Identity Crisis

Identity Crisis 

By Brad Meltzer, Rags Morales & Michael Bair

(DC Comics)  ISBN 1-34576-126-X

For such an impressive and far-reaching comics event, this collection is quite a slim and swift read. Whilst the comic drove the narrative forward in the manner of a whodunit, most of the character by-play and the ripples of the bare events related could only be experienced in the (inter-linked) individual issues of the involved titles. When this is all absorbed week-by-week, month-by-month, the cumulative effect is both bewildering and engrossing, but such an experience could not be duplicated in traditional publishing.

The plot involves DC heroes re-assessing their careers whilst hunting down the murderer of the wife of second-string hero/detective, Elongated Man. As the investigation proceeds, heroes and villains confront many of their bedrock principles such as tactics, allegiances and even the modern validity of that genre staple, the Secret Identity. The dialogue is memorable and the artwork magnificent and the aftershocks of revelation did indeed live up to their hype. How sad then than this “core” book feels like a rushed “Readers Digest” edition, whilst many of the key moments are scattered in a dozen other (unrelated) collections.

© 2004, 2005 DC Comics. All Rights Reserved.

Teen Titans: The Future is Now

Teen Titans: The Future is Now 

By Geoff Johns, Mike McKone, Ivan Reis & Tom Grummet

(DC Comics)  ISBN 1-84576-166-9

This compilation reprints issues #15-23 of the monthly comic and the Teen Titans/ Legion of Super Heroes special which saw our eponymous heroes catapulted into the thirty-first century for a huge punch up with the Fatal Five – who had teamed up with their counterparts from 495 alternate Earths – to wipe out the future heroes. And in a way they succeed as the special is a prologue to yet another refit and re-restart of the fan favourites. But we’ll deal with that if DC ever produce a Legion graphic compilation.

The bulk of this volume concerns the time-displaced Titans fighting adult versions of themselves when they fetch up a decade into their own future – a dystopian America where the Titans have taken over the reins of government. When they finally get back to where they belong, but not before lots of running, fighting and trenchant prophetic musing, and thus forewarned if not forearmed, they promptly add a new member just in time to fight Dr Light, fresh from his pivotal role in the Identity Crisis publishing event. The conclusion neatly leads directly into the books that comprise the Infinite Crisis publishing event.

As a stand-alone read this is all a bit of a mess, with no real cohesive narrative thread and a bunch of done-to-death plot devices that were old even before I was. Fans won’t complain, I’m sure, but this won’t work with all those new readers the coverage of Infinite Crisis is intended to pull in.

© 2004, 2005 DC Comics. All Rights Reserved.

Teen Titans: Beast Boys & Girls

Teen Titans: Beast Boys & Girls

By various

(DC Comics)  ISBN 1-84576-166-9

Beast Boys and Girls starts by reprinting the Beast Boy mini-series from 2000, which, although a competent and readable outing by Ben Raab and Geoff Johns, illustrated by Justiniano and Chris Ivy, seems rather at odds thematically with the character’s treatment and portrayal in the Teen Titans regular series.

The effective and determined young man of this tale – whose shape-changing powers are by the way cool side-effects of a rare African disease and a subsequent experimental cure – thwarts a murder/frame plot by a shape-shifting psychopath whilst re-launching his movie career, but is curiously at odds with the meandering fifth-wheel of a character in the second half of the book. Originally from the Teen Titans monthly comic #13-15, the follow-up tale shows him as a whiny disease vector that attacks children. This seemingly causes his animal morphing powers to destabilise, subsequently infecting every child in the city. Johns is joined with Tom Grummett and Larry Stucker for this laborious mini-epic.

Teen Titans is one of DC’s strongest brands but the lack of cohesion in its various incarnations is a real hindrance if the publishers want to expand the base of readership beyond the limited confines of the already converted.

© 2000, 2004 DC Comics. All Rights Reserved.

Teen Titans: Family Lost

Teen Titans: Family Lost 

By various

(DC Comics)  ISBN 1-84023-998-0

Family Lost sees penciller Ivan Reis, inkers Kevin Conrad, Marc Campos and Norm Rapmund, plus colourist Sno Cone, join the burgeoning creative brigade with issues #8-12 of the monthly comic, plus the premium Teen Titans #½, collected under one cover.

Deathstroke the terminator has a wild-child daughter called Rose who is a borderline psychotic and these adventures recount how she joins the team, co-opting her dead brothers code-name ‘Ravager’. Our hormone raddled heroes must keep a wary eye on their newest member whilst fighting the menace of a vampiric incarnation of their old foe, Brother Blood.

These are all very competent superhero tales with lots of action and – I presume – the kind of dialogue that today’s kids are hip to, but that really shouldn’t be all there is to them, surely? Doesn’t it seem that you should concentrate on storytelling and entertainment fundamentals rather than depend on the opinion that old fans just want to name-check favourite characters and plots on their fan-boy score-cards?

© 2004 DC Comics. All Rights Reserved.

Teen Titans: A Kid’s Game

Teen Titans: A Kid's Game 

By various

(DC Comics)  ISBN 1-84023-839-9

This series has as its theme the idea that super-hero kids need somewhere to go to be away from their mentors and partners. Practically speaking that means that Robin, Superboy, Kid Flash and Wonder Girl hang out every weekend with the survivors of previous incarnations of the 1980s teen team such as Starfire, Beast Boy, Cyborg and latterly, Raven.

A Kid’s Game details the coming together of the newest team in the aftermath of a tremendous battle that led to the death (yeah, right!) of long-time Titan Donna Troy. It also ties up some long hanging plot threads regarding ex-Titan Jericho (he wasn’t really dead after all, you see) whilst positioning Deathstroke the Terminator as the title’s major villain.

The creative team is the ubiquitous Geoff Johns with pencils by Mike McKone and Tom Grummett. Inkers Marlo Alquiza and Nelson provide the finishes and Jeremy Cox the colours. The stories were originally printed as Teen Titans #1-7 and Teen Titans/Outsiders Secret Files 2003, and as super-hero comics go it’s not a bad use of your cash. Readers of a less insular persuasion might be a bit baffled though, and fans coming to the volume because of the Warner Brothers cartoon show will be, frankly, baffled and somewhat disappointed at the lack of charm and humour.

© 2003, 2004 DC Comics. All Rights Reserved.

Superman/Batman: Greatest Stories Ever Told

Superman/Batman: Greatest Stories Ever Told 

By various

(DC Comics)  ISBN 1-84576-433-1

This most inevitable of hero pairings first occurred on the Superman radio show in the 1940s, but for picture purposes that event happened in the pages of Superman’s own bi-monthly comic (issue #76, May/June 1952). Pulp science fiction writer Edmond Hamilton had the task of revealing how the Man of Steel and the Caped Crusader first met and accidentally discovered each other’s identities whilst sharing a cabin on an over-booked cruise liner. Although an average crime-stopper yarn in itself, it was the start of a phenomenon. The art for The Mightiest Team in the World was by the superb Curt Swan, with inking by John Fischetti.

As comic book page counts dwindled, World’s Finest Comics, which had featured solo adventures of the heroes, simply combined the two in one story per issue. Many were illustrated by the legendary and unique Dick Sprang. One particularly fine example is Superman and Batman’s Greatest Foes from World’s Finest Comics #88 (1957), with Hamilton again scripting and Stan Kaye inking a team-up of Lex Luthor and the Joker. The Composite Superman (WFC #142, 1964) and the The Cape and Cowl Crooks (WFC #159, 1966) both came courtesy of Hamilton, Swan and George Klein, and dealt with foes with far mightier powers than our heroes – a major concern for young readers of the times. To this day whenever fans gather the cry eventually echoes out, “Who’s stronger/faster/better dressed…?”

1968 brought radical changes to DC, and edgier stories of the Boy Scout heroes began to appear. From World’s Finest Comics #176, comes The Superman-Batman Split by Cary Bates and the iconoclastic Neal Adams. Ostensibly just another alien mystery story, this twisty little gem has a surprise ending for all and a guest stars Supergirl and Batgirl.

A Matter of Light and Death (WFC #207, 1971) is a fine action-mystery romp by Len Wein, Dick Dillin and Joe Giella, and the last of this volume’s tales to feature the long-standing partnership in its traditional form. After the Crisis on Infinite Earths series rewrote the DC universe in 1985, everything was shaken up and the retooling of Superman by John Byrne the following year in the Man of Steel miniseries re-examined all the Caped Kryptonian’s close relationships in a darker, more cynical light. From the third issue comes a new first meeting with Batman in One Night in Gotham City, written and drawn by Byrne, inked by Dick Giordano.

The venerated title “World’s Finest” has resurfaced a number of times since its cancellation during the 1980s. In 2000 a twelve issue maxi-series re-interpreted the growing friendship of the two characters. A Better World (Superman & Batman: World’s Finest #7) by Karl Kesel, Peter Doherty and Robert Campanella is an introspective and very human discourse of motivation and achievement from the pair. This is followed by a magnificent two-pager from Jeph Loeb and Tim Sale first seen in Superman/Batman Secret Files 2003. When Clark Met Bruce posits a road not taken with telling force and subtle wonder.

We come full circle with a retelling of The Mightiest Team in the World from Joe Kelly and a veritable army of artists (Ed McGuinness, Ryan Ottley, Sean Murphy, Carlo Barberi, Dexter Vines, Cliff Rathburn, Don Hillsman II, Bob Petracca, Andy Owens and Rodney Ramos – if you’re keeping score). Originally published in Superman/Batman Annual #1 (2006), Stop Me If You’ve Heard This One… is a retelling of that landmark tale in a thoroughly modern context, with super-villains replacing gangsters, and heavily slanted towards an audience accustomed to action/comedy movie blockbusters, which ends this volume on a very frenetic high note.

These ‘Greatest Stories’ volumes are a smart outreach idea for an industry desperately in need of new and returning consumers. If you accept the premise that everybody has read comics at some time in their life, and that new kids are being born quite a lot, then re-packaging good stories featuring characters that have ‘broken’ on the world stage can only bring new business. For us fanboy vets however, what defines ‘good’ is still a cause for debate. Good thing we’re not the target market then isn’t it?

© 1952, 1957, 1964, 1966, 1968, 1971, 1986, 2000, 2003, 2006, 2007 DC Comics.
All Rights Reserved.

Superman: Sacrifice

Superman: Sacrifice 

By various

(DC Comics)  ISBN 1-84576-243-6

Rather humdrum conclusion to one of the major plot-lines of the Infinite Crisis event as Superman, mind-controlled by Maxwell Lord, architect of the plan to remove all super-beings from humanity, is compelled to attack his fellow heroes.

Reprinting Superman issues # 218-220, Adventures of Superman #442-443, Action Comics #829 and Wonder Woman #219-220, and featuring the efforts of nearly three dozen creators, this is still little more than a glossy but extended punch-up, culminating in what has been touted as an irreconcilable break-up between the DC Universe’s Big Three. As the volume ends – and I’m not being a spoiler by revealing this – those best of friends Superman, Batman and Wonder Woman are alienated and apart – seemingly forever. Or at least until the next times sales dictate a team-up…

© 2005 DC Comics. All Rights Reserved.

Superman: Strange Attractors

Superman: Strange Attractors 

By Gail Simone, John Byrne & Nelson

(DC Comics)  ISBN 1-84576-249-5

Here’s a Superman collection that’s tailored to the fight fan, as the mighty Man of Steel takes on a bevy of baddies in short, terse tales designed as an antidote to all those multi-chapter epics. First up is a battle against the incredibly mad Master of Magnetism, Dr Polaris, aided, if not abetted, by the Egyptian super-being Black Adam. The original run of these stories was interrupted for the “Sacrifice” storyline (collected as a Graphic Novel of the same name), so this volume reconvenes with the episode after.

Dr. Psycho is an old Wonder Woman villain, an evil, sadistic dwarf with the power to control minds. When he arrives in Metropolis intent on mischief, Superman finds that every citizen is a foe and hostage at the same time. Once again, Black Adam is on hand to render ambivalent assistance, before it all devolves into the obligatory fist fight. Devil-surrogate Lord Satanus and the Spectre use the city as a phantasmal Ground Zero next, and, after refereeing that little cataclysm, Superman finds himself the target of a psychic and spiritual assault from old JLA foe The Queen of Fables. The fun concludes in a duel with Livewire, that perky punkette with absolute control of all things electrical.

Originally published as Action Comics #827-828 and #830-835, these yarns from Gail Simone and returning veteran John Byrne more than live up to that promise. Not overly complicated, concentrating on exhilaration and excitement, but still managing to sustain some tense sub-plots involving Lois and the venerable supporting cast, these stories are just plain fun. Let’s hope the fashion experiment catches on.

© 2005, 2006 DC Comics. All Rights Reserved

Superman: Up, Up and Away!

Superman: Up, Up and Away! 

By Kurt Busiek, Geoff Johns, Pete Woods & Renato Guedes

(DC Comics)  ISBN 1-84576-348-3

After the never-ending calamity of the DC Infinite Crisis event, the company re-set the time line of all their publications to begin one year later. This enabled them to refit their characters as they saw fit, provide a jumping on point for new converts and also gave themselves some narrative wiggle-room.

During that missing year, Superman vanished and Supergirl became the guardian of Metropolis. Clark Kent and his wife lived a normal, happy and successful life. Clark had adapted to a human scale of operation, but now that’s all about to change.

Lex Luthor is freed from prison – corporate lawyers never lose their powers – and moves to retake ‘his city’, the ex-Man of Steel still consorts with the likes of Green Lantern and Hawkgirl, but chooses to fight evil with a typewriter and a press pass. So when a plague of villains attacks, he’s helpless to resist the assault. Luckily that’s when his powers start to return, just as Luthor takes control of an ancient Kryptonian warship and moves to conquer the world. Can a gradually recovering but markedly under par Superman defeat the limitless power of the Kryptonite warship and regain his pre-eminent status as Earth’s greatest hero?

Of course he can. There’s no suspense here, and I suspect no attempt was made to create any. Everybody knows how this will end and the creators have wisely concentrated on spectacle rather than narrative. After the establishing set-ups there is a dogged trudge to the inevitable triumph and then the board is cleared for new adventures. This is not a great start for the rebooted Man of Tomorrow but it is a necessary one, although I do wonder how this story would have evolved if the movie Superman Returns had been released in a different year…

© 2006 DC Comics. All Rights Reserved

Superman: Emperor Joker

Superman: Emperor Joker 

By various

(DC Comics)  ISBN 1-84576-433-1

The night is broken with hideous screams. Every night. A black-clad superhuman smashes out of Arkham only to be subdued by the warped Superman clone called Bizarro before daybreak. Every night. A diminutive pixie of a man dashes to an appointment only to be hit by a train, or a giant weight or… In a sky that rains custard pies hangs a moon that has the Joker’s face. What is going on and when will it all end?

Although not a new plot, and despite being the product of more than two dozen creators, this tale of a time when the Joker steals the power of the Fifth dimensional Mr. Mxyzptlk and literally remakes creation in his own image just so he can torture the heroes who have so often thwarted him, actually works. Keeping up a breakneck pace and peppering the action with in-jokes and sly asides, the narrative of Superman under terminal pressure to save the universe is gripping and the eventual denouement actually works in context. This is a marvellous piece of comic eye-candy.

Although taken from a particularly grim and humourless period in recent Superman history, this thinly disguised tribute to the zany genius of Chuck Jones, Tex Avery and those wacky Warner Brothers cartoons reads like a breath of fresh air when gathered together in one collection.

Originally published in Superman #160-161, Adventures of Superman #582-583, Superman: The Man of Steel #104-105, Action Comics #769-770 and Emperor Joker #1. Written by Jeph Loeb, J.M. DeMatteis, Mark Schultz and Joe Kelly, with art by Ed McGuinness, Can Smith, Mike Miller, José Marzan Jr., Doug Mahnke, Tom Nguyen, John McCrea, Kano, Marlo Alquiza, Duncan Rouleau, Todd Nauck, Carlo Barberi, Scott McDaniel, Jaime Mendoza, Richard Bonk, and Armando Durruthy

© 2000, 2007 DC Comics. All Rights Reserved.