Another Realm


By Kristyna Baczynski (Avery Hill Publishing)
ISBN: 978-1-917355-35-3 (TPB/Digital edition)

The basis of all drama is an examination of the human condition – albeit sometimes in extraordinary forms, configurations or circumstances. Somehow, that’s even more true when your characters aren’t human at all – as seen throughout this compelling compendium of past works by author/illustrator Kristyna Baczynski. The author/artist hails from the Pennines of Yorkshire, by way of the Carpathians of the Ukraine. That’s not at all germane here, but does hint at many places visited to get here, with events already witnessed. It also sounds incredibly romantic, conjuring up all manner of deep-seated preconceptions about windy moors, bleak moody peaks, poignant meetings, sudden surprises and perpetually building new homes and friendships.

In a nutshell, preconceptions, aspirations, dreams, realisations and that old devil hope are what this book is about…

The appetising menu consists of Baczynski’s first longform comics work – released in 2018 – adroitly accompanied by a glorious smorgasbord of briefer comics works crafted since 2012. During that period they have built a body of work spanning independent zine culture to mainstream publishing, with major names including 2000 AD, Penguin Random House, Hachette, Carlton and Canongate paying bills whilst self-publishing and small press freedoms renourish their soul, and reinvigorate the speculative whimsy…

The review opens with the main course and a fresh look at Retrograde Orbit.

In a faraway star system, a little girl grows up as refugee and immigrant. Flint finds it hard to adapt to life on mining colony world Tisa. Even though she has no real memories of the place, she feels the call of her long-abandoned homeworld Doma. The exodus was due to a geological or maybe industrial toxic detonation, but no one at school cares or understands, and mother and grandmother never want to talk about it…

Years that are never easy go by anyway, and those feelings of something missing don’t go away. Days pass too and Flint grows up, acting out like any teen. She inevitably graduates into a mining job, but the something-missing still plagues her. Moments pass as she collects memoirs and mementos of her lost world, whilst growing increasingly colder and duller.

…And then a message is received from the supposedly dead, barren planet. Flint now has a purpose and a goal, and nothing will stand in the way of her return…

This lyrical, uplifting yarn offers a beautifully understated, moving glimpse at the power of Place in our lives, employing science fiction themes and trappings to dissect the most primitive and fundamental longings to which humans are subject. It also reminds us that there’s always hope. In a glorious celebration of humanity’s constant follies and greatest assets, this tale is certain to be a beloved touchstone for every lover of aspiration and resolve.

The remainder of this virtuoso graphic dishes consist of tasty and tempting small press tales, self-published unless otherwise noted. Leading off and addressing recurring themes of living alone (and the perniciousness of plants!) is ‘My New Hobby Craves Violence’ wherein lonely bookshop worker Pip, fresh out of a soured relationship, adopts a strange pot plant and – aided by online kibitzers and supporters – nurses it back to life with appalling, life-changing repercussions…

‘Vessel’ then audits the life of a youngster looking to fill herself with vivid experiences before ‘A Measure of Space’ shares the life of one of those who survived the meteor crash that shook the world and changed all life upon it…

First seen in 24×7 (published by Fanfare in 2016) ‘Hand Me Down’ traces the mighty passage of life from great saurids through us to what follows humanity, as recorded by an artefact that survives a cascade of eras and epochs by being precious to those at the top of each food chain, after which ‘Vantage’ similarly follows the progress of assorted life forms who think the world revolves for and around them…

Next comes a selection of pieces appropriately deemed Short and Sweet, beginning with a pictorial proposition (from OffLife #6, 2013) that the brain and mindscape are just a ‘Repository’ of experience, followed by scary yarn ‘Yaga’s Light’ (Bimba #2, 2013) wherein dying, desperate peasants follow a phantom into the woods and beg the evil capricious witch there to save them…

That’s augmented by surreal cautionary vignette ‘Scratcher’ (OffLife #10, 2014) and twinned tales from (The Hic & Hoc Illustrated Journal of Humour, 2013). A witty peek at a bunch of funny bones, ‘Fossil Waffle’ is supplemented by a bargain-boasting going-out-of- business sale after Earth calls in the Receivers and canny ET buyers enjoy ‘Galactic Savings’. Next, The Warriors of Junkfood (2026) unleashes kaiju fast food as rampaging ‘Greasy Bandits’, prior to one woman failing to control her appetite for ‘Dinner at Eight’ (from The Strumpet, 2013) before (from The Stool Pigeon, 2012) a beleaguered broken bunny battles on and broaches ‘Another Year, Another Easter’…

Closing our narrative window, ‘Compliments – A Study’ is a dose of self-analysis latterly confirmed by ‘Bleeding’ and a demonstration that ‘A Drawing is Like a Seed’ before a cruelly funny countdown to ultimate feline mortality is explored in ‘Nine Lives’ (originally self-published before picked up by Fantagraphics for The Treasury of Mini Comics volume 2 in 2015). We then close on an expansive ‘Gallery’ of 11 miasmic scenes all intended to further stretch the mind and heart.

The intoxicating joy of drawing and sheer buzz of creation bursts from every page of this cartoon cavalcade, as a rich cosmopolitan blend of inspirational formative events and an international/intergalactic taste for the unexplored and as yet unreachable stars above. From human depths to stellar heights, Another Realm is a gateway to adventure and home away from home for all dreamers to visit as often as possible.
© Kristyna Baczynski 2026. All rights reserved.

Win’s Christmas Gift Recommendation: Star-Struck Wonderment… 8/10

Another Realm will be released on October 28th 2026 in Britain and on December 2nd in the USA. It is available for pre-order now.

Jamie Smart’s Bunny vs Monkey Book 12: Day of the Heroes!


By Jamie Smart, with Sammy Borras, Paul Duffield & Armin Roshdi (DFB/Phoenix)
ISBN: 978-1-78845-391-2 (HB), 978-1-78845-434-6 (Waterstones Exclusive Edition)

Bunny vs Monkey has been the inspirationally bonkers breakout star of The Phoenix since the premiere issue back in 2012, cataloguing a madcap vendetta gripping animal archenemies set amidst an idyllic arcadia, masquerading as more-or-less mundane but critically endangered English woodlands. Concocted with gleefully gusto – but increasingly with a cerebral cosmic crescendo in mind – by cartoonist/comics artist/novelist Jamie Smart (Fish Head Steve!; Looshkin; Max and Chaffy, Flember, Find Chaffy; Megalomaniacs), these trendsetting, mindbending yarns have been wisely retooled as multi award-winning, bestselling graphic albums available in digest softcover such as this one hardback and sponsored special editions and even as AUDIOBOOKs. Just let that one last one sink in…

All the tail-biting tension and animal argy-bargy began yonks ago after an obnoxious little beast plopped down in after a disastrous British space shot. OR DID IT?

Crashlanding in Crinkle Woods – scant miles from his launch site – lab animal Monkey believed himself the rightful owner of a strange new world, despite every effort of genteel, contemplative, reasonably sensible resident Bunny to dissuade him. For all his patience, propriety and refined breeding, the laid-back lepine could not contain or control the incorrigible idiot ape, who to this moment remains a rude, troublemaking, chaos-causing, noise-loving lout intent on building his perfect “Monkeyopia” and/or being a robot, with or without the aid of evil supergenius Skunky or useless “henches” Metal Steve & Action Beaver…

All those daily wonders and catastrophes were exacerbated by a mixed melange of mildly unconventional Crinkle creatures, none more so than aforementioned monochrome mad scientist Skunky, whose intellect and cavalier attitude to life and consequences presents as a propensity for building dangerous robots, bio-beasts and sundry other super-weapons. He is, at his core, a dangerously inquisitive thinker and tinkerer…

With artistic fiddling about from design deputy Sammy Borras, the unending war of nerves and mega-ordnances assumes a posture of asymmetric – if not arrhythmic and asthmatic – warfare as a series of sequences starring assorted minor artisans sees much of the cast taking a bit of a breather… at least on paper. It all opens with a few fluffy tales of ‘Bunny in… “Home is Where the Heart is”.’ It all begins one not so very ‘Good Morning’ as Monkey’s thoughtlessness and Skunky’s careless use of volcanoes and microwave ovens finally provokes the wracked rabbit to pack up and leave. Still hungry for ‘The Good Life’ our gentle hero seeks an isolated wilderness to be ‘A New Home’ but discovers all the best spots of perfect peacefulness have been previously “bagsied” by enigmatic furry Thoreau Le Fox…

However things turn really odd when Bunny uncovers sacred standing stones and manifests a sentient palatial edifice that floats on air and offers to cater to every whim…

Meanwhile back wherever Crinkle Woods is, Monkey & Skunky are missing their old niceness nemesis and unleash colossal mutant hybrid shark ‘Hammer Honk’ to keep the ADHD-ape amused, even as, far away on “A Day in the Life of Bunny … and his enchanted House!” arachnophobe Bunny adopts an 8-legged housemate in ‘“Brenda”’. Thanks to her passion for digging, before long she has uncovered ‘A New Guest’ who turns out to be the miraculous Grand Spirit of the Woodland… and a bit of a nuisance…

Nothing lasts forever, and the peaceful days end in ‘Underpants!’ when Monkey & Action-Beaver invade the magical kingdom with newly-minted monster Terror-Dactyl in search of entertainment and encounter a very unwelcoming Woodland Spirit…

As if anticipating Bunny’s imminent return, sensible but naïve robot Metal E.V.E. is trying to build him a perfect new home, but the good deed is hijacked by time-warping Skunky who casually turns all involved into ‘Old Folks’ just as disorder is fully restored and the Grand Spirit evicts all the crazy critters and despatches them ‘Home’…

As they all resettle in, focus shifts to superfast sweetheart aye-aye Ai in “Ai’ll Be Back!” – a relay race of rapid-fire adventures that opens with ‘Thants!’ as a REALLY GIANT giant anteater is turned loose during National Ant Day and only Ai can stop the tongue-lashing it begins, after which chaos is unleashed when our misplaced Madagascan finds Skunky’s Graveyard of Failed Scientific Experiments and is bitten by a disembodied undead head, sustaining a nasty ‘Zombiebooboo’…

Whilst Monkey indulges in a spot of robotic ‘Dino-War!’ – and briefly acquires the stern maternal influence he always needed – Squirrel Weenie, Pig Piggerton and Metal E.V.E. become the first of many woodfolk turned ‘Tiny and Whiney’ and stuffed in Skunky’s Jar of Idiots. Sadly one of them is bitey, zombie-contagious Ai and before long the plague of the gambolling dead is everywhere, as seen in apocalyptic vision ‘Guhhhh!’, prompting the evil genius to sideline his attempts to build/grow a superbrain ‘From Scratch’ to sort things out. Of course, said brain ‘Smartypants’ has ideas of its own, and once Monkey meddles some more, the war of Zombies vs Supercomputer! rages out of control until the mighty mind in a jar devises a cure for undead bitey-ness which it then cruelly locks away in ‘The Box’…

However, despite being afflicted with zombie hunger, the aye-aye has enough grit and resolve to step up and sort it, to become ‘Ai, Saviour of the World’…

With what passes for normality restored to the Woods we next pay some attention to ‘Pig + Weenie in “Pig & Weenie Fun Police”’ as after five days of noxious obnoxiousness and Monkey playing with his ‘Fart Face’ chemical weapon, the sweet simpletons found an official vigilante team to stop the horror. However once the job is done it’s hard to stop and soon they are annoying/cheering up Underwater Adventurer Le Fox as he tries to be a ‘Water Grump!’ and unwelcomely refereeing the 563rd Annual ‘Bonk Bonk’ Race, befriending and defending Skunky’s runaway terror ‘Robotron’ before confronting Pig’s potent desire to be a poodle in ‘Arf!’

‘A Day in the Life of “Pig & Weenie Fun Police!”’ sees the variety of purely existential perils involved in cheering folk up, after which a family visit to Jonty, Monty, Ponty and Big Bertha Piggerton broadens Weenie’s horizons and highlights who is ‘The Wrong Pig’ whilst preceding a genuine rescue mission as the Fun Police save beleaguered Bunny from a House of Nightmares in ‘The Winchester’ and overindulge in one final mission to stop Skunky’s recently-mined ‘Shiny Pebbles’ fuelling an arsenal to techno terrors…

Generally regarded as “The Unluckiest Red Panda in the World!!”, next to shine here is ‘Lucky in “Stay Lucky!”’ with a simple fun session with the gang going awry in ‘Card Luck’, and doubled down on in ‘Statuesque’ as Monkey’s latest Bunny-bothering collaterally lands Lucky in the muck, prior to everything changing after encountering mystic monument ‘The Tablet’ in the really deep, dark woods…

‘Brown Duck’ then details a noisome scatological sidestep, but if we all hold our noses it’s soon over and the fallout of a cosmic change sparked by latrine lunacy and toilet terrorism can be registered as a ‘Lucky Chance’ and heralding a flipping of fortune for the pitiable panda…

As she becomes “the Luckiest Red Panda in the World!”, her ‘Attitude Adjustment’ scuppers a potentially lethal attempt to blow Action Beaver into space. Karmically, her new status doesn’t extend to those around her, so when ‘The Decoy’ finds a duplicate of Monkey making mayhem for all and his acts as Cardboard Samurai Monkey creating a cascade of all-conquering ‘Cardboard Creations’ she steps in to shield them. However, confusion and carnage culminate in a cross-chronological panda pair-up as time-travel allows ‘The Next Lucky’ to come back from the future to warn that her fortunes are about to change again…

The animal assemblage concludes for now with a look at enigmatic sage ‘“Le Fox in “Big ol’ Grump!”’ It opens long ago as an impressionable fox cub meets a crusty hibernating bruin who shapes his mental and philosophical growth in ‘Bearing It’… but not as much as the pesky bees buzzing him…

In the present, perpetually irritable Le Fox is caught in Monkey’s latest attempts to annoy Bunny in ‘Natural Mystery’ and retaliates with devasting aplomb, before ‘Ah, Poop!’ sees Skunky unwisely boast to his partner in perfidy that his poo collection is now perfectly complete even as deep underground, Le Fox shares his views on despondency with sad Metal E.V.E. and demonstrates vengeance as a means of ‘Coping’ when Monkey interrupts their musings…

Eternally anarchic Monkey’s meddling with Skunky’s reality-warping Wishinator leads to Le Fox achieving Godzilla-like size and temperament in ‘Wish Big’ but all his rampaging and ‘Stomping About’ is rightly directed at one small hairy nutcase, before a calamitous event heralds big changes for everybody as eerie, appalling Signalmen invade the wood and all those left free must find ‘A Place to Hide’…

As those few survivors seek ways to make Le Fox ‘Smaller’ desperation forms an alliance of former foes, but no one made them joint pilot the ridiculous mega-mecha Bunny vs Monkey-a-tron in a last-ditch duel of colossi, even if it does somehow save the day and create ‘An Understanding’ and peaceful resolutions not even one last unleashed tentacle monster can disrupt…

Wrapping up these sidereal shenanigans, farty fooffawraws and monster bum gags are a few related activities offered under the aegis of the Phoenix Comics Club. Bring paper, pencils and yourself to a compact online course in all aspects of comic strip creation supervised by Jamie Smart and Armin Roshdi. This time the subjects are ‘How to draw the Floating Island’, including tips on The Cosy Cabin, Pond and Sewer Waterfalls before closing with an extensive plug for the Phoenix Comics Club website, complete with instant access via QR codes, plus previews of other treats & wonders to be seen in The Phoenix to wind down from all that philosophical fun and Kaiju kerfuffle…

Another book for your kids to explain to you, Bunny vs Monkey – Day of the Heroes! is weird wit, wild invention, potent sentiment and superb cartooning incautiously crammed into one eccentrically excellent package. These tails never fail to deliver jubilant joy for grown-ups of every vintage, even those who claim they only get it for their kids. Is that you?
Text and illustrations © Fumboo Ltd. 2026. All rights reserved.

Win’s Christmas Gift Recommendation: Just Trust Me… It’s Beyond Your Control But Worth It … 10/10

Bunny vs Monkey – Day of the Heroes! will be released on October 8th 2026 and is favailable for pre-order now.

Neill Cameron’s How to Make Awesome Comics


By Neill Cameron (The Phoenix Comic Books/David Fickling Books)
ISBN: 978-1-78845-147-5 (TPB)

A lifetime ago in January 2012, Oxford-based publisher David Fickling Books launched a traditional-seeming anthology comic weekly aimed at girls and boys between 6 – 12 which revelled in reviving the good old days of picture-story entertainment intent, whilst embracing the full force of modernity in style and content. Each issue offers humour & adventure strips (most subsequently gathered into a formidable library of stunning Graphic Novels); quizzes; puzzles; educational material and drawing/storytelling tips comprising a joyous parade of cartoon fun and fantasy and, in the years since its premiere, The Phoenix has become a staple of kids’ fun, winning praise from the Great and the Good, child literacy experts and the only people who really count – the utterly engaged kids and parents who read it…

The magazine celebrated its first anniversary by launching a digital edition available globally as an app and continually expands its horizons. These days they offer internet added value via an ongoing tutorial fun-lab dubbed the Phoenix Comics Club…

It is, most importantly, big and bold and tremendous fun.

The publishers are also a fantastically inclusive bunch, ever-eager to get us involved. Conceived and delivered by best-selling Graphic Novelist Neill Cameron (Donut Squad, Mega Robo Bros, Freddy, Tamsin of the Deep, Pirates of Pangea), activity feature ‘How to Make Awesome Comics’ has featured intermittently since issue #0, offering enticing insights and practical tips through the auspices of cartoon know-it-all Professor Panels and his long-suffering collaborator Art Monkey. Its sage pages were first gathered and released in book form in 2014, and now there’s a fully updated and improved version to impart just how to be the best… and why you shouldn’t draw on walls…

As part of the company’s line of comic albums those invaluable observations and exercises were superbly repackaged into a lexicon of hands-on instruction: a not-so-serious foundation course in cartoon wonder-making no aspiring comic book genius can afford to be without.

Broken down into six chapters and (more or less) 21 easily assimilated lessons, the book also makes full use of modern technologies, with exercises, cartoon cheats and spare drawing pages all included as well as downloadable from the internet.

Leaping straight in following the standard equipment check, tuition begins in Chapter 1 with Getting Started, via Lessons 1 & 2: Anyone Can Make Awesome Comics and Awesome Comics can be about Anything. These offer tutorial insights from the Prof ranging from stick-figure first-concepts to fully inked and coloured final work, all augmented by opportunities to create your own strips through the first of many Art Monkey Challenges… plus a Level 1 Bonus Challenge…

Chapter 2 introduces Great Ideas! and in Lessons 3 through 6 covers How to Have Awesome Ideas, How to Have Awesomer Ideas, How to Have Awesomest Ideas before finishing with a treatise on Real Life Awesome (biographical comics) accompanied by an Art Monkey Challenge of dedicated daily fun and complexity…

With work-philosophy fully engaged and imaginations suitably fired up, Chapter 3 then determines What’s a Comic? as Lesson 7 (Warning! Clowns at work!) focuses on the basics with How Awesome Comics Work, whilst L8 details How to Make Funny Comics – with many strip examples!

Then L9 Awesome Words + Awesome Pictures offers some sound lettering tips before this heavy session closes with a welcome pause in which students can peruse a batch of Bonus Comic strips such as ‘Mecha Monkey Meltdown’; ‘Sir Meows-a-Lot and the Bandit Mouse’; ‘Triceracop’; ‘Kung Fu Banana Squad’; ‘BananaBarbarian’ and more…

Returning to learning, Chapter 4 deals with Awesome Drawing, with Lessons 10 to 15 revealing How to Draw Anything Awesomely (like characters & costumes) with L11 pinpointing How to Draw Cartoons Awesomely, before we learn in rapid succession How to Draw Awesome Faces, How to Draw Awesome Robots, How to Draw Awesome Pirates and, of course How to Draw Awesome Monsters. As always that monkey is there to lay down those pesky but so useful challenges…

The really important stuff is Telling Stories as covered in Chapter 5 with How to Tell Awesome Stories, How to Create Awesome Heroes, How to Create Awesome Villains, Creating Awesome Drama before culminating with the big secret in L20’s Awesome Endings…

Finally the practicalities of production and dissemination are revealed in Chapter 6 with How to Make Your Very Own Comics, covering such arcane but crucial topics as folding, pagination and layout; copying and reproduction and getting your work into the hands of your readers…

Packed with superb examples, handy breakdown & layout tips, lots of practical exercises and offering tons of cool ideas plus a library of inspirational examples, this perspicacious primer even includes a wealth of Awesome Appendix of More Awesome Stuff: comprising visual inventories of gallery of stock characters, Cool Robot Accessories and Pirate Moustachery. You will see How to Draw Dinosaurs Step-by-Step, as well as Creepy Creatures and Penguins – also all Step-by-Step – before ending with More Fun Comics challenges for the now-adept student to complete…

There are a host of books, both academic and/or instructional, designed to inculcate a love of comics whilst offering tips, hacks and a hands-on education in crafting your own sequential narratives. There are precious few that do it with as much style, enthusiasm and cunning craft as Neill Cameron’s beguiling release under the all-ages aegis of The Phoenix. This bright & breezy album hones in on and perfectly highlights all the core skills necessary to crafting picture-stories, cleverly drenching them in an aura of rambunctious, addictive fun. With such a boost how can any prospective or neophyte storyteller fail to be galvanised into making their own magic?
Text and illustrations © Neill Cameron, © 2014, 2016, 2026. All rights reserved.

Win’s Christmas Gift Recommendation: A Seasonal Secret Weapon to Ensure Silent Nights… 8/10

How to Make Awesome Comics! will be released on October 8th 2026 and is available for pre-order now.

Ugly Mug Issue Nine


By many and various anonymous aligned to The House of Harley, but particularly including Julian Geek, Denny Derbyshire, Ed Pinsent, Alberto Monteiro, John Bagnall, Dave Kilburn, Miranda Smart, Adam Falp & various (House of Harley)
ISBN: 978-1-0669144-1 (A4 Card cover TPB)

In these, my elderly end-times, a year goes by just like 365¼ days, which means that (notionally) I only have to blink or slip into a brief nap/coma for something fun or welcoming to pop up. Of course that can apply to nasty stuff too, but that is SO NOT the case here…

Comics can be a billion dollar business these days, but thankfully remains at its heart & soul a form of expression all about doing something creative for people to react to. Hopefully, they’ll be appreciative and give you lots of money and offer to have your babies… or at least try to swindle you out of your rights. That latter one’s not actually so bad, as it does mean you’re doing something others appreciate…

What I crave – and can now revel in again – is the latest extravaganza from unchecked artistic iconoclasterers The House of Harley; who have completed one more supercharged, in-your-facial-area assemblage of stories, cartoons, thoughts and even characters from people who don’t care if pastors complain, Mumsnet worries or The Telegraph pitches a disingenuous, profit-seeking hissy-fit. Self-chained to this fertile, dynamic pictorial coalface are folk who would draw strips and tell tales even if the act carried the threat of exile, death penalty or mandatory Ed Sheeran tickets. They go on concocting and unleashing the sort of word-wedded images the industry and art form continually refreshes, renews and reinvents itself with.

Every year since they started, shady, covert Art-Quango The House of Harley has unleashed an annual (well duh!) anthological aggregation of short stories, poster-works, diagrammatic diatribes and tableaux, augmented by further exploits of ongoing made-up individuals, new characters and pictorial serials. They also invite guests to aid & abet those efforts by getting what’s needful off their artistic chests, so it’s now well past time you indulged their splendid efforts.

This year’s model puts its foot down on the side of LAW & ORDER, proudly presenting old guard and new models (in Quarter, Half, Single and multi-page narrative outbreaks and graphic outbursts) all set between nostalgia-kicking covers by Julian Geek. Within, strangely fresh yet familiarly comforting fare nestles menacingly between full-colour poster-art homage frontispiece ‘Beware! The Claws of the Cat!’ and closing apocalyptic vision ‘Project Final X’ – both from Jason Atomic.

The interior trigger-edged, truncheon-terse treats unfold after the customary wild contents and introductory section, announcing the reserve forces of returning resident Ugly Mug contributors whilst welcoming new kids on the block Miranda Smart, Adam Falp & Dave Kilburn. The overall effect is shocking insights into “the causes of social collapse” and a potent invitation to the final showdown of our kind…

Stationed within and throughout are works by old lags of the House of Harley studio, seeking to keep things from spinning out of control with tales of enforced health like ‘The Cancer Detection Dogs’, revealing what is ‘Tender to the Touch’ and exactly when ‘Cometh the Hour’ or even a sharing a home visit from ‘Dr. Anadi (With Curses She is Handy)’…

‘Scatter’ is a suburban probe into abandoned rental bikes, ‘Seb, Superimposed’ follows one woman’s personal quest to be drunk and disorderly courtesy, as an extended cartoon chat exposes what happens ‘While the City Slumbers’, and there’s even a spot of recreational downtime in ‘Let’s Bake Up a Batch of Ugly Mugs’…

Shorter call-ups to duty include further forays for Mark E Smith Music Teacher (promoting plastic bags and work experience gigs whilst exposing The Truth about Taylor Swift), and more naked exposures via Life with Freda Nipple (nudist, career woman, penal reformer, rag ‘n’ bone man nostalgist) as well as a Q&A on 2-tier policing with PCSO Dan and Busy Lizzie revealing what is not right about Woody Allen…

Regular guest Ed Pinsent is much represented, pictorially prognosticating thanks to ‘Hex Patterns’, tuning in on R.S.D. Laing, Record Collector after ‘He Suffers a Chemical Reaction’, exposing ‘The Horrible Story of Monster Pig – and How He Became So Fat!’ before climaxing big with the ninth arcane instalment of Pinsent’s beguiling ‘Windy Wilberforce’ serial The Saga of the Scroll (fear not, back issues of Ugly Mug are available to all with the wherewithal) as Harry Excess finds fun and fish in the desert….

Other contributions from those bearing visitor passes include Social Historian Gareth Corduroy (AKA John Bagnall) unearthing the lost working class blessing of ‘The Pit Pool’; a dose of abstract impressionist portraiture in Denny Derbyshire’s ‘Twin Peeks’; Julian Geek’s controversial TV debate stance in ‘321 with Mean Bean and Da Bug’; Miranda Smart’s challenging tableau ‘The Art of Complaining’ and Adam Falp’s vision of ‘Seven Sisters Road’ all counterpointed by Brazilian creator Alberto Monteiro ‘Several Intense Scenes’…

… And about us leprechauns pop up as Dave Kilburn offers contemporary Celtic mythology via a succession of scandalous exploits starring Irish fae folk The Leps (Seamus & Eamonn, St Patrick, His Lordship, The Vulnerable Lord Cecil and others), beginning with ‘The Shillelagh of Temptation’ and supplemented by an untitled boozing binge, a ‘Mid-week drinking’ session and a spot of bonfire building…

Innocuously including and pointedly presenting “robot dogs, radioactive popcorn, broken glass, canoodling couples, different kinds of dealers, stale beer & chips, ADHD, a black-&-white rainbow, pavement potholes, symbolic sheep, naked giants, shopping receipts, miracle cures, crime scene cakes, savage cabbage and the proverbial two birds with one stone”, this doughty dossier delivers more racy, pacey fun fare than any British X-mas Annual of yore. These cunning creations teem with turbulent observation and force, and come armed to the nines with wryly witty visual oomph, making it the ideal example of where we will draw the line and leave our marks…

Buy one. Read one. Do one yourself. You know you want to…
All contents © their respective creators.

Win’s Christmas Gift Recommendation: Wild Fun and the Latest Last Word in Sheer Creativity Perfection… 8/10

For all this and so much more please check out houseofharley.net/shop or their Etsy shop.

If you’re still keen to embrace the dying embers of old world transactionalism, you can support enlightened capitalism and get a copy from a real world retailer like Gosh! Comics, London.

My spiffy review copy came with a bunch of extra goodies “From the Sketchbooks of The House of Harley” – Limited Edition minicomics Boat Race #1, Scratch An Itch #1 and Hands Up #1 – each offering even more contentious Comics & Improper art vouchsafing visual verve and vitality in strict monochrome and/or assorted multi-hued palettes. Maybe yours will too; or perhaps it’s simply that age and rank still hath their privileges…

Lo! An Amazon!: The Interesting Narrative of the Life of Mary Wollstonecraft


by Mary M. Talbot & Bryan Talbot (SelfMadeHero)
ISBN: 978-1-91422-449-2 (HB)

Although now rightly considered one of the most influential and radical thinkers in history Mary Wollstonecraft (April 27th 1759 – September 10th 1797) achieved a smidgeon on intellectual renown but no security in her own lifetime and a degree of notoriety and exclusion in the years that followed her death. She only began winning back her deserved position after the rise of the Suffragettes and Feminist Philosophy, which saw many aggrieved and disenfranchised people (infamously “half of those on Earth”) rediscover her forgotten books and letters.

Amidst the gender-inequality of the 18th century Wollstonecraft led a controversial life: always close to the edge of acceptability. In death she was misrepresented, dis-remembered, shoved into quiet corners (if not suppressed), slandered, libelled and actually written out of history. Posthumously pilloried and even slut-shamed by generations of “decent” middle class folk and autocratic literary men (and women) for her ways and choices. Her iconoclastic thoughts and groundbreaking writings were simply ignored until they all but went away…

Thus, there’s a strong chance that you’ve never heard of her and even an greater one that you’ve conflated her with her own daughter Mary Wollstonecraft Shelley, who invented science fiction and wrote Frankenstein.

Hagiography and justice-seeking aside, Mary Wollstonecraft’s efforts revolutionised modern social norms and gender thinking and she has been reclaimed by those she too-late inspired, but what was she like and how did she find the strength to keep going?

Potential insight and answers lie enthrallingly packaged here in another biographical picture-box depiction from Mary M. Talbot and spouse Bryan Talbot – focussing on her struggles to be independent and prosperous in the years when humanity’s first leaps in humanist revelation correspond with some of our darkest hours…

Dr. Mary is an academic, educator, linguist, social theoretician, author and specialist in Critical discourse analysis. In 2012 she added graphic novelist to her portfolio of triumphs, collaborating with her husband on Dotter of Her Father’s Eyes. That award-winning memoir/biography of Lucia Joyce was followed by Sally Heathcote: Suffragette (drawn by Kate Charlesworth), The Red Virgin and the Vision of Utopia, Rain and Armed With Madness: The Surreal Leonora Harrington (all with Bryan). These merely supplement a glittering educational career and such academic publications as Language and Gender: an Introduction and Fictions at Work: language and social practise in fiction. She is particularly drawn to true stories of gender bias and social injustice.

Bryan has been a fixture of British comics since the late 1960s, moving from Tolkien-fandom to college strips, self-published classics like Brainstorm Comix (starring Chester P. Hackenbush – the Psychedelic Alchemist!), early Luther Arkwright and Frank Fazakerly, Space Ace of the Future to paid pro status with Nemesis The Warlock, Judge Dredd, Sláine, Ro-Busters and more in 2000 AD. Inevitably headhunted by America, he worked on key mature-reading titles for DC Comics (Hellblazer, Shade the Changing Man, The Nazz, Batman: Legends of the Dark Knight, Fables, The Dead Boy Detectives and The Sandman) and was a key creative cog in short-lived shared-world project Tekno Comix, before settling into global acclaim via steady relationships with Dark Horse Comics and Jonathan Cape. These unions generated breakthrough masterpieces like The Tale of One Bad Rat and a remastered epic revival of The Adventures of Luther Arkwright.

Since then he’s been an independent Force To Be Reckoned With, doing just what he wants, promoting the art form in general and crafting various fascinating and compelling works, from Alice in Sunderland, Cherubs! (with Mark Stafford), to Metronome (as Véronique Tanaka) and his fabulously wry, beguiling and gallic-ly anthropomorphic Grandville sequence, as well as his mostly biographical/historical collaborations with Mary.

In the interest of propriety, I must fully disclose that I’ve known him since the early 1980s, but other than that shameful lack of taste and judgement on his part, have no vested interest in confidently stating that he’s probably Britain’s greatest living graphic novelist.

For this convincingly pastiched tome all that experience and dedication is combined to unpick an astoundingly unjust life with no happy ending even today. However, the war for equality grinds inexorably on and as Wollstonecraft implicitly understood, knowledge is power and a weapon…

Rendered in subtle palettes and muted tones, the tale begins and ends in modern times with a mother and child acknowledging their debt to a fallen pathfinder before a creators’ ‘Prefatory Note’ explains certain conceits and contrivances made to clarify meaning.

Then we meet Mary in pensive mood at the heart of the French Revolution in opening chapter ‘How filent is now Versailles!’ before exploring her formative years as a mere daughter of her abusive, profligate parvenu father. Tasked with looking after her six siblings and deprived of her personal inheritance, she briefly found friends, shelter and an unquenchable thirst for knowledge with the Arden clan in ‘Sweet Beverley’. Ultimately however – and saddled with her younger sisters – she had to find means to support herself and them in ‘How my heart pants to be free’…

These included traditional roles as Ladies’ companion and governess before finding funds sufficient to open a school for girls in Newington Green (1784), but being unable to keep it after her siblings suffered disastrous marriages a year later as seen in ‘I am a poor forlorn wretch without her’…

Thanks to new friends like anti-Monarchists, Republicans, religious Dissenters and grand liberal thinkers Reverend Dr Price and publisher Joseph Johnson, a solution comes in Chapter V’s ‘If I exert my talents in writing I may fupport myfelf in a comfortable way.’ Soon the starving impulsive rebel is being feted by the greatest and most dangerous minds of the age; penning articles, essays, political rebukes, travelogues, educational and social primers and even novels and children’s books. However, her beliefs – always stridently expressed – on the slavery of marriage results in socially and even physically perilous relationships outside acceptable norms, as seen in ‘My wayward heart creates its own mifery.’

Fired up by the age of intellectual revolution and crumbling aristocratic old orders, rejecting toxic notions of unfettered capitalism and divinely dictated layering of races, classes and genders, she makes her way to Paris in 1792, and unwittingly brings herself into the sights of Britain’s ruling elites an the swiftly-changing factions briefly and successively leading the unchecked political storm of the Terror. Her observations there lead to more books describing ‘Death and mifery, in every fhape of terrour.’ but also deliver another man she thought she could trust, but who would inevitably betray. Dragged back to the London in 1795 – as revealed in ‘I reft my cheek on thine, forgetting all the world.’ – that mistake, overwhelming melancholia and a failed suicide attempt lead to another path taken as Wollstonecraft and her infant daughter Fanny are packed off to Norway, where she finds fresh stability and restores her fortune by writing a hugely popular travel book…

Her final years in England and comfortable but faux, face saving “marriage” to philosopher William Godwin are covered in ‘My foul has been fhook.’ As she played housewife, raised Fanny and investigated the horrors of women committed to mental hospitals at the whim of their male guardians, her extraordinary life constantly caught up with her. Although Godwin loved her as much as he could, his entrenched attitudes meant that she died unsupported after traumatically delivering second child Mary. In final chapter ‘I had never loved till now.’ Godwin’s inept attempts to atone and memorialise her with his tell-all 1798 Memoirs of the Author of A Vindication of the Rights of Woman, instead gave her detractors plenty of scandalous muck-raking fuel to trash and functionally erase Mary Wollstonecraft for decades to come…

To balance the tragedy and offer some shred of hope the story ends with an ‘Epilogue’ offering the prototypical free-thinker the chance to reflect upon and assess her own life and achievements, and is backed up by a copious, contextual appendix of ‘Annotations’ as well as ‘Bibliographical References’ should you care to read more and further…

Compellingly scripted with a fine eye for elucidatory minutiae, visually Mary Talbot’s carefully catalogued, chronologically deduced events range from strict reportage to speculative political and emotional broadsides.

This is another powerfully enraging, engagingly uplifting rescue mission of one more calculatedly forgotten woman of achievement and a sheer delight that will absolutely compel all readers to look for more.
© 2026 Bryan Talbot and Mary M Talbot. All rights reserved.

Neill Cameron’s Donut Squad: Destiny of the Donuts! (Book 3)


By Neill Cameron & various (David Fickling Books)
ISBN: 978-1-78845-390-5 (TPB Standard edition), 978-1-78845-436-0 (Waterstones edition)

Had enough to eat yet? Do You Like Donuts?

Only you can truly answer that question, but if you’re undecided, and dangerously unaware of the ramifications of indecision, then rowdy raconteur and inestimable art fiend Neill Cameron has another batch of artisanal, edibly-edifying arguments you might want to consider before deciding. They’re all jam-packed into a manic new compendium of strips, activities and artificially-sweetened exploits starring a bargain box of comics champions cherrypicked from modern British periodical treasure trove The Phoenix. Since debuting in 2012 and just like Beano, Dandy and other perennial childhood treasures, the wonderful weekly has masterfully mixed hilarious comedy with enthralling adventure serials… and frequently in the same scintillating strip.

Everybody braced in? Got your snacks? Napkins? Sick bags? Right then, let’s go…

Crafted by Cameron (Mega Robo Bros, Freddy, Tamsin of the Deep, How to Make Awesome Comics, Pirates of Pangea), a unique team of toothsome adventurers reconvene here in a world much improved by an absence of bagels. As enny fule kno, Bagels are the arch enemy of Donuts and probably all Life, but you won’t see many here as this time we’re threatened by our own suicidal tastes and unwise behaviour. No change there, then…

As always, we open with a temptingly gussied-up menu reintroducing family favourites like Dadnut & Li’l Timmy; DS commander-in-chief Sprinkles; impetuous Jammyboi; Chalky (ghost of a murdered Victorian Donut); nerve-wracked Anxiety Donut; violent vigilante Justice Donut and potty-mouthed piratical Caramel Jack! (he’s a little bit salty!). There are, of course, more and fresher delights to come…

Old treats like new Official Donut Squad merchandise, Great Moments in Donut History, Classics of World Donut Cinema, ‘Donutiquette (Tips for Polite Donut-Eating When Travelling)’, ‘Ask your Father’ abound, garnished by further examples of senseless violence with Justice Donut, cruel pranks by Jammyboi and whatever it is Spronky does. These are supplemented by developing character arcs like Anxiety Donut going on a life & attitude changing extended adventure, with shocking repercussions…

Other items on view include ‘Legends of the Origins of Chalky the Ghost Donut’, new arrivals like Daddy Donuts (the Donut who is Maybe TOO Rich), The Donut Mysteries and Extreme Donut Eating. These accompany a flurry of new (and even New World!) taste sensations – like the ‘Danger Nuts’ – Spikynut!, Explodonut! & Regular Donut (contains a higher level of saturated fats than is optimal for Heart Health!) – or international embassages Matcha Comin’ Atcha!, Takoyakinut!, Double Ultimate Chili Cheese Corndog and/or Medicinut.

As well as the launch of culinary pastime ‘Danger Donut Roulette’, other premiering attractions comprise New Season British Classic Flavours (Rhubarb Crumble!, Jam Roly-Poly! & Toad-in-the-Hole Donuts) and other themed delights; Legends of the Dark Donut; semi-regular outbursts of enigmatic tragicomedic experimental drama Waiting for Godonut and seldom seen sightings of Jean-Pierre and Albert: French-Canadian Vampire Donuts…

Underpinning regular and fresh features is an eponymous saga of vast cosmic import. Peppering the unfolding nonsense is a series of episodes in an overarching plotline inserting itself across sixteen fearful-future feuilletés designated ‘Destiny of the Donuts’. Here we will see how foolish, health-conscious humans will imbue smart gadgets like fit-bits and heart monitors with ruthless sentience and an programmed compulsion to eradicate unhealthy eating and the weaklings who do it or comprise it.

This will lead/has led to a war of extinction across the ages, with mean, nasty robots stopping the consumption of tasty snacks until human civilisation collapsed. Now with the last humans living in the ruins of what they wrought, the final dregs of indulgent humankind strikes back down the timelines, steered by our sugar sweet stalwarts and ferocious saturated fatties in rather random temporal assaults on the already triumphant terror mechs…

The galvanising sweet survivor who has lived through it all and intends to go back and fix all that horrible healthy history is a grizzled veteran warrior who used to be called Anxiety… and he’s brought the chewed up and spat out leftovers of his old squad who will make themselves known in good time…

Whether this is your first bite or a just another heaping helping, please be warned that although the main enemy of Donut Squad are bready brutes the Bagels, the timey-wimey shenanigans of these tick-tock fit-bit terrors are hard to suppress and – even after the regular activity features – the peril has not parked nor gone into reverse. Thus, Cameron’s ‘Phoenix Comic Club’ art classes on How to Draw Donuts are insidiously infiltrated by the old foe and manifest here as ‘How to Draw Bagels’ (including ‘How to Draw Platoon Commander Poppyseed’; ‘…A Sesame Seed Bagel’; ‘…A Plain Bagel’ and ‘…A Slightly Smaller Bagel’ before an anachronistic Bonus Comics section unleashes manic wildcard mild card Spronky to bizarrely interact with Time, bun/bakery mechanics and the page-count of reality one last bunch of times…

Smart, witty, laugh out loud weird and totally bonkers, the seemingly piecemeal treats contained herein define what kids love without knowing why. They also completely bewilder us oldsters and keep us in our place. Devious, eccentric and captivating, sugar rush all round is guaranteed and if you get toothache it’s from laughing not chronal confabulations…

Moreover, just like cucumber, DONUT SQUAD WILL RETURN…
Text and illustrations © Neill Cameron 2026. All rights reserved.

Neill Cameron’s Donut Squad: Destiny of the Donuts! is scheduled for UK release on 10th September 2026 and is available for pre-order now; or wait until next year and get it yesterday while walking off all those donuts and bagels…

John of the Night


by Darryl Cunningham (Avery Hill)
ISBN: 978-1-917355-33-9 (TPB), 978-1-917355-39-1 (Digital edition)

Multi-skilled raconteur, artist and documentarian Darryl Cunningham was born in 1960, lived a pretty British life (didn’t we all?) and graduated from Leeds College of Art. A regular on the Small Press scene of the 1990s, his early strips appeared in legendary paper-based venues including Fast Fiction, Dead Trees, Inkling, Turn and many others. In 1998, he & Simon Gane crafted Meet John Dark for the much-missed Slab-O-Concrete outfit – and it remains one of my favourite books of the era. You should track it down or agitate for a new edition.

Briefly sidelining comics as the century closed, Cunningham worked on an acute care psychiatric ward: a period informing 2011 graphic novel Psychiatric Tales, a revelatory inquiry into mental illness delivered as cartoon reportage.

As well as crafting web comics for Forbidden Planet and personal projects Uncle Bob Adventures, Super-Sam and John-of-the-Night or The Streets of San Diablo, he’s been consolidating a pole position in the field of graphic investigative reporting; specifically in science history, economics and socio-political journalism with books like Science Tales, Supercrash: How to Hijack the Global Economy, Graphic Science: Seven Journeys of Discovery, The Age of Selfishness: Ayn Rand, Morality and the Financial Crisis, Putin’s Russia: The Rise of a Dictator and Billionaires: The Lives of the Rich and Powerful.

Here, however, in a deeply personal extended project, Cunningham returns to his fantasy drama roots with a tribute to Jack Kirby’s wildest imaginings and cosmic epics: a near therapeutic exercise in personal creativity eked out in the quiet moments of the last three years.

Unleashed here is a visual feast of all-action multiversal mayhem, bound in family ties and comprising a chase to save everything that is. In the way are a maelstrom of philosophical betrayals and endless edge-of-disaster clashes, confrontations and revelations…

It begins in 5025 as coldly emotionless scientist John of the Night observes three millennia of history and notices mounting anomalies rippling out from the 1960s and endangering not one timeline but all the universes in creation. ‘Part One: Bullet from a Gun’ details how he bolts from his station defending multiversal centre point Far Eternity to face fanatical rebirth cult The Perfection after learning that they are manipulating realities to murder God and reboot His flawed creation to replace it with a multiverse more to their own perverse tastes. They had obviously already got to the science sentinel’s immediate supervisor His Infernal Radiance Lord Scarcasticus, so after being told to leave the problem alone, John goes rogue…

His decision is greatly affected by his daughter Ayshea who hands him a message and package: something that he will entrust to her at some future date, and whilst he was/will be wearing his awesome black Warsuit… and that’s when a flotilla of ships materialise to obliterate the orbital Watch Station…

On the run, John & Ayshea translate to a refuge universe which unfortunately alerts her wicked mother Medea the Witch Queen who joins the pursuit, abducts John and sets her warrior goon/current lover Bill on him. The Witch Queen still seeks to possess and sacrifice her own daughter in support of vile plans to live forever, but these are temporally and temporarily thwarted when Ayshea spectacularly shows up to rescue her dad, prior to landing in a random dimension where nobody can find them.

Of course, they were expected…

Taking control of the Golden Bullet cast to kill God, father & daughter take off again, battling every step of the way against soldiers, monsters, brutes and demons in ‘Part Two: Bullet from a Gun’ as we gain insights into the motives of the other side, glimpsing their view of the history of everything that is… but should not be…

The fugitives ultimately recruit untrustworthy Medea and manage to warn God, but his policy on non-interference is so steadfast and ironclad that he will do nothing to help them or himself…

The helter-skelter race against times culminates in cosmic confrontation as ‘Part Three: The Hand of God’ grants devoted science hero John a sight of the true way things are following the arrival of divine assassin Loman The Vengeance whose murder-mission must not succeed. Forced into precipitate action, our technician troubleshooter embraces fully the way of the warrior… and that’s when things get really wild and John finally meets his maker…

Supplemented by text additions Outro and Acknowledgements plus incisive insights and context courtesy of A Q&A with author Darryl Cunningham, this manic and expansive collation was inspired by King Kirby’s grand transgalactic, time-bending sagas: light-heartedly mixing myth, multiversal mayhem and celestial musings with themes of sacrifice, destiny, innate heroism and the indifference of higher powers. A witty, archly humorous sideral odyssey featuring a unique family fiercely finding each other against all odds, John of the Night is reality-rending fun as only comics can deliver.
© Darryl Cunningham 2026. All rights reserved.

John of the Night will be released on September 2nd 2026 and is available for pre-order now

Today in 1929 veteran illustrator Don Perlin (Werewolf by Night, Moon Knight, Ghost Rider, Solar, Man of the Atom, Bloodshot, Transformers) was born, as was Underground commix artist turned publisher Denis Kitchen (Mom’s Homemade Comics, The Comix Book, The Bugle-American, founder of Comic Book Legal Defense Fund) in 1946 and comic book creator Phil Hester (Green Arrow, Flash, The Wretch, The Crow, Swamp Thing) in 1966. Quintessentially British cartoonist Carl Giles died today in 1995.

The Count Binface Comic Book


By Nick Abadzis, Krent Able, Steven Appleby, Andrew Attwell, Rachael Ball, Becky Barnicoat, Henny Beaumont, Hannah Berry, Abbigayle Bircham & Bobby Joseph, Paul Ashley Brown, Grazia Caleo & Louis Netter, Darryl Cunningham & Jonathan Edwards, Dix, Kate Evans, Babak Ganjei, Fraser Geesin, ILYA, JAKe Detonator, Rich Johnston, Rebecca K. Jones, Jonesy, Dave McKean, Peter Morey, Rob Murray, Woodrow Phoenix, Anna Readman, Scarlett & Sophie Rickard, Martin Rowson, Mark Stafford, Bryan Talbot, Edward Taylor, Myfanwy Tristram & various (SelfMadeHero)

ISBN: 978-1-914224-58-4 (TPB)

Hey ordinary upstanding voters! Oi, honourable members and professional politicians! Cartoonists are laughing at you, How do you like it?

With entire galaxies to dominate, unruly constellations to effectively administer and all that accumulated rubbish to face, it seems gracious in the extreme for an extraterrestrial overlord to consider the welfare of backward minor satrapies like Clack-Ton and the heilarious (MJ – not a typo) maze-running of human political relations. A benevolent “Greater Galactic” no less puissant than Tharg the Mighty, Count Binface is Britain’s most beloved Recyclon, a staunch defender of common sense and tireless champion of the Lovejoy box set (an entertainment item not an unspecified, unelected elite group).

He is always ready to play a straight game and reap the non-existent rewards of bossing earthlings about and will attempt to cater to their inexpressible usually contradictory whims. Thus, unafraid of hard questions and daft policies and utterly unaware of what five million quid even looks like, he competes in every UK by-election. However, none could stop a bunch of scribblers who think they’re so-ooo funny from compiling this no-holds-barred cartoon expose/briefing dossier, which digs behind the bin – as much as possible – and shows us what there is to know of the only ma humanoid prepared to tell it like it should be.

For expediency’s sake our irrepressible leader in waiting who – as mild-mannered comedian Jon Harvey – was rocketed to Earth from Sigma IX to show us a better way to live – pledges to keep it simple with manifesto promises including “a 99 pence cap on all 99 Flake ice creams (just common sense); to abolish auto-renew on Subscriptions (pure evil and a tax on forgetfulness!) and to build at least one affordable home (just to prove we can!).” If the impact studies are favourable, he would also “nationalise the singer Adele”…

Because pictures am clear & simple to understand, The Count Binface Comic Book is already seditiously at large in some comic shops, even though not officially published until Polling Day/August 13th 2026 (and how come no big shot foreign director has used that title for a summer blockbuster of negligible sense and questionable messaging?). Also, 10% of every sale is donated to British housing charity Shelter via Work for Good. Moreover, each copy reaching human hands will burn like fire as it explodes the pomposity and miscreancy of those weaselly incumbents who think humans will believe any old-beer/milk shake-sodden tosh, just as long as it makes strangers and foreigners look like monsters, flouts maritime law and ignores basic arithmetic…

A cross between good-natured political statement and another display of the British inability to take important stuff seriously, this hot-off-the-presses strip collection rides a local (one bit of one count in one country on one planet!) zeitgeist with a wealth of our best and brightest cartoonists and satirists deconstructing the myth whilst providing The Sun and Daily Telegraph with potential scoops and banner headlines for months to come as it shares (possibly inaccurate) accounts of what else Count Binface does when no one is looking…

Encompassing everything from fashion to prognostication, prophecy and revelation to cosmic combat and the fate of universes – and even a history of activism and election “joke candidates” – this timely tome is a thematic sequel to SelfMadeHero’s 2017 grand political experiment The Corbyn Comic Book and was rush-released out: compacting into 72 pages a barking mad bombardment of cogent crazy cartoon commentary by and from some of Earth’s most exciting comics creators.

These include Nick Abadzis, Krent Able, Steven Appleby, Andrew Attwell, Rachael Ball, Becky Barnicoat, Henny Beaumont, Hannah Berry, Abbigayle Bircham & Bobby Joseph, Paul Ashley Brown, Grazia Caleo & Louis Netter, Darryl Cunningham & Jonathan Edwards, JAKe Detonator, Dix, Kate Evans, Babak Ganjei, Fraser Geesin, ILYA, Rich Johnston, Rebecca K. Jones, Jonesy, Dave McKean, Peter Morey, Rob Murray, Woodrow Phoenix, Anna Readman, Scarlett & Sophie Rickard, Martin Rowson, Mark Stafford, Bryan Talbot, Edward Taylor, Myfanwy Tristram and others.

You can stand up and be counted just by sitting down and scoping out the wonders contained herein, and every sale will remind those who matter that it’s not aliens we worry about, but homegrown spivs, exploitative rabblerousers, greedy rich bastards and unthinking bigots…

WARNING! UNOFFICIAL, UNAUTHORIZED SATIRICAL ANTHOLOGY

This publication has not been prepared, approved, authorized, or licensed by Count Binface or any related entity. The Count Binface Comic Book is available at GOSH (London) from 6th August & on sale at other good bookshops and online in the week leading up to the August 13th by-election.

Today in 1902 saw the arrival of illustrator, cartoonist and comic book pioneer Jack Binder (Daredevil, If…?, The Destroyer, Bulletman, Mary Marvel, Fighting Yank, Ibis the Invincible, Mister Scarlet and Pinky, Captain Battle, Black Owl, Doc Savage, The Shadow), joined by It Never Fails and Mickey Finn artist Morris Weiss in 1915; cartoonist Dik Browne (The Tracy Twins, Hi and Lois, Hägar the Horrible) in 1917 and Swedish creator Rune Andréasson (Bamse, Teddy, Habibu, Brum, Pellefant) in1925. In 1948 horrorist T. Casey Brennan (Eerie, Creepy, Vampirella) was born, sharing the day with Brian Azzarello (100 Bullets, Batman, Loveless, Hellblazer) in 1962; Jim Lee (X-Men, WildC.A.T.s. DC New 52) and letterer Pat Brosseau in in 1964; artist/ghost inker Ryan Winn (Hiding in Time) in 1976 and illustrator Joseph A. Quiñones Jr. (Firefly, Wonder Woman, Teen Titans Go!, Superman/Batman, Thunderbolts) in 1982.

This day in 1959 saw the passing of breakthrough African American artist Matt Baker (Phantom Lady, It Rhymes with Lust, Sheena, Queen of the Jungle, Canteen Kate, Sky Girl, Charlton and Atlas mystery/horror, westerns and romance anthologies).

Jamie Smart’s Bunny vs Monkey Book 11: Intergalactic Monkey Business! TPB


By Jamie Smart, with Sammy Borras, Paul Duffield & Armin Roshdi (The Phoenix Comic Books/ David Fickling Books)
ISBN: 978-1-78845-362-t (TPB), 978-1-78845-416-2 (Tesco Exclusive Edition), 978-1-78845-417-9 (WHSmith Travel Exclusive Team Monkey Edition)

Bunny vs Monkey has been the inspirationally bonkers breakout star of The Phoenix since the first issue back in 2012: cataloguing a madcap vendetta gripping animal archenemies set amidst an idyllic arcadia, masquerading as more-or-less mundane but critically endangered English woodlands. Concocted with gleefully gusto – but increasingly with a cerebral cosmic crescendo in mind – by cartoonist/comics artist/novelist Jamie Smart (Fish Head Steve!; Looshkin; Max and Chaffy, Flember, Find Chaffy; Megalomaniacs), these trendsetting, mindbending yarns have been wisely retooled as multi award-winning, bestselling graphic albums available in digest softcover such as this one hardback and sponsored special editions and even as an AUDIOBOOK. Just let that one last one sink in…

All the tail-biting tension and animal argy-bargy began yonks ago after an obnoxious little beast plopped down in after a disastrous British space shot. OR DID IT?

Crashlanding in Crinkle Woods – scant miles from his launch site – lab animal Monkey believed himself the rightful owner of a strange new world, despite every effort of genteel, contemplative, reasonably sensible forest resident Bunny to dissuade him. For all his patience, propriety and good breeding, the laid-back lepine could not contain or control the incorrigible idiot ape, who to this moment remains a rude, troublemaking, chaos-causing, noise-loving lout intent on building his perfect “Monkeyopia” and/or being a robot, with or without the aid of evil supergenius Skunky or tagalong useless “henches” Metal Steve & Action Beaver…

Daily wonders and catastrophes were exacerbated by a broad band of unconventional Crinkle creatures, none more so than aforementioned monochrome mad scientist Skunky, whose intellect and cavalier attitude to life presents as a propensity for building dangerous robots, bio-beasts and sundry other super-weapons. He is, at his core, a dangerously inquisitive thinker and tinkerer…

Now the Graphic Novel of the Year of the British Book Awards 2026 is out in time for the summer hols in a nifty paperback edition and will keep everyone stuck in the car or waiting to pass customs suitably amused. Best get a couple though – kids, dads and grandmas do not like to share…

So, what’s going on?

Here, with artistic fiddling about from design deputy Sammy Borras, the unending war of nerves and mega-ordnances resumes as if nothing cosmic or multiverse-changing had ever happened, or any hint of a restart after a cosmic culmination. See, that’s what happens if you let books pile up and don’t read them immediately! Go check out Bunny vs Monkey: The Great Big Glitch! and then come back and we’ll chat some more…

Okay then, new day, new start, same old mega mecha meta nonsense as ‘Clouding Over’ sees a suspiciously low-lying cirrus formation start dumping rain and then increasingly more noisome and noxious substances on the woods-folk in what appear to be targeted strikes. Could there possibly be some kind of intelligence behind the atmospheric attacks?

With propriety and good taste under attack (and soon in full retreat), the sensorial assaults resume in ‘Guts n’ Butts!’ as Monkey & Skunky debate the appalling assets and proposed “improvements” to the weaponised flatulence engine they call Bungamungus with no consideration of those in its path prior to the simian unleashing his own worst nightmare…

The giant ‘MonkeyBot 5000’ is supposed to make life hell for his fluffy white foe, but it appears Bunny can find plenty of uses for a mechanised personal organiser that can bench press trucks, topple buildings, file and colour co-ordinate…

Reality is rocked all over again when Monkey’s ‘Mum and Dad’ pop by for a visit and nice bit of tea, but nature’s innocents Weenie and Pig Piggerton are too busy having adventures with ‘Frogs!’ and their mystical king to really notice, whereas ‘Lucky… The Unluckiest Red Panda in the World!!’ stumbles into unbridled chaos (she’s used to it by now) when Skunky & Monkey decide to go through the forgotten inventions bin. Worried about declining productivity, the sinister science sinner then uses his 3D printer to unleash a horde of ‘Fun-Size Skunkies’ who are anything but, before Bunny learns where all the wreckage, rubbish and remains go when the latest catastrophe has finished unfolding. Sadly, there are good reasons nobody wants to see ‘Binbag Sam’ carry out his nasty but necessary job…

Always seeking peace and serene contemplation, mysterious Le Fox has found a wilderness to dig in, but when Monkey comes by and discovers gold in ‘Them Thar Hills’ that’s another dream dead, but only prelude to planet-shaking events when Skunky’s new signal array test coincides with Monkey’s latest eating challenge. ‘Message in a Butthole’ reveals how – after, inevitably – a monumental foofie erupts across the universe, the consequences will be appalling… but not at all unexpected.

In a fabulous tribute to Chuck Jones cartoons, ‘Monkey vs Ai’ sees the annoying ape test a bunch of inventions that should work “in theory”, before going back to stinky basics with a cheese cannon. Sadly, the anticipated “Cheesepocalyse” is definitively derailed by ‘The Turning of the Pig’ as pacifistic Piggerton reaches a limit and shows the monkey miscreant just what it all feels like…

‘Buzzing Off’ sees Skunky testing ways to end the really annoying fly suit he built for his partner in chaos and then hiding along with everyone else in ‘Who’s Afraid of the Monkey’ when the simian simpleton gets really, really hungry. Eventually sated, the little sod resumes pranks & pestiferations with a giant robot in ‘Close Encounters of the Bird Kind’. Remember that olfactory beacon blasted across infinity? This is the moment something answers that unique clarion call…

Suddenly, in ‘You Looking at Me?’ Crinkle Woods are alive with alien weirdoes, but it’s just Skunky messing about with quantum physics and nothing to do with Monkey, because he’s currently hurtling to the other side of the Universe, testing to destruction the super-high-tech toilets of the extraterrestrials who abducted him…

He can’t be blamed for the astonishing void discovered by Pig and Weenie prompting the chilling question ‘What Lies Inside… the Hole?!’ or sensible but naïve robot Metal E.V.E.’s attempts to balance out Lucky’s cosmic misfortunes in ‘What Luck Befalls’, or even Metal Steve’s crisis of confidence and inexplicable desire to ‘Destroy’ because Monkey is currently spreading his brand of chaos while ‘Hitching a Ride’ on the ship of judgemental civilisation-eradicating superior being Grand Master Nexus…

Meanwhile on Earth, Skunky discovers the missing co-miscreant has left his life unfulfilled and dissatisfied and switches to a copy to serve his unsuspected emotional needs. ‘Little Monkey’ is feral, bitey, uncommunicative, un-potty-trainable and disgusting… such an improvement on the original! Enjoying his fresh start the evil inventor unleashes ‘A Clever Endeavour’ in the compulsive form of a malign puzzle box that baffles and bamboozles everyone – except the mini monkey who might just be the smartest thing in the woods now…

Pig’s penchant for peculiar pets sees the adoption of an odd avian Blue-bummed Bimblebug. Inappropriately dubbed ‘Parpy’, the critter’s 24-hour lifespan brings near-instant woe, and leads to the advent of colossal hermit savant Capybara 5000 whose answers to all the ‘Big Questions’ are unexpectedly violent. That search for truth culminates in sage advice ‘Run!’ before calm returns as Pig explores wild water rafting and Le Fox confronts increasingly sinister Little Monkey in ‘The Happiness of the Kitsune’.

Far away in another beleaguered solar system, Monkey is slowly wearing down Nexus and his minions, before accidentally warping them all back to Earth to enjoy a spontaneous battle of ‘Rather Big Lasers’ with Skunky. When that eradicates the fuzzy mastermind’s secret underground lair all Skunky can think of is ‘Revenge’. With Little Monkey in tow the genius goes ‘On the Hunt’ in a unique battleship, pursuing ‘Space Wars’ even as his hirsute former best baddie buddy seizes control of the Nexus craft and drives it into ‘A Hella Interstellar Yeller’…

Marooned on a muddy morass world, Monkey establishes his dream dictatorship. Sadly, ‘Chutneyopia’ is right next to the equally barren planet Skunky crashed on and war is declared as the newcomer demands an apology that will never be forthcoming. Moreover, when Skunky took off after Monkey, most of Crinkle Wood went with him and as Bunny ruminates on ‘The Intergalactic Adventures of Weenie and Cinnamon Bun Pig!’, plans are underway to terraform the barren planetoid into ‘A New Home’. Unfortunately that’s being undertaken by ‘Even More Skunkies’…

With the enemy busy converting Chutneyopia into his other, better dream of Monkeyopia, ‘A New Plan’ is needed, but the still-active Grand Master finally concedes that its superior mentality and firepower are no match for the annoying Earth ape. With its minions in revolt and resolved to blow up Earth, there nothing left for Monkey to worry about ‘Apart from the Bomb’ that’s going to end his grotty mucky dream world…

What better time for a reconciliation with Skunky?

Back on Earth, other Crinkle Wood critters have briefly but wholeheartedly enjoyed a time of growth and limelight in ‘Not Bunny vs Monkey’ but the likes of Stan Stoat and Randolph Raccoon are helpless when the minions start blasting. As Monkeyopia becomes a vast spaceship, Skunky begins his ‘Race to Save the World’ with his secret weapon Little Monkey, but the outcome is never certain and our heroes all decide they’re ‘Best Off Out of It’, leaving a monumental deus ex machina to sort everything out…

Wrapping up these sidereal shenanigans and cosmic bum gags are related activities offered under the aegis of the Phoenix Comics Club. Bring paper, pencils and yourself to a compact online course in all aspects of comic strip creation supervised by Jamie Smart & Armin Roshdi detailing ‘How to draw King Frog!’, ‘A Bungamungous!’, ‘Capybara 5000!’ and ‘An Alien!’ before closing with an extensive plug for the Phoenix Comics Club website, complete with instant access via a QR code, plus previews of other treats & wonders to be seen in The Phoenix to wind down from all that cosmic kerfuffle…

Another book for your kids to explain to you, Bunny vs Monkey: Intergalactic Monkey Business! is weird wit, wild invention, potent sentiment and superb cartooning all crammed into one eccentrically excellent package. These tails never fail to deliver jubilant joy for grown-ups of every vintage, even those who claim they only get it for their kids. Is that you?
Text and illustrations © Fumboo Ltd. 2025. All rights reserved.

Today in 1923 comics artist and strip cartoonist Dan Barry (Airboy, Doc Savage, Tarzan, Flash Gordon) was born, with British whiz kid Phillip Bond (Wired World, Angel and the Ape, Kill Your Boyfriend, Vimanarama) turning up in 1966 and artist Eric Battle (Kobalt, Hardware, The Spectre) born in 1967.

Today in 1975 author and cartoonist Crockett Johnson (Barnaby, How to Make an Earthquake, Harold and the Purple Crayon) died.

Jess Bradley’s Squid Bits! : That’s a Nice Hat!


By Jess Bradley with Emily Kimball, Kate Brown & various (DFB/Phoenix)
ISBN: 978-1-78845-395-0 (TPB)

The Phoenix has been the shining saving grace of traditional British kids’ comics since 2012, regaling rabid readers with anthology strips for girls, boys and all points between, offering humour, adventure, quizzes, puzzles and educational material in a joyous parade of cartoon fun and fantasy. Although pretty strong in its action and mystery yarns, the publication is probably best known for its award-winning comedy stylings, and has always offered perplexing pages of puzzles, fun facts and info downloads in cartoon form.

And then there’s Squid Bits.

Concocted by Jess Bradley (Comic Strip Science series, Super Dweeb, A Day in the Life of…), the composite self (un)help feature offers advice, suggestions, recipes, style tips, listicles, little snippets of information and much more by dredging up (more like making up!!!) countless tips from all human knowledge: history to astrology, science to economics, baking to nonsense and beyond. These articles are all purportedly supplied by mystery cartoonist The Squid and THEY CANNOT BE TRUSTED!

At the height of the Ritalin* Generation and after years of periodical dis, mis and even hiss information (there’s lots of stuff on lizards and reptiles) across many pages of octopoidal excess, the mix-&-match wonderment and sheer randomised inventiveness – undoubtedly sparked by an excess of imagination and too much tea and confectionary – has been compiled and curated into an almanac of absurdity, unleashed upon the reading public as Jess Bradley’s Squid Bits: That’s a Nice Hat. The perpetrators even have the temerity to threaten more books coming!

The seemingly utilitarian assemblages of pictorial bric-a-brac are manipulated and wrangled on-page by a Greek chorus of stick-figure doodles called “The Doodles” (individually Dog, Cat, Lizard, Rabbit, Mouse & Goat) seeking to please, placate and ingratiate their multi-tentacled Master/Benefactor/Employer. However, as the graffiti gang introduce themselves in an introductory chapter, old rivalries emerge and the linear sextet are consumed by millinery madness. From this point onwards all six lie, cheat, create, purloin, commandeer, otherwise obtain and steal – especially steal – a succession of staggering titfers and chapeaus to impress their unseen overlord.

Amidst and in between all bouts of hat madness and 2-dimensional personal quests for validation, a vast selection of exemplary, data-drenched drawings from the Squid Bits feature bombards your-ever-expanding brainpan, technically making you smarter, but absolutely no use at all in any kind of crisis…

Recurring features within the strip include the life of ‘Red Panda – Nature’s Jerk!’; the lectures of piscine critic ‘Art Shark’; the indescribable ‘Banana!’; ‘The Amazing Lizard Bros!’; ‘Werewolf Problems!’; ‘President Dog!’; ‘Undercover Pigeon!’; ‘Dr. Bacon, M.D.’; ‘Cecil P. Wombat – Expert on Everything!’;‘Adventures in Opposite Land!’ and so very much you never needed or wanted to know about slugs, shopping, fighting, monsters, ghosts, flatulence, vampires or other staples of modern childhood.

Also incrementally improving reader’s lives are such perennial favourites as ‘Totally Real Nature Guide’; ‘Squid Bits Horoscopes’; ‘In the Olden Days’; ‘Squid Bits Weather Report!’ ‘That Escalated Quickly…’; ‘For Sale!’; ‘Squid Bits Homework Help!’; ‘Job Interviews!’; ‘Monster Fashion!’; excerpts from ‘The Adventurer’s Guide’ and the ever-topical and handy “Check List!” of things you probably don’t need for a far better life.

These are counterbalanced by occasional or one-off events such as ‘5th Annual Nudibranch Festival!’, ‘Cut ‘n’ Keep Gentle Reminder!’; a visit to ‘The Evil Forest!’; ‘Stick Insect Romance!’ and ‘Time Travel Foibles’; ‘Too Many Guinea Pigs’ and ‘What Were You Before the Experiment?’…

As always, wrapping up these multi-pronged life-lessons and graphic shenanigans are opportunities to get creative and construct your own Fake News. This timely opportunity appears as activities offered under the aegis of the Phoenix Comics Club. Bring paper, pencils, a ruler, no respect for rules and especially You to a compact online course (QR code provided!), Alternatively, do it in the ancient ways as all aspects of comic strip creation are presented and supervised “in-book” by Bradley herself. The section details ‘How to Draw the Squid Bits Way!’ and individual lessons and topics include the draughting delights of Red Panda, Banana & Art Shark.

Also in view are ‘How to Draw Expressive Doodles’, ‘How to Draw Expressions’, ‘Have Fun With Hairstyles’, ‘Let’s Talk Body Language’, ‘Bringing it All Together’, ‘Lost in a Haunted House’, ‘Blowing Bubbles’, ‘Tentacle Attack’, plus extension specialisms ‘Guinea Pig Balancing Champions’ and – most crucially of all – ‘Sulky Pie Dropper’. Won’t get nowhere sketch-wise without knowing that one, Just ask Art Shark…

Hugely funny, infinitely (for a given value of infinite, of course) inventive and addictively, daftly and deftly drawn, Jess Bradley’s Squid Bits: That’s a Nice Hat is a wondrous “dipping book” and another item that your kids will have to explain to you. Thus, you’d be ill-advised to let your kids have a copy if you’re driving anywhere with them in the back. Otherwise, it’s great and worth your keenest attentions. I tip my hat to it, of course…
Text and Illustrations © Jess Bradley, 2026.

*Other forms of Methylphenidate are available, but should not be considered as a an alternative to study and diligent parenting.

Today in 1949, British all-rounder comics creator John Higgins (Judge Dredd, Watchmen, World Without End, Dr Who, Batman: The Killing Joke, Razorjack) was born, sharing the date with both Underground Commix star Bobby London (Dirty Duck, Air Pirates, Popeye) and writer-turned-producer & Dark Horse Comics founder Mike Richardson (The Mask, Star Wars, Aliens, Predator, Cravan: Mystery Man of the 20th Century, Deep Gravity) in 1950. In 1951 Dean of Disney Duck delights Don Rosa arrived, as did realist comics artist Bo Hampton (Greylore, Viking Glory, Batman: Castle of the Bat) in 1954 and Allan Heinberg (Wonder Woman, Young Avengers) in 1967.

1985 today saw the last published edition of UK comics bastion Jack and Jill after more than 1640 weekly issues.

Today in 1888, American cartoonist turned Comics pioneer Frank Bellew died, as did immortal legend Steve Ditko in 2018.