Thunder Agents Archives volume 1


By Wally Wood & various (DC Comics)
ISBN: 1-56389-903-5

The history of Wally Wood’s immortal comics masterpiece is convoluted, and once the mayfly-like lifetime of the Tower Comics line ended, not especially pretty: wrapped up in legal wrangling and not a little petty back-biting, but that doesn’t diminish the fact that the far-too brief careers of The Higher United Nations Defense Enforcement Reserves was a benchmark of quality and sheer bravura fun for fans of both the still-reawakening superhero genre and the popular media’s spy-chic obsession.

In the early 1960s the Bond movie franchise was going from strength to strength, with action and glamour utterly transforming the formerly understated espionage vehicle. The buzz was infectious: soon Men like Flint and Matt Helm were carving out their own piece of the action as television shanghaied the entire bandwagon with the irresistible Man From U.N.C.L.E. (premiering in September 1964), bringing the whole genre inescapably into living rooms across the world.

Wildly creative maverick Wally Wood was approached by veteran MLJ/Archie Comics editor Harry Shorten to create a line of characters for a new distribution-chain funded publishing outfit – Tower Comics. Woody called on some of the biggest names in the industry to produce material in the broad range of genres the company wanted (as well as T.H.U.N.D.E.R. Agents and its spin-offs Undersea Agent, Dynamo and NoMan there was the magnificent war-comic Fight the Enemy and the youth-comedy Tippy Teen).

Samm Schwartz and Dan DeCarlo handled the funny book – which outlasted all the others – whilst Wood, Larry Ivie, Len Brown, Bill Pearson, Steve Skeates, Dan Adkins, Russ Jones Gil Kane and Ralph Reese all contributed scripts for themselves and the industry’s  top talents to illustrate on the adventure series.

With such a ravenous public appetite for super-spies and costumed heroes steadily rising in comic-book popularity the idea of blending the two concepts seems a no-brainer now, but those were far more conservative times, so when T.H.U.N.D.E.R. Agents #1 appeared with no fanfare or pre-publicity on newsstands in August 1965 (with a cover off-sale date of November) thrill-hungry readers like little me were blown away. It didn’t hurt either that all Tower titles were in the beloved-but-rarely-seen 80 Page Giant format: there was a huge amount to read in every issue!

All that being said the tales would not be so beloved of we baby-boomer fans if they hadn’t been so superbly crafted. As well as Wood, the art accompanying the compelling, far more mature stories was by some of the greatest talents in comics: Reed Crandall, Gil Kane, George Tuska, Mike Sekowsky, Dick Ayers, Joe Orlando, Frank Giacoia, John Giunta, Steve Ditko and others.

This initial lush and lustrous compilation collects issues #1-4 and covers the first golden year of the series. It all starts with a simple four page tale ‘First Encounter’ by Ivie & Wood, wherein UN commandos failed to save brilliant scientist Professor Emil Jennings from the attack of the mysterious Warlord, but at least rescued some of his greatest inventions, including a belt that can increase the density of the wearer’s body until it becomes as hard as steel, a cloak of invisibility and an enigmatic brain-amplifier helmet.

These prototypes were to be divided between several agents to create a unit of superior fighting men and counter the increasingly bold attacks of many global terror threats such as the aforementioned Warlord.

First chosen was affable file clerk Len Brown who was, to everyone’s surprise, assigned the belt and the codename Dynamo in a delightfully light-hearted adventure ‘Menace of the Iron Fog’ (written by Len Brown, who had no idea illustrator/editor Wood had prankishly changed the hero’s civilian name as a last-minute gag) which gloriously pandered to every kid’s dream as the nice guy got the power to smash stuff. This cathartic fun-fest also introduced the Iron Maiden, a sultry villainess clad in figure-hugging steel who was the probable puberty trigger for an entire generation of boys…

‘T.H.U.N.D.E.R. Agent NoMan’ came next, the eerie saga of aged Dr. Anthony Dunn who chose to have his mind transferred into a specialised android body, then equipped with the invisibility cape. The author’s name is unknown but the incredible Reed Crandall (with supplemental Wood inks) drew the first episode which also found time and space to include a captivating clash with sinister mastermind Demo and his sultry associate Satana who had unleashed a wave of bestial sub-men on a modern metropolis. NoMan had one final advantage: if his artificial body was destroyed his consciousness could transfer to another android body. As long as he had a spare ready, he could never die…

Larry Ivie filled in some useful background on the war against the Warlord in the prose adventure ‘Face to Face’ before the third agent was chosen in ‘The Enemy Within’ (also with no script credit and illustrated by Gil Kane, Mike Esposito and George Tuska). However here is where the creators stepped well outside the comic-book conventions. John Janus was the perfect UN employee: a mental and physical marvel who easily passed all the tests necessary to wear the Jennings helmet. Sadly he was also a deep cover mole for the Warlord, poised to betray T.H.U.N.D.E.R. at the earliest opportunity…

All plans went awry once he donned the helmet and became Menthor. The device awakened the potential of his mind, granting him telepathy, telekinesis and mid-reading powers – and also drove all evil from his mind whilst he wore it. When the warlord attacked with a small army and a giant monster, Menthor was compelled by his own costume to defeat the assault. What a dilemma for a traitor to be in…

‘T.H.U.N.D.E.R. Squad’ by Ivie, Mike Sekowsky & Frank Giacoia, is a rip-roaring yarn featuring an elite team of non-powered specialist operatives – which predated TV’s Mission: Impossible outfit by almost two years – who tackled cases the super-agents were too busy or unsuited for. In this initial outing the Squad rushed to defend their Weapons Development Center from a full paramilitary assault only to discover that it’s a feint and Dynamo had been captured by the Warlord…

The first issue ended with a big old-fashioned team-up as all the forces of T.H.U.N.D.E.R. converged to rescue their prime agent who was ‘At the Mercy of the Iron Maiden’ (by Brown, Wood & Dan Adkins) a spectacular battle blockbuster that still takes the breath away…

Issue #2 led again with their strongman star when ‘Dynamo Battles Dynavac’ (Brown, Wood & Richard Bassford) another colossal combat classic as the hapless hero got a severe kicking from a deadly automaton. Once again a narrative thread stretched through the disparate tales as the hero’s girlfriend and fellow agent Alice was kidnapped…

NoMan was ‘In the Warlord’s Power’ (Bill Pearson, Dick Ayers, Joe Orlando and Wood) when an army of Zombie-men attacked a Missile Base and Menthor again defied his master to defeat a Warlord scheme to destroy T.H.U.N.D.E.R. HQ (again no script credit but amazingly illustrated by Sekowsky & Giacoia) before ‘D-Day for Dynamo’ (with art from Wood, Adkins & Tony Coleman) pitted the assembled heroes, reunited to rescue Alice, against Demo, the Dynavac and the Warlord in an all-out war with atomic consequences.

The series took a fantastic turn as the Warlord was revealed to be an agent of a subterranean race of conquerors, but before that the second issue still held another prose piece, ‘Junior T.H.U.N.D.E.R. Agents’, whilst the T.H.U.N.D.E.R. Squad responded ‘On the Double’ to a South American crisis, involving mutant monsters, Communist insurgents and bloody revolution in a classy thriller illustrated t Sekowsky/Giacoia team.

‘Dynamo Battles the Subterraneans’ drawn by Adkins, Wood & Coleman opened the third issue, as the Warlord’s macabre mole-men masters attacked Washington DC, whilst

‘NoMan Faces the Threat of the Amazing Vibraman’ (Pearson, John Giunta, Wood & Coleman) saw a far more plebian but no less deadly menace ended by the undying agent, before Dynamo almost became a propaganda victim of Communist agitator ‘The Red Dragon’ (Adkins, Wood & Coleman) and the T.H.U.N.D.E.R. Squad battled a madman who manufactured his own ‘Invaders from the Deep’ (another uncredited script pictured by Sekowsky & Giacoia) before the main event ‘Dynamo vs. Menthor’ (Wood, Adkins & Coleman) posed a terrifying mystery as a trusted agent almost destroyed the entire organisation. With captivating pin-ups by Wood & Adkins featuring Dynamo, NoMan, the Thunderbelt, T.H.U.N.D.E.R. Squad and Menthor the visual excitement in this issue is beyond price.

The Dynamo tale ‘Master of Evolution’ (written by Brown, illustrated by Wood, Adkins & Coleman) opened the fourth issue with a dinosaur bashing extravaganza, whilst the fiendish Mastermind arrayed his own android armies against the Artificial Agent in ‘The Synthetic Stand-Ins’ by Steve Skeates, Sekowsky & Giacoia, and the same art team debuted the latest super-agent in the T.H.U.N.D.E.R. Squad saga ‘The Deadly Dust’ wherein a Nazi scientist used his time-retarding dust for evil and the heroes responded with a super-speed suit.  This first case for hyper-fast Lightning was followed by a Dynamo milestone ‘The Return of the Iron Maiden’ (drawn by Crandall, Wood & Adkins) which saw the Armoured Amorata betray her latest employer Dr. Death for the man sent to arrest her.

Finally the mystery of Menthor was partially resolved in the fast-paced thriller ‘The Great Hypno’ (illustrated by Giunta, Wood & Coleman), and of course there were more fantastic art extras in the form of NoMan and The Origin of T.H.U.N.D.E.R. pin-up pages.

These are truly timeless comic tales that improve with every reading, and there’s never been a better time to add these landmark superhero sagas to your collection of favourites.

© 1965 John Carbonaro. All rights reserved. This edition © 2002 DC Comics.

Shadowman


By Steve Ditko, Steve Englehart, Jim Shooter, Bob Hall, David Lapham & various (Valiant)
No ISBN

The 1990s were a slow period in terms of comics creativity: the industry had become infested with collector/investors and was increasingly market-led, with spin-offs, fad-chasing, shiny gimmicks and multiple-covers events replacing imagination and good story-telling in far too many places. One notable exception was a little outfit with some big names that clearly prized the merits of well-told stories illustrated by artists immune to the latest mis-proportioned, scratchy poseur styles, but one with enough business sense to play the industry at its own game.

Eschewing most of the more crass profiteering stunts Valiant revived some old characters and proved once more that the basics never go out of fashion. As Editor-in-Chief, Jim Shooter had made Marvel the most profitable and high-profile they had ever been, and after his departure he used that writing skill and business acumen to transform some almost forgotten Silver-Age characters into contemporary gold.

Western Publishing had been a major player since comics’ earliest days, blending a huge tranche of licensed titles with a few home-grown heroes like Brain Boy, Turok, Son of Stone and M.A.R.S. Patrol Total War (created by Wally Wood). The company’s most notable stars were Dr. Solar, Man of the Atom and Russ Manning’s magnificent science fiction cautionary tale Magnus, Robot Fighter. When the parent company closed its original comic division in 1984 these masterful sagas soon faded from comic fans’ memory.

As the 1990s opened and with an agreement to revive some, any or all of these four-colour veterans, Shooter and co-conspirator Bob Layton came to a bold decision and made those earlier adventures part-and-parcel of their refit: acutely aware that old fans don’t like having their childhood favourites bastardized, and that revivals need all the support they can get. Thus the old days were canonical: they “happened” and the new company was off and running with an interested, older fan-base already in place.

But the upstarts were not content to simply revive and retrofit past glories: a growing legion of new characters was gradually added to the pantheon. One such was a Voodoo-tainted, New Orleans based wild man daredevil named Jack Boniface – Shadowman.

After a truly seminal cameo in X-O Manowar #4 musician Boniface was properly introduced in 1992 his own title. Shadowman premiered with ‘Jazz’, written by Shooter and Steve Englehart, illustrated by David Lapham and Joe Rubinstein.

The credits are a lot more complex that they might appear. Shooter famously used a communal brainstorming system to create characters and stories. The full credits for the graphic novel under review – gathering issues #1-3 and 6 (the un-included chapters being part of the company’s first braided cross-over event Unity) of the first Shadowman run read Plotters: Steve Ditko, Mark Moretti Don Perlin & Shooter, Writers: Englehart, Bob Hall, Faye Perozich, Shooter, Pencillers: Ditko, Lapham, Moretti and Inkers Charles Barnett III, Gonzalo Mayo, Rubinstein & Tom Ryder.

In that eerie introduction Boniface was a struggling session saxophonist trying to strike it rich in the Big Easy when he was seduced by Lydia, a mysterious woman he picked up in a club. Her sinister, trysting assault left him unconscious, amnesiac and forever altered by a bite to his neck. Unknown to Jack, Lydia was an agent of the Spider Aliens who form a covert keystone of the Valiant Universe, preying on humanity for millennia and responsible for creating many of the paranormal humans who secretly inhabit the world.

Alone in the morning light Boniface discovered that Lydia’s home was filled with half-digested corpses. Clearly he was to be her next meal – but now has no idea how he survived or where she went. He cannot conceive of how her bite has altered him…

He flees but later as darkness falls he feels agitated, restless, aggressive: he roams the streets and finds himself drawn back to Lydia’s home and stumbles upon a voodoo sacrifice. Attacked by the priest the once docile musician dons a Mardi Gras mask found at his feet and fights back with brutal abandon. Lydia’s has somehow turned him into a violent driven maniac, hungry for conflict – but only when the sun goes down…

In ‘Spirits Within’ (Perozich, Shooter, Lapham & Ryder) Jack’s own hunger for answers takes him to both experts in medicine and Obeah magic before his Shadowman self drags him into a confrontation with a Bayou axe murderer, whilst ‘The Beast and the Children’ (Perozich, Moretti & Barnett III) finds the increasingly off the rails music-man tackling mobsters and hit-men before destroying a well-connected super-powered child abuser.

There’s a big change in the character seen in the fourth and final tale here. It begins with Shadowman’s return from the far future and a distant dimension where the combined Valiant heroes experienced “Unity”. Whilst there Boniface fell in love and learned exactly when he would die…

Written by Shooter, Ditko, Don Perlin and Moretti with art by Ditko, Moretti and Gonzalo Mayo ‘The Family That Slays Together’ pitted the Shadowman against a murderous clan of degenerate swamp-dwellers stealing women and children from local communities. Bitter, merciless and now completely reckless since he believes he cannot die – yet – Shadowman had become a relentless, remorseless, punishing force of nature. What a pity Jack Boniface was a helpless witness to everything his night-self did…

Combining the best elements of conflicted lone vigilantes and dark avengers such as Batman and Daredevil with an exotic locale and traditional horror elements, Shadowman offers a tense, dark underbelly to the super-science and shining heroism of Valiant’s other titles, and despite the committee-like nature of its creation still delivers heaping helpings of moody mystery and arcane excitement. Well worth reviving and definitely a different action hero you will love to read…
© 1994 Voyager Communications Inc. All rights reserved.

The Incredible Hulk: What Savage Beast


By Peter David, illustrated by George Pérez (Boulevard/Putnam Books)
ISBN: 0-399-14104-9

After a few abortive attempts in the 1960s and a more strategic attempt at the end of the 1970’s Marvel once more tried to move onto the prose bookshelves in the 1990s with a select series of hardback novels. To my mind the most successful of these was this hefty tome from Peter David, who had the advantage of being a prolific genre novelist (most notably of Star Trek adventures) and the current scripter for the Incredible Hulk comicbook.

The plot actually spun out of and referenced contemporary Hulk continuity and featured a Green Goliath that possessed Bruce Banner’s intellect, married to his long-term sweetheart Betty, and on the run from the US military. Whilst in hiding an aged psychologist “cures” the monster-afflicted scientist and Betty falls pregnant with twins, but when they are delivered their benefactor is revealed as the Maestro, a sick and twisted version of Banner from an apocalyptic future (first seen in the 1992 miniseries Hulk: Future Imperfect) who kidnaps one of the infants and returns to his Ghastly world of Tomorrow.

Desperate and traumatised, Banner turns to his friend Doctor Strange, Sorcerer Supreme, who provides a way to follow, but due to unforeseen circumstances he arrives two decades late: his son is now a heartless brute in the manner of the Maestro, and worse yet the abortive rescue mission has given the sadistic monster a method of plundering the time stream and alternate dimensions. Not only is Banner too late but now he must face an army of Hulks from divergent timelines to stop his future self from ravaging all of time and space…

Sharp and well-crafted, this tale is constructed in such a way that continuity-addicts can easily slot it into their preferred universal construct, whilst casual readers can simply enjoy an above-average time-travel yarn featuring a character they may or may not know from TV. Moreover this page turner is liberally illustrated by George Pérez, who drew the aforementioned Hulk miniseries. This is a solid example of how comics books can transfer to prose and perhaps a reason why they should…
© 1995 Marvel Entertainment Group, Inc.  All Rights Reserved.

Hero Alliance: End of the Golden Age


By Kevin Juaire, David Campiti, Ronald Lim & Mike Witherby (Pied Piper Press)
No ISBN:

Less a recommendation, and more a cautionary tale for would-be publishing moguls, Hero Alliance materialised in the wake of “superhero realism” as defined by Watchmen and Marvelman/Miracleman, as an increasing number of creators attempted to rationalize fights ‘n’ tights sturm und drang with our plebian world of hemorrhoids, bad breath and fallen arches. As with so many of these enthusiastic and well-meaning homage/pastiches, a surfeit of lawyers and paucity of luck and determination derailed and ended a series with a great deal of potential before it really got started – although with over 25 assorted issues from three publishers, it got a lot further than most.

The story itself concerns an immortal Superman analogue dubbed Victor who has suffered debilitating guilt pangs since his arrogance and negligence allowed an arch enemy to murder his superhero team The Guardsmen. Now years later his own mentor Golden Guardsman has been murdered and splendid isolationism doesn’t seem that great an idea…

Approached by the Golden Guardsman’s daughter Kris he discovers that her brother murdered the aged hero stealing his helmet of power and going on a brutal rampage. Victor can no longer remain aloof and decides to establish a new band of heroes, giving them the mentoring and guidance they’ll need to survive in a hostile modern world…

Very much a generic take on a generic genre, there’s still an awful lot to enjoy in this slim tome (other than the costumes and hairdos – but I’ve lived through flared trousers and poodle perms twice so anything can be endured if you just try), with some intriguing ideas and a few clever twists of all the old set pieces – as you’d expect with an editor like Marvel veteran Roger McKenzie at he helm.

The art is more than competent and Lim and Witherby are assisted by Bart Sears, Rick J. Bryant, Craig Brasfield and Mark Pacella, which gives the tale a powerful aura of tension and drama. Cursed with troubled production, the series that spun off from this book had a lot going for it too, but was swamped in an avalanche of similar product that came out of that period’s self-publishing boom. Perhaps it’s time for a comprehensive collection – if everybody concerned has finally decided who owns what…
™ & © 1986 Kevin Juaire and David Campiti. All rights reserved.

Solar, Man of the Atom: Second Death


By Jim Shooter, Don Perlin, Barry Windsor-Smith, Bob Layton & Tom Ryder (Valiant)
No ISBN

During the market-led, gimmick-crazed frenzy of the 1990s amongst the interminable spin-offs, fads, shiny multiple-cover events a new comics company revived some old characters and proved once more that good story-telling never goes out of fashion. As Editor-in-Chief, Jim Shooter had made Marvel the most profitable and high-profile they had ever been, and after his departure he used that writing skill and business acumen to transform some almost forgotten Silver-Age characters into contemporary gold.

Western Publishing had been a major player since comics’ earliest days, blending a huge tranche of licensed titles such as TV and Disney titles, Tarzan, or the Lone Ranger with homegrown hits like Turok, Son of Stone and Space Family Robinson. In the 1960s during the camp/superhero boom these original adventure titles expanded to include, Brain Boy, M.A.R.S. Patrol Total War (created by Wally Wood), Magnus, Robot Fighter (by the incredible Russ Manning) and in deference to the atomic age of heroes, Nukla and the brilliant Dr. Solar, Man of the Atom. Despite supremely high quality and passionate fan-bases, they never captured the media spotlight of DC or Marvel’s costumed cut-ups. Western shut up their comics division in 1984.

With an agreement to revive some, any or all of these four-colour veterans, Shooter and co-conspirator Bob Layton came to a bold decision and made those earlier adventures part-and-parcel of their refit: acutely aware that old fans don’t like having their childhood favourites bastardized, and that revivals need all the support they can get. Thus the old days were canonical: they “happened.”

Although the company launched with a classy reinterpretation of Magnus, the key title to the new universe they were building was the only broadly super-heroic character in the bunch, and they had big plans for him. Solar, Man of the Atom was launched with an eye to all the gimmicks of the era, but was cleverly realised and realistically drawn.

Second Death collects the first four issues of the revived Solar and follows brilliant nuclear physicist Phil Seleski, designer of the new Muskogee fusion reactor in the fraught days before it finally goes online. Faced with indifferent colleagues and inept superiors, pining for a woman who doesn’t seem to know he exists, Seleski is under a lot of pressure. So when he meets a god-like version of himself he simply puts it down to stress…

Solar, the atomic god who was Seleski, is freshly arrived on Earth, and with his new sensibilities goes about meeting the kind of people and doing the kind of things his mortal self would never have dreamed of. As if godhood had made him finally appreciate humanity Solar befriends bums, saves kids and fixes disasters like the heroes in the comic-books he collected as a boy.

His energized matter and troubled soul even further divide into a hero and “villain”, but things take a truly bizarre turn when he falls foul of a genuine super-foe; discovering that the “normal” world is anything but, and that he is far from unique. The superhuman individuals of Toyo Harada’s Harbinger Foundation prove that the world has always been a fantastical place, and Solar’s belief that he has traveled back in time to prevent his own creation gives way to the realisation that something even stranger has occurred…

This is a cool and knowing revision of the so clichéd “atomic blast turns schmuck into hero” plot, brimful of sharp observation, plausible characters and frighteningly convincing pseudo-science. The understated art from the hugely under-appreciated Don Perlin is a terrifying delight and adds even more shades of veracity to the mix, as do the colours of Kathryn Bolinger and Jorge Gonzãlez.

Moreover the original comics had a special inserted component in the first ten issues (by Shooter, Barry Windsor-Smith and Layton) which revealed the epic events that made Seleski into a god – collected as Solar, Man of the Atom: Alpha and Omega – designed to be read only after the initial story arc had introduced the readers to Seleski’s new world. Together these tales combine to form one of the most impressive and cohesive superhero origin sagas ever concocted and one desperately in need of reprinting.

Until then you can still hunt these down via your usual internet and comic retailers, and trust me, you should…
© 1994 Voyager Communications Inc. and Western Publishing Company, Inc. All rights reserved.

Solar, Man of the Atom: Alpha and Omega (Slipcase Edition)


By Jim Shooter, Barry Windsor-Smith & Bob Layton with Kathryn Bolinger (Valiant)
No ISBN

The 1990s were a slow period for comics creativity: the industry had become market-led, with spin-offs, fad-chasing, shiny gimmicks and multiple-covers events replacing innovation and good story-telling in far too many places. One notable exception was a little outfit with some big names that clearly prized the merits of well-told stories illustrated by artists immune to the latest mis-proportioned, scratchy poseur style, and one with enough business sense to play the industry at its own game…

As Editor-in-Chief, Jim Shooter had made Marvel the most profitable, high-profile comics company around, and after his departure he used that savvy to pick up the rights to a series of characters with Silver-Age appeal and turn them into contemporary gold.

Western Publishing had been an industry player since the earliest days, mixing a plethora of licensed titles such as Disney titles, Tarzan, or the Lone Ranger with the occasional homegrown hit like Turok, Son of Stone. In the 1960s during the camp/superhero boom these latter expanded to included Space Family Robinson, Brain Boy, Magnus, Robot Fighter (by the incredible Russ Manning) and in deference to the age of the nuclear hero, Dr. Solar, Man of the Atom. All of supremely high quality, they won huge fan-bases, but never captured the media spotlight of DC or Marvel’s costumed cut-ups.

With an agreement to revive some, any or all of these four-colour veterans, Shooter and co-conspirator Bob Layton came to a bold decision and decided to incorporate those earlier adventures into their refits: acutely aware that old fans don’t like having their childhood favourites bastardized, and that revivals need all the support they can get. Thus the old days were canonical: they did “happen.”

Although the company launched with a classy reinterpretation of Magnus, the key title to the new universe they were building was the only broadly super-heroic character in the bunch, and they had big plans for him. Solar, Man of the Atom was launched with an eye to all the gimmicks of the era, but was cleverly realised and realistically drawn. However, that not what this book is about.

The main text of the series followed comic fan and nuclear physicist Phil Seleski, designer of the new Muskogee fusion reactor as he dealt with its imminent activation. Inserted into the first ten issues was a short extra chapter by Shooter, Windsor-Smith and Layton that described that self-same Seleski as he came to accept the horrific nuclear meltdown he had caused and the incredible abilities it had given him. As the world went to hell Seleski – or Solar – believed he had found one chance to put it right…

That sounds pretty vague – and it should – because the compiled ten chapters that form Alpha and Omega are a prequel, an issue #0, designed to be read only after the initial story arc had introduced the readers to Seleski’s new world. That it reads so well in isolation is a testament to the skill of all the creators involved, and when I review the accompanying collection Solar, Man of the Atom: Second Death hopefully that will convince you to seek out both these outstanding epics of science-hero-super-fiction.

Conversely you could take my word for it and start hunting now: and just by way of a friendly tip – each insert culminated with a two-page spread that was a segment of “the worlds largest comic panel”, and the slipcase edition I’m reviewing includes a poster that combines those spreads into a terrifyingly detailed depiction of the end of the tale…
© 1994 Voyager Communications and Western Publishing Company, Inc. All rights reserved.

Grifter/Shi: Final Rites


By Jim Lee, Billy Tucci and various (Image/WildStorm)
ISBN: 1-887-279-24-5

The 1990s were a time of startling changes in the American comicbook industry. Young upstarts broke away from the big companies to do all the job themselves, with admittedly mixed results, but as they lived or died on their own merits and ingenuity, it signalled a way that the other creative arenas (and of course I’m thinking the music biz here) could learn from even after all this time.

There had always been independent titles, but where the new guys differed from past do-it-yourself attempts was in the slick production values. These guys knew the product had to look and feel as sharp and cutting edge as the best of DC or Marvel – it’s just a shame so much of the new independents concentrated only on the style and so often ignored the actual creative content.

After a while however the very best of those independents, such as Jim Lee’s WildStorm titles from the Image Comics co-operative and Billy Tucci’s gradually unfolding martial arts epic Shi rose in sheer Darwinian majesty from the shiny, colour-saturated mire and carved a lasting place for themselves.

One of the biggest advantages of being an independent creator was how few people stood in the way if you wanted to do a team-up tale. The respective owners could just talk to each other…

This pretty and engaging tale is an unchallenging but generally satisfying conspiracy quest very much in the traditional manner starring the charismatic soldier-of-fortune Cole Cash (better known as Grifter) and the startlingly compelling and unconventional dancer/samurai masterminded by Jack-of-all-trades Billy Tucci.

Shi is Ana Ishikawa, whose father was a Japanese Warrior Monk and her mother an American Catholic missionary. Her father and brother were murdered by Yakuza boss Masahiro Arashi, setting her on a path of brutal, unrelenting vengeance using the Sohei Warrior skills taught by her grandfather, a master of the Yambushi Monks’ ancient secrets. She chose the mythical guise of Tora no Shi (Tiger of Death) to mask her when she began her crusade, but as she continued her battles her Catholic upbringing increasingly conflicted with her Sohei methodology…

Grifter is a veteran of many years of combat, covert and otherwise, who began his troubled life on the other side of the law. After years of black Ops he eventually went rogue, joining the WildC.A.T,’s super-team and was trained in alien combat techniques by the super-amazon Zealot. He has a unique no-nonsense approach to getting the job done, and has psionic powers he doesn’t like to use.

In this visually appetising collaboration Grifter returns to Japan hunting terrorists who killed one of his comrades, as the 50th anniversary of the bombing of Hiroshima approaches. Meanwhile a highly placed Japanese government official has stolen a North Korean nuclear weapon, embroiling Ana Ishikawa and her sensei grandfather in a plot to steal a priceless artefact known as the “Final Rite of Kusunoki”, a 150 year old artwork that can exert an undeniable influence on the real ruler of Japan. This mastermind’s scheme includes long-delayed vengeance on the Americans, political power and even settling a centuries old feud with his clan’s greatest enemies, the Sohei

With a nuclear clock counting down Grifter must first work out who he can trust, especially the enigmatic Shi, before the convoluted machinations and seemingly endless string of opponents standing between him and his own particular brand of payback drags him down to dusty death.

Sometimes a little too complex for its own good, this is nevertheless a solid piece of entertainment from an incredible cast of creators (clearly doing it yourself includes a large amount of sub-contracting) including Brandon Choi, Peter, Gutierrez, Travis Charest, Ryan Benjamin, Jamal Igle, Troy Hubbs, Richard Bennett and John Nyberg. If you need a little more style than substance occasionally, then this is certainly the fashion to follow…
© 1996 Aegis Entertainment Inc., dba WildStorm Productions and William Elliott Tucci. All rights reserved.

Mighty Love


By Howard Chaykin, with Don Cameron, Kurt Hathaway & Dave Stewart (DC Comics)
ISBN: 1-56389-930-2

Don’t let the outfits fool you: it’s not just another kinky love story…

Oddly released under the DC rather than Vertigo imprint, this is a story about crime in the big city and of the compromises individuals must make to achieve their purposes.

Delaney Pope is a rough, tough cop on a corrupt force who is fed up with seeing the scum she arrests get away with murder – or worse. Lincoln Reinhardt is a slick, liberal defense lawyer constantly thwarting the frames and set-ups of those cops. He often clashes with Pope in the course of his job. They both loathe each other with a passion.

Unbeknownst to either they both assuage their work-day frustrations by putting on masks and costumes to beat the crap out of criminals (with or without badges) in the commission of their crimes – where there are no doubts about guilt, innocence or mitigations.

The thrill of these nocturnal forays inevitably lead to a meeting of “Skylark” and “Iron Angel”, and a tenuous, teasing team-up when separate cases bring them together against the city’s first criminal mastermind. Not knowing each other’s real identity, but afraid to unmask and lose that so-tantalising tension, the pair have to decide what’s most important, the actual or the promised…

This delightfully fizzy adult romp prods all the fetishistic trappings of superhero storytelling as the brassy and whimsical writer/artist (with computer effects by Cameron, lettering from Hathaway and colours by Stewart) blends riffs from The Shop Around the Corner, The Thin Man, Pat and Mike and even Adam’s Rib with a plethora of crime caper movies to produce a costume drama in the unmistakable Chaykin manner.

Clearly the pilot for an unrealized longer series, Mighty Love is a fast and stylish little oddity that reads well and looks great – so if all you want is a good time; Baby, look no further…
© 2003 Howard Chaykin, Inc. All Rights Reserved.

The Shield

AMERICA’S 1ST PATRIOTIC HERO

The Shield

By Irving Norvick, Harry Shorten & various (Archie Comics)
ISBN 1-879794-08-X

In the dawning days of the comic book business, just after Superman and Batman had ushered in a new genre of storytelling, many publishers jumped onto the bandwagon and made their own bids for cash and glory. Many thrived and many more didn’t, remembered only as trivia by sad blokes like me. Some few made it to an amorphous middle-ground: Not forgotten, but certainly not household names either…

The Shield was an FBI scientist named Joe Higgins who wore a suit which gave him enhanced strength, speed and durability, which he used to battle America’s enemies in the days before the USA entered World War II. Latterly he also devised a Shield Formula that increased his powers. Beginning with the first issue of Pep Comics (January 1940) he battled spies, saboteurs, subversive organisations and every threat to American security and well-being, and was a minor sensation. He is credited with being the industry’s very first Patriotic Hero, predating Marvel’s iconic Captain America in the “wearing the Flag” field.

Collected here in this Golden-Age fan-boy’s dream are the lead stories from Pep Comics #1-5 and the three adventures from the spin-off Shield-Wizard Comics #1 (Summer 1940). Raw, primitive and a little juvenile perhaps, but these are still unadorned, glorious romps from the industry’s exuberant, uncomplicated dawning days: Plain-and-simple fun-packed thrills from the gravely under-appreciated Irving Novick, Harry Shorten and others whose names are now lost to history.

Despite not being to everyone’s taste these guilty pleasures are worth a look for any dyed-in-the-woollen-tights super-hero freak and a rapturous tribute to a less complicated time.

© 1940, 2002 Archie Publications In. All Rights Reserved.

Tom Strong, Book Six

Tom Strong, Book Six 

By various

(America’s Best Comics) ISBN 1-84576-385-8

Alan Moore once again surrenders his writer’s role to a selection of top creators for an intriguing medley of tales from his own private universe in this the final collection of Tom Strong adventures.

First is The Black Blade of the Barbary Coast by Michael Moorcock and Jerry Ordway, wherein The Man of Science goes both trans-temporal and trans-dimensional in a quest to save the multiverse, with pirates, dinosaurs and the odd guest star from Moorcock’s own formidable pantheon of fantasy characters.

The Journey Within from Joe Casey and Ben Oliver features Strong’s steam-powered associate Pneuman, whose increasingly erratic behaviour proves to be less decrepitude and malfunction, and more infection and civilisation. Steve Moore and Paul Gulacy provide a dark oriental fantasy that examines the nature of fiction and reality in The Spires of Samakhara, and we see the final fate of a Science-Villain in Cold Calling from Peter Hogan, Chris Sprouse and Karl Story.

The volume — and indeed the series — ends with the appropriately apocalyptic-sounding Tom Strong at the End of the World, written by Alan Moore, who ties in the event with the ending of the Promethea series. In an introspective and contemplative turnabout the characters all transmigrate to a typically different Valhalla beautifully rendered by Sprouse, Story and colourist Jose Villarrubia.

All in all this collection (reprinting issues #31-36) is a fine end to a genuinely different take on the conventions of super-heroics, and a sad loss to the breadth and variety of the comic medium. I suspect we shan’t see its like for many a year.

© 2005, 2006 America’s Best Comics, LLC. All Rights Reserved