Secret Invasion


By Brian Michael Bendis, Leinil Francis Yu, Mark Morales & various (Marvel)
ISBN: 978-0-7851-3297-4 (TPB/Digital edition Marvel) 978-1-84653-405-8 (TPB Panini/Marvel UK)

The Skrulls are shape-shifting aliens who have threatened Earth since the second issue of Fantastic Four, and have long been a cornerstone of the Marvel Universe. After decades of use and misuse the insidious invaders were made the stars of a colossal braided mega-crossover event beginning in April 2008 and running through all the company’s titles until Christmas. That landmark worlds-shaking epic has since been adapted to the company’s burgeoning, blockbuster Marvel Cinematic Universe. If you were a real fan, you’d have already seen the first episode…

We, however, are all about the comics so let’s revisit the stunning and all-pervasive source material. The premise is simple enough: the everchanging, corruptive would-be conquerors have undergone a mass religious conversion and are now utterly, fanatically dedicated to taking Earth as their new homeworld. To this end they have replaced over an unspecified time a number of key Earth denizens – including many of the world’s superheroes.

When the lid is lifted on the simmering plot, no defender of the Earth truly knows who is on their side…

Moreover the cosmic charlatans have also unravelled the secrets of humanity’s magical and genetic superpowers, creating amped-up equivalents to Earth’s mightiest. They are now primed and able to destroy the heroic defenders in face-to-face confrontations.

With the conquest primed to launch, everything starts to unravel when Elektra dies in battle and is discovered to be an alien, not a ninja. Soon, two teams of Avengers (Iron Man, The Sentry, Wonder Man, Daredevil, Ms. Marvel, Spider-Woman, Wolverine, Luke Cage, Iron Fist, Ronin, Echo, Cloak and Black Widow) and certain agents of S.H.I.E.L.D.  are covertly investigating in discrete operations. All are painfully aware that they have no way of telling friend from foe…

Crisis and confusion are compounded when a Skrull ship crashes in the primordial Savage Land, releasing a band of missing heroes claiming to have been abducted and experimented on. Among them are another Spider-Man, Luke Cage, recently killed Captain America Steve Rogers, Phoenix/Jean Grey and Thor, plus other heroes believed gone forever. Some must be Skrull duplicates but are they the newcomers or the ones facing them…?

As the champions second guess each other, the second strand triggers. Earths space defence station S.W.O.R.D. is blown up and a virus rips through the internet shutting down crucial systems including the Starktech comprising the operating systems of S.H.I.E.L.D. and Iron Man’s armour…

Now all over Earth, Skrulls attack and heroes – and even villains such as Norman (Green Goblin) Osborn – respond and retaliate in a last ditch effort to survive: a war of survival that ends in shock, horror and unforeseen disaster…

Rather than give any more away, let me just say that if you like this sort of blockbuster saga you’ll be in seventh heaven, and a detailed familiarity is not vital to your understanding. However, for a fuller understanding, amongst the other Secret Invasion volumes accompanying this, you should particularly seek out Secret Invasion: the Infiltration, Secret War (2004), Avengers Disassembled, and Annihilation volumes 1-3, as well as the Avengers: Illuminati compilation.

This American volume contains all 8 issues of the core miniseries plus a monumental covers-&-variants gallery (31 in total) by Gabriele Dell’Otto, Steve McNiven, Leinil Yu, Mel Rubi, Frank Cho, Laura Martin and Greg Horn, and a series of chilling house ads imploring us to ‘Embrace Change’, but is just one of 22 volumes comprising the vast number of episodes in convergent storylines of the saga.

Fast-paced, complex, superbly illustrated and suitably spectacular, this twisty-turny tale and its long-term repercussions reshaped the Marvel Universe, heralding a “Dark Reign” that pushed all the envelopes. If you are a comics newcomer, and can find the British edition from Panini, it also includes one-shot spin-off Who Do You Trust? and illustrated data-book Skrulls which claims to provide a listing and biography for every shapeshifter yet encountered in the Marvel Universe (but if they left any out, could you tell?).
© 2017 Marvel Characters, Inc. All rights reserved.

The Avengers: Earth’s Mightiest Heroes Ultimate Collection


By Joe Casey, Scott Kolins, Will Rosado, Tom Palmer & various (Marvel)
ISBN: 978-0-7851-5937-7 (TPB/Digital edition)

Time for another 60th Anniversary shout out…

One of the most momentous events in Marvel Comics history occurred in 1963 when a disparate array of individual heroes banded together to stop apparently marauding monster The Incredible Hulk.

The Avengers combined most of the company’s fledgling superhero line in one bright, shiny and highly commercial package. Over decades the roster has continually changed until now almost every character in their universe has at some time numbered amongst the team’s colourful ranks…

For Marvel’s transformational rebirth in the early 1960’s, Stan Lee & Jack Kirby took their lead from a small but growing band of costumed characters debuting or reimagined and revived at the Distinguished Competition. Julie Schwartz’ retooling of DC’s Golden Age stars had paid big dividends for the industry leader, and as the decade turned Managing Editor Lee’s boss (uncle/publisher Martin Goodman) insisted his company should go where the money was.

Although National/DC achieved incredible success with revised and updated versions of the company’s old stable, the natural gambit of trying the same revivification process on characters who had dominated Timely/Atlas in those halcyon days didn’t go quite so well.

The Justice League of America-inspired Fantastic Four indeed featured a new Human Torch, but his subsequent solo series began to founder almost as soon as Kirby stopped drawing it. Sub-Mariner was soon returned too, but as a deadly vengeful villain, as yet incapable of carrying his own title…

So a procession of new costumed heroes was created, with Lee, Kirby and Steve Ditko focussing on all-original inventive and inspired “super-characters”…

Not all caught on: The Hulk folded after six issues and even Spider-Man would have failed if writer/editor Lee hadn’t really, really pushed Uncle Martin…

After nearly 18 months, during which the fledgling House of Ideas churned out a small stable of leading men (but only two sidekick women), Lee & Kirby finally had enough players to stock an all-star ensemble – the precise format which had made the JLA a commercial winner – and thus swiftly assembled a handful of them into a force for justice and higher sales…

Cover-dated September 1963, The Avengers #1 launched as part of an expansion package which also included Sgt. Fury and his Howling Commandos and The X-Men, and, despite a few rocky patches, the series grew into one of the company’s perennial best sellers.

The early Avengers yarns became a cornerstone of the company’s crucially interlinked continuity. As decades passed they were frequently revisited and re-examined, and in 2005 Joe Casey and artist Scott Kolins (with colourists Morry Hollowell & Will Quintana) took the occasional exercises in creativity a little further: offering an 8-issue modernising miniseries adding devious – some would say cynically calculating – back-writing to the original stories. The epic was packed with post-modern in-filling for a more mature readership, exposing secrets and revealing how the team actually came to hold its prominent and predominant position in the Marvel Universe…

Avengers: Earth’s Mightiest Heroes #1-8 ran fortnightly from January to April 2005 and was successful enough to warrant a second season. Avengers: Earth’s Mightiest Heroes II #1-8 repeated the gambit from January to May 2007, and with both epics gathered in this splendid, no-nonsense compilation.

Chronologically set between Avengers #1 and 2, the drama begins as industrialist Tony Stark reviews media coverage of the coalition of mystery men currently residing in his family’s townhouse. He ponders how best to keep such diverse and headstrong personalities as Ant Man, The Wasp, Thor and the Hulk together. Across town in a seedy bar, young troublemaker and pool-hustler Clint Barton can’t understand why folks are so nervous about the “masked freaks”…

Two weeks later, the team has fallen apart and the Avengers are actually hunting their gamma-fuelled former colleague. In the course of calamitous events they unexpectedly recover a legendary form from a coffin of ice floating in sea…

The gradually assimilation of partially amnesiac WWII legend Captain America into a terrifying and seemingly mad new era is not without problems, and the iconic, grimly experienced warrior is soon keenly aware of seething tensions besetting the team he has joined.

Iron Man still fervently pursues an exalted Federal status for the Avengers, but the Army are baulking: clearly set on putting the wilfully independent powerhouses under military jurisdiction. After a ferocious clash with Lava Men from Earth’s deep interior, word finally comes. The powers that be have created an all-encompassing “Avengers Priority Security Status” – but only for as long as the fickle public’s new darling and National Treasure Captain America stays with them…

Self-made scientific genius Hank Pym created the roles of Ant Man and the Wasp (AKA debutante girlfriend Janet Van Dyne) but his inherent and growing mental instability has caused him to push further and harder ever since he joined the ranks of a group that includes a patriotic living legend, an infallible metal juggernaut and an apparent god.

Now operating as Giant Man he is letting feelings of inadequacy drive a wedge between him and his lover, even as the Army ups the pressure to take over the team. Meanwhile, modern-day Rip Van Winkle Steve Rogers increasingly sinks into survivor’s guilt over the comrades he failed to save in the war. That internalised torment kicks into overdrive when Nazi war criminal and archfoe Baron Zemo comes out of hiding to attack the Avenger through his Masters of Evil

When an invader out of time strikes, the Avengers finally and very publicly prove their worth to the nation and its government, and with Kang the Conqueror sent packing, the team at last secures favoured-but-fully-independent security clearance.

…And in the streets, a wanted vigilante dubbed Hawkeye saves Avengers butler Edwin Jarvis from muggers and they strike up a most irregular friendship…

Missions come thick and fast but the internal tensions never seem to dissipate. In far distant Balkan Transia fugitive mutants Wanda and Pietro desperately search for a place where they can feel safe, whilst in America Cap is increasingly fixated on tracking down Zemo.

After a battle with crime syndicate leader Count Nefaria leaves the Wasp near death, Giant Man also edges closer to a complete breakdown. With a surgeon battling to save her, Pym swears he’s going to quit and take her away from all the madness. Before that can happen, Zemo returns, abducting the Sentinel of Liberty’s teenaged friend Rick Jones

In response, the team acrimoniously divides, with Cap trailing the monomaniac to Bolivia whilst the majority of Avengers remain for a final battle against the Masters of Evil. Meanwhile below stairs, Jarvis and Clint are concocting a sneaky scheme of their own…

As the death-duel in Bolivia concludes, in Germany two restless young mutants orchestrate their return to America and – with some collusion from Jarvis – Hawkeye “auditions” for Earth’s Mightiest Heroes…

As Cap and Rick wearily and so slowly make their way back to civilisation, Iron Man deals with Government fallout after learning that their Red, White and Blue poster boy is missing. Soon news leaks out that the rest of the team are quitting and that Stark has lined up a wanted vigilante and two outlaw mutants to replace them…

The initial secret history lesson concludes with astounded Captain America’s re-emergence and reluctant accession to leadership: riding herd on a team of obnoxious, arrogant young felons he is expected to mould into true champions…

The rest is history…

The second bite of the cherry (by Casey, Will Rosado, Tom Palmer & Quintana) focuses on a later time when the Avengers are in resurgent form. The Founders have all returned at a time when Pym (now calling himself Goliath), The Wasp and Hawkeye are joined by enigmatic African monarch The Black Panther. The action commences immediately following the expanded team’s being attacked by an android called The Vision – whom they promptly signed up (in Avengers #58, if you’re keeping count). Apparently the density-shifting “synthezoid” was created by robotic nemesis Ultron – a murderous AI created by Pym whilst suffering one of his frequent psychotic breaks – before switching allegiances…

We open as the highly-suspect new Avenger is impounded by S.H.I.E.L.D. for investigation and clearance. Their ostensible reason is that another autonomous murder mechanism – Super-Adaptoid – has escaped from custody and humanity can’t be too careful…

In the Philippines, the real cause of all the anti-technology tension and overweening suspicion are busy. Science terrorists Advanced Idea Mechanics have secretly stolen the Adaptoid and are seeing how they can improve an already ultimate killing machine…

At a clandestine S.H.I.E.L.D. base, interrogator Jasper Sitwell has met his match in The Vision, but perseveres in trying to dig out dirt on the android and its “master” Ultron. The Panther meanwhile has foregone his status as a VIP dignitary to teach at an inner city school under the alias Luke Charles. What he finds there is a true education…

Hawkeye too is under pressure as his lover The Black Widow reveals she’s going back into the spy-game. With Pym close to apoplexy at the government’s quasi-legal rendition of the Vision, nobody is in a particularly good mood when S.H.I.E.L.D.  supremo Nick Fury (the white one who fought in WWII) demands the team head to the Philippines to investigate A.I.M.’s latest enterprise.

With Fury’s carrot-&-stick pep talk ringing in their ears the heroes – rejoined by the just released Vision – jet away, unaware that in Manhattan an assassination plot against King T’Challa/Mr. Charles has brought one of Panther’s greatest enemies to America…

The heroes are challenged over the Pacific skies by a mass-produced army of Super-Adaptoids and are soon engaged in the fight of their lives…

Overwhelmed, they are in danger of being swamped before Goliath valiantly turns himself into as colossal human rampart to stem the tide and save the endangered island population whilst his comrades rush to destroy A.I.M.’s superbase…

Left all alone, Pym fights in maddened frenzy and becomes increasingly obsessed with how human the things he is incessantly slaughtering seem to be. By the time the triumphant team get Goliath home, he is a deeply traumatised shell of a man…

Luke Charles returns to school in time to be deeply embroiled in a bullying case that will inevitably end in gunplay and tragedy. And then the apparently recuperating Hank Pym goes missing…

Soon after, a new, excessively brutal hero named Yellowjacket is making news even as Agent Sitwell again targets the Vision for further debriefing: specifically, Pym’s “massacre” of mechanical lifeforms on A.I.M. Island. This time he’s brought in S.H.I.E.L.D.’s top psychologist Agent Carver to try and get under the subject’s artificial skin…

The spies are in heated argument with Hawkeye when Yellowjacket breaks in, claiming to have murdered the Man of Many Sizes and demanding to take Goliath’s place on the team…

Nobody is fooled. Everyone recognises the abrasive stranger as Pym gone far off the deep end, but Carver prevents them from saying anything. She advises that he is clearly inches from being utterly incurable and devises a treatment to cure him which basically comprises “play along and don’t do anything to upset the crazy man”…

That even includes allowing Yellowjacket to kidnap the Wasp and agreeing to let him marry his hostage…

The wedding is held at Avengers Mansion and includes a Who’s Who of heroes along for the ride (The Fantastic Four, X-Men, Spider-Man, The Black Knight and Doctor Strange) but the scheme spirals out of control when The Circus of Crime – not privy to the details of the service – use the gathering as an opportunity to kill all America’s costumed champions in one go…

With Hawkeye and the blushing bride hostages and the first to be despatched, the deadly dilemma shocks Pym back to his rightest senses, but in the aftermath many S.H.I.E.L.D. agents are butchered as Wakandan assassin Death Tiger gets ever closer to fulfilling his own mission of murder…

To cap off all the chaos, the still-at-large Super-Adaptoid also attacks, determined to expunge “race-traitor” The Vision who has perpetrated the ultimate betrayal by siding with inferior humanity and denying the innate superiority and inevitable ascension of mechanical and artificial lifeforms…

Politically savvy, wryly trenchant and compellingly action-packed, this extremely impressive Fights ‘n’ Tights chronicle is a superb addition/codicil to the annals of The Avengers and would serve as perfect comics vehicle for movie fans in search of a print-fix for their costumed crusader cravings…
© 2021 MARVEL.

S.H.I.E.L.D. volume 1: Perfect Bullets


By Mark Waid, Carlo Pacheco, Humberto Ramos, Alan Davis, Chris Sprouse, Mike Choi, Chris Renaud & various (Marvel)
ISBN: 978-0-7851-9362-3 (TPB/Digital edition)

Just as the 1960s espionage fad was taking off, inspired by the James Bond films and TV shows like Danger Man, war hero Nick Fury “re-debuted” in Fantastic Four #21 as a spy.

That was December 1963 – between issues #4 and 5 of his own blistering battle mag – where the perpetually grizzled warrior was re-imagined as a cunning CIA colonel lurking at the periphery of big adventures, craftily manipulating the First Family of Marvel superheroes into taking on a racist demagogue with a world-shattering secret…

Fury was already the star of the little company’s only war comic: Sgt. Fury and his Howling Commandos, an improbable and decidedly over-the-top, wild WWII-situated series similar in tone to later movies like The Magnificent Seven, Wild Bunch and The Dirty Dozen.

With spy stories globally going gonzo in the wake of The Man from U.N.C.L.E., the veteran’s elder iteration was given a second series (launching in Strange Tales #135, August 1965), set in the then-present. Nick Fury, Agent of S.H.I.E.L.D. combined Cold War tensions and sinister schemes of World Conquest by hidden, subversive all-encompassing enemy organisation Hydra, graphically gift-wrapped with captivating Kirby-designed super-science gadgets and explosive high energy. It was set solidly at the heart of the slowly burgeoning Marvel Universe…

Once iconic imagineer Jim Steranko took charge, layering in a sleek, ultra-sophisticated edge of trend-setting drama, the series became one of the best and most visually innovative strips in America, if not the world.

When the writer/artist Steranko left and the spy-fad faded, the whole concept simply withdrew into the background architecture of the Marvel Universe: occasionally resurfacing in new series but growing increasingly uncomfortable to read as the role of spooks “on our side” became ever more debased in a world where covert agencies were continually exposed as manipulative, out-of-control tools of subversion and oppression.

In 1989, a 6-issue prestige format limited series reinvigorated the concept. As a company targeting the youth-oriented markets, Marvel had experienced problems with their in-house clandestine organisation. In almost all of their other titles, US agents and “the Feds” were usually the bad guys. Author Bob Harras employed this theme as well as the oddly quirky self-referential fact that nobody aged in comic continuity to play games with the readers…

Here, Fury had discovered that everybody in his organisation had been “turned” and was now an actual threat to freedom and democracy. With his core beliefs and principle of leading “the Good Guys” betrayed and destroyed, he went on the run, hunted by Earth’s most powerful covert agency, but with all the resources he’d devised and utilised now turned against him.

Part of the resolution saw S.H.I.E.L.D. reinvented for the 1990s: a leaner, cleaner, organisation, notionally acting under UN mandate, and proactive throughout the Marvel Universe. Moreover, Fury’s taste of betrayal and well-planted seeds of doubt and mistrust never went away…

Following numerous global crises – including a superhero Civil War – Fury was replaced as director. His successor – Tony Stark – proved to be inadequate and a huge mistake. Following an alien invasion by Skrulls, the organisation was mothballed: replaced by the manically dynamic Norman Osborn and his fanatically loyal H.A.M.M.E.R. project. As America’s top Fed, he was specifically tasked with curbing the unchecked power and threat of the burgeoning metahuman community.

Osborn’s ascent was an even bigger error. As America’s Director of National Security, the former Green Goblin and not-really-recovering psychopath instituted a draconian “Dark Reign” of oppressive, aggressive policies which turned the nation into a paranoid tinderbox.

This spectacularly poor choice was, however, also directing a cabal of the world’s greatest criminals and conquerors intent on divvying up the planet between them. The repercussions of Osborn’s rise and fall were felt throughout and featured in many series and collections throughout the entire fictive continuity. His brief rule also drastically shook up the entrenched secret powers of the planet and his ultimate defeat destabilised many previously unassailable empires…

Fury, an old man driven by duty, fuelled by suspicion and powered by a serum which kept him vital far beyond his years, didn’t go away. He just went deep undercover to continue doing what he’d always done: save the world, one battle at a time. Even after Osborn was gone, Fury stayed buried, preferring to fight battles his way and with assets and resources he’d personally acquired and clandestinely built…

Since the concept became an integral part of Marvel’s cinematic and TV universe, the comics division has laboured to find a way to rationalise their two wildly dissimilar iterations of S.H.I.E.L.D. In 2015 scripter Mark Waid and a rotating squad of illustrators finally settled on a way to square that circle…

S.H.I.E.L.D. – now the acronym for Strategic Homeland Intervention Enforcement Logistics Division – is a major player in defending humanity from the unimaginable, but movie icon Phil Coulson, his core TV team of Melinda May, Leo Fitz and Jemma Simmons, plus hybrid versions of print-turned-screen stars like Bobbi (Mockingbird) Morse have been deftly hived off into their own niche of comic book continuity. Here Coulson runs an official sub-agency where – supplemented by S.H.I.E.L.D. resources – his own geekishly vast and deep knowledge of metahuman trivia and contacts with the entire super-heroic community combine to tackle unnatural crises on a case-by-case basis…

The result is a fresh and supremely appetising blend of spies, sinister secret villains and super folk that is a joy to behold…

Collecting issues #1-6 of the breakthrough series (technically S.H.I.E.L.D. volume 3, spanning February to July 2015, if you’re keeping count) this tome commences with the eponymous ‘Perfect Bullets’ (illustrated by Carlos Pacheco, Mariano Taibo & Jason Paz, and Dono Sanchez Almara providing the colours) as S.H.I.E.L.D. Special Ops Supreme Commander Coulson rallies a barely wet-behind-the-ears unit to tackle a middle-eastern terrorist who has somehow latched onto a magic sword allowing him to summon all the monsters of mythology to batter the Earth.

As all the planet’s public superheroes wage a losing war against the invasion of gargantuan terrors, Coulson’s unit rapidly identifies the blade’s true owner before deploying the two ideal superheroes able to counter its threat…

Sadly, however, with the sword restored to its rightful place and wielder, a hidden extra-dimensional presence is unleashed, forcing Coulson to improvise a final solution…

Then, adding funny to the fast and furious, a brace of comedic shorts follows. Crafted by Joe Quesada and starring boy-genius Fitz and his digital avatar H.E.N.R.Y., these strips were originally concocted to amuse the cast and crew of the TV show…

The all-comic book action resumes with ‘The Animator’ (art by Humberto Ramos, Victor Olazabo & Edgar Delgado) as Xenobiology specialist Simmons is sent undercover to a High School in Jersey City to crack a smuggling ring. Of course, as a S.H.I.E.L.D. Special Ops mission, the contraband being sought is not drugs of guns or something equally mundane, but rather weapons and tech stolen from super-villains.

Everything instantly goes bad when a Wizard power-glove stashed in a locker spontaneously activates, causing a riot. Thankfully, fresh new Ms. Marvel Kamala Khan is a student at the beleaguered institution and steps up, impressing Coulson in the process…

Sadly, it’s not the only crisis on campus, as bio-plasm from genetic meddler Arnim Zola infects the cafeteria food, turning hungry kids into ravenous horrors.

With that catastrophe stomach-churningly averted, Fitz and H.E.N.R.Y. make another mirthful appearance before Alan Davis, Mark Farmer and colourist Matthew Wilson make the pictures for ‘Home Invasion’ as Coulson, Spider-Man and mystic parolee Mr. Rasputin break into the bewitched citadel of Doctor Strange, confronting mystic mercenaries hired to plunder the storehouse of its magical wonders.

The thieves think they have it covered but their meddling unleashes forces imperilling all of Earth. Moreover, in the aftermath, Coulson sees something which sets him thinking that one hand might be behind the many threats his team has recently tackled…

After another delightful Fitz and H.E.N.R.Y. escapade, Chris Sprouse, Carl Story & Almara illustrate a deeply disturbing tale as Invisible Woman Susan Richards is seconded to the Special Ops unit to save a reluctant Hydra informant from a radioactive prison five miles underground. Sadly, as ‘Fuel’ unfolds she discovers the truly vicious duplicity of her opponents and endures cruel whims of fate as the Mole Man attacks everybody and Coulson is forced to intervene before atomic Armageddon ensues…

The fifth instalment begins drawing disparate plot points together as Earth’s mystics and supernatural champions are systematically gunned down by an assassin firing purpose-built ‘Magic Bullets’ (with art by Mike Choi and colourist Rachelle Rosenberg)…

With his resources reduced to the Scarlet Witch and professional sceptics Fitz & Simmons, Coulson uncovers a connection to Asgard and a mystery magical mastermind, only to have his team supernaturally suborned as the hidden manipulator makes his long-anticipated move…

This immensely entertaining epic concludes as Earth is afflicted with an arcane plague transforming humanity into mindless monsters, compelling Coulson to assemble a squad of intellect-deficient atrocities – Zombie Simon Garth, The Living Mummy, Frankenstein’s Monster and Man-Thing – into an all-new unit of Howling Commandos to invade the ‘Dark Dimensions’ (illustrated by Paul Renaud & Romulo Farjado, Jr.) to stop the contagion and its creator at the source.

…And, because he’s the sneaky bastard he is, Coulson also takes along a secret weapon: the last villain anyone might expect to save the universe…

Fast-paced, action-packed, imaginative, thrilling, funny and superbly illuminated throughout, Perfect Bullets offers fantastic enjoyment for any Fights ‘n’ Tights fan with a smattering of Marvel history in their heads, but will especially reward any TV devotee willing to peek into the convoluted comic book universe all modern movie Marvels sprang from.
© 2015 Marvel Characters. All rights reserved.

Annihilation Classic


By Todd Dezago, Stan Lee, Larry Lieber, Marv Wolfman, Mark Gruenwald, Bill Mantlo, Doug Moench, Scott Edelman, Roy Thomas, Pat Broderick, Fred Hembeck, Derec Aucoin, Jack Kirby, John Buscema, Paul Ryan, Mike Mignola, Tom Sutton, Mike Zeck, Gil Kane & various (MARVEL)
ISBN: 978-0-7851-3410-7 (TPB/Digital edition)

With the third Guardians of the Galaxy movie set to open on May 5th, here’s a brief reminder of what comics did to inspire the phenomenon: still a grand example of cosmic hero wonderment…

Annihilation was another of those company-wide publishing events that “Changed the Marvel Universe Forever” (and don’t they all?). which ran for most of 2006, involving most of the House of Ideas’ outer space outposts and cosmic characters. Among the stalwarts in play were Silver Surfer, Galactus, Firelord, Moondragon, Quasar, Star-Lord, Thanos, Super-Skrull, Gamora, Ronan the Accuser, Nova, Drax the Destroyer, The Watchers and a host of alien civilisations such as the Kree, Skrulls, Xandarians, Shi’ar, et al, all falling before an invasion of rapacious Negative Zone bugs and beasties unleashed by the insectoid horror Annihilus.

If you’re new to the Marvel universe and that bewildering list of daunting data didn’t leave you screaming in frustration, then please read on…

As is usual in these public herd-thinnings, a number of good guys and bad died and had their trademark assumed by newer, glitzier models whilst some moribund careers got a successful and overdue shot in the arm…

The event spawned a number of specials, miniseries and new titles (subsequently collected as three volumes plus this Annihilation Classic compilation reprinting key and origin appearances of some major players) and led to follow-up event Annihilation: Conquest. Of particular interest to fun-loving screen-watchers might be early appearances of Galaxy Guardians Rocket Raccoon, Groot, Starlord and Adam Warlock

This sharp selection comprises of and contains pertinent material from Bug #1, (March 1997), Tales to Astonish #13, (December 1960), Nova #1, (September 1976), Quasar #1 (October 1989), Rocket Raccoon #1-4 (May-August 1995) ,Marvel Spotlight #6 (May 1980), Logan’s Run #6 (June 1977) and Marvel Premiere #1 (April 1972) and opens with the frenetic and light-hearted solo outing for Galactic Warrior Bug (originally a cheeky stalwart from the 1970’s toy-license phenomenon Micronauts)…

In ‘Apples and Oranges’ by Tod Dezago, Derec Aucoin, Rich Farber & Ralph Cabrera, the insectivorid from the Microverse accidentally clashes with all-consuming cosmic menace Annihilus and gets stuck in a time/space warp.

Bounced around the history of the Marvel Universe, the warring weirdoes reveal their unheralded contributions to the origin stories of a number of the company’s greatest stars before Bug finally triumphs…

With accompanying pinup by Pat Broderick and hilarious game pages by Fred Hembeck including ‘Bug’s Brain-Tik-lers’, ‘The Help Bug Right the Time/Space Continuum Board Game’, ‘What’s Wrong with This Picture?’ and ‘Bug’s Catch-All Activity Page’, this is a splendidly engaging and irreverent treat, followed by an absolute classic of the gloriously whacky “Kirby Kritter” genre as a humble biologist saved earth from a rapacious walking tree in ‘I Challenged Groot! The Monster from Planet X!’ (Tales to Astonish #13 by Stan Lee/Larry Lieber, Jack Kirby & Dick Ayers).

Next to grab the spotlight is The Man Called Nova who was in fact a boy named Richard Rider. A working-class nebbish in the tradition of Peter Parker – except he was good at sports and bad at learning – Rich attended Harry S. Truman High School, where his strict dad was the principal. His mom worked as a police dispatcher and he had a younger brother, Robert, who was a bit of a genius. Other superficial differences to the Spider-Man canon included girlfriend Ginger and best friends Bernie and Caps, but Rich did have his own school bully, Mike Burley…

An earlier version, “Black Nova” had apparently appeared in the author Marv Wolfman’s fan-mag Super Adventures in 1966 (produced with fellow writer Len Wein), but following a few revisions and artistic make-over by the legendary John Romita (Senior) the Human Rocket launched into the Marvel Universe in his own title, beginning in September 1976, ably supported by the illustration A-Team of John Buscema & Joe Sinnott.

‘Nova’ – borrowing heavily from DC’s Silver Age Green Lantern franchise as well as Spider-Man’s origin – is structured like a classic 4-chapter Lee/Kirby early Fantastic Four fable, and rapidly introduced its large cast before quickly zipping to the life-changing moment in Rider’s life when a star-ship with a dying alien aboard transferred to the lad all the mighty powers of an extraterrestrial peacekeeper and warrior.

Rhomann Dey tracked a deadly marauder to Earth. Zorr had already destroyed the idyllic world of Xandar, but the severely wounded vengeance-seeking Nova Prime was too near death and could not avenge the genocide. Trusting to fate, Dey beams his powers and abilities towards the planet below where Rider is struck by the energy bolt and plunged into a coma. On awakening the teen realises he has gained awesome powers …and the responsibilities of the last Nova Centurion…

Wendell Vaughn debuted in 1977 as S.H.I.E.L.D. super-agent Marvel Boy (Captain America #217), graduating and rebranding as Quasar during a stint as security chief of Project Pegasus during the early 1980s. He finally got an origin with his own title Quasar #1 (cover-dated October 1989).

He learned ‘The Price of Power!’ courtesy of Mark Gruenwald, Paul Ryan & Danny Bulanadi in a rousing romp wherein he washes out of agent training for lack of a killer instinct. Whilst acting in a security detail, Wendell dons alien quantum wrist-bands to stop them being stolen by AIM, even though they had vaporised every S.H.I.E.L.D. operative who had test-piloted them.

As well as not dying, he gained incredible quantum light powers and began a brief but glorious career as an Avenger and Protector of the Universe…

Rocket Raccoon was a minor character who appeared in brief backup sci fi serial ‘The Sword in the Star’ (specifically in Marvel Preview #7 in 1976). He won a larger role in Incredible Hulk #271 (May 1982), and like Wolverine years before, refused to go away quietly.

Reprinted here in its entirety is the 4-issue Rocket Raccoon miniseries (May to August 1985, as crafted by Bill Mantlo, Mike Mignola, Al Gordon & Al Milgrom): a bizarre, baroque sci-fi fantasy blending the edgy charm of Pogo with the biting social satire of One Flew Over the Cuckoo’s Nest, all whilst ostensibly describing a battle between Good and Evil in a sector of space completely crazy even by comicbook standards.

Rocket was one of many talking animals populating the impenetrable, inescapable Keystone Quadrant; a Ranger in charge of keeping the peace as robots and anamorphic beasties went about their holy, ordained task of caring for the distinctly odd and carefree humans known as The Loonies on their idyllic, sybaritic planet Halfworld.

However when a brutal shooting war between voracious apex toymakers Judson Jakes and Lord Dyvyne led to Rocket’s girlfriend Lylla Otter being kidnapped, the planet went wild, or more accurately… Animal Crackers’

In rescuing her, Rocket and his faithful deputy Wal Rus had to contend with a murderous army of mechanised Killer Clowns, face an horrific, all-consuming bio-weapon at ‘The Masque of the Red Breath’ and even team up with arch-foe and disreputable mercenary bunny Blackjack O’Hare before uncovering the horrendous truth behind the mad society he so tirelessly defended in ‘The Book of Revelations!’

The final chapter then shook everything up as ‘The Age of Enlightenment’ saw the end of The Loonies, allowing Rocket and his surviving companions to escape the confines of the eternally segregated Keystone Quadrant into the greater universe beyond…

Starlord (without the hyphen) premiered in 1976, headlining monochrome mature-reader magazine Marvel Preview # 4. He appeared thrice more – in #11, 14 and 15 – during the height of a Star Wars inspired Science Fiction boom.

Years previously, the warrior prince of an interstellar empire was shot down over Colorado and had a fling with solitary Earther Meredith Quill. Despite a desire to remain in idyllic isolation, duty called her starman back to battle and he left, leaving behind an unborn son and a unique weapon. A decade later, the troubled boy saw his mother assassinated by alien lizard men.

Peter Jason Quill vengefully slew the creatures with Meredith’s shotgun, before his home was explosively destroyed by a flying saucer.

The newly-minted orphan awoke in hospital, his only possession a “toy” ray-gun his mother had hidden from him his entire life. Years later his destiny found him, as the half-breed scion was elevated by the divinity dubbed the “Master of the Sun”, becoming StarLord. Rejecting both Earth and his missing father, Peter chose freedom, the pursuit of justice and the expanse of the cosmos…

Here, from Marvel Spotlight volume 2 #6, Doug Moench & Tom Sutton revisit and clarify that origin as the pacifistic Quill and his sentient starship return to Sol and discover the truth about his nativity and ascension as well as the true nature of The Master of the Sun…

Logan’s Run was a short-lived licensed property tie-in, and #6 incongruously featured a 5-page short starring mad Titan Thanos in battle against his precision-crafted nemesis Drax the Destroyer: a typically inconclusive, explosively violent out-world clash over ‘The Final Flower’ crafted by Scott Edelman & Mike Zeck.

This star-studded compilation then concludes with an allegorical masterpiece by Roy Thomas, Gil Kane & Dan Adkins from Marvel Premiere #1. During a time of tremendous social upheaval Thomas transubstantiated an old Lee/Kirby Fantastic Four throwaway foe into a potent political and religious metaphor. Debuting as a dreaded mystery menace, the character dubbed Him was re-imagined as a contemporary interpretation of the Christ myth and placed on a world far more like our own than the Earth of Marvel’s superhero-stuffed universe.

‘And Men Shall Call Him… Warlock!’ adroitly recapitulates the artificial man’s origins as a lab experiment concocted by rogue geneticists eager to create a superman they could control for conquest. After facing the FF, Him subsequently escaped to the stars and later initiated a naive clash with Thor over the rights to a mate before returning to his all-encompassing cocoon to evolve a little bit more.

Now that stellar shell is picked up by the moon-sized ship of self-created god The High Evolutionary who is obsessed with a bold new experiment. Our hand-made hero observes as the savant creates a duplicate Earth on the far side of the sun, fast-forwarding through billions of years of evolution in mere hours. The man-god’s intent is to create a civilisation without aggression or rancour, but the Evolutionary collapses from exhaustion just as proto-hominid becomes Homo Sapien and his greatest mistake takes instant advantage of his exhaustion to meddle with fate…

Years previously Man-Beast had been hyper-evolved from a wolf and instantly became his creator’s nemesis. Now he and his equally-debased minions invade the ship and interfere with the experiment: reintroducing evil to the perfect creatures below and, in fact, making them just like us. At incredible speed Earth’s history re-ran with the creature in the cocoon afforded a ring-side seat to humanity’s fall from grace…

When the High Evolutionary awakes to fight Man-Beast’s army, Him explodes from his shell to help rout the demons, who flee to despoiled Counter-Earth. With calm restored, the science-god prepares to sterilise his ruined experiment: a world now indistinguishable from our own. No superheroes; disease and poverty rampant; injustice in ascendance and moments away from nuclear Armageddon… but the cosmic newborn begs him not to.

He claims the evil tide can be turned and pleads for the Evolutionary to stay his hand. The grieving, despondent creator agreed… but only until the rechristened Adam Warlock should admit that humanity is beyond redemption…

This ends a magnificent compendium of genuine magical Marvel moments: an eclectic but hugely entertaining procession of thrills, spectacle and laughs no comic fan or interested neophyte could possibly resist. And when you’ve read all this, you’ll be properly primed for some wide screen wonders too…
© 2020 MARVEL.

Invincible Iron Man Epic Collection volume 10: The Enemy Within 1982-1983


By Denny O’Neil, Roger McKenzie, Peter B. Gillis, Ralph Macchio, Carmine Infantino, Steve Ditko, Paul Smith, Luke McDonnell, Jerry Bingham, Mike Vosburg, Marie Severin & various (Marvel)
ISBN: 978-0-7851-8787-5 (TPB/Digital edition)

Tony Stark is a super-rich supergenius inventor who moonlights as a superhero: wearing a formidable, ever-evolving suit of armour stuffed with his own ingenious creations. The supreme technologist hates to lose and constantly upgrades his gear, making Iron Man one of the most powerful characters in the Marvel Universe.

However, in Iron Man #120-128 (March to November 1979), the unrelenting pressure of running a multinational corporation and saving the world on a daily basis resulted in the weary warrior succumbing to the constant temptations of his (originally sham) sybaritic lifestyle. Thus, he helplessly slipped into a glittering world drenched with excessive partying and drinking.

That dereliction was compounded by his armour being usurped by rival Justin Hammer: used to murder an innocent. The ensuing psychological crisis forced Stark to confront the hard fact that he was an alcoholic …and probably an adrenaline junkie too.

That crux landmark story ‘Demon in a Bottle’ saw the traumatised hero plumb the depths of grief and guilt, bury himself in pity, and alienate all his friends and allies before an unlikely intervention forced him to take a long, hard look at his life and actions…

A more cautious, level-headed and wiser man, Stark resumed his high-pressure lives, but he could not let up and the craving never went away. Then in 1982 author/editor Denny O’Neil made him do it again, with the result that Marvel gained another black superhero at long last…

It was the start of a period of legacy heroes inheriting the mantles, established roles and combat identities from white and mostly male champions, and was certainly a move in the right direction…

This grand and gleaming chronological compendium navigates that transitional period, re-presenting Iron Man #158-177 and Iron Man Annual #5: episodically spanning cover-dates May 1982 through December 1983, as the title experienced an uncomfortable number of creative personnel shuffles before settling on a steady team to tackle the biggest of changes…

It starts with Iron Man #158 as O’Neil, Carmine Infantino, Dan Green & Al Milgrom breeze through the motions as a deranged junior genius attacks modern technology from his literal man-cave by tapping the latent psychic power of his ‘Moms’

Roger McKenzie, rising art star Paul Smith & inking collective “Diverse Hands” stepped in to relate what occurs ‘When Strikes Diablo’, as the Fantastic Four’s alchemical nemesis infiltrates Stark International to steal the techno-wizard’s resources and obsolete suits, only to unleash a mystic menace beyond all control…

With pressure mounting and threats everywhere, the craving for booze painfully manifests in ‘A Cry of Beasts’ – by O’Neil, Steve Ditko, Marie Severin & Green – as Stark’s party-persona collides with hot, willing babes …until an attack on his factory by the sinister Serpent Squad reminds him of his priorities.

Preceding Iron Man Annual #5, and by O’Neil, Luke McDonnell, Mike Esposito & Steve Mitchell, a brief encounter with newcomer hero Moon Knight sees Stark at odds with rival rich man Steven Grant (one of four people comprising the edgy new crusader) in ‘If the Moonman Should Fail!’

Frenemies at first sight, the Golden Avenger and Fist of Khonshu swallow their differences to save mutual friends held hostage by Advanced Idea Mechanics, after which the extra-length Annual extravaganza sees Iron Man in Wakanda where The Black Panther must defeat mysteriously resurrected nemesis and determined usurper Eric Killmonger

Crafted by Peter B. Gillis, Ralph Macchio, Jerry & Bingham & Green, the action-packed ‘War and Remembrance!’ reveals an old foe methodically manoeuvring Stark and Iron Man into an inescapable trap, which closes tighter in Iron Man #162 as O’Neil, Mike Vosburg & Mitchell expose ‘The Menace Within!’ as a trusted employee sabotages S.I.…

There seems to be more than one campaign to crush Stark, and – as O’Neil, McDonnell & Mitchell become the regular creative team – ‘Knight’s Errand!’ opens an extended gambit with another hidden plotter turning ruthless capitalism, corporate raiding, advanced weaponry and an obsession with chess into a war for control of the company.

Up first is fast-flying tech terror The Knight who makes short work of Tony’s bodyguard, pilot, friend and confidante James Rhodey, but the real threat comes from a new acquaintance and future companion, covertly hollowing out Stark at close hand. Rising in the rankings after defeating the hovering horseman, Iron Man barely survives the ‘Deadly Blessing’ of The Bishop after his security team digs up leads to the plot in Scotland…

In IM #165, the trail leads to Jamie, Laird of Glen Travail and another deadly duel of devices, but the true purpose is to destabilise Stark by abducting Rhodey in an effort to coerce his capitulation. The resultant ‘Endgame’ seemingly goes Stark’s way, but the battle is fought on many levels by a distanced player secretly commanding the Laird: one with a cruel emotional counterpunch long-prepared to destroy the hero from within…

After a brief interlude offering original art pages from issues #161, 163 & 165, the stories resume and tensions mount on ‘One of Those Days…’ as old foe The Melter attacks Stark’s New York facility. Rhodey is recuperating in Scotland and Stark yet again faces enforced inactivity in the land of sublime alcoholic beverages, so he abruptly abandons his friend and jets home to stop the supervillain. He also learns his brilliant head of security Vic Martinelli has uncovered the identity of one of the hidden players attacking the company: chess grandmaster turned armaments entrepreneur Obadiah Stane

With Rhodey missing again in Scotland, the newcomer wants all Stark’s creations and in the most hostile of takeovers, has used every trick in the book – from honey traps to guided missiles and abduction to intoxication – to seize the advantage…

‘The Empty Shell’ sees that nefarious planning bear evil fruit as Stark finally cracks under interminable pressure and one last betrayal, leading to a crushing fall “off the wagon” and into the gutter in ‘The Iron Scream’.

Permanently drunk and deprived of all judgement, Stark dons his armour to clash with Machine Man, even as far away, Rhodey makes his own life-threatening break for freedom and home…

As chaos ensues at the Stark plant, a major player debuts in the form of junior employee and minor boffin Morley Erwin, who’s on hand for Stark’s reunion with Rhodey and an aghast witness to one of the smartest men alive willingly crawling into a bottle and trying to drown away his pain…

That process begins in #169 as ‘Blackout!’ sees Stark simply give up when confronted by volcanic B-list villain Magma, and sleep through the moment Jim Rhodes steps up – and into – the role and armour of Iron Man

The new era properly begins in #170’s ‘And Who Shall Clothe Himself in Iron?’ (cover-dated May 1983) as the former military airman promotes Erwin to the role of tech support adviser to help him pilot the most complex weapon he’s ever used to defeat Magma and save a far from grateful Tony Stark…

In the aftermath, the inventor just walks away: letting a new hero flounder even as, in the shadows, Stane gradually completes his takeover. Alone, isolated and under resourced, Rhodey and Erwin stumble into a heist in ‘Ball and Chain’, after seeking to arbitrate a domestic hostage situation triggered by Asgardian-powered supervillain Thunderball not knowing when no means no…

They are then duty-bound to intervene when Stark – completely off the rails – is arrested. However, his drunken debacle is only the start of their woes, as one the souse’s most murderous enemies tries to exact ‘Firebrand’s Revenge!’ and an entire hotel goes up in flames.

Thankfully Captain America is on hand to give the new guy in the suit a helping hand, but the distraction is just what Stane needs to seal his deal…

Homeless, broke and close to death on the streets, Stark is then accidentally saved by his conqueror, who lays the seeds of his own eventual downfall by dragging the lush to a grand takeover ceremony. Also attending is the new Iron Man who gets a lead to the woman who tempted and crushed Stark: an operative of freelance espionage ring The Sisters of Ishtar. This time both Stane and Rhodey learn that ‘Judas is a Woman’

During this period every effort to turn Stark around fails: shot down by his self-sabotage. Now however, his friends must pause their personal interventions as the national and international repercussions of Stane’s triumph grows. Refusing to let a ruthless war profiteer benefit from Iron Man tech, Rhodey and Morley take drastic steps: stealing all the old kit and prototypes from Stane International. They are blithely unaware Nick Fury and S.H.I.E.L.D. share those opinions and are making their own clandestine arrangements in ‘Armor Chase’ (inked by Sam de LaRosa)…

A three-way clash escalates in O’Neil, McDonnell, & Mitchell’s Iron Man #175 as all ‘This Treasure of Red and Gold…’ ends up dumped deep in the ocean: purportedly beyond human reach. Nobody seemed to think that maybe water breathers like bellicose Atlantean renegade Warlord Krang might be in the market for a weapons upgrade dropped right in his lap…

Still operating under what can only be described as trial-by-fire period, Rhodey dives right in, triumphs again and even makes a new friend…

Stark’s own deep descent is marginally arrested after befriending an elderly “un-homed” guy on the streets in ‘Turf’, even as far away Iron Man meets the Sisters of Ishtar again and has his first encounter with something not of this Earth…

This tome pauses for now with a transitional tale loaded with portents of bad times to come. After meeting Erwin’s even smarter sister Clytemnestra, Rhodey looks – after a chat with Heroes for Hire Luke Cage & Iron Fist – into forming a rather unique start-up company in ‘Have Armor Will Travel’. The idea only truly gels after he’s hired to bodyguard an officious unflappable official in South America and encounters – and survives – deadly armoured mercenary Flying Tiger. However, in all the furore, our hero barely notices that he’s having headaches almost constantly these days…

To Be Continued…

With covers by Bob Layton, Smith, Jim Starlin, Ed Hannigan & Al Milgrom, Bingham & Brett Breeding, McDonnell, Brent Anderson & Mitchell, the bonus section includes ‘Original art and covers’, the cover for The Many Armors of Iron Man collection by McDonnell, Mitchell, & Frank D’Armata and contemporary House ad from Marvel Age #12.

As comics companies sought to course correct old attitudes and adapt their wares to a far wider and more diverse readership than they had previously acknowledged, some rash rushed decisions were made that did not suit all the fans. Thankfully, that never stopped the editors and publishers from trying and the wonderful results are here and everywhere in comics because of it. Go read and enjoy and see how it all began to change.
© 2017 Marvel Characters, Inc. All rights reserved.

Marvel Graphic Novel vol 18: The Sensational She-Hulk


By John Byrne, Kim DeMulder, Petra Scotese, Janice Chiang & various (Marvel)
ISBN10: 0-87135-084-X (Album TPB/Digital edition)

A persistent story goes that in the faraway days when trademarks and copyrights were really, really important, comic publishers worried that rivals would be able to impinge on their sales an so produced distaff versions of their characters. Thus the House of Ideas launched Ms. Marvel, so that nobody else could.

Redundant bit player Carol Danvers was retooled as a superhero (now called Captain Marvel whilst Pakistani-American teen Kamala Khan has inherited her first codename). The Captain debuted in her own title (cover-dated January 1977) and was soon joined by rush-released Spider-Woman (in Marvel Spotlight #32 ,February 1977 – before securing her own title 15 months later) and She-Hulk. There was apparently a second and most specific reason…

At this time both the male Hulk and Spider-Man had successfully made the jump to live-action television, and the publishing powers were terrified because their licensing contracts had a potentially disastrous loophole: there was nothing to prevent those scurrilous TV types spinning off their own (sexy, televisual, not-owned-by-Marvel) characters, as had almost happened with Batgirl in the 1960s “Batmania” era…

To be fair, Marvel had been constantly seeking to expand their female character pool for years before intellectual property necessity forged a path for them. They found the right mix as the Seventies closed, and even added new concept stars at the right time. The music-biz-inspired and sponsored Dazzler premiered in February 1980’s Uncanny X-Men #130 – before getting her own title: the same month copyright-shielding Savage She-Hulk #1 came out…

Whereas that seems a bit convoluted and may be rather hard to believe, I must admit that the original 25-issue run of Bruce Banner’s tragedy-magnet cousin Jennifer Walters was by no means the company’s finest moment. Creators struggled for quite a while to get a handle on the Girly Green Goliath. After her series was cancelled, She-Hulk did the guest-star thing and served with distinction in both The Avengers and Fantastic Four, before John Byrne finally developed a suitably original niche and spin for her in the Marvel Universe.

Since then, constant experimentation and deft handling has made her one of Marvel’s most readable properties – and most entertaining screen stars – but that revolution all started with this thoroughly enjoyable, if clearly transitional tome…

At the time of its creation, the lady lawyer had replaced The Thing in the Fantastic Four and could change between her human and Gamma-enhanced forms at will, whilst retaining her intellect in both forms. All the fourth-world hi-jinks of her second comics series and television incarnation was yet to come…

Against the slow-building, horror-story backdrop of a sentient cockroach invasion and infiltration, the story involves the shady higher-ups who oversee high-tech espionage agency S.H.I.E.L.D. ordering the rendition of She-Hulk for unspecified “National Security” purposes. When tough but fair Nick Fury refuses to comply, the mission goes ahead without him, leading to a major battle in the streets of New York and the eventual capture of not only our heroine but also a large number of passers-by.

Trapped aboard the spooks’ flying helicarrier, She-Hulk is subjected to numerous indignities and abuses whilst her boyfriend Wyatt Wingfoot and the other civilians are treated as hostages for her good behaviour. Unfortunately, one of those ordinary mortals is a zombie vehicle for those cockroaches I mentioned earlier, and they want to drop the floating fortress on the city below as a declaration of war against humanity…

Inked by Kim DeMulder -with colours by Petra Scotese & lettering from Janice Chiang – Byrne’s writing and illustration deliver spectacular action, tinged with horror yarn overtones. The art deftly utilises the (European-style) expanded-page format of Marvel’s Original Graphic Novel line, and combines with sharp scripting to elevate an old plot to new heights. I personally find the coy prurience of some of the semi-nude scenes a little juvenile, but that’s not enough to spoil the fun in a what’s otherwise a highly effective disaster thriller: one which set the tone of She-Hulk adventures for years thereafter…
© 1985, 2018 Marvel Characters Inc. All Rights Reserved.

Black Widow Epic Collection volume 2: The Coldest War 1981-1998


By Ralph Macchio, Gerry Conway, D.G. Chichester, Jim Starlin, Cefn Ridout, Mindy Newell, Scott Lobdell, Paul Gulacy, George Pérez, George Freeman, Larry Stroman, Joe Chiodo, Charlie Adlard, Bob Layton, Butch Guice, John Stanisci, Sergio Cariello, Randy Green & various (Marvel)
ISBN: 978-1-3029-2126-2 (TPB)

Win’s Christmas Gift Recommendation: All-Out Action Adventure to Rival Any Cinema Classic… 8/10

Natasha Romanoff (sometimes Natalia Romanova) is a Soviet Russian spy who came in from the cold and stuck around to become one of Marvel’s earliest female stars, using a nomme de guerre first coined for a golden age supernatural superstar. Today’s Black Widow started life as a svelte, sultry honey-trap during Marvel’s early “Commie-busting” days, targeting Tony Stark and battling Iron Man in her debut (Tales of Suspense #52, April, 1964).

She was subsequently redesigned as a torrid tights-&-tech super-villain before defecting to the USA, falling for an assortment of Yankee superheroes – including Hawkeye and Daredevil – before finally enlisting as an agent of S.H.I.E.L.D., setting up as a freelance do-gooder and joining (occasionally leading) The Champions and The Avengers.

Throughout her career, she has always been considered ultra-efficient, coldly competent, deadly dangerous and yet somehow cursed to bring doom and disaster to her paramours. As her backstory evolved, it was disclosed that Natasha had undergone experimental processes which enhanced her physical capabilities and lengthened her lifespan, as well as assorted psychological procedures which had messed up her mind and memories…

Traditionally a minor fan favourite, the Widow only really hit the big time after Marvel’s cinematic franchise was established, but for us unregenerate comics-addicts, her print escapades have always offered a cool, sinister frisson of delight.

This expansive trade paperback and digital compilation gathers the contents of Bizarre Adventures #25, Marvel Fanfare #10-13; Solo Avengers #7; Black Widow: The Coldest War; Punisher/Black Widow: Spinning Doomsday’s Web; Daredevil/Black Widow: Abattoir; Marvel Comics Presents #135; Daredevil Annual #10; Fury/Black Widow:Death Duty and Journey into Mystery #517-519, cumulatively covering March 1981 to April 1998.

Preceded by prose  recaps ‘The Black Widow and Daredevil’ and ‘We are The Champions’, the action opens with an iconic appearance from 1981, first seen in monochrome mature-reader magazine Bizarre Adventures #25, featuring short tales starring female heroes.

Here Ralph Macchio scripted a far more devious spy yarn of double and triple cross with agents betraying each other while trying to ascertain who might be working for “the other side”…

‘I Got the Yo-Yo… You Got the String’ sees the Widow despatched by S.H.I.E.L.D. to assassinate her former tutor Irma Klausvichnova in an African political hot spot. However, as the mission proceeds, Natasha learns that she can’t trust anybody and everything she knows is either a lie or a test with fatal consequences…

The chilling, twist-ridden tale is elevated to excellence by the powerful tonal art of Paul Gulacy who fills the piece with sly tributes to numerous movie spies and the actors – such as Michael Caine and Humphry Bogart – who first made the genre so compelling.

Next up is a saga seen in Marvel Fanfare #10-13 (August 1983-March 1984), wherein Macchio and George Pérez – with inkers Brett Breeding, Jack Abel, Joe Sinnott, Al Milgrom & John Beatty – depict the spy in extreme peril as ‘Widow’finds her tapped again by S.H.I.E.L.D. to extract an abducted asset – her beloved mentor Ivan Petrovich.

As she tracks and trashes assorted killers and crazies, we get a potted rundown of her complex origins before she arrives ‘Back in the U.S.S.R.’: infiltrating a top-secret science project and facing the assembled killer elite of a mystery mastermind with a grudge…

As mercenary assassins close in, ‘The Web Tightens!‘ until a last-minute rescue by agent Jimmy Woo and frenzied clash with mad killer Snapdragon at last leads to revelation and full disclosure after ‘The Widow… Alone!’ faces a foe long believed dead and spectacularly triumphs…

A short from Solo Avengers #7 (June 1988) by Bob Layton & Jackson “Butch” Guice) sees the Widow brave unimaginable peril to return to her old dancing teacher ‘The Token’ she no longer feels worthy of before intriguing superhero spy Original Graphic Novel The Coldest War unfolds.

Set in the last days of the US/Soviet face-off – with what looks to be an epilogue added to address the collapse of the Soviet State – the tale was clearly meant as a contemporary thriller (probably for fortnightly anthology Marvel Comics Presents) before events overtook the time-consuming process of printing a comic.

The afterword – set after the fall of the Berlin Wall – doesn’t jar too much and must have lent an air of imminent urgency to the mix at the time.

Gerry Conway provides a typically complex, double-dealing tale set in the dog-days of Mikhail Gorbachev’s “Perestroika” (“openness”) government, where ambitious KGB upstarts undertake a plan to subvert Natasha  and return her to Soviet control. Their leverage and bait is husband Alexei Shostokoff – whom she has believed dead for years. Naturally, nothing is as it seems, nobody can be trusted and only the last spy standing can be called the winner…

Low key and high-tech go hand in hand in this sort of tale, and although there’s much reference to earlier Marvel classics, it can be easily enjoyed by the casual reader or movie convert.

And what art! George Freeman is a supreme stylist, whose drawing work – although infrequent – is always top rate. Starting out on Captain Canuck, he has excelled on Jack of Hearts, Green Lantern, Avengers, Batman Annual #11 (with Alan Moore), Wasteland, Elric, Nexus and The X-Files (for which he won an Eisner Award). Here, inked by Ernie Colon, Mark Farmer, Mike Harris, Val Mayerik & Joe Rubinstein, with colours from Lovern Kindzierski, he renders a subtle and sophisticated blend of costumed chic and espionage glamour to make this tale a “must-have” item all by itself.

It’s followed by 1992’s OGN Punisher/Black Widow: Spinning Doomsday’s Web by D.G. Chichester, Larry Stroman & Mark Farmer. Action-packed and plot-lite, it sees Frank Castle clash with the super-agent as she tracks rogue killer Peter Malum: an atomic scientist with a taste for slaughter and an insatiable thirst to test the deadliest weapon he’s ever built…

Presumably her spicy spy cachet wasn’t deemed enough to garner a regular series but warranted plenty of guest shots. In 1993, Jim Starlin & Joe Chiodo reunited her with an old lover for OGN Daredevil/Black Widow: Abattoir as a duo of depraved psionic predators inflict the tortures of the damned upon the Widow until the Man Without Fear saves her… and she subsequently rescues him…

Released in Late August 1993, ‘Legacy’ by Mindy Newell, John Stanisci & Sergio Cariello, was one quarter of Marvel Comics Presents #135 and sees Natasha touch base with her roots in New York’s Russian enclave only to find prejudice, murder and hidden KGB agents, before 1994’s Daredevil Annual #10 ‘Dead End’ offers a kind of sequel by Newell, Cariello & Rich Rankin as Natasha retrieves a lost bio-agent and is unexpectedly forced into reviewing her own defection to find a supposedly long-deceased old enemy…

Presumably crafted under the aegis of the much-missed Marvel UK sub-division, 1995 OGN Fury/Black Widow: Death Duty is by Cefn Ridout & Charlie Adlard and is a bit of a misnomer.

Don’t be fooled by the title and brace yourself for a disappointment if you’re a huge fan of the World War II Howling Commando and irascible erstwhile leader of the planet’s most advanced espionage agency. Although he gets top billing, Nick Fury is largely absent from the post-Cold War proceedings in this pacy thriller that is in actuality the spiritual conclusion to the saga of the mysterious Night Raven.

The enigmatic wanderer was a masked vigilante who fought crime in New York and Chicago s between World Wars I and II. In later years, he was locked in a bloody, pitiless vendetta with immortal villainess Yi Yang, Queen of the Dragon Tong.

Here, when a S.H.I.E.L.D. asset is murdered inside Moscow’s US embassy soon after the fall of the Soviet system, expatriate Russian super-agent/Avenger Natasha Romanoff is dispatched to unravel the secrets the new rulers don’t want revealed.

What she discovers is the incredible fate of the fearsome urban legend now known as Black Bird as he slaughters his way through bureaucrats and Russian Mafia alike in his single-minded mission to destroy the woman who kept him from a peaceful grave.

Superbly illustrated and tightly scripted, this is nonetheless an uncomfortable blending of genres, with a strange pace to it: as if a propose serial was savagely trimmed and pruned with no thought to narrative cohesion.

Closing the file this time around is a 3-part exploit by Scott Lobdell, Randy Green & Rick Ketcham from Journey into Mystery #517-519 (February to April 1998). ‘The Fire Next Time… parts 1-3’ offers a convoluted hunt for a Far Right terror group’s hidden leader whose scheme to simultaneously murder every S.H.I.E.L.D. agent on Earth revolves around a hidden traitor. But as the plot unfolds, it’s clear to the beleaguered Widow that absolutely nobody is who or what they seem…

Supplemented by Gulacy’s stunning 1982 Black Widow Portfolio (six monochrome plates and the cover image); info pages from the Official Handbook of the Marvel Universe and pin-ups and posters by Al Milgrom, Kevin Nowlan, Terry Austin, June Brigman & Jim Lee and Joe Chiodo, this monumental collection also contains original art pages from Chiodo, Stroman & Farmer and covers by Yancy LaBat, Mark Morales, Pérez & Layton from previous collections of Black Widow: Web of Intrigue combining to create a suspenseful dossier of devious delights no fan should miss.
© 2020 MARVEL.

Sgt. Fury and his Howling Commandos Marvel Masterworks volume 4


By Roy Thomas, Gary Friedrich, Dick Ayers, John Tartaglione & various (Marvel)
ISBN: 978-0-7851-5959-9 (HB)

Sgt. Fury and his Howling Commandos began as an improbable, decidedly over-the-top, rowdy and raucous WWII combat comics series similar in tone to later ensemble action movies such as The Magnificent Seven, The Wild Bunchand The Dirty Dozen. The surly squad of sorry reprobates premiered in May 1963; one of three action teams concocted by creative men-on-fire Jack Kirby & Stan Lee to secure fledgling Marvel’s growing position as the comics publisher to watch.

Two years later Fury’s post-war self was retooled as Nick Fury, Agent of S.H.I.E.L.D., beginning with Strange Tales #135, August 1965) when TV espionage shows such as The Man from U.N.C.L.E. or Mission: Impossible and the James Bond film franchise became global sensations.

Sgt. Fury started out as a pure Kirby creation. As with all his various combat comics and tales, The King made everything look harsh and real and appalling: people and places grimy, tired, battered yet indomitable. The artist had served in some of the bloodiest battles of the war and never forgot the horrific, heroic things he saw (and more graphically expressed in his efforts during the 1950s genre boom at numerous publishers). However, even at kid-friendly, Comics Code-sanitised Marvel, those experiences couldn’t help but seep through onto his powerfully gripping pages.

Kirby was – sadly – far too valuable a resource to squander on a simple war comic and was quickly moved on, leaving redoubtable fellow veteran Dick Ayers to illuminate later stories, which he did for almost the entire original run of the series (95 issues plus Annuals) until its transition with #121 (July 1974) to a reprint title. This version carried on until its ultimate demise in December 1981, with #167.

Former serviceman Lee remained as scripter until he too was pulled away by the developing Marvel phenomenon, after which a succession of youthful, next-generation writers took over, beginning with Roy Thomas who provides welcome background and informative anecdotes in his Introduction, after which this fourth ferocious hardback and eBook compendium re-presents Sgt. Fury and his Howling Commandos #33-43; spanning August 1966 to June 1967).

Crafted by regulars Thomas, Ayers and inker John Tartaglione, the action opens with ‘The Grandeur that was Greece…’as the squad are despatched to aid partisan and freedom fighters keep Greek treasures and historical artefacts out of Nazi hands. Unfortunately, it’s an elaborate trap that leaves many good men dead and the unit captured with only Fury free to save them…

Bloodied but unbowed, Fury then reviews his barnstorming early life and ‘The Origin of the Howlers!’ before #35 sees him infiltrate the heart of Nazi darkness to stage a ‘Berlin Breakout!’ of the captive Commandos, with the assistance arch rival Sgt. Bull McGiveney and old comrade Eric Koenig: an anti-fascist German with plenty of reasons to fight the Reich…

With the mission deemed a qualified success, ‘My Brother, My Enemy!’ sees Koenig join the squad, replacing a Howler who didn’t return intact. His first official outing takes the team to neutral Switzerland to intercept a Nazi strategist en route to Italy, burdened with the secret that their fanatical target was once his dearest childhood friend…

Issue #37 takes the squad to North Africa in search of charismatic Nazi rabble-rouser The Desert Hawk inciting attacks on British forces. The fiend’s capture reveals a shocking surprise when the warriors find themselves ‘In the Desert… to Die’…

Wounded in escaping Berlin, one Howler has been recuperating in Hollywood. His recovery would be greatly aided if a certain doctor could be extracted from occupied Scandinavian island Danton. That and the title ‘This One’s for Dino!’ is all you need to know, after which #39’s ‘Into the Fortress of… Fear!’ focuses on action as the Howlers are despatched to invades a highly-fortified base and destroy a new super-weapon. The site is commanded by steel-fisted fanatic Colonel Klaue, but even he is no match for the Howlers…

After a far from lengthy recovery period, Dino returns in time to cheer on our heroes as they save a French Resistance leader in ‘…That France Might be Free!’, before Klaue returns, leading the Commandos’ arch enemies the Blitzkrieg Squad. The mission also involves an unlikely spy inside the Allied ranks base who pays the ultimate price for the ‘Blitzkrieg in Britain!’

It isn’t named as such, but Post Traumatic Stress Disorder grips a Howler in ‘Three Were A.W.O.L.!’, which saw the first script contributions of future scribe Gary Friedrich. When a veteran hero absconds, Fury goes after him, leaving his squad in the unwelcome charge of Bull McGiveney in a demolitions mission deep inside occupied Europe. When the absentees return, it’s only just in time to save them all…

The unlikely escapades pause here with a return trip to North Africa and a brush with Rommel, as ‘Scourge of the Sahara!’ (By Thomas, Friedrich, Ayers & Tartaglione) finds the weary warriors in pursuit of a protype super-tank that could reverse the Desert Fox’s failing fortunes…

Adding lustre to these military milestones, this volume also includes a selection of readers’ designs for the Howlers’ unique unit arm patch (Shoulder Sleeve Insignia for all you army buffs), and a gallery of original art covers and pages by Ayers & Tartaglione.

Whereas close rival DC increasingly abandoned the Death or Glory bombast at this time in favour of humanistic, practically anti-war explorations of combat and soldiering, Marvel’s take always favoured action-entertainment and fantasy over soul-searching for ultimate truths. On that level at least, these epics are stunningly effective and galvanically powerful exhibitions of the genre. Just don’t use them for history homework.
© 2017 Marvel Characters Inc. All rights reserved.

Black Widow: Web of Intrigue


By Ralph Macchio, George Pérez, Gerry Conway, Paul Gulacy, George Freeman & various (Marvel)
ISBN: 978-0-78514-474-8 (HB) 978-1-3029-0026-7 (TPB)

The Black Widow started life as a svelte and sultry honey-trap Soviet Russian agent during Marvel’s early “Commie-busting” days. As superhero fever mounted, Natasha Romanoff was subsequently redesigned as a supervillain, fell for an assortment of Yankee superheroes – including Hawkeye and Daredevil – and finally defected; becoming an agent of S.H.I.E.L.D., freelance do-gooder leader of superteam The Champions and occasional commander in chief of The Avengers.

Throughout her career she has been considered efficient, competent, deadly dangerous and somehow cursed to bring doom and disaster to her paramours. As her backstory evolved, it was revealed that she had undergone experimental procedures which had enhanced her physical capabilities and lengthened her lifespan, as well as assorted psychological processes which had messed up her mind and memories…

Always considered a minor fan favourite, the Widow only really hit the big time after appearing in the Iron Man and Captain America movies, but for us unregenerate comics-addicts her print escapades have always offered a cool, sinister frisson of delight.

This particular caper compilation originally surfaced in 2010 but was revived for the post-Avengers movie crowd, compiling an extended adventure from Marvel Fanfare #10-13 (August 1983-March 1984), a landmark mission from Bizarre Adventures #25 (March 1981) and 1990’s Marvel Graphic Novel – The Coldest War.

Leading off the espionage entertainment is Ralph Macchio’s introduction ‘For Your Eyes Only’, extolling the virtues of the genre and reminiscing about his time as Natasha’s scribe scripter, and an Al Milgrom pin-up before the action and intrigue kick off with a convoluted yarn by Macchio and George Pérez, with inkers Brett Breeding, Jack Abel, Joe Sinnott, Milgrom & John Beatty as ‘Widow’ finds the superspy tapped by SHIELD to rescue an abducted asset – her beloved  mentor Ivan Petrovich.

As she tracks and trashes assorted killers and crazies, we get a potted rundown of her complex origins before she arrives ‘Back in the U.S.S.R.’, infiltrating a top-secret science project and facing the assemble killer elite of a mystery madman with a grudge…

As the mercenary assassins close in, ‘The Web Tightens!‘ until a last-minute rescue by SHIELD agent Jimmy Woo and frenzied clash with mad killer Snapdragon at last leads to revelation and full disclosure after ‘The Widow… Alone!’ faces a foe long believed dead and spectacularly triumphs…

That superheroic struggle is followed by an iconic appearance from 1981, seen in mature-reader monochrome magazine Bizarre Adventures #25 featuring short tales starring female heroes. Here Macchio scripted a far more devious spy yarn of double and triple cross with agents betraying each other while trying to ascertain who might be working for “the other side”…

‘I Got the Yo-Yo… You Got the String’ finds the Widow despatched by SHIELD to assassinate her former teacher Irma Klausvichnova in an African political hot spot, but as the mission proceeds, Natasha learns that she can’t trust anybody and everything she knows is either a lie or a test with fatal consequences…

The chilling, twist-ridden tale is elevated to excellence by the powerful tonal art of Paul Gulacy who fills the piece with ironic tributes to many movie spies and the actors – such as Michael Caine and Humphry Bogart – who first made the genre so compelling.

The book concludes with intriguing superhero spy-romp The Coldest War.

Set in the last days of the US/Soviet face-off – with what looks to be an epilogue added to address the collapse of the Soviet State – the entire affair was clearly scripted as a contemporary thriller (probably for fortnightly anthology Marvel Comics Presents) before events overtook the time-consuming process of printing a comic. The afterword – set after the fall of the Berlin Wall – doesn’t jar too much and must have lent an air of imminent urgency to the mix at the time.

Gerry Conway provides a typically complex, double-dealing tale set in the dog-days of Mikhail Gorbachev’s “Perestroika” (“openness”) government where ambitious KGB upstarts undertake a plan to subvert Natasha (nee NataliaRomanova) and return her to Soviet control. Their leverage and bait is husband Alexei Shostokoff – whom she has believed dead for years. Naturally, nothing is as it seems, nobody can be trusted and only the last spy standing can be called the winner…

Low key and high-tech go hand in hand in this sort of tale, and although there’s much reference to earlier Marvel classics this tale can be easily enjoyed by the casual reader or movie convert.

And what art! George Freeman is a supreme stylist, whose drawing work – although infrequent – is always top rate. Starting out on the seminal Captain Canuck, he has excelled on Jack of Hearts, Green Lantern, Avengers, BatmanAnnual #11 (with Alan Moore), Wasteland, Elric, Nexus and The X-Files (for which he won an Eisner Award). Here, inked by Ernie Colon, Mark Farmer, Mike Harris, Val Mayerik & Joe Rubinstein with colours from Lovern Kindzierski, he renders a subtle and sophisticated blend of costumed chic and espionage glamour that make this tale to a “must-have” item all by itself.

Augmented with original art by Arthur Adams, previous collection cover by Yancy LaBat, Mark Morals, Steve Buccellato and Pérez, this epic Primer into the world of the Widow is a dark delight no fan should miss.
© 1990 Marvel Characters, Inc. All rights reserved.

Sgt. Fury and his Howling Commandos Epic Collection: Volume 1: 1963-1965: The Howling Commandos


By Stan Lee, Jack Kirby & Dick Ayers, with George Roussos, Steve Ditko, Frank Giacoia, Chic Stone & various (Marvel)
ISBN: 978-1-3029-1657-2 (TPB)

Sgt. Fury and his Howling Commandos began as an improbable, decidedly over-the-top and raucous WWII combat comics series similar in tone to later ensemble action movies such as The Magnificent Seven, The Wild Bunch and The Dirty Dozen. The surly squad of sorry reprobates premiered in May 1963; one of three teams concocted by men-on-fire Jack Kirby & Stan Lee to secure fledgling Marvel’s growing position as the publisher to watch.

Two years later Fury’s post-war self was retooled as the big-name star of a second series (beginning with Strange Tales #135, August 1965) when espionage shows like The Man from U.N.C.L.E. and the 007 film franchise became global sensations.

Nick Fury, Agent of S.H.I.E.L.D. combined Cold War tensions with sinister schemes of World Domination by subversive all-encompassing hidden enemy organisations: with captivating super-science gadgetry and iconic imagineering from Jack Kirby and Jim Steranko.

For all that time, however, the original wartime version soldiered on (sorry: puns are my weapon of choice), blending a uniquely flamboyant house-bravado style and often ludicrous, implausible, historically inaccurate, all-action bombast with moments of genuine heartbreak, unbridled passion and seething emotion.

Sgt. Fury started out as a pure Kirby creation. As with all his various war comics, The King made everything look harsh and real and appalling: the people and places are all grimy and tired, battered yet indomitable.

The artist had served in some of the worst battles of the war and never forgot the horrific and heroic things he saw – and more graphically expressed in his efforts during the 1950s genre boom at a number of different companies. However, even at kid-friendly, Comics Code-sanitised Marvel, those experiences perpetually leaked through onto his powerfully gripping pages.

Kirby was – unfortunately – far too valuable a resource to squander on a simple war comic (or indeed the X-Men and Avengers: the other series launched in that tripartite blitz on kids’ spending money) and was quickly reassigned, leaving redoubtable fellow veteran Dick Ayers to illuminate later stories, which he did for almost the entire run of the series (95 issues plus Annuals) until its transition to a reprint title with #121 (July 1974).

The title then carried on until its ultimate demise in December 1981 with #167.

This initial trade paperback and eBook compendium collects the contents of Sgt. Fury and his Howling Commandos #1-19 (spanning May 1963 to June 1965) and opens – just as you’d expect – with blistering premier ‘Sgt. Fury, and his Howling Commandoes’ (that’s how they spellled it in the storree-title – altho knot ennyware else).

Crafted by Lee, Kirby and inker Dick Ayers, the rip-snorting yarn is bursting with full page panels interrupted by ‘Meet the Howling Commandos’ – a double-page spread starring the seven members of First Attack Squad; Able Company. This comprised Fury himself, former circus strongman/Corporal “Dum-Dum” Dugan and Privates Robert “Rebel” Ralston (a Kentucky jockey), former student Jonathan “Junior” Juniper, jazz trumpeter Gabriel Jones, mechanic Izzy Cohen and glamorous movie heartthrob Dino Manelli.

Controversially – even in the 1960s – this battle Rat Pack was an integrated unit with Jewish and black members as well as Catholics, Southern Baptists and New York white guys all merrily serving together. The Howling Commandos pushed envelopes and busted taboos from the very start…

The first mission was a non-stop action romp pitting ‘Seven Against the Nazis!’ and putting the squad through their unique paces as the ragged band of indomitable warriors take on hordes of square-necked Nazis to save D-Day and rescue a French resistance fighter carrying vital plans of the invasion.

They even bring back a high-ranking “kraut” prisoner and leave room for a Kirby fact-page comparing and contrasting six different side-arms of the period in ancillary feature ‘Weapons of War’…

Issue #2 found the ‘7 Doomed Men!’ up to their torn shirts in Germans as they first infiltrate a French coastal town to blow up a U-Boat base and get back to England just in time to be sent on another suicide mission. This time it’s to destroy a secret facility at Heinemund in the heart of the Fatherland, where Nazi scientists are doing something sinister and nefarious with “hard water”…

These overblown fustian thrillers always played fast and loose with history and logic, so if you crave veracity above all, I’d steer clear, but if you can swallow a heaping helping of creative anachronism there’s always great fun to be had here – especially since nobody drew atomic explosions like Kirby…

This drama is topped off with more fact pages as ‘The Enemy That Was!’ explores the capabilities of ‘The German Infantryman’ whilst ‘Weapons of War: “Chatter Guns” of World War II’ details everything you need to know about submachine guns…

Rough-&-ready gallows humour and broad comedy became increasingly important to the series from #3 onwards, with home base rivalries and wry comradely sparring leavening the outrageous non-stop carnage of the missions. ‘Midnight on Massacre Mountain!’ sees the septet explosively invading Italy to rescue a US army division caught in a Nazi trap. Along the way they meet a brilliant OSS officer training partisan troops, and Fury believes that young Reed Richards will go far…

Supplementing this exploit is a fascinating feature revealing what ordnance and hardware cost in ‘America’s World War II Shopping List!’

‘Lord Ha-Ha’s Last Laugh!’ in #4 began an inking tour of duty for George Bell (AKA 1950s Kirby studio-mate George “Inky” Roussos) and introduced a love interest for the Sarge, after he meets aristocratic Red Cross volunteer Lady Pamela Hawley during an air raid in London. How cruel and tragic was fate then, that the Howlers’ very next mission takes them to Berlin to kidnap a young British nobleman with the same name, acting as a crucial propaganda mouthpiece for the Wehrmacht…

The mission is a double disaster. Not only does Pamela’s ignoble brother perish, but the debacle also costs the life of a Howler…

‘Weapons of War: Combat Rifles of World War II’ then ends this shocking, surprisingly grim and low-key melodrama…

Fury’s key appearance as a CIA agent in FF #21 – not included here – was released between that issue and #5, but no mention is made of it when the dark and cunning yarn introduces one of Marvel’s vilest, greatest villains. ‘At the Mercy of Baron Strucker’ sees Fury humiliated and defeated in personal combat against an Aryan nobleman who uses candid filmed footage as a propaganda tool of the Nazis. Only too late does dashing Dino point out how the nonplussed noncom has fallen for the oldest trick in Hollywood’s archvillain playbook…

A riotous rematch goes rather better after which ‘Weapons of War: Light Machine Guns of World War II’ ends matters in a graphically educational manner, before ‘The Fangs of the Desert Fox!’ in #6 dumps the Squad in the desert to confront the massed forces of General Erwin Rommel in a mission foredoomed to fail…

‘The Court-Martial of Sergeant Fury’ provides a glimpse into the hard-bitten hero’s past and offers insights into his tempestuous relationship with immediate superior Captain Samuel “Happy Sam” Sawyer. Of course, to get that information we must watch Fury endure a dramatic trial after seemingly sabotaging a mission and striking a commanding officer…

Although continuing to draw the magnificent, eye-catching covers, Kirby left the title with this issue. His astounding abilities were more profitably employed in the superhero titles, even as Lee began consolidating the ever-expanding Marvel Universe by utilising more WWII iterations of contemporary characters.

‘The Death Ray of Baron Zemo!’ in #8 pits the Howlers against a Captain America villain recently debuted in The Avengers. Ayers & Roussos capably depict the unit’s attempts to capture the Nazi super-scientist and a weapon which might shape the outcome of the entire war. The tale also introduced Junior Juniper’s replacement: a rather fruity caricature of a British soldier named Percival Pinkerton, resplendent in horn-rimmed specs, pencil moustache, fuchsia beret and impossibly utilitarian umbrella…

In #9 the implausibly audacious ‘Mission: Capture Adolf Hitler!’ goes awry after the latest Howlers’ invasion of Berlin again brings Fury face-to-face with Wolfgang von Strucker; leading to temporary capture and an astounding escape, after which ‘On to Okinawa!’ in #10 sees the squad achieve greater success when despatched to the Pacific to rescue a captured US colonel from the Japanese.

This tale also saw the debut of a bearded bombastic submarine commander who would become a series regular before eventually winning his own title (Captain Savage and his Leatherneck Raiders) in 1967.

The pace had visibly slowed and melodramatic subplots increased by #11, with ‘The Crackdown of Capt. Flint!’ depicting Happy Sam briefly replaced by a spit-and-polish officer who soon learns the limitations of his ways after which, in #12, a raid on a V1 factory in the heart of Europe seemingly prompts Dino to join the Nazis ‘When a Howler Turns Traitor!’

It was just a pre-arranged ploy of course, but sadly nobody told the American commander, who latterly stuck the star in front of a firing squad…

This issue also included a Marvel Masterwork Pin-up of Fury by Ayers.

Sgt. Fury and his Howling Commandos #13 is arguably the best issue of the entire 167 issue run. The title says it all…

‘Fighting Side-by-Side with… Captain America and Bucky!’ reunited Lee, Kirby & Ayers in a blistering battle yarn wherein the Howlers cross paths with the masked Sentinels of Liberty after both teams stumble across a top-secret Nazi operation to build an invasion tunnel under the channel to England. To resort to the terms of the times: “Wah-Hoo!”…

Ayers was back to pencil #14 with Lee scripting and Roussos inking a minor milestone as harassed Adolf Hitler decrees the creation of a Nazi answer to Fury’s elite attack force. All ‘The Blitzkrieg Squad of Baron Strucker!’ have to do is lure the Howlers to a V2 rocket base and spring their trap… Yeah, that’s all…

Irregular supplemental feature Weapons of War provides all the gen on the ‘B-26 Martin Marauder’ to inform and entertain in equal amounts before Steve Ditko stepped in to ink Ayers in issue #15 as ‘Too Small to Fight, Too Young to Die’ relates an ill-fated mission in Holland to destroy the dykes and flood the occupation forces. The job goes drastically awry and the Howlers “flee” back to Britain with nothing but a broken-hearted boy named Hans Rooten – who has no idea that his despised quisling father is in fact the Allies’ top spy in the region…

The boy is adopted as the Howlers’ plucky mascot but can’t accompany them when the squad is despatched to Africa in #16 to eradicate yet more Nazi super-weapons in ‘A Fortress in the Desert Stands!’ (inked by Frank Giacoia using the pseudonym Frankie Ray). From there it’s only a short camel-ride south until the ragtag rovers encounter spear-wielding natives and nasty Nazis engaged in a battle of Hearts & Minds ‘While the Jungle Sleeps!’ (by Lee, Ayers & Vince Colletta).

All this time the chalk-and-cheese romantic relationship between Nick and Lady Pamela Hawley has been developing to the point where the Yankee lout is ready to propose. That all ends in #18 (with Chic Stone inks) when, as the unit is busy sinking a German battleship in a Norwegian port, she is ‘Killed in Action!’

Crushed and crazy, Fury goes AWOL in the final tale of this collection, remorselessly hunting down the leader of the bomber flight which had targeted the hospital she worked in before extracting ‘An Eye for an Eye!’ in a satisfyingly shocking Lee story sensitively rendered by Ayers & Giacoia. The Howlers go along for the ride, but whether to help their leader or hold him back is debatable…

Gilding this gladiatorial lily, the book signs off with a wealth of stunning original art pages from Kirby and Ayers, several contemporary house ads, and previous collection covers. Whereas close rival DC increasingly abandoned the Death or Glory bombast at this time in favour of humanistic, almost anti-war explorations of war and soldiering, Marvel’s take always favoured action-entertainment and fantasy over soul-searching for ultimate truths. On that level at least, these early epics are stunningly effective and galvanically powerful exhibitions of the genre.

Just don’t use them for history homework.
© 1963, 1964, 1965, 2019 Marvel All rights reserved.