‘n’ Tights arena.

It all starts with Amazing Spider-Man #4, cover-dated September 1963, as Lee & Ditko resort to the ubiquitous atomic experiment maguffin to absurdly empower a commonplace, uneducated low grade career criminal, to counterbalance the preponderance of evil geniuses.

‘Nothing Can Stop… the Sandman!’ was another instant classic as brutally violent, simplistic thug Marko gains the shapeshifting power to transform into all aspects of sand. Terrorising New York City, he evades and humiliates the cops before invading Peter Parker’s high school.

Ruthless and deadly, he is challenged by the mysterious Spider-Man who must stop the monster at all costs. The epic clash proves that wits trump force every time…

Marko returned in issues #18-19 (November & December 1964), joining an already in-progress imbroglio by Lee & Ditko. In AS #17 (not included here) the wallcrawler endured renewed print assaults from the Daily Bugle and its rabid publisher J. Jonah Jameson just as enigmatic archfoe Green Goblin began a war of nerves and attrition, employing the Enforcers, Sandman and an army of thugs to publicly humiliate the Amazing Arachnid. To exacerbate matters Parker’s beloved Aunt May’s health took a drastic downward turn…

Resuming here with ‘The End of Spider-Man!’ and explosively concluding in the triumphal ‘Spidey Strikes Back!’ – featuring a turbulent team-up with friendly rival Johnny StormThe Human Torch was another teen Sandman frequently fought – the extended tale proved fans were ready for every kind of narrative experiment and that overwhelming tension, drama and action were always welcome.

As the sixties progressed Sandman teamed up with fellow Torch arch foes The Wizard and Trapster as the core of evil alliance The Frightful Four: targeting the Fantastic Four with determination but little success. That war led to a revolutionary evolution in Fantastic Four #61 (April 1967, by Lee, Jack Kirby & Joe Sinnott)…

Having just defeated cosmically-empowered Doctor Doom and returned to the Silver Surfer his purloined life-energies, the weary team entered their Baxter Building HQ and were ambushed by a new and improved foe in ‘Where Stalks the Sandman?’ Having gone back to school for a crash course in chemistry, Marko had designed a gadget-and-mineral-enhanced costume to maximise his powers. Brashly overconfident, the villain almost defeated the FF before being driven off…

He became a roving solo villain: adding Ka-Zar and The Hulk to his hit list. The latter was a mistake that almost destroyed his powdery predations as a he was turned from sand to glass. That plot thread was resolved by Roy Thomas, Herb Trimpe & Sam Grainger in Incredible Hulk #138 (April 1971) as ‘Sincerely, the Sandman!’ sees the vicious villain rid himself of his crystalline affliction by callously transferring it to Bruce Banner’s true love: turning Betty Ross into a brittle, fragile thing of glass…

Having fallen too low, a touch of humanity was found in Sandman when he was the creep du jour in a bold new publishing venture…

In those long-lost days editors were acutely conscious of potential over-exposure; and since superheroes were actually in a decline they may well have been right. Marvel Team-Up was the second regular Spider-Man title (because abortive companion title Spectacular Spider-Man was created for the magazine market in 1968 but died after two issues). MTU launched at the end of 1971 and went from strength to strength, proving the time had finally come for expansion and a concentration on uncomplicated action over sub-plots…

Marvel Team-Up #1was crafted by Thomas, Ross Andru & Mike Esposito and saw a mutual old enemy of the wallcrawler and the Torch rear his gritty head in a charming seasonal spree: ‘Have Yourself a Sandman Little Christmas!’ is a light-hearted romp full of Christmas cheer, rambunctious action and seasonal sentiment, as Marko repeatedly routs the young heroes in a desperate attempt to wish his mother – blithely unaware of his criminal career – the season’s greetings…

It was back to bombastic bad guy bouts for a long time after that, but time and Tom DeFalco, Ron Wilson & Chic Stone eventually set the super-villain on a new path with April 1982’s Marvel Two-in-One #86. Here, ‘Time Runs Like Sand!’ presents an astoundingly low-key landmark as Ben and the sinister Sandman meet again. However, instead of another battle, they have a few bevies in a bar and talk about their remarkably similar past lives. Treating monsters like men seemingly turns the felon’s life around…

Since then, The Sandman has vacillated between heroic mercenary, greedy criminal and outcast horror according to editorial whim, but this tome terminates with another visit to the early days of unthinking larceny…

Untold Tales of Spider-Man was a series designed to tell new stories chronologically set during the early Lee/Ditko days of the character, and here Kurt Busiek, Patrick Oliffe, Al Vey & Pam Eklund see the webspinner ‘Sand Blasted’ (UTS-M #3, November 1995) as the malleable menace goes a robbing rampage even The Avengers cannot counter. Despite initially thrashing Spider-Man, Marko cannot stop or deter the bold, irrepressible kid and ultimately goes down big time…

Also included here are pertinent ‘Spider’s Web’ letters pages, House ads, info pages from The Official Handbook of the Marvel Universe and the ‘Cover Process’ undertaken from Marks Brooks’ pencil sketch to Jaime Mendoza’s inks and Danimation’s colour finishes.

Epic and engaging, this grab-bag of gritty tussles is pure comic book catharsis: fast, furious fun and thrill-a-minute-melodrama no Fights ‘n’ Tights fan could resist.
© 2017 Marvel Characters, Inc. All rights reserved.

* Green Goblin Norman Osborn and Doctor Otto Octavius still share the dishonours of being Spider-Man’s most dastardly nemeses. If you had trouble with that, you need to read more mainstream comics. If you’re interested, I have a little list …

Son of Satan Classic


By Gary Friedrich, Steve Gerber, Gerry Conway, Chris Claremont, John Warner, Bill Mantlo, Mike Friedrich, Herb Trimpe, Tom Sutton, Jim Mooney, Gene Colan, Sal Buscema, Sonny Trinidad, P Craig Russell, Ed Hannigan, Russ Heath, Jim Starlin & various (Marvel)
ISBN:  978-3029-0104-2 (TPB/Digital edition)

As the 1960s closed, American comics were in turmoil, reflecting the greater society they were being published in – the one full of reactionary establishment types, turbulent rebellious youth, black people and their multi-ethnic supporters all agitating for universal Civil Rights and impressionable kids looking for entertainment and getting an education along the way.

In that cauldron – one fully addressed and depicted in comics books as much as laws and the Comics Code would allow – dissatisfaction and the need for change permeated everyone’s mind and the desire for a new way gripped the national and international consciousness.

Superheroes had dominated for most of the decade: peaking globally with a rush of outrageously daft, “Camp” humour excess before explosively falling to ennui and overkill. Business never sleeps, however, and in their place, TV, movies and comics returned to familiar old genres like westerns, war, science fiction and especially horror stories: although these too benefitted from and were changed by expanded consciousness and enlightened social attitudes.

For Marvel, the problem must have been particularly acute: Stan Lee & Jack Kirby had rebuilt an ailing minor publisher into a close contender for the top spot, on the backs of gaudily attired mystery men, but now that the bubble seemed to have both deflated and burst… for a second time.

Since other genres were now piquing the still-presumed mostly adolescent interests of comics core readership – like the alternative “cool” vibe attached to the modern notion of disenchanted, unchained youth (and generally ones riding motorbikes) – all publishers were looking for fresh and different ways forward.

To counter the abrupt downturn in superhero sales, the Comics Code prohibition against horror stories and iconography was hastily amended to facilitate the resurrection of scary material and bolster an industry in economic freefall. With terror tales and magical situations back in a big way, a new crop of anthologies and supernatural heroes and monsters started to thrive, supplementing the ghosts, ghoulies and goblins that had been gradually infiltrating the formerly science-only scenarios of the superhero who had weathered the downturn by tackling horror themes and villains…

It should be noted that more mature scary stories had been available since the mid-60s in the monochrome publications of Jim Warren and his imitators, who had deftly sidestepped Comics Code embargos by redefining their graphic output as “magazines” not comics. Now the likes of Eerie and Creepy had some real competition…

Lifting the CCA ban sparked a mass spawning of horror titles of varying degrees of potency and excess. Whether new material or reprints from before and after the instigation of the Code, the inexorable wave of thrillers and chillers helped even more venerable costumed crusaders close their doors and – temporarily at least – bite the dust.

Almost overnight, nasty monsters became acceptable fare on four-colour pages and a parade of pre-code reprints refreshed jaded palates whilst making sound financial sense. However, the creative aspect of the contemporary fascination with supernatural themes was best catered to by adapting already-popular and well-known cultural icons (all long out of copyright) before gambling on new concepts and an untested readership.

Whereas DC quickly cornered the market in new anthology tales – in the mordantly dark vein of Poe, Lovecraft, M.R. James, Algernon Blackwood, Ambrose Bierce, O. Henry and more – Marvel’s attempts at new, stand-alone anthological vehicles proved less successful and they soon shifted editorial efforts to their strong suite: developing ongoing characters in a shared universe. centred

The House of Ideas combined the new trend with their established style to create dark and tragic adventure heroes and even explored having unrepentant villains – like Dracula – as chief protagonist. As always in entertainment, the watchword was fashion: what was hitting big outside comics must be adapted and incorporated into the continuity. Marvel was still reeling from Kirby’s defection to DC in 1970 (where he would conjure his own chilling legends with Spirit World and The Demon) and new Editor-in-Chief Roy Thomas cannily greenlit a new character combining freewheeling, teen-friendly biker themes with the all-pervasive horror-furore…

Are you up for a bit more context before we really begin?

When proto-monster star Morbius, the Living Vampire debuted in Amazing Spider-Man #101 (cover-dated October 1970) and the sky failed to fall in, Marvel moved quickly and instituted a string of shocking super-stars. The began with a tragic wild beast and cruelly cunning predator – Werewolf by Night and The Tomb of Dracula – before chancing something truly new: a devil-haunted biker who could tap into both the motorcycling chic of movie Easy Rider and the global supernatural zeitgeist.

Preceded by god-touched western star Red Wolf and the aforementioned Werewolf by Night a new Ghost Rider premiered in Marvel Spotlight #5 (August 1972), and in turn led to the birth of the troubled subject of this Classic collection.

The graphic grimoire gathers the earliest exploits of Daimon Hellstrom as first seen in Ghost Rider #1-2, Marvel Spotlight #13-24, and Son of Satan #1-8, plus pertinent crossovers from Marvel Team-Up #32 and Marvel Two-In-One #14. Said saga spanned September 1973 to February 1977.

And will need even more background to with your continued indulgence…

Stunt-biker Johnny Blaze sold his soul to Satan to save his adopted father-figure Crash Simpson from cancer, but was cheated by the Devil. When the Lord of Lies came to collect his due, Johnny’s devoted and virginal girlfriend Roxanne Simpson interceded and partially redeemed her man. Although her purity prevented Satan’s victory, the Devil was only temporarily thwarted and took a measure of vengeance by afflicting Blaze with a body that burned with the fiery torments of Hell every time the sun set…

Initially haunting the night and terrorising thugs and criminals, the traumatised biker soon left the city for the solitary desert, perpetually battling The Deceiver’s countless agents who were tasked with shattering Roxanne’s loving aura of protection and claiming Blaze for Hell.

As part of these adventures Blaze battled a diabolical cult led by First Nations medicine man Snake Dance who sought to sacrifice Roxanne. The Ghost Rider barely saved her and – after dodging gun-happy cops – rushed her to hospital, where he was again attacked, this time by the Medicine Man’s daughter, Linda Littletrees, who revealed her own intimate connection to the Infernal…

The confrontation culminated in a devastating eldritch assault as she revealed her hidden role as satanic siren Witch-Woman

That epic duel opens this compendium with Ghost Rider #1 (cover-dated September 1973, by Gary Friedrich, Tom Sutton & Syd Shores), further extending the escalating war between Blaze and the Devil and using the conflict to introduce a new horror-hero who would take over the biker’s vacant slot in Spotlight: one owing much to the tone of the times and the imminent release of movie blockbuster The Exorcist

It transpires that Linda Littletrees isn’t so much a Satan-worshipping witch as ‘A Woman Possessed!’, but when her father and her fiancé Sam Silvercloud call in a Boston-based exorcist named Daimon Hellstrom, they are utterly unprepared for the kind of assistance this demonologist offers.

A Roxanne slowly recuperates, Blaze is still on the run from the police and Ghost Rider #2 sees the bedevilled biker dragged down to Hell in ‘Shake Hands With Satan!’ (illustrated by Jim Mooney & Shores) before the tale concludes in Marvel Spotlight #12 with the official debut of ‘The Son of Satan!’, courtesy of Friedrich, Herb Trimpe & Frank Chiaramonte.

Here it is revealed that religious scholar Hellstrom has a long and painfully suppressed inner self, and that the exorcist is actually a brutal scion of the Infernal Realm eternally at war with his diabolical dad.

Unleashed and liberated, the Prince of Hell swiftly rushes to Blaze’s aid – although more to spite his sire than succour the victim – and, with his own series off to a spectacular start, continues to take the pressure off the flaming-skulled hero.

We learn that the star-crossed career of the perpetually divided champion is comprised of a war between a devout demonologist and the Prince of Pandemonium: a studious, spiritual scholar sharing one body with a rebellious, sadistically violent demonic alter ego dubbed “the Darksoul”, and the Devil’s true spawn and legacy…

Friedrich, Trimpe & Chiaramonte reveal the source of the conflict in Marvel Spotlight #13’s as ‘When Satan Walked the Earth!’ takes Hellstrom back to the house he was reared in to find and read his mother’s diary.

Victoria Hellstrom’s words describe an enigmatic, beguiling stranger who swept her off her feet and subsequent early years of wedded bliss. How she bore a son and, three years after, a daughter. The toe shifts as the writer notes her husband’s increased absences, and the day she found her man and his girl-child performing a macabre blood-oath ritual sacrifice in the cellar of the idyllic family home…

When her spouse revealed himself as Satan Incarnate, the writer went quite mad.

With his mother institutionalised, his sister taken into care and their father vanished, the grieving shellshocked son entered a seminary and studied for the priesthood.

The diary ends with the writer’s death, but Daimon’s reawakened memories stir and he recalls how, on his 21st birthday his heritage came for him. Following an irresistible call, the student followed a disembodied voice through  portal to Hell and saw his father once more…

Offered all the twisted power and malign glory of a seat by the Devil’s side, Hellstrom rebelled, rejecting and battling his father and triggering a short-lived revolution in The Pit, before escaping with Satan’s all-powerful infernal Trident. The unique pitchfork is made of exotic mineral Netheranium: the only substance (other than prayer, piety, devotion and that other holy stuff) that can weaken the Devil. Best remember this is a comic book, and notionally an all-ages one at that…

Thus, after an untold age suppressing his own dark passenger, Daimon Hellstrom reaches an accommodation with his other self and prepares to take the war to the father they both despise…

At this time, Steve Gerber was Marvel’s undisputed Wizard of Weird: a brilliant, erudite, sensitive and ingenious writer who could make almost any off-the-wall concept accessible to readers – everything from Man-Thing to Howard the Duck, Daredevil to Sub-Mariner, Marvel Two-In-One to Iron Man.

He assumed the writer’s reins with Marvel Spotlight #14, joining artists Mooney & Sal Trapani in lying out a career path for the infernal antihero. It began with ‘Ice and Hellfire’ as the demonologist relocated to St. Louis, Missouri, at the request of Gateway University parapsychologist Dr. Katherine Reynolds. She has been terrorised and terrified by a string of bizarre apparitions and periodic poltergeist phenomena plaguing the campus…

Hellstrom soon uncovers an infestation of Ikthalon ice demons, and that these vile visitors and frozen furies are not invaders but have been summoned. In order to defeat them he takes Reynolds into his confidence and is enraged but unsurprised when she fails him…

Resorting to his father’s tactics to repulse the demons, Hellstrom sticks around for reasons he cannot fathom, and #15 (an all-Mooney art job) sees him endure a sinister physical change as a monstrous – possibly prophetic – dream propels him into a state of permanent chaos as his divergent natures fully merge into one eternally warring personality.

Accepting a lecturer’s position at Gateway, Hellstrom then disrupts an undergraduate ‘Black Sabbath’ and clashes again with his father – in his demonic iteration Baphomet – to save the souls of some stupidly curios students…

Trapani inked #16 as ‘4000 Holes in Forest Park!’ lure the exorcist into a very public media circus when a mysterious overnight event entices every kind of whacko out of the woodwork… as well as far less harmless loons like Christian End-Timers and a depraved Legion of Nihilists…

Inevitably the park explodes into a religion-fuelled riot, and when the Son of Satan intervenes, his supernal hellfire gimmick only exacerbates matters, igniting the scattered holes to form a colossal blazing pictogram. When the image then materialises into physical life, Dr. Reynolds and Divinity student Byron Hyatt are hurled back in time to the days before Atlantis sank, resulting in a shattering confrontation and startling glimpse at how magic reshaped the world in MS #17’s ‘In the Shadow of the Serpent!’ Schooled by legendary sorceress Zhered-Na, Hellstrom learns the necessity of catastrophe and the cosmic purpose of disaster, as well as his true role in existence before returning to the present with his fellow voyagers.

Gene Colan stepped in with #18, and – inked by Chiaramonte – takes the exorcist into a ‘Madhouse!’ when Katherine drags Daimon to a party attended by faculty and fellow parapsychologists only to find the festivities befouled by an act of animal cruelty.

The next morning Hellstrom learns that the house burned down after he left, and – curiosity aroused – investigates the ruins and detects psychic evil of tremendous potency. The fresh trail leads to young Melissa who has become the new home of truly ancient evil…

However, even after seemingly banishing ghastly Allatou back to damnation, the rescue mission continues as #19 (inked by Mike Esposito) then pits the exorcist against the girl’s fully-occupied parents in ‘Demon, Demon, Who’s Got the Demon?’: a brutal struggle that only ends when Daimon abandons holy lore and crushes his opponent with the Devil’s despised power and tactics…

Sal Buscema & Al McWilliams limned #20 as ‘The Fool’s Path!’ sees Satan’s Son targeted by a bizarre tarot reader and attacked by her animated cards. Three covers from previous SoS collections then offer a brief pause before #21 concludes the manic mystery in ‘Mourning at Dawn!’ with Joe Giella inks – exposing Madame Swabada’s incredible true nature… The battle concludes in the Bob McLeod inked ‘Journey into Himself!’ with Daimon corporeally confronting his past and a legion of demons and – ultimately – the true cause of all his woes…

Marvel Team-Up #32 – by Gerry Conway, Buscema & Vince Colletta – then offered a fiery collaboration between Human Torch Johnny Storm and Hellstrom. The exorcist inflicts ‘All the Fires in Hell…!’ on a demon possessing Johnny’s best pal Wyatt Wingfoot and assorted fellow members of his Native American Keewazi tribe. An era ended in Marvel Spotlight #23, as Gerber, Mike Friedrich, Sal B & Dan Green declare ‘In this Light, Darkness!’ with Hellstrom looking to conclude his unfinished business with the Legion of Nihilists before leaving St. Louis. The task is delayed when aged sage Father Darklyte seeks to test the scholar, only to be exposed for the menace he is…

The inheritor of Hell ended his tenure in Spotlight with #24 (October 1975) as Chris Claremont, Buscema & McLeod made him ‘Walk the Darkling Road!’ after mortal satanist Gloria Hefford summons Kthara, the Mother of Demons. Travelling to Los Angeles, Daimon seeks to save her, but is manipulated into clashing with his despised younger sister Satana: a girl after her daddy’s heart…

Even after uniting to stop Kthara, no bridges are built or fences mended between the infernal siblings…

The dispossessed Dauphin of Darkness moved into his own place as – cover-dated December 1975 – The Son of Satan #1 proclaimed ‘The Homecoming!’ as scripter John Warner, splash page artist Jim Starlin and story illustrator Jim Mooney took the eccentric exorcist into strange new territory as Hellstrom returned to the family house only to find it defiled. By invading Hell, he then learns that civil war has come to the pit as his father struggles against a usurper called The Possessor: a human who can control demons…

The war spreads, enveloping a well-meaning Navajo shaman in ‘The Possession!’ – illustrated by Sonny Trinidad – and emptying his village of living souls. As Hellstrom probes the history of the Possessor his inquiries take him back to Hell where the deranged super-psychic has his tool Nightfire lead ensorcelled tribesmen in an attack on the infernal hierarchy that the exorcist is barely able to stop in concluding clash ‘Demon’s Head’

Another brief diversion takes us to Marvel Two-In-One #14 where Bill Mantlo, Trimpe & John Tartaglione take Ben Grimm to a western ‘Ghost Town!’ for a spooky encounter with spectres and demons. The notoriously superstitious Thing thought he was on a mission of mercy, but needed much merciful magical assistance from exorcist Daimon Hellstrom to escape the deadly grip of sinister spectre Jedediah Ravenstorm

The final days of Daimon begin in SoS #4 as Warner, P. Craig Russell & Trinidad form a ‘Cloud of Witness!’ when the scholar returns to academia and meets Georgetown (that’s Washington DC) educator Saripha Thames. He believes he’s a specialist researcher, but is unaware that a hidden mastermind is actually studying him under laboratory conditions…

As always, plagued by incomprehensible dreams, Hellstrom gets an inkling of what’s in play when he’s accosted by higher being the Celestial Fool and challenged over his dual nature…

The mental and spiritual assault intensifies in ‘Assassin’s Mind’, with Daimon apparently unable to control his powers or Darksoul, even as new nemesis Mindstar ups the cosmic stakes before #6 begins pulling the strands together in ‘House of Elements!’ (pencilled by Ed Hannigan).and the mystery is explosively resolved in #7’s ‘Mirror of Judgement!’ by Warner & Trinidad.

The series concluded on an artistic high with #8 as Mantlo and Russ Heath – with additional art from John Romita – offered a treatise on temptation as a disturbing phantom begs ‘…Dance with the Devil My Red-Eyed Son!’. By dragging the Son of Satan through the inferno and history’s greatest flashpoints, someone attempts to seduce and soil his soul. Ultimately however, who can say who tempts whom?

This bombastic broadside of metaphysical mastery also includes the Son of Satan Preview article from Monsters Unleashed #3; Comics Code rejected pages, art from Official Handbook of the Marvel Universe entries and a selection of reprint covers to complete a superb journey to Comics’ darkest side.

One final note: backwriting and retcons notwithstanding, Christian boycotts and moral crusades of a later decade compelled increasingly criticism-averse controversy-shy, commercially astute Corporate Marvel to “translate” the biblical Satan of these tales into watered-down generic and apparently more palatable demonic analogues like Mephisto, Satannish, Marduk Kurios and other equally-naff downgrades. Never forget, however, that the original intent of Ghost Rider, spin-offs Daimon Hellstrom and Satana was to tap into the era’s global fascination with supernature and satanism, which had begun with epochal films and novels like Rosemary’s Baby. Please remember these aren’t your modern and feeble Hell-Lite horrors, but concern the real-deal Infernal Realm (as much as the Comics Code would allow) and reflect good people struggling to save their souls from bad breaks and Faustian bargains, so brace yourselves, hold steady and accept no supernal substitutes…
2016 Marvel Characters, Inc. All rights reserved.

Moon Knight Epic Collection volume 1: Bad Moon Rising (1975-1981)


By Doug Moench, David Anthony Kraft, Bill Mantlo, Steven Grant, Roger Slifer, John Warner, Don Perlin, Bill Sienkiewicz, Keith Giffen, Mike Zeck, Jim Mooney, Jim Craig, Gene Colan, Keith Pollard & various (Marvel)
ISBN: 978-0-7851-2092-6 (TPB/Digital edition)

Moon Knight is probably the most complex and convoluted hero(es) in comics. There’s also a lot of eminently readable strip evidence to support the contention that he’s a certifiable loon.

The mercurial champion first appeared during the 1970s horror boom: a mercenary Batman knockoff hired by corporate villains to capture a monster. Sparking reader attention, the mercenary spun off into a brace of solo trial issues in Marvel Spotlight and welter of guest shots before securing an exceedingly sophisticated back-up slot in the TV inspired Hulk Magazine before graduating to the first of many solo series.

His convoluted origin eventually revealed how multiple-personality-suffering CIA spook-turned-mercenary Marc Spector was murdered by his boss and apparently resurrected by an Egyptian god…

This first epic compilation re-presents Werewolf by Night #32-33; Marvel Spotlight #28-29; Defenders #47-50, Peter Parker, The Spectacular Spider-Man #22-23; Marvel Two-In-One #52; material from Hulk Magazine #11-15, 17-18 & 20; Marvel Preview #21 and Moon Knight #1-4, spanning 1975 to 1981.

It all began in Werewolf by Night #32 (August 1975) and another stage in a long-running plot thread. Accursed lycanthrope Jack Russell and his sister Lyssa had been targets of criminal capitalists the Corporation for months. The plutocratic cabal believed that by terrorising the public, they could induce them to spend more…

Here Doug Moench & Don Perlin (with assistance from little Howie Perlin) introduced mercenary Marc Spector: a rough and ready modern warrior hired by plutocratic plunderers and equipped with a silver-armoured costume and weapons to capture Russell or his animal other as ‘…The Stalker Called Moon Knight’.

The bombastic battle and its ferocious sequel ‘Wolf-Beast vs. Moon Knight’ received an unprecedented response and rapidly propelled the lunar avenger to prominence as Marvel’s edgy answer to Batman: especially after the mercurial merc rejected his latest loathsome employers’ entreaties and let the wolf, as well as collateral hostages Lissa and Topaz, run free…

Within a year the spectral sentinel had returned for a two-part solo mission that fleshed out his characters (yes, plural!) and hinted at a hidden history behind the simple mercenary façade. Cover-dated June & August 1976, Marvel Spotlight #28-29 ‘The Crushing Conquer-Lord!’ and concluding chapter ‘The Deadly Gambit of Conquer-Lord!’ reveal the mercenary to be a well-established clandestine crimebuster with vast financial resources, a dedicated team of assistants including pilot “Frenchy” and secretary Marlene as well as wide-ranging network of street informants, a mansion/secret HQ, a ton of cool gadgets and at least four separate identities.

This latter aspect would inform Moon Knight’s entire career as various creators explored where playacting ended and Multiple Personality Disorder – if not outright supernatural possession – began…

Thanks to his brush with the werewolf, the masked vigilante had also gained a partial superpower. As the moon waxed and waned, his physical strength speed, stamina and resilience also doubled and diminished.

Here, billionaire Steven Grant, New York cabbie/information gatherer Jake Lockley, repentant gun-for-hire Marc Spector and the mysterious Moon Knight discovered he had been targeted by ruthless mastermind Mr. Quinn, who sought to eliminate a potential impediment in his plane to become a supervillain and rule Manhattan. The cunning criminal had placed a spy in Steven Grant’s inner circle and subsequent research revealed how Spector – a former CIA unarmed combat and weapons expert – had infiltrated the Corporation, gained powers, created alternate identities and, for unknown reasons, declared war on crime…

Sadly, despite this devious scheme and deploying plenty of his own wonder weapons and henchmen, the Conquer-Lord proves no match for the hidden hero in a gripping thriller by Moench & Perlin.

Following a quartet of previous collection covers by Gil Kane & Tom Smith, Perlin & Matt Milla, Bill Sienkiewicz & John Kalisz, and Sienkiewicz, Klaus Janson & Thomas Mason, the spectral sentinel’s next appearance was as a guest in a long running super-team saga.

Beginning with ‘Night Moves!’ in Defenders #47 (May 1977 and running through #50 and beyond), John Warner, David Anthony Kraft, Roger Slifer, Keith Giffen – in full Kirby mimic mode – with inkers Janson & Mike Royer disclose how putative loner Moon Knight is drawn into a war between a supervillain suffering a despondent mid-life crisis and the heroic “non-team” of Nighthawk, Valkyrie, Hellcat and The Hulk.

It begins in New Jersey, as the late-patrolling vigilante stumbles upon an abduction. When S.H.I.E.L.D. boss Nick Fury “arrests” Valkyrie’s former husband Jack Norriss in a most unorthodox manner, Moon Knight rescues Jack, taking him to Doctor Strange. Before long, MK’s somehow fighting Avenger Wonder Man, and thereafter catapulted into an aging Bad Guy’s existential crisis in #48’s ‘Who Remembers Scorpio? Part 1: Sinister Savior’

Certainly not Jack, now a captive audience to Fury’s supposedly dead brother, who bemoans his lot in life while waiting for his new Zodiac team to mature and leave the Life Model Decoy machine currently constructing them…

When the Knight finds them, he’s caught in a deadly death trap, as Nighthawk is captured and added to the whining villain’s unwilling audience. Moon Knight’s escape and dash for reinforcements coincides with Hulk’s latest ‘Rampage’ through Manhattan in #49, allowing MK to lead him back to the Zodiac base, with Hellcat and Valkyrie close behind them.

Everyone meets up just as the artificial Zodiac is prematurely born, with double-length Defenders #50 hosting massive, manic free-for-all ‘Who Remembers Scorpio? Part 3: Scorpio Must Die!’

The clash ends in tragedy and Moon Knight’s departure, but not before an extract from #51’s ‘A Round with the Ringer!’ reveals the shocking secret of Fury’s involvement and exactly how the Knight in White escaped that aforementioned death trap…

You’re not really a Marvel Superhero until you meet the wondrous webslinger, and that initial introduction came in Peter Parker, The Spectacular Spider-Man #22-23 (September & October 1978) as Bill Mantlo, Mike Zeck & Bruce D. Patterson detail an underworld plot to destroy the mysterious vigilante ‘By the Light of the Silvery Moon Knight!’

When an informant is gunned down warning the Maggia have ferreted out one of his secret identities, Moon Knight learns the lethal legacy of Conquer-Lord’s files have made targets of his other assets, including diner owner Gena and homeless derelict Crawley. Lockley seeks to save them from assassination as Spider-Man is just passing, and the webslinger intervenes to save lives and keep his neighbourhood friendly…

After the traditional misunderstanding Meet-&-Beat-Up, Spidey and Moon Knight unite just in time to battle the Maggia’s top super-enforcer… French speedster Cyclone!

The saga concludes courtesy of artists Jim Mooney & Mike Esposito as the wallcrawler enviously scopes out MK HQ before joining a punitive counterstrike on the crime combine in ‘Guess Who’s Buried in Grant’s Tomb!’

Cover-dated June 1979, one last guest shot preceded MK’s transition to a solo series. In Marvel Two-In-One #52, Steven Grant – the real one Spector’s alter ego is teasingly based on – and artist Jim Craig & Pablo Marcos had the mysterious Moon Knight ally with The Thing to stop CIA Psy-Ops master Crossfire from brainwashing the city’s superheroes into killing each other…

Superhero credentials suitably established, Moon Knight began carving out his uniquely twisted corner of the Marvel Universe in a psychologically-themed vehicle aimed at an older, more general audience.

Originally released as newsprint monochrome magazine The Rampaging Hulk, the advent of the company’s “Marvelcolor” process and a hugely successful TV show starring the Green Goliath saw the periodical upgraded to slicker paper stock and obliquely continuity-adjacent storylines to address the needs of casual readers/television converts.

Supposedly a more sophisticated product, the book offered a home to Moon Knight, who moved in for a series of dark modern tales also outside standard superhero parameters. Before those begin here, Hulk Magazine #11 (October 1978) provides Bob Larkin’s wraparound painted cover, a house ad from #10 and a text introduction extolling the virtues of artistic debutante Bill Sienkiewicz from #13…

A new era dawned with ‘Graven Image of Death’ (#11, by Moench, Gene Colan & Tony DeZuñiga) as the hooded hunter stumbles into a murderous war between rival antiquities collectors Joel Luxor and Anton Varro: millionaires vying for possession of a statuette of Egyptian god Horus. As bodies stack up, Moon Knight despatches Grant’s assistant/paramour Marlene to question museum curator Fenton Crane and is barely in time to stop her joining the body count in #12’s ‘Embassy of Fear!’ (Moench, Keith Pollard, Frank Giacoia & Esposito).

On learning the entire affair is simply smoke and mirrors for a larger scheme, with the statue simply moneymaking collateral in an international terrorism plot, Moon Knight buys in as shady millionaire Grant to work undercover. He is unaware that another mastermind has obtained Conquer-Lord’s files and it’s all a trap.

Hulk Magazine #13 (February 1979) was Sienkiewicz’s moment. On ‘The Big Blackmail’ his sleek imitation of classic Neal Adams hyperrealism (and Batman swipe files) combined with Steve Oliff’s advanced colour techniques, were breathtaking as enigmatic Machiavelli Lupinar observed the hero’s friends and allies at dangerously close quarters. Orchestrating nuclear armageddon with Moon Knight as his unwitting dupe, legendary operative Marc Spector was his true target…

After wading through layers of murderous multinational intermediaries, Moon Knight finally confronts his bestial hidden enemy in #14’s ‘Countdown to Dark’ (Bob McLeod inks) in a furious fight to the death as a nuclear clock inexorably counts down…

A smart crossover follows after a gallery of Hulk covers – #12-15 by Joe Jusko, Earl Norem, Larkin & Peter Ledger before June 1980’s #15 hosted a single encounter told from two perspectives. Moench, Sienkiewicz & McLeod explored ‘An Eclipse, Waning’ with Grant indulging a neglected passion for astronomy by visiting an old pal in the countryside on the night of a total lunar occultation.

The event brings brutal burglars out of the woodwork and Moon Knight is required to stop them, but, bizarrely, at the height of the eclipse, during the moment of utter darkness, the Lunar Avenger encounters something huge, monstrous and unbeatable, barely escaping with his life.

Answers come in ‘An Eclipse Waxing’ as on that same night , fugitive Bruce Banner meets burglars breaking into an isolated house and helplessly transforms into the Hulk again. Just as total night falls, the monster briefly encounters an unseen foe of far greater capabilities…

Norem, Larkin and Jusko covers for #17, 18 and 20 precede some longed-awaited revelations of the White Knight’s troubled past, emerging when as regular Moon Knight feature resumed in #17. In a chilling, disturbing sequence inked by Klaus Janson, ‘Nights Born Ten Years Gone Part I-III’ finds Manhattan terrorised by a mad axeman stalking nightshift nurses.

Wearing pyjama bottoms and a clown mask, the “Hatchet-Man” has racked up nine kills before Moon Night’s street agents present evidence indicating a close historical connection to Spector. Always cautious, the Man of Many Parts is parsimonious in sharing knowledge and Marlene convinces him that she can safely act as bait…

The ploy goes appallingly wrong and she is severely injured by both the police and the axe-man, leading to the incensed lunar vigilante going wild amidst the ‘Shadows in the Heart of the City’ as the frustrated maniac spirals out of control

However, although the killer is stopped, the guilt-wracked hero tirelessly works a night of minor life-saving exploits and endures anxious terrors before Marlene is safe in ‘A Long Way to Dawn’

That euphoric fable appeared in Hulk Magazine #20 (April 1980) and was Moon Knight’s swan song there, but he resurfaced in a complex conspiracy mystery in monochrome magazine Marvel Preview (#21, Spring 1980).

Behind the Sienkiewicz, Larkin, Janson & Oliff cover here and preceded by the penciller’s B&W frontispiece ‘The Mind Thieves’ and concluding chapter ‘Vipers’ come from a later colourised reprint, but retain all the sinister paranoic confusion of the Moench, Sienkiewicz, Tom Palmer & Dan Greene original.

When a corpse is delivered to Grant’s mansion, it reactivates Spector’s CIA career and sets Moon Knight on the trail of unfinished business in a “Company” mind control lab supposedly decommissioned years previously…

Following a trail of dead men, dirty secrets, and programable super-killers, MK, Marlene and Frenchy escape barely death in Montreal and Paris while exposing a vicious vengeance plot behind the dirty tricks campaign. It almost costs them everything…

Appended by Ralph Macchio’s editorial ‘Full Phase’, the story closes one chapter in the character’s life and leads into the far mor complex and conflicted career of a man seeking atonement as the November cover-dated premier solo title exposes the secrets of ‘The Macabre Moon Knight!’

Here Moench, Sienkiewicz & Frank Springer reveal how world-weary, burned-out mercenary Spector was working for murderous marauder Raul Bushman but reclaimed his moral compass after his ruthless boss murdered archaeologist Peter Alraune for the contents of a recently excavated Sudanese tomb. The scientist’s daughter Marlene escaped, as did equally disgusted comrade Frenchy, but when Spector attempted to stop Bushman executing witnesses he was beaten and left to die in the desert.

Dying by degrees, Spector crawled for miles and died just as he enters the tomb of Pharoah Seti, where Marlene and her workers were hiding. Dumped at the feet of a statue of Khonshu – god of the Moon and Taker of Vengeance – he inexplicably revived. Clearly deranged, he draped the statue’s white mantle around himself, before going out into the night. By dawn, Bushman’s band are dead and the monster fled…

Skipping forward to now and hinting at a long eventful road to the life of a multi-identity superhero, the origin ends with a fateful showdown with the returned Bushman in his New York lair…

Barely pausing, #2 focuses on pitiful peeping pawn Crawley in a powerful human interest tale. The city reels under the bloody shadow of a butcher hunting bums and indigents. With corpses no one cares about mounting, Moon Knight soon learns ‘The Slasher’ is seeking one specific homeless man, and will not stop until he finds him…

Cover-dated January 1981, #3 sees Sienkiewicz ink himself as ‘Midnight Means Murder’ with the Knight of the Moon facing ruthless thief Anton Mogart/The Midnight Man, before the saga pauses with #4 and the Janson-inked action thriller ‘A Committee of 5’. Here, the Lunar Avenger is hunted by and hunts in return a quintet of specialist assassins. Happily, fortune augments ability and Khonshu’s chosen is more than a match for the killer elite…

Accompanied throughout by covers from Gil Kane, Al Milgrom, Klaus Janson, Perlin, Jack Kirby, Ed Hannigan, Joe Sinnott, Dave Cockrum, Joe Rubinstein, Keith Pollard, George Pérez, Sienkiewicz and others, the extras are supplemented by Sienkiewicz’s wrapround covers from Moon Knight Special Edition #1-3 and the 6-plate character portfolio contained therein, plus Jim Shooter’s introduction.

Also on show are contemporary house ads; printed trivia; previous collection covers; the painted cover to fanzine Amazing Heroes #6 and 11 pages of original art and covers by Milgrom, Cockrum, Rubinstein, Sienkiewicz, McLeod, Springer & Janson.

Moody, dark, thematically off-kilter and savagely entertaining this first volume sees a Batman knock-off evolve into a unique example of the line between hero and villain and sinner and saint all wrapped up in pure electric entertainment for testosterone junkies and
© 2019 MARVEL.

The Human Torch Marvel Masterworks volume 2

By Stan Lee, Larry Ivie, Dick Ayers, Bob Powell, Jack Kirby, Carl Burgos & various (Marvel)
ISBN: 978-0-7851-3505-0 (HB)

Win’s Christmas Gift Recommendation: Evergreen Superhero Frolics… 9/10

Hot on the heels of the Fantastic Four’s stunning success, Stan Lee & Jack Kirby spun the team’s most colourful and youngest member into his own series, eager to recapture the 1940s glory days when the Human Torch was one of the company’s “Big Three” superstars.

This captivating, esoteric and joyously exuberant collection of pure 1960s superhero shenanigans gathers those the latter end of those eclectic but crucial yarns from Strange Tales #118 to 134, (spanning March 1964 to July 1965) and comes with an evocative Introduction from Bruce Canwell before all the hot action kicks off…

Filled with fabulous classics of old school Marvel Fights ‘n’ Tights mayhem and mirth, this particular compendium (available in scarce but sturdy Hardback and assorted eBook formats) is a perfect antidote to angst overload.

Within a year of FF #1, magic-&-monsters anthology Strange Tales became the home for our hot-headed hero as issue #101 saw mostly-typical teenager Johnny Storm start an ancillary solo career. The non-stop riot of adventure begins here with Stan Lee & Dick Ayers highlighting the return of envy-obsessive hyper-intellectual the Wizard who has yet another go at the Flaming Kid in ‘The Man Who Became the Torch!’, an act which consequently nearly kills the Thing and Reed Mister Fantastic Richards besides.

A first brush with Marvel’s soon-to-be core readership came in #119. ‘The Torch Goes Wild!’ details how Commie AgentRabble Rouser mesmerises decent citizens, making them surly and rebellious, after which Jack Kirby pops back for #120 as ‘The Torch Meets Iceman!’: a terrific action-extravaganza with Ayers inks that pretty much closes the glory days of this strip. From then on, despite every gimmick – and occasional burst of sheer inspiration the Bullpen could muster – a slow decline sets in as quirky back-up strip Doctor Strange grew in popularity and cover space…

ST #121 sees Johnny as ‘Prisoner of the Plantman!’ (by Lee & Ayers) and #122 finds a thug, a conman and a crooked yogi all augmented by Dr. Doom and mustered as a woefully inadequate Terrible Trio ordered to launch an ill-conceived attack in ‘3 Against the Torch!’

Strange Tales #123 has a creepy inventor build himself an impressive insectoid exo-suit to get rich the easy way, as – in an effort to boost ratings – The Thing becomes a permanent fixture in ‘The Birth of the Beetle!’

This saga was most notable for the pencil job by Golden Age Human Torch originator Carl Burgos, after which Johnny and Ben tackle a fully re-designed ‘Paste-Pot Pete’ (Ayers inked by Paul Reinman) before going after another old adversary in ‘The Sub-Mariner Must Be Stopped!’

‘Pawns of the Deadly Duo!’ host a fresh assault by the Puppet Master, allied to the Mad Thinker in a smart yarn, after which #127 pits Ben and Johnny against a bizarre and baffling puzzle thanks to ‘The Mystery Villain!’

After a stunning Kirby pin-up of the Thing, the Fantastic Two then unwillingly battle ‘Quicksilver and the Scarlet Witch’in #128 (this one inked by Frankie Ray, AKA Frank Giacoia), as the Homo Superior siblings make an abortive first attempt to quit Magneto‘s Brotherhood of Evil Mutants, after which ‘The Terrible Trio!’ once more fail to impress or assassinate our heroes…

Pop culture at its most opportunistic reeled and staggered with #130 in ‘Meet the Beatles’ (not villains, but actually some sort of popular musical combo of the times, whom they actually didn’t meet at all), although sublime Golden Age artist Bob Powell (with inking from Chic Stone) did take over the art chores for the comedy of errors/crime caper.

Ayers returned to ink #131, a frankly dire Lee script entitled ‘Bouncing Ball of Doom!’, with the Mad Thinker siccing a cybernetic bowling bowl on our torrid twosome before Larry Ivie scripts a capable Space Race thriller in ‘The Sinister Space Trap!’ (inked by Mike Esposito under his Mickey DeMeo alias).

Lee returned for the last two Torch tales in ST #133 and #134: beginning with sharp-looking saga ‘The Terrible Toys’, wherein Puppet Master tries a new modus operandi and closing with ‘The Challenge of… The Watcher!’ (inked by the majestic Wally Wood) wherein Torch and Thing are transported to ancient Camelot to battle time-reaver Kang the Conqueror.

It was clear the writer’s mind was elsewhere, most likely with the new Nick Fury, Agent of S.H.I.E.L.D. strip that would replace the FF pair from Strange Tales #135 onwards.

Wrapping up this memory lane meander is a tantalising cover gallery from the 1974-75 reprint series of Golden and Silver Age Torch Tales, rendered by John Romita, Joe Sinnott, Larry Lieber, Ron Wilson, Frank Giacoia, Gil Kane, Al Milgrom &Vince Colletta, to complete your visit with the hottest duo in early Marvel history.

It’s remarkable to note that as the parent Fantastic Four title grew in scope and quality, the Human Torch’s own series diminished. Perhaps there is something to be said for concentrating one’s efforts or not overexposing your stars. Maybe it was just having Kirby do some plotting? Here, however, what was originally a spin-off for younger readers faded as Marvel found its voice and its marketplace, although there would be periodic efforts to reinvigorate the Torch.

Perhaps the historic value supersedes the quality of most of these strange tales, but there’s still a great deal that’s great about this series and Costumed Drama devotees with a sense of tradition and love of fun will find this book irresistible and unmissable.
© 2020 MARVEL.