Werewolf by Night Marvel Masterworks volume 1


By Gerry Conway, Len Wein, Roy & Jean Thomas, Mike Ploog, Werner Roth, Ross Andru, & various (MARVEL)
ISBN: 978-1-3029-3346-3 (HB/Digital edition)

Now a star of page and screen, Werewolf by Night could be described as the true start of the Marvel Age of Horror. Now technically supplanted by modern Hopi/Latino lycanthrope Jake Gomez – who’s shared the designation since 2020 – these trials of a turbulent teen wolf opened the floodgates to a stream of Marvel monster stars and horror antiheroes.

Inspiration isn’t everything. In 1970, as Marvel consolidated its new position of market dominance – even after losing their two most innovative and inspirational creators, Steve Ditko and Jack Kirby – they did so employing a wave of new young talent, but less by experimentation and more by expanding proven concepts and properties. The only real exception to this was a mass-move into horror titles (or more accurately “monster titles” – the CCA still vetoed “horror”): a response to an industry down-turn in superhero sales, and a move expedited by a rapid revision in the wordings of the increasingly ineffectual Comics Code Authority rules.

Almost overnight scary monsters became again acceptable fare on four-colour pages and whilst a parade of 1950s pre-code reprints made sound business sense (so they repackaged a bunch of those too), the creative aspect of the revived fascination in supernatural themes was catered to by adapting popular cultural icons before risking whole new concepts on an untested public.

As always, the watchword was fashion: what was hitting big outside comics would be incorporated into the print mix and shared universe mix as readily as possible. When proto-monster Morbius, the Living Vampire debuted in Amazing Spider-Man #101 (October 1971) and the sky failed to fall in, Marvel launched a line of sinister superstars – beginning with a werewolf and a vampire…

Werewolf by Night debuted in Marvel Spotlight #2 (preceded by western-era hero Red Wolf in #1, and followed by Ghost Rider). In actuality, the series title, if not the actual character, was recycled from a classic pre-Comics Code short suspense-thriller from Marvel Tales #116, July 1953. Marvel always favoured using old (presumably already copyrighted) names and titles when creating new series and characters. The Hulk, Thor, Magneto, Doctor Strange and many others all got nominal starts as hairy underpants monsters or throwaways in some anthology or other.

Accompanied by an introductory reminiscence from Roy Thomas, this copious compendium collects the early adventures of a young West Coast wild one by re-presenting the contents of Marvel Spotlight #2-4, Werewolf by Night volume 1 #1-8 and a guest-shot from Marvel Team-Up #12 cumulatively covering February 1972 to August 1973.

The moonlit madness begins with that landmark first appearance, introducing teenager Jack Russell, who is suffering some sleepless nights…

Cover-dated February 1972 and on sale as 1971 closed, ‘Werewolf by Night!’ (Marvel Spotlight #2) was written by Gerry Conway and moodily, magnificently illustrated by Mike Ploog in the manner of his old mentor Will Eisner. The character concept came from an outline by Roy & Jeanie Thomas, describing the worst day of Jack’s life – his 18th birthday – which began with nightmares and ends in something far worse.

Jack’s mother and little sister Lissa are everything a fatherless boy could hope for, but new stepdad Philip and creepy chauffeur Grant are another matter. Try as he might, Jack can’t help but see them as self-serving and with hidden agendas…

At his party that evening, Jack has an agonising seizure and flees into the Malibu night, transforming for the first time into a ravening vulpine man-beast. At dawn, he awakes wasted on a beach to learn his mother has been gravely injured in a car crash. Something had happened to her brakes…

Sneaking into her hospital room, the distraught teen hears her relate the story of his birth-father: an Eastern European noble who loved her deeply, but locked himself away three nights every month…

The Russoff line is cursed by the taint of Lycanthropy: every child doomed to become a wolf-thing under the full-moon from the moment they reach 18 years of age. Jack is horrified on realising how soon his sister will reach her own majority…

With her dying breath Laura Russell makes her son promise never to harm his stepfather, no matter what…

Scenario set, with the traumatised wolf-boy uncontrollably transforming three nights every month, the weird, wild wonderment begins in earnest with the beast attacking the creepy chauffeur – who had doctored those car-brakes – but refraining – even in vulpine form – from attacking Philip Russell…

The second chapter sees the reluctant nocturnal predator rescue Lissa from a rowdy biker gang (they were everywhere back then) and narrowly escape the cops, only to be abducted by a sinister dowager seeking knowledge of a magical tome dubbed the Darkhold. This legendary spell-book is the apparent basis of the Russoff curse, but when Jack can’t produce the goods, he’s left to the mercies of ‘The Thing in the Cellar!’

Surviving more by luck than power, Jack’s third try-out issue fetches him up on an ‘Island of the Damned!’: introducing aging Hollywood screenwriter Buck Cowan, who will become Jack’s best friend and affirming father-figure as they jointly investigate the wolf-boy’s evil stepdad.

Russell had apparently sold off Jack’s inheritance, leaving the kid nothing but an old book. Following a paper trail to find proof Philip had Laura Russell killed leads them to an offshore fortress, a dungeon full of horrors and a ruthless mutant seductress…

The episode ended on a cliffhanger, presumably as an added incentive to buy Werewolf by Night #1 (cover-dated September 1972), wherein Frank Chiaramonte assumed inking duties with ‘Eye of the Beholder!…

Merciless biological freak Marlene Blackgar and her monstrous posse abduct the entire Russell family whilst looking for the Book of Sins, until – once more – a fearsome force of supernature awakes to accidentally save the day as night falls…

With ‘The Hunter… and the Hunted!’ Jack and Buck deposit the trouble-magnet grimoire with Father Joquez, a Christian monk and scholar of ancient texts, but are still hunted because of it. Jack quits the rural wastes of Malibu for a new home in Los Angeles, trading forests and surf for concrete canyons but life is no easier.

In #2, dying scientist Cephalos seeks to harness Jack’s feral life-force to extend his own existence, living just long enough to regret it. Meanwhile, Joquez successfully translates the Darkhold: an accomplishment allowing an ancient horror to possess him in WbN #3, in ‘The Mystery of the Mad Monk!’

Whilst the werewolf is saddened to end such a noble life, he feels far happier dealing with millionaire sportsman Joshua Kane, who craves a truly unique head mounted on the wall of his den in the Franke Bolle inked ‘The Danger Game’. Half-naked, exhausted and soaked to his now hairless skin, Jack must then deal with Kane’s deranged brother, who wants the werewolf for his pet assassin in ‘A Life for a Death!’ (by Len Wein & Ploog) after which ‘Carnival of Fear!’ (Bolle inks again) finds the beast – and Jack, once the sun rises – a pitiful captive of seedy mystic Swami Calliope and his deadly circus of freaks.

The wolf was now the subject of an obsessive police detective too. “Old-school cop” Lou Hackett is an old buddy of trophy-hunter Joshua Kane – and every bit as cruelly savage – but his off-the-books investigation hardly begins before the Swami’s plans fall apart in concluding part ‘Ritual of Blood!’ (inked by Jim Mooney).

The beast is safely(?) roaming loose in the backwoods for #8’s quirky and penultimate monster-mash when an ancient demon possesses a cute little bunny in Wein, Werner Roth & Paul Reinman’s ‘The Lurker Behind the Door!’, after we which we pause for now with a slight but stirring engagement in Marvel Team-Up #12, where Wein, Conway, Ross Andru & Don Perlin expose a ‘Wolf at Bay!’

As webspinning wallcrawler meets wily werewolf, they initially battle each other – and ultimately malevolent mage Moondark – in foggy, fearful San Francisco before Jack heads back to LA for more feral fury in a future issue…

With covers by Neal Adams& Tom Palmer, Ploog, Gil Kane and John Romita, this collection is supplemented with an unused Ploog cover for Marvel Spotlight#4; a gallery of original Ploog art pages and a previous collection cover by Arthur Adams & Jason Keith. A moody masterpiece of macabre menace and all-out animal action, this tome shares some of the most under-appreciated magic moments in Marvel history: tense, suspenseful and solidly compelling chillers to delight any fear fan or drama addict. If you crave a few fun frightmares, go get your paws on this.
© 2022 MARVEL.

The Monster of Frankenstein


By Gary Friedrich, Doug Moench, Bill Mantlo, Gerry Conway, Mike Ploog, John Buscema, Bob Brown, Val Mayerik, Don Perlin, Sal Buscema & various (Marvel)
ISBN: 978-0-7851-9906-9 (TPB/Digital edition)

Whereas DC Comics capitalised on the early 1970s global boom in all things supernatural and mystic by creating a plethora of short-story anthologies and the occasional spooky star, Marvel Comics took the trend in another direction and created a small army of horror-heroes to headline their own series.

This particular collection reprints the House of Ideas’ interpretation of the Mary Shelley classic from a time when the censorious Comics Code Authority first loosened some of its strictures banning horror material from the pages of comics. That translates here to 18 issues of the colour comicbook; Giant-Sized Werewolf #2, Marvel Team-Up #36-37 and all the pertinent strips from adult-oriented Marvel magazines Monsters Unleashed #2, 4-7, 9-10 and one-shot Legion of Monsters (spanning January 1973-September 1975), all awaiting your rapt attentions.

Some comic artists work best in black-&-white. Such is certainly the case with Mike Ploog. A young find who had previously worked with Will Eisner, Ploog illustrated Gary Friedrich’s pithy adaptation of the original novel before moving on to groundbreaking new ventures as the strip graduated to in-house originated material. This monumental tome is presented mostly in colour, but if you are of a similar opinion you could try to lay your hands on the 2004 monochrome Essential Monster of Frankenstein edition…

Cover-dated January 1973, ‘Mary Shelley’s Frankenstein!’ introduced Robert Walton IV, great grandson of the sea-captain who had rescued scientist Victor Frankenstein from the polar ice and who was subsequently regaled with the incredible tale of “the Modern Prometheus”.

Now, in 1898 and leading a band of rogues, cutthroats and sullen Inuit, Walton finds the fabled monster interred in a frozen slab and brings it aboard his ice-breaker. He then recounts the story to his fascinated cabin-boy, unaware of the fear and discontent simmering below decks…

A bloody mutiny during a terrible gale opens the second issue as the burning ship founders. Meanwhile the flashbacked saga of tragic Victor reaches the terrible moment when the monster demanded a mate. The guilt-plagued scientist complied only to baulk at the last and destroy his second creation. ‘Bride of the Monster!’ concludes with the creature’s fearsome vengeance on his creator, paralleling the grim fate of the storm-tossed ship…

In The Monster of Frankenstein #3, ‘The Monster’s Revenge!’ has the reawakened creature freed from its ice-block to overhear the continuation of his life-story from Walton’s lips, even as the last survivors struggle to find safety in the Arctic wastes.

Thereafter ‘Death of the Monster!’ – with inker John Verpoorten taking some of the deadline pressure off hard-pressed Ploog – turns the tables as the monster reveals what happened after the polar showdown with his creator, leading to a new beginning as Walton reveals that not all the Frankensteins were eradicated by the Monster’s campaign of vengeance. Their warped blood-line lives on…

A new direction began with issue #5 in ‘The Monster Walks Among Us!’. Making his way south, the tragic creature arrives in a Scandinavian village in time to save a young woman from being burned at the stake on a blazing longboat, only to rediscover that when villagers pick up pitchforks and torches to go a-screamin’ and a-hollerin’ for blood, they generally have a good reason…

With issue #6 the comic book renamed itself The Frankenstein Monster as the undying creature reaches the village of Ingolstadt a century after he first wreaked bloody vengeance on his creator’s loved ones.

‘…In Search of the Last Frankenstein!’ is a mini-classic of vintage horrors scripted as usual by Friedrich but plotted, pencilled & inked by Ploog, who was reaching an early peak in his artistic career. It was also his last issue.

Ploog was followed by John Buscema & Bob Brown before Val Mayerik settled as regular artist whilst Friedrich gave way to Doug Moench, a writer once synonymous with Marvel’s horror line.

Issues #7, 8 and 9 bowed to the inevitable, pitting the Monster against Marvel’s top horror star (albeit 75-ish years prior to his contemporary adventures). Beginning with ‘The Fury of a Fiend!’ continuing in ‘My Name is… Dracula!’ and concluding with ‘The Vampire Killers!’, this is an extremely classy tribute to the old Universal movies and then-current Hammer Films in equal measure, wherein the misunderstood misanthrope battled an undying evil for ungrateful humanity, consequently losing the power of speech; and becoming more monstrous in the process.

Produced by Friedrich, Buscema and Verpoorten, this trilogy lacks the atmosphere of Ploog’s tenure, but the action is very much in the company’s house-style. With #10 (inked by Frank Giacoia and Mike Esposito) the creature finally found ‘The Last Frankenstein!’ …much to his regret.

With number #11’s ‘…And in the End…!?’ – illustrated by Brown & Vince Colletta – and #12’s ‘A Cold and Lasting Tomb’ (Moench, Mayerik and Colletta), the Monster wrapped up his historical adventures by falling into a glacial sea. Frozen once again into another block of ice he was revived, Captain America-style, in modern times: i.e. the swinging 1970s…

The epic account then switches to monochrome as more mature episodes from Monsters Unleashed begin, starting with #2 and ‘Frankenstein 1973’ by Friedrich, Buscema & Syd Shores. Here we see how an obsessive young man finds the Monster preserved as a carnival exhibit, only to see his jealous girlfriend revive it whilst trying to burn down the sideshow. The story continued in #4 as ‘Frankenstein 1973: Chapter TwoThe Classic Monster’ (Friedrich, Buscema & Win Mortimer), with a literal mad scientist actually putting his own brain in the monster’s skull. Happily, the unnatural order is restored in ‘Once a Monster…’

Monsters Unleashed #6 introduced new creative team Doug Moench & Val Mayerik who completed the introduction to modern times with a good old-fashioned monster hunt in ‘…Always a Monster!’

This leads directly to #7’s ‘A Tale of Two Monsters!’: a dark, socially relevant tale of the modern underclass and man-made horrors carried over into ‘Frankenstein 1974: Fever in the Freak House’ before concluding in #9’s ‘The Conscience of the Creature’.

The horror boom was fading by this time and Monsters Unleashed #10 was the Monster’s last outing there: a superbly dark and sardonic Christmas offering complete with elves, snow, terrorists and a Presidential assassination attempt.

One final monochrome tale from Moench, Mayerik, Dan Adkins & Pablo Marcos (accompanied by a chilling frontispiece by Marcos) appeared in 1975 one-shot The Legion of Monsters. ‘The Monster and the Masque’ was a bittersweet morality play seeing the creature accidentally accepted at a fancy dress party, which is ruined when a different sort of monster gets carried away…

Switching back to full-colour comics, next up is a rather tame team-up/clash from Giant-Size Werewolf #2 wherein ‘The Frankenstein Monster Meets Werewolf by Night’ (Moench, Don Perlin & Colletta) to collaterally combine and quash a band of run-of-the-mill West Coast Satanists.

Resuming his own series, The Frankenstein Monster #13 displays ‘All Pieces of Fear!’ (Moench, Mayerik & Jack Abel) as, shoe-horned into mid-1970s America, the Monster is drawn into a tale heavy with irony as men act like beasts and an obsessive father ignores his family whilst building his own abominations through the nascent science of cloning.

With a hip young teenager as sidekick/spokesperson, ‘Fury of the Night-Creature’ (Dan Green inks) extends the saga by introducing I.C.O.N. (International Crime Organizations Nexus): yet another secret organisation intent on conquest by merging corporate business practices with traditional gangsterism.

Issue #15’s ‘Tactics of Death’ (Klaus Janson inks) briefly concludes the acronym-agenda as the Monster and companion Ralph mop up the men in suits only to be shanghaied to Switzerland to meet the latest Last-of-the-Frankensteins in ‘Code-name: Berserker!’ (inked by Bob McLeod – who managed to handle the next issue too).

Veronica Frankenstein was still absorbed in the family business, but claimed to be fixing her ancestors’ mistakes when I.C.O.N. creeps showed up, demanding her biological techniques in ‘A Phoenix Beserk!’. Beautifully inked by Mayerik and Adkins, the last colour issue ended on a never-to-be completed cliffhanger (although scripter Bill Mantlo covered elements of the story in Iron Man some years later) as the Monster and his new friend met ‘The Lady of the House’ – the utterly bonkers creature-crafter dubbed Victoria Von Frankenstein

Perhaps the abrupt cancellation was a mercy-killing after all…

Rounding off the narrative wonderment is a 2-part tale from Gerry Conway, Sal Buscema & Colletta first seen in Marvel Team-Up #36-37 wherein Spider-Man is kidnapped and shipped off to Switzerland by the assuredly insane Baron Ludwig Von Shtupf, who proudly proclaims himself The Monster Maker

In ‘Once Upon a Time, in a Castle…’ the bonkers biologist wants to pick-&-mix creature traits – having already secured the Frankenstein Monster to practise on… After the webslinger busts them both out, they stumble upon sexy SHIELD Agent Klemmer, but a rapid counterattack goes badly wrong when Von Shtupf unleashes his other captive – the furiously feral Man-Wolf – and only big Frankie can prevent a wave of ‘Snow Death!’

This codex of comic creepiness concludes with a mammoth bonus section offering art lovers and funnybook historians additional treats such as Ploog’s very first design sketch of the monster from 1972, original art, illustrations and (finished but pre-editorial addition) painted covers by Boris Vallejo.

Also on show are assorted frontispieces, pencils, inks and previous collected editions, covers and original art by Tom Sutton, Gray Morrow, Vince Evans, Mayerik, Bernie Wrightson & Arthur Adams, making this compendium a perfect treat for fantasy fans and dedicated horrorists: one that should be a first choice for introducing scare-loving civilians to the world of comics.
© 1973, 1974, 1975, 2015 Marvel Characters, Inc. All Rights Reserved.