Ms. Marvel Epic Collection volume 1: This Woman, This Warrior 1977-1978


By Gerry Conway, Chris Claremont, John Buscema, Sal Buscema, Jim Mooney, John Byrne, Keith Pollard, Carmine Infantino, George Tuska & various (Marvel)
ISBN: 978-1-3029-1639-8 (TPB/Digital edition)

Until relatively recently American comics and especially Marvel had very little in the way of positive female role models and almost no viable solo stars. Although a woman starred in the very first comic of the Marvel Age, The Invisible Girl took decades to become a potent and independent character in her own right – or even just be called “woman”. The company’s very first starring heroine was Black Fury: a leather-clad, whip-wielding crimebuster imported from a newspaper strip created by Tarpe Mills in April 1941. The sultry sentinel was repackaged as a resized reprint for Timely’s funnybooks and renamed Miss Fury to enjoy a 4-year run (1942-1946) – although her tabloid incarnation fought on until 1952. Fury was actually predated by Silver Scorpion, who debuted in Daring Mystery Comics #7 (April 1941), but she was relegated to a minor position in the book’s line-up and endured a very short shelf-life.

Miss America premiered in anthological Marvel Mystery Comics (#49, November 1943), created by Otto Binder & artist Al Gabriele. After a few appearances, she won her own title in early 1944. Miss America Comics lasted, but the costumed cutie didn’t as – with the second issue (November1944) – the format changed, to become a combination of teen comedy, fashion feature and domestic tips magazine. Feisty take-charge superheroics were steadily squeezed out and the title is most famous now for introducing virginal evergreen teen ideal Patsy Walker. A few other woman warriors appeared immediately after the War, many as spin-offs and sidekicks of established male stars such as female Sub-Mariner Namora (debuting in Marvel Mystery Comics #82, May 1947 before graduating to her own 3-issue series in 1948).

She was soon joined by the Human Torch’s secretary Mary Mitchell who, as Sun Girl, helmed her own 3-issue 1948 series before becoming a wandering sidekick and guest star in Sub-Mariner and Captain America Comics. Draped in a ballgown and wearing high heels, masked detective Blonde Phantom was created by Stan Lee & Syd Shores for All Select Comics #11 (Fall 1946) whilst sort-of goddess Venus debuted in her own title in August 1948, becoming the gender’s biggest Timely-Atlas-Marvel success until the advent of the “Jungle Girl” fad in the mid-1950s. This was mostly by dint of the superb stories and art by the great Bill Everett and by ruthlessly changing genres from crime to romance to horror every five minutes…

Jann of the Jungle (by Don Rico & Jay Scott Pike) was just part of an anthology line-up in Jungle Tales #1 (September 1954), but she took over the title with the 8th issue (November 1955). Jann of the Jungle continued until June 1957 (#17), spawning a host of in-company imitators like Leopard Girl, Lorna the Jungle Queen and so on…

During the costumed hero boom of the 1960s, Marvel experimented with a title shot for Inhuman émigré Madame Medusa in Marvel Super-Heroes (#15, July 1968) and a solo series for the Black Widow in Amazing Adventures #1-8 (August 1970 to September 1971). Both were sexy, reformed villainesses, not wholesome girl-next-door heroes – and neither lasted solo for long.

When the costumed crazies craze began to subside in the 1970s, Stan Lee & Roy Thomas looked into creating a girl-friendly boutique of heroines written by women. Opening shots in this mini-liberation war were Claws of the Cat by Linda Fite, Marie Severin & Wally Wood and Night Nurse by Jean Thomas & Win Mortimer (both #1’s cover-dated November 1972).

Contemporary jungle queen Shanna the She-Devil #1 – by Carole Seuling & George Tuska – was out in December 1972; but despite impressive creative teams none of these fascinating experiments lasted beyond a fifth issue.

Red Sonja, She-Devil with a Sword, caught every one’s attention in Conan the Barbarian #23 (February 1973) and eventually won her own series, whilst The Cat mutated into Tigra, the Were-Woman in Giant-Size Creatures #1 (July 1974), but the general editorial position was “books starring chicks don’t sell”…

The company kept on plugging though, and eventually found the right mix at the right time with Ms. Marvel who launched in her own title cover-dated January 1977. She was followed by the equally copyright-protecting Spider-Woman (in Marvel Spotlight #32: February 1977), who secured her own title 15 months later) and Savage She-Hulk (#1, February 1980). She was supplemented by the music-biz sponsored Dazzler who premiered in Uncanny X-Men #130 the same month, before inevitably graduating to her own book.

Ms. Marvel was actually Carol Danvers, a US Air Force security officer first seen in Marvel Super-Heroes #13 (March 1968): the second episode of the unfolding tale of Kree warrior Mar-Vell, dispatched to Earth as a spy after the Fantastic Four repulsed the alien Kree twice in two months. In that series the immensely competent Carol seemed stalled, perpetually investigating Mar-Vell’s assumed and tenuous cover-identity of Walter Lawson for months. This was until Danvers was caught up in a devastating battle between the now-defecting alien and his nemesis Colonel Yon-Rogg in Captain Marvel #18 (November 1969).

Caught in a climactic explosion of alien technology, she pretty much vanished from sight until Gerry Conway, John Buscema & Joe Sinnott revived her in Ms. Marvel #1 (January 1977) where ‘This Woman, This Warrior!’ opened a new chapter for the company and the industry.

This sturdy economical tome collects Ms. Marvel #1-14 plus guest appearances in Marvel Team-Up #61-62 and The Defenders #57, cumulatively spanning cover-dates January 1977 – March 1978, diving straight into the ongoing mystery. The irrepressible but partially amnesiac Danvers has relocated to New York to become editor of “Woman”: a new magazine for modern misses published by Daily Bugle owner J. Jonah Jameson.

Never having fully recovered from her near-death experience, Danvers left the military and drifted into writing, slowly growing in confidence until the irascible publisher makes her an offer she can’t refuse. At the same time as Carol is getting her feet under a desk, a mysterious new masked hero begins appearing and as rapidly vanishing, such as when she pitches up to battle the sinister Scorpion as he perpetrates a brutal bank raid. The villain narrowly escapes to rendezvous with Professor Kerwin Korwin of AIM (high-tech secret society Advanced Idea Mechanics). The skeevy savant has promised to increase the Scorpion’s powers and allow him to take long-delayed revenge on Jameson – whom the demented thug blames for his freakish condition…

Danvers has been having premonitions and blackouts since her involvement in the final clash between Mar-Vell and Yon-Rogg and has no idea she is transforming into Ms. Marvel. Her latest vision-flash occurs too late to save Jameson from abduction, but her “Seventh Sense” does allow her to track the villain before her unwitting new boss is injured, whilst her incredible physical powers and knowledge of Kree combat techniques enable her to easily trounce the maniac.

The second issue announced an ‘Enigma of Fear!’ in a return engagement for the Scorpion as Korwin and AIM make Ms. Marvel their new science project. As he turns himself into armoured assassin Destructor, Carol’s therapist Mike Barnett achieves an analytical breakthrough with his patient and discovers she is a masked metahuman before she does…

Although again felling the Scorpion, Ms. Marvel is ambushed by the Destructor, but awakes in #3 (written by Chris Claremont) to turn the tables in ‘The Lady’s Not for Killing!’

Travelling to Cape Canaveral to interview old friend Salia Petrie for a women-astronauts feature, Danvers is soon battling an old Silver Surfer foe on the edge of space, where all her occluded memories explosively return just in time for a final confrontation with Destructor. In the midst of the devastating bout she nearly dies after painfully realising ‘Death is the Doomsday Man!’ (with Jim Mooney taking over pencils for Sinnott to embellish).

The Vision guest-stars in #5 as Ms. Marvel crosses a ‘Bridge of No Return’. When Dr. Barnett reveals he knows her secret, Carol is forced to fight the Android Avenger after AIM tricks the artificial hero into protecting a massive, mobile “dirty” bomb. ‘…And Grotesk Shall Slay Thee!’ then pits her against a subterranean menace determined to eradicate the human race, culminating in a waking ‘Nightmare!’ when she is captured by AIM’s leader Modok and all her secrets are exposed to his malign scientific scrutiny. Grotesk strikes again in #8 as ‘The Last Sunset…?’ almost dawns for the planet, whilst ‘Call Me Death-Bird!’ (art by Keith Pollard, Sinnott & Sam Grainger) introduces a mysterious, murderous avian alien who would figure heavily in many a future X-Men and Avengers saga, but who spends her early days allied to the unrelenting forces of AIM as they attack once more in ‘Cry Murder… Cry Modok!’ (Sal Buscema & Tom Palmer).

A push to achieve greater popularity saw the neophyte in consecutive issues of Marvel Team-Up (#61-62, September & October 1977). Claremont had actually begun scripting that title with issue #57 with a succession of espionage-flavoured heroes and villains battling for possession of a mysterious clay statuette. As illustrated by John Byrne & Dave Hunt, the secret of the artefact is revealed in #61 as Human Torch Johnny Storm joins his creepy-crawly frenemy Spider-Man in battle against Super-Skrull and learns ‘Not All Thy Powers Can Save Thee!’, before the furious clash calamitously escalates to include Ms. Marvel with follow-up ‘All This and the QE2’. Here, the Kree-human hybrid uses knowledge and power she didn’t know she had and comes away in possession of an ancient, alien power crystal…

Frank Giacoia inks Sal B in Ms. Marvel #11’s ‘Day of the Dark Angel!’, wherein supernal supernatural menaces Hecate, the Witch-Queen and The Elementals (a group formerly seen fighting The Living Mummy) attack the Cape, tragically preventing Carol from rescuing Salia and her space shuttle crew from an incredible inter-dimensional disaster…

With Sinnott inking, the astonishing action continues in ‘The Warrior… and the Witch-Queen!’ before ‘Homecoming!’ (Mooney pencils) explores Carol’s blue-collar origins in Boston as she crushes a couple of marauding aliens before the all-out action and tense suspense concludes when ‘Fear Stalks Floor 40’ (illustrated by Carmine Infantino & Steve Leialoha) with the battered and weary warrior confronting her construction worker, anti-feminist dad whilst saving his business from the sinister sabotage of The Steeplejack’.

Wrapping up the show is another guest shot – this time from The Defenders #57 (March 1978). Crafted by Claremont, George Tuska & Dave Cockrum, ‘And Along Came… Ms. Marvel’ sees the “non-team” of outsiders and antiheroes paid a visit after Carol’s prescient senses warn her of their imminent ambush by AIM. Cue cataclysmic combat…

This comprehensive chronicle includes Ms. Prints’: Conway and David Anthony Kraft’s editorials on the hero’s origins from Ms. Marvel #1 & 2, original character sketches by John Romita Senior, a house ad, and unused cover sketches by John Buscema and Marie Severin and pages of original art by Sal Buscema, Giacoia & Sinnott and Infantino & Leialoha.

Always entertaining, frequently groundbreaking and painfully patronising (occasionally at the same time), the early Ms. Marvel, against all odds, grew into the modern Marvel icon of capable womanhood we see today in both comics and on screen as Captain Marvel. These exploits are a valuable grounding of the contemporary champion but also still stand on their own as intriguing examples of the inevitable fall of even the staunchest of male bastions: superhero sagas…
© 1977, 1978, 2018 Marvel Characters, Inc. All rights reserved.

Deathlok: The Living Nightmare of Michael Collins


By Dwayne McDuffie, Gregory Wright, Jackson Guice, Denys Cowan, Scott Williams, Rick Magyar, Kyle Baker, Mike DeCarlo & Friends, Paul Mounts, Brad Vancata, Richard Starkings, Joe Rosen & various (MARVEL)
ISBN: 978-0-7851-5988-9 (HB/Digital edition)

As created by Rich Buckler and originally scripted by Doug Moench in 1974, Deathlok the Demolisher was an honourable soldier condemned to an horrific fate in a dystopian alternate future. It’s his 50th anniversary this year and we’ll get around to the time-tossed travails of Manning another day. This book is not about him.

As you’d expect of a character who was designed as a bio-mechanised weapon, Deathlok is a complex concept with a lot of backstory and many later models. Most of that and those also belong in different reviews. Here we’re concentrating on the most successful iteration of the cyborg: a black man enduring living hell, subjugation and slavery to merciless masters who fights for his dignity and liberty with everything he has left to him…

Bookshelf format limited series Deathlok #1-4 was first released July through October 1990, and its success prompted a cheaper newsprint reprint run – as Deathlok Special #1-4 – less than a year later. Tragic champion Michael Collins sprang from this epic tale of deception and malfeasance into his own monthly series: 34 issues and 2 Annuals spanning July 1991 to April 1994, plus guest shots (across Marvel’s US and UK branches) in the nineties.

It begins in an 8-page prequel story from Marvel Comics Presents #62 (cover dated November 1990 but on sale in late summer) wherein Dwayne McDuffie, Gregory Wright & Jackson “Butch” Guice took Deathlok on a ‘Test Run’. The vignette saw soldier Colonel John Kelly – or at least his brain and assorted organic leftovers attached to a biomechanical body of intriguingly unknown origins – ruthlessly despatch a dozen mercenaries who had no idea what they were really facing; until a computer glitch ends the exercise and almost project leader Harlan Ryker.

Kelly would later be eventually resurrected as cyborg antihero Siege but the failed test left the Cybertek Systems Inc. team (cybernetics division of Marvel’s corporate villain organization Roxxon) in need of a new brain donor…

The story of this Deathlok really begins with the first solo issue as Dwayne McDuffie, (co-writer and colourist) Gregory Wright, Jackson Guice, Scott Williams & hard-pressed, overworked letterer Richard Starkings introduce readers to ‘The Brains of the Outfit’. Cybertek is dirty. It uses subterfuge to achieve its ends. When programmer, engineer, pacifist and devoted family man Michael Collins discovers his innovations are going into advanced weapons systems and not medical equipment he rebels and quits, inadvertently making himself the next candidate for the organic wetware of Deathlok. The enigmatic war frame requires a human brain to operate, but it doesn’t have to be alive…

Mere days after a tragic “accident”, good friend Harlan Ryker tries to comfort widow Tracy Collins and Michael’s son Nick, even as a new Deathlok is unleashed in Amazon rainforest republic Estrella. Here, future Roxxon profits require a change of environment, a new dam and an end to eco-guerilla resistance. However, once again the onboard systems malfunction mid fire-fight and the presumed expired personality of Michael Collins takes control of the body whilst striking a détente with the murderously efficient semi-sentient programmed systems.

In charge and very angry, Collins wants Ryker, Cybertek and Roxxon to pay, but cannot abandoned his principles. His first action is to institute a “no-kill” command in the super-soldier body he shares with a computer he must negotiate every action with. This does not hamper his combat efficiency in the slightest…

It proves a perfectly workable arrangement as Deathlok when he returns to the New Jersey Cybertek facility and violently confronts the “friends” who betrayed him. Ryker and his team desperately launch their other project – a cybernetically-controlled all-terrain super-tank piloted by ruthless paraplegic co-worker and barely suppressed psychopath Ben Jacobs. After wrecking the project, Deathlok flees but finds no solace. Now the embodiment of everything he loathes, he doesn’t even know if he’s truly still alive.

An attempt to reach out to Tracy and Nick results in disaster and only anonymous contact with his boy via a computer game stays him from self-termination. Lost and alone, he decides to use his situation to help others…

Second issue ‘Jesus Saves’ sees Deathlok operating as vigilante in New York’s Coney Island, defending the dregs of society – generally from themselves. After stopping a mugging he is befriended by the elderly victim Jesus who offers “Mike” shelter. Elsewhere, the event at Cybertek has reached the attention of S.H.I.E.L.D. director Nick Fury (the white one), but Ryker is more concerned by pressure his Roxxon superiors are exerting on him. In response to a deadly deadline, he commissions a mercenary “fixer” called Wajler – AKA Mainframe – to eradicate Deathlok whilst Ryker unctuously probes Tracy and Nick for possible intel and warns them that a rogue robot might be stalking them. Nick is not fooled…

Wracked by human memories and doubts, Deathlok uses the ability to access computer files and enter a communal cyber-scape to look for ways to stop Ryker, but his reaching out endangers his few remaining friends. It also makes him a target and Mainframe’s mech-enhanced team zero in on Coney Island and explosively attack, uncaring of the innocent crowds enjoying themselves there. The resultant chaos makes headlines everywhere and as S.H.I.E.L.D. steps in Deathlok decides it’s time to go back to Estrella and fix what he inadvertently started as a slave of Cybertek…

Artists Denys Cowan & Rick Magyar joined McDuffie & Wright, in #3 as ‘Dam if He Don’t’ sees the cyborg hero subject to intense S.H.I.E.L.D. scrutiny even as Collins joins the remaining eco-guerillas in wrecking Roxxon’s scheme to build a super dam and make the entire region easier to mine. Even after convincing the resistors he’s on their side – this time – there’s still an army of soldiers and regiment of giant robot ants controlled by revenge hungry Ben Jacobs to deal with.

The unstoppable Deathlok’s crusade is greatly assisted by a late-in-the-day alliance with Nick Fury, setting up a final face-off with Ryker, but the malign master manipulator has one last card to play and offers to reinsert Collins’ brain in the body he removed it from and has been judiciously keeping alive “just in case”…

The clash of wills and Collins brief ethical “wobble” culminates in catastrophic combat that draws in naive Japanese ultra-nationalist/part-time X-Man Sunfire, his cunningly controlling sensei Yoritomo and a secret army of ninjas on ‘Ryker’s Island’ (McDuffie & Wright, Cowan, Kyle Baker, Mike DeCarlo & Friends). Despite at first being pacified by Harlan’s promises of restoring him alive to his family, Deathlok recovers his moral compass in time for S.H.I.E.L.D. to assist him in averting a nuclear armageddon Ryker thought he could profit from, but in the confusion everyone loses sight of Michal Collins’ bottled body…

The least Fury can do is lie to Tracy and Nick for him: telling them the pacifist is on a secret mission for S.H.I.E.L.D. as Deathlok hides, facing an uncertain future as a hero in waiting…

With covers by Joe Jusko, Bill Sienkiewicz, Kent Williams, Cowan & Tom Smith, plus frontispiece/inside cover art by Guice, an historical essay on ‘Deathlok’ by Peter Sanderson and covers for reprint series Deathlok Special #1-4 (Guice & Cowan), the origin of Marvel’s most conflicted champion is a challenging but rewarding romp for older readers.
© 2016 Marvel Characters, Inc. All rights reserved.

Black Panther: The Saga of Shuri and T’Challa


By Reginald Hudlin, Jonathan Mayberry, Ta-Nehisi Coates, Aaron Covington, John Romita Jr., Ken Lashley, Gianlucca Gugliotti, Pepe Larraz, Brian Stelfreeze, Chris Sprouse, Mario Del Pennino, Klaus Janson, Paul Neary, Karl Story, Walden Wong, Goran Sudžuka, Roberto Poggi & various (MARVEL)
ISBN: 978-1302946005 (TPB/Digital edition)

The Black Panther rules over a fantastic African paradise which isolated itself from the rest of the world millennia ago. Blessed with unimaginable resources – both natural and not so much – the nation of Wakanda developed unhindered by European imperialism into the most technologically advanced human nation on Earth. It has never been conquered, with the main reason being an unbroken line of divinely-sponsored warrior kings who safeguard the nation. The other is a certain miraculous super-mineral found nowhere else on Earth…

In contemporary times that chieftain is (usually) T’Challa: an unbeatable, feline-empowered, strategic genius dividing his time between ruling at home and serving abroad in superhero teams such as The Avengers and The Ultimates beside costumed champions like Iron Man, Mr. Fantastic, Thor, Captain Marvel and Captain America

Acclaimed as the first black superhero in American comics and one of the first to carry his own series, the Black Panther’s popularity and fortunes have waxed and waned since he first appeared in the summer of 1966. As originally created by Jack Kirby & Stan Lee T’Challa, son of T’Chaka, was an African monarch whose secretive kingdom is the only source of vibration-absorbing wonder mineral Vibranium. The miraculous alien metal – derived from a fallen meteor which struck the continent in lost antiquity – is the basis of Wakanda’s immense wealth, allowing that isolationist nation to become one of the wealthiest and most secretive on Earth. These riches enabled young king T’Challa to radically remake his country, even after he left Africa to fight as an Avenger.

For much of its history Wakanda was a phantom, utopian wonderland with tribal resources and people safeguarded and led since time immemorial by a warrior-king deriving cat-like physical advantages from secret ceremonies and a mysterious heart-shaped herb. This has ensured the generational dominance of the nation’s Panther Cult and Royal Family. The obsessively secured “Vibranium mound” guaranteed the nation’s status as a clandestine superpower for centuries, but recent times increasingly saw Wakanda a target of incursion, subversion and invasion as the world grew ever smaller. However, as crises arose, T’Challa was confident his system of Regents and his own kin could handle the load of governance.

This selective trawl highlights his interactions with his half-sister Shuri re-presenting Black Panther (volume 4/2005) #2, Black Panther (volume 5/2009) #1-6, Klaws of The Panther #1-4 (2010), Black Panther (volume 6/2016) #1 & 9, #8 & 10, 11, and Black Panther: Long Live the King (2018) #3-4: spanning cover-dates May 2005 to March 2018.

The reprise begins with ‘Who is The Black Panther: Part Two’ by Reginald Hudlin, John Romita Jr., Klaus Janson & Dean White as seen in Black Panther #2 (volume 4, May 2005) which reworked the classic origin and set-up for a new century. What began with Fantastic Four #52-53 (July & August 1966), as T’Challa launched himself on the world stage by ambushing the FF in his savage super-scientific kingdom as part of an extended plan to gain vengeance on the murderer of his father, was acknowledged but refined. Now lone mad scientist Ulysses Klaw was remodelled as a murderous agent of an international cabal, America’s NSA was acting against Wakanda, and the ritual of clan members duelling for the right to be Black Panther was reimagined to introduce an unsuspected younger sister for the King. In the war that inevitably erupted (and for which you’ll need to read a different collection – I suggest Black Panther: Who is the Black Panther?) headstrong Princess Shuri endured a hellish trail by combat all her own…

Increasingly, over decades of publishing, Vibranium made Wakanda a target for subversion and incursion. Volume 5 #1-6 (cover-dated April – September 2009) Black Panther: The Deadliest of the Species – by Hudlin, Ken Lashley & Paul Neary – confirmed changing global Realpolitik as T’Challa and his new bride Ororo embark on a goodwill tour. As a mutant – and far worse, an American – married to the king, the X-Men leader is keenly aware of her tenuous position and potential for disrupting an ancient social order. All thoughts of winning over the people are forgotten when her husband’s jet – gone for only hours on a diplomatic mission – catastrophically crashes in the heart of the city despite all the weather goddess’ efforts to slow it down…

Five hours previously the Black Panther had secretly met with regal rival Namor the Sub-Mariner to hear an invitational offer from a Cabal of world-conquerors led by former Green Goblin-turned government operative Norman Osborn. Now the adored sovereign is near death. His formidable Dora Milaje bodyguards are gone and, after being dragged from the wreckage burned and broken, T’Challa agonisingly reveals how he was ambushed before lapsing into a coma. As Queen Mother Ramonda and Shuri rush to the hospital, the ruling council are frantic: terrified the assassination attempt is prelude to invasion. Wakanda is always ready for such assaults, but that was with a healthy Black Panther. Right now, they are spiritually defenceless. Even though the king is not quite dead, his Ministers advocate activating protocols to create a new Panther warrior – but the question is who will succeed?

Hours ago, after Namor departed, a far less friendly potentate accosted T’Challa as he left the conference. Dr. Doom is also a member of the Cabal and took the Panther’s refusal to join the club very, very badly. Back in the now-desperate meetings and Ororo’s refusal to undertake the mystic rituals result in Shuri being reluctantly assigned – over her own mother’s strenuous protests – the role of Black Panther Apparent. As T’Challa’s sister it’s a role she was destined for, but one her brother seized decades ago. At that time, she was being schooled in the West when Ulysses Klaw claimed her father’s life. With cruel circumstance demanding nothing less, the boy took the initiative, the role and responsibility of defending the nation.

Thus, after years as an irrelevant spare, the flighty jet-setter is asked to take up a destiny she now neither wants nor feels capable of fulfilling. She is especially afraid of the part of the ceremony where she faces the Panther God and is judged…

T’Challa cannot reveal how the battle with Doom ended in brutal defeat and imminent death, or how his valiant Dora Milaje gave their lives to get his maimed body in the jet and home via auto-pilot. He is unable to even stay alive and, when the world’s greatest doctors abandon hope, Ramonda convinces Queen Ororo to try something terrible and very ancient instead…

Despite pervasive secrecy bad news travels fast. Across the continent adherents of the Panther Cult’s theological antitheses revel in Wakanda’s misfortune. Smug, gleeful worshippers of rival cults prepare arcane rituals to finally destroy their enemies and – in a place far removed from the world -T’Challa awakes to meet his dead bodyguards once more…

In an isolated hut Queen and Queen Mother bicker with sinister shaman Zawavari. The wizard claims to be able to bring T’Challa back but gleefully warns the price will be high. Thanks to years of constant training, Shuri has no problem with the physical rigours of the Panther Protocols and foolishly grows in confidence. Far away, Wakanda’s enemies succeed in summoning terrible Morlun, Devourer of Totems – wholly unprepared for the voracious horror to consume them before turning his attention to more distant theological fodder. In Limbo, a succession of dead friends and family subtly, seductively seek to convince T’Challa his time is past and that he must lay down his regal burdens…

As Morlun ponderously makes his way to Wakanda – stopping only to destroy other petty pantheons such as the master of the Man-Ape sect – Death continues her campaign to con T’Challa into surrendering to the inevitable and Shuri faces her final test.

It does not end well. The Panther God looks through her, declaring Shuri pitifully unworthy to wear the mantle or defend Wakandan worshippers. Despondent, she is ignominiously despatched back to the physical world just as her sister-in-law lands in Limbo, sent by Zawavari to retrieve her husband from Death’s clutches. Ororo doesn’t want to tell T’Challa it is their last meeting. The price of his safe passage back is her becoming his replacement…

In the world of the living, Morlun is at Wakanda’s borders, drawn inexorably to T’Challa’s (currently vacant) physical form. The beast is utterly invulnerable to everything in the nation’s arsenal and leaves a mountain of corpses behind him. With armageddon manifesting all about them, the Royal Family and Ruling Council are out of options until Zawavari points out an odd inconsistency. The price for failing to become Wakanda’s living totem has always been instant death, but Shuri, although rejected, still breathes…

Realising both she and her country have one last chance, the latest Black Panther goes out to battle the totem-eater whilst in the Country of the Dead T’Challa and Ororo resolve to ignore the devil’s bargain and fight their way back to life. And as both hopeless battles proceed, Ramonda and Zawavari engage in a last-ditch ploy which will win each war by bringing all combatants together…

After one all-out attack culminating in Doctor Doom seizing control, recuperating T’Challa was forced to render all Vibranium on Earth inert, defeating the invader but leaving Wakanda broken and economically shattered. During the cataclysmic clash, once-flighty, Shuri fully took on the role of Black Panther: clan and country’s champion whilst her predecessor recovered from post-fatal injuries and struggled with the disaster he had deliberately caused.

Packed with guest-stars, Klaws of the Panther was a 2010-2011 4-part fortnightly miniseries that traced her progress through the Marvel Universe: striving to outlive a wastrel reputation, serve her country and the world whilst – crucially – defeating a growing homicidal rage increasingly burning inside her. Written by Jonathan Mayberry, with art by Shawn Moll & Walden Wong, the story starts with ‘Honor’ as the Panther Champion brutally repels an invasion by soldiers of Advanced Idea Mechanics: simply the latest opportunist agency attempting to take over diminished Wakanda.

With her brother and Queen Storm absent, Shuri is also de facto ruler of the nation, but faces dissent from her own people as embarrassing reports and photos of her days as a billionaire good-time girl continually surface to stir popular antipathy to her and the Panther clan. When opportunist G’Tuga of the outlawed White Gorilla sect challenges for the role of national champion, Shuri treats the ritual combat as a welcome relief from insurmountable, intangible problems but has badly misjudged her opponent and the sentiment of the people…

That last bit was a prelude from Age of Heroes #4 and the Klaws of the Panther graphic novel. I’ve included it for context as it inexplicably is omitted here. This book opens with the main event by Mayberry, Gianluca Gugliotta & Pepe Larraz already underway with ‘Savage Tales’ as Shuri is lured to fantastic dinosaur preserve the Savage Land, in hope of purchasing a supply of anti-metal (a Vibranium isotope) but instead uncovering a deadly plot by AIM and sentient sound-wave Klaw. The incredible fauna of the lost world has been enslaved by the Master of Sound – who murdered Shuri and T’Challa’s father in an earlier attempt to seize ultimate power – and the villain has captured the region’s protector Ka-Zar whilst seeking to secure all Savage Land Vibranium for his nefarious schemes. Klaw, however, only thought he had fully compensated for the interference of Shuri and Ka-Zar’s formidable spouse Shanna the She-Devil

Driven by lust for vengeance, Shuri almost allows Klaw to destroy the Savage Land with only the timely intervention of sister-in-law Storm preventing nuclear armageddon in ‘Sound and Fury’, after which the Panther seeks out Wolverine in outlaw haven Madripoor, looking for help with her anger management issues. Once again, AIM attacks, attempting to steal the rogue state’s stockpile of Savage Land Vibranium, but instead walks into a buzzsaw of angry retribution…

Shuri is extracting information from a surviving AIM agent in time-honoured Wakandan manner when Klaw appears, hinting at a world-shattering plan called “The Scream” which will use mystery device M.U.S.I.C. to utterly remake Earth…

Following another furious fight, the Panther gains the upper hand by using SLV dust, but squanders her hard-won advantage to save Wolverine from certain death. Knowing the planet is at stake, Shuri accepts the necessity for major-league assistance in ‘Music of the Spheres’ but sadly the only hero in Avengers Tower is relatively low-calibre Spider-Man. Reluctantly she takes the wisecracking half-wit on another raid on AIM, at last catching a break when one of Klaw’s AIM minions reveals the tragic secret of the horrific M.U.S.I.C. device…

All this time, Black Panther has had a hidden ally in the form of tech specialist Flea: providing intel from an orbiting spaceship. Now the full truth is revealed as the heroes find Klaw’s plans centre on an attack from space. The maniac intends to destroy humanity from an invulnerable station thousands of miles above the planet and nothing can broach the base’s incredible defences. Happily, Spider-Man and Captain America Steve Rogers know the world’s greatest infiltration expert and ‘Enter the Black Widow’ sees Earth’s fate turning on an all-or-nothing assault by the icily calm Panther and the world’s deadliest spy.

Cue tragic sacrifice, deadly combat, spectacular denouement, reaffirmed dedication and a new start for the ferociously inspired and determined Black Panther…

Despite initially being rejected by the Panther Spirit, Shuri proved a dedicated and ingenious protector, updating, innovating and serving with honour until she perished defending Wakanda from Thanos in crossover events Infinity and Time Runs Out. When T’Challa inevitably resumed his position as warrior-king, one of his earliest and most urgent tasks was resurrecting his sister: task made a little easier as he had gained the power to talk to his deceased predecessors as Wakanda’s King of the Dead.

He learned Shuri had passed into the Djalia (the people’s communal Spiritual Plane of Memories) and absorbed the entire history of the nation from ascended Elders. On her return to physicality, she gained mighty new powers as the Ascended Future

Since then – thanks to the equally formidable magic of a bravura role in a blockbuster movie – a slightly reimagined Shuri starred in her own series, blending established comics mythology with the fresh characterisation of a spunky, savvy, youthful super-scientist. The start of that transition came with Black Panther volume 6. Here Wakanda’s status and its vibranium tech were fully restored in time for further immense changes instigated by correspondent turned author Ta-Nehisi Coates (Between the World and Me) and designer/illustrator Brian Stelfreeze (Batman: Shadow of the Bat, Day Men).Again reading complete collections for the full story will pay off best, but salient moments first seen in Black Panther (volume 6) #1 & 8-11 here reveal the next stage in the evolving sibling relationship. As ever, Vibranium has ensured the nation’s secret superpower status but makes Wakanda target for subversion and incursion. Addressing real world political unrest in Africa’s oldest surviving kingdom and Earth’s most advanced (human) nation, Coates & Stelfreeze see T’Challa reclaim the throne ceded to his sister before global catastrophe, economic collapse and consecutive invasions wrought havoc amongst the Wakandans.

As he strives to reassure his aggrieved subjects at the Great Mound, a moment of indiscipline from his guards sparks disaster. As T’Challa faces striking miners, a gesture is misinterpreted and his security team fires into the crowd. Only the Black Panther’s senses detect the presence of another influence shaping emotions and triggering an escalating clash that explosively erupts. Meanwhile, in Burnin Zana: The Golden City of Wakanda another crisis brews. A member of his elite Dora Milaje acts beyond her station; punishing a local chieftain’s abusive treatment of wives and daughters with uncompromising finality. Now, for taking the law into her own hands, Aneka must die…

Near the Nigandan Border, super-powered rebels take stock. “The People” are fomenting violent change in Wakanda using ancient sorcery, unsuspected connections to the palace and the fervent dream of a new nation. Aneka’s resolve to face her fate bravely is challenged and swiftly withers when comrade-in-arms and lover Ayo explosively breaks her out of jail. Wearing stolen Wakandan cybernetic war-armour, the women head into the wilds, seeking nothing but freedom but all too soon are diverted by the plight of abused women they continually encounter.

As the furious fugitives punish the awful ravages of malevolent bandits, rogue chiefs and typical husbands, emancipated women flock to their bloody banner. Wakanda’s growing civil war finds itself faced with a third passionate, deadly faction ready to die for their cause…

And in a place supposedly far removed from the cares of the world, recently deceased Queen Shuri is challenged by a mysterious stranger in The Djalia. Shuri is not destined for peace or rest but has a task to finish if the spirits of her ancestors are to be believed…

Tragically, as the opposing forces and ideologies converge in a very earthly hiding hole, the extremely rich white man funding much of the chaos gloats and further refines his grand scheme and T’Challa acts at last to resurrect his sister…

Jumping to #8 and following the defeat of the plotters – thanks to aid from Luke Cage, Misty Knight,  teleporting mutant Manifold and estranged wife/former queen Storm – the King completes his interrupted task, recalling Shuri back from ancestral heaven in time to jointly end the rebellions, crush the threat of The People and usher in a new era of democracy and constitutional monarchy. Of course, as deliciously delineated by Chris Sprouse, Karl Story, Walden Wong, Goran Sudžuka, Roberto Poggi & Laura Martin, that struggle for the heart soul and consensual governance of the reunited tribes of Wakanda is spectacular and costly…

Ending the mystery history tour is the last half of 2018 miniseries Black Panther: Long Live the King (2018), with #3-4  – ‘Keep Your Friend Close parts 1 & 2’ – spanning cover-dates May 2005 to March 2018. A revised peek at T’Challa’s formative years by Aaron Covington, illustrator Mario Del Pennino, and colourist Chris O’Halloran, it sees the siblings united and the nation endangered by old friends, rogue robots and the White Gorilla cult…

With covers by Esad Ribi?, J. Scott Campbell & Edgar Delgado, Mike Del Mundo, Brian Stelfreeze & Laura Martin, Khary Randolf & Emilio Lopez, plus variants by Ken Lashley, Paul Neary & Paul Mounts, Mitch Breitweiser, Stephanie Hans, Alex Ross, Olivier Coipel and Ryan Sook, this is a large but slight, immensely readable introduction to a rich, vast and complex world: a full-on rollercoaster ride no fan of Fights ‘n’ Tights fantasy can afford to be without.
© 2016 MARVEL. All rights reserved.

Luke Cage Omnibus (Hero For Hire)


By Archie Goodwin, Steve Englehart, Tony Isabella, Len Wein, Gerry Conway, Billy Graham, Bill Mantlo, George Pérez, Marv Wolfman, Ed Hannigan, Roger Slifer, Chris Claremont, George Tuska, Ron Wilson, Lee Elias, Rich Buckler, Arvell Jones, Sal Buscema, Frank Robbins, Marie Severin, Bob Brown & various (MARVEL)
ISBN: 978-1-3029-4496-4 (HB/Digital edition)

In 1968 the consciousness-raising sporting demonstration of “Black Power” at the Olympic Games galvanised and politicised a generation of youngsters. By this time most comics companies had already made tentative efforts to address what were national socio-political iniquities, but issues of race and ethnicity took a long time to filter through to impressionable young minds avidly absorbing knowledge and attitudes via four-colour pages that couldn’t even approximate the skin tones of African Americans.

As with television, breakthroughs were small, incremental and too often reduced to a cold-war of daringly liberal “firsts”. Excluding a few characters in jungle comic books of the 1940s and 1950, Marvel clearly led the field with a black soldier in Sgt. Fury’s Howling Commandos team – the historically impossible Gabe Jones who debuted in #1, May 1963, and by my reckoning the first recurring African American in comic books. So unlikely a character was ol’ Gabe that he was as a matter of course re-coloured Caucasian at the printers who clearly didn’t realise his ethnicity, but knew he couldn’t be un-white. Jones was followed by actual negro superheroes Black Panther in Fantastic Four#52 (July 1966), and The Falcon in Captain America #117 (September 1969).

America’s first black hero to helm his own title had come (and gone largely unnoticed) in a little remembered or regarded title from Dell Comics. Created by artist Tony Tallarico and scripter D.J. Arneson and debuting in December 1965, Lobo was a gunslinger in the old wild west, battling injustice just like any cowboy hero would. Arguably a greater breakthrough was Marvel’s  Joe Robertson, City Editor of The Daily Bugle; an erudite, brave and proudly ordinary mortal distinguished by his sterling character, not costume or skin tone. He first appeared in Amazing Spider-Man # 51 (August 1967), proving in every panel that the world wouldn’t end if black folk and white folk occupied the same spaces…

This big change had grown slowly out of raised social awareness during a terrible time in American history but things today don’t seem all that different, except the bile and growing taste for violence is turned towards European accents, or health workers and shop staff as well as brown skins…

As the 1960s turned, more positive and inclusive incidences of ethnic characters appeared in the US, with DC finally getting an African America hero in John Stewart (Green Lantern #87, December 1971/January 1972) – although his designation as a replacement Emerald Peacekeeper might be construed as more conciliatory and insulting than revolutionary. DC’s first hero with his own title was Black Lightning, who didn’t debut until April 1977, although Jack Kirby had introduced Vykin in Forever People #1 and The Black Racer in New Gods #3 (March and July 1971) and Shilo Norman as Scott Free’s apprentice (and eventual successor) in Mister Miracle #15 (August 1973).

As usual, it took a bold man and changing economics to really promote change. With declining comics sales intersecting a time of rising Black Consciousness, cash – if not cashing in – was probably the trigger for “the Next Step”. Contemporary “Blaxsploitation” cinema and novels had invigorated commercial interests throughout America, and in that atmosphere of outlandish dialogue, daft outfits and barely concealed – but certainly justified – outrage, an angry black man with a shady past and apparently dubious morals must have felt like a sure-fire hit to Marvel’s bosses. Luke Cage, Hero for Hire launched in the summer of 1972. A year later, The Black Panther finally got his own series in Jungle Action #5 and Blade: Vampire Hunter debuted in Tomb of Dracula #10.

This stunning compendium collects Hero for Hire #1-16, Luke Cage Power Man #17-48 and Annual #1: a landmark breakthrough series cumulatively spanning June 1972 to October 1977 and begins with Lucas, a hard-case inmate at brutal Seagate Prison. Like all convicts, he says he was framed and his uncompromising attitude makes mortal enemies of savage, racist guards Rackham and Quirt, and doesn’t endear him to the rest of the prison population such as genuinely bad guys Shades and Comanche either…

‘Out of Hell… A Hero!’ was written by Archie Goodwin and illustrated by George Tuska & Billy Graham (with initial input from Roy Thomas and John Romita) and sees a new warden arrive promising to change the hell-hole into a properly administered correctional facility. Having heard the desperate con’s tale of woe, prison doctor Noah Burstein convinces Lucas to participate in a radical experiment in exchange for a parole hearing…

Lucas had grown up in Harlem, a tough kid who managed to stay honest even when his best friend Willis Stryker had not. They remained close even though walking different paths – until a woman came between them. To be rid of his romantic rival, Stryker planted drugs and had Lucas shipped off to jail. While he was there his girl Reva – who had never given up on him – was killed when she got in way of bullets meant for up-and-coming gangster Stryker…

With nothing to lose, Lucas undergoes Burstein’s process – experimental cell-regeneration – but Rackham sabotages the process, hoping to kill the con before he can expose their illegal treatment of convicts. The equipment goes haywire and something incredible occurs. Lucas – panicked and now somehow super-strong – punches his way out of the lab and through prison walls, only to face a hail of gunfire. His body plunges over a cliff and is never found.

Months later, a vagrant prowls the streets of New York City and stumbles into a robbery. Almost casually he downs the felon, accepts a reward from the grateful victim and has a bright idea. Strong, bullet-proof, street-wise and honest, Lucas will hide in plain sight while planning his revenge on Stryker. Since his only skill is fighting, he becomes a private paladin – a Hero for Hire

Making allowances for the colourful, often ludicrous dialogue necessitated by the Comics Code’s sanitising of “street-talking Jive”, this is probably the grittiest origin tale of the classic Marvel years, with the tense action continuing in ‘Vengeance is Mine!’ as the man calling himself Luke Cage stalks his target. Stryker has risen quickly, now controlling a vast portion of the drug trade as the deadly Diamondback, and Cage has a big surprise in store when beautiful physician Claire Temple comes to his aid after a calamitous struggle. Thinking him fatally shot, her surprise is dwarfed by his own when Cage meets her boss. Seeking to expiate his sins, Noah Burstein runs a rehab clinic on the sordid streets of Times Square, but his efforts have drawn the attention of Diamondback, who doesn’t like someone trying to fix his paying customers…

Burstein apparently does not recognise Cage, so even though faced with eventual exposure and return to prison, the Hero for Hire offers to help the hard-pressed medics. Setting up an office above a movie house on 42nd Street, Cage meets a young man who will be his greatest friend – D.W. Griffith: nerd, film freak and plucky white sidekick. However, before Cage can settle in, Diamondback strikes and the age-old game of blood and honour plays out the way it always does…

HFH #3 introduces Cage’s first returning villain in ‘Mark of the Mace!’ as Burstein – for his own undisclosed reasons – keeps Cage’s secret, whilst disgraced soldier Gideon Mace launches a terror attack on Manhattan. With his dying breath, one of the mad Colonel’s troops hires Cage to stop the attack, which he does in explosive fashion. Inker Billy Graham graduated to full art chores for ‘Cry Fear… Cry Phantom!’ in #4, wherein a deranged, deformed maniac carries out random assaults in Times Square. Or is there perhaps another motive behind the vicious attacks?

Steve Englehart took over as scripter and Tuska returned to pencil ‘Don’t Mess with Black Mariah!’ in the next issue: a tale of organised scavengers which also introduced unscrupulous reporter Phil Fox: an unsavoury sneak with greedy pockets and a nose for scandal. In ‘Knights and White Satin’ (Englehart, Gerry Conway, Graham & Paul Reinman) the swanky, ultra-rich Forsythe sisters hire Cage to bodyguard their dying father from a would-be murderer too impatient to wait the week it will take for the old man to die from a terminal illness.

This more-or less straight mystery yarn (if you discount a madman and killer robots) is followed by ‘Jingle Bombs’ – a strikingly different Christmas tale from Englehart, Tuska & Graham, before Cage properly enters the Marvel Universe in ‘Crescendo!’ Here he is hired by Doctor Doom to retrieve rogue androids that have absconded from Latveria. They are hiding as black men among the shifting masses of Harlem and the Iron Dictator needs someone who knows that unfamiliar environment. Naturally, Cage accomplishes his mission, only to have Doom stiff him for the fee. Big mistake…

‘Where Angels Fear to Tread!’ (#9) finds the enraged Hero for Hire borrowing a vehicle from the Fantastic Four to play Repo Man in Doom’s own castle, just in time to get caught in the middle of a grudge match between the tyrant and alien invader the Faceless One. It’s then back to street-level basics in ‘The Lucky… and the Dead!’ as Cage takes on a gambling syndicate led by schizophrenic Señor Suerte, who doubles his fortunes as murderous Señor Muerte (that’s Mr. Luck and Mr. Death to you): a 2-part thriller with rigged games and deathtraps climaxing in ‘Where There’s Life…!’ as Phil Fox finally uncovers Cage’s secret…

HFH #12 featured the first of many clashes with alchemical villain ‘Chemistro!’, after which Graham handled full art duties with ‘The Claws of Lionfang’ – a killer using big cats to destroy his enemies prior to Cage tackling hyperthyroid lawyer Big Ben Donovan in ‘Retribution!’ as the tangled threads of the fugitive’s murky past slowly become a noose around his neck. ‘Retribution: Part II!’ sees Graham and Tony Isabella sharing the writer’s role as many disparate elements converge to expose Cage. The crisis builds as Quirt kidnaps Luke’s girlfriend, and Seagate escapees Comanche and Shades stalking him whilst New York cops hunt him. The last thing the Hero for Hire needs is a new super-foe, but that’s just what he gets in #16’s ‘Shake Hands with Stiletto!’ (Isabella, Graham & Frank McLaughlin): a dramatic finale that literally brings the house down and clears up most of the old business.

Luke Cage, Hero For Hire was probably Marvel’s edgiest series, but after a few years tense action and peripheral interactions with the greater Marvel Universe led to a minor rethink and the title was altered, if not the basic premise. The private detective motif proved a brilliant stratagem in generating stories for a character perceived as a reluctant champion at best and outright antihero by nature. His job allowed Cage to maintain an outsider’s edginess but also meant adventure literally walked through his shabby door every issue. However, following the calamitous clash with his oldest enemies, most old business was settled and a partial re-branding of America’s premier black crusader began in issue #17. The mercenary aspect was downplayed (at least on covers) as Len Wein, Tuska & Graham gave Luke Cage, Power Man a fresh start during tumultuous team-up ‘Rich Man: Iron Man… Power Man: Thief!’

Here the still “For Hire” hero is commissioned to test Tony Stark’s security… by stealing his latest invention. Sadly, neither Stark nor his alter ego Iron Man know anything about it and the result is another classic hero-on-hero duel. Vince Colletta signed on as inker with #18’s ‘Havoc on the High Iron!’, and Cage battles high-tech killer Steeplejack whilst the next two issues offered the wanted man a tantalising chance to clear his name. ‘Call Him… Cottonmouth!’ debuted a crime lord with inside information of the frame-up perpetrated by Willis Stryker. Tragically, hope of a new clean life is snatched away despite Cage’s explosive efforts in the Isabella scripted conclusion ‘How Like a Serpent’s Tooth…’

Isabella, Wein, Ron Wilson & Colletta crafted ‘The Killer With My Name!’ as Cage is ambushed by Avengers villain Power Man, who understandably wants his nom de guerre back. He changes his mind upon waking up from the resultant bombastic battle that ensues, after which psychotic archfoe Stiletto returns beside his equally high-tech balmy brother Discus in ‘The Broadway Mayhem of 1974’ (Isabella, Wilson & Colletta), subsequently revealing a startling connection to Cage’s origins.

All this constant carnage and non-stop tension sent sometime-romantic interest Claire Temple scurrying for points distant, and in LCPM #23, Cage and D.W. go looking for her, promptly fetching up in a fascistic planned community run by old foe deranged military terrorist Mace in ‘Welcome to Security City’ (inked by Dave Hunt). This fed directly into a 2-part premier for another African American superhero as Cage and D.W. track Claire to the Ringmaster’s Circus of Crime in #24’s ‘Among Us Walks… a Black Goliath! (Isabella, Tuska & Hunt)…

Bill Foster was a highly educated black supporting character: a biochemist who worked with Henry Pym (scientist-superhero known as Ant-Man, Giant-Man, Goliath and Yellowjacket over decades of costumed capers). Foster first appeared in Avengers #32 (September 1966), before fading from view when Pym eventually regained his size-changing abilities. Carrying on his own size-shifting research, Foster was now trapped as a giant, unable to attain normal size, and Cage discovered he was also Claire’s former husband. When he became stuck at 15 feet tall, she had rushed back to Bill’s colossal side to help find a cure.

When Luke turned up, passions boiled over, resulting in another classic heroes-clash moment until the mesmeric Ringmaster hypnotised all combatants, intent on using their strength to feather his own three-ring nest. ‘Crime and Circuses’ (Isabella, Bill Mantlo, Wilson & Fred Kida) saw the good guys helpless until Claire came to the rescue, before making her choice and returning to New York with Luke. Foster soon thereafter won his own short-run series, becoming Marvel’s fourth African American costumed hero under the heavy-handed and rather obvious sobriquet Black Goliath

Timely spoofing of a popular ‘70’s TV show inspired ‘The Night Shocker! (Englehart, Tuska & Colletta) as Cage stalks an apparent vampire attacking 42nd Street patrons, after which a touching human drama finds Cage forced to subdue a tragically simple-minded but super-powered wrestler in ‘Just a Guy Named “X”!’ (by Mantlo, George Pérez & Al McWilliams, and paying tribute to Steve Ditko’s classic yarn from Amazing Spider-Man #38).

A new level of sophistication, social commentary and bizarre villainy began in issue 28 as Don McGregor started his run of macabre crime sagas, opening when Cage meets ‘The Man Who Killed Jiminy Cricket!’ (illustrated by Tuska & Colletta).

Hired by a chemical company to stop industrial espionage, Luke fails to prevent the murder of his prime suspect and is somehow defeated by deadly weirdo Cockroach Hamilton (and his beloved shotgun “Josh”). Left for dead in one of the most outré cliffhanger situations ever seen, Cage took two issues to escape as the next issue featured a “deadline-doom” fill-in tale. Courtesy of Mantlo, Tuska & Colletta, Luke Cage, Power Man #29 revealed that ‘No One Laughs at Mr. Fish!’ (although the temptation is overwhelming) as Cage fights a fin-faced mutated mobster robbing shipping trucks for organised crime analogue The Maggia, after which the story already in progress resumes in #30 with ‘Look What They’ve Done to Our Lives, Ma!’ (by McGregor, Rich Buckler, Arvell Jones & Keith Pollard).

Escaping from a deadly deathtrap, Cage hunts down Hamilton, and confronts his erudite, sardonic, steel-fanged boss Piranha Jones just after they succeed in stealing a leaking canister of deadly nerve gas. The dread drama concludes in ‘Over the Years They Murdered the Stars!’ (Sal Buscema & the legion of deadline-busting Crusty Bunkers) as Cage saves his city at the risk of his life before serving just deserts to the eerie evildoers…

Having successfully rebranded himself, the urban privateer made ends meet whilst seeking a way to stay under police radar and clear his name. The new level of sophisticated, social commentary and bizarre villainy when McGregor took over writing led to Cage saving the entire city in true superhero style as #32 opens with the (unlicensed) PI in the leafy suburbs, hired to protect a black family from literally incendiary racist super-villain Wildfire in ‘The Fire This Time!’ (illustrated by Frank Robbins & Colletta). This self-appointed champion of moral outrage is determined to keep his affluent, decent neighbourhood white, and even Power Man is ultimately unable to prevent a ghastly atrocity from being perpetrated…

Back in the comfort zone of Times Square again, Cage is in the way when a costumed manic comes looking for Noah Burnstein, and painfully learns ‘Sticks and Stone Will Break Your Bones, But Spears Can Kill You!’ As shady reporters, sleazy lawyers and police detective Quentin Chase all circle, looking to uncover the Hero for Hire’s secret past in ‘Death, Taxes and Springtime Vendettas!’ (Frank Springer inks), Cage’s attention is distracted from Burstein’s stalker by deranged wrestler dubbed The Mangler, which leads to a savage showdown and near-fatal outcome in ‘Of Memories, Both Vicious and Haunting!’ (plotted by Marv Wolfman, dialogued by McGregor and illustrated by Marie Severin, Joe Giella & Frank Giacoia). Here at last, the reasons for the campaign of terror against the doctor are finally, shockingly exposed…

Power Man Annual #1 (1976) follows with ‘Earthshock!’ – by Chris Claremont, Lee Elias & Hunt – taking Cage to Japan as bodyguard to wealthy Samantha Sheridan. She’s being targeted by munitions magnate and tectonics-warping maniac Moses Magnum, intent on tapping Earth’s magma core, even though the very planet is at risk of destruction. Thankfully, not even his army of mercenaries is enough to stop Cage in full rage…

Next comes the cover for Power Man #36 (cover-dated October 1976) and another casualty of the “Dreaded Deadline Doom”, reprinting #12: the debut of the villain who follows in #37’s all-new ‘Chemistro is Back! Deadlier Than Ever!’ by Wolfman, Wilson & A Bradford. Here the apparently grudge-bearing recreant attacks Cage at the behest of a new mystery mastermind who clarifies his position in follow-up ‘…Big Brother Wants You… Dead!’ (Wolfman, Mantlo, Bob Brown & Jim Mooney). His minions Cheshire Cat and Checkpoint Charlie shadow the increasingly frustrated investigator, before repeated inconclusive and inexplicable clashes with Chemistro lead to a bombastic ‘Battle with the Baron!’ (inked by Klaus Janson) – a rival mastermind hoping to corner the market on crime in NYC. The convoluted clash concludes in ‘Rush Hour to Limbo!’ (Wolfman, Elias & Giacoia) as one final deathtrap for Cage turns into an explosive last hurrah for Big Brother and his crew…

Inked by Tom Palmer, #41 debuts a new vigilante in ‘Thunderbolt and Goldbug!’ as a super-swift masked hero makes a name for himself cleaning up low-level scum. Simultaneously, Cage is hired by a courier company to protect a bullion shipment, but when the truck is bombed and the guards die, dazed and furious Cage can’t tell villain from vigilante and takes on the wrong guy…

Answers if not conclusions are forthcoming in ‘Gold! Gold! Who’s Got the Gold?’ (with Alex Niño on inks) as Luke learns who his real friends and foes are, only to be suckered into a lethal trap barely escaped in #43’s ‘The Death of Luke Cage!’ In the aftermath, with legal authorities closing in on his fake life, Cage flees town and sheds his Power Man persona. However, even in the teeming masses of Chicago he can’t escape his past as an old enemy mistakenly assumes he’s been tracked down by the hero he hates most in all the world. Wolfman plots and Ed Hannigan scripts for Elias & Palmer as ‘Murder is the Man Called Mace!’ sees Luke dragged into the dishonoured soldier’s scheme to seize control of America and – despite his best and most violent efforts – beaten and strapped to a cobalt bomb on ‘The Day Chicago Died!’ (Wolfman & Elias). Sadly, after breaking free of the device, it’s lost in the sewers, prompting a frantic ‘Chicago Trackdown!’ before another savage showdown with Mace and his military madmen culminate in a chilling ‘Countdown to Catastrophe!’ (scripted by Roger Slifer) as a fame-hungry sniper starts shooting citizens whilst the authorities are preoccupied searching for the missing nuke…

With atomic armageddon averted at the last moment, this collection – and Cage’s old life – end on a well-conceived final charge. With issue #48, Cage’s comics title would be shared with mystic martial artist Danny Rand in the superbly enticing odd couple feature Power Man and Iron Fist, but before that there’s still a ‘Hot Time in the Old Town Tonight!’ courtesy of Claremont, Tuska & Bob Smith as Chicago is attacked by brain-sucking electrical parasite Zzzax! Thankfully, our steel-skinned stalwart is more than a match for the mind-stealing megawatt monstrosity…

With all covers – by Romita, Graham, Gil Kane, Wilson, Rich Buckler, Dave Cockrum, Marie Severin, Ernie Chan, Jim Starlin, Mike Esposito, Frank Giacoia, Klaus Janson, Dan Adkins, Tom Palmer, Joe Sinnott & Pablo Marcos – ; retrieved Introductions ‘An Optimistic Time’ by Englehart, ‘Always Forward’ by Isabella and ‘Luke Cage and the Big Bad City’ by McGregor and – from #3 onwards – letters pages ‘Comments to Cage’, the street level drama is augmented by a treasure trove of extra features. Adding value are the cover of reprint one-shot Giant-Size Power Man from 1975; Marvel Bulletins page promo from May 1972; House ads; original art pages and covers by Romita, Graham, Kane, Brown, pre-corrected production photostats, and Cockrum & Romita’s Cage entry from the 1975 Mighty Marvel Calendar (March, in case you were wondering) as well as the same by Sal Buscema from the Mighty Marvel Bicentennial Calendar (1976) and Wilson & Sinnott’s June 1977 Marvel Comics Memory Album Calendar before ending with the cover art for this collection by Phil Noto.

Arguably a little dated now (us in the know prefer the term “retro”), these tales were crucial in breaking down many social barriers across the complacent, intolerant, WASP-flavoured US comics landscape, and their power – if not their initial impact – remains undiminished to this day. These are tales well worth your time and attention.
© 2022 MARVEL.

Black Widow: Kiss or Kill


By Duane Swierczynski, Joe Aherne, Manuel Garcia, Brian Ching, Lorenzo Ruggiero, Bit & various (MARVEL)
ISBN: 978-0-7851-4701-5 (TPB/Digital edition)

The Black Widow started life in 1964 as a svelte & sultry honey-trap Soviet Russian agent during Marvel’s early “Commie-busting” days. Natalia Romanova was subsequently redesigned as a super villain, falling for an assortment of Yankee superheroes – including Hawkeye and Daredevil – defecting and finally becoming an agent of S.H.I.E.L.D., freelance do-gooder and occasional leader of The Avengers.

Throughout her career she has been efficient, competent, deadly dangerous and somehow cursed to bring doom and disaster to her paramours. As her backstory evolved, it was revealed that she had undergone experimental Soviet procedures which had enhanced her physical capabilities and lengthened her lifespan, as well as assorted psychological processes which had messed up her mind and memories…

Always a fan favourite, the Widow only really hit the big time after featuring in the Iron Man, Captain America and Avengers movies, but for us unregenerate comics-addicts her print escapades have always offered a cool, sinister frisson of delight. This particular caper compilation (reprinting Black Widow volume 4 #6-8 spanning November 2010 to January 2011) was the second and final story arc of a short-lived series and includes a riotous team up tale from the Iron Man: Kiss & Kill 1-shot (August 2010).

The espionage excitement opens with the eponymous 3-chapter ‘Kiss or Kill’ by Duane Swierczynski (Birds of Prey, Cable, Deadpool), illustrated by Manuel Garcia, Lorenzo Ruggiero, Bit and colourist Jim Charalapidis, as idealistic young journalist and recently bereaved son Nick Crane finds himself the target of two mega-hot, ultra-lethal female super-spies in Houston’s club district.

Both of them say they want to save him but each seems far more intent on ending Nick’s life, and in between mercilessly fighting each other and hurtling across the city in a stampede of violent destruction, both have demanded that he name his privileged source…

Nick is inclined to believe the blonde called Fatale. After all, he has a surveillance tape of the redhead – Black Widow – with his father moments before he died…

When his senator dad was found with his brains all over a wall, Nick started digging and uncovered a pattern: a beautiful woman implicated in the deaths of numerous key political figures around the world. After a shattering battle across the city Natalia is the notional victor but isn’t ready when Nick turns a gun on her. She still goes easy on him and he wakes up some time utterly baffled and in Roanoke, Virginia. The Widow explains she’s on the trail of an organisation devoted to political assassination and using a double of her to commit their high profile crimes… but the angry young man clearly doesn’t believe her.

Further argument is curtailed by the sudden arrival of an extremely competent Rendition Team who remove them both to a secret US base in Poland. After a terrifying interval the Widow starts thinking her extreme scheme to get that name out of Nick might be working but that all goes to hell when a third force blasts in and re-abducts them.

Realising her own government liaison is playing for more than one side, the Widow blasts her way out, dragging Nick along. Soon they’re on the run with only her rapidly dwindling, increasingly untrustworthy freelance contacts to protect them. The escape has however almost convinced Nick to trust her with his source… but that moment passes when the latest iteration of the Crimson Dynamo and illusion-caster Fantasma derail the train they’re on…

Another explosive confrontation is abruptly cut short when Fatale arrives but rather than assassination she has alliance in mind. The mystery mastermind behind the killings and framing the Widow has stopped paying the killer blonde and thus needs to be taught a lesson about honouring commitments…

Now armed with details for Nick’s contact, they go after enigmatic “Sadko” but the shady operator seems to be one step ahead of them as usual. But only “seems”…

Rounding out this espionage extravaganza ‘Iron Widow’, written by Joe Aherne with art by Brian Ching and colourist Michael Atiyeh from Iron Man: Kiss & Kill, sees the Russian emigre give Avenging inventor Tony Stark a crash course in spycraft after a very special suit of Iron Man armour is stolen.

Fully schooled, the billionaire succeeds too well in locating his missing mech but falls into a trap set by sinister Sunset Bain and becomes a literal time-bomb pointed at the origin of The Avengers. Luckily Black Widow is on hand to prove skill, ingenuity and guts always trump mere overwhelming firepower…

A fast and furious, pell-mell, helter-skelter rollercoaster of high-octane intrigue and action, Kiss or Kill also includes a captivating collation of covers-&-variants by Daniel Acuna, J. Scott Campbell, Brian Stelfreeze, Ching & Chris Sotomayor and Stephane Perger, making this such a superb example of genre-blending Costumed Drama that you’d be thoroughly suspect and subject to scrutiny for neglecting it.
© 2010, 2011 Marvel Characters, Inc. All rights reserved.

Essential Punisher volume 1


By Gerry Conway, Archie Goodwin, Len Wein, Mike W. Barr, Marv Wolfman, Dennis O’Neil, Roger McKenzie, Frank Miller, Bill Mantlo, Stephen Grant, Jo Duffy, Ross Andru, Tony DeZuniga, Frank Springer, Keith Pollard, Al Milgrom, Greg LaRocque, Mike Zeck, Mike Vosburg & various (MARVEL)
ISBN: 978-0-8571-2375-0 (TPB)

Debuting in 1974 and despite being one of the industry’s biggest hits from the mid-1980s onwards, the obsessed vengeance-taker known as The Punisher was always an unlikely and uncomfortable star for comic books. His methods were excessively violent and usually permanent. It’s intriguing to note that unlike most heroes who debuted as villains (Black Widow or Wolverine come to mind) the Punisher actually became more ruthless, immoral, anti-social and murderous, not less. The Punisher never toned down or cleaned up his act – the buying public simply shifted its communal perspective.

He was created by Gerry Conway, John Romita Sr. and Ross Andru: a (necessarily) toned down, muted response to increasingly popular prose anti-heroes like Don Pendleton’s Mack Bolan: the Executioner and a bloody tide of fictive Viet Nam vets returned from South East Asia who all turned their training and talents to wiping out organised crime in the early 1970s. The story goes that Marvel’s bosses were reluctant to give The Punisher a starring vehicle in the mainstream colour comic-book line, feeling the character’s very nature made him a bad guy, not a good one. Other than the two magazine stories and the miniseries which closes this volume, Frank Castle was not supposed to be the star or even particularly admirable to the impressionable readership.

Therefore these early appearances could disappoint die-hard fans even though they are the formative tales of his success. Perhaps it’s best to remember and accept that when not actually the villain in the tales he was at best a controversial guest and worrisome co-star…

Boy, how times do change.

He was first seen as a villain/patsy in Amazing Spider-Man #129 (cover-dated February 1974 but actually on sale from 30th October 1973 – so even in terms of his anniversary, Castle apparently “jumped the gun” (I’m so weak!). He repeatedly returned thereafter until getting his shot at the big time – just not in newsstand publications but in Marvel’s monochrome, mature magazine line. This initial Essential compilation gathers all those tentative stabs and guest-shots from February 1974 through to the breakthrough 1986 miniseries which really got the ball rolling. These include Amazing Spider-Man #129, 134-135, 162-163, 174-175, 201-202; Amazing Spider-Man Annual #15; Giant-Size Spider-Man #4; Marvel Preview #2; Marvel Super-Action #1; Captain America #241; Daredevil #182-184; Peter Parker, The Spectacular Spider-Man #81-83 and The Punisher #1-5, but many die-hard modern fans may be disappointed in the relative lack of brutality, carnage and even face time contained herein. Just keep in mind that for the greater part of these early appearances the skull-shirted slayer was at best a visitor and usually the villain du jour…

The first case in this mammoth monochrome war journal comes from ASM #129, introducing not only the renegade gunslinger but also nefarious manic mastermind The Jackal in ‘The Punisher Strikes Twice!’ Scripted by Conway, and illustrated by Ross Andru, Frank Giacoia & Dave Hunt, it reveals how a mystery lone gunman is duped by manipulative Professor Miles Warren into hunting the wallcrawler who was wrongly implicated in the deaths of police captain George Stacy and his daughter Gwen and currently a suspect in the death of Norman Osborn. Here he is subsequently set up by The Jackal for the murder of the Punisher’s gunmaker before clearing the air and going their own ways…

The much-misunderstood champions of the oppressed crossed paths again in Amazing Spider-Man #134-135 when a South American bandit – intended to be his oppressive regime’s Captain America – attempts to pillage a Manhattan tour boat in ‘Danger is a Man Named… Tarantula!’ Once again unwilling allies, Spidey and the Punisher’s trails cross when the duo dutifully dismantle the villain’s schemes during a ‘Shoot-Out in Central Park!’

The Punisher played a more central role in Giant-Size Spider-Man #4 (April 1975) when the webslinger forces himself into one of the sinister shootist’s cases in ‘To Sow the Seeds of Death’s Day!’ when ruthless arms dealer Moses Magnum began testing a deadly chemical weapon on randomly kidnapped victims. Tracking down the vile monster in ‘Attack of the War Machine!’, the reluctant allies found themselves infiltrating his ‘Death-Camp at the Edge of the World!’ before seeing summary justice dispensed more by fate than intent…

John Romita Senior’s original concept pencil sketch of The Punisher from 1973 is followed by the vigilante’s first solo role – in black-&-white magazine Marvel Preview #2 (August 1975) – wherein Conway & Tony DeZuñiga pronounced a ‘Death Sentence’ on some of Castle’s old army buddies. They had been tricked into becoming assassins by a millionaire madman who wanted to take over America, as the gritty yarn at last revealed the tragic reasons for The Punisher’s unending mission of vengeance.

Highly decorated Marine Castle saw his wife and children gunned down in Central Park after the carefree picnickers stumbled into a mob hit. When the killers turned on the helpless witnesses, only Castle survived. Recovering in hospital, the bereft warrior dedicated his life to eradicating criminals everywhere. Following a stunning Punisher and Dominic Fortune pin-up by Howard Chaykin, Archie Goodwin, DeZuñiga & Rico Rival’s ‘Accounts Settled… Accounts Due!’ – from Marvel Super Action #1 (January 1976) – draws another matured-themed plot to a close as Castle finally tracks down the gunsels who carried out the shooting and the Dons who ordered it, only to find his bloody vengeance hasn’t eased his heart or dulled his thirst for personal justice…

Castle was reduced to a bit-player in Amazing Spider-Man #162-163 (October & November 1976 by Len Wein Andru & Mike Esposito), as the newly relaunched X-Men were sales-boosted via a guest-clash with the webspinner in ‘…And the Nightcrawler Came Prowling, Prowling’. Here Spider-Man jumps to wrong conclusion when a sniper shoots a reveller at Coney Island and by the time Nightcrawler has explained himself (in the tried-&-true Marvel manner of fighting the star to a standstill) old skull-shirt has turned up to take them both on. Soon however, mutual foe Jigsaw is exposed as the true assassin in concluding episode ‘Let the Punisher Fit the Crime!’

Inked by DeZuñiga & Jim Mooney, November 1977’s ASM #174 declared ‘The Hitman’s Back in Town!’ with Castle hunting a costumed assassin hired to rub out J. Jonah Jameson, but experiencing unusual reticence since the killer is an old army pal who had saved his life in Vietnam. Nevertheless the tale ends in fatality at the ‘Big Apple Battleground!’ in #175.

Captain America #241 (January 1980, by Mike W. Barr, Frank Springer & Pablo Marcos) was a fill in benefitting from the Frank Miller effect – he drew the cover – as ‘Fear Grows in Brooklyn’ depicted the Sentinel of Liberty getting in the way of Castle’s latest mission and refusing to allow The Punisher to go free. Cap wasn’t on hand stop him escaping police custody and Amazing Spider-Man #201-202 (February & March 1980) by Marv Wolfman, Keith Pollard & Mooney. ‘Man-Hunt!’ and ‘One For Those Long Gone!’ reveal how Castle almost uncovers Peter Parker‘s big secret whilst relentlessly stalking a mob boss responsible for the death of a kid who had saved Castle’s life…

Amazing Spider-Man Annual #15 (1981 by Dennis O’Neil, Miller & Klaus Janson) is putatively the genesis of the antihero in his proper form. ‘Spider-Man: Threat or Menace?’ sees maniac fugitive Castle back in the Big Apple and lethally embroiled in a deadly scheme by Doctor Octopus to poison five million New Yorkers. Soon both Parker and his colourful alter-ego are trapped dead-centre of a terrifying battle of ruthless wills in a tense and clever suspense thriller, highlighting and recapturing the moody mastery of Steve Ditko’s heyday.

The Miller connection continued in three landmark issues of Daredevil (#182-184, May-July 1982) which ideally embody everything that made The Punisher a momentous, unmissable, “must-read” character…

It is presaged by an untitled excerpt by Miller & Janson from ‘She’s Alive’ – wherein Castle is extracted from prison by a government spook to stop a shipment of drugs the authorities can’t touch. Meanwhile a shattered Matt Murdock is failing to cope with the murder of his first love Elektra. Of course, once Castle has stopped the drugs and killed the gangsters, The Punisher refuses to go back to jail…

The story proper begins in ‘Child’s Play’ – with Roger McKenzie lending a scripting hand – and deals with school kids using drugs. It was originally begun by McKenzie & Miller but shelved for a year, before being reworked into a stunningly powerful, unsettling tale once Miller & Janson assumed full creative chores on Daredevil. When Murdock visits a high school he is a helpless witness to a little girl high on “Angel Dust” going berserk, attacking staff and pupils before throwing herself out of a third floor window The appalled hero vows to find the dealers and encounters her bereaved and distraught younger brother Billy, determined to exact his own vengeance, and later coldly calculating Castle who has the same idea and far more experience…

The hunt leads inexorably to a certain street pusher and DD, Billy and The Punisher all find their target at the same time. After a spectacular battle a thoroughly beaten Daredevil has Billy, a bullet-ridden corpse and a smoking gun…

The kid is innocent – and so, this time at least, is Castle – and after Murdock proves it in court, the investigation resumes with the focus falling on drug boss Hogman. When DD’s super-hearing confirms the gangster’s claims of innocence, Murdock successfully defends the vile dealer, only to have the exonerated slimeball gloatingly admit to having committed the murder after all! Horrified, shocked, betrayed and resolved to enforce justice, DD finds a connection to a highly-placed member of the school faculty deeply involved with the drug lord in concluding chapter ‘Good Guys Wear Red’, but it’s far too late: Castle and Billy have both decided to end the matter Hogman’s way…

Scripted by Bill Mantlo and illustrated by Al Milgrom & Mooney, Peter Parker, The Spectacular Spider-Man #81-83 (August-October 1983) opens with ‘Stalkers in the Shadows’ as an increasingly crazed Punisher goes after misdemeanour malefactors with the same murderous zeal previously reserved for killers and worse. Spider-Man meanwhile, has his hands full with teen vigilantes Cloak and Dagger who have graduated from tackling street drug pushers to go after Wilson Fisk, The Kingpin of crime.

‘Crime & Punishment!’ sees Castle applying lethal force indiscriminately all over town, culminating in his own crazed attack on Fisk… who beats him to a pulp. Illustrated by Greg LaRoque & Mooney the saga ends with ‘Delusions’ as The Punisher goes on trial and is found to have been dosed with psychosis-inducing drugs…

In 1984 Marvel gave way to the inevitable and commissioned a Punisher miniseries, although writer Steven Grant and penciller Mike Zeck apparently had an uphill struggle convincing editors to let the grim, gun-crazed maniac loose in the shiny world where little kids might fixate on a dangerous role model – and their parents might get all over-protective, litigious and (skull) shirty. A year later the creators finally got the green-light and a 5-issue miniseries – running from January to May – turned the industry on its head. There was indeed plenty of controversy to go around, especially as the tale featured a “hero” who had lots of illicit sex and killed his enemies in cold blood. Also causing problems for censorious eyes were the suicide of one of the major characters and the murder of innocent children. Doesn’t it make you proud to realise how far we’ve since come?

The company mitigated the potential fall-out with the most lacklustre PR campaign in history, but not telling anybody about The Punisher (AKA Circle of Blood) didn’t stop the series becoming a runaway, barnstorming success. The rest is history. Two years later as the graphic novel market was becoming established and with Frank Castle one of the biggest draws in comics (sorry, I’m such a child sometimes), that contentious series was released as a complete book and it remains one of the very best of all his many exploits.

Here, rendered even more stark and uncompromising in gritty moody monochrome, the action begins in ‘Circle of Blood’ as Castle is locked in Ryker’s Island prison where every inmate is queuing up to kill him. Within hours he has turned the tables and terrified the General Population, but knows both old foe Jigsaw and the last of the great mob “Godfathers” have special plans for him…

When a mass breakout frees all the cons, Castle brutally steps in. For this the warden allows his escape and offers him membership in The Trust: an organisation of “right-minded, law-abiding citizens” who approve of his crusade. Castle also learns he’s being stalked by Tony Massera, a good man who thought he had escaped the influences of his crime-family…

Tony must kill Castle to avenge his father – one of Punisher’s many gory successes – but only after the streets have been swept clean of scum like his own relations. ‘Back to the War’ finds Punisher on the streets again, hunting scum, armed and supplied by the Trust… but still not a part of their organisation. After an abortive attempt to blow up The Kingpin, Castle is saved by the enigmatic Angel, and begins a loveless liaison with her. With everybody mistakenly believing the master of New York’s underworld dead, bloody gang-war erupts with greedy sub-bosses all trying to claim the top spot, but by the events of ‘Slaughterday’, Castle realises too many innocents are getting caught in the crossfires.

He also discovers in ‘Final Solution’ that the Trust have their own national agenda as hit men and brainwashed criminals dressed in his costume swarm the streets, executing mobsters and fanning the flames. All the Trust’s plans for this “Punishment Squad” and the country are uncovered in blockbusting conclusion ‘Final Solution Part 2’, when all the pieces fall into place and the surviving players reveal their true allegiances. In a classy final chapter mysteriously completed by the highly underrated Jo Duffy& Mike Vosburg, from Grant’s original plot, The Punisher takes charge in his inimitable manner, leaving God and the cops to sort out the paperwork. We can only speculate as to why the originators fell away at the last hurdle, but I’m pretty sure those same reluctant editors played some part in it all…

This economical Essential edition comes with a plethora of pin-ups, concluding with comprehensive information pages culled from the Marvel Universe Handbook.

These superb, morally ambiguous if not actually ethically challenging dramas never cease to thrill and amaze, and have been reprinted a number of times. Whichever version suits your inclinations and wallet, if you love action, cherish costumed comics adventure and crave the occasional dose of gratuitous personal justice, this one should be at the top of your “Most Wanted” list.
© 1974, 1975, 1976, 1977, 1980, 1981, 1982, 1983, 1986, 2011 Marvel Characters, Inc. All rights reserved.

Fantastic Four Epic Collection volume 9: The Crusader Syndrome – 1974-1976


By Gerry Conway, Roy Thomas, Len Wein, Tony Isabella, Steve Englehart, Marv Wolfman, Chris Claremont, Rich Buckler, John Buscema, George Pérez, Sal Buscema, Bob Brown, Joe Sinnott, Jim Mooney, Joe Staton, Frank Giacoia, Mike Esposito, Chic Stone, Vince Colletta with Stan Lee, Dick Ayers, Paul Reinman & various (MARVEL)
ISBN 978-1-3029-4875-7 (TPB/Digital edition)

Monolithic modern Marvel truly began with the adventures of a small super-team who were as much squabbling family as coolly capable costumed champions. Everything the company is now stems from the quirky quartet and the groundbreaking, inspired efforts of Stan Lee & Jack Kirby…

Cautiously bi-monthly and cover-dated November 1961, Fantastic Four #1 – by Stan, Jack, George Klein & Christopher Rule – was raw and crude even by the ailing company’s standards: but it seethed with rough, passionate and uncontrolled excitement. Thrill-hungry kids pounced on its dynamic storytelling and caught a wave of change starting to build in America. It and succeeding issues changed comics forever. As seen in the premier issue, maverick scientist Reed Richards, his fiancée Sue Storm, their close friend Ben Grimm and Sue’s bratty teenaged brother Johnny survived an ill-starred private space-shot after Cosmic Rays penetrated their ship’s inadequate shielding.

All four permanently mutated: Richards’ body became elastic, Sue became (even more) invisible, Johnny Storm burst into living flame and tragic Ben shockingly devolved into a shambling, rocky freak. After the initial revulsion and trauma passed, they solemnly agreed to use their abilities to benefit mankind. Thus was born The Fantastic Four.

Throughout the 1960s it was indisputably the key title and most consistently groundbreaking series of Marvel’s ever-unfolding web of cosmic creation: a forge for new concepts and characters. Kirby was approaching his creative peak: continually unleashing his vast imagination on plot after spectacular plot, whilst Lee scripted some of the most passionate superhero sagas ever seen. Both were on an unstoppable roll, at the height of their powers and full of the confidence only success brings, with The King particularly eager to see how far the genre and the medium could be pushed… which is rather ironic since it was the company’s reticence to give the artist creative freedom which led to Kirby’s moving to National/DC in the 1970s.

Without Kirby’s soaring imagination the rollercoaster of mind-bending High Concepts gave way to more traditional tales of characters in conflict, with soap-opera leanings and super-villain-dominated Fights ‘n’ Tights dramas. This stripped-down, compelling compilation gathers Fantastic Four #147-167, Giant-Size Fantastic Four #2-4 and Avengers #127: collectively covering June 1974 to February 1976 and heralding a change of pace and partial return of The King – even if only on covers…

Fantastic Four #147 offers action-tinged melodrama with Gerry Conway, Rich Buckler & Joe Sinnott in how ‘The Sub-Mariner Strikes!’ as long-sidelined and neglected Susan Richards starts divorce proceedings against Reed whilst seemingly taking comfort in the arms of long-time admirer/stalker Prince Namor of Atlantis. When Reed, Johnny, Ben and Inhuman substitute teammate Medusa try to “rescue” her, the Atlantean ruler thrashes them before Sue sends them packing…

To add insult to injury, the dejected men return home to find the Baxter Building once more invaded by the Frightful Four and are forced to fight a ‘War on the Thirty-Sixth Floor!’ Sadly The Sandman, Wizard and Trapster have no idea their newest ally Thundra is secretly smitten with the Thing. FF #149 resolves the scandalous Sub-Mariner storyline as the undersea emperor invades New York in ‘To Love, Honour, and Destroy!’ Happily, his awesome attack is merely a cunning plan to trick Sue into reconciling with her husband. It almost works…

Courtesy of Conway, John Buscema & Chic Stone, Giant-Size Fantastic Four #2 reveals a time-twisting ‘Cataclysm!’, wherein cosmic voyeur The Watcher warns of a hapless innocent who has inadvertently altered history, thanks to Dr. Doom’s confiscated time platform. Once again the supposedly non-interventionist extraterrestrial expects the FF to fix a universal dilemma…

With more than one temporal hot-spot, Reed and Johnny head for Colonial America to rescue the Father of the Nation in ‘George Washington Almost Slept Here!’, whilst Ben and Medusa crash into the “Roaring Twenties” and save the time-lost wanderer from being rubbed out by racketeers in ‘The Great Grimmsby’. Thinking their mission accomplished, the heroes are astounded to then find themselves trapped in timeless Limbo, battling monstrous giant Tempus before escaping to their restored origin point in ‘Time Enough for Death!’

For months lovelorn Johnny had fretted and fumed that his first true love Crystal was to marry super-swift mutant Quicksilver. That plot-thread finally closed in a 2-part crossover tale opening in Avengers #127 (September 1974). Crafted by Steve Englehart, Sal Buscema & Joe Staton, ‘Bride and Doom!’ sees the Assemblers travel to Attilan (hidden homeland of the Inhumans) for the wedding of aforementioned speedster Pietro to elemental enchantress/Royal Princess, only to meet an uprising of the genetic slave-race designated Alpha Primitives. Once again, sinister robotic colossus Omega has incited revolt, but this time it isn’t insane usurper Maximus behind the seditious skulduggery but an old Avengers enemy who reveals himself in the concluding chapter from in Fantastic Four #150.

‘Ultron-7: He’ll Rule the World!’ (Conway, Buckler & Sinnott) finds both teams joining Black Bolt’s Inhumans against the malign A.I., but only saved by a veritable Deus ex Machina after which, at long last, ‘The Wedding of Crystal and Quicksilver’ finally closes events on a happy note – for everybody but the Torch, that is…

The dramatic tensions resume with Giant-Size Fantastic Four #3 as plotter Gerry Conway, scripter Marv Wolfman and illustrators Rich Buckler & Joe Sinnott deliver an epic tale of global import. The extra-special quarterly Giant-Size range was devoted to offering blockbuster thrills, and herein reveal ‘Where Lurks Death… Ride the Four Horsemen!’ as cosmic aliens arrive, intent on scourging the Earth.

Forewarned after the team stumble across the first horror in ‘…There Shall Come Pestilence’, our harried heroes split up with Inhuman stand-in Medusa and Johnny striving against international madness in ‘…And War Shall Take the Land!’ whilst Reed and Ben fight to foil the personification of Famine in ‘…And the Children Shall Hunger!’, before all reunite to wrap up the final foe in ‘…All in the Valley of Death!’

In FF #151 Conway, Buckler & Sinnott begin revealing the truth about the mysterious “Femizon” stalking the Thing. ‘Thundra and Lightning!’ introduces male-dominated alternate Future Earth Machus and its brutal despot Mahkizmo, the Nuclear Man, who explosively invades the Baxter Building in search of a mate to dominate and another world to conquer…

Inked by Jim Mooney, #152 exposes ‘A World of Madness Made!’ with the team captive in the testosterone-saturated side-dimension whilst Medusa seemingly flees, whilst actually seeking reinforcements from the diametrically-opposed Femizon future/alternity, resulting in two universes crashing together in the concluding ‘Worlds in Collision!’ by Tony Isabella, Buckler & Sinnott.

Rapidly reworked by Len Wein, Fantastic Four #154 featured ‘The Man in the Mystery Mask!’: a partial reprint from Strange Tales #127 in which Stan Lee, Dick Ayers & Paul Reinman pitted Ben and Johnny against ‘The Mystery Villain!’. Here, however, Bob Brown, Frank Giacoia & Mike Esposito’s revisions depict how Reed’s early lesson in leadership has been hijacked by another old friend with explosive and annoying results…

Meanwhile over in Giant-Size Fantastic Four #4, Wein, Chris Claremont, John Buscema, Chic Stone & Sinnott unite to introduce ‘Madrox the Multiple Man’: a young mutant who grew up on an isolated farm unaware of the incredible power he possessed. When his parents pass away, the kid is inexplicably drawn to New York City, where the hi-tech suit he wears to contain his condition malfunctions. Soon the boy devolves into a mobile fission device that can endlessly, lethally replicate himself. Thankfully the FF are aided by mutant Moses Charles Xavier who dutifully takes young Jamie under his wing…

A minor classic from Wein, Buckler & Sinnott follows s seen in Fantastic Four #155-157 when the long dormant Silver Surfer resurfaces in ‘Battle Royal!’ – apparently a murderous thrall of Doctor Doom. The Iron Dictator commands the Stellar Skyrider because he holds the alien’s lover Shalla Bal –-even cruelly threatening to take her in marriage. However, as seen in ‘Middle Game!’ (with Roy Thomas joining as co-writer and Editor) the Surfer cannot kill and merely delivers the defeated FF as prisoners to the Devil Doctor’s citadel. Naturally, there are schemes within schemes unfolding and Doom is playing a waiting game whilst covertly siphoning the Surfer’s “Power Cosmic” to fuel a deadly Doomsman mechanoid…

With Thomas in full authorial control ‘And Now… the Endgame Cometh!’ sees the heroes fight back to conquer the Lethal Latverian, blithely unaware the entire charade has been a crafty confection of malignly manipulative demon-lord Mephisto

The furore is followed by another nostalgia-tinged 2-part epic beginning with FF #158’s ‘Invasion from the 5th (Count it, 5th!) Dimension’ by Thomas, Buckler & Sinnott. When one of the Torch’s earliest solo scourges returns to occupy the homeland of the Inhumans, extra-dimensional dictator Xemu opens his campaign of vengeance by dispatching Quicksilver to lure his sister-in-law Medusa back to Attilan. The intention is to force defiant King Black Bolt to utilise his doomsday sonic power on the invaders’ behalf, for which the conqueror needs the silent king’s true love as a bargaining chip. However, when the FF accompany her into the blatant trap, they bring a hidden ally who turns the tables on Xemu, unleashing ‘Havoc in the Hidden Land!’, coincidentally and at last reuniting the First Family of comic book fiction…

More pan-dimensional panic ensues when a multiversal conflict is cunningly concocted by a hidden mastermind orchestrating Armageddon for a trio of dimensionally-adjacent planets for ‘In One World… and Out the Other!’ Devised by Thomas, John Buscema & Stone, the initial chapter sees shapeshifting Reed Richards sell his patents to a vast corporation, even as in the streets his counterpart from another universe is kidnapped by barbarian warlord Arkon the Magnificent. That abduction is investigated by a very Grimm Thing who has uncomfortable suspicions about what’s occurring…

With Buckler & Sinnott doing the depicting ‘All the World Wars at Once!’ expands the saga as Johnny Storm visits the recently liberated 5th Dimensional Earth to discover it under assault by androids from yet another slightly different one. As the Thing teams up with his other-earth counterpart to quell a dinosaur invasion, “our” world is assaulted by an army from the 5th dimension led by the Torch. With each realm believing itself provoked by trans-terrestrial aggressors, the divided team only knows one thing: each invading force is using weaponry invented by Richards…

The crises peaks in ‘The Shape of Things to Come!’ as the mastermind is exposed and the scheme to annihilate three worlds come close to fruition, necessitating a voyage to a cosmic nexus point and a devastating battle with yet another twisted alternate-reality hero to save existence in a spectacular and poignant ‘Finale  #163.

A new direction began with #164 (part 1 of a reconditioned yarn originally intended for Giant-Size Fantastic Four), courtesy of Thomas and then-neophyte illustrator George Pérez, backed up by Sinnott. ‘The Crusader Syndrome!’ sees the team battling a veteran superhero gone bad since his last outing as Atlas-Era champion Marvel Boy. Now as The Crusader he wages savage war on financial institutions whose self-serving inaction doomed his adopted Uranian race in the 1950s. However, his madness and savagery are no match for the FF and #165’s ‘The Light of Other Worlds!’ details his apparent demise. It also sparks many successful additions to Marvel Continuity, such as new hero Quasar, the 1950s Avengers and Agents of Atlas whilst introducing Galactus’ herald-in-waiting Frankie Raye as Johnny’s new girlfriend…

This formidable high-tension Fights ‘n’ Tights tome terminates in a titanic tussle as Vince Colletta inks #166 as ‘If It’s Tuesday, This Must be the Hulk!’ as the team hunts the Gamma Goliath with a potential cure for Bruce Banner. Sadly, aggressive and insulting military treatment of their target enrages fellow-monster Ben Grimm who unites with The Hulk to menace St. Louis, Missouri as ‘Titans Two!’ (with Sinnott back on inks). Following a mighty struggle with his old friends and constantly bathed in Hulk’s Gamma radiation, Ben is permanently reduced to human form and contemplates a whole new life…

To Be Continued…

With covers by Buckler, Gil Kane, John Romita, Ron Wilson, Kirby, Sinnott and more this power-packed package also includes the covers to all-reprint Giant-Sized Fantastic Four #5 & 6 and the original unused cover for GSFF #5 (which contents became FF #158-159); house ads and the new material from The Fabulous Fantastic Four Marvel Treasury Edition #2 (December 1975). This bombastic oversized tabloid edition featured a bevy of classic yarns and is represented here by front-&-back cover art from John Romita, a Marie Severin frontispiece and Stan Lee Introduction, contents page and double-page pin-up of the team and supporting cast by John Buscema & Giacoia.

Also on view are extracts from F.O.O.M. #8-10 (comedic exploits of Doctor Foom by Charley Parker), pertinent pages by Buckler & Sinnott from The Mighty Marvel Calendar 1975, cover plus splash page by Dave Cockrum & Sinnott from November 1977’s Marvel Super Action #4 which reprinted Marvel Boy stories from the early 1950s and a gallery of original art pages and a colour guide.

Although Kirby had taken the unmatched imagination and questing sense of wonder with him on his departure, the sheer range of beloved characters and concepts he had created with Lee carried the series for years afterwards. So once writers who shared their sensibilities were crafting the stories a mini-renaissance began. Although the “World’s Greatest Comics Magazine” didn’t quite return to the stratospheric heights of yore, this period offers fans a tantalising taste of the glory days. These honest and extremely capable efforts will still thrill and enthral the generous and forgiving casual browser looking for an undemanding slice of graphic narrative excitement.
© 2023 MARVEL.

The Inhumans: The Origin of The Inhumans


By Stan Lee & Jack Kirby, with Chic Stone, Vince Colletta, Frank Giacoia, Joe Sinnott, Tom Sutton & various (Marvel)
ISBN: 978-0-7851-8497-3 (TPB/Digital edition)

Officially debuting in 1965 and conceived as yet another incredible lost civilisation during Stan Lee & Jack Kirby’s most fertile and productive creative period, The Inhumans are a race of incredibly disparate (generally) humanoid beings genetically altered in Earth’s pre-history, and consequently evolving into a technologically-advanced civilisation far ahead of emergent Homo Sapiens.

They isolated themselves from the world and barbarous dawn-age humans, first on an island and latterly in a hidden valley in the Himalayas, residing in a fabulous city named Attilan. The mark of citizenship is immersion in mutative Terrigen Mists which further enhance and transform individuals into radically unique and generally super-powered beings. Inhumans are necessarily obsessed with genetic structure and heritage, worshipping the ruling Royal Family as the rationalist equivalent of mortal gods.

How the voluntary mutants joined the Marvel Universe can be traced in this compilation scrupulously gathering teasing early appearances in 1964 from Fantastic Four #36 and 38, the extended introductory saga from FF #41-47, 54 and 62-65, and a proper team-up tale from Fantastic Four Annual. Also included are pertinent extracts from FF #48, 50, 52 and 56-61, plus the entire Tales of the Uncanny Inhumans back-up series incongruously seen in Thor #146-153 and a moment of spoofish light-relief from Not Brand Echh #6, spanning cover-dates March 1965 (and on sale from December 10th 1964) to May 1968.

The first inkling of something epic in the wind came from Fantastic Four #36 (Lee, Kirby & Chic Stone) with the introduction of a ferocious female supervillain as part of the hero-team’s theoretical nemeses ‘The Frightful Four!’ A sinister squad – evil genius The Wizard, shapeshifting Sandman and gadget fiend The Trapster (he was in fact still Paste Pot-Pete here, but not for long) – were supplemented by enigmatic outsider Madame Medusa, whose origins were to have a huge impact on the MU in months to come.

FF# 38 saw a rematch with the heroes ‘Defeated by the Frightful Four!’ in a momentous tale with a startling cliff-hanger marking Stone’s departure in landmark manner. Vince Colletta assumed inking chores for a bombastic run which perfectly displays the indomitable power and inescapable tragedy of brutish Ben Grimm in a tense and traumatic trilogy in which the Frightful Four brainwash The Thing, turning him against his teammates. It starts in # 41 (August 1965) with ‘The Brutal Betrayal of Ben Grimm!’, continues in rip-roaring fashion with ‘To Save You, Why Must I Kill You?’ and concludes in bombastic glory with #43’s ‘Lo! There Shall be an Ending!’

The next issue was a landmark in many ways. Firstly, it saw the arrival of Joe Sinnott as regular inker: a skilled brush-man with a deft line and superb grasp of anatomy and facial expression, and moreover an artist prepared to match Kirby’s greatest efforts with his own.

Some inkers had problems with just how much detail The King would pencil in: Sinnott relished it and the effort showed. What had been merely wonderful became incomparable.

‘The Gentleman’s Name is Gorgon!’ premiered a mysterious powerhouse with metal hooves instead of feet: a hunter implacably stalking Madame Medusa.

His rampage through New York embroils the Human Torch – and subsequently the whole team – in Medusa’s frantic bid to escape, and that’s before monstrous android Dragon Man shows up to complicate matters. All this was merely a prelude: with the next episode readers were introduced to a hidden race of superbeings who had secretly shared Earth with humanity for millennia. ‘Among us Hide… the Inhumans’ revealed Medusa as part of the Royal Family of Attilan: rulers of a hidden race of paranormal beings. She had been on the run ever since a coup deposed the true king…

Black Bolt, Triton, Karnak and the rest would quickly become mainstays of the Marvel Universe, but their bewitching young cousin Crystal and giant teleporting dog Lockjaw were the real stars here. For young Johnny Storm, it was love at first sight, and Crystal’s eventual fate would greatly change his character, giving him a hint of angst-ridden tragedy that resonated greatly with the generation of young readers growing up with the comic…

‘Those Who Would Destroy Us!’ and ‘Beware the Hidden Land!’ (FF #46 and 47) saw the heroes unite with the Royals as Black Bolt battled to regain his throne from his brother Maximus the Mad, only to stumble into the usurper’s plan to wipe humanity from the Earth.

Ideas just seem to explode from Kirby at this time. Despite being halfway through one storyline, FF #48 trumpeted ‘The Coming of Galactus!’ with the first Inhumans saga swiftly wrapped up by page 7, and the entire subspecies sealed by Maximus behind an impenetrable dome called the Negative Zone (later retitled the Negative Barrier to avoid confusion with the gateway to sub-space Reed Richards had worked on for years). Those pages and further excerpts from #50 and 52 advance the “Inhumans-in-a-bottle” plot are included here, but you’ll need to seek elsewhere for the Galactus saga.

I suspect this experimental – and vaguely uncomfortable – approach to narrative mechanics was calculated and deliberate, mirroring the way TV soap operas increasingly delivered their interwoven storylines, and was here introduced as a means to keep readers glued to the series.

They needn’t have bothered. The stories and concepts were enough.

The next full story follows the Torch and college pal Wyatt Wingfoot as they seek a way to sunder the barrier and reunite Johnny with Crystal. This led to the unearthing of the lost tomb of Prester John in #54’s ‘Whosoever Finds the Evil Eye…!’ This became a running sub-plot with The Inhumans striving to break out whilst, on the other side of the Great Barrier, Johnny and Wyatt wandered the wilds also seeking a method of liberating the Hidden City.

The next major development occurs in snippets from FF #55-61 as Black Bolt at last liberates his imprisoned people, utilising the immeasurable power of his devastating voice: an uncontrollable sonic shockwave which can destroy everything – including the impenetrable energy barrier and the city trapped within it…

Free to follow her heart, Crystal finds Johnny just as Mr. Fantastic is lost in the antimatter hell of the Negative Zone’s sub-space corridor. ‘…And One Shall Save Him!’ (FF #62, May 1967) spotlights aquatic Inhuman Triton who steers the FF’s leader home to Earth after being lost, but the foray brings with them a terrifying brute who joins with earthly enemy Sandman. The battle against ‘Blastaar, the Living Bomb-Burst!’ is frantic and furious, mirroring the Royals’ explorations of the world beyond Attilan and subsequent explosive clash with agents of a totalitarian nation…

In ‘The Sentry Sinister’ – a frenetic romp pitting the FF against a super-robot buried for millennia by an ancient star-faring race – the first inkling of the Inhumans’ true origins can be found. This tropical treat expands the burgeoning interlocking landscape to an infinite degree by introducing the imperial Kree: also totalitarian and militaristic but on a cosmic scale and who would grow into a fundamental pillar supporting continuity in Marvel’s Universe.

Although regarded as long-dead, the Kree resurfaced in the very next issue when the team are attacked by an alien emissary ‘…From Beyond this Planet Earth!’ as formidable functionary Ronan the Accuser arrives to investigate what could possibly have destroyed a Kree Sentry. Simultaneously, as Johnny and Crystal’s romance grows more intense, her sister and cousins meet the Black Panther: sharing the stage with the Fantastic Four in that year’s Annual (#5, inked by Frank Giacoia), wherein sinister sub-microscopic invader Psycho-Man attempts to ‘Divide… and Conquer!’, pitting emotion-bending alien technology against both the King of the Wakandans and the Royal Family of Attilan until the Fab Four can pitch in…

The Annual also included the customary Kirby pin-ups: stunning shots of Inhumans Black Bolt, Gorgon, Medusa, Karnak, Triton, Crystal and Maximus plus a colossal group shot of Galactus, the Silver Surfer and others – all included here at no extra cost…

That same month the hidden race won their first solo feature: a series of complete, 5-page vignettes detailing some of the tantalising backstory so effectively hinted at in previous appearances. ‘The Origin of… the Incomparable Inhumans’ – by Lee, Kirby & Sinnott from Thor 146 (November 1967) – ranges back to the dawn of civilisation where cavemen flee in fear from technologically advanced humans who live on an island named Attilan. In that futuristic metropolis, wise King Randac finally makes a decision to test his people’s latest discovery: genetically mutative Terrigen rays…

The saga expanded a month later in ‘The Reason Why!’ as Earth’s Kree Sentry visits the island and reveals how in ages past its master experimented on an isolated tribe of primitive humanoids. After observing their progress, the menacing mechanoid learns the Kree lab rats have fully taken control of their genetic destiny and must now be considered Inhuman…

Skipping ahead 25,000 years, ‘…And Finally: Black Bolt!’ reveals how a newborn’s first cries wreck Attilan and reveal the infant prince to be an Inhuman unlike any other…

Raised in isolation, the prince’s 19th birthday marks his release into the city and full contact with the cousins he has only ever seen on video systems. Sadly, the occasion is co-opted by envious brother Maximus who tortures the royal heir to prove Bolt cannot be trusted to maintain ‘Silence or Death!’

Thor #150 (March 1968) saw the start of a continued tale as ‘Triton’ left the hidden city to explore the human world, only to be captured by a film crew making an underwater monster movie. Allowing himself to be taken back to America, the canny manphibian escapes when the ship docks and becomes an ‘Inhuman at Large!’ The story – and series – concluded with Triton on the run and acting as a fish out of water ‘While the City Shrieks!’, before returning to Attilan with a damning assessment of the human race…

Rounding off the thrills and chills is a silly snippet from Not Brand Echh #6 (the “Big, Batty Love and Hisses issue!” from February 1968) wherein ‘The Human Scorch Has to… Meet the Family!’: a snappy satire on romantic liaisons from Lee, Kirby & Tom Sutton, appended with creator biographies and House Ads for the Inhumans’ debut.

These are the stories that introduced another strand of outsiders to the maverick Marvel universe and cemented Kirby’s reputation as an innovator beyond compare. They also helped the company to overtake all its competitors and are still some of the best stories ever produced: as exciting and captivating now as they ever were. This is a must-have book for all fans of graphic narrative or potential fans of Marvel’s next cinematic star vehicle.
© 1965, 1966, 1967, 1968, 2017 Marvel Characters, Inc. All rights reserved.

Golden Age Marvel Comics Masterworks volume 1



By Carl Burgos, Bill Everett, Paul Gustavson, Ben Thompson, Ed Wood/Fred Schwab, Al Anders, Tomm Dixon/Art Panajian, Steve Dahlman, Stockbridge Winslow/Bob Davis, Irwin Hasen, Ray Gill, David C. Cooke, Charles J. Mazoujian, Paul Lauretta, Harry Ramsey, Alex Schomburg & others (MARVEL)
ISBN: 978-0-7851-1609-7 (HB/Digital edition) 978-0-7851-5052-7 (TPB)

There are many comics and strip anniversaries this year and this title ranks among the most significant, containing not one but two superstar launches and a few minor milestones too…

After a rather shaky start and inauspicious in 1936, the fledgling comic book industry was saved by the invention of Superman two years later. His iconic innovations launched a new popular genre and paved the way for explosive expansion. By 1939 the new kids on the block were in a frantic flurry of creative frenzy with every publisher trying to make and own the Next Big Thing.

Martin Goodman’s pulp fiction outfit leapt into the turbulent marketplace and scored big with initial offering Marvel Comics, released late in the year before inexplicably switching to the marginally less euphonious Marvel Mystery Comics with the second issue. During those early days, novel ideas, raw ambition and sheer exuberance could take you far and, as most alternative means of entertainment escapism for kids were severely limited, it just wasn’t that hard to make a go of it as a comic book publisher. Combine that with a creative work-force which kept being drafted, and it’s clear to see why low and declining standards of story and art didn’t greatly affect month-to-month sales during the years of World War II.

However, once hostilities ceased a cascade-decline in superhero strips began even before GI boots hit US soil again. Those innocent kids had seen a lot and wanted something more than brashness, naivety and breakneck pace from their funnybooks now…

Both The Human Torch and Sub-Mariner quickly won favour with the burgeoning if fickle readership, but the remaining characters were soon acknowledged to be B-listers and subject to immediate replacement if a better idea presented itself. Still, 2 out of 7 was pretty good: Action and Detective Comics only had one super-star apiece at the outset. Another holdover from the pre-comics, pulp fiction era of the company was its tendency to treat instalments as serial chapters; always promising more & better if you’d just come back next month…

Before the year was out Timely’s “Big Two” would clash – frequently and repeatedly battling like elemental gods in the skies above Manhattan. Goodman apparently favoured Ka-Zar and The Angel: both characters devolving from his own stable of pulp genre stars. Sadly, neither generic jungle adventures of the company’s premiere Tarzan knockoff nor the thud-&-blunder crimebusting rogue’s potboilers – which owed so much to Leslie Charteris’ iconic dark knight The Saint – appeal to kids like the spectacular graphic histrionics of anarchic Fire and Water anti-heroes did…

An editorial policy of rapid expansion was quickly adopted: release a new book filled with whatever was dreamed up by the art-&-script monkeys of the comics “shop” (freelancers who packaged material on spec for publishing houses: Martin Goodman bought all his product from Lloyd Jacquet’s Funnies Inc.), keep the popular hits and ditch everything else. Timely Comics, or Red Circle as the company occasionally called itself, enjoyed a huge turnover of characters who only minimal appearances before vanishing, thereafter un-seen again until modern revivals or recreations produced fresh versions of characters like Angel, Ka-Zar or Electro.

This volume – available in hardback, softcover and eBook editions – kicks into high gear following a knowledgeable and informative scene-setting introduction by Golden Age Guru Roy Thomas. The landmark Marvel Comics #1 sported a cover by pulp illustrator Frank R. Paul, and after spot gag page ‘Now I’ll Tell One’ (by “Ed Wood” – AKA Fred Schwab) introduces to the gasping populace Carl Burgos’ landmark conception ‘The Human Torch’

The Flaming Fury led off a parade of wonderment, bursting into life as a malfunctioning humanoid devised by Professor Phineas Horton. Igniting into an uncontrollable blazing fireball whenever exposed to air, the artificial innocent was condemned to entombment in concrete but escaped to accidentally imperil the city until falling into the hands of a gangster named Sardo. When his attempts to use the gullible android as a terror weapon backfire, the hapless newborn is left a misunderstood fugitive, like a modern-day Frankenstein’s monster. Even his creator only sees the flaming waif as a means of making money…

Crafted by Paul Gustavson (Human Bomb, Fantom of the Fair, Man O’ War), the opening episode of ‘The Angel’ owed a litigiously large debt to 1938 Louis Hayward film The Saint in New York. Although dressed like a superhero, the globetrotting do-gooder offered a blend of Charteris’s iconic valiant scoundrel and The Lone Wolf (Louis Vance’s urbane 2-fisted hero who was subject of 8 books and 24 B-movies between 1917 and 1949). However, the four-colour paladin’s foes soon tended towards only the spooky, the ghoulish and the just plain demented. He also seemed able to cast giant shadows in the shape of an angel. Not the greatest aid to cleaning up the scum of the Earth, but he coped in his initial enterprise when tasked with cleaning up New York’s gang problems and dealing with the deadly depredations of a crime syndicate dubbed The Six Big Men’

Bill Everett’s contribution ‘The Sub-Mariner’ was actually an expanded reprint of a beautiful black-&-white strip from Motion Picture Funnies. Prince Namor was scion of an aquatic civilisation living under the South Pole. These technologically advanced merfolk had been decimated by American mineral exploration a generation previously, and Namor’s future mother Fen had been dispatched to spy upon them. She had gotten too close, fallen pregnant by one of the interlopers. Twenty years later her amphibious mutant-hybrid son was bent onto exacting revenge on the air-breathers – which he began by attacking New York City…

Cowboy Jim Gardley was framed by ruthless cattle-baron Cal Brunder and found the only way to secure a measure of justice was to become ‘The Masked Raider’: dispensing six-gun law. Al Anders’ Lone Ranger riff was competent but uninspired, lasting until Marvel Mystery #12. Offering a complete adventure, ‘Jungle Terror’ by Tomm Dixon (aka Art Panajian) follows gentlemen explorers Ken Masters and Tim Roberts (pictorially patterned on Caniff’s Pat Ryan and Terry Lee) battling savages in the Amazon to find cursed diamonds. After a brief prose vignette – a staple of early comics – detailing Ray Gill’s racing car drama ‘Burning Rubber’ the aforementioned ‘Adventures of Ka-Zar the Great’ begins with Ben Thompson (The Masked Marvel, Hydro-Man) adroitly adapting Bob Byrd’s pulp novel King of Fang and Claw to strip serial form. In the first chapter, South African diamond miner John Rand and his wife crash their plane into the Belgian Congo where their son David grows up amidst jungle splendour to become brother to King of Lions Zar. An idyllic life is only marred years later when murderous explorer Paul De Kraft kills old John, leaving young David to seek vengeance…

Behind a Charles J. Mazoujian Angel cover, the abruptly re-titled Marvel Mystery Comics #2 (December 1939) again offered ‘The Human Torch’ by Burgos, wherein the fiery fugitive attains a degree of sophistication and control before stumbling onto a murderous racing car racket. Here gangster Blackie Ross ensures his drivers always win by strafing other contestants from an airplane, until the big-hearted, outraged Torch steps in…

Gustavson despatched ‘The Angel’ to Hong Kong to stop museum researcher Jane Framan falling victim to a curse when the perils of The Lost Temple of Alano prove to be caused by greedy men, not magical spirits, but ‘The Sub-Mariner’ himself is the threat in Everett’s second chapter, as the Marine Marvel goes berserk in a NYC powerhouse before showing his true colours by chivalrously saving a pretty girl caught in the ensuing conflagration. Anti-heroism gives way to traditional nobility as Anders’ ‘Masked Raider’ then breaks up an entire lost town of outlaws, after which the debuting ‘American Ace’ (by Paul Lauretta and clearly based on Roy Crane’s soldier of fortune Wash Tubbs) finds Yankee aviator Perry Wade flying straight into danger when the woman who caused the Great War returns to start WWII by attacking innocent European nations with her hidden armies…

‘The Angel’ stars in an implausible, jingoistic prose yarn (by David C. Cooke illustrated by Mazoujian), single-handedly downing a strafing ‘Death-Bird Squadron’ whilst Thompson introduced fresh horrors – including a marauding, malicious ape named Chaka – to plague young David in more ‘Adventures of Ka-Zar the Great’ before the issue ends with gag pages ‘All in Fun’ by Ed Wood and ‘Looney Laffs’ from Thompson.

Cover-dated January 1940 and sporting an Alex Schomburg Angel cover, Marvel Mystery Comics #3 saw ‘The Human Torch’ evolving into a recognisable superhero series as he battles a ruthless entrepreneur trying to secure the formula for a super-explosive he can sell to Martian invaders, whilst ‘The Angel’ confronts a bloodthirsty death-cult sacrificing young women. Next ‘The Sub-Mariner’ takes a huge leap in dramatic quality after policewoman Betty Dean entices, entraps and successfully reasons with the intractably belligerent subsea invader. With global war looming ever closer, opinions and themes constantly shifted and Everett reacted brilliantly by turning Namor into a protector of all civilians at sea: preying on any warlike nation sinking innocent shipping. Naturally, even before America officially joined the fray, that meant primarily Nazis got their subs and destroyers demolished at the antihero’s sinewy hands…

When gold and oil are discovered under ranch land, ‘The Masked Raider’ steps in to stop greedy killers driving off settlers in a timeless tale of western justice, whereas current events overtook the ‘American Ace’, who faded out after his tale of blitzkrieg bombings in a picturesque Ruritanian nation. Even Cooke & Everett’s text thriller ‘Siegfried Suicide’ was naming and shaming the Axis directly in a yarn of a lone Yank saving French soldiers from German atrocity, before neutrality resumes as, under African skies, the ‘Adventures of Ka-Zar the Great’ sees the boy hero rescue his animal friends from a well-meaning zoo hunter in a tale revealing hints of a Jungle Book style congress of animals…

The final inclusion – Marvel Mystery Comics #4, February 1940 – opens with a Schomburg cover depicting Sub-Mariner smashing a Nazi U-Boat before another inflammatory Burgos ‘Human Torch’ epic sees the android create secret identity Jim Hammond and return to New York to crush a criminal genius terrorising the city with warriors cloaked in lethal, sub-zero ‘Green Flame’

‘The Angel’ too is in the Big Apple, hunting a small time hood manipulating a monstrous hyper-thyroid case named ‘Butch the Giant’. Impervious to pain and able to punch through brick walls, this slavish meal ticket is eventually overcome, after which ‘The Sub-Mariner Goes to War’ as the passionate Prince rallies his Polar people, employing their advanced technology in a taskforce enforcing his Pax Namor upon the surface world’s war mongers…

Even by its own low standards ‘The Masked Raider’ tale of claim-jumping is far from exemplary, but prose crime puzzler ‘Warning Enough’ (Cooke & Harry Ramsey) is a genuinely enthralling change of pace tale.

Rendered by Steve Dahlman, ‘Electro, the Marvel of the Age’ introduces brilliant Professor Philo Zog who constructs an all-purpose wonder robot and forms an international secret society of undercover operatives who seek out uncanny crimes and great injustices for the automaton to fix. The first case involves retrieving a kidnapped child actress…

Another debut is ‘Ferret, Mystery Detective’ by Stockbridge Winslow (Bob Davis) & Irwin Hasen, following the eponymous crime-writer and his faithful assistants as they solve the case of a corpse dropped on the authors doorstep. Proceedings culminate with another winner in the ‘Adventures of Ka-Zar the Great’ as despised villain De Kraft returns to face the beginning (but not the end: that’s frustratingly left to the next issue …and volume) of the jungle lord’s just vengeance…

Despite many problems – especially its regrettable populist tendencies and desperately dated depictions of race, class, ethnicity and gender – I’m constantly delighted with this substantial chronicle, warts and all, but I can fully understand why anyone other than a life-long comics or Marvel fan might baulk at the steep price-tag in these days of grim austerity, with a wealth of better quality and more highly regarded comics collections available. Nevertheless, value is one thing and worth another, and the sheer vibrantly ingenious rollercoaster rush and vitality of these tales, even more than historical merit or cultural obsolescence, is just so intoxicating that if you like this sort of thing you’ll love this sort of thing.

If anything could convince the undecided to take a look, later editions also include numerous tantalising house ads of the period and a full colour cover gallery of Marvel Mystery Comics’ pulp predecessors: Marvel Science Stories, Marvel Tales, Marvel Stories, Ka-Zar, The Angel Detective, Uncanny Tales, Mystery Tales, Dynamic Science Stories and Star Detective Magazine by illustrators Norman Saunders, Frank R. Paul, H. W. Wesso and John W. Scott. Upping the ante, further bonuses comprise the second print cover of Marvel Comics #1, a sample of Norman Saunders’ original painted art, Everett Sub-Mariner pages and unused cover roughs, a Mazoujian-pencilled Angel cover reworked into the never-printed Zephyr Comics ashcan cover and a Burgos watercolour sketch offering a partial redesign of The Human Torch.

Although probably not to the tastes of most modern fans, for devotees of superheroes, aficionados of historical works and true Marvel Zombies there’s still plenty to enjoy here, and as always, in the end, it’s up to you…
© 1939, 1940, 2004, 2017 Marvel Characters, Inc. All rights reserved.

Mighty Marvel Masterworks The Incredible Hulk volume 3: Less Than Monster, More Than Man


By Stan Lee, Jack Kirby, Bill Everett, Gil Kane, John Buscema, Mike Esposito, John Romita, Jerry Grandenetti, John Tartaglione, Sam Rosen, Art Simek, Ray Holloway & various (MARVEL)
ISBN: 978-1-3029-4903-7 (TPB/Digital edition)

Their stories are timeless and have been gathered many times before, but today I’m once more focusing on format before Fights ‘n’ Tights – or is that Rags ‘n’ Shatters?

The Mighty Marvel Masterworks line was designed with economy in mind: re-presenting classic tales of Marvel’s key characters by the founding creators in chronological order in cheaper, editions on lower quality paper and – crucially – are physically smaller (152 x 227mm or about the dimensions of a B-format paperback book). Your eyesight might be failing and your hands too big and shaky, but they’re perfect for kids and if you opt for the digital editions, that’s no issue at all…

Bruce Banner was a military scientist caught in the world’s first gamma bomb detonation. As a result of ongoing mutation, stress and other factors cause him to transform into a giant green monster of unstoppable strength and fury.

After an initially troubled debut run, the Gruff Green Giant finally found his size 700 feet and a format that worked, becoming one of young Marvel’s most popular features. After his first solo-title folded, The Incredible Hulk shambled around a swiftly-coalescing Marvel Universe as guest star and/or villain du jour until a new home was found for him.

This tome gathers the evergreen marvels and Hulky bits from Tales To Astonish #75-91: spanning January 1966-May 1967, and seeing the nomadic antihero established as a continuity-wide global fugitive and universal “Bête Vert” whilst his agonised human half became a man of misfortune and constant sorrow…

Way back then, the trigger for the Hulk’s second chance was a reprinting of his origin in the giant anthology comic book Marvel Tales Annual #1. It was the beginning of the company’s inspired policy of keeping early tales in circulation, which did so much to make fervent fans out of casual latecomers. Thanks to reader response, “Ol’ Greenskin” was awarded a back-up strip in a failing title. Giant-Man Hank Pym was the star turn in Tales to Astonish, but by mid-1964 his strip was visibly floundering. In issue #59 the Master of Many Sizes was used to introduce his forthcoming co-star in a colossal punch-up, setting the scene for the next issue wherein the Green Goliath’s co-feature began.

Here – scripted throughout by Stan Lee – the second chapter of the man-monster’s career truly takes off in power-packed intrigue-laded short episodes which resume with The Gamma Goliath freshly returned from space and having survived a clash with the lethal Leader.

TtA#75’s ‘Not all my Power Can Save Me!’ (Kirby layouts under Mike Esposito finishes) sees the Hulk helplessly hurled into a devastated dystopian future, before in ‘I, ‘Against a World!’ (with pencils by Gil Kane moonlighting as “Scott Edward”, but still working from Kirby roughs), the devastation is compounded by a doom-drenched duel with time-lost Asgardian immortal The Executioner.

A true milestone occurred in Tales to Astonish #77 when the tragic physicist’s dread secret is finally exposed. Magnificently illustrated by John Romita (the elder, and still over Kirby layouts), Bruce Banner is the Hulk!’ concludes the time-travel tale and reveals the tragic horror of the scientist’s condition to the military and the general public after teenager Rick Jones at last buckles under months of psychological pressure from Army Major Glenn Talbot and obsessed General Thaddeus “Thunderbolt” Ross

It didn’t make The Hulk any less hunted or haunted, but at least now the soldiery were in an emotional tizzy whilst trying to obliterate him.

With #78, Bill Everett began a brief but brilliantly evocative run as penciler (Kirby remaining on layouts throughout). To his very swift and last regrets, megalomaniacal military scientist Dr. Zaxon tries to steal the Gamma Monsters’s bio-energy in The Hulk Must Die!’ Before his body is even cold, follow-up ‘The Titan and the Torment!’ propels the fugitive gargantuan into a bombastic battle against recently Earth-exiled Olympian man-god Hercules.

Fighting a pitiless war with fellow subterranean despot Mole Man, not-so-immortal Tyrannus resurfaced in ‘They Dwell in the Depths!’ Regarding the monster as a weapon of last resort, he abducts the man-brute to Subterranea, but still loses his last battle after which The Hulk returns topside and shambles into a plot by insidious cabal The Secret Empire in #81’s ‘The Stage is Set!’ That convoluted mini-epic touched upon a crossover saga that spread into a number of other Marvel series, especially Nick Fury, Agent of S.H.I.E.L.D. and Sub-Mariner. Here, however, the monster is targeted by the Empire’s hired gun Boomerang as they strive to steal the military’s new Orion missile…

As the epic unfolded ‘The Battle Cry of The Boomerang’, ‘Less Than Monster, More Than Man!‘, and ‘Rampage in the City!’ wove strings of subplot into a gripping whole which indicated to the evolving reader just how close-knit the Marvel Universe was. Obviously such tight coordination between series caused some problems as art for the final episode is credited to “almost the whole blamed Bullpen” (which to my jaded eyes is mostly Jerry Grandenetti). During that climax the Hulk marauds through the streets of New York City in what I can’t help but feel is a padded, unplanned conclusion…

Everything’s back on track for #85, however, as John Buscema & John Tartaglione step in to illustrate ‘The Missile and the Monster!’ as yet another spy diverts the experimental Orion rocket onto the city. The obvious discomfort the realism-heavy Buscema experienced with the Hulk’s appearance has mostly faded by second chapter ‘The Birth of… the Hulk-Killer!’, although the return of veteran inker Mike Esposito to the strip also helps. As General Ross releases a weapon designed by the Leader to capture the Grim Green Giant, the old soldier has no inkling what his rash act will lead to, nor that Boomerang is lurking behind the scenes to make things even hotter for the Hulk…

Issue #87’s concluding episode ‘The Humanoid and the Hero!’ depicts Ross’ regret as the Hulk-Killer expands his remit to include everybody in his path before Gil Kane returns for #88 as ‘Boomerang and the Brute’ shows both the assassin and the Hulk’s true power.

Tales to Astonish #89 once more sees the Hulk become an unwilling weapon as a nigh-omnipotent alien subverts and sets him to purging humanity from the Earth. ‘…Then, There Shall Come a Stranger!’, ‘The Abomination!’ and ‘Whosoever Harms The Hulk…!’ comprise a taut and evocative thriller-trilogy which also includes the origin of the malevolent Hulk counterpart (Gamma-suffused spy Emil Blonsky who would play such a large part in later tales of the ill-fated Bruce Banner)…

With covers by Kirby, Gene Colan, Giacoia, Everett, Kane, & Colletta and most certainly “To Be Hulk-inued…” these titanic tales are somewhat hit-and-miss, with visceral thrillers and plain dumb nonsense running together, but the enthusiasm and sheer quality of the awesome artistic endeavours should go a long way to mitigating most of the downside. These are – even at their worst – full-on, butt-kicking, “breaking-stuff” thrillers to delight the destructive eight-year-old in everyone. Hulk Smash(ing)!
© 2023 MARVEL.