The Order of the Black Dragon – a Bob Wilson Adventure


By Griffo & Marcus (Deligne)
ISBN: 2-87135-023-X

Here’s another oddity from the experimental 1980s when a number of European publishing houses had a concerted go at cracking the highly resistant US comicbook market. The Bob Wilson in question is not the revered Arsenal and England goalkeeper, nor the character in the Fatal Fury videogame, but rather a two-fisted adventurer and Soldier of Fortune.

The series debuted in 1982, in Le Journal Illustré le Plus Grand du Monde as ‘L’Ordre du Dragon Noir’, written by Marcus (nom de plume for Danny de Laet) and drawn by the esteemed Werner “Griffo” Goelen, whose works include ‘Modeste et Pompon’, ‘S.O.S. Bonheur’, ‘Munro’ and, with Jean Dufaux, ‘Béatifica Blues’, ‘Samba Bugatti’ and ‘Giacomo C’ as well as many others, all of which really should be available in a language I’m actually conversant with or fluent in.

Bob Wilson is a period thriller, and this volume, set during the days of Prohibition, follows him and his pal Dashiel Hammett as they battle the Chinatown Tongs to thwart the plans of the insidious oriental mastermind Black Dragon, before the hero sets out to track the villain all the way back to his lair in war-torn, civil-war China.

Wilson sports a grand line of brothers-in-arms as his protracted war takes him across the globe alongside such historical figures as Aristotle Onassis, John Flanders (one of many pen-names for Belgian writer Jean Ray) and Chiang Kai-shek, as well as the odd fictional character such as Buddy Longway (a popular continental Western hero).

It’s an infectious blend of all-action, gritty adult pulp-fiction, highly cinematic, fabulously exotic and very, very stylish in the manner those darned Europeans have made all their own, and I would dearly love to see the publishers give it another go in these days of global, not national, market-places…
© 1885 Editions Michel Deligne S.A. and Griffo & Marcus. All Rights Reserved.

Batman Chronicles Volume 6


By Bob Kane & various (DC Comics)
ISBN13: 978-1-84576-963-5

This sixth volume of Batman, re-presented as per the original release schedule, encompasses Batman #10-11, Detective Comics #62-65 and World’s Finest Comics #5 and #6. America had entered World War II by this period and the stories – especially the patriotic covers – went all-out to capture the imagination, comfort the down-hearted and bolster the nation’s morale. One of the very best (and don’t just take my word for it – type “World’s Finest covers” into your search engine and see for yourselves – go on, I’ll wait) designed and executed by the astounding Jerry Robinson leads off this Bat-box of delights.

‘Crime takes a Holiday, (World’s Finest Comics #5, Spring, 1942) by Bill Finger, Bob Kane and Jerry Robinson, is a canny mystery yarn as the criminal element of Gotham “down tools”. Naturally it’s all part of a devious master-plan and just as naturally our heroes soon get to the bottom of it. The same creative team also produced ‘Laugh, Town Laugh!’ (from Detective Comics #62 April 1942) wherein the diabolical Joker goes on a murder-spree to prove to the nation’s comedians and entertainers who actually is the “King of Jesters”.

Batman #10 (April-May 1942) follows with another four classics. ‘The Isle that Time Forgot’ written by Joseph Greene, finds the Dynamic Duo trapped in a land of dinosaurs and cavemen, whilst ‘Report Card Blues’ also with Greene scripting, has the heroes inspire a wayward kid to return to his studies by crushing the mobsters he’s ditched school for. Robinson soloed and Jack Schiff typed the words for the classy jewel caper (oh, for those heady days when Bats wasn’t too grim and important to stop the odd robbery or two!) ‘The Princess of Plunder’ starring everyone’s favourite Feline Femme Fatale Catwoman, and the boys headed way out West to meet ‘The Sheriff of Ghost Town!’

This highly impressive slice of contemporary Americana came courtesy of Finger, Kane and Robinson, who also produced ‘A Gentleman in Gotham for Detective Comics #63, as the Caped Crusader had to confront tuxedoed International Man of Mystery Mr Baffle, and the Crime Clown again in ‘The Joker Walks the Last Mile’ (Detective Comics #64 June 1942).

Obviously he didn’t as he was cover-featured and lead story in Batman #11 (June-July 1942). Bill Finger is credited as writer for ‘The Joker’s Advertising Campaign’ as well as the other three stories. ‘Payment in Full’ is a touching melodrama about the District Attorney and the vicious criminal to whom he owes his life, ‘Bandits in Toyland’ explains why a gang of thugs is stealing dolls and train-sets and ‘Four Birds of a Feather!’ finds Batman in Miami to scotch the Penguin’s dreams of a crooked gambling empire.

There’s another cracking War cover and brilliant Bat-yarn from World’s Finest Comics #6 (Summer 1942) in ‘The Secret of Bruce Wayne!’ as Greene and Robinson provide a secret identity exposé tale that would become a standard plot of later years, and the volume ends as it began with a superb patriotic cover (this one by Jack Kirby and Joe Simon for Detective Comics #65) and a classic tale as Jack Burnley and George Roussos illustrate Greene’s poignant and powerful North Woods thriller ‘The Cop who Hated Batman!’

This tremendously inviting series of Golden Age greats is one of my absolute favourite collected formats: paper that feels comfortingly like old newsprint, vivid colours applied with a gracious acknowledgement of the power and limitations of the original four-colour printing process and the riotous exploratory exuberance of an industry in the first flush of hyper-creativity.

If only other companies such as Marvel, Archie and the rest had as much confidence in their back-catalogue as to follow suit. Who could resist economical, chronologically true collected editions of Bill Everett’s Sub-Mariner, Airboy, Dick Briefer’s Frankenstein; even Bark’s Duck stories, EC editions or CC Beck’s original Captain Marvel?

Certainly not me, and probably not you neither…

© 1941-1942, 2008 DC Comics. All Rights Reserved.

The Shadow – the Film Adaptation


By Michael Wm Kaluta, Joel Goss & James Sinclair (Boxtree)
ISBN-13: 978-0-75220-856-5

Here’s an interesting but not uncommon paradox: a wonderful graphic adaptation of a rather so-so movie. The Shadow has been a world-class fantasy super-star since the 1930s, periodically revived and revised by successive generations of creators since his debut as an eerie voice on the radio.

Originally the American radio series Detective Story Hour was based on unconnected yarns from the Street & Smith publication Detective Story Magazine, with a spooky voiced narrator (most famously Orson Welles, although he was preceded by James LaCurto and Frank Readick Jr.) to introduce the tales. Code-named “the Shadow”, and beginning on July 31st 1930, the narrator became more popular than the stories he introduced.

The Shadow inevitably became a proactive hero solving mysteries himself and on April 1st 1931 debuted in his own pulp periodical series, written by the incredibly prolific Walter Gibson under the house pseudonym Maxwell Grant. On September 26th 1937 the radio show officially became The Shadow with the eerie line “Who knows what evil lurks in the hearts of Men? The Shadow knows!”

There had been earlier movies but the 1994 release with Alec Baldwin had the biggest budget. That’s all I’m going to say about it.

The comics adaptation however, co-written and illustrated by Michael Kaluta, who has been associated with the character for most of his glittering career (see The Private Files of the Shadow, ISBN: 0-930289-37-7), is an edgy gem of period malice with all the manic power of the original Gotham Gangbuster restored.

New York in the 1930s: Lamont Cranston plays the part of an idle wastrel socialite but he is driven by inner fires to hunt down and punish the lawless. A reformed criminal, he pursues justice as only a fevered convert can but he may have met his match in the monstrous Shiwan Khan, a fellow disciple of the Tibetan mystic who turned Cranston’s life around and the last blood-heir of Genghis Khan.

Now Khan has come to America in pursuit of a super-bomb that will facilitate his plans for world domination, and the Shadow will have to pit his telepathic abilities against a mind as cold and unrelenting as his own…

With the superb pacing, character design and sheer illustrative finesse of Kaluta, ably supplemented by colourist James Sinclair, this primal tale of suspense comes fully alive with a spark woefully absent from its celluloid counterpart. If you can find this slim tome it’s a work you’ll adore and won’t soon forget.
© 1994 The Condé Nast Publications, Inc. All rights reserved. Text & illustrations © 1994 Condé Nast Publications, Inc. All other material © 1994 Dark Horse Comics, Inc.

Marshal Law: Fear and Loathing


By Pat Mills & Kevin O’Neill (Titan Books/Dark Horse)
ISBN: 978-1-84023-452-7

Not everybody likes superheroes. Hard to believe, I know. Some folks actively loathe them. And then there’s Pat Mills…

One of the greatest creative forces in British comics, “the Godfather” (as nobody actually calls him) began at DC Thomson, wrote girls and humour comics for IPC and killed posh-comics-for-middle-class-kids stone-dead by creating Battle Picture Weekly (1975 with John Wagner and Gerry Finley-Day), Action (1976), 2000AD (1977) and Starlord (1978). Along the way he also figured large in the junior horror comic Chiller.

As a writer he’s responsible for Ro-Busters, ABC Warriors, Nemesis the Warlock, Sláine, Button Man and Metalzoic among many, many others as well as Battle’s Charley’s War (with the brilliant, sorely missed Joe Colquhoun): the best war strip of all time and one of the top five explorations of the First World War in any artistic medium.

Unable to hide the passions that drive him, his most controversial work is probably Third World War which he created for the bravely experimental Crisis. This fiercely socially conscious strip blended his trademark bleak, black humour, violence and anti-authoritarianism with a polemical assault on Capitalism, Imperialism and Globalisation. It even contained elements of myth, mysticism, religion and neo-paganism – also key elements in his mature work and the hero was a girl! So where’s the definitive collected edition of that, then?.

Some of his most fruitful collaborations happen when he teams with the utterly unique Kevin O’Neill, latterly the star turn of League of Extraordinary Gentlemen, but for years prior that weird guy whose “style of drawing” was banned by the American Comics Code Authority.

In 1987 Epic Comics, Marvel’s creator-owned mature material imprint, published a six issue miniseries that starred a hero very much in the vein of Judge Dredd, but one who took the hallowed tenets of the superhero genre and gave them a thorough slapping, Brit-boy style.

San Futuro is the reconstructed remnants of California after the Big Quake; the ultimate Metropolitan urban dystopia. America is recovering from another stupid exploitative war in somebody else’s country, and as usual the demobbed, damaged, brain-fried grunts and veterans are clogging the streets and menacing decent society. The problem this time is that this war was fought with artificially manufactured superheroes, and now they’re back their country is embarrassed and has no place for them.

Marshal Law was one of them, but now he’s a cop; burned-out, angry and disillusioned. His job is to put away the masks and capes, but as bad as they are, the people he works for are worse. Some heroes like The Public Spirit have the official backing of the government and can do no wrong – which is a huge problem as the solitary Marshal is convinced that he’s also the deadly rapist and serial killer called the Sleepman…

Much has been written about the cynical, savage parodies of beloved genre stars and motifs, the uncompromising satirical attacks on US policies and attitudes, even the overall political stance of this series. It’s largely all true. But what tends to be forgotten is that Fear and Loathing is also a cracking good yarn for thinking adults with mature dispositions, open minds, and a love of seeing injustice vicariously appeased.

Incisive, sharp dialogue, brilliant scenarios, great characters and a compelling murder mystery full of twists and surprises are all magnificently brought to life by the cruelly lush art and colours of Kevin O’Neill, an artist so crazed that every single panel is stuffed with so many visual and typographical ad-libs that you could read this story one hundred times and still find new treats to make you laugh and wince. So I’m thinking that perhaps you really should…

© 2002 Pat Mills & Kevin O’Neill. Art © 1989 Kevin O’Neill All Rights Reserved.

Runaways: Volume 4 True Believers (US Digest Edition)


By Brian K Vaughan, Adrian Alphona & Craig Yeung (Marvel)
ISBN: 978-0-7851-1705-6

I’m warming at last to this series about a gang of Los Angeles kids who discover their parents are a cabal of murdering super-villains bent on World Domination. At the close of the previous volume the kids lost one of their own but actually ended their parent’s plans, freeing the city from years of unconscious servitude and sending the villainous Pride to jail.

This book (collecting volume 2, issues #1-6 of the Marvel comic-book series) takes up the saga a few months later. The kids are back on the streets again having escaped from various Social Services institutions, preferring their own company to a life in “The System.” Their other reason for staying together is more worthy.

When The Pride ran LA, other villains, monsters and super-freaks kept clear. Since their incarceration the city has been plagued by the kind of scum that make New York such a weird, wild place. As the kids are unwittingly responsible for the super-criminal invasion of their turf, it’s up to them to end it…

There’s also a new recruit whose dad is one of the worst menaces of the Marvel universe, a killer time-travel sub-plot and a lot of very impressive guest-stars in this story which solidly carves a place for the kids in the greater company continuity plus a sense of undercurrent that (for me, at least) has been missing from the previous, rather superficial volumes.

Witty and well-scripted, there’s a lot worth looking at here, but I still prefer to read a full sized edition rather than these pokey little digest books. I should have bought the UK edition. Perhaps I will when – not if – I want to read it again
© 2005 Marvel Characters Inc. All Rights Reserved.

The Garden of Desire


By Will & Desberg, translated by Michael Koch (Eurotica/NBM)
ISBN: 1-56163-009-8

If you’re old enough to remember the 1960s you might recall the twin popular fascinations of Victoriana (a plethora of books, films and TV shows set in those heady days of Empire) and Sex.

Actually there had always been sex, but in England no-one had seen or done any since before the War. What occurred during the Civil and Social Rights liberalisation of the “Summer of Love” was that heaping helpings of sauciness and skin started to creep into the media. Eventually we’d even sink so low that photographs of naked young ladies would replace cartoons and comic strips as the best way to sell newspapers.

It didn’t take long before period fiction – especially films – added lots of salacious, cheerful nudity and entrendres (double and single) to their product.

In the manner of that innocently rude time (and such classics as The Best House in London and Henry Fielding’s Tom Jones) is this lovely slice of Euro-whimsy from Will and Desberg. Willy Maltaite, one of the Continent’s greatest and most prolific artists, worked for Spirou on the fairytale fantasy ‘Isabelle’ among many others. In the 1980s he worked with comics writer Stephen Desberg on a series of light-hearted albums for adults (European adults, so the sex is tasteful, beautifully illustrated and sardonically funny) that our chuckle-parched, po-faced world could well use now. As far as I know The Garden of Desire is the only one of their works to lapse into English.

It follows the amorous antics and career of Michael Loverose, whose well-to-do English mother was seduced by a mysterious stranger. The resulting embarrassment was packed off to boarding school as soon as possible and from there he roamed the wide world in search of love and adventure – but mostly love…

Spanning the turn of the 20th century to the heady days between the World Wars this sly and gentle tale luxuriously blends comedy, self-exploration and innocent lust with a tiny dose of real magic in a way only those sophisticates across the Channel can.

Great fun perfectly executed and a style of story we should be revisiting in these pell-mell, oh-so-serious modern days.
© 1988 Will-Desberg/Ed. Dupuis Charleroi Belgium. © 1991 NBM for the English Translation. All right reserved.

Green Lantern Corps: Ring Quest


By Peter J.Tomasi, Patrick Gleason & various (DC Comics)
ISBN: 978-1-84856-116-8

Following on from the bombastic Sinestro Corps War, this volume (collecting Green Lantern Corps issues #19, 20 and 23 through 26) of the space opera/cop procedural drama finds the battered but triumphant interstellar peacekeepers on a deadly clean-up duty.

Dispatched by the Guardians of the Universe to collect or confiscate the deadly yellow power rings of their dead foes, an elite team of GLs is ambushed by the monstrous son of Mongul, a ruthless alien despot who controls one of the most insidious and horrifying weapons in creation. And now he’s started collecting yellow rings and rebuilding the Sinestro Corps…

Glossy and gritty, it’s tension and confrontation all the way in this highly readable thriller, but there’s still room for a few “buddy-movie” moments as Earth Lanterns Guy Gardner and Kyle Rayner spend their downtime trying to open a cop-bar on the Guardian’s precinct-planet Oa…

Although this is highly continuity-dependent, determined newcomers will still be able to extract a vast amount of histrionic enjoyment out of this explosive action-blockbuster – and you could always buy the other volumes to get caught up…

© 2008 DC Comics. All Rights Reserved.

Nephylym Book 2


By Rei Kusakabe (DrMaster Publications)
ISBN13:  978-1-59796-182-0

Shun Imai has a little problem. He’s a fairly average high-school boy but a martyr to static electricity. Every time he touches metal there’s a painful flash and spark. It’s a very similar situation whenever he sees pretty classmate Sanari Kurosaki. His other big problem is that he’s been hand-picked by a diminutive Angel named Air to be an “Answerer”, a supernatural warrior dedicated to eradicating the disruptive effects of “Noir” wherever it strikes. Air is a supernatural guardian known as a Nephylym…

Noir is a bad mood made manifest: When black emotions and negative feelings become too oppressive they can take on physical form and cause grave, destructive harm. This volume begins with Shun still adapting to his new position as a secret warrior and the revelations that the girl of his classroom dreams is an Answerer too.  Just like his friendly rival Tsukasa…

Even supernatural Cops have bureaucracy and a pecking order though, and Shun’s current problems divide equally between having to take an Answerer Proficiency Test and simply surviving the persistent attacks of a completely new – and very hot! – menace calling herself Qliphoth – the Noir’s equivalent to the angelic Nephylym

Engaging, funny and faster-paced than many mangas of this genre, this is a highly readable, well-drawn fantasy adventure that has lots to offer the casual browser as well as the dedicated collector and fan.

This black and white book is printed in the Japanese right-to-left format.

© 2007 Rei Kusakabe. English translation © 2008 DrMaster Publications. Inc. All Rights Reserved.

Realms


By Paul Kirchner (Catalan Communications)
ISBN: 0-87416-043-X ISBN-13: 978-0-87416-043-7

In the 1980s American comics got a huge creative boost with the advent of high quality magazines such as Heavy Metal and Epic Illustrated which showcased adult-oriented material with high quality graphics and formats such as had taken Europe by storm a decade earlier. Previous US experience of such work had been limited to the Underground Comix scene – in terms of content if not production values, at least – and the occasional independent experiment of such maverick luminaries as Wally Wood and Jim Steranko.

When Heavy Metal first launched in April 1977 (looking very much like its French conceptual “parent” Métal Hurlant, there was precious little original home-grown material to supplement the sumptuous continental work therein. One of the first creators to join the magazine was Paul Kirchner, who had worked as an assistant to Wally Wood in the early 1970s, contributing to such Woody-associated projects as Big Apple Comics.

Born in 1952, Kirchner was in his third year at Cooper Union School of Art in New York when Neal Adams and Larry Hama introduced him to the horror editors at DC, whose anthology titles always needed fresh blood. He assisted Tex Blaisdell on Little Orphan Annie and in 1973 joined Ralph Reese at Wood’s studio.

His starkly surreal strip The Bus debuted in Heavy Metal in 1978 and ran intermittently until 1985. During this time Kirchner was seeking something more meaningful for his creative energies and the tales collected in Realms (both colour and monochrome and all previously published in either HM or Epic) are the results of that search.

All the strips come from the period 1975-1986, and the book starts with a single-page pastiche of EC comics entitled ‘They Came From Uranus!’ before the main event begins with the fantasy quest ‘Tarot’, a meticulously rendered gem of magic, motorcycles and lost civilisations. ‘Shaman’ relates a duel in the spirit-lands between two Mexican Brujos (sort of wizards or wise-men) whilst the visually stunning ‘Hive’ examines two of life’s biggest puzzles: Work and Sex.

‘Mirror Dreams’ uses rogue Ronin and Shinto sages to examine the nature of reality, whilst ‘A Spirit of Thaxin’ utilises eye-watering black and white line, hatching and feathering to produce a sardonic tale of demonic servitude that owes much stylistically to the artist’s old boss Wally Wood.

Shorter monochrome vignettes close out the book, punchy little gags and vignettes with an adult sting in the tail. ‘The Temple of Karvul’, ‘Pillars of P-11507’, ‘Critical Mass of Cool’, ‘Survivors’, ‘My Room’ and ‘Judgement Day’ are a blend of surrealism, visual punning and broad satire that typified the best of Tharg’s Future Shocks from Britain’s 2000AD – and probably were intended for the same kind of reader.

As well as a successful career in toy and product design, Kirchner has worked for the New York Times, worked on licensed comics featuring RoboForce, He-Man, GoBots, ThunderCats, G.I. Joe, and Power Rangers and has produced occasional books as varied as Trajectories, Big Book of Bad, Big Book of Losers, and the seminal Murder by Remote Control written with Zen Buddhist Janwillem van de Wetering.

This early compendium is more indicative of the artist’s astounding drawing ability, but nevertheless still offers a refreshingly engaging spread of fun and fantasy for adult readers.
© 1987 Paul Kirchner. © 1987 Catalan Communications. All Rights Reserved.

Jack of Fables volume 1: The (Nearly) Great Escape


By Bill Willingham, Matthew Sturges, Tony Akins & Andrew Pepoy (Vertigo)
ISBN13: 978-1-84576-451-7

Fables are refugee fairytale, storybook and legendary characters that fled to our mundane Earth from their various mythic realms to escape conquest by a mysterious and unbeatable Adversary. Keeping their true nature hidden from humanity they have created enclaves where their immortality, magic and sheer strangeness (such as the talking animals sequestered on a remote farm in upstate New York) do not threaten the life of uneasy luxury they have built for themselves. Many of these immortals wander the human world, but always under an injunction not to draw attention to themselves.

In Fables: Homelands (ISBN: 1-84576-124-3) the completely amoral Jack of the Tales (everyman hero of Beanstalk, Giant-killer, Frost fame) does just that by stealing Fabletown funds and becoming a movie producer, creating the three most popular fantasy films of all time.

Subject? Himself, of course.

An underlying theme of the series is that the more “mundies” (that’s mundane humans like you and me… well, you anyway) who think about a fable character, the stronger that character becomes. Books TV, songs, all feed their vitality. There must be something to it as this first volume collects issues #1-5 of Jack’s own comic, a series crafted much more with broad, adult, cynical humour as the driving force.

Discovered by the Fable Police, Jack was banished from Hollywood and ordered to disappear. Circumstance soon came to his aid – as it always does – when he is captured by the forces of Mr. Revise – an outlandish metaphysical martinet who has been “vanishing” Fables for centuries. With his beige, white-bread, matter-of-fact minions his self-appointed task is to contain these conceptual creatures, bowdlerising their life-stories until they become innocuous, forgotten and eventually Mundane…

Jack, however, is no ordinary Fable. Charming, cunning, totally self-absorbed and utterly ruthless he quickly makes many friends in the rest home-like gulag of fantastic creatures where he is imprisoned. He plans to escape – no matter how many of his fellow inmates he has to sacrifice to do it…

Playful, saucy, self-referential and wildly funny – with a few dark corners and sharp edges to keep the pulses pounding – this is a delightful whimsy for unshockable grown-ups who love stories. This is a perfect book for newcomers and jaded fantasists alike.

© 2006, 2007 Bill Willingham and DC Comics. All Rights Reserved.