Sandman Mystery Theatre Book One


By Matt Wagner, Guy Davis, John Watkiss, R.G. Taylor, David Hornung & John Costanza & various (Vertigo)
ISBN: 978-1-4012-6327-0 (TPB/Digital edition)

Created by Bert Christman & Gardner F. Fox, The Sandman premiered in either Adventure Comics #40 July 1939 (two months after Batman debuted in Detective Comics #27) or two weeks earlier in New York World’s Fair Comics 1939, depending on which rather spotty distribution records can be believed.

Head and face utterly obscured by a gasmask and slouch hat; caped, business-suited millionaire adventurer Wesley Dodds was cut from the iconic masked mystery-man mould that had made pulp fictioneers The Lone Ranger, Green Hornet, The Shadow, The Spider and many more household names. Those dark red-handed heroes were also astonishing commercial successes in the early days of mass periodical publication…

Wielding a sleep-gas gun and haunting the night to battle a string of killers, crooks and spies, he was accompanied in the earliest comicbooks by his plucky paramour Dian Belmont, before gradually losing the readers’ interest and slipping from cover-spot to last feature in Adventure Comics, just as the cloaked pulp-hero avengers he emulated slipped from popularity in favour of more flamboyant fictional fare.

Possessing a certain indefinable style and charm but definitely no especial pizzazz, the feature was on the verge of being dropped when the Sandman abruptly switched to skin-tight yellow-&-purple and gained boy-sidekick Sandy the Golden Boy (Adventure Comics #69, December 1941, courtesy of Mort Weisinger & Paul Norris). All this, presumably to emulate the overwhelmingly successful Batman and Captain America models then reaping big dividends on newsstands.

It didn’t help much, but when Joe Simon & Jack Kirby came aboard with #72 it all changed. A semi-supernatural element and fascination with the world of dreams (revisited by S&K a decade later in their short-lived experimental suspense series The Strange World of Your Dreams) added moody conceptual punch to balance the kinetic fury of their art, as Sandman and Sandy became literally the stuff of nightmares to bizarre bandits and murderous mugs…

For what happened next you can check out the superb Simon & Kirby Sandman collection.

Time passed and in the late 1980s Neil Gaiman, Sam Keith & Mike Dringenberg took the property in a revolutionary new direction, eventually linking all the previous reboot elements into an overarching connective continuity under DC’s new “sophisticated suspense” imprint Vertigo. Within a few years the astounding success of the new Sandman prompted editorial powers-that-be to revisit the stylishly retro original character and look at him through more mature eyes. Iconoclastic creator Matt Wagner (Mage, Grendel, The Demon, Batman) teamed with artistic adept Guy Davis (Baker Street, B.P.R.D.) and colourist David Hornung to channel a grittier, grimier, far more viscerally authentic 1930s, where the haunted mystery man could pursue his lonely crusade with chilling verisimilitude.

The tone was darkly modernistic, with crime-busting played out in the dissolute dog-days of the Jazz Age and addressing controversial themes such as abuse, sexual depravity, corruption and racism; all presented against the rising tide of fascism sweeping the world then.

Consider this a warning: Sandman Mystery Theatre is not for kids.

This compendium collects the first three redefining story-arcs from issues #1-12 (April 1993 to March 1994) and commences after an absorbing introduction from veteran journalist, critic and pop culture historian Dave Marsh.

Each chapter preceded by its original evocative faux pulp photo cover created by Gavin Wilson and Hornung, the dark drama opens with The Tarantula, taking us to New York in 1938 where District Attorney Larry Belmont is having the Devil’s own time keeping his wild-child daughter out of trouble and out of the newspapers. Dian is gallivanting all over town every night with her spoiled rich friends: drinking, partying and associating with all the wrong people, but the prominent public servant has far larger problems too. One is a mysterious gas-masked figure he finds rifling his safe soon after Dian departs…

The intruder easily overpowers the DA with some kind of sleeping gas – which also makes you want to blurt every inconvenient truth – before disappearing, leaving Belmont to awaken with a headache and wondering if it was all a dream…

After a rowdy night carousing with scandalous BFF Catherine Van Der Meer and her latest (gangster) lover, Dian gets up with a similar hangover, but still agrees to attend one of father’s dreary public functions that evening. The elder Belmont is particularly keen that she meet a studious young man named Wesley Dodds, recently returned from years in the Orient to take over his deceased dad’s many business interests. Dodds seems genteel and effete, yet Dian finds there’s something oddly compelling about him. Moreover, he too seems to feel a connection…

The Gala breaks up early when the DA is informed of a sensational crime. Catherine Van Der Meer has been kidnapped by someone calling himself as The Tarantula

Across town, mob boss Albert Goldman meets with fellow gangsters from the West Coast and, as usual, his useless son Roger and drunken wife Miriam embarrass him. Daughter Celia is the only one he can depend on these days, but even her unwavering devotion seems increasingly divided. After another stormy scene, the conference ends early, and the visiting crimelords are appalled to find their usually diligent bodyguards soundly asleep in their limousines…

Even with Catherine kidnapped, Dian is determined to go out that night, but when Wesley arrives unexpectedly changes her mind, much to her father’s relief. The feeling doesn’t last long, however, after the police inform him the Tarantula has taken another woman…

When a hideously mutilated body is found, Dian inveigles herself into accompanying dear old Dad to Headquarters but is promptly excluded from the grisly “Man’s Business”. Left alone, she starts snooping in the offices and encounters a bizarre gas-masked figure poring through files. Before she can react, he dashes past her and escapes, leaving her to explain to the assorted useless lawmen cluttering up the place.

Furious and humiliated, Dian then insists that she officially identify Catherine and nobody can dissuade her. Shockingly, the savagely ruined body is not her best friend but yet another victim. Somewhere dark and hidden, Van Der Meer is being tortured, but the perpetrator has far more than macabre gratification in mind…

In the Goldman house, Celia is daily extending her control over darling devoted Daddy. They still share a very special secret, but these days she’s the one dictating where and when they indulge themselves…

With all the trauma in her life, Dian increasingly finds Wesley a comforting rock, but perhaps that view would change if she knew how he spends his nights. Dodds is tormented, plagued by bad dreams. Not his own nightmares, but rather somnolent screams of nameless victims and their cruel oppressors haunt his troubled slumbers. Worst of all, these dreams are unrelenting and somehow prophetic. What else can a decent man do then, but act to end such suffering?

In a seedy dive, uncompromising Police Lieutenant Burke comes off worst when he discovers the gas-mask lunatic grilling a suspect in “his” kidnapping case and again later when this “Sandman” is found at a factory where the vehicle used to transport victims is hidden.

Even so, the net is inexorably tightening on both Tarantula and the vigilante interfering in the investigation, but Burke doesn’t know who he most wants in his nice, dark interrogation room…

As the labyrinthine web of mystery and monstrosity unravels, tension mounts and the death toll climbs, but can The Sandman stop the torrent of depraved terror before the determined Dian finds herself swept up in all the blood and death?

Of course, he does but not without appalling consequences…

Scene and scenario suitably set, John Watkiss steps in to illuminate second saga The Face (issues #5-8). Attention switches to Chinatown in February of 1938, where Dian and her gal-pals scandalously dine and dish dirt… until Miss Belmont meets again an old lover.

Jimmy Shan once worked in her father’s office but now serves as lawyer and fixer for his own people amongst the teeming restaurants, gambling dens and bordellos of the oriental district. Dian would be horrified to see Jimmy – or Zhang Chai Lao as his Tong masters know him – consorting with unsavoury criminals, and would certainly not be considering reviving her scandalous out-of-hours relationship with him. All such frivolous thoughts vanish, however, when the diners vacate the restaurant and stumble upon a severed head: a warning that the ruling factions are about to go to war again in Chinatown. As usual, white police are utterly ineffectual against the closed ranks of the enclave…

Later at a swanky charity soiree to raise money for a school, Dian meets Jimmy again and agrees to a meeting. At the same shindig she later sees Wesley, and in the course of their small talk, Dodds reveals that he recognises Shan from somewhere.

…And in Chinatown, another beheading leads to greater tension between the Lee Feng and Hou Yibai Societies. When an enigmatic gas-masked stranger starts asking unavoidable questions, he finds both Tongs denying all knowledge of the killings…

As the grisly murder-toll mounts, The Sandman’s investigations lead to one inescapable conclusion: a third party is responsible. But who, and why? Before this drama closes, Dian will learn more hard truths about the world and the money-men who secretly run it…

Issues #9-12 (December 1993-March 1994) are illustrated by R.G. Taylor, plumbing the darkest depths of human depravity in the tale of ‘The Brute’. The friendship of Dian and Wesley slowly deepens and life seems less fraught in the city, but that ends as a hulking degenerate stalks the back-alleys, killing and brutalising prostitutes and their clients…

Dodds is also on the mind of boxing promoter and businessman Arthur Reisling who’s looking for a fresh financial partner in his global exploitations. The effete-seeming scholar is hard to convince, though, unlike Eddie Ramsey. He’s a poverty-stricken pugilist and single parent desperate to make enough money to pay for his daughter Emily’s TB medicine. Riesling’s offer to him is just as scurrilous but the broken-down pug doesn’t have the luxury of saying “no”…

Eventually, with Dian in tow, Wesley accepts a party invitation from the speculator and meets his dynasty of worthless, over-privileged children. None of them seem right or well-adjusted. Later, when Eddie tries to come clean by informing the authorities of Riesling’s illegal fight events, he’s attacked by the promoter’s thugs and saved by The Sandman – at least until the colossal mystery killer attacks them both and they’re forced to flee for their lives…

As Dodds returns home to recuperate, the punishing dreams escalate to mind-rending intensity. Eddie, meanwhile, is left with no safe option and takes to the streets with Emily. His decision will lead to revolting horror, total tragedy and utter heartbreak.

The Sandman returns to his covert surveillance, silently unearthing the depths of Reisling’s underworld activities and coincidentally exposing a turbulent, dysfunctional atmosphere in the magnate’s home life to match his criminal activities. In this house, corruption of every kind runs deep and wide, and the masked avenger decides it’s time to bring his findings to Dian’s father. This time, District Attorney Belmont is prepared to listen and to act…

As murders mount and Dodds’ dreams escalate in intensity, the strands of a bloody tapestry knot together and the appalling secret of the bestial killer’s connection to Reisling is exposed; only a detonation of expiating violence can restore order…

Stark, compelling and ferociously absorbing, these bleak thrillers depict a cruel but incisive assessment of good and evil no devotee of dark drama should miss, with the period perils accompanied by a gallery of the series’ original, groundbreaking comic book photo-covers and posters by Gavin Wilson, plus later collection covers and related art from Matt Wagner, Alex Toth and Kent Wilson.
© 1993, 1994, 1995, 2016 DC Comics. All Rights Reserved.

Unknown Soldier volume 1: Haunted House


By Joshua Dysart, Alberto Ponticelli & various (DC/Vertigo)
ISBN: 978-1-4012-2311-3 (TPB)

One of the very best concepts ever devised for a war comic, The Unknown Soldier was actually a successful spin-off, having first appeared as a walk-on in a Robert Kanigher/Joe Kubert Sgt. Rock story (Our Army at War #168, cover-dated June 1966). He won his own series in 1970, beginning with Star-Spangled Comics #151, cover-dated July 1970 and an all-Kubert affair.

The timely interventionist was a faceless super-spy and master-of-disguise whose forebears had proudly fought and died in every American conflict since the birth of the nation. This family’s last son had dedicated himself to ensuring the safety of his nation in the face of outrageous aggression from the Nazis and Japanese, and specifically the death of his own older brother in an enemy sneak attack…

The war strip grew to be one of DC’s most popular and long-lived: Star-Spangled became The Unknown Soldier in 1977 and the comic only folded in 1982 with issue #268, when sales of traditional comic books were in severe decline.

Since then the character has resurfaced numerous times – in superhero guest-shots and as a 12-issue miniseries in 1988-9; a 4-part Vertigo tale in 1997 and this ferocious politically-charged contemporary reboot which surfaced as an ongoing series in 2009. Another iteration was later revived and unsuccessfully updated as part of the 2011 “New 52” project.

With each iteration the hero moved further and further away from the originating concept, but never truly abandoned or escaped it.

As reimagined by Joshua Dysart (Violent Messiahs, Swamp Thing, Hellboy: B.P.R.D., Conan, Harbinger, Bloodshot, Goodbye Paradise) for adult imprint Vertigo Comics, the action shifts to Uganda at the beginning of this century, where almost continual tribal unrest since the fall of Idi Amin had turned the nation into a charnel house.

Especially appalling were the actions of murderous fundamentalist Christian demagogue Joseph Kony: a self-professed prophet whose “Lord’s Resistance Army” kidnapped, pressganged and brainwashed children: making killers of boys and sex slaves of girls – all forcibly indoctrinated into his religion-cloaked armed insurgency. If you’re old enough, you’ll recall a time when his atrocities were never far from our news…

Here, Dysart and illustrator Alberto Ponticelli (Dial H for Hero, Frankenstein, Come un cane, Sam & Twitch, Blade II, Alias, Blatta) co-opt those headlines as basis for a shocking tale of barbarity and duplicity set in 2002 when noted pacifist, physician and award-winning humanitarian Dr. Moses Lwanga returned to the country of his birth after decades away.

A successful refugee from Amin’s lethal reign, he has been raised in America since he was seven. After benefitting from an Ivy League education at Harvard, he intends on doing good for his benighted former countrymen. The move has already paid wonderful dividends as his first explorations won him a wife in the form of equally-accomplished local doctor Sera Christian.

Now, having endured the painful rigmarole of fundraising and gladhanding even the most well-meaning of interested parties – such as “involved and concerned” humanitarian cause-driven actress Mrs Margaret Wells – Moses is more than ready to head in-country and save actual lives.

It’s a painful, frustrating task as it’s not just modern problems causing bloodshed and carnage. The country suffers from ancient grievances underlying everything else: caused by the colonial British bundling together disparate tribes and adjacent regions into one country. When they left, eternal differences between the southern Ganda/Buganda and northern Acholi Peoples fuelled much of the brutal ambitions of all those monstrous “leaders” seeking to fill the power vacuum…

Into this morass of murder and exploitation the Lwangas plunge, setting up a field hospital in Acholiland and trying their very best. They are keenly observed by many, especially journalist Momolu Sengendo and President Museveni’s highly ineffective Ugandan People’s Defense Force (UPDF), who are providing security for the facility which is deep in the region where Kony’s atrocities are daily occurring…

Apart from Sera, nobody is aware of the horrific, violent nightmares Moses endures nightly, and even she does not know how she figures in them…

Weeks later, the couple are struggling to cope with a continuous stream of mutilation, rape and punishment amputation cases caused by Lord’s Resistance Army units: largely autonomous groups spreading chaos and terror in the name of Jesus and Kony. One morning it all becomes too much. When a dying boy is brought in and reveals the LRA have taken his sister, Moses snaps and heads into the bush, outdistancing his extremely reluctant guards. He is easily captured and forced to watch children brutalise even younger children. Deep inside him, something breaks and a terrifyingly different man emerges: one as skilled in combat and death as Moses Lwanga is in healing…

When the smoke clears and the shooting stops, he’s subject to flashbacks of things that never happened, ongoing hallucinations and a voice in his head giving him orders…

Days later, a kind of rationality returns as he awakens with a ruined infected face swathed in bandages. They’ve been applied by an Australian nun, running a home for orphan girls in the middle of the worst place on Earth they could possibly be…

The famous doctor’s disappearance has caused dangerous waves in the outer world, and the press and the UPDF are frantically beating the bushes, but a much more measured approach is being taken by mysterious overseas interests. They have tasked the local CIA office to sort the problem and the ops on the ground “commission” – extort – veteran agent and drunken renegade Jack Lee Howl to find Moses at all costs…

The subject of all that interest is physically recovering at the convent school, but not so much in his head. That voice is telling him that neither he nor the children are safe and it’s backed up by increasingly agonising flashbacks and ever more daring insurgent forays.

Inevitably, the attack comes and broken child soldiers come looking for war brides, only to meet a force of murderous nature no amount of training could prepare them for…

Nevertheless, the bandaged terror fails and is captured by local LRA commander Lieutenant Lakut. A fanatical, remorseless monster, he recognises another when he sees one, and tries to break and recruit his captive. He would have been far wiser killing him right at the start…

As helpful-seeming old lag Howl probes Sera Lwanga for clues, in the bush Moses – or at least the passenger in his head – escapes and even more kids die as he tries to save the convent school residents, but another partial failure only tips him further way from the good man he wants to be…

By the time Howl finds him, Moses is having hallucinations – or are they recollections? – about another, far older killer with a bandaged face and no morality…

Ultimately, Moses battles his way back to Sera at an Internally Displaced Persons camp, only to lead Lakut to fresh victims. In the course of the massacre that follows, the doctor is lost to the soldier and in the aftermath of driving way the LRA, the bandaged man resolves that the only way to heal this infection is to hunt down and kill Joseph Kony himself…

To be continued…

A powerful and unforgettable tale of inhumanity made ever more shocking by its real world origins, this is a staggeringly potent comics tale long overdue for further attention. This initial tome – still cruelly out of print and unavailable digitally – was coloured by Oscar Celestini and lettered by Clem Robins, and features a variant cover by Rich Corben, augmenting regular covers by Igor Kordey whose image for US #1 won the Glyph Comics Award for Cover of the Year.

Dark, brooding, painfully true, Haunted House is a book worthy of your time and deserving of everyone’s attention.
© 2008, 2009 DC Comics. All Rights Reserved.

House of Mystery: Room & Boredom


By Matthew Sturges, Bill Willingham, Luca Rossi & various (Vertigo)
ISBN: 978-1-401220792 (TPB)

I suspect we’re on the cusp of another periodic global wave of interest in supernatural suspense fiction. Even if we’re not, there’s a lot of superb comics of that genre that should be reviewed and revisited. Here’s one that hasn’t been seen for a dozen years; long overdue for a digital edition…

Re-imagined under the impressive Vertigo umbrella, one of DC’s most venerable titles returned after years in limbo as a tribute to Something Old cunningly disguised as Something New. Apart from a brief period in the Bat-crazed super-heroic mid-1960s when the Martian Manhunter and the ineffably quirky Dial H for Hero seized control, House of Mystery was an anthology title telling tales of mystery and imagination in the tasteful, sedate manner of its parent company.

The series launched with a December 1951/January 1952 cover-date and ran for 321 issues, before finally folding in October 1983. When superheroes fell out of favour at the end of the 1960s, a little deft retooling made it one of DC’s top selling titles.

Here, however, at a place where realities meet – or at least overlap – a ramshackle house of indeterminate size, shape and age sometimes stands. In its own capacious grounds the unique structure offers a welcome to the star-crossed and time-lost souls of infinity. The lower floor has been converted into a welcoming hostelry.

Like the bar in Cheers, creatures from literally anywhere (many looking like characters out of the previous comic book incarnation) drop in for a brew and a chinwag, often paying their way with a novel yarn. For a select few – such as the Bartender, the Poet, the Pirate and the Drama Queen – the House is more like the Hotel California – in that they can check out any time they like, but they can never leave…

Fig Keele is an architecture student with a problem and a history. Her home fell apart and two spectral, floating horrors started chasing her. Fleeing in panic, she fortuitously found an entrance to the House, and now it won’t let her go. Surprisingly, she adapts pretty quickly to the inhabitants, but what really freaks her out is that the House speaks to her…

Writer Matthew Sturges, with sometime collaborator Bill Willingham, managed the nigh-impossible task of combining the best elements of the old within this compellingly fresh horror yarn, and even concocted a cocktail of actual mysteries to keep the pot boiling away. Strikingly illustrated by Luca Rossi, who incorporated a stylistic ghost of Bernie Wrightson into the artwork, the story of Fig and her fellow residents is punctuated by a series of very classy “pub-stories”, illustrated by some of the industry’s best and brightest talents.

The vignettes include two by Willingham; ‘The Hollows’ – a disturbing love-story by Ross Campbell – and the delightfully far-fetched ‘In Too Deep’ (from Jill Thompson), whilst Sturges scripted the remaining three ‘Spats and the Neck’ (with Zachary Baldus), ‘Familiar’ by Steve Rolston and ‘Jordan’s Tale’ by Sean Murphy.

Collecting issue #1-5 of the much-missed Vertigo comic book series, this is an enchanting blend of ancient & modern, horror & comedy and mystery & adventure, delivering a colossal portion of fearful fun for anyone old enough to handle a little sex and a smidgen of salty language: all whilst unravelling the intricacies of a great big, all-absorbing puzzle.

Just remember once you’re in, you might never want to come out…
© 2008 DC Comics. All Rights Reserved.

Scalped Book One Deluxe Edition (Indian Country and Casino Boogie)


By Jason Aaron & R.M. Guéra (DC Comics/Vertigo)
ISBN: 978-1-4012-5091-1 (HB/Digital edition)

The Western is a tricky genre to pin down: all at once infinitely re-inventible, compellingly human and shockingly mythic. The genre also enjoys a chameleonic gift for subsuming the unique memes and tropes of other forms of story-making and pitting them against each other.

There are horror westerns, space westerns, comedy westerns and – because time and location aren’t key to our definition – especially crime stories that can be fully acknowledged as being pure Cowboys and Indians…

These revelations have always been best explored in the relatively recent phenomenon of “grim & gritty” comics. Initially the preserve of Good-Guys-In-Tights savagely slaughtering really bad folk instead of arresting them, now the tarnished grime of über-realism can be seen where it belongs – in tales of darkly desperate people facing their greatest challenges.

You don’t need a history degree to know that Native Americans have had a pretty crap time since Europeans colonized their country. However, in recent decades lip-service and guilt have been turned into some minor concessions to the most disadvantaged ethnicity in the USA, and contemporary Federal mandates allowing gambling on officially designated Indian Lands have meant a cash bonanza for various tribes on reservations throughout the country. The Indians are getting rich.

Well, some of them are…

Disenchanted son of a 1970s Native American activist, Dashiell Bad Horse ran away from the desolate squalor of the Prairie Rose Indian Reservation as soon as he turned fifteen. Now he’s back and although there’s a snazzy new casino operating, “the Rez” is still a hell-hole: a sordid Demilitarized Zone where his people subsist in crushing poverty, still prey to every self-destructive social toxin money or favours can buy or bestow.

Reluctantly Dash takes a job with the Sheriff’s department, but he knows he’s actually just another leg-breaker for current Tribal Leader and fully-installed crime boss Lincoln Red Crow. Still, whilst wiping out rival drug and booze gangs for his brooding boss, he’s slowly growing closer to the all-powerful Indian Godfather…

The job even provides a number of tantalising, too-tempting fringe benefits, which facilitate Bad Horse finally getting to really know the former rebel who was once his mother’s closest ally in the all-but-forgotten freedom movement of the 1970s.

That’s good. After all, that’s why the FBI planted him there in the first place…

As concocted by writer Jason Aaron and potently limned by R.M. Guéra, this slow-boiling saga is seedy, violent, overtly sexual and ferociously compelling: a darkly brutal, modern-day Western Noir.

The oddly familiar yet fiercely exotic locale and painfully unchanging foibles of people on the edge make this tale an instant classic and the increasingly impressive writing of Jason Aaron kicks into compellingly high gear in the second half (originally issues #6-11 and then the Casino Boogie collection) of the dark and nasty crime series.

The Prairie Rose Indian Reservation is a desolate forgotten hellhole run by gangsters and housing nothing but broken people. The biggest boss is Lincoln Red Crow, former Indian Rights activist who runs all the rackets from his own casino. Everybody else thinks it’s a community venture and they’re all going to be rich.

Dashiel Bad Horse was always trouble, and escaped as soon as he could. He was the son of Red Crow’s fellow militant Gina, but since he came back and started working as a sheriff and leg-breaker for the big boss, events have started to turn against the crimelord.

Gina is the last real rebel, and Red Crow is as just as much an oppressor as the White Man ever was. How would the fallen rebel react if she knew that her son is working for both of the forces she sees as destroying her people? It’s a good thing no one knows Dash Bad Horse is an undercover FBI agent. But is it still a secret?

Moving beyond gripping Noir drama with the introduction of a shaman called Catcher, the saga moves into even more convoluted plots and schemes as Red Crow’s plans near fruition. The Big Boss stands to win or lose everything at this critical juncture, but is Catcher just another booze-raddled Indian or does he really see Visions? Can Red Crow really accept the White’s way of Sex, Power and Money, or is he as tied to his roots as even the poorest, dumbest dirt-grubber on the Rez?

Complex, atmospheric and disturbingly graphic in execution, this is a thriller with a powerful social message underpinning the action and drama, and goes from strength to strength. This is one of the best adult comic series produced in the last thirty years and one you should see for yourselves.

Augmenting the experience is a broad selection of promo images, covers and cover sketches by Jock and Jason Aaron’s full script for issue #1.

Scalped Book 1 is a brutal warning shot in an uncompromising thriller hitting hard, hitting often and hitting home. Best of all, it’s just the opening salvo in an epic sequence of compulsive confrontations and unwrapped mysteries so why not hold on to your hat and jump right in?
© 2007 Jason Aaron & Rajko Miloševi?. All Rights Reserved.

Frostbite


By Joshua Williamson, Jason Shawn Alexander, Luis NCT, Steve Wands & various (DC Comics)
ISBN: 978-1-4012-7134-3 (HB/Digital edition)

As you have probably noticed, Earth as we know it is doomed. It’s a tragedy of staggering proportions and a telling indictment of the suicidal greed and indifference afflicting so many humans. Ironically this fact does fuel an immense and growing genre of armageddon fiction…

Here’s a – brace yourselves! – truly chilling, utterly gripping yarn from writer Joshua Williamson (The Flash, Infinite Frontier, Justice League vs Suicide Squad, Birthright. Deathbed), illustrator Jason Shawn Alexander (Killadephia, Marvel Zombies, Empty Zone, Batman), colour-artist Luis NCT and letterer Steve Wands that superbly captures all the grim foreboding of the Last Days whilst still dangling cruel hopes of possible survival.

If you’re one of that strange breed of modern knight errant who just can’t stomach a woman – and a black one, too! – in the role as Last Action Hero, you won’t like this superb science-gone-bad, doom-watched dystopian drama, so you’ll want to go play somewhere else for validation…

Once upon a time, six scientists sought to save the world from destruction and humanity from itself. As inexorable climate change turned Earth into an uninhabitable tinderbox, they did something wondrous with cold fusion and eradicated the searing heat build-up.

However, as we all know, no good deed ever goes unpunished and their miraculous solution unleashed a new ice age that brought civilisation to its knees and human beings to the edge of extinction.

In the aftermath, as pockets of mankind sought to stay warm and eat on a desolate ice-ball world, it was revealed that the temperature inversion had brought another – even more terrifying – tribulation: a bizarre disease that slowly turned living creatures into ice. Terrified humans began isolating themselves in smaller groups, making pariahs of strangers, abhorring the blue stigma and dreading the inescapable death sentence that was “Frostbite”…

America 57 years after big freeze is an icy wind-wracked wilderness, with meagre population pockets occupying what used to be mega-cities. It’s a world of barter, exploitation and quick violence, with heating devices and drugs as the prime transferable resources. Criminals have scrambled to the top of the heap and dictate the way things are. Everyone is terrified that fraternisation also brings the cold contagion…

In Mexico City, freelance cargo-shippers Keaton and her partner Chuck Barlow accept a commission to transport a father and his daughter to what used to be Alcatraz Island. Both prospective passengers are science doctors and display obvious signs of great wealth, but broke as she is, Keaton can’t shake her suspicions of something bad in play…

Henry Bonham and his brilliant child Victoria clearly have the resources to travel in style and comfort, but instead want the secrecy of a lumbering tractor like Barlow’s pride-&-joy Icebreaker. Keaton would be even more upset if she knew who they were and who was chasing them…

When those pursuers attack, the Bonhams are separated and Keaton, on learning Henry’s secret, kills him herself. Only afterwards does she discover that it wasn’t him the pursuers wanted, but Victoria. The junior scientist has developed a cure for frostbite and is now the most valuable thing on earth…

Furious, guilt-ridden, repentant, hopeful and slowly dying, Keaton resolves to get the daughter to the Alcatraz lab before she expires, no matter who or what stands in their way. As she grows ever closer to her trek buddy, the hardest part is not confessing what she’s done and what’s she’s becoming. Although built on mutual lies, there’s a painfully doomed relationship growing that might be even more important to Keaton than saving the world or her own life…

Their voyage across the frozen south overflows with violent clashes as relentless pursuit constantly results in explosive violence, with Keaton’s prowess and ingenuity significantly reducing the numbers of humans in existence every time they are caught or intercepted.

Soon however, their only foe is Keaton’s secret and when that’s exposed, everything changes forever…

Fast-paced, smart, action-packed and tension-taut, Frostbite is a picture perfect action adventure with a flawed but indomitable hero in the same unstoppable yet fragile mould as Ripley or Sarah Connor.

Graced by a magnificent cover gallery by Alexander & NCT, this is the kind of chill affirmative action we should all enjoy.
© 2016, 2017 Joshua Williamson and Jason Shawn Alexander. All Rights Reserved.

The House on the Borderland


By Simon Revelstroke, Richard Corben & various (Vertigo)
ISBN: 978-1-56389-545-6 (HB) 978-1-56389-860-8 (TPB)

So, what’s better, the book or the movie?

This is a highly charged question with only one answer: “It depends”.

Adapting works from one medium to another is always contentious, and often ill-advised – but the only fair response has to be both highly personal and broadly irrelevant. Just because I don’t like any X-Men films doesn’t make them bad, just as my deep love and admiration for the works of Oliver Postgate & Peter Firmin doesn’t make me six years old (no matter how much I’d like it to be true!).

The real issue is whether an adaptation treats the original fairly or callously exploits it – and make no mistake: 99.5 % of all reworkings are done with money in mind. Half of that other percent point is a genuine desire to proselytise: a mission to “bring the original to the masses” whilst the fractional remainder is an artist’s desire to interpret something that moved them in their own arena of expertise: for years I yearned to adapt Hodgson’s Carnacki the Ghost-Breaker/Ghost-Finder short stories into graphic novel format. I’m not dead yet and there might still be time unless someone more talented gets there first…

The author of those tales, as well as the source material for this excellent graphic novel from underground comix legends Simon Revelstroke & Richard Corben, is the brilliant William Hope Hodgson. Son of a poor parson, he was born in 1877, and took to sea at 14. In 1899 to make a living he turned to photography and writing. He was an early devote of physical culture (a bodybuilder) and patriot. Aged 40, he died in the Fourth Battle Ypres, sometime between the 17th and 19th of April 1918. Literature is the poorer for his premature departure.

Hodgson’s stories are dark and moody explorations of terrors internal and ghastly, against a backdrop of eternal, malignant forces beyond human comprehension ever waiting to take the incautious, unwary or overly-inquisitive. As Alan Moore describes in his Introduction here, Hodgson was the point-man for a new kind of story.

The gothic ghost-story writers and high fantasists of Victorian publishing gave way as the century turned to such cosmic horrorists as HP Lovecraft, Robert Bloch and Clive Barker, but with such epics as The Night Land and The House on the Borderland, Hodgson lit the way. His too-brief catalogue of works stands as a beacon of pervasive unease and outright terror and why he’s not a household name I simply can’t fathom. His career was cut tragically short in the trenches, but unlike so many of them he faded into relative obscurity and never bloomed into posthumous posterity…

Rather than religiously translate his masterpiece, Revelstroke & Corben truncated and marginally updated the novel, concentrating on what can actually be visualised – so much of Hodgson’s power comes from the ability to stir the subconscious brain – and in fairness, could be called a companion rather than adaptation of the original text.

October, 1952 in the rural hamlet of Kraighten in the Republic of Ireland. Two English students on a walking tour accidentally provoke the locals and must flee for their lives. They are chased to a ramshackle, desolate ruin on the edge of a crumbling abyss, a misty ravine which harks back to a long-forgotten time.

In the bracken they find an old journal. Scared and still hiding, they begin to read the words of Byron Gault, who in 1816 moved himself, his sister Mary and his faithful hound into the infamous but irresistibly inexpensive old house. Of horrors both physical and otherwise that attacked them and the incredible, infinity-spanning journey that resulted…

How this tale proceeds is a treat I’ll save for your own consumption. This adaptation was nominated for Best Graphic Novel of the Year by the International Horror Guild in 2003. It is not, Can Not be the original book. So get both if you can, read both and revel in what makes each unique to their own form, rather than where they can conveniently overlap and coincide.
© 2000 Simon Revelstroke and Richard Corben. All Rights Reserved.

Vimanarama


By Grant Morrison & Philip Bond (Vertigo)
ISBN: 978-1-4012-0496-9 (TPB/Digital edition)

South Asian Heritage Month (SAHM) starts today, running, as it does every year, from 18th July to 17th August. We’ll be dropping the occasional new and old review that might be of added significance over that period and probably beyond if I can find enough books that qualify through content or creators. Let’s start with a certifiable classic…

Superbly aided and abetted by the brilliant art of Philip Bond, Grant Morrison’s classic modern theological soap opera fantasy Vimanarama is set in and around an “open all hours” corner shop in Bradford.

Here second son Ali is fretting because his arranged bride is due to arrive any moment. His future happiness and life’s success or failure is tied to a girl he has never even met but fears that he is utterly unsuited for and will inevitably disappoint. Therefore, he really hasn’t got time to worry about the massive hole that has opened up under the shop, or brother Omar’s severe injuries from falling down it, or even that the baby has wandered into it and found a lost outpost of Atlantis.

Forced to explore the incredible ancient and remarkably well-preserved under-Earth mega-metropolis, Ali is, however, pretty impressed by the very capable and newly-arrived Sophia. His intended bride has made her own way to the shop, and also sought to find the toddler… She’s beside Ali when the savage techno-demons – who had slumbered there for millennia – awake and escape, intent on undoing creation. She helps him awaken the godly Ultrahadeen. …And she’s beautiful.

The problem is that the leader of these lordly heroes instantly loves Sophia too, which could drastically impinge on the whole saving humanity thing, as well as interfering with Ali’s now eagerly anticipated nuptials. The god-like Ben Rama is really tall, really beautiful, and, let’s not forget, a god.

How the world is saved and Ali gets what he deserves is a gloriously exuberant romp, bright, colourful and very, very funny. I haven’t heard a cool media term to pigeon-hole this sort of cross culture comic with, and I’m not going to use any form of “Bollywood” derivative. You should just read this and make one up yourself. Or, if not that, you should just read this.

This very Vedic epic was originally seen as a 3-issue miniseries in 2005 and first collected as book a year later. The story is also available as half of a graphic double bill with Morrison & Bond’s anarchically surreal social comedy Kill Your Boyfriend. When I review that soon , you can either reread the above review again or just ignore it. As ever in this Cycle of Existence, the choice is yours (although our assorted destinies are already written)…
© 2005 Grant Morrison & Philip Bond. All Rights Reserved.

John Constantine, Hellblazer volume 3: The Fear Machine (New Edition)


By Jamie Delano, Richard Piers Rayner, Mike Hoffman, Mark Buckingham, Alfredo Alcala & various (Vertigo/DC Comics)
ISBN: 978-1-4012-3519-2 (TPB)

You’ve either heard of John Constantine by now or you haven’t, so I’ll be as brief as I can. Created by Alan Moore during the early days of his groundbreaking run on Swamp Thing, John Constantine is a mercurial modern wizard, a dissolute chancer who plays like an addict with magic on his own terms for his own ends. He is not a hero. He is not a nice person. Sometimes though, he’s all there is between us and the void…

Given his own series by popular demand, he premiered in the dying days of Reaganite Atrocity in the US but at the height of Thatcherite Barbarism in England, so as we’re singing the same song now – but with second-rate Britain’s Got Talent cover-artist wannabes as leaders – I thought I’d cover a few old gems that might be regaining relevance in the days ahead…

In 1987 Creative Arts and Liberal attitudes were dirty words in many quarters and the readership of Vertigo was pretty easy to profile. Jamie Delano began the series with relatively safe horror plots, introducing us to Constantine’s unpleasant nature, chequered history and odd acquaintances but even then, discriminating fans were aware of a joyously anti-establishment political line and wildly metaphorical underpinnings.

Skinheads, racism, Darwinian politics, gender fluidity, plague, famine, gruesome supernature and more abound in the dark dystopian present of John Constantine – a world of cutting edge mysticism, Cyber-shamanism and political soul-stealing. In Delano’s world the edges between science and magic aren’t blurred – they simply don’t exist.

Some terrors are eternal and some seem inextricably tied to a specific time and place. The Fear Machine (available in paperback and digital formats and collecting issues #14-22 spanning December 1988-September 1989) is an engrossing extended epic which begins in ‘Touching the Earth’ (by Delano, Richard Piers Rayner & Mark Buckingham) as the wizard goes on the run thanks to the tabloid press pillorying him as a sex-crazed Satanist serial killer.

Forced to flee his London comfort-zone, Constantine is adopted by neo-pagan Travellers and journeys through the heartland of Britain. Apparently, these dangerous non-conformists are responsible for all the ills plaguing society of the 1980s and 1990s, just like fat people, the poor and immigrants are today…

Going native amongst the drop-outs, druggies, bath-dodgers and social misfits, Constantine buddies up with an immensely powerful psychic girl named Mercury and her extremely engaging mum, Marj, but even amidst these freewheeling folks he can feel something nasty and unnatural building. The first inkling occurs in ‘Shepherd’s Warning’when Mercury discovers an ancient stone circle has been fenced off by a quasi-governmental company named Geotroniks. It seems someone is trying to shackle Mother Earth’s circulatory system of Ley lines.

Meanwhile elsewhere, people are compelled to kill and mutilate themselves while Geotroniks boffins watch and take notes…

Mercury is abducted when police raid the Travellers’ campsite in ‘Rough Justice’. Imprisoned in a secret complex where the mind’s limits and the Earth’s hidden forces are being radically tested, she witnesses horrors beyond imagining and cutting-edge science. If only the subjects and observing scientists can be persuaded to stop committing suicide…

Mike Hoffman illustrates fourth chapter, ‘Fellow Travellers’ wherein Constantine heads back to London for help in finding Mercury and uncovering Geotroniks’ secrets. He gains one horrific insight when the train he’s on is devastated by a psychic assault which forces the passengers to destroy themselves…

With Buckingham & Alfredo Alcala assuming the art duties, ‘Hate Mail & Love Letters’ begins two months later. Marj and the travellers are hiding in the Scottish Highlands with a fringe group called the Pagan Nation, led by the mysterious Zed – an old friend of the wily trickster. Constantine keeps digging, but across the country, suicide and self-harm are increasing. Society itself seems diseased, but at least the Satanist witch hunt has been forgotten as the bloody pack of Press vultures rage on to their next sanctimonious cause celebre …

Touching base with his precious few police contacts and pet journalists, the metropolitan mage soon stumbles into a fresh aspect of mystery when a Masonic hitman begins removing anyone who might further his enquiries in ‘The Broken Man’. Constantine saves journalist Simon Hughes from assassination in a particularly exotic manner guaranteed to divert attention from his politically-damaging investigations, and discovers new clues. It all points the psychic horror and social unrest being orchestrated by reactionary factions of the government employing a sinister and all-pervasive “Old Boy network”…

And somewhere dark and hidden, Mercury’s captors are opening doors to places mortals were never meant to go…

As the Pagan Nation’s priestesses work subtle magics to find the missing girl and save humanity’s soul, a disgusting, conglomerate beast-thing is maturing, made from fear and pain, greed, suffering and deep black despair: provoking a response from and guest-appearance by Morpheus, the Sandman, which prompts Constantine, Hughes and possibly the last decent copper in London to go hunting…

After picking up another recruit in the form of KGB scientist Sergei in ‘Betrayal’, events spiral ever faster as the Freemasons – or at least their “Magi Caecus” elite – are revealed as organisers of the plot to combine Cold War paranormal research, economic imperialism, divisive Thatcherite self-gratification and the Order’s own quasi-mystical arcana to create a situation in which their guiding principles will dominate society and the physical world. It’s nothing more than a greedy, sleazy power-grab using blood and horror to fuel the engines of change…

All pretence of scientific research at Geotroniks is abandoned in ‘The God of All Gods’ as Masonic hitman Mr. Webstergoes off the deep end, ignoring his own Lodge Grandmaster’s orders to abort the project amidst an escalating national atmosphere of mania. He is determined to free the fearful thing they’ve created and unmake the modern world at all costs. Constantine’s allies are all taken and the wizard is left to fight on alone.

Knee deep in intrigue, conspiracy and spilled guts, humanity is doomed unless Constantine’s band of unhappy brothers and a bunch of Highland witch-women can pull the biggest, bloodiest rabbit out of the mother of all hats in spectacular conclusion ‘Balance’…

The heady blend of authoritarian intransigence, counterculture optimism, espionage action, murder-mystery, conspiracy theories and ancient sex-magic mix perfectly to create an oppressive tract of inexorable terror and shattered hope before an astounding climax forestalls – if not saves – the day of doom, in this extremely impressive dark chronicle which still resonates with the bleak and cheerless zeitgeist of the time.

This is a superb example of true horror fiction, inextricably linking politics, religion, human nature and sheer bloody-mindedness as root cause of all ills. That our best chance of survival is a truly reprehensible, exploitative monomaniac seems a perfect metaphor for the world we’re locked into…

Clever, subversive and painfully prophetic, even at its most outlandish, this tale jabs at the subconscious with its scratchy edginess and jangles the nerves from beginning to end. An unmissable feast for fear fans, humanists and political mavericks everywhere…
© 1989, 2012 DC Comics. All Rights Reserved.

Hellblazer: Papa Midnite


By Mat Johnson, Tony Akins, Dan Green & various (DC/Vertigo)
ISBN: 978-1-4012-1003-8 (TPB)

As a comics character, Papa Midnite debuted in the premier issue of John Constantine’s own Hellblazer comic back in January 1988, but it was really the movie that sealed the deal on this solo outing for the Voodoo Lord. In later decades and thanks also to TV outings, the master of the Dark made a return to comics as a far more nuanced baddie/good guy…

None of that matters here. This is vintage Vertigo horror: gathering 5-issue miniseries Hellblazer: Papa Midnite from April to August 2005 material, as a ghostly visitation leads the former Linton Midnite down memory lane and we discover the deeply disturbing early life of the former slave and his equally gifted sister, Luna.

As ownerless chattels and legal sub-humans, they scrounge out an existence in 18th century Manhattan, surviving on wits, bravado and a smattering of magic learned from their mother. Always seeking the main chance, they become agents provocateur in a slave uprising, the repercussions of which still challenge the potent and powerful Papa Midnite 300 years later.

The resulting climax of three centuries worth of bad karma and blood debts provides a good, old fashioned supernatural revenge thriller pay-off, thanks to solid plotting and deft scripting from Mat Johnson (Pym, Incognegro) and inspirational illustration from star -in-waiting Tony Akins (Fables, Jack of Fables, Wonder Woman) & veteran inker Dan Greene.

Although no breakout masterpiece, this is a solid addition to the Hellblazer canon, so followers of the franchise and horror fans in general should applaud another mystic anti-hero strutting his street-wise stuff in our grim and gritty modern world.
© 2003, 2006 DC Comics. All Rights Reserved.

Sandman Mystery Theatre: The Tarantula


By Matt Wagner & Guy Davis (Vertigo)
ISBN: 978-1-56389-195-6

Created by Gardner Fox and first illustrated by Bert Christman, the Sandman premiered in either Adventure Comics #40 July 1939 (two months after Batman debuted in Detective Comics #27) or two weeks earlier in New York World’s Fair Comics 1939, depending on whether some rather spotty distribution records can be believed.

Face and head utterly obscured by a gasmask and slouch hat; caped, business-suited millionaire adventurer Wesley Dodds was cut from the pulp masked mystery-man mould that had made The Lone Ranger, Green Hornet, The Shadow, Phantom Detective, Black Bat, The Spider and so many more such household names and astonishing commercial successes in the early days of mass periodical publication.

Wielding a sleeping-gas gun and haunting the night to battle a string of killers, crooks and spies, he was accompanied in the earliest comicbooks by his plucky paramour Dian Belmont, before gradually losing the readers’ interest and slipping from cover-spot to last feature in Adventure Comics, just as the cloaked pulp-hero avengers he emulated slipped from popularity in favour of more flamboyant fictional fare.

Possessing a certain indefinable style and charm but definitely no more pizzazz, the feature was on the verge of being dropped when the Sandman abruptly switched to a skin-tight yellow-and-purple costume – complete with billowing cape – and gained a boy-sidekick, Sandy the Golden Boy (in Adventure Comics #69, December 1941, courtesy of Mort Weisinger & Paul Norris), presumably to emulate the overwhelmingly successful Batman and Captain America models currently reaping such big dividends.

It didn’t help much but when Joe Simon & Jack Kirby came aboard with #72 that all spectacularly changed. A semi-supernatural element and fascination with the world of dreams (revisited by S&K a decade later in their short-lived experimental suspense series The Strange World of Your Dreams) added a moody conceptual punch to equal the kinetic fury of their art, as Sandman and Sandy became literally the stuff of nightmares to the bizarre bandits and murderous mugs they stalked…

For what happened next you can check out the superb Sandman hardback collection…

Time passed and in the late 1980s Neil Gaiman, Sam Keith & Mike Dringenberg took the property in a revolutionary new direction, eventually linking all the previous decades’ elements into an overarching connective continuity under DC’s new sophisticated suspense imprint Vertigo.

Within a few years the astounding success of the new Sandman prompted the editorial powers-that-be to revisit the stylishly retro original character and look at him through more mature eyes. Iconoclastic creator Matt Wagner (Mage, Grendel, Batman) teamed with artistic maverick Guy Davis (Baker Street, B.P.R.D.) and colourist David Hornung to create a grittier, grimier, far more viscerally authentic 1930s where the mystery man pursued his lonely crusade with chilling verisimilitude.

The tone was darkly modernistic, with the crime-busting playing out in the dissolute dog-days of the Jazz Age and controversial themes such as abuse, sexual depravity, corruption and racism were confronted as well as the rising tide of fascism that swept the world then. This is a warning: Sandman Mystery Theatre is not a kid’s comic…

This first collection reprints the redefining first story-arc from issues #1-4 (April-July 1993) and commences after an absorbing introduction from veteran journalist and music critic Dave Marsh, accompanied by a gallery of the series’ original, groundbreaking photo-covers.

The Tarantula takes us to New York in 1938 where District Attorney Larry Belmont is having the Devil’s own time keeping his wild-child daughter out of trouble and out of the newspapers. She’s out all night, every night with her spoiled friends; drinking, partying and associating with all the wrong sorts of people, but the prominent public official has far bigger problems too. One is the mysterious gas-masked figure he finds rifling his safe soon after Dian departs…

The intruder easily overpowers the DA with some kind of sleeping gas – that also makes you want to blurt out the truth – and disappears, leavingBelmontto awake with a headache and wonder if it was all a dream…

Dian, after her rowdy night of carousing with scandalous BFF Catherine Van Der Meer and her gangster lover, awakes with a similar hangover but still agrees to attend one of her father’s dreary public functions that evening. He is particularly keen that she meet a studious young man named Wesley Dodds, recently returned from years in the Orient to take over his deceased dad’s many business interests.

Dodds is genteel and effete but Dian finds that there’s something oddly compelling about him. Moreover he too seems to feel a connection…

The Gala breaks up early when the DA is informed of a sensational crime. Catherine Van Der Meer has been kidnapped by someone identifying himself as The Tarantula…

Across town, mob boss Albert Goldman is having a meeting with fellow gangsters from the West Coast and as usual his useless son Roger and drunken wife Miriam embarrass him. Daughter Celia is the only one he can depend on these days but even her unwavering devotion seems increasingly divided. After another stormy scene the conference ends early, and the visiting crime-lords are appalled to find all their usually diligent bodyguards asleep in their limousines…

Even with Catherine kidnapped Dian is determined to go out that night, but when Wesley arrives unexpectedly she changes her mind, much to her father’s relief. That feeling doesn’t last long however after the police inform him that the Tarantula has taken another woman…

When a woman’s hideously mutilated body is found Dian inveigles herself into accompanying her father to Headquarters but is soon excluded from the grisly “Man’s Business”. Left on her own she begins snooping in the offices and encounters a bizarre gas-masked figure poring through files. Before she can react he dashes past her and escapes, leaving her to explain to the assorted useless lawmen cluttering up the place.

Furious and humiliated, Dian then insists that she officially identifies Catherine and nobody can dissuade her.

Shockingly the savagely ruined body is not her best friend but yet another victim…

Somewhere dark and hidden Van Der Meer is being tortured but the perpetrator has far more than macabre gratification in mind…

In the Goldman house Celia is daily extending her control over dear old daddy. They still share a very special secret, but these days she’s the one dictating where and when they indulge themselves…

With all the trauma in her life Dian increasingly finds Wesley a comforting rock, but perhaps that view would change if she knew how he spends his nights. Dodds is plagued by bad dreams. Not his own nightmares, but rather the somnolent screams of victims and their cruel oppressors haunt his troubled sleep. What else could a decent man do then, but act to end such suffering?

In a seedy dive, uncompromising Police Lieutenant Burke comes off worst when he discovers the gas-masked lunatic grilling a suspect in “his” kidnapping case and again when this “Sandman” is found at a factory where the vehicle used to transport victims is hidden. Even so, the net is inexorably tightening on both Tarantula and the insane vigilante interfering in the investigation and Burke doesn’t know who he most wants in a nice, dark interrogation room…

As the labyrinthine web of mystery and monstrosity slowly unravels, tension mounts and the death toll climbs but can The Sandman stop the torrent of terror before the determined Dian finds herself swept up in all the blood and death?

Moody, dark and superbly engrossing, these revisionist “anti-superhero” tales offer an impressively human and realistic spin on the genre; one that should delight all those grown-ups who think masks and tights are silly.
© 1993, 1995, 2004 DC Comics. All Rights Reserved.