The Bumper Book of Bunny Suicides

The Bumper Book of Bunny Suicides

By Andy Riley (Hodder & Stoughton)
ISBN13: 978-0-340-92370-2

This is a good-old fashioned bad-taste animal atrocity collection from writer and cartoonist Andy Riley, whose work has appeared on Trigger Happy TV, So Graham Norton, Smack the Pony, and in The Observer Magazine. He also co-wrote Robbie the Reindeer, The 99p Challenge (for Radio 4) and Gnomeo and Juliet for Disney. First released in 2003 this book is a re-mastered compilation with many additional cartoons and gags.

What’s it about? It’s about time that our Lepine bretheren were allowed to die with dignity whenever and however they choose. It’s also good if it can be devilishly ingenious or wickedly funny, too.

Dark, sardonic, guilt-wrackingly hilarious drawing and supremely disturbing in its inventiveness, this is a fine addition to the grand tradition of British maltreatment of cartoon creatures. Buy this and laugh yourself hoarse. (Hoarse? Horse? Has anyone done them yet? Can I have a go..?)

© 2003 Andy Riley.

Birds of Prey: Blood and Circuits

Birds of Prey: Blood and Circuits

By Gail Simone, & various (DC Comics)
ISBN 1-84576-564-8

The team of crime-fighting super-women regroup only to go their separate ways in this volume (collecting issues #96-103) of adventures from the monthly DC comic-book. Black Canary has returned from her sabbatical bringing with her a young girl named Sin who was being trained as the next Shiva (a martial arts super assassin) and for whom she intends a “normal” life. However she and the rest of the team are soon drawn into a battle with troubled teen Lori Zechlin (whose alter-ego Black Alice has the ability to steal the power of any magic user on Earth) when the criminal alliance known as The Society attempts to recruit her.

Team-leader Oracle has her own problems as a new Batgirl (Oracle’s previous heroic persona, before she lost the use of her legs) is interfering in her operations, but the real threat is the vengeance-crazed gun-freak Yasemin who wants the team dead.

Eventually the pace forces the Canary to resign in order to raise Sin, so after a highly entertaining retelling of her career she leaves and Oracle redefines the team and the methodology for the anniversary 100th issue. Henceforth she will call on a broader range of female agents, defined by the missions themselves.

The first of these is to rescue seventeen year old Tabitha Brennan from a Mexican prison, where she’s being held to exert influence on her mobster turned supergrass father. This time the “Mission Impossible” team comprises Big Barda, Judomaster, Manhunter, Lady Blackhawk and Huntress but even as the plan goes typically awry a new more dangerous adversary is preparing to act against the Birds, in the form of US Government spook Katerina Armstrong – Spy Smasher, who wants the team to work for her, and who always gets what she wants…

Consistently superb, Gail Simone’s scripting (assisted here by Tony Bedard) has made this title one of the best superhero series on the market and when coupled with the wonderful artwork of such talents as Nichols Scott, Paulo Siqueira, James Raiz, Doug Hazlewood and Robin Riggs, these funny, sassy, sharp thrillers never ever disappoint.

© 2007 DC Comics. All Rights Reserved.

The Illustrated Comic Art Workshop

Volumes 1&2 (1982, 1984)

The Illustrated Comic Art Workshop

By Dick Giordano, Frank McLaughlin & various (Garko Systems/Skymarc Publications)
No ISBNs

These two books came out in the 1980s and as far as I know have never been reissued or updated, which is a shame as they are without doubt the absolute best handbooks for the serious fledgling comic artist. I’m reviewing them here in the vain hope that someone somewhere will get these terrific technique-bibles back into the hands of the keen, dedicated and hopeful…

It’s always comforting for a “how-to” book to be produced by someone you’ve actually heard of, and better yet if said producers are acknowledged as proficient in their craft. The two volumes produced by Giordano and McLaughlin as an offshoot of their foray into teaching drawing skills as The Comic Art Workshop is probably one the very best distance learning packages ever compiled (the only thing to rival them is the correspondence course of the Joe Kubert School – assuming they still do that) , and even after more than twenty years the insights into the disciplines of the commercial cartoonist are still as valid and vital as during those high-sales, high-volume days.

The first book begins with the set-up of a working area, with both artists’ own studios used as examples, and is followed by an extensive section on the use and care of drawing tools, including reference files and even photomechanical shading sheets – Letratone to you or me. Even in these computerized days there’s still a place for sticky paper and a really sharp knife… The section on the use of Polaroids may be slightly outdated, but if you own one, they’re still a damn sight more practical in many situations than a digital camera or phone.

Next comes a comprehensive chapter on the fundamentals of actual drawing – and yes, ask anyone, it still applies – THERE IS NO SUBSTITUTE FOR PROLONGED AND REGULAR LIFE DRAWING – with a great emphasis and many tips on that thorny perennial, Perspective. This might be a little technical for some but it’s good stuff, well thought out and well presented. If you’re serious about the job you need to be able to do it properly. The latter part of the book is given over to Drawing the Human Figure both realistically and in a super-heroic manner with especial consideration given to heads and hands, authored by John Romita Senior.

Volume Two starts with Stan (Juliet Jones, Kelly Green) Drake outlining his methods of dealing with design layout and emotion in realistic strips and then cartoonist Mel (Boomer) Casson deals with pencilling humorous comic strips, using not just his own work but examples from Hagar the Horrible, Beetle Bailey and others. John Byrne writes extensively on storytelling, with particular emphasis on panel placement, establishing shots, use of angles and the staging of the panel and the page, all of which seems pretty obvious until you go into print having got it wrong!

Frank McClaughlin contributes a brief chapter on adapting real people into cartoons or caricatures and Dick Giordano returns to the subject of storytelling, dealing with layout and graphic narration, credible designs, movement, showing how to lead the reader’s eye (‘directing traffic’), designing characters and even providing some useful design exercises for the fledgling creator. Storyboard artist Mel Greifinger closes the lesson with a dissertation on narrative and context, and a short run-down on markers and materials which has greater relevance to cartoonists today when everybody has access to computers and scanners.

Although probably hard to find and long overdue for updating and re-release these books are an absolute godsend for people just past the absolute beginner stage, when they’re still full of bad habits and misconceptions, but determined to try for a career in comics.

©1982 Garko Systems. ©1984 Skymarc Publications. All Rights Reserved.
All Characters used for illustrative purposes © their respective copyright holders.

Wildcat Strikes Again

Wildcat Strikes Again

By Donald Rooum (Freedom Press)
ISBN: 0-900384-47-6

Donald Rooum has been fighting the good, reasoned, acerbic but never strident fight for his particular political and ethical standpoint since the 1960s. He has mostly used that most devastating of weapons, the pen, to deliver his payloads of reasoned integrity. This volume is no exception.

Culled from the archives of Freedom magazine, where the Wildcat strip has run for decades, this slim volume presents a number of views of not just The Enemy, exemplified as Governments, Police, Big Business, The Church and smug know-it-alls of all nations but also some telling glances at Anarchists themselves – who, as you might suspect, are often their own worst enemies.

Crammed with magical drawing and compelling reasoning, there’s also plenty of laughs on hand and some lovely additional pages of humorous factoids on and about the subject of cats; cartoon, wild or otherwise.

Donald Rooum’s work is a cartoon connoisseur’s delight: Incisive, reasoned, beautifully illustrated and lettered, and above all, passionate and honest. Everyone, of whatever persuasion, should see what he’s saying, and how.

© 1989, 2007 Donald Rooum. All Rights Reserved.

Transformers: Target 2006

Transformers: Target 2006

By Furman, Anderson, Senior, Simpson & Ron Smith (Titan Books)
ISBN 1-84023-510-1

The Transformers took the world by storm in the 1980’s and the monthly US Marvel comic book was a smash hit. The UK division had their own weekly comic which reprinted the American material but the scheduling mismatch quickly necessitated the creation of original material.

With the potential for continuity chaos uppermost in editorial minds this extended time-travel epic was created to enthral the kids and not step on any upcoming storylines or new toy launches. Evil Decepticon leader Galvatron travels back twenty years from 2006 to unmake his own unwanted reality by judiciously altering events, but once here he finds that the Autobots are not the only alien shape-changing robots that want to stop him…

Challenging at the time of release (in Transformers #78-88, 1986), the plot has lost a lot of its impact simply because so many films and TV shows have used it in the intervening years, but in conjunction with the taught scripting of Simon Furman and the fast-paced action and great colour artwork from veteran Ron Smith, and such then- newcomers as Jeff Anderson, Geoff Senior and Will Simpson, Target: 2006 is still a thriller with a lot of punch.

This is a great book to bring kids into comics, and I wish we had a few more like it.

© 2002 Hasbro. All Rights Reserved.

Top 10: Beyond the Farthest Precinct

Top 10: Beyond the Farthest Precinct

By Paul Di Filippo & Jerry Ordway (America’s Best Comics)
ISBN 1-84576-298-3

It’s not all death, disaster and depravity for the super-powered police force of Neopolis, the city where every citizen is a superhuman, a god or robot or monster. Sometimes you get a day off for a staff picnic. However The Job is never far away…

When an ominous supernatural apparition appears over the city it presages an interdimensional Armageddon, but the weary cops have more than enough to deal with already as the new Mayor fires their old boss and replaces him with a paramilitary martinet who would rather issue loyalty pledges and spy on his own men than actually police the city or find the mastermind who’s drowning the robotic citizenry in a sea of circuit-frying electronic dope.

Tensions and paranoia run high and the apparition is only seconds away from destroying the universe, but will the cops even be able to do their jobs?

Set five years after the conclusion of TOP 10: Book 2 (ISBN 1-56389-876-4), this follow-up outing has great pace and ingenuity but somehow lacks the passion and humanity of Moore’s scripts. Much of the uniquely dull and dowdy feel is absent and even the superb artwork by Jerry Ordway nonetheless leans too much on the glamorously “Super” rather than the frailly “Human” side. I hate having to say something so negative about such an earnest effort, especially as its always the plaint of the old codger – but this just isn’t as good as it used to be…

© 2005 America’s Best Comics LLC. All Rights Reserved.

The Mirror Classic Cartoon Collection

The Mirror Classic Cartoon Collection

By various, compiled by Mike Higgs (Hawk Books)
ISBN 0-948248-06-8

The Daily Mirror has been home to a number of great strips over its long history – beginning with one of the Empire’s greatest successes Tiger Tim, who debuted there in 1904 and culminating with the likes of the war-winning nymphette Jane, The Perishers, Garth and Andy Capp. The latter two feature in this beautiful compilation from Mike Higgs’ Hawk Books which has done so much over the years to keep British cartoon history alive.

This particular effort collects sample selections from the newspaper’s back catalogue in a spiffy hardback that is stuffed with fun, thrills and quality nostalgia.

Garth is the first star featured in an adventure from 1957 by series originator and longest serving creator Steve Dowling (1943-1969 – succeeded by his assistant John Allard, then Frank Bellamy and finally Martin Asbury). Garth is a hulking physical specimen, a virtual human superman with the involuntary ability to travel through time and experience past and future lives. This simple concept lent the strip an unfailing potential for exotic storylines and fantastic exploits.

‘The Captive’ – written by Peter O’Donnell and illustrated by Dowling and Allard – is a contemporary tale with our hero abducted from Earth as a prize in a galactic scavenger hunt instigated by bored hedonistic aliens who don’t realise quite what they’ve gotten themselves involved with… A second adventure, ‘The Man-hunt’, is the last that Frank Bellamy worked on. The astounding Bellamy died in 1976 whilst drawing this story of beautiful alien predators in search of prime genetic stock with which to reinvigorate their tired bloodlines. Written by Jim Edgar, the strip was completed by Asbury who took over with the 17th instalment. This tongue-in-cheek thriller is full of thrills and fantastic action, yet never loses its light humorous touch.

Andy Capp is a drunken, skiving, misogynistic, work-shy, wife-beating scoundrel who has somehow become one of the most popular and well-loved strip characters of all time. Created by jobbing cartoonist Reg Smythe to appeal to northern readers during a circulation drive, he first saw the light of day – with long-suffering wife Florrie in tow – on August 5th 1957. The volume reprints 37 strips from the feature’s 41 year run, which only ended with Smythe’s death in 1998, but the sheer magic of this lovable rogue is as inexplicably intoxicating as it always was, defeating political correctness and common decency alike: A true Guilty Pleasure.

Romeo Brown began in 1954, drawn by Dutch artist Alfred “Maz” Mazure, and starred a private detective with an eye for the ladies and a nose for trouble. The feature was a light, comedic adventure series that added some glamour to the dour mid-1950s, but really kicked into high gear when Maz left in 1957 to be replaced by Peter O’Donnell and the brilliant Jim Holdaway, who would go on to create the fabulous Modesty Blaise together. The strip ended in 1962 and is represented here by a pair of romps from their penultimate year. ‘The Arabian Knight’ and ‘The Admiral’s Grand-daughter’ combine sly, knowing humour, bungling criminality and dazzlingly visuals in a manner any Carry-On fan would die for.

Useless Eustace was a gag-panel (a single-picture joke) that ran from January 1935 to 1985. Created by Jack Greenall, its star was a bald nondescript everyman who met the travails of life with unflinching enthusiasm but very little sense. Greenall produced the strip until 1974, and other artists continued it until 1985. The selections here are from the war years and the 1960s. Another comedy panel was Calamity Gulch, a particularly British view of the ubiquitous “Western” which invaded our sensibilities with the rise of television ownership in the 1950s. Created by Jack Clayton, it began its spoofing and sharp-shooting on 6th June 1960, and you can see 21 of the best right here, Pardner.

A staple of children’s comics that never really prospered in newspapers was the sports adventure. At least not until 1989 when those grown up tykes opened the Daily Mirror to find a football strip entitled Scorer, written by Barrie Tomlinson and drawn by Barry Mitchell, and eventually John Gillatt. Very much an updated Roy of the Rovers, the strip stars Dave ‘Scorer’ Storry and his team Tolcaster F.C. in fast, hot, sexy tales of the Beautiful Game that owed as much to the sports pages it began on as to the grand cartoon tradition. ‘Cup Cracker’, included here is by Tomlinson and Gillatt from 1994, and shows that WAGS (Wives And GirlfriendS, non-sports fans) were never a new phenomenon.

Not many people know this, but before I review an old book (which I arbitrarily define as something more than three years old) I try to locate copies on the internet. It’s a supreme disappointment then for me to admit that this wonderful and utterly British tome is readily available in France, Germany – most of Europe in fact (and you could order it from Amazon.fr for example), but not in any English-speaking nation that I could find. Perhaps that’s a testament to the book’s quality and desirability, and if that’s the case maybe The Mirror Group should expedite a new edition – or even a few sequels…

© 1998 Mirror Group Newspapers, Ltd. All Rights Reserved.

The Last Cat Book

The Last Cat Book

Robert E Howard & Peter Kuper (Dodd, Mead & Co 1984)
 ISBN: 0-396-08370-6

This quirky little tour-de-force reprints Howard’s ‘The Beast from the Abyss’; an essay on the value and nature of cats, originally published in The Howard Collector in 1971, but with each page created as a design and illustration exercise by seminal creator and cutting edge comics pioneer Peter Kuper.

The combination of Howard’s terse, dark prose style with the iconoclastic and left-field sensibilities of Kuper presented here in the form of 49 stark and hysterical lino-cut (think wood-cuts but without the splinters) prints make this a frankly startling addition to the plethora of cat’n’cartoon books out there. I just wish this one still was. Still, it would be a fairly inexpensive book to reprint…

An absolute hoot from two artists not usually noted for a broad sense of humour.

Text © 1971 Glenn Lord. Illustrations © 1984 Peter Kuper.

The Adventures of Tintin, Volume 4

The Adventures of Tintin, Volume 4

By Hergé (Egmont UK)
ISBN 13: 978-1-4052-2897-8

With this edition of the collected Tintin albums we enter the “Golden Age” of a magnificent creator’s work. Despite being produced whilst Belgium was under the control of Nazi Occupation Forces during World War II, the qualitative leap in all aspects of Hergé’s creativity is tangible.

His homeland fell to the invaders in 1940, and Georges Remi’s brief military career was over. He was a reserve Lieutenant, working on The Land of Black Gold when he was called up, but the swift defeat of Belgium meant that he was back at his drawing board before the year’s end, albeit working for a new paper (since Le Petit Vingtième was closed down) and on a brand new adventure. He would not return to the unfinished ‘Black Gold’ with its highly anti-fascistic subtext, until 1949.

Instead, now established in Le Soir (Belgium’s premiere daily newspaper and a most valuable tool for the occupiers to control) Hergé began the first of six extraordinary tales of light-hearted, escapist thrills, with strong plots and deep characterisation that created a haven of delight from the daily horrors of everyday life then and remain a legacy of joyous adventure to this day.

The Crab with the Golden Claws ran from 1940 to 1941 (the edition collected in this fabulous little hardback was first re-mastered in 1953 by Studio Hergé) and opens with Snowy getting his head caught in an empty crab-meat can whilst scavenging in a trash bin. When Tintin meets the detectives Thompson and Thomson they discuss their latest case and he sees that a vital piece of evidence is a torn label from a crab-meat tin – and it matches the torn label on the can that he so recently extricated his bad dog from!

And so begins a superb mystery adventure as Tintin follows his lead to the sinister freighter “Karaboudjan” where he is nearly murdered before the diabolical Mate “Allan” (last seen in Cigars of the PharaohAdventures of Tintin: Volume 2, ISBN 13: 978-1-4052-2895-4) shanghais him. It is whilst a prisoner that the boy reporter meets a drunken reprobate who would become his greatest companion: The ship’s inebriated Master, Captain Haddock.

Escaping together, they eventually reach the African Coast, with Haddock’s dipsomaniac antics as much a threat to the pair as the gangsters, ocean storms, and deprivation. These trials are masterpieces of comedy cartooning that have never been surpassed. Despite all odds the heroes survive sea, sands and scoundrels to link up with the military authorities. Making their way to Morocco they track down the criminals to reveal a huge opium smuggling operation. A fast-paced tour-de-force of art and action, liberally laced with primal comedy and captivating exotic locales, this is quite simply mesmerising fare.

The Shooting Star was one of the first tales to be re-issued after World War II, due no doubt to its relatively escapist plot. Originally running from 1941-1942 it is practically an old-fashioned pulp thriller. The world is gripped in terror as a fiery meteor is detected hurtling towards Earth. The apocalypse is averted only by the sheerest chance, as the heavenly body narrowly misses Earth, although when a relatively small chunk breaks off, scientists find that it contains an unknown metal of immense potential value. And so begins a fantastic race to find and claim the fallen meteorite.

A party of European scientists charters the survey ship “Aurora”, with Captain Haddock commanding and Tintin aboard as official Press representative. Frantically sailing north to the Pole, they discover that they are in competition with the unscrupulous forces of the evil capitalists of the Bohlwinkel Bank, whose rival expedition uses every dirty trick to sabotage or delay the scientists.

After a truly Herculean effort and by sheer dint of willpower – not to say spectacular bravery – Tintin is the first to claim their floating prize and successfully defend it from the villainous Bohlwinkel crew, but the star itself is a menace as its mysterious composition induces monstrous gigantism. Tintin and Snowy must survive assaults by mutated insects and plants before the breathtaking conclusion of this splendid tale.

After the dramatic if far-fetched exploits of The Shooting Star, Hergé returned to less fantastical fare with The Secret of the Unicorn (re-mastered in 1946, this originally ran from 1942-1943). Tintin buys an antique model galleon at a street market, intending to give it to Captain Haddock, but even before he can pay for it an increasingly desperate number of people try to buy, and even steal it from him. Resisting all efforts he presents it to his friend ‘though not before a minor accident breaks one of the masts. The Captain is flabbergasted! He has a portrait of his ancestor Sir Francis Haddock, painted in the reign of King Charles II, in which the exact same ship features!

When he returns home Tintin finds the model has been stolen but on visiting the first and most strident of the collectors who tried to buy it from him he discovers that the man already has an exact duplicate of the missing model. After much hurly-burly Tintin and Haddock find that Sir Francis was once a prisoner of the pirate Red Rackham, but escaped with the location of the villain’s treasure horde. Subsequently making three models of his vessel “The Unicorn”, he placed part of a map in each and gave them to his three sons…

Someone else obviously knows the secret of the model ships and that mysterious mastermind becomes ever more devious and ruthless in his attempts to obtain the complete map. Events come to a head when Tintin is kidnapped, which is a big mistake, as the intrepid lad brilliantly turns the tables on his abductors and solves the mystery. With the adventure suitably concluded, the volume ends with our heroes ready to embark on the no-doubt perilous voyage to recover ‘Red Rackam’s Treasure’…

For which we must turn to the next volume in this glorious repackaging of one of the World’s greatest comic strip treasures… Hergé’s Adventures of Tintin!

The Crab with the Golden Claws: artwork © 1953, 1981 Editions Casterman, Paris & Tournai. Text © 1958 Egmont UK Limited. All Rights Reserved.
The Shooting Star: artwork © 1946, 1974 Editions Casterman, Paris & Tournai.
Text © 1961 Egmont UK Limited. All Rights Reserved.
The Secret of the Unicorn: artwork © 1946, 1974 Editions Casterman, Paris & Tournai.
Text © 1959 Egmont UK Limited. All Rights Reserved.

Star Jaws

Star Jaws

By Will Eisner, with Keith Diaczun & Barry Caldwell (Scholastic Book Services)
ISBN: 1-5638-9789-X / 89-70123-8

Here’s an odd little item that will probably never be reprinted, although it’s definitely worth a look if you should ever stumble across a copy.

In the 1970s Will Eisner was working as a cartoonist and commercial designer, but took time out to oversee this collection of children’s gags and jokes that cashed in on the twin movie crazes of Jaws (the shark not the Bond villain played by Richard Kiel) and the science fiction boom generated by the first Star Wars film.

Executed in tone and wash, and if I’m completely honest, seeming more the work of assistants Keith Diaczun and Barry Caldwell than the great man himself, there are still enough rib-ticklers, gems and crackers on view warm up the deepest depths, be they space, the oceans or the tired jaded, human heart.

© 1978, 2004 Will Eisner. All Rights Reserved.