Fear Agent: Re-Ignition


By Rick Remender & Tony Moore (Dark Horse Books)
ISBN: 987-1-59307-764-8

Once upon a time science fiction was hard, fast all-action wrapped in impossible ideas, but over the years films like Star Wars and TV shows like Star Trek and Battlestar Galactica slowly ameliorated, crossbred and bastardised the form until it became simple window-dressing for cop stories and westerns and war yarns…

Rick Remender clearly loves the old-fashioned, wide-eyed wonder stuff too, and in 2005 brought back strictly impossible, mind-bending action-packed Amazing Stories to remind us all of what we’d been missing.

Fear Agent debuted from Image Comics and ran for eleven issues before folding and being subsequently picked up by Dark Horse in 2007. This slim, scintillating tome collects the introductory 4-issue story-arc which introduced dissolute, Mark Twain-spouting, alcoholic Texan freelance pest-control operative Heath Huston: the original Man With A Past But No Future…

It opens as a weary, hungry space-trucker pulls into Glentbin deep-space service station and discovers to his horror that the place is overrun with an entirely unacceptable kind of vermin, before the scene shifts to planet Frazterga where independent contractor Huston is on a bug-hunt with his mouth dry, his head screaming and his bank-account empty.

He’s climbing a really big mountain with a massive hangover and it’s real hard to make a living when the pencil-pushers of the Quintala Convention daily redefine the parameters of the Killable Alien Rating, but here in this last-ditch, last-chance filthy backwater Huston is going to make some money if it kills him.

Heath’s been hired to retrieve terraforming technology filched from colonists by the stupid, stupid ape-creatures living in the hills, but after a decidedly well-planned resistance from the hairy beasts he soon realises he’s been shafted yet again. The big dumb monkeys are using the stolen parts to build a spaceship…

After another blockbusting battle Huston discovers the burly pro-simians have been psionically enslaved by a marooned Class A entity. Officially, he should back off and leave it be, but he’s ticked, determined to get paid and has never liked aliens anyway…

The catastrophic explosion and riotous aftermath don’t go down too well with his clients either, and when he returns to his sentient spaceship Annie it’s empty-handed and with the Mayor’s blood on his gauntlets.

Down to their last wisps of fuel, the exterminator and his rather stroppy ship head for nearby Glentbin Station and the dubious hope that they can hock or trade something for fuel and food…

As they coast on fumes towards the service facility a call comes in from Thomas Yorke of the United Systems government. He wants to hire the reprobate – maybe that should be “needs to hire”…

They are old not-friends but Glentbin has gone offline and the authorities suspect some kind of infestation. If there is and Huston cleans it up there’s a 10,000 Uni-cred fee in it…

The satellite mall is empty and the legendary “too quiet”, but the smell more than makes up for it. Fearing the worst, Huston starts helping himself to supplies when he finds the ghastly remains of a patron and realises the entire place has been taken over by Feeders…

Fighting a wave of tentacles coming from everywhere, the terrified spacer blasts his way into a water pipe and is flushed into the station’s main cistern. Floating there is the only survivor of the infestation – a feisty, surly warp scientist named Mara…

She’s never seen the beasts before but Heath has. Feeders are a flesh-eating horror that were only stopped by blowing up any planet they landed on and, when his sodden new friend says they were sent to Glentbin by the Dressite Empire, Huston realises that Earth’s greatest enemy are planning on finishing the job they started decades ago: the last time they tried to wipe out mankind and legendary Fear Agents only just stopped them…

Blasting through the hull of the station, the grizzled veteran admits to being the only survivor of that august cadre of warriors, even as he and Mara spy on the station from the relative security of hard vacuum.

And that’s when he learns the Dressites have used the station to dispatch the unstoppable Feeder larvae to Earth in a convoy of deadly Trojan Horse ships…

Frantic, frustrated and unable to broadcast a warning, the Terrans bleed off cached fuel supplies into Annie – who hates Mara on sight – and try to reach Earth first. This is exactly what the Dressites want: they’ve supercharged the warp fuel and expect their old enemy to go up in a blaze of burning hell…

They have however not reckoned on the astounding intellect of the AI, who contrives to ride the explosive warp-wave and dumps the fugitives alive but lost on a strange alien world where they’re soon embroiled in an apocalyptic civil and religious war between creatures of flesh and monsters of metal. Moreover, as the campaign proceeds and Huston frets that the Feeders are inexorably closing on planet Earth, he realises that they are lost not just in space but also time…

Given a chance to save his homeworld years before any greedy marauding ETs ever attacked it, Huston embarks on a crazy raid with his fleshy allies that goes horribly, irretrievably wrong.

And then he’s killed.

To Be Continued (yes, really)…

With a copious sketchbook section from artist Tony Moore, this powerfully character-driven, fast, furious, frantic, thrilling, manic and exceedingly clever balls-to-the-wall science fiction is in the best tradition of 2000AD, and has all the adrenalin-fuelled fun any fantasy aficionado could want.

Fear Agent was a breath of fresh air when it came out and remains one of very best cosmic comics experiences around. If you’re old enough, Sentient enough and Earthling enough, this is a series you must see before you die, have your brain-engrams recorded and are cloned into a new form unable to enjoy terrific fiction feasts.
© 2006, 2007 Rick Remender & Tony Moore. All rights reserved. All characters and distinctive likenesses are ™ Rick Remender & Tony Moore.

X-Men: First Class volume 1


By Jeff Parker, Roger Cruz, Kevin Nowlan & Victor Olazaba (Marvel)
ISBN: 978-0-7851-5313-9

Radical perpetual change – or the appearance of such – is a driving force in modern comics. There must be a constant changing of the guard, a shifting of scene and milieu and, in latter times, a regular diet of death, resurrection and rebirth – all grounded in relatively contemporary terms and situations.

With a property as valuable as the X-Men such incessant remodelling is a necessarily good thing, even if you sometimes need a scorecard to keep up, and over the decades the franchise has repeatedly reinterpreted, refashioned and updated the formative early epics by Stan Lee, Jack Kirby, Alex Toth, Roy Thomas and Werner Roth to give a solid underpinning to all the modern Mutant mayhem.

A case in point is the impressive and deliciously upbeat restating of the Mutant paradigm wherein the latest status quo gets the boot and a new beginning equates with a return to the good old days…

In 1963, The X-Men #1 introduced gloomy, serious Scott Summers/Cyclops, ebullient Bobby Drake/Iceman, wealthy golden boy Warren Worthington III/Angel, Jean Grey/Marvel Girl and erudite, brutish genius Henry McCoy/Beast: very special youngsters and students of Professor Charles Xavier, a wheelchair-bound telepath dedicated to brokering peace and achieving integration between the sprawling masses of humanity and an emergent off-shoot race of mutants with extra abilities, ominously dubbed Homo Superior.

The team was also occasionally supplemented by magnetic minx Polaris and cosmic powerhouse Havok – although they were usually referred to respectively if not respectfully as Lorna Dane and Scott’s brother Alex.

After eight years of eccentric, quirky adventures, the masked misfits faded away in early 1970 when mystery and supernatural themes once again gripped the world, causing a consequent sustained downturn in costumed hero comics.

Although the title was revived at the end of the year as a reprint vehicle, the mutants were reduced to guest-stars and bit-players across the Marvel Universe whilst the Beast was further mutated into a monster to cash in on the new big thing. Then in 1975 Editor-in-Chief Roy Thomas green-lighted a risky Giant-Size one-shot as part of the company’s line of over-sized specials. The introduction of a fresh team of mutants made history and began a still-burgeoning frenzied phenomenon…

In 2006 those deliriously naive secret school days inspired X-Men: First Class (a comicbook iteration, not the movie) which once again updated the seminal 1960s adventures for a far more sophisticated modern audience (as had happened twice before in the intervening decades).

Most people who read comics have a passing familiarity with Marvel’s ever-changing X-franchise so newcomers and occasional consumers won’t have too much trouble following the backstory, so let’s plunge in as the hostile world once more kicks sand in the faces of the planet’s most dangerous and reviled minority…

An 8-issue miniseries and a One-Shot Special led to a further 16 issue run: retrofitting old material around new stories, in-filling cases and teaming the teenaged school squad with assorted adult guest-stars such as Man-Thing, Invisible Woman, Gorilla-Man and those included in this book. The series inevitably led to a slew of spin-off series based on the same winning “untold X-tales” format.

However all good things come to an end – until the next time a few years from now – and the junior league finally had to move on into their later lives and rejoin the ongoing Marvel Universe continuity. Thus in 2009 the 4-issue miniseries X-Men First Class: Finals revealed how the student heroes’ graduation fed directly into the introduction of the All-New, All Different modern team…

This rousing compilation – illustrated throughout by Roger Cruz with inks from Victor Olazabo – is an introductory/best of edition with series scripter Jeff Parker picking his favourite stories from the initial run (specifically issues #1, 2, 4, 5 and 7 plus a cracking vignette from 2007’s X-Men: First Class Special) and opens with ‘X-Men 101’ as youngest student Bobby Drake writes a letter to his mum, giving the lowdown on his new classmates and detailing the eventful last few days.

The edited highlights include a battle against an utterly alien hive-mind, rich-kid pal Warren being possessed, childish pranks going scarily awry on a quick field-trip to the Arctic and the saving of the oldest creature on earth from well-meaning but oblivious scientists…

Warmer climes beckon next as Professor X takes the kids on a vacation to Florida, playing anonymous matchmaker to Scott and Jean, whilst star scholar Hank and the Angel get stuck with hunting for scientist Curt Connors, who has once more mutated into a deadly human-hating saurian scourge in ‘The Bird, the Beast and the Lizard’. In the end however it was Iceman who held the key to their success…

Issue #4 then gave us a glimpse into the inner world of Cyclops with ‘Seeing Red’ as he is targeted by an escaped demon from the Ruby Realm of Cyttorak and the team require the aid of Doctor Strange to set two dimensions to rights…

Dr. Donald Blake appears in ‘The Littlest Frost Giant’ as the X-Men battle an Ice Troll, unaware that young Bobby is being hunted by an ancient Viking cult intent on awakening the primal monster and Lord of Winter Ymir. However once they make their move the villainous Vanir are soon in over their heads and the aroused and angry Frost Giant can only be stopped by the hard-pressed mutants and their new friend The Mighty Thor…

Young romance is in the air when ‘Who Wants to Date a Millionaire?’ finds Warren skipping classes to make out with European hottie and newly-reformed member of The Brotherhood of Evil Mutants Wanda Maximoff. Sadly the Scarlet Witch‘s twin brother Pietro is the old fashioned protective type and Quicksilver‘s enraged over-reaction endangers an entire playground full of kids before the X-Men can satisfactorily calm the situation down…

The all-new classic cases conclude with a short, sharp skit wherein Iceman and the Beast are dispatched by mutant-detecting electronic wonder-computer Cerebro to find a hidden Homo Superior lurking within the vaudevillian confines of ‘The Museum of Oddities’, brilliantly illustrated by the superb Kevin Nowlan.

This perfect primer also includes the usual cover gallery – by Marko Djurdjevic and Nowlan – plus character designs and model sheets by Cruz and pencilled cover sketches from Djurdjevic for art lovers to drool over.

Engaging, exciting and extremely entertaining; blending outrageous adventure with raucous humour and sheer comradely warmth and affection, this thoroughly beguiling collection always keeps the continuity baggage to a sustainable minimum for non-addicts and concentrates on delivering vibrant fun and fast-paced rollercoaster thrills packed with smart laughs, heavy on action and light on extended sub-plots.

For moments of mutant mirth and mayhem gloriously free of angst and overkill, these tales are without doubt top of the class…
© 2006, 2007, 2011 Marvel Characters, Inc. All rights reserved.

Clubbing


By Andi Watson & Josh Howard (Minx/Titan Books edition)
ISBN: 978-1-84576-580-4

In 2007 DC comics had a worthy go at building new markets by creating the Minx imprint: dedicated to producing comics material for the teen/young adult audience – especially the ever-elusive girl readership – that had embraced translated manga material, momentous global comics successes such as Maus and Persepolis and those abundant and prolific fantasy serials which produced such pop phenomena as Roswell High, Twilight and even Harry Potter.

Sadly after only a dozen immensely impressive and decidedly different graphic novels Minx shut up shop in October 2008, markedly NOT citing publishing partner Random House’s failure to get the books onto the appropriate shelves of major bookstore chains as the reason.

Nevertheless the books which were published are still out there and most of them are well worth tracking down – either in the US originals or the British editions published by Titan Books.

One of the most engaging was Clubbing, from Andi Watson & Josh Howard, which stylishly and wittily blended teen rebellion and shopping-culture insouciance with murder-mystery and supernatural horror in an audacious and winning black and white, cross-cultural romantic romp in Wordsworth Country…

Charlotte Brook has been a bad girl. London’s most self-absorbed fashionista, social butterfly and shopping diva, “Lottie” got caught using a homemade fake I.D. to get into an out-of-bounds West End nightclub and ended up coming home in a police car…

Her outraged but rather disinterested parents simply bundled her off for the summer to the wilds of the Lake District where her dull grandfather and good old Grandma Aggie are going to put her to work in their new Golf resort.

Faced with the dire prospect of months of rain, no Wi-Fi coverage, Golf, Women’s Institute do’s, old people, hicks and yokels, golf and mud and golf, Lottie is far from happy, but as always Aggie’s ubiquitous cakes and cuppas go some small way towards assuaging the agony.

Granddad Archie Fitz-Talbot‘s time is constantly taken up with the on-going and behind schedule conversion of his posh old country club into a major modern sport and leisure venue and, after only one wind-blown, rain-sodden tour in the most fabulous outfit from her stylishly inappropriate wardrobe, Lottie realises that she’s actually in hell.

Her poor beloved shoes are all doomed too…

The local teens are a dire lot, rough, rude and pretentious; more interested in gore, blood and faux Satanism rather than music and fashion – like any self-respecting Goth should be – and as for the nice young man Aggie is trying to set her up with, Lottie wouldn’t be seen dead with a guy who loves fishing and golf no matter how good looking he is…

Howard is the least of her problems. In their affable, comfortable way, Archie and Aggie are determined to torture her to death: they feed her wholesome stodgy food, drag her all over the place on walks and trips through the beautiful countryside, take her to W.I. galas and, horror of horrors, ask her to work in the gift-shop with ghastly golf pro Tom Hutchinson – at least until she accidentally burns it down…

Things get decidedly strange after Lottie clashes with officious wizened-ancient employee Mrs. Geraldine Gibbons over towels in the gym, and again at a W.I. cake-baking contest. The old biddy has a real bee in her bonnet and babbles on about secrets and hidden truths and is clearly bingo-wing bonkers…

Lottie begins to suspect otherwise when she and the slowly growing in coolness Howard find the old bat’s strangely mutilated body in a water-hazard on the Links…

Some of those sinister secrets start to emerge when the shaken teen then discovers old Archie is a bit of a player – Urgh! wrinklies indulging in illicit lurrve – and might need to get rid of the occasional octogenarian bit of rough, but something just doesn’t add up and before long Lottie and Howard are grudgingly, disbelievingly swept into a bizarre and baffling mystery with demonic cults, a horrific monster menace from beyond Reality and staggering personal implications for Lottie and her entire family…

Clubbing is a sharp, witty, subtly funny and intriguing coming of age horror-thriller-comedy which follows all the rules of the teen romance genre yet manages to inject a huge helping of novelty and individual character into the mix: a perfect vehicle for attracting to our medium new and youthful readers with no abiding interest in outlandish power-fantasies or vicarious vengeance-gratification – and yes, that does mean girls…

This snazzy so-British reading rave also includes ‘Lottie’s Lexicon’: a cool guide to speaking young Londoner, full creator biographies and three tantalising preview segments from other tempting MINX titles.

Track them all down and enjoy a genuinely different kind of comic book…
© 2007 Andi Watson and DC Comics. All rights reserved.

Spider-Man & the Secret Wars


By Paul Tobin, Patrick Scherberger, Clayton Henry & Terry Pallot, with Jim Shooter, Mike Zeck & John Beatty (Marvel)
ISBN: 978-0-7851-4449-6

Presented in the manner of the company’s all-ages Marvel Adventures format, this notionally “in-continuity” tale offers cosmic thrills, chills and light drama by in-filling on one the House of Ideas’ biggest successes. Assiduously revisiting the epic “maxi-series”, writer Paul Tobin, penciller Patrick Scherberger and inkers Clayton Henry & Terry Pallot have cannily crafted an engagingly expanded selection of Spider-sagas faithful to the original whilst adding a contemporary complexity and depth to the iconic wall-crawler

This highly satisfying digest-sized collection collects the 4-issue miniseries from February-May 2010, and also re-presents the original Secret Wars #1 (May 1984) and its opening chapter by James Shooter, Mike Zeck & John Beatty.

The premise of the original 1980s blockbuster was that an all-powerful alien calling itself The Beyonder abducted an army of Earth heroes and villains to an alien purpose-built Battleworld created as an arena in which to prove which was mightier – Good or Evil.

Whilst by no means a new plot, it gave the entire company a massive commercial boost and allowed a number of major series to radically retool at a time when comicbook sales were in a dire downturn. This canny slice of infilling explores some of the saga’s untold moments in an engaging and appealing way, adding contemporary sensibilities and a lighter take to a classic but rather dated and straightforward Fights ‘n’ Tights yarn.

I would strongly suggest however, that if you’ve never seen the original epic, you track it down before tackling Spider-Man & the Secret Wars – it’s not actually necessary but you will get the most out of the new material that way…

The drama opens at a most critical moment, seconds after the almighty Molecule Man has dropped an entire mountain on top of the embattled heroes. With the Incredible Hulk holding up millions of tons of rock, the entombed good guys perforce take a few moments to chill and reminisce.

Top of Spider-Man’s list is the many gaffes he’s made since arriving, particularly the way he’s treated Captain America and the monstrous Green Goliath currently holding all their lives in his big green hands…

Thanks to heroic teamwork, all of the buried brigade eventually emerge safely but the wall-crawler has learned a hard lesson in a most harrowing manner…

The second chapter also focuses strongly on damaging mis- and pre-conceptions as the residents of Denver, Colorado – simultaneously shanghaied by the Beyonder and dumped on his remodelled planet as some kind of control group – is assaulted by a horde of marauding aliens, and the heroes form a living barricade with the valiant but all-too-human civilian defenders to lives and property.

They are surprisingly assisted by arch-nemesis and ultimate evil Doctor Doom, but try as he might Spider-Man cannot fathom the Iron Dictator’s true purpose…

At one critical juncture the world-devouring cosmic god Galactus decided to end the contest early by eating Battleworld, prompting a desperate alliance by the transplanted heroes and villains to stop him. Here, portions of their combined assault are examined in detail as Spider-Man experiences bizarre reality-warping episodes – a natural side effect of proximity to the perilous planetivore – and flashes back and forward through his personal past and futures, experiencing happiness and the darkest of imagined terrors…

The original miniseries culminated with Doom actually stealing the Beyonder’s power and becoming omnipotent. In this modern re-visitation, that conditional triumph is examined as the web-spinner is granted a taste of paradise by the troubled new god who is finding it hard to hang on to lust for conquest, or even personal ambition, after achieving all-consuming divinity…

The cleverly introspective human adventure is capped off by a re-presentation of the original saga’s first issue from 1984, wherein ‘The War Begins’ with the Avengers, X-Men and Fantastic Four, Magneto, the Hulk and the utterly out-of-his-depth Spider-Man all teleported into the deep unknown to see a galaxy destroyed and a world constructed purely so that a cosmic force could determine which of two philosophies was correct.

Arrayed against them were Doom, Galactus, Molecule Man, Ultron, the Lizard, Dr. Octopus, the Enchantress, Absorbing Man, Kang the Conqueror and the Wrecking Crew, all of whom had no problem with a disembodied voice telling them “Slay your enemies and all you desire shall be yours”…

Unceremoniously dumped on the brand new world the sides split into factions and the War began…

This blockbusting little box of delights also includes a full cover gallery by Scherberger, Christina Strain, Chris Sotomayor, Veronica Gandini, Jean-Francis Beaulieu, Zeck & Beatty as well as pages of Scherberger’s early character sketches.

Fast-paced and impressive, bright and breezy with lots of light-hearted action and some solid sly laughs, this book really sees the alternative web-spinner hitting his wall-crawling stride with the violence toned down and “cartooned-up” whilst the stories take great pains to keep the growing youth-oriented soap opera sub-plots pot-boiling on but as clear as possible.

In 2012 the Marvel Adventures line was superseded by specific comicbook titles tied to Disney XD TV shows designated as “Marvel Universe cartoons”, but these collected stories are still an intriguing and perhaps more culturally accessible means of introducing character and concepts to kids born often two generations or more away from those far-distant 1960s originating events. However even though these Spidey super stories are extremely enjoyable yarns, parents should note that some of the themes and certainly the violence might not be what everybody considers “All-Ages Super Hero Action” and might perhaps better suit older kids…
© 2010, 2011 Marvel Characters, Inc. All rights reserved.

Asterix and the Roman Agent


By Goscinny & Uderzo, translated by Anthea Bell & Derek Hockridge (Brockhampton/Knight Books)
ISBN: 0-340-20285-8

This is another one purely for driven nostalgics, consumed collectors and historical aficionados, highlighting the marvellous variety of formats and methods used to elevate and disseminate brilliant comics from the gutters of prejudice by turning them into proper books…

One of the most-read series in the world, the collected chronicles of Asterix the Gaul have been translated into more than 100 languages since his debut in 1959, with animated and live-action movies, TV series, assorted games, toys and even a theme park outside Paris (Parc Astérix, if you’re planning a trip…) spinning off from his hilarious exploits.

More than 325 million copies of 34 Asterix books have sold worldwide, making his joint creators France’s bestselling international authors. The diminutive, doughty hero was created as the transformative 1960s began by two of the art-form’s greatest masters, René Goscinny & Albert Uderzo, and even though their perfect partnership ended in 1977 the creative wonderment still continues – albeit at a slightly reduced rate of rapidity.

When Pilote launched in 1959 Asterix was a massive hit from the very start. At first Uderzo continued working with Charlier on Michel Tanguy, (Les Aventures de Tanguy et Laverdure), but soon after the first epic escapade was collected as Astérix le gaulois in 1961 it became clear that the series would demand most of his time – especially as the incredible Goscinny never seemed to require rest or run out of ideas (after the writer’s death the publication rate dropped from two books per year to one volume every three to five).

By 1967 the strip occupied all Uderzo’s attention. In 1974 the partners formed Idéfix Studios to fully exploit their inimitable creation and when Goscinny passed away three years later Uderzo had to be convinced to continue the adventures as writer and artist, producing a further ten volumes thereafter.

Like all great literary classics the premise works on two levels: for younger readers as an action-packed comedic romp of sneaky, bullying baddies always getting their just deserts and as a pun-filled, sly and witty satire for older, wiser heads, enhanced here by the brilliantly light touch of master translators Anthea Bell & Derek Hockridge who played no small part in making the indomitable Gaul so very palatable to the English tongue. (Me, I still admire a divinely delivered “Paff!” to the snoot as much as any painfully potent pun or dry cutting jibe…)

The feature debuted in Pilote #1 (29th October 1959, with the first page actually appearing a week earlier in a promotional issue #0, June 1st 1959). The stories were set on the tip of Uderzo’s beloved Brittany coast where a small village of redoubtable warriors and their families resisted every effort of the all-conquering Roman Empire to complete their conquest of Gaul. Alternately and alternatively the tales took the heroes anywhere in the Ancient World, circa 50BC, as the Gallic Gentlemen wandered the fantastic lands of the Empire and beyond…

Unable to defeat or even contain these Horatian hold-outs, the Empire resorted to a desperate policy of containment with the seaside hamlet perpetually hemmed in by the heavily fortified garrisons of Totorum, Aquarium, Laudanum and Compendium.

The Gauls don’t care: they daily defy the world’s greatest military machine simply by going about their everyday affairs, protected by the magic potion of resident druid Getafix and the shrewd wits of the rather diminutive dynamo and his simplistic, supercharged best friend…

Firmly established as a global brand and premium French export by the mid-1960s, their gradual rise to prominence this side of the pond was tentative but as unstoppable as Obelix’s pursuit of roast boar or Roman playmates…

The translated albums are available in a wealth of differing formats and earlier editions going all the way back to the first 1969 Brockhampton editions (still readily available from a variety of retail and internet vendors – or even your local charity shop and jumble sale).

Asterix and the Roman Agent premiered in 1970 in Pilote #531-552, simultaneously making the jump to a French album and English translated editions in 1972 – from when this delightful digest-sized (212 x 150mm), kid-friendly collectors’ item originates, and highlighted homeland insecurity as Caesar, under attack by the Roman Senate over the indomitable, unconquerable Gauls, deploys his greatest weapon: a double-edged sword named Tortuous Convolvulus, whose every word and gesture seems to stir ill-feeling and conflict in all who meet him.

Where Force of Arms has failed the wily despot hopes this living weapon of mass of dissension might forever fracture the Gauls’ unshakable comradeship and solidarity with a dose of Roman entente dis-cordiale…

On the crossing, just two minutes with the conniving Convolvulus has a sworn brotherhood of pirates at each other’s throats, and even while discussing the plan with Aquarium’s commander Felix Platypus, the agent’s unique gift sows discord and violence, so when he finally enters the village it’s not long before the high-spirited and fractious Gauls are at war with each other…

The women are cattily sniping at each other, the traders are trading blows and even Asterix and Obelix are on the outs. But that’s not the worst of it: somehow the idea has gotten around that their sharp little champion has sold out to the Romans…

With discord rife, the Romans soon have the secret of the magic potion too – or do they? The cunningly ingenious Convolvulus hasn’t reckoned on two things: the sheer dimness of Imperial troops and the invaluable power of true friendship, leaving Asterix and Obelix a way to overcome their differences, turn the tables and once more save the day.

At last, the agent provocateur is forced to realise that sometimes one can be too smart for one’s own good…

Brittle, barbed and devilishly sharp, this yarn was reputedly based on lingering ill-feeling following an internal power-struggle at Pilote which almost cost editor Goscinny his job. The original title for the tale was La Zizanie – “The Ill-feeling” or “The Dissension”. Seen through the lens of forty years of distance, however, all that can be seen now is stinging, clever, witty observational comedy and magnificently engaging adventure, and surely that’s what matters most?

Asterix sagas are always stuffed with captivating historical titbits, soupcons of healthy cynicism, singularly surreal situations and amazingly addictive action, illustrated in a magically enticing manner. These are perfect comics that everyone should read over and over again.

Surely you don’t disagree?
Text © 1970 Dargaud Editeur. English language text Text © Hodder & Stoughton, Ltd.

Spider-Man: Fever


By Brendan McCarthy with Stan Lee & Steve Ditko (Marvel)
ISBN: 987-0-7851-4125-9

It wasn’t too long before Stan Lee & Steve Ditko’s astonishing Spider-Man proved himself a contemporary hero who fitted every possible milieu and scenario; at home against cheap hoods, world-busting super-menaces or the oddest of alien incursions, and this superbly outré modern masterpiece celebrates that astounding versatility by reprising one of the most brilliantly bizarre team-ups from the early Marvel Age.

The legendary classic first meeting of Mystic Master and Webbed Wall-crawler occurred in Amazing Spider-Man Annual #2 and it’s happily included in this slim beguiling tome which features über-imaginative narrative art trendsetter Brendan McCarthy’s tribute to Ditko’s dazzling graphic magic.

London-born McCarthy came to prominence in comics on 2000AD before branching out into international comics stardom whilst pursuing a parallel career in film, television and design. His most notable works range from Strange Days and Paradax to Judge Dredd, Zenith, Sooner or Later, Skin, Rogan Gosh and innumerable stunning covers whilst his moving media credits include The Storyteller, Highlander, Lost in Space, Reboot, the upcoming Mad Max 4: Fury Road and so much more.

Collected here is a digitally-psychedelic, intoxicatingly appealing yarn 3-issue miniseries from 2010, written and illustrated by McCarthy – with lettering and additional colouring from old comrade Steve Cook – which begins with the web-spinner battling old foe The Vulture even as Sorcerer Supreme Stephen Strange explores a few Outer Realms and inadvertently activates an ancient trap set in an old grimoire – the Lost Journal of Albion Crowley…

The “webwaze” energy escapes into the very architecture and infrastructure of New York City, finding its way to the cornered Vulture and possessing the bad old bird before passing through him, permeating and infecting the Arachnoid Avenger…

As Strange further examines the cursed chronicle, he discovers the sorry tale of Crowley and his unlucky acolyte Victor Neumenon, whose long ago trans-dimensional forays led them into fateful contact with cosmically peripheral spider-demons dubbed Arachnix, who haunted the darkest corners and crannies of Creation.

Both were subjected to unimaginable atrocity at the many hands of the hairy horrors, but only Crowley returned to recount his experiences…

Meanwhile the ensorcelled Spider-Man, reeling in delirious torment, has instinctively crawled into the bathroom of Strange’s Sanctum Sanctorum where his now-tainted soul is snatched away by arcane Arachnix hunter Daddy Longlegs, who drags the essence of the hero to its hideous homelands to be devoured by the ghastly King Korozon…

Arriving too late to assist, the Master of the Mystic Arts gives chase through increasingly impossible planes of existence, following the ethereal webwaze paths in his frenzied attempts to save his old friend from utter horror and damnation…

Along the way the wizard meets keenly helpful void-dwellers Fetch Doggy Fetch and Pugly even as Peter Parker’s enmeshed spirit faces consumption by the Eight-Legged Tribe. However the hero’s dual nature confounds the beasts who cannot determine if he is Spider – and therefore kin – or Man, and thus the most appealing meal ever presented to any Arachnix.

To decide his prey’s future fate Korazon despatches the befuddled soul-shell through the Insect Gate to catch the fabled feast known as the Sorror-Fly from the home dimension of all arthropods. If the arbitrary man-spider can snare the elusive treat he is their brother, but if he returns empty-handed he’s just lunch…

Whilst the englamoured hero hunts in the insect realm, Strange rescues fellow Earth-born traveller Ms. Ningirril, trapped during her dimensional Walkabout. In gratitude the Antipodean wanderer provides the mage with useful intelligence, sound advice and a safer, swifter means of navigating his search for Spider-Man…

In a fantastic City of Termites the befuddled hero has succeeded in his task and is dragging the woeful Sorror-Fly back to the Arachnix: succumbing with each moment to the inexorable, bestial allure of his Spider side, even as the garrulous meal he holds relates the dread history of the insect dimension and a prophecy of telling magnitude.

As the Sorcerer Supreme and his allies fortuitously arrive, the Fly transforms back to a form he has not held for over a century, presaging the redemption and cure of the fallen Wall-crawler and the spectacular end to an infinitude of eight-legged terrors…

Bold, ambitious and visually off the wall, this superb magical mystery tour is perfectly accompanied by that aforementioned first meeting.

In 1965 Steve Ditko was blowing away audiences with another oddly tangential and daringly different superhero. Amazing Spider-Man King Size Annual #2 cover featured ‘The Wondrous World of Dr. Strange!’ and stupendously introduced the web-slinger to whole other realities and menaces when he accidentally interrupted an attack by wannabe wizard Xandu upon the Master of the Mystic Arts.

The villain had stolen the puissant Wand of Watoomb from Strange to achieve ultimate power, and when that pesky interfering Spider-Man butted in, the power-crazed dilettante banished him to an alien dimension – but not before the hero’s webbing snatched the arcane artefact from Xandu’s hand and took it with him…

Cue an involuntary incredible journey to phantasmagorical, mind-bending worlds pursued by unstoppable zombie slaves and a desperately determined Doctor Strange in a dimension-hopping masterpiece of mystery and imagination…

Moody, creepy and staggeringly engrossing, this eerie eldritch escapade also includes the author/artist’s ‘Notes on the Design and Story Ideas for Spider-Man: Fever’ – a selection of commentary, roughs and sketches offering a fascinating glimpse of into the creative process of a truly unique talent…
© 1965 and 2010 Marvel Characters, Inc. All rights reserved.

The Perils of Pushing 40


By Colin Whittock (Century Hutchinson)
ISBN: 0-7126-1290-4

It’s been a while since I’ve taken a fond look at a resolutely British cartoon compendium and indulged in a few sound and certain smirks and chuckles. This time it’s a little known collection of cartoons about the inexorable passage of time from one of our best yet criminally under-celebrated gagsters.

Of course it’s really just another excuse to bemoan the loss of those once-ubiquitous cheap ‘n’ cheerful gag-filled paperbacks which are now all-but-forgotten fossils of a once mighty industry; fast fading as the much more important-sounding Graphic Novels and Trade Collections carve a niche in our psyches and on our bookshelves.

Me, I’m still convinced that there’s a place on those shelves for some new collections of our magnificent history of graphic giggles and cartoon chortles…

…And, having again glanced at the wasteland that is daytime TV, I’m firmly of the opinion that Parliament should mandate that all new homes have at least one bookshelf built in…

None of which matters a jot or tittle as I call to your attention to a particularly fine example of a lost Artform: themed gag-books which sadly were the last commercial gasp in a tradition of pictorial entertainments that began with Punch and evolved into a saucy standby of British life for nearly a century before fading away, to only haunt bargain bins, Jumble Sales and junk shops…

Colin Whittock was born in Birmingham in 1940 and, after the traditional period of vocational wandering in the wilderness in which he worked as a shopfitter, eventually took up his brushes, pens and pencils to work as a freelance cartoonist.

In 1969 he became Editorial Cartoonist on the Birmingham Evening Mail – a position I suspect he still holds – and also worked as Sports cartoonist for the Sunday Mercury. In his spare time he produced the full-colour feature strip Kev, freelanced for Punch and Private Eye, as well as The Daily Mirror, The Sun, Daily Sketch, Tit-Bits, Weekend, Reveille and The Oldie whilst pursuing a healthy and respectable sideline in advertising, with commissions from greetings card companies, TNT, British Telecom, Jaguar and Powergen amongst others.

British readers of a certain vintage would recognises the art if not the name, as Whittock also worked for years on Buster, Whizzer & Chips, The Beano and other humour weeklies.

He succeeded Leo Baxendale on Champ, and also drew Catnap, Lazy Bones, Clever Dick & Mizz Marble amongst others. The comics work dried up in 1989 as our industry contracted to near death and he again concentrated on gag panels, although he soon began producing scripts for BBC Radio’s venerable News Huddlines and continued his series of Perils of… books such as this one.

Way back when in 1986, he was at his wry, dry best when sharply observing the pitfalls and pratfalls of the big Four Oh!, remarking with assured style on the absurdity of waning life and drained vitality…

The linked cartoons are clustered into successively trenchant chapters beginning with ‘Fit at 40’, rancorously discussing medical screening, doctors in general and particular, exercise and dieting before moving on to the reason for all that torment in ‘Sex’…

Bitter comparisons abound in ‘The Younger Generation’ and ‘Pet Pals’ describes our often double-sided relationship with things hairy, tooth-filled, unpredictable and expensive before men and women of that uncertain age are shown bearing up under the pressure of ‘The Social Whirl’ and making the unwelcome effort to ‘Dress for Success’…

There’s always the imminent threat of more leisure time, successfully countered by ‘The Sporting Hero’ and the glaring giveaway of outdated taste is tackled in ‘The Music of Time’. At least holidays are a safe subject, as (not) seen in ‘Away From it All’, but never forget that such jaunts can have unexpected repercussions such as ‘Late Arrivals’…

Even if an “Autumn” baby does occur though at least that’s a reason to keep ‘On the Job’ but those work woes won’t assuage the concerns of the world-weary middle-aged in ‘The Future’…

British cartooning has been magnificently served over the centuries by masters of form, line, wash and most importantly smart ideas, repeatedly poking our funny bones, pricking our pomposities, stroking our happy places and feeding our fascinations, and this sort of thing used to be bread ‘n’ butter in our game. We’re all going to really miss them if they disappear forever, so why not get a bookshelf if you don’t have one yet and start filling it with magical material like this…
© 1986 Colin Whittock. All Rights Reserved.

Fantastic Four by Jonathan Hickman volume 1: Solve Everything


By Jonathan Hickman, Dale Eaglesham & various (Marvel)
ISBN: 978-0-7851-5303-0

The Fantastic Four has long been considered the most pivotal series in modern comicbook history, introducing both a new style of storytelling and a decidedly different manner of engaging the readers’ impassioned attentions.

More a family than a team, the roster has changed many times over the years but always eventually returns to the  original configuration of Mister Fantastic, Invisible Woman, the Thing and the Human Torch, who have together formed the vanguard of modern four-colour heroic history.

The quartet are better known as maverick genius Reed Richards, his wife Sue, their trusty college friend Ben Grimm and Sue’s obnoxious younger brother Johnny Storm; driven survivors of an independently-funded space-shot which went horribly wrong after Cosmic Rays penetrated their ship’s inadequate shielding.

When they crashed back to Earth, the foursome found that they had all been hideously mutated into outlandish freaks. Richards’ body became elastic, Sue gained the power to turn invisible and eventually, project force-fields, Johnny could turn into living flame, and poor, tormented Ben was mutated into a horrifying brute who, unlike his comrades, could not return to a semblance of normality on command.

Throughout its history the series has always been more about big ideas than action/adventure and this compilation – gathering issues #570-574 from October 2009 to February 2010 – highlights the first forays of a truly mind-boggling run from scripter Jonathan Hickman (The Nightly News, Pax Romana, Secret Warriors and much more) who truly lived up to the series’ “Big Sky Thinking” antecedents…

It all begins with the breathtaking 3-parter ‘Solve Everything’ – illustrated by Dale Eaglesham – and ‘Is It Playing God If You’re Truly Serious About Creation?’ wherein certified super-genius Richards, driven by childhood memories of his demanding father, faces the greatest challenge and most beguiling seduction of his fantastic life.

After defeating the latest mad assault by scientific criminal Bentley Wittman – giant robots piloted by hideously modified clones of the deranged hyper-intellectual super-foe – the villain upsets and destabilises the victorious Richards by challenging him to examine some cold hard facts.

The Wizard postulates that the world is broken and about to tear itself apart but everyone is too busy applying band-aids to try fixing it…

The exchange stays with Richards. Even as the family goes about its usual business Mr. Fantastic discusses things with his three year old daughter Valeria – a savant even smarter than he is – and then retires to his private lab to mull things over.

The Room of 100 Ideas is the place where Richards has made his greatest breakthroughs and triumphs, the sanctum from which he has changed the world over and over again, but it also harbours one last dream and goal…

Idea 101: Solve Everything…

Now he uses a long-mothballed device to contact a mysterious inter-dimensional organisation of intellectual supermen to help him fix the world and at last discovers that the benevolent Council is completely composed of alternate Earth iterations of himself, all waiting patiently for him to join their elevated ranks. The self-appointed champions of rationality and guardians of the multiverse feel it is time he lived up to his true potential. He is sorely tempted…

The grand tour of perfect possibilities continues in ‘You Stood Beside Me, Larger Than Life and Did the Impossible’ as the newcomer proves his worth by killing an attacking planet-devouring Galactus and a legion of Silver Surfers on Earth 2012, all before popping home to touch base with his friends and family at breakfast. They are preparing for son Franklin‘s upcoming birthday and, even though Richards cannot share his new experiences with them, Sue knows something big is troubling him.

After a frank but vague discussion, the distracted super-mind promises to have everything sorted one way or another in seven days…

His time “in the lab” in actuality finds him travelling to every incredible corner of Creation where his agglomerated alternates police and improve the lot of all humanities. Over and again their combined efforts have created a fantastic technological paradise but still Richards has unresolved, inexplicable reservations, especially at night in bed, thinking about his family and recalling conversations with his own father…

The intellectual idyll is rudely shattered in ‘We Are Men We Have No Masters’ when the multiversal Council is attacked by Celestial Space Gods intent on using their inter-dimensional discoveries to take control of all realities. The apocalyptic battle decimates the ranks of the Richards before a solution and ultimate victory is achieved, and, as the cosmic dust settles Reed at last makes his decision – the only one a really smart man can…

Originally published as ‘Adventures on Nu-World’ (and illustrated by Neil Edwards & Andrew Currie) the next tale focuses on the Thing and Human Torch as they take a long-anticipated vacation-break on an artificial resort much like a cosmic Las Vegas, blithely unaware of two extremely important facts.

Firstly, that Reed and Sue’s kids have stowed away aboard their transport, but probably more critical is the realisation that the man-made world is in the midst of a civil war prompted by the entire planet having slipped into the event horizon of a Black Hole…

With a host of guest villains including Skaar, Son of Hulk, ‘These Are the End Times’ follows the slow procession and brutal struggle to total obliteration and highlights the astounding gifts of toddler Valeria who secretly solves the problem and gets (almost) everyone home safely…

The story portion of this splendid celebration of all things Fantastical concludes with ‘All Hope Lies With Doom’ (originally ‘Days of Future Franklin’ by Edwards & Currie again) as the boy’s birthday finally arrives and the extended family – including Dragon Man, uncle Spider-Man, the kids from Power Pack and mutant orphans Artie and Leech – enjoy the party of a lifetime. It’s only slightly spoiled when a time-travelling raider crashes the affair, and he’s soon sent packing by the adults – but not before he delivers a secret warning to Valeria and a unique gift for the birthday boy.

Valeria isn’t worried: after all, if there’s one person she can trust, it’s her grown up brother Franklin…

This collection also includes a huge Cover Gallery by Alan Davis, Mark Farmer, Dave McCaig, John Rausch & Javier Rodriguez with variants from Eaglesham & Paul Mounts, John Cassaday & Laura Martin, Marcelo Dichiara, Christopher Jones & Sotocolor.

Smart, tense, thrilling and exhibiting genuine warmth and humanity, this is a grand starting point for new or returning readers with a view to recapturing the glory days of fantasy and science fiction, and especially a different kind of Fights ‘n’ Tights theatre…
© 2009, 2010 Marvel Characters, Inc. All rights reserved.

Deadpool volume 4: Monkey Business


By Daniel Way, Carlo Barberi, Tang En Huat, Dalibor Talajić & various (Marvel)
ISBN: 978-0-7851-4531-8

Bloodthirsty, stylish killers and mercenaries craving something more than money have long made for popular comics protagonists. Deadpool is Wade Wilson (and yes he is a thinly disguised knockoff of DC’s Slade Wilson AKA Terminator: get over it – DC did), a hired killer and survivor of genetics experiments that have left him a scarred, grotesque bundle of scabs, scars and physical unpleasantries but practically invulnerable and capable of regenerating from any wound.

The wisecracking high-tech “Merc with a mouth” was created by Rob Liefeld and Fabian Nicieza, debuting in New Mutants #97, another product of the Canadian “Weapon X” project which created Wolverine and so many other mutant/cyborg super-doers. He got his first shot at solo stardom with a couple of miniseries in 1993 (Deadpool: the Circle Chase & Sins of the Past) but it wasn’t until 1997 that he finally won his own title, which blended 4th-wall busting absurdist humour (a la Ambush Bug) into the mix and secured his place in Marvel history.

Since then he has come and gone with frightening frequency, undergoing radical rethinks, identity changes and reboots, but always inevitably reverting to irascible, irreverent, intoxicating type in the end…

This gloriously continuity-light and baggage-free romp collects issues #19-22 of Deadpool volume 4 and also includes the (originally digital) One-Shot origin tale of Simian Sensation and World’s Greatest Assassin Hit-Monkey, all from 2010.

A sucker for sentiment and plagued with an urge to be better than he is, in the extended saga ‘Whatever a Spider Can’ (Daniel Way, Carlo Barberi, Juan Vlasco & Sandu Florea), Wade Wilson has decided to give up the murder-for-profit business model in favour of a life as a conventional superhero, but lacks both a mentor and commitment. Thus in ‘Start Spreadin’ the News’ he turns up in New York City looking to learn the ropes from a far-from-welcoming web-spinner, just as Spider-Man discovers a massacre in the back of his favourite Deli…

Wrong conclusions are reached on all sides: the copious blood-spatter indicates a killer who hops about and shoots from walls and ceiling and the wall-crawler knows it wasn’t him…

Tracking down Deadpool – who has set his incredible healing factor the nigh-impossible task of saving his intestines and dignity from the effects of forty street-vendor hotdogs – the Amazing Arachnid takes a lot of convincing before he believes the Merc wasn’t responsible for the murders… but only the merest hint to stay well downwind of the reformed killer’s turbulent digestive process…

After Wade examines the crime scene he has only one suggestion as to the actual perpetrator: a stone-cold killer who’s a legend in the assassin community and never takes just one job per city. Moreover he only goes after really unique targets like a hit-man with a healing factor…

The four-handed hunter has other killers in his sights too and, as Spider-Man and Deadpool bicker and snipe, Hit-Monkey is dispassionately dispatching a couple of cops using their positions for ruthless gain. Soon however he has tracked down Wade and it seems the only way to stop the anthropoid assassin is to just let him shoot the Merc with the mouth until he finally shuts up…

Sadly the simian soon learns that it takes more than just bullets to keep Wade down, and Spider-Man becomes an unwilling pawn and collateral damage in Deadpool’s sorry excuse for a plan to get the monkey off their backs forever…

In the explosive aftermath of the killers’ final confrontation Wade sneaks out of town and heads south, only to have his bus hijacked by cops pretending to be robbers in rural Georgia. Unfortunately, them Good Ol’ Bad Boys has a electrically-charged super-hick on their side and, when the astonished Deadpool finally recovers, the keen wannabe-hero resolves to clean up the county in ‘Do Idiots Dream of Electric Stupidity?’ (with art by Tang En Huat.

Luckily, even though it is really hard to tell the good guys from the robber scum in Dukes of Hazzard territory, the former killer has unsuspected help from the most unlikely sources…

The remainder of this slim engaging tome is given over to the anthropoid super-star discovery of the decade…

Something of an overnight sensation, ‘Hit-Monkey’ quickly graduated to an online solo story on Marvel Digital Comics Unlimited and that weirdly moving eponymous origin tale was rapidly reprinted in comicbook format in April 2010, written by Way and illustrated by Dalibor Talajić.

The fabled furball’s history was revealed as, years ago, a desperate killer for hire fled the authorities in the heart of a chilling Asiatic winter and almost died before being found by loving monkeys living near and often within the hot springs of a mountain thermal pool.

All but one of the simians welcomed the human in their wordless, loving way, and that young dissident assiduously watched the interloper, keenly observing as the human practised all his killing arts in preparation for the day when the cops and soldiers would find him.

When they finally came and the winter night erupted into hot brutal butchery, there was only one to avenge the slaughter – and he was far from human as he extracted his bitter brand of justice…

Although staying close to his superhero roots and the X-franchise that spawned him, Deadpool is more often than not a welcome break from the constant sturm und drang of his Marvel contemporaries: weird, wise-cracking, and profoundly absurd on a satisfyingly satirical level. This is a great reintroduction to comics for fans who thought they had outgrown the fights ‘n’ tights crowd.

Including covers and variants by Jason Pearson, Marko Djurdjevic & Frank Cho, this frenetic blend of light-hearted, surreal, fighting frolics and incisive, poignant relationship drama is absolutely compulsive reading for dyed-in-the-wool Fights ‘n’ Tights fans who might be feeling just a little jaded with four-colour overload.
© 2010 Marvel Characters, Inc. All rights reserved.

Batman Archives volume 7

Bat Arc 7 bk
By Bob Kane, Bill Finger, Lew Sayre Schwartz, Win Mortimer, Jim Mooney, Charles Paris & various (DC Comics)
ISBN: 978-1-4012-1493-7

Debuting a year after Superman, “The Bat-Man” (joined eventually by Robin, the Boy Wonder) cemented DC/National Comics as the market and conceptual leader of the burgeoning comicbook industry. Having established the parameters of the metahuman in their Man of Tomorrow, the physical mortal perfection and dashing derring-do of the strictly human-scaled adventures starring the Dynamic Duo rapidly became the swashbuckling benchmark by which all other four-colour crimebusters were judged.

By the time of the tales in this sublime seventh deluxe hardback compilation (collecting Batman’s cases from Detective Comics #136-154, cover-dates June 1948 – December 1949) the Gotham Gangbusters were one of the few superhero features to buck the declining trend that was slowly sounding the death knell for flamboyant costumed crusaders.

Just as “real life” headline-grabbers were overtaking sheer escapist fantasy, named creator Bob Kane was cutting back. Most of the work here is the fruit of unsung and uncredited super-stars Bill Finger and Dick Sprang – usually inked by the superb Charles Paris – and this period of more realist wonders saw the creation of one last great themed villain and the beginning of real life celebrity guest-stars as the re-emergence and dominance of tough, clever mobsters became the order of the day.

During these years the comics landscape would radically alter with masks and capes drowning under a tidal wave of business suits, Stetsons, space-ships, fighter-jets and tanks as genre tales of gangsters, cowboys, spacemen, ghosts and soldiers supplanted most mystery-men for nearly a decade – an entire comics-buying generation.

Some of these stories’ authors are still unknown to us, although most are correctly attributed to the transcendent Finger. My own humble guesses would be either Edmond Hamilton or Don Cameron – although Alvin Schwartz, David Vern Reed, Ed “France” Herron and Jack Schiff are also potential contributors at this time – but sadly, it’s unlikely that we’ll ever really know.

Following an effulgent and educational Foreword from industry insider and historian Jim Amash, the drama commences in ‘The Dead Man’s Chest!’ (from Detective #136, with Sprang inking his own pencils) as Gotham Museum trustee Bruce Wayne examined a 17th century pirate map and recognised his own handwriting disclosing the route to Henry Morgan‘s buried treasure! Soon the millionaire and his ward Dick Grayson were consulting time travel pioneer Professor Carter Nichols and whirling back to the age of buccaneers to solve an incredible mystery in stunning style…

The most popular villain of this period was still the Joker and in #137 the Harlequin of Hate again attempted to dumbfound the Dynamic Duo: this time with the perpetration of ‘The Rebus Crimes!’, and Charles Paris inking the scintillating Sprang on a tour de force of comics crime-busting.

The Mountebank of Mirth was back in the very next issue forcing scientist Walter Timmins to commit ‘The Invisible Crimes!’ and running Joker wild until Batman finally crushed his scheme, after which #139’s ‘The Crimes of Jade!’ found the Gotham Guardians infiltrating the city’s exotic Chinatown district in search of bandit/smugglers and an apparently oriental mastermind.

Detective Comics #140 introduced ‘The Riddler!’ (Finger, Sprang & Paris) as cheating carnival con-man Edward Nigma took his obsession with puzzles to a perilous extreme by becoming a costumed criminal and matching wits with the brilliant Batman in a contest that threatened to set the entire city ablaze.

It was back to basics in #141 as ‘Gallery of Public Heroes!’ (illustrated by Bob Kane’s protégé and ghost Lew Sayre Schwartz & the ever-appealing Paris) revealed how Public Enemy Blackie Nason tried to expose and eliminate all undercover cops through his gang of insidious investigators. His biggest target and eventual downfall was that undisputed master of disguise Batman…

Riddler returned in #142, fomenting chaos with ‘Crime’s Puzzle Contest!’ (Sprang & Paris) until the Team Supreme scuppered his hidden scheme to plunder a treasure of the ages, whilst in #143 the crazed crime spree of a tobacconist utterly obsessed with smoking paraphernalia and all forms of pipes blew up in the face of ‘The Pied Piper of Peril!’ (art by Jim Mooney & Paris).

The late 1940’s saw the first slow rise of media-fuelled celebrity culture and fast fading fads and #144 featured a popular bandleader and radio/movie star in ‘Kay Kyser’s Mystery Broadcast!’ by Sprang &Paris. The popular entertainer (just Google Kay Kyser’s Kollege of Musical Knowledge to learn more) was touring in Gotham when a ruthless killer forcibly insinuated himself into his band – forcing the musical sharpie to seek help from Batman and Robin by the most convoluted means imaginable…

‘Robin, the Boy Failure!’ in #145 saw the torrid teen suffer a work-related injury and temporary amnesia, and even after recovery the kid had no memory of his alter ego. Confidence shattered, his mentor took extraordinary steps to effect a full recovery to fighting fettle for the lad, just in time to find that ‘Three’s a Crime’ (another all-Sprang extravaganza) when small-time hood and inveterate gambler Carl C. Cave graduated to big-time crime after seemingly discovering his own unbeatable lucky number…

Undersea adventure and a close brush with death was the result of the Dynamic Duo intruding in the domain of costumed pirate ‘Tiger Shark!’ (Sprang & Paris) in #147, but the fishy felon’s alter ego held a shocking secret for socialite Bruce Wayne, after which bold science fiction thrills resulted from #148’s ‘The Experiment of Professor Zero’ (Finger, Sprang & Paris) as a peek into Batman’s crime casebook and trophy room revealed how a mad scientist almost reduced the Gotham Guardians to fatal insignificance with a shrinking gimmick…

The Joker crashed back into action in #149 undertaking another potty plot to plunder the city with ‘The Sound-Effect Crimes!’ (Finger & Sprang), whilst in #150 ‘The Ghost of Gotham City!’ (Paris inks) seemed to see judge and jury hunted by the spirit of a wrongly convicted man they had sent to the electric chair. The phantom’s short reign of terror only ended after the Dark Knight unravelled an incredible truth…

With eye-catching, flamboyant villains in decline, creators were compelled to concoct clever stories such as #151’s (all Sprang) delight wherein a string of close calls and rescues of businessmen revealed a character saving lives and collecting promises of future reciprocation in ‘I.O.U. My Life!’ The reasons behind Ben Kole‘s peculiar predilection were both chilling and spellbindingly complex…

An even more devious Detective tale featured in #152 as ‘The Goblin of Gotham City!’ (with art from Sayre Schwartz & Paris) temporarily halted his campaign of crime after photographer Vicki Vale took a photo which threatened to expose his secret. Unfortunately nobody, including Batman, knew exactly what they had, even after the villain began ruthlessly rubbing out anyone who had seen the snap…

Fantastic fantasy informed #153 as an incredible invention enabled the Caped Crusader to become ‘The Flying Batman!’ (Sprang & Paris), but the phenomenal exploits of the new Dark Knight had a pitifully prosaic explanation, after which this superb seventh deluxe hardback compilation concludes with the ‘The Underground Railroad of Crime!’ (#154 and drawn by Sayre Schwartz & Paris) wherein an impossible series of escapes from State Prison led an undercover Batman to an ingenious and perfidious program of extortion and plunder as well as the welcome redemption of a hopeless career criminal…

With glorious covers by Sprang, Bob Kane, Win Mortimer, Jim Mooney and Charles Paris, this is another superb package of timeless masterpieces from a crucial yet long-neglected period which saw a careful repositioning and reformatting of the heroes, as publishers cautiously toned down all things bombastic, macabre and outlandish in favour of a wide variety of mundane mobsters and petty criminals, clever mysteries and personally challenging situations – although there was always some room for the most irrepressibly popular favourites such as Penguin and The Joker.

Thrilling, dazzling and spectacularly swashbuckling, this action-packed compendium provides another perfect snapshot of the Batman’s amazing range from moody avenger to suave swashbuckler to sophisticated Devil-May-Care Detective, in tales which have never lost their edge or their power to enthral and enrapture. Moreover, these sublimely sturdy Archive Editions are without doubt the most luxuriously satisfying way to enjoy them over and over again.
© 1948, 1949, 2007 DC Comics. All Rights Reserved.