Robin Archive Edition volume 1 & 2



By Bob Kane, Bill Finger, Win Mortimer, Jim Mooney, Curt Swan, Jack Burnley, Sheldon Moldoff, Charles Paris, John Fischetti, John Giunta, Fred Ray, Don Cameron, David Vern Reed, Jack Schiff & various (DC Comics)

ISBN: 978-1-4012-0415-0 (HB/vol 1) 978-1-4012-2625-1 (HB/vol 2)

These books include Discriminatory Content produced in less enlightened times.

Robin the Boy Wonder debuted in Detective Comics #38, cover-dated April 1940 and on sale from March 6th of that momentous year. He was created by Bob Kane, Bill Finger & Jerry Robinson, introducing a juvenile circus acrobat whose parents were murdered by a mob boss. The story of how Batman took the orphaned Dick Grayson under his scalloped wing and trained him to fight crime has been told, retold and revised many times over the decades (some of which we’ll revisit over the next 12 months) and still regularly undergoes tweaking to this day.

In chronological DC comics continuity Grayson fought beside Batman until 1970 when, as an indicator of those turbulent times, he flew the nest, becoming a Teen Wonder college student and ultimately leader of a team of fellow sidekicks and young justice seekers: the Teen Titans. He graduated to his own featured solo spot in the back of Detective Comics from the end of the 1960s, where he alternated and shared space with Batgirl, holding a similar spot throughout the 1970s in Batman, before winning a starring feature in the anthological Batman Family and Giant Detective Comics Dollar Comics. During the 1980s he led a New Teen Titans team, initially in his original costumed identity, but eventually reinvented himself as Nightwing, whilst (re)establishing a turbulent working relationship with his mentor Batman.

Robin’s groundbreaking creation as a junior hero for young readers to identify with inspired an incomprehensible number of costumed kid crusaders, and Grayson continues in similar innovative vein for the older, more worldly-wise readership of America’s increasingly rebellious contemporary youth cultures. However, his star potential was first realised much earlier in his halcyon career…

From 1947 to 1952 (and issues #65-130), Robin the Boy Wonder carried his own solo series – and regular cover spot – in Star Spangled Comics at a moment when the first superhero boom was fading and being replaced by traditional genres like crime, westerns, war and boys’ adventure stories. His exploits blended in-continuity action capers with more general youth-oriented fare, reducing adults Batman, Alfred and Commissioner Gordon to minor roles or indeed rendering them entirely absent, allowing the kid crusader to display not just his physical skills but also his brains, ingenuity and guts.

Long out of print and crying out for modern reissue in some form as well as completion of the full run, these stellar Archive compilations re-present the first 21 tales from Star Spangled #65-85 (covering February 1947 to October 1948) in volume 1 before adding the exploits from ASC #86-105 (November 1948-June 1950) as a second tome.

Compelling but uncomplicated, these yarns recapture the bold, verve and universal appeal of one of fantasy literature’s greatest youth icons, opening with volume 1’s fascinating Roy Thomas penned Foreword, discussing the origins and merits of boy heroes and history of the venerable anthology title before offering some insightful guesses as to the identity of the generally un-named writers of the Robin strip. Although almost universally unrecorded, most historians consider Batman co-creator Bill Finger to be author of most if not all of the stories and I’m going to happily concur here with that assessment until informed otherwise…

Star Spangled Comics #65 starts the ball rolling with ‘The Teen-Age Terrors’ illustrated by Win Mortimer (with the inking here misattributed to Charles Paris) in which the Caped Crusaders’ faithful butler happens across an unknown trophy and is regaled with Dick’s tale of that time when he infiltrated a Reform School to discover who inside was releasing the incarcerated kids to commit crimes on the outside…

That tale segues seamlessly into ‘The No-Face Crimes’ wherein the Boy Wonder acts as stand-in to a timid young movie star targeted by a ruthless killer, and #67 reveals ‘The Case of the Boy Wonders’ as our hero becomes part of a trio of boy geniuses kidnapped for the craziest of reasons. In #68 an outrageously flamboyant killing results in the pre-teen titan shipping out on a schooner as a cabin boy, spending ‘Four Days Before the Mast’ to catch a murderer, after which modern terror takes hold when Robin is the only one capable of tracking down ‘The Stolen Atom Bomb’ in a bombastically explosive contemporary spy thriller. Star Spangled Comics #70 then introduced an archvillain all his own for the junior crime crusher, as ‘Clocks of Doom’ premiered an anonymous criminal time-&-motion expert forced into the limelight once his face was caught on film. The Clock’s desperate attempts to sabotage the movie Robin is consulting on inevitably leads to hard time in this delightful romp (this one might possibly scripted by Don Cameron)…

Chronal explorer Professor Carter Nichols succumbs to persistent pressure and sends Dick Grayson back to the dawn of history in #71’s ‘Perils of the Stone Age’ – a deliciously anachronistic cavemen & dinosaurs epic with Robin kickstarting freedom and democracy, after which the Boy Wonder crashes the Batplane on a desert island, encountering a boatload of escaped Nazi submariners in ‘Robin Crusoe’ – a full-on thriller illustrated by Curt Swan & John Fischetti. In SSC #73 the so-very-tractable Professor Nichols dispatches Dick to revolutionary France where Robin battled Count Cagliostro, ‘The Black Magician’ in a stirring saga drawn by Jack Burnley & Jim Mooney, after which the Timepiece Terror busts out of jail set on revenge in ‘The Clock Strikes’ as illustrated in full by Mooney – who would soon become the series’ sole artist. Before that Bob Kane & Charles Paris step in to deliver a tense courtroom drama in #75 as ‘Dick Grayson for the Defense’ finds the millionaire’s ward fighting for the rights of a schoolboy unjustly accused of theft. Then cunning career criminal The Fence comes a cropper when trying to steal 25 free bikes given as prizes to Gotham’s city’s best students in ‘A Bicycle Built for Loot’ (Finger & Mooney).

Prodigy and richest kid on Earth, Bert Beem is sheer hell to buy gifts for, but since the lad dreams of being a detective, the offer of a large charitable donation secures the Boy Wonder’s cooperation in a little harmless role play. Sadly, when real bandits replace actors and Santa, ‘The Boy Who Wanted Robin for Christmas’ enjoys the impromptu adventure of a lifetime…

Another rich kid is equally inspired in #78, becoming the Boy Wonder of India, but soon needs the original’s aid when a Thuggee murder-cult decides to destroy ‘Rajah Robin’, after which ‘Zero Hour’ (illustrated by Mooney & John Giunta) sees The Clock strike again with a spate of regularly-scheduled time crimes before Star Spangled #80 reveals Dick Grayson as ‘The Boy Disc Jockey’, only to discover the station is broadcasting coded instructions to commit robberies in its cryptically cunning commercials. Robin is temporarily blinded in #81 whilst investigating the bizarre theft of guide dogs, but quickly adapts to his own canine companion and solves the mystery of ‘The Seeing-Eye Dog Crimes’, but has a far tougher time as a camp counsellor for ghetto kids after meeting ‘The Boy Who Hated Robin’. It takes grit, determination and a couple of escaped convicts before the kids learn to adapt and accept…

A radio contest leads to danger and death before one smart lad earns the prize for discovering who ‘Who is Mr. Mystery?’ (#83), after which Robin investigates the causes of juvenile delinquency by going undercover as new recruit to ‘The Third Street Gang’, before the outing ends on a spectacular high as the Boy Wonder sacrifices himself to save Batman and ends up marooned in the Arctic. Even whilst the distraught Caped Crusader is searching for his partner’s body, Robin must respond to the Call of the Wild, joining Innuits and capturing a fugitive from American justice in #85’s ‘Peril at the Pole’

The second hardback Archive Edition re-presents more tales from Star Spangled recapturing the dash, verve and universal appeal of one of fantasy literature’s greatest youth icons – albeit with a greater role for Batman – and opens with a Foreword by Bill Schelly adding layers of historical perspective and canny insight to the capers to come.

Every beautiful cover is included – although most of the later ones feature colonial-era frontier sensation Tomahawk – lovingly rendered by Mooney, Mortimer, Paris, Bob Kane and Fred Ray. Although unverified, writers Bill Finger, Don Cameron, David Vern Reed and Jack Schiff are considered by most comics historians to be the authors of these stories. Easier to ascertain is Mooney as penciller of almost all and inker of the majority, with other pencil and penmen credited as relevant.

Action-packed, relatively carefree high jinks recommence with Star Spangled Comics #86 and ‘The Barton Brothers!’ (inked by Mortimer, who remained until #90) as the Boy Wonder seeks lone vengeance, hunting a trio of killers whose crime spree includes gunning down Batman, after which racketeer Benny Broot discovers he’s related to aristocracy and patterns all his subsequent vicious predations on medieval themes as ‘The Sinister Baron!’

In defiance of his mentor Robin goes AWOL to exonerate the father of a schoolmate in ‘The Man Batman Refused to Help!’, although his good intentions clearing an obviously framed felon almost upset a cunning plan to catch the real culprit, after which SSC #89 has ingenious hoods get hold of ‘The Batman’s Utility Belt!’ and sell customised knock-offs until the Dynamic Duo crush their racket. Then the murder of a geologist sends the partners in peril out west in #90 to solve ‘The Mystery of Rancho Fear!’, acting undercover as itinerant cowboys to deal with a gang of extremely contemporary claim-jumpers.

With Mooney now handling all art chores, #91 sees the Boy Wonder instigating a perplexing puzzle to stump his senior partner in ‘A Birthday for Batman!’ It would have been a perfect gift if not for genuine gangsters who stumble upon the anniversary antics. The crimebusting kid played only a minor role in #92’s ‘Movie Hero No. 1’ wherein Batman surreptitiously replaces and redeems an action film actor who is a secret coward, but resumes star status for ‘The Riddle of the Sphinx!’ when a mute, masked mastermind seemingly murders the Dark Knight and supplants Gotham’s criminal top dog Red Mask.

Entertainment motifs abounded in those days and Star Spangled Comics #94 heralds ‘The End of Batman’ as the Dynamic Duo stumble on a film company crafting movie masterpieces tailored to the unique tastes and needs of America’s underworld, after which greed and terror grip Gotham’s streets when a crook employs an ancient artefact to apparently transform objects – and even the Boy Wonder – to coldly glittering gold in #95’s ‘The Man with the Midas Touch!’

Indication of changing times and tastes came with September 1949 Star Spangled Comics as Fred Ray’s Tomahawk took over the cover-spot with #96. Inside, Robin’s solo saga ‘The Boy Who Could Invent Miracles!’ – pencilled by Sheldon Moldoff with Mooney inks – saw the kid crusader working alone whilst Batman recovers from gunshot wounds, encountering a well-meaning bright spark whose brilliantly conceived conceptions revolutionise the world… prior to almost exposing the masked avenger’s secret identity. With Mooney back on full art, The Clock returns yet again in #97 in ‘The Man Who Stole Time!’: determined to publicly humiliate and crush his juvenile nemesis through a series of suitably-themed crimes

… but with the same degree of success as always. Next, Dick Grayson’s classmate briefly becomes ‘Robin’s Rival!’ after devising a method of travelling on phone lines as Wireboy.

Sadly, his ingenuity is far in excess of his fighting ability or common sense and he’s wisely convinced to retire, after which gambling gangster Sam Ferris breaks jail, turning his obsession with turning circles into a campaign of ‘Crime on Wheels!’ until Robin sets him straight again in advance of SSC #100’s powerfully moving tale of the Boy Wonder giving shelter to ‘The Killer-Dog of Gotham City!’ and proving valiant Duke can shake off his criminal master’s training to become a boon to society. In #101, High School elections are being elaborately suborned by ‘The Campaign Crooks!’ employing a bizarre scheme to make an illicit buck from students, whilst ‘The Boy with Criminal Ears!’ develops super-hearing: making his life hell and ultimately bringing him to the attention of sadistic thugs with an eye to the main chance…

Star Spangled Comics #103 introduces ‘Roberta the Girl Wonder!’ as class polymath Mary Wills follows her heart and tries to catch the ideal boyfriend by becoming Robin’s crimefighting rival, before #104’s ‘Born to Skate’ shows classmate Tommy Wells’ freewheeling passion leading Robin to a gang using a roller-skate factory to mask crimes as varied as smuggling, kidnapping and murder. Then the wholesome adventures end with a rewarding tale blending modelmaking and malfeasance, as guilt-wracked Robin comes to the aid of a police pilot who has been crippled  and worse whilst assisting on a case. As part of his rehabilitation, the Junior Manhunter devises high-tech models for Bill Cooper’s aviation club, but when ‘The Disappearing Batplanes!’ are purloined by cunning air pirates, the scene is set for a terrifying aerial showdown…

Beautifully illustrated, wittily scripted and captivatingly addictive, these rousingly traditional superhero escapades are a perfect antidote to teen angst and the strident, overblown, self-absorbed whining of so many contemporary comic book kids. Fast, furious and ferociously fun, these superb Fights ‘n’ Tights classics are something no Bat-fan, Robin-rooter or fun-fan will want to miss.
© 1947, 1948, 2005 DC Comics. All Rights Reserved. © 1948, 1949, 1950, 2010 DC Comics. All Rights Reserved.

Ducoboo volume 5: Lovable Dunce


By Godi & Zidrou, coloured by Véronique Grobet, translated by Mark Bence (Cinebook)
ISBN: 978-1-84918-311-6 (Album PB/Digital edition)

This book includes Discriminatory Content included for comedic effect.

If you’re currently experiencing offspring overload, fear not! The Back to School countdown has begun!

School stories and strips about juvenile fools, devils and rebels are a lynchpin of western entertainment and an even larger staple of Japanese comics – where the scenario has spawned its own numerous wild and vibrant subgenres. However, would Dennis the Menace (ours and theirs), Komi Can’t Communicate, Winker Watson, Don’t Toy with Me, Miss Nagatoro, Power Pack, Cédric or any of the rest be improved or just different if they were created by battle-scarred, shell-shocked former teachers rather than ex-kids or current parents?

It’s no surprise the form is evergreen: schooling (and tragically, sometimes, sufficient lack of it) takes up a huge amount of children’s attention no matter how impoverished or privileged they are, and their fictions will naturally address their issues and interests. It’s fascinating to see just how much school stories revolve around humour, but always with huge helpings of drama, terror, romance and an occasional dash of action…

One of the most popular European strips employing those eternal yet basic themes and methodology began in the last fraction of the 20th century, courtesy of scripter Zidrou (Benoît Drousie) and illustrator Godi. Drousie is Belgian, born in 1962 and for six years a school teacher prior to changing careers in 1990 to write comics like those he probably used to confiscate in class. Other mainstream successes in a range of genres include Blossoms in Autumn, Petit Dagobert, Scott Zombi, La Ribambelle, Le Montreur d’histoires, African Trilogy, Shi, Léonardo, a superb revival of Ric Hochet and many more. His most celebrated and beloved stories are the Les Beaux Étés sequence (only available digitally in English as Glorious Summers) and 2010’s sublime Lydie, both illustrated by Jordi Lafebre.

Zidrou began his comics career with what he knew best: stories about and for kids, including Crannibales, Tamara, Margot et Oscar and, most significantly, a feature about a (and please forgive the charged term) school blockhead: L’Elève Ducobu

Godi is a Belgian National Treasure, born Bernard Godisiabois in Etterbeek in December 1951. After studying Plastic Arts at the Institut Saint-Luc in Brussels he became assistant to comics legend Eddy Paape in 1970, working on the strip Tommy Banco for Le Journal de Tintin whilst freelancing as an illustrator for numerous comics and magazines. He became a Tintin regular three years later, primarily limning C. Blareau’s Comte Lombardi, but also working on Vicq’s gag strip Red Rétro, with whom he also produced Cap’tain Anblus McManus and Le Triangle des Bermudes for Le Journal de Spirou in the early 1980s. Godi soloed on Diogène Terrier (1981-1983) for Casterman prior to moving into advertising cartoons and television. He cocreated animated TV series Ovide with Nic Broca, only returning to comics in 1991 to collaborating with newcomer Zidrou on L’Elève Ducobu. The strip began in Tremplin magazine (September 1992) before transferring to Le Journal de Mickey, with collected albums starting in 1997: 28 so far in a raft of languages. When not immortalising modern school days for future generations, Godi diversified, co-creating (in 1995 with Zidrou) comedy feature Suivez le Guide and game page Démon du Jeu with scripter Janssens. That series spawned a live action movie franchise and a dozen pocket books, plus all customary attendant merchandise paraphernalia.

English-speakers’ introduction to the series (5 volumes only thus far) came courtesy of Cinebook with 2006’s initial release King of the Dunces – in actuality the 5th European collection L’élève Ducobu – Le roi des cancres. The indefatigable, unbeatable format comprises short – most often single page – gag strips like you’d see in The Beano, involving a revolving cast; well-established albeit also fairly one-dimensional and easy to get a handle on. Our star is a well-meaning, good natured but terminally lazy young oaf who doesn’t get on with school. He’s sharp, inventive, imaginative, inquisitive, personable and not at all academical. Today he’d be SEN, banished as someone else’s problem, relegated to a “spectrum” or casually damned by diagnoses such as ADHD, but back then, and at heart, he’s just not interested: a kid who can always find better – or certainly more interesting – things to do…

Dad is a civil servant and Mum left home when Ducoboo was an infant. It’s no big deal: Leonie Gratin – the girly brainbox from whom he constantly and fanatically copies answers to interminable written tests – only has a mum. Ducoboo and his class colleagues attend Saint Potache School and are mostly taught and tested by ferocious, impatient, mushroom-mad Mr Latouche. The petulant pedagogue is something of humourless martinet, and thanks to him, Ducoboo has spent so much time in the corner with a dunce cap on his head that he’s struck up a friendship with the biology skeleton. He (She? They!) answer to Skelly – always ready with a crack-brained theory, wrong answer or best of all, a suggestion for fun and frolics…

Released in 2001, Europe’s sixth collected album Un amour de potache became another eclectic collation of classic clowning about that begins with another new term. Mr. Latouche is hard in, training for the trials to come whilst Ducoboo does his utmost to keep fresh young innocents away from the sinister scholastic hellhole. Here, many strips address burgeoning personal technologies as the wayward lad tests aids like earbuds and smartpens but finds nothing cleverer than his teacher or Leonie…

An extended riff on the kinds of comics and magazines – and free gift premiums – kids consume leads to the cheater retrenching and re-exploring tried-&-tested ways of sneaking answers, before Leonie stumbles into new avenues to exploit and educational toys to distract the big oaf with.

Thanks to Skelly, at least anatomy class is a breeze, but when Ducoboo looks for specialist cadavers for use in his other lessons, Latouche loses his cool – and his esteemed position. Inevitably, the pressure proves too great. Sadly, when teacher has a breakdown, the school replaces him with surly cleaning lady Mrs. Mop, who employs extraordinary methods our bad boy cannot overcome…

With swipes at modern methodology and mercantile means – such as teaching-by-photocopy and growing class sizes – a long section on Christmas holidays, festivities and just rewards leads to a new year and more of the same, as times tables, history and poetry increasingly impinge on Ducoboo’s dreary supposedly free days. Nevertheless, he still finds time to defend Leonie from a bully before life goes topsy-turvy with the arrival of a pretty new girl. She’s also called Leonie Gratin, lives in the same house as his educational fount of knowledge wellspring and has just had – reluctantly – her first maternally funded and fuelled makeover…

When that chaos and confusion concludes, mysteriously returned original Leonie agrees to visit a museum with her engaging oaf and again discovers that there are depths he hasn’t plumbed yet: gifts that come in handy when term end approaches and Latouche plans to upgrade the testing/exams and parental reports side of his job.

As summer comes at last the kids enjoy markedly different vacations and activities, but Ducoboo’s take a wild turn as his desperate dad hires a private tutor and accidentally becomes a sort of teacher’s pet himself. It’s clearly a common condition as, far, far away, Leonie succumbs to a holiday urge and finally tries to honestly communicate what she really feels about her truly aggravating classmate…

Despite the accidental and innocent tones of stalking and potential future abuse, these yarns are wry, witty and whimsical: deftly recycling adored perennial childhood themes. Ducuboo is an up-tempo, upbeat addition to a genre every parent or pupil can appreciate and enjoy. If your kids aren’t back from – or to – school quite yet, why not try keeping them occupied with Lovable Dunce, and again give thanks that there are kids far more demanding than even yours…
© Les Editions du Lombard (Dargaud- Lombard s.a.) 2001 by Godi & Zidrou. English translation © 2016 Cinebook Ltd.

Amazing Spider-Man Masterworks volume 18


By Marv Wolfman, Bill Mantlo, Jim Starlin, Ross Andru, Keith Pollard, Sal Buscema, Scott Edelman, John Byrne, Mike Esposito, Bob McLeod, Frank Giacoia, Jim Mooney, John Romita Jr., & various (MARVEL)
ISBN: 978-1-3029-0028-1 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Peter Parker was a smart yet alienated kid when he was bitten by a radioactive spider during a school science trip. Developing astonishing arachnid abilities – which he augmented with his own natural chemistry, physics and engineering genius – the boy did what any lonely, geeky nerd would do with such newfound prowess: he tried to cash in for girls, fame and money.

Making a costume to hide his identity in case he made a fool of himself, Parker became a minor media celebrity – and a criminally self-important one. To his eternal regret, when a thief fled past him one night, the cocky teen didn’t lift a finger to stop him. When Parker returned home he learned that his beloved guardian uncle Ben Parker had been murdered.

Crazed with a need for vengeance, Peter hunted the assailant who had made his beloved Aunt May a widow and killed the only father he had ever known, finding, to his horror, that it was the self-same felon he had neglected to stop. His irresponsibility had resulted in the death of the man who raised him, and the traumatised boy swore to forevermore use his powers to help others…

Since that night he has tirelessly battled miscreants, monsters and madmen, with a fickle, ungrateful public usually baying for his blood even as he perpetually saves them.

By the time of the tales in this 18th fabulous full-colour hardcover compendium/eBook of web-spinning adventures the wondrous wallcrawler was a global figure and prime contender for the title of the World’s Most Misunderstood Hero. Spanning June 1978 to May 1979 whilst chronologically re-presenting Amazing Spider-Man # 181-192 and excerpts from Annual #12, the transformative tales are preceded by appreciative appraisal and reminiscence from writer/editor Marv Wolfman in his Introduction ‘Amazing Not Quite Adult Spider-Man’ before the action kicks off with #181’s sentiment-soaked recapitulation of all Parker has endured to become who he now is. Crafted by Bill Mantlo and artists Sal Buscema & Mike Esposito, ‘Flashback!’ not only acts a jumping on point but also sets up a major change unfolding over the upcoming months, before soap opera shenanigans and the era’s tacky silliness converge as Marv Wolfman takes up the typewriting, artisans Ross Andru & Esposito reunite and Spidey learns motorised mugger ‘The Rocket Racer’s Back in Town!’

The techno-augmented thief is embroiled in a nasty extortion scheme too, which impacts fast fading, hospitalised May Parker and burst into full bloom in #183…

After finally proposing to Mary Jane Watson, Peter is swifty distracted by more mechanised maniacs (courtesy of a subplot building the role of underworld armourer The Tinkerer) as Bob McLeod inks ‘…And Where the Big Wheel Stops,  Nobody Knows!’ with Rocket Racer getting his just deserts and MJ giving Peter an answer he wasn’t expecting…

Old girlfriend and current stranger Betty Brant-Leeds returns with a dying marriage and nostalgic notions next, making Parker’s social life deeply troubling as he prepares to graduate college. Meanwhile, JJ Jameson has another fringe science secret to hide and Peter’s student colleague Phillip Chang reveals a hidden side of his own when Chinese street gangs target him for their flamboyant new lord in ‘White Dragon! Red Death!’, leading to a martial arts showdown with the wallcrawler playing backup in ASM #185’s ‘Spider, Spider, Burning Bright!’ Happily, the ferocious fiery furore is fully finished by the time second feature ‘The Graduation of Peter Parker’ highlights the Parker clan’s big day and reveals why and how it all goes so terribly wrong…

At this time a star of (1970s) live action television, Spider-Man’s adventures were downplaying traditional fantasy elements as Keith Pollard became penciller for #186. ‘Chaos is… the Chameleon!’ sees the devious disguise artist seeking to discredit the webslinger even as DA Blake Tower works to dismiss all charges against him, and is followed by a moody tale of lockdowns and plague as Spider-Man and Captain America unite to stop the voltaic villain inadvertently using ‘The Power of Electro!’ (Wolfman, Jim Starlin & McLeod) to trigger a biological time bomb…

Ruthlessly violent thugs are on the rampage next as ASM #188 depicts ‘The Jigsaw is Up!’ (Pollard & Esposito) after the river party cruise Peter, his pals and increasingly insistent Betty are enjoying is hijacked. Jameson’s secret then gets out to inflict ‘Mayhem by Moonlight!’ in a sharp two-part shocker limned by John Byrne & Jim Mooney. Exploited by malign and dying science rogue Spencer Smythe, Jonah is abducted by his own monster-marked son John leaving the wallcrawler ‘In Search of the Man-Wolf!’ Forced to witness the supposed death of his child at his worst enemy’s hands leads to a savage confrontation with Smythe’s Spider-Slayer robots in ‘Wanted for Murder: Spider-Man!’ (#191 by Pollard & Esposito) before all Jonah’s debts are paid and another death results after Spidey and Jonah are inescapably bound to the same bomb and granted ‘24 hours Till Doomsday!’ ….

Also included in this hefty tome are Byrne’s cover to Amazing Spider-Man Annual #12 as well as the framing sequence to the reprint it contained as drawn by star in waiting John Romita Jr. and veteran Frank Giacoia and the contents of the all-Spiderman ‘Mighty Marvel Comics Calendar 1978’, with art from Romita Sr., Al Milgrom, Jack Kirby, John Verpoorten, Paul Gulacy, Pablo Marcos, Larry Lieber, Giacoia, John Buscema, Joe Sinnott, Gene Colan, Sal Buscema, Gil Kane, George Pérez, Andru & Esposito and Byrne, plus original art, promo material from F.O.O.M. #18 (June 1978), house ads, and a Kane/Joe Rubinstein pin-up from Marvel Tales #100.

With covers throughout by Kane, Andru & Esposito, Ernie Chan, Pollard, Giacoia, Starlin, Dave Cockrum, Terry Austin, Byrne, McLeod, Milgrom, these yarns confirmed Spider-Man’s growth into a global multi-media brand. Blending cultural veracity with superb art, and making a dramatic virtue of the awkwardness, confusion and imputed powerlessness most of the readership experienced daily resulted in an irresistibly intoxicating read, especially when delivered in addictive soap-styled instalments, but none of that would be relevant if Spider-Man’s stories weren’t so utterly entertaining. This action-packed collection relives many momentous and crucial periods in the wallcrawler’s astounding life and is one all Fights ‘n’ Tights fanatics must see…
© 2016 Marvel Characters, Inc. All rights reserved.

Spirou & Fantasio volumes 14 & 16 – The Comet and the Clockmaker and The Z Rises Again


By Tome & Janry with Carlos Rocque and Stuf, translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-84918-404-5 (Album PB/Digital edition Clockmaker)
ISBN: 978-1-84918-441-0 (Album PB/Digital edition Z Rises Again)

These books include Discriminatory Content produced in less enlightened times.

Apparently, there’s no time like the present!

Spirou (whose name translates as “squirrel”, “mischievous” and “lively kid” in the language of the Flemish Walloons) was created by French cartoonist François Robert Velter – AKA “Rob-Vel” – for Belgian publisher Éditions Dupuis. The evergreen youngster in red was a response to the success of Hergé’s Tintin at rival outfit Casterman. In the beginning, the character Spirou was a plucky bellboy/lift operator employed by the Moustique Hotel (an in-joke reference to Dupuis’ premier periodical Le Moustique) whose improbable adventures with pet squirrel Spip evolved into astounding and often surreal comedy dramas.

The other red-headed boy adventurer premiered on April 21st 1938 in an 8-page tabloid (in (French and/or Dutch) magazine bearing his name to this day. Fronting a roster of new and licensed foreign strips – Fernand Dineur’s Les Aventures de Tif (latterly Tif et Tondu) and US newspaper imports Red Ryder, Brick Bradford and SupermanLe Journal de Spirou expanded exponentially, adding Flemish-edition Robbedoes on October 27th 1938, boosting page counts and adding action, fantasy and comedy features until it was an unassailable, unmissable necessity for continental kids. His likeness and exploits fuelled mountains of merch, public acclaim, statues and civic art and in 2018 he got his own theme park.

Spirou and chums helmed the magazine for most of its life, with many notable creators building on Velter’s work, beginning with his wife Blanche “Davine” Dumoulin, who took over the strip when her husband enlisted in 1939. She was aided by Belgian artist Luc Lafnet until 1943, when Dupuis purchased all rights to the feature. Thereafter comic strip prodigy Joseph Gillain (“Jijé”) carried it until 1946 when his assistant André Franquin inherited the entire affair. Gradually, the new auteur retired traditional short gag vignettes in favour of longer adventure serials, introducing a wide returning cast. Ultimately, Franquin created his own milestone character. Phenomenally popular animal Marsupilami debuted in 1952’s landmark yarn Spirou et les héritiers, swiftly evolving into a scene-stealing regular and eventually one of the most significant stars of European comics.

Jean-Claude Fournier succeeded Franquin: overhauling the feature over nine stirring serial adventures between 1969-1979 by tapping into a rebellious, relevant zeitgeist in tales of drug cartels, environmental concerns, nuclear energy and repressive regimes. By the 1980s, the series seemed stalled; three different creative teams alternated on the serial: Yves Chaland, Raoul Cauvin & Nic Broca, and Philippe Vandevelde writing as “Tome & illustrator Jean-Richard Geurts – AKA Janry. These last reverently referenced the revered and adored Franquin era: reviving the feature’s fortunes over 14 wonderful albums between 1984-1998. On their departure the strip diversified into parallel strands: Spirou’s Childhood/Little Spirou and guest-creator specials A Spirou Story By…

Later teams and guests to tackle the wonder boys include Lewis Trondheim, Jean-Davide Morvan & Jose-Luis Munuera, Fabien Vehlmann & Yoann, Benoît Feroumont, Emile Bravo, Jul & Libon, Makyo, Toldac & Tehem, Guerrive, Abitan & Schwartz, Frank le Gall, Flix and many more. By my count that brings the album count to approximately 92 if you include specials, spin-offs series and one-shots, official and otherwise. Happily, in recent years, even some of the older vintages have been reprinted in French, but there are still dozens that have not made it into English yet. Quelle sodding horreur!

Cinebook have been publishing Spirou & Fantasio’s exploits since October 2009, initially concentrating on bringing Tome & Janry’s superb pastiche/homages of Franquin before dipping into the original Franquin oeuvre and latterly adding tales by some of the bunch listed above.

On January 3rd 1924, (belated bon anniversaire!) Belgian superstar André Franquin was born in Etterbeek. Drawing from an early age, he began formal art training at École Saint-Luc in 1943. When the war forced the school’s closure a year later, he found work as an animator at Compagnie Belge d’Animation in Brussels. There he met future bande dessinée superstars Maurice de Bevere (Lucky Luke-creator “Morris”), Pierre Culliford/Peyo (creator of The Smurfs) and Eddy Paape (Valhardi, Luc Orient). In 1945 everyone but Culliford signed on with Dupuis, and Franquin began his career as a jobbing cartoonist/illustrator. He produced covers for Le Moustique and scouting magazine Plein Jeu and, throughout those early days, was (with Morris) trained and mentored by Jijé. At that time main illustrator at Le Journal de Spirou, Jijé turned the youngsters and fellow neophyte Willy Maltaite – AKA Will (Tif et Tondu, Isabelle, Le jardin des désirs) – into a creative bullpen known as the La bande des quatre. This “Gang of Four” promptly revolutionised Belgian comics with their engaging “Marcinelle school” style of graphic storytelling.

Jijé handed Franquin all responsibilities for the flagship strip part-way through Spirou et la maison préfabriquée, (LJdS #427, June 20th 1946) and the eager beaver ran with it for two decades, enlarging the scope and horizons until it became purely his own. Almost every episode, fans would meet startling new characters like comrade/rival Fantasio or crackpot inventor The Count of Champignac. Spirou & Fantasio were globe-trotting troubleshooting journalists, endlessly expanding their exploits in unbroken four-colour glory. They travelled to exotic places, uncovering crimes, capturing the fantastic and clashing with a coterie of extraordinary arch-enemies such as Zorglub and Zantafio. Along the way Franquin premiered one of the first strong female characters in European comics – competitor journalist Seccotine (Cellophine in current English translations).

In an admirable example of good practise, Franquin mentored his own apprentice cartoonists during the 1950s. These included Jean Roba (La Ribambelle, Boule et Bill), Jidéhem (Sophie, Starter, Gaston Lagaffe) and Greg (Bruno Brazil, Bernard Prince, Zig et Puce, Achille Talon), who all worked with him on Spirou et Fantasio. In 1955, a contractual spat with Dupuis led to Franquin signing up with rivals Casterman on Le Journal de Tintin, where he collaborated with René Goscinny and old pal Peyo whilst also creating raucous gag strip Modeste et Pompon. Franquin quickly patched things up with Dupuis and returned to LJdS, subsequently co-creating Gaston Lagaffe (AKA Gomer Goof) in 1957, but was still obliged to carry on those Casterman commitments too…

From 1959, writer Greg and background artist Jidéhem began regularly assisting Franquin, but by 1969 the master storyteller had reached his Spirou limit. He quit, taking his mystic yellow monkey with him. Later creations include fantasy series Isabelle, illustration sequence Monsters and bleak adult conceptual series Idées Noires, but his greatest creation – and one he retained all rights to on his departure – was Marsupilami, which – in addition to comics – has become a megastar of screen, plush toy store, console and albums.

Plagued in later life by bouts of depression and cardiac problems, Franquin passed away on January 5th 1997, but his legacy remains: a vast body of work that reshaped the landscape of European comics. The payout for all that good practise can be enjoyed here as we review hopefully happier if undoubtedly weirder days as,via the vagaries of publishing (almost as byzantine as time travel in its own way) we encounter a continued story annoyingly broken up for English readers due to an adventure published out of sequence…

Spirou & Fantasio volume 14 – The Comet and the Clockmaker

Serialised in 1984, Tome & Janry’s L’Horloger de la comète was their 4th tale together, running in Le Journal de Spirou  #2427-2448 before becoming the 36th S&F album in February 1986). In it, the valiant lad and his inseparable pal are foolishly left housesitting the wonder-packed chateau of their inspirational boffin buddy: mushroom-mutating magician Pacôme Hégésippe Adélard Ladislas, comte de Champignac AKA Count Champignac… and someone else who turns 75 this year…

In the course of the evening, the lads use the installed telescope to track a comet across the sky but are distracted by a ship crashing into the lawn. Inside it is a time traveller who is also the Count’s descendant Aurélian de Champignac. Accompanied by his faithful pet Snuffeller Timothy, Aurélian has come on a mission of extreme importance, one crucially linked throughout history by the comet’s regularly returning appearances. Sadly, his task – to gather plants and reseed the barren world of tomorrow – is made more dangerous by unsuspected and extremely sinister seeming pursuers from beyond his own lifeless era, intent on keeping the future’s status quo intact…

And then the new allies are off, triggering alarms and military responses all over the world as they head for deepest, greenest Palombia, land of lunacy and the Marsupilami. Of course, everything goes wrong and before long our dauntless saviours are not only lost in the green hell but also in time. Fetching up in Portuguese-colonised climes circa 1531 anno Domini, the regreening of Earth seems destined to fail when they crash smack in the middle of a native resistance to European expansion and an internal power-grabbing insurrection amongst the invaders. But then…

If you’re fussy, the Zordolt story which breaks up the narrative flow (volume 15: Shadow of the Z) was reviewed here, so if it makes you more comfortable stop now, go read that and return here once that affirms your particular or preferred take on reality.

Spirou & Fantasio volume 16 – The Z Rises Again

In Europe, L’Horloger de la comète was promptly followed in Le Journal de Spirou #2487-2508 by Le réveil du Z which in September 1986 became the 37th collection. A wry, satirically-charged notional sequel to Franquin’s 1960 yarn Z is For Zorglub, it sees a kind of return for the pompous, conflicted Bond-style supervillain…

Back in their present, Spirou & Fantasio strive to return to their regular lives only to discover that although they have had enough of time travel, it has not had enough of them. Scorned, derided and disbelieved at home and the editorial office, our unruly investigators are suddenly kidnapped to 2062 by Aurélian de Champignac’s assistant So-Yah, where Zorglub Junior is using his ancestor’s mind-bending technologies and mastery of Champignac’s time travel techniques to become ruler of the world…

Happily, the Count has a plan to foil the ascendant tyrant, so all Spirou & Fantasio – with Timothy the Snuffeller – have to do is liberate Aurélian from the forbidding timeless citadel where the villain’s army of ruthless Zorglmen are holding him captive until their war of chronal conquest is won…

… Oh and probably destroying the giant Zorglock device enslaving every mind and directing every life on Earth might be beneficial too…

Fast-paced, wry, edgily-barbed, compellingly convoluted and perfectly blending helter-skelter excitement with keen suspense and outrageous slapstick humour, The Z Rises Again is a terrific romp to delight devotees of easy-going adventure and a perfect counter to the riotous eco-adventure that precedes it. Read together, they comprise a superbly wild sci-fi ride any fan of the genre or just good storytelling will adore. Easily accessible to readers of all ages and drawn with the beguiling style and seductively wholesome élan that make Asterix, Lucky Luke and Tintin so compelling, these are enduring tales from a long line of superb exploits, as deserving to be a household name as much as those series.
Original editions © Dupuis, 1986 by Tome & Janry. All rights reserved. English translations 2018, 2019 © Cinebook Ltd.

Scorchy Smith: Partners in Danger


By Noel Sickles (Nostalgia Press)
ISBN10: 0-87897-029-0 (TPB)

This book includes Discriminatory Content produced during less enlightened times.

This is a big year for comics and strip anniversaries. Here’s one of the very best; but good luck and deep pockets to you if you decide to act on my fervent recommendations…

For one of the most influential and well-regarded comics strips of all time, aviation feature Scorchy Smith is also one of the most enigmatic and unreachable. A surprisingly long-lived proposition running in total from March 17th 1930 to December 30th 1961, the strip took off in the heyday of adventure comics and employed a pretty impressive roster of story-makers – officially ten in total including Bert Christman (The Sandman), Frank Robbins (Johnny Hazard) and George Tuska (Buck Rogers). However, it achieved its zenith in the mere three years pioneering cartoon visionary Noel Sickles steered its course.

Noel Douglas Sickles (January 24, 1910-October 3, 1982) had a very short and barely acknowledged career as a newspaper cartoonist. He worked as a jobbing illustrator in the features department of the Associated Press – an organisation that provided top-rated news items but only cheap (if high-quality) filler material such as cartoons, ads, comic strips, recipes, horoscopes, puzzles: All the pages a local newspaper might need but couldn’t afford to produce themselves…

In 1934 Sickles took over the inexplicably popular aviation strip Scorchy Smith from animator & political cartoonist John Terry, after the creator/originator contracted rapid-acting terminal tuberculosis. The publishers required Sickles to emulate Terry’s style, which Sickles diligently did (with his first credited strip on April 2nd 1934) until Terry’s death. At that point he was invited to make the strip his own and – a driven experimenter – he replaced Terry’s scratchy, cross-hatched, intensely feathered methods with a moody impressionism that used volume, solid blacks and a careful manipulation of light sources to tell his tales. He also traded standard proscenium arch layouts for impressionistically styled (if not actually expressionistic), cinematic composition which made backgrounds and scenery an integral part of the story-telling process.

An exceedingly straight action/drama serial about a pilot for hire based on the public persona of Charles Lindbergh, the high-flying exploits of named star Scorchy Smith catalogue the travels of a stout hearted, valiant Knight of the Skies, complete with trusty sidekick, “Heinie”, flying about and Doing Good. That’s it.

Sickles famously never worked to a plan when writing the strip, he just made it up as he went along to avoid boring himself. For an extended exploration of his chimeric art process you should read R C Harvey’s Meanwhile…: a superb biography of Sickles’s friend and studio-mate Milton Caniff, who sat across from the innovator taking notes and making his own inspired style revolutions…

Stories abound that the two frequently collaborated. Certainly, Caniff admitted to helping out with deadlines and story-polishing, but the bold visuals were always the product of a driven and dedicated seeker of artistic truths. The Chiaroscurist style developed by Sickles was adopted by Caniff, although he largely eschewed the lavish use of photomechanical dot-screens Sickles applied to create different flavours of Black in his monochrome masterpieces.

Reprinted in this slim tome are three thrillers from that brief period. ‘Lafarge’s Gold’ (10th October 1935 – January 30th 1936), ‘New York, N. Y.’ (January 31st 1936 – March 18th 1936) and ‘Desert Escape’ (March 19th 1936 – August 14th 1936) all come from the very end of Sickles’ strip career, with a pretty girl swindled out of a goldmine, big-city conmen, and Tuaregs and the Foreign Legion providing admittedly lacklustre narrative maguffins. However, the bravura vivacity and artistic flair employed by Sickles to tell these tales elevate the B-movie plots into breathtaking high art drama by the sheer magnificence of the drawing and design.

Over his tenure, the great experimenter pushed the minor strip’s syndication to over 250 papers, so he asked for a raise. When he was refused, he quit, with his last episode published on October 24th 1936. Noel Sickles left the restricted and drudge-work world of newspaper strips, chasing the greater challenge of higher education. He eventually settled into the more appreciative and challenging magazine illustration field, making new fans in the Saturday Evening Post, Life and Readers Digest. His few months in narrative story-telling changed our entire industry, not so much with what he did, but by the way he did it and who he shared his discoveries with. He is an unsung immortal, and his brief output deserves a commemorative, retrospective collection more than any other creator that I can think of. Until the precious few previous collections are rereleased – and preferably in digitised formats – lost gems like this will have to suffice.
© 1936 The A. P.

The Adventures of Buck Danny volume 1: Night of the Serpent


By Francis Bergése, colours by Frédéric Bergése translated by Jerome Saincantin (Cinebook)
ISBN: 987-1-905460-85-4 (Album PB)

This book includes Discriminatory Content produced during less enlightened times.

Happy 78th Birthday flyboys…

Adding more sophisticated modern spin to period-set stories

Buck Danny premiered in Le Journal de Spirou in January 1947 and continues soaring across assorted Wild Blue Yonders to this day. The strip describes the improbably long yet historically significant career of the eponymous Navy pilot and his wing-men Sonny Tuckson and Jerry Tumbler. It is one of the world’s last aviation strips and a series which has always closely wedded itself to current affairs, from the Korean War to Afghanistan, the Balkans to Iran…

The US Naval Aviator was created by Georges Troisfontaines whilst he was Director of Belgian publisher World Press Agency and realised by Victor Hubinon before being handed to multi-talented scripter Jean-Michel Charlier, then working as a junior artist. Charlier’s fascination with human-scale drama and rugged realism had been first seen in such “true-war” strips as L’Agonie du Bismark (The Agony of the Bismarck – published in LJdS in 1946). Charlier and René Goscinny were co-editors of Pistolin magazine from 1955-1958 and subsequently created Pilote in 1959. When they, with fellow creative legend Albert Uderzo, formed the Édifrance Agency to promote the specialised communication benefits of comic strips, Charlier continued to script Buck Danny and did so until his death. Thereafter his artistic collaborator Francis Bergése (who first replaced Hubinon in 1978) took complete charge of the All-American Air Ace’s exploits, on occasion working with other creators such as Jacques de Douhet.

Like so many artists involved in aviation storytelling, Bergése (born in 1941) started young with both drawing and flying. He qualified as a pilot whilst still a teenager, enlisted in the French Army and was a reconnaissance flyer by his twenties. At age 23 he began selling strips to L’Étoile and JT Jeunes (1963-1966), after which he produced his first aviation strip – Jacques Renne for Zorro. This was followed by Amigo, Ajax, Cap 7, Les 3 Cascadeurs, Les 3 A, Michel dans la Course and many more. Bergése worked as a jobbing artist on comedies, pastiches and WWII strips until 1983, when he won the coveted job of illustrating globally syndicated Buck Danny with 41st yarn ‘Apocalypse Mission’.

Bergése even found time in the 1990s to produce episodes of a European interpretation of British icon Biggles before finally retiring in 2008, passing on the reins (control? Joystick? No definitely not that last one) to illustrators Fabrice Lamy & Francis Winis and scripter Frédéric Zumbiehl. Thus far – with Zumbiehl, Jean-Michel Arroyo & Gil Formosa all taking turns at the helm – the franchise has notched up 60 albums and a further 10 spin-off tomes…

Like all the Danny tales, this premier Cinebook edition is astonishingly authentic: a breezy and compelling action thriller originally published in 2000 as Buck Danny #49: La nuit du serpent – with colouring by son Frédéric – and blending mind-boggling detail and technical veracity with good old fashioned blockbuster adventure…

At Kunsan Airbase, South Korea a veteran US flier goes on dawn border patrol only to be hit by an uncanny light which blinds him and apparently negates all his F-16’s guidance systems. Despite best efforts, the jet crashes in the De-Militarized Zone with the North Koreans claiming a flagrant breaking of the truce… and huge publicity coup. Strangely though, downed Colonel Maxwell is still missing. The Communists don’t have him and the pilot’s tracking devices indicate he’s still out there somewhere: lost in the No Man’s land between North and South.

America’s military swings into action, resolved to rescue their man, clean up the mess and allow the Reds neither tangible nor political victory. Danny, Tumbler and Tuckson are at a Paris air show when they get the call and are soon en route to Korea for a last-ditch face-saving mission. However, as the trio prepare to join the covert rescue mission, evidence emerges, casting doubt on the authenticity of the alleged super-weapon. Meanwhile, missing man Maxwell has stumbled into a fantastic secret under the DMZ…

Fast-paced and brimming with tension and spectacular action, this is a classically conceived and constructed thriller which effortlessly plunges the reader into a delightfully dizzying riot of intrigue, mystery and suspense before its captivating conclusion.

The Adventures of Buck Danny is one long and enthralling tour of duty no comics fan, adrenaline-junkie or armchair Top Gunner can afford to miss. Bon chance, mes braves…
© Dupuis, 2000 by Bergése. English translation © 2009 Cinebook Ltd. All rights reserved.

Captain America Epic Collection volume 6: The Man Who Sold the United States (1974-1976)


By Steve Englehart, Jack Kirby, John Warner, Tony Isabella, Bill Mantlo, Marv Wolfman, Frank Robbins, Sal Buscema, Herb Trimpe, Vince Colletta, Frank Giacoia, D. Bruce Berry, Joe Giella, Mike Esposito, Frank Chiaramonte Barry Windsor-Smith John Romita, John Verpoorten, Dan Adkins, John Byrne, Joe Sinnott, Marie Severin, Charley Parker, Bob Budiansky, Paty Cockrum, & various (MARVEL)
ISBN: 978-1-3029-4873-3 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

It’s customary – right here at least – to end our year with bit of timey-wimey extrapolation and conjecture, or celebrate an anniversary. However, due to the parlous state of global existence, I’ve instead opted for political pontificating. I decided that with the horror of the next four years barely begun, it’s time to stand tallish and make a sly whiny statement and see who even notices…

Created by Joe Simon & Jack Kirby in an era of ferocious patriotic fervour and carefully-manipulated idealism, Captain America was a dynamic and exceedingly bombastic response to the horrors of Nazism and the threat of Liberty’s loss.

He quickly lost focus and popularity once hostilities ceased: fading away as post-war reconstruction began. He briefly reappeared after the Korean War: a harder, darker sentinel ferreting out monsters, subversives and the “commies” who lurked under every American bed. Then he vanished once more until the burgeoning Marvel Age resurrected him just in time to experience the Land of the Free’s most turbulent and culturally divisive era. Here the Star-Spangled Avenger was in danger of becoming an uncomfortable symbol of a troubled, divided society, split along age lines and with many of the hero’s fans apparently rooting for the wrong side. Now into that turbulent mix crept issues of racial and gender inequality…

Cap had quickly evolved into a mainstay of the Marvel Revolution during the Swinging Sixties but lost his way somewhat after that, except for a glittering period under writer Steve Englehart. Eventually however, in the middle of the decades, that enlightened voice-of-a-generation scribe also moved on and out. Meanwhile, after nearly ten years drafting almost all of Marvel’s successes, Jack Kirby had jumped ship to arch-rival DC in 1971, creating a whole new mythology, dynamically inspiring pantheon and new way to tell comics stories. Short term though, cowardly editorial practices and lack of support had convinced him that DC was no better than Marvel for men of vision. Eventually, he accepted that even he could never win against any publishing company’s excessive pressure to produce whilst enduring micro-managing editorial interference.

Seeing which way the winds were blowing, Kirby exploded back into the Marvel Universe in 1976 with a signed promise of free rein to concoct another stunning wave of iconic creations – licensed movie sensations such as 2001: a Space Odyssey (and – so very nearly – seminal TV paranoia-fest The Prisoner); Machine Man; Devil Dinosaur and The Eternals. He was also granted control of two of his previous co-creations – firmly established characters Black Panther and Captain America to do with as he wished…

His return was much hyped at the time but swiftly became controversial since his intensely personal visions paid little lip service to company continuity: Jack always went his own bombastic way. Whilst those new works quickly found many friends, his tenure on those earlier inventions drastically divided the fan base. Kirby was never slavishly wedded to tight continuity and preferred, in many ways, to treat his stints on Cap and the Panther as creative “Day Ones”. That was never more apparent than for the Star-Spangled Sentinel of Liberty…

This resoundingly resolute rabble rousingly rambunctious sixth full-colour Epic Collection re-presents Captain America and the Falcon #180-200 and 1976’s colossal Marvel Treasury Special: Captain America’s Bicentennial Battles, cover-dated December 1974 to August 1976: spanning and neatly wrapping up the post-Englehart period and revealing how, when Kirby came aboard as writer, artist and editor, he had big plans for the nation’s premiere comicbook patriotic symbol in the year of its 200th anniversary…

At this time the US was a nation reeling from loss of idealism caused by Vietnam, Watergate and the (then partial) exposure of President Richard Nixon’s crimes. The general loss of idealism and painful public revelation that politicians are generally unpleasant – and even potentially ruthless, wicked exploiters – kicked the props out of most Americans who had an incomprehensibly rosy view of their leaders. Thus, Cap’s exposing a conspiracy reaching into the halls and backrooms of government to undemocratically seize control of the country by deceit and criminal conspiracy (sounds like sheer fantasy these days, doesn’t it?) was extremely controversial but compellingly attractive in those distant, simpler days. Now after doing what was necessary, the idealistic hero could no longer be associated with a tarnished ideal…

Previously: the Sentinel of Liberty had become a lost symbol in and of a divided nation. Uncomfortable in his red, white and blue skin but looking to carve himself a new place in the Land of the Free he is also unable to  abandon the role of do-gooder. When Steve Rogers is convinced by Avenging comrade Hawkeye that he could still serve his country and people even if he can’t be a star-spangled representative of America, it sparks a life-changing decision in opening tale ‘The Coming of the Nomad!’ Sadly, survivors of the sinister Serpent Squad (Cobra and The Eel) return with psychotic Princess Python in tow and maniac nihilist Madame Hydra murderously assuming the suddenly vacant leader’s role as a new Viper. When Rogers – as Nomad, “the Man Without a Country” – tackles the ophidian villains, he battles ineptly and fares badly but still stumbles across a sinister scheme by the Squad and Sub-Mariner’s arch-nemesis Warlord Krang. That subsea tyrant – in the thrall of ancient evil force the Helmet of Set – seeks to raise a sunken continent and restore an ancient civilisation in ‘The Mark of Madness!’ Elsewhere at the same time, former partner Sam Wilson/The Falcon is ignoring his better judgement and training determined young Roscoe Simons to become the next Captain America…

A glittering era ended with #182 as artist Sal Buscema moved on and newspaper-strip star Frank Robbins came aboard for a controversial run, beginning with ‘Inferno!’ (inked by Joe Giella). Whilst Nomad successfully mops up the Serpent Squad – despite well-meaning police interference – Sam and Cap’s substitute Roscoe encounter the Sentinel of Liberty’s greatest enemy with fatal consequences. The saga shifts into top gear as ‘Nomad: No More!’ (Frank Giacoia inks) sees shamed, grief-stricken Rogers once more take up his star-spangled burden after the murderous Red Skull simultaneously attacks the hero’s loved ones and dismantles America’s economy by defiling the banks and slaughtering the financial wizards who run them.

Beginning in the chillingly evocative ‘Cap’s Back!’ (art by Herb Trimpe, Giacoia & Mike Esposito), rampaging through the utterly shocking ‘Scream of the Scarlet Skull!’ (Sal Buscema, Robbins & Giacoia), it all climaxes in ‘Mindcage!’ (with additional scripting by John Warner and art by Robbins & Esposito) wherein our titular hero’s greatest ally is apparently revealed as his enemy’s stooge and slave. As the Red Skull, in all his gory glory, gloatingly reveals that his staggeringly effective campaign of terror was as nothing to his ultimate triumph, we learn that the high-flying Falcon has been his unwitting secret weapon for years. The staunch ally was originally cheap gangster “Snap” Wilson, radically recreated and reprogrammed by the Cosmic Cube to be Captain America’s perfect partner; and a tantalising, ticking time bomb waiting to explode…

Captain America and the Falcon #187 opens on ‘The Madness Maze!’ (Warner, Robbins & Frank Chiaramonte) with the Skull recently-fled and a now-comatose Falcon in custody of superspy agency S.H.I.E.L.D. Abruptly, the Star-Spangled Avenger is abducted, snatched by by a mysterious flying saucer and latterly attacked by alchemical androids employed by a rival espionage outfit, culminating in a ‘Druid-War’ (Warner, Sal B & Colletta), before Tony Isabella, Robbins & Chiaramonte put Cap into an ‘Arena For a Fallen Hero!’ where deception, psychological warfare and unarmed combat combine into a risky shock therapy to kill or cure the mind-locked Sam Wilson. However, just as the radical cure kicks in, an old foe takes over S.H.I.E.L.D.’s flying HQ in ‘Nightshade is Deadlier the Second Time Around!’ (Isabella, Robbins & Colletta). Once she’s defeated, the past crimes of forcibly-reformed Snap Wilson are reviewed and judged in an LA courtroom in climactic wrap-up ‘The Trial of the Falcon!’ (Isabella, Bill Mantlo, Robbins & D. Bruce Berry): proffering a predictable court ruling, a clutch of heroic cameos and a bombastic battle against the sinister Stilt-Man – hired by mob bosses to ensure Snap’s silence on his gangland activities…

Narrative decks cleared, CAatF #192 delivered an ingenious, entertaining filler written by outgoing editor Marv Wolfman, illustrated by Robbins & Berry, wherein Cap hops on a commercial flight back to the East Coast and finds himself battling deranged psychiatrist Dr. Faustus and a contingent of mobsters on a ‘Mad-Flight!’ thousands of feet above New York. With all plots safely settled, the stage was set for the return of Cap’s co-creator: returning with a bombastic fresh take that would take the Sentinel of Liberty into regions never before explored…

It begins with Captain America and the Falcon #193, offering the opening salvo in an epic storyline leading up the immortal super-soldier’s own Bicentennial issue (sort of). Gone now was all the soul-searching and breast-beating about what the country was or symbolised: The USA is in peril and its sentinel was ready to roar into action…

Inked by fellow veteran Frank Giacoia ‘The Madbomb’ exposes a ‘Screamer in the Brain!’ as a miniscule new weapon is triggered by unknown terrorists, reducing an entire city block to rubble by driving the populace into a mass psychotic frenzy. Experiencing the madness at close hand, Cap and the Falcon are swiftly seconded by the US government to ferret out the culprits and find a full-scale device hidden somewhere in the vast melting pot of America…

‘The Trojan Horde’ introduces plutocratic mastermind William Taurey who intends to correct history, unmaking the American Revolution and restoring a privilege-ridden aristocracy upon the massed millions of free citizens. Using inestimable wealth, a cabal of similarly disgruntled billionaire elitists (what a ree-dicalus ideah!), an army of mercenaries, slaves cruelly transformed into genetic freaks and other cutting-edge super-science atrocities, the maniac intends to forever eradicate the Republic and plunder the resources of the planet. Thank every god you know that it couldn’t happen today…

Moreover, when he is finally elevated to what he considers his rightful place, the first thing Taurey intends to do is hunt down the last descendent of Colonial-era hero Steven Rogers: a rebel who had killed Taurey’s Monarchist ancestor and allowed Washington to win the War of Independence. Little does he suspect the subject of his wrath has already infiltrated his secret army…

Inked by D. Bruce Berry, in ‘It’s 1984!’ Cap & Falcon get a firsthand look at the kind of fascistic world Taurey advocates, battling their way through monsters, mercenaries and a mob fuelled by modern mind-control and pacified by Bread & Circuses, before ultra-spoiled elitist Cheer Chadwick takes the undercover heroes under her bored, effete and patronising wing. Sadly, even she can’t keep her new pets from being sucked into the bloody, brutal Circus section of the New Society, where American loyalists are forced to fight for their lives in ultra-modern gladiatorial mode in the ‘Kill-Derby’, even as the US army raids the secret base in Giacoia inked ‘The Rocks are Burning!’ Soon, the Patriotic Pair realise it has all been for nought since the colossal full-sized Madbomb is still active: carefully hidden somewhere else in their vast Home of the Brave…

The offbeat ‘Captain America’s Love Story’ then takes a decidedly different and desperate track as the Bastion of Freedom must romance a sick woman to get to her father – the inventor of the deadly mind-shattering device – after which ‘The Man Who Sold the United States’ accelerates to top speed for all-out action as the hard-pressed heroes race a countdown to disaster with the Madbomb finally triggering by ‘Dawn’s Early Light!’ for a spectacular showdown climax that truly  surpasses all expectation.

This compilation compellingly concludes with a once in a lifetime special event. Captain America’s Bicentennial Battles was originally released (on June 15th 1976) as part of the nationwide celebration of the USA’s two hundredth year. One of Marvel’s tabloid-sized “Treasury Format” (80+ pages of 338 x 258mm dimensions) titles, it took the Star-Spangled Avenger on an incredible excursion through key eras and areas of American history. An expansive, panoramic and wildly iconic celebration of the memory and myth of the nation, this almost abstracted, deeply symbolic 84-page extravaganza perfectly survives reduction to standard comic dimensions, following Captain America as cosmic savant – and retrofitted Elder of the Universe The ContemplatorMister Buda propels the querulous hero into successively significant slices of history. Enduring a blistering pace of constant change, Cap encounters lost partner Bucky during WWII, meets Benjamin Franklin in Revolutionary Philadelphia and revisits the mobster-ridden depression era of Steve Roger’s own childhood as ‘The Lost Super-Hero!’.

In ‘My Fellow Americans’, Cap confronts Geronimo during the Indian Wars and suffers the horrors of a mine cave-in, before ‘Stop Here for Glory!’ finds him surviving a dogfight with a German WWI fighter ace, battling bare-knuckle boxer John L. Sullivan, resisting slavers with abolitionist John Brown, and observing both the detonation of the first Atom Bomb and the Great Chicago Fire. ‘The Face of the Future!’ even sees him slipping into the space colonies of America’s inevitable tomorrows, and segueing into pure emotional fantasy by experiencing the glory days of Hollywood, the simple joys of rural homesteading and the harshest modern ghetto, before drawing strength from the nation’s hopeful children…

Inked by such luminaries as Barry Windsor-Smith, John Romita Sr., Herb Trimpe and Dan Adkins, the book length bonanza comes peppered with a glorious selection of pulsating pin-ups.

With covers throughout by Gil Kane, Kirby, Giacoia, Esposito, Joe Sinnott, Ron Wilson, John Romita (Sr.), Sal Buscema &John Verpoorten, this supremely thrilling collection also has room for a selection of bonus treats beginning with the Kane & Esposito cover for reprint title Giant-size Captain America #1 (1975); relevant Cap & Falcon pages from Mighty Marvel Calendar for 1975 ((July, by John Romita); the Marvel Bullpen Bulletins page announcing the King’s return in all October issues, and assorted house ads. Also on view are extracts and articles from company fanzine F.O.O.M. #11, September 1975; an all-Kirby issue declaring – behind a Byrne/Joe Sinnott cover – that “Jack’s back!”. Material includes ‘The King is Here! Long Live the King!’, ‘Kirby Speaks!’, stunning artwork from 2001: A Space Odyssey, Alex Boyd’s appreciation ‘The Once and Future King!’, Charley Parker’s ‘The Origin of King Kirby’, ‘Kirby’s Kosmik Konsciousness’ and a caricature from the wonderful Marie Severin.

Also on show are cover roughs and un-inked pencils to delight art fans and aficionados, as well as original page art by Kirby inked by Giacoia & Windsor Smith.

King Kirby’s commitment to wholesome adventure, breakneck action and breathless wonderment, combined with his absolute mastery of the medium and unceasing quest for the Next Big Thrill, always make for a captivating read and this stuff is amongst the most bombastic and captivating material he ever produced. Fast-paced, action-packed, totally engrossing Fights ‘n’ Tights masterpieces no fan should ignore and, above all else, fabulously fun tales of a true American Dream and a perfect counterpoint and exemplar to the moodily insecurity of the Englehart episodes that precede them here. Despite the odd cringeworthy story moment (I specifically omitted the part where Cap battles three chicken-themed villains for example, and still wince at some of the dialogue from this forthright and earnest era of “blaxsploitation” and emergent ethnic awareness), these tales of matchless courage and indomitable heroism are fast-paced, action-packed, totally engrossing fights ‘n’ tights no comics fan should miss, and joking aside, their cultural significance is crucial in informing the political consciences of the youngest members of post-Watergate generation, and so much more so today…
© 2024 MARVEL.

Win’s Top Ten Best and Most Enjoyable MUST READ THIS List of 2024

What a year it’s been. I’m not talking about all that other stuff. I can’t do anything about Confirmed and Sustained Human Idiocy (aka CaSHI syndrome). As usual, I’m just waffling on about comics and 2024 has seen some total graphical treasures released: so much so that I’m about to do a thing I hate and will simply list some that I really liked.

Not all of them; that would be silly and achieve nothing. Just the ones that impressed me most. There isn’t a countdown and my top ten has more than ten in it. They moved and delighted me best, stood rereading most and were the ones published last year that I would be proudest to give other people to read as examples of what my chosen medium can accomplish.

The titles are all linked to their original NRD reviews so you can say you researched them too, but frankly your best bet would be to just unhitch your payment method of choice – or least embattled – and order them all without wasting any more time.

Ready.

Here we go then…

Lord of the Flies – the Graphic Novel by William Golding & Aimée de Jongh (Faber & Faber)

Spirou & Fantasio volume 21: The Prisoner of the Buddha by André Franquin, Jidéhem & Greg (Cinebook)

Giant by Mollie Ray (Faber & Faber)

Degas & Cassatt: A Solitary Dance by EFA & Rubio (NBM)

Safer Places by Kit Anderson (Avery Hill Publishing)

Erased – An Actor of Color’s Journey Through the Heyday of Hollywood by Loo Hui Phang & Hugues Micol (NBM)

Adrift on a Painted Sea by Sue Bird and Tim Bird (Avery Hill Publishing)

Prez: Setting a Dangerous President by Mark Russell, Ben Caldwell, & various (DC Comics)

Edifice by Andrzej Klimowski (SelfMadeHero)

Proxy Mom – My Experience With Postpartum Depression by Sophie Adriansen & Mathou (NBM)

Harlem by Mikaël (NBM)

The Scrapbook of Life and Death by J. Webster Sharp (Avery Hill Publishing)

Self-Esteem and The End of the World by Luke Healy (Faber & Faber)

Popeye vol 3: The Sea Hag & Alice the Goon by Elzie Crisler Segar (Fantagraphics Books)

Adieu Birkenau by Ginette Kolinka, JDMorvan & Victor Matet, & various (SelfMadeHero)

Neroy Sphinx: Playing to Lose by Daniel Whiston, Dave Thomson & various (Markosia)

The Last Queen by Jean-Marc Rochette (SelfMadeHero)

The Incredible Story of Cooking – From Prehistory to Today by Stéphane Douay & Benoist Simmat & various (NBM)

Identity Crisis 20th Anniversary Deluxe Edition by Brad Meltzer, Rags Morales & Michael Bair & various (DC Comics)

I realise many of these might be challenging or uncomfortable reading for (…the parents of…) our younger followers. If so here’s another Winning List. These have none of the swear words or rude bits – although there’s a lots of manic laughs and modicum of apparently wholly acceptable violence…

Oi Kids! Get these!

Bunny vs Monkey book 10: The Great Big Glitch! by Jamie Smart & various (David Fickling Books)

Yakari and the Pronghorns (vol 22) by Derib, Job & Dominique (Cinebook)

Robot Archie and the Time Machine by E. George Cowan, Ted Kearon, Mike Western & various (Rebellion)

Mega Robo Bros: Nemesis by Neill Cameron & various (David Fickling Books)

Jamie Smart’s Max & Chaffy: Hunt for the Pirate’s Gold! by Jamie Smart & various (David Fickling Books)

Black Max vol 3 by Frank S. Pepper, Ken Mennell, Alfonso Font & various (Rebellion)

Jamie Smart’s Looshkin: Honk If You See It! by Jamie Smart & various (David Fickling Books)

Kids Are Still Weird – and More Observations From Parenthood by Jeffrey Brown (NBM)

Invincible Iron Man Omnibus vol 2 by Stan Lee, Archie Goodwin, Gene Colan, George Tuska, Johnny Craig & various (MARVEL)

Tosh’s Island by Linda Sargent, Joe Brady & Leo Marcell, Kate Brown (David Fickling Books)

Thank you for you time and attention across the last taut, fraught 366 days, and – Grodd willing – let’s do the same or similar next year… but not tomorrow okay? Let’s gear up again bright and surly on Thorsday, yesss?

Showcase Presents Blue Beetle


By Len Wein, Joey Cavalieri, Paris Cullins, Gil Kane, Ross Andru, Don Heck & various (DC Comics)
ISBN: 978-1-4012-5147-5 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

The Blue Beetle premiered in Mystery Men Comics #1, released by Fox Comics and dated August 1939. The pulp-inspired hero was created by Charles Nicholas and possibly initially scripted by Will Eisner. “Charles Nicholas” was a shared pseudonym used by Chuck Cuidera (Blackhawk), Jack Kirby (everything) and Charles Wojtkowski (Blonde Phantom, Young Allies, Nyoka, Iron Corporal) with that last one generally attributed with inventing our remarkably resilient Azure Avenger.

The Cobalt Crimecrusher was inexplicably popular from the start: translating his comics venues into merchandise, a radio show and even a newspaper comic strip. Constantly traded and acquired by numerous publishers, BB survived the extinction of most of them: blithely undergoing many revisions to his origins and powers. By the mid-1950s he ended up at Charlton Comics, appearing sporadically in a few long-inventoried tales before seemingly fading away. However, that was only until the superhero resurgence of the early 1960s when Joe Gill, Bill Fraccio, Tony Tallarico and, latterly, neophyte scripter/devoted Golden Age acolyte Roy Thomas revised and revived the character. Technically, it resulted in a 10-issue run cover-dated June 1964 to 1966 (actually two separate 5-issue runs), but if you also check out our Action Heroes Archive review you’ll see that it wasn’t quite that simple…

Pulling together many disparate strands from previous incarnations, former cop and valiant troubleshooter Dan Garrett was reshaped into an archaeologist gifted with a mysterious and magical ancient Egyptian scarab recovered from lost tomb. This trinket would transform him into a lightning-throwing, flying superman whenever he touched the scarab and uttered the trigger phrase “Khaji Dha!”

After another brief sojourn in comic book limbo, Garret (note the different spelling, it varies from issue to issue, but we’ll stick to double “r”, double “t”, okay?) resurfaced as Steve Ditko took on the concept, tweaking it to construct a fresh new, retooled hero. This one started as a back-up feature in Captain Atom #83 (November 1966) before graduating to his own solo title. Ted Kord was a troubled scientist with mystery and undisclosed tragedy in his past, as well as an unspecified connection to Garrett. In fact, he was the police’s prime suspect in the academic’s disappearance and possible murder…

The Ditko version was sublime but short-lived: an early casualty when the Sixties Superhero boom reversed and horror again ruled the newsstands, Charlton’s “Action Hero” experiment was gone by the close of 1968, leading a long line of costumed champions into limbo and clearing the decks for a horror renaissance.

Time passed and reading tastes changed again. After the cosmos-consuming Crisis on Infinite Earths re-sculpted DC’s universes in 1986, a host of stars and even second stringers got floor-up rebuilds to fit them for a tougher, uncompromising, straight-shooting, no-nonsense New American readership of the Reagan era. In the intervening years, DC had pursued an old policy: acquiring characters and properties of defunct publishers. A handful of Charlton buy-outs had featured in Crisis and now Captain Atom, The Question and two Blue Beetles seamlessly slotted into the new DCU, ahead of the rest of the lost contingent…

Primarily scripted and steered by Len Wein (Swamp Thing, New X-Men, Batman, almost everything else), this massive monochrome compilation gathers the entire 24-issue run of Blue Beetle volume 6 (cover-dates June 1986 through May 1988) plus a superb crossover origin/restated backstory from Secret Origins (volume 2) #2, originally released as a vanguard to the series. Sans preamble, a steady diet of light-hearted swashbuckling begins with Len Wein, Paris Cullins & Bruce D, Patterson’s ‘Out from the Ashes!’ wherein a Chicago office building burns down. Suddenly, above the roaring flames a giant mechanical bug floats into view and from it plunges rookie hero Blue Beetle. He is desperate but determined to help the beleaguered firefighters… but not with the conflagration. His target is deranged super-arsonist Firefist, but the glorified acrobat’s tricky gadgets seem to be no match for the heavily armoured foe’s ferocious firepower. Barely escaping with his life, Beetle takes some comfort from the fact that even if he didn’t stop the bad guy or save the skyscraper, he has rescued an imperilled fireman…

In the aftermath, the masked man heads back to work: revealed to us as junior genius Ted Kord who has just (most reluctantly) assumed control of his tyrannical father’s technological innovations and manufacturing business. Ted doesn’t like business but loves inventing, which is why he spends as much time as possible with the company’s quirky thinktank geniuses Jeremiah Duncan, Melody Case and Murray Takamoto. Now he learns the company is sitting on a discovery of Earth-shattering importance. What Ted doesn’t know is that someone nefarious and extremely close wants it, or that far, far away someone has broken into the crypt on Pago Island where Ted’s mad scientist uncle Jarvis Kord killed Dan Garrett – the original Blue Beetle. An archaeological rival, Conrad Carapax is seeking the fabled something that cost his competitor his life…

Suddenly, Firefist attacks again and the neophyte hero rushes off to challenge him. The woefully one-sided battle gets serious in ‘This City’s Not for Burning!’ as the arsonist almost kills our hero again, forcing Ted to get smart and investigate where and why; not how. Despite catastrophic collateral their final clash leads to victory of sorts but leaves the hero open to betrayal from within his trust circle and targeted by a major supervillain seeking the modified wonder element Promethium undergoing modifications in Kord Inc’s labs…

Also adding to Ted’s woes and generally amping up tensions is slowly circling – and rapidly spiralling – cop Lt. Max Fisher who cannot shake the conviction that the glib scientist in his sights knows something about the Garret disappearance…

With Firefist apparently dead, two separate evil masterminds amp up their plans with the disguised janitor at affiliate/partner S.T.A.R. Labs convincing career criminal Farley Fleeter to revive his old gang The Madmen to attack Kord Inc. in BB #3’s ‘If This Be Madness…!’ As the melee is interrupted by the handily close-by Blue Beetle, corporate machinations and untrustworthy trusted friends all further their own treacherous schemes against Ted, allowing one of those villains in the shadows to make a move, revealing ‘The Answer is Alchemy!’ Here old Flash-foe Al Desmond/Mr. Element/Doctor Alchemy steals the hotly contested Promethium sample to reenergise his failing, matter-reshaping Philosopher’s Stone, but the battle to reclaim it is wild and violent, and against all odds the Beetle triumphs…

With a plethora of soap opera subplots in place, the tales assume a more action-driven shape and pace in the Azure Avenger’s first team up. ‘Ask the Right Question!’ introduces DC’s remodelled iteration of Ditko’s other, Other, OTHER immortal creation – albeit prior to his reinvention by Denny O’Neil & Denys Cowan. As up-&-coming masked mobster The Muse organises Chicago’s disparate gangs into an army a well-dressed but faceless vigilante in a powerplay to seize control from reigning Don Vincent Perignon. After the customary introductory confusion-clash Beetle and Question (AKA investigative journalist Vic Sage) set about dismantling the organisation and usurpation in ‘Face-Off!’ (BB #6) and blockbusting, Dell Barras-inked conclusion ‘Gang War!’

A delightful sentiment-soaked divertissement comes in BB #8 as ‘Henchman!’ sees Ted Kord reject job applicant and former criminal minion Ed Buckley, inadvertently driving him back to lawlessness and a position with evil genius The Calculator: a tragic mistake that the hero is happy to pay for when reformed-&-honest Ed subsequently saves the Beetle’s life…

The other lurking super-villain reveals himself at last in #9 & 10 as ‘Timepiece!’ (Cullins & Barras art) and sequel ‘Time on his Hands!’ (Chuck Patton & Barras) – both tie-ins to crossover event Legends. They see America’s superheroes outlawed by Presidential decree as part of New God Darkseid’s plan to destroy the very concept of heroism. As Ted’s conscience and desire to save innocents compete, another close friend falls foul of time bandit Chronos, and he suits up to settle the matter with the villain, law or no law. Meanwhile elsewhere, the Kord Promethium project has advanced to a point where it’s ready to be stolen by more lurking fiends, whilst on Pago Island, Carapax has uncovered a terrifying menace…

Guest-starring the New Teen Titans (Nightwing, Cyborg, Wonder Girl, Starfire, Jericho & Changeling/Beast Boy) ‘Havoc is… the Hybrid’ (#11, Cullins & Barras) sees deranged former Doom Patrol member Mento (Steve Dayton) unleash a personal pack of Promethium-mutated villains against the super-team with Blue Beetle caught as ‘Man in the Middle’ (co-scripted by Joey Cavalieri) before Wein, Cullins & Barras reveal the final fate of another unlucky unfaithful Kord collaborator in ‘Prometheus Unbound!’

Simultaneously, Carapax finally recovers and is subsumed by the maverick tech he accidentally unleashed. In BB #14 to Ted makes a momentous decision. Set on finally confronting Max Fisher about the death of Garrett, Ted is unaware that the cop is already facing ‘The Phantom of Pago Island!’ after travelling to the atoll and meeting a monster which promptly slaughters his entire party. Resolved to deal with Fisher, Blue Beetle arrives in time to join him ‘In Combat with… Carapax!’ (pencilled by Ross Andru) with both escaping believing the killer robot gone for good. As they form a tenuous new relationship with Fisher increasingly exploiting the fact that he knows Kord is a superhero, another manic supervillain (Catalyst) and megalomaniacal business competitor (Klaus Cornelius) lurk in the wings, kidnapping Jeremiah Duncan for info on Kord’s business secrets…

In ‘Anywhere I Hang my Head is Home!’ – art by Andru & Danny Bulanadi – cop and vigilante unite to catch a ruthless “Skid Row Slasher”, before Fisher oversteps by picking targets for the Beetle, even as the gallant hero is battling new masked menace Overthrow in #17’s ‘The Way the Brawl Bounces!’ (Cullins & Bulanadi) before and inevitably the original Blue Beetle returns to reclaim his mantle in ‘…And Death Shall Have No Dominion’ (all Cullins art): a grim and brutal clash with a shocking sting in the tale.

Exposing criminality and deceptions at S.T.A.R. Labs, Ted hunts a potential heir of Dan Garrett and clashes with a bizarre mechanoid organism in #19’s ‘A Matter of Animus!’ (as Andru & Bulanadi begin a sustained run), prompting a trip to Kord’s middle east facility as ‘Iran Scam!’ (another company crossover event component – this time for Millennium) reveals how a close enemy is actually an agent for ancient alien cabal the Manhunters, in a sly cover for a worthy pop at how women are oppressed under the Ayatollahs. It’s counterbalanced and leavened by purer superheroics in follow-up Millennium chapter ‘If This Works, It’ll Be a Miracle!’ (BB #21) wherein Ted and Justice League International take on a nest of Manhunters.

Crisis successfully averted, Ted is blindsided by vengeful Chronos who traps the Blue Beetle millions of years in the past before Kord turns the tables on him in #22’s ‘A Question of Time!’ (Andru, Gil Kane & Bulanadi art) before returning to now and a second episode with the Madmen in ‘Don’t Get Mad, Get Even!’ (Don Heck & Bulanadi). Now the series abruptly terminates on a cliffhanger as – in the midst of battling Carapax again – Ted’s dad Thomas Kord reclaims “his” company from the son and heir who’s ruining it in ‘If At first, You Don’t Succeed…!’

With the solo series ended, Ted made a welcome home as a beloved but underestimated comedy foil in various Justice League iterations, whilst this book closes on that promised origin yarn ,as seen in Secret Origins #2. Crafted by Wein & Kane, ‘Echoes of Future Past!’ spectacularly traces valiant Dan Garrett’s life, career and ultimate sacrifice in a bravura masterclass on superheroism as a humble college professor becomes a divinely chosen wonder man saving Earth from undead giant mummies, corrupt governments, scientific madmen, supervillains and worse before paying the final price and inspiring a lineage of heroes…

With covers by Cullins Patterson, Barras, Terry Austin, Patton, Andru, Bulanadi, Steve Bové, Dick Giordano, Mike Mignola, Chris Wozniak, Keith S. Wilson, Garry Leach, Gil Kane & Ricardo Villagran this bold bonanza of Fights ‘n’ Tights delights is a book no superhero lover should miss – unless DC finally get around to giving one of comics’ grandest brands the archive treatment he/they deserve…
© DC 1986, 1987, 1988, 2015, DC Comics All Rights Reserved.

Mac Raboy’s Flash Gordon volume 4


By Mac Raboy & Don Moore, Dan Barry & various (Dark Horse Books)
ISBN: 978-156971-979-9 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

By almost every metric, Flash Gordon is the most influential comic strip in the world. When the hero debuted on Sunday January 7th 1934 (Happy Birthday Flash!) with equally superb Jungle Jim running as a supplementary “topper” strip, it was a slick, sophisticated answer to Philip Nolan & Dick Calkins’ revolutionary, ideas-packed, inspirational, but quirkily clunky Buck Rogers (which also launched on January 7th – albeit in 1929) with two fresh elements added to the wonderment: Classical Lyricism and Poetic Dynamism. The newcomer became a weekly invitation to stunningly exotic glamour and astonishing beauty.

Where Buck merged traditional adventure with groundbreaking science concepts, Flash reinterpreted fairy tales, hero epics and mythology, draping them in the spectacular trappings of contemporary futurism, with the varying “rays”, “engines” and “motors” of modern pulp sci fi substituting for trusty swords and lances. There were also plenty of those too – and exotic craft and contraptions stood in for galleons, chariots and magic carpets. Look closely, though, and you’ll see cowboys, gangsters and of course, contemporary flying saucer fetishes adding flourish to the fanciful fables. The narrative trick made the far-fetched satisfactorily familiar – and was continued with contemporary trends and innovations by Austin Briggs and Don Moore before Mac Raboy (with Moore and Robert Rogers) took over the Sunday strips for a groundbreakingly modern yet comfortably familiar tenure lasting from 1948 to 1967.

The sheer artistic talent of Raymond, his compositional skills, fine linework, eye for clean, concise detail and just plain genius for drawing beautiful people and things, swiftly made this the strip that all young artists swiped from literally all over the world. When original material comic books began a few years later, many talented kids used Gordon as their model and ticket to future success in the field of adventure strips. Almost all the others went with Raymond’s stylistic polar opposite: emulating Milton Caniff’s expressionist masterwork Terry and the Pirates (and to see one of his better disciples check out Beyond Mars, limned by the wonderful Lee Elias).

Flash Gordon began on present-day Earth (which was 1934, remember?) with a wandering world about to smash into our planet. As global panic ensued, polo player Flash and fellow passenger Dale Arden narrowly escaped disaster when a meteor fragment downed their airliner. They landed on the estate of tormented genius Dr. Hans Zarkov, who imprisoned them in the rocket-ship he had built. His plan? To fly the ship directly at the astral invader and deflect it from Earth by crashing into it! Thus began a decade of sheer escapist magic in a Ruritanian Neverland: a blend of Camelot, Oz, John Carter of Mars and a hundred other fantasy realms promising paradise yet concealing vipers, ogres and demons, all cloaked in a glimmering sheen of sleek scientific speculation. Worthy adversaries such as utterly evil yet magnetic Ming, emperor of the fantastic wandering planet; myriad exotic races and shattering conflicts offered a fantastic alternative to drab and dangerous reality for millions of avid readers around the world.

With Moore handling the bulk of scripts, Alex Raymond’s ‘On the Planet Mongo’ ran every Sunday until 1944, when the artist joined the Marines. On his return, he forsook wild imaginings for sober reality by introducing gentleman gumshoe Rip Kirby. The public’s unmissable weekly appointment with wonderment perforce continued under the artistic auspices of Austin Briggs – who had drawn the monochrome daily instalments since 1940.

In 1948, eight years after beginning his career drawing for the Harry A. Chesler production “shop”, comic book artist Emmanuel “Mac” Raboy took over illustrating the Sunday page. Moore remained as scripter and began co-writing with the new artist. Raboy’s sleek, fine-line brush style – heavily influenced by his idol Raymond – had made his work on Captain Marvel Jr., Kid Eternity and especially Green Lama a pinnacle of artistic quality in the early days of the proliferating superhero genre. His seemingly inevitable assumption of Flash Gordon’s extraordinary exploits led to a renaissance of the strip and in a rapidly evolving post-war world, it became once more a benchmark of timeless, hyper-realistic quality escapism which only Hal Foster’s Prince Valiant could match.

This fourth and final 276-page paperback volume – printed in stark monochrome, landscape format and still criminally out-of-print/long overdue for a fresh edition – spans December 16th 1962 through December 31st 1967 – by which time successor Dan Barry was already adding his artistic contributions to the final chapter (from December 24th). After one last informative appraisal of Raboy in Bruce Jones’ Introduction ‘Walking with Giants’ it’s time for one last blast-off as the adventure resumes with already-in-progress thriller ‘Sons of Saturn’… Sequence SO91 had begun on October 21st 1962 and cliffhangerly closed the previous volume barely weeks in. It resumes here with the episode for December 16th and carries on until January 20th 1963 revealing how the hitherto unsuspected super-civilisation thriving in the clouds of the Sixth Planet is revealed when an Earth probe provokes its current overlord to determine human nature and resource by sending super-criminal outcast Baldr to plague, punish and test them. That results in the indestructible giant breaking into Flash’s ship and going on a rampage, but ultimately alien force proves no match for human – i.e. Flash Gordon’s – ingenuity and the embattled visitors accidentally initiate a sudden and very permanent regime change…

Running from January 27th to April 14th pure cold war paranoia shapes sequence S092. ‘The Force Dome’ sees well-meaning Professor Howe build a perfectly impenetrable protective energy barrier and convince the authorities to let him run a live test by shielding all of Metropole City. When Howe dies suddenly the experiment goes awry and the generators can’t be switched off. Thankfully, Flash and Zarkov are on site and able to avert the crisis before all the air under the city-sized bubble is used up…

Its back to the beyond next as (S093: 21/4/63 – 14/7/63) finds our hero further testing the bounds of Earth’s recently-developed Faster-Than-Light technologies, with Flash despatched to a far star system to discover what happened to an off-line ‘Star Beacon’ that has stopped providing subspace navigation data. That all sounds quite technical, but it’s just a plot device to enable Flash & Co to wryly clash with cunning alien primitives after which it’s back to Earth and the Himalayas to rescue explorer Bill Penrose from fabled monsters (S094: 21/7/63-17/11/63). However, as Flash digs deeper, he learns these ‘Yeti’ are actually robots employed by extraterrestrial resource bandits to steal uranium, resulting in an epic battle beneath the Earth, before returning to space and a new station orbiting Jupiter. Set on Earth’s newly-constructed interstellar transit station, sequence S095 (24/11/63 to 15/3/1964) sees Dale and Flash accidentally in loco parentis to Miki – an extremely impulsive ‘Boy From Another World’ …and his disruptively radioactive pet Zhlubb

The furore builds as the star waifs suddenly go missing just as interplanetary bandit trio the Breen Brothers invade the station whilst Flash is testing Zarkov’s latest super-ship, triggering a monumental and manic battle beyond the stars. When the shooting stops and with Miki restored to his parents, Flash finally boosts off in the new FTL vessel, destined for a colony world that has called for help by sending back all its women and children. In truth, the castaways’ return is a bid by aliens on a dying world who seek to inveigle tribute and rations for their starving civilisation by holding the male human colonists hostage.

Backed up by colonist Kitty Corum and rash, overconfident Star Patrol Special Service recruit Dino, Flash’s test ride becomes a rescue/diplomatic mission to the ‘Dark Sun of Dragor’ (S096: 22/3/ to 7/19/64): a most unconventional confrontation that culminates in the death of a star system, followed by a brief diversion. Spanning 26th July to November 8th, sequence S097 sees a family of giant, shapeshifting aliens crash on Earth and their colossal child faces typical panic and bigotry until Dale steps in to salve tensions and save ‘The Chameleon’, prior to sheer arrogance almost destroying the world’s hopes of halting chaotic storms caused by solar flares and securing reliable ‘Man-Made Weather’ (S098: 15/11/64 – 2/14/February 65). The problem is a clash of wills between abrasive Dr Franz Graf and Zarkov, but eventually the meteorological fireworks spark a world-saving inspiration…

Another mountaintop yarn finds Flash and junior shuttle pilot Wally Green captive of the ‘Lost Tribe of the Andes’ (S099: February 21st to 13th June), facing the bellicose descendants of Spanish conquistadors shielded from progress for hundreds of years and ultimately duelling dastardly power-hungry despot-in-waiting El Mono, before a return to modern civilisation brings the first Moon’s Fair and a transport nightmare when the best pilot in space gets involved in transporting Michelangelo’s David to the exhibition site. It all results in ‘The Greatest Art Theft’ (SI00: June 20th – October 10th) as petty tyrant/organised crime overlord Baron Borgaz purloins the masterpiece for his private orbital fiefdom and is vain enough to allow Flash entrance to search his sinister, thug-&-monster-stuffed citadel…

Next comes a yarn older British fans might recognise as part of the 1967 digest series World Adventure Library: a line that also included Mandrake the Magician, The Phantom, The Man from U.N.C.L.E. and Batman. Here Flash plays space cop in pursuit of devious disguise artist/thief Merlyn, who swindles his way across the solar system and even escapes Gordon’s justice… but not his fate or just deserts in year spanning comedic change-of-pace ‘Con Man in Space’ (SI01: 17/10/1965 to 30/01/1966). It’s followed by ‘A Visit From Mercury’ (February 6th to June 5th ’66 and another tale reprinted in the UK) as a trip to erupting volcano Vesuvius allows “impervium”-clad Flash, Dale & Zarkov to enter a undiscovered base deep in the magma, where visitors fleeing the first rock from the sun are hiding. Sheltered from geological upheaval and basking in Earth’s warmth, they’re ultimately restored to their point of origin with Earth’s aid, but only after Gordon deals with flaming recidivist usurper Janj

Old-style mystery and monster hunting shapes survival saga ‘Death World’ (SI03: 12/06 – 23/10/66) as Flash and a Space Agency Survival Corps squad led by Sikh commander Singh are despatched to learn what caused the disappearance of an entire human colony and rise of a swathe of killer beasts. What they discover changes lives and the annals of bio-science, before Flash tangles with another low-orbit lowlife when ‘The Duke of Naples’ (SI04: 30th October 1966 – April 2nd 1967) reinstitutes privateering, slave-taking and gladiatorial combat on his private space station in his passionately plutocratic desire to return humanity to feudalism, after which big science engineering finds Flash and Zarkov mediating war between grudge-bearing Madame Mimi Duclos and martinet Godfrey Ledge as each attempts to seize control and complete construction of ‘The Moon Launcher’ (April 9th to July 16th). The ion launch platform is an obvious and permanent boon to human space expansion, but the project takes on desperate urgency after explorers on Pluto encounter trouble and the acceleration launcher offers the only possibility of getting a rescue ship to them in time.

The bitter war between the project chiefs sparks industrial strife, worker mutiny and even criminal changes against Flash’s new best pal Pancho, but sooner rather than later the job is done and Gordon (plus fugitive stowaway Pancho) are rocketing into infernal darkness and Raboy’s last adventure.  Sequence SI06 spans 23/7/1967 to 7/1/1968 (with Dan Barry taking over on December 24th) as the voyagers find the lost explorers but are ‘Captured on Pluto’ by super-advanced aliens playing mindgames and conjuring fantastic worlds and beings in a cosmic scaled romp deeply redolent of 1964 Star Trek pilot episode The Cage

To Be Continued… by other hands

Each week as he toiled on the strip, Raboy produced ever-more expansive artwork filled with distressed damsels, deadly monsters, incredible civilisations, increasingly authentic space hardware and locales, and all sorts of outrageous adventure that continued until the illustrator’s untimely death in 1967. Perhaps it was a kindness. He was the last great Golden Age romanticist illustrator and his lushly lavish, freely-flowing adoration of perfected human form was beginning to stale in popular taste. The Daily feature had already switched to the solid, chunky, He-Manly burly realism of Dan Barry and Frank Frazetta, but here at least the last outpost of ethereally beautiful heroism and pretty perils still prevailed: a dream realm you can visit as easily and often as Flash, Dale & Zarkov popped between planets, just by tracking down this book and the one which preceded it…
© 2003 King Features Syndicate Inc. ™ & © Hearst Holdings, Inc. All rights reserved.