Dargaud Presents Lieutenant Blueberry: Fort Navajo & Thunder in the West


By Charlier & Giraud, translated by Anthea Turner and Derek Hockridge (Egmont/Methuen)
ISBN: 978-0-41605-370-8 and 978-0-41605-370-X

Franco-Belgian comics have enjoyed a decades-long love affair with the mythos of the American West and responded with some of the most beautiful and exciting graphic narratives in the history of the medium. They have, however, had less success creating characters that have gone on to be global household names.

One that did has made that jump is Michel Charlier & Jean Giraud’s immortal bad-ass Blueberry…

Sadly, although many publishers have sporadically attempted to bring him to our thrill-starved shores, there’s no readily available complete catalogue (yet) of the quintessential antihero in the English language. Thus, this first of many forthcoming reviews with a brace of albums that are decades old, although they do still turn up in back-issue bins and in second hand or charity shops…

Jean-Michel Charlier is arguably Europe’s most important writer of realistic adventure strips.

Ever.

He was born in Liege, Belgium in 1924 and like so many groundbreaking comics creators, began as an artist, joining the staff of Spirou in September 1944, contributing aviation illustrations, and a strip about gliders co-produced with Flettner. In 1946 Charlier’s love affair with flying inspired him to co-create fighter-pilot strip Buck Danny, providing scripts for star turn artist Victor Hubinon.

Before long – and on the advice of prestigious senior illustrator Jijé – Charlier was scripting full time and expanding his portfolio with many other series and serials.

In 1951 he co-created historical series Belles Histoires de l’Oncle Paul which afforded dozens of major artists their big break over the years, and supplemented the series with other strips such as Kim Devil (art Gérald Forton), Jean Valhardi and Marc Dacier (both with artist Paape) and Thierry le Chevalier (with Carlos Laffond) as well as popular scouting series La Patrouille des Castors, illustrated by MiTacq.

In conjunction with Goscinny and Uderzo, Charlier founded the business and industry oriented commercial comics agency Edifrance after which Charlier and Goscinny edited the magazine Pistolin (1955-1958) before launching Pilote together in October 1959.

For the soon to be legendary periodical Charlier created

Tanguy and Laverdure (with Uderzo and later Jijé), Barbe-Rouge (with Hubinon) and Jacques le Gall (MiTacq). In 196, Charlier visited America he created arguably his most significant character – and Europe’s greatest Western comic – which would eventually be known as Blueberry.

In later years, the engaging antihero would support his own equally successful spin-off La Jeunesse de Blueberry (AKA Young Blueberry, illustrated by Colin Wilson) but Charlier never rested on his laurels, concocting further grittily realistic fare: historical biographies in collaboration with Hubinon (Surcouf, Jean Mermoz, and Tarawa) and Martial (Alain et Christine in Libre Junior, Rosine in Pistolin), Brice Bolt for Spirou with Aldoma Puig, Los Gringos with Victor de la Fuente and many more. He passed away in 1989.

Jean Henri Gaston Giraud was born in the suburbs of Paris on 8th May 1938. Raised by grandparents after his mother and father divorced in 1941, he began attending Institut des Arts Appliqués in 1955, becoming friends with Jean-Claude Mézières who, at 17, was already selling strips and illustrations to magazines such as Coeurs Valliants, Fripounet et Marisette and Spirou. Giraud apparently spent most of his college time drawing cowboy comics and left after a year.

In 1956 he travelled to Mexico, staying with his mother for eight months, before returning to France and a full-time career drawing comics, mostly Westerns such as Frank et Jeremie for Far West and King of the Buffalo, A Giant with the Hurons and others for Coeurs Valliants, all in a style based on French comics legend Joseph Gillain AKA “Jijé”.

Between 1959 and 1960 Giraud spent his National Service in Algeria, working on military service magazine 5/5 Forces Françaises before returning to civilian life as Jijé’s assistant in 1961, working on the master’s long-running (1954-1977) western epic Jerry Spring.

A year later, Giraud and Belgian writer Jean-Michel Charlier launched the serial Fort Navajo in Pilote #210. All too soon the ensemble feature threw forth a unique icon in the shabby shape of disreputable, rebellious Lieutenant Mike Blueberry who took over as the star and evolved into one of the most popular European strip characters of all time…

In 1963-1964, Giraud produced numerous strips for satire periodical Hara-Kiri and, keen to distinguish and separate the material from his serious day job, first coined his pen-name “Moebius”.

He didn’t use it again until 1975 when he joined Bernard Farkas, Jean-Pierre Dionnet and Philippe Druillet – all devout science fiction fans – as founders of a revolution in narrative graphic arts created by “Les Humanoides Associes”.

Their ground-breaking adult fantasy magazine Métal Hurlant utterly enraptured the comics-buying public and Giraud again wanted to utilise a discreet creative persona for the lyrical, experimental, soul-searching material he was increasingly driven to produce: series such as The Airtight Garage, The Incal and the mystical, dreamy flights of sheer fantasy contained in Arzach…

To further separate his creative twins, Giraud worked his inks with a brush whilst the dedicated futurist Moebius rendered his lines with pens. After a truly stellar career which saw him become a household name, both Giraud and Moebius passed away in March 2012.

Fort Navajo and Thunder in the West were originally released in Britain in 1977 by Euro-publishing conglomerate

Egmont/Methuen; the first two of four full-colour albums which utterly failed to capture the attention of a comics-reading public besotted in equal amounts by Science Fiction in general, Star Wars in specific and new anthology 2000AD in the main…

It’s a great shame: if the translated series had launched even a year earlier, I might not be whining about lack of familiarity with a genuine classic of genre comics…

The magic begins in Fort Navajo as clean-cut West Point graduate Lieutenant Craig takes a break from his dusty journey. The stagecoach stopover is just another town on the border between Arizona and New Mexico but leads to his involvement in a brutal battle sparked by a cheating card-sharp. After the gun-smoke clears the military paragon is appalled to discover that the quick-shooting cad at the centre of the chaos is a fellow officer stationed at his new posting…

Further outraged after Lieutenant Mike Blueberry inadvertently insults Craig’s father – a decorated general – the pair acrimoniously part company but are soon reunited on the trail after the scoundrel’s horse dies even as Craig’s stagecoach encounters the remnants of settlers slaughtered by marauding Indians…

Dying survivor Stanton informs them that his son has been taken by Apaches but Craig’s vow to hunt them down is overruled by Blueberry and the stage’s crew and passengers. Incensed, the young fool sets off in pursuit of the attackers on his own. Despite his better judgement, Blueberry trails him, cursing all the while…

After using an arsenal of canny tricks to repeatedly save Craig from his suicidal notions of heroism, the pair are picked up by a relief column from Fort Navajo led by Major Bascom: a man who sincerely believes the only good Indians are dead ones…

Ignoring his orders and the advice of his officers, Bascom decides to pursue the kidnappers and compounds his insubordination by attacking a group of women, children and old men. The massacre would have been total had not Blueberry “accidentally” given the wrong bugle calls and called the cavalry back too soon. Learning quickly, Lieutenant Craig covertly assists the rogue in calling back the troops…

In the aftermath, Bascom demonstrates how unstable he is by trying to execute Blueberry without convening a court martial and goes almost ballistic when Craig prevents him by quoting chapter and verse of the military code…

Frustrated on all sides, Bascom can only turn the column back to Fort Navajo and plan revenge on the puppies that have baulked his bloodlust. Commanding officer Colonel Dickson is a reasonable man, however, and refuses all Bascom’s entreaties. He even tries to broker a pow-wow and new treaty with great chief Cochise for the return of the kidnapped boy and to forestall the war Bascom so fervently desires. It is a valiant effort doomed to failure. The Apaches were not responsible for the butchery and abduction at all. The true culprits were Mescaleros from across the Mexican border…

Tragically, when Dickson is bitten by a rattlesnake, Bascom seizes command and uses the peace talks to capture Cochise and his delegation. In a flurry of action the aged warrior breaks free and escapes to his waiting armies: determined to make the two-faced soldiers pay for their treachery by bringing blood and vengeance to all of Nevada, Arizona and New Mexico…

The brooding tension resumes in Thunder in the West as affronted tribal chiefs fiercely debate how to liberate the rest of their hostage peace-delegation before their own war-hungry followers start a bloodbath no one can win.

At Fort Navajo Blueberry and Craig ponder the coming dawn and are on hand when a tortured settler arrives to warn them every messenger sent for reinforcements has perished and the Apaches have taken dozens of new prisoners. The weary soul then delivers an ultimatum and final offer from Cochise: safe passage for the soldiers to Tucson or Albuquerque in return for the captive Indians in their custody.

Bascom, clearly beyond all reason, instead threatens to execute the prisoners…

Desperate Blueberry counters with a tactic to forestall the growing certainty of all-out war: he will attempt to cross the siege lines and reach Tucson for reinforcements but before he can start, a fellow officer – half-breed scout lieutenant Crowe – acts precipitately and frees the Indians from the stockade.

Whilst Bascom raves and blusters, Blueberry takes off anyway, undertaking an epic journey through hostile territory and past hundreds of warriors hungry for blood, not just to call for more troops but to get snakebite antidote for Dickson so that he can end the escalating madness…

Capping peril-filled days of fight and flight, the battered cavalryman successfully crosses searing desert only to stumble into a gang of Mexican bandits who almost end his voyage and life until he turns their own greed against them…

Finally, Mike rides into Tucson only to find the town all but deserted as thousands of Apaches have been approaching the outskirts of town for hours…

Frantically batting his way out of the trap Mike, wearily retraces his route back to Fort Navajo. The citadel is deserted except for Crowe, who tells him that after a catastrophic battle he negotiated a truce which allowed the white survivors a means of escape. Now the half-breed has a new plan. He and Blueberry will track down the Mescalero renegades who truly started the war by kidnapping young Stanton…

A feat of staggering bravado, the audacious plan succeeds, but as Blueberry outdistances the outraged renegades and thunders through the mountains with the rescued boy on his horse, he realises Crowe is missing and must go back for him…

To Be Continued…

Although perhaps a tad traditional for modern tastes and nowhere near as visually or narratively sophisticated as it was to become, this epic opening to the saga of the immortal Blueberry is an engaging yarn and all-action romp: a stunning reaffirmation of the creative powers of Charlier & Giraud and potent testimony to the undying appeal and inspiration of the Western genre.
© 1965, 1966 Dargaud Editeur. Text these editions © 1977 by Egmont Publishing Limited, London. All rights reserved.

Will You Still Love Me If I Wet the Bed? – A Comic by Liz Prince


By Liz Prince (Top Shelf Productions)
ISBN: 978-1-89183-072-3

There’s an irrepressible rumour going about that Love makes the world go round. My grasp of physics isn’t strong enough to confirm or deny that hypothesis but I have read enough comics in my time to spot a magical and unmissable celebration of the all-consuming emotion when I see one.

Liz Prince originally hailed from Sante Fe, New Mexico before heading across county in an Eastward direction to attend the School of the Museum of Fine Arts in Boston (Massachusetts, not Lincolnshire).

She is a cartoonist – one of many – who thankfully opted to create a visual journal of her life and saw that one subject kept monopolising her attention. She is also an inspired raconteur who knows how to spin a graphic yarn in adroitly truncated form. Thus this slim collection which gathers a whole bunch of sublimely intimate, hilariously real moments spent with and apart from her equally fascinating man Kevin and the awesome force which is their cat Science.

Contained in this marvellous monochrome paperback posy are vignettes exploring the giddy silliness of fresh physicality, quirkily adorable breaking of bathroom taboos, the agony and relief of momentary solitude, incidents of intimate accommodation and lots of lovely eternal challenges that test every couple… especially the often bloody traumas of explaining to the incumbent household pet that they are not necessarily “Number One” any more…

Fronted by a suitably droll but downbeat pictorial Introduction ‘On Liz Prince’ by legendary lovelorn doodler Jeffrey Brown, Will You Still Love Me If I Wet the Bed? is thankfully still available – and instantly so if you opt for one of the downloadable versions (Kindle, Comixology etc.), or preferably direct from Top Shelf Productions – so if you want to share some romantic fellow feeling or just need to see that there’s still hope for all the lonely hearts, this a graphic gem you should promptly treat yourself to.
© & ™ Liz Prince 2005. All rights reserved.

Valerian and Laureline volume 13: On the Frontiers


By Méziéres & Christin, with colours by Evelyn Tranlé; translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-84918-312-3

Valérian is possibly the most influential science fiction series ever drawn – and yes, I am including both Buck Rogers and Flash Gordon in that undoubtedly contentious statement. Although to a large extent those venerable newspaper strips formed the medium itself, anybody who has seen a Star Wars movie has seen some of Jean-Claude Méziéres & Pierre Christin’s brilliant imaginings which the filmic phenomenon has shamelessly plundered for decades: everything from the look of the Millennium Falcon to Leia‘s Slave Girl outfit…

Simply put, more carbon-based lifeforms have experienced and marvelled at the uniquely innovative, grungy, lived-in tech realism and light-hearted swashbuckling of Méziéres & Christin creation than any other cartoon spacer ever imagined. Now with a big budget movie of their own in the imminent offing, that surely unjust situation might finally be addressed and rectified…

Valérian: Spatio-Temporal Agent debuted in weekly Pilote #420 (November 9th 1967) and was an instant smash-hit. The feature was soon retitled Valérian and Laureline as his feisty distaff sidekick rapidly developed into an equal partner and scene-stealing star through a string of fabulously fantastical, winningly sly and light-hearted time-travelling, space-warping romps.

Packed with cunningly satirical humanist action, challenging philosophy and astute political commentary, the mind-bending yarns struck a chord with the public and especially other creators who have been swiping, “homaging” and riffing off the series ever since.

Initially Valerian was an affably capable yet ploddingly by-the-book space cop tasked with protecting the official universal chronology (at least as it affected humankind) by counteracting and correcting paradoxes caused by incautious time-travellers.

When he travelled to 11th century France in debut tale Les Mauvais Rêves (Bad Dreams), he was rescued from doom by a tempestuously formidable young woman named Laureline whom he had no choice but to bring back with him to Galaxity: the 28th century super-citadel and administrative capital of the vast Terran Empire.

The indomitable female firebrand crash-trained as a Galaxity operative and accompanied him on subsequent missions – a beguiling succession of breezy, space-warping, social conscience-building epics. This so-sophisticated series always had room to propound a satirical, liberal ideology and agenda (best summed up as “why can’t we all just get along?”), constantly launching telling fusillades of commentary-by-example to underpin an astounding cascade of visually appealing, visionary space operas.

Sur les frontièrs (or On the Frontiers to us English-speakers) is the 13th Cinebook translation and symbolises a landmark moment in the series’ evolution.

When first conceived every Valérian adventure started life as a serial in Pilote before being collected in album editions, but with this adventure from 1988, the publishing world shifted gears. This subtly harder-edged saga was debuted as an all-new, complete graphic novel with magazine serialisation relegated to minor and secondary function.

The switch in dissemination affected all popular characters in French comics and almost spelled the end of periodical publication on the continent…

One clarifying note: in the canon, “Hypsis” is counted as the twelfth tale, due to the collected albums being numbered from The City of Shifting Waters: the second actual story but the first to be compiled in book form. When Bad Dreams was finally released as a European album in 1983, it was given the number #0.

In the previous storyline the immensity of Galaxity was eradicated from reality and our Spatio-Temporal Agents – along with a few trusted allies – were stranded in time and stuck on contemporary (late 20th century) Earth…

In the depths of space a fantastic and fabulous luxury liner affords the wealthy of many cultures and civilisations the delights of an interstellar Grand Tour. Paramount amongst the guests are two god-like creatures amusing themselves by slumming amongst the lower lifeforms as they perform the ages old, languid and slow-moving mating ritual of their kind…

Sadly the puissant and magnificent Kistna has been utterly deceived by her new acquaintance Jal. He has no interest in her or propagating their species: he simply intends stealing her probability-warping powers…

Jal is actually a disguised Terran and once he has completed his despicable charade he compels the ship’s captain to leave him on the nearest world… a place the natives call Earth…

Stranded on that world since Galaxity vanished, partners-in-peril Valerian and Laureline have used their training and the few futuristic gadgets they had with them to become freelance secret agents.

At this moment they are in Soviet Russia where Valerian has just concluded that the recent catastrophic meltdown of the Chernobyl reactor was deliberately caused by persons unknown…

As the officials on site absorb the news Val is extracted from the radioactive hotspot and ferried by most laborious means across the frozen wastes to Finland and a belated reunion with Laureline and Mr. Albert: once upon a time Galaxity’s volubly jolly, infuriatingly unflappable 20th information gatherer/sleeper agent…

The topic of discussion is tense and baffling: who could possibly profit from sparking Earth’s political tinderbox into atomic conflagration?

And far away in a plush hotel a man with extraordinary luck discusses a certain plan with his awed co-conspirators, unaware that in the Tunisian Sahara near the frontier with Libya, three time-travelling troubleshooters are following his operatives…

That trail leads to a nuclear mine counting down to detonation, but happily Valerian and Laureline are well-versed in tackling primitive weaponry and the close call allows Albert to deduce why Libya and an unknown mastermind are working to instigate nuclear conflict in Africa…

After another near-miss on the US-Mexican border the investigators finally get a break and isolate the enigma behind the multiple manufacture of near-Armageddon moments. However, when Laureline later approaches the super-gambler financing global nuclear terrorism through his bank-breaking casino sprees, she is astounded to realise her target recognises her Galaxity tech…

Moreover, as Valerian hurtles to her rescue he discovers the villain is an old comrade. For what possible reason could a fellow survivor of Galaxity orchestrate the destruction of Earth; the home and foundation of the time-travelling Terran Empire they are all sworn to protect and restore?

This stunning caper was writer Christin and artist Méziéres’ further deft rationalising of the drowned Earth of 1986 (as seen in 1968’s The City of Shifting Waters) with the contemporary period that they were working in, and had the added benefit of sending Valerian and Laureline into uncharted creative waters.

Thus the agents’ solution to the problem of their deranged, broken and super-powered comrade is both impressively humane and winningly conclusive …

Smart, subtle, complex and frequently hilarious, the antics of Valerian and Laureline added outrageous satire to blistering action, stirring the mix with wry humour to create one of the most thrilling sci fi strips in comics. If you’re not an addict yet, jump aboard now and be ready to impress all your friends with your perspicacity when the film comes out.
© Dargaud Paris, 1988 Christin, Méziéres & Tranlệ. All rights reserved. English translation © 2016 Cinebook Ltd.

Now Who Do We Blame?


By Tom Toles (Andrews McMeel)
ISBN: 978-0-7407-5558-3

For as long as we’ve had printing there have been bravely scurrilous, boldly impassioned gadfly artists commentating on rulers, society and all the iniquities they were held responsible for.

These devils with pens and brushed pictorially harangued the powerful, pompous, privileged and just plain perfidious through swingeing satire and cunning caricature. Truth be told; before printing these astute arty types probably scrawled their picture-perfect opinions upon cave walls in moose blood…

The cartoonist has held a bizarrely precarious position of power for centuries: the deftly designed bombastic broadside or savagely surgical satirical slice instantly capable of ridiculing, exposing and always deflating the powerfully elevated and apparently untouchable with a simple shaped-charge of scandalous wit and crushingly clear, universally understandable visual metaphor.

Unlike the “scritti politici” of radicals and revolutionaries, with this method of concept transmission, literacy or lack of education is no barrier. As the Catholic Church proved millennia ago with the Stations of the Cross, stained glass windows and a pantheon of idealised saints, a picture is absolutely worth a thousand words…

More so than work, sport, religion, fighting or even sex, politics has always been the very grist that feeds a pictorial pest’s mill. That has never been more true – or more dangerous – than in the United States of America in the last three decades…

As it’s still too soon for a collection of cartoons about the 45th President (is it? Is it really?), here’s a superb collection from possibly the greatest modern gadfly of the Land of Free Speech and drawing: a period when George W. Bush was popularly regarded as the worst President in US history…

Thomas Gregory Toles was born in October 1951 and attended the University at Buffalo; The State University of New York where he graduated magna cum laude just as the social unrest of the early 1970s began to engender dangerous responses from the powers that be.

A progressive thinker, Toles worked as a writer for The Buffalo Courier-Express, The Buffalo News and The Washington Post and also created such strips as insomnia-inspired feature Randolph Itch 2 AM, and kids comic Curious Avenue.

In 2002 Toles was invited by The Post to replace their veteran and venerable star cartoonist Herblock, and his work now appears in over 200 papers throughout America and is syndicated internationally by Universal Press Syndicate

His cartoons are stark simply-rendered, diabolically ingenious and include a commentary doodle in the bottom corner to punctuate and reinforce his often excoriating and frequently crushing message: a potent Greek Chorus of worldly-wise disapproval…

Toles has been awarded a National Cartoonist Society Editorial Cartoon Award, a Herblock Prize and a Pulitzer (he’s also been a runner up numerous times) but received a cartoonist’s ultimate accolade from the Pentagon in 2006 when the Joint Chiefs of Staff uniformly protested in writing to one of his panels. As always in these cases, they seemed to have missed the point of the cartoon comment entirely…

As previously stated, this slim guided missile of satire skewers the last Republican recumbent Incumbent, but the devastating delivery and incisive inscribed insights are still in operation today, notching up WMDs (Witticisms of Mirthful Demolition) against the current White House Boarders and it surely can’t be too long before I’m reviewing something a little more contemporary in an embarrassing shade of orange…

For your delectation and deliberation, here are stinging pinpricks and blistering broadsides handily grouped into easily assimilated sections beginning with ‘Politics and the Election’ with Potus and Co. feeling the full weight of the cartoonist’s surreal wit whilst true bile and outrage are saved for a selection of gags outing the imbecility of prejudice regarding ‘Gays and Religion’.

‘Laws and Regulations’, ‘Press and Media’, ‘Health and Education’, ‘Science and the Environment’ and ‘Social Security’ are all fully investigated and deconstructed next, forcing me to wonder if these categories and the stupidities and venalities lampooned in them will also appear in any book featuring Prez 45…

Especial bile and vindictiveness is saved for the experts infesting ‘The Economy and Budget’ chapter but the best is left for last as ludicrous excuses for the timorous and shameful atrocities perpetrated by the nation’s self-proclaimed guardians and defenders are brought under the pen-&-ink microscope focused on ‘Security’ and ‘WMD and Beyond’…

Funny, angry, gleefully cynical and Really Angry but Funny, Now Who Do We Blame? is a perfect example of the cartoonist as social commentator – if not actual reformer – and Tom Toles is a truly insightful and gifted gentleman whose work you should familiarise yourself with right now, if not sooner.
© 2005 Tom Toles. All rights reserved.

The Piper


By J. Aldric Gaudet & Paul Schultz
ISBN: 978-1-329-73359-6

Dark, gritty – usually adult-oriented – re-workings and reinterpretations of traditional fairytales have been a staple of modern popular entertainment for some time now. Perhaps they are an easy way into the consciousness of the audience or maybe it’s just that the best plots are endlessly adaptable…

In this brief – perhaps introductory or pilot – tale of a possible future, humanity is slowly recovering from a global climatic collapse which has destroyed modern technologies and reduced survivors to frantic daily scrabbling for existence.

The fatal trigger was a wandering planet which passed too near Earth, causing super-magnetic storms, monolithic gravity-induced tidal waves and a 40-day flood. In the aftermath pockets of humanity eke out a hard-fought life on isolated island enclaves, serviced by maritime explorers, mail-carriers and traders sailing between them.

‘The Future Past’ – scripted by author and screenwriter J. Aldric Gaudet (5 Fables for the Young at Heart, The Littlest Hobo) and illustrated by Paul Schultz of Jaded Dragon Studios – opens as one of those sailing ships docks at a particularly embattled colony.

Life is hard, trade is crucial and the grain harvest is disappointing. There’s worry that blue spore mould will decimate the specialised quick-growing crop but rather than carry what produce the farmers have, the mariners want to leave the precious sacks behind to salvage a stranded vessel and save pre-disaster books from being lost…

Young Digger and his dad are taking a sensible long view but the landsmen have a valid point too. If the grain is left behind the plague of giant Northland rats infesting the island will get it all and the growers will earn nothing in return…

Eventually a compromise is reached and the partners in peril retire to celebrate. Later when the ship sails, it carries fliers advertising the desperate need for a professional exterminator…

Life goes tenuously on but soon everything changes as a macabre individual arrives in a converted coach pulled by horses. It’s none too soon. The giant rodents are bold enough now to attack humans as they congregate in their meeting halls…

The vermin eradicator is frankly terrifying: employing savage dogs and bizarre bagpipes making an infernal din. He also drives a hard, harsh bargain but eventually a deal is struck.

Then all that’s left is herding the pests into a secure killing-zone where the farmers can safely destroy them but the over-eager growers also shoot the Ratcatcher’s dogs and refuse to recompense him for his loss…

It’s a stupid, venal mistake that will cost hem dearly…

After creating an explosive distraction the stranger steals all the children and babies; heading out and resolved to sell them in the thriving slave markets he frequents. In response the resource-poor community can only spare ten individuals to go after them. Everybody else has to stay to repair the incredible damage the stranger has left in his wake…

Before the children are saved and some sort of order is restored the rescuers will confront death and destruction at close hand and learn some shocking secrets about the rats and the grain everybody depends upon…

Stark, bleak, and relentlessly uncompromising, this suspenseful saga of the struggle for survival also shows the irresistible power of unity and offers a message of hope that will certainly impress all lovers of dystopic fiction.
© 2016 J. Aldric Gaudet. All rights reserved.

Red Moon


By Carlos Trillo & Eduardo Risso, translated by Zeljko Medic (Dark Horse/SAF Comics)
ISBN: 978-1616554477(HC)             eISBN: 978-1-62115-916-2
Dimensions: 221 x 22 x 283 mm

If you like a whiff of tongue in cheek whimsy with your fantastic fairytales you might want to take a look at this superb treat from prolific and much-missed Argentinean journalist/comics writer Carlos Trillo (Topo Gigio, Alvar Mayor, El Loco Chávez, Peter Kampf, Cyber Six, Point de rupture) and terrifyingly versatile illustrator Eduardo Risso (100 Bullets, Jonny Double, Parque Chas, Fulù, Simon, Boy Vampire), starring an affable boy acrobat and a tempestuous little princess.

Los misterios de la Luna roja was originally released as a quartet of comics between 1997 and 1998 by Ervin Rustemagić’s Balkan publishing powerhouse Strip Art Features and appears compiled in this stunning translated hardback thanks to Dark Horse Comics.

Kicking off with scene-setting epic ‘Bran the Invisible’ the supremely wry and deftly comedic action opens as junior tumbler Antolin and his showbiz mentors Crocker and Theo fetch up their travelling show in the extremely depressed and downhearted land of Burien.

Unable to raise a single smile or any approbation the lad soon learns that the kingdom is in mourning. Burien’s Lord and defender has been stricken with grief since his wife Tyl died. Moreover, their daughter Moon is both bonkers and prone to violence. She also talks to (shouts at and fights with) an invisible friend…

However after encountering the red-haired daughter of the despondent widower, Antolin is quickly forced to conclude that she’s not crazy at all…

His first clue is that unseen Bran apparently predicted the acrobat’s arrival and that the orphan boy would help Red Moon save the land. The clincher, though, is that something undetectable keeps hitting him.

There’s no time to waste since the marauding armies of cruel yet cowardly Lord of Leona are already making their uncontested way over the now-undefended borders…

And thus begins an epic confection with crucial quests, astounding odysseys, barbaric villains, fairy queens, witches, dragons and monsters as the valiant children and Bran flee the invasion, uncover the incredible truth of Tyl’s fate and seek to amass a meagre but prophesied army of incredible individuals to rescue Burien and restore Moon’s father to his previous competence and glory…

The saga concludes as Antolin and Red Moon return to the troubled land accompanied by their implausibly unbeatable ‘Attack Circus’ and a few useful Fairy trinkets, resolved to repel the vile invasion and deliver to the sadistic Leona his just deserts. However, that inevitable prospect provides no Happy Ever After for Antolin, who learns in the throes of triumph for Burian that his beloved mentors Theo and Crocker were sent to certain doom by the invaders…

Thus he sets off again, following their trail into ‘The Never Kingdom’ and is soon delighted to see Moon and (not see) Bran have followed their former partner-in-peril. Braving icy wastes, horrific beasts and a population of magically-mutated monsters, the kids challenge the power of wicked crone Panta and consequently discover that the malevolent sorceress and cannibal might perhaps be the long-lost mother of foundling Antolin…

Family feeling doesn’t count for much in Panta’s world, so there are few regrets after Moon discovers the secret of reversing the witch’s transformation spells and starts putting the Never Kingdom to rights…

The fabulously engaging, deliciously trenchant frolics then wrap up with the introduction of insalubrious junior jester Patapaf – and his ventriloquistic stick Pitipif – who play a critical role in the search for ‘The Book of All Dreams’.

With peace and joy restored to his subjects, the widowed Lord of Burian remarries but his new bride is almost immediately abducted by invulnerable ogre Lamermor de Granf to ensure that her husband will duel him for the right to rule Burien…

Outraged Moon can do nothing until she enjoys a fairy-sent dream and learns the smug giant has a hidden weakness. Setting off with Patapaf to find wandering showman Antolin and talking cat Blas Pascual de la Galera the little heroes invade Witch Queen Yaga‘s fortress and subconscious to ferret out the long-occluded means to destroy Lamermor and accidentally acquire an unlikely ally who will ensure their victory and a Happy Ending at last…

Fast, funny and filled with family-friendly action and thrills, Red Moon is a delirious double-edged delight, with knowing sophistication for adult readers working side-by-side with gloriously inventive takes on traditional tale-telling, all adeptly visualised by Risso’s magnificently surreal illustration.

Ideal bedtime reading for anybody and any time.
Red Moon™ & © 2005, 2006, 2014 SAF Comics. All rights reserved.

Marvel Masterworks X-Men volume 3


By Roy Thomas, Werner Roth, Jack Sparling, Dick Ayer, John Tartaglione & various (Marvel)
ISBN: 978-0-7851-1269-3(HC)                      :978-0-7851-5070-1(PB)

X-Men was never one of young Marvel’s top titles but it did secure a devout and dedicated following, with the frantic, freakish energy of Jack Kirby’s heroic dynamism comfortably transiting into the slick, sleek attractiveness of Werner Roth as the blunt tension of hunted outsider kids settled into a pastiche of college and school scenarios so familiar to the students who were the series’ main audience.

The core team still consisted of tragic Scott Summers/Cyclops, ebullient Bobby Drake/Iceman, wealthy golden boy Warren Worthington/Angel and erudite, brutish genius Henry McCoy/Beast in perpetual training with Professor Charles Xavier, a wheelchair-bound (and temporarily deceased) telepath dedicated to brokering peace and integration between the masses of humanity and the emergent race of mutant Homo Superior.

Stan Lee had relinquished the writing reins to Roy Thomas in #20, and by the time of this nostalgic compilation (re-presenting The X-Men #22-31, spanning July 1966 to April 1967) he was getting better with every issue. During those heady days Marvel Comics had a vast and growing following among older teens and college kids, and the youthful Thomas spoke and wrote as they did. Coupled with his easy delight in expansive character casts this made X-Men a very welcoming read for we adolescent baby-boomers…

Illustrated primarily by Roth with Dick Ayers inking, the action opens with a crafty 2-parter resurrecting veteran Avengers villain Count Nefaria who employed illusion casting technology and a band of other heroes’ second-string foes (Unicorn, Porcupine, Plantman, Scarecrow and the Eel, if you’re wondering) to hold Washington DC hostage and frame the X-Men for the entire scheme.

‘Divided… We Fall!’ and ‘To Save a City!’ comprise a fast-paced, old-fashioned goodies vs. baddies epic with a decided sting in the tail.

The tale concludes with Marvel Girl being yanked off the team as her parents insist she furthers her education by leaving the Xavier School to attend New York’s Metro University…

Her departure segues neatly into a beloved plot standard – Evil Scientist Grows Giant Bugs – when she enrols and meets an embittered recently-fired professor, leading her erstwhile comrades to confront ‘The Plague of… the Locust!’

Perhaps X-Men #24 isn’t the most memorable tale in the canon but it still reads well and has the added drama of Marvel Girl’s departure for college crystallizing the romantic rivalry for her affections between Cyclops and Angel and provided another deft sop to the audience as it enabled many future epics to include Campus life in the action-packed, fun-filled mix…

Jean Grey still managed to turn up in every issue and ‘The Power and the Pendant’ (X-Men #25, October 1966) found the boys tracking new menace, El Tigre. This South American hunter was visiting New York to steal the second half of a Mayan amulet which would grant him god-like powers.

Having soundly thrashed the mutant heroes, newly-ascended Kukulcán returns to Amazonian San Rico to recreate the fallen pre-Columbian empire with the heroes in hot pursuit. The result is a cataclysmic showdown in ‘Holocaust!’ which leaves Angel fighting for his life and deputy leader Cyclops crushed by guilt…

Issue #27 saw the return of some old foes in ‘Re-enter: The Mimic!’ even as the mesmerising Puppet Master pitted power-duplicating Calvin Rankin against a team riven by dissention and ill-feeling, whilst in ‘The Wail of the Banshee!’ Rankin joined the X-Men in a tale which introduced the sonic-powered mutant (eventually to become a valued team-mate and team-leader) as a deadly threat in the opening instalment of an ambitious extended epic which featured the global menace of the sinister mutant-abducting organisation Factor Three.

John Tartaglione signed on as regular inker with the bright and breezy thriller ‘When Titans Clash!’ as the power-duplicating Super-Adaptoid almost turned the team into robotic slaves before ending the Mimic’s crimebusting career, after which Jack Sparling & Tartaglione illustrated ‘The Warlock Wakes’.

Here old Thor foe Merlin received a stylish upgrade to malevolent mutant menace as he attempted to turn the planet into his mind-controlled playground before, in the concluding tale of this collection (illustrated by Roth & Tartaglione), Marvel Girl and the boys tackle a deranged Iron Man wannabe who was also an accidental atomic time bomb in ‘We Must Destroy… the Cobalt Man!’

These quirky tales are a million miles removed from the angst-ridden, breast-beating, cripplingly convoluted X-brand of today’s Marvel, and in many ways are all the better for it. Well drawn, highly accessible and superbly entertaining stories are never unwelcome or out of favour though, and it should be remembered that everything here informs so very much of the mutant monolith. These are stories for the dedicated fan and newest convert.
© 1966, 1967, 2011 Marvel Characters, Inc. All rights reserved.

Jonah Hex volume 2: Guns of Vengeance


By Justin Gray, Jimmy Palmiotti, Luke Ross, Dylan Teague, Val Semeiks, Phil Noto, Tony DeZuñiga, David Michael Beck, Paul Gulacy & various (DC Comics)
ISBN: 978-1-4012-1249-0

Confident enough to apply fantasy concepts to this grittiest of human heroes, the assembled string of all-star artists working with scripters Justin Grey & Jimmy Palmiotti on this recent incarnation of Jonah Hex deftly blended a blackly ironic streak of wit with a sanguine view of morality and justice to produce some of the most accessible and enjoyable comics fiction available from the period.

In this collection, reprinting issues #7-12 of the comic book series from 2006, six stand-alone sagas serve to show the ravaged and determinedly dissolute bounty hunter yet again facing the worst that humanity can offer, and even includes a deliciously wry face off with the devil himself…

Illustrated by Luke Ross, the red-handed slaughter opens in Blood Creek, Texas as Hex genteelly crashes a matrimonial affair in search of an absconded felon, only to witness a scene of callous catastrophe perpetrated by a jilted former suitor and his army of hirelings. Resolves to teach the killers their final lesson to assuage the bride’s loss, even Hex’s apocalyptic brand of vengeance-taking is not enough for her after enduring ‘One Wedding and Fifty Funerals’…

The lone gunman is usually able to handle everything the universe can throw at him with the same irascible aplomb, but when an old friend comes looking for help Hex realises far too late that he’s on the wrong side of a fight and helping a monster in ‘Never Turn a Blind Eye’ (with art by Dylan Teague, Val Semeiks & Dan Green)…

Another raw exposure of the inner core of righteousness that drives Hex – whatever his aspect and actions might hint to the contrary – underpins the eerie ‘Gettin’ Un-Haunted’ (rendered by legendary Hex co-creator Tony DeZuñiga).

Here a chance and tragic encounter with a little girl results in years of heartbreak until the scarred shootist devises a cunning scheme to exorcise his demons and lay some mutual ghosts at the same time…

It’s a short ride from guilty misery to Grand Guignol as the misshapen manhunter fetches up in Black Swamp, Louisiana, forced to deal with a family of people-stealing cannibals (and worse). Although they intended him to be ‘Gator Bait’ (Phil Noto art), the ornery Galahad has a few ideas of his own on the subject of making the punishment fit the crime…

Whilst displaying the addictive thread of black humour that runs through these stories Grey, Palmiotti and inspired draughtsman David Michael Beck reunite the surly bounty hunter with ensorcelled Spirit of Justice and sometime ally El Diablo for a fun time at ‘The Hangin’ Tree’.

Despite being almost murdered by a troop of circus freaks, the ghostly avenger’s unsubtle prodding of Hex convinces him to go gunning for a pack of crazed pistoleros intent on eradicating the perfidious performers…

Concluding this odyssey of ordeals is a sub-arctic argosy ranging through the depths of a Utah winter. When Hex sets out to save a colony of Mormons from prejudice and maniacal bounty killers, he soon discovers that yet again few things are simply black and white in the ‘Bloodstained Snow’ (limned by Paul Gulacy): a dark confection of outrage and revenge which is conceptually the most adult and complex in this book.

With covers by Giuseppe Camuncoli & Lorenzo Ruggiero, Beck, DeZuñiga, Noto, Art Thibert and Ross, Guns of Vengeance is an explosively grim, yet wickedly funny collection starring the very best Western anti-hero ever created: offering a sly blend of action and social commentary no fan of the genre or top-notch excitement will want to miss.
© 2006, 2007 DC Comics. All Rights Reserved.

Star Trek Classics volume 1 – The Gorn Crisis


By Kevin J. Anderson, Rebecca Moesta & Igor Kordey (IDW)
ISBN: 978-1-61377-129-7

The Star Trek franchise has had many comic book homes. This action-heavy paperback tome (also available digitally) was originally released in the early years of the 21st century by DC/WildStorm and is narratively positioned during the period when Deep Space 9 was first being broadcast on television.

The book therefore tangentially informs and contributes to a seasons-long storyline featuring an intergalactic war between the Federation and its Alpha Quadrant allies on one side and the J’em Haddar warriors of The Dominion on the other. So if you’re a bugbear, completist or unfamiliar with the mileau, you might be left feeling a little bewildered. Nevertheless if you’re of a forgiving mien this adventure is a real ripsnorter…

In case you were wondering, The Gorn were an aggressive civilisation of reptiles who appeared in an episode of the original 1960s Star Trek TV show. The story was in fact an adaptation of a classic SF short story by Fred Brown entitled “Arena”, in which Captain Kirk and his Gorn opposite number were co-opted by a super-advanced race to represent their species in a brutal duel for galactic supremacy. The loser race would be curbed to avoid horrendous, bloody and nigh-eternal space-war.

A century later mankind and its intergalactic partners are losing just such a conflict with the Dominion and desperately seeking fresh allies. Thus Captain Jean-Luc Picard has been dispatched to the embargoed Gorn solar system to renew relations and broker a military alliance, but the USS Enterprise arrives just as the reptile’s own black-crested Warrior Caste – frustrated by a century of enforced peace – stages a bloody coup and subsequently launches an all-out attack on neighbouring worlds.

These planets are now, perhaps unwisely, packed with human colonists and Federation/Klingon bases…

Beaming down just in time to be captured amidst the remains of the Administrative caste, Picard, Dr. Beverly Crusher and their Away Team are promptly captured and can only subtly influence the outcome as Commanders Will Riker and amazing android Data battle with brilliance on two very different fronts to stop the marauding Gorn war-lovers…

With no back-up available from hard-pressed Starfleet, the Next Generation stalwarts must act independently and ingeniously to quell the barbarous uprising, restore order and build that elusive alliance with the Gorn. Their efforts won’t just dictate how the humans, Federation and reptiles will co-exist in the future, but might well decide if they exist at all…

Although not to everybody’s taste, and despite an occasional certain rough hesitancy in Igor Kordey’s fully-painted artwork, this tale from Kevin J. Anderson & Rebecca Moesta does rattle along in the approved Star Trek manner, and even casual readers will come away with a sense of expectation fulfilled.

Moreover, augmenting the interstellar excitement is a comprehensive fact-file on the sinister sarurians entitled ‘The Gorn Dossier’, contributed by illustrator Kordey who apparently moonlights as a “Federation Anthropologist”. Here he highlights his root and branch redesign of the alien antagonists with biology, language, symbology, livery and weaponry all updated for discerning modern readers

Fast, fierce fun for lovers of high quality Space Opera so boldly go and give it a look.
Star Trek ® & © 2011 CBS Studios, Inc. All Rights Reserved.

Hellboy volume 10: The Crooked Man and Others


By Mike Mignola, Richard Corben, Duncan Fegredo, Joshua Dysart, Jason Shawn Alexander, Dave Stewart & Clem Robins (Dark Horse Books)
ISBN: 978-1-59582-740-1

As a baby Hellboy was taken – on December 23rd 1944 – from Nazi cultists by American superhero The Torch of Liberty and a squad of US Rangers. They had interrupted a satanic ritual predicted by Allied parapsychologist Professor Trevor Bruttenholm and his associates.

They were waiting at a ruined church in East Bromwich, England when an abominable infant with a huge stone right hand materialised in a fireball. Raised by Bruttenholm, the child grew into a mighty warrior fighting a never-ending secret war. The Professor trained the infernal foundling whilst forming an organisation to destroy supernatural threats – the Bureau for Paranormal Research and Defense.

After years of such devoted intervention, education and warm human interaction, in 1952 the neophyte hero began destroying unnatural threats and supernatural monsters as lead agent for the BPRD. “Hellboy” rapidly became its top operator… the world’s most successful paranormal investigator…

As the decades unfolded, Hellboy gleaned snatches of his origins, learning he was a supposedly corrupted creature of dark portent: born a demonic messiah, destined to destroy the world and bring back ancient powers of evil. It was a fate he despised and utterly rejected…

This creepy tenth collection re-presents the 3-issue miniseries Hellboy: the Crooked Man, one-shot Hellboy: In the Chapel of Moloch, the extremely rare Hellboy: They That Go Down to the Sea in Ships computer game premium and a short story from Free Comic Book Day 2008: Hellboy: once again relating tales set at various stages of his globe-trotting, world-saving fifty year career batting the arcane, occult and unknown…

Following an expansively effusive Introduction from cartoonist Gahan Wilson, this collation of chillers commences with Eisner Award-winning saga ‘The Crooked Man’, limned by Richard Corben, with colours and letters by regular support crew Dave Stewart and Clem Robins.

It’s preceded by an introductory commentary from author Mignola where he acknowledges the influence of and debt to pulp, comics, magazine and novel-writer Manly Wade Wellman and how he helped shaped the supernatural shocker which follows…

Roaming the Appalachian Mountains of Virginia in 1958, Hellboy encounters a plague of witches and meets a fellow victim of fate in wandering Tom Ferrell.

As they jointly seek a cure for a hexed woman they encounter an old friend of Tom’s who has been lured into the craft by the Devil. Having met the infernal fiend in his local guise as the Crooked Man, Tom reveals a dark secret of his own…

Years ago when he was a stupid kid, Ferrell was seduced by teen temptress Effie Kolb who lured him into making a pact with the Crooked One. His reward was great power – in the form of a lucky wishing bone – but the boy was so shocked by the experience that he fled the Appalachians in terror: joining the army, becoming a globe-trotter and never, ever calling upon the demonic power at his command…

And now he’s been drawn home to settle accounts…

Witches and devils are waiting for him with many cruel punishments in store but, with Hellboy beside him, Tom pushes on up the mountains to the seat of the monsters’ power. Here, a dedicated, unswerving preacher holds out on the last piece of consecrated ground in the entire district, and with his divine support the damned heroes confront all the powers of Hell and temptations of Perdition to banish the dark forces.

As always, however, there is a price to pay…

Written by Mignola and Joshua Dysart with art by Jason Shawn Alexander ‘They That Go Down to the Sea in Ships’ was created as a comic premium given away with a computer game. The scene is Newburyport, Massachusetts in 1986, where a hustling fortune teller steals – or is perhaps glamoured by – the skull Blackbeard the Pirate.

A month later Hellboy and amphibian agent Abe Sapien are called to Ocracoke Island, North Carolina where the brain-slaved conman is attempting to unite the piratical pate with its former body to resurrect the bloodiest murderer in history to his old red-handed antics…

Even Hellboy’s great strength seems unable to still the unquiet ghost, but other vengeful forces have also been awakened by the rowdy Blackbeard…

‘In the Chapel of Moloch’ is an all-Mignola affair set in 1992 wherein the weird wanderer visits an old friend in southern Portugal and is drawn into an eerie case of possession. They investigate the disappearance of a painter who has been beguiled by the works of Francisco Goya and apparently summoned to Earth the personification of a biblical devil, and discover something old and fierce and deadly on the loose…

The comics cavalcade of chills and thrills ends with a whimsical vignette by Mignola & Duncan Fegredo from Free Comic Book Day 2008: Hellboy. As the B.P.R.D. top gun spends a little downtime in England with some old – and largely deceased – pals, he has a bit of an extended fright after one of them points out ‘The Mole’ growing on the arcane agent’s hand…

This capital collection of Chthonic capers is accompanied by a gallery of covers by Mignola and Corben and supplemented by a copious ‘Hellboy Sketchbook’ assemblage with art from all stages of production and commentary from the author and artists Alexander, Fegredo & Corben before closing with an erudite and tantalising biographic appreciation of ‘Manly Wade Wellman: American Mythmaker’ by author, archivist and historian John Pelan.

Spooky, suspenseful and explosively action-packed, this is another uniquely unsettling rollercoaster ride to delight horrorists of very stripe and character.
© 2008, 2009, and 2010 Mike Mignola. Hellboy is ™ Mike Mignola. Introduction © 2010 Gahan Wilson. All rights reserved.