The Bluecoats volume 4: The Greenhorn


By Willy Lambil & Raoul Cauvin, translated by Erica Jeffrey (Cinebook)
ISBN: 978-1-84918-014-6

The modern myths and legends of the filmic American West have fascinated Europeans virtually since the actual days of owlhoots and gunfighters. Hergé and Moebius were passionate devotees and the wealth of stand-out Continental comics series ranges from Italy’s Tex Willer to such Franco-Belgian classics as Blueberry and Lucky Luke, and tangentially even children’s classics such as Yakari or colonial dramas such as Pioneers of the New World and Milo Manara and Hugo Pratt’s Indian Summer.

As devised by Louis “Salvé” Salvérius & Raoul Cauvin – who has scripted every best-selling volume – Les Tuniques Bleues (or as we know them The Bluecoats) debuted at the end of the 1960s, specifically created to replace Lucky Luke when the laconic gunslinger defected from weekly anthology Spirou to rival publication Pilote.

The substitute swiftly became one of the most popular bande dessinée series in Europe.

Salvé was a cartoonist of the Gallic big-foot/big-nose humour style, and when he died suddenly in 1972 his replacement, Willy “Lambil” Lambillotte slowly introduced a more realistic – but still broadly comedic – illustrative tone and manner. Lambil is Belgian, born in 1936 and, after studying Fine Art in college, joined publishing giant Dupuis as a letterer in 1952.

Born in 1938, scripter Cauvin is also Belgian and before entering Dupuis’ animation department in 1960 studied Lithography. He soon discovered his true calling – comedy writing – and began a glittering and prolific career at Spirou. In addition to Bluecoats he has written dozens of long-running, award winning series including Cédric, Les Femmes en Blanc and Agent 212: more than 240 separate albums. The Bluecoats alone has sold more than 15 million copies of its 58 album series.

As translated for English audiences, our sorry, long-suffering protagonists are Sergeant Cornelius Chesterfield and Corporal Blutch: a pair of worthy fools in the manner of Laurel & Hardy, hapless, ill-starred US cavalrymen posted to the wild frontier and various key points of fabled America during the War Between the States.

The original format featured single-page gags set around an Indian-plagued Wild West fort, but from the second volume Du Nord au Sud (North and South) the sad-sack soldiers went back East to fight in the American Civil War (a tale was rewritten as 18th album Blue rétro to describe how the chumps were drafted during the war).

Every subsequent adventure, although often ranging far beyond America and taking in a lot of thoroughly researched history, is set within the timeframe of the Secession conflict.

Blutch is your average whinging little-man-in-the street: work-shy, mouthy, devious and especially critical of the army and its inept commanders. Ducking, diving, even deserting whenever he can, he’s you or me – except sometimes he’s quite smart and heroic if no other (easier) option is available.

Chesterfield is a big burly fighting man; a career soldier who has passionately bought into all the patriotism and esprit-de-corps of the Military. He is brave, never shirks his duty and wants to be a hero. He also loves his cynical little troll of a pal. They quarrel like a married couple, fight like brothers and simply cannot agree on the point and purpose of the horrendous war they are trapped in…

The Greenhorn was the fourth translated Cinebook album (chronologically 14th Franco-Belgian volume Les Tuniques Bleues: Le blanc-bec) and opens with a grand Officer’s Ball in distant, desolate Fort Bow. As the festivities continue, out in the moonlit desert two weary cavalrymen wend their way towards the stockade…

Chesterfield and Blutch have just returned for three weeks leave and are infamous amongst the troops as regular survivors of the quite mad Captain Stark’s Suicide Regiment – as well as for their own reputation for starting fights.

It’s for that reason that the guards don’t want to mention that Colonel Appleton‘s beautiful daughter Emily has been dancing with a dashing young Lieutenant named George. Every man there knows Chesterfield is smitten with her and has a hair-trigger temper these days…

The news nearly incites the sergeant to mass-murder and it takes all Blutch’s guile to convince his pal to ride into town – and Charlie’s Saloon – instead. Sadly Chesterfield’s well-earned reputation for trouble is just as feared there and when an Indian boy is bullied by local drunks the spoiling-for-trouble sergeant – subtly prodded by underdog-loving Blutch – gleefully steps in…

By the time the harried barman reaches Fort Bow and brings back a contingent of troops, Chesterfield has decimated most of the saloon and all of the patrons and is hungry for more. When brash neophyte Lieutenant George slaps the enraged enlisted man, all hell breaks loose…

Events spiral even further out of control after the patrol final drags the unrepentant sergeant back to the Fort. When the little native lad, dragged along as a witness, takes his chance to escape, he is shot by the flustered “greenhorn” officer.

It is both a tragedy and a disaster: the boy is the son of Chief Gray Wolf who, on discovering what’s happened, demands that whoever perpetrated the appalling act be surrendered to his justice.

…Or else it’s war…

When Chesterfield and Blutch discover exactly who George is, the little corporal flees, rushing off to the encamped hostiles and claiming he was responsible. Chesterfield, not to be outdone in the guilt stakes, also owns up and baffled Gray Wolf is nearly driven crazy when bold, brave, stupid and honourable Colonel Appleton also rides into camp and takes the blame…

A tense compromise is reached as Gray Wolf agrees to let the “Long Knives” treat his gravely wounded boy; decreeing that if he lives they will be no war, but if the morning brings bad news the entire fort and town will suffer…

With a little time bought, the Colonel deals with his most immediate problem. After a ferocious dressing down Chesterfield and Blutch are sent back to Stark’s Suicide Regiment and – over Emily’s hysterical protestations – George goes with them…

Days later the trio rendezvous with Stark’s dispirited contingent as he manically battles Confederate forces. The Captain’s sole tactic is to have his men charge straight at their artillery, presumably in the certain knowledge that the enemy must run out of ammunition eventually…

Blutch and Chesterfield have developed a tactic which has kept them alive so far and, having sworn to Emily to keep George safe, force him to employ it too. However the guilt-ridden, hero-struck fool is unhappy with the shameful strategy and soon starts throwing himself into the thick of battle, intending to die with dignity…

When word comes of the recovery of Gray Wolf’s son, their ordeal seems over and, with honour satisfied, all three make a grateful departure from Stark’s depleted forces. Typically however just as a peace (and quiet) seems likely, Blutch and Chesterfield find another way to set the West ablaze and drive the natives to the brink of war…

This is another hugely amusing anti-war saga targeting young and less cynical audiences. Historically authentic, and always in good taste despite its uncompromising portrayal of violence, the attitudes expressed by the down-to-earth pair never make battle anything but arrant folly and, like the hilarious yet insanely tragic war-memoirs of Spike Milligan, these are comedic tales whose very humour makes the occasional moments of shocking verity doubly powerful and hard-hitting.

Fun, informative, beautifully realised and eminently readable, Bluecoats is the sort of war-story that appeals to the best, not worst, of the human spirit.
© Dupuis 1979 by Lambil & Cauvin. English translation © 2010 Cinebook Ltd. All rights reserved.

Alley Oop


By V.T. Hamlin (Ken Pierce Books)
ISBN: 0-912277-02-5

Modern comics evolved from newspaper comic strips. These pictorial features were, until relatively recently, extremely popular with the public and highly valued by publishers who used them as a powerful weapon to guarantee and even increase circulation and profits. From the earliest days humour was paramount; hence our umbrella terms “Funnies” and of course “comics”.

Despite the odd ancestor or precedent like Roy Crane’s Wash Tubbs (comedic when it began in 1924, and gradually moving from mock-heroics to light-action into full-blown action-adventure with the introduction of Captain Easy in 1929), or Tarzan and Buck Rogers – which both debuted January 7th 1929 as an adaptation of pre-existing prose properties – the vast bulk of strips produced were generally feel-good humour strips with the occasional child-oriented fantasy.

This changed in the 1930s when an explosion of action and drama strips were launched with astounding rapidity. Not only strips but actual genres were created in that decade and they still impact on not just today’s comic-books but all our popular fiction.

Another infinitely deep well of fascination for humans is cavemen and dinosaurs. During that heyday of America’s strip surge a rather unique real character created a rather unique and paradoxical cartoon character: one both adventurous and comedic and simultaneously forward-looking and fantastically “retro” at the same time…

Vincent Trout Hamlin was born in 1900 and did lots of things before becoming a cartoonist. When he mustered out of the US Expeditionary Force after the Great War he finished High School and then went to the University of Missouri. This was in 1920 and he studied journalism but, since he’d always loved drawing, the eager beaver took advantage of the institution’s art courses too.

He was always a supreme storyteller and lived long enough to give plenty of interviews and accounts – many impishly contradictory – about the birth of his antediluvian archetype…

As a press photographer Hamlin had roamed the Lone Star State and filmed the beginnings of the petroleum industry, catching the bug for finding fossils. Later, whilst drawing ads for a Texas Oil company, he became further fascinated with fossils as he struggled to create a strip which would provide his family with a regular income…

When V.T. decided to chance his arm at the booming comic strip business, those old stones and bones got his imagination percolating and he eventually came up with a perfect set-up for action, adventure, big laughs and even a healthy dose of social satire…

Alley Oop is a Neanderthal-ish caveman inhabiting a lush and fantastic land where dinosaurs still thrive. In fact his greatest friend and boon companion is Dinny; a faithful, valiant saurian chum who terrifies every other dinosaur in creation as well as all the annoying bipeds in residence.

Because Dinny is as smart and obedient as a dog, all the other cave dwellers – such as arrogant, insecure King Guzzle – generally treat the mighty, free-thinking, disrespectful Oop with immense caution…

Unlike most of his audience, Hamlin knew such things could never have occurred but didn’t much care: the set-up was too sweet to waste and it would prove to be the very least of the supremely imaginative creative anachronisms he and his brilliant wife Dorothy would concoct as the strip grew in scope and popularity.

Oop actually launched twice. In 1930 Hamlin whipped up primeval prototype Oop the Mighty which he then radically retooled and sold a year later to the small and local Bonnet-Brown Syndicate as Alley Oop. It debuted on December 5th 1932 and was gaining steam when Bonnet-Brown foundered during the worst part of the Great Depression in 1933.

Happily the strip had won enough of a popular following that representatives of the vast Newspaper Enterprise Association syndicate – whose other properties included Major Hoople, Boots and Her Buddies and the aforementioned Wash Tubbs – tracked down the neophyte scribbler and offered him a regular slot in papers all over America.

Alley Oop debuted again as a daily on August 7th 1933, reprising his old stories for a far larger audience before moving on to new adventures and winning a Sunday colour page on September 9th 1934, the year V.T., Dorothy and new daughter Theodora relocated to affluent Sarasota, Florida.

Sadly for such a revered series with a huge pedigree – still running today as both Sunday and daily feature, scripted by Carole Bender and drawn by her husband Jack – there has never been a concerted effort to properly collect the entire epic. There have however been tantalising outbursts of reprints in magazines and short sets of archive editions from Kitchen Sink, Dark Horse and IDW’s Library of American Comics.

One of – if not actually – the very first serious compilation came courtesy of dedicated preserver of great comics Ken Pierce, who in 1983 released this marvellously compact monochrome paperback edition which reprints one of the most revered sequences of the burly and boisterous dawn man.

Preceded by an Introduction from fellow cartoonist Herb Galewitz and ‘When Hamlin Started Digging Into History Out Came Alley Oop’ – a typically bright and breezy Press Release from 1960 – ‘The Sawalla Chronicles’ ran from April 10th to August 28th 1936 and detailed a classic clash between perennial free-thinker Oop and the increasingly oppressive forces of civilisation and polite society that was growing around him…

A little background: most cave-folk of that long ago time lived in a rocky village ruled over by devious, semi-paranoid King Guzzle and his formidable, achingly status-conscious wife Queen Umpateedle.

Their kingdom was dubbed Moo and the elite couple were guided/manipulated by sneaky shaman the Grand Wizer with all three of them constantly seeking to curb the excesses of the rebelliously independent, instinctively democratic Oop.

Our hero – toughest man in the land – had no time for all the silly fripperies and dumb made-up rules but he did usually give in to the stern glances and fierce admonishments of his long-suffering girlfriend Ooola. The uneasy balance of power in the kingdom comes from the fact that Guz and the Wizer, even with the entire nation behind them, were never a match for Oop and Dinny when they got mad…

As this story starts however that détente has suddenly ended because the Wizer has hypnotised the gigantic beast and turned him against Oop…

Seizing his chance, Guzzle orders his guards to throw his rival into “The Pit”, but when they all regain consciousness they see their intended victim is now astride the throne with the crown on his head…

With a new king in charge things start to move quickly and Oop’s only ally is his old, less-evolved rhyming pal Foozy, so they are hard-pressed to stop the Grand Wizer’s own power-grab since the malevolent old geezer still commands Dinny…

When the chums then fall out, Foozy decides to restore normality by putting Guz back on the throne and to that end devises a cunning plan to immobilise gargantuan Dinny. As events spiral completely out of control, however, it’s ferocious Umpateedle who finally restores the status quo by knocking a few stubborn male heads together…

Oop doesn’t care. After a few precarious and decidedly risky moments he and Dinny are restored and for him that’s what really matters.

As normality returns – exemplified by Umpateedle organising a swanky Ladies Day – Oop takes Ooola on a hunting trip deep into unexplored territory where they discover other men. Moreover these strangers are riding dinosaurs, something everyone thought only Oop could do…

A brutal battle results in some answers from thoroughly beaten Wur, warrior-guardian of the previously unsuspected Sawalla Frontier who surprisingly invites the startled Moovians to visit his own unsuspected country.

Despite Oop’s suspicions, Sawalla seems a paradise. Sited beside a colossal body of water everything is great until Wur – who also happens to be king – informs him they will be staying forever…

Despite lethal swamps and ferocious dinosaurs barring their way back, Oop is determined to return – more because nobody tells him what to do than any degree of patriotism or homesickness – and doesn’t stop looking for escape routes even after Wur sets a gang of brutes to watch him. More distressing is the fact that Wur – desiring Ooola for himself – wants to marry the male Moovian to his own sister Loo…

When that scheme goes south he opts to just get rid of Oop, unaware that his rival has co-opted the Sawallan squad ordered to supervise him. As intrigue turns into all-out war, Oop, Ooola and their converts try to escape through the lethally impassable swamp with all Wur’s forces hard on their soggy heels.

As the fugitives’ arduous slog and occasional battles with Sawallan scouts intensify, at the other end of the green hell, long-missing Dinny finally emerges from the jungle depths and trots into Moo. Realising something’s up, Foozy – accompanied by towering throwback the Cardiff Giant – leads a rescue mission into the swamp and is soon engaged in furious battle with Wur and his army, even as elsewhere Oop’s party fight for their lives against an armada of wild and angry thunder lizards.

And then in a one terrifying moment, the abundant flora catches alight and a monstrous forest fire begins…

Fast, furious, fantastically funny and bitterly barbed in the manner of Billy Wilder and Preston Sturges, Alley Oop is a bone fide classic of comicstrip narrative, long overdue the respect and honour of a complete chronological collection.

However until some enlightened publisher gets around to it, by all means start digging on line and in bargain bins for each – or any – of the wonderful tomes already released. It’s barely the tip of an iceberg but it’s a start…
© 1983 Newspaper Enterprise Association, Inc. All rights reserved. ALLEY OOP COMIC STRIPS © 1936 Newspaper Enterprise Association, Inc. Introduction and editorial material © 1983 Hern Galewitz.

Crisis on Multiple Earths volume 2


By Gardner Fox, Dennis O’Neil, Mike Sekowsky, Dick Dillin & Sid Greene (DC Comics)
ISBN: 978-1-4012-0003-9

As I’ve frequently mentioned before, I was one of the Baby Boomers who grew up with Julie Schwartz, Gardner Fox and John Broome’s tantalisingly slow reintroduction of DC’s Golden Age superheroes during the halcyon, eternally summery days of the 1960s. To me those fascinating counterpart crusaders from Earth-Two weren’t vague and distant memories rubber-stamped by parents or older brothers – they were cool, fascinating and enigmatically new.

…And for some reason the “proper” heroes of Earth-One held them in high regard and treated them with marked deference…

It all began, naturally enough, in The Flash; pioneering trendsetter of the Silver Age Revolution. After successfully ushering in the triumphant return of the superhero concept, the Scarlet Speedster, with Fox & Broome at the writing reins, set an incomparably high standard for costumed adventurers in sharp, witty tales of science and imagination, always illustrated with captivating style and clean simplicity by Carmine Infantino.

The epochal epic that literally changed the scope of American comics forever was Fox’s ‘Flash of Two Worlds’ (Flash #123 September 1961, as seen in Showcase Presents the Flash volume 2) which introduced the theory of alternate Earths to the continuity and by extension resulted in the multiversal structure of the DCU – and all the succeeding cosmos-shaking yearly “Crisis” sagas that grew from it.

And of course, where DC led, others followed…

With the concept of Infinite Earths and multiple versions of costumed crusaders solidly established, public pressure began almost instantly to agitate for the return of the “Golden Age Greats” but Editorial powers-that-be were hesitant, fearing too many heroes would be silly and unmanageable, or worse yet, put readers off. If they could see us now…

A torturous trickle of innovative crossover yarns generated an avalanche of popular and critical approval (big sales figures, too) so inevitably the trans-dimensional tests led to the ultimate team-up in the summer of 1963. ‘Crisis on Earth-One’ and ‘Crisis on Earth-Two’ (Justice League of America #21-22, August and September) comprised one of the most important stories in DC history and arguably one of the most crucial tales in American comics.

Its success led to a sequel the following summer and by year three it had become an eagerly-awaited tradition that would last as long as the JLA comicbook did.

This second collected volume gathers the fifth through eighth summer collaborations (JLA #55-56, 64-65, 73-74 and 82-83), encompassing a period of editorial flux and change. The background is covered in Martin Pasko’s erudite Introduction ‘Crisis Behind the Scenes’ which details how the loss of stalwart originators Gardner Fox & Mike Sekowsky led to a new way of telling stories, offsetting in some respects the genuine dilemma of readers’ changing tastes…

These classics span a period in DC’s history which still makes many fans shudder with dread but I’m going to ask them to reconsider their aversion to the “Camp Craze” that saw America go superhero silly in the wake of the Batman TV show (and, to a lesser extent, the Green Hornet series that introduced Bruce Lee to the world). I should also mention that comics didn’t create the craze. Many popular media outlets felt the zeitgeist of a zanier, tongue-in-cheek, mock-heroic fashion: Just check out old episodes of Lost in Space or The Man from U.N.C.L.E if you doubt me…

A wise-cracking campy tone was fully in play for the first two-parter – ‘The Super-Crisis that Struck Earth-Two’ and ‘The Negative-Crisis on Earths One-Two!’ from JLA #55-56 (August and September 1967).

Opening on Earth-2, it boasted a radical change as the JSA now included an adult Robin instead of Batman, although Hourman, Wonder Woman, Hawkman, Wildcat, Johnny Thunder and Mr. Terrific still needed the help of Earth-1’s Superman, Flash, Green Lantern and Green Arrow to cope with an invasion of superpower-creating black spheres which gave mere mortals uncanny abilities enabling them to satisfy their darkest desires.

Things went from bad to worse after the harried heroes used the ebony invaders to augment their own abilities and turn half the combined team evil too…

Peppered with wisecracks and “hip” dialogue, it’s sometimes difficult to discern what a cracking yarn this actually is, but if you’re able to forgive or swallow the dated patter, this is one of the best plotted and illustrated stories in the entire JLA/JSA canon. Furthermore, with immensely talented Sid Greene’s inking adding expressive subtlety, mesmerising texture and whimsical humour to Sekowsky’s pencils, Fox’s bright, breezy comedic scripts simply shine.

By 1968 the second superhero boom looked to be dying just as its predecessor had at the end of the 1940s. Sales were down generally in the comics industry and costs were beginning to spiral. More importantly “free” entertainment, in the form of television, was by now ensconced in even the poorest household. If you were a kid in the sixties, think on just how many brilliant cartoon shows were created in that decade, when artists like Alex Toth and Doug Wildey were working in West Coast animation studios.

Moreover, comicbook stars were appearing on the small screen. Superman, Aquaman, Batman, the Marvel heroes and even the JLA were there every Saturday in your own living room…

It was a time of great political and social upheaval. Change was everywhere and unrest even reached the corridors of DC. When a number of creators agitated for increased work-benefits the request was not looked upon kindly. Many left the company for other outfits. Some quit the business altogether.

Fox ended his magnificent run on the Justice League with a stunning annual team-up of the League and Justice Society. Creative and perfectly professional to the very end, his last story was yet another of the Golden-Age revivals which had resurrected the superhero genre.

JLA #64 and 65 (August to September 1968) featured the ‘Stormy Return of the Red Tornado’ and ‘T.O. Morrow Kills the Justice League – Today!’ with a cyclonic super-android taking on the mantle of a 1940s spoof “Mystery Man” who appeared in the very first JSA adventure (if you’re interested, the original Red Tornado was a brawny washerwoman named Ma Hunkle).

The plot involved a cagy time thief creating an artificial hero to help him defeat the JLA and JSA, but realising too late he had built better than he knew…

Fox’s departing thriller was also the series’ artistic debut for former Blackhawk artist Dick Dillin, a prolific draughtsman who would draw every JLA issue for the next twelve years, as well as many other adventures of DC’s top characters like Superman and Batman. He was inked by Greene, a pairing that seemed vibrant and darkly realistic after the eccentrically stylish, nigh-abstract Sekowsky.

Next up from August and September 1969 is Denny O’Neil’s first shot at the yearly cross-dimensional crisis as #73 and 74 offered ‘Star Light, Star Bright… Death Star I See Tonight!’ and ‘Where Death Fears to Tread!’

The tense, brooding tale introduced Aquarius, a sentient but insane star, who magically destroys Earth-Two until our Earth-1 heroes (with their surviving Golden Age counterparts) manage to restore it, but not without some personal tragedy as Black Canary loses her husband and opts to emigrate to our world, handily becoming the JLA’s resident Girl Superhero and picking up a new if somewhat unreliable power in the process.

This splendid exercise in fantastic nostalgia ends with another grand get-together as alien property speculators from space seek to raze both Earths in ‘Peril of the Paired Planets’ (#82 August 1970 by O’Neil, Dillin & Joe Giella) and only the ultimate sacrifice by a true hero can avert trans-dimensional disaster in the concluding ‘Where Valor Fails… Will Magic Triumph?’ (#83 September, O’Neil, Dillin & Giella)

This volume also includes a few beguiling extras: the front and back covers of Limited Collectors Edition #C-46 (by Neal Adams from August/September 1976), a double-page pin-up of the JSA by Murphy Anderson from Justice League of America #76 (October 1969) and a JLA Mail Room comprised of found letters from many of the passionate fans like Gerry Conway, Alan Brennert and Martin Pasko who grew up to be somebody in comics…

These tales won’t suit everybody and I’m as aware as any that in terms of the “super-powered” genre the work here can be boiled down to two bunches of heroes formulaically getting together to deal with extra-extraordinary problems.

In mature hindsight, it’s obviously also about sales and the attempted revival of more sellable characters during a period of intense rivalry between DC Comics and Marvel.

But I don’t have to be mature in my off-hours and for those who love costume heroes, who crave these cunningly constructed modern mythologies and actually care about fun, this is simply a grand parade of straightforward action, great causes and momentous victories.

…And since I wouldn’t have it any other way, why should you?
© 1967, 1968, 1969, 1970, 2003 DC Comics. All Rights Reserved.

The Magician’s Wife


By Jerome Charyn & François Boucq, with Foreword by Drew Ford (Dover Comics & Graphic Novels)
ISBN: 978-0-486-80049-3

Although all comics evolved from products designed to appeal to a broad variety of age ranges, we have finally reached a stage in our culture where individual stories and collaborations always intended by their creators to appeal to older or intellectually select audiences are now commonplace and acceptable.

What that means in simple terms is that complex, controversial and challenging graphic narratives which have come and largely gone unheralded now have an ideal opportunity to reach the mass audiences they were intended for and who deserve them…

A sublime case-in-point is this astounding, groundbreaking and compellingly wonderful transatlantic collaboration originally released in 1986, and which shone brightly but briefly; winning immense critical acclaim and glittering prizes from the comics cognoscenti yet barely troubling the mass public consciousness within or outside our particular art form’s bubble. Now after nearly thirty years in fabled obscurity it gets another chance to become the universally lauded masterpiece it deserves to be…

La Femme du magicien by American crime author and graphic novelist Jerome Charyn (Johnny One-Eye, I Am Abraham, Citizen Sidel series, Bitter Bronx: Thirteen Stories) and French illustrator François Boucq (Bouncer, Sente, Bouche de diable, Billy Budd, KGB) won numerous awards at the Angoulême International Comics Festival and elsewhere and even enjoyed a rare English Language translation in 1988 before dropping out of comics consciousness. Now their breakthrough masterpiece is back, visually remastered and re-translated by Charyn himself.

Following a piquant personal reminiscence in the Foreword by Dover Editor Drew Ford and intimate insights from the author in ‘A Note to the American Reader’ the twice-told tale begins, draped in dangerous and disturbing overtones of magic realism and tracing a chillingly unique co-dependent relationship between a servant’s daughter and a mercurial, mother-oppressed young man who always wanted to make magic …

Events begin to unfold in Saratoga Springs in 1956 as a weary jockey stumbles into an eerie old house and befriends precocious little Rita, daughter of the cook/housekeeper. The florabundant old pile is redolent of suppressed hostility and perilously-pent tensions, with a macabre old harpy ruling the roost but also teems with strange sights and obscure illusions thanks to the creepy son of the house’s owner.

Edmund is a scary and charming teenager who knows lots of legerdemain and many tricks of the prestidigitator’s art…

Little Rita daily lives with a host of animals (real or imagined?) but is only truly disturbed by Edmund’s outrageous attentions. He says it’s the proper way for a magician to court his future bride…

Feeling distressingly like observers of grooming-in-action, we see the child is fascinated by his hot-and-cold attentions, making her shocking discovery of Edmund’s callous sexual dalliances with her blowsy, lumpen mother all the more hurtful…

Four years later they are in Moscow, having escaped the crushing atmosphere of the old house and the forbidding matriarch. Rita’s mum is Edmund’s Famulus Mrs Wednesday, a living prop and stage assistant enduring a barrage of humiliating transformations and subtly guided and controlled by Edmund’s harsh declarations of love as Rita wonderingly watches from the wings, gradually maturing into a beautiful young toy.

By 1962 she is the centre of attention in theatres all around the world and Edmund’s intentions have become blatant. The grand gesture comes in Paris where in an act of extraordinarily callous cruelty he demotes faithful, doting Mrs Wednesday to the role of Rita’s Dresser and makes the teenaged daughter his co-star and assistant – to the lustful appreciation of the huge theatre audiences who seem captivated by his remarkably imaginative but savagely mortifying conjuring act…

Edmund has been personally educating Rita for years, but something strange happens on stage in London in 1963 when his precious “Miss Wednesday”, in the middle of his signature shameful hypnosis game, suddenly transforms into a monstrous beast apparently beyond the magician’s control…

They married in Munich in 1967 but the wedding night was marred by Rita’s memories of what her husband used to so blatantly do with her mother. Moreover, the axis of power seems to have shifted and Rita is increasingly the one calling the shots…

The crisis comes later when Rita’s mother is found mysteriously dead and the daughter’s long-suppressed passions explode…

Some time afterward, Rita is a waitress in a New York City Diner just trying to forget. Sadly her looks make her a target for both scuzzy lowlifes and simple-minded, paternalistic protectors and only the fact that cops frequent the eatery keep her even marginally safe. Haunted by ghosts and memories, she pushes her luck one night crossing through a park and is attacked by her most persistent admirers. It’s only after she viciously fights them off that a disturbing apparition manifests…

She feels pursued from all sides – by her attackers keen on silencing her, a kindly war veteran who wants to keep her safe and a persistent if painfully familiar vision – and Rita’s life spirals out of control. When Edmund seemingly shows up, a savage monster starts slaughtering visitors to the park and peculiar French detective Inspector Verbone takes an interest in her, apparently possessing impossible secrets and arcane insights when he arrives at her ratty apartment.

When events spiral to a bloody and so very unjust conclusion, Rita flees, taking a bus to Saratoga where she finds some very familiar folk and a cataclysmic, elemental and hallucinatory climax waiting for her…

Bizarre, baroque, phantasmagorical and wickedly playful, this is a story that can’t really be deconstructed, only ridden like a maddened, stampeding horse and then pondered at leisure while your bruises heal. If you like your mysteries complex and inexplicable and your love stories dauntingly bleak and black, you really should make the acquaintance of The Magician’s Wife…
© 1987 Jerome Charyn and François Boucq. Introduction © 2015 Jerome Charyn. Foreword © 2015 Drew Ford. All rights reserved.

The Magician’s Wife will be released November 27th 2015 and is available for pre-order now. Check out www.doverpublications.com, your internet retailer or local comics-store or bookshop.

Victor: the Best of Alf Tupper – The Tough of the Track


By various anonymous and Peter Sutherland, introduced by Morris Heggie (Prion Books)
ISBN: 978-1-85375-861-4

Win’s Christmas Gift Recommendation: Better than a Boxing Day kick-about… 8/10

If you grew up British anytime after 1960 and read comics you probably cast your eye occasionally – if not fanatically – over DC Thompson’s venerable “Boy’s Paper” The Victor. The Dundee based company has long been a mainstay of British popular reading and its strong editorial stance has informed and influenced a huge number of household names over the decades.

Post-WWII, Victor was very much the company’s flagship title for action and adventure and featured amongst its grittily realistic pantheon of ordinary stars a perpetually grimy, soot-stained, incorrigibly working class sportsman called Alf Tupper; forever immortalised as The Tough of the Track.

Gathered here in another superb hardcover compilation commemorating the truly unique DC Thomson comics experience is a splendid collection of the Running Man’s most impressive exploits, reproduced in the company’s traditional and splendidly evocative two-colour print process.

The main tenet of the Thomson adventure philosophy is a traditional, humanistic sense of decency. Talented and determined distance runner Tupper might be a poor, rough, ill-educated working lad, competing in a world of privileged “Toffee-Nosed Swells”, but he excels for the sheer joy of sportsmanship, not for gain or glory.

He’s the kind of man most decent folk used to want their kids to grow up into…

Hugely friendly, helpful and big-hearted, Alf first appeared in 1949 in a continuing series of prose stories in “Boys Story-Paper” The Rover. He was created by Bill Blaine and the majority of his exploits were written by Gilbert Lawford Dalton with single illustrations by Len Fullerton, Ian McKay, Fred Sturrock, Jack Gordon, George Ramsbottom, Calder Jamieson and James “Peem” Walker.

By the end of the 1950s the publishers were finally accepting that their readers no longer wanted all-prose periodicals, and comic strips were the only way to go. Alf was retooled as just such a pictorial headliner and transferred to The Victor where he persevered until the publication folded. His last appearance was in 1992 in The Sunday Post. He was training for the then-imminent Barcelona Olympics…

Common, rowdy, earthy and perpetually sticking it to the posh-boys who monopolised athletics, Tupper was also one of the greatest distance runners alive and fought prejudice, discrimination, poverty and especially privilege as he won races, medals and accolades.

When he wasn’t running or eating fish and chips, Alf was an accomplished welder in the northern industrial town of Greystone, originally apprenticed to shifty, shiftless Ike Smith before eventually setting up in business for himself.

The lad was all about determination countering ill-fortune, adversity – or even enemy action – and he just hated to be beaten. When he occasionally was, he didn’t dwell on excuses, but resolved to win the rematch…

The True Brit sporting legend apparently had a big influence on the development of many of our actual sporting greats, as seen from the ‘Foreword by Brendan Foster CBE’ and the background-stuffed ‘Introduction by Morris Heggie’ before the profusion of confusingly untitled treats begin – all apparently taken from assorted Victor Book for Boys Christmas Annuals and primarily illustrated by the superb and criminally un-acclaimed Peter Sutherland.

The initial tale finds Alf training in the wee small hours along Greystone’s grimly cobbled streets. As he tells a wary beat copper, he is snatching what time he can because he has a rush job on but still needs to keep in shape for the Fenfield Mile where Olympic hopeful Guy Granger is in competition…

The pace proves just too much and on the day Granger – a typical spoiled rich-boy – just pips Alf at the tape. When they meet again in a record race at White City, the Tough makes certain this race goes his way…

General picture quiz ‘A Question of Sport’ then leads neatly into another epic Tough of the Track tale as Ike ruins Alf’s leisurely trip to London (where he is entered in the 10,000 Metres at the European Championships) by putting his affable apprentice on a rush welding job.

Forced to travel down on a milk train after hours of intense toil, Tupper is suckered by the devious tactics of the Nuroslavian champion Sturmer and has to settle for silver, but when a team-mate competing in the 5,000 Metres is injured, the now-rested Tough gets another shot at a gold medal…

Another time, whilst hitching to a Mile race in Northcastle Alf discusses with the driver how he wants to run against National hope Harold Pilkington, but on arrival finds the devious rich boy refusing to compete. Terrified of being shown up, the sneaky snob is completely unwilling to compete in a fair race but cannot weasel out when Tupper finds employment in his father’s factory just so he can “run him” at the annual Works Sports Day…

When a vagrant wind blows Alf’s fish supper wrappings away from a bin, he falls foul of a litter-crazed policewoman, but later appreciates her stance after he steps on broken glass obscured by trash and is forced to quit running for a fortnight. At least he would have if there wasn’t a race that Saturday…

Now just as obsessed, he spends the rest of his recuperation cleaning up the streets and making litter-louts behave themselves, but almost loses his next race when he stops in the final stretch to pick up paper blown onto the track…

Another last-minute welding job almost ruins his shot at the international “Mile of the Century”. Oddly enough, the much-touted exhibition match is a dull affair because the other three contestants are equally debilitated for various reasons.

With the competitors as disappointed as the fans, Alf’s cheeky suggestion that they all enter for a local amateur Mile near the airport before flying home is met with huge enthusiasm and really pays off the local fans…

One of the most well-regarded Tupper tales follows as the Tough overcomes all manner of pedestrian obstacles in his efforts to race again against mythic Iron Curtain running star Fedor Oranski. When their epic dash at White City resulted in a dead heat the great man invited his young rival to a return match in distant, dangerous totalitarian Rakovia.

After getting his savings out and finagling a visa, the poor oaf is pick-pocketed at the airport and, rather than give in, stows away and enters the dictatorship illegally. Only a fortuitous last-second intervention by Oranski stops our kid ending up in a gulag or worse but at least this time when they run there’s a clear winner…

Tupper’s character and demeanour were again a problem for some people when he was invited to join top British athletes at select training camp Granton Hall. Despite his winning all the time, the snooty trainer – a former naval officer – objected to Alf’s attitude, discipline and apparent lack of team spirit…

It resulted in him being dropped from the official British squad for a major international cross country event, but Alf simply competed as an independent, even though in the days before the race he was hospitalised after saving a man who had crashed his vehicle and become lost in a blizzard…

A few tales have individual story titles. ‘The Winner Came in Eighth’ saw the runner targeted by the unscrupulous trainers of a leading French competitor who initially try to bribe and then simply kidnap Alf in advance of a big international race. This leads to a broadside of humorous sporting facts in ‘Football Fun’ before ‘The Tough of the Team’ finds the working-class hero in contention with an obnoxious American running for Granton Hall who takes an instant dislike to Alf and isn’t above employing dirty tricks to win.

When Tupper is invited to run for the prestigious Old Milocarians against Granton, he has his chance for revenge but almost loses everything when he sacrifices his lead to save an endangered labourer stuck in a smokestack…

The writers were always clever in finding ways to broaden the scope of stories. ‘The Runner from Long Ago’ offers an eerie mystery as Alf’s solitary training regimen finds him seemingly competing against the ghost of a celebrated distance runner from the 19th century after which another ‘A Question of Sport’ picture quiz leads Alf into a different kind of running dilemma as he saves a whippet from being drowned and is then targeted by shady gamblers trying to fix a big race. At one stage they even dope him just as he sets off on a calamitous 1500 metres run at a Miners Sports Meeting…

More ‘A Question of Sport’ segues into to a nasty clash with rich, spoiled running rival Nigel Fenton who tries to hit Alf with his sports-car even as his equally vile father is attempting to fix a traction engine competition. When Alf allies with Colonel Fenton‘s most feared opponent, sparks fly, steam explodes and both generations of bad men learn a much deserved lesson…

When the off-his-form Tough of the Track decides to pit himself against French Steeplechase champion Jussac he gets distracted helping a Formula One driver repair his ailing car engine and his own race against the Continental suffers because of it. Soon after, however, Alf hears of an all-comers event in Amsterdam and hitches to Holland in time to do himself proud despite some unhelpful strategic advice from his new motor racing friends…

Rupert Snyke was both rich and a cheat but Alf “ran him” anyway. And when the cad’s dad tried to nobble a rival in a veteran car rally Tupper was on hand to offer a bit of engineering aid and still had time to pip Rupert to the tape in their rematch, after which one final bout of snob-bashing occurs when Alf travels to France for an all-comers event and stands in for an injured friend at an “It’s a Knockout” style competition of crazy games.

All that whacky merriment and non-standard training stands him in good stead when wild weather threatens to wash out the proper athletics match though…

With the strip dramas concluded everything wraps up with a brace of intellectual exercises as ‘Sports Quiz’ and the photo-packed ‘Alf Tupper’s Athletics Quiz’ test the readers’ memories. This is a wonderfully accessible slice of truly British nostalgia and a certain delight for every fan of sportsmanship and great comics.
VICTOR™ and © D.C. Thomson & Co., Ltd. 2012. Associated text, characters and artwork © D.C. Thomson & Co., Ltd. 2012. All rights reserved.

Ian Fleming’s James Bond: Spectre – the Complete Comic Strip Collection


By Henry Gammidge, Jim Lawrence, John McLusky & Yaroslav Horak (Titan Books)
ISBN: 987-1-78565-155-7

Win’s Christmas Gift Recommendation: A Truly Traditional Licence to Thrill… 9/10

There are sadly few British newspaper strips that can rival the influence and impact of the classic daily and Sunday “funnies” from America, especially in the field of adventure fiction. The 1930’s and 1940’s were particularly rich in popular, not to say iconic, creations and you’d be hard-pressed to come up with household names to rival Popeye, Dick Tracy or Flash Gordon, let alone Blondie, Li’l Abner, Little Orphan Annie or Popeye – and yes, I know I said him twice, but Elzie Segar’s Thimble Theatre was funny as well as thrilling, constantly innovative, and really, really good.

What can you recall for simple popularity let alone longevity or quality in Britain? Rupert Bear? Absolutely. Giles? Technically, yes. Nipper? Jane? Garth? I’d hope so, but I doubt it. The Empire didn’t quite get it until it wasn’t an empire any more. There were certainly many wonderful strips being produced: well-written and beautifully drawn, but that stubborn British reserve just didn’t seem to be in the business of creating household names.

Until the 1950’s…

Something happened in the Britain of the New Elizabethans – and I’m not going to waste any space here discussing it. It just did. Now we’re moving on.

In a new spirit that seemed to crave excitement and accept the previously disregarded, comics got carried along on the wave. Eagle, Lion, the regenerated Beano and girls’ comics in general all shifted into visually receptive high gear and so did newspapers.

Those facts and the canny repackaging of some classy classics which tie in to current Bond Blockbuster SPECTRE – just in time for the Christmas presents rush – means I can happily go on about one of British strip cartooning’s greatest triumphs as Titan Books release a splendidly lavish and sturdy oversized (294 x 277 mm) monochrome compilation of all the canonical adaptations of Fleming’s novels featuring the SPecial Executive for Counter-intelligence, Terrorism, Revenge and Extortion…

The first 007 novel – Casino Royale – was published in 1953 and diligently serialised in the Daily Express beginning in 1958, beginning a run of book adaptations (by Anthony Hern, Henry Gammidge, Peter O’Donnell and Kingsley Amis) before eventually Jim Lawrence, a jobbing writer who had scripted the aforementioned Buck Rogers, came aboard with The Man With the Golden Gun to complete the transfer of the Fleming canon to comics format, thereafter staying to create all new adventures, which he did until the strip’s demise in 1983.

The art was always of the highest standard. John McLusky provided the gripping illustrations until 1966 and the conclusion of You Only Live Twice. Although perhaps lacking in flash or verve, the workmanlike clarity and solidly rugged drive of his drawing easily handled an immense variety of locales, technical set-ups and sheer immensity of cast members, whilst accomplishing the then-novel conceit of advancing a plot and ending each episode on a cliff-hanging “hook” every day.

He was succeeded by Yaroslav Horak, who like Lawrence debuted on Man With the Golden Gun, bringing a looser, edgier style to proceedings, at once more cinematic and with a closer attention to camera angle and frenzied action which seemed to typify the high-octane, all-action 1960’s.

Horak illustrated 26 complete adventures until 1977 when The Daily Express ceased carrying Bond and the then-running case suddenly switched to The Sunday Express (from January 30th until conclusion on May 22nd).

None of which is relevant for this stand-alone edition which commences with fond memories and keen insights in the Introduction ‘The Threat of Spectre’ by playwright, film producer and current 007 screenwriter John Logan…

The strip ‘Thunderball’ (11th December 1961-10th February 1962) adapted the ninth novel and proved to be both calamitous and controversial at the time of publication. The plot involves the theft of nuclear bombs by millionaire treasure hunter Emilio Largo, fronting an unsuspected terrorist group called SPECTRE …

Inexplicably for the paper, the tale was censored and curtailed at the direct demand of the Daily Express‘ owner Lord Beaverbrook. Five days worth of strips were excised (and for the full story you’ll need to read the book or track down Titan’s 2007 paperback album edition which provided an ancillary text feature detailing what was cut).

Nevertheless, what remains by Henry Gammidge & McLusky is still pretty engrossing comics-fare and at least some effort was made to wrap up the storyline before the strip ended.

It was then dropped for almost a year before Bond triumphantly returned with an adaptation of eleventh novel On Her Majesty’s Secret Service…

Here however there’s latitude to print the strip adaptation in proper chronological order so next up is ‘The Spy Who Loved Me’ (which appeared from 18th December 1967 to 3rd October 1968).

The action goes into overdrive as the ongoing strip saga reaches the point where Fleming’s last work is adapted, promptly to be followed by all-new adventures. The story is also generously fleshed out (Fleming’s novel was written from the viewpoint of damsel in distress Vivienne Michel and Bond doesn’t show up until the last third of the text).

What we have here is a complex and intriguingly taut battle of wits as Bond and Vivienne combat a duo of deadly arsonists and hitmen with the super-agent’s foray against the revived SPECTRE mob in Canada providing a tense battle of wits and suitably gratuitous just deserts all around…

Arguably the two best novels were then adapted back-to-back. After the falling out with the Express‘ owner, the Bond strip was absent from the paper’s pages from February 1962 until June 1964. The gap was explained as Bond’s year-long search for arch villain Ernst Blofeld…

On Her Majesty’s Secret Service – by Gammidge & McLusky – ran from 29th June 1964 to 17th May 1965) and depicted how the hunter finally discovered his worst enemy and his own ideal woman in a coolly suspenseful and blistering action-drenched extravaganza set primarily in the Swiss Alps. Closely adhering to Fleming’s script – as did the George Lazenby film version – it all ends with the wedding day murder of Bond’s bride Tracy (Draco) di Vicenzo, an atypically downbeat conclusion that directly led into ‘You Only Live Twice’ (18th May 1965 – 8th June 1966, by Gammidge & McLusky) wherein the shattered hero degenerates to the point of almost being fired by M until despatched to Japan on a milk-run to assassinate Dr Guntram Shatterhand and realises his target is actually despised monster and wife-killer Blofeld…

These stories are a must for not only aficionados of 007 but for all thriller fans; stunning examples of terse, gripping adventure uncluttered by superficial razzamatazz, jam-packed with adventure, sex, intrigue and sudden death and starring the world’s greatest clandestine operative who never rests in his vital mission to keep us all free, safe, shaken, stirred and thoroughly entertained.

Get back to basics and remember that classic style is never out of fashion in this, the Greatest Bond Film You’ll Ever Read…
Thunderball © Ian Fleming Publications Ltd/Express Newspapers Ltd 1961. The Spy Who Loved Me © Ian Fleming Publications Ltd/Express Newspapers Ltd 1962. On Her Majesty’s Secret Service © Ian Fleming Publications Ltd/Express Newspapers Ltd 1963. You Only Live Twice © Ian Fleming Publications Ltd/Express Newspapers Ltd 1964. James Bond and 007 are â„¢ of Danjaq LLC used under licence by Ian Fleming Publications Ltd. All Rights Reserved.

Two Brothers


By Milton Hatoum, adapted by Fábio Moon & Gabriel Bá (Dark Horse)
ISBN: 978-1-61655-856-7

Win’s Christmas Recommendation: A Stark and Stunning Masterpiece… 10/10

Twin brothers Gabriel Bá and Fábio Moon have been winning awards and garnering critical acclaim ever since they began self-publishing in their native Brazil in 1993. From that time on they have produced remarkable and compelling works for France, Italy, Spain and the USA, ranging from 5 to De:TALES to Casanova to The Umbrella Academy to Daytripper…

Now their masterful graphic collaborations have culminated in a powerful adaptation of iconoclastic contemporary author Milton Hatoum’s generational novel Dois Irmãos (translated as both The Brothers or, as here, Two Brothers)…

Omar and Yaqub were twins born of a classic romance which they quickly stifled and buried. Their affluent tradesman father Halim saw teenaged Zana in her father’s Lebanese restaurant in 1914 and moved Heaven and Earth to win her. And naturally love triumphed and prospered…

Their early days together were filled with passionate excess which the boys’ birth soon ended. It didn’t help that the mother became obsessed with her children, not just the boys but also adopted orphan Indian girl/indentured servant Domingas and, eventually, daughter Rânia. Halim saw them all as intruders, but Zana decreed she would have three children and always got what she wanted…

Primitive, provincial backwater Manaus missed most of the Second World War, but nonetheless Halim insisted on sending his sons to live with relatives in Lebanon. The boys were thirteen and, despite being identical, were completely different.

Yaqub was serious, diligent and honest whilst his younger brother – his mother’s cocksure, blatant favourite since birth – had grown into a spoiled, indolent brat prone to criminality and unreasoning violence.

Omar had even been forgiven for permanently scarring his brother with a broken bottle in a petty dispute over a girl at a family party…

When Halim decreed they would go to abroad for the duration, Zana overruled him and only “the good twin” was banished whilst Omar remained at his mother’s apron strings, growing ever more wild…

At War’s end Yaqub returned, an accomplished and polished young man of 18, a brilliant mathematician and engineer intensely aware that in that troubled house only Domingas and little Rânia were pleased to see him…

The family’s reunion swiftly devolved into animosity, hostility, separation and open warfare. With all the various paths to true tragedy slowly merging together, the Good Son permanently distanced himself from his family and Manaus, becoming a cold monster whilst his brother – forever cosseted and shielded by a mother’s uncompromising, unreasoning, fanatical love – became a maddened beast and hunted criminal…

Narrated by Domingas’ patiently observant son Nael – born either of love with Yaqub or assault by Omar – the chronicle of the rise of the city and fall of the family is a stunning saga of twisted love, familial neglect, self-deception and the sheer destructive power of jealousy. Adding to the distress and tension, the events are depicted in potent snatches of revelation carefully arranged in anachronistic sequences which slowly construct a torturous skeleton of personal catastrophe which proves that family is everything and blood means nothing…

Astonishingly realised in stark monochrome by a pair of visual arts prodigies at the top of their game, Two Brothers is possibly the most evocative and crucial piece of sequential art yet seen in the 21st century.
© 2015 Fábio Moon and Gabriel Bá. “Dois Irmãos” original text © 2000 Milton Hatoum. Adaptation and illustrations © 2015 Fábio Moon and Gabriel Bá.

Small Press Sunday

I started out in this game just before the pyramids were built, making minicomics, collaborating on fanzines and concocting stripzines with fellow weirdoes, outcasts and comics addicts. Even today, seeing the raw stuff of creativity in hand-crafted paper pamphlets – or better yet professionally printed packages which put dreamers’ money where their mouths are – still gets me going in ways that threaten my tired old heart…

With that in mind here’s a quartet of little gems and treats that have landed in my review tray recently…

App-1 #1

By Jim Alexander, Eva Holder, Conor Boyle, iella & various (Planet Jimbot)

As well as stunning graphic novels, independent publisher Planet Jimbot (likely lads Jim Alexander & Jim Campbell and an ever-shifting pool of burgeoning talent) also deliver proper comicbooks, and recently added to the simple superb Wolf Country and assorted anthologies was this wryly off-kilter full-colour entry into the world of superhuman adventurers…

Comprised of interconnected vignettes it all begins with ‘Tongue Lasher’ by Alexander, illustrator Eva (Bad Tooth) Holder & letterer Campbell who introduce an Earth under the scaly domination of nasty lizard men dubbed “The Bogeys” where curfew-breaking kids cower in fear until they meet an old dosser who tells them of the world’s greatest hero: a perfect superman now mysteriously vanished and forgotten…

However uttering aloud the forbidden name “App-1” carries fatal consequences…

Harking back to earlier, happier times ‘Above Us Only Sky: Part 1’ (Alexander, Conor (Dead Roots) Boyle & Campbell) reveals the superman in all his puissant glory after which ‘The Scorch App-1 Interview’ allows inside his head for some character-revealing intimate moments before ‘Above Us Only Sky: Part 2’ finds the hero nonplussed when a deadly meteor turns out to be occupied with something from “out there” before the first answers to all our questions are covered in ‘Scout’ Alexander, iella (The Ugly Duckling) & Campbell when a learned professor offers the hero a solution to unsuspected night terrors and performance anxieties. Of course sometimes it’s best to let such things alone…

With pin-ups and design sketches by Holder and Fin Cramb, this cheery, all-ages snappy Sci Fi superhero romp is the tantalising start of what promises to become a firm fan favourite in years to come…

© 2015 Jim Alexander and the respective artists.

App-1 #1 is available to buy at the Planet Jimbot shop: https://www.etsy.com/uk/listing/241056959/app-11

Assassin’s Creed: Trial by Fire #1

By Anthony Del Col, Conor McCreery, Neil Edwards & various (UbiSoft/Titan Comics)

I don’t normally cover actual comic issues but since somebody asked very politely, just this once I’m going to break my own rules. Although it’s not strictly small-press or self-published there’s nowhere else I can cover this first issue, so here goes…

Assassin’s Creed is a historical fiction action-adventure open world stealth video game, comprising, as of right now, nine main games and the usual wealth of multi-media supporting stuff. The games are available on almost every type of platform and are rather popular.

Apparently the core concept is derived from the 1938 anti-fascist historical/allegorical novel Alamut by Slovenian writer Vladimir Bartol and incorporates concepts from the Prince of Persia series. Broadly speaking, the game concept details the eternal battle between two ancient secret societies: The Brotherhood of Assassins and The Templars.

This lends itself to an infinite variety of scenarios for all-action tales such as this one from Titan Comics in which bored and idle conspiracy theorist Charlotte de la Cruz suddenly finds herself in the middle of one, thanks to her unsuspected genetic inheritance coming to the fore after playing a certain video game for too long and too well…

All too soon she’s thigh deep in death and danger thanks to her sharing the scary gift of many members of the Brotherhood: the ability to tap the memories of past lives.

Now, with an awful lot of people trying to kill her in spectacular fashion, The Brotherhood have specifically recruited her because something in her head (from an ancestor who endured the horrific Salem Witch Trials in 1692) holds clues to a threat very much active in the present.

And of course it’s a secret an awful lot of people want to kill her to keep…

There’s little more I can disclose without spoiling it for you but it’s all slickly engaging – courtesy of writers Anthony Del Col and Conor McCreery (Kill Shakespeare) and illustrator Neil Edwards (Doctor Who: Four Doctors) – as it races along and will certainly please fans of the game and the genre. I think I’ll wait until the book compilation comes out though…

™ & © 2015 UbiSoft. All rights reserved.

The Story of Lee volume 2


By Seán Michael Wilson & Nami Tamura (NBM/ComicsLit)
ISBN: 978-1 56163-973-1

Win’s Christmas Recommendation: A Fine Tale of Families Far Apart… 8/10

After far too long a wait here’s a supremely engaging sequel to an endearing romantic confection which delighted readers in 2011: a sweet transatlantic/transpacific shojo manga, which like its subject matter and stars was the happy product of more than one country…

As written by Scottish émigré and current resident of Japan Seán Michael Wilson and illustrated by Manga Shakespeare artist Chie Kutsuwada, The Story of Lee detailed the growing relationship of a restless Hong Kong girl who fell for a young celtic poet and teacher.

Lee endured frustrated dreams dutifully working in her father’s shop. The situation was uncomfortable: although the elder meant well, he disapproved of almost everything Lee did and never stinted in telling her so. His disparagement and constant pushing for her to achieve something (becoming a dentist) whilst staying true to his old-fashioned ideas was tearing her apart, and Wang, the nice, proper Chinese boy he perpetually forced upon her, was a really creepy turn-off.

What they never realised was that Lee was a closet poet and pop music junkie besotted with western culture, particularly myth-laden London. In those unwelcome fascinations she was clandestinely supported by her frail, aging grandmother and unconventional Uncle Jun, a globe-trotting playboy who long ago abandoned convention and tradition to follow his own dreams to America…

At 24 Lee was being gradually eroded away until she met gorgeous temporary teacher Matt MacDonald. Exotically Scottish, he was polite and charming: a sensitive, talented poet…

Lee quietly defied her father and her relationship with Matt deepened, but when tragedy struck and grandmother was no longer a factor, further upheaval occurred when Matt announced that he was returning to his home thousands of miles away.

…And then he dropped his bombshell and asked her to go with him…

With the second instalment – illustrated by British-based Japanese artist Nami Tamura – the tale resumes with the lovers in flight for the UK and, after a whirlwind tour of London, on a long and gloriously picturesque train journey to Edinburgh where Lee will study for a year on a student visa. It also happens to be Matt’s home town.

A minor skirmish with rude, rowdy but generally harmless lads travelling to Newcastle is not as distressing to the sheltered, culture-shocked waif as the baffling array of accents, dialects and slang which constantly overwhelm her plainly inadequate textbook understanding of English…

The city itself is a revelation: so many old and beautiful buildings, unlike HK where everything is always being torn down and rebuilt, and perhaps it’s just that dizzying cultural adjustment which makes her feel Matt is acting a little differently now that he’s in his on his own turf again…

Or maybe it’s the oddly intimate relationship he has with the old college chum they’re crashing with? Richard is warm, welcoming and coolly into all the right music, but she can’t shake the feeling that his relationship with her man might go beyond the bonds of friendship…

Over following days Lee’s apprehensions increase as Matt gleefully shows her around the nostalgic landmarks of his past and apparent proofs of Richard’s feelings begin to emerge. Moreover, her charming man seems to be changing too: his gentle patience evaporates; he’s snappish and even reacts jealously when other students – and even the local musicians she slavishly seeks out – pay attention to her…

One thing she cannot adjust to is the undercurrent of hostility and casual aggression expressed by the young men in Scotland…

Lee has never felt more vulnerable. She is a world away from home and security and increasingly wonders if she’s made the biggest mistake of her life. As tensions rise and the nurturing warmth the lovers shared deteriorates further, unexpected aid appears in the form of Uncle Jun who pops up for a visit and offers some startling advice…

Things boil over after a particularly savage argument and the boys steam off together to a party but what Lee sees when she returns and finds them together is beyond comprehension and seems to confirm all her worst fears…

To Be Continued…

Supplemented by a copious Glossary and Notes section defining the specific vagaries of accent and slang whilst offering geographical and historical perspective on the many actual locations depicted, this is a deliciously compelling drama playing with well-established conventions and idioms of romantic fiction and teen soap opera.

With beguiling subtlety The Story of Lee uses powerful themes of cultural differences, mixed-race-relationships, family and friendship pressures and the often insurmountable barrier of different childhood experiences and expectations to weave an enchanting tale of independence, interdependence and isolation.

It all ends on a gentle cliffhanger and I can’t wait to see how it all resolves in the next volume… and so will you when you pick up on this evocative, addictive story of cultures in conflict and union…
© 2015 Seán Michael Wilson & Nami Tamura.

Iznogoud the Relentless


By Goscinny and Tabary, translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-84918-181-5

For the greater part of his far-too-short lifetime (1926-1977), René Goscinny was one of the most prolific and widely-read writers of comic strips in history. He still is.

Amongst his most popular and enduring comic collaborations are Lucky Luke, Le Petit Nicolas, Signor Spaghetti and, of course, Asterix the Gaul, but there were so many others, such as the despicably dark deeds of a dastardly usurper whose dreams of diabolical skulduggery perpetually proved to be ultimately no more than castles in the sand…

In the wake of the Suez crisis, the French returned Рby way of comics, at least Рto the hotly contested deserts when Goscinny teamed with hugely gifted Swedish ̩migr̩ Jean Tabary (1930-2011) Рwho numbered Richard et Charlie, Grabadu et Gabaliouchtou, Totoche, Corinne et Jeannot and Valentin le Vagabond amongst his other hit strips Рto detail the innocuous history of imbecilic Arabian (im)potentate Haroun el-Poussah.

However, as is so often the case, it was the strip’s villainous foil, power-hungry vizier Iznogoud, who stole the show… possibly the conniving little blackguard’s only successful insurrection.

Les Aventures du Calife Haroun el Poussah was created for Record; the first episode appearing in the January 15th issue of 1962. A petite hit, the feature subsequently jumped ship to Pilote – a new comics magazine created and edited by Goscinny – where it was artfully refashioned into a starring vehicle for the devious little Tuareg toe-rag who had increasingly been hogging all the laughs and limelight.

Insidious Iznogoud is Grand Vizier to affable, easy-going Caliph of Ancient Baghdad Haroun Al Plassid, but the sneaky little second-in-command has loftier ambitions, or as he is always declaiming “I want to be Caliph instead of the Caliph!”…

The retooled rapscallion resurfaced in Pilote in 1968, quickly becoming a massive European hit, resulting in 29 albums to date, his own solo comic, a computer game, animated film, TV cartoon show and even a live-action movie.

Like all great storytelling, Iznogoud works on two levels: for youngsters it’s a comedic romp with adorably wicked baddies invariably hoisted on their own petards and coming a-cropper, whilst older, wiser heads can revel in pun-filled, witty satires and superbly surreal antics.

This same magic formula made its more famous cousin Asterix a monolithic global phenomenon and, just like the saga of the indomitable Gaul, the appallingly addictive Arabian Nit was first adapted into English by master translators Anthea Bell & Derek Hockridge who make all that foreign stuff so very palatable to picky British tastes.

Following Goscinny’s death in 1977, Tabary began scripting his own tales, switching to book-length complete adventures rather than the short, snappy vignettes which typified his collaborations. Upon his passing, Tabary’s children Stéphane, Muriel and Nicolas took over the franchise.

The deliciously malicious whimsy is always heavily dosed with manic absurdity, cleverly contemporary cultural critiques and brilliantly delivered creative anachronisms which serve to keep the assorted escapades bizarrely fresh and hilariously inventive.

Iznogoud l’acharné was originally released in 1974, the tenth outrageously exotic album compilation, offering another quintet of trend-setting tales with our ambitious autocrat scheming to seize power from his good but gullible Lord and Master, and following the traditional introductory page introducing our tawdry star and other regulars, the devious deceptions resume with ‘The Malefic Hopscotch Grid’.

The origins of that venerable children’s pastime is traced back to beleaguered Baghdad where ignoble Iznogoud has hired a sorcerer to turn the Caliph into a child, thereby making the Vizier the only choice for Regent. All the target has to do is skip the number-squares in the right order to be rejuvenated right out of office…

Sadly as everybody knows the urge to jump on the devilish design is irresistible and almost all of Baghdad tries the game before unlucky Iznogoud can get the Caliph to give it a go. Moreover all those pesky kids milling about make the Vile Vizier hopping mad…

It’s Haroun Al Plassid’s birthday and his legendarily miserly servant Iznogoud is scouring the bazaar in search of the cheapest piece of tat he can find for a present when he meets a strange merchant selling the oddest items. Of course the vizier plays his usual unfair haggling tricks so the vendor magically despatches him to ‘Souvenir Island’: a peculiar place packed with the absurdest absurdist trash of all the ages…

When a new charmer from India sets up in Baghdad, Iznogoud dashes straight over to see what the magician has in the way of obstacle-removers. Mumbaijumbo is ‘The Merchant of Forgetfulness’ and eventually remembers to flog the villainous vizier a perfume which causes instant amnesia, but of course getting the Caliph to sniff the sinister smelly-stuff is fraught with calamity and peril…

A far better weapon to advance Iznogoud’s evil ambition is ‘The Doggy Flute’ used by a Chinese mage to turn rude people, bullies and obnoxious boors into cute canines. Sadly Iznogoud, after fooling the wizard into parting with the flute and teaching him the tricky tune needed to operate it, loses the refrain and his frantic practising causes all manner of animal magic to run wild before justice catches up with him…

The sandy silliness reaches the summit of time-bending barmyness when another Indian magic-man arrives bearing ‘The Magic Catalogue’.

Uatsdhada (Mage) leaves the venal vizier his copy of the incredible grimoire Seers of Bombay from which the owner can summon items from all of time and space. There are drawbacks of course: only three items can be ordered and, although there are pictures and descriptions, a client’s basic knowledge limits what he can even recognise…

Thus instead of guns or bombs the nasty nabob summons such wicked-looking instruments of torture as exercise bikes to deal with imperial impediment Haroun Al Plassid, all the while blithely unaware that there is an actual plot against the Caliph by traitors who actually know what they’re doing and might get the job done as long as nobody gets in their way…

Such convoluted witty, fast-paced hi-jinks and craftily crafted comedy set pieces have made this addictive series a household name in France where “Iznogoud” is common parlance for a certain kind of politician: over-ambitious, unscrupulous – and frequently insufficient in inches (or should that be centimetres?).

Desiring to become “Caliph in the Caliph’s place” is a popular condemnation in French, targeting those perceived as overly-ambitious, and since 1992 the Prix Iznogoud is awarded annually to “a personality who failed to take the Caliph’s place”.

Nominees are chosen from prominent French figures who have endured spectacular failures in any one year and been given to the likes of Édouard Balladur (1995) and Nicolas Sarkozy (1999). The jury panel is headed by politician André Santini, who gave himself one after failing to become president of Île-de-France in regional elections in 2004.

When first released in Britain during the late 1970s and 1980s (and again in 1996 as a periodical comicbook) these tales made little impression, but at last this wonderfully beguiling strip has deservedly found an appreciative audience among today’s more internationally aware, politically jaded comics-and-cartoon savvy connoisseurs…
Original edition © 2013 IMAV éditions by Goscinny – Tabary. All rights reserved. English translation © 2013  Cinebook Ltd.