Lucky Luke volume 26: The Bounty Hunter


By Morris & Goscinny (Cinebook)
ISBN: 978-1-84918-059-7 (Album PB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times. This book also includes Discriminatory Content added for comedic effect.

Time for a big Birthday bash…

Created by Belgian animator, illustrator and cartoonist “Morris” (AKA Maurice de Bévère), Lucky Luke debuted in the summer of 1946, initially riding out in Le Journal de Spirou in mid-summer sans title or banner, and only in the French-language edition. The Lone Rider’s official launch came in Christmas Annual L’Almanach Spirou 1947, before beginning his first official serial – ‘Arizona 1880’ – in 1946’s multinational weekly issue for December 7th. Doughty, dashing, dependable cowboy “good guy” Lucky is a rangy, implacably placid do-gooder able to “draw faster than his own shadow”. He amiably ambles around the mythic Old West, having light-hearted adventures on his petulant and rather sarcastic wonder-horse Jolly Jumper.

For 80 years (Joyeux anniversaire, Mon Brave!), his exploits have made Lucky a top-ranking global comic icon, filling more than 90 individual albums and spin-off series like Kid Lucky and Ran-Tan-Plan, with sales well north of 300 million copies in 30 languages. That renown translated into a mountain of merchandise, toys, games, animated cartoons, TV shows and live-action movies and even commemorative exhibitions. No theme park yet, but you never know…

After a relatively slow start for such a fast gun, Lucky’s global dominance came via a decades-long collaboration with superstar scripter René Goscinny. The official partnership spanned Des rails sur la Prairie/Rails on the Prairie (beginning August 25th 1955) to La Ballade des Dalton et autres histoires/The Ballad Of The Daltons And Other Stories in 1986, during which time (in 1967) the sixgun straight-shooter switched teams, transferring to Goscinny’s own magazine Pilote with La Diligenc/The Stagecoach.

Goscinny produced 45 albums with Morris before his death, after which Morris continued both singly and with other literary pardners, before recruiting a posse of legacy creators including Lo Hartog van Banda, Achdé & Laurent Gerra, Xavier Fauche, Benacquista & Pennac, Jean Léturgie, Jacques Pessis and more, who all took their own shots at the venerable vigilante. Morris soldiered on until his own death in 2001, having drawn fully 70 adventures, plus numerous sidebar and spin-off sagebrush sagas.

His grande idée draws on western history less than movie mythology, but our heroes still regularly meet historical figures as well as even odder fictional folk in tales drawn from key themes of classic cowboy lore – as well as some uniquely European notions or interpretations such as seen here. As previously hinted, our sixgun star is not averse to being a figure of political change and Weapon of Mass Satire, but here spoofs his own antecedents and wallows in venerated movie schtick for a delicious drive down memory lane and game of cowboys and imbeciles…

In the ‘50’s Goscinny had started scripting Lucky uncredited. Morris had taken almost a decade to fill nine albums with affectionate sagebrush parody, action and Lucky Laughs, but when Goscinny was deputised as wordsmith, Luke was seen more often and rapidly attained dizzying heights of super swift superstardom. Moreover, his hits just kept coming. Chasseur de primes was the 39th European album, having been seen serially in weekly Pilote from #658 to 679, spanning June 15th to November 8th 1972. In 2010 as The Bounty Hunter, it became Cinebook’s 26th English-language volume of hilarious horsefeather history. As always, Morris drew from a deep shared well of visual and cinematic motifs and here tips his hat to the then-new phenomenon of “spaghetti westerns” as the unmistakable image of Lee Van Cleef makes it onto Lucky’s graphic gallery and most Unwanted list…

More an assemblage of themed and interlinked skits than a full feature, The Bounty Hunter is unsavoury stalker/reward-obsessed killer-without-a-badge Elliot Belt who derives far too much joy from collecting fees and even bigger thrills and obscene jollies from hunting down legalised  prey… like anyone he sees on a wanted poster.

Despised by all and not caring one whit, his life and dark joys are forever spoiled when he arrives in Cheyenne Pass and sees Lucky Luke capturing felons. When the stalwart refuses the reward and gives it to charity, Belt slips into murderous madness after realising his cheery, unsuspecting rival is a better gunslinger than him but refuses to kill anyone…

The intolerable situation worsens when super-rich, horse-mad rancher Bronco Fortworth puts a private $100,000 bounty on the head of his Cheyenne farmhand Wet Blanket, who has gone missing at the same time as the plutocrat’s immensely valuable new stud steed His Highness. Without any evidence or recourse to real lawmen, Fortworth will pay anyone who uses ANY means to bring the missing Cheyenne back to him to personally hang…

After failing to join forces or partner up with Lucky – who is convinced Wet Blanket is innocent and wants to avoid another Indian war – Belt infiltrates the local Reservation to ply the residents with booze and worse in hopes of finding the missing stable hand. They don’t care about any of the white man’s nonsense but can’t get past their highly developed commercial instincts, weird rituals and trashy tourist traps…

Belt does, however, convince entrepreneurial wizard Chief Little Fish Knife to hold Lucky hostage (twice!) and terrorise the town (mostly just the saloon, actually) but Luke is hard to hold and ultimately, when all else fails, Belt grudgingly recruits a small army of other (lesser) bounty hunters, all the while plotting to cheat them out of their fair shares…

Events are completely out of control when Wet Blanket obliviously returns from his vacation and immediately joins Luke in stopping the bounty hunters-inspired “Indian uprising” just as the never-vigilant US cavalry turn up where they’re not wanted to heap coals on a growing wildfire sparked by Belt and Bronco Fortworth…

Through deft manipulation Lucky de-escalates the situation and even finagles a proper day in a real court for all concerned. As His Highness is discovered romping with a herd of wild mustangs, what really happened to the so-valuable steed is shockingly revealed by the one person nobody expected to be involved…

Pursued by his betrayed hirelings and “cheated of his rightful reward”, Elliot Belt finally goes too far even for western justice and at last learns what it means to be the face and name on a wanted poster…

As much barbed morality play as rowdy light thriller, this yarn again proves how crucial great villains are to any hero. These tall-to-small tales are perfect for kids with a smidgen of historical perspective and social understanding, although the action and surreal slapstick situations are no more contentious than any Laurel and Hardy film; perfectly understandable as Morris was a huge fan of the duo. These forcefully foolish forays are a grand old hoot in the tradition of Destry Rides Again or Blazing Saddles, superbly executed by master storytellers and a perfect introduction to a unique genre for anyone who might well have missed the romantic allure of the Wild West that never was.
© Dargaud Editeur Paris 1972 by Goscinny and Morris. © Lucky Comics. Published in 2010 by Cinebook Ltd.

Today in 1887, Flemish comics writer Raymundus Joannes de Kremer AKA Jean Ray AKA John Flanders (Malpertuis, Whisky Tales, Ghouls in My Grave) was born, sharing the day with artist Irwin Hasen (Wildcat, Green Lantern, Dondi) in 1918; “father of seinen manga” Shinji Nagashima in 1937; horrorist, author and educator Mort Castle in 1946; Belgian creator Philippe Liégeois AKA Turk (Clifton, Léonard, Robin Dubois) in 1947; illustrator Stan Woch (Airboy, The Sandman, Swamp Thing) in 1959 and Whilce Portacio (X-Factor, Iron Man, Wetworks) in 1963.

The date saw the launch of Alex Graham’s Fred Bassett strip in the UK’s Daily Mail in 1963; the final appearance of the original Buck Rogers strip in 1967 and the deaths of The Katzenjammer Kids creator Harold Knerr in 1949; King Features Editor Sylvan Byck in 1982; Underground Commix pioneer Clay Geerdes (Comix World) in 1997 and Firehair, Captain Wings, Tarzan, Li’l Abner and Long Sam illustrator Bob Lubbers in 2017.

Clifton volume 6: Kidnapping


By Turk & de Groot, translated by Luke Spear (Cinebook)
ISBN: 978-1-905460-87-8 (Album PB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

An infallible agent of Her Majesty’s assorted security forces, Clifton was originally created by Raymond Macherot (Chaminou, Les croquillards, Chlorophylle, Sibylline) for the weekly Le Journal de Tintin. Our doughty exemplar of fabled and over-egged Albion debuted in December 1959, just as a filmic 007 was preparing to set the world ablaze and get everyone hooked on spycraft…

After three albums worth of strip material – all compiled and released between 1959 and 1960 – Macherot left Tintin for multinational arch-rival Spirou and his bombastic buffoon was benched. LJdT later revived him – the fictive spy, not le traiteur! – at the height of the Swinging London scene and aforementioned spy-craze, courtesy of Jo-El Azaza & Greg – AKA Michel Régnier – (Chick Bill, Luc Orient, Bruno Brazil, Bernard Prince, Achille Talon, Rock Derby, Zig et Puce). Those strips were subsequently collected as Les lutins diaboliques in French and De duivelse dwergen for Dutch-speakers in 1969.

Then it was back into retirement until 1971 when Greg – with artist Joseph Loeckx – took another shot. He toiled on the True Brit until 1973 when Bob De Groot & illustrator Philippe “Turk” Liégeois fully regenerated the be-whiskered wonder. They produced ten more tales after which, from 1984 on, artist Bernard Dumont (AKA Bédu) limned de Groot’s scripts before eventually assuming the writing chores as well. The series concluded in 1995.

… But Never Say Never Again…

In keeping with its rather haphazard Modus Operandi and indomitably undying nature, the Clifton experience resumed yet again in 2003, crafted now by De Groot & Michel Rodrigue for four further adventures. Although the humorous visual vein was still heavily mined in those tales, now the emphasis was subtly shifted and the action/adventure components strongly emphasised…

Originally released in 1983, Kidnapping was Turk & De Groot’s last collaboration and wrapped up their mock-heroic shenanigans in fine and foolish style…

Bob de Groot was born in Brussels in 1941, to French and Dutch parents. As a young man he became art assistant to Maurice Tillieux on Félix, before creating his own short works for Pilote. A rising star in the 1960s, he drew 4×8=32 L’Agent Caméléon, and met Liégeois, consequently beginning his slow transition from artist to writer. Together they created Archimède, Robin Dubois and others before eventually inheriting Raymond Macherot’s moribund masterspy.

In 1989 de Groot – with Jacques Landrain – devised Digitaline, a strong contender for the first comic created entirely on a computer, and co-created Doggyguard with Michel Rodrigue, even whilst prolifically working with the legendary Morris on both Lucky Luke and its canine comedy spin-off Rantanplan. He soldiered on with strips Léonard in Eppo, Pére Noél & Fils and Le Bar des acariens (both published by Glénat) and so much more until his death in November 2023.

Okay. Dossier stuff all done?

Pompous, irascible Colonel Sir Harold Wilberforce Clifton is ex-RAF, a former officer with the Metropolitan Police Constabulary and only recently retired from MI5. He has a great deal of difficulty dealing with being put out to pasture in rural Puddington and thus takes every opportunity to get back in the saddle, “assisting” the Government or needy individuals as an amateur sleuth whenever the opportunity arises. He occupies his copious idle hours with as many good deeds as befit a man of his standing and service. He is particularly dedicated to sharing the benefits of organised Scouting with the young generation…

This rollicking comedy crime caper begins with the old soldier and his fiery, ferociously competent, multi-talented housekeeper Mrs. Partridge (think Alfred Pennyworth with scones and a sharp tongue) preparing for a big camping trip for a motley crew of fresh-faced boy scouts. Even after his own haphazard preparations are finally completed, Scoutmaster Clifton’s departure is further delayed by the stylishly late arrival of the troublesome son of wealthy and obnoxiously prestigious Sir Abylas Chickenpiece

Finally, however, the troop is under way and before too long they are setting up camp in an isolated patch of woodland. After organising jobs for the lads, Clifton begins his own chores, setting tests for his charges, trying out to win merit badges and catching a crafty snooze when he thinks nobody is looking…

It’s a very bad move. When the spoiled and appropriately codenamed Distinguished Peacock sets off to gather firewood, he’s pounced on by thugs working under the careful instructions of an obsessive porcelain collector who is well aware of the worth of the Chickenpiece Fortune. A furtive observer to the crime, poor but honest Thrifty Duckling sees his companion abducted and cunningly hides himself inside the getaway car. Thus, obviously, when Clifton is made aware of the crisis he feels painfully responsible for the loss of two boys in his care…

Irritated, embarrassed and insulted, the irascible Colonel eschews contacting the police and determines to give his remaining charges a lesson in the value of his scouting techniques by tracking the kidnappers to their lair and personally apprehending them. The only real complication he envisages is apprising the victims’ fathers of the perilous current status of their precious sons and heirs…

A classic chase, memorable confrontation and Boys Own level conclusion is the happy result of Clifton and his tyro team working together, and when the action ends the reunions and subsequent outdoor celebrations are all any stout-hearted lad could hope for…

Funny, fast and furiously thrill-packed, Kidnapping shows our Old Soldier in his most engaging and flattering light in this cunningly concocted breezy romp in the grandly enticing manner of Charles Crichton’s Hue and Cry or Launder & Gilliat’s The Belles of St Trinian’s (or possibly something a little more modern like Shaun the Sheep?); sufficient to astound and delight devotees of simpler times whilst supplying a solid line in goofy gags for laughter-addicts and rural revivalists of every age and vintage to enjoy…
Original edition © Les Editions du Lombard (Dargaud-Lombard SA) 1984 by Turk & De Groot. English translation © 2009 Cinebook Ltd.

Today in 1925 humourist and veteran Mad magazine contributor Jerry DeFuccio was born, sharing the celebration with historian/publisher Russ Cochran (EC Reprint Library) in 1937; illustrator Arne Starr (Star Trek) in 1954; scripter Supreme Dan Slott (Spider-Man, Fantastic Four, She-Hulk, Looney Tunes) in 1967 and Korean-American artist Andy Park (Tomb Raider, Uncanny X-Men) in 1975.

Justice Society of America: The Demise of Justice


By Len Strazewski, John Broome, Paul Levitz, Rick Burchett, Grant Miehm, Mike Parobeck, Tom Artis, Frank McLaughlin, Frank Giacoia, Arthur Peddy, Bernard Sachs, Joe Staton & various (DC Comics)
ISBN: 978-1-7795-0744-0 (HB) 978-1-77951-209-3 (Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

After the actual invention of comic book superheroes with the Action Comics debut of Superman in 1938, the most significant event in the industry’s history was the combination of individual sales-points into a group. Thus what seems blindingly obvious to us with the benefit of four-colour hindsight was proven: consumers couldn’t get enough of garishly-hued mystery men, and combining many characters inevitably increased readership. Plus, of course, a mob of superheroes is just so much cooler than one – or one-and-a-half if there’s a sidekick involved…

The creation of the Justice Society of America utterly changed the shape of the budding business and – technically – All Star Comics #3 (cover-dated Winter 1940-1941, and on sale from November 22nd 1940) was the kick-off. However, in that landmark issue, the assembled heroes merely had dinner whilst recounting recent cases and didn’t actually go on a mission together until #4 (cover-dated April 1941). With the simple notion that mighty mystery men hung out together, history was made and it wasn’t long before they started working together…

When WWII ended, superheroes gradually declined, and most companies had shelved them by 1950. That plummet in popularity led to rekindled interest in traditional genre-themed titles and characters, and it was a stripped-down team (Flash, Green Lantern, Hawkman, The Atom, Black Canary, Dr. Mid-Nite &Wonder Woman) who battled on in trendily tailored crime or sci fi sagas before the title abruptly changed to All Star Western with #58.

It would take a second age of superheroes to revive them, this time as the champions of a parallel universe dubbed Earth Two…

Gathered here is a near-forgotten limited series focussed on the latter days of the team’s Golden Age which originally ran in Justice Society of America #1-8 (April – November 1991), augmented by the last case of the original era from All-Star Comics#57, (February/March 1951), plus a turning point tale from Adventures Comics #466 (December 1979). They are preceded a sparkling, informative and appreciative Foreword by Golden Age aficionado and super scripter Mark Waid.

The miniseries – subtitled Vengeance from the Stars! – comprising the majority of this tome was scripted by journalist/educator/author Len Strazewski (February 16th 1955 – April 27th 2026) whose comics included Speed Racer, The Flash, Phantom Lady, Starman, The Fly, The Web, Prime, Prototype, Elven and more. It was illustrated by a rotating tag team of artists, opening as Rick Burchett draws ‘Beware the Savage Skies’. Here recently-retired mystery man Ted Knight – AKA the original Starman – is attacked in his private New Mexico observatory by incredible astral energy beings. Broken and dispirited, he is then enslaved by an old enemy who purloins his wondrous Gravity Rod before luring Jay (Flash) Garrick into a deathtrap that results in power outages across America…

The plot thickens with ‘The Sack of Gotham’ (art by Grant Miehm) as radio/television executive Alan Scott seeks to keep the lights on in his city whilst Black Canary prowls the darkened streets deterring looters and career criminals. Distracted by a museum break-in, she finds herself punching way, way up as undead monster/functional moron Solomon Grundy and a gang of very determined bandits help themselves to ancient Egyptian artefacts at the behest of a hidden client.

By the time Scott arrives as Green Lantern, the Canary has been thrashed and captured, leaving him to battle an animated star constellation dubbed Sagittarius

Burchett inks the astoundingly talented Mike Parobeck in #3’s ‘Dead Air’, as the star thing blacks out Gotham and Scott struggles to stop it. Complications occur when Grundy – afflicted with an obsessive hatred of Green Lantern – forgets the orders from the mystery Machiavelli to attack his emerald enemy. Far away, Ted Knight learns his gleeful foe intends to conquer Earth by eradicating modern technologies and attitudes and replace them with primordial magic and tyranny…

Tom Artis & Frank McLaughlin limn #4 as ‘Evil of the Ancients’ sees reincarnating Egyptian warrior Hawkman uncovering star-themed neolithic treasures in his day job as archaeologist Carter Hall. These findings expose the history and provenance of the constellation creatures, but also trigger the arrival of another. Despite aerial valour and the US Army’s best efforts, deadly colossus Andromeda storms off with a clutch of atom bombs and only the sudden arrival of Flash prevents utter disaster. The clash resumes in ‘Double Star Rising!’ by Parobeck & Burchett, as arcane knowledge and modern engineering savvy combine to trace the stellar plunderer and incredible pyramid of power it is constructing. When the heroes try to destroy it, they are confronted with a second energy horror but find a way to defeat both at once, compelling the man behind the plot to finally take a personal hand in the fight…

Far across the country the Lantern and the Canary escape captivity in ‘Danger Flies the Skies’ (Artis & McLaughlin), thanks to some timely aid from valiant sidekick Doiby Dickles, and track west after the museum artefacts in time to reinforce Flash and Hawkman in ‘The Return of the Justice Society’ (art by Miehm & Burchett). Redeemed and reinspired, Knight once more takes up his costumed identity to end the villain’s plot in ‘Battle of the Stars!’

In the heady aftermath, the JSA ponder what the next decade will bring, unaware that political conspiracies, public paranoia and a wave of intolerance masquerading as social conformity was waiting to change the world in ways no one could anticipate…

In continuity terms, this was technically the antepenultimate adventure of the JSA, with the rousing romp slyly heralding mood swings in the heartland of Democracy. It is thus smartly supplemented by the team’s final Golden Age appearance (All-Star Comics #57) and a chilling, thematically-aligned codicil from Adventures Comics #466.

Written by John Broome and illustrated by Frank Giacoia, Arthur Peddy & Bernard Sachs, it was the JSA’s last hurrah as ‘The Mystery of the Vanishing Detectives!’ pitted them against criminal mastermind The Key. When he abducted Earth’s greatest criminologists in advance of a spectacular robbery spree, the superheroes were called in to solve the case and prevent an impending catastrophe. It took a lot of time and effort, but the JSA never fail…

The fallow period and return of the JSA was a major success of fan power in the 1960s, but that decade too ended with superheroes in decline. During the torrid, turbulent 1970s, many of the industry’s oldest publishing ideas were finally laid to rest. The belief that characters could be “over-exposed” was one of the most pernicious and long-lasting (although it never hurt Superman, Batman or the original Captain Marvel), garnered from years of experience in an industry which lived or died on that fractional portion of pennies derived each month from the pocket-money and allowances of children which wasn’t spent on candy, toys or movies.

By the end of the 1960s, comic book costs and retail prices were inexorably rising and a proportion of titles – especially newly revived horror stories – were consciously being produced for older readerships. Nearly a decade of organised fan publications and letter writing crusades had finally convinced publishing bean-counters what editors already knew: grown-ups avidly read comics too. Moreover, they happily spent more than kids and craved more, more, more of what they loved.

Explicitly: If one appearance per month was popular, extras, specials and second series would be more so. By the time Marvel Comics Wunderkind Gerry Conway left The House of Ideas, DC was willing and ready to expand its variegated line-up with some oft-requested fan-favourite characters. Paramount among these was the JSA, the first super-team and a perennial gem whose annual guest-appearances in Justice League of America and other superhero titles had become a beloved tradition and treat.

Thus in 1976 writer/editor Conway marked his second DC tenure (he had first broken into the game writing horror shorts for Joe Orlando) by reviving All Star Comics with #58. In 1951, the original title transformed overnight into All Star Western with the numbering running for a further decade for the home of cowboy crusaders like Strong Bow, The Trigger Twins, a different Johnny Thunder and Super-Chief. Now, set on Earth-Two, and in keeping with the editorial sense of ensuring a series be relevant to young readers too, Conway reintroduced the veteran team, leavened with a smattering of teen heroes forming a contentious, generation gap-fuelled “Super Squad”…

Augmented by Robin (a JSA-er since the mid-1960s and Justice League of America #55), Sylvester Pemberton/Star-Spangled Kid and a busty young thing who rapidly became the feisty favourite of a generation of growing boys: Kara Zor-L: Power Girl. Closing this collection is a short piece as she and fellow newcomer Huntress discuss how the Golden Age died. Taken from 68-page anthology title Adventure Comics 466 where Paul Levitz & Joe Staton delivered a pithy history lesson exposing the reason why the team vanished at the beginning of the 1950s, ‘The Defeat of the Justice Society!’ shows how the US Government cravenly betrayed their greatest champions. Set during early days of the McCarthy era anti-communist witch-hunts, a sham trial provoked the mystery men into voluntarily withdrawing from public, heroic life. There they stayed until the costumed stalwarts of Earth-One started the whole Fights ‘n’ Tights scene all over again…

These exuberant, rapid-paced and imaginative yarns perfectly blend the naive charm of Golden Age derring-do with cynically hopeful modern sensibilities. Here you will be reassured that no matter what, in the end our heroes will always find a way to save the day. These are classic tales from simpler times and a glorious example of traditional superhero storytelling at its finest: fun, furious and ferociously engaging, excitingly written and beguilingly illustrated. No Fights ‘n’ Tights fan should miss these marvellous sagas.
© 1951, 1979,1991, 2020 DC Comics. All Rights Reserved.

Today in 1907, Dutch Indo painter and cartoonist Joseph Ferdinand Doeve was born, with Us comics writer Jerry Coleman (Superman, Batman) arriving in 1913; Dutch comics author Wim Booster in 1918.

This date saw the passing of artists Mike Parobeck (Batman Adventures, El Diablo, Elongated Man, Justice Society of America, The Fly) in 1996 and John Cullen Murphy (Prince Valiant) in 2004.

The Black Panther Epic Collection volume 1 (1966-1976): Panther’s Rage


By Stan Lee & Jack Kirby, Don McGregor, Rich Buckler, Gil Kane, Billy Graham, Keith Pollard, Klaus Janson, Joe Sinnott, Klaus Janson, P. Craig Russell, Pablo Marcos, Dan Green, Bob McLeod,  Jim Mooney & various (MARVEL)
ISBN: 978-1-3029-0190-5 (TPB) 978-1-3024-9321-9 (Digital edition)

This book includes Discriminatory Content produced in less enlightened times. This book also includes Discriminatory Content utilised for dramatic effect.

With democracy under fire and American Civil Rights enduring active and constant attack in the Land of the Free, let’s look back on more progressive times and comics as we all stagger towards the 250th Fourth of July, shall we?

Acclaimed as the first black superhero in US comics and one of the first to carry his own series, the Black Panther’s popularity and fortunes have waxed and waned since he first appeared in Fantastic Four. In fact, the cat king actually attacked Marvel’s First Family as part of an extended plan to gain vengeance on the murderer of his father.

T’Challa was also the first black superhero in US comics, debuting in summer 1966. As created by Jack Kirby & Stan Lee, T’Challa, son of T’Chaka, is an African monarch whose deliberately hidden kingdom is the only known source of vibration-absorbing wonder mineral Vibranium. The miraculous alien ore – supposedly derived from a fallen meteor which struck the continent in lost antiquity – is the basis of the country’s immense wealth, enabling it to become one of the wealthiest and most secretive nations on Earth. These riches also allow the young king to radically remake his country, creating a high tech paradise even after he left Africa to fight as one of America’s Avengers.

Since time immemorial Wakanda has been an isolated, utopian wonderland with tribal resources and people safeguarded and led by a human warrior-king deriving cat-like physical advantages from secret ceremonies and a mysterious heart-shaped herb. This has ensured the generational dominance of the nation’s Panther Cult and sacrosanct hereditary Royal Family…

The “Vibranium mound” had guaranteed the nation’s status as a clandestine superpower for centuries, but in modern times increasingly made Wakanda a target for subversion, incursion and even invasion as the world grew ever smaller. This colossal compendium gathers the dynamic debut from Fantastic Four #52-53 (cover-dated July and August 1966) in advance of groundbreaking solo stories from Jungle Action (vol. 2) #6-24, collectively covering September 1973 through November 1976.

Before all that though, the innovative and unforgettable character debuted in ‘The Black Panther!’: an enigmatic African monarch whose secretive kingdom was the only source of a vibration-absorbing alien metal. These mineral riches had enabled him to turn his country into a technological marvel before he lured the FF into his savage super-scientific kingdom as part of an extended plan to gain vengeance on the murderer of his father. After battling the team to a standstill, King T’Challa revealed his tragic origin in ‘The Way it Began..!’, detailing how his father was murdered by marauding sonic science researcher Ulysses Klaw. As the monarch details how he took vengeance and liberated his people, word comes of incredible solidified-sound monsters attacking the region. Klaw has returned at last…

The cataclysmic clash that follows set the scene for the Warrior-Chieftain to guest star with numerous Marvel superstars before breaking out into the wider world, but it would years before he finally won his own solo series…

After roaming around the Marvel Universe, enjoying team-ups and saving Earth on a semi-regular basis as one “Earth’s Mightiest Superheroes”, the summer of 1973 saw the Black Panther finally become a solo star in his own series. Scripter Don McGregor opted to return the King to his people for an ambitious epic of love, death, vengeance and civil war: inventing from whole cloth and Kirby’s throwaway notion of a futuristic jungle the most unique African nation ever seen in comics or anywhere else…

Jungle Action had launched with an October 1972 cover-date: a cheap reprint vehicle for old Atlas-era Tarzan and Sheena knock-offs like Tharn, Jann and Lorna (all equally “…of the Jungle”). The fifth issue (not included here) abruptly changed tack, reprinting a Black Panther-starring saga from Avengers #62 as prelude to the start of T’Challa’s own all new adventures. These open here with # 6 and the eponymous ‘Panther’s Rage’, illustrated by Rich Buckler & Klaus Janson. The story opens with the Panther back in his contradictory homeland, stumbling upon the torture of an elderly farmer. Despite T’Challa’s best efforts, the victim dies in his arms, swearing he never lost faith in king or country…

Learning the attack is the work of brutal rebel leader Erik Killmonger, T’Challa sets all the resources of his inner court circle to finding the monster. With reports of further atrocities mounting, he all but abandons his American lover Monica Lynne to hunt the perpetrators and soon confronts his potential usurper at the potently symbolic Warrior Falls roaring above the life-sustaining River of Grace and Wisdom. The barbarous-seeming giant is not cowed by the Panther’s power or prowess and easily wins the no-holds barred battle that follows…

The initial episode is supplemented by detailed maps of Wakanda (the first fans had ever seen) before JA #7 mobilises ‘Death Regiments Beneath Wakanda’. Barely surviving his clash with Killmonger, T’Challa is nursed back to health by Monica at the Palace, even as hideously disfigured American Horatio displays his skill with snakes and poisons to his friend N’Jadaka. Known to their recruits as Venomm and Erik Killmonger, these rebel leaders plot their next attack resulting in the reptilian insurgent ambushing T’Challa when the king investigates an unsanctioned, illegal mine. This shocking atrocity is being used to siphon off raw Vibranium to pay for Killmonger’s increasingly violent and widespread attacks on the outlying population centres…

Although triumphant this time, T’Challa realises this is a many-layered war: one he might not win…

Whilst the Panther renews his powers through ancient ritual, Jungle Action #8 introduces another super-powered rebel with ‘Malice by Crimson Moonlight’ revealing a spear-wielding wonder woman invading the Royal Palace. Advisor Taku is interrogating Venomm (and gradually making inroads into turning the bitter outcast) when she attacks. Only the power of the Panther saves the servitor and prevents the brutal jailbreak from succeeding…

After maps of the hidden country and detailed plans of ‘Central Wakanda’s Palace Royale’ the saga resumes in #9 with ‘But Now the Spears Are Broken’ (spectacularly illustrated by Gil Kane & Janson) as T’Challa goes in-country to learn the effects of the power struggle on ordinary Wakandans. After saving little boy Kantu from a rhino, the king is made painfully aware that the common people view his foreign woman Monica with as much suspicion as the constantly-raiding insurgents. That feeling even penetrates to the heart of the palace. When advisor Zatama is murdered, Monica is arrested for the crime…

T’Challa is not there to protest or defend her. He has returned to Kantu’s village to investigate strange disappearances, discovering a seeming mass-rising of zombies led by skeletal maniac Baron Macabre. Once more the Great Cat is forced to ignominiously retreat…

Supreme stylist Billy Graham takes over pencilling with #10 as the Black Panther returns to the zombie nest, exposing a cunning charade beneath the deserted village as well as a super-scientific base run by a malignant, mind-warping mutant in ‘King Cadaver is Dead and Living in Wakanda!’

Accompanying the dark drama here are examples of ‘Black Panther Artistry’ – specifically, Kirby’s first designs for the hero back when he was going by provisional title ‘The Coal Tiger’ and Buckler & Janson’s initial depiction of ‘Erik Killmonger’. Due to an extremely unfavourable publishing schedule, Panther’s Rage unfolded with agonising slowness, but the lengthy wait between episodes allowed McGregor the latitude to pick and choose key events, with readers accepting that some stuff was actually occurring between issues.

By JA #11 (September 1974), the civil war had proceeded unchecked and ‘Once You Slay the Dragon!’ sees the Panther and his forces launching the long-awaited counterattack on Killmonger’s base in N’Jadaka Village. The battle is vicious and brief, introducing yet another powered lieutenant in the shape of pitiless high-tech armourer Lord Karnaj. And on the home front, T’Challa finally clears Monica and captures actual Zatama’s killer…

With Killmonger temporarily in retreat, the Panther goes on the offensive, using the rebel’s most inconsequential converts – Tayete and Kazibe – as reluctant guides to follow his ultimate nemesis to his most secret strongholds. Heading into the mountains and fabled Land of Chilling Mists, the Panther discovers a mutagenic temple… the Resurrection Altar. Employed by Killmonger to create his grotesque super-warriors, it is presided over by scientifically-spawned vampire Sombre. When T’Challa confronts them both, he is again overpowered by Erik and left for wolves to devour in ‘Blood Stains on Virgin Snow!’

  1. Craig Russell inked the next chapter as, enduring incomprehensible hardships in sub-arctic conditions, T’Challa perseveres and survives to follow Killmonger into the temperate swamps of Serpent Valley in #13. However, this is only after facing a pack of Wakanda’s white apes. To survive, the Panther must blasphemously ignore the sacred (to many of his subjects) religious aspect of the mighty carnivores and become ‘The God Killer’

Following a Venomm pin-up, #14 then reveals ‘There Are Serpents Lurking in Paradise’ (inked by Pablo Marcos) as T’Challa clashes once more with Sombre before encountering an affable forest sprite guarding Serpent Valley. Pixie-like Mokadi asks difficult moral questions as T’Challa rushes towards his next battle with Killmonger, making him too late to stop the rebel capturing a legion of the valley’s awesome dinosaurs. The usurper even has time to leave one behind as a lethal parting gift for the embattled, exhausted Wakandan chieftain…

The endgame rapidly approaches in #15 as ‘Thorns in the Flesh, Thorns in the Mind’ (Dan Green inks) finds T’Challa still tracking his foe only to be overcome by Killmonger’s archer assassin Salamander K’Ruel. Beaten and left to be dismembered by a ravenous Pterosaur, T’Challa incredibly overcomes every challenge before – against all odds – staggering back to Monica for another bout of recuperation…

Graham inked his own pencils for the beginning of the end in #16 as T’Challa & Monica’s time of idyllic passion culminates in catastrophe when ‘And All Our Past Decades Have Seen Revolutions!’ reveals Killmonger’s origins as the vast cast converges for one final battle. That comes in #17 as an army of war-trained dinosaurs invades Central Wakanda only to be finally crushed by the Panther’s forces and Wakandan technology. The affair concludes as it began at Warrior Falls, but ‘Of Shadows and Rages’ also holds a shocking twist as the great game of kings is ultimately decided by a player no one considered of any relevance…

With its nuanced emotional interplay, extended scope and fiercely independent supporting cast, Panther’s Rage was a milestone in dramatic comics storytelling but it harboured one last punch in a gripping ‘Epilogue!’(Jungle Action#18, November 1975). Bob McLeod inked McGregor & Graham’s forceful look at the repercussions of conflict, which finds T’Challa and maimed security chief Wakabi targeted by feral woman Madame Slay: Killmonger’s ardent and unsuspected lover who believes her loss can only be assuaged by having her pack of loyal leopards eviscerate the victorious Wakandans…

Cover-dated January 1976, Jungle Action #19 premiered McGregor’s most audacious and ultimately frustrating project, with T’Challa accompanying Monica back to America. The Panther versus the Klan shifted focus from war stories to crime fiction, substituting exotic Africa for America’s poverty-wracked, troubled, still segregated-in-all-but-name Deep South for a head-on collision with centuries of entrenched and endemic racism. Illustrated by Graham & McLeod, ‘Blood and Sacrifices!’ sees Monica back with her family after her sister is murdered. All too soon T’Challa is ferociously battling a gang of purple-hooded killers who appear to have set up in opposition to the ancient but apparently not supremacist enough white-hooded Ku Klux Klan.

Moreover, both sects are determined to conceal the truth of Angela Lynne’s death, but a break comes when bumbling, well-meaning reporter Kevin Trublood stumbles into an attack on the newcomers by the strangely multi-racial Klan sect calling itself The Dragon Circle

With neither townsfolk nor lawmen offering any welcome, T’Challa faces unbridled hostility and suspicion at every turn. He is even attacked by cops and a mob of citizens when he thwarts a knife attack on Monica. Although Sheriff Roderick Tate makes all the right noises and seems helpful, in ‘They Told Me a Myth I Wanted to Believe’, the Panther opts to pursue his own investigation before being overwhelmed by an army of white-robed Klansmen who tie him to a burning cross and leave him to die…

As Monica and Kevin puzzle out the convoluted web of mysteries, the Panther exerts all his uncanny gifts to escape becoming ‘A Cross Burning Darkly Blackening the Night!’ Later, as he recovers in hospital, Monica’s family, Kevin and Tate review the few verifiable facts of Angela’s demise before patriarch Lloyd Lynne urges T’Challa to stop looking. He only has one daughter left after all…

Nevertheless, when the Panther and Trublood invade and disrupt a Klan rally, Lloyd is right there with them…

With Buckler joining Graham on pencils and Jim Mooney alternating with McCleod on inks, Jungle Action #22 takes a bizarre turn as ‘Death Riders on the Horizon’ explores a Lynne family legend dating back to the formative days of the Klan in 1867 when old Caleb was targeted by the vile “southern knights” and their seemingly supernatural sponsor the Soul Strangler. As Monica listens to the ghastly, appallingly unjust tale, her mind fills in how T’Challa would have acted in such a hopeless situation…

JA #23 (September 1976) was a deadline missed and rapidly-sourced reprint from Daredevil #69 – represented here only by its cover and a Buckler pin-up – before this tantalising tale is unhappily cut short in final published instalment ‘Wind Eagle in Flight’ (McGregor, Buckler & Keith Pollard).The multi-layered, many-stranded plot suddenly expands as the Panther is almost killed by a mysterious new player who flies into the ever more bewildering clash between cops, Klan, Dragon Circle and Lynne family but, before the mystery could move any further, Jungle Action was cancelled…

A wholly different kind of Black Panther and utterly unrelated adventures would reappear two months later, under the auspices of returning creative colossus Jack Kirby and it would be years before the enigma of Angela’s death and the hero’s war against the Klan was resolved…

Bonus extras here include Kirby & Sinnott’s unused original art cover for FF #52, John Romita’s cover for Jungle Action #5; McGregor’s correspondence with then-fan Ralph Macchio and the author’s original working notes, plot synopses and candid contemporary photos of the close-knit creative team. Also on show: original cover art, pages and sketches by Buckler & Janson & Kane; pencils & layouts by Graham & Buckler, plus Steve Gerber’s ‘Jungle Re-Actions’ editorial feature from Jungle Action #7. Capping off the freebie joys are un-inked Buckler story pages that would have been #25…

A truly groundbreaking classic of comics narrative, Don McGregor’s Black Panther is stark, vibrant proof that the superhero genre works best when ambitious and passionate creators are given their head and let loose to get on with it.
© 1973, 1974, 1975, 1976, 2016 Marvel Characters Inc. All rights reserved.

Today in 1917 US artist/production wizard Jack Adler was born, followed in 1935 by pioneering African American artist Billy Graham (Luke Cage, Black Panther, Sabre) and writer Mike Baron (Nexus, Badger, Flash, The Punisher) in 1949.

In 1952 today, Australia’s beloved Ginger Meggs strip creator Jimmy Bancks died, and the date also saw the debut of Judd Winick’s Frumpy the Clown strip in 1996 and launch of manga collective CLAMP’s Angelic Layer series in 1999.

DC Finest: Robin – The Origin of Robin


By Ed Hamilton, John Broome, Gardner F. Fox, Cary Bates, Mike Friedrich, E. Nelson Bridwell, Frank Robbins, Dennis O’Neil, Bob Haney, Elliot Maggin, Bob Rozakis, Ross Andru, Curt Swan, Sheldon Moldoff, Pete Costanza, Chic Stone, Gil Kane, Irv Novick, Murphy Anderson, Dick Dillin, Rich Buckler, Bob Brown, Mike Grell, A. Martinez, Al Milgrom, José Delbo, Bill Draut, George Klein, Joe Giella, Sid Greene, Murphy Mike Esposito, Anderson, Vince Colletta, Dick Giordano, Frank McLaughlin, José Mazzaroli, Terry Austin, José Luis García-López, Ernie Chan & various (DC Comics)
ISBN: 978-1-79950-829-8 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

Robin the Boy Wonder debuted in Detective Comics #38 (cover dated April 1940 and on sale from March 6th). Co-created by Bob Kane, Bill Finger & Jerry Robinson, he was a juvenile circus acrobat whose parents were murdered by a mob boss. The story of how Batman took the orphaned Dick Grayson under his scalloped wing and trained him to fight crime has been told, retold and revised many times over the decades and still regularly undergoes tweaking to this day. Grayson fought beside Batman until 1970 when, as an indicator of those turbulent times, he flew the nest, becoming a Teen Wonder college student. His creation as a junior hero for younger readers to identify with inspired countless costumed sidekicks and kid crusaders, and Grayson continued in similar innovative vein for the older, more worldly-wise readership of America’s increasingly rebellious youth culture.

The first Robin even had his own solo series in Star Spangled Comics from 1947 to 1952, a solo spot in the back of Detective Comics from the end of the 1960s as covered here (but a position he alternated and shared with Batgirl) and a starring feature in anthology comic Batman Family. In the 1980s he led the New Teen Titans, initially in his original costumed identity but eventually in the reinvigorated guise of Nightwing, all while re-establishing a (somewhat turbulent) working relationship with his masked mentor.

This broad-ranging full colour but strictly non-digital compilation covers the period from Julie Schwartz’s captivating reinvigoration of the Dynamic Duo in 1964 until 1975 with Robin-related stories and material from Batman #184, 192, 202, 213, 217, 227, 229-231, 234-236, 239-242, 244-246, 248-250, 252, 254 & 259; Detective Comics #342, 386, 390-391, 394-395, 398-403, 445, 447, 450-251; World’s Finest Comics #141, 147, 195, & 200; Superman’s Pal Jimmy Olsen #111, 130 and Batman Family #1 & 3-5, spanning cover-dates May 1964 to May/June 1976.

With covers by Curt Swan, George Klein, Carmine Infantino, Joe Giella, Bill Draut & Vince Colletta, Neal Adams, Murphy Anderson, Mike Grell, Ernie Chan & Tatiana Wood, the developmental wonderment and rocky road from boys to men begins with ‘The Olsen-Robin Team versus… the Superman-Batman Team!’ Taken from World’s Finest #141, May 1964, by Edmond Hamilton, Curt Swan & George Klein, it’s a stirring blend of sci fi thriller and crime caper, wherein the underappreciated sidekicks fake their own deaths to undertake a secret mission even their adult partners must remain unaware of… for the very best of reasons of course.

The sequel (WFC #147, February 1965) delivers an engaging drama of youth-in-revolt as ‘The Doomed Boy Heroes!’ quit their assistant roles to strike out on their disgruntled own. Naturally there’s a perfectly reasonable – if incredible – reason here, too. Then in Detective Comics #342 (August 1965) cover-featured ‘The Midnight Raid of the Robin Gang!’ (John Broome, Sheldon Moldoff & Joe Giella) sees the Boy Wonder defy his mentor’s orders to infiltrate a youthful gang of costumed criminals. Following that, ‘The Boy Wonder’s Boo-Boo Patrol!’ (originally a back-up in Batman #184; September 1966 by Gardner Fox, Chic Stone & Sid Greene), shows the daring lad’s star-potential in a clever tale of thespian skulduggery and classic conundrum solving, before ‘Dick Grayson’s Secret Guardian!’ (Batman #192, June 1967, Fox, Moldoff & Giella) showcases his physical prowess in one of comic books’ first instances of the exoskeletal augmentation gimmick.

Superman’s Pal Jimmy Olsen #111 (June 1968) brought ‘Jimmy Olsen, Boy Wonder!’ by Cary Bates & Pete Costanza, which finds the cub reporter trying to prove his covert skills by convincing the Gotham Guardian that he was actually Robin (!), whilst that same month in Batman #202 the genuine article tackles the ‘Menace of the Motorcycle Marauders!’ (Mike Friedrich, Stone & Giella), consequently learning a salutary lesson in the price of responsibility. Then April 1969’s Detective Comics #386 featured the Boy Wonder’s first solo back-up in what was to become his semi-regular spot for years.

‘The Teen-Age Gap!’ as described by Friedrich, Ross Andru & Mike Esposito depicts a High School Barn Dance which only narrowly escapes becoming a riot thanks to Grayson’s diligent intervention. Its followed by an all new story from reprint collection Batman #213 (July/August 1969 and a 30th Anniversary reprint Giant) which offers an updated retelling of ‘The Origin of Robin’ courtesy of E. Nelson Bridwell, Andru & Esposito, reinterpreting those epochal events for the Vietnam generation. Gil Kane & Murphy Anderson assume the art-chores with Detective #390’s ‘Countdown to Chaos!’ (August 1969), bringing the support-series stunningly alive for the unfolding “Relevancy era” with Friedrich concocting a canny tale of corruption and kidnapping, leading to a paralysing city ‘Strike!’ for the Caped kid to spectacularly expose and foil in the following issue.

Next up is a modern landmark in the character’s long history as Batman #217’s ‘One Bullet Too Many!’ (December 1969, by Frank Robbins, Irv Novick & Dick Giordano) sees Dick leaves home to attend Hudson University. With the boy gone, Alfred and Bruce move with the times, shuttering both Mansion and Batcave and relocating to the penthouse of the Wayne Foundation Building in the heart of Gotham. It too offers subterranean lair extras and acts as base as Bruce sets up his Victims Inc. Program to aid the suffering survivors of crime. He also formally rededicates Batman to terrifying evildoers whether they be thugs, masterminds, or the new breed of semi-respectable “legitimate” businessmen who are little more than bandits with lawyers. His first mission is to solve the seemingly senseless murder of paediatrician Jonah Feilding.  Although not really a Robin tale, it is included here, and is closely followed by all of Detective #394 from the same month, with lead Batman feature finding ‘A Victim’s Victim!’ (Robbins, Bob Brown & Giella) in the crime-infested race car scene. This neatly segues into back up yarn ‘Strike… Whilst the Campus is Hot!’ (Robbins, Kane & Anderson) as callow freshman Dick Grayson stumbles into a campus riot organised by criminals backing radical activists, forcing the Teen Wonder to ‘Drop Out… or Drop Dead!’ to stop the seditious scheme. DC #398-399 (April & May 1970) then ran a 2-part spy-thriller with Vince Colletta replacing Anderson as inker. ‘Moon-Struck’ has lunar rock samples borrowed from NASA apparently causing a plague among Hudson’s students until Robin exposes a Soviet scheme to sabotage the Space Program in ‘Panic by Moonglow’.

The 400th anniversary issue (June 1970) finally teamed the Teen Wonder with his alternating back-up star in ‘A Burial For Batgirl!’ (Denny O’Neil, Kane & Colletta): a college-based murder mystery which again heavily references political and social unrest then plaguing US campuses, but which still finds space to be smart and action-packed as well as topical, before chilling conclusion ‘Midnight is the Dying Hour!’ wraps up the saga. Never afraid to repeat a good idea, Superman’s Pal Jimmy Olsen #130 (July 1970, by Bob Haney & Anderson) details the exploits of ‘Olsen the Teen Wonder!’ with the junior reporter again aping Batman’s buddy to infiltrate an underworld newspaper.

World’s Finest #195 (August 1970) sees Jimmy & Robin targeted for murder by the Mafia in ‘Dig Now, Die Later!’ (Haney, Andru & Esposito, whilst simultaneously in DC #402 ‘My Place in the Sun’ (Friedrich, Kane & Colletta), embroils Grayson and fellow Teen Titan Roy Harper Speedy in a crisis of social conscience, before our scarce-bearded hero wraps up his Detective run with corking crimebusting caper ‘Break-Out’ in the September issue. From #227 (December 1970) Robin’s romps transferred to the back of Batman, beginning with ‘Help Me – I Think I’m Dead!’ (Friedrich, Novick & Esposito) as ecological awareness catastrophically collides with penny-pinching Big Business on campus, launching an extended epic tracking the Teen Thunderbolt’s exploration of communes, alternative cultures and the burgeoning spiritual New Age fads of the day.

Inked by Frank Giacoia ‘Temperature Boiling… and Rising!’ (#229, February 1971) continues the politically-charged drama, albeit uncomfortably interrupted by a trenchant fantasy team-up with Superman sparked when the Man of Steel attempts to halt a violent campus clash between students and National Guard. The tale shifts to WFC #200 (February 1971) – crafted by Friedrich, Dick Dillin & Giella – where ‘Prisoners of the Immortal World!’ has brothers on opposite sides of the teen scene abducted with Robin & Superman to a distant planet where undying vampiric aliens wage eternal war on each other. A return to more pedestrian perils follows in Batman #230 (March 1971) sees ‘Danger Comes A-Looking!’ for our young hero in the form of a gang of right-wing, anti-protester jocks and a deluded friend who prefers bombs to brotherhood, courtesy of Friedrich, Novick & Giordano. ‘Wiped Out!’ (#231, May 1971) then offers an eye-popping end to the jock squad whilst #234 sees a clever road-trip tale in ‘Vengeance for a Cop!’, when a campus guard is gunned down forcing Robin to track the only suspect to a commune. ‘The Outcast Society’ has its own unique system of justice, but eventually the shooter is apprehended in cataclysmic closing ‘Rain Fire!’ (#235 & 236 respectively).

The Collective experience blooms into psychedelic and psionic strangeness in #239 as ‘Soul-Pit’ (illustrated by new penciller Rich Buckler) finds Grayson’s would-be girlfriend, “Jesus-freaks” and runaway kids all sucked into a telepathic duel between a father and son, played out in the ‘Theatre of the Mind!’ before exposing the ‘Secret of the Psychic Siren!’ and culminating in a lethal clash with a clandestine cult in ‘Death-Point!’ (Batman#242, June 1972). Elliot Maggin, Novick & Giordano then open an age of cosy-mystery capers by setting ‘The Teen-Age Trap!’ (Batman #244, September 1972), with Grayson mentoring troubled kids and finding plenty of troublemakers his own age, before ‘Who Stole the Gift from Nowhere!’ is a delightful old-fashioned change-of-pace yarn where our hero seeks out a hidden wealthy benefactor. Batman #248 offers ‘The Immortals of Usen Castle’ (Maggin, Novick & Frank McLaughlin) wherein another deprived-kids day trip turns into an episode of Scooby-Doo, Where are You?

Pencilled by Brown, the ‘Case of the Kidnapped Crusader!’ then puts the Student Centurion on the trail of an abducted consumer advocate prior to ‘Return of the Flying Grayson!’ (Maggin, Novick & McLaughlin from #250) painfully reminding the hero of his Circus past after tracking down pop-art thieves. Batman #252 (October 1973) sees Maggin, Dillin & Giordano’s light-hearted pairing of Robin with a Danny Kaye pastiche/avatar for charming romp ‘The King from Canarsie!’, before ‘The Phenomenal Memory of Luke Graham!’ (#254 January/February 1974 and inked by Anderson) causes nothing but trouble for the hero, his college professors and a gang of robbers. Issue #259 provides a fashion spread of new costumes suggested by readers in ‘A New Look for Robin’ before the next tale as year-long adventure drought ends with ‘The Touchdown Trap’ in Detective #445 (February/March 1975) as new scripter Bob Rozakis and artist Mike Grell catapult our hero into a 50-year-old college football feud that refused to die, after which ‘The Puzzle of the Pyramids’ (#447, illustrated by A. Martinez & José Mazzaroli) offers another cunning crime conundrum. Action-packed, chase-heavy human drama ‘The Parking Lot Bandit!’ & ‘The Parking Lot Bandit Strikes Again!’ (DC #450-451, August & September 1975, by Al Milgrom & Terry Austin) gives the titanic teen one last chance to strike a bit of terror into the hearts of evil-doers in his titular home before the next big change comes.

In the midst of another expansion, DC launched a line of double-length titles with Batman Family as possibly its strongest contender. A supersized anthology of new and vintage Bat-fare highlighting a vast themed cast, it paired Robin & Batgirl as a semi-official crimebusting duo. On sale from June 5th 1975, the first issue led with Maggin & Grell’s ‘The Invader from Hell!’ as the ghost of Benedict Arnold attacks Washington DC in a Satan-sponsored sortie to clear his name and rehabilitate his reputation.

With #2 all-reprint, we return for #3 as Maggin, José Luis García-López & Colletta bring the pair to Princetown and a fantastic clash with dinosaurs, future-men and the Spanish Inquisition in thrilling but deceptively peril-free lark ‘Isle of a Thousand Thrills!’ before seasonal shocker ‘Robin’s (Very) White Christmas!’ ( #4, Rozakis, José Delbo & & Colletta) sees Batgirl, Robin and Gotham Police Commissioner Jim Gordon unite to keep Syndicate snitch Tad Wolfe alive and out of the hands of infallible assassin Diamond Lilly.

The eccentrically eclectic collected collation of Teen Wonderments concludes with BF #5’s ‘The Princess and the Vagabond!’ by Maggin, Cary Bates, Swan & Colletta, wherein whilst babysitting foreign dignitary Princess Evalina, Congresswoman Barbara Gordon, her alter ego Batgirl, student guide Dick Grayson and Robin collectively inspire a mismatched romance by foiling the murder plot of sinister agency MAZE…

These stories span a turbulent and chaotic period for comic books: perfectly encapsulating and describing the vicissitudes of the superhero genre’s premier juvenile lead: complex yet uncomplicated adventures drenched in charm and wit, moody tales of rebellion and self-discovery, and rollercoaster, all-fun romps. Action is always paramount, and angst-free satisfaction is pretty much guaranteed. These cracking yarns are something no fan of old-fashioned Fights ‘n’ Tights fiction should miss.
© 1964, 1965, 1966, 1967, 1968, 1969, 1970, 1971, 1972, 1973, 1974, 1975, 1976, 2026 DC Comics. All Rights Reserved.

Today in 1926 saw the birth of American cartoonist George Booth (Spot, Local Item), with artist/inker Mike Royer (Magnus, Robot Fighter, Silver Star, Jack Kirby’s Fourth World, Kamandi) arriving in 1941 and iconic groundbreaking French fantasist Philippe Druillet (Lone Sloane saga, Yragaël, La Nuit, Salammbô, Nosferatu) in 1944. Romanian artist Sandu Florea (Batman: Battle for the Cowl, Justice Society of America, X-Men, Dou? palo?e) came along in 1946 and abstract expressionist/Underground Commix pioneer David Geiser (Demented Pervert, Uncle Sham, Edge City) one year later; colourist Adrienne Roy in 1953 and Belgian stylist Benoît Sokal (Inspector Canardo, Syberia) in 1954.

In 2007 we lost American cartoonist, sculptor, author and illustrator Howie Schneider (Eek & Meek, Chewy Louie).

The Phantom – The Complete Series: The Charlton Years Volume Three


By Pat Boyette with Joe Gill & various (Hermes Press)
ISBN: 978-1-61345-049-9 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

In the 17th century a British sailor survived an attack by pirates. Washed ashore on the African coast, he swore on the skull of his murdered father to dedicate his life and that of all his descendants to destroying all pirates and criminals. The Phantom still fights crime and injustice from a base deep in the jungles of Bengali, and throughout the continents is known as the “Ghost Who Walks”. His unchanging appearance and unswerving war against injustice led to his being considered an immortal avenger by the desperate, the credulous and especially the wicked. Down the decades one hero after another has fought and died in an unbroken family line, and the latest wearer of the mask, indistinguishable from the first, continues the never-ending battle.

Lee Falk created the Jungle Justice dealer at the request of his syndicate employers who were already making history, public headway and loads of money with his initial action strip sensation Mandrake the Magician, and although technically not the first ever costumed hero in comics, The Phantom’s astounding popularity wearing later demi-compulsory skintight bodystocking and mask with opaque eye-slits made him the prototype costumed comics paladin. He debuted on February 17th 1936 (Yep! Ninety nonstop years!!) in an extended sequence pitting him against global pirate confederation the Singh Brotherhood. Falk wrote and drew the daily strip for the first two weeks before handing over illustration to artist Ray Moore. A hugely successful Sunday feature began in May 1939. However, for such a long-lived and influential series, in terms of compendia or graphic collections, The Phantom has been very poorly served by the English language market – except in Australia where he has always been accorded the status of a pop culture god.

Numerous companies had begun releasing books of the strips – one of the longest continually running adventure serials in publishing history – but in no systematic or chronological order and never with any sustained success. However, even if only of historical value (or just printed for Australians), surely mysterious Mr. Kit Walker is worthy of a definitive chronological compendium series? Happily, and perhaps because of the tights and mask, his comic book adventures have fared slightly better – especially in recent times. From November 1962 through July 1966, all new adventures were published by West Coast giant Gold Key Comics after which King Features Syndicate dabbled with a comic book line of their biggest stars (including Popeye, Blondie, Flash Gordon, Mandrake and The Phantom) between 1966 and 1967. When they gave up the ghost (Tee. Hee.), plucky dependable, cheap ‘n’ cheerful Charlton Comics were there to pick up the slack…

The Phantom was no stranger to funnybooks, commanding his own title all over the world. Even in the US he had appeared since the Golden Age in titles like Feature Book and Harvey Hits, albeit only as reformatted newspaper strip reprints. Gold Key’s efforts were tailored to a big page and a young readership, a model King Features maintained for their own run, but which was tweaked when Charlton acquired the license. This third full-colour compilation gathers the contents of The Phantom #48-56 (originally released between February 1972 to June 1973) and opens with an historical interview conducted by Spike Barkins and modified here as Introduction ‘Lee Falk: Thoughts About the Ghost Who Walks’, offering insights and a wealth of original art pages by in situ comic book creator Pat Boyette.

San Antonio born on 27th July 1923, Aaron P. Boyette was pure mythical Texan: self-taught in everything that mattered and unstoppably confident. A truly tireless entrepreneur, he was a key component of the development of commercial radio in Texas and a journalist who researched, wrote, broadcast, managed, and presented shows. If you’ve read any Golden Age Green Lantern, it’s everyman hero Alan Scott (who did all the jobs) could have been patterned on Pat…

Boyette forsook burgeoning stardom to become a cryptographer during WWII. Coming out, he performed the same do-it-all trick with early television and later moved into making movies. After anchoring TV news, he abruptly moved sideways again, and took to comics: writing, editing, lettering, painting and illustrating as Pat Boyette, Sam Swell, Alexander Barnes & Bruce Lovelace. Working for Charlton, DC, Warren, Archie, Acclaim; a host of eighties indie outfits and as a self-publisher, Boyette produced newspaper strip Captain Flame; drew prestigious DC title Blackhawk; and found a lasting home at Charlton Comics. He co-created (with Joe Gill) The Peacemaker and assumed creative duties on Pete (“PAM”) Morisi’s Peter Cannon: Thunderbolt. As the superhero boom faded, he increasingly contributed to their anthological lines, crafting hundreds of genre short stories for romance, war, western horror, science fiction, fantasy and others. Boyette also handled Charlton’s biggest and most high-profile licensed features including The Six Million Dollar Man; Space: 1999; Korg: 70,000 B.C; Flash Gordon; Jungle Jim and the company’s runaway top seller – The Phantom. Boyette’s work was continually published at Charlton until at least 1986 when the outfit was being wrapped up. He readily adapted to the indie market, with his last work appearing in DC/Paradox Press’s The Big Book of the Weird Wild West in 1998.

Pat Boyette died of oesophageal cancer on January 14th, 2000 in Fort Worth, Texas.

The majority of the bi-monthly yarns here are scripted by Boyette, backed up by Joe Gill in #49, 52 & 54: utterly workmanlike and hitting every expected base. Most issues still offered a pictorial Contents Page teaser, heralding terse, spartan, stripped-back action; mystery yarns with themes and plots readers of newspapers and dyed-in-the-wool superhero fans alike could appreciate equally. There are of mad scientists, aliens, monsters, war criminals, brutal beasts, sadistic potentates, thieves & pirates, misunderstood loners and fringe types aplenty… and so many admiring women… but no costumed villains.

Moreover, with Africa in the contemporary news and “emerging nations” grabbing headlines everywhere, politics was paramount and old standbys of rawhide and grass-kilted natives were vanishing on the pages of the world’s most popular strips jungle strips (Tarzan too!) and as we open with The Phantom #48 and a rare full-length saga, ‘The Man of Destiny!’ follows Bandari prodigy Hokana, sponsored by the Ghost Who Walks to study at western schools and universities. Of course, with learning and independence comes selfish personal desires, decadent ways and lurking Soviet enemies ready to disrupt the Phantom’s Peace but after many struggles, adult Hokana understands the true nature of his greedy fair-weather friends before redeeming himself through right choices and valiant actions…

The anthological format returns with #49 and Joe Gill scripting opening exploit ‘The Hostage!’ Here archaeologist Diana Palmer is kidnapped by vicious ideological guerillas before her masked true love expends herculean effort to rescue her, after which Bandari boy Jelrami is also sent for schooling abroad. His path is just as temptation-tainted, but this time not even the Phantom can save the corrupted child or find ‘A Better Way!’ to save the Bandar people from crime, death and western civilisation…

It’s back in time and into space next as ‘The Intruders!’ reveals how two centuries past an earlier Ghost Who Walked faced and fought off extraterrestrial incursion, whilst #50 opens with a contemporary twist as crash-landed human astronauts are mistaken by barbaric Ashnu tribesmen for ‘The Fire Gods’ of legend. Emboldened by profitable hostages whose safety is by no means assured, they are ready to resist even Phantom force and reputation…

More mundane but no less miraculous, ‘No Gratitude’ sees the masked hero ambushed for his horse and almost murdered by a fleeing felon, before performing a most remarkable act of forgiveness that provokes a life-changing change of heart in his enemy. The issue ends with The Phantom piercing uncharted mountain ranges to face a lost Roman outpost and lead ‘The Lost Legion’ against one last tyrannical Caesar…

With the intro pages sacrificed to increased costs and dwindling page counts, #51 leaps right into ‘A Broken Vow!’ wherein ward-&-heir Rex and his Bandar companion Tomm are targeted by vengeful witchdoctor Leklu. Naturally, his kidnap plot and trained crocodiles prove useless against The Phantom’s way, after which the boys take centre-stage to save an elephant trapped by savage hunters in ‘Captive King’ whilst Diana returns to explore the lost city of Lak and becomes hostage to greedy hunters raiding ‘The Treasure Room’. Of course, they have completely different ideas of what constitutes wealth, but can all agree that the Phantom’s justice is swift, fierce and indisputable…

For #52 Gill scripted opening shot ‘Lost in the Land of the Lost!’ as both Diana and Rex are (briefly) held hostage by fugitive murderer Victor Walsk in the lost temple they have just discovered, after which Boyette places her ‘A World Away!’. Her self-sacrificing gambit to save the Phantom and his Bandar from an insidious poison plot by avaricious billionaire collector finds her dragged all over the world, but not beyond the reach of the Ghost Who Walks. Closing the issue is another Gill-penned piece as new leader Captain Ahmed enacts his ‘Revenge of the Singh Pirates!’ to end four centuries of conflict with cunning plans and the most modern of weapons only to learn his efforts will never be enough…

The next issue starts with ‘The Looters!’ as super-thieves Marcel and Jeanne ambush The hero is his own skull cave and leaving him for dead ferry his greatest treasure back to Paris. They really should have checked his body…

Back in Africa ‘The Phantom meets the… Do Gooders!’ as smug government sociologist Dr. Harrison Pugh attempts to introduce morally-improving consumer capitalism to “poverty-ridden tribes” only to – eventually – learn a painful lesson in practical politicking, after which The Phantom confronts primal force when a rogue bull-elephant ravages the region in ‘The Outlaw’s Herd!’ and sees, as usual, that it’s not the beasts to blame for all the carnage…

In #54 the lead features another plundering of Phantom treasures, setting the Jungle Judge on the trail of British bandit Lord Percy and his lethal assistant Miss Chang. They think they have home advantage thanks to London fogs, but are not the only ‘Killers in the Mist’ (Gill script). With the loot returned Boyette alone handles a magic-tinged war against ‘The Angry Gods!’ after fanatical film director Chico Fitzroy and his apparently-possessed leading lady Regina Shaw despoil ancient temples to make their latest masterpiece, leaving the battered, beguiled Phantom just enough time to ponder the exploits of an ancestor who battled Wazuli an obsessed ‘Master of Evil’ in a war for control of Bandar two centuries past…

Contemporary issues inform the first yarn in The Phantom #55 as our hero discovers illegal oil drilling near Bengali and must take extreme action to prevent ‘The Black Blight!’ destroying every oasis and water source in the area, before notions of romantic mysticism are introduced in ‘A Far-Off Drum!’ Given a hand-drum by the hero that will eternally connect them, Diana soon sees its power when she is abducted in London and the Ghost Who Walks comes running to her side from ten thousand miles away as soon as she taps it…

Closing the penultimate inclusion here is a human interest fable as a trusted member of the Phantom’s inner circle is coerced into raiding Bandar possessions like ‘A Thief in the Night’. Thankfully, the wise hero looks beyond the apparent to track down the true villain behind the betrayals… Gill is back for a dose of ‘Jungle Madness’ in #56 as friendly docile creatures – including wonder horse Hero – become deranged berserkers, much like the Ghost himself once he tracks down the polluters who poisoned the water table for quick profit…

Boyette and his associates often sagely left their time period vague and unconfirmed, allowing creative anachronism to play out in tales that could often be starring earlier Phantoms of the undying dynasty. Here however, the timeframe is solidly identified as 1942 as the incumbent Enforcer of the Jungle Peace deceives a German U-Boat crew on a scouting mission that Hitler had already conquered the primitives through one example of perfect white superiority:‘The Nazi Phantom’. The deception did not last long, but it didn’t have to…

The comic and this classic safari of strip saga closes with another bang of the drum as ‘The Chief Who Went Astray!’ finds Diana and “Kit Walker” enjoying a brief respite in London when the Ghost who Relaxes hears a spectral tympani and dashes back to Bengali and the Bandar. The new impossible task is to shut down illegal mining operations plundering the tribes mineral resources… specifically uranium. It seems that vile Mr Grimek has the full consent of local bigwig Lolomu, but all is not as it seems until the Phantom takes a hand and raises his fists…

Packed throughout with pages of Boyette original art, this is another riotous rip-roaring, nostalgia-drenched delight: stripped down, nonstop rollicking action-adventure which has always been the staple of comics fiction and the Ghost Who Walks. If that sounds like a good time to you, this is a traditional action-fest you must not miss…
The Phantom® © 1972-1973 and 2014 King Features Syndicate, Inc. ® Hearst Holdings, Inc. Reprinted with permission. All rights reserved.

In 1916, today saw the birth of Canadian veteran Jack Sparling (Claire Voyant, Six Million Dollar Man, Neutro, Turok, Son of Stone, The Outer Limits, Mission Impossible, Space Man, Challengers of the Unknown, countless genre tales for most US publishers), with New Zealand cartoonist John Kent (Varoomshka) sharing the cake and candles from 1937 onwards.

Cartoonist and author Berkely Breathed (Bloom County, Outland, A Wish For Wings That Work, Flawed Dogs, Mars Needs Moms!) was born today in 1957, as was editor/publisher Gary Carlson (Big Bang Comics, Megaton), with mangaka Gosho Aoyama (Case Closed) arriving in 1963. Horrorists Steve Niles (30 Days of Night, Criminal Macabre: A Cal McDonald Mystery, Batman: Gotham County Line, Kick-Ass) and Mike Dringenberg (Kelvin Mace, Adolescent Radioactive Blackbelt Hamsters, The Sandman) were both born today in 1965, just like artist Wilfredo Torres (Superman ‘78, The Shadow: Year One Doc Savage: The Spider’s Web) in 1972 and Christopher Hastings (Dr McNinja, Gwenpool) in 1983.

On this date in 1985 Golden Age great Charles Nicholas Wojtkoski (Blue Beetle, Sub-Mariner, Blonde Phantom, The Iron Corporal, All-Winners Squad, Nyoka the Jungle Girl, hundreds of genre shorts) died.

Spirou and Fantasio: The Marsupilami Thieves


By André Franquin, translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-84918-167-9 (Album PB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times. This book also contains Discriminatory Content included for comedic effect.

André Franquin was born in Etterbeek, Belgium on January 3rd 1924 and died on January 5th 1997. In between there were good times and bad, which he handled by creating the most incredible characters and stories, and by making people laugh and think… but mostly laugh. This is one of the very best you can find translated into English.

Adventure-seeking brave lad Spirou headlined the magazine he was named for from the first issue (dated April 21st 1938). He was devised and realised by French cartoonist Françoise Robert Velter using his pen-name Rob-Vel for Belgian publisher Éditions Dupuis in direct response to the success of Hergé’s Tintin over at rival outfit Casterman. Originally a plucky bellboy/lift operator employed by the Moustique Hotel (a sly reference to the publisher’s premier periodical Le Moustique), his improbable exploits with pet squirrel Spip gradually but steadily evolved into highflying, far reaching, surreal comedy dramas. That evolution was mainly thanks to Velter’s wife Blanche “Davine” Dumoulin who took over the strip when her husband enlisted in 1939 and Belgian artist/assistant Luc Lafnet… at least until 1943 when Dupuis purchased all rights to the property, after which comic-strip prodigy Joseph Gillain (Jijé) took over.

When Jijé handed his own trainee/assistant total responsibility for the flagship feature part-way through serial Spirou et la maison préfabriqué (Le Journal de Spirou #427, June 20th 1946), André Franquin ran with it for the next 20 years, enlarging the scope and expanding its horizons until the feature was purely his own. Almost every week fans would meet startling new characters such as comrade/rival Fantasio or crackpot inventor and Merlin of mushroom mechanics The Count of Champignac. Spirou and Fantasio became globetrotting journalists, travelling to exotic places, uncovering crimes, exploring the fantastic and clashing with a coterie of exotic arch-enemies such as Zorglub and Fantasio’s unsavoury cousin Zantafio.

Gradually sidelining short, done-in-one gag vignettes in favour of longer epic adventure serials, Franquin’s growing cast of engaging regulars soon included one of the first strong female characters in European comics (rival journalist Seccotine, renamed Cellophine in the current English translation) and ultimately led to the debut of a scene-stealing, phenomenally popular apparently-magic animal. Marsupilami arrived during 1952’s serial Spirou et les héritiers and never left…

Franquin, plagued in later life by bouts of depression, died in 1997 but his legacy remains and still grows; a vast body of work which reshaped the landscape of European comics inspiring many others to carry on in his name and manner.

The Marsupilami Thieves was originally serialised in LJdS #729-761 (collected into an album in 1954); a direct sequel to Spirou et les héritiers, in which the valiant inseparable companions encountered an incredible elastic-tailed anthropoid in the rain forests of Palombia before bringing the fabulous, affable creature back to civilisation. Franquin’s follow-up, fleshed out from an idea by fellow cartoonist Jo Almo (Geo Salmon), sees the triumphant journalists visit the vast City Zoo where their latest headline ended up, only to be stricken with guilt and remorse at the poor creature’s sorry state of incarceration.

Resolved to free the poor thing and return him to his jungle home, their plan is foiled when the critter suddenly dies in its cage. Distraught and suspicious, they muscle their way in to see the vet and discover the corpse has gone missing…

Acting quickly, Spirou & Fantasio rouse the authorities. The commotion prevents the body thief escaping and all through the night Keepers and our heroes scour the institution. Thus, in the deadly dark they finally spook the mystery malefactor from his cosy hiding place…

There follows a spectacular and hilarious midnight chase through the zoo, with the lads harrying a dark figure – who must be some kind of athlete – past a panoply of angry animals, hindered more than helped by inept animal custodians. Nevertheless, they almost catch the intruder, but a last burst of furious energy propels the bandit over a back wall, although not before Spirou snatches a paper clue from him…

The precious scrap takes our resolute investigators to the flat of Victor Shanks, where his wife Clementine provides further information. Her man is flying off to the city of Magnana for his new job… and to deliver a package! The lads’ frantic chase to the airport is plagued by manic misfortune and they miss Victor by moments. Undeterred, they borrow a neighbour’s car and attempt to follow overland, leading to a fractious episode of fisticuffs with striking Customs Officers (they’re withholding their labour, not exceptionally attractive…). After a night in jail, the undeterred duo and kvetching Spip eventually fetch up in Magnana and the search begins…

One month later, they are fully frustrated and ready to throw in the towel when Spirou literally runs into Clementine Shanks and trails her to a football stadium where formerly unemployed, desperate Victor is now a star of the local soccer team. Confronting the essentially good-hearted rogue, Fantasio & Spirou force the truth from him. In return for his new job, Victor drugged and swiped the Marsupilami for ruthless showman The Great Zabaglione who sees an irresistible star attraction for his circus and travelling menagerie…

Determined to see the little creature free, the boys try to infiltrate the show but are quickly discovered and forcefully expelled. Then, following a chance meeting with weird science savant the Count of Champignac, they try once more, perfectly disguised as miraculous magic act Cam and Leon

This time the ruse succeeds, but after a phenomenally outrageous opening performance, brutal but sharp Zabaglione rumbles the reporters. Things look bleak for the lads and the Marsupilami until guilt-wracked Victor steps in to save the day. Once the dust settles, the wondrous beast is freed, but gleefully opts to stay with the lads and share their fun-filled, exciting exploits…

Soaked in superb slapstick comedy and with gallons of gags throughout, this exuberant yarn is packed with angst-free action, thrills and spills and also offers an early ecological message and an always-timely moral regarding the humane treatment of animals. There’s even a fascinating history and creative overview of the timeless wandering heroes in back-up text feature ‘Spirou & Fantasio’s Stories Last Through Generations’.

The Marsupilami Thieves is the kind of lightly-barbed, comedy romp to delight readers fed up with a marketplace far too full of adults-only carnage, testosterone-fuelled breast-beating, teen-romance monsters or sickly-sweet fantasy. Easily accessible to readers of all ages and drawn with all the beguiling style and seductive yet wholesome verve and panache which make Asterix, Lucky Luke, and Yakari so compelling, this is a truly enduring landmark tale from a long line of superb exploits, and deserves to be a household name as much as those series… and even that other kid with the white dog…
Original edition © Dupuis, 1954 by Franquin. All rights reserved. English translation 2013 © Cinebook Ltd.

Born today in 1934, Mexican artist, cartoonist and political thinker Eduardo Humberto del Río García AKA Ruis (the …for Beginners series) shared the occasion with master of all comics trades John E. Workman (Thor, Star*Reach, Heavy Metal, Eros Comics, Sonic the Hedgehog) from 1950 onwards. So do writer Marc Andreyko (Jinx: Torso, Manhunter) from 1970 and, in 1974, Canadian art ace Karl Kerschl (Adventures of Superman, Majestic, All-Flash, Teen Titans: Year One, Gotham Academy).

The date also saw André Franquin debut as Spirou’s new controlling creator in 1946 (halfway through ongoing serial Spirou et la maison préfabriquée) and, in 1964 the launch of pivotal UK weekly Wham!, as well as the death of Belgian superstar Jijé in 1980.

T.H.U.N.D.E.R. Agents Classics volume 6


By Wallace Wood, Steve Ditko, Steve Skeates, Gil Kane, Ralph Reese, Dan Adkins, George Tuska, Reed Crandall, John Giunta, Ogden Whitney, Chic Stone, Paul Reinman, Jack Abel & various (IDW)
ISBN: 978-1-63140-182-4 (HB) eISBN: 978-1-62302-879-4

This book includes Discriminatory Content produced in less enlightened times.

The meteoric lifespan and output of Tower Comics is one of the key creative moments in US comic book history. Bombastic, brilliant but brief, the era of The Higher United Nations Defense Enforcement Reserves was a benchmark of quality and sheer unadulterated fun for fans of both the then-still-reawakening superhero genre and the global spy-chic obsession of those distant times. Throughout the early 1960s, the Bond movie franchise was going from strength to strength, with blazing action and heady glamour totally transforming the formerly low-key, seedy and darkly patriotic espionage genre. The buzz was infectious: soon a Man Like Flint and Matt Helm were carving out their own piece of the action as TV shanghaied the entire bandwagon with the irresistible Man from U.N.C.L.E. (premiering September 1964), bringing the whole shtick into living rooms around the world.

Thus veteran Archie Comics editor Harry Shorten was commissioned to create a line of characters for a new distribution-chain funded publishing outfit: Tower Comics. He brought in creative maverick Wallace (he hated the contraction “Wally”) Wood, who called on many of the biggest names in the industry to craft material for the broad cross-section of genres the new company demanded; as well as T.H.U.N.D.E.R. Agents and spin-offs Undersea Agent, Dynamo and NoMan, there was a magnificent anthology war-comic Fight the Enemy and wholesome youth-comedy Tippy Teen.

Samm Schwartz & Dan DeCarlo handled the funny stuff – which outlasted everything else – whilst Wood, Larry Ivie, Len Brown, Bill Pearson, Steve Skeates, Dan Adkins, Russ Jones, Gil Kane, Ditko & Ralph Reese contributed scripts for themselves and the industry’s other top talents to illustrate on the adventure line. With a ravenous appetite for superspies and costumed heroes growing in comic book popularity and amongst the general public, the idea of blending the two concepts seemed inescapable…

T.H.U.N.D.E.R. Agents #1 appeared with no fanfare or pre-publicity on newsstands in August 1965. Beguilingly, all Tower titles were in the beloved-but-rarely-seen 80-Page Giant format, offering a huge amount of material in every issue. All that being said, these tales would not be so revered if they hadn’t also been so superbly crafted. As well as Wood, the art accompanying compelling, subtly more mature stories was by some of the greatest talents in comics: Reed Crandall, Gil Kane, George Tuska, Mike Sekowsky, Dick Ayers, Joe Orlando, Frank Giacoia, John Giunta, Ogden Whitney, Steve Ditko and more, as well as budding stars including Ralph Reese, Steve Skeates and Dan Adkins…

For those who came in late: When philanthropic benevolent super-genius Professor Emil Jennings perished in an assault by forces of the mysterious Warlord, late-arriving UN troops salvaged some of his greatest inventions. These included a belt that increased the density of the wearer’s body until it became as hard as steel; a cloak of invisibility and a brain-amplifier helmet. These uncopiable prototypes were divided between several agents: the basis of a unit of super-operatives to counter the increasingly bold attacks of multiple global terror threats such as the aforementioned Warlord. First chosen was affable, honest, but far from brilliant file clerk Len Brown. To the astonishment of everyone who knew him, he was assigned the belt and codename Dynamo.

T.H.U.N.D.E.R. Agent NoMan was previously decrepit Dr. Anthony Dunn who chose to have his mind transferred into an unaging android body and then gifted with the invisibility cape. If his artificial body was destroyed, Dunn’s consciousness could transfer to another android body. As long as he had a spare ready, he could never die. The helmet went to John Janus: a seemingly perfect UN employee and mental and physical marvel. He easily passed all tests necessary to wear the Jennings helmet. Sadly, he was also a double agent, the Warlord’s mole poised to betray T.H.U.N.D.E.R. at the earliest opportunity. All diabolical plans went awry once he donned the helmet and became Menthor since the device awakened his brain’s full potential, granting him telepathy, telekinesis and mindreading powers, but it also drove all evil from his mind. Such was the redemptive effect that Janus actually gave his life to save his comrades: an event which astounded readers at the time. In the wake of that tragedy, the Helmet vanished, passing through many hands but always escaping T.H.U.N.D.E.R.’s attempts to retrieve it.

Guy Gilbert was leader of crack Mission: Impossible-styled special forces commando unit T.H.U.N.D.E.R. Squad until asked to beta-test an experimental super-speed suit. As gung-ho, duty-obsessed Lightning, he proudly did so, even if every use of the hyper-acceleration gimmick shortened his life-span. As the concept and the niche universe expanded, other augmented agents appeared – like human jet Raven or subsea spin-off U.N.D.E.R.S.E.A. Agent (AKA Davy Jones of the United Nations Department of Experiment and Research Systems Established at Atlantis

This concluding compilation of classic costumed-spycraft re-presents the compelling contents of T.H.U.N.D.E.R. Agents#15-20 (cover-dates July 1967 to November 1969) – with the incomparably cool concept and characters going from strength to strength as a spirit of eccentric experimentation and raucous low comedy increasingly manifested in the wake of the defeat of the Warlord (actually exposed as only one of a subterranean race intent on world conquest) and rise of independent, lone wolf supervillains, sinister crime cabals such as SPIDER or international/political foes like China’s Red Star

As always the action opens with a Dynamo solo tale. ‘Collision Course!’ – by an unknown author and depicted by Wood – sees superhuman Andor resurface. A misunderstood modern Prometheus, he was abducted by the Warlords as a baby and spent decades being turned into a biological superman devoid of sentiment or compassion. However, they lost control of their living weapon once he met fellow mortals. Since their shattering defeat, the pitiful outsider’s attempts to rejoin mankind had been constantly thwarted and derailed. Here, following a clash with Dynamo and SPIDER, Andor is a blind (but still immensely powerful) Samson living as a hobo with a cunning grifter. Sadly. he’s again exploited by the underworld – in the form of ruthless criminal freelancer Iron Maiden – and precipitates another shattering duel with the super strong G-man as well as SPIDER’s own hyper-strong, enhanced operative Brutus Kanassus.

When the dust and rubble settles, Andor is gone again, but is now again a slave of Uru, the last surviving subterranean warlord…

Steve Skeates & Chic Stone then detail the next step in Lightning’s life. Dying because of the speed suit he volunteered to wear, Agent Gilbert is placed into cryostasis, but ‘While Our Hero Sleeps…!’ archfoe Warp Wizard wickedly swipes the body. He, however, utterly underestimates the skills and determination of Guy’s former T.H.U.N.D.E.R. Squad colleagues Dynamite AKA Daniel John Adkins, Katheryn “Kitten” Kane & William “Weed” Wylie to save him, before Bill Pearson & Ogden Whitney despatch NoMan’s scattershot free-floating consciousness on a ‘Starflight to the Assassin Planet!’ Here the invisible agent faces uncanny extraterrestrial terrors and saves earth from impending invasion…

Dynamo’s best efforts are not enough in ‘Hail to the Chief!’ (by an unknown author, Giunta, Wood & Adkins) wherein his commanding officer Sam Short mistakenly believes he’s being pensioned off. Obsessed with proving himself, “the Old Man” is captured by SPIDER and almost kills both of them before this day is saved. T.H.U.N.D.E.R. Agent Weed (a character Wood regarded as his “spirit animal”) closes the show with a delicious comedy thriller by author unknown and George Tuska.

When a big dumb thug is bitten by a radioactive mole and gains regulation theme-based excavation powers, his small, cunning pal decides ‘Dig We Must’ and has them become costumed crooks robbing from below ground. Their exploits utterly outfox the super-augmented T.H.U.N.D.E.R. Agents but wily Weed has the perfect plan to trap The Mole and Dapper Dan

Cover-dated October 1967, T.H.U.N.D.E.R. Agents #16 opens with a Dynamo mini-epic illustrated and possibly written by Steve Ditko at the peak of his creative powers and political paranoia. Here the mighty hero and missing frenemy Andor are both beset with a ‘Dream of Doom!’ sent by the last subterranean.

Emboldened by recapturing the Warlord’s living weapon, Uru modifies and heals Andor before unleashing him against humanity, but has again underestimated his tool’s strength of will, affinity for his own kind and all too human feeling for Agent Kitten…

Fast paced and furiously violent, this is a classic example of astounding Ditko’s gift for combat staging as well as his signature graphic psychedelia in action. The era was intensely fruitful for artists as seen in a follow-up by Gil Kane & Jack Abel who limn another uncredited yarn as NoMan learns ‘One of Our Androids is Missing!’ Plunged into a frantic and convoluted global chase whilst again succumbing to psychological traumas triggered by being an undying ancient in a mobile plastic coffin, he soon recovers his emotionless equilibrium after fellow agent Linda Rogers uncovers a plot by the Red Chinese to steal one of his artificial carcases. They intend on turning it into a bomb with the sole purpose of tricking the Soviet Union into leaving the United Nations and blaming T.H.U.N.D.E.R. for the crime. It doesn’t work…

With Lightning notionally cured and declared fit for duty, Skeates & Stone amp up the superpower arms race as old enemy Professor Forkliff uses SPIDER resources to dope the speedster with super hallucinogens before unleashing his own enhanced speed freak – ‘The Whirligig!’ – to crush T.H.U.N.D.E.R. Sadly for them, Gilbert does everything – even recover from a bad trip – at top speed…

The entire Agents roster assembles for anonymously scripted Tuska tale ‘The End of the T.H.U.N.D.E.R. Agents?’ after SPIDER finds a way to negate all their advanced technology and entombs them all… until Weed, Kitten & Dynamite prove that a great plan and deathwish determination is all that’s really needed to send evil packing…

Dynamo closes the issue with a psychologically harrowing tale revealing how constant missions have burned him out. Enduring random descents into mindless fugue states, he is a hero lost to reality. Mature, disturbing, chilling and decades ahead of its time, ‘A Slight Case of Combat Fatigue’ comes courtesy of old soldier Wood and reset the tone as superheroes and spies began to pall in the public’s attention…

T.H.U.N.D.E.R. Agents #17 (December 1967) began with Dynamo in lighter mode as ‘Return of the Hyena!’ (by that mystery scribe, Wood & Reese) saw the husky but not highbrow hero repeatedly made a jackass by a cunning costumed criminal who indulged himself in a battle of wits with an enemy he deemed completely unarmed. Happily. Brawn and determination… and sneaky rogue Agent Weed… balanced the scales of justice enough to cage the beastly bandit, after which Whitney renders an uncredited modern monster mash wherein NoMan learns ‘The Locusts are Coming!!’ before saving embattled missile bases from marauding robotic raiders led by ambitious but unruly King Locust.

With readers tastes changing, Tuska took the weakest but wily-est Agent deep into genre territory for ‘Weed Out West!’ Scouting out SPIDER sightings in Antelope Haunch, Oklahoma, he finds shady doings at the local cowboy film shoot and soon embroils butch back-up Dynamo in uranium smuggling rings, murder plots and wedding plans before the entire T.H.U.N.D.E.R. Agents cadre unites the arch enemy foe in show-stopping closer ‘Put Them All Together, They Spell S.P.I.D.E.R.!’ (by anonymous & Stone). Here Dynamo leads the charge after an ordinary undercover mission exposes the cabal’s secret leaders (“The Council”) as a coalition comprising old enemies Demo, Dr. Sparta, Mastermind, Mayven and The Tarantula, led by the utterly unknown Spider Secretary General, just as the group turn on each other.

That debacle began when SPIDER recovered the all-powerful Menthor Helmet but could not peacefully decide on who should wear it and ended when the good guys explosively arrived to mop up the remains of the heated debate…

Nearly a year passed before #18 was published (cover-dated September 1968), but the contents were worth the wait. It began with another Ditko classic as ‘Dynamo and the Amazing Mr. Mek!’ saw the super-agent clash with a little nebbish suddenly granted uncanny power over machines and mechanisms. Sadly, he had no problem robbing banks but baulked when SPIDER abducted him to inflict massive global terror and death. Those unshakeable, ironclad scruples cost Mek his life and baffled his foes, but not as much as ‘The Sinister Schemes of Professor Reverse!’ (illustrated by Whitney) baffled and bamboozled NoMan when the bonkers boffin began regressing animals, humans and top military personnel into ancient ancestor iterations such as cavemen and tyrannosaurs…

Next, thanks to an unknown writer and the astounding Reed Crandall, classical fantasy rendered in the classical manner finds Dynamo trapped in an Italian volcanic eruption to somehow awaken in ancient Rome. Experiencing firsthand the grandeur, glory and petty injustices, only a miracle saves him from ‘The Arena!’ and sees him returned to his proper place and station in time to solve ‘The Secret of the Abominable Snowman!’ Crafted by unknown & Stone, here hapless Len Bown must uncover how satellite and space-race launches are being sabotaged from Tibet. Close investigation beside saucy British spy Carnaby Mod soon uncovers a plot by “commie” robotics genius The Red Lama, but there are still mysteries of the upper slopes to unravel even when all the shooting and thumping stops…

The big spy bubble had burst by this point and the spin-off titles had all folded by the time T.H.U.N.D.E.R. Agents #19 (November 1968) was released. All art with no ads, it felt like a rapid using up and closing down exercise which began with the Wood pencilled, Ralph Reese written & inked ‘Half an Hour of Power!’ as SPIDER scientist Dr. Orgo unleashes an army of super androids – including perfect duplicates of all T.H.U.N.D.E.R. Agents and personnel – and poor Len goes on a rampage uncertain who to hit and who to save…

Feeling suspiciously like Dynamo inventory material, it’s followed by another rowdy riot as ‘Dynamo vs. The Ghost!’ (art by Paul Reinman) sees a traitor abscond with T.H.U.N.D.E.R.’s latest breakthrough: a belt enabling the wearer to phase molecules and pass through walls. So can Dynamo – in his own way – but it’s equipment misuse that ends the blockbusting chase that follows in horrific tragedy…

Reese scripts Dynamo’s clash with the ‘All-Girl Gang!’ for Tuska to illustrate, as sinister spymaster Satana operates a squad of female agents no ordinary man can handle. Of course, T.H.U.N.D.E.R. Agent Kitten Kane is an expert in disguise, infiltration and close combat too…

NoMan then confronts ‘A Matter of Transmitters’ (anonymous & Reinman) as SPIDER’s captive scientist Dr. Einzwei subverts T.H.U.N.D.E.R.’s teleport systems and captures all the super-agents as they innocently travel to work. Of course, NoMan has more than one body to report in with and the web soon untangles…

One year later, a final issue appeared. Cover-dated November 1969, T.H.U.N.D.E.R. Agents #20 pretty much signalled the end of spy fever and a dialling back of superheroic shenanigans. The issue was filled with reprint masterpieces but did offer an editorial in ‘Dear T.H.U.N.D.E.R. Fan’ by Wood & Adkins and new 4-page recap of the way it all began in ‘The Origin of T.H.U.N.D.E.R. Agent Dynamo’, drawn by Chic Stone, both of which are included here to sign off the first era of spies in spandex.

With covers by Wood, Kane, Ditko, Reese, Crandall & Stone, these stories all favour fast pace, wry wit, sparse dialogue, explosive action and breathtaking visuals. T.H.U.N.D.E.R. Agents was decades ahead of its time and informed everything in Fights ‘n’ Tights comics that came after it. These are truly timeless superhero comic classics which improve with every reading, so do yourself a favour and add these landmark super-sagas to your collection.
T.H.U.N.D.E.R. Agents Classics volume 6 © 2015 Radiant Assets, LLC. All rights reserved.

Today in 1927 master craftsman and inveterate storyteller Wallace Wood (EC Comics, Mad Magazine, T.H.U.N.D.E.R. Agents, Daredevil, Power Girl, Cannon, Sally Forth, The Wizard King, Witzend, Mars Attacks) was born, sharing the natal anniversary with Hi and Lois artist Chance Browne in 1948, scripter/artist Hilary Barta (Starslayer, Plastic Man) in 1957, artist Pat Olliffe (Untold Tales of Spider-Man, Spider-Girl, Captain Britain and MI:13) in 1965 and Italian illustrator Mirka Andolfo (Hex Wives, Wonder Woman, The Amazing World of Gumball, Ms. Marvel) in 1989.

This date in 1919 Billy DeBeck’s Barney Google and Snuffy Smith strip premiered, as did Sgt. George Baker’s Sad Sack in 1942 in the first issue of service magazine Yank – the Army Weekly.

DC Finest: Deadman – How Many Times Can a Guy Die?


By Arnold Drake, Neal Adams, Jack Miller, Bob Haney, Robert Kanigher, Dennis O’Neil, Mike Friedrich, Jack Kirby, Paul Levitz, Cary Bates, Carmine Infantino, Dick Dillin, George Tuska, Jim Aparo, Mike Grell, Fred Carillo, Kurt Schaffenberger, George Roussos, Joe Giella, Mike Royer, Vince Colletta, Tex Blaisdell & various (DC Comics)
ISBN: 978-1-79950-771-0 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

As the 1960s ended, a massive superhero boom became a slow, inescapable bust, with (formerly) major draws no longer able to find enough readers to keep them alive. The appetite for superheroes was diminishing in favour of more traditional genres, and rational editorial response was to reshape costumed characters to fit evolving contemporary tastes.

Publishers swiftly changed gears and even staid, cautious DC reacted rapidly to make masked adventurers fit the new reality. Newly revised and revived costumed features included roving mystic troubleshooter Phantom Stranger and golden age titan The Spectre, whilst resurgent traditional genres spawned atrocity-faced WWII spy Unknown Soldier and cowboy bounty hunter Jonah Hex, spectral western avenger El Diablo and game changing monster hero Swamp Thing, all spearheading a torrent of new formats, anthologies and concepts.

Crucially, supernatural themes and horror-tinged plots were shoehorned into those superhero titles that weathered the trend-storm. Arguably, the moment of surrender and change had already arrived in 1967 with the creation of Boston Brand in the autumn of “The Summer of Love”, as venerable sci fi anthology Strange Adventures was abruptly reconditioned as the haunted home of an angry ghost…

Without fanfare or warning, Deadman debuted in #205 with this collection re-presenting that origin event and thereafter, pertinent contents from #206-216 and crossovers and guest shots from Aquaman #50-52; The Brave and the Bold #79, 86, 104, 133, Justice League of America #94; The Phantom Stranger #33, 39-41; World’s Finest Comics #223 & 227, Challengers of the Unknown #74; Forever People #9-10 and Superman Family #183, all cumulatively spanning cover-dates October 1967 to May/June 1977.

Crafted by Arnold Drake, Carmine Infantino & George Roussos, SA #205’s ‘Who Has Been Lying in My Grave?’ opens at the funeral of high wire acrobat Boston Brand: a rough, tough, jaded performer who had seen everything and masked his decent human heart behind an obnoxious exterior and cynical demeanour. As “Deadman”, Brand had been the star attraction of Hills Circus and lover of its reluctant owner Lorna Carling. He also acted as a secret guardian for the misfits it employed and sheltered. That makeshift “family” includes simple-minded strongman Tiny and Asian mystic Vashnu, but also had some bad eggs too, like alcoholic animal trainer Heldrich and chiselling carnival Barker Leary. The aerialist kept them in line… with his fists, whenever necessary…

One fateful night, Brand almost missed his cue because of Leary and Heldrich’ antics, but also because he had to stop local cop Ramsey harassing Vashnu. It would have better if Brand had been late, because as soon as he started his act – 40 feet up and without a net – someone put a rifle slug into his heart. Despite being dead before he hit the ground, Brand was scared and furious. Nobody could see or hear him screaming, although Vashnu kept babbling on that he was the chosen of Rama Kushna – “the spirit of the universe”. The hokum all came horribly true when that entity astonishingly made contact, telling Boston that he would walk among men until he found his killer.

The gig came with some advantages. He was invisible, untouchable, immune to the laws of physics and able to take possession of the living and drive them like a meat car. His only clue was witnesses in the audience who claimed that a man with a hook had shot him…

Outraged, still disbelieving and seemingly stuck forever in the ghastly make-up and outfit of his performing persona, Deadman’s first posthumous act is to possess Tiny and check out key suspects. Soon the dormant Hercules finds that the cop Ramsey and Heydrich are involved in a criminal conspiracy, but they definitely are not Brand’s murderers. Eventually, the ghost learns a shocking fact: his desperation is not worth the life of anyone else and he must not let his anger put his “vessels” in harm’s way…

Scripted by Drake and inked by Roussos, second episode ‘An Eye for An Eye!’ was Neal Adams’ illustrative debut. He was born on June 15th 1941 at Governors Island, New York City. The family were career military and Neal grew up on bases across the world. In the late 1950s, he studied at the High School of Industrial Art in Manhattan, and graduated in 1959.

As the turbulent Sixties began, he was a budding illustrator working in advertising, ghosting newspaper strips and seeking to break into comics. Whilst pursuing a career in “real” and “commercial” art, Adams did pages for Joe Simon at Archie Comics (The Fly and that red-headed kid, too) before becoming one of the youngest artists to co-create/illustrate a major licensed newspaper strip (Ben Casey, based on a popular TV medical drama). The neophyte’s attempts to break in at DC were not so successful…

Comic book fascination never faded, and as the decade progressed, Adams drifted back to National/DC, creating covers as inker or penciller. His chance came via anthological war comics and he eventually found himself at the vanguard of a revolution in pictorial storytelling. He made such a mark that decades later, DC celebrated his contributions by reprinting every piece of work Adams ever did for them in commemorative collections. Sadly, we’re still awaiting a definitive book of his horror comics and covers, and will probably never see his sterling efforts on licensed titles like Hot Wheels, The Adventures of Bob Hope and The Adventures of Jerry Lewis. That’s a real shame: they all display his wry facility for gag staging and personal drama…

Most importantly, Adams was a tireless campaigner for creators’ rights, whose efforts finally secured some long-ignored liberties and rewards for the formerly invisible stars of comic books.

Back with Deadman, however, the tale is a strong one and indicates a sea change in narrative style as Deadman expedites his hunt for justice. The stories henceforth focus on those who are temporarily occupied by Brand: a string of episodic encounters mirroring the protagonist of contemporary hit TV show The Fugitive (and by extension, Victor Hugo’s Les Misérables), with an unfairly accused victim searching for personal justice across America, to the benefit of many people in crisis.

Here, that’s young Jeff  Carling, who’s fallen in with a dangerous biker gang and is set up to pay for their crimes. He’s also Lorna’s brother, which is how Deadman gets involved in the mess, after learning the cash-strapped kid had taken out a life insurance policy on circus star Deadman just before the Hook struck…

Having saved the kid from a perfect frame, Brand resumes his search and, as Jack Miller took over scripting in #207, is forced to ask ‘What Makes a Corpse Cry? The hunt leads him to revisit the night he saved bar girl Liz Martin from a drunken assault by her boss Rocky Manzel, but when the spook checks in, he finds Liz and boyfriend Paul being terrorised by Rocky, who coldly implies he caused the death of her last protector…

Even after using his ghost gifts to disqualify Manzel, Deadman is compelled to help the young lovers, and exposes the club owner’s criminal secret, but once again almost causes the death of his human host.

Miller & Adams were providing a very different reading experience with mature tales delivered via innovative, staggeringly powerful art, but they struggled with deadlines, and ‘How Many Ways Can a Guy Die?’ was delivered in 4 parts across Strange Adventures #208 and 209. The revelatory tale introduces Brand’s trapeze artist rival Eagle, who had tried to kill him years before, and now seeks to replace him in the big top and Lorna’s bed… whether she wants him or not. When Deadman again borrows Tiny to dissuade the thug, Eagle threatens the gentle strongman with the “same thing Brand got” and the ghost is convinced his quest is almost over.

However, the truth is far crueller, and when Deadman uncovers his rival’s actual scheme, the cost to Tiny and alternate vessel Pete is far too high…

His hunt stalled again, Brand finally thinks to check the official police investigation in #210’s ‘Hide and Seek’ (cover-dated March 1968). To his disgust, he finds the case is cold, with assigned detective Michael Riley dishonourably discharged from the force due to the testimony of a man with a hook. Sensing a breakthrough, Deadman possesses Riley and, visiting the other “witness” to the former cop’s reported use of excessive force, uncovers a devious plot. Sadly, despite clearing Riley’s name, Brand misses The Hook who flees to Mexico but not before coldly disposing of the only man who could describe him…

Hot on the trail, Deadman arrives in El Campo in #211, and endures a shocking surprise in ‘How Close to Me My Killer?’ as Miller’s last story introduces wayward twin brother Cleveland Brand. Flashbacks show the lost sibling had plenty of motive to murder his showbiz brother, but as the tale unfolds, Boston learns he has an unsuspected niece and his people-trafficking but repentant brother needs haunted help to save smuggled “wetback” labourers from a Texan businessman looking to whitewash his criminal endeavours…

Adams took over scripting with #212 and ‘The Fatal Call of Vengeance’ sees another change of direction, adding more conventional fantasy elements to the mix as Cleveland and his daughter Lita head north to the Hills Circus. Wearing his brother’s costume, Cleve revives the Deadman act and, in Mexico, a man with a hook sees a headline and rushes back to the USA. Faster than any jet, Boston is already there and watches helplessly as his brother makes himself a target of the unknown killer. The phantom is also completely spooked by new lion tamer Kleigman who is rude, unfriendly and missing his right hand…

With everyone at odds, both Boston’s returned killer and the circus family set traps with disastrous results, but in the end the Hook escapes again and it’s Tiny who’s left bleeding out from a gunshot…

‘The Call from Beyond!’ then tests Deadman’s abilities to the limit as he enters Tiny’s consciousness to expedite his recovery and break an assumed-fatal coma. Following that miracle, the restless revenant repays his debt by saving the reputation and life of Tiny’s surgeon Dr. Shasti after the medical savant is duped by murderous con artist/medium Madam Pegeen

The afterlife of a reluctant and selfish spectral stalwart then continues in The Brave & Bold #79 (August/September 1968): heralding Adams’ assumption of interior art duties on that title and launching a groundbreaking run rewriting the rulebook for strip illustration. Penned by Bob Haney, ‘The Track of the Hook’ paired the Gotham Guardian with the justice-obsessed ghost as a false trail led Boston to Gotham. After clearing up the confusions and dethroning millionaire crime-lord Carleton “Kubla” Kaine, Deadman returned to finding own killer. However his earthy human tragedy elevated Batman’s costume theatrics into deeper, more mature realms of drama and action. It was probably mainstream superhero fandom’s first glimpse of the ghost. During this period, Adams was writing and illustrating Brand’s solo stories in Strange Adventures and although his consultation of the World’s Greatest Detective bore little useful progress, it had provided the lonely ghost with a first genuine point of human contact…

Back in Strange Adventures # 214 (cover-dated September/October 1968), Robert Kanigher scripted To Haunt a Killer’ as Brand is seduced by loneliness into sharing the romantic experiences of Phil and his girlfriend Ruth. That salacious intrusion sours once Brand discovers his new meat suit is a hitman and his overreaction almost costs innocent Ruth everything…

When Adams returns to full control in #215, the narrative arc takes a huge leap forward as ‘A New Lease on Death’ accidentally drops his killer right in his lap. Witnessing a murder, Deadman trails the shooter all the way to Hong Kong where he finds an ancient, super-advanced League of Assassins and discovers the truly trivial reason for his own extinction…

Furiously questioning ‘Can Vengeance Be So Hollow?’, Brand meets for the first time killer mystic The Sensei – a master murderer who has dealt with ghosts before – and helplessly, frustratingly, experiences the end of the Hook. When the sinister sage executes Boston’s death-long quarry, Rama Kushna asks if a balance has been struck and capitalises on Brand’s furious negative response. Brand demands true justice for everyone and inadvertently elects himself the agent of its enactment in ‘But I Still Exist’

The drama abruptly concluded in Strange Adventures #216 (January/February 1969), as the grim ghost seeks to disrupt the Sensei’s next scheme: the violent erasure of a Tibetan spiritual paradise. Nanda Parbat is a sanctuary for the wicked where the ancient villain’s murderous recruits and other fallen folk live in inexplicable peace, harmony and safety. Such a benevolent Shangri La is bad for the business of murder, but Deadman’s efforts to save the city from invasion initially falter when he flies in and suddenly becomes a living, breathing person again.

… And that’s where the story ended as his Strange Adventures run ended without warning. The next issue began reprints of Adam Strange and The Atomic Knights as the title reverted to its space opera roots. Although his own series had stalled, Deadman stuck around as a perennial walk-on (float-on?) star in many titles, beginning with a return engagement with Batman as the year ended. The Brave & the Bold #86 (October/November 1969) found Brand back in Gotham City, where a string of civilian strangers inexplicably targeted the Caped Crimebuster. The “World’s Greatest Detective” deduced that they were possessed by his former ally and that ‘You Can’t Hide from a Deadman!’

Scripted by Haney, the captivating epic of death, redemption and resurrection pulled together all the floating strands from Deadman’s anticlimactic last issue in a classic clash that became a cornerstone of Bat-mythology forever after. Here, Adams’ concepts and art revealed how Nanda Parbat was under attack by the Sensei’s forces, and how Brand had been briefly brainwashed to attack the Gotham Guardian, in advance of a last-ditch defence of the holy city by the Dark Knight and Deadman’s possessed twin brother Cleveland.

Deadman rematerialised mere months later in a triptych of back-up tales interwoven into a larger but no-less-revolutionary Aquaman storyline (for the full story see Aquaman: Deadly Waters Deluxe edition wherein the Sea King is despatched to a Microverse by aliens working with super villain Ocean Master: a plot accidentally uncovered by Brand, when guilt drags him from a life of solid recuperation back to the intangible quest for cosmic justice…

Here, from Aquaman #50-52 (March/April to July/August 1970), ‘Deadman Rides Again!’ in supplemental tales written and illustrated by Adams: a complex braided crossover as the Sea King endures bizarre threats and incomprehensible rituals in a subatomic realm, whilst Brand acts invisibly and intangibly to save the hero and prevent an alien invasion.

‘The World Cannot Wait for a Deadman’ sees the spirit flitting between dimensions with shapeshifting enigma Tatsinda, before parallel plots converge and complete when ‘Never Underestimate a Deadman’ exhibits the extraterrestrials beaten by the ghost and his pal…

Deadman’s haunting wandering dramas lead to another non-team-up in Challengers of the Unknown #74 (June/July 1970): a far eerier affair tailored to the rise in supernatural terror tales. ‘To Call a Deadman’ is written by Dennis O’Neil, with George Tuska limning scenes featuring the still-breathing “Death-Cheaters”, whilst Adams illustrated those portions focussed on Brand as he imperceptibly aids them in thwarting an ethereal psychic kidnapper seeking to steal a little girl’s soul. The chilling thriller also guest-stars hardboiled private eye Jonny Double and every one of them is needed to defeat the ghastly menace behind the astral abduction.

The same separate artist trick worked supremely well in his next manifestation as Justice League of America #94’s ‘Where Strikes Demonfang?’ by Mike Friedrich, Dick Dillin, Adams & Joe Giella, as the ghostly guardian helps Batman, Aquaman & Green Arrow foil a murder mission by The Sensei’s previously infallible archer Merlyn and the League of Assassins.

The period was one of constant desperate experimentation. Jack Kirby’s Fourth World was a huge risk and massive gamble for an industry and company that was a watchword for conservatism and it was probably incredibly tough for editors and publishers to stop themselves interfering… and they often didn’t.

With sales low, spooky stories proliferating everywhere and popular wisdom saying character crossovers boosted sales, Kirby eventually caved to pressure and agreed to guest another creator’s star in his stand-apart unfolding epic. Thus Forever People #9 hosted homeless horror hero Deadman who was made marginally manifest by a seance and a New Genesis Cosmic Cartridge. The vengeance hunter then accepted an artificial body to pursue the man who killed him (already dead remember?) in an intriguing, action-packed but ultimately ridiculous aside that began by introducing a ‘Monster in the Morgue!’ It rampaged through town before tech bandits ‘The Scavengers’ sought to steal Brand’s new “mobile home”, and drew the wrath of ghost and teen godlings. The yarn actually ended with a plug for Kirby’s forthcoming series The Demon and we don’t talk about the divergent yarn at all around here…

A far more coherent crossover came in Brave and the Bold #104 as Haney & Jim Aparo detailed a poignant story of love from beyond the grave in the enigmatically entitled ‘Second Chance for a Deadman?’ wherein the ghost helps Batman take down murderous mobster Lilly Lang, wrongly assuming he can redeem her only to learn that even a corpse can be crushed by heartbreak…

In World’s Finest Comics #223, while hunting a serial killer, Superman & Batman recruit Brand to help. Shocks abound when evidence points to the culprit being the brain-damaged, secretly institutionalised, unsuspected older brother of Bruce Wayne but when the total truth emerges in ‘Wipe the Blood off My Name’ (Haney, Dillin & Vince Colletta), the lonely, isolated ghost goes off the rails and decides to keep possession of Thomas Wayne Jr.

Batman has other ideas though…

Ignoring these events, Deadman then clashes with The Phantom Stranger (#33, November 1974 by Drake & Mike Grell) during the Man with No Name’s war against spiritual mad scientist Dr Zorn. In ‘Deadman’s Bluff!’, the ghost’s protracted, apparently obsessively pointless hunt for his own murderer is exploited by the villain and, as ever, the chase ends in frustration and fury, even though Zorn fails to spark war between the ethereal avengers, and instead causes an antagonistic partnership to be established for the future…

After months of manhunting, Batman’s search for Thomas Wayne culminates in ‘Death Flaunts its Golden Grin’ (World’s Finest Comics #227, February 1975 by Haney, Dillin & Tex Blaisdell), as the caped crusaders find the fugitives whilst tracking global smugglers. The moment of triumph is brief and ends in tragedy for all concerned, after which the guy in the hat gets reacquainted with the spectre in skin-tights for Phantom Stranger #39’s ‘Death Calls Twice for a Deadman’: a last-ditch effort to revive dwindling sales as horror stories faced their own decline. Guest-starring The Sensei, it signalled a belated return to the company’s over-arching continuity, but was too little, too late. Deadman also co-starred in PS #40’s ‘In the Kingdom of the Blind’ and #41’s concluding chapter (February-March 1976 and both by Levitz & Carillo) ‘A Time for Endings’ as modern mage Dr Nathan Seine sought to bring Elder Gods to Earth using blind psychic Cassandra Craft as a medium. With that tale’s finish the series ended and the Stranger all-but-vanished until the winter of 1978 and a giant-sized Deadman team-up tale from DC Super-Stars #18 that is regrettably omitted here…

Instead Deadman – and Haney & Aparo – remanifested in B&B #133 to deliver ‘Another Kind of Justice!’ to rum-runner Turk Bannion when his heir and murderer turn to a more modern form of smuggling and Dark Knight and Wandering Wraith object…

The uncanny explorations end on a lighter note as Cary Bates, Kurt Schaffenberger & Colletta explore uncanny excursions on ‘The Day Lois Lane Walked All Over Superman!’ (Superman Family #183, May June 1977) with Brand invisibly aiding all concerned when a deadly. monomaniacal psychic begins messing with mind-control and body-borrowing…

With stunning covers by Infantino, Sekowsky, Roussos, Adams, Nick Cardy, Aparo, Tatjana Wood, Kirby & Royer, this graphic grimoire perfectly captures the tone of an era in transition through a delirious run of comics masterpieces no ardent art lover or fanatical fear aficionado can do without.
© 1967, 1968, 1969, 1970, 1971, 1972, 1974, 1975, 1976, 1977, 2026 DC Comics. All Rights Reserved.

Born today in 1927, both Hugo (Sergeant Kirk, Ernie Pike, Corto Maltese) Pratt and Ross (Metal Men, Wonder Woman, Spider-Man, The Punisher) Andru made major contributions to comics, as did animation historian, author, critic, and founding editor of Funnyworld Michael Barrier who arrived in 1940.

Today in 1941 Neal Adams (Batman, Superman, Deadman, X-Men, Avengers, Inhumans, Ms. Mystic) was born, followed four years later by iconoclastic author Don Macgregor (Sabre, Black Panther, Killraven, Morbius, Detectives Inc., Ragamuffins, Nathaniel Dusk, James Bond, Zorro); in 1955 by artist Brent Anderson (Ka-Zar the Savage, X-Men: God Loves, Man Kills, Astro City) and in 1976 Dustin Nguyen (Ascender, Descender, The Authority, Batman: Streets of Gotham, Batman: Lil Gotham).

In 1958 today Cliff Sterrett’s Polly and her Pals appeared for the last time, and in 1999 Scottish cartoonist and playwright John Glashan (Genius, Lilliput, The Spectator, Punch, Private Eye, The New Yorker) died this day.

A Thousand Coloured Castles


By Gareth Brookes (Myriad Editions)
ISBN: 978-0-993563-30-0 (HB)

The world is filled with amazing women passing largely unnoticed by the loud, shouty males with their hands on the tillers of history and chokehold on the media, but seldom a kettle or shopping bag. This amazing tale is broadly based on one of them…

It comes to us from an equally intriguing source. Gareth Brookes is a “capital-A” Artist, printmaker, textile creator and educator who began literally crafting comics in 2015 with his astounding and disturbing epic The Black Project. With A Thousand Coloured Castles, RCA graduate Brookes confirmed a growing reputation for challenging and rewarding graphic narratives of the artisanal kind. Brookes is a deep and slyly humorous thinker with his roots in the Littlest of Englands, and a skewed eye to storytelling. This captivating hardback tome was created solely from dark wit and wax crayons, resulting in a truly tactile and absurdly otherworldly viewing experience…

Myriam is in her declining years: married to a set-in-his-ways old know-it-all curmudgeon, as seen in most traditionally happy families and captured on paper by Raymond Briggs and TV sitcoms starring Richard Wilson.

Fred spends most of his time complaining about everything, which is why it takes a very long time for him to notice that Myriam’s eyesight is fading. It takes even longer for him to grasp that she’s increasingly subject to wild, abstract and absolutely convincing hallucinations: vivid visions and shapes that baffle and bewilder even as they light up her drab, interminable existence.

Of much more concern to Fred is “The Wife’s” increasing fascination with the overgrown, unkempt back garden next door. He’s happy to moan about it in private but doesn’t want to engage in potential suburban hostilities with the woman living there. Myriam, however, keeps seeing a strange bedraggled little boy trapped in there, even though everybody knows that’s not possible.

… All except her toddler grandson Jack, who’s always happy to see things her way…

And thus unfolds a multi-layered observation of social norms and aberrant behaviours, supposition and expectation, declining faculties and domestic evil that is truly magical to behold and impossible to predict.

Despite her condition, Myriam proves that she knows what’s what and what’s right, as events spiral to an inevitable conclusion and all the answers are shockingly forthcoming…

Gentle, genteel and utterly beguiling, this is a masterpiece of British fantasy understatement with a potent underpinning of quietly desperate lives truly lived. Track it down and take a long hard look. You will believe your eyes.
© Gareth Brookes 2017. All rights reserved.

Today in 1912 Finnish comics pioneer Ami Hauhio (Maan mies Marsissa) was born, with master inker George Klein (The Whizzer, Miss America, Superman, Daredevil, The Avengers,) arriving in 1915 (or possibly 1920!) and troubled Golden Age comic book veteran Bob Wood (Target, Silver Streak Comics, Daredevil Comics, Boy Comics, Crime Does Not Pay) born in 1917.

Artist Sam Grainger (The Sentinels, X-Men, Incredible Hulk, Avengers, Ka-Zar) was born today in 1930; Jordi Bernet (The Legend Testers, Jonah Hex, Clara del Noche, Torpedo 1936) in 1944; writer Paul Kupperberg (Supergirl, Phantom Stranger, World of Krypton, Doom Patrol) in 1955 and David Lapham (Warriors of Plasm, Stray Bullets, Batman) in 1970.

This date in 1914 William Donahey’s long-running The Teenie Weenies strip debuted, as did UK weekly Monster Fun in 1975. In 1932 we lost Seattle cartoonist JohnDokHager (Dok’s Dippy Duck) and in 2006 Belgian comics megastar Jean Roba (Boule et Bill/Billy and Buddy, La Ribambelle, Spirou and Fantasio).