Bluecoats volume 1: Robertsonville Prison


By Lambil & Raoul Cauvin, translated by Erica Jeffrey (Cinebook)
ISBN: 978-905460-71-7

The mythology of the American West has never been better loved or more honourably treated than by Europeans. Hergé was a passionate devotee, and the range of incredible comics material from Tex Willer to Blueberry, Yakari to Lucky Luke display over and over again our fascination with all aspects of that legendary time and place.

Les Tuniques Bleues or Bluecoats began at the end of the 1960s, visually created by Louis “Salvé” Salvérius and scripted by Raoul Colvin – who has also written the succeeding 62 volumes of this much-loved Belgian comedy western series. The strip was created on the fly to replace the aforementioned Lucky Luke when the gunslinger defected from prominent weekly anthology Le Journal de Spirou to rival comic Pilote, and is one of the most popular series on the Continent.

After its initial run, Bluecoats graduated to the collected album format (published by French publishing powerhouse Dupuis) that we’re all so familiar with in Un chariot dans l’OuestA Wagon in the West – in 1972).

Salvé was an artist proficient in the Gallic style of big-foot/big-nose humour cartooning, and when he died suddenly in 1972 his replacement Willy “Lambil” Lambillotte gradually leavened the previous broad style with a more realistic – but still comedic – illustrative manner. Lambil is Belgian, born in 1936, and after studying Fine Art, joined Dupuis as a letterer in 1952.

In 1959 he created Sandy – about an Australian teen and a kangaroo – later self-parodying it and himself with Hobby and Koala and Panty et son kangaroo as well as creating the comics industry satire ‘Pauvre Lampil’.

Belgian writer Raoul Cauvin was born in 1938 and, after studying Lithography joined Dupuis’ animation department in 1960. His glittering and prolific writing career began soon after. Almost exclusively a humourist and always for Le Journal de Spirou, other than Bluecoats he has written at least 22 other long-running and award-winning series – more than 240 separate albums. Bluecoats alone has sold in the region of 20 million copies.

The protagonists are Sergeant Cornelius Chesterfield and Corporal Blutch, a hopeless double act of buffoons in the manner of Laurel and Hardy, or perhaps Abbot & Costello or our own Morecambe & Wise: two hapless and ill-starred cavalrymen posted to the wilds of the arid frontier.

The first strips were single-page gags based around an Indian-plagued Wild West fort but with the second volume Du Nord au Sud (North and South) the sorry soldiers went back East to fight in the American Civil War (this scenario was retconned in the 18th album Blue retro which described how the everyman chumps were first drafted into the military).

All subsequent adventures, although ranging all over the planet and taking in a lot of genuine and thoroughly researched history, are set within that tragic conflict.

Blutch is your average little man in the street: work-shy, reluctant and ever-critical of the army – especially his inept commanders. Ducking, diving, deserting when he can, he’s you or me – except sometimes he’s quite smart and heroic if no other easier option is available. Chesterfield is a big man, a career soldier, who has bought into all the patriotism and esprit de corps. He is brave, never shirks his duty and wants to be a hero. He also loves his cynical little pal. They quarrel like a married couple, fight like brothers and simply cannot agree on the point and purpose of the horrendous war they are trapped in…

Robertsonville Prison, the first release in the series from Cinebooks, is actually the sixth French volume. Available in paperback and digital formats, it’s loosely based on the actual Confederate-run Andersonville Prison compound in Georgia. It finds the irascible, inseparable pair captured after a calamitous battle and interned with many other Union soldiers. However, these two aren’t prepared to stay put – albeit for vastly differing reasons – and a series of increasingly bold and bonkers escape ploys eventually result in a crazy but appropriate reversal of fortunes…

The secret to the unbelievable success of Les Tuniques Bleues is that it is an anti-war comedy like M.A.S.H. or Catch 22, cleverly pitched at a young and less cynical audience. Historically authentic, uncompromising in terms of portrayed violence but always in good taste, the attitudes expressed by our oafish, down-to-earth anti-heroes never make glorious war anything but arrant folly and, like the hilarious yet insanely tragic war memoirs of Spike Milligan, these are comedic tales whose very humour makes the occasional moments of shocking verity doubly powerful and hard-hitting.

Fun, informative, beautifully realised and tellingly worthy, Bluecoats is the kind of battle book that any parent would be happy to let their children read – if they can bear to let go of it themselves…
© Dupuis 1975 by Lambil & Cauvin. English edition © 2008 Cinebook Ltd. All Rights Reserved.

Asterix Omnibus volume 4: Asterix the Legionary; Asterix and the Chieftain’s Shield; Asterix at the Olympic Games


By René Goscinny & Albert Uderzo, translated by Anthea Bell & Derek Hockridge (Orion)
ISBN: 978-1-44400-428-1 (HB)                    978-1-44400-487-8 (PB)

Asterix the Gaul is one of Europe’s – more specifically France’s – most exciting and rewarding contributions to global culture: a cunning little paragon of the underdog spirit who resists the iniquities, experiences the absurdities and observes the myriad wonders of Julius Caesar’s Roman Empire with brains, bravery and a magic potion bestowing incredible strength, speed and vitality. The savvy smarts are all his own…

One of the most-read comics in the world, his chronicles have been translated into more than 100 languages (including Latin and ancient Greek for educational purposes); with 14 live-action and animated movies, 55 board and video games and even into his own theme park (Parc Astérix, near Paris).

More than 370 million copies of 37 Asterix books have sold worldwide, making Goscinny & Uderzo France’s bestselling international authors.

The diminutive, doughty hero was created by two of the art-form’s greatest masters, René Goscinny & Albert Uderzo who were already masters of the form and at the peak of their creative powers. Although their perfect partnership ended in 1977 with the death of the terrifying prolific scripter Goscinny, the creative wonderment still continues – albeit at a slightly reduced rate of rapidity.

Asterix launched in 1959 in the very first issue of Pilote (with a teaser premiere page appearing a week earlier in a promotional issue #0). The feature was a massive hit from the start. Initially Uderzo continued working with Charlier on Michel Tanguy, (Les Aventures de Tanguy et Laverdure), but soon after the first epic escapade was collected as Astérix le gaulois in 1961, it became clear that the series would demand most of his time – especially as the incredible Goscinny never seemed to require rest or run out of ideas (after the writer’s death the publication rate dropped from two books per year to one volume every three to five).

By 1967 the strip occupied all Uderzo’s time and attention. In 1974 the partners formed Idéfix Studios to fully exploit their inimitable creation and when Goscinny passed away three years later Uderzo was, after much effort, convinced to continue the adventures as writer and artist, producing a further ten volumes.

Like all great literary classics, the premise works on multiple levels: younger readers enjoying an action-packed, lavishly illustrated comedic romp of sneaky, bullying baddies getting their just deserts whilst crustier readers enthuse over the dry, pun-filled, sly and witty satire, enhanced for English speakers by the brilliantly light and innovative touch of master translators Anthea Bell & Derek Hockridge who played no small part in making the indomitable Gaul so palatable to the Anglo-Saxon world. (Personally, I still thrill to a perfectly delivered punch in the bracket as much as a painfully swingeing string of bad puns and dry cutting jibes…)

Asterix the Gaul is a cunning underdog who resists the iniquities, experiences the absurdities and observes the myriad wonders of Julius Caesar’s Roman Empire with brains, bravery and a magic potion. The stories were set on the tip of Uderzo’s beloved Brittany coast around the year 50 BCE, where a small village of redoubtable warriors and their families resist all efforts of the Roman Empire to complete their conquest of Gaul. Unable to defeat these Horatian hold-outs, the Empire resorts to a policy of containment and the little seaside hamlet is perpetually hemmed in by the heavily fortified garrisons of Totorum, Aquarium, Laudanum and Compendium.

The Gauls don’t care: they daily defy the world’s greatest military machine by just going about their everyday affairs, protected by a magic potion provided by the resident druid and the shrewd wits of a rather diminutive dynamo and his simplistic best friend…

Firmly established as a global brand and premium French comics export by the mid-1960s, Asterix the Gaul continued to grow in quality as Goscinny & Uderzo toiled ever onward, crafting further fabulous sagas; building a stunning legacy of graphic excellence and storytelling gold.

In late 1966 they began Asterix the Legionary (running in Pilote #368-389), which was later adapted as half of the plot for the movie Asterix Vs Caesar (the other album incorporated into the animated epic being Asterix the Gladiator).

This clever romp introduced the destabilising concept of true romance to the doughty hero and his prodigious pal Obelix as, whilst boar hunting in the great forest around their unconquerable village, they encounter the fabulously beautiful Panacea picking mushrooms.

The little darling has freshly returned to the village after years away in Condatum, and the sheltered Obelix is instantly smitten. Dazed and confused by the only force that could ever affect him, the gentle giant is teased by Asterix and venerable druid Getafix, but innocently undaunted, Obelix begins bringing the oblivious lass a succession of inappropriate presents…

When the befuddled buffoon finds Panacea crying, he dashingly volunteers to mend her woes. Tragically for him, the problem is a boyfriend named Tragicomix, who has been pressed into military service with the Roman Army…

Where other men would take advantage of the hopeless situation, Obelix, afflicted with True Crush, determines to make her happy and rushes off to rescue her lost beau. Ever faithful, Asterix and diminutive canine companion Dogmatix accompany the big oaf… to keep him out of trouble…

In Condatum, they discover Tragicomix has already been shipped out to Africa where Caesar battles fellow Roman Scipio in a clandestine Civil War. Asterix realises the only way to find Tragicomix is to enlist in the Roman Army, too…

In Basic Training they meet a motley assortment of fellow recruits – all gently-contrived national stereotypes – allowing for a broad bombardment of friendly ethnic comedy and graphic accent humour. There was Neveratalos the Greek, Goths Allegoric and Hemispheric, Gastronomix from Belgium, Selectivemploymentax the Briton and poor Ptenisnet the Egyptian, who doesn’t know the language and thinks he joined a holiday package tour…

After lashings of their unique brand of anarchy disrupting regulation army life, Asterix, Obelix and crew ship out to Africa. When they arrive, the war is going badly for Caesar, but more importantly, Tragicomix has gone missing: believed captured by Scipio’s forces…

With magic potion in hand, Asterix, Obelix and Dogmatix take matters in hand…

A hilariously engaging yarn with delicious overtones of the iconic British comedy Carry On Sergeant, this action-packed farce is big on laughs but harbours a bittersweet core that will tug at the heartstrings of young and old alike…

Asterix and the Chieftain’s Shield (originally entitled Le bouclier arverne) was the 11th epic outing for the Greatest French Hero of Them All: debuting in Pilote #399 and running until #421 in 1967. It acts as a tongue-in-cheek patriotic history lesson and opens years before the usual setting of Asterix tales as Gaulish over-chief Vercingetorix surrenders to Caesar at the Battle of Alesia. This he does by throwing down his weapons and armour at the Conqueror’s feet. It’s the start of a lengthy running gag…

Such is the shame of the defeated Gauls that the location of the clash is excised from their memories. Now, nobody remembers where Alesia was…

After the battle, the accoutrements lay where they fell until a greedy Legionary stole the Great Shield, subsequently losing it in a game of dice. From there, the legendary buckler passes through many scurrilous hands before fading into legend…

Jumping to “modern” times, in the village of indomitable Gauls Chief Vitalstatistix is terribly ill: a sedentary life of over-indulgence has ruined his liver and since Getafix’s druidic potions can’t help him, he has to go to the spa town of Aqua Calidae (Arverne) for a rest-cure and diet.

It isn’t all bad though, since his forthright wife Impedimenta has to stay behind….

As a chief he needs an honour guard and Asterix, Obelix and Dogmatix are happy to accompany him, especially as the chief uses the journey to test all the inns and taverns en route. Once there though, the warriors’ robust consumption and boisterous high jinks appals all the dieting dignitaries and impatient patients, so Asterix and Obelix are summarily kicked out of the Health Resort.

Footloose and fancy-free, the boys tour the local countryside of Gergovia, idly trying to find the lost site of Alesia until they encounter Roman envoy Noxius Vapus and his cohort. After indulging in their favourite sport of Roman-bashing, the lads befriend local merchant Winesandspirix – a veteran of Alesia – while Noxius hightails it to Rome to tell Caesar the Gauls are revolting…

({   } This space provided for you to fill in your own joke)…

Set on putting the Gauls in their place and reminding them who’s boss, Caesar determines to hold a Roman Triumph with the shield of Vercingetorix as the centrepiece. He’s none too happy when he discovers it’s been missing for years…

And thus begins the second stage of this hilariously thrilling detective mystery as the Romans frantically hunt for the missing artefact and Asterix and Obelix set out to thwart them at every turn…

No prizes for guessing which faction succeeds and who scurries home in defeat and disgust in this marvellously slapstick saga with a delightfully daft twist ending…

Asterix at the Olympic Games first appeared weekly in Pilote #434-455, serialised in 1968 to coincide with and capitalise upon the Mexico City Games. The translated British album was released four years later, just before the 1972 Munich Olympiad.

The Romans of Aquarium garrison are in an ebullient mood. Their comrade Gluteus Maximus has been selected to represent Rome at the Greeks’ Great Games in Olympia. Centurion Gaius Veriambitius is happy too, because he knows if Gluteus wins, they can both write their ticket in Rome…

It all starts to go horribly wrong when the Roman superman is bested and humiliated by Asterix and Obelix whilst training in the Great Forest. His confidence shattered, Gluteus returns to Aquarium and only regains a modicum of his old form when Veriambitius reminds him that the potion-fuelled Gauls won’t be at the Games…

Meanwhile, the men of the village have decided to go to Olympia and have a go themselves…

There follows an uproarious and nigh-scandalous sequence of events as the unbeatable Greeks try to placate their Roman overlords; the Latin competitors undergo the tortures of the arrogant damned to cheat, wheedle and somehow exclude the all-conquering Gauls, whilst the basically honest and honourable Asterix devises a cunning yet fair way to beat the politically motivated, greed-inspired “sportsmen” and still uphold the best traditions and ideals of the Olympic Games.

Guess who wins…

Spoofing package tours, obnoxious tourists, self-serving sports authorities and doping scandals in equal proportion, this sparkling escapade features some of Uderzo’s most inspired art as he recreates the grandeur and glory of the Ancient World whilst simultaneously graphically lampooning the haughty elites of the Sporting World, the Military and Politics. A genuine classic far more valuable than any medal and a bit sturdier than laurel leaf crowns…

Asterix volumes are always stuffed with captivating historical titbits, soupcons of healthy cynicism, singularly surreal action and splendidly addictive adventure, illustrated in a magically enticing manner. These are perfect comics that everyone should read over and over again.
© 1967-1969 Goscinny/Uderzo. Revised English translation © 2004 Hachette. All rights reserved.

Iznogoud volume 2: The Caliph’s Vacation


By Goscinny & Tabary, translated by Anthea Bell & Derek Hockridge (Cinebook)
ISBN: 978-905460-61-8

During his lifetime (1926-1977) René Goscinny was one of the most prolific, and is still one of the most read, writers of comic strips the world has ever seen. Among his most popular series are Lucky Luke, Le Petit Nicolas and, of course Asterix the Gaul.

In 1962, scant years after the Suez crisis, the French returned to the deserts when Goscinny teamed with Jean Tabary to produce imbecilic Arabian potentate Haroun el-Poussah but it was the villainous foil, power-hungry vizier Iznogoud, that stole the show – possibly the conniving little devil’s only successful scheme.

Les Aventures du Calife Haroun el Poussah was created for Record with the first instalment appearing in the January 15th issue. A modest success, it was transferred to Pilote: a magazine created and edited by Goscinny where it was remodelled to give more emphasis to the scurrilous little weasel who had increasingly stolen the show.

With the emphasis shifted to the shifty shrimp, the revamped series – retitled Iznogoud – commenced in Pilote in 1968, becoming a huge favourite, with 29 albums to date, a long-running TV cartoon show and even a live action movie in 2005.

When Goscinny died in 1977, Tabary took over writing the strip, moving to book-length complete tales, rather than compilations of short punchy stories that typified their collaborations.

Like all the best storytelling, Iznogoud works on two levels: as a comedic romp of sneaky baddies coming a cropper for younger readers, and as a pun-filled, witty satire for older, wiser heads, much like its more famous cousin Asterix – and also translated here by the master translators Anthea Bell & Derek Hockridge who made the indomitable little Gaul so very palatable to the English tongue. Here their famed skills conjure up the best, wackiest – and least salacious – bits of the legendary Carry On films…

Iznogoud is Grand Vizier to Haroun Al Plassid, Caliph of Ancient Baghdad, but the sneaky little toad has loftier ambitions, or as he is always shouting “I want to be Caliph instead of the Caliph!”

The vile vizier is “aided” – that’s sarcasm, that is – in his schemes by bumbling and extremely reluctant assistant Wa’at Alahf… Available in printed and eBook editions, this second delightful translation from Cinebook (which was originally third Dargaud album Les vacances du calife from 1968), opens the daft duo’s latest campaign of insurrections with ‘Summer Vacation or Never Say Die.’ As the holidays come ’round again, the vizier persuades the Caliph to forego his usual Summer Palace in favour of a quiet bed-sit by the seaside, where an unwary ruler could easily drown or be buried in the sand or lost at sea or be eaten by sharks or…

As expected, plans go painfully awry and it’s back to Baghdad for ‘Good Sports in the Caliphate’ as a hapless magician/weatherman accidentally creates enough snow in the desert to open a ski resort. It doesn’t take much – it never does – to convince Haroun to sample the chilly thrills of skiing, snowboarding, crevasses and avalanches, but as usual it’s not the Big Chief who sustains any crippling injuries.

The vacation theme continues with ‘The Caliph’s Cruise’ but, after booking passage for Haroun with the unluckiest sea captain alive, the vile vizier doesn’t get off the ship quickly enough and the selection of cannibals, monsters, savages and sea creatures the voyagers encounter find him a far more suitable subject for their unique attentions…

The vengeful comeuppances conclude in ‘Lihkwid’s Bottle or the Bottle of Lihkwid’ as a travelling merchant provides an infallible elixir that will transform the affable potentate into a louse – but only if Iznogoud can trick him into drinking all three gallons of the foul-tasting stuff…

Snappy, fast-paced slapstick and painfully punny word-play abound in these mirthfully infectious tales, and this series is a household name in France; where the title has even entered common usage as a term for a certain type of politician: over-ambitious, unscrupulous – and often of diminutive stature.

When first released here in the 1970s, Iznogoud made little impression but hopefully this snazzy new incarnation of gloriously readable and wonderfully affordable comedy vignettes can finally find an audience among today’s more internationally aware comics-and-cartoon savvy British Kids of All Ages.

I’m already one of them: How about you…?
© 1968 Dargaud Editeur Paris by Goscinny & Tabary. All Rights Reserved.

Lucky Luke volume 1: Billy the Kid


By Morris & Goscinny, translated by Luke Spear (CineBook)
ISBN: 978-1-905460-11-3

It’s hard to think of one of Europe’s most beloved and long-running comics characters being in any way controversial, but when the changing times caught up with the fastest gun in the West (“so fast he can outdraw his own shadow”) and the hero moved with them, it made the news headlines all over the world.

Lucky Luke is a rangy, laconic, good, natured cowboy endlessly roaming the fabulously mythic Old West, having light-hearted adventures with his whip-smart horse Jolly Jumper and Rantanplan (the “dumbest dog in the West” and a charming spoof of cinema canine Rin-Tin-Tin), interacting with a host of historical and legendary figures of the genre.

His continued exploits over more than 70 years have filled 95 albums to date and made him the best-selling comic character in Europe (countless millions of albums in more than 30 languages thus far), with spin-off games, computer games, animated cartoons and even live-action movies.

He was created by Belgian animator, illustrator and cartoonist Maurice de Bévère – who signed himself Morris – for the 1947 Annual (L’Almanach Spirou 1947) of Le Journal de Spirou, subsequently launching into his first adventure ‘Arizona 1880’ on December 7th 1946.

Before then, while working at the CBA (Compagnie Belge d’Actualitiés) cartoon studio, Morris met future comics super-stars Franquin and Peyo, and worked for weekly magazine Le Moustique as a caricaturist (to my eyes, Lucky looks uncannily like the young Robert Mitchum who graced so many mid-1940s B-movie Westerns).

Morris was one of “la Bande des quatre” or Gang of Four, which comprised creators Jijé, Will and old comrade Franquin: leading proponents of the loose and free-wheeling artistic style known as the “Marcinelle School” which dominated Spirou in aesthetic contention with the “Ligne Claire” style used by Hergé, E P. Jacobs and other artists in Le Journal de Tintin.

In 1948 the Gang (all but Will) visited America, meeting US creators and sightseeing. Morris stayed for six years, meeting René Goscinny, scoring some work from the newly-formed EC sensation, Mad, and making copious notes and sketches of the swiftly disappearing Old West. His research henceforward resonated on every page of his life’s work…

Morris was a one-man band producing nine albums worth of affectionate sagebrush parody until 1955 when he reunited with Goscinny who took over the scripts. Working in perfect unison, they steered Luke to dizzying heights of superstardom, commencing with Des rails sur la Prairie (Rails on the Prairie), which began in Spirou on August 25th 1955.

In 1967 the straight-shooter switched teams, leaving Spirou for Goscinny’s magazine Pilote with La Diligence (the Stagecoach).

Goscinny produced 45 albums with Morris before his death, from when Morris continued both alone and with other collaborators. Morris died in 2001 having drawn fully 70 yarns, plus spin-off adventures of Rantanplan, with the team of Achdé & Laurent Gerra taking over. In a most peculiar aside I feel I must mention that Morris was apparently voted the “79th Greatest Belgian” in the 2005 Walloon election of De Grootste Belg. If so, I demand a recount…

Lucky Luke first appeared in Britain in the early 1960s, syndicated in weekly comic Film Fun and again in 1967 in Giggle where he was renamed Buck Bingo. In all these venues as well as the numerous attempts to follow the English-language successes of Tintin and Asterix albums from Brockhampton and Knight Books, Luke had a trademark cigarette hanging insouciantly from his lip, but in 1983 Morris – no doubt amidst both pained howls and muted mutterings of “political correctness gone mad” – substituted a piece of straw for the much-traveled dog-end, which garnered him an official tip of the hat from the World Health Organization.

The most successful attempt to bring Lucky Luke to our shores and shelves comes from Cinebook: the first album (available in paperback and eBook formats) is Billy the Kid, Morris and Goscinny’s eleventh collaboration.

As Luke rides into the troubled town of Fort Weakling, he finds the populace cowed and broken by the vile depredations of the infamous William Bonney. The desperado robs the bank every couple of days, and the stagecoach every time it leaves town, helps himself to caramels without paying, and won’t let the saloon serve anything but drinking chocolate.

His deadly aptitude with a six-gun means that no one will swear out a complaint, let alone testify against the vicious little bully…

When Luke accepts the job of sheriff, it takes brains and cunning rather than his legendary skill with a shooting iron to free the town from the tiny grip of the world’s meanest 12-year old…

Although the dialogue is a trifle stiff in places, this is a grand old hoot in the tradition of Destry Rides again and Support Your Local Sheriff, superbly executed by master storytellers, and a wonderful introduction to a unique genre for kids of all ages.

And in case you’re worried, even though the interior art still has our hero chawin’ on that ol’ nicotine stick, trust me, there’s very little chance of anyone craving a quick snout, but quite a high probability that they’ll want more Lucky Luke Albums…
© Dargaud Editeur Paris 1971 by Goscinny & Morris. © Lucky Comics. English translation © Cinebook Ltd.

Asterix Omnibus volume 3: Asterix and the Big Fight; Asterix in Britain; Asterix and the Normans


By René Goscinny & Albert Uderzo, translated by Anthea Bell & Derek Hockridge (Orion)
ISBN: 978-1-44400-427-4 (HB)                    978-1-44400-475-5 (PB)

Asterix the Gaul is one of Europe’s – more specifically France’s – most exciting and rewarding contributions to global culture: a cunning little paragon of the underdog spirit who resists the iniquities, experiences the absurdities and observes the myriad wonders of Julius Caesar’s Roman Empire with brains, bravery and a magic potion bestowing incredible strength, speed and vitality. The savvy smarts are all his own…

One of the most-read comics in the world, his chronicles have been translated into more than 100 languages (including Latin and ancient Greek for educational purposes); with 14 live-action and animated movies, 55 board and video games and even into his own theme park (Parc Astérix, near Paris).

More than 370 million copies of 37 Asterix books have sold worldwide, making Goscinny & Uderzo France’s bestselling international authors.

The diminutive, doughty hero was created by two of the art-form’s greatest masters, René Goscinny & Albert Uderzo who were already masters of the form and at the peak of their creative powers. Although their perfect partnership ended in 1977 with the death of the terrifying prolific scripter Goscinny, the creative wonderment still continues – albeit at a slightly reduced rate of rapidity.

Asterix launched in 1959 in the very first issue of Pilote (with a teaser premiere page appearing a week earlier in a promotional issue #0). The feature was a massive hit from the start. Initially Uderzo continued working with Charlier on Michel Tanguy, (Les Aventures de Tanguy et Laverdure), but soon after the first epic escapade was collected as Astérix le gaulois in 1961, it became clear that the series would demand most of his time – especially as the incredible Goscinny never seemed to require rest or run out of ideas (after the writer’s death the publication rate dropped from two books per year to one volume every three to five).

By 1967 the strip occupied all Uderzo’s time and attention. In 1974 the partners formed Idéfix Studios to fully exploit their inimitable creation and when Goscinny passed away three years later Uderzo was, after much effort, convinced to continue the adventures as writer and artist, producing a further ten volumes.

Like all great literary classics, the premise works on two levels: younger readers enjoy an action-packed, lavishly illustrated comedic romp of sneaky, bullying baddies getting their just deserts whilst crustier readers enthuse over the dry, pun-filled, sly and witty satire, enhanced for English speakers by the brilliantly light and innovative touch of master translators Anthea Bell & Derek Hockridge who played no small part in making the indomitable Gaul so palatable to the Anglo-Saxon world.

The stories were set on the tip of Uderzo’s beloved Brittany coast in the year 50 BCE, where a small village of redoubtable warriors and their families resist all efforts of the Roman Empire to complete their conquest of Gaul. Unable to defeat these Horatian hold-outs, the Empire resorts to a policy of containment and the little seaside hamlet is perpetually hemmed in by the heavily fortified garrisons of Totorum, Aquarium, Laudanum and Compendium.

The Gauls don’t care: they daily defy the world’s greatest military machine by just going about their everyday affairs, protected by a magic potion provided by the resident druid and the shrewd wits of a rather diminutive dynamo and his simplistic best friend…

By the time Asterix and the Big Fight first ran in Pilote #261-302 in 1964 (originally entitled Le Combat des chefs or ‘The Battle of the Chiefs’) the feature was a fixture in millions of lives.

Here another Roman scheme to overwhelm the hirsute hold-outs begins when Totorum’s commander Centurion Nebulus Nimbus and his aide-de-camp Felonius Caucus try using an old Gaulish tradition to rid themselves of the rebels.

The Big Fight is a hand-to-hand duel between chiefs, with the winner becoming ruler of the loser’s tribe. All the Romans have to do is find a puppet, have him defeat fat, old Vitalstatistix and their perennial problem goes away for good. Luckily, just such a man is Cassius Ceramix: chief of Linoleum, a hulking brute and, most importantly, a keen lover of all things Roman…

Even such a cunning plan is doomed to failure whilst Vitalstatistix uses magic potion to increase his strength, but what if the Druid Getafix is taken out first?

When the Romans attempt to abduct the old mage, Obelix (who fell into a vat of potion as a baby and grew into a genial, permanently superhuman, eternally hungry goliath) accidentally bounces a large menhir off the druid’s bonce, causing amnesia and a touch of insanity…

Although not quite what they intended, the incapacitation of Getafix emboldens the plotters and the Gallo-Roman Ceramix’s challenge is quickly delivered and reluctantly accepted. With no magic potion, honour at stake and the entire village endangered, desperate measures are called for. Asterix and Obelix consult the unconventional sage (even for druids) Psychoanalytix – who specialises in mental disorders – and Vitalstatistix is forced to diet and begin hard physical training!

Unfortunately, when Obelix shows Psychoanalytix how Getafix sustained his injury the net result is two crazy druids, who promptly begin a bizarre bout of magical one-upmanship. As the crucial combat begins and Vitalstatistix valiantly battles his hulking, traitorous nemesis, Getafix accidentally cures himself, which is lucky as the treacherous Nebulus Nimbus and Felonius Caucus have no intention of losing and have perspicaciously brought along their much-abused Legions to crush the potion-less Gauls, should Ceramix let them down…

Manic and deviously cutting in its jibes at the psychiatric profession, this wildly slapstick romp is genuinely laugh-a-minute and one of the very best Goscinny tales.

Following the established pattern, after a “home” adventure our heroes went globe-trotting in their next exploit -although not very far…

Asterix in Britain originated in 1965 (Pilote#307-334) and followed Caesar’s conquest of our quirky country. It was never a fair fight: Britons always stopped in the afternoon for a cup of hot water and a dash of milk and never at the weekend, so those were the only times the Romans attacked…

Just so’s you know: by this time the Gallic wonders were already fairly well known on our foggy shores. The strips had been appearing in UK weekly anthology Valiant since November 1963, graduating to Ranger (1965-66) and Look & Learn (1966). Set in Britain circa 43 AD and entitled Little Fred and Big Ed, Little Fred, the Ancient Brit with Bags of Grit, Beric the Bold, Britons Never, Never, Never Shall Be Slaves! and In the Days of Good Queen Cleo. The first true Asterix album was subsequently released in 1969 by Brockhampton Press, with all names and locations just as we know them today.

After the conquest, in Cantium (Kent) one village of embattled Britons hold out against the invaders and they send Anticlimax to Gaul where his cousin Asterix has successfully resisted the Romans for absolutely ages. Always happy to oblige, the Gauls whip up a barrel of magic potion and the wily warrior and Obelix accompany Anticlimax on the return trip. Unfortunately, during a brief brouhaha with a Roman galley in the channel, the invaders discover the mission and begin a massive hunt for the rebels and their precious cargo…

As the trio make their perilous way to Cantium, the entire army of occupation is hard on their heels and it isn’t long before the barrel goes missing…

Simply stuffed with good natured jibes about British cooking, fog, the Tower of Londinium, warm beer, council estates, the still un-dug Channel tunnel, boozing, the Beatles (it was the swinging Sixties, after all), sport, fishing and our national beverage, this action-packed, wild frenetic chase yarn is possibly the funniest of all the Asterix books… if you’re British and possess our rather unique sense of humour, eh, wot…?

Asterix and the Normans debuted in Pilote #340-361 (1966) and showed how Vikings (who would eventually colonise parts of France as Northmen or “Normans”) first encountered our heroic Gauls and learned some valuable lessons…

The action opens with Chief Vitalstatistix reluctantly taking charge of his spoiled teenaged nephew Justforkix, intending to make a man of the flashy brat from Lutetia (Paris). The country girls go for his style and modern music (spoofing Elvis Presley in the original and the Rolling Stones in the English translation) and the lad’s glib tongue even convinces the Bard Cacofonix that his “unique” musical talent would be properly appreciated in the big city…

Meanwhile, a shipload of Vikings have fetched up on the beach, looking for the answer to a knotty question.

Rough, tough and fierce, the Scandinavians have no concept of fear, but since they have heard that the emotion can make people fly, they’re determined not to leave until they have experienced terror first hand…

They’ve met their match in the Gaulish villagers, but Justforkix is a different matter. The once-cool lad is a big ball of cowardy-custardness when confronted by the Normans, so the burly barbarians promptly snatch him, insisting he teach them all about that incomprehensible emotion…

Canny Asterix knows fighting Normans is a waste of time, but reasons the only way to get rid of them is to teach them what fear is like. If violence won’t work then what’s needed is something truly horrible… but Cacofonix and his assorted musical instruments are already on their way to fame and fortune in Lutetia. If only Obelix and Dogmatix can find him and save the day…

Daft and delicious, this superbly silly tale abounds with comedy combat and confusion; a perfect mix of gentle generational jibing and slaphappy slapstick with a twist ending to boot…

Outrageously fast-paced, funny and magnificently illustrated by a supreme artist at the very peak of his form, these historical high jinks cemented Asterix’s growing reputation as a world treasure and as these albums are available in a wealth of differing formats and editions – all readily available from a variety of retail and internet vendors or even your local charity shop – there’s no reason why should miss out on all the fun.

Asterix is sublime comics storytelling and if you’re still not au fait with these Village People you must be as Crazy as the Romans ever were…
© 1964-1965 Goscinny/Uderzo. Revised English translation © 2004 Hachette. All rights reserved.

E.C. Segar’s Popeye volume 2: “Well, Blow Me Down”


By Elzie Crisler Segar (Fantagraphics Books)
ISBN: 978-1-56097-874-9 (HB)

Elzie Crisler Segar was born in Chester, Illinois on 8th December 1894.His father was a handyman, and Elzie’s early life was filled with the kinds of solid blue-collar jobs that typified his generation of cartoonists. He worked as a decorator and house-painter, and played drums, accompanying vaudeville acts at the local theatre. When the town got a movie house he played for the silent films, absorbing the staging, timing and narrative tricks from the close observation of the screen that would become his bread-and-butter as a cartoonist. He was working as the film projectionist when, aged 18, he decided to become a cartoonist and tell his own stories.

Like so many others, Segar studied art via mail, in this case W.L. Evans’ cartooning correspondence course out of Cleveland, Ohio (from where Jerry Siegel & Joe Shuster would launch Superman upon the world), before gravitating to Chicago where he was “discovered” by Richard F. Outcault – arguably the inventor of newspaper comic strips with The Yellow Kid and Buster Brown – who got him an introduction at the prestigious Chicago Herald. Still wet behind the ears, Segar’s first strip, Charley Chaplin’s Comedy Capers, debuted on 12th March 1916.

In 1918 he married Myrtle Johnson and moved to William Randolph Hearst’s Chicago Evening American to create Looping the Loop, but Managing Editor William Curley saw a big future for Segar and promptly packed the newlyweds off to New York and the King Features Syndicate.

Within a year Segar was producing Thimble Theatre – launched December 19th 1919 – in the New York Journal. A pastiche of Movie features similar to Hairbreadth Harry and Midget Movies it boasted a standardised repertory cast who acted out melodramas, comedies, crime-stories, chases and especially comedies, for huge daily audiences. The core cast included parental pillars Nana and Cole Oyl, their lanky daughter Olive, diminutive-but-pushy son Castor and Olive’s plain and simple, sometime boyfriend Horace Hamgravy (later just Ham Gravy).

In 1924 Segar followed up with second daily strip The 5:15: a surreal domestic sitcom featuring weedy commuter and would-be inventor John Sappo and his formidable wife Myrtle (obviously quite a common name, hmm?).

A born storyteller, Segar had from the start an advantage even his beloved cinema couldn’t match. His brilliant ear for dialogue and accent shone out from his admittedly average adventure plots, adding lustre to stories and gags he always felt he hadn’t drawn well enough. After a decade or so and just as cinema caught up with the invention of “talkies” he finally discovered a character whose unique sound and individual vocalisations blended with a fantastic, enthralling nature to create a literal superstar.

Popeye the sailor, brusque, incoherent, plug-ugly and stingingly sarcastic, shambled on stage midway through the adventure ‘Dice Island’, (on January 17th 1929: see E.C. Segar’s Popeye volume 1: “I Yam What I Yam!”) and once his part was played out, simply refused to leave. Within a year he was a regular, and as the strip’s circulation skyrocketed, he became the star. Eventually the strip was changed to Popeye and all of the old gang except Olive were consigned to oblivion…

Popeye inspired Segar. The near decade of funny thrillers that followed revolutionised the industry, laid the groundwork for the entire superhero genre (but sadly, usually without the leavening underpinnings of his self-aware humour) and captivated the whole wide world.

The astonishingly unique cast of characters invented during this period – Sea Hag, Toar, Poopdeck Pappy, Swee’pea, Eugene the Jeep, Alice the Goon, George W. Geezil, and especially J. Wellington Wimpy (potentially as big and innovative a star as Popeye) and even Professor O.G. Wotasnozzle in the Sappo daily strip which had evolved into the Sunday Popeye “Topper” – all individually verge on manic brilliance, and combined to make Popeye a global figure to rival Tarzan and Sherlock Holmes and, latterly, Mickey Mouse. To most of the world Popeye was real…

All the attendant peripherals of a major brand gravitated to Popeye. There were toys, games premiums, books, comics, film, radio shows, and especially those incredible animated cartoons. Tragically, Segar died at the height of his creative powers and with so much more magic still to make on 13th October 1938; sole creator of an incredible galaxy of imagination, but his legacy briefly lived on through his brilliant assistant Forrest “Bud” Sagendorf – although the syndicate appointed Doc Winner, Tom Sims, Ralph Stein and Bela Zaboly to work on the printed strip before letting Bud loose on it in 1959 – whilst the animated features increasingly became the main means of bringing Popeye to the world. It just wasn’t the same, though.

When Sagendorf returned, his loose, rangy style and breezy scripts brought the strip itself back to the forefront of popularity and made reading it cool once more. He wrote and drew Popeye until Bobby London took over in 1986.

These superb hardback collections are the perfect means of discovering or rediscovering Segar’s magical tales. The second huge and still readily-available volume (almost 14 ½ by 10½ inches) from 2007 contains a fascinating essay from historian Donald Phelps, a testimonial from Mort “Beetle Bailey” Walker – which includes the beautiful inspirational drawing Segar sent the young fan in 1934 – and another batch of incredible tales from the daily and Sunday strips.

The dailies black-&-white section (covering December 22nd 1930 to June 6th 1932) sees Popeye, Castor and Olive soar to stardom in the fabulous western spoof ‘Clint Gore, the Outlaw’ and strike a blow for the Depression-era poor by inventing a financial institution that gives money away in ‘A One-Way Bank’, before resuming their globe-trotting adventuring in ‘The Great Rough-House War’ and its immediate sequel ‘Tragedy in the Land of Saps’ wherein the very peculiar King Blozo of Nazilia seeks aid to end a war with the neighbouring kingdom of Tonsylania – although the real problem seems to be his own over-ambitious Generals and the fact that all his soldiers are cowards…

This classy screwball epic displays Segar’s trenchant skill with the sharp swift scalpel of satire as well as broad slapstick, and has glorious overtones of if not actual influences upon the Marx Brothers gem “Duck Soup.” With an initially reluctant Popeye compelled by his sense of duty to become King of the unlovable Nazilians, it’s also where the superman sailor reveals for the first time the strength inducing properties of spinach…

From there Popeye and Olive head back to the wild, wild west to visit ‘Skullyville, Toughest Town in the World’ and we’re treated (I think that’s the word) to the unforgettable yet frankly grisly vision of Olive Oyl as a bar-hall dancer in a raucous, ridiculous romp that’s jam-packed with lampooned cowboy clichés and hilariously brilliant original gags.

The full-colour Sunday pages cover March 1st 1931 to October 2nd 1932, with increasingly absurdist Sappo toppers thoroughly complimenting the whacky shenanigans of the lead feature.

May 8th is particularly noteworthy for the first appearance of insane Professor O.G. Wotasnozzle – another Segar walk-on who would usurp his host feature…

The Popeye strip continues the uproarious and exceedingly violent boxing career of the one-eyed sea-dog, who took on all exceedingly monstrous comers, including the awesome man-mountain Tinearo, Kid Klutch (a giant gorilla) and even a robot boxer as the increasingly obsessive and belligerent Mr. Kilph, crazed by his inability to beat the grizzled sailor-man, slipped slowly into utter wackadoodleness.

When not beating the stuffing out of his opponents Popeye pursues his flighty, vacillating and irresolute Olive with desperate verve, if little success, but his life is forever changed when the ever-so-corruptible and adorably contemptible J. Wellington Wimpy makes his debut.

The engaging Mr. Micawber-like coward, moocher and conman debuted on 3rd May 1931 as an unnamed referee in the bombastic month-long bout against Tinearo, but he obviously struck a chord with Segar who gradually made him a (usually unwelcome) fixture. Always ravenous, ever happy and eager to take a bribe, we learned his name in the May 24th instalment and he utters the first of his many immortal catchphrases a month later.

It was June 21st – but “I would gladly pay you Tuesday for a hamburger today”, like most phrases everybody knows, actually started as ‘Cook me up a hamburger, I’ll pay you Thursday’…

There’s far more of Wimpy’s incredible presence in volume 3, but for now another aspect of Popeye’s complex character is revealed in an extended sequence running from May 29th 1932 through July 17th, one that quickly secured his place in reader’s hearts.

The sailor was a rough-hewn orphan, who loved to gamble and fight, not too smart and superhumanly powerful, but he was a big-hearted man with an innate sense of decency who hated injustice – even if he couldn’t pronounce it. When Mary Ann, a starving little girl, tries to sell him a flower he adopts her, taking her from the brutal couple who use her in a begging racket. He grows to love her and there’s a genuine sense of happy tragedy when he finds her real parents and gives her up. That such a rambunctious, action-packed comedy adventure serial could so easily turn an audience into sobbing, sentimental pantywaists is a measure of just how great a spellbinder Segar was…

These tales are as vibrant and compelling now as they’ve ever been and comprise a world classic of graphic literature that only a handful of creators have ever matched. Despite some astounding successors in the drawing seat, no one has ever bettered Segar’s Popeye and these superb volumes are books you’ll treasure for the rest of your life. Don’t miss them.
© 2006 Fantagraphics Books Inc. All comics and drawings © 2006 King Features Inc. All rights reserved.

Popeye: The Great Comic Book Tales by Bud Sagendorf


By Bud Sagendorf, edited and designed by Craig Yoe (Yoe Books/IDW)
ISBN: 978-1-60010-747-4 (HB)                eISBN: 978-1-68406-381-9

There are few comic characters that have entered communal world consciousness, but a grizzled, bluff, uneducated, visually impaired old sailor with a speech impediment is possibly the most well-known of that select bunch.

Elzie Segar had been producing Thimble Theatre since December 19th 1919, but when he introduced a coarse, brusque “sailor man” into the saga of vaudevillian archetypes Ham Gravy and Castor Oyl on January 17th 1929, nobody suspected the giddy heights that walk-on would reach…

Yes, folks, its’s Happy 90th Anniversary for the old swab, who’s still going strong under the aegis of veteran cartoonist Hy Eisman (Kerry Drake, Little Iodine, Bunny, The Katzenjammer Kids, Little Lulu). Parent strip Thimble Theatre turns one hundred this year too, so there’s that to celebrate as well…

In 1924 Segar created a second daily strip The 5:15: a surreal domestic comedy featuring weedy commuter and would-be inventor John Sappo and his formidable wife Myrtle which endured – in one form or another – as a topper/footer-feature accompanying the main Sunday page throughout the author’s career.

It even survived his untimely death, eventually becoming the trainee-playground of Popeye’s second great stylist Bud Sagendorf…

After Segar’s tragic and far too premature death in 1938, Doc Winner, Tom Sims, Ralph Stein and Bela Zambouly all worked on the printed strip even as animated short features brought Popeye to the entire world via the magic of movies. Sadly, none of them had the eccentric flair and raw inventiveness that had put Thimble Theatre at the forefront of cartoon entertainments…

Born in 1915, Forrest “Bud” Sagendorf was barely 17 when his sister – who worked in the Santa Monica art store where Segar bought his supplies – introduced the kid to the master who became his teacher and employer as well as a father-figure. In 1958, Sagendorf took over the strip and all the merchandise design, becoming Popeye’s prime originator…

When Sagendorf took over, his loose, rangy style and breezy scripts brought the strip itself back to the forefront of popularity and made reading it cool and fun all over again. He wrote and drew Popeye in every graphic arena – including the majority of licensed merchandise – for 24 years. Sagendorf retired in 1986 after which “Underground” cartoonist Bobby London took over the Sailorman’s voyages and died in 1994.

Bud had been Segar’s assistant and apprentice, and from 1948 onwards he wrote and drew Popeye’s comicbook adventures in a regular monthly title published by America’s king of licensed periodicals, Dell Comics.

When Popeye first appeared, he was a rude, crude brawler: a gambling, cheating, uncivilised ne’er-do-well. He was soon exposed as the ultimate working-class hero: raw and rough-hewn, practical, but with an innate, unshakable sense of what’s fair and what’s not, a joker who wanted kids to be themselves – but not necessarily “good” – and someone who took no guff from anyone.

Naturally, as his popularity grew, Popeye mellowed somewhat. He was still ready to defend the weak and had absolutely no pretensions or aspirations to rise above his fellows but the shocking sense of dangerous unpredictability and comedic anarchy he initially provided was sorely missed… but not in Sagendorf’s comicbook yarns…

Collected in this enchanting full-colour hardback (also available in a digital edition) is an admittedly arbitrary and far from definitive selection of the Young Master’s compelling funnybook canon from Dell, spanning February/April 1948 to September 1957. Other yarns are readily available in IDW’s Popeye Classics series and I’ll be plugging those in the fullness of time.

The stunning, seemingly stream-of-consciousness stories are preceded here by an effusively appreciative Introduction from Jerry Beck before ‘Ahoy, Ya Swabs!’ relates history and recollection from inspired aficionado and historian/publisher Craig Yoe augmented by a fabulous collation of candid photos, original comicbook art, more.

Especial gems are Bud’s 1956 lessons on backgrounds from the Famous Artists Cartoon Course, series of postcards and the Red Cross booklet produced for sailors.

Popeye‘s fantastic first issue launched in February 1948, with no ads and duo-coloured (black and red) single page strips on the inside front and back covers. From that premiere issue a full-coloured crisis comes as ‘Shame on You! or Gentlemen Do Not Fight! or You’re a Ruffian, Sir!’ sees our salty swab earning a lucrative living as an occasional prize-fighter. That all ends when upcoming contender Kid Kabagge and his cunning manager Mr. Tillbox use a barrage of psychological tricks to put Popeye off his game. The key component is electing his sweetie Olive Oyl President of the fictitious Anti-Fisticuff Society to convince her man to stop being a beastly ruffian and abandon violence. It only works until the fiery frail learns she’s been gulled…

Next up is the lead tale from #9, (October/November) as ‘Misermites! or I’d Rather Have Termites!’ details how the peaceful coastal town of Seawet is plagued by an invasion of plundering dwarves. When the petty pilferers vanish back to their island with “orphink kid” Swee’ Pea as part of their spoils, Popeye and Wimpy give chase and end up battling a really, really big secret weapon…

‘Witch Whistle’ comes from Popeye #12 (April/May 1950) and sees the sailor revisit the embattled kingdom of Spinachovia where old King Blozo is plagued by a rash of vanishing farmers. The cause is sinister old nemesis the Sea Witch whose army of giant vultures seem unbeatable until Popeye intervenes…

‘Interplanetary Battle’ comes from Popeye #21 (July-September 1952) and taps into the growing fascination with UFOs as Wimpy innocently seeks to aid his old pal. When no prize fighter on Earth will box with Popeye, the helpful vagabond broadcasts a message to the universe and what answers the call is a bizarre shapeshifting swab with sneaky magic powers…

An engaging Micawber-like coward, cad and conman, the insatiable J. Wellington Wimpy debuted on in the Newspaper strip on May 3rd 1931 as an unnamed and decidedly partisan referee in one of Popeye’s pugilistic bouts. The scurrilous but polite oaf struck a chord and Segar gradually made him a fixture. Always hungry, keen to solicit bribes and a cunning coiner of many immortal catchphrases – such as “I would gladly pay you Tuesday for a hamburger today” and ‘Let’s you and him fight’ – Wimpy was the perfect foil for a simple action hero and increasingly stole the entire show… and anything else unless it was extremely well nailed down…

From Popeye #25 (July-September 1953), ‘Shrink Weed’ then details how some “wild spinach” reduces the old salt and baby Swee’ Pea to the size of insects with potentially dire and outrageous consequences before the entire cast visit ‘The Happy Little Island’ (Popeye #27, January-March 1954) and confront subsurface creatures doing their darndest to spoil that jolly atmosphere.

An epic thrill-fest manifests in ‘Alone! or Hey! Where is Everybody? or Peoples is All Gone!’ (#32, April-June 1955) as humans are abducted from all over the coast, leading Popeye into another ferocious battle with evil machines and his most persistent enemy, after which another family sea-voyage results in the cast being castaway on an island of irascible invisible folk in ‘Nothing!’ (#34, October-December 1955) before the fun concludes in sheer surreal strife as Popeye #41 (July-September 1957) displays capitalism at its finest when Olive gets a new boyfriend: one with a regular job and prospects. Stung to retaliate, Popeye devises ‘Spinach Soap!’ to secure his own fortune, but being un-ejjikated, rough-and-ready appoints Wimpy as his boss. Big mistake…

There is more than one Popeye. Most of them are pretty good, and some are truly excellent. The one in this book is definitely one of the latter and if you love lunacy, laughter and rollicking adventure you must now read this.
Popeye: The Great Comic Book Tales by Bud Sagendorf © 2018 Gussoni-Yoe Studio, Inc. All Rights Reserved. Popeye © 2018 King Features Syndicate. ™ Heart Holdings Inc.

Spirou and Fantasia volume 1: Adventure Down Under


By Tome & Janry, translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-84918-011-5

For most English-speaking comic fans and collectors Le Journal de Spirou is probably Europe’s biggest secret. The character is a rough contemporary – and bald commercial response – to Hergé’s iconic superstar Tintin, whilst the comic he has headlined for decades is only beaten in sheer longevity and creativity by our own Beano and Dandy.

First conceived at Belgian Printing House by Jean Dupuis in 1936, a magazine targeting a juvenile audience debuted on April 21st 1938 (three and a bit months before DC Thomson’s Beano, but still beaten by The Dandy which launched on December 4th 1937). It was edited by Charles Dupuis (a mere tadpole, only 19 years old himself) and took its name from the lead feature, which recounted the improbable adventures of a plucky bellboy/lift operator employed by the Moustique Hotel: a reference to the publisher’s leading magazine, Le Moustique.

With his pet squirrel, Spip (who joined the cast on June 8th 1939; he’s the longest running character in the strip after Spirou himself, so happy 80th anniversary, little dude!) the plucky kid was the idea of French artist Robert Velter, who signed himself Rob-Vel.

A Dutch language edition – Robbedoes – debuted a few weeks later and ran more-or-less in tandem with the French parent comic until it’s cancellation in 2005.

Although some home-grown product crept in, the bulk of the comic was taken up with cheap American reprint imports: Red Ryder by Fred Harman, William Ritt & Clarence Gray’s Brick Bradford and Siegel & Shuster’s landmark creation Superman. Most prominent were ‘Tif et Tondu’ by Fernand Dineur (which ran until the1990s) and ‘L’Epervier Blue’ by Sirius (Max Mayeu), and they were soon supplemented by comic-strip wunderkind Joseph Gillain – “Jije”. During World War II Jije legendarily drew the entire comic by himself, continuations of the banned US imports included, as well as assuming production of the Spirou strip where he created the current co-star Fantasio.

Except for a brief period when the Nazis closed the comic down (September 1943 to October 1944 when the Allies liberated Belgium) Spirou and its boyish star – now a globe-trotting reporter – have continued their weekly exploits in unbroken four-colour glory.

Among the other myriad major features that began within those pages are ‘Jean Valhardi’ (Jean Doisy & Jije), ‘Blondin et Cirage’ (Victor Hubinon), Buck Danny, ‘Jerry Spring’, ‘Les Schtroumpfs’ (AKA the Smurfs), Gaston Lagaffe (here seen as Gomer Goof) and a certain laconic cowboy named Lucky Luke.

Spirou the character (the name translates as both “squirrel” and “mischievous”) has starred in the magazine for most of its life, evolving – under a succession of creators – into a simultaneously urbane yet raucous fantasy/adventure hero with the accent heavily on light humour.

With comrade and rival Fantasio and crackpot inventor the Count of Champignac, Spirou travels to exotic places, uncovering crimes, revealing the fantastic and garnering a coterie of exotic arch-enemies.

During the War, when Velter went off to fight, his wife Blanche Dumoulin took over the strip using the name Davine, assisted by Luc Lafnet. Dupuis assumed control of and rights to the strip in 1943, assigning it to Jije who handed it to his assistant André Franquin in 1946. It was the start of a golden age.

Among Franquin’s innovations were villains Zorglub and Zantafio, Champignac and one of the first strong female characters in European comics, rival journalist Seccotine (renamed Cellophine in this current English translation), but his greatest creation – one he retained on his departure in 1969 – was the incredible magic animal Marsupilami (first seen in Spirou et les héritiers in 1952). The little perisher is now a star of screen, plush toy store, console and albums all his own.

From 1959 writer Greg and background artist Jidéhem assisted Franquin, but by 1969 the artist had reached his Spirou limit and resigned, taking his mystic yellow monkey with him. He was succeeded by Jean-Claude Fournier who updated the feature over the course of nine stirring adventures that tapped into the rebellious, relevant zeitgeist of the times with tales of environmental concern, nuclear energy, drug cartels and repressive regimes.

As the series entered the 1980s Spirou seemed to stall: three discrete creative teams alternated on the serial: Raoul Cauvin & Nic Broca, Yves Chaland and the creators of the graphic novel under review here: Philippe Vandevelde writing as Tome and artist Jean-Richard Geurts AKA Janry.

These last adapted and referenced the beloved Franquin era and revived the feature’s fortunes, producing 14 wonderful albums between 1984 and 1998. This one, Spirou et Fantasio 34 – Aventure en Australie from 1985, was their second.

Since their departure Lewis Trondheim, and the teams of Jean-Davide Morvan & Jose-Luis Munuera and Yoann & Vehlmann, have brought the official album count to 55 (there also are a bunch of specials, spin-offs and one-shots, official and otherwise)…

Without further ado we plunge straight into the bizarre, treasure-hunting drama as dire doings Down Under segue into Spirou and Fantasio arriving home exhausted from their latest assignment. They are intercepted by Cellophine at the airport: odd things are occurring in the depths of the Outback and the always-newsworthy Count of Champignac is right at the heart of it. Instantly awake again, all three jet out to Australia where nefarious deeds are occurring at the desolate Albuh Opal Mine.

The crazy inventor is there on the verge of a fabulous and incredible discovery far more precious than jewels, but the ruthless miners don’t seem that impressed, although they are worried by disappearing diggers, inexplicable accidents, men driven crazy and, if some observers are to be believed, levitating aborigines…

This classy blend of thrilling mystery, weird science, light adventure and broad slapstick remains a pure refreshing joy in a market far too full of adults-only carnage and testosterone-fuelled breast-beating. Easily accessible to readers of all ages drawn with all the welcoming style and panache that makes Asterix, Lucky Luke and Iznogoud so compelling and readily available in both paperback album and eBook formats, this is a cracking read and the start of a long line of translated epics that should be as much a household name as those series – and even Tintin himself…
Original edition © Dupuis, 1985 by Tome & Janry. All rights reserved. English translation 2009 © Cinebook Ltd.

Asterix Omnibus volume 2: Asterix the Gladiator, Asterix and the Banquet, Asterix and Cleopatra


By René Goscinny & Albert Uderzo, translated by Anthea Bell & Derek Hockridge (Orion Childrens Books)
ISBN: 978-1-4440-0424-3

It’s been a painful year for lovers of comics, with many of our greatest practitioners – famous or otherwise – leaving us. I’m going to spend the remainder of the year dwelling on them and recommending examples of their work we can read to commemorate them in the best way possible… through enjoyment.

Suffolk-born Anthea Bell OBE came from prestigious stock. She was born in 1936 and translated numerous works from history books such as WG Siebald’s Austerlitz to the works of Hans Christian Andersen to fantasies such as Cornelia Funke’s Inkworld books Either singly or with Derek Hockridge, however, she found true immortality: translating thousands of pages of European comics and Bande Dessinée. She was a smart and dedicated woman and brilliantly adroit with worlds and concepts in many tongues. Her creative punning and naming techniques in the Asterix books garnered praise all over the world and many aficionados believe the strip is actually funnier in English than in any other language.

I can certainly confirm that’s the case with German…

Among her many triumphs are the aforementioned Asterix, Le Petit Nicolas, Lieutenant Blueberry and Iznogoud.

She died on 18th October 2018 and can never be replaced.

Asterix the Gaul is probably France’s greatest literary export: a wily wee warrior who resisted the iniquities, experienced the absurdities and observed the myriad wonders of Julius Caesar’s Roman Empire with brains, bravery and a magic potion which bestowed incredible strength, speed and vitality.

One of the most popular comics in the world, the chronicles have been translated into more than 100 languages; 8 animated and 3 live-action movies, assorted games and even into a theme park (Parc Astérix, near Paris). More than 325 million copies of 34 Asterix books have been sold worldwide, making Goscinny & Uderzo France’s bestselling international authors.

The diminutive, doughty hero was created as the transformative 1960s began by two of the art-form’s greatest masters, René Goscinny & Albert Uderzo and even though their perfect partnership ended in 1977 the creative wonderment still continues – albeit at a slightly reduced rate of rapidity.

When Pilote launched in 1959 was Asterix was a massive hit from the start. For a while Uderzo continued working with Charlier on Michel Tanguy, (Les Aventures de Tanguy et Laverdure), but soon after the first epic escapade was collected as Astérix le gaulois in 1961 it became clear that the series would demand most of his time – especially as the incredible Goscinny never seemed to require rest or run out of ideas (after the writer’s death the publication rate dropped from two books per year to one volume every three to five).

By 1967 the strip occupied all Uderzo’s time and attention. In 1974 the partners formed Idéfix Studios to fully exploit their inimitable creation and when Goscinny passed away three years later Uderzo was convinced to continue the adventures as writer and artist, producing a further ten volumes since then.

Like all great literary classics, the premise works on two levels: for younger readers as an action-packed comedic romp of sneaky, bullying baddies regularly getting their just deserts and as a pun-filled, sly and witty satire for older, wiser heads, enhanced here by the brilliantly light touch of the translators who played such a massive part in making the indomitable Gaul so very palatable to the English tongue.

Launched in Pilote #1 (29th October 1959, with the first page appearing a week earlier in a promotional issue #0, June 1st 1959), the stories were set on the tip of Uderzo’s beloved Brittany coast in the year 50BC, where a small village of redoubtable warriors and their families resisted every effort of the all-conquering Roman Empire to complete their conquest of Gaul. Unable to defeat these Horatian hold-outs, the Empire resorted to a policy of containment and the little seaside hamlet is perpetually hemmed in by the heavily fortified garrisons of Aquarium, Laudanum, Petibonum and Barbaorum (the latter two becoming Compendium and Totorum for us Brits).

The Gauls don’t care: they daily defy the world’s greatest military machine by just going about their everyday affairs, protected by a magic potion provided by the resident druid and the shrewd wits of a rather diminutive dynamo and his simplistic best friend…

With these volumes a key pattern was established: the adventures would henceforth – like a football match – alternate between Home and Away, with each globe-trotting escapade balanced by an epic set in and around he happily beleaguered Gaulish village (if you’re counting, home tales were odd numbered volumes and travelling exploits even-numbered…)

Asterix the Gladiator debuted in Pilote #126-168 (1963) with the canny rebel and his increasingly show-stealing pal Obelix (who had fallen into a vat of potion as a baby and was a genial, permanently superhuman, eternally hungry foil to the smart little hero) despatched to the heart of the Roman Empire on an ill-conceived mission of mercy…

When Prefect Odius Asparagus seeks to give Julius Caesar a unique gift he decides upon one of the indomitable Gauls who had been giving his occupying forces such a hard time.

Thus, he has village Bard Cacofonix abducted and bundled off to Rome. Although in two minds about losing the raucous harpist, pride wins out and the villagers mount a rescue attempt, but after thrashing the Romans again they discover that their lost comrade is already en route for the Eternal City…

Asterix and Obelix are despatched to retrieve the missing musician and hitch a ride on a Phoenician galley operated under a bold new business plan by captain/general manager Ekonomikrisis. On the way to Italy the heroes first encounter a band of pirates who would become frequent guest-stars and perennial gadflies.

The pirates were a creative in-joke between the close-knit comics community: Barbe-Rouge or Redbeard was a buccaneering strip created by Charlier & Victor Hubinon that also ran in Pilote at the time.

As Asterix and Obelix make friends among the cosmopolitan crowds of Rome, Caesar has already received his latest gift. Underwhelmed by his new Bard, the Emperor sends Cacofonix to the Circus Maximus to be thrown to the lions just as his chief of Gladiators Caius Fatuous is “talent-spotting” two incredibly tough strangers who would make ideal arena fighters…

Since it’s the best way to get to Cacofonix, our heroes join the Imperial Gladiatorial school; promptly introducing a little Gallic intransigence to the tightly disciplined proceedings. When the great day arrives, the lions get the shock of their lives and the entertainment-starved citizens of Rome “enjoy” a show they will never forget…

As always, the good-natured, comedic situations and sheer finesse of the yarn rattles along, delivering barrages of puns, oodles of insane situations and loads of low-trauma slapstick action, marvellously rendered in Uderzo’s expansive, authentic and continually improving big-foot art-style.

Asterix and the Banquet originated in Pilote #172-213 (1963), inspired by the Tour de France cycle race.

After being continually humiliated by the intractable Gauls coming and going as they please, Roman Inspector General Overanxius instigates a policy of exclusion and builds a huge wall around the little village, determined to shut them off from their country and the world. Modern world leaders might get a clue from this book, here… if they read books. Even books with pictures…

Incensed, Asterix best the smug Prefect that Gauls can go wherever they please and to prove it invites the Romans to a magnificent feast where they can sample the culinary delights of various regions. Breaking out of the stockade and through the barricades, Asterix and Obelix gather produce from as far afield as Rotomagus (Rouen), Lutetia (Paris, where they also picked up a determined little mutt who would eventually become a star cast-member), Camaracum (Cambrai) and Durocortorum (Rheims), easily evading or overcoming the assembled patrols and legions of man-hunting soldiers. However, they don’t reckon on the corrupting power of the huge – and growing – bounty on their heads and some Gauls are apparently more greedy than patriotic…

Even with Asterix held captive and all the might of the Empire ranged against them, Gaulish honour is upheld and Overanxius, after some spectacular fights, chases and close calls, eventually is made to eat his words – and a few choice Gallic morsels – in this delightful, bombastic and exceedingly clever celebration of pride and whimsy.

Asterix and Cleopatra ran from 1963-1963 in issues #215-257 and, although deriving its title from Shakespeare’s Antony and Cleopatra, is actually a broad visual spoof of the 1963 movie blockbuster Cleopatra (the original collected album cover was patterned on the film poster).

Rome is a big empire to run but Caesar always has time to spare for the fascinating Queen of Egypt – even though she can be a little overbearing at times…

When Caesar calls her people decadent, Cleopatra announces that her Egyptians will build a magnificent palace within three months to prove their continued ingenuity and vitality.

Her architect Edifis is less confidant and subcontracts the job, recruiting his old friend Getafix the Druid to help, with Asterix, Obelix and faithful pooch Dogmatix coming along to keep him out of trouble…

After another short, sharp visit with the pirates, the voyagers reach the Black Lands only to find the building site an utter shambles. Edifis’ arch rival Artifis has stirred up unrest among the labourers and consequently sabotaged the supply-chain, entombing the visitors in a deadly tourist-trap and even frames Edifis by attempting to poison the Queen.

For all these tactics the ingenious Gauls have a ready solution and the Palace construction continues apace, but when Caesar – determined not to lose face to his tempestuous paramour – sends his Legions to destroy the almost-completed complex, it’s up to the two smallest, smartest warriors to come up with a solution to save the day, the Palace and the pride of two nations…

Outrageously fast-paced and funny and magnificently illustrated by a supreme artist at the very peak of his form, Asterix and Cleopatra is one of the very best epics from a series that has nothing but brilliant hits.

This is supremely enjoyable comics storytelling and if you’re still not au fait with these Village People you must be as Crazy as the Romans ever were…
© 1964-1965 Goscinny/Uderzo. Revised English translation © 2004 Hachette. All rights reserved.

Merry Christmas, Boys and Girls!

In keeping with my self-imposed Holiday tradition here’s another pick of British Annuals selected not just for nostalgia’s sake but because it’s my house and my rules…

After decades when only American comics and memorabilia were considered collectable or worthy, the resurgence of interest in home-grown material means there’s lots more of this stuff available and if you’re lucky enough to stumble across a vintage volume or modern facsimile, I hope my words convince you to expand your comfort zone and try something old yet new…

Still topping my Xmas wish-list is further collections from fans and publishers who have begun to rescue this magical material from print limbo in (affordable) new collections…

Great writing and art is rotting in boxes and attics or the archives of publishing houses, when it needs to be back in the hands of readers once again. As the tastes of the reading public have never been broader and since a selective sampling of our popular heritage will always appeal to some part of the mass consumer base, let’s all continue rewarding publishers for their efforts and prove that there’s money to be made from these glorious examples of our communal childhood.

The Dandy Monster Comic (Dandy Annual 1939 Special Facsimile Edition)

By Many and various (DC Thomson & Co/Aurum Press)
ISBN: 978-1- 84513-217-0

This one’s actually older than me – at least in its original incarnation…

Until it folded and was reborn as a digital publication on 4th December 2012, The Dandy was the third longest running comic in the world (behind Italy’s Il Giornalino – launched in 1924 – and America’s Detective Comics in March 1937).

Premiering on December 4th 1937, The Dandy broke the mould of traditional British predecessors by using word balloons and captions rather than narrative blocks of text under the sequential picture frames.

A colossal success, it was followed eight months later (on July 30th 1938) by The Beano and together they completely revolutionised the way children’s publications looked and, most importantly, how they were read.

Over the decades the “terrible twins” spawned a bevy of unforgettable and beloved household names who delighted generations of avid and devoted readers, and the end of year celebrations were graced with bumper bonanzas of the comics’ weekly stars in extended stories in magnificent bumper hardback annuals.

As WWII progressed, rationing of paper and ink forced the “children’s papers” into an alternating fortnightly schedule: on September 6th 1941 only The Dandy was published. A week later just The Beano appeared. They only returned to normal weekly editions on 30th July 1949…

As of this grand festive feast however that’s all in the future. Here, masterfully restored, is a treasure trove of joyous pranks and all-ages adventure to delight and enthral. It should be noted however, that all this buffoonery and jolly japery was crafted at a time socially far-removed from our own, and there are some terms and racial depictions that wouldn’t be given houseroom in today’s world. That was then, this is now, and that’s another thing you can be grateful for…

It all opens in classis DCT manner with the entire cast chowing down to a monumental feast – a staple reward of those leaner, impoverished times – before James Crichton’s ‘Korky the Cat’ kicks things off with spot of calamitous dockside fishing after which ‘Jimmy and his Grockle’ – a kind of Doberman dragon – foils a dognapping ring. Illustrated by James Clark, the strip was recycled from prose “Boys Paper” The Rover (where it was “Jimmy Johnson’s Grockle” in 1932).

Most pages come with riddles, jokes or single panel gags and many of the strips are delivered in the signature two colour process that typifies British Annuals and as usual none of the writers are named and precious few of the artists are credited. As always, I’ve offered a best guess as to whom we should thank, and of course I would be so very happy if anybody could confirm or deny my suppositions…

The prolific Allan Morley then details how ‘Keyhole Kate’ falls foul of a burglar and cowboy superman ‘Desperate Dan’ – by indisputable key man Dudley D. Watkins – braves harsh winter clime, before Morley’s ‘Freddy the Fearless Fly’ thwarts a human bully and thrashes a predatory spider.

These colossal tomes were all about variety and value for money and next up is a heavily-illustrated prose story enthrallingly detailing the feudal adventure of young shepherd-boy Gingan‘s dragon-slaying quest with magical weapon ‘The Sword of Crad’ after which wandering tramp ‘Barney Boko’ comes a-cropper after defacing public property in a wordless strip from John R. Mason.

As depicted by the superb Eric Roberts, ‘Podge’s Frame-Up’ sees the junior entrepreneur confusing art galleries with glaziers whilst nattily-dressed ‘Archie the Ape’ deals with a hungry lion and ‘Smarty Grandpa’ (by Watkins and a double for strip veteran Pa Broon) has a racially-charged moment at a minstrel show before anthropomorphic tortoise ‘Dan the Night-watchman’ confronts a gang of thieving rats…

‘The Boy that Beat the Band’ is another prose drama (illustrated by Fred Sturrock?) with a young orphan acrobat saving a disabled boy and rewarded with his heart’s desire – a job – after which Jack Glass’ text-block and pic strip ‘The Daring Deeds of Buck Wilson’ sees the singing cowboy battle kidnappers before the animal antics in ‘Bamboo Town’ see daring duo Bongo and Pongo organise a therapeutic gymnasium in a typically busy romp limned by Charlie Gordon.

Sam Fair’s ‘Wig and Wam the Skookum Kids’ were prank-playing Red Indian lads who here trick the Big Chief into baiting a bear before ‘Flippy the Sea Serpent’ – by Frank Minnitt – settles the hash of a snooty octopus whilst Smarty Grandpa fails to steal a pie…

Boneless Bill was a long-running but sadly anonymous strip starring an affable contortionist. Here he astounds an army recruiting officer before ‘Marmaduke Mean the Miser’ pays painfully for stealing a little lad’s Dandy comic before ‘Hungry Horace’ (Morley) finds his appetite briefly diminished after illicitly tapping the wrong barrel and a cunning old codger prevents a mugging in ‘Old Beaver’s Brainwaves’.

‘Wee Tusky’ was long-running prose feature and here the baby elephant’s propensity for trouble leads to deadly danger but secures him a human friend in the end, after which Roberts’ ‘Helpful Henry’ adjusts seating arrangements despite his history of calamitous consequences just as pompous (idiot) detective ‘Trackem Down’ botches another “case”…

Korky the Cat masters the fundamentals of golf whilst Jimmy and his Grockle find fun – and bananas – at the docks, after which Keyhole Kate’s snooping drenches a helpful bystander and Desperate Dan proves that building sites can be dangerous places… at least for other people…

After another get-rich-quick scheme from Podge, sausage-snaffling ‘Dipper the Dodger’ falls foul of the law. Probably drawn by James Jewell, Dipper is a dead ringer for Beano and The People’s Journal cartoon stalwart Wee Peem (“He’s a Proper Scream”), so there might have been some cross-pollination back then.

Freddy the Fearless Fly turns arsonist to escape a spider’s trap before Helpful Henry learns the perils of electricity, after which Jimmy Denton tries rodeo riding to save the ranch with the invaluable assistance of ‘White Star’s Star Turn’ in a prose thriller that leads seamlessly to Podge setting up his own postal service before ‘Bobby, the Boy Scout’ goes too far in his scheme to help a hobo…

Boneless Bill artfully apprehends a thief and Archie the Ape find busking hazardous to health, whilst Hungry Horace loses his lunch to a quick-witted sprinter, but savvy navies ‘Nick & Nack’ find a smart way to keep the cops from confiscating their grub.

Interfering busybodies Bobby, the Boy Scout and Helpful Henry both get it wrong again, after which we head west to see Wig and Wam the Skookum Kids prank their dad yet again even as Desperate Dan falls asleep in the park but still causes chaos

‘Willing Willie and his Pa’ experience decorating woes before we revisit the days of the Raj in prose thriller ‘Pam the Peace-Maker’ wherein a little girl prevents an outbreak of war after which Helpful Henry confuses radio and electric irons and Korky triumphs over a tiger when he goes on safari.

Jimmy and his Grockle clash violently with shopkeepers and Old Beaver’s Brainwaves sees the gamey geezer getting back at the thug who pinched his job after which itinerant Barney Boko pays through the nose for watching football without a ticket.

Dipper the Dodger meets a theatrical strongman and the Bamboo-Town boys convene a swimming class that would certainly have benefitted ‘Sandy Starfish, the Shipwrecked Sailor’ before Fred Sturrock illustrates a prose battle of wits between stubborn old men in ‘The House that Jack the Joker Built’.

More musical mayhem from Archie the Ape precedes Hungry Horace outwitting municipal bylaws in search of a big scoff, even as Podge dupes another crowd of sensation hungry oafs and Helpful Henry wrecks a house before it’s even built: a trick even Desperate Dan can’t match, even if he wasn’t so thirsty…

Mini vignettes for Podge, Barney Boko and Boneless Bill lead into a riotous schoolboy romp in prose – probably illustrated by George Ramsbottom – that I want you to be grown up about. ‘Invisible Dick Spoofs the Spoofer’ is a smart tale from a venerable feature that ran in The Rover for years and when he turns the tables on a cruel stage magician humiliating his school chums you should be proud and not titter or snigger…

A rapid-fire tranche of cartoon antics, starring Bobby the Boy Scout, Podge, Marmaduke Mean the Miser, Flippy the Sea Serpent, Boneless Bill and Willing Willie and his Pa, lead us to another text tale as animal-raised orphan ‘Buffalo Boy’ discovers toffee and begins his slow march back to civilisation…

From here it’s cartoon strip all the way with Korky, Keyhole Kate, Freddy the Fearless Fly, Helpful Henry, Wig and Wam the Skookum Kids, Smarty Grandpa and Dipper the Dodger all doing what they do best before Bamboo-Town brings down the curtain as Bongo and Pongo build an all-animal skating rink…

A marvel of nostalgia and timeless comics wonder, the true magic of this facsimile edition is the brilliant art and stories by a host of talents that have literally made Britons who they are today, and bravo to DC Thomson for letting them out for a half-day to run amok once again.

The DANDY is a trademark of and © D. C. Thomson & Co. Ltd. 2006. Associated characters, text and artwork © D. C. Thomson & Co. Ltd. 2006. All rights reserved.

Valiant Annual 1968

By Many & various (Fleetway)
No ISBN

From the late 1950s and increasingly through the 1960s, Scotland’s DC Thomson steadily overtook their London-based competitors – monolithic comics publishing giant Amalgamated Press.

Created by Alfred Harmsworth at the beginning of the twentieth century, AP perpetually sought to regain lost ground, and the sheer variety of material the southerners unleashed as commercial countermeasures offered incredible vistas in adventure and – thanks to the defection of Leo Baxendale and Ken Reid to the enemy – eventually found a wealth of anarchic comedy material to challenge the likes of the Bash Street Kids, Dennis the Menace, Minnie the Minx and their unruly ilk.

During the latter end of that period the Batman TV show sent the entire world superhero-crazy. Amalgamated had almost finished absorbing all its other rivals such as The Eagle‘s Hulton Press to form Fleetway/Odhams/IPC and were about to incorporate American superheroes into their heady brew of weekly thrills.

Once the biggest player in children’s comics, Amalgamated had stayed at the forefront of sales by latching onto every fad: keeping their material contemporary, if not strictly fresh. The all-consuming company began reprinting the early successes of Marvel comics for a few years; feeding on the growing fashion for US style adventure which had largely supplanted the rather tired True-Blue Brit style of Dan Dare or DC Thompson’s Wolf of Kabul.

Even though sales of all British comics were drastically declining, the 1960s were a period of intense and impressive innovation with publishers embracing new sensibilities; constantly trying new types of character and tales. At this time Valiant and its stable-mate Lion were the Boys’ Adventure big guns (although nothing could touch DC Thomson’s Beano and Dandy in the comedy arena).

Valiant was conceived as a “Boys’ Paper” in 1962 as the indigenous comics industry struggled to cope with a sudden importation of brash, flashy, full-colour comics from America. A weekly anthology concentrating on adventure features and offering a constantly changing arena of action, the magazine was the company’s most successful title for over a decade: absorbing many less successful periodicals between its launch and eventual amalgamation into new-styled, hugely popular Battle Picture Weekly in 1976.

There were 21 Annuals between 1964 to 1985, combining original strips with prose stories; sports, science and general interest features; short humour strips and – increasingly from the 1970s onwards – reformatted reprints from IPC/Fleetway’s vast back catalogue.

From their creative heyday (this book would have been on sale from the autumn of 1967) and sporting a gripping Don Lawrence cover, the all-boys excitement begins with a frontispiece spread of medal-winning British hero war heroes: a typical illustrated historical feature of the era.

The drama continues with a fictionalised full-colour tale of smugglers and the development of the customs men in ‘Contraband’ before ‘Kelly’s Eye’ – sublimely painted by Carlos Cruz (I think) – sees the indestructible adventurer saving beleaguered Coroba from revolutionaries and radioactive doom.

Kelly’s Eye featured ordinary, thoroughly decent chap Tim Kelly who came into possession of the mystical “Eye of Zoltec”: a fist-sized gem that kept him free from all harm… as long as held on to it.

You won’t be surprised to discover that, due to the demands of weekly boys’ adventures, Tim lost, dropped, misplaced and was nefariously deprived of that infernal talisman pretty darned often – and always at the most inopportune moment…

The moody and compelling artwork of Argentinean Francisco Solano Lopez was the prime asset of this series, with Tom Tully and Scott Goodall the usual scripters for this little gem of a series.

Resorting to economical monochrome, we come to ‘The House of Dolmann’. The weekly strip was a curious and inexplicably absorbing blend of super-spy and crime-buster strip from Tully and utterly wonderful master illustrator Eric Bradbury. Dolman’s cover was as a shabby ventriloquist (I digress, but an awful lot of “our” heroes were tatty and unkempt – we had “Grunge” down pat decades before the Americans made a profit out of it!) who designed and constructed an army of specialised robots which he disguised as his puppets.

Using these as his shock-troops, the enigmatic Dolman waged a dark and crazy war against the forces of evil…

Here, he and his hand-crafted squad hunted a scientific maniac pulling satellites out of the sky with a super-magnet.

The first photo/fact feature of the book is a thinly-disguised infomercial for a popular outdoor activity charity, propounding readers get ‘Outward Bound – to Adventure’ after which ‘The Steel Claw’ battles a madman and his gang determined to destroy Britain’s navy (illustrated, it seems to me, by Massimo Belardinelli).

One of the most fondly-remembered British strips of all time, the Steel Claw, ran from 1962- 1973 with Jesús Blasco and his small family studio enthralling the nation’s children through the breakneck adventures of scientist, adventurer, spy and even costumed superhero Louis Crandell. Initially written by novelist Ken Bulmer, the majority of the character’s career was scripted by Tully. Crandall had an artificial hand packed with gimmicks and possessed the disquieting ability to turn invisible whenever he was electrocuted…

‘The Astounding Jason Hyde’ was a series that ran in prose form, written by Barrington J. Bayley with spot illos from Bradbury. Hyde was a blind telepath with an “X-Ray mind” who here tracks missing potholers to an unsuspected cave civilisation populated by brutes and monsters…

After all that action and suspense it’s past time for some light relief and a brace of comedy capers follows: frenetic trend-chasers and backyard inventors ‘The Nutts’ cause carnage with their climate-challenging antics in a superb extended yarn from Spanish cartoonist Ángel Nadal whilst the astoundingly slick and wonderful ‘Sporty’ by Reg (Sporting Sam) Wootton learns a lesson about truth in advertising…

Appalling racist by today’s standards, ‘Captain Hurricane’ was a hugely popular strip for its entire decades-long run. Written by Scott Goodall or Jon Rose, he was originally drawn by R. Charles Roylance, but I think it’s either Jack Pamby or Fred T. Holmes limning this bizarre yarn as – thanks to skiving batman Maggot Malone – the marines are forced to fight their way through Japanese-controlled Malayan jungles to Singapore, armed with nothing but cricket equipment……

Brilliant Reg Parlett’s ‘The Crows’ see the youngest corvid cavorting with bats before – in scintillating pink duo-tones – ‘The Wild Wonders’ (Mike Western and probably Tully on script) offer comedic drama capers. Here Rick and Charlie Wilde and their long-suffering guardian Mike Flynn face ski-slope thrills with a side-order of kidnap and skulduggery… Shipwrecked on remote Worrag Island in the Hebrides, two toddlers were raised by animals and survived to become almost superhuman specimens. When rescued by Olympic swimmer Mike they became sporting sensations able to out-compete most adult athletes in any discipline. They could also talk to animals…

‘Tatty-Mane, King of the Jungle’ offers raucous animal antics as the regal rogue seeks to update his look, but the artist remains a mystery to me. Likely candidates include Nadal or Martz Schmidt (suggested by Steve Holland – you really should read his Bear Alley blog)…

A ‘Sporting Roundabout’ of facts lead into a prose tale of exploration and treasure hunting – illustrated by Weston – with the good guys using an ambulatory super-jeep dubbed ‘The Jungle Walker’ after which venerable schoolboy comedy property ‘Billy Bunter’ quits school and heads out to sea, encountering spies in a quirky yarn possibly illustrated by Parlett but it seems reminiscent of Frank Minnitt to me…

‘Legge’s Eleven’ was a typical example of the humorous freak-show football strip. Lanky player-manager Ted Legge took over failing Rockley Rangers and fields a team of misfits and individualists he struggles to make work together. Here the lads are trapped in a spiral of superstition and missing mascots in the run-up to a crucial international second leg…

Following ‘The Crows’ fowling up a wildlife film, ‘Operation “Rescue”’ (by Mike White?) recreates the 1957 efforts to save Royal Army Air Servicemen lost in the jungles outside Kuala Lumpur before a double dose of ‘“Horse” Laughs’ gags segues into a photo-packed footballing essay on ‘Great Moments with Great Clubs’.

Back in comics, ‘Captain Hurricane’ and crew are in the Western Desert in 1940, battling Italian infantry even as Maggot Malone spreads disorder with his latest fad: weightlifting…

‘Sporty’ disastrously discovers Squash and ‘The Nutts’ cause carnage on a film set before ‘Billy Bunter’s enforced diet creates carnage for the entire county after which another ‘Sporting Roundabout’ leads to a prose thriller about a multi-talented circus performer battling crooks attempting to fix his championship boxing match in ‘The Flying Fighter’.

‘Gabby McGlew – his yarns aren’t true’ is an example of recycled Buster strip Barney Bluffer by Nadal with boastful braggart channelling his inner Baran Munchausen after which photo-history feature ‘A Champion Champion’ details the career and achievements of Henry Cooper before everything wraps up with what I’m sure is another re-tread, even if I can’t find out where.

‘No. 13 Grimm Street’ sees Fleet Street reporter “Hack” Mackenzie struggling to solve a spree of daring art robberies and a house that seems to vanish at will: the answer to both mysteries leads to madness and death…

Eclectic, wide-ranging and always of majestically high quality, this blend of fact, fiction, fun and thrills is a splendid evocation of lost days of joy and wonder. We may not be making books like this anymore but at least they’re still relatively easy to track down. Of course, what’s really needed is for some sagacious publisher to start re-issuing them…
© Fleetway Publications Ltd., 1967

Star Trek Annual 1976

By John David Warner, Allan Moniz, Alberto Giolitti & various (World Distributors)
SBN: 7235-0325-7

British Comics have always fed heavily on other media and as television grew during the 1960s – especially the area of children’s shows and cartoons – those programmes increasingly became a staple source for the Seasonal Annual market. There would be a profusion of stories and strips targeting not readers but young viewers and more and more often the stars would be American not British.

Much of this stuff wouldn’t even be as popular in the USA as here, so whatever comic licenses existed usually didn’t provide enough material to fill a hardback volume ranging anywhere from 64 to 160 pages. Thus, many Annuals such as Daktari, Champion the Wonder Horse, Lone Ranger and a host of others required original material or, as a last resort, similarly-themed or related strips.

This book was produced in a non-standard UK format, with limited but full-colour for both the American comics reprints and the remainder: brief prose pieces, puzzles, games and fact-features on related themes. As for the writers and artists of the originated material your guess is, sadly, as good as or better than mine, but almost certainly generated by the wonderful Mick Anglo’s publishing/packaging company Gower Studios (these yearly slices of screen-to-page magic were an intrinsic part of growing up in Britain for generations and still occur every year with only the stars/celebrity/shows changing, not the package.

Star Trek launched in the USA on September 8th 1966, running until June 3rd 1969: three seasons comprising 79 episodes. A moderate success, the show only really achieved its stellar popularity after going into syndication; appearing in all American local TV regions perpetually throughout the 1970s and beyond.

It was also sold all over the world, popping up seemingly everywhere and developing a fanatically devoted fanbase.

Comicbook franchising specialist Gold Key produced a series which ran for almost a decade beyond the show’s cancellation. Initially these were controversially quite dissimilar from the screen iteration, but by the time of the tales in this sturdy Holidays hardback (reprinting Gold Key’s Star Trek issues #27and #30 from November 1974 and May 1975), quibbling fans had little to moan about and a great deal to cheer as the series was the only source of new adventures starring the beloved crew of the Starship Enterprise.

John David Warner scripted ‘Ice Journey’ and it was illustrated by the ever-amazing Alberto Giolitti. Here the Enterprise is conducting a highly-suspect population survey on sub-arctic world Floe I which soon drops Captain Kirk, Mr. Spock and evolutionary specialist Dr. Krisp into the middle of a eugenics-fuelled race war…

Dividing the tale are a brace of UK generated features a compendium of ‘Star Facts’ offering seven salient snippets of astronomical amazement and a ‘Cosmic Crossword’ to challenge your knowledge of the infinite unknown.

Following the conclusion of ‘Ice Journey’, there’s a board game to play at ‘Warp Factor Eight’ before a second serving of ‘Star Facts’ ushers in another comics adventure.

Bisected by an illustrated glossary of ‘Space Age Vocabulary’, Death of a Star’ (by Allan Moniz & Giolitti) comes from Star Trek #30 and finds Enterprise on site to observe a star going nova. The ship is subsequently catapulted into calamity as sensors pick up a planet full of life-readings where none should be. Moving swiftly to evacuate the endangered beings, the crew are astonished to discover only one creature: an old woman who claims to be the dying sun…

Thanks to the vagaries of image licensing, one thing you won’t find herein is a single photograph of any cast member, but there are plenty of nostalgia-tinged, all-ages sci fi thrills and dashing derring-do to delight not just TV devotees and comics fans but also any reader in search of a pictorially powerful grand adventure.
© MCMLX, MCMLXI, MCMLXXII, MCMLXXV Paramount Pictures Corporation.
(These days Star Trek and related marks are trademarks of CBS Studios, Inc.) All Rights Reserve