Marvel Two-in-One Masterworks volume 1


By Steve Gerber, Len Wein, Mike Friedrich, Chris Claremont, Jim Starlin, Gil Kane, Sal Buscema, George Tuska, Herb Trimpe, Bob Brown & various (Marvel)
ISBN: 978-0-7851-6633-7 (HB)

Imagination isn’t everything. As Marvel slowly grew to a position of dominance in the wake of losing their two most innovative and inspirational creators, they did so less by risky experimentation and more by expanding and exploiting proven concepts and properties.

The only real exception to this was their en masse creation of horror titles in response to the industry down-turn in super-hero sales – a move expedited by a rapid revision in the wordings of the increasingly ineffectual Comics Code Authority rules.

The concept of team-up books – an established star pairing, or battling – and usually both – with less well-selling company characters, was not new when Marvel decided to award their most popular hero the lion’s share of this new title, but they wisely left their options open by allocating an occasional substitute lead in the Human Torch. In those long-lost days, editors were acutely conscious of potential over-exposure – and since super-heroes were actually in a decline, they may well have been right.

After the runaway success of Spider-Man‘s collaborations in Marvel Team-Up, the House of Ideas reinforced the trend with a series starring bashful, blue-eyed Ben Grimm – the Fantastic Four‘s most iconic member – beginning with two test runs in Marvel Feature before graduating to its own somewhat over-elaborate title.

This compelling compendium – available in hardback and digital formats – gathers the contents of Marvel Feature #11-12 and Marvel Two-In-One #1-10, covering September 1973 – July 1975, and opens with a Roy Thomas Introduction explaining how it was Stan’s idea…

Then the much told tales take centre stage with a perennial favourite pairing and the Thing once more clashing with The Incredible Hulk in ‘Cry: Monster! by Len Wein, Jim Starlin & Joe Sinnott (from MF #11).

Here, Kurrgo, Master of Planet X and the lethal Leader manipulate both blockbusting brutes into duking it out – ostensibly to settle a wager – but with the mighty minded, misshapen masterminds each concealing hidden agendas…

That ever-inconclusive yet cataclysmic clash leaves Ben stranded in the Nevada desert where Mike Friedrich, Starlin & Sinnott promptly drop him in the middle of the ongoing war against mad Titan Thanos with Iron Man helping Ben crush monstrous alien invaders in ‘The Bite of the Blood Brothers!’ (Marvel Feature #12, November 1973): another spectacular and painfully pretty all-action punch-up.

Still stuck in the desert when the dust settles, Ben laboriously treks to a minor outpost of civilisation just in time to be diverted to Florida for the grand opening of his own title. Cover-dated January 1974, Marvel Two-In-One #1 sees Steve Gerber, Gil Kane & Sinnott magnificently detail the ‘Vengeance of the Molecule Man!’, with Ben learning some horrifying home truths about what constitutes being a monster after battling with and beside ghastly, grotesque anti-hero Man-Thing.

With the second issue Gerber cannily trades a superfluous supporting character from his Man-Thing series to add some much-needed depth to the team-up title. ‘Manhunters from the Stars!’ pits Ben, old enemy Namor, the Sub-Mariner (another series Gerber was currently writing) and the Aquatic Avenger’s feisty and single-minded cousin Namoritaagainst each other as well as aliens hunting the emotionally and intellectually retarded superboy Wundarr. Another dynamically, intoxicating tale illustrated by Kane & Sinnott, this case also leaves the Thing as de facto guardian of the titanic teenaged tot…

Sal Buscema signed on as penciller with #3 as the Rocky Ranger joins the Man Without Fear ‘Inside Black Spectre!’: a crossover instalment of the extended epic then playing out in Daredevil #108-112 (in case you’re wondering, this action-packed fight-fest occurs between the second and third chapters) after which ‘Doomsday 3014!’ (Gerber, Buscema & Frank Giacoia) finds Ben and Captain America visiting the 31st century to save Earth from enslavement by the reptilian Brotherhood of Badoon, leaving Wundarr with Namorita for the foreseeable future…

The furious future-shocker concludes in MTIO #5 as the original Guardians of the Galaxy (not the movie group) climb aboard the Freedom Rocket to help our time-lost heroes liberate New York before returning home. The overthrow of the aliens was completed by another set of ancient heroes in Defenders #26-29 (which is also the subject of a different review)…

Marvel Two-In-One #6 began a complex crossover tale with the aforementioned Defenders as Dr. Strange and the Thing witness a cosmic event which begins with a subway busker’s harmonica and leads inexorably to a ‘Death-Song of Destiny!’ (Gerber, George Tuska & Mike Esposito) before Asgardian outcasts Enchantress and the Executioner attempt to seize control of unfolding events in #7’s ‘Name That Doom!’ (pencilled by Sal Buscema).

As they are thwarted by Grimm and the valiant Valkyrie, there’s enough of an ending here for casual readers, but fans and completists will want to hunt down Defenders #20 or Defenders Masterworks link please volume 3 for the full story…

Back here, however, MTIO #8 teams Grimm and supernatural sensation Ghost Rider in a quirkily compelling Yuletide yarn. ‘Silent Night… Deadly Night!’ – by Gerber, Buscema & Esposito – finds the audacious Miracle Man trying to take control of a very special birth in a stable…

Gerber moved on after plotting Thor team-up ‘When a God goes Mad!’ for Chris Claremont to script and Herb Trimpe & Joe Giella to finish: a rushed and meagre effort with the Puppet Master and Radion the Atomic Man making a foredoomed power play, before issue #10 concludes this initial compendium.

Crafted by Claremont, the still much-missed Bob Brown & Klaus Janson, it is a slice of inspired espionage action-intrigue with Ben and the Black Widow battling suicidal terrorist Agamemnon who plans to detonate the planet’s biggest nuke in blistering thriller ‘Is This the Way the World Ends?’.

These stories from Marvel’s Middle Period are of variable quality but nonetheless represent an honest attempt to entertain and exhibit a dedicated drive to please. Whilst artistically the work varies from adequate to utterly superb, most fans of the frantic Fights ‘n’ Tights genre would find little to complain about.

Although not really a book for casual or more maturely-oriented readers there’s still buckets of fun on hand and young readers will have a blast, so why not to add this colossal comics chronicle to your straining superhero bookshelves?
© 2020 MARVEL

Fantastic Four Marvel Masterworks volume 17


By Roy Thomas, Len Wein, Mike Friedrich, Gerry Conway, Bill Mantlo, Jim Shooter, Archie Goodwin, Marv Wolfman, George Pérez, Sal Buscema, Ron Wilson, Joe Sinnott & various (Marvel)
ISBN: 978-0-7851-9192-6 (HB)

Monolithic Marvel truly began at the end of 1961 with the adventures of a small super-team who were as much squabbling family as coolly capable costumed champions. Everything the company produces now is due to the quirky quartet and the groundbreaking, inspired efforts of Stan Lee and Jack Kirby. Happy Anniversary, all…

With Lee & Kirby long gone but their mark very much still stamped onto every page of the still-prestigious title, this full-colour compendium – available in hardcover and digital editions – collects Fantastic Four #176-191, spanning November 1976 to February 1978.

What You Should Already Know: maverick scientist Reed Richards, his fiancé Sue Storm, their close friend Ben Grimmand Sue’s teenaged tag-along little brother Johnny miraculously survived an ill-starred private space-shot after cosmic rays penetrated their stolen ship’s inadequate shielding. As they crashed back to Earth the uncanny radiation mutated them all in unimaginable ways…

Richards’ body became astoundingly elastic, Sue gained the power to turn invisible and project forcefields whilst Johnny could turn into living flame and tragic Ben devolved into a shambling, rocky freak. They agreed to use their abilities to benefit mankind and thus was born the Fantastic Four.

Following a Preface by outgoing scribe Roy Thomas and Introduction from incoming writer/editor Len Wein a new direction begins with #176 and ‘Improbable as it May Seem…The Impossible Man is Back in Town!’ by Thomas, George Pérez & Joe Sinnott as the mighty manic shapeshifter – having just saved everybody from World-Devourer Galactus – returns to Earth with our heroes and promptly turns the city upside down in his search for amusement and entertainment…

High point of the day is his impromptu visit to the Marvel Bullpen where even more hilarity and hysteria ensue…

By the time the flustered four drag him back to the Baxter Building in #177 it’s straight into an ambush as ‘Look Out for the Frightful Four!’ finds their evil counterparts gain the upper hand. There are only three – The Wizard , Sandman and Trapster – but with the heroes shackled there’s no better time for a casting call of evil and soon a succession of potential fourths (such as latterday B-Listers Texas Twister and Captain Ultra) are filing through in search of fame and glory…

Also in the queue are a few valiant allies such as Thundra and Tigra who almost manage a last-minute rescue until an unstoppable mystery candidate crushes all opposition and hurls the Thing into the antimatter Negative Zone…

Inked by Dave Hunt, FF #178 ‘Call My Killer… The Brute!’ sees a devious, deadly monster revealed as the Reed Richards of Counter-Earth, carrying grudges and enacting his own masterplan until Impossible Man – oblivious to everything since discovering television – now responds to the horrific home invasion in typical manner. The Fantastic Four, Thundra and Tigra soon rescue Ben and drive off the bad guys but in the melee the Brute is fittingly lost in the Negative Zone.

At least, one of the Reeds is…

A joint effort by Thomas, Gerry Conway, Ron Wilson & Sinnott, FF #179 sees the good Dr. Richards ‘A Robinson Crusoe in the Negative Zone!’ and – deprived of his stretching powers (a long running plot-thread finally paying off) – struggling to survive in hostile conditions against appalling monsters…

Until ultimate predator Annihilus finds him…

Back on Earth, everything seems fine and the deadly doppelganger continues to insinuate himself into all aspects of FF life. The power loss works to his advantage and reed’s oldest friend Ben is distracted by a giant robbing robot and an increasingly flirtatious Tigra…

Fantastic Four #180 was a new Jack Kirby cover on a deadline-busting reprint (from issue #101) so only it stands between us and next episode ‘Side by Side with… Annihilus??’ – from #181 by Thomas, Wilson & Sinnott – wherein the zone-lost genius allies with the antimatter monster.

Meanwhile, Ben, Impy, Tigra and Thundra form an impromptu quartet to sort out that robot and Susan Richards – just starting to suspect something’s wrong with her man – is distracted when former governess and still-current witch Agatha Harkness flamboyantly abducts her old charge Franklin from Sue’s arms…

Fantastic Four #182 reveals the nigh-omnipotent Annihilus has a problem he can’t handle: an incredibly adaptable, constantly mutating android once banished to the Zone after failing to destroy the quirky quartet. Now its creator has regained control and ‘Enter: The Mad Thinker!’ (Bill Mantlo, with Len Wein, Jim Shooter, Archie Goodwin, Sal Buscema & Sinnott) sees Reed and Annihilus working together to stop it even as on Earth evil Reed tricks the Thing and the Torch into the Negative Zone too. Sue, meanwhile, has rushed to spooky Whisper Hill to confront Harkness and arrives just in time to see the eldritch elder and Franklin spirited away by ghostly beings…

Her return to the Baxter Building is even more traumatic as the now exposed Brute attempts to murder her, culminating in a spectacular all action conclusion from Mantlo, Sal Buscema & Sinnott as #183’s ‘Battleground: The Baxter Building!’sees all the opposing elements clash and an unexpected turn of events restore the status quo with one last-minute change of heart and tragic sacrifice…

A new era dawned as Wein took on the role of writer/editor and his artist partners George Pérez & Joe Sinnott began as they meant to go on with #184 as ‘Aftermath: The Eliminator!’ saw romantic rivals Tigra and Thundra go their own ways as the restored First Family of heroes took up the search for missing Franklin and arrive at the Whisper Hill mansion just as mystic cyborg began removing all traces of it and its former occupier…

Brutal, pointless battle proved useless but science scored again in #185 as Reed tracks the Eliminator to the Colorado Rockies and the team – with Richards using tech to pinch-hit for his lost powers – head incognito for the isolated town of New Salem. Once there they soon discover ‘Here There Be Witches!’… and they be hostile…

The next issue and ‘Enter: Salem’s Seven!’ delivers an explanation for Harkness’ actions, Franklin’s kidnapping and tantalising hints of a hidden town of mystic refugees led by deranged demagogue Nicholas Scratch, whose dark secret doesn’t stop him unleashing a septet of sorcerous sentinels on the cosmic-powered but woefully human heroes. It does, sadly, ultimately lose him the support of his peers and the battle, leaving #187 to see our heroes and the help heading home just in time for ‘Trouble Times Two!’ When “Master of Sound” Klaw and the almighty Molecule Man ambush the FF, the furious fight raises the ire of TV-addicted Impy and the resultant rumble results in the Molecule Man’s disembodied intellect possessing Reed’s weary body…

‘The Rampage of Reed Richards!’ in #188 sees the city wrecked and events of cosmic import occur, with Uatu the Watcher closely observing as the heroes triumph in the end, but only at the cost of their leader’s confidence. Weary, devoid of superpowers, Richard makes the only logical decision and calls it a day for the team…

At the time tensions were especially enhanced as the next issue was another reprint (from FF Annual #4 and again represented here only by the cover art of #189) before normal service resumes with #190 and next writer/editor Marv Wolfman collaborating with Sal Buscema & Tony DeZuñiga to reassess past glories in ‘The Way It Was’. Shellshocked Ben and girlfriend Alicia Masters review the glory days leading up to his current unemployment, before #191 closes this compilation’s story component with ‘Four No More’ wherein Wein, Pérez & Sinnott detail the decommissioning of the Baxter Building and track the fond farewells as the team go their separate ways. However, even here there’s time and space for one last hurrah as the scurrilous Plunderer tries to steal all the FF’s toys and rapidly learns to regret his impertinence…

To Be Continued…

This power-packed package also includes the letters page from FF #176, explaining how the Impossible Man’s visit to the Marvel Bullpen came about, and full biographies to satisfy the completists in attendance…

Although the “World’s Greatest Comics Magazine” never quite returned to the stratospheric heights of the Kirby era, this collection offers a tantalising taste-echo of those heady heights. These extremely capable efforts are probably most welcome to dedicated superhero fans and continuity freaks like me, but will still thrill and enthral the generous and forgiving casual browser looking for an undemanding slice of graphic narrative excitement.
© 2017 Marvel Characters, Inc. All rights reserved.

Marvel Two-in-One Marvel Masterworks volume 5


By Mark Gruenwald, Ralph Macchio, Bill Mantlo, Jo Duffy, John Byrne, Peter B. Gillis, Steven Grant, Marv Wolfman, Allyn Brodsky, David Michelinie, George Pérez, Chic Stone, Alan Kupperberg, Frank Miller, Jim Craig& various (Marvel)
ISBN: 978-1-3029-2220-7 (HB)

It’s the anniversary of the Fantastic Four this year and we couldn’t let it go without celebrating the team’s most iconic member…

Above all else, Marvel has always been about team-ups. The concept of team-up books – an established star pairing, or battling (often both) with less well-selling company characters – was not new when Marvel awarded their most popular hero the same deal DC had with Batman in The Brave and the Bold. Although confident in their new title, they wisely left options open by allocating an occasional substitute lead in the Human Torch.

In those long-ago days, editors were acutely conscious of potential over-exposure – and since super-heroes were actually in a decline they may well have been right.

Nevertheless, after the runaway success of Spider-Man‘s guest vehicle Marvel Team-Up, the House of Ideas carried on the trend with a series starring bashful, blue-eyed Ben Grimm – the Fantastic Four‘s most popular star. They began with a brace of test runs in Marvel Feature #11-12 before awarding him his own team-up title, with this fifth classy compendium gathering in hardback or digital editions the contents of Marvel Two-In-One #47-60, MTIO Annuals #2-3 and Avengers Annual #4, covering January 1979-February 1980. Preceded by a comprehensive and informative reminiscence in Ralph Macchio’s Introduction, the action begins a true golden age for the title.

The innate problem with team-up tales was always a lack of continuity – something Marvel always prided itself upon – and which writer/editor Marv Wolfman had sought to address during his tenure through the simple expedient of having stories link-up through evolving, overarching plots which took Ben from place to place and from guest to guest.

Arguably the very best of these closes this volume; the vast-scaled, supremely convoluted saga known as “The Project Pegasus Saga”…

Although the company’s glory-days were undoubtedly the era of Lee, Kirby & Ditko leading through to the Adams, Buscema(s), Englehart, Gerber, Steranko and Windsor-Smith “Second Wave”, a lot of superb material came out the middle years when Marvel was transforming from inspirational small business to corporate heavyweight.

This is not said to demean or denigrate the many fine creators who worked on the tide of titles published after that heady opening period, but only to indicate that after that time a certain revolutionary spontaneity was markedly absent from the line.

It should also be remembered that this was not deliberate. Every creator does the best job he/she can: posterity and critical response is the only arbiter of what is classic and what is simply one more comicbook. Certainly high sales don’t necessarily define a masterpiece – unless you’re a publisher…

Nevertheless, every so often everyone involved in a particular tale seems to catch fire at the same time and magic occurred. Before that, though, a gradual increase in overall quality begins after perpetual gadflies The Yancy Street Gangheadlined in MT-I-O #47 as ‘Happy Deathday, Mister Grimm!’ (Bill Mantlo & Chic Stone) saw a cybernetic tyrant take over Ben’s old neighbourhood. The invasion concluded – once awesome alien energy powerhouse Jack of Hearts joined the fight – with ‘My Master, Machinesmith!’ in #48 by Mantlo, Stone & Tex Blaisdell.

Mary Jo Duffy, Alan Kupperberg & Gene Day piled on spooky laughs in #49 as the ‘Curse of Crawl-Inswood’ found Doctor Strange manipulating Ben into helping crush a paranormal incursion in a quaint and quiet seaside resort…

Anniversary issue #50 was everything a special issue should be. ‘Remembrance of Things Past’ by Byrne & Joe Sinnott took a powerful and poignant look at the Thing’s history as a monster outcast and posited a few what-might-have-beens…

Following another failure by Reed Richards to cure Ben’s rocky condition, The Thing steals the chemical and travels into his own past, determined to use the remedy on his younger, less mutated self, but his bitter, brooding, brittle earlier incarnation is hardly prepared to listen to another monster and inevitably, catastrophic combat ensues…

Issue #51 was even better. ‘Full House… Dragons High!’ by Peter Gillis, up-&-coming artist Frank Miller & Bob McLeod, details how a weekly poker session at Avengers Mansion is interrupted by rogue US General Pollock, who again tries to conquer America with stolen technology. Happily, Ben and Nick Fury finds Ms. Marvel (not today’s teenager Kamala Khan but Carol Danvers – the current Captain Marvel), Wonder Man and the Beast better combat comrades than Poker opponents…

A note of sinister paranoia creeps in with Marvel Two-In-One #52 in ‘A Little Knight Music!’ (by Steven Grant, Jim Craig & Marcos), as the mysterious Moon Knight joins the Thing to stop CIA Psy-Ops master Crossfire from brainwashing the city’s superheroes into killing each other…

Marvel Two-In-One Annual #4 then provides an old-fashioned, world-busting blockbuster as ‘A Mission of Gravity!’(plotted by Allyn Brodsky, scripted by David Michelinie and illustrated by Jim Craig, Bob Budiansky & Bruce Patterson) brings the Thing and Inhuman monarch Black Bolt together to stop unstable maniac Graviton turning into a black hole and taking the world with him…

That disaster averted, the Thing hits that aforementioned high note in the self-contained mini-saga which partnered him with a succession of Marvel’s quirkiest B-listers and newcomers…

Project Pegasus had debuted in Marvel T-I-O #42-43: a federal research station tasked with investigating new and alternative energy sources and a sensible place to dump super-powered baddies when they’ve been trounced. Ten issues later writers Mark Gruenwald & Ralph Macchio flexed their creative muscles with a 6-issue epic seeing Ben return to Pegasus just as a sinister scheme by a mysterious mastermind to eradicate the facility goes into full effect.

Scripted by Mark Gruenwald & Macchio, it begins as ‘The Inner War!’ (illustrated by Byrne & Joe Sinnott) sees Ben visiting his educationally and emotionally challenged ward Wundarr – who had been left at the secret base after exposure to a reality-warping Cosmic Cube.

Ben meets light-powered security chief Quasar – who technically debuts here, although he was first seen as Marvel Boy in Captain America – only to stumble into a treacherous plot to sabotage the facility…

The consequent clash is augmented by a handy schematic of The Federal research station designated the Potential EnergyGroup/Alternate Sources/United States that will prove invaluable as the saga unfolds.

The tension mounts in ‘Blood and Bionics’ as a reprogrammed Deathlok cyborg stalks the base until the Thing and Quasar crush it. Elsewhere, Ben’s old sparring partner Thundra is recruited by a team of super-powered women wrestlers (I know what you’re thinking, but trust me, it works) with a secret and nefarious sideline…

One of the resident scientists at Pegasus is Bill Foster – who had a brief costumed career as Black Goliath – and he resumes adventuring with a new/old name just in time to help tackle freshly-liberated atomic monster Nuklo in ‘Giants in the Earth’. Sadly, the traitor who let the infantile walking atomic inferno out is still undiscovered and, in the darkest part of the Project, something strange is whispering to the comatose Wundarr…

George Pérez & Gene Day took over as illustrators from #56 as Thundra and her new friends invade in ‘The Deadlier of the Species!’ but even their blistering assault is merely a feint for the real threat and soon a final countdown to disaster is in effect. Doomsday begins ‘When Walks Wundarr!’ and, in his mesmerised wake, a horde of energy-projecting villains incarcerated in the research facility break free…

With chaos everywhere the traitor triggers an extra-dimensional catastrophe, intent on destroying Pegasus ‘To the Nth Power!’, but as a living singularity tries to suck the entire institution into infinity, the end of everything is countered by the ascension of a new kind of hero as The Aquarian debuts to save the day…

Released as one of Marvel’s earliest trade paperback collections, the high-tension bombastic action of The Project Pegasus Saga rattles along without the appearance of any major stars – a daring move for a team-up title but one which greatly enhanced the power and depth of The Thing.

Moreover, by concentrating on rebooting moribund characters such as Deathlok and Giant-Man whilst launching fresh faces Quasar and The Aquarian instead of looking for ill-fitting, big-name sales-boosters, the story truly proves the old adage about there being no bad characters…

Another sound decision was the use of Byrne & Sinnott for the first half and Pérez & the late, great Gene Day to finish off the tale. Both pencillers were in their early ascendancy here and the artistic energy just jumps off the pages.

Publishing schedules wait for no one, however, and the landmark epic is immediately followed by a rather lesser yarn as Marv Wolfman, Macchio, Chic Stone & Al Gordon depict ‘Trial and Error!’ in #59 as Ben and the Human Torch play matchmaker for a dopey dreamer, after which #60 balances the thrills with fun and frolics with Ben and impish ET Impossible Man in hilarious combat with three of Marvel’s earliest bad guys….

Augmented by original art and covers by Pérez; Macchio’s essay ‘Project Prelude’ from that early Marvel collection and its wraparound cover by Ron Frenz; covers from reprint title The Adventures of the Thing (by Sam Keith and Joe Quesada) and biographies for the legion of creators contained herein, this tome of tales from Marvel’s Middle Period are admittedly of variable quality. They are, however, offset by truly timeless classics, still as captivating today as they ever were. Most fans of Costumed Dramas will find little to complain about and there’s lots of fun to be found for young and old readers. So why not lower your critical guard and have an honest blast of pure warts ‘n’ all comics craziness? You’ll almost certainly grow to like it…
© 2020 MARVEL.

Ka-Zar Marvel Masterworks volume 1


By Arnold Drake, Steve Parkhouse, Stan Lee, Roy Thomas, Gerry Conway, Gary Friedrich, Len Wein, Mike Friedrich, George Tuska, Barry Windsor-Smith, Herb Trimpe, John Buscema, Gil Kane, Neal Adams, Rich Buckler, Dan Adkins & various (Marvel)
ISBN: 978-0-7851-5957-5 (HB)

Win’s Christmas Gift Recommendation: A Fabulous Feast of Fantastic Forest Fun and Fury… 9/10

Beginning as a Tarzan tribute act relocated to a lost world in a sub-polar realm of swamp-men and dinosaurs, Ka-Zar eventually evolved into one of Marvel’s more complex – if variable – characters. Wealthy heir to one of Britain’s oldest noble families, his best friend is Zabu the sabretooth tiger, his wife is feisty environmental-crusader Shanna the She-Devil and his brother is a homicidal super-scientific bandit. Kevin Reginald, Lord Plunder is perpetually torn between the clean life-or-death simplicity of the jungle and the bewildering constant compromises of modern civilisation.

The primordial paragon is arguably Marvel’s oldest star, having begun life as a prose pulp star, boasting three issues of his own magazine between October 1936 and June 1937. They were authored by Bob Byrd – a pseudonym for publisher Martin Goodman or one of a fleet of writers on staff – who latterly had him shoehorned into his speculative new-fangled comic book venture Marvel Comics #1 (October 1939), beside The Angel (another pulp line graduate), Masked Raider, Human Torch and Sub-Mariner…

In 1965, when he reappeared all rowdy and renovated in X-Men #10, it was clear the uncrowned Sovereign of the Savage Land was destined for bigger and better things, but for years all we got was guest shots as a misunderstood foe du jour for Daredevil, Sub-Mariner, Spider-Man, and the Hulk.

Eventually in 1969 he got his shot at a solo saga in Marvel Super-Heroes and later that year – after Roy Thomas & Neal Adams used him so effectively in their X-Men run (#62-63) – he was awarded a giant-sized solo title reprinting all his previous appearances but strangely offering all-new stories of Hercules and the Angel. That same month, his first regular series began in a new split book entitled Astonishing Tales…

Gathering material from Marvel Super-Heroes #19; Savage Tales volume 1 #1 and Astonishing Tales #1-16, spanning March 1969 to February 1973, this initial hardback and digital volume traces Lord Plunder’s path from misjudged superhero to barbaric fantasy star. Following a revelatory Introduction by Roy Thomas, we plunge straight in to ‘My Father, My Enemy’ from Marvel Super-Heroes #19 March 1969. Scripted by Arnold Drake and Steve Parkhouse with art from George Tuska & Sid Greene it gathers scraps from previous stories to forge an origin for Ka-Zar the Jungle Master!, revealing a murky web of deceit and intrigue as Kevin Plunder quits British High Society in search of the truth about the father who apparently abandoned him and his unsavoury super-villain brother Parnival years earlier in search of a lost continent and mystery anti-metal.

At the behest of Parnival – AKA The Plunderer – Ka-Zar’s return to his spiritual home soon descends into a brutal clash with tribesmen of the Golden People safeguarding the menacing mineral and another painful half-victory for the his scurrilous sibling…

August 1970 saw the launch of Astonishing Tales with the Jungle Lord sharing space with Latverian Liege Doctor Doom. Stan Lee, Jack Kirby & Sam Grainger displayed ‘The Power of Ka-Zar!’ as crazed “sportsman” Kraven the Hunter sets his sights on Zabu’s pelt. A successful ambush in Antarctica sees the toothy tiger trapped and dragged back to “civilisation”. However, his human brother survives the assault and grimly follows the villain, leading to ‘Frenzy on the Fortieth Floor!’ as the second issue sees our hero – retitled Ka-Zar, Lord of the Jungle! – track his prey to Manhattan and score a stunning rescue and victory. Thomas replaced Lee here, but gave way to Gerry Conway, with Barry (Windsor) Smith joining Grainger to detail the hero’s first meeting with living god Garokk the Petrified Man urgently demanding his help in getting ‘Back to the Savage Land!’ where his ambitious Queen Priestess Zaladane has begun a war of conquest against the many tribes of the hidden continent. After sharing his all-too human origins and connection to the primordial domain, the constantly-mutating stranger is brought home just in time to become ‘The Sun God!’ in thought and deed as well as appearance; going on a destructive ‘Rampage!’ (inked by Frank Giacoia) and forcing harsh choices from Ka-Zar and his comrade Tongah of the Fall People…

AT #6 sees a stunning art job from Smith & Bill Everett as Conway’s ‘Ware the Winds of Death!’ pits the war’s survivors against reawakened alien god Damon, returned after centuries to destroy the world that took his lover Lelania, even as in faraway England a mysterious woman seeks to warn Lord Plunder of impending doom…

Thomas returns to script with Herb Trimpe illustrating concluding chapter ‘Deluge!’ as Damon is repelled – but only at tragic cost to Tongah – before Edgar Rice Burroughs’ Caspak and Caprona (with hints of Romeo and Juliet) tales inform #8’s ‘The Battle of New Britannia!’ by Thomas, Gary Friedrich, Trimpe & Tom Sutton, as Ka-Zar and Zabu explore a new region of the vast under-ice region, discovering warring colonies populated by the remnants of British and German soldiers still fighting WWII. Into this mass mess of monsters, man-apes and secret pacts and lies, parachutes the mystery girl from England, a formidable force who will eventually be superspy/Avenger Bobbi “Mockingbird” Morse…

Astonishing Tales #8 was an experiment with increased page count and included an origin tale by Len Wein, George Tuska & Mike Esposito. ‘This Badge Bedeviled!’ reveals how twins Damian and Joshua Link – one a cop, the other a crook – are changed by an abortive experiment. The result was that they could combine their physicality and abilities into one body as Gemini, but sadly only one personality could dominate…

The next issue was normal-sized but now only Ka-Zar was in situ, retitled Ka-Zar, Lord of the Hidden Jungle. Moreover, thanks to scheduling problems it was as a fill-in: a pure barbarian fantasy in the manner of Conan. ‘The Legend of the Lizard Men!’ by Lee & John Buscema pitted the outraged savage against a conquering witch-queen enslaving tribes and hiding a big secret…

The ongoing storyline continues and concludes with #10 (February 1972) as Thomas, Conway, Windsor-Smith & Sal Buscema usher in a minor Götterdämmerung with an horrific secret exposed in ‘To End in Flame!’

A newish direction beckons as #11’s ‘A Day of Tigers!’ revisits, clarifies and expands upon Ka-Zar’s origin in superb tale by Thomas, Gil Kane & Giacoia detailing how a young boy lost in Savage Land forms a primal bond with a sabretooth tiger, gains a lifelong enemy in Maa-Gor the Man-Ape becomes unwilling custodian to the most dangerous element on Earth…

Astonishing Tales #12 abruptly relocates the entire cast to Florida for ‘Terror Stalks the Everglades!’ with Thomas, John Buscema & Dan Adkins recasting the Jungle King as a consultant for S.H.I.E.L.D. assisting aging biologist Dr. WilmaCalvin – who just happens to be Morse’s mentor – in tracking down missing scientist Ted Sallis…

What Ka-Zar doesn’t know is that the project all of them are working on is the recreation of the super-soldier serum that created Captain America and what nobody living knows is that Sallis succeeded. However, when Advanced Idea Mechanic agents tried to steal it, Sallis injected himself and the chemicals reacted with the swamp’s magical energies to create a mindless shambling monster.

Readers are clued in thanks to an unused interlude intended for Savage Tales #2, with Wein & Neal Adams providing a chilling recap sequence detailing the macabre Man-Thing‘s previous relationship with Calvin, before we slip back to now with AIM attacking and trapping Ka-Zar with the bog-beast…

AT #13 sees Thomas, J. Buscema, Rich Buckler & Adkins expand the mystery as the Jungle Lord escapes the ‘Man-Thing!’ to focus on the real monsters, subsequently routing out a traitor and defeating AIM… for now…

Scheduling continued to be tricky and #14 featured Lee & John Buscema’s ‘The Night of the Looter’: a bowdlerised, colourised version of a rather racy thriller first seen in Savage Tales #1 wherein Ka-Zar scorns the temptations and dodges the perils brought by destructive treasure hunters from civilisation invading his hidden home, before continuity returned with #15 as Mike Friedrich, Kane & Sutton ask ‘And Who Will Call Him Savage?’

Increasingly enamoured of Barbra Morse, Ka-Zar opts to give the modern world another go, but quickly comes to despise the greed, the dirt, the greed, the callous brutality and the sheer greed of petty people, especially after encountering the drug crisis first hand and clashing with dope peddler The Pusher…

When his vile schemes almost end Wilma Calvin’s life, Ka-Zar goes wild in ‘To Stalk a City!’ (Friedrich, Buckler & Chic Stone) rampaging through the concrete jungle of New York City and delivering a king’s justice in an edgy action packed conclusion.

Also included here is the original, unedited monochrome version of Lee & Buscema’s ‘The Night of the Looter’ as seen in May 1971’s Savage Tales (volume 1 #1) lush with grey-tone washes with some gratuitous female nudity to keep readers attention high. Also on display is a pertinent text ‘Bullpen Bulletins’ page, and house ads, and the covers from aforementioned 1970 reprint series Ka-Zar volume 1, #1-3, rendered by Marie Severin and John Romita (Sr.)

Boldly bombastic, brilliantly escapist and crafted by some of the biggest and best in comics, these wild rides and riotous romps are timeless fun from the borderlands of Marvel’s endless universe: a fabulous excursion in to forgotten worlds you’ll want to treasure forever…
© 2017 Marvel Characters, Inc. All rights reserved.

Mighty Marvel  Masterworks The X-Men volume 1: The Strangest Super-Heroes of All


By Stan Lee & Jack Kirby & various (Marvel)
ISBN: 978-1-3029-2980-0 (TPB)

Win’s Christmas Gift Recommendation: Utterly X-traordinary Entertainment… 10/10

These stories are timeless and have been gathered many times before so I’m once more digressing to talk about format first. The Mighty Marvel Masterworks line has been designed with economy in mind. Classic tales of Marvel’s key creators and characters re-presented in chronological order have been a staple since the 1990s, but always in lavish, expensive hardback collectors editions. These new books are far cheaper, on lower quality paper and – crucially – are smaller, about the dimensions of a paperback book. Your eyesight might be failing and your hands too big and shaky, but at 152 x 227mm, they’re perfect for kids. If you opt for the digital editions, that’s no issue at all…

Way back in 1963 things really took off for the budding Marvel Comics as Stan Lee & Jack Kirby expanded their diminutive line of action titles, putting a bunch of relatively new super-heroes (including hot-off-the-presses Iron Man) together as The Avengers; launching a decidedly different war comic in Sgt. Fury and his Howling Commandos and creating a group of alienated heroic teenagers who gathered together to fight a rather specific, previously unperceived threat to humanity.

Those halcyon days are revisited in this splendid trade paperback and eBook compilation: gathering from September 1963 to March 1965, the contents of X-Men #1-10.

Issue #1 introduced Cyclops, Iceman, Angel and the Beast: extremely special students of Professor Charles Xavier, a wheelchair-bound telepath dedicated to brokering peace and integration between the masses of humanity and the emergent off-shoot race of mutants dubbed Homo Superior. The story opens as the students welcome their newest classmate, Jean Grey, aka Marvel Girl: a young woman with the ability to move objects with her mind.

No sooner has the Professor explained their mission than an actual Evil Mutant – Magneto – singlehandedly takes over American missile base Cape Citadel. A seemingly unbeatable threat, the master of magnetism is nonetheless driven off in under 15 minutes by the young heroes on their first mission …

It doesn’t sound like much, but the gritty dynamic power of Kirby’s art, solidly inked by veteran Paul Reinman, imparted a raw energy to the tale which carried the bi-monthly book irresistibly forward. With issue #2, a Federal connection was established in the form of FBI Special Agent Fred Duncan, who requests the teen team’s assistance in capturing a mutant threatening to steal US military secrets in ‘No One Can Stop the Vanisher!’.

These days, young heroes are ten-a-penny, but it should be noted that these kids were among Marvel’s first juvenile super-doers (unless you count Spider-Man or Human Torch Johnny Storm) since the end of the Golden Age, so it’s perhaps unsurprising that in this tale of a terrifying teleporter the outmatched youngsters needed a little adult supervision…

Issue #3’s ‘Beware of the Blob!’ displays a rare lapse of judgement when proselytising Professor X invites a sideshow freak into the team, only to be rebuffed by the felonious mutant. Impervious to mortal harm, The Blob incites his carnival cronies to attack the hidden heroes before they can come after him, and once again it’s up to teacher to save the day…

With X-Men #4 (March 1964) a thematic sea-change occurs as Magneto returns, heading ‘The Brotherhood of Evil Mutants!’ Intent on conquering a South American country and establishing a political powerbase, he ruthlessly dominates Mastermind, Toad, Quicksilver and the Scarlet Witch: all very much his unwilling thralls in the bombastic struggle that follows. From then on, the callow champions-in-training are the prey of many malevolent mutants…

‘Trapped: One X-Man!’ in issue #5 sees early results in that covert hunt as Angel is abducted to Magneto’s orbiting satellite base Asteroid M, and only a desperate battle at the edge of space eventually saves him…

‘Sub-Mariner Joins the Evil Mutants!’ is a self-explanatory tale of gripping intensity elevated to magical levels of artistic quality as superb Chic Stone replaced Reinman as inker for the rest of Kirby’s tenure. The issue also incorporates a stunning ‘Special Pin-up page’ starring “Cyclops”.

Genuine narrative progress is made with ‘The Return of the Blob!’ as their mentor leaves on a secret mission, but not before appointing Cyclops acting team leader. Comedy relief comes as Lee & Kirby introduce Beast and Iceman to the Beatnik-inspired “youth scene” whilst the high action quotient is maintained courtesy of a troubled teaming of the Blob and Magneto’s malign brood…

Another and very different invulnerable mutant debuted in ‘Unus the Untouchable!’: a wrestler with an invisible force field who attempts to enlist in the Brotherhood by offering to bring them an X-Man. Also notable is the first real incident of “anti-mutant hysteria” (a shaded reference to civil rights struggle being waged in America at that time) after a mob attacks Beast. The theme that would become the cornerstone of the X-Men mythos. The issue ends with a ‘Special Pin-up page’ featuring ‘The Beast’.

X-Men #9 (January 1965) is the first true masterpiece of this celebrated title. ‘Enter, the Avengers!’ reunites the mutants with Professor X in the wilds of Balkan Europe, as lethal, lurking Lucifer seeks to destroy Earth with a super-bomb, subsequently manipulating the teens into an all-out battle with the World’s Mightiest heroes. This month’s extra treat is a‘Marvel Masterwork Pin-up’ of ‘Marvel Girl’

This is still a perfect Marvel comic story today, as is its follow-up ‘The Coming of Ka-Zar!’: an incredible excursion to Antarctica, featuring the discovery of the Antediluvian Savage Land and the modern incarnation of one of Marvel/Timely’s oldest heroes. Kazar the Great was a pulp Tarzan knock-off who migrated to the comics page, with in October/November 1939’s Marvel Comics #1.

Dinosaurs, lost cities, spectacular locations, mystery and all-out action: it doesn’t get better than this…

Sadly, this would be King Kirby’s penultimate outing with the “strangest teens of all time”…

To Be Continued…

Supplemented by a house ad and gloriously unused cover for X-Men #10 by Kirby & Stone, these quirky tales are a million miles removed from today’s angst-ridden, breast-beating, cripplingly convoluted X-brand, and in many ways are all the better for it. Superbly rendered, highly readable adventures are never unwelcome or out of favour, and it must be remembered that everything here informs so very much of the mutant monolith. These are tales for dedicated fans and rawest converts alike  Everyone should have these stories.
© 2021 MARVEL

Mighty Marvel Masterworks – The Amazing Spider-Man: With Great Power…


By Stan Lee & Steve Ditko, with Jack Kirby & various (Marvel)
ISBN: 978-1-3029-2977-0 (PB)

Win’s Christmas Gift Recommendation: An Immaculate Confection… 10/10

As any fule kno, Spider-Man turns 60 in 2022. In advance of that, here’s a little preliminary stocking-stuffer to start next year’s party early. I’m celebrating it here and now… and in a rather controversial new format.

These stories are timeless and have been gathered many times before so I’m digressing to talk about format first. The Mighty Marvel Masterworks line has been designed with economy in mind. Classic tales of Marvel’s key creators and characters re-presented in chronological order have been a staple since the 1990s, but always in lavish, expensive hardback collectors editions. These new books are far cheaper, on lower quality paper and – crucially – are smaller, about the dimensions of a paperback book. Your eyesight might be failing and your hands too big and shaky, but at 152 x 227mm, they’re perfect for kids. If you opt for the digital editions, that’s no issue at all…

Marvel is often termed “the House that Jack Built” and King Kirby’s contributions are undeniable and inescapable in the creation of a new kind of comic book storytelling, but there was another unique visionary toiling at Atlas-Comics-as-was, one whose creativity and even philosophy seemed diametrically opposed to the bludgeoning power, vast imaginative scope and clean, broad lines of Kirby’s ever-expanding search for the external and infinite.

Steve Ditko was quiet and unassuming, voluntarily diffident to the point of invisibility, but his work was both subtle and striking: innovative and meticulously polished. Always questing for detail, he ever explored the man within. He saw heroism and humour and ultimate evil all contained within the frail but noble confines of humanity. His drawing could be oddly disquieting… and, when he wanted, decidedly creepy.

Crafting extremely well-received monster and mystery tales for and with Stan Lee, Ditko had been rewarded with his own title. Amazing Adventures/Amazing Adult Fantasy featured a subtler brand of yarn than Rampaging Aliens and Furry Underpants Monsters: an ilk which, though individually entertaining, had been slowly losing traction in the world of comics ever since National/DC had successfully reintroduced costumed heroes.

Lee & Kirby had responded with Fantastic Four and the ahead-of-its-time Incredible Hulk but there was no indication of the renaissance ahead when officially just-cancelled Amazing Fantasy featured a brand new and rather eerie adventure character.

This compelling and economical full-colour paperback/digital compilation re-presents that auspicious tale from Amazing Fantasy #15 and Amazing Spider-Man #1-10, (spanning cover-dates August 1962-March 1964): allowing newcomers and veteran readers to relive some of the greatest moments in sequential narrative.

The initial burst of wonderment came and concluded in 11 captivating pages. ‘Spider-Man!’ offers the parable of Peter Parker: a smart but alienated kid bitten by a radioactive spider on a high school science trip. Discovering he’s developed arachnid abilities – which he augments with his own ingenuity and engineering genius – Peter does what any lonely, geeky nerd would do when given such a gift… he tries to cash in for girls, fame and money.

Creating a costume to hide his identity in case he makes a fool of himself, Parker becomes a minor celebrity – and a vain, self-important one. To his eternal regret, when a thief flees past him, he doesn’t lift a finger to stop the thug, and days later returns home to find that his Uncle Ben has been murdered.

Crazy for vengeance, Parker stalks the assailant who made his beloved Aunt May a widow and killed the only father he had ever known, only to find that it is the felon he couldn’t be bothered with. Since his social irresponsibility led to the death of the man who raised him, the boy swears to always use his powers to help others…

It wasn’t a new story, but the setting was familiar to every kid reading it and the artwork was downright spooky. This wasn’t the gleaming high-tech world of moon-rockets, mammoth monsters and flying cars… this stuff could happen to anybody…

Amazing Fantasy #15 came out the same month as Tales to Astonish #35 – the first to feature the Astonishing Ant-Man in costume, but it was the last issue of Ditko’s Amazing playground. In this volume you’ll find the ‘Fan Page – Important Announcement from the Editor!’ that completely misled fans as to what would happen next…

However, the tragic last-ditch tale struck a chord with the public and by year’s end a new comic book superstar was ready to launch in his own title, with Ditko eager to show what he could do with his first returning character since the demise of Charlton’s Captain Atom…

Holding on to the “Amazing” prefix to jog reader’s memories, the bi-monthly Amazing Spider-Man #1 arrived with a March 1963 cover-date and two complete stories. It also prominently featured the Fantastic Four and took the readership by storm. The opening tale, again simply entitled ‘Spider-Man!’, recapitulated the origin whilst adding a brilliant twist to the conventional mix…

By now the wall-crawling hero was feared and reviled by the general public thanks mostly to J. Jonah Jameson, a newspaper magnate who pilloried the adventurer from spite and for profit. With time-honoured comic book irony, Spider-Man then had to save Jameson’s astronaut son John from a defective space capsule in extremely low orbit…

Second yarn ‘Vs the Chameleon!’ finds the cash-strapped kid trying to force his way onto the roster – and payroll – of the FF whilst elsewhere a spy perfectly impersonates the webspinner to steal military secrets. This is a stunning example of the high-strung, antagonistic cameos and crossovers that so energised the jaded kids of the early 1960s. Heroes just didn’t act like that and they certainly didn’t speak directly to the fans as in the editorial ‘A Personal Message from Spider-Man’ page reprinted here…

With #2, our new champion began a meteoric rise in quality and innovative storytelling. ‘Duel to the Death with the Vulture!’ catches Parker chasing a flying thief as much for profit as justice. Desperate to help his aunt make ends meet, Spider-Man starts taking photos of his cases to sell to Jameson’s Daily Bugle, making the gadfly his sole means of support.

Matching his deft comedy and moody soap-operatic melodrama, Ditko’s action sequences were imaginative and magnificently visceral, with odd angle shots and quirky, mis-balanced poses adding a vertiginous sense of unease to fight scenes. But crime wasn’t the only threat to the world and Spider-Man was just as (un)comfortable battling “aliens” in ‘The Uncanny Threat of the Terrible Tinkerer!’

Amazing Spider-Man #3 introduced possibly the apprentice hero’s greatest enemy in ‘Versus Doctor Octopus’: a full-length saga wherein a dedicated scientist survives an atomic accident only to find his self-designed mechanical tentacles have permanently grafted to his body. Power-mad, Otto Octavius initially thrashes Spider-Man, sending the lad into a depression until an impromptu pep-talk from Human Torch Johnny Storm galvanises Spider-Man to one of his greatest victories. Rounding out the tense drama is a stunning ‘Special Surprise Bonus Spider-Man Pin-up Page!’…

‘Nothing Can Stop… the Sandman!’ was another instant classic wherein a common thug who gains the power to transform to sand – another pesky nuclear snafu – invades Parker’s school, and must be stopped at all costs, whilst #5 finds the webspinner ‘Marked for Destruction by Dr. Doom!’ – not so much winning as surviving his battle against the deadliest man on Earth.

Presumably he didn’t mind too much, as this marked the series’ transition from bi-monthly to monthly status. Here Parker’s social nemesis, jock bully Flash Thompson, first displays depths beyond the usual in contemporary comic books, beginning one of the most enduring love/hate buddy relationships in popular literature…

Sometime mentor Dr. Curtis Connors debuts in #6 when Spidey comes ‘Face-to-face with… The Lizard!’ with the wallcrawler fighting far from the concrete canyons and comfort zone of New York – specifically in the murky Florida Everglades. Parker was back in the Big Apple for #7 to breathtakingly tackle ‘The Return of the Vulture’ in a full-length masterpiece.

Fun and puckish hi-jinks were a signature feature of the series, as was Parker’s budding romance with “older woman” Betty Brant – Jameson’s secretary/PA at the Daily Bugle. Youthful exuberance was the underlying drive in #8′s lead tale‘The Living Brain!’ wherein an ambulatory robot calculator threatens to expose Spider-Man’s secret identity before running amok at beleaguered Midtown High, just as Parker is finally beating the stuffings out of school bully Flash.

This 17-page triumph is accompanied by ‘Spiderman Tackles the Torch!’: a 6-page vignette drawn by Jack Kirby and inked by Ditko, wherein a boisterous wall-crawler gate-crashes a beach party thrown by the flaming hero’s girlfriend… with suitably explosive consequences.

Amazing Spider-Man #9 is a qualitative step-up in dramatic terms, as Aunt May is revealed to be chronically ill – adding to Parker’s financial woes – with the action supplied by ‘The Man Called Electro!’ – an accidental super-criminal with grand aspirations.

The wallcrawler was always a loner, never far from the streets and small-scale-crime, and with this tale – wherein he also quells a prison riot single handed – Ditko’s preference for tales of human-scaled lawbreakers starts to show through: a predilection confirmed in #10’s ‘The Enforcers!’

This is a classy mystery with a masked mastermind known as the Big Man using a position of trust at the Bugle to organise all New York mobs into one unbeatable army against decency.

Longer plot-strands are also introduced as Betty mysteriously vanishes, although most fans remember this one for the spectacularly climactic 7-page fight scene in an underworld chop-shop that has still never been beaten for action-choreography.

And more and even better is yet to come…

The jumbo-economy selection is supplemented by an early 1960s monochrome promotional pin-up, unused covers, and house ads – including one from Fantastic Four #14 (May 1963) that announced the company’s new branding and name… the Marvel Comics Group!

These immortal epics are something no fan can be without, and will make the ideal gift for any curious newcomer.

Happy birthday Spidey and many, many more please…
© 2021 MARVEL

Marvel Two-in-One Marvel Masterworks volume 4


By Marv Wolfman, Jim Starlin, Roger Slifer, Tom DeFalco, David Anthony Kraft, Ralph Macchio, Peter B. Gillis, Alan Kupperberg, Ron Wilson, Sal Buscema, John Byrne, Bob Hall & various (Marvel)
ISBN: 978-1-3029-1815-6 (HB)

Win’s Christmas Gift Recommendation: Blockbuster Epic Adventures… 8/10

It’s the anniversary of the Fantastic Four this year and we couldn’t let it go without celebrating the team’s most iconic member…

Above all else, Marvel has always been about team-ups. The concept of team-up books – an established star pairing, or battling (often both) with less well-selling company characters – was not new when Marvel awarded their most popular hero the same deal DC had with Batman in The Brave and the Bold. Although confident in their new title, they wisely left options open by allocating an occasional substitute lead in the Human Torch.

In those long-ago days, editors were acutely conscious of potential over-exposure – and since super-heroes were actually in a decline they may well have been right.

Nevertheless, after the runaway success of Spider-Man‘s guest vehicle Marvel Team-Up, the House of Ideas carried on the trend with a series starring bashful, blue-eyed Ben Grimm – the Fantastic Four‘s most iconic and popular member. They began with a brace of test runs in Marvel Feature #11-12, before awarding him his own team-up title, with this fourth eclectic compendium gathering in hardback or digital editions the contents of Marvel Two-In-One #37-66, MTIO Annuals #2-3 and Avengers Annual #7, covering November 1977 to December 1978.

Preceded by a comprehensive reminiscence in Roger Stern’s Introduction, the action begins with ‘The Final Threat’ by Jim Starlin & Joe Rubinstein) from Avengers Annual #7, wherein Kree warrior Captain Marvel and Titanian mind-goddess Moondragon return to Earth with vague anticipations of an impending cosmic catastrophe. Their premonitions are confirmed when galactic wanderer Adam Warlock arrives with news that death-obsessed Thanos has amassed an alien armada and built a Soul-gem powered weapon to snuff out the stars like candles…

Broaching interstellar space to stop the scheme, the united heroes forestall the stellar invasion and prevent the Mad Titan destroying the Sun, but only at the cost of Warlock’s life…

Then Marvel Two-in-One Annual #2 undertakes a ‘Death Watch!’ (Starlin & Rubinstein) finding Peter Parker plagued by prophetic nightmares, disclosing how Thanos had snatched victory from defeat and now holds the Avengers captive whilst again preparing to extinguish Sol.

With nowhere else to turn, anguished, disbelieving Spider-Man heads for the Baxter Building to borrow a spacecraft, unaware that The Thing also has history with the terrifying Titan. Although utterly outpowered, the mismatched champions of Life subsequently upset Thanos’ plans, allowing the Avengers and the Universe’s true agent of retribution to end the Titan’s threat forever… or at least until next time…

Marvel Two-In-One‘s apparent function as a clearing-house for old, unresolved series and plot-lines was then briefly put on hold as issue #37 teamed Ben with Matt Murdock (not alter ego Daredevil) for legal drama ‘Game Point!’ (Marv Wolfman, Ron Wilson & Pablo Marcos). Ben had been framed for monstrous acts of wanton destruction, and when the case went badly, he faced decades in jail.

However, the Man Without Fear and eccentric street punk “Eugene the Kid” determine the Mad Thinker is behind the plot to place the ‘Thing Behind Prison Bars’ (by Roger Slifer, Wilson & Jim Mooney): tackling the maniac whose ultimate game plan is cornering the future and mass-producing his own android Avenger in #39’s ‘The Vision Gambit’ (inked by Marcos).

Slifer, Tom DeFalco, Wilson & Marcos then detail a spooky international yarn as the Black Panther is involved in a monstrous reign of terror with a zombie-vampire stalking the streets and abducting prominent African Americans. Concluding chapter ‘Voodoo and Valor!’ by David Anthony Kraft, Wilson & Marcos) sees Jericho Drumm (AKA Brother Voodoo) volunteer his extremely specialised services to Ben and T’Challa, in hopes of ending the crisis. The trail takes our heroes to Uganda for a confrontation with Doctor Spectrum and the far more dangerous real-world crazed killer Idi Amin…

Crafted by Ralph Macchio, Sal Buscema, Alfredo Alcala & Sam Grainger, Marvel Two-In-One #42 introduces a new mainstay of Marvel Universe continuity as Project Pegasus debuts in ‘Entropy, Entropy…’

The Federal research station designated Potential Energy Group/Alternate Sources/United States is dedicated to investigating alternative power sources and becomes the most sensible place to dump energy-wielding super-baddies once they were subdued. Ben finds and begins trashing the place whilst tracking down his educationally- and emotionally-challenged ward Wundarr after the kid was renditioned by the Government. The furious Thing is soon confronted and contained by Captain America in his role as security advisor and together they stumble over a sabotage scheme by martial maniac Victorius who unleashes a deadly new threat in the ghostly form of Jude, the Entropic Man…

This phantasmic force easily trounces Cap and Ben but find the macabre Man-Thing a bit harder to handle in concluding episode ‘The Day the World Winds Down’ by Macchio, John Byrne – & Friends – & Bruce Patterson)…

Marvel Two-In-One Annual #3 then hosts a great big, old-fashioned world-breaking blockbuster wherein Nova the Human Rocket battles beside the Thing to free captive alien princesses and save the Earth from colossal cosmos-marauding space invaders: a simple yet entertaining tussle entitled ‘When Strike the Monitors!’ all carefully crafted by Wolfman, Sal Buscema, Frank Giacoia & Dave Hunt.

Back in the monthly comic book issue #44 strays away from standard fare with ‘The Wonderful World of Brother Benjamin J. Grimm’ (Wolfman, Bob Hall & Frank Giacoia) with the Thing telling rowdy kids a rather fanciful bedtime story concerning his recent partnership with Hercules to free Olympus from invading giants…

In issue #45 Kree Captain Marvel’s Cosmic Awareness warns him that the Thing had been targeted by vengeful Skrulls in ‘The Andromeda Rub-Out!’ (Peter Gillis, Alan Kupperberg & Mike Esposito), after which the Incredible Hulk‘s new TV show compels an outraged Ben to head for Hollywood, only to become accidentally embroiled in a ‘Battle in Burbank!’(Kupperberg & Chic Stone) to end this tranche of titanic team-ups on a classic note…

Added interest comes in the form of tantalising house ads and original art by Starlin & Rubenstein.

These stories from Marvel’s Middle Period are admittedly of variable quality, but whereas some might feel rushed and ill-considered they are balanced by truly timeless classics, still as captivating today as they ever were. Even if artistically the work varies from only adequate to superb, most fans of Costumed Dramas will find little to complain about and there’s lots of fun to be found for young and old readers. So why not lower your critical guard and have an honest blast of pure warts ‘n’ all comics craziness? You’ll almost certainly grow to like it…
© 2019 MARVEL.

Mighty Marvel Masterworks -The Fantastic Four volume 1 : The World’s Greatest Heroes


By Stan Lee & Jack Kirby, with George Klein, Christopher Rule, Sol Brodsky, Dick Ayers, Joe Sinnott & various (Marvel)
ISBN: 978-1-3029-2979-4 (PB)

Win’s Christmas Gift Recommendation: An Immaculate Concoction… 9/10

In August 1961, a rather peculiar new comic hit US newsstands. At first glance it looked not dissimilar from lots of other monster books, but it was the start of an actual revolution. Because it had a November cover-date – specifying when unsold copies had to be returned – I’m celebrating it here and now… and in a rather controversial new format.

I’m partial to controversy so I’m starting off by declaring that Fantastic Four #1 is one of most important American comic book of all time. Feel free to disagree…

After a troubled period at DC Comics – National Periodicals as it then was – and a creatively productive but disheartening time on the poisoned chalice of the Sky Masters newspaper strip (see Complete Sky Masters of the Space Force), Jack Kirby settled into his job at a small, struggling outfit that used to be publishing powerhouse Timely/Atlas.

He crafted mystery, monster, war, romance and western material for a market he suspected was ultimately doomed but, as always, did the best job possible. That quirky genre fare is now considered some of the best of its kind ever seen.

However, his fertile imagination couldn’t be suppressed for long and when DC’s Justice League of America enflamed the readership’s attention, it gave him and writer/editor Stan Lee an opportunity to change the industry forever.

When publisher/owner Martin Goodman ordered his nephew Stan to try a group of super-characters like the one DC was doing, the result quickly took fans by storm. It wasn’t the powers: they’d all been seen since the beginning of the medium. It wasn’t costumes: they didn’t have any until the third issue. It was Kirby’s compelling art and the fact that these new guys weren’t anodyne cardboard cut-outs. In a real and a recognizable location – New York City – fractious, imperfect, raw-nerved, touchy people banded together out of tragedy, disaster and necessity to face the incredible.

The groundwork for all the wonders to come had been laid with 1957’s Challengers of the Unknown (Kirby’s prototype partners-in-peril at National/DC) but that company’s staid, cautious editorial strictures could never have allowed the undiluted energy of the concept to run all-but-unregulated. The Fantastic Four was the right mix in the right manner at the right moment and we’re all here now because of it. These stories are timeless and have been gathered many times before so I’m diverting to talk about format here.

The Mighty Marvel Masterworks line has been designed with economy in mind. Classic tales of Marvel’s key creators and characters re-presented in chronological order have been a staple since the 1990s, but always in lavish, expensive collectors editions. These new books are far cheaper, on lower quality paper and – crucially – are physically smaller, about the dimensions of a paperback book. Your eyesight might be failing and your hands too big and shaky, but they’re perfect for kids and if you opt for the digital editions, that’s no issue at all…

This first compilation represents the tentatively bi-monthly Fantastic Four #1-10, spanning November 1961 – January 1963 and opens as it means to go on. Courtesy of Lee, Kirby, George Klein & Christopher Rule the introductory adventure is crude, rough, passionate and uncontrolled excitement. Thrill-hungry kids pounced on it.

‘The Fantastic Four’ is exactly as seen in that groundbreaking premier issue, with maverick scientist Reed Richardsperemptorily summoning his fiancé Sue Storm, close friend Ben Grimm and Sue’s teenaged brother before heading off on their first mission. They are all freakish survivors of a private space-shot that went horribly wrong after Cosmic rays penetrated their ship’s inadequate shielding and mutated them all.

Richards’ body became elastic, Sue gained the power to turn invisible, Johnny Storm could turn into living flame and tragic Ben morphed permanently into a hideous freak trapped in a shambling, leathery body.

The second half of the issue reported how ‘The Fantastic Four meet the Mole Man’: promptly foiling a mad scheme by another outcast who controls monsters and enslaves humanoids from far beneath the Earth.

This summation of the admittedly mediocre plot cannot do justice to the engrossing wonder of that breakthrough issue – we really have no conception now of how different in tone, how shocking it all was.

“Different” doesn’t mean “better” even here, but the FF was like no other comic on the market at the time and buyers responded to it hungrily. The brash experiment continued with another old plot in #2. Inked by Klein, ‘The Skrulls from Outer Space’ were shape-changing aliens who framed the team in the eyes of shocked humanity, before the genius of Mister Fantastic bluffed them into abandoning plans for conquering Earth. The issue concluded with a monstrous pin-up of the Thing, proudly touted as the first in a series…

Sure enough, there was a pin-up of the Human Torch in #3 (inked by Sol Brodsky), which headlined ‘The Menace of the Miracle Man’ whose omnipotent powers had a simple secret. The tale is most notable for the first appearance of their uniforms, and a shocking line-up change, leading directly into the next issue (continued stories were an innovation in themselves) which revived a golden-age great.

‘The Coming of the Sub-Mariner’ reintroduced the all-powerful amphibian Prince Namor of Atlantis, a star of Timely’s Golden Age but one who had been lost for years.

A victim of amnesia, the rowdy relic recovers his memory thanks to some rather brusque treatment by the delinquent Torch. Namor then returns to his sub-sea home only to find it destroyed by atomic testing. A monarch without subjects, he swears vengeance on humanity and attacks New York City with a gigantic monster. This saga is when the series truly kicked into high-gear and Reed was the star of the pin-up section…

Until now the creative team – who had been in the business since it began – had been hedging their bets. Despite the innovations of a contemporary superhero experiment, their antagonists had relied heavily on the trappings of popular trends in the media – and as reflected in their other titles.

Aliens and especially monsters played a major part in the earlier tales but Fantastic Four #5 embraced the unique basics and took a full-bite out of the Fights n’ Tights apple by introducing the first full-blown, unrepentant super-villain to the budding Marvel Universe.

No, I haven’t forgotten Mole Man: but that tragic little gargoyle, for all his plans of world conquest, wouldn’t truly acquire the persona of a costumed foe until his more refined second appearance in #22.

‘Prisoners of Doctor Doom’ (July 1962, and inked by the sublimely slick and perfectly polished Joe Sinnott) has it all. An attack by a mysterious enemy from Reed’s past; super-science, magic, lost treasure, time-travel, even pirates. Ha-Haar, me ‘earties!

Sheer magic! and the creators knew they were on to a winner, as the deadly Doctor returned the very next issue, teaming with a reluctant Sub-Mariner to attack our heroes as ‘The Deadly Duo!’ (inked by new regular embellisher Dick Ayers). It also introduced the concept of antiheroes as the conflicted Sub-Mariner falls out with the demon doctor and saves the day…

Alien kidnappers were the motivating force behind another FF frame-up, resulting in the team becoming ‘Prisoners of Kurrgo, Master of Planet X’: a dark, grandiose, cosmic-scaled off-world thriller in #7 (the first monthly issue), whilst a new returning villain and the introduction of a love-interest for the monstrous Thing were the breakthrough high-points in #8’s ‘Prisoners of the Puppet Master!’

The emotional saga was balanced by a Fantastic Four Feature Page explaining how the Torch’s powers work. The next issue offered another, detailing with endearing mock-science ‘How the Human Torch Flies!’

That issue – #9 – trumpeted ‘The End of the Fantastic Four’ as Sub-Mariner returned to exploit another brilliant innovation in comic storytelling. When had a super-genius superhero ever messed up so much that the team had to declare bankruptcy? When had costumed crimefighters ever had money troubles at all? The eerily prescient solution was to “sell out” and make a blockbuster movie – giving Kirby a rare chance to demonstrate his gift for caricature…

1963 would be a pivotal year in the development of Marvel. Lee & Kirby had proved that their new high concept – human heroes with flaws and tempers – had a willing audience. Now they would extend that concept to a new pantheon of heroes. Here is where the second innovation would come to the fore. Previously, superheroes were sufficient unto themselves and shared adventures were rare. Here, however, was a universe where characters often tripped over each other, sometimes even fighting each other’s enemies! The creators themselves might turn even up in a Marvel Comic!

Although cover-date January 1963, Fantastic Four #10 was released in October of 1962 and featured ‘The Return of Doctor Doom!’. Here, the arch-villain used Stan & Jack to lure Richards into a trap where his mind is switched with the bad Doctor’s. The tale was supplemented by a pin-up of ‘Sue Storm, the Glamorous Invisible Girl’…

Although possibly – just a bit, perhaps – somewhat dated in tone, these are still undeniable milestones of comic storytelling illustrated by one of the world’s greatest talents approaching his absolute peak. They are fast, frantic fun and a joy to read or re-read. This comprehensive, joyous introduction (or reintroduction) to these characters is a wonderful reminder of just how good comic books can and should be.

Happy birthday and many, many more please…
© 2021 MARVEL

Avengers Marvel Masterworks volume 18


By David Michelinie, Roger Slifer, Steve Gerber, Tom DeFalco, Mark Gruenwald, Steven Grant, Bill Mantlo, Jim Shooter, Scott Edelman, Mark Evanier, John Byrne, George Pérez, Carmine Infantino, Jim Mooney, Don Newton, Michael Netzer, Sal Buscema & various (Marvel)
ISBN: 978-1-3029-0960-4 (HB)

The Avengers have always proved that putting all one’s star eggs in a single basket pays off big-time: even when all Marvel’s classic all-stars such as Thor, Captain America and Iron Man are absent, it merely allows the team’s lesser lights to shine more brightly.

Of course, all the founding stars were regularly featured due to the rotating, open door policy, which means that every issue includes somebody’s fave-rave – and the boldly grand-scale impressive stories and artwork are no hindrance either. With the team now global icons, let’s look again at the stories which form the foundation of that pre-eminence.

Re-presenting Avengers #178-188, Avengers Annual #8-9, plus Marvel Premier #49 and material from Marvel Tales #100 (cumulatively spanning December 1978 to October 1979), these stories again see the team in transition.

Jim Shooter, having galvanised and steadied the company’s notional flagship, moved on, leaving David Michelinie to impress his own ideas and personality upon the team, but such transitions are always tricky and a few water-treading fill-ins were necessary before progress resumed. For behind the scenes details you can read Michelinie’s fascinating Introduction before diving in to the fabulous action and drama…

After the death and resurrection of the heroes in the previous volume, Korvac‘s defeat leads seamlessly into Avengers Annual #8, getting back to business with a monolithic Fights ‘n’ Tights melee in ‘Spectrums of Deceit!’, courtesy of Roger Slifer, George Pérez, Pablo Marcos & Ricardo Villamonte. It sees the sentient power-prism of archvillain Doctor Spectrum systematically possessing Earth’s Mightiest Heroes. The upshot is another blockbusting battle against the Squadron Sinister and ethically ambivalent Femizon Thundra and another guest shot for mighty Ms. Marvel…

A subtle change of pace and tone came in Avengers #178. ‘The Martyr Perplex!’ – by Steve Gerber, Carmine Infantino & Rudy Nebres – sees mutant Hank McCoy/The Beast targeted by master brainwasher The Manipulator in a tense psycho-thriller teeming with shady crooks and government spooks, after which Tom DeFalco, Jim Mooney, Al Gordon & Mike Esposito deliver a 2-part yarn introducing tragic mutant Bloodhawk and an ambitious human hitman in ‘Slowly Slays the Stinger!’

Whilst Stinger cautiously executes his commission, another cohort of champions accompany Bloodhawk to his desolate island home of Maura for a ‘Berserkers’ Holiday’, just in time to battle an animated and agitated stone idol. When they return victorious, Stinger is waiting and the assemblage loses its newest ally forever…

Finally getting back on track, Avengers #181 introduces new regular creative team David Michelinie & John Byrne – augmented by inker Gene Day – as ‘On the Matter of Heroes!’ sees intrusive and obsessive Government Agent Henry Peter Gyrich lay down the law and winnow the army of heroes down to a federally acceptable seven.

As the Guardians of the Galaxy headed back to their future, Iron Man, the Vision, Captain America, Scarlet Witch, Beast and Wasp must placate Hawkeye after he is rejected in favour of new member The Falcon – reluctantly parachuted in to conform to government affirmative action quotas…

Almost immediately, Gyrich’s methodically calculated plans are in tatters as an elderly Romani sorcerer attacks. He claims mutants Wanda and Pietro Frank as his long-lost children and traps their souls inside little wooden dolls, and the resultant clash in #182’s ‘Honor Thy Father’ (inked by Klaus Janson) creates even more questions, as overwhelming evidence seems to confirm Django Maximoff‘s story. The upshot sees the Scarlet Witch and Quicksilver leave with him on a quest for answers…

Michelinie, Byrne, Janson & D(iverse). Hands provide a breathtaking all-action extravaganza in #183-184 as ‘The Redoubtable Return of Crusher Creel!’ finds Carol Danvers/Ms. Marvel cleared by Gyrich to replace the Witch…

Elsewhere in the Big Apple, the formidable Absorbing Man has decided to leave the country and quit being thrashed by heroes. Unfortunately, his departure plans include kidnapping a young woman “for company”, leading to a cataclysmic showdown with the heroes and Hawkeye (still determined to win back his place on the team) and resulting in carnage, chaos and a ‘Death on the Hudson!’…

Historical continuity addicts Mark Gruenwald & Steven Grant plot #185’s ‘The Yesterday Quest!’ for Michelinie, Byrne & Dan Green to execute as, in America, new robotic ally Jocasta strives to entice the Vision even as his wife and brother-in-law arrive in Balkan Transia. In the shadow of mystic Mount Wundagore Wanda is beguiled by Modred the Mystic, leaving Quicksilver to perish if not for the ministrations of talking humanoid cow Bova.

The wetnurse once employed by the High Evolutionary doesn’t mind, after all she was his mother’s midwife years ago…

‘Nights of Wundagore!’ then unpicks years of mystery with secrets of the mutants’ origins; how she passed them off as the stillborn children of American superhero Bob Frank and offers big hints as to their true father. Wanda meanwhile has lost a magic duel with Modred and is possessed by ancient demon Chthon. Pietro barely survives his clash with her/it, and calls for help, but thanks to more pointless bureaucracy from Gyrich, its hours before the Avengers – missing Iron Man but including Wonder Man – arrive to face the world rending

‘Call of the Mountain Thing!’ Although they ultimately triumph, not every participant makes it out alive…

The way home is just as momentous as #188’s ‘Elementary, Dear Avengers’ (by Bill Mantlo, Byrne, Green & Frank Springer) begins with a side trip to Inhuman City Attilan and news that Quicksilver is about to become a dad, and ends with the team causing an international incident by diverting over Russian airspace. Thankfully, the incident overlaps with a secret Soviet science experiment going badly wrong, compelling the heroes to tackle sentient elements with a taste for death and destruction

Avengers Annual #9 then introduces a lethal secret from the past as Mantlo, Don Newton, Jack Abel & Joe Rubinstein reveal a deadly robotic sleeper locked beneath Avengers Mansion. ‘…Today the Avengers Die!’ reprises Iron Man’s battle against deadly vintage mechanoid Arsenal and reveals that the Howard Stark-built weapon was cached in his old townhouse. Now ‘Something Deadly Lurks Below!’ proves that they should have let sleeping bots lie…

Rounding out the chronologically completist action is a snippet from Marvel Tales #100 (February 1979) and a solo yarn from Marvel Premier #49 (August 1979). The first finds time-displaced Two-Gun Kid and Hawkeye battle Killgrave the Controller in ‘Killers of a Purple Rage!’ by Scott Edelman, Michael Netzer & Terry Austin, after which Mark Evanier, Sal Buscema & Dave Simons craft a try-out mission for The Falcon who faces the sinister ‘Sound of the Silencer’: finding profit not patriotism motivates his string of assassination attempts

Available in hardback and digital iterations, and supplemented by original art from Pérez, Dave Cockrum, Byrne, Gene Day & Green; previous collection covers by Steve Epting & Tom Palmer and letters columns debating the new origins for Pietro and Wanda, this archival tome and this type of heroic adventure might not be to every reader’s taste but these – and the epic yarns that followed – set the tone for decades to come and informed all those movies everybody loves.
© 2018 Marvel Characters, Inc. All rights reserved.

Black Panther Marvel Masterworks volume 3


By Peter B. Gillis, Don McGregor, Gene Colan, Denys Cowan, Tom Palmer & various (Marvel)
ISBN: 978-1-3029-2869-8 (HB)

Lauded as the first black superhero in American comics and one of the first to carry his own series, the Black Panther‘s popularity and fortunes have waxed and waned since the 1960s when he first attacked the FF (in Fantastic Four #52; cover-dated July 1966) as part of an elaborate plan to gain vengeance on the murderer of his father. Happy 55thAnniversary, guys!

T’Challa, son of T’Chaka was revealed as an African monarch whose hidden kingdom was the only source of a vibration-absorbing alien metal upon which the country’s immense wealth was founded. Those mineral riches – derived from a fallen meteor which struck the continent in primeval antiquity – had powered his country’s transformation into a technological wonderland. That tribal wealth had long been guarded by a hereditary feline-garbed champion deriving physical advantages from secret ceremonies and a mysterious heart-shaped herb that ensured the generational dominance of the nation’s warrior Panther Cult.

Peter Gillis’ Introduction ‘Travels with T’Challa’ details the long journey to publication for the original deeply-politicised anti-apartheid yarn and is followed by ‘To Follow the track of The Great Cat with renewed wonder on his Panther’s Quest (From “Panther’s Rage” to “Panther’s Prey”)’: a typically effulgent and informative Introduction from venerable author McGregor detailing his own lengthy association with “The Great Cat” and the landmark saga re-presented here…

Collected in this sterling hardback and digital collection is a much-delayed miniseries conceived and mostly crafted in 1984 but only completed and released between July to October 1988, as well as the astounding serial from fortnightly anthology Marvel Comics Presents # 13-37 running (February to December 1989).

As the 1980s closed, the Panther made a dynamic comeback after years of absence and occasional cameos, courtesy of writer Peter B. Gillis and illustrators Denys Cowan & Sam DeLarosa…

The Black Panthers rule over a fantastic African paradise which isolated itself from the rest of the world millennia ago. Blessed with unimaginable resources – both natural and not so much – Wakanda developed uninterrupted into the most technologically advanced human nation on Earth, utterly unmolested by rapacious European imperialism. That did not mean, however, geographical neighbours were allies, …

In ‘Cry, the Accursed Country!’ technologically-advanced white nationalist bastion Azania has subjugated and tormented its own black majority population for centuries whilst plotting Wakanda’s downfall. As global condemnation of the apartheid regime mounts, T’Challa learns that the Panther God has withdrawn its blessing: consecrating and empowering as a new Black Panther a priest imprisoned in Azania. When this savage avatar begins inflicting bloody retribution on the ruling class, the Azanians blame Wakanda…

Deprived of his feline blessings and herding war-hungry dissidents in his own nation, T’Challa faces a crisis of confidence – and faith – in ‘For Duty, For Honor, For Country!’ which is no help when Azania targets Wakanda with its own super-agents: The Supremacists…

Soon T’Challa’s people face international condemnation and nuclear Armageddon after ‘The Moorbecx Communique!’adds layers of espionage to the escalating crisis, compelling the outcast king to risk his principles and challenge his god to regain his birthright in ‘A Cat Can Look at a King…’

Most tragically, the Panther must defeat his dark mirror image and knows that, win or lose, nothing will ever be the same again…

That notion was confirmed mere months later when new fortnightly anthology Marvel Comics Presents offered a long-clamoured-for thematic sequel to a legendary epic. Lyrical intellectual Don McGregor immortalised T’Challa in a stunning 1970s periodical run which generated the revered Panther’s Rage saga and controversial Panther vs the Klan storyline. After years away from mainstream comics, crafting groundbreaking graphic novels such as Sabre: Slow Fade of an Endangered Species and Detectives Inc. and series such as Ragamuffins and Nathaniel Dusk, he was lured back to his roots to spin a shocking tale of contemporary intolerance and the end-days of Apartheid…

He was joined by a deeply sympatico, semi-regular collaborator whose credentials in crafting human-scaled tales of adventure, horror and empathetic emotional drama were second to none. He was also one the industry’s earliest exponents of strong black characters…

Eugene Jules “Gene” Colan (September 1st 1926 – June 23rd 2011) was one of comics’ greatest talents: a quietly professional artist who valued accuracy and authenticity in his work, whether science fiction, horror, war, satirical humour or the vast number of superheroes he brought to life.

A devotee of classic adventure strips, Colan studied at the Art Students League of New York, before beginning his own career in 1944 (on Wings Comics) before military service in the Philippines. The war had just ended and Colan had time to draw for local paper The Manilla Times.

By 1946 he was a civilian again, and working under Stan Lee for Atlas on supernatural, crime and other genre stories. He illustrated the last Golden Age Captain America (Captain America’s Weird Tales #75; February 1950), an all-horror issue sans any superhero material at all. It was like a sign…

As the industry radically transformed, he began freelancing at DC/National Comics whilst remaining an Atlas mainstay. His assignments increasingly focused on new genres: War and Romance.

As Superhero stories returned, he moved exclusively to Marvel (except for a range of monochrome horror stories done for Archie Goodwin at Warren Magazines), where his dynamic realism offered a powerful alternative to the graphic stylisations of Jack Kirby, Steve Ditko, John Romita and Don Heck.

Colan became renowned for Daredevil (where he created blind black detective Willie Lincoln), Captain America, Doctor Strange, Iron Man, Avengers, Sub-Mariner and Howard the Duck. During this period, he co-created Guardians of the Galaxy, two Captain Marvels (Mar-Vell and Carol Danvers), drew all of Tomb of Dracula – thereby introducing Blade the Vampire Slayer to the world – and was responsible for another black comic book icon (and the nation’s first African American costumed hero), The Falcon.

In the 1980s he returned to DC, working on Batman, Superman, Wonder Woman, and The Spectre, co-creating Night Force, Silverblade, Jemm, Son of Saturn and period private eye Nathanial Dusk before graduating into independent comics at the forefront of innovation that marked the rise of the Direct Sales Market.

His later career was blighted by health issues, but he continued drawing whenever he could, for many companies. On one of his periodic returns to Marvel he reunited with McGregor for this astounding tale: serialised in in 25 fortnightly chapters in MCP #13-37 (February to December1989).

One of the most thought-provoking mainstream comics tales ever created, Panther’s Quest added pressure to the ever-growing Anti-Apartheid movement in comics and western media, by examining not only the condition of racial inequality but also turning a damning eye on sexual oppression. Whether in his numerous solo series or as part of super-teams such as The Avengers, Fantastic Four or The Ultimates, Black Panther has always been one of Marvel’s most politically strident and socially-crusading characters.

Inked in its entirety by perfect partner Tom Palmer, it begins on a dark night as the Panther infiltrates neighbouring totalitarian South Africa where a white minority oppresses the millions of blacks who live there. T’Challa has heard ‘A Rumour of Life’ and come seeking his stepmother Ramonda. His father’s second wife had raised the bereaved boy when T’Challa’s birth mother died, but one day when he was only three, she vanished and no one would speak of her. Now, he’s invaded the most dangerous land on Earth – for his kind – in search of answers from unscrupulous information peddler Patrick Slade…

‘Forgotten Corpses’ observes that clandestine meeting savagely interrupted by white paramilitaries seeking to kill them – but without alerting police or security services…

McGregor has always a fascination with the real effects and consequences of violence, and this tale contains some pretty shocking moments that will make many readers wince. Suffice it to say I’m staying vague throughout this review, but will say that vicious brute Elmer Gore graphically tortures the Panther with barbed wire in ‘Lost Blood in Copper Dust’, leading to the maimed hero staggering into the arms of ‘The Man Who Loved Sunrise’.

Narrative voice of the ordinary man Zanti Chikane is a black miner and second-class citizen crushed by his intolerable life, but he stifles his understandable caution to offer assistance to torn, bleeding T’Challa. That leads to his own brush with death as white killers employ what they consider ‘Reasonable Force’ against the suspects, before being trounced by the still-fighting cat-man…

The scene changes with ‘Naked Exposures’ as government Magistrate of Communications Anton Pretorius orders his well-pummelled, furious minions to capture invading masked terrorist Black Panther. The invader is a threat to national security but the mercenaries need no other reasons to kill the treacherous “kaffir”. Just to be sure, though, Pretorius also uses his position to send out a nationwide TV alert…

‘Battered Artifacts’ finds T’Challa tracking Slade to an impoverished township, unaware that he’s under surveillance and about to step into the other side of the deadly politics that wracked South Africa at this time. ‘Hatred under Tears’ sees the mercenaries attack, uncaring of the small children they are endangering. As the Great Cat stops to aid a tear-gassed toddler, ‘Justifiable Action’ sees him shot for his efforts and arrested in ‘Personal Risk’ before breaking free and escaping…

‘The Official Version’ gives T’Challa a lesson in realpolitik from Slade’s wife, even as the State intensifies its hunt for him, with Security Minister Doeke Riebeek officially branding the entire emergency a communist plot…

In the township ‘Voices Heard, Voices Ignored’ finds Zanti pondering the terrifying dangers to his family before returning to aid the Panther, whilst ‘A Right to Kill’ shows Riebeek beginning to suspect Pretorius’ motives. Meanwhile, the enraged township men move against a suspected traitor determined ‘Somebody’s Going to Pay’. They’re carrying petrol and tyres needed for the appalling punishment they call “necklacing”. Do not google it or buy this book if you have a weak stomach…

When the Panther acts to save a life, he is horribly burned but events escalate to total tragedy as ‘Last Night I Wept for Freedom’ shows how the boy he helped returns the favour and pays the ultimate price, despite his own superhuman efforts and the initially-reluctant intervention of a white doctor in ‘Lost Promises’…

Traumatised and repentant, T’Challa returns to Slade whose ‘Dark Maneuvers’ lead them into a trap laid by Pretorius’ mercenaries in ‘So Many Nameless Enemies’. The battle is brief but provides a crucial clue in the true quest, as the trader reveals how, years ago, he learned of a black woman held in glittering bondage for decades in the home of a high-ranking government official…

‘Chances’ see Riebeek’s forces closing in as T’Challa follows his fresh clue to Johannesburg, confronting one merc in ‘The Great Cat in the City of Gold’. Now focused on Pretorius, the Panther and Zanti attempt to save his precious stealth-ship from being taken by Riebeek in ‘Losing Control’… but at a terrible cost…

After ‘Saying Goodbye’, the quest moves into its endgame as T’Challa assaults Pretorius’ luxurious citadel, circumventing deadly ‘Barriers’; crushing human and canine ‘Opponents’ (still more grimly authentic action in need of a strong stomach advisory…) to ultimately rescue Ramonda from the luxurious cell she has inhabited ever since Pretorius abducted her decades ago.

The tyrannical hypocrite’s obsessive, abusive passion for her was also his downfall: a secret capable of destroying him in a nation and government that decreed interracial mixing immoral, unnatural and illegal. Ultimately, it’s Ramonda who decrees his fate whilst enjoying a ‘Dawn Reunion’ with her long-lost child…

The edgily barbed political fantasy is augmented by a full cover gallery, pages and maps of Wakanda fromThe Official Handbook of the Marvel Universe, featuring T’Challa, Central Wakanda, Klaw, Klaw’s Blaster and Kiber the Cruel. There are also text features from Marvel Age #20 and #63 covering the Gillis/Cowan revival, plus pinups from Steve Rude (Marvel Fanfare #45) and Bill Reinhold (Marvel Fanfare #41), and the cover of Panther’s Quest 2017 collection it was eventually adapted for …

An explosive rocket ride of thrills, spills, chills, delayed gratification, and potent commentary, these long-lost classics confirm the Black Panther as one of the most complex and versatile characters in comics and simply scream “Read me! Read me!” You should, and you must…
© 2021 MARVEL