Shazam! The Monster Society of Evil



By Jeff Smith, coloured by Steve Hamaker (DC Comics)
ISBN: 978-1-4012-1466-1 (HB) 978-1-4012-0974-2 (2009 TPB) 978-1-4012-9307-9 (2019 TPB/Digital edition)

Win’s Christmas Gift Recommendation: Fights ‘n’ Tights Fiction for the Whole Family… 10/10

Superhero comics don’t get better than this.

No soft-soap, no easing you in. Jeff Smith (in a tale originally published as a 4-issue prestige format miniseries in 2007) came the closest yet to recapturing the naive yet knowing charm that made the World’s Mightiest Innocent far and away the most successful super-character of the Golden Age in this sharp and seductive reworking of one of his greatest adventures.

Following an adulatory Introduction from Alex Ross, the trip back to our magical communal childhood kicks off with a scene of appalling deprivation and terror…

Billy Batson is a little homeless kid with a murky past and a glorious destiny. One night, he follows a mysterious figure into an abandoned subway station and meets the wizard Shazam, who gives him the ability to turn into a hefty adult superhero called Captain Marvel. Gifted with the wisdom of Solomon, strength of Hercules, stamina of Atlas, power of Zeus, courage of Achilles and speed of Mercury, the literal man-child is sent into the world to do good.

Accompanied by verbose tiger-spirit Mr. Tawky Tawny, Billy sets out to find a little sister he never knew he had, and even parlays himself into a job as a source for TV reporter Helen Fidelity

He sets to, fighting evils big and small, but at his heart he’s still just a kid. After impetuously causing a ripple in the world’s magical fabric, he must face the escalating consequences it causes: cosmic conniption fits that endanger the entire universe. When Billy finally tracks down his little sister, he also – accidentally – shares his powers with her and suffers the ignominy of having her be better at the job than he is…

The Captain soon encounters evil genius, US Attorney General and would-be ruler of the universe Dr. Sivanna, as well as the deadly and hideous minions of mysterious Mr. Mind, whose Monster Society of Evil is dedicated to wiping out humanity! Can he make amends and save the day?

Maybe, if Mary Marvel helps…

The original saga this gem is loosely based on ran from 1943-1946 in Captain Marvel Adventures #22-46: a boldly ambitious, captivating chapter-play in the manner of the era’s movie serials, and still regarded as one of the most memorable achievements of Golden Age comic books. It’s fairly safe to say that this reworking will stay in people’s hearts and minds just as long, too. It certainly spawned an excellent spin-off series which I’ve covered a time or two…

Jeff Smith accomplished the impossible here: crafted a superhero tale for all ages restoring some part of the genre to the children for whom it was originally intended. Shazam! The Monster Society of Evil is exciting, spectacular, moving and unselfconscious; revelling in the power of its own roots and the audience’s unbridled capacity for joy.

If you can track down the original hardback volume, it’s stuffed with added features. The dust-jacket opens into a truly magical double-sided poster, there are sketch and script pages for the reader with industry aspirations, biographies and historical sections, a lavishly illustrated production journal, puzzles and even a modern version of the secret code used as a circulation builder in the 1940s. Most important though, and irrespective of what iteration you get, it is the mesmerising quality of the story and artwork that you’ll remember, forever.

Words are cheap and I’ve used enough: now go get this is a truly magical, utterly marvellous book.

© 2007, 2009, 2019 DC Comics. All Rights Reserved.

The A-Z of Marvel Monsters


By Jack Kirby, Dick Ayers, Stan Lee, Larry Lieber & various (Marvel)
ISBN: 978-1-3029-0863-8 (HB/Digital edition)

Win’s Christmas Gift Recommendation: Fan Smash! … 9/10

This book includes Discriminatory Content produced in less enlightened times.

To dyed-in-the-wool comic book fanboys there’s a much beloved period in history when a frankly daft and woefully formulaic trend produced utter, joyous magic. We look back on it now and see only the magnificent art, or talk with loving derision of the crazy (and frequently onomatopoeic) names, but deep down we can’t shake the exuberant thrill inside or the frisson of emotion that occurs when we see or even think of them.

Before Jack Kirby & Stan Lee brought superheroes back to Marvel Comics, the company was on its last legs. Locked into a woefully disadvantageous distribution deal, the company’s output was limited to some sixteen genre titles. But there was hope…

The outside, mainstream, world was currently gripped in an atomic B-movie monster craze, so Lee, Kirby and Steve Ditko dutifully capitalised on it in their anthology mystery titles Journey into Mystery, Strange Tales, Tales to Astonish and Tales of Suspense. In an unending procession of brief inspirational novelettes, dauntless or canny or just plain outsider humans outsmarted a succession of bizarre aliens, mad scientists, an occasional ghost or sorcerer (this was, after all, the heyday of the Comics Code Authority when any depiction of the supernatural was BAD) and a horde of outrageous beasties in a torrent of wonders best described by the catchphrase “monsters-in-underpants.”

Simplistic, moralistic, visually experimental yet reassuringly predictable in narrative, these Outer Limits-style yarns were – and still are – the epitome of sheer unrelenting fun with no redeeming social context required. Marvel have increasingly celebrated that fact in recent years (even folding most of the yarns into their modern multiversal continuity) and – over the course of one month – commissioned a line of 26 “Kirby Monster” variant covers for their periodical releases, all lovingly crafted by a number of top names to highlight the treasured contribution of beasties, things and what-nots…

This volume gathers those images in a handy hardcover primer (and eBook edition) whilst gloriously gilding the lily with a splendid selection of a few of the original mini-epics as created from those pre-Marvel Age masterpieces. The short sharp surprise is suitably augmented by ‘Jack Kirby, Atlas Comics & Monsters!’: a 1994 Introduction from the King himself.

The next bit’s another shopping-list moment, so if you want to skip ahead a little, I shouldn’t be at all surprised…

Augmented by the original cover of each diabolical debut, the worshipful A to Z art-section opens with Erica Henderson’s reinterpretation of ‘The Awesome Android!’ (as first seen in Fantastic Four #15) and rapidly follows up ‘The Blip!’ by Simon Bisley, and ‘The Crawling Creature!’, delineated by Maguerite Sauvage. An extreme late entry in the Kirby-Kritter Circus, ‘Devil Dinosaur!’ launched in his own title in 1978 and his moody reprise from Matthew Wilson is followed by Jeff Lemire’s take on ‘Elektro!’ and ‘Fin Fang Foom!’ – first seen in Strange Tales #89, and rendered here by Walter Simonson & Laura Martin.

Michael & Laura Allred depict latter-day cellulose celluloid star ‘Groot!’ (originating in Tales to Astonish #13), before Francesco Francavilla highlights ‘The Hypno-Creature!’, Paolo Rivera revisits Fantastic Four #24’s weird menace ‘The Infant Terrible!’ and Glenn Fabry regales us with an Asgardian god battling ‘The Jinni Devil!’ in a scene that didn’t make it into 1967’s Thor #137…

Dave Johnson details a key point in the life of ‘Kraa the Unhuman!’ before John Cassaday & Matthew Wilson illuminate the depredations of ‘Lo-Karr, Bringer of Doom!’, after which Geof Darrow whisks us back to Thor #154 to meet again amalgamated atrocity ‘Mangog!’

Kirby’s astounding 1976 Eternals series produced many incredible images, with Paul Pope & Shay Plummer selecting 2,000 feet tall Space God ‘Nezarr the Calculator!’ to set the pulses racing, whilst Mike del Mundo plumps for Strange Tales #90’s ‘Orrgo!’ and James Stokoe recalls Strange Tales of the Unusual #1 (December 1956)’s forgotten fiend ‘Poker Face!’

Recurring FF foe ‘The Quonian!’ first appeared in Fantastic Four #97 and wows again here thanks to Christian Ward, after which Eric Powell previews ‘Rommbu!’ and Tradd Moore pits Ant-Man against Tales to Astonish #39 terror ‘The Scarlet Beetle!’ before Chris Bachalo & Tim Townsend show us the power of ‘Thorr!’ Chris Samnee & Wilson expose the fervent ferocity of Journey into Mystery #63’s undersea goliath ‘Ulvar!’ and Arthur Adams & Chris Sotomayor hark back to Tales to Astonish #17 to focus on ‘Vandoom’s Monster’ after which one last FF antagonist features as Cliff Chiang reveals ‘The Wrecker’s Robot!’ as seen in Fantastic Four #12.

Wrapping up this astounding alphabet are Dan Brereton’s rendition of ‘Xemnu!’ and Phil Noto’s depiction of ‘The Yeti!’ who battled Kirby’s Black Panther in #5 before Tony Moore & John Rauch hilariously conclude the countdown with alien outlaw ‘Zetora’.

Okay. Maybe a few of those spooky stalwarts might have been from a later era and star in superhero sagas, but the influence and intent was clearly seen throughout and just sets the tone for the Kirby-crafted fearsome fantasy-fest that follow…

The family-friendly monster mash – featuring scripts by Lee and Larry Lieber with Dick Ayers inking – opens with ‘I Learned the Dread Secret of The Blip!’ (Tales to Astonish #15, January 1961) wherein an openminded radar operator attempts to assist a stranded alien energy being. ‘I Dared to Battle the Crawling Creature!’ comes from TtA #22 (August 1961) as a scrawny High School nerd travels into the bowels of the Earth to face a primitive predator, whilst an aging electronicist creates and eventually counters would-be computerised conqueror ‘Elektro! He Held the World in his Iron Grip!’ (Tales of Suspense #19, January 1961).

The hideous Hypno-Creature harried a very human hero in extra-dimensional invasion epic ‘I Entered the Dimension of Doom!’ (ToS #23, November 1961) whilst facing hulking atomic victim ‘Kraa the Unhuman!’ (ToS #18, June 1961) proves the making of a timid American teacher…

A sunken stone head on a Pacific Island proved to be big trouble when explorers awakened ancient alien invaders in ‘Here Comes… Thorr the Unbelievable’ (Tales to Astonish #16, February 1961) and the origins of Defenders villain Xemnu the Titan are exposed in ‘I Was a Slave of the Living Hulk!’ (Journey into Mystery #62, November 1960) whilst one hapless human proves to be the perfect hideout for extraterrestrial fugitive Zetora in ‘The Martian Who Stole My Body!’, as seen in JiM #57 (March 1960).

Foolish, fabulous, thrill-packed, utterly intoxicating and unforgettable, these are fun-filled tales no puny human could possibly resist.
© 1956-1961, 2017 Marvel Characters Inc. All rights reserved.

Mandrake the Magician: Fred Fredericks Sundays volume 1 – The Meeting of Mandrake and Lothar


By Lee Falk & Fred Fredericks (Titan Books)
ISBN: 978-1-78276-692-6 (HB/Digital edition)

This book includes Discriminatory Content produced during less enlightened times.

Time for another Birthday briefing as we exploit the month of mystery and imagination to celebrate 90 glorious years for another Golden Age stalwart…

Regarded by many as comics’ first superhero, Mandrake the Magician debuted as a daily newspaper strip on 11th June 1934 – although creator Lee Falk had sold the strip almost a decade previously. Initially drawing it too, Falk replaced himself as soon as feasible, allowing the early wonderment to materialise through the effective understatement of sublimely solid draughtsman Phil Davis. An instant hit, Mandrake was quickly supplemented by a full-colour Sunday companion page from February 3rd 1935.

Falk – as 19-year-old college student Leon Harrison Gross – had sold the strip to King Features Syndicate years earlier, but asked the monolithic company to let him finish his studies before dedicating himself to it full time. Schooling done, the 23-year-old born raconteur settled into his life’s work, entertaining millions with astounding tales. Falk also created the first costumed superhero in moodily magnificent generational manhunter The Phantom, going on to spawn an entire comic book subgenre with his first creation. Most Golden Age publishers boasted at least one (and usually many) nattily attired wizards in their gaudily-garbed pantheons: all roaming the world(s) making miracles and crushing injustice with varying degrees of stage legerdemain or actual sorcery.

Characters like Mr. Mystic, Ibis the Invincible, Sargon the Sorcerer, and an assortment of  the Magician”’s like Zatara, Zanzibar, Kardak proliferated ad infinitum: all borrowing heavily and shamelessly from the uncanny exploits of the elegant, enigmatic man of mystery gracing the world’s newspapers and magazines. In the Antipodes, Mandrake was a suave and stalwart regular of Australian Women’s Weekly and became a cherished icon of adventure in the UK, Australia, Italy, Brazil, Germany, Spain, France, Turkey and across Scandinavia: a major star of page and screen, pervading every aspect of global consciousness.

Over many decades he has been a star of radio, movie chapter-serials, a theatrical play, television and animation (as part of series Defenders of the Earth). With that has come the usual merchandising bonanza of games, toys (including magic trick kits), books, comics and more…

Falk worked on Mandrake and “The Ghost who Walks” until his death in 1999 (even on his deathbed, he was laying out one last story), but also found a few quiet moments to become a renowned playwright, theatre producer and impresario, as well as an inveterate world-traveller. After drawing those first few strips Falk united with sublimely polished cartoonist Phil Davis, whose sleekly understated renditions took the daily strip, and especially the expansive full-page Sunday pages (collected in companion volume The Hidden Kingdom of Murderers), to unparalleled heights of sophistication. Davis’ steadfast, assured realism was the perfect tool to render the Magician’s mounting catalogue of spectacular miracles. Soon the Magician was a major star of page & screen, pervading all aspects of global consciousness as hinted at in a furore of fact features and massed memorabilia treats, beginning with introductory essay ‘The Real Mandrake the Magician’. This discusses real-life stage magician Leon Mandrake – who shared the evocative sobriquet in the mid-20th century – as revealed courtesy of his son Lon. Next on the bill is an appreciation of Davis’ inspired replacement as illustrator, in ‘Fred Fredericks – My Mandrake Artist’ by Andreas Erikson, with incisive exploration of Harold “Fred” Fredericks, who took over art production when Davis died and who ultimately assumed full creative duties when Falk himself passed on in 1999. This briefing covers that his tenure and includes his prodigious pre- and post-Mandrake comics work.

Those in the know are well aware that Mandrake was educated at the fabled College of Magic in Tibet, thereafter becoming a suave globe-trotting troubleshooter. Always and everywhere he was accompanied by African partner-in-crimefighting Lothar and, from early on, capable companion (eventually, in 1997, bride) Princess Narda of Cockaigne. Together they solved mysteries and fought evil. Those exploits took the close-knit team literally everywhere, and the strips section of this luxury monochrome landscape hardback opens on ‘Traveler’s Tale’ which ran from March 21st to August 22nd 1965 and saw the last episodes illustrated by Davis, before his death in 1964 from a heart attack.

The saga sees Mandrake in the arctic, where iceberg-watching leads to the recovery of an apparent alien in a survival capsule. A physical and mental marvel, while slowly awakening Opolo deduces not just the English language but also that he’s been in hibernation for 60,000 years. He goes on to reveal that he’s actually from Earth, albeit part of a space-faring race that preceded Homo Sapiens. He’s also pining for his estranged true love Adrana, and Mandrake is happy to help him find her and the long buried civilisation they both came from and are the last survivors of…

Incredibly, along the way, the magician also solves an ancient murder mystery and plays cupid to the reunited survivors, before seeing them abandon their birthworld for the stars…

Always well in tune with contemporary zeitgeists – like sci fi and spy fi – Falk dipped into the growing well of supervillains monopolizing book shelves and airwaves by next reviving Mandrake’s personal arch-nemesis as ‘The Cobra Returns’ (August 29th 1965 – April 3rd 1966). The sinister savant was once Mandrake’s tutor at The College of Magic and here begins a globally destabilising assassination spree, provoking crime busting agency Inter-Intel to call in the Magician and his crew to consult. Sadly, the ploy only makes the perfidious plotter turn his full murderous attentions on our heroes, in an escalating series of attacks that ultimately end in a spectacular showdown and apparent end of the evil one…

With global stability secured, organised crime goes wild, and the miracle trio are kept busy helping the good guys crack down on mobsters in ‘The Underworld vs. Inter-Intel’ (April 10th – August 7th 1966), after which ‘The Astro Pirates’ (August 14th – December 25th 1966) highlights a modern spin on an old racket…

When bold bandits begin holding up airliners in the stratosphere they foolishly pick a jet carrying Narda, and a fully-engaged Mandrake and Lothar spare no effort to end the sinister sky-jinks, after which – inspired by the “Great Northeast Blackout” of November 5th 1965 – Falk & Fredericks fill us in on ‘The Blackout Caper’ (January 1st – April 23rd 1967), as a mad scientist teams up with mobsters to use darkness and chaos to get rich quick and fulfil even nastier nuclear ambitions but underestimate the power of the mighty magician…

Fredericks was a liberal and civil rights proponent, and had for months been subtly changing the “happy, loyal native” appearance of the African globetrotter to match the acts and character Falk had been crafting for years. The process was completed with a reboot of their first adventure together spanning April 30th – September 24th. ‘The Meeting of Mandrake and Lothar’ relates how the practically superhuman prince of reclusive kingdom “the 12 Nations” joins Mandrake in stopping crazed fugitive Mad Dog Dill, before abdicating all monarchical responsibilities to fight evil everywhere. However, returning to the present, shocks abound as Lothar agrees to helm his people’s transition to democracy by becoming their president, just as Mandrake and Narda are targeted by a manic gambler turned master-villain.

‘The Game of Chance’ (October 1st 1967 – February 11th 1968) soon sees Lothar return to aid in the comeuppance of devious blackmailer, kidnapper and influence-peddler Baron Chance and, prior to a resurgence of full-on fantasy, returns in ‘Invasion of the Babu’ (February 18th – July 21st 1968). No stranger to space adventure, Mandrake and Co are best friends with Magnon and Carola, Emperor and Empress of the Central Galaxy and benign rulers of one million worlds. The humans were there when the potentates had their baby Nardraka, and, as dutiful “godparents”, pull out all the stops when the toddler princess is abducted by barbaric invaders the Baboos.

Sadly for them, the apelike alien aggressors make a string of mistakes, beginning with hiding the hostage on even more barbaric Earth, continuing with trying to outsmart Mandrake and closing with believing Nardraka is “just” a stupid little female…

With one crisis resolved, Mandrake barely survives the renewed attentions of the Baron as ‘Second Chance’ (July 28th – November 3rd 1968) sees the magician and Inter-Intel hunt the murderous malefactor to his hidden island fortress and strike a major blow against organised crime, after which ‘The All or Nothing Hunt’ (November 10th 1968 – March 30th 1969), heralds the arrival of alien gamblers Alpha and Beta, who have made the mage their next obsession. Hiding a planet-eradicating bomb on Earth, the wagerers expect the wonder wizard to traverse the globe, deciphering clues to deactivate it. Of course, the extraterrestrials don’t play fair, but Mandrake isn’t playing at all…

No good deed goes unpunished, however, and ‘The Galactic Rumble’ (April 6th – September 7th 1969) reveals that Alpha and Beta are intergalactic crime lords with millions of thugs now indulging in an intergalactic gang war Magnon’s military and peacekeepers are helpless to stop. Isn’t it time to call in some consultants with the know-how to fight them on their own terms?

Yes it is, and not even exploding stars and marauding star dragons can long slow them down…

Ending the show are ‘The Fred Fredericks Mandrake the Magician Complete Sunday Checklist (1965-2002)’, plus full biographies of Fred Fredericks and Lee Falk. This thrilling tome offers exotic locales, thrilling action, bold belly laughs, cunning crime action and sheer wonder in equal measure. Paramount taleteller Falk instinctively knew from the start that the secret of success was strong and, crucially, recurring villains to test and challenge his heroes, and make Mandrake an unmissable treat for every strip addict. These stories have lost none of their impact and only need you reading them to concoct a perfect cure for the 21st century glums.
Mandrake the Magician © 2018 King Features Syndicate. All Rights Reserved. All other material © 2018 the respective authors or owners.

Strange Suspense: The Steve Ditko Archives volume 1


By Steve Ditko, Joe Gill, and various (Fantagraphics Books)
ISBN: 978-1-60669-289-0 (HB/Digital edition)

Win’s Christmas Gift Recommendation: A Timely Tome of Terrors … 9/10

This book includes Discriminatory Content produced in less enlightened times.

Steve Ditko (November 2nd 1927 -c. June 29th 2018) was one of our industry’s greatest talents and probably America’s least lauded. His fervent desire was to just get on with his job telling stories the best way he could. Whilst the noblest of aspirations, that dream was always a minor consideration and frequently a stumbling block for the commercial interests which for so long controlled all comics production and still exert an overwhelming influence upon the mainstream bulk of Funnybook output.

Before his time at Marvel, the young Ditko mastered his craft creating short stories for a variety of companies, and it’s an undeniable joy to look at this work from such an innocent time. At this time he was just breaking into the industry: tirelessly honing his craft with genre tales for whichever publisher would have him, free from the interference of intrusive editors.

This first fantastic full-colour deluxe hardback – and potently punchy digital treasure trove – reprints his early works (all from the period 1953-1955), comprising stories produced before the draconian, self-inflicted Comics Code Authority sanitised the industry, and although most are wonderfully baroque and bizarre horror stories there are also examples of Romance, Westerns, Crime, Humour and of course his utterly unique Science Fiction tales, cunningly presented in the order he sold them and not the more logical, albeit far less instructive chronological release dates. Sadly, there’s no indication of how many (if any) were actually written by moody master Ditko either.  If guessing authors, I’d plump for editor Pat Masulli and/or the astoundingly prolific Joe Gill (who was churning out hundreds of stories per year) as the strongest suspects…

And, whilst we’re being technically accurate, it’s also important to note eventual publication dates of the stories in this collection don’t have a lot to do with when Ditko rendered these mini-masterpieces: Charlton paid so little, the cheap, anthologically astute outfit had no problem buying material it could leave on a shelf for months – if not years – until the right moment arrived to print. All tales and covers here are uniformly wonderfully baroque and bizarre fantasies, suspense and science fiction yarns, helpfully annotated with a purchase number to indicate approximately when they were actually drawn.

Ditko’s first strip sale was held for a few months and printed in Fantastic Fears #5 (an Ajax/Farrell publication cover-dated January/February 1954): a creepy, pithy tale entitled ‘Stretching Things’, followed here by ‘Paper Romance’ – an eye-catching if anodyne tale from Daring Love #1 (September 1953, Gilmor). A couple of captivating chillers from Simon and Kirby’s Prize Comics hot horror hit Black Magic come next. ‘A Hole in his Head’ (#27, November/December 1953) combines psycho-drama and time travel whilst more traditional tale ‘Buried Alive’ (#28 January-February 1954) is a self-explanatory gothic drama.

Stylish cowboy hero Utah Kid stopped a ‘Range War’ in Blazing Western #1 (January 1954, Timor Press), and Ditko’s long association with Charlton Comics properly began with the cover and vampire shocker ‘Cinderella’ from The Thing #12 (February 1954). The remainder of the work here was published by Charlton, a small company with few demands.

Their diffident attitude to work was ignore creative staff as long as they delivered on time: a huge bonus for Ditko, still studiously perfecting his craft and never happy to play office politics. They gave him all the work he could handle and let him do it his way…

After the cover for This Magazine is Haunted #16 (March 1954) comes ‘Killer on the Loose’: a cop story from Crime and Justice #18 (April 1954), and the same month saw him produce cover and three stories for The Thing #13: ‘Library of Horror’, ‘Die Laughing’ and ‘Avery and the Goblins’. Space Adventures #10 (Spring 1954) first framed the next cover and the witty cautionary tale ‘Homecoming’, followed by three yarns and a cover from the succeeding issue – ‘You are the Jury’, ‘Moment of Decision’ and the sublimely manic ‘Dead Reckoning’

This Magazine is Haunted #17, (May 1954), featured a Ditko cover and three more moody missives: ‘3-D Disaster, Doom, Death’, ‘Triple Header’ and intriguingly experimental ‘The Night People.’ That same month he drew the cover and both ‘What was in Sam Dora’s Box?’ and ‘Dead Right’ for mystery title Strange Suspense Stories #18. He had another shot at gangsters in licensed title Racket Squad in Action (#11, May-June 1954), producing the cover and stylish caper thriller ‘Botticelli of the Bangtails’ and honed his scaring skills with the cover and four yarns for The Thing #14 (June 1954): ‘Rumpelstiltskin’, ‘The Evil Eye’, the utterly macabre ‘Doom in the Air’ and grisly shocker ‘Inheritance!’

He produced another incredible cover and five stories in the next issue, and, as always was clearly still searching for the ultimate in storytelling perfection. ‘The Worm Turns’, ‘Day of Reckoning’, ‘Come Back’, ‘If Looks could Kill’ and ‘Family Mix-up’ range from giant monster yarn to period ghost story to modern murder black comedies , but throughout, although all clearly by the same artist, no two tales are rendered the same way. Here is a true creator pushing himself to the limit.

Steve drew the cover and ‘Bridegroom, Come Back’ for This Magazine is Haunted #18, (July 1954), ‘A Nice Quiet Place’ and the cover of Strange Suspense Stories #19, plus the incredible covers of Space Adventures #12 and Racket Squad in Action #11, as well as cover and two stories in Strange Suspense Stories #20 (August 1954) – ‘The Payoff’ and ‘Von Mohl Vs. The Ants’ – but it was clear that his astonishing virtuosity was almost wasted on interior storytelling.

His incredible cover art was compelling and powerful and even the normally laissez-faire Charlton management must have exerted some pressure to keep him producing eye-catching visuals to sell their weakest titles. Presented next are mind-boggling covers for This Magazine is Haunted #19 (August 1954), Strange Suspense Stories #22 and The Thing #17 (both November 1954) as well as This Magazine is Haunted #21, (December1954).

The Comics Code Authority began judging comics material from October 26th 1954, by which time Ditko’s output had practically halted. He had contracted tuberculosis and was forced to return to his family in Johnstown, Pennsylvania, until the middle of 1955. From that return to work come the final Ditko Delights in this volume: the cover and a story which originally appeared in Charlton’s Mad Magazine knockoff From Here to Insanity (#10, June 1955). A trifle wordy by modern standards, ‘Car Show’ nevertheless displays the sharp, cynical wit and contained comedic energy that made so many Spider-Man/Jonah Jameson confrontations an unforgettable treat a decade later…

This is a cracking collection in its own right but as an examination of one of the art form’s greatest stylists it is also an invaluable insight into the very nature of comics. This is a book true fans would happily kill or die for.
This edition © 2009 Fantagraphics Books. All Rights Reserved

Yakari and the Pronghorns (volume 22)


By Derib & Job, coloured by Dominique and translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-80044-144-6 (Album PB/Digital edition)

Win’s Christmas Gift Recommendation: A World We All Want … 9/10

In 1964 children’s magazine Le Crapaud à lunettes was founded by Swiss journalist André Jobin, who then wrote for it under the pseudonym Job. Three years later, he hired Franco-Swiss artist Claude de Ribaupierre AKA “Derib”. The illustrator had launched his own career as an assistant at Studio Peyo (home of Les Schtroumpfs): working on The Smurfs strips for venerable weekly Le Journal de Spirou. Thereafter, together they created the splendid Adventures of the Owl Pythagore before striking pure comics gold a few years later with their next collaboration.

Derib – equally au fait with enticing, comically dynamic “Marcinelle” cartoon style yarns and devastatingly compelling meta-realistic action illustrated action epics – went on to become one of the Continent’s most prolific and revered creators. It’s a crime such groundbreaking strips as Buddy Longway, Celui-qui-est-nà-deux-fois, Jo (first comic to deal with AIDS), Pour toi, Sandra and La Grande Saga Indienne haven’t been translated into English yet, but still we patiently wait in hope and anticipation…

Over decades, much of Derib’s stunning works have featured his beloved Western themes: magnificent geographical backdrops and epic landscapes. Yakari is considered by fans and critics to be the strip which led him to his deserved mega-stardom. Debuting in 1969, self-contained episodes trace the eventful, nomadic life of a young Oglala Lakota boy on the Great Plains, with stories set sometime after the introduction of horses (by colonising Conquistadores) but before the coming of modern Europeans.

The series – which also generated two separate animated TV series and a movie – has notched up 42 albums thus far: a testament to its evergreen vitality and brilliance of its creators, even though originator Job moved on and Frenchman Joris Chamblain took on the writing in 2016.

Abundant with gentle whimsy and heady compassion, Yakari’s life is a largely bucolic and happy existence: at one with nature and generally free from privation or strife. For the sake of dramatic delectation, however, the ever-changing seasons are punctuated with the odd crisis, generally resolved without fuss, fame or fanfare by a little lad who is smart and brave, and who can – thanks to a boon of his totem guide the Great Eagle – converse with animals…

In 1997, Yakari et Les Cornes fourchues became the 23rd European album, but as always, content and set-up are both stunningly simple and sublimely accessible, affording new readers total enjoyment with a minimum of familiarity or foreknowledge required…

It’s spring and everything is vivid and portentous. As Yakari and his pony Little Thunder frolic in the prairie grasses, they see old Quiet Rock fishing. As he’s nowhere near water and using a moccasin as bait, they simply have to know what he’s doing…

And thus begins the boy’s introduction to the wondrous prairie antelope called pronghorns. How different it might have all been if the magnificent curious beast had not spooked when the little human spoke in words a stag could understand?

As the creature bounds away, Yakari stumbles over well-hidden twin fawns – Topii and Tipoo – and meets their extremely protective new mother. By morning his bruises are healed and the deer are convinced Yakari is not a hunter seeking an easy meal, but they can’t afford to relax as wolves and coyotes are always near at this time of year…

With papa keeping vigil, boy and fawns bond, playing lots of reindeer games (sorry, couldn’t stop myself) but things get extremely serious when Yakari sees a plume of smoke. In a flash, everyone is fleeing a terrifying wildfire and the massive stampede racing ahead of it, and that’s when the boy realizes Topii is missing…

When the immediate danger subsides, boy and pony go looking for the kid, but nobody really expects a happy outcome. Thankfully, Topii has made a very useful friend in a sagacious, protective porcupine and Yakari is not the kind of boy to lose hope or stop until a job is done….

Yakari is one of the most unfailingly absorbing and entertaining all-ages strips ever conceived. It should be in every home, right next to Tintin, Uncle Scrooge, Asterix, Calvin and Hobbes and The Moomins. It’s never too late to start reading something wonderful, so why not get back to nature as soon as you can?
Original edition © Derib + Job – Editions du Lombard (Dargaud – Lombard s. a.) – 2000. All rights reserved. English translation 2024 © Cinebook Ltd.

The Dangerous Journey


By Tove Jansson, translated by Sophie  Hannah (Drawn & Quarterly/Enfant)
ISBN: 978-1-77046- (HB) eISBN: 978-1-77046-638-8

Win’s Christmas Gift Recommendation: Warm Storytelling for the Darkest Nights… 10/10

Tove Jansson was one of the greatest literary innovators and narrative pioneers of the 20th century: equally inspired in shaping words and making images to create whole worlds of wonder. She was especially expressive with basic components like pen and ink, manipulating slim economical lines and patterns to realise sublime realms of fascination, whilst her dexterity made simple forms into incredibly expressive and potent symbols and as this collection shows, so was her brother…

Tove Marika Jansson was born into an artistic, intellectual and rather bohemian Swedish family in Helsinki, Finland on August 9th 1914. Patriarch Viktor was a sculptor and mother Signe Hammarsten-Jansson a successful illustrator, graphic designer and commercial artist. Tove’s brothers Lars – AKA “Lasse” – and Per Olov became – respectively – an author/, cartoonist and art photographer. The family and its close intellectual, eccentric circle of friends seems to have been cast rather than born, with a witty play or challenging sitcom as the piece they were all destined to inhabit.

After extensive and intensive study (from 1930-1938 at the University College of Arts, Crafts and Design, Stockholm, the Graphic School of the Finnish Academy of Fine Arts and L’Ecole d’Adrien Holy and L’Ecole des Beaux-Arts, Paris), Tove became a successful exhibiting artist through the troubled period of the Second World War. Brilliantly creative across many fields, she published the first fantastic Moomins adventure in 1945. Småtrollen och den stora översvämningen (The Little Trolls and the Great Flood or latterly and more euphoniously The Moomins and the Great Flood) was a whimsical epic of gently inclusive, acceptingly understanding, bohemian misfit trolls and their rather odd friends…

A youthful over-achiever, from 1930-1953 Tove had worked as an illustrator and cartoonist for the Swedish satirical magazine Garm: achieving some measure of notoriety with an infamous political sketch of Hitler in nappies that lampooned the Appeasement policies of European leaders in the build-up to WWII. She was also an in-demand illustrator for many magazines and children’s books, and had started selling comic strips as early as 1929.

Moomintroll was her signature character. Literally.

The lumpy, gently adventurous big-eyed romantic goof began life as a spindly sigil next to her name in her political works. She called him “Snork” and claimed she had designed him in a fit of pique as a child – the ugliest thing a precocious little girl could imagine – as a response to losing an argument with her brother about Immanuel Kant.

The term “Moomin” came from her maternal uncle Einar Hammarsten who attempted to stop her pilfering food when she visited, warning her that a Moomintroll guarded the kitchen, creeping up on trespassers and breathing cold air down their necks. Snork/Moomin filled out, became timidly nicer – if a little clingy and insecure – acting as a placid therapy-tool to counteract the grimness of the post-war world.

The Moomins and the Great Flood didn’t make much of an initial impact but Jansson persisted, probably as much for her own edification as any other reason, and in 1946 second book Kometjakten (Comet in Moominland) was published. Many commentators believe the terrifying tale a skilfully compelling allegory of Nuclear Armageddon. You should read it now… while you still can. When it and third illustrated novel Trollkarlens hatt (1948, Finn Family Moomintroll or sometimes The Happy Moomins) were translated into English in 1952 to great acclaim, it prompted British publishing giant Associated Press to commission a newspaper strip about her seductively sweet and sensibly surreal creations.

Jansson had no misgivings or prejudices about strip cartoons and had already adapted Comet in Moominland for Swedish/Finnish paper Ny Tid. Mumintrollet och jordens undergäng Moomintrolls and the End of the World – was a popular feature so Jansson readily accepted the chance to extend her eclectic family across the world. In 1953, The London Evening News began the first of 21 Moomin strip sagas which promptly captivated readers of all ages. Jansson’s involvement in the cartoon feature ended in 1959, a casualty of its own success and a punishing publication schedule. So great was the strain that towards the end she recruited brother Lars to help. He took over, continuing the feature until its end in 1975.

Liberated from the strip’s pressures, Tove returned to painting, writing and other creative pursuits: generating plays, murals, public art, stage designs, costumes for dramas and ballets, a Moomin opera and 9 more Moomin-related picture-books and novels, as well as 13 books and short-story collections strictly for grown-ups.

Tove Jansson died on June 27th 2001. Her awards are too numerous to mention, but just think: how many artists get their faces on the national currency?

Whenever such a creative force passes on, the greatest tragedy is that there will be no more marvels and masterpieces. Happily, so tirelessly prolific was Tove that her apparently endless bounty left plenty of material for later creators and collaborators to pick over. One such example is this stunning children’s rhyming picture book, part of a series using her characters.

In a wonderfully peaceful place, there’s a girl called Susanna and a cat. Life is pretty idyllic but the brooding human wants action, not contentment…

When she makes an unwise move near the napping moggy, it precipitates a strange event, and a lengthy, laborious trek by many modes of transport through strange lands, supplying all the adventure a girl could ask for. Thankfully, there are some oddly familiar and exceedingly helpful characters heading in the same approximate direction…

Finished in 1970, this metaphysically moody and marvellous allegorical meandering was Jansson’s last picture book for kids, as she graduated to even darker themes addressing mature issues. As a narrative it is utterly compelling, and, for an example of kids’ doggerel, translator Sophie Hannah keeps the rhythm and rationale rolling along with exemplary invention.

Witty, thrilling and disturbingly lovely in dark ways The Dangerous Journey is every youngster’s perfect introduction to sequential narratives, and a beguiling reminder to oldsters why we love them…

Entire contents © Tove Jansson, 1970 Moomin Characters™. Translation © 2010, 2018 Sophie Hannah. All rights reserved.

Tosh’s Island

Version 1.0.0

By Linda Sargent, Joe Brady & Leo Marcell, adapted by Kate Brown (David Fickling Books)
ISBN: 978-1-78845-333-2 (Digest HB)

Win’s Christmas Gift Recommendation: Powerful, Moving and Memorable… 9/10

British comics’ triumph The Phoenix has been generating fun, fantasy and wild adventure for kids since 2012, scoring some impressive results – such as Bunny Vs Monkey, Mega Robo Bros and No Country – and generally lifting the standards of comics literature and quality of graphic novels for children.

Now, thanks to writers Linda Sargent (drawing on her own childhood experiences) & Joe Brady, and illustrator Leo Marcell, the comic periodical has developed a far more traditional kind of children’s drama: one that should rank beside such potent “real-world” fantasies as A Dog So Small, The Family from One End Street or The Secret Garden.

Tosh’s Island is set in bucolic Kent hops country in the era between the end of rationing and advent of mobile phones, and follows the decline and resurgence of an indomitable spirit coming to terms with the cruellest and most unjust of circumstances.

It begins as Tosh is getting ready for secondary school: helping dad ready the hops and prepare the Oast House for Autumn and having him tell again the story of her being The Gooseberry Girl found under a bush. It’s much better than the ordinary story of how they adopted her. Tosh is fit and active and great at rounders, loves her bike, climbing with best friend Millie, and making up fantastic tales – especially about mermaids…

And suddenly, one afternoon it all starts to go wrong.

Slowly pain visits her, increasingly wracking her body and sucking all the energy out of her. The doctor thinks it’s nothing, but soon Tosh is constantly, chronically suffering. Not wanting to make a fuss, she soldiers on, but soon, it’s impossible to keep her suffering – and fears – secret. As big school starts, she finds everything harder, and old and new friends soon start talking about and taunting the troublesome attention-seeker.

Thankfully, her parents believe her, moving heaven and earth to get to the bottom of the mystery. There’s always hope of a recovery or at least end to pain, and treats like a visit to the beach. Here she meets a lonely French boy as forlorn as her – and as imaginative. Together they build a mind palace of refuge, an island for mermaids and shark rides and castles in the air. Corresponding with Louis will save Tosh’s sanity, but only after inadvertently causing her immense grief and embarrassment…

The mystery and misery continue until at last the right diagnosis and even treatment is found, but it certainly not all good news…

A forceful and evocative personal history of fortitude and resolve mesmerisingly clad in whimsy, charm and beguiling imagination, Tosh’s Island is a brilliant introduction to real world problems any kid can grasp and be moved by, in exactly the way books like Animal Farm, Tarka the Otter or Lord of the Flies negotiate the transition from sheltered child to understanding proto adult… and all in utterly entrancing pictures.

Do not miss this landmark tale.
Text © Linda Sargent & Joe Brady, 2024. Illustrations © Leo Marcell, 2024. All rights reserved.

Tosh’s Island will be published on October 10th 2024 and is available for pre-order now.

Bunny vs Monkey Book 10: The Great Big Glitch!


By Jamie Smart, with Sammy Borras & Paul Duffield (David Fickling Books)
ISBN: 978-1-78845-308-0 (Digest HB)

Win’s Christmas Gift Recommendation: Because… Just Because… 10/10

Bunny vs Monkey has been the inspirationally bonkers breakout star of The Phoenix since the first issue in 2012: recounting a madcap vendetta gripping animal archenemies set amidst an idyllic arcadia, masquerading as more-or-less mundane but critically endangered English woodlands. Concocted with gleefully gusto – but increasingly with cerebral cosmic crescendo in mind – by cartoonist/comics artist/novelist Jamie Smart (Fish Head Steve!; Looshkin; Max and Chaffy, Flember), these trendsetting, mind-bending yarns have been wisely retooled as best-selling, graphic albums available in remastered, double-length digest softcover and hardback editions such as this one. All the tail-biting tension and animal argy-bargy began yonks ago after an obnoxious little beast plopped down in after a disastrous British space shot. OR DID IT?

Crashlanding in Crinkle Woods – scant miles from his launch site – lab animal Monkey believed himself the rightful owner of a strange new world, despite every effort of genteel, contemplative, reasonably sensible forest resident Bunny to dissuade him. For all his patience, propriety and good breeding, the laid-back lepine could not contain or control the incorrigible idiot ape, who to this moment remains a rude, troublemaking, chaos-creating, noise-loving lout intent on building his perfect “Monkeyopia” and/or being a robot, with or without the aid of evil supergenius Skunky or “henches” Metal Steve and Action Beaver

Daily wonders and catastrophes were exacerbated by a broad band of unconventional Crinkle creatures, none more so than monochrome mad scientist Skunky, whose intellect and cavalier attitude to life presents as a propensity for building dangerous robots, bio-beasts and sundry other super-weapons. He is, at his core, a dangerously inquisitive thinker and tinkerer…

Here – with artistic assistance from design deputy Sammy Borras – the war of nerves and mega-ordnances resumes and culminates, even though everybody thought all the battles had already ended. We even seemingly explain the odd behaviour of intermittently encroaching Hoo-mans

Once again divided into seasonal outbursts – OR IS IT? – this tenth magnificent hardback archive asylum of weirdness opens in traditional manner: with our lop-eared protagonist snug at home amidst winter snows as incurable innocent Pig Piggerton comes frantically calling. It appears his woodlouse pet ‘Mister Bum Bum’ is in dire need of it to be warm and summery.

Thankfully, after a recent return from the Puddle of Eternity (thanks to a fluke of the Molecular Stream) Bunny is now completely connected to nature and able to manifest a small patch of magic sunshine. When Monkey turns up in another death-machine, it is Pig who actually saves the day…

The hairy halfwit (I’m being generous here) is mad and manic as ever, unleashing ICBM ‘Wieners!’, and ‘Shark Attack’ cannonades the largely shellshocked populace (superfast Aye-aye Ai, Weenie Squirrel, Metal E.V.E., Lucky the Red Panda, mysterious Le Fox and the rest) all try to ignore, but as ‘Doctor Pig’ seeks to help the hopeless with a brand new therapy recently discovered, deep underground Monkey & Skunky experience something strange and start to suspect every they know might be wrong after feeling the force of ‘The Glitch’

The skunk knows all about “Simulation Theory” even if you and I don’t, and makes some plans. Elsewhere, Hoo-man Toby and faithful assistant Alice finally admit there’s something deeply wrong in their system and start looking for answers by resetting the year back to January again – OR DO THEY…?

In Crinkle Woods, life manically meanders on with mad inventions and fantastically odd food fomenting foolishness in ‘Un-Lucky’, ‘Pug of Dooom!’, ‘Piggy Pog Pog’, on a culinary ‘Journey for the Wobbleberries’, and in clash of escalating titans ‘Big Me’. Anarchy reigns when Monkey’s ‘Bloblems’ and ravaging ‘Jelly Plops’ threaten, but no one really grasps what it all means until ‘The Second Glitch’

With Toby now fatally intwined and connected to the Crinkle critters in ways he cannot fathom, and which restarting the year won’t fix, a rash of irrationality – even by Woodland standards – ensues in ‘Roll ‘em Up!’ and ‘Mine’. Toby’s fate is sealed when he inserts himself into the world of ‘Weirdos’ and he gets stuck there – OR DOES HE?

Even sensible, naïve robot Metal E.V.E. doesn’t believe the Hoo-Man is just a park warden and all too soon he is both appalled spectator and collateral casualty in spiralling strangeness as seen in ‘When in Rome’, ‘Extreeeeme!’ (debuting social media manipulator/teen Hyee-Hee-Heena Pootle B. Thunderbum to the menagerie) or ‘And Now, a Special Presentation’. Such ‘Warning Signs’ are useful to Skunky who instinctively understands what’s really going on. As Toby continues searching for his glitch – only stopping for ‘Biscuits’ – our lax lepine steps up as a problem-solving ‘Magic Bunny’, prompting a woodlands ‘Pause!’ as Skunky takes control.

Experiencing rather disturbing ‘Deja Vu’, some sort of truth unfolds in ‘The Story So Far’, delivering revelation and ‘An Escape’ as Skunky crafts a figurative shark just to jump it and enter the fabled ‘Land of the Hoo-Mans’, bringing the rest with him to help and hinder his acquiring ‘Stolen Tech’.

…and then all the critters get ‘Upgrades’

With Bunny a magical Guardian of the Woodlands, Monkey a robot and his chief hench turned into an Action Cow, ‘Beefy Squirrel’ uses her new physique and superstrength to save Pig as metamorphic ‘Module Madness’ grips the critter cast. She needn’t have fussed, as her pal becomes super-secret agent ‘Codename P.I.G.’ to counter the chaos.

Deep below Crinkle Woods, the King of the Undercreatures craves ‘Yum Yums’ and strikes a shady deal with one stalwart supposed hero, sparking a fearsome clash with terror-beast Boggoth on ‘Fight Night’, and another between upgraded stars in ‘Bunny vs Monkey’. It swiftly draws in Beefy Squirrell for ‘Surf’s Up!’, before cosmically unfortunate red panda Lucky is convinced to try ‘Just One Wish’ on the troublesome upgrade module.

Metal E.V.E. evaluates the merits of change in ‘Transform!’, leading to Skunky’s ascension as ‘The Architect’ of reality and rueful admission ‘That Escalated Quickly’. Finally, magic Bunny and compelling, morally ambiguous outsider refusenik Le Fox unite to confront ‘The Omnipresent Skunky’ and battle beside everyone left ‘All in This Together’, before even greater revelations are exposed and calm(ish) order is restored with all ‘Finally Happy’, despite it being – just for a bit – ‘Metal Steve’s World’ and an ephemeral plane of ‘The Endless’ only truly sorted and made wonderfully again thanks to Bunny in ‘The Release’.

There’s also ‘An Epilogue’ with Le Fox explaining things, but unless you’re as smart and fun-loving as your kids, it won’t do you adults any good…

The agonised, anxiety-addled animal anarchy might have ended for now, but there’s a few more secrets to expose, thanks to detailed instructions on ‘How to Draw Wizard Bunny!’, ‘…Buff Weinie!’ and ‘…Action Cow!’, as well as previews of other treats and wonders available in The Phoenix to wind down from all that cosmic furore…

Another book for your kids to explain to you, the zany zenith of absurdist adventure, Bunny vs Monkey is weird wit, brilliant invention, potent sentiment and superb cartooning all crammed into one eccentrically excellent package. These tails never fail to deliver jubilant joy for grown-ups of every vintage, even those who claim they only get it for their kids. Is that you?

Text and illustrations © Fumboo Ltd. 2024. All rights reserved.
Bunny vs Monkey: The Great Big Glitch! is published on October 10th 2024 and available for pre-order now.

Kingdom Come – New Edition



By Mark Waid & Alex Ross, with Todd Klein & various (DC Comics)
ISBN: 978-1-4012-9096-2 (TPB/Digital edition)

With documentary The Legend of Kingdom Come out and another commemorative edition scheduled for early next year, it’s time to revisit this modern classic once more and prep for all the furore to come. It’s also a damn fine read to amble into the festive season with…

In the mid-1960s a teenaged Jim Shooter wrote a couple of stories about the Legion of Super-Heroes set some years into the team’s own future. Those stories of adult Legionnaires revealed hints of things to come that shackled the series’ plotting and continuity for decades as eager, obsessed fans (by which I mean all of us) waited for the predicted characters to be introduced, presaged relationships to be consummated and heroes to die. By being so utterly impressive and similarly affecting, Kingdom Come accidentally repeated the trick decades later, subsequently painting the entire post Crisis on Infinite Earths DC Universe into the same creative corner until one of the company’s periodic continuity reboots unleashed possibility and uncertainty again…

Envisaged and designed by artist Alex Ross as DC’s answer to groundbreaking epic Marvels, Kingdom Come was originally released as a 4-issue Prestige Format miniseries in 1996 to rapturous acclaim and numerous awards and accolades. Although set in the future and an “imaginary story” released under DC’s Elseworlds imprint, it almost immediately began to affect the company’s mainstream continuity.

Set approximately 20 years into the future, the grandiose saga details a tragic failure and subsequent loss of Faith for Superman and how his attempt to redeem himself almost leads to an even greater and ultimate apocalypse. The events are seen through the eyes and actions of Dantean witness Norman McCay, an aging cleric co-opted by Divine Agent of Wrath the Spectre after the pastor officiates at the last rites of dying superhero Wesley Dodds. As the Sandman, Dodds was cursed for decades with precognitive dreams which compelled him to act as an agent of justice.

Opening chapter ‘Strange Visitor’ reveals a world where metahumans have proliferated to ubiquitous proportions: a sub-culture of constant, violent clashes between the latest generation of costumed villains and vigilantes, all unheeding and uncaring of the collateral damage they daily inflict on the mere mortals around and in all ways beneath them. The shaken preacher sees a final crisis coming, but feels helpless until the darkly angelic Spectre comes to him. Taken on a bewildering voyage of unfolding events, McCay is to act as the ghost’s human perspective whilst the Spirit of Vengeance prepares to pass final judgement on Humanity.

First stop is the secluded hideaway where farmer Kal-El has hidden himself since the ghastly events which compelled him to retire from the Good Fight and the eyes of the World. The Man of Tomorrow was already feeling like a dinosaur when newer, harsher, morally ambiguous mystery-men began to appear. After the Joker murdered the entire Daily Planet staff and hard-line new hero Magog consequently executed him in the street, the public applauded the deed. Heartbroken and appalled, Superman disappeared for a decade. His legendary colleagues also felt the march of unwelcome progress and similarly faded from sight.

With Earth left to the mercies of dangerously irresponsible new vigilantes, civil unrest escalated. The younger heroes displayed poor judgement and no restraint, with the result that within a decade the entire planet had become a chaotic arena for metahuman duels.

Civilisation was fragmenting. The Flash and Batman retreated to their home cities and made them secure, crime-free solitary fortresses. Green Lantern built an emerald castle in the sky, turning his eyes away from Earth and towards the deep black fastnesses of space. Hawkman retreated to the wilderness, Aquaman to his sub-sea kingdom whilst Wonder Woman retired to her hidden paradise. She did not leave until Armageddon came one step closer…

When Magog and his Justice Battalion battled the Parasite in St. Louis, the result was a nuclear accident which destroyed all of Kansas and much of Iowa, Missouri and Nebraska. Overnight the world faced starvation as America’s breadbasket turned into a toxic wasteland. Now with McCay and the Spectre invisibly observing, Princess Diana convinces the bereft Kal-El to return and save the world on his own terms…

In ‘Truth and Justice’ a resurgent Justice League led by Superman begins a campaign of unilateral action to clean up the mess civilisation has become: renditioning “heroes” and “villains” alike, imprisoning every dangerous element of super-humanity and telling governments how to behave, blithely unaware that they are hastening a global catastrophe of Biblical proportions as the Spectre invisibly gathers the facts for his apocalyptic judgement.

In the ensuing chaos, crippled warrior Bruce Wayne rejects Superman’s paternalistic, doctrinaire crusade and allies himself with mortal humanity’s libertarian elite – Ted (Blue Beetle) Kord, Dinah (Black Canary) Lance and Oliver (Green Arrow) Queen – to resist what can only be considered a grab for world domination by its metahuman minority. As helpless McCay watches in horror, Wayne’s group makes its own plans; one more dangerous thread in a tapestry of calamity…

At first Superman’s plans seem blessed to succeed, with many erstwhile threats flocking to his banner and his doctrinaire rules of discipline, but as ever there are self-serving villains with their own agendas. Lex Luthor organises a cabal of like-minded compatriots – Vandal Savage, Catwoman, Riddler, Kobra and Ibn Al Xu’ffasch (“Son of the Demon” Ra’s Al Ghul) – into a “Mankind Liberation Front”. With Shazam-empowered Captain Marvel as their slave, this group are determined the super-freaks shall not win. Their cause is greatly advanced once Wayne’s clique joins them…

‘Up in the Sky’ sees events spiral into catastrophe as McCay, still wracked by his visions of Armageddon, is shown the Gulag where recalcitrant metahumans are dumped. He also witnesses how it will fail, learns from restless spirit Deadman that The Spectre is the literal Angel of Death and watches with growing horror as Luthor’s plan to usurp control from the army of Superman leads to shocking confrontation, betrayal and a deadly countdown to the End of Days…

The deadly drama culminates in a staggering battle of superpowers, last moment salvation and a second chance for humanity in a calamitous world-shaking ‘Never-Ending Battle’

Thanks to McCay’s simple humanity, the world gets another chance and this edition follows up with epilogue ‘One Year Later’ ending the momentous epic on a note of renewed hope…

This particular edition – released as a 20th Anniversary deluxe hardback, a standard trade paperback and in digital format – came with an introduction by author and former DC scribe Elliot S. Maggin, assorted cover reproductions and art-pieces, an illustrated checklist of the vast cast list plus a plethora of creative notes and sketches in the ‘Apocrypha’ section, and even hints at lost glories in ‘Evolution’: notes, photos and drawings for a restored scene that never made it into the miniseries. We will have to see what Kingdom Come DC Compact Comics Edition additionally offers when it’s released next May…

Epic, engaging and operatically spectacular, Kingdom Come is a milestone of the DC Universe and remains to this day a solid slice of superior superhero entertainment, worthy of your undivided attention.
© 1996, 2006, 2008, 2016, 2019 DC Comics. All Rights Reserved.

Win’s Christmas Gift Recommendation: Because Quality Counts …9/10

Superman – The Silver Age Dailies volume 2:1961-1963


By Jerry Siegel, Wayne Boring, Curt Swan & Stan Kaye with Otto Binder, Leo Dorfman, Edmond Hamilton, Bill Finger & Robert Bernstein (IDW Publishing Library of American Comics)
ISBN: 978-1-6137-7923-1 (HB)

This book includes Discriminatory Content produced in less enlightened times.

The American comic book industry – if it existed at all – would be an utterly unrecognisable thing without Superman. Jerry Siegel & Joe Shuster’s unprecedented invention was fervidly adopted by a desperate and joy-starved generation and quite literally gave birth to a genre if not an actual art form. Spawning an army of imitators and variations within three years of his 1938 debut, the intoxicating blend of breakneck, breathtaking action and wish-fulfilment which epitomised the early Man of Steel grew to encompass cops-&-robbers crimebusting, socially reforming dramas, sci fi fantasy, whimsical comedy and, once the war in Europe and the East sucked in America, patriotic relevance for a host of gods, heroes and monsters, all dedicated to profit through exuberant, eye-popping excess and vigorous dashing derring-do.

From the outset, in comic book terms Superman was master of the world. Moreover, whilst transforming the shape of the fledgling funnybook biz, the Man of Tomorrow irresistibly expanded into all areas of the entertainment media. Although we all think of the Cleveland boys’ iconic invention as epitome and acme of comics creation, the truth is that very soon after his springtime debut in Action Comics #1 the Man of Steel was a fictional multimedia monolith in the same league as Popeye, Tarzan, Sherlock Holmes and Mickey Mouse.

We parochial and possessive comics fans too often regard our purest and most powerful icons in purely graphic narrative terms, but the likes of Batman, Spider-Man, X-Men, Avengers and their hyperkinetic kind long ago outgrew their four-colour origins and are now fully mythologized modern media creatures instantly familiar in mass markets, across all platforms and age ranges…

Far more people have seen and heard the Man of Steel than have ever read his comic books. His globally syndicated newspaper strips alone were enjoyed by countless millions, and by the time his 20th anniversary rolled around, at the very start of what we know as the Silver Age of Comics, he had been a thrice-weekly radio serial star, headlined a series of astounding animated cartoons, become a novel attraction (written by George Lowther) and helmed two films and his first smash, 8-season live-action television show. He was a perennial sure-fire success for toy, game, puzzle and apparel manufacturers and in his future were even more shows (Superboy, Lois & Clark, Smallville, Superman & Lois), a stage musical, franchise of blockbuster movies and almost seamless succession of games, bubble gum cards and TV cartoons. These started with The New Adventures of Superman in 1966 and have continued ever since. Even superdog Krypto got in on the small-screen act…

Although pretty much a spent force these days, for the majority of the previous century the newspaper comic strip was the Holy Grail that all American cartoonists and graphic narrative storytellers hungered for. Syndicated across the country – and often the planet – it was seen by millions, if not billions, of readers and generally accepted as a more mature and sophisticated form of literature than comic-books. It also paid better.

And rightly so: some of the most enduring and entertaining characters and concepts of all time were created to lure readers from one particular paper to another and many of them grew to be part of a global culture. Mutt and Jeff, Flash Gordon, Dick Tracy, Buck Rogers, Charlie Brown and so many more escaped their humble tawdry newsprint origins to become meta-real: existing in the minds of earthlings from Albuquerque to Zanzibar. Most still do…

So it was always something of a risky double-edged sword when a comicbook character became so popular that it swam against the tide (after all, weren’t the funny-books invented just to reprint the strips in cheap accessible form?) to became a genuinely mass-entertainment syndicated serial strip. Superman was the first original comic book character to make that leap – about six months after he burst out of Action Comics – but only a few successfully followed. Wonder Woman, Batman (eventually) and groundbreaking teen icon Archie Andrews made the jump in the 1940s and only a handful like Spider-Man, Howard the Duck and Conan the Barbarian have done so since.

The daily Superman newspaper comic strip launched on 16th January 1939, supplemented by a full-colour Sunday page from November 5th of that year. Originally crafted by luminaries like Siegel & Shuster and their studio (Paul Cassidy, Leo Nowak, Dennis Neville, John Sikela, Ed Dobrotka, Paul J. Lauretta & Wayne Boring), the mammoth task required the additional talents of Jack Burnley and writers like Whitney Ellsworth, Jack Schiff & Alvin Schwartz. The McClure Syndicate feature ran continuously until May 1966, appearing at its peak, in over 300 daily and 90 Sunday newspapers – a combined readership of more than 20 million. Eventually, Win Mortimer and Curt Swan joined the unflagging Boring & Stan Kaye whilst Bill Finger and Siegel provided stories, telling serial tales largely divorced from comic book continuity throughout years when superheroes were scarcely seen.

Then in 1956 Julie Schwartz kicked off the Silver Age with a new Flash in Showcase #4 and before long costumed crusaders began returning en masse to thrill a new generation. As the trend grew, many publishers began to cautiously dabble with the mystery man tradition and Superman’s newspaper strip began to slowly adapt: drawing closer to the revolution on the comicbook pages. As Jet-Age gave way to Space-Age, the Last Son of Krypton was a comfortably familiar icon of domestic America: particularly in the constantly evolving, ever-more dramatic and imaginative comic book stories which had received such a terrific creative boost when superheroes began to proliferate once more. The franchise had been cautiously expanding since 1954 and by 1961 Superman was seen not only in Golden Age survivors Action Comics, Superman, Adventure Comics, World’s Finest Comics and Superboy, but also in Superman’s Pal Jimmy Olsen, Superman’s Girlfriend Lois Lane and Justice League of America. Such increased attention naturally filtered through to the more widely-read newspaper strip and resulted in a rather strange and commercially sound evolution…

This second expansive hardback collection (spanning August 1961 to November 1963) opens with a detailed Introduction from Sidney Friedfertig, explaining the provenance of the strips; how and why Jerry Siegel was tasked with retuning recently published yarns from comic books; making them into daily 3-&-4 panel black-&-white continuities for an apparently more sophisticated and discerning newspaper audience. This frequently required major rewrites, subtle changes in plot, direction and tone and – on occasion – merging more than one funnybook story into a seamless new exploit to excite and amuse sensible, mature grown-ups.

If you’re a veteran fan, don’t be fooled: the tales retold here might seem familiar, but they are not simple rehashes: they’re variations and deviations on an idea for a readership perceived as completely separate from kids’ comics. Even if you are familiar with the original source material, the adventures here will read as brand new, especially as they’re gloriously illustrated by Boring (with a little occasional assistance from Swan) at the very peak of his artistic powers. After years away from the feature Boring had replaced his replacement Swan at the end of 1961, regaining his position as premiere Superman strip illustrator to see the series to its eventual conclusion. As an added bonus the covers of the issues the adapted stories came from have been included as a full, nostalgia-inducing colour gallery…

The astounding everyday entertainments by Siegel & Boring commence with Episode #123 from August 14th to September 16th, 1961 revealing how meek Clark Kent mysteriously excels as a policeman whilst wearing a legendary old cop’s lucky tin star in ‘The Super Luck of Badge 77!’: based on one of the same name by Otto Binder & Al Plastino from Superman #133 (November 1959). Running in papers from September 18th to 5th November and first seen in Superman #126 (January 1959 by Binder, Boring & Stan Kaye) ‘Superman’s Hunt for Clark Kent’ details how a Kryptonite mishap deprives the hero of his memories, leaving him lost in Metropolis and trying to ferret out the secret of his other identity, before Episode #125 – November 6th to December 23rd – finds a restored Clark as ‘The Reporter of Steel’ (once a Binder, Boring & Kaye yarn from Action Comics #257, October 1959), wherein Lex Luthor very publicly inflicts the mild-mannered journalist with unwanted superpowers, setting Lois Lane off on another quest to prove her colleague is actually a Caped Kryptonian.

‘The 20th Century Achilles’ ran from Christmas Day 1961 through January 20th 1962, adapted from an Edmond Hamilton, Curt Swan & Kaye thriller in Superman #148 (October 1961). It detailed how a cunning crook holds the city hostage to his apparent magical invulnerability whilst ‘The Man No Prison Could Hold’ (January 22nd – February 24th by Finger, Boring & Kaye from Action Comics #248, in January 1959) sees Clark and Jimmy Olsen captured by a Nazi war criminal using slave labour to construct a mighty vengeance weapon. Unbeknownst to all, the Man of Steel has good reason to foil every escape attempt and stay locked up…

An old-fashioned hard lesson informs the Kryptonian Crimebuster’s short, sharp shock treatment of ‘The Three Tough Teenagers’ (February 26th to March 31st and based on a Siegel & Plastino collaboration contemporaneously appearing in Superman #151 (February 1962)). Perhaps the headline-grabbing nature of youth in revolt was too immediate to resist? Usually timing discrepancies in publication dates could be explained by the fact that submitted comic book yarns often appeared months after completion, but here it feels like neither iteration of the franchise was willing to surrender sales-garnering topicality…

Swan illustrated portions of the Siegel/Boring strip version of ‘The Day Superman Broke the Law’ (2nd to 28th April), derived from the original by Finger & Plastino in Superman #153, May 1962. Here, the hero falls foul of a corrupt city councilman rewriting ordinances to hamper him, after which the Kryptonian became ‘The Man with the Zero Eyes’ (30th April to June 2nd from an uncredited tale in Superman #117, November 1957 and first limned by Plastino) as a space virus causes super-freezing rays to uncontrollably erupt from his eyes.

Spanning 4th – 23rd June, ‘Lois Lane’s Revenge on Superman’ grew out of a comedy tale by Siegel, Swan & George Klein in Superman’s Girlfriend Lois Lane #32 (April 1962). For adults, however, there’s a dark edge apparent as the frustrated journalist revels in humiliating her ideal man when a magic potion turns him into a baby…

‘When Superman Defended his Arch-Enemy’ – published from 25th June to August 4th as adapted from Action Comics #292 (September 1962 by writer unknown & Plastino) – sees the Metropolis Marvel acting as defence Counsel for ungrateful mad scientist Luthor after the fleeing maniac dismantles a sentient mechanoid on a world of machine intelligences…

Daily from 6th August to September 8th,‘Lois Lane’s Other Life’ retold Siegel, Swan & Klein’s tale from Superman’s Girlfriend Lois Lane #35 (August 1962) as the dauntless reporter changes her appearance to go undercover but subsequently loses her memory, after which ‘The Feud Between Superman and Clark Kent’ – September 10th to 27th October, and originally crafted by Hamilton & Plastino for Action Comics #292, with a cover-date of October 1962) depicts the two halves of the hero separated by Red Kryptonite. Sadly, the goodness and nobility are all in the merely human Clark part and he must avoid his merciless alternative fraction’s murderous clutches until the effect wears off…

First conceived by Siegel, Swan & Klein (in Superman’s Girlfriend Lois Lane #38, January 1963), ‘The Invisible Lois Lane’ was more comedy than drama, but here filled newspaper pages between October 29th and December 1st as the undetectable investigator quickly sees her quarry switch from Clark to Superman. It takes super-ingenuity to convince her otherwise…

‘The Man Who Hunted Superman’ (December 3rd 1962 to January 19th 1963) originally appeared as Leo Dorfman & George Papp’s Boy of Steel blockbuster ‘The Man Who Hunted Superboy’ in Adventure Comics #303 (December 1962), finding Clark subbing for a prince in a Ruritanian kingdom, complete with adoring and compliant princess bride, until the Action Ace could topple a highly-placed usurper and save the kingdom. Then ‘Superman Goes to War’ (January 21st to February 23rd, initiated by Hamilton, Swan & Klein in Superman #161, May 1963) as Lois and Clark visit a film-set sponsored by the US military and are inadvertently caught up in a real, but unconventional, alien invasion…

From February 25th to April 20th Red K stripped our hero of his powers, leaving ‘The Mortal Superman’ forced to fake it due to an unavoidable prior engagement in a terse reinterpretation of the Dorfman & Plastino yarn seen in Superman #160, April 1963. The Man of Steel, for good and sound patriotic reasons, allows himself to be locked up for the alleged murder of Clark Kent in ‘The Trial of Superman’ (22nd April -May 25th), seen later in its original format as Hamilton & Plastino’s thriller in Action Comics #301, June 1963.

Hardworking, obsessive editor Perry White loses his memory and falls into the clutches of criminals who use his investigative instincts to uncover Earth’s greatest secret in ‘The Man who Betrayed Superman’s Identity’ between 27th May and July 6th (adapted from Dorfman, Swan & Klein’s suspenseful romp in Action Comics #297, February 1963) whilst, with adult sensibilities fully addressed, genuine tragedy and pathos pushes Siegel & Boring’s reworking of ‘The Sweetheart that Superman Forgot’ – running 8th July to August 17th – to the heady heights of pure melodrama as Superman loses his powers, memories, and use of his legs; but meets, falls in love and loses a girl who only wants him for himself. In one of the most adult of stories of his canon, the hero recovers his astounding gifts and faculties but has no notion of what he’s lost and who waits for him forever alone: a depth of emotion the author could only dream of approaching in the Plastino-illustrated original version appearing in Superman #165 (November 1963).

Painfully locked into un-PC, sexist comedy tropes of the era, from August 19th to September 14th comes ‘Superman, Please Marry Me’ wherein a novelty record of Lois purportedly begging her ideal man to give in makes the reporter’s life a living hell in a “tweaked-for-married-readers” yarn based on Siegel, Swan & Klein’s ‘The Superman-Lois Hit Record’ in Superman’s Girlfriend Lois Lane #45 (November 1963). From the same issue, ‘Dear Dr. Cupid’ by Siegel & Kurt Schaffenberger is a light-hearted turn running from September 14th to October 12th detailing how the “news-hen’s” surprising and unsuspected gift for doling out advice as an Agony Auntie leads to a series of disturbing gifts from an unexpected admirer…

The epic escapades conclude with October 14th -November 23rd 1963’s ‘The Great Superman Impersonation’ (based on Robert Bernstein & Plastino’s Action Comics #306, November 1963) with Clark kidnapped by foreign agents who pass him off as the Man of Tomorrow to facilitate the takeover of a Central American republic: big mistake, especially as Superman is in a playful mood…

Superman: – The Silver Age Dailies 1961-1963 is the second of three huge (305 x 236 mm), lavish, high-end hardback collections starring the Action Ace and a welcome addition to the superb commemorative series of Library of American Comics which has preserved and re-presented in luxurious splendour such landmark strips as Li’l Abner, Tarzan, Rip Kirby, Polly and her Pals and many of the abovementioned cartoon icons.

If you love the era, these stories are great comics reading, and this is a book you simply must have – especially as there’s still no sign of any digital editions yet.
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