Hal Foster’s Prince Valiant volume 14: 1963-1964


By Hal Foster (Fantagraphics Books)
ISBN: 978-1-60699-970-7 (HB)

This book includes Discriminatory Content produced in less enlightened times.

Prince Valiant in the Days of King Arthur premiered on Sunday February 13th 1937: a fabulous rainbow coloured weekly peek into a world where history met myth to produce something greater than both. Pioneering creator Hal Foster developed the feature after a groundbreaking and astoundingly popular run on the Tarzan of the Apes comic strip.

Prince Valiant offered action, adventure, exoticism, romance and a surprisingly high quota of laughs in its engrossing depiction of noble knights and wicked barbarians played out against a glamorised, dramatized, mythologised Dark Ages backdrop. The never-ending story follows a refugee lad of royal blood, driven from ancestral Scandinavian homeland Thule, who grows up to roam the world, attaining a paramount position amongst the fabled heroes of Camelot.

Foster wove his complex epic romance over decades, tracing the progress of a feral wild boy who became a paragon of chivalric virtue: knight, warrior, saviour, avenger and ultimately family patriarch through a constant storm of wild, robust and joyously witty wonderment. The restless champion visited many far-flung lands, siring a dynasty of equally puissant heroes, enchanting generations of readers and thousands of creative types in all the arts.

The glorious epic spawned films, an animated series and all manner of toys, games, books and collections. Prince Valiant was – and remains – one of the few adventure strips to have run continuously from the thunderous 1930s to the present day (well north of 4000 episodes and still going strong) – and, even here at the end-times of newspaper strips as an art form, it continues in hundreds of US and international papers and globally through the internet.

Foster soloed on the feature until 1971 when John Cullen Murphy (Big Ben Bolt) succeeded him as illustrator whilst the originator remained as writer and designer. That ended in 1980, when he finally retired and Cullen Murphy’s daughter Mairead took over colouring and lettering whilst her brother John assumed the writer’s role. In 2004 the senior Cullen Murphy also retired, since when the strip has soldiered on under the auspices of other extremely talented artists such as Gary Gianni, Scott Roberts and latterly Thomas Yeates & Mark Schultz.

This luxuriously oversized (362 x 264 mm) full-colour hardback (tragically, the series is still unavailable digitally) re-presents pages spanning January 6th 1963 to December 27th 1964, (individual Strips #1352 to 1455) and comes with all the regular bonus trimmings. Comics book A-Lister Roger Stern (Superman; Avengers; Spider-Man; Doctor Strange; Incredible Hulk; Captain America) discusses and critically appraises the influential force of the newspaper strip on comic books in picture packed Foreword ‘Swiping Mr. Foster: A Legacy in Four Colors’, offering many potent comparisons and shameless swipes, after which Brian M. Kane expands the argument about Valiant’s lasting influence in ‘Might for Right: A Code of Honor for Sentinels of Liberty’.

The erudite scholar returns at this tome’s close: spotlighting the glorious range of the master storyteller in closing article ‘Land and Sea: Hal Foster’s Fine Art Paintings’ via a gallery of land-&-seascapes, nature studies and illustrative tableaux. Captivating as they are, though, the real wonderment is, as ever, the unfolding epic preceding them…

What Has Gone Before: following a failed and ruinous quest for the Holy Grail by the Round Table Knights, Valiant has compelled their return to Camelot and courtly duties. In the months following he visited the Great Tor at Glastonbury, met St Patrick and assisted a Papal mission from Rome assigned to erect a cathedral there. Wars erupted and plots were foiled, and an extended familial rift with long-suffering wife Aleta healed. A visit to Valiant’s Thule homeland brought more battle and death… and personal injury. With firstborn son Arn in tow, recuperation was concluded during a visit of the entire clan to Aleta’s ancestral kingdom in the Misty Isles, as Viking reiver Boltar escorted them to counter (other) Mediterranean pirates and brigands…

At their destination, the family defeated a colonising invasion by rival ruler Thrasos during which the queen delivered twin daughters, to make Valiant a proud father of four. His peace was shattered when fleeing prisoners of war abducted Arn and his commoner pals Paul & Diane, forcing Valiant and Viking shipwright Gundar Harl into frantic pursuit to prevent their being sold as slaves. However, by the time they caught up, cunning, capable Arn had already dealt with the problem. Even with the crisis averted peace was impossible to find. When pilgrims bound for the Holy Land were shipwrecked on the Misty Isles, Val was duty-bound to offer aid, and used his presence as escort to found a trade mission promoting the produce and wares of his island home. He also brought Arn, whose days of childhood indolence gave way to learning his proper place in the world…

Many rousing exploits marked their trail from Jaffa to the Dead Sea, and Damascus to Baghdad, before the pilgrimage ends in Aleppo where Boltar waits to ferry father and son back to a recovered and much wealthier Aleta. However, a brief period of glorious relaxation ends as King Arthur summons them to save Gaul from invading Goth hordes. With safe passage across Europe ended, England’s ruler also needed his greatest hero to carry a message to the Pope. As Aleta’s forces secured a sea route to Albion, Valiant & Arn’s perilous mission drew much action but ultimately no satisfaction from the embattled Pontiff. Undaunted, Valiant devised an alternative trade route between the Holy Father and increasingly imperilled Christian Britain: visiting what would become Spain and France, encountering a lost land where monks were guarded by monsters, dodging Goths and ousting a usurper all whilst reinstating the true ruler…

By the time the scattered family were reunited in England, the country endured a new kind of assault, as a charismatic priest was manipulated by his scurrilous scholar attendants/business managers to foment a religious revolution. After cleverly ending that near-insurrection, Val rejoined his family at the site of a church under construction near the fens where he grew up. The lure of his sire’s past beguiles Arn, who explored the boggy waterways and was soon hopelessly lost. Over tense weeks, he experienced the same privations his father had, before being rescued. Carrying huge wealth destined for Arthur’s coffers, the family thankfully took ship for Camelot, unaware that greedy, ambitious eyes were watching…

The illuminating wonders here resume with those eyes fatally blinking. Opportunistic fellow voyager Ethwald abducts Arn by guile, holding him to ransom for treasure Valiant safeguards for the king. Ethwald fears the knight’s prowess but is certain a father will do nothing to endanger his heir. He grievously underestimates the deadly wiles of outraged mother Aleta…

The majority of this two-year tome deals with the anticipation and results of a mass invasion by Angles and Saxons, but the slowly-building saga is built of many shorter episodes – adventures both tragic and even broadly comedic – in its ever-expanding tapestry. After returning to Camelot, the family are feted until Valiant is again called to defend the realm. Arn meanwhile, steadily advances from Page to Novice and begins official combat training. Soon he is made Batchelor-at-Arms and, when the vassal king of Wales dies, is drawn into war. The former Prince Cidwic hungers for fame, glory and riches, and – deploying his fierce Welshmen and a mercenary Pictish & Caledonian warband – besieges Carlisle in an attempt to annexe Scottish territories. The city is defended by a small contingent of cavalry and engineers led by Sir Kay, but as Arthur readies a rescue fleet to aid them, Valiant forms and leads a unit of swift-riding messengers from the Novices & Batchelors to keep lines of communication open. His youngest recruit is Arn…

When Cidwic regroups and fortifies his position, the boy plays a crucial role in supporting Kay’s forces and in the would-be conqueror’s eventual downfall. As diplomacy and reconciliation take over, Arthur rewards the boy with more responsibility: befriending new King Cuddock, Cidwic’s 12-year old son. As they bond and duty grows into true friendship, the king’s uncle Ruddah seeks to frame Arn for murdering the boy king, and learns to his eternal regret that youth does not equate to stupidity…

Plot foiled, Valiant & Arn make their slow way back to Court, partaking of many local jousts and tourneys that filled the autumn season and served to keep fighting men in peak form. As they compete, they encounter two impoverished, less than noble knights whose response to defeat leaves much to be desired and exposes the sordid underbelly of professional jousting. On reaching Camelot, a joyous family reunion almost ends in shame and bloodshed when cunning schemer Modred attempts to traduce Aleta’s honour and reputation by trapping her and Launcelot in a compromising situation. His vile scheme exposed, the villain flees and encounters a Saxon war party infiltrating the region around the Vale of the White Horse. The long dreaded war with the invaders is starting…

War-wise Arthur deems them to be scouting the land and sends his best men to observe them, with Arn and other knights-in-training as messengers. Sadly, Owen is still starry-eyed and vainglorious, and his inexperience leads to Arn’s capture. Thankfully, the prisoner is sharp-witted and well-disguised: convincing the Saxons he is a son of infamous pirate Boltar, while turning his situation to Britain’s advantage by memorising the plans of the vast invasion force marshalling overseas. Of course, his actions suggest to the keenly watching rescue party that the son of Valiant has turned traitor… before the boy orchestrates his escape and reports back to Arthur…

Although moving to a war footing, life at Court continues largely as before and prompts a personal crisis when a grand tournament intended to hone the fighting spirit of the nation’s champions sparks intrigue, and murder.. Visiting his kinsman Launcelot, Count Brecey of Brittany finds Aleta most pleasing and determines to make her his. That she is a queen with four children he can profitably marry off when he marries her is a huge additional benefit. Accustomed to taking whatever he wants, the overprivileged coward operates through his personal assassin Hugo, but that deadly wight proves no match for Valiant and his mighty warhorse Arvak, and as a web of sinister schemes unravels, Brecey abducts Aleta and runs for the coast. Thanks to the efforts of his victim and her hotly-pursuing spouse and first son, the Count doesn’t get far and – when caught – compounds his villainy with the worst kind of cowardice…

As summer approaches, Arthur’s preparations intensify, and the entire Court awaits news of a vast fleet of Angles, Jutes, Danes and Saxons. Tensions mount as word comes of established colonies, previously defeated by and sworn to Arthur, recant their oaths of allegiance and pick up the swords they had abandoned for peace and acceptance. The lure of imminent plunder is everywhere and the King is forced to remind is noble subjects of their promises to supply fighting men when the nation needs them. Valiant & Gawain are despatched to Cornwall where three local kings are at war with each other and “unable” to honour their word, whilst Arn travels to North Wales where his friend Cuddock is genuinely embattled, plagued by raids of marauding Scotti. As he will soon discover, the raiders are sponsored by the Saxon overlord as a distracting diversion…

Although one Cornish ruler is steadfast and readily provides promised forces for the army, weak, ambitious, greedy Kings Grundemede and Alrick-the-Fat need a sharp lesson in realpolitik and practical conjuring (learned long ago when young Valiant was attached to the wizard Merlin) before they grudgingly comply. Their missions successful, both the Cornish and Welsh embassages return with their new reinforcements to Camelot to make final preparations for the encroaching Saxon invasion. Thanks to Arn’s prior intelligence, the warlord’s colonising raiders head for Badon Hill, the ideal site for Arthur’s stout defence…

This astounding clash takes seven weeks to tell, but at the end England is barred to them for generations and the victorious armies return to their own lands. Switching from epic action to wry romantic comedy, Foster then plays with his stars as Aleta and the visiting queen of Alrick-the-Fat indulge in combat matchmaking; each seeking to wed heroic Sir Charles of Cornwall to their respective noblewoman protégés. However, their escalating wiles and schemes make a catastrophic impression on Aleta’s twins Karen & Valeta, who apply what they’ve seen to their own relentless pursuit of boy-king Cuddock, recuperating from nobly-earned wounds and far too naive to endure being the subject of the girls’ first crush…

Employing the clever conceit of lost historical scrolls, the narrative jumps forward some months before resuming with Valiant’s entire family en route to ancestral homeland Thule with bombastic brigand Boltar. That voyage is interrupted by news of marauders assembled by Skogul Oderson, who has united numerous warring tribes into a formidable force to ravage Thule. As the year ends, the far northern chieftain is spectacularly beaten, never counting on Valiant and wilderness scout Garm organising scattered self-serving homesteaders into a lethally effective guerrilla force to slowly whittle away the raider’s numerical advantage through guile, lethally inventive use of terrain and psychological warfare. The final instalment here presages even greater adventure as Boltar’s son and Arn discuss a return to the lost continent they had visited: a land latterly dubbed “the New World.”

To Be Continued…

A mind-blowing panorama of passion and visual precision, Prince Valiant is a potent procession of boisterous action, exotic adventure and grand romance; blending tremendous epic fantasy with dry wit and broad humour, soap opera melodrama with dark violence. Lush, lavish and captivating lovely, it is an true landmark of comics fiction which no fan can miss.
All comics © 2015 King Features Syndicate. All other content and properties © 2016 their respective creators or holders. This edition © 2016 Fantagraphics Books. All rights reserved.

Today in 1921 cartoonist and King Features editor Bill Yates (Professor Phumble) was born, followed in 1933 by uber enthusiast Shel Dorf (who founded the San Diego Comics Convention) and in 1945 French creator François Bourgeon (Les passagers du vent, Cyann Saga, Les Compagnons du crépuscule). In 1945; cartoonist supreme Bill Watterson (Calvin and Hobbes) in 1958; British writer Ian Edgington (Scarlet Traces, X-Men, Predator, The Red Seas, Aliens) in 1963 and mangaka Ken Akamatsu (Love Hina) in 1968.

In 2004 this date, Tim Rickard’s comic strip Brewster Rockit: Space Guy! first launched, but we lost astounding master Frank Bellamy (Fraser of Africa, Dan Dare, Thunderbirds, Garth) in 1976, Belgian Paul Cuvelier (Corentin, Line, Epoxy) in 1978 and manga artist Shinji Wada (Waga Tomo Frankenstein, Sukeban Deka, Ninja Hish?) in 2011.

Jess Bradley’s Squid Bits! : That’s a Nice Hat!


By Jess Bradley with Emily Kimball, Kate Brown & various (DFB/Phoenix)
ISBN: 978-1-78845-395-0 (TPB)

The Phoenix has been the shining saving grace of traditional British kids’ comics since 2012, regaling rabid readers with anthology strips for girls, boys and all points between, offering humour, adventure, quizzes, puzzles and educational material in a joyous parade of cartoon fun and fantasy. Although pretty strong in its action and mystery yarns, the publication is probably best known for its award-winning comedy stylings, and has always offered perplexing pages of puzzles, fun facts and info downloads in cartoon form.

And then there’s Squid Bits.

Concocted by Jess Bradley (Comic Strip Science series, Super Dweeb, A Day in the Life of…), the composite self (un)help feature offers advice, suggestions, recipes, style tips, listicles, little snippets of information and much more by dredging up (more like making up!!!) countless tips from all human knowledge: history to astrology, science to economics, baking to nonsense and beyond. These articles are all purportedly supplied by mystery cartoonist The Squid and THEY CANNOT BE TRUSTED!

At the height of the Ritalin* Generation and after years of periodical dis, mis and even hiss information (there’s lots of stuff on lizards and reptiles) across many pages of octopoidal excess, the mix-&-match wonderment and sheer randomised inventiveness – undoubtedly sparked by an excess of imagination and too much tea and confectionary – has been compiled and curated into an almanac of absurdity, unleashed upon the reading public as Jess Bradley’s Squid Bits: That’s a Nice Hat. The perpetrators even have the temerity to threaten more books coming!

The seemingly utilitarian assemblages of pictorial bric-a-brac are manipulated and wrangled on-page by a Greek chorus of stick-figure doodles called “The Doodles” (individually Dog, Cat, Lizard, Rabbit, Mouse & Goat) seeking to please, placate and ingratiate their multi-tentacled Master/Benefactor/Employer. However, as the graffiti gang introduce themselves in an introductory chapter, old rivalries emerge and the linear sextet are consumed by millinery madness. From this point onwards all six lie, cheat, create, purloin, commandeer, otherwise obtain and steal – especially steal – a succession of staggering titfers and chapeaus to impress their unseen overlord.

Amidst and in between all bouts of hat madness and 2-dimensional personal quests for validation, a vast selection of exemplary, data-drenched drawings from the Squid Bits feature bombards your-ever-expanding brainpan, technically making you smarter, but absolutely no use at all in any kind of crisis…

Recurring features within the strip include the life of ‘Red Panda – Nature’s Jerk!’; the lectures of piscine critic ‘Art Shark’; the indescribable ‘Banana!’; ‘The Amazing Lizard Bros!’; ‘Werewolf Problems!’; ‘President Dog!’; ‘Undercover Pigeon!’; ‘Dr. Bacon, M.D.’; ‘Cecil P. Wombat – Expert on Everything!’;‘Adventures in Opposite Land!’ and so very much you never needed or wanted to know about slugs, shopping, fighting, monsters, ghosts, flatulence, vampires or other staples of modern childhood.

Also incrementally improving reader’s lives are such perennial favourites as ‘Totally Real Nature Guide’; ‘Squid Bits Horoscopes’; ‘In the Olden Days’; ‘Squid Bits Weather Report!’ ‘That Escalated Quickly…’; ‘For Sale!’; ‘Squid Bits Homework Help!’; ‘Job Interviews!’; ‘Monster Fashion!’; excerpts from ‘The Adventurer’s Guide’ and the ever-topical and handy “Check List!” of things you probably don’t need for a far better life.

These are counterbalanced by occasional or one-off events such as ‘5th Annual Nudibranch Festival!’, ‘Cut ‘n’ Keep Gentle Reminder!’; a visit to ‘The Evil Forest!’; ‘Stick Insect Romance!’ and ‘Time Travel Foibles’; ‘Too Many Guinea Pigs’ and ‘What Were You Before the Experiment?’

As always, wrapping up these multi-pronged life-lessons and graphic shenanigans are opportunities to get creative and construct your own Fake News. This timely opportunity appears as activities offered under the aegis of the Phoenix Comics Club. Bring paper, pencils, a ruler, no respect for rules and especially You to a compact online course (QR code provided!), Alternatively, do it in the ancient ways as all aspects of comic strip creation are presented and supervised “in-book” by Bradley herself. The section details ‘How to Draw the Squid Bits Way!’ and individual lessons and topics include the draughting delights of Red Panda, Banana & Art Shark.

Also in view are ‘How to Draw Expressive Doodles’, ‘How to Draw Expressions’, ‘Have Fun With Hairstyles’, ‘Let’s Talk Body Language’, ‘Bringing it All Together’, ‘Lost in a Haunted House’, ‘Blowing Bubbles’, ‘Tentacle Attack’, plus extension specialisms ‘Guinea Pig Balancing Champions’ and – most crucially of all – ‘Sulky Pie Dropper’. Won’t get nowhere sketch-wise without knowing that one, Just ask Art Shark…

Hugely funny, infinitely (for a given value of infinite, of course) inventive and addictively, daftly and deftly drawn, Jess Bradley’s Squid Bits: That’s a Nice Hat is a wondrous “dipping book” and another item that your kids will have to explain to you. Thus, you’d be ill-advised to let your kids have a copy if you’re driving anywhere with them in the back. Otherwise, it’s great and worth your keenest attentions. I tip my hat to it, of course…
Text and Illustrations © Jess Bradley, 2026.

*Other forms of Methylphenidate are available, but should not be considered as a an alternative to study and diligent parenting.

Today in 1949, British all-rounder comics creator John Higgins (Judge Dredd, Watchmen, World Without End, Dr Who, Batman: The Killing Joke, Razorjack) was born, sharing the date with both Underground Commix star Bobby London (Dirty Duck, Air Pirates, Popeye) and writer-turned-producer & Dark Horse Comics founder Mike Richardson (The Mask, Star Wars, Aliens, Predator, Cravan: Mystery Man of the 20th Century, Deep Gravity) in 1950. In 1951 Dean of Disney Duck delights Don Rosa arrived, as did realist comics artist Bo Hampton (Greylore, Viking Glory, Batman: Castle of the Bat) in 1954 and Allan Heinberg (Wonder Woman, Young Avengers) in 1967.

1985 today saw the last published edition of UK comics bastion Jack and Jill after more than 1640 weekly issues.

Today in 1888, American cartoonist turned Comics pioneer Frank Bellew died, as did immortal legend Steve Ditko in 2018.

The Sub-Mariner Marvel Masterworks volume 8


By Steve Gerber, Bill Everett, Howard Chaykin, Marv Wolfman, Steve Skeates, Bill Mantlo, Don Heck, George Tuska, Win Mortimer, Sam Kweskin, Jim Mooney, Dan Adkins, Frank Giacoia, John Sinnott, Syd Shores, Don Perlin, Frank Chiaramonte, Frank Bolle, Vince Colletta, John Romita Sr., Gil Kane & various (MARVEL)
ISBN: 978-1-3029-0962-8 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

In his most primal incarnation (other origins are available but may differ due to timeslips, circumstance and screen dimensions) Prince Namor, the Sub-Mariner is the proud, noble and generally upset offspring of the union of a water-breathing Atlantean princess and an American polar explorer. That doomed romance resulted in a hybrid being of immense strength and extreme resistance to physical harm, able to fly and thrive above and below the waves. Over decades, a wealth of creators have added to the fishy tale and today’s Namor is hailed as Marvel’s First Mutant as well as the original “bad boy Good Guy”.

He was created by young, talented Bill Everett, for non-starter cinema premium Motion Picture Weekly Funnies: #1 (October 1939) so – technically – Namor predates Marvel, Atlas and Timely Comics. The Marine Miracleman first caught the public’s avid attention as part of an elementally appealing fire vs. water headlining team-up in the October 1939 Marvel Comics #1 (which renamed itself Marvel Mystery Comics from #2 onwards). The amphibian antihero shared honours and top billing with The Human Torch, having debuted (albeit in a truncated, monochrome version) in the aforementioned promotional booklet designed to be handed out to moviegoers earlier in the year.

Our late-starter antihero rapidly emerged as one of the industry’s biggest draws, winning his own title at the end of 1940 (cover-dated Spring 1941). His appeal was baffling but solid and he was one of the last super-characters to vanish at the end of the first heroic age. In 1954, when Atlas (as the company then was) briefly revived its “Big Three” line-up – the Torch and Captain America being the other two – Everett returned for an extended run of superbly dark, mordantly moody, creepily contemporary fantasy fables. Even so, his input wasn’t sufficient to keep the title afloat and eventually Sub-Mariner sank again.

In 1961, as Stan Lee & Jack Kirby were reinventing superheroes with their Fantastic Four, they revived and reimagined the awesome, all-but-forgotten aquanaut as a troubled, angry semi-amnesiac. Decidedly more bombastic, regal and grandiose, this returnee despised humanity: embittered and broken by the loss of his subsea kingdom… which had been (seemingly) destroyed by American atomic testing. His urge for rightful revenge was infinitely complicated after he became utterly besotted with the FF’s Susan Storm

Namor knocked around the budding Marvel universe for years, squabbling with star turns such as The Hulk, Avengers, X-Men and Daredevil before securing his own series as one half of Tales to Astonish. From there he graduated in 1968 to his own solo title again.

Cumulatively spanning cover-dates June 1972 – April 1973, this eighth and final deluxe subsea compilation of the Swinging Sixties Subby trawls Sub-Mariner #61-72, signalling the end of another era and rising dominance of genre fare in the superhero-saturated market of that period. Also trawled up and tipped in is a tentative attempt to revive his solo star status as seen in Marvel Spotlight #27 (April 1976) just as horror-hero dominance was giving way to superhero resurgences and all of us were unwittingly biding their time for the advent of Star Wars and a wave of Science Fiction space opera titles.

It opens with one last revelatory reminiscence from Roy Thomas’ in his Introduction before

the dry land dramas and thrill soaked yarns recommence…

Previously: Namor had endured escalating horror as old enemies like Prince Byrrah, Warlord Krang, Attuma, Dr. Dorcas and others attacked. They were soundly defeated, but constant battles cost Namor his lifelong companion in bride-to-be Lady Dorma as well as his long-absent human father Leonard McKenzie, murdered by Tiger Shark and sinister shapeshifter Llyra as they constantly assaulted his sunken kingdom. The prince had been betrayed by his most trusted ally and, heartsick, angry and despondent, had abdicated the throne, choosing to pursue the human half of his hybrid heritage as a surface dweller. These wanderings were also wracked with conflict, as, amnesiac again, he faced The Human Torch, A.I.M,. M.OD.O.K., Doctor Doom, Japanese war criminals and more, prior to meeting and adopting his unsuspected cousin Namorita (daughter of WWII ally Namora). Namor battled the Badoon, and reluctantly inevitably returned to Atlantis. Back, but not officially in charge, he became increasingly burdened again. He befriended Hellenic goddess Venus and fought war god Ares; took responsibility for an Atlantean massacre of alien ambassadors; granted asylum to alien survivor Tamara of the Sisterhood; narrowly avoided a global conflagration with the UN and clashed with Thor before at last taking up the mantle of ruler again…

It was an open secret that Bill Everett was dying at this time but his Marvel friends and employers allowed him to work on until he couldn’t. Thus Sub-Mariner #61’s ‘The Prince and the Pirate!’ – credited to Steve Gerber, Everett, Win Mortimer & Jim Mooney – opens with the old master pictorially revealing revelry in the subsea kingdom as Namor’s coronation ends before a new storyline starts with page 4 as Namorita and her human guardian Betty Prentiss are abducted along with an entire passenger plane. The voyagers are victims of deranged geneticist Dr. Hydro who mutates them all – bar already amphibian Nita – into human/merman hybrids to populate his armies of environmental conquest. All too soon Namor tracks the ongoing abductions and invades mobile island Hydrobase to save his cousin, but is soundly defeated by the maniac’s super science. Moreover, the attack inspires Hydro to invade Atlantis and make it his stronghold from which to convert the rest of humanity…

The drama plays out in #62 as Gerber, Sam Kweskin & Frank Giacoia explore ‘A Realm Besieged!’ before Tamara in Atlantis and Nita on Hydrobase thwarts Hydro’s schemes leaving the Sub-Mariner to ponder what to do with the hundreds of innocent, unwilling scaly amphibian freaks that neither Atlanteans or surface-dwellers want anything to do with…

Steve Gerber was a uniquely gifted writer who combined a deep love of Marvel’s continuity minutiae with dark irrepressible wit, incisive introspection, barbed socio-cultural criticism, a barely reigned-in imagination and boundless bizarrely wilful surrealism. His stories were always at the extreme edge of the company’s intellectual canon and never failed to deliver surprise and satisfaction, especially when he couched his sardonic sorties in thinly veiled attacks on burgeoning cultural homogenisation and commercial barbarity.

With critical success Man-Thing he was holding up a mirror to many cordoned-off and taboo subjects and weaving history from scattered snippets of Marvel’s continuity. With his final stint on Sub-Mariner, Gerber expanded that universe exponentially, building by exploring the pre-cataclysm days of Atlantis, aided by Howard Chaykin in anew back-up series dubbed ‘Tales of Atlantis!’ here the first chapter – inked by Joe Sinnott – sees antediluvian, human-built Atlantis losing its war with rival superpower Lemuria and Emperor Kamuu and his bride Zartra prepare for the bloody end…

Over Everett’s posthumous plot, Gerber, Kweskin & Syd Shores produce #63 as ‘…And the Seas Shall Explode!’ sees seemingly dead Dr Hydro return to destroy the Atlanteans by triggering a volcano under their city and compelling Namor to take no chances and offer no mercy to save his subjects once and for all…

Tales of Atlantis resumes as Gerber, Chaykin & Sinnott reveal how the fate of the first Atlantis is sealed by ‘Cataclysm!’ As hand-to-hand combat peaks, the city sinks beneath the seas, but its heritage is saved, carried away by missionary sorceress Zered-Na and her devout disciples (for which you need to scope out Gerber’s other contemporaneous assignments: Son of Satan in Marvel Spotlight and the aforementioned Man-Thing in Adventures into Fear. we’ve covered them I previous post so feel free to scroll away in the search engines…

Here, however, and taking off on a strange tangent Gerber, Don Heck & Don Perlin play with satire and pop culture during #64’s ‘Voyage into Chaos!’ When intolerant Atlanteans intern the aimless, despondent amphibian victims of Dr. Hydro, furious, ashamed Namor responds with a fit of fury, just as cool heads are needed to assess another astounding incursion.

Soon, a quartet of strange visitors from magical dimension Zephyrland – Ariel the Musician, Ibbar the Scolar, Kabal the Wizard & Zargus the Warrior – are petitioning the Sub-Mariner to hop in their Golden Submarine and help them liberate their enslaved homeland from bestial, tone-deaf horror Virago the She-Beast. Willing and even eager to go for many reasons Namor joins them but is ambushed and defeated as soon as arrives in the land of golden meanies…

Third instalment of Tales of Atlantis ‘In the Wake of the Warriors!’ reveals how, five millennia later, nomadic clans of water-breathing Homo Mermanus settle in the ruins of the sunken city-continent and clash constantly, thanks to the enmity of sworn enemies Widow-Queen Elanna and King Stegor. They cannot see waves of destiny pushing their battle-hardened children towards an incredible coalition. Successive chapters ‘The Lurker in the Ruins!’ (Gerber, Mooney & Frank Chiaramonte in #65 and concluding episode ‘The Sword in the Throne!’ inked by Sinnott in #66) ended the series abruptly as those children – destiny- touched Kamuu and Elanna’s daughter Zartra – after meeting ghosts and battling demons, unite the tribes to create the dynasty of sunken Atlantis that will lead to the coming millennia later of Namor…

Back in the now however, the series was struggling and a rapid radical rebrand as Prince Namor, the Savage Sub-Mariner with #65 leads with ‘The Cry of the She-Beast!’ as Gerber, Heck & Perlin detail how Virago crushes resistance at home, physically humiliates Namor and launches an attack across dimensions upon Atlantis. Her departure sparks a successful but so-costly revolution in Zephyrland and (with valiant Namor clinging to her Golden Submarine) provokes a shocking resurrection after splashing down on Earth in #66. ‘Rise, Thou Killer Whale’ by Gerber, Heck & Perlin sees Virago driven away from Atlantis at great cost, only to stumble upon the tomb of defeated – but apparently only dormant – Orka the (humanoid) Killer Whale – who unites with a clearly kindred spirit to devastate the sunken city with an armada of crazed cetaceans…

The catastrophic clash leads to the Sub-Mariner again falling, but this time it is amidst toxic nerve gas dumped by surface dwellers. The chemical poisons fatally alter his body chemistry, making it impossible to breathe air or maintain body moisture. Moreover, as the cloud of death expands currents wash it overs Atlantis, plunging all within the perimeter – Virago and Orka included – into a stasis-like coma in landmark tale ‘Seawinds of Change!’ by Gerber, Heck & Frank Bolle.

Thankfully, although dying Namor heads for the surface where he is found by old ally Triton of The Inhumans, who in turns brings Namor to old enemies the FF. Smartest Man Alive Reed Richards swiftly diagnoses and rapidly constructs a bodysuit to provide constant artificial respiration – over Namor’s churlish and violent protests – and he heads home to finish his fight. Sadly, what he finds in #68 (January 1974, Mooney inks), leaves him ‘On the Brink of Madness!’

Only Tamara, Nita and Hydro’s amphibians have escaped the nerve agent’s effects and now must calm down the bereft and crushed monarch. Convinced to stabilise the crisis, they relocate to the vacant Hydrobase and direct Namor to a human scientist whose research into forcefields might provide a means to protect the dormant Atlanteans from predators and further harm. After seeking spiritual guidance from patron god Father Neptune, Namor sets off, but when the king without a kingdom seeks out Dr Damon Walthers, he discovers the genius’ works stolen by his assistant. Shot from the sky by a neophyte supervillain calling himself Force, their initial clash is inconclusive but does draw the attention of passing student Peter Parker

Meanwhile in Zephyrland, the war goes badly and the survivors consider calling in Sorcerer Supreme Stephen Strange

George Tuska & Vince Colletta illustrate Prince Namor, the Savage Sub-Mariner #69 as Gerber rapidly wraps up his hanging plot threads in anticipation of a sudden cancellation. ‘Two Worlds …and Dark Destiny!’ sees Dr Strange offer aid, a pointless battle between spider hero and fishman and a second and final encounter with Force that leaves Namor victorious, in control of Walthers forcefield tech and Atlantis safely stored “under glass” until a cure can be found… an inauspicious but satisfactory stopping point. Confoundingly the series still had three issues to run with Marv Wolfman, Tuska & Colletta using #70 to depict ‘Namor Unchained!’ whilst adding further safeguards to sleeping Atlantis, until targeted by the now-independent mutated fishmen of Dr. Dorcas under the guidance of an ambitious aquatic atrocity…

The brutal duel culminated in more deaths and butchery as #71 clamours ‘Comes the Pirahna!’ and the series finally sank with #72 (dated September 1974 and on sale from 18th June) as Steve Skeates, Dan Adkins & Colletta catered an alien encounter as Namor faced obnoxious humans and a lost interstellar shapeshifter in ‘From the Void It Came…’

The antihero resurfaced in Giant-Sized Super-Villain Team-Up #1 (cover-dated March 1975), revived as one half of a tag-team with fellow misunderstood autocrat Doctor Doom whilst seeking a cure for his people and his own condition. That sustained momentum led to the last tale here, a solo exploit taken from Marvel Spotlight #27 (April 1976) as Bill Mantlo & Mooney revealed ‘Death is the Symbionic Man!’ Incorporating Prime Earth’s military industrial villain Captain Simon Stryker (of alternate Earth series Deathlok the Demolisher) the pacy yarn saw Sub-Mariner hunted for possible spare parts and powers by the maniac and battling his most deadly killer-cyborg to date…

The bonus section in this final collection includes the covers by Everett, John Romita, Rich Buckler, Larry Lieber, Sinnott, Gil Kane, Giacoia, Mike Esposito & Al Milgrom; House ads; the editorial page from #67 wherein Gerber explained the costume change; Romita’s original designs for the new outfit and a selection of original art by Heck, Perlin & Mooney.

In comics, the best thing about “the Mighty falling” is that so often another time throws up fresh ideas and creators who will regenerate faded concepts. It a cycle as timeless and relentless as the tides. The venerable Sub-Mariner always comes back stronger and more appetising, and you owe it to yourself to be ready for the next wave by getting to know these classics. Many early Marvel Comics are more exuberant than qualitative, but this volume, especially from an story-lover’s point of view, is a wonderful exception: historical treasures with narrative bite and indescribable style and panache that fans will delight in forever.
© 2018 Marvel Characters, Inc. All rights reserved. (or possibly © 2026 MARVEL.)

Today in 1924 cartoonist Frank Bolle (The Heart of Juliet Jones, Winnie Winkle, Black Phantom, Tim Holt, Doctor Solar, Man of the Atom) was born, sharing the date with writer Joss Whedon (Astonishing X-Men, Buffy, Fray) in 1964; artist ChrisCross AKA Christopher Williams (Xero, Blood Syndicate, Justice League) in 1968, and author Becky Cloonan (Demo, American Virgin, Gotham Academy, Conan) in 1980.

Today in 2005, artist Sam Kweskin (Atlas anthologies such as Battlefront & Journey Into Mystery; Kid Colt, Outlaw, Sub-Mariner) died.

The Phantom – The Complete Series: The Charlton Years Volume Three


By Pat Boyette with Joe Gill & various (Hermes Press)
ISBN: 978-1-61345-049-9 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

In the 17th century a British sailor survived an attack by pirates. Washed ashore on the African coast, he swore on the skull of his murdered father to dedicate his life and that of all his descendants to destroying all pirates and criminals. The Phantom still fights crime and injustice from a base deep in the jungles of Bengali, and throughout the continents is known as the “Ghost Who Walks”. His unchanging appearance and unswerving war against injustice led to his being considered an immortal avenger by the desperate, the credulous and especially the wicked. Down the decades one hero after another has fought and died in an unbroken family line, and the latest wearer of the mask, indistinguishable from the first, continues the never-ending battle.

Lee Falk created the Jungle Justice dealer at the request of his syndicate employers who were already making history, public headway and loads of money with his initial action strip sensation Mandrake the Magician, and although technically not the first ever costumed hero in comics, The Phantom’s astounding popularity wearing later demi-compulsory skintight bodystocking and mask with opaque eye-slits made him the prototype costumed comics paladin. He debuted on February 17th 1936 (Yep! Ninety nonstop years!!) in an extended sequence pitting him against global pirate confederation the Singh Brotherhood. Falk wrote and drew the daily strip for the first two weeks before handing over illustration to artist Ray Moore. A hugely successful Sunday feature began in May 1939. However, for such a long-lived and influential series, in terms of compendia or graphic collections, The Phantom has been very poorly served by the English language market – except in Australia where he has always been accorded the status of a pop culture god.

Numerous companies had begun releasing books of the strips – one of the longest continually running adventure serials in publishing history – but in no systematic or chronological order and never with any sustained success. However, even if only of historical value (or just printed for Australians), surely mysterious Mr. Kit Walker is worthy of a definitive chronological compendium series? Happily, and perhaps because of the tights and mask, his comic book adventures have fared slightly better – especially in recent times. From November 1962 through July 1966, all new adventures were published by West Coast giant Gold Key Comics after which King Features Syndicate dabbled with a comic book line of their biggest stars (including Popeye, Blondie, Flash Gordon, Mandrake and The Phantom) between 1966 and 1967. When they gave up the ghost (Tee. Hee.), plucky dependable, cheap ‘n’ cheerful Charlton Comics were there to pick up the slack…

The Phantom was no stranger to funnybooks, commanding his own title all over the world. Even in the US he had appeared since the Golden Age in titles like Feature Book and Harvey Hits, albeit only as reformatted newspaper strip reprints. Gold Key’s efforts were tailored to a big page and a young readership, a model King Features maintained for their own run, but which was tweaked when Charlton acquired the license. This third full-colour compilation gathers the contents of The Phantom #48-56 (originally released between February 1972 to June 1973) and opens with an historical interview conducted by Spike Barkins and modified here as Introduction ‘Lee Falk: Thoughts About the Ghost Who Walks’, offering insights and a wealth of original art pages by in situ comic book creator Pat Boyette.

San Antonio born on 27th July 1923, Aaron P. Boyette was pure mythical Texan: self-taught in everything that mattered and unstoppably confident. A truly tireless entrepreneur, he was a key component of the development of commercial radio in Texas and a journalist who researched, wrote, broadcast, managed, and presented shows. If you’ve read any Golden Age Green Lantern, it’s everyman hero Alan Scott (who did all the jobs) could have been patterned on Pat…

Boyette forsook burgeoning stardom to become a cryptographer during WWII. Coming out, he performed the same do-it-all trick with early television and later moved into making movies. After anchoring TV news, he abruptly moved sideways again, and took to comics: writing, editing, lettering, painting and illustrating as Pat Boyette, Sam Swell, Alexander Barnes & Bruce Lovelace. Working for Charlton, DC, Warren, Archie, Acclaim; a host of eighties indie outfits and as a self-publisher, Boyette produced newspaper strip Captain Flame; drew prestigious DC title Blackhawk; and found a lasting home at Charlton Comics. He co-created (with Joe Gill) The Peacemaker and assumed creative duties on Pete (“PAM”) Morisi’s Peter Cannon: Thunderbolt. As the superhero boom faded, he increasingly contributed to their anthological lines, crafting hundreds of genre short stories for romance, war, western horror, science fiction, fantasy and others. Boyette also handled Charlton’s biggest and most high-profile licensed features including The Six Million Dollar Man; Space: 1999; Korg: 70,000 B.C; Flash Gordon; Jungle Jim and the company’s runaway top seller – The Phantom. Boyette’s work was continually published at Charlton until at least 1986 when the outfit was being wrapped up. He readily adapted to the indie market, with his last work appearing in DC/Paradox Press’s The Big Book of the Weird Wild West in 1998.

Pat Boyette died of oesophageal cancer on January 14th, 2000 in Fort Worth, Texas.

The majority of the bi-monthly yarns here are scripted by Boyette, backed up by Joe Gill in #49, 52 & 54: utterly workmanlike and hitting every expected base. Most issues still offered a pictorial Contents Page teaser, heralding terse, spartan, stripped-back action; mystery yarns with themes and plots readers of newspapers and dyed-in-the-wool superhero fans alike could appreciate equally. There are of mad scientists, aliens, monsters, war criminals, brutal beasts, sadistic potentates, thieves & pirates, misunderstood loners and fringe types aplenty… and so many admiring women… but no costumed villains.

Moreover, with Africa in the contemporary news and “emerging nations” grabbing headlines everywhere, politics was paramount and old standbys of rawhide and grass-kilted natives were vanishing on the pages of the world’s most popular strips jungle strips (Tarzan too!) and as we open with The Phantom #48 and a rare full-length saga, ‘The Man of Destiny!’ follows Bandari prodigy Hokana, sponsored by the Ghost Who Walks to study at western schools and universities. Of course, with learning and independence comes selfish personal desires, decadent ways and lurking Soviet enemies ready to disrupt the Phantom’s Peace but after many struggles, adult Hokana understands the true nature of his greedy fair-weather friends before redeeming himself through right choices and valiant actions…

The anthological format returns with #49 and Joe Gill scripting opening exploit ‘The Hostage!’ Here archaeologist Diana Palmer is kidnapped by vicious ideological guerillas before her masked true love expends herculean effort to rescue her, after which Bandari boy Jelrami is also sent for schooling abroad. His path is just as temptation-tainted, but this time not even the Phantom can save the corrupted child or find ‘A Better Way!’ to save the Bandar people from crime, death and western civilisation…

It’s back in time and into space next as ‘The Intruders!’ reveals how two centuries past an earlier Ghost Who Walked faced and fought off extraterrestrial incursion, whilst #50 opens with a contemporary twist as crash-landed human astronauts are mistaken by barbaric Ashnu tribesmen for ‘The Fire Gods’ of legend. Emboldened by profitable hostages whose safety is by no means assured, they are ready to resist even Phantom force and reputation…

More mundane but no less miraculous, ‘No Gratitude’ sees the masked hero ambushed for his horse and almost murdered by a fleeing felon, before performing a most remarkable act of forgiveness that provokes a life-changing change of heart in his enemy. The issue ends with The Phantom piercing uncharted mountain ranges to face a lost Roman outpost and lead ‘The Lost Legion’ against one last tyrannical Caesar…

With the intro pages sacrificed to increased costs and dwindling page counts, #51 leaps right into ‘A Broken Vow!’ wherein ward-&-heir Rex and his Bandar companion Tomm are targeted by vengeful witchdoctor Leklu. Naturally, his kidnap plot and trained crocodiles prove useless against The Phantom’s way, after which the boys take centre-stage to save an elephant trapped by savage hunters in ‘Captive King’ whilst Diana returns to explore the lost city of Lak and becomes hostage to greedy hunters raiding ‘The Treasure Room’. Of course, they have completely different ideas of what constitutes wealth, but can all agree that the Phantom’s justice is swift, fierce and indisputable…

For #52 Gill scripted opening shot ‘Lost in the Land of the Lost!’ as both Diana and Rex are (briefly) held hostage by fugitive murderer Victor Walsk in the lost temple they have just discovered, after which Boyette places her ‘A World Away!’. Her self-sacrificing gambit to save the Phantom and his Bandar from an insidious poison plot by avaricious billionaire collector finds her dragged all over the world, but not beyond the reach of the Ghost Who Walks. Closing the issue is another Gill-penned piece as new leader Captain Ahmed enacts his ‘Revenge of the Singh Pirates!’ to end four centuries of conflict with cunning plans and the most modern of weapons only to learn his efforts will never be enough…

The next issue starts with ‘The Looters!’ as super-thieves Marcel and Jeanne ambush The hero is his own skull cave and leaving him for dead ferry his greatest treasure back to Paris. They really should have checked his body…

Back in Africa ‘The Phantom meets the… Do Gooders!’ as smug government sociologist Dr. Harrison Pugh attempts to introduce morally-improving consumer capitalism to “poverty-ridden tribes” only to – eventually – learn a painful lesson in practical politicking, after which The Phantom confronts primal force when a rogue bull-elephant ravages the region in ‘The Outlaw’s Herd!’ and sees, as usual, that it’s not the beasts to blame for all the carnage…

In #54 the lead features another plundering of Phantom treasures, setting the Jungle Judge on the trail of British bandit Lord Percy and his lethal assistant Miss Chang. They think they have home advantage thanks to London fogs, but are not the only ‘Killers in the Mist’ (Gill script). With the loot returned Boyette alone handles a magic-tinged war against ‘The Angry Gods!’ after fanatical film director Chico Fitzroy and his apparently-possessed leading lady Regina Shaw despoil ancient temples to make their latest masterpiece, leaving the battered, beguiled Phantom just enough time to ponder the exploits of an ancestor who battled Wazuli an obsessed ‘Master of Evil’ in a war for control of Bandar two centuries past…

Contemporary issues inform the first yarn in The Phantom #55 as our hero discovers illegal oil drilling near Bengali and must take extreme action to prevent ‘The Black Blight!’ destroying every oasis and water source in the area, before notions of romantic mysticism are introduced in ‘A Far-Off Drum!’ Given a hand-drum by the hero that will eternally connect them, Diana soon sees its power when she is abducted in London and the Ghost Who Walks comes running to her side from ten thousand miles away as soon as she taps it…

Closing the penultimate inclusion here is a human interest fable as a trusted member of the Phantom’s inner circle is coerced into raiding Bandar possessions like ‘A Thief in the Night’. Thankfully, the wise hero looks beyond the apparent to track down the true villain behind the betrayals… Gill is back for a dose of ‘Jungle Madness’ in #56 as friendly docile creatures – including wonder horse Hero – become deranged berserkers, much like the Ghost himself once he tracks down the polluters who poisoned the water table for quick profit…

Boyette and his associates often sagely left their time period vague and unconfirmed, allowing creative anachronism to play out in tales that could often be starring earlier Phantoms of the undying dynasty. Here however, the timeframe is solidly identified as 1942 as the incumbent Enforcer of the Jungle Peace deceives a German U-Boat crew on a scouting mission that Hitler had already conquered the primitives through one example of perfect white superiority:‘The Nazi Phantom’. The deception did not last long, but it didn’t have to…

The comic and this classic safari of strip saga closes with another bang of the drum as ‘The Chief Who Went Astray!’ finds Diana and “Kit Walker” enjoying a brief respite in London when the Ghost who Relaxes hears a spectral tympani and dashes back to Bengali and the Bandar. The new impossible task is to shut down illegal mining operations plundering the tribes mineral resources… specifically uranium. It seems that vile Mr Grimek has the full consent of local bigwig Lolomu, but all is not as it seems until the Phantom takes a hand and raises his fists…

Packed throughout with pages of Boyette original art, this is another riotous rip-roaring, nostalgia-drenched delight: stripped down, nonstop rollicking action-adventure which has always been the staple of comics fiction and the Ghost Who Walks. If that sounds like a good time to you, this is a traditional action-fest you must not miss…
The Phantom® © 1972-1973 and 2014 King Features Syndicate, Inc. ® Hearst Holdings, Inc. Reprinted with permission. All rights reserved.

In 1916, today saw the birth of Canadian veteran Jack Sparling (Claire Voyant, Six Million Dollar Man, Neutro, Turok, Son of Stone, The Outer Limits, Mission Impossible, Space Man, Challengers of the Unknown, countless genre tales for most US publishers), with New Zealand cartoonist John Kent (Varoomshka) sharing the cake and candles from 1937 onwards.

Cartoonist and author Berkely Breathed (Bloom County, Outland, A Wish For Wings That Work, Flawed Dogs, Mars Needs Moms!) was born today in 1957, as was editor/publisher Gary Carlson (Big Bang Comics, Megaton), with mangaka Gosho Aoyama (Case Closed) arriving in 1963. Horrorists Steve Niles (30 Days of Night, Criminal Macabre: A Cal McDonald Mystery, Batman: Gotham County Line, Kick-Ass) and Mike Dringenberg (Kelvin Mace, Adolescent Radioactive Blackbelt Hamsters, The Sandman) were both born today in 1965, just like artist Wilfredo Torres (Superman ‘78, The Shadow: Year One Doc Savage: The Spider’s Web) in 1972 and Christopher Hastings (Dr McNinja, Gwenpool) in 1983.

On this date in 1985 Golden Age great Charles Nicholas Wojtkoski (Blue Beetle, Sub-Mariner, Blonde Phantom, The Iron Corporal, All-Winners Squad, Nyoka the Jungle Girl, hundreds of genre shorts) died.

Adam Strange Archives volumes 1 – 3


By Gardner F. Fox, Carmine Infantino, Mike Sekowsky, Bernard Sachs, Joe Giella, Murphy Anderson, Gil Kane & various (DC Comics)
ISBN: 978-1-4012-0148-7 (HB)

This book includes Discriminatory Content produced in less enlightened times.

For many of us the Silver Age of comics is the ideal era. Varnished by nostalgia (because that’s when most of us caught this crazy childhood bug) the clear, clean-cut, uncomplicated optimism of the late 1950s and early 1960s produced captivating heroes and villains who were still far less terrifying than the Cold War baddies who troubled our parental units. The sheer talent and professionalism of the creators working in that temporarily revitalised comics world resulted in triumph after triumph to brighten our young lives and which – remarkably – still shine today with quality and achievement.

One of the most compelling stars of those days was an ordinary Earthman who regularly commuted to another world for spectacular adventures, armed with nothing more than a ray-gun, a jetpack and his own ingenuity. He was Adam Strange, and like so many of that era’s comics triumphs, he was the brainchild of Julius Schwartz and his close team of creative stars.

Showcase was a try-out comic conceived to launch new series and concepts with minimal commitment of publishing resources. If the new character sold well initially, a regular series would follow. The process had already worked with phenomenal success. The revised Flash, new concept Challengers of the Unknown and at-last-promoted-to-solo-status (Superman’s Girlfriend) Lois Lane had all won their own titles and Editorial Director Irwin Donenfeld now wanted his two Showcase editors to create science fiction themed stars to capitalise on the twin zeitgeists of the “Space Race” and the popular fascination with movie monsters and aliens.

Jack Schiff came up with the futuristic crime fighter Space Ranger (who debuted in issues #15-16) and Schwartz went to reliable cohort Gardner Fox, Mike Sekowsky & Bernard Sachs to craft the saga of a modern-day explorer in the most uncharted territory yet imagined.

Showcase #17 (cover-dated November/December 1958 and on sale from September 18th) launched as Adventures on Other Worlds, and told of American archaeologist Strange who, whilst fleeing from enraged natives in Peru, jumps a 25 ft chasm only to be hit by a stray teleport beam from a planet orbiting Alpha Centauri. He materialises in another world, filled with giant plants and monsters and is rescued by a beautiful woman named Alanna who teaches him her language through uncanny science!

Premier yarn ‘Secret of the Eternal City!’ reveals that Rann is a planet recovering from atomic war, and the beam was in fact a simple flare, one of many sent in an attempt to communicate with other races. In the four years (speed of light, right? As we all knew, Alpha Centauri is about 4.3 light-years from Sol) that Zeta-Flare travelled through space, cosmic radiation converted it into a teleportation beam. Until the radiation drained from his body, Strange would be a very willing prisoner on a fantastic new world.

… And an incredibly unlucky one apparently, as no sooner has Adam started acclimatising than an alien race named The Eternals invade, seeking a mineral that can grant them immortality. The Terran tourist’s courage and sharp wits enable him to defeat the invaders, only to have the radiation finally fade, drawing him home before the adoring Alanna can administer a hero’s reward. Thus were established the narrative principles of this beguiling series. Adam would intercept one of the many follow-up Zeta-beams sent by Rann over the years, hoping for some joyful times with his alien sweetheart, only to be confronted with a planet-menacing crisis. The very next of these came in the same debut issue. ‘The Planet and the Pendulum’ saw him obtain the crimson spacesuit and weaponry that became distinctive trademarks in a tale of alien invaders which also introduced the subplot of Rann’s warring city-states, each desperate to progress and all at different stages of recovery and development. Rann was a world of constant danger both domestic and from the skies above: non-stop peril for which brains, not brawn, were the best solution. Sadly, Strange was only able to stay on the atom-war scarred planet for as long as it took teleporting Zeta Beam radiation to dissipate, whence he would fade away to reappear on Earth until the next beam hit him – a procedure just as fraught and risky. Adam found true love with Alanna and unparalleled adventure, but the universe seemed determined to keep them apart.

The next issue featured the self-explanatory ‘Invaders from the Atom Universe’ and ‘The Dozen Dooms of Adam Strange’ wherein our reluctant hero must outwit the dictator of Dys who plans to invade Alanna’s city of Rannagar. With this tale Sachs was replaced as inker by Joe Giella, although he would return as soon as #19’s Gil Kane cover, the first to feature the title Adam Strange over the unwieldy logo “Adventures on Other Worlds”. ‘Challenge of the Star-Hunter’ and ‘Mystery of the Mental Menace’ are classic puzzle tales wherein the Earthman must outwit a shape-changing alien and an all-powerful energy-being. These were the last in Showcase (cover-dated March/April 1959). With the August issue (on sale from Jue 4th) Adam Strange took over the pole position and cover spot of venerable anthology title Mystery in Space.

As well as a new home, the series also found a new artist. Carmine Infantino, who had worked magic with The Flash, applied his clean, classical line and superb design sense to create a stark, pristine, sleekly beautiful universe that was spellbinding in its cool but deeply humanistic manner, and genuinely thrilling in its imaginative wonders. MIS #53 began an immaculate run of exotic high adventures with ‘Menace of the Robot Raiders!’ by Fox, Infantino & Sachs, followed in glorious succession by ‘Invaders of the Underground World’ and ‘The Beast from the Runaway World!’

With #56 Murphy Anderson became lead/semi-regular inker, and his precision brush and pen made the art a thing of unparalleled beauty. ‘The Menace of the Super-Atom’ and ‘Mystery of the Giant Footprints’ are sheer visual poetry, but even ‘Chariot in the Sky’, ‘The Duel of the Two Adam Stranges’ (MIS #58 & #59, inked by Giella) and ‘The Attack of the Tentacle World’, ‘Threat of the Tornado Tyrant’ and ‘Beast with the Sizzling Blue Eyes’ (MIS #60-62, inked by Sachs) were – and remain – streets ahead of the competition in terms of thrills, plot complexity, spectacle and imagination.

Anderson returned with #63, marking the introduction of some much-needed recurring villains (the Vacuumizers of Vantor) who employed ‘The Weapon That Swallowed Men!’, #64’s chilling ‘The Radio-active Menace!’ and, ending this initial volume, ‘The Mechanical Masters of Rann’; all superb short-story marvels that appealed to their young readers’ every sense – especially that burgeoning sense of wonder.

The deluxe Archive format made a fitting home for these extraordinary exploits that are still some of the best written and drawn science fiction comics ever produced. Whether for nostalgia’s sake, for your own entertainment or even to get your own impressionable ones properly indoctrinated, you really need this book in your home.
© 1958, 1959, 1960, 1961, 2003 DC Comics. All Rights Reserved.

Adam Strange Archive volume 2

By Gardner Fox, Carmine Infantino, Joe Giella, Murphy Anderson & various (DC Comics)
ISBN13: 978-1-4012-0780-9 (HB)

This book includes Discriminatory Content produced in less enlightened times.

The Silver Age “thinking man’s hero” returned for more alluring Love & Jetpacks action in this second compilation of adventures on other worlds, reprinting tales from Mystery in Space #66-80 (cover-dated March 1961 to December 1962).

Adam Strange, more than any other character, epitomises the Silver Age of Comics. A calm clearheaded Earth archaeologist and scientist who coolly conquered all adversity through rational effort. It was witty, sophisticated, gloriously illustrated and fantastically imaginative, and there was always Alanna: beautiful, capable but somehow unattainable. The happy-ever-after was always just in reach, but only after one last triumphant exploit…

After the bravura boldness of the first Adventures on Other Worlds the far-flung fantasy continued with ‘Space Island of Peril’ by Fox, Infantino & Giella, a duel with an alien super-being who planned to throw Rann into one of its suns, followed in #67 by the deceptively eerie ‘Challenge of the Giant Fireflies!’, as Adam’s adopted home was menaced by thrill-seeking creatures who live on the surface of Earth’s sun.

Next, Anderson returned as inker-in-residence for ‘The Fadeaway Doom!’ wherein Rannian General Kaskor (another menace who would constantly vex Adam and many planets) made a unique attempt to seize power by co-opting the Zeta Beam itself. Then ‘Menace of the Aqua-ray Weapon!’ saw the Kirri – a primordial species from Rann’s primeval past – return to take possession of their old world, whilst #70 revealed how ‘The Vengeance of the Dust Devil!’ threatened not just Rann but also Earth itself!

Inked by Giella, ‘The Challenge of the Crystal Conquerors!’ was a sharp game of bluff and double-bluff with Adam’s other home planet at stake, whereas MIS #72 delivered a radical departure from the tried-&-true formula. ‘The Multiple Menace Weapon!’ found Adam deliberately diverted to Rann of the year 101,961AD to save his own distant descendants before being dumped back to deal with a threat to his own time and place. This was followed by action-packed mystery thriller ‘The Invisible Raiders of Rann!’ after which the puzzles continued with #74’s complex conundrum ‘The Spaceman who Fought Himself!’, inked by back-for-good Murphy Anderson, and leading into Mystery in Space #75 and a legendary team-up with the freshly-minted Justice League of America. Here Adam & Alanna save two worlds threatened by despicable slaver and star pirate Kanjar Ro in ‘Planet That Came to a Standstill!’ – indisputably one of the best tales of DC’s Silver Age and a key moment in the development of cross-series continuity.

After that 25 page extravaganza it was back to 14 pages for #76’s ‘Challenge of the Rival Starman!’ as Adam becomes involuntary tutor and stalking-horse for an alien Champion, prior to ‘Ray-Gun in the Sky!’– an invasion mystery that invited readers to solve the puzzle before our hero did. ‘Shadow People of the Eclipse!’ then pitted the Earthman against a bored alien thrill seeker. MIS #79’s ‘The Metal Conqueror of Rann!’ found him fighting a much more personal battle to bring Alanna back from the brink of death. This second deluxe tome closes with ‘The Deadly Shadows of Adam Strange!’ wherein nemesis in waiting Mortan wreaks a bizarre personal revenge on the Champion of two Worlds…

Don’t dawdle now. Catch that next Zeta beam for more amazing adventures…
©1961, 1962, 2006 DC Comics. All Rights Reserved.

Adam Strange Archive volume 3

By Gardner F. Fox, Carmine Infantino, Murphy Anderson, John Giunta, Sid Greene, Joe Giella & various (DC Comics)
ISBN: 978-1-4012-1661-0 (HB)

For us remaining Baby-Boomer brats, Adam Strange, more than any other character, epitomises the Silver Age of Comics. An Earthman visiting other worlds, filled with monsters, fabulous marvels and non-stop peril for which brains, not brawn, were the only solution. Strange was an interplanetary ambassador very much of his era. However, as his elegant genre-adventures gave way to a superhero avalanche, the creative dream team of Fox, Infantino & Anderson, (latterly aided and abetted by Sid Greene & Giella) were called away to shepherd more urgent and new-fangled costumed creations…

From Mystery in Space #92 (June 1964 and on sale from April 30th) incoming editor Jack Schiff supervised Strange’s exploits until his final appearance in #102 (September 1965). Space Ranger had joined the book’s line-up and immediately taken over the cover-spot, with Adam & Allana’s forays (not included here) crafted by Fox, Dave Wood, Jerry Siegel, Lee Elias & Dick Dillin, until they were ousted by incoming experiment Ultra, the Multi-Alien

This third and final hardback outing gathers the last vestiges of that Silver Age excellence – comprising Mystery in Space #81-91, and includes a team-up from Hawkman #18 and a pertinent short story from Strange Adventures #157.

Jim Starlin’s introduction ‘Adam Strange: The Coolest Dude Around’ precedes a deluge of daring delights from Fox, Infantino & Anderson, beginning with MIS #81 and testing our hero to his limits as Alva Xar – the dictator who caused Rann’s nuclear armageddon – returns after 1000 years to threaten both Adam’s home planets in ‘The Cloud-Creature that Menaced Two Worlds!’

Then a terrestrial criminal’s scheme to conquer Earth is thwarted as a result of Adam ending a ‘World War on Earth – and Rann!’ before #83 pits the sagacious star man against a desperate ‘Emotion Master of Space!’ whilst relentless Rhyntharian Dust-Devil Jakarta returns, shrugging off ‘The Powerless Weapons of Adam Strange!’ (Giella inks). Triumphing anyway, Strange & Alanna are almost annihilated by the ‘Riddle of the Runaway Rockets!’ – which sees a revived primordial robot rampage under the vivid veridian skies – before ‘Attack of the Underworld Giants!’ (inked by John Giunta) foreshadows big changes to come via a fantastic vision…

An intriguing diversion from sci fi sister anthology Strange Adventures #157 (October 1963) follows. ‘Rescue by Moonlight!’ (Fox, Infantino, Giunta & Anderson) is a Space Museum yarn (anthological done-in-one tales centred around Earth’s official interstellar knowledge repository) wherein 25th century descendent Alan Strange foils the theft of exotic mineral “parastil”.

Mystery in Space had headlined Strange since #53, but with #87 (November 1963) Schwartz capitulated to and capitalized on the growing superhero boom: adding Hawkman (and Hawkgirl!) in a back-up slot that included full cover-privileges. Not included here, initial yarn ‘The Amazing Thefts of the I.Q. Gang!’ subtly impacted our hero’s lead tale as ‘The Super-Brain of Adam Strange!’ (with Sid Greene as final regular inker) sees the Earthman hyper-evolved by Zeta-radiation and an unlikely menace to all…

An ethereal do-gooder went well astray in ‘The Robot-Wraith of Rann!’ and Adam subsequently proved irresistible to the ‘Siren of the Space Ark!’ before Infantino & Anderson reunited for Fox’s extra-length length End-of the-World(s) epic ‘Planets in Peril!’ in #90. However, after teaming Adam and the Hawks to save two worlds, the glory days concluded quietly with ‘Puzzle of the Perilous Prisons!’ (MIS #91, May 1964), offering a return engagement with archfoe Mortan and a nasty case of evil duplicate girlfriend…

Strange’s later divergent direction was ignored by Fox & Anderson in early 1967 when they crafted Hawkman #18 wherein the Winged Wonder joined Strange against malevolent Manhawks to locate the ‘World That Vanished!’ The planet in question was Thanagar and when it went, it took Hawkman’s beloved wife Shayera with it…

This volume concludes with biographies of the creators, but not sadly the conclusion of that fable as Adam wasn’t in it. If you hate to be kept hanging you’ll need to find a different reprint edition carrying that one.

Also available in a monumental omnibus edition, but not in any format ordinary earthlings can lift or afford, these tales are desperately in need of a digital age refit and restoration.
© 1963, 1964, 1967, 2008 DC Comics. All Rights Reserved.

Today in 1915 literary agent, writer, editor and architect of the Silver Age of comic books Julius Schwartz was born. He shares his birthday with British cartoonist Jack Edward Oliver (Fresco-Le-Ray, The Champ, Master Mind, Vid Kid, Cliff Hanger) in 1942 and in 1976 Brazilian illustrator Adriana Melo (Star Wars, Iron Man, Fantastic Four, Silver Surfer, Rose & Thorn, Birds of Prey, Sinestro, Witchblade).

The date also marks the launch of Frank Willard’s pioneering Moon Mullins strip in 1923 and Jim DavisGarfield in 1978.

Asterix Gift Edition: Albums 1-5: Asterix the Gaul, Asterix and the Golden Sickle, Asterix and the Goths, Asterix the Gladiator, Asterix and the Banquet


By René Goscinny & Albert Uderzo. translated by Anthea Bell & Derek Hockridge (Sphere)
ISBN: 978-1-40872-831-4 (HB)

This book includes Discriminatory Content produced in less enlightened times. This book includes Discriminatory Content included for comedic effect.

Asterix the Gaul is probably France’s greatest literary export. The feisty, wily little warrior who fought the iniquities and viewed the myriad wonders of Julius Caesar’s Roman Empire with brains, bravery and (whenever necessary) a magical potion imbuing the imbiber with incredible strength, speed and vitality, is the go-to reference all we non-Gallic gallants resort to when we think of France.

The diminutive, doughty, daring darling was created at the close of the 1950s by two of our artform’s greatest masters, with his first official appearance being on October 29th in Pilote #1, even though he had actually debuted in a pre-release teaser – or “pilot” – weeks earlier. On this date in fact. Joyeux anniversaire, mon petit brave!

René Goscinny was arguably the most prolific – and remains one of the most read – writers of comic strips the world has ever known. Born in Paris in 1926, he grew up in Argentina where his father taught mathematics. From an early age René showed artistic promise. He studied fine arts and graduated in 1942. Three years later, while working as junior illustrator at an ad agency, his uncle invited him to stay in America, where he worked as a translator. After National Service in France, he returned to the States and settled in Brooklyn, pursuing an artistic career and becoming, in 1948, an assistant in a small studio which included Harvey Kurtzman, Will Elder, Jack Davis & John Severin, as well as European giants-in-waiting Joseph Gillain (Jijé) and Maurice de Bévère (Morris) with whom from 1955-1977 Goscinny produced 46 volumes of Lucky Luke.

Goscinny also met Georges Troisfontaines, head of World Press Agency, the company that provided comics for Le Journal de Spirou. After contributing scripts to Belles Histoires de l’Oncle Paul and Jerry Spring, Goscinny was promoted to head of World Press’ Paris office. Here he met his ultimate creative collaborator Albert Uderzo. In his spare time (!), René also created Sylvie and Alain et Christine with Martial Durand (“Martial”) and Fanfan et Polo, drawn by Dino Attanasio. In 1955, Goscinny, Uderzo, Charlier & Jean Hébrad formed independent syndicate Édifrance/Édipresse, creating magazines for business and general industry like Clairon for the factory union and Pistolin for a chocolate factory. With Uderzo, René spawned Bill Blanchart, Pistolet and Benjamin et Benjamine, whilst illustrating his own scripts for Le Capitaine Bibobu.

Under nom-de-plume Agostini, he wrote Le Petit Nicholas (drawn by Jean-Jacques Sempé), and in 1956 began an association with revolutionary periodical Le Journal de Tintin, writing for various illustrators including Attanasio (Signor Spagetti); Bob De Moor (Monsieur Tric); Maréchal (Prudence Petitpas); Berck (Strapontin); Globule le Martien and Alphonse with Tibet; as well as Modeste et Pompon for André Franquin, and with Uderzo the fabulously funny adventures of inimitable Indian brave Oumpah-Pah. Goscinny also wrote for magazines Paris-Flirt and Vaillant. In 1959, Édifrance/Édipresse launched Pilote and René went into overdrive. The first issue featured re-launched versions of Le Petit Nicolas, Jehan Pistolet/Jehan Soupolet, original serials Jacquot le Mousse and Tromblon et Bottaclou (drawn by Godard), plus a little something called Astérix le gaulois: incontrovertibly the greatest achievement of his partnership with Uderzo.

When Georges Dargaud bought Pilote in 1960, Goscinny became Editor-in-Chief, still making time to add new series Les Divagations de Monsieur Sait-Tout (with Martial); La Potachologie Illustré (Cabu); Les Dingodossiers (Gotlib) and La Forêt de Chênebeau (Mic Delinx). He also wrote frequently for television, but never stopped creating strips like Les Aventures du Calife Haroun el Poussah (for Record and illustrated by Swedish artist Jean Tabary). A minor success, it was re-tooled as Iznogoud when it transferred to Pilote. Goscinny died far too young, in November 1977.

Alberto Aleandro Uderzo was born on April 25th 1927, in Fismes on the Marne, a child of Italian immigrants. As a boy reading Mickey Mouse in Le Pétit Parisien, he showed artistic flair from an early age. Alberto became a French citizen at age seven and dreamed of being an aircraft mechanic, but at 13 became an apprentice of the Paris Publishing Society, learning design, typography, calligraphy and photo retouching. When WWII came, he spent time with farming relatives in Brittany, joining his father’s furniture-making business. Brittany beguiled Uderzo: when a location for Asterix’s idyllic village was being decided upon, the region was the only choice…

In France’s post-war rebuilding, Uderzo returned to Paris to become a successful illustrator in the country’s burgeoning comics industry. His first published work – a pastiche of Aesop’s Fables – appeared in Junior and, in 1945, he was introduced to industry giant Edmond- Françoise Calvo (The Beast is Dead). Young Uderzo’s subsequent creations included indomitable eccentric Clopinard, Belloy, l’Invulnérable, Prince Rollin and Arys Buck. He illustrated novels, worked in animation, as a journalist, as illustrator for France Dimanche and devised vertical comic strip ‘Le Crime ne Paie pas’ for France-Soir. In 1950, he drew a few episodes of the franchised European version of Fawcett’s Captain Marvel Jr. in Bravo!

Another inveterate traveller, he met Goscinny in 1951. Soon fast friends, they decided to work together at the new Paris office of Belgian Publishing giant World Press. Their first collaboration was in November of that year; a feature piece on savoir vivre (how to live right or “gracious living”) for women’s weekly Bonnes Soirée, after which an avalanche of strips and serials poured forth.

Jehan Pistolet and Luc Junior were devised for La Libre Junior and they produced a comedy Western starring a very Red (but not so American) Indian who evolved into Oumpah-Pah. In 1955, with the birth of Édifrance/Édipresse, Uderzo drew Bill Blanchart for La Libre Junior, replacing Christian Godard on Benjamin et Benjamine before, in 1957 adding Charlier’s Clairette to his bulging portfolio. The following year, he made his Tintin debut, as Oumpah-Pah finally found a home and rapturous audience. Uderzo also drew Poussin et Poussif, La Famille Moutonet and La Famille Cokalane. When Pilote launched in October 1959, Uderzo was its major creative force, limning Charlier’s Tanguy et Laverdure and a comedy historical strip about Romans…

Although Asterix was a massive hit from the start, Uderzo continued with Charlier on Michel Tanguy, (subsequently Les Aventures de Tanguy et Laverdure), but soon after that first comedy history was collected in a single volume as Astérix le gaulois in 1961, it was clear the series would demand most of his time – especially as the incredible Goscinny never seemed to require rest or run out of ideas (after the writer’s death, the publication rate of Asterix tales dropped from two per year to one volume every 3-to-5).

By 1967, Asterix occupied all Uderzo’s time and attention. In 1974 the partners formed Idéfix Studios to fully exploit their inimitable creation, and when Goscinny passed away three years later, Uderzo had to be convinced to continue the adventures as writer and artist. Happily, he gave in and produced a further 10 tomes before retiring in 2009. According to UNESCO’s Index Translationum, Uderzo is the 10th most-often translated French-language author in the world and 3rd most-translated French language comics author – right behind his old mate René and the grand master Hergé.

So what’s it all about?

Like all the best entertainments the premise works on two levels: as action-packed comedic romps of sneaky and bullying baddies coming a-cropper for younger readers and as pun-filled, sly and witty satire for older, wiser heads, transformed here by the brilliantly light touch of master translators Anthea Bell & Derek Hockridge (who played no small part in making the indomitable little Gaul so very palatable to the English tongue).

Originally seen in Pilote #1-38 (29th October 1959 – 4th July 1960, with the first page appearing a week earlier in a promotional issue #0 distributed from June 1st 1959), the story is set in the year 50 BC (never BCE!) on the outermost tip of Uderzo’s beloved Brittany coast. Here a small village of redoubtable warriors and their families frustrate every effort of the immense but not so irresistible Roman Empire to complete the conquest of Gaul.

Unable to defeat these Horatian hold-outs, the Empire resorts to a policy of containment, leaving the little seaside hamlet hemmed in by heavily fortified permanent garrisons – Totorum, Aquarium, Laudanum and Compendium. The Gauls don’t care: they daily defy the world’s greatest military machine by just going about their everyday affairs, protected by a magic potion provided by the resident druid and the shrewd wits of a rather diminutive dynamo and his simplistic best friend…

In Asterix the Gaul, this immaculate comedy-drama scenario is hilariously demonstrated when Centurion Crismus Bonus – fed up with his soldiers being casually beaten up by the fiercely free pre-Frenchmen – sends reluctant spy Caligula Minus to ferret out the secret of their incredible strength. The affable insurgents take the infiltrator in and, soon dosed up with potion, the perfidious Roman escapes with the answer – if not the formula itself…

Soon after, wise, wily Druid Getafix is captured by the invaders and the village seems doomed, but crafty Asterix is on the case. Breaking into Compendium and resolved to teach the Romans a lesson, he drives them crazy for ages by resisting all efforts at bribery and coercion, until abruptly wizard and warrior seemingly capitulate. They make the Romans a magic potion – but not the one the rapacious oppressors were hoping for…

Although comparatively raw and unpolished, the good-natured, adventurous humour and sheer energy of the yarn barrels along, delivering barrages of puns, oodles of insane situations and loads of low-trauma slapstick action, all marvellously rendered in Uderzo’s seductively stylish bigfoot art-style. From the second saga on, the unique and expanding cast would encroach on events, especially the unique and expanded, show-stealing sidekick Obelix – who had fallen into a vat of potion as a baby – and became a genial, permanently superhuman, eternally hungry foil to our little wise guy…

Asterix and the Golden Sickle originally unfolded in Pilote #42-74, recounting disastrous consequences after Getafix loses his ceremonial precious metal blade just as the grand Annual Conference of Gaulish Druids is beginning. Since time is passing and no ordinary replacement will suffice to cut ingredients for magic potion, Asterix offers to go all the way to Lutetia (you can call it Paris if you want) to find another one.

Since Obelix has a cousin there – Metallurgix the Smith – he volunteers for the trip too and the punning pair are swiftly away, barely stopping to teach assorted bandits the errors of their pilfering ways, but still finding a little time to visit many roadside inns and taverns serving traditional roast boar. There is concurrently a crisis in Lutetia: a mysterious gang is stealing all the Golden Sickles and forcing prices up. The Druid community is deeply distressed and, more worrying still, master sickle-maker Metallurgix has gone missing too. When Asterix and Obelix investigate the dastardly doings in their own bombastic manner they discover a nefarious plot that seems to go all the way to the office of the local Roman Prefect…

The early creative experiment was quickly crystallizing into a supremely winning format of ongoing weekly episodes slowly building into complete readily divisible adventures. The next epic cemented the strip’s status as a popular icon of Gallic excellence.

Asterix and the Goths ran from 1962-1963 and followed a dangling plot-thread of the Druid Conference as Getafix, brand new sickle in hand, sets off for the Forest of the Carnutes to compete. However, on Gaul’s Eastern border savage Goths – fierce barbarians who remain unconquered despite the might of the Empire – have crossed into pacified Roman territory. These hairy louts are intent on capturing the mightiest Druid and turning his magic against the rule of Julius Caesar

Although non-Druids aren’t barred from the forest, Asterix & Obelix had accompanied Getafix to its edge, and as the Conference competition round ends in victory for him and his power-potion, the Goths strike, abducting the old boy in his moment of triumph. Alerted by fellow Druid Prefix, our heroic duo track the kidnappers, but are mistaken for Visigoths by Roman patrols, allowing the Goths to cross the border into Germania. Although Romans are no threat, they can be a time-wasting hindrance, so Asterix & Obelix disguise themselves as Romans to invade the Barbarian lands…

By now well-used to being held prisoner, Getafix is making himself a real nuisance to his bellicose captors and a genuine threat to the wellbeing of his long-suffering Goth-appointed translator. Thus when Asterix & Obelix are captured dressed as Goths, they concoct a cunning plan to end the ever-present threat of Gothic invasion – a scheme that continues successfully for almost two thousand years…

Asterix the Gladiator ran across Pilote #126 to 168 (1963) with the canny rebel and increasingly show-stealing pal despatched to the heart of the Roman Empire on an ill-conceived mission of mercy. When Prefect Odius Asparagus seeks to give Julius Caesar a unique gift, he decides upon one of the indomitable Gauls giving his occupying forces such a hard time. Thus, he has village Bard Cacofonix abducted and bundled off to Rome. Although in two minds about losing the raucous harpist, pride wins out and the villagers mount a rescue attempt, but after thrashing the Romans again they discover that their lost comrade is already en route for the Eternal City…

Assigned to retrieve the missing musician, Asterix & Obelix hitch a ride on a Phoenician galley operated under a bold new business plan by captain/general manager Ekonomikrisis. On the way to Italy the boys first encounter a band of pirates who would become frequent guest-stars and perennial gadflies. The pirates were a creative in-joke between the close-knit comics community: Barbe-Rouge/Redbeard was a buccaneering strip created by Charlier & Victor Hubinon also appearing in Pilote at the time.

As Asterix & Obelix make friends among the cosmopolitan Roman crowds, Caesar has already received his latest present. Underwhelmed by his new Bard, the Emperor re-gifts Cacofonix to the Circus Maximus, to be thrown to the lions just as his chief of Gladiators Caius Fatuous is “talent-spotting” two incredibly tough strangers who would make ideal arena fighters…

Since it’s the best way to get to Cacofonix, our heroes join the Imperial Gladiatorial school; promptly introducing a little Gallic intransigence to the tightly disciplined proceedings. When the great day arrives, the lions get the shock of their lives and the entertainment-starved citizens of Rome experience a show they will never forget…

As always, the good-natured, comedic situations and sheer finesse of the yarn rattles along, delivering barrages of puns, oodles of insane situations and loads of low-trauma slapstick action, marvellously rendered in Uderzo’s expansive, authentic and continually improving big-foot art-style.

Asterix and the Banquet comes from Pilote #172-213 (also 1963), inspired by the Tour de France cycle race. After being continually humiliated by the intractable Gauls coming and going as they please, Roman Inspector General Overanxius instigates a policy of exclusion, building a colossal wall around the little village, determined to shut them off from their country and the world. Modern world leaders might get a clue from this book, here – if they read books. Even books with pictures…

Incensed, Asterix bets the smug Prefect that Gauls can go as and wherever they please and to prove it invites the Romans to a magnificent feast where they can sample fresh culinary delights from various regions. Breaking out of the stockade and through the barricades, A & O gather produce from as far afield as Rotomagus (Rouen); Lutetia (Paris, where they also picked up a determined little mutt who would eventually become a star cast-member); Camaracum (Cambrai) and Durocortorum (Rheims), whilst easily evading or overcoming the assembled patrols and legions of man-hunting soldiers. However, the heroes don’t reckon on the corrupting power of the huge – and growing – bounty on their heads and some Gauls are apparently more greedy than patriotic…

Even with Asterix held captive and all the might of the Empire ranged against them, Gaulish honour is upheld and Overanxius, after some spectacular fights, chases and close calls, is made to eat his words (and a few choice Gallic morsels) in this delightful, bombastic and exceedingly clever celebration of pride and whimsy.

Astérix is one of the most popular comics in the world, translated into 111 languages, with a host of animated and live-action movies, games and even his own theme park (Parc Astérix, near Paris). Approaching 400 million copies of 41 Asterix books and spin-off volumes have been sold worldwide, making Goscinny & Uderzo France’s bestselling international authors. This is sublime, supremely enjoyable comics storytelling and you’d be as Crazy as the Romans not to increase those statistics by finally getting around to acquiring your own copies of this fabulous, frolicsome French Folly. This collection is a great way to enjoy that legacy of legends but be aware that – weighing over a kilo – you might want to top up on magic potion before picking it up…
© 1961-1965 Goscinny/Uderzo. Revised English translation © 2004 Hachette. All rights reserved.

Today in 1907, Disney animator/Gold Key artist & scripter George Waiss (Uncle Scrooge, Donald Duck, Junior Woodchucks, Looney Tunes, Porky Pig) was born, followed in 1919 by Argentinean Golden Age artist Arturo Cazeneuve (Seven Soldiers of Victory, Newsboy Legion, Blue Beetle).

Despite ushering in the age of Immortal Asterix this day in 1959, we lost cartoonist/writer/artist and creator of Millie the Model Ruth Atkinson in 1997 and pioneering strip cartoonist Martha B.MartyLinks (Emmy Lou, Bobby Sox) in 2008.

Doctor Doom Epic Collection volume 1 (962-1969): Enter Doctor Doom


By Stan Lee & Jack Kirby, Steve Ditko, Larry Lieber, Roy Thomas, Don Heck, Gene Colan, Frank Giacoia, Joe Sinnott, Dick Ayers, George Roussos, Chic Stone, Vince Colletta, John Tartaglione & various (MARVEL)
ISBN: 978-1-3029-6612-6 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

As the world’s greatest supervillain (Sorry, Donny Littlehands!) prepares for his next big screen debut, expect to see a bunch of books featuring the dark side of the eternal war between Good and Evil. And if that isn’t the perfect metaphor for the Master of Latveria I don’t know what is…

Doctor Doom is one of the most monumental villains in comics: definitely Top 3 and to many the absolute number 1 nemesis. Once upon a time, you hadn’t really made it as a Marvel superhero (or villain) until you’d clashed with him. Victor Von Doom is a troubled genius who escaped the oppression heaped on his Romani people in a backwards looking Balkan autocracy via an ultimately catastrophic scholarship to America. Whilst there proud, arrogant Victor succumbed to an intense rivalry with young Reed Richards, even then perhaps the most brilliant man alive.

The smug, openly hostile student performed unsanctioned experiments which went wrong and marred his formerly-perfect features, leading him down a path mastering and merging super-science and sinister sorcery, and fuelled his overwhelming hunger for ultimate power and total control. From the ashes of his failure, Von Doom rebuilt his life, returned to seize control of his homeland and become a danger to the world and the multiverse.

This carefully curated compendium traces his public progress and greatest battles via landmark moments of triumph and tragedy, collecting wholly or in part material from Fantastic Four (1961) 5-6, 10, 16-17, 23, 39-40, 57-60, 73; Fantastic Four Annual (1963) 2-3; Amazing Spider-Man (1963) #5; Avengers (1963) #25; Daredevil (1964) #36-38 and Marvel Super-Heroes (1967) #20 and opens without preamble as it must, with that debut in Fantastic Four #5 cover-dated July 1962 and on sale from April 10th.

At that time, aliens and especially monsters played a major part in young Marvel’s output. However, after a tentative start, Stan Lee & Jack Kirby’s recreation of superheroes embraced the unique basics of the idiom, and took a full bite out of the Fights ‘n’ Tights apple by introducing the first full-blown, unrepentant supervillain to their budding Marvel Universe. Mole Man debuted in FF #1, but that tragic little gargoyle, for all his world-dominating schemes, wouldn’t truly acquire the persona of a costumed foe until his more refined second appearance in FF #22.

Inked by the sublimely slick and perfectly polished Joe Sinnott, ‘Prisoners of Doctor Doom!’ had it all. A brazen attack by a mysterious enemy from Reed ‘Mr. Fantastic’ Richards’ past; bizarre fringe-science, magic, lost treasure, time-travel, and even pirates. Ha-Haar, me ‘earties!

The tale is sheer comics magic and the creators knew they were on to a winner as the deadly Doctor returned in the very next issue, teaming with the recently revived and recalcitrantly reluctant Sub-Mariner to attack our heroes as ‘The Deadly Duo!’ in the first Super-Villain Team-Up of the Marvel Age…

Prince Namor, the Sub-Mariner was the second superstar of the Timely Age of Comics – but only because he followed cover-featured Human Torch in the running order of Marvel Mystery Comics #1 in 1939. He has had, however, the most impressive longevity of the company’s original “Big Three” – Torch, Subby & Captain America. The Marine Marvel was revived in Fantastic Four #4; once again a conflicted but noble villain, and remains prominent in the company’s pantheon to this day.

Inked by Dick Ayers, FF #6 reintroduced the concept of antiheroes as Namor was promptly betrayed by Doom, and ended up saving the quirky quartet from death in space. This created a truly complex dynamic with his fellow rogue monarch and the FF. The Devil Doctor’s inevitable betrayal has coloured the relationship of both sinister sovereigns ever since.

1963 was a pivotal year in the development of Marvel. Lee & Kirby had proved their new high concept – human heroes with flaws and tempers – had a willing audience. Now they would extend that concept to a new pantheon of heroes and even the bad guys. Here is where that second innovation came to the fore. Previously, superheroes were sufficient unto themselves and shared adventures were rare. Now, however there was a shared universe where characters often tripped over each other, sometimes fighting each other’s enemies! The creators themselves might turn even up in a Marvel Comic!

Cover-date January 1963, Fantastic Four #10 was released in October of 1962 and saw ‘The Return of Doctor Doom!’ Here, the archvillain used Stan & Jack themselves to lure Richards into a trap where his mind is switched with the bad Doctor’s. Unfortunately the scheme does not survive his own impatience as alien body-swap techniques come undone because Doom cannot keep up the sham long enough to spring his shrinking-ray ambush on the rest of the team…

Thematic follow-up Fantastic Four #16 explores ‘The Micro-World of Doctor Doom!’ in a spectacular romp guest-starring emergent superhero Ant-Man. Despite his resounding rout, the steel-shod villain promptly returned to the larger universe with more infallible, deadly traps a month later in ‘Defeated by Doctor Doom!’ (#17, August 1963, and on sale from May 9th). Of course, they actually weren’t and soon sent the sinister tyrant packing in what seemed a fall to his death…

Doom was the most frequent threat to the FF, and the first foe to break another unspoken rule by going after other heroes in the cohesive shared universe Lee & Kirby were building. Cover-dated October 1963 and with Ditko on pencils & inks, Amazing Spider-Man #5 saw the webspinner ‘Marked for Destruction by Dr. Doom!’ and not so much winning as surviving his unwanted duel against the deadliest man on Earth. In a titanic comedy of errors Doom seeks another super-powered pawn in his war on humanity, but utterly underestimates his obviously juvenile opponent. Moreover, in this tale, Peter Parker’s nemesis, jock bully Flash Thompson, first displayed depths beyond the usual in contemporary comic books, beginning one of the best love/hate buddy relationships in popular literature…

Fantastic Four #23 (February 1964) heralded ‘The Master Plan of Doctor Doom!’, and introduced his frankly mediocre minions the Terrible TrioBull Brogin, Handsome Harry and Yogi Dakor. Even after they were augmented by Doom’s science these goons were sub-par opponents for the FF, but the Iron Dictator’s uncannily menacing “Solar Wave” was enough to raise the hackles on my 5-year-old neck… and still does! (Do I need to qualify that with: all of me was five but only my precious neck had developed hackles worth boasting of back then?)

The one-dimensional evil genius was recast as a tragic figure forever shackled by his flaws thanks to the primary contents of Fantastic Four Annual #2 (September 1964) wherein Chic Stone inked ‘The Fantastic Origin of Doctor Doom!’ A short (12 page) scene-setter, this momentously detailed how a brilliant “gypsy” youth remade himself into the most dangerous man in creation, ruthlessly overcoming obstacles such as ethnic oppression, crushing poverty and the shocking stigma of being the son of a sorceress. That past informed the present as the ultimate villain again attacked old college classmate Reed Richards and is left falsely believing he has achieved ‘The Final Victory of Dr. Doom!’ However, he has actually suffered his most ignominious defeat after Richards turned the despot’s guile, subterfuge and mind-control tools against him. This clash also introduced a long-running and bewildering plot thread connecting the Monstrous Monarch to time-travelling tyrant Rama Tut/Kang the Conqueror

Jumping forward to the summer of 1965, FF #39 (cover-dated June, and on sale from March 11th, with Frank Giacoia AKA “Frank Ray” inking) saw the team deprived of their powers. Having remembered he had not beaten his enemies at last, an enraged Doom targets the helpless heroes in ‘A Blind Man Shall Lead Them!’ with sightless swashbuckling vigilante Daredevil stepping up to provide their only hope of staying alive. The tale concluded in #40’s ‘The Battle of the Baxter Building’ with Vince Colletta inking a bombastic battle revealing the undeniable power, overwhelming pathos and indomitable heroism of the brutish Thing as – deprived of his greatest wish and cruelly restored to his monstrous mutated form – Ben Grimm hands Doom the most humiliating defeat of his life…

After a brief but significant tenure, Colletta signed off by inking one of the most crowded Marvel stories ever. Fantastic Four Annual #3 famously featured every hero, most of the villains and lots of ancillary characters in the company pantheon… such as teen-romance stars Patsy Walker & Hedy Wolf and even Stan and Jack themselves. ‘Bedlam at the Baxter Building!’ spectacularly celebrates the Richards-Storm nuptials, despite a massed attack by an army of baddies mesmerised by the diabolical Doctor into crashing the wedding party. In its classical simplicity it signalled the end of one era and the start of another…

With inker Ayers backing up Lee & Don Heck, Avengers #25 (cover-dated February 1966 but released before Christmas 1965. The still-learning but ever-improving new squad of Captain America, Hawkeye, Quicksilver and the Scarlet Witch face their greatest test yet after being lured to Latveria and captured by the deadliest man alive in ‘Enter… Dr. Doom!’ With the entire nation imprisoned under an energy the trainees are forced to fight their way out of the tyrant’s utterly cowed, hyper-militarised kingdom…

Quiet for almost a year, the Iron Dictator exploded back into the forefront of comics with an absolute epic spanning Fantastic Four #57-60 released in the last four months of 1966. After a sequence of yarns introducing The Inhumans, Black Panther, Silver Surfer and Galactus, Lee & Kirby were at their sublime best and concocted what for many was the ultimate Doom saga.

Packed with unbearable tension, breathtaking drama and shattering action on all fronts it sees the most dangerous man on Earth steal and empower himself with the Silver Surfer’s cosmic forces, even as in a parallel story arc, those long-imprisoned Inhumans at last win their freedom even as we learn the tragic secret of mute Black Bolt in all his awesome fury. It begins with a jailbreak by Sandman in #57’s ‘Enter… Dr. Doom!’, escalates in ‘The Dismal Dregs of Defeat!’ as Doom tests his limitless stolen power and crushes all earthly resistance; builds to a crescendo in ‘Doomsday’ with the FF’s total defeat and humiliation before culminating in brains and valour saving the day – and all humanity – in truly magnificent manner in ‘The Peril and the Power!’

Read it, not about it!

Daredevil 37-38 (February & March 1968 and available December 12th 1967 and January 9th 1968 respectively) saw an early crossover event. In the interests of completeness they are preceded by the cliffhanging final page from DD #36 (Lee Gene Colan & Giacoia) wherein the injured Man Without Fear is captured by Doom.

With John Tartaglione on brushes, DD is penned in the Latverian Embassy and the full story unfolds in #37. ‘Don’t Look Now, But It’s… Doctor Doom!’ reveals how the Iron Tyrant uses his old body swap gimmick to trade meatsuits with Matt Murdock, while sharing the secret of how he escaped the judgement of Galactus after depowering the Silver Surfer.

Initially helpless before the Iron Dictator, DD is trapped in ‘The Living Prison!’ (Giacoia inks) as Doom anticipates a perfect sneak attack on his despised foes. However, after warning the FF, DD outwits Doom anyway… but forgets to notify them. Thus Doom’s devilish ploy culminates in a stupendous Lee, Kirby & Sinnott crafted clash in Fantastic Four #73. Outmatched and unable to convince the Human Torch, Thing and Mr. Fantastic any other way, DD enlists currently de-powered Thor and the ever-eager Spider-Man to solve the problem Marvel style – with a spectacular, pointless and utterly riveting punch-up: ‘The Flames of Battle…’

Closing this first annal of atrocity, is a yarn from experimental try-out title Marvel Super-Heroes #20 (May 1969) which awarded the villain his first full-length solo shot. Written by Larry Lieber & Roy Thomas, and illustrated by Lieber, Giacoia & Colletta, ‘This Man… This Demon!’ restated Doom’s origins and revealed a youthful dalliance with an innocent Romani maid named Valeria. In the now, that failed relationship is exploited by demon alchemist Diablo who claims to need an ally and partner but truly seeks a mighty slave. Doom deals with the charlatan in typically effective style…

This villain vehicle led to the Master of Menace winning his own solo series in Astonishing Tales #1-8, but that’s a topic for another time…

With covers by Kirby, Sinnott, Ayers, Stone, Ditko, Colan, Wood, Giacoia, Lieber, Colletta, Gil Kane, John Romita Sr., Sal Buscema, John Buscema, John Verpoorten and more, the bonus treat selection begins with landmark house ads for Doom’s earliest appearances by Kirby, Bob Powell and Marie Severin; a selection of Doom pinups from Fantastic Four Annual #1 (1963, by Kirby) and Amazing Spider-Man Annual #1(1964, by Ditko) and Kirby original art pages.

These are backed up by a series of reprint and premium covers from Marvel Triple Action; Marvel Treasury Edition #11 (1976); Spider-Man Classics #6 (Ron Frenz & Terry Austin, September 1993); Spider-Man Collectible Series #11 (Frenz & Milgrom, October 2006); Essential Fantastic Four vol. 2 (1999 by Alan Davis & Marie Javins): Mighty Marvel Masterworks: The Fantastic Four vol. 3 (2023 by Leonardo Romero): Doctor Doom: The Book of Doom Omnibus (2023 by Greg Land & Frank D’Armata) and Fantastic Four Facsimile Editions #5, 6 & 10 (all 2025 by Ryan Brown, Ema Lupacchino, Rachelle Rosenberg, Mark Buckingham & Alex Sinclair).

This graphic grimoire contains sheer comic enchantment, and is a book no lover of fantastic fiction and appreciator of arcane evil can afford to ignore – just as long as they remember which side they’re on…
© 2025 MARVEL.

Today in 1909, Golden Age All Star Everett E. Hibbard (Flash, Justice Society of America) was born, as was erotic comics artist Tom of Finland/AKA Touko Valio Laaksonen in 1920 and master mangaka Kazuo Koike (Lone Wolf and Cub, Lady Snowblood, Crying Freeman) in 1936.

Today in 1938 Filipino artist Adrian Gonzales (All-Star Squadron, Arak, Son of Thunder, Super Powers) and French master Jean Giraud/Moebius (Blueberry, Arzach, The Incal) showed up for the first time, like Full Metal Alchemist creator Hiromu Arakawa in 1973, Planetes mangaka Makoto Yukimura in 1976 and Jamie McKelvie (The Wicked + the Profane, Phonogram, Young Avengers) in 1980.

In 1961, Nicholas P. Dallis & Alex Kotzky’s strip Apartment 3-G began on this date but we lost UK humour stalwart Thomas Watson Williams (Creature Teacher, Peter Pest, Stevie Star for Shiver and Shake, Whizzer and Chips, Monster Fun and Cor!!) in 2002, and the irreplaceable Maurice Sendak in 2012.

The Steel Claw: Invisible Man


By Ken Bulmer & Jesús Blasco & various (Rebellion)
ISBN: 978-1-78108-906-4 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

One of the most fondly-remembered British strips of all time is the startlingly beautiful Steel Claw. From 1962 to 1973 the stunningly gifted Jesús Blasco and his small studio of family members thrilled the nation’s children, illustrating the angst-filled adventures of scientist, adventurer, secret agent and even – occasionally – costumed superhero Louis Crandell.

The majority of the character’s career was scripted by comic veteran Tom Tully, but initially follows the premise of HG Wells’ original unseen adversary with prolific science fiction novelist Ken Bulmer devising a modern spin and contemporary twist on The Invisible Man.

Another superb salvo of baby boomer nostalgia from Rebellion’s Treasury of British Comics strand, initial collection The Steel Claw: Invisible Man gathers material from beloved and enduring weekly anthology Valiant, spanning 6th October 1962 to 21st September 1963 and also includes stories from the Valiant Annuals for 1965 and 1966.

Following an Introduction from Paul Grist, the tense drama begins with our (eventual) hero debuting as a rather surly assistant to the venerable Professor Barringer, working to create a germ-destroying ray. Crandell is an embittered man, possibly due to having lost his right hand in a lab accident. After its replacement with a steel prosthetic and his notional recovery, he is back at work when the prof’s new device explodes. Crandell receives a monumental electric shock and is bathed in radiation from the ray-device which, rather than killing him, renders him totally transparent. Although he doesn’t stay unseen forever, this bodily mutation is permanent. Electric shocks cause all but his metal hand to disappear.

Kids of all ages, do not try this at home!

Whether venal at heart or temporarily deranged, Crandell goes on a rampage of terror against society and destruction of property culminating in an attempt to blow up New York City before finally coming to his senses. Throughout Crandell’s outrages, Barringer is in guilt-fuelled pursuit, determined to save or stop his former friend…

The second adventure channels another classic (The Strange Case of Dr Jekyll and Mr Hyde), intriguingly pitting the Claw against his therapist, who – in an attempt to treat him – is also traumatically and life-changingly exposed to Barringer’s ray. Instead of permanent invisibility, Dr. Deutz develops the ability to transform himself into a bestial ape-man who malevolently turns to crime and frames Crandell for a series of spectacular robberies and outrages.

On the run and innocent for once, Crandell is saved by the intervention of Barringer’s niece Terry Gray. After weeks of beast-triggered catastrophe and panic in the streets, the Steel Claw is vindicated and proved a hero …of sorts…

Bulmer’s next tale changes location to the Bahamas as our star shifts from outlaw to hero. While recuperating on an inventor-friend’s yacht, Crandell is accidentally embroiled in a modern-day pirate’s attempt to hijack an undersea super-weapon system. After would-be bullion bandit Sharkey and his nefarious gang steal the device and use it to capture a submarine, their convoluted scheme to rob an ocean liner finally falters when a steel-fisted ghost starts picking them off one by one…

More than any other comics character, the Steel Claw was a barometer for reading fashions. Starting out as a Quatermass-style cautionary sci fi tale, the strip mimicked fresh trends of the greater world, becoming a James Bond-style superspy strip with Crandall eventually tricked out with outrageous gadgets, and latterly, a masked-&-costumed super-doer when TV-show-sparked “Batmania” gripped the nation and the world.

When that bubble burst, he resorted to becoming a freelance adventurer, combating eerie menaces and vicious criminals. However, before we head too far down that path, his potent contributions to Valiant Annuals 1965 and 1966 – respectively released in Autumn 1964 and 1965 – afford rather more constrained thrills and chills as Crandell defeats a gang using an electricity-supressing gadget to rob a blacked-out London and (one year later) assists the Metropolitan Police force in corralling a bunch of apparently invisible bandits dubbed the Phantom Raiders

The thrills of the writing are engrossing enough, but the real star of this feature is the artwork. Blasco’s captivating classicist drawing, his moody staging and the sheer beauty of his subjects make this an absolute pleasure to look at. Buy it for the kids and read it too; this is a glorious book, and brace yourself for even better yet to come…
© 1962, 1963, 1965, 1966 & 2021 Rebellion Publishing IP Ltd. All Rights Reserved.

Today in 1949 actor turned comics writer John Ostrander (Oracle, The Spectre, Grimjack, Firestorm, Suicide Squad, Star Wars, Magnus Robot Fighter) was born, as was Norwegian creator Christopher Nielson (To Trøtte Typer) in 1963 and funny, funny guy Evan Dorkin (Milk and Cheese, Welcome to Eltingville, Dork, Beasts of Burden) in 1965.

In 1968 comedy master and Katzenjammer Kids creator Rudolph Dirks died. And while we remember laughing, let’s celebrate that Crockett Johnson’s astounding 10-year wonder Barnaby debuted on this date in 1942.

The Phantom – The Complete Series: The Charlton Years Volume Two


By Pat Boyette, Joe Gill, D. J. Arn
eson
& various (Hermes Press)
ISBN: 978-1-61345-032-1 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

In the 17th century a British sailor survived an attack by pirates, and, washing ashore on the African coast, swore on the skull of his murdered father to dedicate his life and that of all his descendants to destroying all pirates and criminals. The Phantom fights crime and injustice from a base deep in the jungles of Bengali, and throughout Africa is known as the “Ghost Who Walks”…

His unchanging appearance and unswerving war against injustice have led to him being considered an immortal avenger by the credulous and the wicked. Down the decades one hero after another has fought and died in an unbroken family line, and the latest wearer of the mask, indistinguishable from the first, continues the never-ending battle.

Lee Falk created the Jungle Justice dealer at the request of his syndicate employers who were already making history, public headway and loads of money with his first strip sensation Mandrake the Magician, and although technically not the first ever costumed hero in comics, The Phantom’s astounding popularity made him the prototype paladin: wearing the later demi-compulsory skintight bodystocking and mask with opaque eye-slits.

He debuted on February 17th 1936 (Yep! Ninety nonstop years!!) in an extended sequence pitting him against a global confederation of pirates called the Singh Brotherhood. Falk wrote and drew the daily strip for the first two weeks before handing over the illustration side to artist Ray Moore. A hugely successful Sunday feature began in May 1939. However, for such a long-lived and influential series, in terms of compendia or graphic collections, The Phantom has been very poorly served by the English language market – except in Australia where he has always been accorded the status of a pop culture god.

Numerous companies had begun releasing books of the strips – one of the longest continually running adventure serials in publishing history – but in no systematic or chronological order and never with any sustained success, but, even if only of historical value (or just printed for Australians), surely the mysterious Mr. Kit Walker was worthy of a definitive chronological compendium series?

Happily, and perhaps because of the tights and mask, his comic book adventures have fared slightly better – especially in recent times. From November 1962 through July 1966, all new adventures were published by West Coast giant Gold Key Comics after which King Features Syndicate dabbled with a comic book line of their biggest stars – including Popeye, Blondie, Flash Gordon, Mandrake and The Phantom – between 1966 and 1967. When they gave up the ghost (see what I did there?), plucky dependable, cheap Charlton Comics were there to pick up the slack…

The Phantom was no stranger to funnybooks, having appeared since the Golden Age in titles like Feature Book and Harvey Hits, albeit only as reformatted newspaper strip reprints. Gold Key’s efforts were tailored to a big page and a young readership, a model King Features maintained for their own run, but which was carefully tweaked when Charlton acquired the license. This splendid full-colour tome gathers the contents of The Phantom #39-47 (originally released between August 1970 and December 1971) and opens with an erudite Introduction and appreciation from Don Mangus who reveals everything of the history and involvement of a much-sidelined star in ‘Sworn to the Oath of the Skull – Pat Boyette’.

San Antonio born on 27th July 1923, Aaron P. Boyette was pure mythical Texan: self-taught in everything that mattered and unstoppably confident. A true and tireless entrepreneur, he was a key component of the development of commercial radio in Texas: a journalist who researched, wrote, broadcast, managed, and presented shows. If you’ve read Golden Age Green Lantern, everyman hero Alan Scott – who did all the jobs – could have been patterned on Pat…

Boyette forsook burgeoning stardom to become a cryptographer during WWII. Coming out, he performed the same do-it-all trick with early television and later moved into making movies. After anchoring TV news, he abruptly moved sideways again, and took to comics: writing, editing, lettering, painting and illustrating as Pat Boyette, Sam Swell, Alexander Barnes & Bruce Lovelace.

Working for Charlton, DC, Warren, Archie, Acclaim; a host of eighties indie outfits and as a self-publisher, he produced newspaper strip Captain Flame; drew prestigious DC title Blackhawk; and found a lasting home at Charlton Comics. Here Boyette co-created The Peacemaker and assumed creative duties on Pete (“PAM”) Morisi’s Peter Cannon: Thunderbolt. As the superhero boom faded he increasingly output on their anthological lines, crafting hundreds of genre short stories for romance, war, western horror, science fiction, fantasy and other titles. Boyette also handled Charlton’s biggest and most high-profile licensed features including The Six Million Dollar Man; Space: 1999; Korg: 70,000 B.C; Flash Gordon; Jungle Jim and the company’s runaway top seller: The Phantom. Boyette’s work was continually published at Charlton until at least 1986 when the outfit was being wrapped up. He readily adapted to the growing indie market, with his last work appearing in DC/Paradox Press’s The Big Book of the Weird Wild West in 1998.

Pat Boyette died of oesophageal cancer on January 14th, 2000 in Fort Worth, Texas.

The majority of the bi-monthly yarns here are scripted by Boyette, backed up by Joe Gill in #40, 41 & 45 (and also perhaps occasionally by predecessor scripter D.J. Arneson?): utterly workmanlike and hitting all the expected bases, with each issue offering a pictorial Contents Page teaser and terse, spartan, stripped-back action; mystery yarns with themes and plots that readers of newspapers and dyed-in-the-wool superhero fans could appreciate equally. There are plenty of mad scientists, aliens, monsters, war criminals, brutal beasts, sadistic potentates, thieves & pirates and many admiring women, but no costumed villains…

We open with The Phantom #39 as ‘A Small War!’ sees a ruthless filmmaker provoke conflict between old tribal friends until the Ghost-Who-Walks steps in, after which the hero foils thinly-disguised Nazis seeking to recover lost gold from the ‘Canyon of Death!’, and scuppers ‘The Silent Thieves!’ using their U-Boat to raid a river-adjacent diamond mine…

Boyette and his associates often sagely left their time period vague and unconfirmed, allowing creative anachronism to play out in tales that could often be starring earlier Phantoms of the undying dynasty. In #40, following a sample of original art pages, a wryly fond homage to earlier legends sees the masked marvel battle once again a giant warrior with quarterstaffs over a river crossing in ‘The Ritual’, before a vengeful criminal frames the Phantom for multiple murders with a diabolical device leaving his death’s head signature – ‘The False Mark’ – on native victims. The issue closes with a distraught heiress seeking her long-missing father and momentarily gulled by ‘The Second Phantom’ until the true titan turns up…

Scripted by Joe Gill, #41’s opener ‘Slave of Beauty’ sees our hero captured by an immortal queen resurrecting her fallen desert empire through slavery. However, Hegara is not all she seems and the Jungle Juggernaut readily crushes her dream before chasing a stolen Bandar treasure across the world. Savagely seized by murderous white hunter Waldo Brunn, ‘The Idol’ is only ultimately recovered after a bizarre alliance, and is followed by a devious clash with a ‘Deadly Foe’ developing viruses in the wilderness who proves to be anything but…

The Phantom #42 opens with a cruel high-tech attack on elephants perpetrated by plutocratic monster Rama Jahn and requiring all the ingenuity of the Ghost-Who-Walks to save the ‘Keeper of the Herd!’, before a simple good deed generates chaos in ‘Who Needs Enemies?’ Seeking to repay his debt, multi-millionaire E.R. Randall bombards the Bengali villagers with gifts and money that disrupt their lives. Moreover, he’s extremely unhappy when they begin to reject his unwanted largesse…

‘Prey of the Hunter’ then reveals what must be done when hunter Hugo Lusk becomes addicted to killing and the Judge of the Jungle must stop the slaughter, Sadly, that involves first becoming Lusk’s latest trophy…

Up front in #43 ‘Test of an Idol!’, finds fabulously attractive, utterly spoiled screen star Iris Benton attempting – and initially succeeding – in beguiling the hero and making The Phantom her latest conquest. Thus he permits a movie of his exploits and even participates but is tragically unprepared when her allure crosses the species barrier and leads to her abduction by apes!

A clever use of the hero’s historical longevity drives ‘Paid in Full’ when the descendent of a long-dead British victim of jungle larceny (saved by a Ghost who Walked in 1653) demands reparations – and compound interest – on a sum of money that went missing at the time. Happily Edward Cowper-Smythe is reasonable man…

The issue closed with a clash against most modern witchdoctor Medugli, who refused to follow the Phantom’s Peace and returned to torment the Bandari with a technological terror-weapon provided by colonising secret allies. Happily, ‘The Rain Stopper!’ was no mystery to the hero and ecological catastrophe was averted in the nick of time

In #44, ‘To Right a Wrong!’ sees marauding Achmid Raj successfully plunder the fabled Skull Cave only to be hunted down by the Ghost Who Walks, after which ‘Danger in Bengali’ reintroduces the contemporary hero’s true love Diana Palmer who regrettably arrives at the Cave just as a diabolical, piratical impostor is plundering it. Taken hostage she soon learns that her man – and his wolf Devil – are not dead, but in hot pursuit and really, really angry…

When replacement Bandari witch-man Zulanga proves just as nefarious as his predecessor, The Phantom again exiles him, and almost pays a fatal price as the wily rogue covertly returns with serpents and poisons to inflict ‘Death from Far Away!’ Almost…

A rare Phantom failure is rectified after 105 years in #45’s opening saga ‘Return of the Ruby!’ as the descendent of the hero who lost an unparalleled gem to bandits locates the precious prize. Now he must solve the moral dilemma of depriving its current – honest and innocent – owner to restore it to the family of the original ones…

In 1777, as tyrannical Captain Mustaphi ravaged the seas around Tripoli, an alliance to scuttle the slavers’ schemes paired an earlier Ghost Guardian with a Revolutionary War icon in ‘Phantom and John Paul Jones’ before a return to the present sees the death of the Bandar monarch and a vigil in the ‘Cave of Kings’. Happily The Phantom is paying his respects when hostile blood-enemies the Yumyu attempt to slaughter the grieving subjects and steal the incomparable grave goods…

The Phantom and Diana face devilish duplicates and legendary cult terrors the Leopardmen in #46’s lead yarn ‘Last of the Cat’, only to learn that vengeful old enemy Felix Cattmann is out of jail and behind all the Leopard-y jeopardy (sorry not sorry!) after which fantasy blends with larceny as Piranha Men raid the Skull Cave from the lakes and rivers beneath it. Of course, ‘The Vanishing Thieves!’ grievously underestimated the hero’s lung capacity and resolve, and their defeat lonely led to the Ghost Who Walks daring a deadly mountain peak to rescue abducted princess Inja from slave-raider Kruug and the eagles defending the ‘Nest of the Man-Eaters’

Last issue in this tome of thrills and terrors, The Phantom #47 offered another trio of wild adventures beginning with entry into ‘The False Skull Cave’ constructed after avaricious Busas used government spy-plane systems to map vast “undiscovered” Bengali and ferret out the location of the world’s greatest treasure store. Of course, finding either cave or escaping alive were entirely different matters…

In ‘Soundless Voices!’ another cunning attempt to replace the Ghost with a diabolical doppelganger is foiled by the hero’s ferocious will to live and the long-range communications net of whale song, before the episodes pause after exposure to ‘The Vapors of Vulcan’. When Morpheus Negri, the mostly-dormant volcano in a remote corner of Bengali erupts again, the incredible immortals who live within it again plunder and ravage the land, seeking slave-prospects from the fittest of surface dwellers Who could they possibly pick this millennium?

Undying ruler Brilla has faced a Phantom long before and this one also rejects her offer of eternal “companionship” and escapes her alternate tactic of being consumed to sustain her energies for another century…

Packed and peppered throughout with pages of Boyette original art, this is another riveting, nostalgia-drenched triumph: straightforward, stripped down, nonstop rollicking action-adventure that has always been the staple of comics fiction and the Ghost Who Walks. If that sounds like a good time to you, this is a traditional action-fest you must not miss…
The Phantom® © 1970-1971 and 2013 King Features Syndicate, Inc. ® Hearst Holdings, Inc. Reprinted with permission. All rights reserved.

Today in 1946 horror story mangaka Hideshi Hino (Hell Baby, Hino Horrors, Panorama of Hell) was born, whilst strip debuts include Russell MyersBroom Hilda in 1970 and Aaron McGruder’s The Boondocks in 2006. We lost crucial Disney animator Milt Kahl in 1987, DC cartoonist Henry Boltinoff in 2001 and Mexican creator/founder of their Academy of Arts Alberto Beltrán a year later.

The Phantom – the complete newspaper dailies: volume Five 1943-1944


By Lee Falk & Wilson McCoy: introduction by Ed Rhoades (Hermes Press)
ISBN: 978-1-61345-030-7 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Born Leon Harrison Gross, Lee Falk created the Ghost Who Walks at the request of his King Features Syndicate employers who were already making history, public headway and loads of money with his first strip sensation Mandrake the Magician. Although technically not the first ever costumed champion in comics, The Phantom became the prototype paladin to wear a skin-tight body-stocking and the first wearing a mask with opaque eye-slits…

The undying, generational champion debuted on February 17th 1936, in an extended sequence pitting him against an ancient global confederation of pirates. Falk wrote and drew the daily strip for the first two weeks before handing over illustration to artist Ray Moore. The equally enthralling, hugely influential Sunday feature began on May 28th 1939. Both are still running.

For such a long-lived, influential series, in terms of compendia or graphic collections, “the Ghost Who Walks” was quite poorly served in the English language market (except in the Antipodes, where he’s always been accorded the status of a pop culture god). Lots of companies have sought to collect strips from one of the longest continually running adventure serials in publishing history, but in no systematic or chronological order and never with any sustained success. That has been mostly rectified recently by archival specialists Hermes Press who launched curated collections in 2010, making nearly all the various canonical iterations accessible to the devoted.

This fifth landscape Dailies edition is currently only available digitally. Released in 2013, its pages are stuffed with sumptuous visual goodies like panel and logo close-ups, covers and lots of original art, and opens with ‘Introduction: Passing the Torch’: a memories-rich text feature stuffed with sumptuous visual goodies from much-missed uber-fan Ed Rhoades, after which we resume the never-ending story in progress…

Previously – and in a volume STILL agonisingly unavailable: a colossal war campaign in the African jungles catapulted the reclusive do-gooder into global headlines as the “masked commander of Bengali” and the triumphant “Hero of The Oolan”: unwanted attention which made The Phantom an unhappy but extremely well known heroic public figure. During the siege his adored Significant Other Diana Palmer was gravely wounded. As she recuperates in the USA, attended by faithful failed-suitor Captain Byron, the Ghost who walks is being flown to the Land of the (currently) Free for pointless military bombast and tedious morale-boosting backslapping. It’s a situation he plans on escaping ASAP …

The vintage blood-&-thunder fun begins with brooding, tension-packed thriller ‘Bent Beak Broder’ (originally running Mondays to Saturdays, January 11th to May 22nd 1943) wherein Phantom – and faithful wonder-wolf companion Devil – duck the escorts and parades to head for Diana’s home and sickbed. It involves a tedious cross country hitchhiking stint and lands the hero-in-mufti in the middle of a prison break. When ruthless rogue Bent Beak kidnaps a young girl and goes on a rampage, our seasoned crimebuster is duty-bound to postpone his romantic reunion and hunt down the monstrous malcontents in a stunning display of psychological warfare and thundering fists, leaving the convicts mentally scarred for life and marked with the Phantom’s signature Death’s Head ring brand…

Neatly segueing into soap opera romance with a side order of comedy, ‘The Phantom’s Engagement’ (24th May – 24th July) at last finds him at her doorstep and bedside just as Byron makes one more play for her heart. Gently rebuffed and at last accepting that she will never be his, the captain prepares to leave. However, pushed by Diana’s family – and especially her Uncle Dave – the uncharacteristically nervous masked marvel girds himself to propose but is briefly distracted by the arrival of terrifying African emissary Prince Karna of the Ismani and a religious rite that cannot be deferred. Renewal rite wrapped up, The Phantom perseveres and pops the question.

Everything seems fine (and funny to all observing) until Diana, who initially accepts his proposal to extend the Phantom line unto a another generation, abruptly changes her mind and turns him down, saying that she is promised to Byron. Baffled and broken, The Phantom is unaware that Diana mistakenly believes herself unable to walk ever again…

Upon learning that her paralysis was temporary, Diana tries to follow The Phantom back to Africa, with the reluctant but big-hearted help of Byron, but by now “Kit Walker” and Devil are far out at sea and facing the opening gambits of epic yarn ‘High Seas Hijackers’ (26th July 1943 – 26th February 1944). Here the Jungle Judge renews his eternal war on pirates against a wicked band employing a diabolical new gimmick…

Across oceans still wary of submarine attacks, glamorous, eye-catching agent provocateur/fifth columnist Suzie is fascinated by enigmatic never-seen fellow passenger Mr. Walker. Not so much her snooty superior Mrs J who isn’t, but won’t let it stop them preparing the freighter conveying them all – the S.S. Harvey – for capture by sea marauders. Not far away, the sinister General has devised a tactic for scaring away crews and taking ships without a struggle, but this stratagem almost founders when a masked maniac is found haunting the current target. Eventually, The Phantom is captured and the General, a pirate to his core, recognizes the undying nemesis of his kind. As he starts to unravel, Suzie interrogates the prisoner and finds her own merciless worldview shifting, but cannot stop her terrified boss throwing the captive overboard tied to tons of machinery…

His escape and subsequent pursuit brings him to a tropical island nation where the villainous General is actually the richest, most respected and second most powerful man there. However with Suzie switching sides The Phantom and Suzie dismantle his powerbase as Governor, before exposing him to the far distant politically isolated President. This involves a sustained struggle employing a war of nerves, guerilla tactics and sheer fortitude after the villain sets the entire military on their trail… all to no avail. In the end justice is served but the cost is shockingly high and deeply personal…

Saddened by his loss, The Ghost Who Walks decides on one last (secret) glimpse of Diana before losing himself in the Jungles of Bengali and returns to America just in time to become embroiled in ‘The Spy Game’ (28th February – 20th May). Byron and Diana are “Just good friends” now, and when the Captain is ordered by Uncle Dave (a big deal in US Military Intelligence) to courier a briefcase of secrets to a specific location at a certain time, Diana adds cover as his wife. Unfortunately the couple are under surveillance already, by a deadly ring of spies: a certain masked hero and his wolf who get the wrong idea. When Kit Walker notices their other shadows, he gets involved behind the scenes, safeguarding them on a spectacular and mindbending Hitchcock-like odyssey of peril and intrigue involving planes, trains and automobiles, and non-stop action, that ends with The Phantom and Diana reunited and engaged again. However Byron, already despatched on another mission, has extracted a promise that she will marry no one else until his return…

It’s back to crime and the public’s growing fascination with gangsterism for closing adventure ‘The Crooner’ (22nd May – 26th August 1944). This felonious mastermind’s grand idea is to frame the Phantom by committing brutal crimes all “signed” with his Death’s Head mark, but soon learns the power of that symbol when the hero dismantles his operation with chilling efficiency…

Short on actual jungle tales but stuffed with chases, cruises, air clashes, assorted fights, torture, action antics, daredevil stunts and many a misapprehension in the-then modern milieu of America and a war-torn contemporary world, this is sheer pulp-era excitement that still packs a breathtaking punch and many sly laughs. Rollercoaster thrills delivered at rocket pace, these pared-down, gripping episodes display artist Wilson McCoy developing his craft and honing skills on every panel, making the strip visually his until his untimely death in 1961, after which Carmine Infantino and Bill Lignante filled in until Sy Barry took over.
© 2013 King Features Syndicate, Inc.: ® Hearst Holdings, Inc.; reprinted with permission. All rights reserved.

Yesterday in 1902 British cartoonist Brian White was born. His greatest contrition to world peace and global morale was Nipper. Just as important – to me at least – are the arrivals of letterer Sam Rosen in 1922, and multitasking comics maestro Joe Orlando in1927. Barely less important, scripter, editor and “DC Answer Man” Bob Rozakis arrived in 1951 as did cover artist Dave Johnson in 1966.

In 1991 we lost legendary EC horror and romance artist Graham Ingels, whilst 1997 saw the passing of trailblazing African American comics creator Billy Graham (Vampirella, Eerie, Creepy, Luke Cage, Black Panther, Sabre).

Today in 1916, writer/artist/editor/publisher Bernard Baily (The Spectre, Hourman, Gilda Gay, Frankenstein) was born, and in 1941 so was Archie Comics mainstay Victor Gorelick. Mangaka Akira Toriyama (Dragon Ball) arrived in 1955; cartoonist Dan Perkins – AKA Tom Tomorrow (This Modern World) – in 1961 and “Legend”-ary creator Art Adams (Longshot, X-Men, Superman, Batman, Monkeyman & O’Brien, Gumby and practically everyone else) in 1963.

And also today in 2005 we lost glass-ceiling shattering cartoonist Dale Messick, first woman to create her own syndicated newspaper strip: Brenda Starr, Reporter.