DC Finest: The Spectre – The Wrath of the Spectre


By Gardner F. Fox, Bob Haney, Mike Friedrich, Steve Skeates, Dennis J. O’Neil, Mark Hanerfeld, Jack Miller, Michael L. Fleisher, Paul Kupperberg, Mike W. Barr, Roy Thomas, Murphy Anderson, Carmine Infantino, Ross Andru & Mike Esposito, Neal Adams, Jerry Grandenetti, Jack Sparling, Bernie Wrightson, José Delbo, Jim Aparo, Frank Thorne, Ernie Chan, Michael R. Adams, Rick Hoberg, Jerry Ordway, Richard Howell, Larry Houston, Gerald Forton & various (DC Comics)
ISBN: 978-1-4012-3417-1 (TPB)

This book includes Discriminatory Content produced in less enlightened times

This stunning compilation is another long-awaited full colour chronolgically curated compilation delivering “affordably priced, large- paperback collections” highlighting DC’s past glories. Sadly, none are yet available digitally, as were the last decade’s Bronze, Silver and Golden Age collections, but we live in hope…

Win’s Christmas Gift Recommendation: Sublime Seasonal Spookfest for Comics Addicts… 10/10

Created by Jerry Siegel & Bernard Baily in 1940 and debuting via a 2-part origin epic in More Fun Comics #52 & 53, The Spectre is one of the oldest characters in DC’s vast character stable. Crucially, just like Siegel’s other iconic creation, the Ghostly Guardian soon began suffering from a basic design flaw: he was just too darn powerful. However, unlike Superman this relentless champion of justice is already dead, so he can’t really be logically or dramatically imperilled. Moreover, in those far off early days that wasn’t nearly as important as sheer spectacle: forcibly grabbing the reader’s utter attention and keeping it stoked to a fantastic fever pitch.

Starting as a virtually omnipotent phantom, the Astral Avenger evolved over various revivals, refits and reboots into a tormented mortal soul bonded inescapably to the actual embodiment of the biblical Wrath of God…

The story is a genuinely gruesome one: police detective Jim Corrigan is callously executed by gangsters before being called back to the land of the living. Commanded to fight crime and evil by a glowing light and disembodied voice, he was indisputably the most formidable hero of the Golden Age. He has been revamped many times, and in the 1990s was revealed to be God’s own Spirit of Vengeance wedded to a human conscience. When Corrigan was finally laid to rest, Hal (Green Lantern) Jordan and murdered Gotham City cop Crispus Allen replaced him as the mitigating conscience of the unstoppable, easily irked force of Divine Retribution. Last time I looked, Corrigan had the job again…

However, the true start of that radically revitalised career began in the superhero-saturated mid-1960s when, hot on the heels of feverish fan-interest in the alternate world of the Justice Society of America and Earth-2 (where all their WWII heroes retroactively resided), DC began trying out solo revivals of 1940’s characters, as a counterpoint to such wildly successful Silver Age reconfigurations as Flash, Green Lantern, Atom and Hawkman

This colossal compilation documents the almighty Man of Darkness’ resurrection in the Swinging Sixties, his landmark reinterpretation in the horror-soaked, brutalised 1970s and even finds room for some later appearances before the character was fully de-powered and retrofitted for the post-Crisis on Infinite Earths DC Universe. As such, this Spectre-acular tome of terror (660 subtly sinister peril-packed pages!) re-presents material from Showcase #60, 61 & 64; team-up tales from The Brave and the Bold #72, 75, 116, 180 & 199; The Spectre #1-10; lead strips from Adventure Comics #431-440: a tryptich serial from horror-anthology Ghosts #97-99 and a wartime-set saga from JSA retro hit All-Star Squadron #27-28: cumulatively channelling January/February 1966 to December 1983.

Back in the Sixties DC had attempted a number of Earth-2 team-iterations (Starman & Black Canary – with Wildcat – in The Brave and the Bold #61-62, whilst Showcase #55 & 56 spotlighted Doctor Fate & Hourman, with a cameo from the original Green Lantern), but inspirational editor Julie Schwartz & scripter Gardner F. Fox only finally achieved their ambition to relaunch a Golden Age hero into his own title with the revival of the Ghostly Guardian in Showcase. It had been hard going and perhaps ultimately happened only thanks to a growing general public taste for supernatural stories…

After three full length appearances and many guest-shots, The Spectre won his own solo series at the end of 1967, just as the superhero craze went into steep decline, but arguably Showcase #60 (cover-dated January/February 1966 but actually on sale from Novenember 25th 1965) anticipated the rise of supernatural comics by re-introducing Corrigan and his phantom passenger in ‘War That Shook the Universe’ by Earth-2 team supreme Fox & illustrator Murphy Anderson. This spectacular saga reveals why the Heroic Haunt had vanished two decades previously, leaving fundamentally human (but dead) Corrigan to pursue his war against evil on merely mortal terms – until a chance encounter with a psychic investigator frees the spirit buried deep within him. A diligent search reveals that, 20 years previously, a supernal astral invader broke into the Earth plane and possessed a mortal, but was so inimical to our laws of reality that both it and the Grim Ghost were locked into their meat shells until now…

Thus began a truly Spectre-acular (feel free to groan, but that’s what they called it back then) clash with devilish diabolical Azmodus that spans all creation and blew the minds of us gobsmacked kids…

Showcase #61 (March/April) upped the ante as even more satanic Shathan the Eternal subsequently insinuates himself into our realm from ‘Beyond the Sinister Barrier’: stealing mortal men’s shadows until he is powerful enough to conquer the physical universe. This time The Spectre treats us to an exploration of the universe’s creation before narrowly defeating the source of all evil…

The Sentinel Spirit paused before re-manifesting in Showcase #64 (September/October 1966) for a marginally more mundane but no less thrilling case after ‘The Ghost of Ace Chance’ takes up residence in Jim’s body. By this time, it was established that ghosts need a mortal anchor to recharge their ectoplasmic “batteries”, with this unscrupulous crooked gambler determined to inhabit the best frame available…

Try-out run concluded, the editors sat back and waited for sales figures to dictate the next move. When they proved inconclusive, Schwartz orchestrated a concerted publicity campaign to further promote Earth-2’s Ethereal Adventurer. Thus The Brave and the Bold #72 (June/ July 1967) saw the Sentinel Spook clash with Earth-1’s Scarlet Speedster in ‘Phantom Flash, Cosmic Traitor’ (by Bob Haney, Carmine Infantino & Charles “Chuck” Cuidera). This sinister saga sees the mortal meteor arcanely transformed into a sinister spirit-force and power-focus for expired but unquiet American aviator Luther Jarvis who returns from his death in 1918 to wreak vengeance on the survivors of his squadron – until the Spectre intervenes…

Due to the vagaries of comic book scheduling, B&B #75 (December 1967/January 1968) appeared at around the same time as The Spectre #1, although the latter had a cover-date of November/December 1967. In this edition it follows the debut of the haunted hero in his own title…

‘The Sinister Lives of Captain Skull’, by Fox & Anderson, divulges how the botched assassination of American Ambassador Joseph Clanton and an experimental surgical procedure allows one of the diplomat’s earlier incarnations to seize control of his body and, armed with mysterious eldritch energies, run amok on Earth. These “megacyclic energy” abilities enable the revenant to harm and potentially destroy the Grim Ghost, compelling the Spectre to pursue the piratical Skull through a line of previous lives until he can find their source and purge the peril from all time and space. Meanwhile over in the Batman team-up tale – scripted by Haney and limned by Ross Andru & Mike Esposito – Ghostly Guardian joins Dark Knight to liberate Earth-One Gotham City’s Chinatown from ‘The Grasp of Shahn-Zi!’: an ancient oriental sorcerer determined to prolong his reign of terror at the expense of an entire community and through the sacrifice of an innocent child, after which the Astral Avenger proceeded on Earth-Two in his own title…

With #2 (January/February 1968) artistic iconoclast Neal Adams came aboard for Fox-scripted mystery ‘Die Spectre – Again’ wherein crooked magician Dirk Rawley accidentally manifests his etheric self and severely tests both Corrigan and his phantom lodger as they seek to end the double-menace’s string of crimes, mundane and magical. At this time, the first inklings of a distinct separation and individual identities began. The two halves of the formerly sole soul of Corrigan were beginning to disagree and even squabble…

Neophyte scripter Mike Friedrich joined Adams for #3’s ‘Menace of the Mystic Mastermind’ wherein pugilistic paragon Wildcat faces the inevitable prospect of age and infirmity even as an inconceivable force from another universe possesses petty thug Sad Jack Dold, turning him into a nigh-unstoppable force of cosmic chaos.

Next, ‘Stop that Kid… Before He Wrecks the World’ was written & illustrated by Adams with a similar trans-universal malignity deliberately empowering a young boy as a prelude to its ultimate conquest, whilst #5’s ‘The Spectre Means Death?’ (all Adams again) appears to show the Astral Adept transformed into a pariah and deadly menace to society, until Corrigan’s investigations uncover emotion-controlling villain Psycho Pirate at the root of the Heroic Haunt’s problems…

Despite the incredible talent and effort lavished upon it, The Spectre simply wasn’t finding a big enough audience. Adams left for superhero glory elsewhere and a hint of changing tastes emerged as veteran horror comics illustrator Jerry Grandenetti came aboard. Issue #6 (September/October 1968) saw his eccentric, manic cartooning adding raw wildness to the returning Fox’s moody thriller ‘Pilgrims of Peril!’ Anderson also re-enlisted, applying a solid ink grounding to the story of a sinister quartet of phantom Puritans who invade the slums of Gateway City, driving out the poor and hopeless as they hunt long-lost arcane treasures. These would allow demon lord Nawor of Giempo access to Earth unless Spectre can win his unlife or death duel with the trans-dimensional horror…

As the back of #7 was dedicated to a solo strip starring Hourman (not included here), The Spectre saga here – by Fox, Grandenetti & Anderson – was a half-length tale following the drastic steps necessary to convince the soul of bank-robber Frankie Barron to move on. As he was killed during a heist, the astral form of aversion therapy used to cure ‘The Ghost That Haunted Money!’ proves not only ectoplasmically effective but outrageously entertaining…

Issue #8 (January/February 1969) was scripted by Steve Skeates and began a last-ditch and obviously desperate attempt to turn The Spectre into something the new wave of anthology horror readers would buy.

As a twisted, time-lost apprentice wizard struggles to return to Earth after murdering his master and stealing cosmic might from the void, on our mundane plane an exhausted Ghostly Guardian neglects his duties and is taken to task by his celestial creator. As a reminder of his error, the Penitent Phantasm is burdened by a fluctuating weakness – which would change without warning – to keep him honest and earnest. What a moment then, for desperate disciple Narkran to return, determined to secure an elevated god-like existence by securing ‘The Parchment of Power Perilous!’

The Spectre #9 completed the transition, opening with an untitled short from Friedrich (illustrated by Grandenetti & Bill Draut) finding the Man of Darkness again overstepping his bounds by executing a criminal. This prompts Corrigan to refuse the weary wraith the shelter of his reinvigorating form and when the Grim Ghost then assaults his own host form, the Heavenly Voice punishes the spirit by chaining him to the dreadful Journal of Judgment: demanding he atone by investigating the lives inscribed therein in a trial designed to teach him again the value of mercy.

The now anthologised issue continued with ‘Abraca-Doom!’ (Dennis J. O’Neil & Bernie Wrightson) as The Spectre attempts to stop a greedy carnival conjurer signing a contract with the Devil, whilst ‘Shadow Show’ – by Mark Hanerfeld & Jack Sparling – details the fate of a cheap mugger who thinks he can outrun the consequences of a capital crime. The Spectre gave up the ghost, folding with #10 (May/June 1969), but not before a quartet of tantalising tales shows what might have been. ‘Footsteps of Disaster’ (Friedrich, Grandenetti & George Roussos) follow a man from cradle to early grave, revealing the true wages of sin, whilst ‘Hit and Run’ (Steve Skeates & Jose Delbo) proves again that the Spirit of Judgment is not infallible and even human scum might be redeemed. Jacks Miller & Sparling asked ‘How Much Can a Guy Take?’ with a shoeshine boy pushed almost too far by an arrogant mobster before the series closed with a cunning murder mystery involving what appeared to be a killer ventriloquist’s doll in Miller, Grandenetti & Roussos’ ‘Will the Real Killer Please Rise?’ With that the Astral Avenger returned to comic book limbo for nearly half a decade until changing tastes and another liberalising of the Comics Code saw him arise as lead feature in Adventure Comics #431 (January/February 1974) for a shocking run of macabre, ultra-violent tales from Michael L. Fleisher, Jim Aparo and friends

‘The Wrath of… The Spectre’ offered a far more stark, unforgiving take on the Sentinel Spirit; reflecting the increasingly violent tone of the times. Here, a gang of murderous thieves slaughter the crew of a security truck and are tracked down by a harsh, uncompromising police lieutenant named Corrigan. When the bandits are exposed, the cop unleashes a horrific green and white apparition from his body which inflicts ghastly punishments horrendously fitting their crimes.

With art continuity (and no, I’m not sure what that means either) from Russell Carley, the draconian encounters continue in #432 as in ‘The Anguish of… The Spectre’ assassins murder millionaire Adrian Sterling and Corrigan meets the victim’s daughter. Although the now-infallible Wrathful Wraith soon exposes and excises the culprits, the dead detective has to reveal his true nature to grieving Gwen. Moreover, Corrigan begins to feel the stirring of impossible, unattainable yearnings…

Adventure #433 exposed ‘The Swami and… The Spectre’ with Gwen seeking spiritual guidance from a ruthless charlatan who promptly pays an appalling price when he finally encounters an actual ghost, whilst #434’s ‘The Nightmare Dummies and… The Spectre’ (with additional pencils by Frank Thorne), reveals a plague of department store mannequins running wild in a killing spree at the behest of a crazed artisan who believes in magic – but cannot imagine the cost of his dabbling. AC #435 introduces journalist Earl Crawford who tracks ghastly fallout of the vengeful spirit’s anti-crime campaign in ‘The Man Who Stalked The Spectre!’ Of course, once he sees the ghost in grisly action, Crawford realises the impossibility of publishing this scoop…

Adventure #436 finds Crawford still trying to sell his implausible story as ‘The Gasmen and… The Spectre’ sets the Spectral Slaughterman on the trail of a gang who kill everyone at a car show as a simple demonstration of intent before blackmailing the city. Their gorily inescapable fate only puts Crawford closer to exposing Corrigan…

Meanwhile elsewhere, Haney & Aparo reunite Batman, Detective Corrigan and a far kinder Spectre for Brave and the Bold #116’s ‘Grasp of the Killer Cult’, as the heroes hunt WWII veterans targetted by the spirits of dead Kali worshippers on a murder spree to generate enough arcane energy to resurrect their goddess, before Adventure #437’s ‘The Human Bombs and… The Spectre’ (pencilled by Ernie Chan with Aparo inks) sees a kidnapper abduct prominent persons – including Gwen – to further a mad scheme to amass untold wealth… until the Astral Avenger ends both financial aspirations and deadly depredations forever.

Despite critical acclaim – and popular controversy – the weird writing was on the wall for the grimmest ghost ever and AC #438 heralded the beginning of the end in Fleischer, Chan & Aparo’s ‘The Spectre Haunts the Museum of Fear’. Here a deranged taxidermist turns people into unique dioramas until the original spirit of vengeance intervenes. The end was in sight again for the Savage Shade and #439’s ‘The Voice that Doomed… The Spectre’ (all Aparo art) turns the wheel of death full circle, as the Heavenly Presence who created him allows Corrigan to fully live again so that he can marry Gwen. Sadly, it’s only to have the joyous hero succumb to ‘The Second Death of The… Spectre’ in the next, last issue (#440, July/ August 1975) before tragically resuming his never-ending mission. This milestone serial set a stunning new tone and style for the Ghostly Guardian which has informed each iteration ever since…

By the early 1980s, the latest horror boom had exhausted itself and DC’s anthology comics were disappearing. As part of the effort to keep them alive, Ghosts featured a 3-part serial starring “Ghost-Breaker” and inveterate sceptic Dr. Terry 13 who at last encounters ‘The Spectre’ in issue #97 (February 1981, by Paul Kupperberg, Michael R. Adams & Tex Blaisdell). Here, terrorists invade a high society séance and are summarily dispatched by the inhuman poetic justice of a freshly-manifested Astral Avenger. Resolved to destroy the sadistic revenant vigilante, recently converted true beliver Dr. 13 returns in #98 when‘The Haunted House and The Spectre’ finds the Ghost-Breaker interviewing Earl Crawford and subsequently discovering the long-sought killer of his own father. Before 13 can act, however, the Spectre appears to hijack his justifiable retribution…

The drama ends in Ghosts #99 as ‘Death… and The Spectre’ (inked by Tony DeZuñiga) sees scientist and spirit locked in one final furious confrontation. Then more team-up classics from Brave and the Bold follow, beginning with ‘The Scepter of the Dragon God’ (by Fleisher & Aparo from #180, November 1980). Although Chinese wizard Wa’an-Zen steals enough mystic artefacts to conquer Earth and destroy The Spectre, he gravely underestimates the skill and bravery of merely mortal Batman, before #199’s ‘The Body-napping of Jim Corrigan’ (June 1983 by Mike W. Barr, Andru & Rick Hoberg), depicts the undead investigator baffled by the abduction and disappearance of his mortal host. Even though he cannot trace his own body, the Spectre knows where the World’s Greatest Detective hangs out…

This staggering compendium of supernatural thrillers concludes with a two-part saga from revivalist treat All-Star Squadron #27 & 28 as Roy Thomas, Jerry Ordway, Richard Howell, Larry Houston & Gerald Forton take us back to embattled 1942 where America’s greatest superheroes strive against the last outbreak of fascist tendencies.

Here the Golden Age Superman, Batman and Robin join Doctor Fate, Tarantula, Firebrand, The Atom, Hawkman, Phantom Lady, Amazing Man, Commander Steel, Dr. Mid-nite, Starman, Sandman, Flash, The Guardian, Johnny Thunder, Green Lantern, Johnny Quick, Liberty Belle and Wonder Woman go in search of a missing ghostly Guardian only to learn ‘A Spectre is Hanting the Multiverse!’ with the mightiest being in creation enslaved to pan-dimensional tyrant Kulak, High Priest of Brztal and facilitating a long-anticipated scheme to eradicate Earth, it’s no small mercy that humanity has other uncanny defenders – such as Sargon the Sorceror – to call upon…

Although an incongruously superhero-heavy tale to end on this compilation covers much of the darlest corners of DC legend and fable. With covers by Anderson, Infantino, Jack Adler, Adams, Grandenetti, Nick Cardy, Aparo, Tatjana Wood, George Tuska, Anthony Tollin & Jerry Ordway, and ranging from fabulously fantastical to darkly, violently enthralling, these comic masterpieces perfectly encapsulate the way superheroes changed over a brief 20-year span, but remain throughout some of the most beguiling and exciting tales of the company’s canon. If you love comic books you’d be crazy to ignore this one.
© 1966, 1967, 1968, 1969, 1974, 1975, 1981, 1983, 2012 DC Comics. All Rights Reserved.

On this day in 1867 strip pioneer Winsor McCay was born. Check out Daydreams and Nightmares – The Fantastic Visions of Winsor McCay for more.

Today in 1938 Belgian giant Raoul Cauvin was born. Bluecoats volume 18: Duel in the Channel was the last book of his we covered, whilst in 1946, the first issue of Le Journal de Tintin went on sale. Stuff from there like Blake and Mortimer is all over this site. Just use the search box and see…

Superman: Phantom Zone


By Steve Gerber, Gene Colan, Rick Veitch, Tony DeZuñiga & Bob Smith (DC Comics)
ISBN: 978-1-4012-4051-6 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Today would have been Steve Gerber’s 78th birthday. For no appreciable reason, he would have found that to be quite funny. You should go read more comics by him. Here’s some many people don’t immediately think of when listing his so-many sublime star turns…

Once upon a time for fans and comics creators alike continuity could be a harsh mistress. When maintaining a faux-historical cloak of rational integrity for made-up worlds we inhabited was paramount, the greatest casualty of semi-regular reboots and sweeping changes, often meant some terrific tales suddenly never happened. Everything goes now of course, thanks to parallel world-ery, but way back whenever, it was a most painful time for me…

Many examples of this wholesale binning of entire charm-drenched mythologies happened but the convergent growth of graphic novels fortunately provided a sanctuary of sorts, such as this paean of pictorial praise for the mythology had evolved around Superman in the wonder years between 1948 and 1986.

Thankfully DC has always understood that a good story is worth cherishing. This slim, trim spectral selection gathers superb 4-issue miniseries The Phantom Zone (originally appearing from January to April 1982) and includes the very last pre-Crisis on Infinite Earths Zone yarn as first seen in DC Comics Presents #97 (September 1986). It also simultaneously celebrates the stylish and enthralling scripting of unique comics voice Steve Gerber and his most ardent collaborator Gene (Howard the Duck, Stewart the Rat) Colan.

Gerber was a uniquely gifted writer who combined a deep love of comic book continuity minutiae with dark, irrepressible wit, incisive introspection, barbed socio-cultural criticism, a barely reigned-in imagination and boundless bizarre surrealism. His stories were always at the extreme edge of any mainstream company’s intellectual canon and never failed to deliver surprise and satisfaction, especially when he couched his sardonic sorties as thinly-veiled attacks on burgeoning cultural homogenisation and commercial barbarity.

This riotous recapitulation of all that lost Man of Tomorrow ficto-history begins in ‘The Haunting of Charlie Kweskill!’ as the eponymous Daily Planet paste-up artist collapses at work. The solitary little dweeb has been sleeping badly, plagued by nightmares of a life on long-gone planet Krypton. His dreams detail how brilliant scientist Jor-El devised a non-lethal way to deal with Krypton’s most incorrigible criminals: human monsters such as Jax-Ur, Professor Va-Kox, Dr. Xadu, sadistic psycho-killer Faora Hu-Ul, potential dictator General Dru-Zod, and even Jor’s own bad & crazy cousin Kru-El

Many lesser menaces like psionic aberrants Az-Rel and Nadira were also banished to the misty twilit realm, as well as stranger outcasts like callous biological experimenter Nam-Ek, but the one who most catches Charlie’s attention is fraudster Quex-Ul; a Kryptonian who appears to be Charlie’s doppelganger…

Of course, the dreams are all true: telepathic broadcasts beamed at Charlie by Zone inmates from within the plane of timeless intangibility. Quex-Ul had been one of them, surviving long after Krypton died, but was innocent of his crimes. He had been framed and mind-controlled by a mastermind who had deservedly perished when the Red Sun world detonated. Once Superman corrected the injustice and released the poor dupe, Qwex-Ul had saved the Man of Steel from a Gold Kryptonite trap, thereby losing his inherent Kryptonian abilities and memory in the process. The grateful, heartsick Action Ace had found the amnesiac a job at the Planet and almost forgot his alien origins in the years since. Charlie’s former fellow inmates had not…

Their telepathic onslaught turns Kweskill into a somnambulistic slave, unknowingly spending his nights breaking into labs and stealing high-tech components. Superman, slowly putting the puzzle pieces together, is just too late to thwart the stealthy scheme, and as he bursts into Charlie’s apartment a hastily cobbled together Phantom Zone projector hurls him and the hapless mind-slave into the ghostly region, whilst simultaneously freeing a legion of the cruellest and most bored criminals in existence…

The saga expands with ‘Earth Under Siege!’ as Superman and Charlie helplessly watch Zod, Jax-Ur, Va-Kox, Faora and Kru-El immediately undertake the next stage of their plan, leaving passively nihilistic Az-Rel and Nadira to negligently torture monstrous Nam-Ek with their psychic talents when not mocking the ranting liturgies of religious zealot Jer-Em, whose manic bigotry and fundamentalist isolationism caused the death of every person in Argo City

Superman’s cousin Kara Zor-El had been born on the city-sized fragment of Krypton, hurled intact into space when the doomed world detonated. Eventually, Argo turned to Green Kryptonite like most of Krypton’s detonated debris, and her dying parents, observing Earth through their scopes, sent their daughter to safety as they perished. On Earth, the teenager met the Man of Steel who created for her the identities of Linda Lee and Supergirl, concealing her from the wider world whilst she learned all about her new home… and how to use her astounding new abilities in secrecy and safety.

As the emotionally disconnected, disaffected and doubly alienated youths laconically saunter through Metropolis; casually slaughtering cops and citizens, Zod’s more motivated cronies have reached Superman’s Fortress of Solitude and destroyed the only means of returning them to their extra-dimensional dungeon.

The next move is attacking the Justice League satellite, hurling it and occupants Flash, Red Tornado, Zatanna, Black Canary, Elongated Man, Firestorm & Aquaman on a non-stop trajectory out of the Solar System. Rampant Kryptonians destroy Earth’s communications satellites and trigger a mass launch of nuclear missiles, leaving Wonder Woman and Supergirl to narrowly avert atomic Armageddon whilst the frantic Man of Tomorrow can only watch in horror…

Not every Zone inhabitant is a criminal. For instance, Daxamite Mon-El was exposed to common lead in ‘Superboy’s Big Brother’ (by Robert Bernstein & Papp in June 1961’s Superboy #89) when his lingering, inexorable death was only forestalled by depositing the dying alien in the Zone until a cure could be found. Now, as Green Lantern faces the Zod Squad on Earth only to be soundly beaten and have his Power Battery stolen, Mon-El informs Charlie and Superman of a possible back way out of the realm of hellish nullity…

On Earth, as Wonder Woman subdues Nam-Ek, Supergirl checks in with Batman, desperately trying to ascertain where Superman has gone. As the Dark Knight heads to Metropolis to investigate, Kara returns to the Fortress and is ambushed by Kryptonian escapees and beaten near to death…

With no other choice, Charlie and Superman reluctantly pass through a dimensional portal even the obsessed villains were too scared to risk, encountering surreal madness in ‘The Terror Beyond Twilight!’

Back in the physical world of touch and time, Supergirl saves herself from ghastly atomic disintegration as Charlie and Superman pass through stormy turbulence and a tedious waiting-room-realm before arriving on a peculiar plane where they are confronted by luscious sirens with impossible riddles and exploding heads. Their narrow escape from the Priestesses of the Crimson Sun only leads to Kryptonian wizard Thul-Kar who magicked himself into the Zone in ages past and now slavishly serves an erratic, malevolent sentient universe named Aethyr. It wants to consume Charlie and Superman but only by passing through it can they reach the physical world again…

On Earth, chaos reigns. Batman is utterly unable to pacify extremist Jer-Em, who deems the planet impure, unclean and unholy. He would rather die than soil his Kryptonian purity here.

… And high above the world, other freed villains have their own plan to fix the situation: a gigantic Phantom Zone Cannon to inexorably and eternally banish Earth into the twilight dimension in the course of one full rotation…

The drama comes to a tragic conclusion in ‘The Phantom Planet!’ as Az-Rel and Nadira, having found kindred spirits amongst Metropolis’ disenfranchised Punk Rock counterculture – before killing them – encounter Jer-Em in martyr mode. The now-suicidal cleric is quite keen on taking the rest of the apostate Kryptonians with him…

As the world turns into intangibility, in France, Faora has briefly resumed her passion for murdering males (before they’re all gone) whilst in Aethyr’s universe an appalling sacrifice enables Superman to return to physicality just in time to lead a last desperate charge, saving the day and putting the villains back where they belong… those still alive, that is…

The remainder of this fantastic collection recounts the tying up of all those intriguing concepts and loose ends in a spectacular sidebar to the end of DC’s original universe.

In 1986 the company celebrated its 50th year with groundbreaking Crisis on Infinite Earths: radically overhauling a convoluted multiversal continuity and starting afresh. All Superman titles were cancelled or suspended pending a back-to-basics reboot courtesy of John Byrne, allowing for a number of very special farewells to the old mythology. One of the most intriguing and challenging came in the last issue of DC Comics Presents (#97) wherein ‘Phantom Zone: the Final Chapter’ by Gerber, Rick Veitch & Bob Smith offered a creepy adieu to a number of Superman’s greatest foes.

Tracing Jor-El’s discovery of the Phantom Zone through to imminent multiversal annihilation, this dark yarn built on Gerber’s landmark miniseries and revealed that the dread region of nothingness was in fact a sentient echo of a dead universe which had always regarded the creatures deposited within it as irritants and agonising intruders.

Now as cosmic carnage reigns Aethyr, still served by Kryptonian mage Thul-Kar, causes the destruction of the Bizarro World “Htrae” and the deification/corruption of Fifth Dimensional pest Mr. Mxyzptlk, as well as the subsequent crashing of Argo City on Metropolis. As a result Zod and fellow immaterial inmates are freed to wreak havoc upon Earth – but only until the now-crystalline pocket dimension merges with and absorbs the felons, before implausibly abandoning Superman to face his uncertain future as the very Last Son of Krypton…

Superman has proven to be all things to all fans over his decades of existence and Gerber’s takes on these timeless tales of charm, joy and wholesome wit are unique and more necessary than ever: not just as a reminder of great tales of the past but as an all-ages primer of wonders still to come…
© 1982, 1986, 2013 DC Comics. All Rights Reserved.

JSA vs. Kobra


By Eric S. Trautmann, Don Kramer & Michael Babinski, with Neil Edwards & various (DC Comics)
ISBN: 978-1-84856-955-3 (TPB)

This book includes some Discriminatory Content produced during less enlightened times.

After the actual invention of the comic book superhero – for which read Superman’s debut in 1938 – the most significant event in the genre – and indeed industry’s – progress was the combination of individual attention-getters into a group. Thus what seems blindingly obvious to us with the benefit of four-colour hindsight was proven: a number of popular characters could multiply readership by combining forces and readerships. Plus of course, a whole bunch of superheroes is a lot cooler than just one – or even one and a sidekick.

The Justice Society of America was created in the third issue (Winter 1940/1941) of All-Star Comics, an anthology title featuring established characters from various All-American Comics publications. The magic was instigated by the simple expedient of having the assorted heroes gather around a table and tell each other their latest adventure. From this low-key collaborative conference it wasn’t long before the guys – and they were all white guys (except Red Tornado who merely pretended to be one) – regularly joined forces to defeat the greatest villains and social ills of their generation. Within months the concept had spread far and wide…

And so the Justice Society of America is rightly revered as a landmark in the development of comic books and, when Julius Schwartz revived the superhero genre in the late 1950s, the game-changing moment came with the inevitable teaming of the reconfigured mystery men into a Justice League of America. From there it wasn’t long until the original and genuine article returned. There were many attempts to formally revive the team’s fortunes but it wasn’t until 1999, on the back of both a highly successful reboot of the JLA by Grant Morrison & Howard Porter, and a seminal but critically favoured new Starman by Golden Age devotee James Robinson, that the multi-generational team found a concept and fanbase big enough to support them. In 1999, the original super-team returned and have been with us in one form or another ever since. In this anniversary year there have numerous excellent efforts to revamp the original OG, and we’ll be getting to those in the months to come…

On sale from November 13th 1975 but cover-dated February 1976, Kobra originated in his own short-lived title during a period of desperate experimentation, whilst traditional superhero sales were plummeting and the industry feared its inevitable extinction. Credited to Martin Pasko, Steve Sherman, Jack Kirby & Pablo Marcos, the saga was a radical updating of Alexandre Dumas’ 1844 novel Les Frères CorsesThe Corsican Brothers

When conjoined twins Jeffrey and Jason Burr were surgically separated soon after birth, Jeffrey was abducted by disciples of the Cult of Kobra and raised to be their Dark Messiah: a deadly warrior, scientist and strategist dedicated to bringing about the end of civilisation and initiating a cleansing “Age of Chaos”. The peculiar circumstances of their birth meant that Jeffrey and Jason maintained an uncanny psychic connection wherein one would experience the hurts and harms inflicted upon the other. Over the years this led Jason to become the ultimate weapon in a war waged by numerous DC heroes against his serpentine terrorist sibling.

Eventually Jason was safely murdered by Kobra, but later resurrected as an even greater evil, assuming his brother’s position as head of the World’s most dangerous death-cult. The new Kobra was an utterly dedicated fanatic who wedded the cult’s technological resources to hideous, sacrificial blood-magic and preferred faith-driven disciples to the disaffected proto-thugs employed by his predecessor (for further details you should see Checkmate: Pawn Breaks or wait for me to finally review the new edition or just buy the book and take a chance…)

The JSA battled the first Kobra many times (most notably in JSA: Darkness Falls and JSA: Savage Times) but were utterly unprepared for the sheer horrors in store when they swung into action against the inheritor of the Snake cult…

This terse, tense collection re-presents 6-issue JSA vs. Kobra ‘Engines of Faith’ miniseries which, informed by the actions of real-world terrorism of fundamentalist factions around the globe, finally elevated Kobra to the first rank of villains: the deadly herald of the World’s End who plays a lethal game of cat-&-mouse with the Planet’s Smartest Man and some of the most experienced heroes of all time…

The Serpent Lord begins his campaign of terror in ‘Bad Religion’, dispatching suicide bombers to destroy the Justice Society in their own home and thereby confronting logic and superpowers with pure faith and high-tech explosives. Caught off guard by foes actually happy to die if they can strike a blow against their master’s enemies, the JSA are further wrong-footed by seemingly random attacks against civilians and institutions, all orchestrated by field commander and fanatical bride of death Ariadne Persakis.

The sheer scale of the bloodletting and illogical nature of the attacks soon has our heroes fighting amongst themselves as they strive to find some rhyme or reason behind such senseless, murderous assaults… so why then does Persakis abruptly surrender herself to their custody?

‘Strange Days’ finds the team seething but still unable to fathom the terrorist’s game plan… until Ariadne breaks free of Checkmate custody. Apparently the covert international spy-force has been hopelessly infiltrated and compromised. The senseless death-toll mounts exponentially and as, the team narrowly thwart an assault on a giant particle accelerator that could split the Earth in two, masked genius Mr. Terrific begins to discern a pattern to the random madness in ‘Misdirection’

Brutal attacks intensify and, although it appears the good guys are slowly gaining the upper hand, Terrific perceives the hidden agenda behind the unceasing ghastly blows against decency and civilisation. ‘Lightning in a Bottle’ sees Kobra make his ultimate move and apparently fail, leading to a gathering of champions ‘Beating the Grass’ and taking the war to the relentless foe, but even after stunning climax ‘Shedding Skin’ the weary heroes cannot be sure if they have won the day or somehow lost the war entirely…

This is a stunning piece of Fights ‘n’ Tights fiction: dark, dramatic and intensely compelling. Writer Eric S. Trautmann melded shiny superheroics, grim realpolitik and genuine cultural zeitgeists into a splendidly mature costumed drama, and the effective underplayed art of Don Kramer, Neil Edwards and inker Michael Babinski is chillingly effective at capturing the tone as well as the events.

If you think you’ve grown beyond gaudy mystery men and “goodies” against “baddies” this graphic novel is more than likely to make you think again.
© 2009, 2010 DC Comics. All rights reserved.

Superboy: A Celebration of 75 Years


By Jerry Siegel & Joe Shuster, Bill Finger, Otto Binder, Robert Bernstein, Jim Shooter, Paul Levitz, Gerry Conway, Elliot S! Maggin, Geoff Johns, Karl Kesel, Brian Michael Bendis, Peter J. Tomasi, Patrick Gleason, John Sikela, Curt Swan, Al Plastino, George Papp, James Sherman, Joe Staton, Phil Jimenez, Jerry Ordway, George Pérez, Ivan Reis, Tom Grummett, Dusty Abell, Matthew Clark, Francis Manapul, Viktor Bogdanovic, Jonathan Glapion & various (DC Comics)
ISBN: 978-1-4012-9951-4 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Superman was the initiating spark that created the superhero genre. Without him we would have no modern gods to worship. However, within a decade of his launch, creators Jerry Siegel & Joe Shuster had evolved a revised a concept nearly as powerful and persistent: the sheer delight of a child no adult could dominate or control…

Ever-innovating DC’s Universe has hosted many key entertainment concepts that have done much to bring about the vibrant comics industry of today. This stunning compilation – part of a series reintroducing and exploiting the comics pedigree of veteran DC icons and concepts – is available in hardback and digital formats and offers an all-too-brief sequence of snapshots detailing how one of the most beguiling came to be, and be and be again.

Gathering material from More Fun Comics #101; Superboy #10, 89; Adventure Comics #210, 247, 271, 369-370; DC Comics Presents #87; Infinite Crisis #6; Superboy and the Legion of Super-Heroes #233, 259; Adventures of Superman #501; Superboy (volume 2) #59; Teen Titans (vol. 3) #24, Adventure Comics (vol. 2) #2; Young Justice (vol. 3) #3 and Superman (vol. 4) #6, 10-11, it reintroduces the many heroes – and villains – who have earned the soubriquet of the Boy of Steel,. Moreover, the landmark moments are all preceded by brief critical analyses by Karl Kesel, outlining the significant stages in their development.

It begins with Part I – 1945-1961: A Boy and His Dog

After the Man of Tomorrow made his mark as Earth’s premier champion, his originators took a long look and reasoned that a different tone could offer a fresh look. What would it be like for a fun-loving lad who could do literally anything?

The answer came in More Fun Comics #101 (cover-dated January/February 1945 but on sale from November 18th 1944) wherein Jerry Siegel & Joe Shuster shared ‘The Origin of Superboy!’ This fleshed out fabled and fabulous doomed Krypton and baby Kal-El’s flight: thereby giving him accessible foster parents and a childhood full of fun and incident…

The experiment was a monster hit. The lad swiftly claimed the lead slot of Adventure Comics and – in 1949 – his own title, living a life locked 20 years behind his adult counterpart. Cover-dated October 1950, Superboy #10 originated ‘The Girl in Superboy’s Life’, with Bill Finger & John Sikela introducing Smallville newcomer Lana Lang, who instantly sees resemblances between Clark Kent and the Boy of Steel and sets out to confirm her suspicions…

Despite battling crooks, monsters, aliens, scandal and the girl next door, Superboy enjoyed a charmed and wonderful life which only got better in Adventure Comics #210 (March 1955), as Otto Binder, Curt Swan & Sy Barry introduced ‘The Super-Dog from Krypton!’ Although waywardly mischievous and dangerously playful, Krypto heralded a wave of survivors from the dead world and made the Kid From Krypton feel less lonely and unique. Every boy needs a dog…

The next tale is a certified landmark. Adventure Comics #247 (April 1958) was at the cusp of the Silver Age costumed character revival, when Otto Binder & Al Plastino introduced a concept that would reshape comics fandom: ‘The Legion of Super-Heroes!’ The many-handed mob of juvenile universe-savers debuted in a Superboy tale wherein three mysterious kids invited the Smallville Sensation to the future to join a team of metahuman champions inspired by his historic feats. The throwaway concept inflamed public imagination and after a slew of further appearances throughout Superman Family titles, the LSH eventually took over Superboy’s lead spot in Adventure for their own far-flung, quirkily future-set escapades, with the Caped Kryptonian reduced to one of the crowd…

Before then, though, Adventure Comics #271 (April 1960) revealed ‘How Luthor Met Superboy!’ as Siegel & Plastino united to depict how teenaged scientist Lex Luthor and Superboy became fast friends, before the genius became deranged after a laboratory fire extinguished by the Boy of Steel caused Lex to lose his hair. Enraged beyond limit, the youthful inventor turned his talents to crime, evil and vengeance…

Robert Bernstein & George Papp introduced ‘Superboy’s Big Brother!’ in Superboy #89 (June 1961) in which an amnesiac, super-powered space traveller crashes in Smallville, speaking Kryptonese and carrying star-maps written by the Boy of Steel’s long-dead father Jor-El

Jubilant, baffled and suspicious in equal amounts, Superboy eventually, tragically discovers ‘The Secret of Mon-El’ by accidentally exposing the stranger to a lingering, inexorable death, before desperately providing critical life-support by depositing the dying alien in the Phantom Zone until a cure could be found.

Anybody who regularly reads these reviews know how crotchety and hard-to-please I can be. Brace yourself…

The following section – Part II – 1968-1980: The Space Age – concentrates on Superboy’s Legion career. That’s not the problem because those are great stories, well deserving of their own book, but they’re wasted here while the Boy of Steel’s adventures from this period are completely neglected. That’s work by the likes of Frank Robbins, Binder, Jim Shooter, Curt Swan, Bob Brown, Wally Wood and others we don’t get to see. Poor editorial decision, that…

Calm again, so let’s see how the Boy of Tomorrow fares one thousand years from now. During this period the youthful, generally fun-loving and carefree Club of Champions peaked; having only just evolved into a dedicated and driven dramatic action series starring a grittily realistic combat force in constant, galaxy-threatening peril. Although now an overwhelming force of valiant warriors ready and willing to pay the ultimate price for their courage and dedication, science itself, science fiction and costumed crusaders all increasingly struggled against a global resurgence in spiritual questioning and supernatural fiction…

The main architect of the transformation was teenaged sensation Jim Shooter, whose Legion of Super-Heroes scripts and layouts (generally finished and pencilled by the astoundingly talented and understated Curt Swan) made the series accessible to a generation of fans growing up with their heads in the Future. Ultimately, however, as tastes and fashions shifted, the series was unceremoniously ousted from its ancestral home and full-length adventures to become a truncated back-up feature in Action Comics. Typically, that shift occurred just as the stories were getting really, really good and truly mature…

Here, tense suspense begins with Adventure Comics #369’s (June 1968) and ‘Mordru the Merciless!’ (Shooter, Swan & Jack Abel) as the Legion are attacked by their most powerful enemy, a nigh-omnipotent sorcerer the entire assemblage only narrowly defeated once before.

A sneak attack shatters the team and only four escape, using a time bubble to flee to the remote and archaic time-period where Superboy lived. With him come Mon-El (freed from the Phantom Zone after 1,000 years to become a Legion stalwart), Shadow Lass and Duo Damsel – the last remnants of a once-unbeatable team.

Mordru’s magic is stronger, though, and even the time-barrier cannot daunt him…

Disguised as mere mortals, the fugitive Legionnaires’ courage shines through. When petty gangsters take over Smallville, the teen heroes quash the parochial plunderers and opt to return to the 30th century and confront Mordru, only to discover he’s found them first. The saga concludes in #370 with ‘The Devil’s Jury!’ wherein the kids escape and hide in plain sight by temporarily wiping their own memories to thwart the Dark Lord’s probes. Against appalling odds and with only Clark’s best friend Pete Ross and Insect Queen Lana Lang to aid them, the heroes’ doomed last stand only succeeds because Mordru’s overbearing arrogance causes his own downfall. Then, when the exhausted fugitives got back to the future, they joyously learn Dream Girl and benign sorceress White Witch have undone the deluded Dark Lord’s worst atrocities…

Since that time the fortunes and popularity of the Legion have perpetually waxed and waned, with their future history tweaked and overwritten, retconned and rebooted over and over again to comply with editorial diktat and popular fashion. After disappearing from the newsstands, the team returned as Guests in Superboy, before eventually taking over the title. Deju Vu, much?

November 1977’s Superboy and the Legion of Super-Heroes #233 sees the Krypton Kid join his teammates to thwart ‘The Infinite Man Who Conquered the Legion!’: an extra-long blockbuster battle by Paul Levitz, James Sherman & Bob Wiacek, after which issue #259 (January 1980) drops Superboy and the… to become Legion of Super-Heroes #259, subsequently ending an era. ‘Psycho War!’ by Gerry Conway, Joe Staton & Dave Hunt then sees the time-lost teen targeted by a deranged war veteran using futuristic trauma weapons, forcing his legion chums to mindwipe Kal-El and return him to his original time forever…

In the mid-1980s, DC’s editorial hierarchy felt their vast 50-year continuity was stopping them winning new readers. The solution was a colossal braided-mega series to streamline, redefine and even add new characters to the mix.

The worlds-shattering, reality-altering bombast of Crisis on Infinite Earths resulted in such spectacular commercial success, those movers-&-shakers must have felt more than justified in revamping a number of their hoariest icons for their next 50 years of publishing. As well as Superman, Flash, & Wonder Woman, many moribund and directionless titles were reconsidered for a radical revision. It didn’t all go to plan…

The background on a new Boy of Steel is covered in the essay and stories comprising Part III 1985-2006: Dark Reflection, opening with twinned tales from DC Comics Presents #87 (November 1985) by Elliot S! Maggin, Swan & Al Williamson. In ‘Year of the Comet’ Superman of Earth-1 meets and mentors teen Clark from an alternate world: one previously devoid of superheroes and alien invaders, after which ‘The Origin of Superboy-Prime’ exposes crucial differences that would make Earth Prime’s Last Son of Krypton so memorable. Events culminated in ‘Touchdown’ by Geoff Johns, Phil Jimenez, Jerry Ordway, George Pérez, Ivan Reis, inkers Andy Lanning, Oclair Albert Marc Campos, Drew Geraci, Sean Parsons, Norm Rapmund & Art Thibert, from #6 of Infinite Crisis (May 2006). Teen Clark had evolved into Superboy-Prime: one of the most sadistic, unstoppable monsters in DCU history… but here he met his end battling another kid calling himself Superboy.

That hero gets his own out-of-chronology section: Part IV 1993-2019: The New Kid detailing how he grew out of another different publishing landmark. Post-Crisis on Infinite Earths, Superman was stripped-down and pared back to basics, grittily re-imagined by John Byrne, and marvellously built upon by a succession of immensely talented comics craftsmen, resulted in some genuine comics classics. Most significant was a 3-pronged story-arc which saw the martyrdom, loss, replacement and inevitable resurrection of the World’s Greatest Superhero in a stellar saga which broke all records and proved that a jaded general public still cared about the venerable, veteran icon of Truth, Justice and the American Way.

The dramatic events also provided a spectacular springboard for a resurgent burst of new characters who revitalised and reinvigorated more than one ailing franchise over the next decade, all exploding from braided mega-saga “Reign of the Supermen” which introduced a quartet of heroes each claiming the mantle of Superman (Don’t panic: the Real Deal Man of Steel returned too!).

The final contender for the S-shield cropped up in Adventures of Superman #501. ‘…When He Was a Boy!’ (by Kesel, Tom Grummett & Doug Hazlewood) reveals the secret history of a brash, cocky kid wearing an adaptation of the Man of Tomorrow’s outfit and claiming to be the deceased hero’s clone, recently escaped from top secret bio-factory Cadmus. After alienating everybody at the Daily Planet, the horny, inexperienced juvenile latches onto ambitious young journalist Tana Moon and falls under the spell of corrupt media mogul Vinnie Edge. Soon the kid is fighting crime live on TV to boost ratings…

Blending fast action with smart sassy humour, the clone Superboy was a breakout hit that ran for years, even infiltrating the established Superman Family. A key moment came in Superboy (volume 2) #59 by Kesel, Dusty Abell, Dexter Vines as a virtual ‘Mission to Krypton’ results in the clone finally earning a family name as Kon-El of the House of El…

In the build-up to DC’s Infinite Crisis crossover event, many long-running story-threads were pulled together ready for the big bang. Crafted by Geoff Johns, Matthew Clark & Art Thibert, ‘The Insiders Part 1’ (Teen Titans #24, July 2005) reveals how Kon-El’s belief that he was Superman’s clone is shattered after learning that half of his DNA comes courtesy of Luthor. Just as the traumatised kid is about to share the revelation with his Teen Titan team-mates, Lex activates deep psychological programming to override Superboy’s consciousness and make him evil and murderous…

From November 2009, ‘The Boy of Steel Part Two’ (Adventure Comics vol 2 #2, by Johns & Francis Manapul) offers a gentler moment as Kon-El, now living in Smallville as Conner Kent, enjoys a potentially romantic interlude with team mate Wonder Girl before jumping to May 2019 and ‘Seven Crises Part Three’ from Young Justice volume 3 #3, by Brian Michael Bendis, Patrick Gleason, Viktor Bogdanovic & Jonathan Glapion. Having skipped two universe-altering events (Flashpoint and Rebirth) the formerly erased-from-continuity Impulse has found old friend Conner living in a mystic realm as part of his quest to put his old band back together. It’s fast, furious, heart-warming and hilarious. You should really get all of this tale in its own compilation – Young Justice: Gemworld – even before I review it next year…

Wrapping up this saunter in Super-kids’ shoes is the freshest take on the concept in decades. Part V 2016 and Beyond: Like Father, Like Son offers a too short glimpse at Jon Kent, the child of Superman and Lois Lane, inserted into mainstream continuity after the New 52 Superman died. If this is making your brain hurt, don’t fret. It’s only unnecessary background for some truly exemplary comics yarns…

Superman (volume 4) #6, 10, 11 are by Peter J. Tomasi, Patrick Gleason, Mick Gray, Mark Morales & Christian Alamy, and firstly depict the ‘Son of Superman’ helping Dad defeat evil Kryptonian mechanoid The Eradicator before settling into outrageous action comedy beside, with and frequently against Damian Wayne: son of Bruce and the latest, most psychotic Robin yet. ‘In the Name of the Father: World’s Smallest Parts One and Two’ pits the junior odd couple against aliens, monsters and girls, but mostly each other. It’s unmissable stuff and you should expect me to wax delirious about the new Super Sons in the New Year…

Adding immeasurably to the wonderment is a superb gallery of covers by Swan with Stan Kaye & Abel, Neal Adams, Mike Grell, Dick Giordano, Eduardo Barreto, Jim Lee & Sandra Hope, Grummett, Kesel & Hazlewood, Mike McKone & Marlo Alquiza, Manapul, Doug Mahnke & Wil Quintana & Gleason with Alejandro Sanchez, Gray & John Kalisz.

Superboy has a long, proud history of shaking things up and providing off-kilter fun to offset the general angst level of superhero storytelling. Even with my petty caveats, this compelling primer of snapshots is staggeringly entertaining and a monolithic testament to the inestimable value of a strong core concept matured over decades of innovation.
© 1960, 1964, 1969, 1977, 1982, 1984, 1987, 1997, 2000, 2006, 2005, 2011, 2018, 2020 DC Comics. All Rights Reserved.

Today in 1945 Go Nagai was born. You can meet him in our truly ancient review of Mazinger.

In 1956 Alex Raymond died today. We covered Flash Gordon on the Planet Mongo volume 1: Sundays 1934-1937 recently, but this master also triumphed with Secret Agent X-9, Jungle Jim, Blondie and Rip Kirby.

Superman’s Pal Jimmy Olsen by Jack Kirby


By Jack Kirby, Vince Colletta & Mike Royer, with Murphy Anderson, Neal Adams, Al Plastino & various (DC Comics)
ISBN: 978-1-84576-746-4 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

For nearly nine decades, Superman has provided excitement, imagination and fun in more or less equal amounts. Although unnamed, since Action Comics #6 (November 1938), a red-headed, be-freckled plucky kid worked alongside Clark Kent & Lois Lane and enjoyed a unique and special relationship with the Metropolis Marvel.

We saw him called by his first name in Superman #13 (November/ December 1941). Jimmy Olsen became a major player on The Adventures of Superman radio show from its debut on April 15th 1940: someone for the hero to explain stuff to for the listener’s benefit and the closest thing to a sidekick the Man of Tomorrow ever needed. That partnership transferred to the comics. Following a string of hit movie chapter plays, when the similarly titled television show launched in the autumn of 1952, it was a monolithic hit and co-star Jimmy was in constant attendance. Thus, National Periodicals began cautiously expanding their precious franchise with new characters and titles. First up was the gloriously charming, light-hearted escapades of an impetuous, naïve but capable Daily Planet cub reporter/photographer forever onward saddled with the cognomen Superman’s Pal. Jimmy Olsen, which launched in 1954 carrying a September/October cover date. For 20 years the comic blended action, adventure, wacky comedy, fantasy and science fiction in the gentle, wry, exceedingly popular manner scripter Otto Binder had perfected in the 1940s at Fawcett Comics on the magnificent Captain Marvel.

Over those years, one of its most popular plot-themes (and most fondly revered and referenced today by Baby-Boomer fans) was the unlucky lad’s appalling talent for being warped, mutated and physically manipulated by fate, aliens and even his supposed friends. Latterly, however, Leo Dorfman had begun the process of remaking Jimmy as a more competent action hero and serious investigative journalist in tune with the rebellious era when the worlds of DC forever altered on the pages of what was then considered one of their least appreciated and poorest-selling titles.

According to fan myth & legend, none of it apparently mattered when Jack Kirby – hot from making Marvel the top company in the business – took over. By all popular accounts, he had asked for DC’s worst performing title to prove what he could do, and used it to spearhead a wave of changes whilst adapting grand schemes his old employers were too timid to countenance on their pages…

Jack’s first issue was #133, cover-dated October and on sale from August 25, 1970.

Jack Kirby (28th August 1917 – 6th February 1994) was – and, more than three decades after his death, remains – the most important single influence in the history of American comics. There are innumerable accounts of and testaments to what the man has done and meant, and you should read all of those if you are at all interested in the bones and breath of our medium. Kirby was a man of vast imagination who translated big concepts into astoundingly potent, instantly accessible symbols, thereby creating an iconography for generations of fantasy fans. If you were exposed to Kirby as an impressionable child, you were his for life. To be honest, that probably applies at whatever age you jump aboard the “Kirby Express”…

Synonymous with larger-than-life characters and vast cosmic imaginings, he was an astute, spiritual man who lived through poverty, prejudice, gangsterism, The Great Depression and World War II. He experienced Pre-War privation, Post-War optimism, Cold War paranoia, political cynicism and the birth and death of peace-seeking counter-cultures, but always looked to the future while understanding human nature intimately. Beginning his career in the late 1930s, it took a remarkably short time for Jack and creative collaborator Joe Simon to become the wonder-kid dream-team of the newborn comic book industry. Together they produced a year’s worth of influential monthly magazine Blue Bolt, dashed off Captain Marvel Adventures #1 for overstretched Fawcett, and – after Martin Goodman appointed Simon editor at Timely Comics – launched a host of pivotal characters including Red Raven, Marvel Boy, Mercury/Hurricane, The Vision, Young Allies and million-selling mega-hit Captain America. When Goodman failed to honour his financial obligations, Simon & Kirby were snapped up by National/DC, who welcomed them with open arms and a fat chequebook.

Bursting with ideas these staid industry leaders were never really comfortable with, the pair were initially an uneasy fit. Awarded two moribund strips to play with until they found their creative feet, they turned around both Sandman and Manhunter virtually overnight and, once safely established and left to their own devices, switched to the “Kid Gang” genre they had pioneered at Timely. Joe & Jack created wartime sales sensation Boy Commandos and Homefront iteration The Newsboy Legion before being called up to serve in the war they had been fighting on comic pages since 1940. Once demobbed, they returned to a very different funnybook business, and soon after left National to create their own empire…

S&K ushered in the first age of mature American comics – not just by inventing the Romance genre, but with all manner of challenging modern material about real people in extraordinary situations, only to see it all disappear again in less than eight years. Simon & Kirby had established their own publishing house, creating comics for far more sophisticated readerships, but found themselves in a sales downturn and awash in public hysteria generated by an anti-comic book pogrom. Their small stable of magazines – generated for an association of companies known as Prize, Crestwood, Pines, Essenkay and Mainline Comics – blossomed and as quickly wilted when the industry contracted throughout the 1950s, but had left future generations fascinating ventures such as Boys’ Ranch, Bullseye, Crime Does Not Pay, Black Magic, Boy Explorers, Fighting American and the entire genre of Romance Comics…

Hysterical censorship fever spearheaded by US Senator Estes Kefauver and opportunistic pop psychologist Dr. Frederic Wertham led to witch-hunt Senate hearings. Most publishers caved, adopting a castrating self-regulatory straitjacket of draconian rules and guidelines. Crime & Horror titles produced under the aegis and emblem of the Comics Code Authority were sanitised, anodyne affairs in terms of mature themes, political commentary, shock and gore even though the market’s appetite for suspense and the uncanny was still high. Crime comics vanished as adult sensibilities challenging an increasingly stratified and oppressive society were suppressed. Salaciousness, suspense and horror were dialled back to the level of technological fairy tales and whimsical parables…

Simon left the business for advertising, but Jack soldiered on, taking his skills and ideas to safer, more conventional, less experimental companies. As the panic abated, he returned to DC Comics, working on bread-&-butter anthological mystery tales and revamping Green Arrow (at that time a back-up feature in Adventure Comics and World’s Finest Comics) whilst concentrating on a passion project: newspaper strip Sky Masters of the Space Force.

During this period Kirby also re-packaged a superteam concept that had kicked around in his head since he and Joe closed their innovative, ill-timed ventures. At the end of 1956, Showcase #6 premiered Challengers of the Unknown and following three further test issues they won their own title with Kirby crafting the first eight. Then a dispute with Editor Jack Schiff exploded and the King was gone…

He found fresh fields and an equally hungry new partner in Stan Lee at the ailing Atlas Comics outfit (AKA once mighty Timely Comics), launching and spearheading a revolution in comics storytelling. However, after just over a decade of a continual innovation and wonderment, Kirby felt increasingly stifled. His efforts had transformed a dying publisher into industry-leader Marvel, but success had left him trapped in a profitable rut. Thus, he moved back to DC to generate another tidal wave of sheer imagination and pure invention. The result was experimental adult magazines Spirit World & In the Days of the Mob followed by a stunning reworking of Superman’s Pal Jimmy Olsen – and by the time he had finished, all DC continuity. The latter was a prelude to his landmark Fourth World Saga comprising interlinked and contemporaneous titles Forever People, New Gods & Mister Miracle: the very definition of something game-changing and too far ahead of its time…

Incidentally, on many levels Jimmy was an ideal match for the King and not an incongruous display of breast-beating or do-or-die audition. Olsen was an idealistic, heroic young man in the thick of the incredible at all times, and Kirby had a long history with such boy heroes. He and Joe Simon had invented the comic book “kid gang” subgenre and for the next two years Kirby revived it with a new take on The Newsboy Legion… albeit interlaced with a future-embracing backstory, and aspirational wonder, rather than the poverty, privation and ongoing war of survival embodied by the Forties iteration…

In last non-Jack issue, Jimmy had been abducted by gangsters convinced he knew Superman’s secret identity, before battling a soviet champion for sovereignty of a floating island (as you do…) but everything abruptly changed with Superman’s Pal Jimmy Olsen #133. Suddenly readers were thrown into a bravely strange new world where, out of nowhere, extremely shady incoming Daily Planet owner Morgan Edge gifts Jimmy with a fantastic supercar – the “Whiz Wagon” – and demands that he and his previously unseen pals ‘The Newsboy Legion!’ (actually the “New Newsboy Legion” comprising the sons of Tommy, Big-Words, Gabby & Scrapper, with the addition of African-American, scuba diving addict Flipper Dipper) deliver an exclusive scoop on a strange counterculture movement living in the wilds outside Metropolis. The mysterious subjects are all weird hippie-types and don’t trust anyone over age 25, so he needs youth and experience…

However, the one who can’t be trusted is Edge himself. He has undisclosed connections to crime combine Intergang and a chilling stone-faced alien called Darkseid

After very publicly surviving an assassination attempt, Clark Kent goes into hiding allowing Superman to take off after Jimmy and the boys as they probe a fantastic unsuspected region dubbed the Wild Area. Here Olsen survives trial by combat to become leader of futuristic biker gang The Outsiders, and is sucked into their quest for meaning by hunting a moving mountain inhabited by techno-pacifists “The Hairies”

Linking up with the Man of Steel as tremors rock the organically grown refuge city of Habitat, Jimmy and the Newsboys chase the ultimate test of existence alongside all the other motor nomads, unaware that pal Superman already knows the secret they’re all seeking. What Jimmy isn’t aware of is that Edge has boobytrapped the Whiz Wagon to satisfy his master’s desire to destroy what might the next step in human evolution and a threat to his own schemes…

Although Kirby and Inker Vince Colletta put their hearts and souls into the job, and despite Publisher Carmine Infantino’s promise of strict non-intervention, meddling with the concept began early with regular Superman art staff redrawing Superman and Jimmy’s faces. We’ll never know what they tried to do to the overall story arc…

Without pause for breath, exposition or recap Superman’s Pal Jimmy Olsen #134 saw Jimmy and his biker wild bunch catch up to monstrous mechanised white whale ‘The Mountain of Judgement!’ after astoundingly taking out Superman with weapons casually discarded by inveterate tinkerers the Hairies. Thankfully, Edge’s bomb is easily defused by the techno-hippies who all share an incredible secret – one Superman is fully aware of. In short order Jim and the lads are briefed on “The Project”: the US government’s cracking of the human genome and extensive duplication and experimentation of life forms. This has already resulted in cloning the deceased, mass-producing soldiers and staff and, most incredibly, meddling with/reconfiguring chromosomal structure to create new life forms: “D.N.A.liens” like the pacifist techno-wizards called Hairies…

Moreover, the Project is run by none other than slum-kids made good the original Newsboy Legion!

Although commonplace now, the notion of cloning was practically unknown in 1970 and Kirby took the idea and ran with it: blending eternal questions about Life itself with Spy Fi tropes, gansterism and Bond movie settings, all packed with freaks and monsters and underpinned by a constant threat posed by a mysterious mastermind and his own experimental devils. The inspired auteur was also pulling out all the stops visually and his experimental concepts were backed up by equally innovative art and photo collages.

In SPJO #135 we meet Simyan & Mokkari, whose raid on the Project’s genetic storehouse provides raw material to constantly reproduce wilder and wilder versions of our heroes in their own hidden ‘Evil Factory!’ Being utterly without restraint or ethical scruple, their goal of destroying the Project for Darkseid is well-advanced, and – as previously stated – Jimmy’s genes are a particularly promising medium for random transformations…

Their control of what they make is less impressive however, and a superstrong, giant Jimmy infused with Kryptonite is teleported without a plan into the Project simply to save Simyan & Mokkari being killed by their own experiment. Although it almost kills Superman and his pal, the day is saved by the Senior Newsboys’ passion project – a new iteration of their murdered WWII superhero patron Jim Harperthe (Golden) Guardian – in concluding, action-packed background-filling expository chapter ‘The Saga of the D.N.A.liens!’ (cover-dated March 1971 and leading into the launch of Kirby’s opening Fourth World titles Forever People and New Gods #1. We’ll be covering those and final plank Mister Miracle later in the year).

With the scene set, Jimmy’s further exploits are generally Fourth World adjacent: a forge and funnel for concepts linking Superman to the ongoing narrative of Gods and Armageddons whilst exploring Mankind’s dangerous tendencies and corruptible natures. In Superman’s Pal Jimmy Olsen #137, as the Newsboys and Jimmy learn more about their own (utterly non-consensual) contributions to the Project (without their knowledge Scrapper has been mass-produced as soldiers and guards in different sizes from six feet to six inches, and innumerable Gabbys man switchboards and communications consoles!) the Evil Factory strike again.

As Jimmy meets The Project’s emergent telepath/resident D.N.A.lien Dubbilex, elsewhere Darkseid demands results and Simyan & Mokkari unleash another Olsen variant on the hidden science citadel. Gifted with astounding strength and uncanny energy powers ‘The Four-Armed Terror!’ has been bred to feed on nuclear radiation and carves a wave of destruction that extends into the Wild Area on its path to the Project’s atomic power plant. Superman and the boys are easily disposed of and discarded, with the crisis escalating even further after Simyan & Mokkari lose control of all the other quadra-killers and beam the entire rampaging herd into the subterranean Project’s tunnels, forcing Superman to pull out all the stops to get free and save everything in cataclysmic closing chapter ‘The Big Boom!’

Despite those promises of non-interference, DC editors and promotional staff perpetually sought to “goose up” the Kirby flagship title. Always a team player, the King acquiesced to a guest-appearance by currently-hot comedian Don Rickles and oddly – in the manner of Marmite – it either worked uproariously or appalled readers. I thought it was a genuine hilarious hoot. Further undercutting the narrative, the saga was bifurcated by a reprint 80-Page Giant of pre-Kirby Olsen escapades in SPJO #140 and not included here.

Nevertheless #139 and 141 ( July’s ‘The Guardian Fights Again!!!’ and September’s ‘Will the Real Don Rickles Panic?’) is a compelling tale of Edge’s unfolding evil, Intergang’s growing influence and the creeping menace of Darkseid, who allows his tech to be used to send Clark Kent into hyperspace destined for Apokolips whilst Jimmy and the Golden Guardian are poisoned by slow-acting incendiary poison Pyro-Granulate: a slow death that will turn them into human torches unless they find an antidote. Slowing them down is equally doomed Galaxy Broadcasting staffer Goody Rickles whom Edge wants gone because he looks like the star Edge wants to sign up… and is really, really annoying…

With Kent saved from a modern hell by New God Lightray, Kirby next addressed the rise in horror and supernatural tales via another two-parter that began in #142 with ‘The Man from Transilvane!’ Here, apparent vampire Count Dragorin and his wolfman assistant Lupek target and “turn” Edge’s PA Laura Conway in their desperate hunt for long-missing mad scientist Dabney Donovan: a planetologist who apparently built worlds in his laboratory and shaped civilisations by screening movies in their skies. Like all sensible scientists, Donovan planned to end his research project on a certain day and set up programmed measures involving his ‘Genocide Spray!’ with no consideration of the beings he had made and discarded… but Jimmy and Superman certainly did…

Elsewhere, the Newsboy Legion had their own case, one that again led to Intergang but also the thug who murdered the original Jim Harper/Guardian…

In SPJO #142, Kirby began adding short background-enhancing vignettes and here 2-pager ‘Strange Stories of the D.N.A. Project!! “Hairie” Secrets Revealed!!!’ offered a glimpse of the techno-hippies and their Mountain of Judgment, whilst the next issue added drama to fact-finding as ‘Strange Stories of the D.N.A. Project!! The Alien Thing!!!’ details the terrifying results of creating the first non-human clone…

More much-needed laughs underpin a return to and imminent ending of Olsen’s involvement with the Evil Factory and Apokolips after Edge sends the lads to Britain on a snipe hunt to find and film ‘A Big Thing in a Deep Scottish Lake!’ in Superman’s Pal Jimmy Olsen #144 (cover-dated December 1971). Sadly, it’s just another baroque attempt to kill the pesky, interfering kids, but Edge’s delightfully outré assassins are not up to the task and actually facilitate the Whiz Wagon wonders finally finding the long-sought Evil Factory…

Back in Metropolis, as Superman, the Guardian and Dubbilex visit a discotheque and accidentally uncover a connection to the Project and the New Gods, the back of the book discloses ‘Strange Stories of the D.N.A. Project! – The Torn Photograph!’, hinting that not all the mysteries of the top secret base were created by modern scientists…

Jimmy at last gets transformed himself as the Newsboys encounter a menagerie of uncanny creatures in ‘Brigadoom!’ (#145, January 1972) before falling victim to Simyan & Mokkari’s tender ministrations. Unfortunately for them, reverting Olsen to primal revenant ‘Homo Disastrous!’ opens the door to chaos and their own destruction, even if it does add a (semi-) friendly monster to the team in affable escapee “Angry Charlie”

Issue #146 also added a little lore to Superman’s personal canon after ‘Tales of the DNA Project! Arin the Armored Man!!!’ reveals how the geneticists found a way to safeguard the man of Steel’s precious and potential deadly cell cultures and decoded genetic structure from potential abuse…

An issue later, heavily-edited down from his original idea, and inked by Mike Royer rather than Colletta, SPJO #147 saw ‘A Superman in Supertown!’, completing a plot thread begun in Forever People #1, wherein the one-&-only Man of Tomorrow accidentally ends up amongst his “own kind” on paradise planet New Genesis, only to realise he cannot rest until his work is done. An example of that carries over into Kirby’s final issue as Jim, the Newsboys and Angry Charlie head across the Atlantic for a confrontation with Morgan Edge and are abducted in mid-air by purely earthborn menace Professor Victor Volcanum.

Incongruously backed up by one last revelatory episode of ‘Tales of the DNA Project – Genetic Criminal’ with cloned killer Floyd “Bullets” Barstow apparently answering the question of whether evil is an inherited trait, the tale of a Victorian-era supergenius who made himself immortal by distilling the essence of volcanoes wrapped up Jimmy’s Kirby-Era. Volcanum had ended a lengthy period of solitude and isolation by attacking the modern world with robots, death-rays and an advanced flying gondola in his efforts to become ‘Monarch of All He Subdues!’ (SPJO #148, April 1972). His first mistake was capturing the Whiz Wagon riders, but when Highfather of New Genesis graciously dropped Superman into his ongoing campaign, the writing was on the wall.

Of course it had been for Jack for some while. Happy to be deprived of the poison chalice of the committee-mindset governing every aspect of all Superman titles, the King soldiered on with his original intention of creating a timeless saga of celestial drama, passion and mind-bending scope – but there too he would be ultimately thwarted and frustrated. Basically and as was always the case, management wanted New and Different, but didn’t like or understand it when they got it…

Almost overnight and in one broad flourish, Kirby had created one of the most powerful concepts in comic book history. His Fourth World inserted a whole new mythology into the existing DC Universe and blew the developing minds of a generation of readers and especially those who would become the next generation of creators. Who know what could have happened if the publishers had had a little more courage, patience and vision?

Kirby instinctively grasped the fundamentals of pleasing his audience and always diligently struggled against the appalling prejudice regarding the comics medium – especially from industry insiders and professionals who despised the “kiddies world” they felt trapped in. After his grandiose, controversial editorially unappreciated Fourth World was cancelled immediately prior to his long-planned grand finale, Kirby explored other projects that would stimulate his own vast creativity yet still appeal to a market growing ever more fickle. These included supernatural stalwart The Demon, traditional war stories starring established DC team The Losers, OMAC: One Man Army Corps and even a new metaphysically mighty Sandman – co-created with old pal Joe Simon and his biggest hit since science fictional survival saga Kamandi. However, although ideas kept coming (Atlas, Kobra, a new Manhunter and Dingbats of Danger Street), once again editorial disputes took up too much of his time. Reluctantly, he left again, choosing to believe in promises of more creative freedom elsewhere…

As early as 1974, worn down by a lack of editorial support and with his newest creations inexplicably tanking, Kirby considered returning to Marvel, but – ever the consummate professional – scrupulously rode out his contract and carried out every detail of an increasingly onerous, emotionally unrewarding DC contract. The Demon was cancelled after 16 issues and he needed another title to maintain his Herculean commitments (legally obliged to deliver 15 completed pages of art and story per week!): Kamandi – The Last Boy on Earth had found a solid and faithful audience. It also provided further scope to explore big concepts as seen in thematic companion OMAC. Both series granted Kirby’s darkest assumptions and prognostications free rein, and his “World That’s Coming” has proved far too close to the World we’re frantically trying to fix or escape from today…

It’s hard to see these stories – supplemented in this edition by ‘Mother Box Files’ culled from 1986’s Who’s Who: The Definitive Directory of the DC Universe #16 and glorious pages of pencils featuring ‘The Art of Jack Kirby’ – isolated from the original Fourth World titles, and to be honest Jimmy plays a back seat role in most of the tales here. When not driving, being chased by or turned into assorted monsters, he’s Superman’s sounding board and supervising adult for the new Newsboy Legion, but at least he’s treated as a clever and competent active player rather than charming directionless idiot…

Once Kirby left the book things changed slowly. The Newsboys and Angry Charlie stuck around for a while and characters like The Guardian, Morgan Edge and the Project became fundamentals of the Superman universe and continuity. The ongoing continuity repercussions of Kirby’s passing were mostly addressed in, of all places, Superman’s Girlfriend Lois Lane, so much as I’d like otherwise, there’s little chance of seeing collected curated editions of those…

Here though is Kirby at his finest and most iconoclastic, doing what he always did: telling stories of wonder, verve and unparalleled imagination. What more could you possibly want?
© 1970, 1971, 1972, 1986, 2019 DC Comics. All Rights Reserved.

Carl Barks died today in 2000. If you want to learn about him, our most recent review of his magic can be found here.

DC Finest: Hawkman volume 1 – Wings Across Time


By Gardner F. Fox, Bob Haney, Joe Kubert, Gil Kane, Murphy Anderson, Howard Purcell, Carmine Infantino & various (DC Comics)
ISBN: 978-1-79950-250-0 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

Here’s another stunning compilation from the DC Finest line: full colour chronolgically curated collections delivering “affordably priced, large-size (generally around 600 pages) paperback collections” of past glories. Whilst concentrating on the superhero pantheon, there are and will also be assorted genre selections like horror and war books, and themed compendia.  

Sadly, none of these comics classics are available digitally, as were the last decade’s Bronze, Silver and Golden Age collections, but we live in hope and keep on whining…

Not all passions are romantic: mine is to finally have all old comics forever available in curated editions. These astoundingly engaging Silver Age tales are another joyous moment of past glories revisited highlighting one of the most effective and enduring romantic crime-busting, world-saving partnerships in comics…

With a superhero revival in full swing by 1961, Editorial mastermind Julius Schwartz turned to resurrecting one of DC’s most visually arresting and iconic Golden Age characters. Once again eschewing mysticism for science fiction (the original Hawkman was a reincarnated Egyptian prince murdered by a villainous priest who just kept coming back…), Schwartz picked scripter Gardner F. Fox who had created the Golden Age great and matched him with artist Joe Kubert to construct a new and contemporary hero for the Jet/Space Age.

This titanic tome at last gathers in full colour the works and deeds of the Winged Wonders as first seen in The Brave and the Bold #34-36 & 42-44 & 51; The Atom #7; Mystery in Space #87-90 and Hawkman #1-11: cumulatively spanning February/March 1961 to December 1965/January 1966.

Katar Hol and Shayera Thal are police officers on their own planet of Thanagar. The married couple have travelled to Earth from the star system Polaris in pursuit of a spree-thief named Byth who assaulted a scientist and stole a drug bestowing the ability to change into anything. Thus the scene was set in ‘Creature of a Thousand Shapes!’ which graced The Brave and the Bold #34 (cover-dated February/March 1961) back when the title was a try-out vehicle like Showcase. Disappointments aside, the origin yarn is a spectacular work of graphic magic, with the otherworldly nature of the premise rendered captivatingly human by the passionately emphatic, moody expressiveness of Kubert’s art. It is a minor masterpiece of comic storytelling, and still a darned good read.

The high-flying heroes returned in the next issue, now “temporarily” stationed on Earth to study Terran police methods. In ‘Menace of the Matter Master’ they defeat a plundering scientist who has discovered a means to control elements and indulge in super-larceny, before ‘Valley of Vanishing Men’ takes our fully-integrated visitors from another world to the Himalayas to unlock the astounding and ironic secret of the Abominable Snowmen. Last shot in the try-out session, B&B #36 sees them defeat modern day wizard Konrad Kazlak in ‘Strange Spells of the Sorcerer!’ and, soon after, save Earth from another Ice Age whilst outwitting ‘The Shadow Thief of Midway City!’

With the 3-issue audition over, the publishers sat back and waited for the fan letters and sales figures… and something odd happened: fans were vocal and enthusiastic, but the huge sales figures that previously accompanied such reactions just weren’t there. It was inexplicable. The quality of the work was plain to see on every page, but somehow not enough people had plunked down their dimes to justify an ongoing Hawkman series.

A year later DC tried again. The Brave and the Bold #42 (June/July 1962) featured ‘The Menace of the Dragonfly Raiders’ which found Katar & Shayera returning to Thanagar just in time to encounter a bizarre band of alien thieves and the sinister hand of their oldest foe. Here was superhero action in a fabulous alien locale and the next issue maintained the exoticism – at least initially – before Hawkman and Hawkgirl returned to Midway City to defeat a threat to both worlds – ‘The Masked Marauders of Earth!’.

One last B&B issue followed (#44, October/November 1962) with two splendid and delightful short tales. ‘Earth’s Impossible Day!’ focused on Shayera’s desire to celebrate a holiday tradition of Thanagar before eerie doomsday thriller ‘The Men who Moved the World’ unearthed a lost civilisation and the return of Earth’s original occupiers seeking to move back again…

And then the Hawks vanished again. It certainly looked like this time the Schwartz magic had stumbled if not faltered. It was not, however, the end of the saga. Convinced he was right, Schwartz retrenched. Enjoying some success with his latest revival and mindful of the response when he had teamed Flash with Green Lantern in the summer of 1962, the editor had writer Fox include the Winged Wonder in The Atom #7 (cover-dated June/July 1963). An interplanetary thriller illustrated by Gil Kane & Murphy Anderson, ‘The Case of the Cosmic Camera!’ is a rocket-paced invasion rollercoaster ranging from the depths of space to Earth’s most distant past, where this new, clean-limbed version of the Avian Avenger clearly found fan-favour. In 1963 Hawkman returned! Again!

Mere months later, and dated November, Mystery in Space #87 had the Pinioned Paladin in action on the cover. The anthologogical sci fi standard had been the home of interstellar adventurer Adam Strange since #53, so now Schwartz moved his Winged Wonders into a plausible back-up slot and even bestowed occasional cover-privileges. Still beguilingly written by Fox, Kubert’s dark gritty art was superseded by the clean, graceful illustration of Anderson. Crime caper ‘The Amazing Thefts of the I.Q. Gang!’ dealt with a unexpected repercussion of an Adam Strange thriller and was followed a month later by ‘Topsy-Turvy Day in Midway City!’… a whimsical flourish as the cosmic couple’s devotion and Thangarian wedding customs lead to the capture of Terran bank bandits…

With the management now on board, guest appearances to maximise profile were easier to find. Hawkman returned to The Brave and the Bold with #51 (December 1963/January 1964) to team with Aquaman and face the ‘Fury of the Exiled Creature’ in a quirky tale of monsters, magic and mayhem in sunken Atlantis written by Bob Haney and illustrated by the criminally neglected Howard Purcell. Back in Mystery in Space #89 the ‘Super-Motorized Menace!’ proved the highest tech motor cycle is still no match for ancient weapons and alien  advantages…

These brief, engaging action pieces paled before the majesty and ambition of MiS #90 which delivered a full length epic uniting teaming the Hawks and Adam Strange in a legendary End-of the-World(s) epic. Illustrated by Carmine Infantino & Anderson, ‘Planets in Peril!’ was the last Hawkman back-up. From the next month, and after three years of trying, Hawkman soared into his own title.

Cover-dated April/May 1964, Hawkman #1 is a gem by Fox & Anderson. Two of the most visually arresting chracters in comics, the Hawks also boasted one of the most subtle and sophisticated relationships in the business. Like Sue & Ralph Dibney (Elongated Man and wife) Katar & Shayera are equal partners, and both couples were influenced by the Nick & Nora Charles characters of the Thin Man movies. Like those progenitors, the interplay of the Hols at home or at work is always rich in humour and warmth. In ‘Rivalry of the Winged Wonders’ – and whilst accommodatingly recapping their origins for newcomers, the couple decide to turn their latest case into a contest – Hawkgirl (eventually more appropriately called Hawkwoman) will use Thanagarian super-science to track and catch a band of thieves, whilst Hawkman limits himself to Earth techniques and tools to solving the crime.

This charmingly witty yarn is balanced by action thriller ‘Master of the Sky Weapons’ as recentlt resurrected ancient Mayan warrior Chac threatens Earth with disinterred alien super weapons. The the second issue stuck with star-stuff as the ‘Secret of the Sizzling Sparklers!’ offered an action-packed thriller of transdimensional invasion before closing with ‘Wings across Time!’: a mystery revolving around the discovery of the flying harness of legendary figure Icarus.

With “Carter & Shiera Hall” established as archeologists at Midway City Museum and Earth’s crypto-history & -zoology offering constant story-inspiration, another criminal brain-teaser opened the third issue. However, scientific bandits proved less of a menace than ‘The Fear that Haunted Hawkman’ with inexplicable panic attacks, before ordinary thugs and an extraordinary alien owl converged to make our heroes ‘Birds in a Gilded Cage’. Hawkman #4 then opened with a tale destined to revolutionise DC comics. ‘The Girl who Split in Two!’ introduced legacy hero Zatanna, daughter of a magician who fought crime in the 1940s only to “mysteriously disappear”…

From the very first issue, and for over a decade, Zatarra was a hero in the Mandrake mould who fought evil in the pages of Action Comics. During the Silver Age, Gardner Fox had Zatarra’s young, equally gifted daughter search for the missing mage, systematcally teaming up with superheroes he was currently scripting (if you’re counting, those tales appeared in Hawkman #4, The Atom #19, Green Lantern #42, and the Elongated Man strip from Detective Comics #355). A very slick piece of backwriting latterly included the high-profile Caped Crusader via Detective #336 – ‘Batman’s Bewitched Nightmare!’. The saga concluded in Justice League of America #51’s ‘Z… As in Zatanna… and Zero Hour!’). The collected saga Zatanna’s Search is currently out of print but you can go here for our take on it…

This wide, long-running experiment in continuity proved there was a dedicated fanbase with a voracious appetite for experimentation and relatively deep pockets. Most importantly, it finally signalled an end of the period where DC heroes largely lived and battled in self-imposed worlds of their own.

Hawkman #4 back-up ‘The Machine that Magnetized Men!’ is another enthalling howdunnit  tale as the Pinioned Paladins use reason and deduction to defeat thieves who are impossible to touch. For the next issue ‘Steal, Shadow… Steal!’ was the first full-length thriller, wherein ruthless Shadow Thief Carl Sands returns seeking revenge, believing causing Earth’s next Ice Age to be an acceptable consequence of his schemes, whilst in #6, publishing fashion caught up with the Hawks…

Another epic, and one that turned DC’s peculiar obsession with gorillas into a classic adventure, ‘World Where Evolution Ran Wild!’ lures our heroes to fabled Illoral, where a scientist’s explorations and interventions have stretched Natural Selection to un-natural limits. Bold, brash and daft in equal amounts, this is a fabulous romp and seeing again the cover where Hawkman struggles for his life against a winged gorilla makes the adult me realise those DC chaps might have known what they were doing with all those anthropoid covers!

By issue #7 (April/May 1965) the world was gripped in secret agent fever as the likes of James Bond, The Man from U.N.C.L.E., and a host of others snuck and sashayed across our screens. Comics were not immune,  even though spies had been a staple threat there for decades. Before Hawkman joined the gang, however, he had to deal with the rather mediocre threat posed by solar ray inspired criminal genius Ira Quimby and ‘The Amazing Return of the I.Q. Gang!’ As they were quickly returned to prison the Hawks faced the ‘Attack of the Crocodile-Men!’: a high-octane super-science thriller introducing C.A.W. – the Criminal Alliance of the World…

Another supremely captivating cover adorned #8, as the Hawks fought an ancient Roman Artificial Intelligence, built by not-so-mythical metalsmith Vulcan in ‘Giant in the Golden Mask!’, before defeating an alien Harpy who’d been buried for half a million years and promptly triggered a ‘Battle of the Bird-Man Bandits!’ as soon as she woke up…

Hawkman #9 saw The Atom as guest star when an old villain returned with a seemingly perfect revenge plan. Full-length super-thriller ‘Master Trap of the Matter Master!’ offered sheer superhero hi-jinks, after which #10 saw a playful Fox at his best in both ‘Hawkman Clips the Claws of C.A.W!’ This was another espionage drama with a delicious subplot as the Winged Wonder aids a sexy CIA agent with a big secret of her own – before solving ‘The Magic Mirror Mystery!’: a fair-play brainteaser with lots of high-flying action to balance the smart stuff.

This glorious volume closes with another superb full-length epic. Clearly designed as a so-fashionable “player on the other side”, ‘The Shrike Strikes at Midnight!’ leaving our heroes trailing a super-powered, winged bandit all over the world and on to the star system Mizar, in a gripping tale of crime, super-villainy, aliens, revolutions and even dinosaurs…

Although never the major player of his 1940s ancestor, Hawkman grew to be one of the most iconic characters of the second superhero boom, not just for the superb art but also because of a brilliantly sly, whimsically subtle writer with a huge imagination. These tales are comfortably familiar but also grippingly timeless. Thankfully, comics are a funny business; circumstances, tastes and fashions often mean that wonderful works are missed and unappreciated, but it aso means revivals are never too late. Don’t make the same mistake readers did in the 1960s. Whatever your age, read these astounding adventures and become a fan. It’s never too late.
© 1961, 1962, 1963, 1964, 1965, 1966, 2025 DC Comics. All Rights Reserved.

DC Finest: Plastic Man – The Origin of Plastic Man


By Jack Cole, Gil Fox, Will Eisner, Reed Crandall, Al Bryant & various (DC Comics)
ISBN: 978-1-79950-065-0 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

Jack Ralph Cole (December 14, 1914 – August 13, 1958) was one of the most uniquely gifted talents of American Comics’ Golden Age, crafting landmark tales in horror, true crime, war, adventure and especially superhero genres. His incredible humour-hero Plastic Man remains an unsurpassed benchmark of screwball costumed hi-jinks: frequently copied but never equalled. As the Golden Age faded, Cole could see the writing on the wall and famously jumped into gag and glamour cartooning, becoming a household name when his brilliant watercolour gags and stunningly saucy pictures began running in Playboy from the fifth issue. Ever-restless and innately unsettled, Cole eventually moved into the lofty realms of newspaper strips before, in May 1958, achieving his lifelong ambition by launching a syndicated newspaper strip, the domestic comedy Betsy and Me.

On August 13th 1958 at the moment of his biggest break he took his own life.

The unexplained reasons for his death are not as important as the triumphs of Cole’s artistic life and this captivating paperback (reprinting a rare hardback compilation from 2004) provides a fascinating insight into a transitional moment in his artistic development.

Without doubt – and despite great successes with other heroic characters as well as in the crime and horror genres – Cole’s greatest creation was the zany, malleable Plastic Man. He quickly grew from a minor B-character into one of the most memorable and popular heroes of the Golden Age and seemed to be the perfect fantastic embodiment of the sheer energy, verve and creativity of that era when anything went and comics-makers were prepared to try out every outlandish idea…

This premier trade paperback collection reprints the Stretchable Sleuth’s astounding exploits from anthology title Police Comics #1-36 and Plastic Man #1-2, covering the period August 1941 to November 1944. These whacky exploits are unearthed and unleashed from a time when nobody really knew the rules. Creators, publishers and readers were prepared to try literally anything and, by sheer Darwinian processes, the cream of the crop always rose to the top…

The magic begins with a little added extra as most of these tales have retroactively been awarded titles; although most originally appeared without any. The debut and origin of Plastic Man happened in the middle of Police Comics #1, a brief but beguiling 6-pager introducing mobster Eel O’Brian, who is shot by a guard during a factory robbery. Soaked by a vat of acid and instantly, callously, abandoned by his partners in crime, Eel crawls away and is found by a monk who nurses him back to health and proves to the hardened thug that the world is not just filled with brutes and vicious chisellers all after a fast buck.

His entire outlook altered, and somehow now blessed with incredible malleability – he surmises it was the chemical bath mingling with his bullet wounds – Eel opts to put his new powers to use cleaning up the scum he used to run with. Creating the identity of Plastic Man he thrashes his own gang and begins his stormy association with the New York City cops…

Still written, drawn and lettered by Cole, in Police #2 ‘Dueling the Dope Smugglers’ sees Plas apply for a job with the cops, only to be told he can join up if he accomplishes the impossible task of capturing the notorious and slippery Eel O’Brian, currently the Most Wanted crook in eight states…

Ever wily, the Rubber-Band Man bides his time and wins the position anyway by cracking an international dope racket (that’s illegal narcotics, kids) stretching from Canada to Chinatown, whilst in #3’s ‘The Pinball Racket’ he fully capitalises on his underworld reputation and connections to bust up a nefarious mob led by a cunning crook with ears inside the Police Department itself.

The ‘Crime School for Delinquent Girls’ run by Madame Brawn pits the Silly Putty Paladin against a brutal babe intent on taking over the city mobs, and despite getting a thorough trouncing, she and her gang of gal gorillas are back for next issue, having turned her burly hand to a spot of piracy in ‘The Return of Madame Brawn.’ Police Comics #5 (December 1942) also marked a major turning point for Plastic Man, as with that issue he took the cover-spot away from fellow adventurer and failed superstar Firebrand; a position Plas would hold until costumed heroes faded from popularity at the end of the 1940s.

In PC #6 Plas’ burgeoning popularity was graphically reflected in a spookily murderous mystery in ‘The Case of the Disembodied Hands’, whilst in #7 – as Eel – he infiltrates and dismantles the massed forces of the ‘United Crooks of America!’ before #8 has the hero seriously outmatched but still triumphant when battling a colossal, city-crushing giant ‘The Sinister Eight Ball!’ and its decidedly deranged inventor. In #9 the yarns reached an early peak of macabre malevolence as Plastic Man foils a traitorous little mutant dubbed Hairy Arms in ‘Satan’s Son Sells Out to the Japs!’: a darkly bizarre thriller which embraces the hero’s meteoric rise by increasing the regular story-length from six to nine pages.

The carnival of cartoon grotesques continued in #10 as hayseed wannabe-cop Omar McGootch accidentally involves the Malleable Mystery-man in ‘The Cyclop Caper’, a Nazi plot to steal a new secret weapon, whilst #11 finds Plastic Man in mortal combat with the spirit of a 17th century London alchemist whose brain is unearthed and accidentally transplanted into a wounded spitfire pilot. Suddenly gaining incredible mystic powers and menacing mankind, ‘The Brain of Cyrus Smythe’ is still no match for the Pliable Powerhouse…

In Police #12 a desperate blackmailer joined forces with criminal astrologer ‘The Sinister Swami’, who predicts perpetual failure unless Plastic Man is killed, prior to Cole introducing his second most memorable character in #13’s ‘Presenting… the Man Who Can’t be Harmed’.

Despite himself, indolent felonious slob Woozy Winks accidentally saved a wizard’s life and was gifted in return with a gift of invulnerability: all the forces of nature henceforth shielding him from injury or death. Flipping a coin the oaf decided to get rich quick with his power. Unable to stop him, Plas appeals to his sentimentality and better nature and, once Woozy repented, was compelled to keep him around in case he strayed again…

Unlike Omar, Woozy Winks – equal parts Artful Dodger and Mr. Micawber, with the verbal skills and intellect of Lou Costello’s screen persona – would prove the perfect foil for Plastic Man: a lazy, venal, ethically fluid reprobate with sticky fingers who got all the best lines, possessed inexplicable charm and had a habit of finding trouble. It was the perfect marriage of inconvenience…

As stories jumped to 13 pages the new team were set on the trail of Eel O’Brian himself. PC #14 began the snipe hunt with ‘Oh, Plastic Man!’, but during the chase Woozy stumbled onto a slavery racket which soon foundered against his insane luck and Plastic Man’s ingenuity. In a hilarious twist Plas then let Woozy arrest him, but then escaped from under the smug cops’ very noses. When war scientists investigated Plastic Man and Woozy’s uncanny abilities in #15 it led to murder, a hot pursuit to Mexico City and almost a new Ice Age thanks to ‘The Weather Weapon’, whilst in #16 disgruntled Native Americans organised the ‘Revenge of the Chief Great Warrior’ and a movie cast succumbed one by one to a murderous madman in #17 before hilarious #18 revealed what happened after ‘The Drafting of Plastic Man’

The shockingly intolerable dilemma of all branches of the Armed Services fighting to recruit him was only solved when the President himself seconded Plas to the FBI, where his first case – with Woozy stuck to him like human(ish) moss – saw the Stretchable Sleuth investigating ‘The Forest of Fear!’: a 15 page terror-tale involving a cabal of killers and an army of animated oaks. Police #20 celebrated opening of the ‘Woozy Winks Detective Agency’ as, with Plas temporarily laid up wounded, the rotund rascal took centre stage to solve a robbery in a frantically surreal extravaganza reminiscent of the screwball antics of the musical show/movie Hellzapoppin’ and the anarchic shtick of the Marx Brothers…

The strip just kept getting more popular, and regardless of resource rationing the next step was inevitable. Without doubt – and despite other comic book innovations and triumphs such as Silver Streak, Daredevil, The Claw, Death Patrol, Midnight, Quicksilver, The Barker and The Comet, as well as his uniquely twisted take on the crime and horror tales – Cole’s greatest creation was zany, malleable Plastic Man who exploded from minor back-up into one of the most memorable and popular heroes of the Golden Age. Plas was the wondrously perfect fantastic embodiment of the sheer energy, verve and creativity in an era when anything went and comics-makers were prepared to try out every outlandish idea. Moreover he had a classic literary redemption arc and was funny as hell…

Plastic Man debuted in 1943, plopping onto newsstands on December 29th. The premier issue somehow circumvented shortages and government rationing gripping the country at this time, and publishers shaded their bets by giving it a long, Long, LONG shelf life. It was cover-dated February 1944 – but you won’t see any off sale date on the cover – and it was released through subsidiary company Vital Books, rather than as a straight addition to Quality Comics’ prestigious but officially restricted line.

Regardless of the name on the masthead, the mammoth, 64 page tome offered a quartet of stunning tales of humour, heroic hi-jinks and horror, beginning with cover-featured ‘The Game of Death’ in which Plas and his inimitable, generally unwanted assistant set upon the trail of an engrossing mystery and incredible threat posed by a rich man’s gambling club which concealed a sadistic death cult using games of chance to recruit victims – and new disciples. Said assistant was still a lazy slovenly slob, paltry pickpocket, and utterly venal, but he was slavishly loyal and just as blessed with invulnerability: all the forces of nature would henceforth protect him from injury or death – if said forces felt like it….

In ‘Now You See it, Now You Don’t’, the rotund rogue was involved with a goofy Professor and became the wrong guy to watchdog an invisibility spray. The boffin wanted to sell it to the Army but Japanese spies captured both the formula and Plastic Man, and dispatched them to Tokyo for disposal. Of course this simply allowed the Man of a Thousand Shapes to deliver such a sound and vicariously joyful thrashing to the “Dishonourable Sons of Nippon” that it must have had every American kid who saw it jumping for joy…

Cole then touched heartstrings with the tragic tale of ‘Willie McGoon, Dope’ as a hulking but gentle simpleton disfigured by neighbourhood kids became the embittered pawn of a career criminal. The duo’s terrifying crime-wave paralysed the city until Plas and Woozy stepped in. before the stunning solo package closed with ‘Go West Young Plastic Man, Go West’, as Woozy buys a gold mine from a guy in a bar and greedily gallops to Tecos Gulch to make his fortune. By the time Plas arrives to save him from his folly, the corpulent clown has already been framed for rustling and murder…

The pace and invention didn’t let up in monthly Police Comics and #21 featured conspiracy by a financial cabal attempting to corner the nation’s travel and shipping routes. Only one man can counter the impending monopoly but he is missing, seduced by the prognostications of a circus fortune teller. If Plas can’t rescue Sylvester Smirk from ‘The Menace of Serpina’ the country will grind to a standstill. In #22, ‘The Eyes Have It!’ pits Plas & Woozy against a child-trafficking human horror The Sphinx who exercises all his vile resources to regain possession of a little mute boy who has seen too much, before #23’s purportedly supernatural thriller sees the Stretchable Sleuth prove ‘The Ghost Train’ to be no such thing, but only a scam by a shareholder trying to buy up a rail line the Government needs for vital war work.

A rash of tire thefts (also severely rationed during war time) in PC #24 has a grotesquely  sinister purpose as gangsters and a mad scientist join forces to synthesise evil knock-offs of their greatest enemy. ‘The Hundred Plastic Men’ don’t pan out though and Woozy again steals the show – and sundry other items – when addiction to mystery stories leads him and Plas on a deadly chase to discover culprit and cause of #25’s ‘The Rare Edition Murders’.

Over and above his artistic virtuosity, Cole was an astonishingly adept writer. His regular 15-page cases were packed with clever, innovative notions, sophisticated character shtick and far more complex plots than any of his competitors. In #26’s ‘Body, Mind and Soul’ he starts with Plas’ FBI boss discovering his shady past, and builds on it as the exposed O’Brian agrees to take on three impossible cases to prove he really has reformed.

From there it’s all rollercoaster action as the Pliable Paladin rounds up brutish Slugger Crott, ferrets out the true identity of the city’s smartest mob boss and ends the depredations of a tragically cursed werewolf. The rotund rascal again took centre stage – and the cover – in #27 as ‘Woozy Winks, Juror’ hilariously endangered the very nature and sacred process of jurisprudence after being excluded from jury duty. After all, he only had a small criminal record and the impish imbecile was determined to serve, so when a sharp operator gives him a few tips, Woozy was so grateful that he decided to turn his voluminous coat…

The star-struck schmuck dominated again in #28 as Hollywood called and the Flexible Fed agreed to star in a film. However with Mr. Winks as his manager it was inevitable that Plastic Man’s movie would start with intrigue, sex and murder before ending as a furious fun-filled fiasco. Trailing America’s biggest tax-evader draws Plas to ‘Death in Derlin’s Castle’, as the FBI’s Odd Couple follow an absence of money to an historic pile and nefarious scheme with moody movie echoes of Citizen Kane and The Cat and the Canary. Police Comics #30 then offers outrageously odd and supremely surreal saga ‘Blinky Winks and Gooie Louie’ as Plas & Woozy endure incredible peril when ruthless butter-leggers begin supplying illicit spreads to the city’s dairy-deprived (rationing again) denizens. Even dedicated crime-busters like Winks find it hard to resist the lure of the lard, and when a creamy trail unfortunately leads to Woozy’s uncle Blinky, justice must be done. Of course, there are lots of hard-to-find foodstuffs to be found on a farm, but that’s just a happy coincidence…

Coner-dated June 1944, Police Comics #31 offers an outrageous examination of current affairs as the chameleonic cop investigates ‘The Mangler’s Slaughter Clinic’ wherein fit & healthy draft-dodgers go to get brutalised, broken and guaranteed certifiably unfit for active duty. The biggest mistake these canny crooks make is kidnapping Woozy and trying their limb-busting procedures on a man(like) protected by the forces of nature…

Police #32 details ‘The La Cucaracha Caper’ wherein ultra-efficient Plas is forcibly sent on vacation to give cops and FBI a break and time to process all the crooks the Ductile Detective has corralled. What no-one expected was the last gangsters left un-nabbed would also head south of the border to escape their nemesis (and Woozy) who soon find far more than Sun, Señoritas and Bullfights in a sleepy Mexican resort…

‘Plastic Man’s Rubber Armor’ headlined in #33 as a crazed saboteur stretches our hero’s resources and reason in his mad mission to destroy a vital prototype plane for the most implausible of reasons, which all neatly segues into Plastic Man #2 (August 1944), offering a quartet of brilliant gems, beginning with ‘The Gay Nineties Nightmare’, wherein Plas & Woozy trail the worst rats of the underworld to a hidden corner of America where they can’t be touched. Due to clerical errors, No Place, USA had been left off all official maps and huffily withdrew from the Union in the 1890s. The FBI can’t enforce justice there, but maybe two good men – or one and Woozy – can…

Satire is replaced by outrageous slapstick as mild-mannered Elmer Body became a man who could switch bodies in ‘Who’s Who’, using his newfound gift to experience all the joys and thrills his dull life had denied him. When Plas realises he couldn’t catch or hold the identity thief, all he could do was offer better candidates for possession…

In hot pursuit of Fargo Freddie, the stretchable sleuth accidentally chases the killer into a Mexican volcano, and, thinking the case closed heads home, unaware that a miraculous circumstance has transformed his target into ‘The Lava Man’. His resultant revenge rampage sets nations ablaze until Plas resorts to brains and not bouncy brawn. The issue closes with a tale of urban horror as Plas & Woozy are dispatched to a quiet hamlet where everyone’s been driven crazy – even the medics and FBI agents sent in to investigate – in ‘Welcome to Coroner’s Corners’

An untitled tale in Police #34 introduces a well-meaning if screwball campaigner determined to end Plas’ maltreatment of malefactors by organising “Serena Sloop’s Society for the Prevention of Cruelty to Criminals”. Sadly, the old biddy’s philanthropy takes a big hit after she actually meet the crooks she’s championed, whilst ‘The Confession of Froggy Fink’ in PC #35 threatens to tear the entire underworld apart: if Plas gets hold of it before so many concerned members of the mastermind’s gang do. Cue frantic chases, and lots of double-dealing back-stabbing cathartic violence…

We fold for now with #36 as a gang of brutal thieves hide out in the isolated but idyllic paradise of ‘Dr. Brann’s Health Clinic’, turning the unprofitable resort into a citadel of crime… until Plas &Woozy opt to take a rest cure themselves…

With stunning covers by Cole, Gil Fox, Will Eisner, Reed Crandall & Al Bryant, these tales remain exciting, innovative, thrilling, breathtakingly original, funny, scary and visually intoxicating over 80 years later. Jack Cole’s Plastic Man is a truly unique creation that has only grown in stature and appeal and this is a magical comics experience fans would be crazy to deny themselves.
© 1941, 1942, 1943, 1944, 2025 DC Comics. All Rights Reserved.

Superman The Golden Age Sundays volume 1: 1943-1946


By Jerry Siegel and “DC Comics”, Wayne Boring, Jack Burnley, Stan Kaye, Ira Snappin, &various (IDW/DC Comics)
ISBN: 978-1-61377-797-8 (HB)

This book includes REALLY Discriminatory Content produced in less enlightened times and under the madness of war.

The comic book industry would be utterly unrecognisable without Superman. Jerry Siegel & Joe Shuster’s bold and unprecedented invention was fervidly adopted by a desperate and joy-starved generation and quite literally gave birth to a genre… if not an actual art form.

The Man of Tomorrow was shamelessly copied, adapted by countless inspired writers and artists for numerous publishers, spawning an incomprehensible army of imitators and variations within three years of his summer 1938 debut.

Yes, 87 YEARS… and still counting!

The intoxicating blend of breakneck, breathtaking action and triumphal wish-fulfilment expressed by the early Action Ace expanded to encompass cops-&-robbers crimebusting, socially reformist dramas, science fiction/fantasy, romance, comedy and, once war in Europe and the East also engulfed America, absorbed and reinforced patriotic relevance for a host of gods, heroes and monsters, all dedicated to profit through exuberant, eye-popping excess and vigorous dashing derring-do. Superman was master of the world and whilst transforming and dictating the shape of the fledgling funnybook industry, relentlessly expanded into all areas of entertainment media.

We might think of the Cleveland boys’ iconic invention as the epitome and acme of comic strip creation, but the truth is that very soon after his debut in Action Comics #1 the Man of Steel was a fictional multimedia monolith in the same league as Popeye, Tarzan, and Sherlock Holmes. Diehard comics fans regard our purest, most enduring icons in primarily graphic narrative terms, but the likes of Batman, Spider-Man, The Avengers and their hyperkinetic ilk long ago outgrew four-colour origins to become fully mythologized modern media creatures, instantly recognised in mass markets across all platforms and age ranges. Far more people have viewed or heard the Man of Steel than have ever read his comics.

However, his globally syndicated newspaper strips reached untold millions, and by the time of his 20th anniversary – at the very start of what we know as the Silver Age of Comics – he had been a thrice-weekly radio serial regular and starred in a series of astounding animated cartoons, as well as two films and a novel by George Lowther.

Superman was a perennial wellspring for toy, game, puzzle and apparel manufacturers and had just ended his first smash live-action television serial. In his future were many more shows, a stage musical, many blockbuster movies and almost seamless succession of games, bubblegum cards and TV cartoons beginning with The New Adventures of Superman in 1966 and continuing ever since. Even superdog Krypto got in on the small-screen act…

However, in his formative years the small screen was simply an expensive novelty for many. The Action Ace achieved true mass market fame through a different medium: one not that far removed from his print origins.

Although pretty much a spent force these days, for the majority of the last century newspaper strips were the Holy Grail all American cartoonists/graphic narrative storytellers hungered for. Syndicated across the country – and frequently the world – they might be seen by millions if not billions, of readers and were generally accepted as a more mature and sophisticated form of literature than comic books. At that time it also paid far better, and rightly so. Some of the most enduring and entertaining characters and concepts of all time were created to lure readers from one particular paper to another and many of them grew to be part of a global culture. Flash Gordon, Dick Tracy, Buck Rogers, Blondie, Charlie Brown and many more escaped humble and tawdry newsprint origins to become meta-real: existing in the minds of earthlings from Albuquerque to Zanzibar. Some still do…

After years lost in obscurity, almost all of Superman’s early newspaper strip exploits are at last available to aficionados and the curious newcomer in tomes such as this one, compiled under the auspices of the Library of American Comics. Showcasing the tough transitional period when Shuster’s diminishing eyesight overlapped Siegel’s military service and other minds and hands increasingly steered their super-baby the full colour strips here cover episodes #184 – #353, covering May 9th 1943 to August 4th 1946.

The daily Superman newspaper comic strip launched on 16th January 1939, supplemented by the full-colour Sunday page from November 5th of that year. Initially crafted by Siegel & Shuster and an ever-growing studio – Paul Cassidy, Leo Nowak, Dennis Neville, John Sikela, Ed Dobrotka, Paul J. Lauretta & Wayne Boring – the mammoth, relentless task required the additional talents of luminaries like Jack Burnley and writers Whitney Ellsworth, Jack Schiff & Alvin Schwartz, especially as the draft deprived DC and McClure of those talented gentlemen. Managed by the McClure Syndicate, the feature ran continuously from 1939 until May 1966, appearing at its peak in more than 300 daily and 90 Sunday newspapers, boasting a combined readership of more than 20 million. When the Christopher Reeve Superman film franchise began, a second newspaper strip did too, starting in 1978 as The World’s Greatest Superheroes before becoming simply Superman. It folded in 1985. The combined series totalled almost 12,000 newspaper strips, but I strongly suspect that no matter how good the new movie is, the parlous state of newspaper publishing won’t be able to support a fresh tabloid iteration. I would love to be wrong…

For most of the war years Wayne Boring and Jack Burnley handled the visuals. Seigel was called up in 1943, as were Sikela and Nowak, and scripts were anonymously generated in-house at DC. When Burnley began his Starman comic book series, Boring (working for DC/National, not Shuster’s Superman Studio) was back on Sundays, with inker Stan Kaye signing up for the long haul, reinforced by steadfast Ira Snappin filling narrative boxes and word balloons throughout.

For reasons covered in previous collections, Superman was generally stuck on the home front as ordinary US fighting men proudly got blown up and maimed, but as the war progressed, those high-minded and pragmatically framed (editorial) edicts began to slip. Let’s face it, even the youngest readers knew Superman could have ended the conflict in hours but, like USO tours, the Man of Steel’s job was entertainment not solutionising. Thus, at least initially, content remained carefully curated tales of emotional dilemmas, romances and pedestrian criminality rather than muscle-flexing bombast, utilising mystery, fashion, wit and satire as substitutes for bludgeoning action…

Following affable appreciation in ‘An Introduction’ by Mark Waid, weekly wonderment commences in all its vibrant glory at the height of hostilities. Sadly, individual serial stories are untitled, so you’ll just have to manage with my meagre synopses of individual yarns; and it’s important to note that during this time Seigel finally left for boot camp and a number of often anonymous scribes were pulled in to take his place…

We open with Burnley rendering a serial saga as 4F reporter Clark Kent is assigned to follow and write on the experience of “Model Air Cadet” Dave Cooper as he progresses through training. Naturally, the proposed series presents a perfect opportunity for spies to deliver a shattering propaganda coup, but even after sneaky Nazi uber-strategist Eyeglasses takes charge of a sustained but continually failing campaign of sabotage, character assassination, framing and attempted murder, somehow Dave gets ever nearer to his goal of serving his country as an American Airman without ever knowing how much Superman helped…

With Boring at the drawing board a whole new concept took over the Sunday strip from August 15th as the Action Ace – responding to mail from servicemen overseas – sets up wish-fulfilment service ‘Superman’s Service for Servicemen’.

Apparently based on genuine GI letters from service people reading the strip wherever they were stationed, the following weeks and months found the hero scanning a postcard and then making a wish come true. These included flying soldiers across the world to get the most out of 24-hours passes; playing cupid; chasing off Home Front wolves and solving other “Dear John…” crises; checking for infidelity (he even helps WACs confirm that their far-deployed lovers are staying true!); crushing an invasion of sabotage-intent Gremlins infesting Metropolis and getting one Pacific-stranded soldier home in time for Christmas… and the birth of his first child…

Ranging far and wide, Superman delivers a kangaroo to an officer’s little girl; delivers late or lost mail to every stranded warrior; helps women decide which branch of the auxiliary services they should volunteer for; tracks down four separated pals lost on different missions; handles the KP duties for an entire army camp; supplies a busload of burlesque entertainers for joy-strapped GIs; assuages nervous mothers’ concerns on the lack of luxury in service barracks; criss-crosses oceans to facilitate marriages; retrains square pegs in over their heads; mediates service legal disputes; helps one lonely soldier enlist his pet pooch and much, much more…

Naturally, any enemy shipping, aviation, ordnance or personal encountered during these humanitarian sorties did not fare well at the mighty hands of the Man of Steel, such as a second sneak attack of 200 Japanese bombers seeking to ambush embattled troops and a similar land-based assault on our boys. Eventually as newspaper time catches up with real-world events, Superman acts as escort to flighty Sally Wilshire as she witnesses first-hand the D-Day landing and beyond…

Sadly, not included here is an oddment of publishing history and doctrine that will hopefully make it to future editions. In 1943, McClure – concerned that circulation might dip if Superman did not appear regularly – urged DC to create a spin-off feature. The abortive result was Lois, Lane, Girl Reporter. Intended as filler for emergencies, a trial run of 12 strips ran above Superman Sunday pages in the Cleveland Plain Dealer, sporadically between  October 24th 1943 and February 27th 1944, but are not seen here…

Back on the Superman Service, the ultimate expression of the service was when the Wonder of the Age astoundingly grants the wish of arrogant Japanese Major Saki Sukiyaki, and turns a planned propaganda triumph for the foe into a spectacular victory for democracy…

After more than a year, as the war staggered to its conclusion, continuity drama returned to Superman, albeit still laced with contemporary themes. Strip #263 (November 12th 1944) began a tale exploring the traumas of being demobilised as Clark encounters old pal Elmer Kronk, whose casual reaction to a string of near-lethal accidents is most disturbing…

Reinstating Superman’s service for servicemen – with a side-order of civilian reintegration – took the feature into the last year of the conflict with the emphasis very much on mopping up and going home, but boasts one last bizarre hurrah spanning #279-282 (March 4th – 25th 1945) as Adolf Hitler, Joseph Goebbels, and rest of the insane inner circle use the service to invite the literal Übermensch to a conference where he can take up his natural place as one of them…

Then Lois exploits her relationship for a private service. Having been a volunteer ambulance driver, she wants the Action Ace to visit and cheer up disabled servicemen. That’s easy enough to accomplish but the hero runs with the idea and organises an entire support organisation from those women no longer employed as war workers, but it’s a big job with some weird turns in store. Before long the Man of Tomorrow is finally battling Japanese soldiers in the skies over the Pacific, before heading home to help a young man struggling with uninformed parents and a massive case of “battle fatigue”, and another poor soul who somehow mislaid the army’s cash payroll…

Although the war against Japan ended with unconditional surrender on August 14th 1945 – and officially on September 2nd – preprepared stories kept coming that kept affairs on a strictly martial note. In #306 (September 9th) the failing militarists instigated a scheme to create their own superman with crudely hilarious (by 1940s standards) results, before Superman played matchmaker to a marriage-hungry war-hero seeking a “Dream Girl” to wed…

A sign of changed times came at last with episode #317 (November 25th 1945) as a thematic reset looked forward by looking back. Here, a much enhanced and expanded origin saga began with Jor-El & Lara accepting doom on Krypton, infant Kal-El’s flight to Earth, childhood in Smallville and Clark’s first days at the Daily Planet and nights as Superman…

Clearly the stars were his destination, and the new year brought a new direction. With #326 (27th January 1946) a return to contemporaneity saw the deep thinker Professor Vern build a Rocketship and drag Lois to Saturn with him. Thankfully, when the voyage inevitably hits trouble, Superman is able to follow and rescue them from a thousand perils and the solicitude of oppressive mega civilisation Suprania. It’s a close-run thing though, as fabulous High Queen Arda really likes the Kryptonian and isn’t married at the moment…

A return to Earth in every way prompts a human-scaled story of mystery, murder and romance amongst circus folk as the Man of Tomorrow must navigate a happy course between rivals Sadface the Clown and high wire artist Breakstone as they bring acrimony and woe to Warnum & Wailey’s 3-ring extravaganza whilst battling without let or restraint for the love of comely aerialist Carlotta

Happily, Lois & Clark are there to adjudicate, referee, spot the deathtraps and reap the headlines in a Big Top thriller comprising episodes #339-353 (28th April – 4th August 1946)…

Although that one concludes on a happy note, generally it’s all To Be Continued

Superman: The Golden Age Sunday Pages 1943-1946 is the first of three huge (312 x 245mm), lavish, high-end hardback collections starring the earliest and always transitional Man of Tomorrow. It’s an inexpressible joy to see these “lost” stories, offering a far more measured, domesticated and comforting side of America’s most unique contribution to world culture. It’s also a pure delight to see some of the hero’s most engaging yesterdays. Join me and see for yourself…
Superman ™ & © 2013 DC Comics. All rights reserved. The Library of American Comics is a trademark of The Library of American Comics LLC. All rights reserved. SUPERMAN and all related characters and elements are trademarks of DC Comics.

Superman: The Secrets of the Fortress of Solitude


By Jerry Siegel, Jerry Coleman, Roy Thomas, Jerry Ordway, Roger Stern, Mark Schultz, Geoff Johns & Richard Donner, John Sikela, Wayne Boring & Stan Kaye, Ross Andru & Romeo Tanghal, John Statema, George Peréz, Mike Mignola, Curt Swan, Brett Breeding, Doug Mahnke & Tom Nguyen, Phil Jimenez & Andy Lanning & various (DC Comics)
ISBN: 978-1-4012-3423-2 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

Superman is comics’ champion crusader: the hero who heralded and defined a genre. In the decades since his spectacular launch in April 1938 (cover-dated June), one who has survived every kind of menace imaginable. With this in mind it’s tempting and very rewarding to gather up whole swathes of his prodigious back-catalogue and re-present them in specifically-themed collections, such as this fun but far from comprehensive chronicling of someone who’s become his latter-day Kryptonian antithesis: a monstrous militaristic madman with the same abilities but far more sinister values and motivations.

For fans and creators alike, continuity can be a harsh mistress. These days, when maintaining a faux-historical cloak of rational integrity for the made-up worlds we inhabit is paramount, the greatest casualty of the semi-regular sweeping changes, rationalisations and reboots is those terrific tales which suddenly “never happened”.

The most painful example of this – for me at least – was a wholesale loss of the entire charm-drenched mythology which had evolved around Superman’s birthworld in the wonder years between 1948 and 1986. Happily, DC post Future State/Infinite Frontier/other recent publishing events are far more inclusive, all-encompassing and history-embracing…

Silver Age readers buying Superman, Action Comics, Superman’s Girlfriend Lois Lane, World’s Finest Comics and Superman’s Pal Jimmy Olsen (not forgetting Superboy and Adventure Comics) would delight every time some fascinating snippet of information was revealed. We spent our rainy days filling in the incredible blanks about the lost world through the delightful and thrilling tales from those halcyon publications.

Thankfully DC was never as slavishly wedded to continuity as its readership and understood that a good story is worth cherishing. This captivating compilation gathers material from

Superman #17: Action Comics #241 & 261; Action Comics Annual #2; Superman Man of Steel #100 and Superman and His Incredible Fortress of Solitude All New Collector’s Edition/DC Special Series #26 spanning 1942 to 2000, and focusing on landmark, rare, and notionally non-canonical tales of his astounding home-away-from-home/Super Mancave: all crafted by some of the countless gifted writers and artists to have contributed to the mythology of the Man of Tomorrow over the years.

Without preamble we open with Jerry Siegel & John Sikela’s ‘Muscles for Sale!’ (from Superman #17, cover-dated July/August 1942) which offered the very first revelation that the ultra-busy champion of the weak had built himself a little retreat. Here, located in a remote US mountain, the Action Ace enjoyed some Me-time in his new “Secret Citadel”, exercising, letting off super-steam and wandering about his Trophy Room before battling a mad mesmerist turning ordinary citizens into dangerously overconfident louts, bullies and thieves…

Then, an era later and after the Metropolis Marvel had become a small screen star, the Silver Age officially began with Action Comics #241 cover-dated June 1958. Scripted by Jerry Coleman and limned by Wayne Boring & Stan Kaye ‘The Super-Key to Fort Superman’ is a fascinating, clever puzzle-play guest-featuring Batman as an impossible intruder vexes, taunts and baffles the Man of Steel in his most sacrosanct sanctuary: a place packed with fascinating wonders for Space Age kids…

February 1960 offered a classic return to the icy palace in ‘Superman’s Fortress of Solitude!’ (Action Comics #261 by Siegel, Boring & Kaye) as linked but previously untold anecdotes detail the secret history of the citadel of wonders to foil a cunning criminal plot against the indomitable hero…

Next, from 1981 and in its 64-pages + covers entirety, is an epic time travel excursion catered and curated by Roy Thomas, Ross Andru & Romeo Tanghal, and only previously seen in film-inspired oversized tabloid treat Superman and His Incredible Fortress of Solitude All New Collectors Edition (DC Special Series #26). A cunning excuse to revisit past stories and glories and enjoy a room-by-room meander, ‘Fortress of Fear!’ finds the Man of Steel scouring his vast domicile for a clue to prevent the imminent explosive demise – 59 minutes and counting! – of his second homeworld! He’s also planning on thoroughly chastising mystery villain Dominus for risking all of humanity for simple vengeance…

Co-crafted by Jerry Ordway, John Statema, George Peréz, Mike Mignola, Roger Stern, Curt Swan & Brett Breeding, ‘Memories of Krypton’s Past’ (Action Comics Annual #2 1989) was a way-station moment in an absolutely epic endeavour wherein the post-Crisis on Infinite Earths Superman finally learned why he was the last and only Kryptonian.

Previously. when trapped in a pocket dimension he had been forced to execute three super-criminals who had killed every living thing on their Earth and were determined to do the same to ours. Although given no choice, Superman’s actions plagued him, and on his return his subconscious caused him to stalk the streets in a fugue-state dealing out brutal justice to criminals in the guise of Gangbuster. When finally made aware of his schizophrenic state, Kal-El banished himself before he could do any lasting harm to Earth.

For months the exile roamed space, losing his abilities (deprived of Sol’s rays his powers quickly fade), before being enslaved by tyrant Mongul and forced into gladiatorial games on giant battle-planet Warworld…

Not seen here is the aftermath of those revelations wherein Superman overthrows the despot, liberates the hordes of the Warworld and returns to Earth with the most powerful device in Kryptonian history…

Closing the vacation trips comes the last chapter of another extended epic as first seen in Superman: Man of Steel #100 (May 2000). In Mark Schultz, Doug Mahnke & Tom Nguyen’s ‘Creation Story’, semi-retired inventor hero John Henry Irons AKA Steel and his brilliant niece Natasha continue their battle against electronic packrat cult the Cybermoths: foiling the theft of future tech. Their efforts and resultant struggle happily lead to a brand new extra-dimensional opportunity for the astounded and late-arriving Caped Kryptonian as a freshly discovered pocket dimension discovered by Steel is filled and repurposed with the last Kryptonian remnants of the original Fortress of Solitude. Sadly, the astounding architectural feat draws rapacious Cybermoths and their anarchic queen Luna into action again, with neither Superman nor his engineering associates aware that a horrifying old enemy is behind her repeated attempts to seize this new citadel in a “Phantom Zone”…

No trip is complete without a little keepsake, and here we finish with double page cutaway diagram spread ‘Secrets of the Fortress of Solitude’ by Geoff Johns, Richard Donner, Phil Jimenez & Andy Lanning, taken from Action Comics Annual #10 in 2007. Be assured, should you ever get lost in the astounding arctic sanctuary, this should keep you out of the Interplanetary Zoo and well away from the Phantom Zone portal.

You’re welcome…
Copyright 1942, 1958, 1960, 1981, 1989, 2000, 2007, 2012 DC Comics. All Rights Reserved.

Batman: The Dark Knight Archives volume 8


By Bob Kane, Don Cameron, Bill Finger, Joe Samachson, Alvin Schwartz, Dick Sprang, Jerry Robinson, Ray Burnley & various (DC Comics)
ISBN: 978-1-4012-3744-8 (HB)

This book includes Discriminatory Content produced in less enlightened times.

It’s an absolute crime that the comics stories of Richard W. Sprang have never been gathered in a properly curated edition. On the 110th anniversary of his birth in Fremont, Ohio, I’m flogging another dead comics horse by re-reviewing one of my favourite collections, but even that is a venue he shared with others. Surely his astounding, compelling contributions particularly to DC key icons Batman & Superman have earned him a dedicated Sprang Legends or Tales of omnibus or compendium?

Dick Sprang (July 28th 1915 – May 10th 2000) began earning money from art and narrative early on, working as a designer and illustrator in Ohio whilst still in high school: editing and contributing art to magazines and pulps from the early 1930s onwards. On graduation in 1934 he joined the bullpen of Toledo, Ohio publishing chain Scripps-Howard delivering deadline-busting ads, editorial cartoons and illustrations. Working with the company engravers Sprang mastered every aspect of print technology before moving to New York City in 1936 to illustrate pulps – everything from westerns to detective to general adventure yarns.

Regular clints included Popular Detective, Popular Western, Phantom Detective, G-Men, Detective Novels Magazine, Crack Detective & Black Hood Detective/Hooded Detective, for which he also wrote stories. In 1937, Sprang began ghosting/assisting on newspaper strips including Secret Agent X-9 and The Lone Ranger, which led to his scripting episodes of the latter’s radio show.

As pulps declined and comic books proliferated, he capitalised on the trend, forming a studio shop with Ed Kressy (Fact Finders, The Lone Ranger, Power Nelson) & Norman Fallon (Speed Comics, Shock Gibson, World’s Finest Comics). In 1941 they were hired by DC supremo Whitney Ellsworth who anticipated with dread Bob Kane being drafted. The trio began crafting inventory material to offset that inevitable day, which gradually slipped out over the course of the conflict. His first newsstand appearance was on part of the cover for Batman #18 (August/September 1943) whilst his first full outing was the next issue. For Batman #19, he pencilled all four stories and the cover, but only inked the first three (!) leaving Fallon to embellish the fourth yarn. By 1946, and although utterly uncredited, Sprang was the leading artist on Batman comic book material, which marrying and moving to Sedona, Arizona barely impacted. In fact, he taught commercial photographer/new bride Lora Ann Neusiis to letter and colour his pages and, as “Pat Gordon”, she took off some of the load until their divorce in 1951. Gordon carried on working for DC until around 1961…

In 1955, despite still being unknown to fans, Sprang took on the Superman/Batman team-up feature in World Finest Comics and soldiered on with it, newspaper strips, countless covers and more. His astounding artistry enhanced DC titles for 20 years, including Real Fact Comics #1–3, 18, Strange Adventures #1, Superman, Superman’s Girl Friend, Lois Lane & Superman’s Pal, Jimmy Olsen, and he fully recreated Batman’s look for the forward-facing 1950s, with a new Batplane, Batmobile and other paraphernalia. Sprang’s Joker was definitive and he also co-created the Riddler and the character who became Supergirl.

That all ended on his retirement in 1963. When he wasn’t beguiling sedentary adventure fans, Sprang had become a noted explorer and historian of Arizona, Utah and Colorado, and happily commenced a career that brought him the fame comics hadn’t. His many celebrated discoveries and contributions are on show at Northern Arizona Universities Cline Library Special Collections in Flagstaff and the Utah Historical Society in Salt Lake City.

Under recommendation here in my What the £*^&$!? section is a tome chockfull of Sprang in full bloom, but which still only has him as just one of the guys. Nevertheless what is there is totally unmissable and on the 110th anniversary of his birth there’s something to look for as the material is rarely reprinted and utterly eternally beguiling…

Batman: The Dark Knight Archives volume 8

Launching a year after Superman, “The Bat-Man” (and latterly Robin, the Boy Wonder) cemented DC/National Comics as the market frontrunner and conceptual leader of the burgeoning comic book industry. Having established the fantastic parameters of metahumans with their Man of Tomorrow, the strictly mortal physical perfection and dashing derring-do of DC’s Dynamic Duo then became the swashbuckling benchmark by which all other four-colour crimebusters were measured.

This luxuriously lavish hardback Archive Edition covers another bevy of Batman adventures (#32-37 from his solo title, spanning December 1945/January 1946 to October/November 1946), with the Gotham Gangbusters resolutely returned to battle post-war perils and peacetime perfidies of danger, doom and criminality…

These Golden Age greats comprise many of the greatest tales in Batman’s decades-long canon, as lead writers Bill Finger & Don Cameron, supplemented by Joe Samachson, Alvin Schwartz and other – sadly unrecorded – scripters, pushed the boundaries of the medium. On the visual side, graphic genius Dick Sprang superseded and surpassed freshly-returned originator Bob Kane – who had been drawing Batman’s daily newspaper exploits until its cancellation – making the feature utterly his own in all but name whilst keeping the Dauntless Double-act at the forefront of a legion of superhero stars, just as veteran contributor Jerry Robinson was reaching the peak of his illustrative powers and preparing to move on to other artistic endeavours. The sheer creativity exhibited here proved the creators responsible for producing the bi-monthly adventures of the Dark Knight were hitting their own artistic peak: one few other superhero titles might match. Within scant years they would be one of the only games in town for Fights ‘n’ Tights fans…

Following a fascinatingly fact-filled and incisive Foreword from the inestimable Roy Thomas, the all-out action begins with Batman #32 and another malevolently marvellous exploit of The Joker whose ‘Racket-Rax Racket!’ (by Cameron & Sprang) finds its felonious inspiration in college-student hazing and initiation stunts, after which Finger scripted ‘Dick Grayson, Boy Wonder!’ for your man Sprang, reprising the jaunty junior partner’s origins to reveal how the lad earned the right to risk his life every night beside the mighty Batman in a blisteringly tense first case…

Light-hearted supplemental feature ‘The Adventures of Alfred’ provides thrills and laughs in equal measure as the dutiful retainer reluctantly baby-sits a posh pooch and ends up ‘In the Soup’ after stumbling upon a gang of high society food smugglers (Samachson & Robinson), before Cameron & Sprang spectacularly combine a smidgen of sci fi flair and a dash of historical conceit to the regular adventure mix when Professor Carter Nichols uses his hypnosis-powered time-travel trick to send Bruce & Dick to the court of Louis XIII to work with D’Artagnan and the Three Musketeers in ‘All for One, One for All!’

Issue #33 was 1945’s Christmas issue – complete with seasonal cover by Sprang – but is otherwise an all-Win Mortimer art-fest; beginning with Finger’s ‘Crime on the Wing’, wherein the Penguin pops up with a renewed campaign of crime employing trick umbrellas, just to prove to modern mobsters that he’s still a force to be reckoned with, after which anonymously-scripted thriller ‘The Looters!’ has the Dynamic Duo hunting a heartless pack of human hyenas led by the Jackal: raiding cities struck by disasters natural and not…

As if that wasn’t vile enough, the shameless exploiter also tries to steal or sabotage the invention of a dedicated seismologist who thought he’d found a way to predict earthquakes. Thankfully, the Batman & Robin are on site to rock the Jackal’s world…

The issue ended with a similarly uncredited Holiday treat as ‘The Search for Santa Claus’ sees three broken old men redeemed by the season of goodwill. After selflessly standing in for Saint Nick, an innocent man who’d spent 25 years in jail, an over-the-hill actor and a millionaire framed and certified insane by unscrupulous heirs all find peace, contentment and justice after encountering our industriously bombastic caped & masked elves…

Three quarters of issue #34 was crafted by Finger & Sprang, beginning with ‘The Marathon of Menace!’ as an old man who dedicated his life to speed records organises a cross-country race across the US with enough prize cash to interest crooks – and the ever-vigilant Gotham Gangbusters, after which an insufferable chatterbox deafeningly returns in ‘Ally Babble and the Four Tea Leaves!’; in which the chaos-causing manic maunderer consults a fortune teller and accidentally confounds a string of dastardly desperadoes…

Robinson limned an anonymous yet timely tale as ‘The Adventures of Alfred: Tired Tracks’ finds the veteran valet stumbling upon opportunistic thieves before the issue ends with Finger & Sprang detailing ‘The Master Vs. the Pupil!’ Here Batman tests his partner’s progress by becoming the quarry in a devious manhunt, but Robin’s early confidence and success take a nasty nosedive after an embarrassing gaffe which proves the danger of too much success…

Finger, Bob Kane & Ray Burnley crafted the lion’s share of Batman #35, beginning with the landmark ‘Nine Lives has the Catwoman!’ wherein the slinky thief finally emerged as the Dark Knight’s premier female foil. Escaping prison and going on a wild crime spree, the feline felon convinces the world – and possibly the Caped Crusaders – that she cannot die, after which the equally auspicious and influential ‘Dinosaur Island!’ catches the heroes performing a sociology experiment in a robotic theme park, only to find the cavemen and giant beasts co-opted by a murderous enemy looking to become king of the criminal underworld by orchestrating their deaths…

An unknown creator scripted the whimsical exploits of ‘Dick Grayson, Author!’ (Kane & Burnley art) as the young daredevil deems comic book stories too unrealistic and is offered the opportunity to write some funnybook dramas which would benefit from actual crime-fighting experience. Of course, all that typing and plotting are harder than they look…

Kane & Burnley also illustrated all the Batman tales in #36, beginning with Alvin Schwartz’s ‘The Penguin’s Nest!’ wherein the podgy Bird of Ill-Omen starts imperilling his new, successful – and legitimate – restaurant venture by committing minor misdemeanours just to get arrested. Unsure of what he’s up to, the Masked Manhunters spend an inordinate amount of time and energy keeping him out of jug… until they finally glean his devious, million-dollar scheme…

When Hollywood’s top stuntman suffers a head injury on set and begins acting out assorted past roles in the real world, the panicked studios call in Batman as ‘Stand-In for Danger!’ (Cameron, Kane & Burnley), whilst Robinson’s ‘The Adventures of Alfred: Elusive London Eddie!’ sees the mild-mannered manservant ferreting out a British scallywag gone to ground in Gotham, after which the issue ends on a spectacular high with another terrific time-travel trip. Courtesy of Finger, Kane & Burnley ‘Sir Batman at King Arthur’s Court!’  sees our compulsive chrononauts crisscrossing fabled Camelot and battling rogue wizards to verify the existence of enigmatic Round Table legend Sir Hardi Le Noir

This stunning and sturdy compilation concludes with the all-Robinson, all anonymously scripted #37, beginning with ‘Calling Dr. Batman!’ wherein the wounded crimebuster is admitted to hospital and uncovers dark doings and radium robbery. As if that wasn’t enough, a very sharp nurse seems to have suspicions regarding the similarity of the masked celebrity’s wounds to those of a certain millionaire playboy she recently tended to…

Batman & Robin are back in Tinseltown to solve a dire dilemma as ‘Hollywood Hoax!’ sees them hunt thieves and blackmailers who have swiped the master print of the latest certified celluloid smash before the dauntless derring-do ends with a magnificent clash of eternal adversaries when ‘The Joker Follows Suit!’ Fed up with failing in all his felonious forays, the Clown Prince of Crime decides imitation is the sincerest form of theft and begins swiping the Dark Knight’s gimmicks, methods and gadgets; using them to profitably come to the aid of bandits in distress…

Accompanied as always by a full creator ‘Biographies’ section, this superb collection of comic book classics is a magnificent rollercoaster ride back to an era of high drama and breathtaking excitement: a timeless, evergreen delight no addict of graphic action can ignore.

And it’s got lots of Dick Sprang in it!
© 1945, 1946, 2012 DC Comics. All Rights Reserved.