Superman: The Secrets of the Fortress of Solitude


By Jerry Siegel, Jerry Coleman, Roy Thomas, Jerry Ordway, Roger Stern, Mark Schultz, Geoff Johns & Richard Donner, John Sikela, Wayne Boring & Stan Kaye, Ross Andru & Romeo Tanghal, John Statema, George Peréz, Mike Mignola, Curt Swan, Brett Breeding, Doug Mahnke & Tom Nguyen, Phil Jimenez & Andy Lanning & various (DC Comics)
ISBN: 978-1-4012-3423-2 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

Superman is comics’ champion crusader: the hero who heralded and defined a genre. In the decades since his spectacular launch in April 1938 (cover-dated June), one who has survived every kind of menace imaginable. With this in mind it’s tempting and very rewarding to gather up whole swathes of his prodigious back-catalogue and re-present them in specifically-themed collections, such as this fun but far from comprehensive chronicling of someone who’s become his latter-day Kryptonian antithesis: a monstrous militaristic madman with the same abilities but far more sinister values and motivations.

For fans and creators alike, continuity can be a harsh mistress. These days, when maintaining a faux-historical cloak of rational integrity for the made-up worlds we inhabit is paramount, the greatest casualty of the semi-regular sweeping changes, rationalisations and reboots is those terrific tales which suddenly “never happened”.

The most painful example of this – for me at least – was a wholesale loss of the entire charm-drenched mythology which had evolved around Superman’s birthworld in the wonder years between 1948 and 1986. Happily, DC post Future State/Infinite Frontier/other recent publishing events are far more inclusive, all-encompassing and history-embracing…

Silver Age readers buying Superman, Action Comics, Superman’s Girlfriend Lois Lane, World’s Finest Comics and Superman’s Pal Jimmy Olsen (not forgetting Superboy and Adventure Comics) would delight every time some fascinating snippet of information was revealed. We spent our rainy days filling in the incredible blanks about the lost world through the delightful and thrilling tales from those halcyon publications.

Thankfully DC was never as slavishly wedded to continuity as its readership and understood that a good story is worth cherishing. This captivating compilation gathers material from

Superman #17: Action Comics #241 & 261; Action Comics Annual #2; Superman Man of Steel #100 and Superman and His Incredible Fortress of Solitude All New Collector’s Edition/DC Special Series #26 spanning 1942 to 2000, and focusing on landmark, rare, and notionally non-canonical tales of his astounding home-away-from-home/Super Mancave: all crafted by some of the countless gifted writers and artists to have contributed to the mythology of the Man of Tomorrow over the years.

Without preamble we open with Jerry Siegel & John Sikela’s ‘Muscles for Sale!’ (from Superman #17, cover-dated July/August 1942) which offered the very first revelation that the ultra-busy champion of the weak had built himself a little retreat. Here, located in a remote US mountain, the Action Ace enjoyed some Me-time in his new “Secret Citadel”, exercising, letting off super-steam and wandering about his Trophy Room before battling a mad mesmerist turning ordinary citizens into dangerously overconfident louts, bullies and thieves…

Then, an era later and after the Metropolis Marvel had become a small screen star, the Silver Age officially began with Action Comics #241 cover-dated June 1958. Scripted by Jerry Coleman and limned by Wayne Boring & Stan Kaye ‘The Super-Key to Fort Superman’ is a fascinating, clever puzzle-play guest-featuring Batman as an impossible intruder vexes, taunts and baffles the Man of Steel in his most sacrosanct sanctuary: a place packed with fascinating wonders for Space Age kids…

February 1960 offered a classic return to the icy palace in ‘Superman’s Fortress of Solitude!’ (Action Comics #261 by Siegel, Boring & Kaye) as linked but previously untold anecdotes detail the secret history of the citadel of wonders to foil a cunning criminal plot against the indomitable hero…

Next, from 1981 and in its 64-pages + covers entirety, is an epic time travel excursion catered and curated by Roy Thomas, Ross Andru & Romeo Tanghal, and only previously seen in film-inspired oversized tabloid treat Superman and His Incredible Fortress of Solitude All New Collectors Edition (DC Special Series #26). A cunning excuse to revisit past stories and glories and enjoy a room-by-room meander, ‘Fortress of Fear!’ finds the Man of Steel scouring his vast domicile for a clue to prevent the imminent explosive demise – 59 minutes and counting! – of his second homeworld! He’s also planning on thoroughly chastising mystery villain Dominus for risking all of humanity for simple vengeance…

Co-crafted by Jerry Ordway, John Statema, George Peréz, Mike Mignola, Roger Stern, Curt Swan & Brett Breeding, ‘Memories of Krypton’s Past’ (Action Comics Annual #2 1989) was a way-station moment in an absolutely epic endeavour wherein the post-Crisis on Infinite Earths Superman finally learned why he was the last and only Kryptonian.

Previously. when trapped in a pocket dimension he had been forced to execute three super-criminals who had killed every living thing on their Earth and were determined to do the same to ours. Although given no choice, Superman’s actions plagued him, and on his return his subconscious caused him to stalk the streets in a fugue-state dealing out brutal justice to criminals in the guise of Gangbuster. When finally made aware of his schizophrenic state, Kal-El banished himself before he could do any lasting harm to Earth.

For months the exile roamed space, losing his abilities (deprived of Sol’s rays his powers quickly fade), before being enslaved by tyrant Mongul and forced into gladiatorial games on giant battle-planet Warworld…

Not seen here is the aftermath of those revelations wherein Superman overthrows the despot, liberates the hordes of the Warworld and returns to Earth with the most powerful device in Kryptonian history…

Closing the vacation trips comes the last chapter of another extended epic as first seen in Superman: Man of Steel #100 (May 2000). In Mark Schultz, Doug Mahnke & Tom Nguyen’s ‘Creation Story’, semi-retired inventor hero John Henry Irons AKA Steel and his brilliant niece Natasha continue their battle against electronic packrat cult the Cybermoths: foiling the theft of future tech. Their efforts and resultant struggle happily lead to a brand new extra-dimensional opportunity for the astounded and late-arriving Caped Kryptonian as a freshly discovered pocket dimension discovered by Steel is filled and repurposed with the last Kryptonian remnants of the original Fortress of Solitude. Sadly, the astounding architectural feat draws rapacious Cybermoths and their anarchic queen Luna into action again, with neither Superman nor his engineering associates aware that a horrifying old enemy is behind her repeated attempts to seize this new citadel in a “Phantom Zone”…

No trip is complete without a little keepsake, and here we finish with double page cutaway diagram spread ‘Secrets of the Fortress of Solitude’ by Geoff Johns, Richard Donner, Phil Jimenez & Andy Lanning, taken from Action Comics Annual #10 in 2007. Be assured, should you ever get lost in the astounding arctic sanctuary, this should keep you out of the Interplanetary Zoo and well away from the Phantom Zone portal.

You’re welcome…
Copyright 1942, 1958, 1960, 1981, 1989, 2000, 2007, 2012 DC Comics. All Rights Reserved.

Batman: The Dark Knight Archives volume 8


By Bob Kane, Don Cameron, Bill Finger, Joe Samachson, Alvin Schwartz, Dick Sprang, Jerry Robinson, Ray Burnley & various (DC Comics)
ISBN: 978-1-4012-3744-8 (HB)

This book includes Discriminatory Content produced in less enlightened times.

It’s an absolute crime that the comics stories of Richard W. Sprang have never been gathered in a properly curated edition. On the 110th anniversary of his birth in Fremont, Ohio, I’m flogging another dead comics horse by re-reviewing one of my favourite collections, but even that is a venue he shared with others. Surely his astounding, compelling contributions particularly to DC key icons Batman & Superman have earned him a dedicated Sprang Legends or Tales of omnibus or compendium?

Dick Sprang (July 28th 1915 – May 10th 2000) began earning money from art and narrative early on, working as a designer and illustrator in Ohio whilst still in high school: editing and contributing art to magazines and pulps from the early 1930s onwards. On graduation in 1934 he joined the bullpen of Toledo, Ohio publishing chain Scripps-Howard delivering deadline-busting ads, editorial cartoons and illustrations. Working with the company engravers Sprang mastered every aspect of print technology before moving to New York City in 1936 to illustrate pulps – everything from westerns to detective to general adventure yarns.

Regular clints included Popular Detective, Popular Western, Phantom Detective, G-Men, Detective Novels Magazine, Crack Detective & Black Hood Detective/Hooded Detective, for which he also wrote stories. In 1937, Sprang began ghosting/assisting on newspaper strips including Secret Agent X-9 and The Lone Ranger, which led to his scripting episodes of the latter’s radio show.

As pulps declined and comic books proliferated, he capitalised on the trend, forming a studio shop with Ed Kressy (Fact Finders, The Lone Ranger, Power Nelson) & Norman Fallon (Speed Comics, Shock Gibson, World’s Finest Comics). In 1941 they were hired by DC supremo Whitney Ellsworth who anticipated with dread Bob Kane being drafted. The trio began crafting inventory material to offset that inevitable day, which gradually slipped out over the course of the conflict. His first newsstand appearance was on part of the cover for Batman #18 (August/September 1943) whilst his first full outing was the next issue. For Batman #19, he pencilled all four stories and the cover, but only inked the first three (!) leaving Fallon to embellish the fourth yarn. By 1946, and although utterly uncredited, Sprang was the leading artist on Batman comic book material, which marrying and moving to Sedona, Arizona barely impacted. In fact, he taught commercial photographer/new bride Lora Ann Neusiis to letter and colour his pages and, as “Pat Gordon”, she took off some of the load until their divorce in 1951. Gordon carried on working for DC until around 1961…

In 1955, despite still being unknown to fans, Sprang took on the Superman/Batman team-up feature in World Finest Comics and soldiered on with it, newspaper strips, countless covers and more. His astounding artistry enhanced DC titles for 20 years, including Real Fact Comics #1–3, 18, Strange Adventures #1, Superman, Superman’s Girl Friend, Lois Lane & Superman’s Pal, Jimmy Olsen, and he fully recreated Batman’s look for the forward-facing 1950s, with a new Batplane, Batmobile and other paraphernalia. Sprang’s Joker was definitive and he also co-created the Riddler and the character who became Supergirl.

That all ended on his retirement in 1963. When he wasn’t beguiling sedentary adventure fans, Sprang had become a noted explorer and historian of Arizona, Utah and Colorado, and happily commenced a career that brought him the fame comics hadn’t. His many celebrated discoveries and contributions are on show at Northern Arizona Universities Cline Library Special Collections in Flagstaff and the Utah Historical Society in Salt Lake City.

Under recommendation here in my What the £*^&$!? section is a tome chockfull of Sprang in full bloom, but which still only has him as just one of the guys. Nevertheless what is there is totally unmissable and on the 110th anniversary of his birth there’s something to look for as the material is rarely reprinted and utterly eternally beguiling…

Batman: The Dark Knight Archives volume 8

Launching a year after Superman, “The Bat-Man” (and latterly Robin, the Boy Wonder) cemented DC/National Comics as the market frontrunner and conceptual leader of the burgeoning comic book industry. Having established the fantastic parameters of metahumans with their Man of Tomorrow, the strictly mortal physical perfection and dashing derring-do of DC’s Dynamic Duo then became the swashbuckling benchmark by which all other four-colour crimebusters were measured.

This luxuriously lavish hardback Archive Edition covers another bevy of Batman adventures (#32-37 from his solo title, spanning December 1945/January 1946 to October/November 1946), with the Gotham Gangbusters resolutely returned to battle post-war perils and peacetime perfidies of danger, doom and criminality…

These Golden Age greats comprise many of the greatest tales in Batman’s decades-long canon, as lead writers Bill Finger & Don Cameron, supplemented by Joe Samachson, Alvin Schwartz and other – sadly unrecorded – scripters, pushed the boundaries of the medium. On the visual side, graphic genius Dick Sprang superseded and surpassed freshly-returned originator Bob Kane – who had been drawing Batman’s daily newspaper exploits until its cancellation – making the feature utterly his own in all but name whilst keeping the Dauntless Double-act at the forefront of a legion of superhero stars, just as veteran contributor Jerry Robinson was reaching the peak of his illustrative powers and preparing to move on to other artistic endeavours. The sheer creativity exhibited here proved the creators responsible for producing the bi-monthly adventures of the Dark Knight were hitting their own artistic peak: one few other superhero titles might match. Within scant years they would be one of the only games in town for Fights ‘n’ Tights fans…

Following a fascinatingly fact-filled and incisive Foreword from the inestimable Roy Thomas, the all-out action begins with Batman #32 and another malevolently marvellous exploit of The Joker whose ‘Racket-Rax Racket!’ (by Cameron & Sprang) finds its felonious inspiration in college-student hazing and initiation stunts, after which Finger scripted ‘Dick Grayson, Boy Wonder!’ for your man Sprang, reprising the jaunty junior partner’s origins to reveal how the lad earned the right to risk his life every night beside the mighty Batman in a blisteringly tense first case…

Light-hearted supplemental feature ‘The Adventures of Alfred’ provides thrills and laughs in equal measure as the dutiful retainer reluctantly baby-sits a posh pooch and ends up ‘In the Soup’ after stumbling upon a gang of high society food smugglers (Samachson & Robinson), before Cameron & Sprang spectacularly combine a smidgen of sci fi flair and a dash of historical conceit to the regular adventure mix when Professor Carter Nichols uses his hypnosis-powered time-travel trick to send Bruce & Dick to the court of Louis XIII to work with D’Artagnan and the Three Musketeers in ‘All for One, One for All!’

Issue #33 was 1945’s Christmas issue – complete with seasonal cover by Sprang – but is otherwise an all-Win Mortimer art-fest; beginning with Finger’s ‘Crime on the Wing’, wherein the Penguin pops up with a renewed campaign of crime employing trick umbrellas, just to prove to modern mobsters that he’s still a force to be reckoned with, after which anonymously-scripted thriller ‘The Looters!’ has the Dynamic Duo hunting a heartless pack of human hyenas led by the Jackal: raiding cities struck by disasters natural and not…

As if that wasn’t vile enough, the shameless exploiter also tries to steal or sabotage the invention of a dedicated seismologist who thought he’d found a way to predict earthquakes. Thankfully, the Batman & Robin are on site to rock the Jackal’s world…

The issue ended with a similarly uncredited Holiday treat as ‘The Search for Santa Claus’ sees three broken old men redeemed by the season of goodwill. After selflessly standing in for Saint Nick, an innocent man who’d spent 25 years in jail, an over-the-hill actor and a millionaire framed and certified insane by unscrupulous heirs all find peace, contentment and justice after encountering our industriously bombastic caped & masked elves…

Three quarters of issue #34 was crafted by Finger & Sprang, beginning with ‘The Marathon of Menace!’ as an old man who dedicated his life to speed records organises a cross-country race across the US with enough prize cash to interest crooks – and the ever-vigilant Gotham Gangbusters, after which an insufferable chatterbox deafeningly returns in ‘Ally Babble and the Four Tea Leaves!’; in which the chaos-causing manic maunderer consults a fortune teller and accidentally confounds a string of dastardly desperadoes…

Robinson limned an anonymous yet timely tale as ‘The Adventures of Alfred: Tired Tracks’ finds the veteran valet stumbling upon opportunistic thieves before the issue ends with Finger & Sprang detailing ‘The Master Vs. the Pupil!’ Here Batman tests his partner’s progress by becoming the quarry in a devious manhunt, but Robin’s early confidence and success take a nasty nosedive after an embarrassing gaffe which proves the danger of too much success…

Finger, Bob Kane & Ray Burnley crafted the lion’s share of Batman #35, beginning with the landmark ‘Nine Lives has the Catwoman!’ wherein the slinky thief finally emerged as the Dark Knight’s premier female foil. Escaping prison and going on a wild crime spree, the feline felon convinces the world – and possibly the Caped Crusaders – that she cannot die, after which the equally auspicious and influential ‘Dinosaur Island!’ catches the heroes performing a sociology experiment in a robotic theme park, only to find the cavemen and giant beasts co-opted by a murderous enemy looking to become king of the criminal underworld by orchestrating their deaths…

An unknown creator scripted the whimsical exploits of ‘Dick Grayson, Author!’ (Kane & Burnley art) as the young daredevil deems comic book stories too unrealistic and is offered the opportunity to write some funnybook dramas which would benefit from actual crime-fighting experience. Of course, all that typing and plotting are harder than they look…

Kane & Burnley also illustrated all the Batman tales in #36, beginning with Alvin Schwartz’s ‘The Penguin’s Nest!’ wherein the podgy Bird of Ill-Omen starts imperilling his new, successful – and legitimate – restaurant venture by committing minor misdemeanours just to get arrested. Unsure of what he’s up to, the Masked Manhunters spend an inordinate amount of time and energy keeping him out of jug… until they finally glean his devious, million-dollar scheme…

When Hollywood’s top stuntman suffers a head injury on set and begins acting out assorted past roles in the real world, the panicked studios call in Batman as ‘Stand-In for Danger!’ (Cameron, Kane & Burnley), whilst Robinson’s ‘The Adventures of Alfred: Elusive London Eddie!’ sees the mild-mannered manservant ferreting out a British scallywag gone to ground in Gotham, after which the issue ends on a spectacular high with another terrific time-travel trip. Courtesy of Finger, Kane & Burnley ‘Sir Batman at King Arthur’s Court!’  sees our compulsive chrononauts crisscrossing fabled Camelot and battling rogue wizards to verify the existence of enigmatic Round Table legend Sir Hardi Le Noir

This stunning and sturdy compilation concludes with the all-Robinson, all anonymously scripted #37, beginning with ‘Calling Dr. Batman!’ wherein the wounded crimebuster is admitted to hospital and uncovers dark doings and radium robbery. As if that wasn’t enough, a very sharp nurse seems to have suspicions regarding the similarity of the masked celebrity’s wounds to those of a certain millionaire playboy she recently tended to…

Batman & Robin are back in Tinseltown to solve a dire dilemma as ‘Hollywood Hoax!’ sees them hunt thieves and blackmailers who have swiped the master print of the latest certified celluloid smash before the dauntless derring-do ends with a magnificent clash of eternal adversaries when ‘The Joker Follows Suit!’ Fed up with failing in all his felonious forays, the Clown Prince of Crime decides imitation is the sincerest form of theft and begins swiping the Dark Knight’s gimmicks, methods and gadgets; using them to profitably come to the aid of bandits in distress…

Accompanied as always by a full creator ‘Biographies’ section, this superb collection of comic book classics is a magnificent rollercoaster ride back to an era of high drama and breathtaking excitement: a timeless, evergreen delight no addict of graphic action can ignore.

And it’s got lots of Dick Sprang in it!
© 1945, 1946, 2012 DC Comics. All Rights Reserved.

DC Finest: Superman – Kryptonite Nevermore


By Dennis O’Neil, Leo Dorfman, Cary Bates, Len Wein, Curt Swan & Murphy Anderson, Ross Andru & Mike Esposito, Dick Giordano, Carmine Infantino, Neal Adams & various (DC Comics)
ISBN: 978-1-79950-165-7 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times

This stunning compilation is part of the DC Finest editions line: full colour chronologically curated paperback compilations delivering “affordably priced” comic books generally around 600 pages and highlighting past glories.Whilst primarily and understandably concentrating on the superhero character pantheon, there will also be genre selections like horror and war books, and themed compendia. Sadly, they’re not yet available digitally, as were the last decade’s Bronze, Silver and Golden Age collections, but we live in hope…

Superman is the comic book champion who started the whole genre and, in the decades since his 1938 debut, has probably undertaken every kind of adventure imaginable. With that in mind it’s tempting and very rewarding to gather up whole swathes of his inventory and periodically re-present them in specific themed collections, such as this one commemorating one his greatest extended adventures. The episodes contained herein were originally released just as comics fandom was becoming a powerful – if headless – lobbying force reshaping the industry to its own specialised desires and remains a true landmark of the superhero genre. Moreover the brand overhaul seen here was a major concerted effort to re-energise the Man of Steel at a time when comics superheroes were experincing a major die-back…

When Julie Schwartz took over editorial responsibility for the Superman title in 1970, he was expected to shake things up with nothing less than spectacular results. To that end, he incorporated many key characters and events simultaneously developing as part of fellow iconoclast Jack Kirby’s freshly unfolding “Fourth World”. That bold experiment was a breathtaking tour de force of cosmic wonderment which brought a staggering new universe to fans: instantly and permanently changing the way comics were perceived and how the entire medium could be received. Don’t think for a moment that the 1985 reboot triggered by Crisis on Infinite Earths was new or innovative… just necessary…

As the Sixties closed, Schwartz was again breathing fresh life into a powerful but moribund icon – a job he had been excelling at since more-or-less singlehandedly kickstarting the Silver Age of Comics. Superman had been a mega-media star since his launch, with internationally syndicated comics, books, newspaper strips, movie and cinema serials plus hugely successful radio and TV shows (live action and animated) making the franchise globally recognizable. Whenever that happens, inevitably overkill and overexposure inescapably set in and the core property needs to be carefully overhauled or vanish forever. I’ll bet you can think of plenty of really famous and ubiquitous things from your childhood that one day you simply stopped noticing. Happily, sometimes they can be reborn…

Schwartz knew his market and was open to new ideas, and his creative changes were just appearing in 1971. The new direction was also vanguard and trigger for a wealth of controversial, socially-challenging “realistic” story content unseen since the feature’s earliest days: a wave of tales ultimately described as “Relevant”…

With iconic covers by Curt Swan, Carmine Infantino, Neal Adams, Dick Giordano, Murphy Anderson & Jack Adler, this titanic tome collects in whole or in part the Man of Steel’s first comics renaissance through exploits from Action Comics #393-406 and Superman #233-238 and #240-242, spanning cover dates October 1970 to December 1971.

On sale from 27th August 1970, Action Comics #393 hinted at rather than heralded a new era as ‘Syperman Meets Super-Houdini!’ In a tale by prolific lead super-scribe Leo Dorfman and artists Curt Swan & Murphy Anderson (AKA “Swanderson”) the ultimate hero faces a moral dilemma when reformed crimnal turned escape artist “Hair-breadth” Holahan is blackmailed to resume his criminal ways – or lose his abducted son. Of course, Superman can help…

Following a Superman Scrapbook Pinup, with Swanderson reworking a classic Golden Age Superman contents page, second strip ‘The Day Superboy Became Superman!’ (by Dorfman as Geoff Brown with Ross Andru & Mike Esposito illustrating) depicts a pivotal moment for college boy Clark Kent as radical student Marla Harvey showed the so-conservative law-&-order adherent what those concepts meant to people trapped in poverty and privation…

The updating of an icon continued in AC #394 with Swanderson illustrating both ‘Midas of Metropolis’ and low key “Geoff Brown” character vignette ‘Requiem for a Hot Rod’. The lead yarn pits Superman against world’s richest man Cyrus Brand, who seemingly infects the Action Ace with his own all-encompsing lust for money, only to find the hero is incorruptible and knows actual crime when he sees it, whilst a humourous follow-up sees Clark and Lois Lane at a vintage car event, cleverly exposing a bully rigging games of chicken for cash…

Action #395 revealed ‘The Secrets of Superman’s Fortress’ with a dynamic cutaway spread fuelling an “untold tale” of an early romantic encounter with a sexy alien Superman could have loved. Sadly, super-powered Althera was of an incompatible species… and also a slaver…

Dorfman was the go-to guy for supernatural tales and weird phenomena articles, and at the forefront of a shift in tone as DC characters and titles embraced the global resurgence in spooky horror and mystery fare. Next here a back-up guest starring Supergirl explores the uncanny powers and shocking truth of accident inducing accessory ‘The Credit Card of Catastrophe’, but comes down down heavily on the side of rationality and confidence trickery in the end…

As the sixties closed and with his various screen appearances a thing of the past, Superman was soon in dire need of an editorial overhaul. That officially began with Superman #233 in a groundbreaking epic serial edited by incoming reboot wunderkind Julius Schwartz that was heavily promoted in advance. Crafted by scripter Dennis J. “Denny” O’Neil, and ubiquitous illustrators Swan & Anderson – although stand-in Dick Giordano inked #240 – a deliberate and very public abandonment of tired old super-villains, fanciful Kryptonian scenarios and otherworldly paraphernalia instantly poked the readership and revitalised the Man of Tomorrow, attracting new readers and beginning a period of engagingly human-scaled stories making Superman a “must-buy” character all over again.

The innovations began with ‘Superman Breaks Loose’ as a government experiment to harness Kryptonite as an energy source goes explosively wrong. Closely monitoring the test, the Metropolis Marvel is blasted across the desert surrounding the isolated lab, but somehow survives a supposedly fatal radiation-bath. Then, reports begin filtering in from all over Earth: every piece of the deadly mineral has been transformed to harmless, common iron! As he goes about his protective, preventative patrols, the liberated hero experiences an emotional high at the prospect of all the good he can now accomplish. He isn’t even phased when the Daily Planet’s new owner Morgan Edge – a key character created by Jack Kirby for his soon to unfold Fourth World Saga – shakes up Clark Kent’s cosy civilian life: summarily ejecting him from the print game and remaking him as a roving TV journalist…

Meanwhile, the desert site of his recent crashlanding offers a moment of deep foreboding as Superman’s irradiated imprint in the sand shockingly grows solid and shambles away in ghastly parody of life…

Over in Action Comics #396, editors Murray Boltinoff & E. Nelson Bridwell continued in their editorial positions (right up until #419 December 1972) but heralded the beginning of a radical new age with a 2-chapter Imaginary Story (hey, didn’t Alan Moore do that too?) ‘The Super-Panhandler of Metropolis!’ was set years from “now”, where a highly advanced Earth wonders why and how Superman disappeared. Media mogul Jimmy Olsen discovers the shocking truth of the hero’s degrading decline in #397 as ‘Secret of the Wheel-Chair Superman!’ sentimentally focuses on a pitiable but still valiant do-gooder giving everything for those in need, and thereby saving himself too.

For this colossal collection, each issue’s stand-alone back-up has been moved to allow an uninterrupted lead story and for reader convenience of comprehension. Thus, next comes #396’s Brown/Swanderson teaser ‘The Invaders from Nowhere!’: an intellectual mystery with Superman perplexed and imperiiled by super-technological aliens somehow living inside his own infallible arctic citadel. It is bolstered by the legendary ad that announced the big change in Metropolis…

Rendered by Swan & Vince Colletta, ‘A New Year Brings a New Beginning for Superman 1971’ announced Clark’s job change and enhanced cast, trumpeted that Jimmy Olsen and Lois Lane would be joined by The Newsboy Legion and Rose and the Thorn and that Supergirl would get a new look, as well as suspending the venerable World’s Finest team of Superman, Batman & Robin, with the title becoming a Superman team-up book…

‘The Super-Captive of the Sea!’ was AC #397’s closer, wherein the Man of Tomorrow is indefinitely trapped beneath the oceans thanks to aquatic aliens flooding Earth’s skies with red sun refracting crystal clouds. They wanted Superman for their own world, but foolishly understimated his ingenuity and determination…

O’Niel & Swanderson’s intensely sophisticated suspenseful overhaul properly resumes in Superman #234’s ‘How to Tame a Wild Volcano!’ as an out-of-control, politically untouchable plantation owner/human trafficker refuses to let his indentured workforce flee an imminent eruption on the island of Boki. Handicapped by international laws, the Man of Steel can only fume helplessly as the UN blunders towards a diplomatic solution, and his anxiety intensifies when a sinister sand-thing inadvertently and agonisingly drains him of his powers. Crashed to Earth in a turbulent squall, the de-powered champion is attacked by work boss Boysie Harker’s thugs and instantly responds to the foolish provocation, relying for a change on determination rather than overwhelming might to save the day…

In #235, the ‘Sinister Scream of the Devil’s Harp’ tacitly acknowledged fasionable arcane influences – remember, the comics industry and wider world was enjoying a periodic revival of interest in supernatural themes and stories – as mystery musician and apparent polymath Ferlin Nyxly reveals the secret of his ever-growing aptitudes and gifts is an archaic artefact which steals from living beings knowledge, talents and even Superman’s alien abilities. The Man of Steel is initially unaware of the drain as he’s trying to communicate with his eerily silent dusty doppelganger, but once Nyxly graduates to a full-on raving super-menace self-proclaimed “Pan”, the taciturn homunculus unexpectedly joins its living template to trounce the power plunderer…

“The Youth” and their music take centre stage in Action #398 as Kent’s news round-up of the college campus scene unmasks sinister sonic skulduggery that – accidentally combined with Kryptonian recording tech – makes Superman an out-of-control rioter thanks to ‘The Pied Piper of Steel’, after which Dorfman/Brown reveal a horrifiying transformation for Supergirl into a ‘Spawn of the Unknown’

Superman #236 offered a Batman cameo and science fictional morality play when cherubic E.T.’s seek Superman’s assistance to defeat a band of devils and rescue Kent’s friends from Hell. However, the ‘Planet of the Angels’ proves to be nothing of the kind, and the Man of Steel must pull out all the stops to save his adopted homeworld from a very real Armageddon, whilst in Action #399 ‘Superman, You’re Dead… Dead… Dead!’, finds the hero trapped with other great men of the past abducted by future historians and accidentally discovering a ghastly end that awaits him, before realising that something’s not quite right, whilst B-feature ‘Superbaby’s Lost World’ sees the Tot of Tomorrow lost in a theme park and exploited as cover by charismatic bandits Connie & Hyde. Of course this innocent waif is far more than anyone can handle…

Superman #237 sees him save an astronaut only to see him succumb to a madness-inducing mutative disease. After another savage confrontation with the Sand-thing further debilitates him, the harried hero is present as more mortals fall to the contagion. Convinced he is both carrier and cause, the ‘Enemy of Earth’ considers quarantining in space. Meanwhile, Lois tumbles into another lethal predicament and Kal-el’s instinctive intervention seemingly confirms his earlier diagnosis, before another clash with the sandy simulacrum on the edge of space presents an incredible truth.

Painfully debilitated, Superman nevertheless saves Lois and again meets the ever-more human creature. Now able to speak, it offers a chilling warning and the Man of Steel realises exactly what it is taking from him and what it might become…

In Action #400 ‘My Son… Is He Man or Beast?’ sees Superman made reluctant guardian to troubled teen Gregor Nagy: an angry boy with astounding shapeshifting powers that will inevitably kill him, whilst back-up ‘Duel of Doom!’ offers an untold Tale of Kandor as students, rivals and lovers Yllura and Arvor vie for academic awards, almost die together and ultimately learn the value of teamwork and togetherness…

The Man of Tomorrow is a mere shadow of his former self in Superman #238, unable to prevent terrorists taking over a magma-tapping drilling rig and endangering all Earth in ‘Menace at 1000 Degrees!’ With Lois among their hostages and the madmen threatening to detonate a nuke in the pipeline, the Action Ace desperately begs his doppelganger to assist him, but its cold rejection forces the depleted hero to take the biggest gamble of his life…

Superman #239 was an all-reprint giant featuring the hero in his incalculably all-powerful days – so not included here – before Action Comics #401 & 402 address the growing contemporary political crisis of First Nations’ rights in ‘Invaders Go Home’ and ‘This Hostage Must Die!’ The continued tale sees Superman taken hostage by Indian protesters seeking to stop the US government taking a piece of sacred ground for a rocket base. Despite being apparently helpless before the magic of Angry Young Medicineman Dan Red Hawk the Action Ace is playing a covert game and hunting a criminal profit motive behind all the passionate rhetoric and popular dissent…

Cary Bates scripted #401’s back-up yarn as ‘The Boy Whe Begged to Die!’ sees our hero forced to use his superwits when he’s accidentally activates a mega-timebomb and fails to evacuate every civilian in time whilst Brown delivers #402’s ‘The Feud of the Titans!’ as Superman and Supergirl inexplicably go to war for possesion of the Fortress of Solitude…

The physically diminished Caped Kryptonian returned in Superman #240 (O’Neil, Swan and Dick Giordano inks) to confront his own lessened state and seek a solution. In ‘To Save a Superman’, his inability to extinguish a tenement fire and the wider world’s realisation that their unconquerable champion is now vulnerable and fallible makes his dilemma dangerously common knowledge. Especially interested are the Anti-Superman Gang who immediately allocate all resources to destroying their nemesis. After one particularly close call, Clark is visited by an ancient Asian sage who somehow knows his other identity and offers an unconventional solution…

From 1968 superhero comics began to decline – just as they had at the end of the 1940s – so publishers sought fresh ways to maintain their readerships as tastes changed. Back then, the industry depended on newsstand sales, and if you weren’t popular, you died. Editor Jack Miller, innovating illustrator Mike Sekowsky and relatively new scripter Denny O’Neil came up with a radical proposal and made history by depowering the only female superhero then in the marketplace. They had the mystical Amazons leave our dimension, taking with them all their magic – including Wonder Woman‘s powers and all her weapons…

Reduced to humble humanity she chose to stay on Earth, assuming and legitimising her own secret identity of Diana Prince and resolved to fighting injustice as a mortal. Tutored by blind Buddhist monk I Ching, she trained as a martial artist, and quickly became a formidable enemy of contemporary evil. Now, I Ching claims he can repair Superman’s difficulties and restore his dwindling might, but evil eyes are watching. Arriving clandestinely, Superman allows the adept to remove his remaining Kryptonian powers as a precursor to fully regaining them, allowing the ASG opportunity to strike. In the resultant brutal melee, the all-too-human hero triumphs in the hardest fight of his life…

The saga continues with Swanderson back on art in #241, withSuperman overcoming momentary but nigh-overwhelming temptation to put down his oppressive burden of duty and lead a normal life. Admonished and resolved, he submits to Ching’s resumed remedy ritual and finds his spirit soaring to where the sand-being lurks, before explosively reclaiming the stolen powers. Leaving the gritty golem a shattered husk, the astral Kal-El brings the awesome energies back to their true owner and a triumphant hero returns to saving the world…

Over the next few days, however, it becomes clear that something has gone wrong. The Man of Tomorrow has become arrogant, erratic and unpredictable, acting rashly, overreacting and even making stupid mistakes. In her boutique, Diana Prince discusses the problem with Ching and the sagacious teacher deduces that whilst merely mortal and fighting ASG thugs, Superman received punishing blows to the head which have caused a brain injury that did not heal when his powers returned…

When the out-of-control hero refuses to listen, Diana & Ching track down the dying sand-thing and beg its aid. The elderly savant recognises it as a formless creature from other-dimensional Quarrm and listens to the amazing story of its entrance into our world. He also suggests a way for it to regain some of what it recently lost…

Superman, meanwhile, has blithely gone about his deranged business until savagely attacked by a statue of a Chinese war-demon. Also able to steal his power, it has been possessed by a second fugitive from Quarrm. It has no conscience and wears ‘The Shape of Fear!’…

The shocking saga concludes in ‘The Ultimate Battle’ as the second Quarrmer falls under the sway of two petty thugs who use it to put freshly de-powered Superman into hospital…

Rushed into emergency surgery, the Kryptonian fights for his life as sand-thing confronts war-demon in the streets. Events take an even more bizarre turn once the latter drives off its foe and turns towards the hospital to finish off the flesh-&-blood Superman…

Regaining consciousness – and a portion of his power – the Metropolis Marvel battles the beast to a standstill but needs the aid of his silicon stand-in to drive the thing back beyond the pale. With the immediate threat ended, Man of Steel and Man of Sand face off one last time, each determined to ensure his own existence no matter the cost…

The stunning conclusion was a brilliant stroke on the part of the creators, one which left Superman approximately half the Man of Tomorrow he used to be. Of course, he eventually returned to his unassailable, god-like power levels but never quite regained the tension-free smug assurance of his pre-1970s self…

For now though, with the epic ended day-to-day dilemmas resume with Action #403 and Bates & Swanderson’s ‘Attack of the Micro-Murderer’, wherein the Krptonian is attacked and fatally infected by sentient time-travelling micobe Zohtt before millions of earthlings donate blood to flush his system clean, after which Brown channels Daniel Keyes’ Flowers for Algernon for ‘The Man With the X-Ray Mind’ as an intellectually-challenged janitor develops and tragically loses astounding mental abilities…

Dorfman scripted #404’s ‘Kneel to Your Conqueror, Superman!’ wherein governemntal secret weapon/supergenius Rufus Caesar goes rogue and devises tech to steal The Action Ace’s powers, before inevitably overreaching and reaping every tyrant’s fate. As Geoff Brown, the multi-faceted writer offers another glimpse at our hero’s college years with ‘The Day They Killed Clark Kent’ relating a memorable teaching moment after a hazing incident is covertly commandeered and redirected by the Adolescent of Steel. Then Bates introduces ‘The Starry-Eyed Siren of Space!’ in Superman #243, as cosmic catastrophe catapults the Caped Kryptonian into an encounter with disembodied ultra-mentalities Kond & Rija. Sadly, the latter recalls the long forgotten joys of physicality and constructs an organic form to woo Superman, leaving Rija no choice but to do similar and win back his mate…

‘Superman, Bodyguard or Assassin?!’ leads in Action #405, as Bates posits an Imaginary Story near future where a Psy-ops expert turns the Man of Steel into an assassin pointed at the US President. He follows up with regulation continuity thriller ‘The Most Dangerous Bug in the World?’ as Clark Kent is swept up in a product demo that threatens to expose his secret identity. Over in Superman #244, O’Neil anticipates early AI anxiety and human responses via the rampages of ‘The Electronic Ghost of Metropolis!’, before AC #406 sees Dorfman deal with the rise of counter cultures and semi-religious cults as telejournalist Clark Kent investigates a charismatic ‘Master of Miracles’. What he discovers is a devious plot orchestrated by someone very close to his home and his heart…

For the same issue, the writer dons his “Brown” mantle to expose a restless and beleagured supernatural alchemist inhabiting the Tower of London for centuries as ‘The Ghost That Haunted Clark Kent’ before the wraparound superhero-bedecked cover for all reprint giant Superman #245 and Curt Swan’s pencilled model sheet ‘The Man of Many Faces’ penultimately usher in final wonder ‘Danger… Monster at Work!’ from #246, with Len Wein debuting as super-scribe and introducing an extended cast of Clark Kent’s neighbours in a wry and witty warning tale of pollution gone mad and monsters in Metropolis’ sewers, perfectly limned by Swan & Anderson…

A fresh approach, snappy dialogue and more human-scaled concerns to balance outrageous implausible fantasy elements all wedded to gripping plots and sublime art make Kryptonite Nevermore one of the very best Superman sagas ever created, and its wonderful to see the other stories of the time included for balance and to prove that this was very much the Man of Steel getting his long-needed second wind for the next comics age.

A must-have graphic collection to sit on the same shelf as Watchmen, Batman: Year One, Segar’s Popeye, Gottfredson’s Mickey Mouse, The Fourth World Saga, Kirby & Lee’s Galactus Trilogy and Chaykin’s American Flagg!, this is a shining exemplar of action- adventure comics captured at their most perfect moment. Why don’t you have this yet?
© 1970, 1971, 2025 DC Comics. All Rights Reserved.

Maroc the Mighty


By an unknown author & Don Lawrence with Alfredo Marculeta (Rebellion Studios/ Treasury of UK Comics)
ISBN: 978-1-83786-517-8 (TPB/Digital edition) 978-1-83786-518-5 (Webshop Edition)

This book includes Discriminatory Content produced in less enlightened times.

For British, commonwealth and European readers of a certain age and prone to debilitating nostalgia, the comic works of Don Lawrence (17th November 1928 – 29th December 2003) are a treat that never pales and always satisfies. His lavish painted-narrative illustration was only ever about two things: boyish wish-fulfilment and staggeringly beautiful images.

Beginning in the 1950s, Lawrence (Marvelman, Wells Fargo, Billy the Kid, Fireball XL5, Olac the Gladiator, The Adventures of Tarzan, The Rise and Fall of the Trigan Empire, adult comedy strip Carrie and multi-volume Dutch magnum opus Storm), inspired a host of artists like Brian Bolland and Dave Gibbons. However, as Lawrence worked into the 1990s, his eyesight was increasingly impaired by cataracts, and he took on and diligently trained apprentices like modern stars Chris Weston and Liam Sharp who collaborated with the venerable mentor on his last Storm stories.

Although magnificent painted fantasies are Don’s everlasting legacy, he was also a supremely gifted master of monochrome illumination and gritty realism. Astoundingly, in Britain most of those pre-colour comics remained unreprinted until relatively recently. Now a regular and recognised wellspring for Rebellion Studios’ Treasury of UK Comics, two volumes of his Karl the Viking have been augmented by a true lost classic: a historical but engagingly daft fantasy that Lawrence was plucked from in midstream to begin the Trigan Empire opus…

The extraordinary adventures of a valiant and benevolent wandering Devonshire yeoman making his way back to England after the Third Crusade never actually carried the hero’s name in the weeklies where it was serialised, but ever since the feature – long mis-attributed to writer Michael Moorcock, but now officially devoid of a credited author – has been called by fans Maroc the Mighty

This brief but bombastic movie-influenced (particularly Ray Harryhausen) skein of sword & Sorcery sagas was first seen in Lion: a triptych of tales spanning 3rd October 1964 to 6th February 1965 (The Hand of Zar); 13th February – May 1st (The Red Knights of Morda) and then May 8th to 3rd July 1965 (The Gigantos), augmented by a short escapade from Lion Annual 1967 as originally released in the autumn of 1966.

Following an enthusiastic and informative Introduction from historian Steve Holland ‘The Hand of Zar’ introduces John Maroc: a doughty English fighter serving the Lords and Nobles of militant Christendom, who now the defeated Christian warriors flee the Holy Land. Sadly, the term “noble” never really applied to aristocratic leader Sir Guy who uses the retreat to pillage and plunder, and when his depredations threaten a helpless Arab boy, outraged Maroc leaps to his defence and must battle his way out with young Ahmid. Fleeing to the mountains they meet an old man who gives the Englishman a golden wrist bracer. The Hand of Zar originally belonged to an ancient “Sun warrior” who fought for justice, and will make Maroc “a giant among men”. It gets the chance almost immediately as Sir Guy’s men ambush them and overwhelm them… until John discovers he has strength enough to snap chains and topple stone pillars…

Over ensuing weeks Maroc and Ahmid thwart Sir Guy’s schemes despite quickly discovering that although the relict imparts incomprehensible strength – and a little enhanced stamina and durability – it only does so as long as it remains in direct sunlight. If clouds appear or night arrives, Maroc is reduced to his ordinary self…

The clashes eventually attract the attention of Richard the Lionheart, who values and admires the efforts of the peasant warrior, but must follow the codes of chivalry and shun him for fighting against his betters, no matter how scurrilous they might be. To make matters worse, Sir Guy accuses the lowly hero of treason and settles a death sentence upon his head…

Their flight across the middle east brings them into extended conflict with all-conquering Warlord Kalin and his war elephants, wicked mountain wizards and dinosaurs, marine slavers, shark packs and reivers, and embroils Maroc and Ahmid in a deadly quest for a mystic artifact – the Stone of Aolath – fighting antediluvian primitives inhabiting The City of the Clouds. Ultimately the legacy of Zar proves unconquerable and the wandering heroes part ways…

One week later, the Englishman abroad reached Spain as The Red Knights of Morda plunged into more of the episodic same. In mountainous, arid Morda Maroc encounters a band of rogue paladins steadily eroding established rule and bleeding the coffers of true local sovereign Don Miguel Y Cipriano. When Maroc befriends the Baron’s son Carlos and charming scoundrel “Ramon the Gypsy”, it begins a brutal, bloody fightback to restore order and justice. The real enemy is a secret society led by evil genius mastermind Satana, and encompasses defeating his colossal enforcer Khala the Strong and legions of fanatical killers, bad knights, huge swamp lizards and more war elephants…

The final Lawrence exploit began in colour on the cover of Lion’s May 8th 1965 issue, with the wanderer still trudging through Spain and abruptly ambushed by archers. Falling victim to the assault he sees with amazement that none of his attackers are over four feet tall…

Explanations by the Minimas lead to the Englishman enlisting to aid the “dwarf folk” against a determined foe sworn to enslave them for their mines – ‘The Gigantos’. Nominative determinism was a major factor at this time in comics and their oppressors are a tribe of oversized tyrants misusing their strength and exploiting equally prodigious wildlife – like giant eagles and bears – to tyrannise the Minimas, but all their might, diabolical traps and the wiles of their leader Pesado – and the active volcano they live in – are insufficient to deter Maroc when he finds injustice festering…

… And that was it for Lawrence’s most superheroic star since Marvelman. From September 18th 1965 fans were periodically gobsmacked and enthralled by The Rise and Fall of the Trigan Empire – and never really looked back. Editors, however, are callous pragmatic folk and established name brand Maroc returned via Lion Annual 1967 in another anonymously scripted, done-in-one tale illustrated by UK comics mainstay Alfredo Marculeta. He was a regular of the era’s weeklies probably most recognisable today for The Rubber Man, a superhero knock-off of Jack Cole’s Plastic Man written by Ken Mennell and running in Smash from #15.

I can’t find out much about him, but his work and overall style look remarkably similar to that of Spanish political exile, cartoonist, caricaturist and comics illustrator Edmundo Marculeta (6th April 1923 – 3rd May 1989 and AKA “Marcouleta”, “Marcouletta”, “Marcou”, “Tony Cranach” & “Boris Tunder”) who worked in Europe and the UK in the 1960s & 1970s on everything from all-ages westerns and historical adventures to adult comics.

Here, those gifts are employed depicting how mighty Maroc is tramping through Germany’s Black Forest and attacked. Losing and winning back the armlet of Zar, he joins ousted prince Johann of Grunde, helping him regain his birthright from usurping murderer Baron Grimm, a tyrant obsessed with gladiatorial contests and animal cruelty…

Based in equal part on cinematic Sword & Sandal and Knight & Ladies epics and a long-cherished movie genre of manly blockbusters to construct a vast sprawling serial of heroic vigilantism, two-fisted warriors, wild beasts, deadly monsters and even occasionally the odd female (very, very occasionally in this instance!) Maroc the Mighty is the quintessential 5-minute read, but with visuals every boy I knew spent hours staring at. Some – who shall remain nameless – might even have traced or copied many of the panels and tableaux for art and history projects, Hem Hem…

Incorporating a tantalising teaser for the next volume and creator biographies, this truly spectacular visual triumph is a monument to British Comics creativity, simultaneously pushing memory buttons for old folk whilst offering a light but beautiful straightforward epic readily accessible to the curious and genre inquisitive alike or anyone who actually saw the latest William Tell movie…

Is that you or someone you know?
Maroc the Mighty is ™ Rebellion Publishing IP Ltd. © 1964, 1965, 1966 & 2025 Rebellion Publishing IP Ltd. All Rights Reserved.

Word came yesterday that we’ve lost yet another comics giant. James Charles Shooter (27th September 27th 1951 – 30th June 2025) wrote countless comics stories, from the minor to the most major of major stars, and changed or steered the courses of US comic book stars with landmark tales like Marvel Super Hero Secret Wars, Secret Wars 2, Avengers: The Korvac Saga, The Superman vs. Flash race tradition, and Original Graphic Novels for Dazzler, Thor, the Avengers & X-Men (The Aladdin Effect) and more.

Wikipedia has a very fair assessment of him which you can read here .

Jim Shooter began his creative career at DC, a teenager helping his poorly-paid parents with bills. His submissions impressed editor Murray Boltinoff who bought his early stories, leading to residencies on the Legion of Super-Heroes and most of the Superman family of titles.

Combining his continued education with the stresses of being a jobbing writer, when he moved to Marvel his tales included continuity-changing runs on Daredevil, The Avengers, Super-Villain Team-Up, Ghost Rider, Spider-Man and others. As editor and publisher he created child-friendly imprint Star Comics for younger readers, sanctioned creator-owned venue Epic Comics and created Marvel’s New Universe sub-strand (writing core title Star Brand – some would say as autobiographical wish fulfilment). He pushed moving beyond the company’s established complex-continuity roots, writing “real world” material such as Team America and others. He also forged indelible links with toy and licensing brands that swiftly made Marvel the most profitable comics publisher in the US.

Outspoken, controversial and often ferociously dogmatic, Jim was Business to the bone without ever forgetting his blue-collar, poverty-driven roots. Bluntly, he alienated many key creators, but whatever others thought, did what he considered best. However, his work – he also pencilled many stories – was never dull and never, never, never boring. He was a master of science fiction themes, and understood childlike wonder, loss and comedy moments.

Always championing creator rights, Jim instituted return of artwork to artists and, when ousted from Marvel and setting up his later companies Valiant, Defiant and Broadway Comics, operated a collective writing policy that saw every participant in the incredibly collaborative process of making comics fully credited and remunerated for their contributions. He also always mentored new talent and encouraged everyone to push their own limits.

Jim Shooter was One of Us: a comics fan and story lover who made the jump from consumer to creator, so I’m asking those who care to remember him for his less well known – but often best written – efforts by hunting down and enjoying the items – or any Shooter effort – reviewed here.

The Valiant Era Collection and Warriors of Plasm
By Jim Shooter, Bob Hall, Faye Perozich, Kevin Vanhook, Don Perlin, Steve Ditko, Gonzalo Mayo, Stan Drake, Yvel Guichet, Ted Halsted, John Dixon, Paul Autio & various (Valiant)
No ISBN/ ASIN: B000H2UTEI

During the market-led, gimmick-crazed frenzy of the 1990s, amongst the interminable spin-offs, fads and shiny multiple-cover events a new comics company revived some old characters and proved once more that good story-telling never goes out of fashion. At DC, 14-year-old Shooter wrote epic runs on The Legion of Super-Heroes, Supergirl and Superman, and scripted the company’s first toy tie-in Captain Action, before moving to Marvel in 1976. When he became the Editor-in-Chief, Shooter made Marvel the most profitable and high-profile they had ever been. and, after his departure, used that writing skill and business acumen to transform an almost forgotten Silver-Age character pantheon into contemporary gold.

Western Publishing had been a major player since comics’ earliest days, blending a wealth of licensed titles such as TV and Disney titles, Tarzan, and the Lone Ranger with homegrown hits like Turok, Son of Stone and Space Family Robinson. During the 1960s superhero boom, these adventure titles expanded to include, Brain Boy, M.A.R.S. Patrol – Total War, Magnus, Robot Fighter and in deference to the atomic age of heroes, Nukla and the utterly brilliant Dr. Solar, Man of the Atom. Despite supremely high quality and passionate fan-bases, they never captured the media spotlight of DC or Marvel’s costumed cut-ups. Western shut up their comics division in 1984.

With an agreement to revive some, any or all of these four-colour veterans, Shooter and co-conspirator Bob Layton came to a bold decision and made those earlier adventures part-&-parcel of their refit: acutely aware that older fans don’t like having their childhood favourites bastardized and that revivals need all the support they can get. Thus the old days were canonical: they “happened”…

The company launched with a classy reinterpretation of science fiction icon Magnus, but the key title to the new universe they were building was the broadly super-heroic Solar, Man of the Atom Alpha & Omega and Second Death which launched with an eye to all the gimmicks of the era, but also cleverly realised and realistically drawn.

Hit after hit followed and the roster of heroes expanded until dire market conditions and corporate chicanery ended the company’s stellar expansion. Gradually it fractionated and despite many revivals since, has all but disappeared now…

Here’s another innovation of that idea-packed era – a sampler of hits and one of their earliest graphic novels – from the early days of the format we’re all so familiar with. The Valiant Era Collection, re-presenting Magnus #12, Solar #10-11, Eternal Warrior #4-5 and Shadowman #8 was released in 1994 as an introduction to the new old brand and canny compendium of first appearances from the company’s burgeoning continuity. It gathered a disparate selection of tales which had one thing in common: the debuts of characters that had quickly become “hot”.

In the collector-led era of the early 1990s – before one zillion internet sites and social networking media – many new concepts caught the public’s attention only after publication. The seemingly-savvy snapped up multiple copies of comics they subsequently couldn’t sell and many genuinely popular innovations slipped by unnoticed until too late. This trade paperback from a company that valued storytelling above all else addressed that thorny issue by simply bundling their own hot and hard to find hits in one book…

‘Stone and Steel’ was written by Faye Perozich & Shooter and illustrated by Gonzalo Mayo, and found Robot-Fighting superman Magnus transported to a timeless dimension where dinosaurs and cavemen existed side by side. Once there he became embroiled in a battle for survival against his old enemy Laslo Noel: a rabid anti-technologist not averse to using modern super-weapons to force his point of view.

The Lost Land had other defenders, most notably two Native American warriors named Turok and his young companion Andar. The pair had been a popular Western Publishing mainstay for over a quarter of a century (see Turok, Son of Stone) and their initial (re)appearance here led to their revival in a succession of titles which survived the company’s demise, as well as a series of major computer and video games.

That spectacular, entrancing epic is followed by a 2-part Solar saga introducing an immortal warrior prince and paving the way for the disclosure of the secret history which underpinned the entire Valiant Universe.

Solar was brilliant nuclear physicist Phil Seleski, who designed a new type of fusion reactor and was transformed into an atomic god when he sacrificed his life to prevent it destroying the world. His energized matter, troubled soul, coldly rational demeanour and aversion to violence made him a truly unique hero – but his discovery of hidden meta-humans and a genuine supervillain in the ambitious, mega-maniacal form of ultra psionic Toyo Harada led Solar into a constantly escalating Secret War. Solar #10 – ‘The Man who Killed the World’ by Shooter, Don Perlin, Stan Drake, John Dixon & Paul Autio – introduced a raft of new concepts and characters, beginning with troubled teen Geoffry McHenry – the latest in a long line of Geomancers blessed/cursed with the power to communicate with every atom that comprises our planet. When the world screams that a sun-demon is about to consume it, Geoff tracks down Seleski only to determine that Solar is not unique and the threat is still at large.

Meanwhile, Harada’s Harbinger Foundation has sent all its unnatural resources to destroy the Man of the Atom, supplemented by a mysterious individual named Gilad Anni-Padda: an Eternal Warrior who had been battling evil around the globe for millennia and has worked with a number of Geoff’s predecessors…

Concluding chapter ‘Justifiable Homicides’ (Shooter, Steve Ditko, Ted Halsted & Mayo) finds Geomancer, Gilad and Solar battling for their lives against an army of Harbinger super-warriors. As always with this series, the ending is not one you’ll see coming…

Gilad soon helmed his own series and Eternal Warrior #4-5 introduced his immortal but unnamed undying nemesis in ‘Evil Reincarnate’ (Kevin Vanhook, Yvel Guichet & Dixon), a tale of ancient China which segues neatly into a contemporary clash with a drug-baron who is his latest reborn iteration. Then nanite-enhanced techno-organic wonder warrior Bloodshot explodes onto the scene in ‘The Blood is the Life’ (Vanhook & Dixon): a blockbusting action epic setting up the enhanced assassin’s own bullet-bestrewn series and tangentially, the 40th century Magnus spin-off Rai

The final debut in this volume was not for another hero but rather the introduction of the Valiant Universe’s most diabolical villain. Shadowman #8 held ‘Death and Resurrection’ (Bob Hall, Guichet & Dixon) and changed the rules of the game throughout the company’s growing line of books.

Jack Boniface was a struggling session saxophonist trying to strike it rich in the Big Easy when he was seduced by Lydia, a mysterious woman he picked up in a club. Her sinister, trysting assault left him unconscious, amnesiac and forever altered by a bite to his neck. Lydia was a Spider Alien: part of a race preying on humanity for uncounted centuries and responsible for creating many of the paranormal humans who secretly inhabit the world.

Her bite forever changes Jack and when darkness falls he becomes agitated, restless and extremely aggressive: forced to roam the Voodoo-haunted streets of New Orleans as the compulsive, impulsive daredevil dubbed Shadowman – violent, driven, manic and hungry for conflict… but only when the sun goes down. This tale examines the deadly criminal drug sub-culture of the city as a new narcotic begins to take its toll. a poison forcing its victims to careen through the streets bleeding from every orifice until they die. Witnesses call them “Blood Runners”…

As Shadowman investigates he is unaware that he is a target of the drug’s creator – ancient sorcerer Master Darque – and that soon the world will no longer be the rational, scientific place he believed. Before long, Jack will have terrifying proof that magic is both real and painfully close and that the Man of Shadow is not a creature of exotic physics and chemistry but something far more arcane and unnerving…

Despite being a little disjointed, these stories are immensely readable and it’s a tragedy that they’re not all readily available, as Valiant’s hostile takeover led to the breaking up of and selling on of various stars…

Still, there are always back issue comics and digital collections and the hope that the new revival might spawn a few trade paperback editions. Until then you can still hunt down this and the precious few other collections via your usual internet and comic retailers, and trust me, you really should…
© 1994 Voyager Communications Inc. and Western Publishing Company, Inc. All rights reserved.

Warriors of Plasm: The Collected Edition
By Jim Shooter, David Lapham, Mike Witherby, Bob Smith & various (Defiant)
ISBN: 978-1374700000, ASIN: B000R4LMUQ

If the 1980s was the decade where anybody with a pencil and a printer’s phone number could enter the business, the 1990s saw the rapid rise – and very often equally swift fall – of the small corporation publisher. Many businesses opened or acquired a comics division to augment or supplement their core business: like the Nintendo Comics that were packaged by and published in conjunction with Valiant Comics…

Jim Shooter founded Valiant with Bob Layton, and later went on to launch the short-lived but highly impressive Defiant Comics of which this book is – to my knowledge – the only collected edition. That’s a great pity as the range of talent that briefly worked there, as well as the titles themselves, showed immense promise. The legal war of attrition with Marvel that caused their early closure is well documented elsewhere, so I’ll swiftly move on to the product itself.

Flagship title Warriors of Plasm was a powerful alien intervention tale set mostly in an alternate universe where a single race had taken genetic science to such extremes that their homeworld had become a voracious planetary organism continually feeding on the biomass of other worlds.

Society on The Org was hierarchical, imperialistic and ritually sadistic, where the credos of “survival of the fittest” and “evolve or die” had the force of fanatical religion. Ruled by a weak Emperor, the court lived a life of brutal hedonistic luxury, revelling in decadence whilst relentlessly jockeying for advantage.

Lorca is a Seeker, high in the court and charged with finding new worlds for the Org to consume, but something within him defies official doctrine that personality is an aberration and that all bio-matter belongs to the greater whole. Bodies are mulched and recycled whilst individuality is an anti-social aberration, yet all organisms clearly would do absolutely anything not to die.

Spurred on by his corrupt rival Ulnareah, Lorca forms an illegal relationship with Laygen, a girl created without state-approval, and when caught, he is forced to recycle her to preserve his own existence.

Bitter and discontented, he eventually returns to work, but when he discovers Earth beyond the transdimensional veil he sees an opportunity to overthrow the Org and take supreme control. Humans are strong, individualistic, fierce warriors, and – with his tricks of genetic augmentation – could defeat any force the Org might muster. Thus, he teleports 10,000 test subjects to his private vats… but something goes wrong.

Only five humans survive, mutated into superhuman beings, but the Seeker is unaware of this since he’s been arrested by the authorities who never stopped watching him…

How the transformed humans escape and the uneasy alliance they form with unlikely liberator Lorca makes for a refreshingly novel spin on the old plot of revolution and redemption, and Shooter’s dialogue and characterisations of what could so easily have been stock characters add layers of sophistication to a fantasy drama many “adult” comics would kill for even today.

Simultaneously understated and outrageous as inked by Mike Witherby, David Lapham’s incredible art & design captivates and bewilders, adding a moody disorientation to a superb, action-packed thriller, especially in the incredible, climactic 4-page fold-out battle scene.

Originally produced as Warriors of Plasm #1-4, ‘The Sedition Agenda’ was preceded by an issue #0 daringly released only as a set of trading cards and supplemented by a prequel tale outlining the social relevance of gory global sporting phenomenon known as ‘Splatterball’, (written & drawn by Lapham with inks by Bob Smith), and these too are gathered here for your delectation.

Still seen on internet vendors’ sites, I have no idea where else you can find a copy of this terrific little book but I hope you do, just as I wish that some smart publisher would pick up the rights for all the Defiant material and the Broadway Comics Shooter produces after Defiant died: but maybe one day somebody will get the remaining band back together and finish all these lost stories…
© 1994 EEP, L.P. All Rights Reserved.

R.I.P. Jim…

The Spider’s Syndicate of Crime vs The Crime Genie (volume 3)


By Jerry Siegel & Reg Bunn, with Geoff Campion, David Sque, Jesús Blasco & various (Rebellion)
ISBN 978-1-83786-173-6 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

I once again find myself in a quandary. When seriously reviewing something you must always keep a weather eye on your critical criteria. For me, the biggest danger when looking at comic collections is to ensure the removal of the nostalgia-tinted spectacles of the excitable, uncritical scruffy little kid who adored and devoured the source material every week in the long ago and long-missed.

However, after thoroughly scrutinising myself – no pleasant task, as you can imagine – I can honestly say that not only are the adventures of the macabre and malevolent Spider as engrossing and enjoyable as I remember, but will also provide the newest, most contemporary reader with a huge hit of superb artwork, compelling, caper-style cops ‘n’ robbers fantasy and thrill-a-minute adventure. After all, the strip usually ran two (later three) pages per episode, so a lot had to happen in pretty short order.

A triumphant beacon of Rebellion’s Treasury of British Comics line, The Spider’s Syndicate of Crime vs. The Crime Genie is the latest offering in what I hope will be a complete revival of the UK’s most marvellous vintage comics fantasies (bring on Smoke Man, Tri Man, Gadget Man & Gimmick Kid – we can take it!). Gathering material from peerless weekly anthology Lion and Champion spanning February 4th 1967- May 20th 1967, plus pertinent extracts from Lion Annual 1968 and 1969.

Mystery criminal genius and eventual superhero The Spider debuted on June 26th 1965 and reigned supreme until April 26th 1969. He has periodically returned in reprint form and occasional new stories ever since. As first introduced by Ted Cowan (Ginger Nutt, Paddy Payne, Adam Eterno, Robot Archie) & Reg Bunn (Robin Hood, Buck Jones, Captain Kid, Clip McCord), the moody malcontent was an enigmatic super-scientist whose goal was to be acclaimed the greatest criminal of all time. The flamboyantly wicked narcissist began his public career by recruiting crime specialists – safecracker Roy Ordini and genteelly evil genius inventor Professor Pelham – prior to a massive gem-theft from America’s greatest city. He was foiled by cruel luck and resolute cops Gilmore and Trask: crack detectives cursed with the task of capturing the arachnid arch-villain.

Cowan scripted the first two serialised sagas before handing over to comics royalty: Jerry Siegel (Superman, Superboy, The Spectre, Doctor Occult, Slam Bradley, Funnyman, The Mighty Crusaders, Starling), who had been forced to look elsewhere for work after an infamous dispute with DC Comics over the rights to the Man of Steel. His supervision of UK arachnid amazement began just as Britain and the entire, but less fab & groovy world succumbed to “Batmania”. In case you’re not old, the term covers a period of global hysteria sparked by the 1966 Batman TV show, as the planet went crazy for superheroes and an era dubbed “camp” saw humour, satire, and fantastic psychedelic whimsy infect all categories of entertainment. It was a time of peace, love, wild music and radical change, and I believe there were lots of drugs being experimented with at the time…

British comics were not immune, and a host of more conventional costumed crusaders sprang up in our traditionally unconventional pages. Scripted by the godfather of the genre – and an inveterate humourist – The Spider skilfully shifted gears without a squeak and became a superhero, battling in rapid succession The Exterminator, Crime Incorporated, The Silhouette, Dr. Mysterioso, The Android Emperor, The Infernal Gadgeteer, and The Crook From Outer Space

Played out for months at breakneck rollercoaster pace, each monochrome story positively bulged with imaginative ingenuity, manic combats and crazy inventions peppering wide-eyed British kids with a bizarre conception of the USA. The strip grew ever more popular and by the time of this epic encounter demanded a full 5 pagers per episode, in a periodical where one or two pages a week was the norm. At the height of its creativity The Spider embraced full on surrealism in the tale as petty convict and recently escaped fugitive from a chain gang Steve Gurko finds a bottle with a djinn inside and strikes the deal of a lifetime…

Gifted with unlimited wishes, Gurko and the Genie go on a crime rampage and draw The Spider’s attention, leading to a protracted war of fantastic creatures against the arrogant hero’s ingenuity and inventions. A masterpiece of illustrative wonderment displaying Reg Bunn’s incredible gift for visualisation, the lengthy campaign finds The Spider, Pelham & Ordini facing hyper-enlarged insects, banishment to other eras, ancient warriors, terrible titans, wicked wizards, an army of modern mobsters, monstrous disembodied limbs, legions of trolls and giants, swarms of flying “stingers”, invading transdimensional “monstrogs”, erupting volcanoes, rampaging dinosaurs, missing links and Gurko himself willingly transformed into a super-heated “Sun-Man”…

Eventually, when he’s fed up with Gurko’s insipid uninspired ideas, the immortal genie turns on his Master and sets out to punish the infernal humans who have constantly escaped and humiliated him, and then the war gets really wild. Ultimately however, The Spider’s brain proves too much for ancient mystical brawn, especially after the increasing incensed apparition angers fellow mystical immortal Queen Lana of Valley of the Doomed

It could have all ended there, but for the haughty Spider rebuffing her amorous advances and offers of alliance…

The climax comes when the retrenching genie mind controls the police as his new army and sets colossal arachnids on the hero, only to fall for a slick piece of conceptual sleight of hand and return to his own specialised “glass house”…

The months-long miracle war concluded, there’s still space for some extras, beginning with comic romp ‘The Spider and the Stone of Venus’. Illustrated by David Sque (The Skid Kids, Roy of the Rovers, Scorer) for Lion Annual 1968 and set when the Spider was seeking to shed his villainous, past it sees rival arch fiend Mister Mastermind frame him for a jewel theft and regret his folly very much indeed…

A year later an untitled Spider text story – lavishly adorned with Geoff (Battler Britton, Captain Condor, Typhoon Tracy, The Spellbinder, Captain Hurricane, D-Day Dawson) Campion illustrations – revealed how an army of assassins play on their enemy’s immense ego and successfully invade his castle as a film crew seeking to record his greatness for history. Sadly for them, even the Spider isn’t that vain…

Also from Lion Annual 1969, a second treat sees comics master Jesús Blasco (Steel Claw, Tex Willer, Buffalo Bill, Cuto, Capitán Trueno) limn a brutal war of wills and inventions as a fascistic tyrant threatens civilisation with his super weapons only to fall to the Spider’s boldness and amazing arachnid arsenal…

Completing the vintage treats is a full colour cover gallery, a Crime Syndicate pinup by Campion from Lion Summer Special 1968 and creator biographies. This compilation of retro/camp masterpieces is jam-packed with arcane dialogue, insane devices and outrageous antics that are perhaps an acquired taste. However, no one with functioning eyes can fail to be astounded by the artwork of Reg “crosshatch king” Bunn which handles mood, spectacle, action and Siegel’s frankly unbelievable script demands with captivating aplomb.

This titanic tome confirms that the King is back at last and should find a home in every kid’s heart and mind, no matter how young they might be, or threaten to remain. Batty, baroque and often simply bonkers, The Spider proves that although crime does not pay, it always provides a huge amount of white-knuckle fun…
© 1967, 1968, 1969, 2024 Rebellion Publishing IP Ltd. All Rights Reserved.

DC Finest: Metamorpho – The Element Man


By Bob Haney, Gardner Fox, Ramona Fradon, Joe Orlando, Sal Trapani, Chic Stone, Jack Sparling, Charles Paris, Mike Sekowsky, Jim Aparo, Mike Esposito, Bernard Sachs & various (DC Comics)
ISBN: 978-1-79950-184-8 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

It’s a big year for comics anniversaries, and we can’t let this special guy go unmentioned – especially as he’s in this years much-debated new Superman blockbuster.

Sadly, most of his far & wide back catalogue is still unavailable even in digital formats, and when the star is as long-lived and media-present as this guy that’s an awful lot of extra appearances for a fan to find. Maybe this book and the film will act as a catalyst for DC to get a move on…

By the time Metamorpho, The Element Man was introduced to an increasingly superhero-obsessed world, the first vestiges of a certifiable boom were just becoming apparent. As such, his light-hearted, nigh-absurdist blue-collar take struck a Right-Time, Right-Place chord, blending far out adventure with tongue-in-cheek comedy. The bold, brash – often positively vulgar – “Man of a Thousand Elements” debuted in The Brave and the Bold #57, cover-dated January 1965 and on sale from October 29th 1964: just in time for Halloween. After a second try-out tale in the next issue, he and his crackers cast catapulted right into a solo title for an eclectic, oddly engaging 17-issue run augmented by plenty of opportunistic guest shots. Sadly, this canny compendium – collecting all those eccentric debut adventures from B&B #57- 58, 66, 68 & 101, Metamorpho, The Element Man #1-17 and Justice League of America #42 – is at present unavailable in digital formats too.

Sans dreary preamble, the action commences immediately with ‘The Origin of Metamorpho’, written by Bob Haney, who created the concept and character and wrote everything here bar the Justice League story. The captivating art is by Ramona Fradon & Charles Paris and introduces glamorous he-man Soldier of Fortune Rex Mason: employed as a globetrotting artefact-procurer and agent for ruthlessly acquisitive scientific genius/business tycoon Simon Stagg. Mason is obnoxious, tough talking and insolent, but his biggest fault as far as the boss is concerned is that the mercenary dares to love – and be loved by – the plutocrat’s only daughter Sapphire

Determined to rid himself of the impudent “fortune-hunter”, Stagg sends his potential son-in-law to Egypt tasked with retrieving fantastic artefact the Orb of Ra from the lost pyramid of Ahk-Ton. The tomb raider is accompanied only by Java: formerly a fossilised Neanderthal corpse Rex had extracted from a swamp and whom Stagg subsequently restored to life. Mason plans to take his final fabulous fee and whisk Sapphire away from her controlling father forever, but fate and his companion have other plans…

Utterly faithful to the scientific wizard who was his saviour, Java sabotages the mission, leaving Mason to die in the tomb, victim of an ancient, glowing meteor. The man-brute rushes back to his master, carrying the Orb and fully expecting Stagg to honour his promise and give him Sapphire in marriage. Meanwhile, trapped and painfully aware his time has come, Mason swallows a suicide pill as the scorching star-stone rays burn through him…

Instead of death relieving his torment, Rex mutates into a ghastly chemical freak able to shapeshift and transform into any of the elements or compounds that comprised his human body: carbon, hydrogen, oxygen, calcium, iron, cobalt and so many others…

Hungry for vengeance, Mason returns to confront his betrayers, only to be overcome by alien energies emanating from the Orb of Ra. An uneasy détente is declared as Mason accepts Stagg’s desperate offer to cure him – “if possible”. The senior Stagg is further horrified when Rex reveals his condition to Sapphire and finds she still loves him. Totally unaware of his employer’s depths of duplicity, Mason starts working for the tycoon as metahuman problem-solver Metamorpho, the Element Man

Brave and the Bold #58 (February-March 1965) reveals more of Stagg’s closeted skeletons when old business partner Maxwell Tremayne kidnaps the Element Man and later abducts Sapphire to ‘The Junkyard of Doom!’ Apparently, the deranged armaments manufacturer was once intimately acquainted with the girl’s mother and never quite got over it…

The test comics an unqualified success, Metamorpho promptly started in his own title, cover-dated July-August 1965 and on sale from May 27th, just as a wildly tongue-in-cheek “High Camp” craze was catching on in all areas of popular culture. This blended ironic vaudevillian kitsch with ancient movie premises as theatrical mad scientists and scurrilous spies began appearing absolutely everywhere…

‘Attack of the Atomic Avenger’ sees nuclear nut-job Kurt Vornak seeking to crush Stagg Industries, only to be turned into a deadly, planet-busting radioactive super-atom, after which fashionably foreboding ‘Terror from the Telstar’ pits our charismatic characters against Nicholas Balkan, a ruthless criminal boss set on sabotaging America’s Space Program. Manic multi-millionaire T.T. Trumbull uses his own daughter Zelda to get to Simon Stagg through his heart, accidentally proving to all that the old goat actually has one. This was part of TT’s attempt to seize control of America in ‘Who Stole the U.S.A.?’ with the ambitious would-be despot backing up the scheme with an incredible robot specifically designed to murder Metamorpho. Happily, Rex Mason’s guts and ingenuity prove more effective than the Element Man’s astonishing powers…

America saved, the dysfunctional family head South of the Border, becoming embroiled in ‘The Awesome Escapades of the Abominable Playboy’ as Stagg schemes to marry Sapphire off to Latino Lothario Cha Cha Chavez. The spoiled, wilful child is simply trying to make Mason jealous and has no idea of Daddy’s true plans whilst Stagg senior has no conception of Chavez’s real intentions… or connections to the local tin-pot dictator…

With this issue gloriously stylish innovator Ramona Fradon left the series, to be replaced by two artists who strove to emulate her unique, gently madcap manner of drawing with varying degrees of success. Luckily, veteran inker Charles Paris stayed on to smooth out rough edges.

Before we see them though, the buzz extended to a quick guest shot in a top mainstream title.

A classic romp written by Gardner Fox and illustated by Mike Sekowsky & Bernard Sachs, Justice League of America #42 (February 1966) sees the reluctant hero joyfully join the World’s Greatest Superheroes to defeat cosmic menace The Unimaginable. The grateful champions instantly offer him membership but are astounded when – and why – ‘Metamorpho Says… No!’:

In Metamorpho #5 the first substitute was E.C. veteran Joe Orlando whose 2-issue tenure began with outrageous doppelganger drama ‘Will the Real Metamorpho Please Stand Up?’ wherein eccentric architect Edifice K. Bulwark wants Mason to lend his abilities to his chemical skyscraper project. When Metamorpho declines, Bulwark and Stagg attempt to create their own Element Man with predictably disastrous consequences. ‘Never Bet Against an Element Man!’ (#6 May-June 1966) then takes the team to the French Riviera as gambling grandee Achille Le Heele snookers Stagg and wins “ownership” of Metamorpho. The Gallic toad’s ultimate goal was stealing the world’s seven greatest wonders (including the Taj Mahal and Eiffel Tower) and, somehow, only the Element Man can make that happen…

Elemental entertainment returned to The Brave and the Bold in #66 (June/July 1966) as ‘Wreck the Renegade Robots’ by Haney, Sekowsky & Mike Esposito sees a mad scientist usurp control of the Metal Men just as their creator Will Magnus is preoccupied with a cure to turn Metamorpho back into an ordinary mortal…

Sal Trapani began drawing the regular title with #7’s ‘Terror from Fahrenheit 5,000!’ as the acronymic superspy fad hit hard. Metamorpho is enlisted by the C.I.A. to stop suicidal maniac Otto Von Stuttgart destroying the entire planet by dropping a nuke into the Earth’s core, before costumed villain Doc Dread is countered by an undercover Metamorpho becoming ‘Element Man, Public Enemy!’ in a diabolical caper of doom and double-cross.

B & B #68 (October/November 1966), the still chemically active crimebuster battles popular TV Bat-Baddies The Joker, Penguin and Riddler as well as a fearsomely mutated Caped Crusader in thoroughly bizarre tale ‘Alias the Bat-Hulk!’ – both yarns courtesy of Haney, Mike Sekowsky & Mike Esposito.

Metamorpho #9 shifted to classic fantasy when suave and sinister despot El Mantanzas maroons the cast in ‘The Valley That Time Forgot!’: battling cavemen and antediluvian alien automatons, after which a new catalysing element is added in ‘The Sinister Snares of Stingaree!’ This yarn introduces Urania Blackwell – a secret agent somehow transformed into an Element Girl and sharing all Metamorpho’s incredible abilities. Not only is she dedicated to eradicating evil like criminal cabal Cyclops, but Urania is also the perfect paramour for Rex, who even cancels his wedding to Sapphire to go gangbusting with her…

With a new frisson of sexual chemistry sizzling barely beneath the surface, ‘They Came from Beyond?’ finds a conflicted Element Man confronting an apparent alien invasion whilst ‘The Trap of the Test-Tube Terrors!’ sees another attempt to cure Rex of his unwanted powers. This allows mad scientist Franz Zorb access to Stagg Industry labs long enough to build an army of chemical horrors. The plot thickens with Zorb’s theft of a Nucleonic Moleculizer, prompting continuation in #13 wherein Urania is abducted only to triumphantly experience ‘The Return from Limbo’

Prior to that, however, the tone of the times dictated the birth of a new – comedic – feature as ‘Meta-Maniacs of the World Unite!’ exposes domestic secrets of the cast. A second dose, ‘Meta-Maniacs of the World Unite… Again??’ closed the issue and even more in-vogue nonsense closed #14 in the form of ‘Meta-Maniacs of the Universe (we’re expanding) Unite… Once More??’

Events and stories grew increasingly outlandish and outrageous as TV’s superhero craze intensified, and ‘Enter the Thunderer!’ (#14, September/October 1967) depicted Rex pulled between Sapphire and Urania whilst marauding extraterrestrial Neutrog terrorises the world in preparation for the arrival of his mighty mutant master. The next instalment augured an ‘Hour of Armageddon!’ as the uniquely menacing Thunderer takes control of Earth until boy genius Billy Barton aids the Elemental defenders in defeating the alien horrors. The drama closed with more silliness and a competition in ‘Meta-Maniacs of the World, This is it… The Big Payola!’

Trapani inked himself for Metamorpho #16: an homage to H. Rider Haggard’s She novels (and the 1965 movie blockbuster) wherein ‘Jezeba, Queen of Fury!’ changes the Element Man’s life forever. When Sapphire marries playboy Wally Bannister, the heartbroken Element Man undertakes a mission to find the lost city of Ma-Phoor and encounters an undying beauty who wants to conquer the world… and who just happens to be Sapphire’s exact double.

Moreover, the immortal empress of a lost civilisation once loved an Element Man of her own: a Roman soldier named Algon who became a chemical warrior 2000 years previously. Believing herself reunited with her lost love, Jezeba finally launches a long-delayed attack on the outside world with disastrous, tragic consequences…

‘Metamaniacs! The Large Payola… Again???’ and a cast pinup by Fradon & Paris stridently underscore the parlous state of play before the oddly appetising series came to a shuddering, unsatisfactory halt with the next issue as the superhero bubble burst. Costumed comic characters suffered their second recession in 15 years and Metamorpho was an early casualty, cancelled just as (or perhaps because) the series was emerging from its quirky comedic shell with the March/April 1968 issue. Illustrated by Jack Sparling, ‘Last Mile for an Element Man!’ sees Mason tried – and executed! – for the murder of Bannister, resurrected by Urania Blackwell and set on the trail of true killer Algon. Consequently, Mason and Element Girl uncover a vast conspiracy and rededicate themselves to defending humanity at all costs. The tale ends on a never-resolved cliffhanger: when Metamorpho was revived as a back-up feature some years later no mention was ever made of these last game-changing issues…

Before that though, one final indigity to endure offers a last look at the cast as‘Meta-Maniacs of East Cupcake (wherever that is), Unite! More Mighty Element Man Contest Winners!’

delivers the last edirorial duties before the lights went out.

The final exploit in this volume as comes from Brave and the Bold #101 (April/May 1972) as, Haney & Jim Aparo close proceedings with a grim and gritty finish for our hero when he assists the World’s Greatest Detective in outrageous murder-mystery ‘Cold-Blood, Hot Gun!’: seeking to save stubborn disinherited Sapphire Stagg from the World’s deadliest hitman.

Individually enticing, always exciting but oddly frustrating in total, this book will delight readers who aren’t too wedded to cloying continuity but simply seek a few moments of casual, fantastic escapism.
© 1964, 1965, 1966, 1967, 1968, 1970, 1972, 2005 DC Comics. All Rights Reserved.

DC Finest: Supergirl – The Girl of Steel


By Otto Binder & Jim Mooney, Jerry Seigel, Robert Bernstein, Leo Dorfman, Al Plastino, Curt Swan, Wayne Boring, Stan Kaye, John Forte, George Klein & various (DC Comics)
ISBN: 978-1-4012-8131-1 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

This epic compilation is another DC Finest edition: full colour continuations of their chronolgically curated monochrome Showcase Presents line, all delivering “affordably priced, large-size paperback collections”. Whilst primarily concentrating on superheroes, later releases will also cover genre selections like horror and war books, and themed compendia. Sadly, they’re not yet available digitally, as were the last decade’s Bronze, Silver & Golden Age collections, but we live in hope…

Superhero comics seldom do sweet or charming anymore. Narrative focus nowadays concentrates on turmoil, angst and spectacle and – although there’s nothing intrinsically wrong with that – sometimes the palate just craves a different flavour.

Such was not always the case, as this superb compendium of the early career of Superman’s cousin Kara Zor-El of Argo City joyously proves. Gathering here is pertinent material from Action Comics #252-288, Adventure Comics #278, Superman #139, 140 & 144, Superboy #80, Superman’s Girlfriend Lois Lane #14 & 20 and Superman’s Pal Jimmy Olsen #40, 46, 51 & 57 collectively spanning cover-dates May 1959 to May 1962.

Kicking off proceedings is the delightful DC House Ad advertising the imminent arrival of a new “Girl of Steel”. Sadly missing, however, is the try-out story ‘The Three Magic Wishes’ by Otto Binder, Dick Sprang & Stan Kaye from Superman #123 (August 1958) which told how a mystic totem briefly conjured up a young girl with superpowers as one of three wishes made by Jimmy Olsen. Such was the reaction to the plucky distaff hero that within a year a new, permanent (ish) version joined the Superman Family…

Here, then, after that promo, the drama commences with ‘The Supergirl from Krypton!’, the third story from Action Comics #252 introducing Superman’s cousin Kara, who had been born on a city-sized fragment of Krypton, which was somehow hurled intact into space when the planet exploded. Eventually Argo City turned to Kryptonite like the rest of the giant world’s debris, and Kara’s dying parents, having observed Earth through their scanners and scopes, sent their daughter to safety as they perished. Crashed on Earth, she’s met by Superman, who creates the cover-identity of Linda Lee whilst hiding her in an orphanage in rural small town Midvale, allowing the newcomer to learn about her new world and powers in secrecy and safety. This groundbreaking tale was also written by Binder and drawn by the hugely talented, vastly underrated Al Plastino.

Once the formula was established Supergirl became a regular feature in Action Comics (from #253), a residency that lasted until 1969 when she graduated to the lead spot in Adventure Comics. Then ‘The Secret of the Super-Orphan!’ sees her at orphanage, befriending fellow orphan Dick Wilson (eventually Malverne) who would become her personal gadfly – much as Lois Lane then was to Superman – a recurring romantic entanglement who suspects she has a secret. As a young girl in even less egalitarian times than ours, romance featured heavily in our neophyte star’s thoughts and she frequently met other potential boyfriends: including alien heroes and even a Merboy from Atlantis. Many early exploits involved keeping her presence concealed, even whilst practising and performing super-feats. Jim Mooney became regular artist whilst Binder remained chief scripter for the early run.

In Action #254, ‘Supergirl’s Foster-Parents!’ sees an unscrupulous couple of grifters adopt her in the belief she uses a “power tonic” to gain mighty abilities. They are easily foiled and sent packing, after which Linda meets a mystery DC hero after ‘Supergirl Visits the 21st Century!’ in #255 (Spoilers!: it’s World’s Finest Comics B-feature star Tommy Tomorrow – who you’ve never heard of or cared about…).

Linda’s secret is nearly exposed again in ‘The Great Supergirl Mirage!’ but she covers her tracks expertly before meeting a fellow associate of her cousin in ‘Jimmy Olsen, Supergirl’s Pal!’ by Binder, Curt Swan & John Forte from Superman’s Pal Jimmy Olsen #40 (October 1959). Here the Maid of Might repeatedly saves the temporarily blind cub reporter from a murderous conman, but cannot convince him that she is a Kryptonian and Superman’s secret weapon. Back in Action, she then grants ‘The Three Magic Wishes!’ to despondent youngsters and teaches a mean bully a much-needed lesson.

The Man of Steel often came off rather poorly when dealing with women in those unenlightened days, always under the guise of “teaching a lesson” or “testing” someone. When she ignores his secrecy decree by playing with superdog Krypto, cousin Kal-El banishes the lonely youngster to an asteroid in ‘Supergirl’s Farewell to Earth!’ – but of course there’s paternalistic method in the madness. Next, ‘The Cave-Girl of Steel!’ sees her voyage to Earth’s primordial past and become a palaeolithic legend before Jerry Siegel & Kurt Schaffenberger share ‘Lois Lane’s Secret Romance!’ (Superman’s Girlfriend Lois Lane #14, January 1960) as Linda plays matchmaker in a scheme to get Clark Kent and Lois hitched and eligible to adopt her…

Action Comics #260 does double duty next as the lead Superman – cowritten by Binder & Siegel and limned by Plastino – feature delivers more heartbreak for Lois after Superman & Supergirl perpetrate a very public romantic hoax on the world to thwart a potential alien attack in ‘Mighty Maid!’ In her own slot, the mystical Fountain of Youth transforms Supergirl into ‘The Girl Superbaby!’, eventually recovering for a tale introducing feline fan-favourite Streaky the Super-Cat as ‘Supergirl’s Super Pet!’ – with an attempt to cure kryptonite poisoning imbuing a mischievous stray kitty with on-again-off-again superpowers – after which ‘Supergirl’s Greatest Victory!’ supplies a salutary lesson in humility to the Girl of Steel as a second anti-K attempt almost kills cousin Kal-El…

Over in Superboy #80 (April 1960), Siegel, Swan & Forte detail a bittersweet encounter as Kara time travels to the recent past to alleviate the Boy of Steel’s loneliness and isolation on a star spanning playdate in ‘Superboy meets… Supergirl’s Darkest Day!’ only to realise to late that he must lose those precious memories or risk wrecking the course of history…

In Action Comics Binder moved on after scripting ‘Supergirl’s Darkest Day!’ – in which the Maid of Might rescues an alien prince – whilst incoming Jerry Siegel began his own tenure with ‘Supergirl Gets Adopted!’: a traumatic yet sentimental tale which ends with the lonely lass stuck back at Midvale orphanage.

I’ve restrained myself so please do likewise and act your age when I say the next story isn’t what you think. ‘When Supergirl Revealed Herself!’ (Siegel & Mooney, Action #265) is another story about nearly finding a family, after which Siegel, Swan & Forte’s ‘Jimmy Olsen, Orphan!’ (Superman’s Pal Jimmy Olsen #46) reveals how an accident gives the cub reporter amnesia and he ends up in Midvale where Linda Lee  is hiding whilst learning how to be a Supergirl…

Streaky returns in Siegel & Mooney’s ‘The World’s Mightiest Cat!’, straightening out a lost kid in the process of going bad, before Superman #139 (August 1960, by Binder, Swan & Forte) delivers a dramatic dilemma, a redefinition of the parameters of the deadly crimson mineral, and plenty of thrills with the Man of Steel forced to risk deadly danger and lots of informative flashbacks to rescue a sunken submarine whilst offering cousin Kara a lesson on ‘The Untold Story of Red Kryptonite!’

Courtesy of Siegel & Mooney Supergirl finally finds fantastic fellow super-kids in Action #267’s ‘The Three Super-Heroes!’ but narrowly fails to qualify for the Legion of Super Heroes through the cruellest quirk of fortune. After emotionally picking herself up she then exposes ‘The Mystery Supergirl!’ as a movie PR stunt prior to Superman #140 introducing the Maid of Might to her cousin’s unliving opposite.

Although later played for laughs, most early appearances of the warped duplicate were moving comic-tragedies, here as Binder, Wayne Boring & Stan Kaye debuted ‘The Son of Bizarro!’ When the fractured facsimile and wife Bizarro-Lois have a baby, it is fast-growing super-powered and human looking, causing the first couple of Htrae to be shunned by the populace of their square world of monsters.

The simple-minded, heartbroken father has no choice but to exile his son into space where chance brings the tyke crashing to Earth as ‘The Orphan Bizarro!’ Despatched to the same institution where Supergirl resides, “Baby Buster” becomes a permanent headache for the undercover Girl of Steel until a tragic accident seemingly mutates him. Eventually, distraught dad comes looking for him at the head of an angry army of enraged Superman duplicates and a devastating battle is narrowly avoided, with a happy ending only materialising due to the introduction of ‘The Bizarro Supergirl!’, after which ‘Lois Lane’s Super-Daughter!’ (by Siegel & Schaffenberger from SGLL #20) revisits the Imaginary Mr. & Mrs. Superman scenario wherein Lois & Clark Lane-Kent’s attempts to adopt Linda Lee lead to heartbreak and disaster…

Back in Action #369, Siegel & Mooney introduce fish-tailed Mer-boy Jerro as ‘Supergirl’s First Romance!’ in a charming comedy of manners and errors, whilst #270 provides a double bill beginning with Binder, Swan & Forte’s whimsical delight ‘The Old Man of Metropolis!’ as the Metropolis Marvel glimpses his own twilight years with Kara as Superwoman tending to an increasingly doddery and troublesome dotard of Steel before ‘Supergirl’s Busiest Day!’ by Siegel & Mooney sees her celebrating a very special occasion, accompanied by a cameo packed guest cast including Batman & Robin, Krypto and Superman’s Atlantean ex Lori Lemaris, after which Adventure Comics #278 (November 1960, by Binder & Plastino) sees Linda head to the days of Superboy in ‘Supergirl in Smallville!’ with the intention of proving to herself that she’s ready for adoption. It does not go well and crestfallen Linda heads back to the orphanage…

In Action #271 Siegel & Mooney host another bombastic appearance for Streaky as the wonder child builds ‘Supergirl’s Fortress of Solitude!’ and Binder wrote ‘The Second Supergirl!’ – a parallel world tale too big for one issue. Sequel ‘The Supergirl of Two Worlds!’ came in Action #273 – as did a novel piece of market research. ‘Pick a New Hairstyle for Linda (Supergirl) Lee!’ involved eager readers in the actual physical appearance of their heroine and provided editors valuable input into who was actually reading the series. It’s followed by another guest appearance (in Superman’s Pal Jimmy Olsen #51) where Binder Swan & Forte introduce ‘The Girl with Green Hair!’: a sultry superpowered alien who takes an unlikely shine to the lad. Unfortunately, she’s utterly bogus, a sham by a well-meaning Kara Zor-El to get Lucy Lane to be nicer to her supposed boyfriend. It all goes painfully, horribly wrong…

Siegel & Mooney soundly demonstrated DC’s dictum that “history cannot be changed” in ‘Supergirl’s Three Time Trips!’ – to meet Annie Oakley, Betsy Ross and Pocahontas – before Siegel & Plastino describe the terrifying plight of Superman, Supergirl and Krypto as ‘The Orphans of Space!’ (Superman #144) after the Man of Steel seemingly blows up Earth! ‘Ma and Pa Kent Adopt Supergirl!’ then offers a truly nightmarish scenario as Linda Lee experiences what might have been had she reached Earth before baby Kal-El…

Action Comics #276 delivers another double bill beginning with ‘The War Between Supergirl and the Superman Emergency Squad’ (Robert Bernstein, Wayne Boring & Stan Kaye) as Superman is conned into revealing his secret identity and must resort to incredible measures to make a swindler disbelieve his eyes, after which Siegel & Mooney’s ‘Supergirl’s Three Super Girl-Friends!’ offers a return visit with  the Legion of Super Heroes whilst in Action #277 an amazing animal epic ensues in ‘The Battle of the Super-Pets!’ as Streaky & Krypto compete for the attention and approval of their biped bosses…

Siegel & Mooney’s next five Action efforts comprise an extended saga, taking the Girl of Steel in completely new directions. On the eve of Superman announcing her existence to the world, Supergirl loses her powers and – resigned to a normal life – is adopted by childless couple Fred and Edna Danvers. Sadly, it’s all a cruel, deadly plot by wicked Lesla-Lar, Kara’s identical double from the Bottle City of Kandor. This evil genius wants to replace Supergirl… and conquer Earth. Mini-epic ‘The Unknown Supergirl!’, ‘Supergirl’s Secret Enemy!’, ‘Trapped in Kandor!’, ‘The Secret of the Time-Barrier!’ and – following the results of the Hair Style competition –‘The Supergirl of Tomorrow!’ ran in Action Comics#278-282: solidly repositioning the character for a more positive, effective and fully public role in the DC universe. The saga also hinted of a more dramatic, less paternalistic, parochial and even reduced-sexist future for the most powerful girl in the world, over the months to come; although the young hero is still very much a student-in-training, her existence still kept from the general public as she lives with adoptive parents who are completely unaware the orphan they have adopted is a Kryptonian super-being.

Its back to silliness first though as Superman’s Pal Jimmy Olsen #57 (Siegel, Swan & Kaye) offers an Imaginary story in which Linda loses her powers and memories. Through a cascade of coincidences ‘Jimmy Olsen Marries Supergirl!’. However when she returns to normal, newlywed Linda Olsen faces a dilemma that is only further fouled up by ‘Jimmy Olsen’s Two Brides!’

The accent on all these stories generally revolves around problem-solving, identity-saving and loneliness, with both good taste and the Comics Code ensuring readers weren’t traumatised by unsavoury or excessively violent tales. Plots akin to situation comedies often pertained, as in Action #283’s ‘The Six Red “K” Perils of Supergirl!’ Weird transformations were a mainstay at this time, and although post-modern interpretations might discern some metaphor for puberty or girls “becoming” women, I rather suspect the true answer is author Seigel’s love of comedy and an editorial belief that fighting was simply unladylike…

Red Kryptonite, a cosmically-altered isotope of the radioactive element left when Krypton exploded, caused temporary physical and sometimes mental mutations in the survivors of that doomed world. It was a godsend to writers in need of a challenging visual element when writing characters with the power to drop-kick planets. Here as limned by Mooney, the wonder-stuff generates a circus of horrors, transforming Supergirl into a werewolf, shrinking her to microscopic size and making her fat. I’m not going to say a single bloody word…

The drama continues with ‘The Strange Bodies of Supergirl!’ wherein Linda Lee Danvers’ travails escalate after she grows a second head, gains death-ray vision (ostensibly!) and morphs into a mermaid. This daffy holdover was actually more madcappery by Mr. Mxyzptlk, a shout out to simpler times in the face of a major change in the Girl of Steel’s status…

Hogging the cover (by Super-stalwarts Swan & George Klein) the simpler times ended as a major change in the Maid of Might’s status finally occurred. When her parents learn of their new daughter’s true origins, Superman allows his cousin to announce her existence to the world in 2-chapter saga ‘The World’s Greatest Heroine!’ concluding with a monumental battle against ‘The Infinite Monster!’ Here Siegel & Mooney detail how Supergirl becomes the darling of the universe: openly saving planet Earth and finally getting all the credit for it.

Action Comics #286 then pits her against her cousin’s greatest foe in ‘The Death of Luthor!’, prior to ‘Supergirl’s Greatest Challenge!’ seeing her visit the Legion of Super-Heroes to save future Earth from invasion. She also meets the telepathic descendent of her cat Streaky. His name is Whizzy – I could have left that out but chose not to – one more blow for smug, comedic effect…

Ending this epic compilation is ‘The Man who Made Supergirl Cry!’, signalling the beginning of Leo Dorfman’s contributions as scripter. Hugely prolific, he worked from the 1950s for Fawcett, on all Superman Family titles, Batman, DC’s horror line, Dell/Gold Key’s M.A.R.S. Patrol Total War and mystery anthologies including The Twilight Zone, Ripley’s Believe it or Not!, Boris Karloff Mystery and Grimm’s Ghost Stories under his own byline, as Geoff Brown or David George – and probably others – generating quality material continuously from the Golden Age until his death in 1974.

In this tight little closer thriller, Phantom Zone villains mentally control Supergirl’s new dad in a plot to escape their ethereal dungeon dimension… until she stops them with the help of fellow Legionnaire Mon-El…

Possibly the last time a female super-character’s sexual allure and sales potential wasn’t freely and gratuitously exploited, these tales are a link and window to a far less crass time, celebrating one of the few strong female characters parents can still happily share with their youngest girl children. I’m certainly not embarrassed to let any women see this volume, unlike most modern “Bad-Girl” books or male public figures you could possibly name.
© 1959, 1960, 1961, 1962, 2024 DC Comics. All Rights Reserved.

Setting the Standard: Comics by Alex Toth 1952-1954


By Alex Toth, Mike Peppe & various, edited by Greg Sadowski (Fantagraphics Books)
ISBN: 978-1-60699-408-5 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Alex Toth was a master of graphic communication who shaped two different art-forms and is largely unknown in both of them. He died on this day in 2006.

Born in New York in 1928, the son of Hungarian immigrants with a dynamic interest in the arts, Toth was something of a prodigy. After enrolling in the High School of Industrial Arts he doggedly went about improving his skills as a cartoonist. His earliest dreams were of a strip like Milton Caniff’s Terry and the Pirates, but his uncompromising devotion to the highest standards soon soured him on newspaper strip work when he discovered how hidebound and innovation-resistant the family-values based industry had become whilst he was growing up.

Aged 15 he sold his first funnybook works to Heroic Comics and, after graduating in 1947, worked for All American/National Periodical Publications who would amalgamate and evolve into DC Comics. He pursued his craft on Dr. Mid-Nite, All Star Comics, The Atom, Green Lantern, Johnny Thunder, Sierra Smith, Johnny Peril, Danger Trail and a host of other features and on the way dabbled with newspaper strips (see Casey Ruggles: the Hard Times of Pancho and Pecos)… and found that nothing had changed…

Ceaselessly seeking to improve his own work, he never had time for fools or formula-hungry editors who wouldn’t take artistic risks. In 1952 Toth quit DC to work for Thrilling Pulps publisher Ned Pines who was retooling his prolific Better/Nedor/Pines nested comics companies (Thrilling Comics, Fighting Yank, Doc Strange, Black Terror and dozens more) into Standard Comics: a comics house targeting older readers looking for sophisticated, genre-based titles.

Beside fellow graphic masters Nick Cardy, Mike Sekowsky, Art Saaf, John Celardo, George Tuska, Ross Andru & Mike Esposito and particularly favourite inker Mike Peppe, Toth set the bar high for a new kind of story-telling: wry, restrained and thoroughly mature. This quiet revolution took place in a wave of short-lived titles dedicated to War, Crime, Horror, Science Fiction and especially Romance…

After Simon &Kirby invented love comics, Standard – through artists like Cardy and Toth and writers like the amazing and unsung Kim Aamodt – polished and honed the ubiquitous fare of the nascent comics category, delivering clever, witty, evocative and yet tasteful melodramas: heart-tuggers both men and women could enjoy.

Before going into the military, where he still found time to create a strip (Jon Fury for the US army’s Tokyo Quartermaster newspaper The Depot’s Diary), Toth illustrated 60 glorious tales for Standard; as well as a few rare pieces for EC and others. On his return – to a very different industry on the defensive against public antagonism, and one he didn’t much like – Toth split his time between Western/Dell/Gold Key (Zorro and many movie/TV adaptations) and National/DC (assorted short pieces, Hot Wheels and Eclipso): illustrating scripts he increasingly found uninspired, moribund and creatively cowardly. Soon, after drawing X-Men #12 (cover-dated May 1965) over Jack Kirby’s layouts, Toth moved primarily into TV animation. At Hanna-Barbera from 1964 on he designed and storyboarded for shows such as Jonny Quest, Space Ghost, Herculoids, Birdman, Shazzan!, Scooby-Doo, Where Are You?, Sealab 2020, Fantastic Four and Super Friends amongst many others.

He returned sporadically to comics, setting the style and tone for DC’s late 1960’s horror line in House of Mystery, House of Secrets and especially The Witching Hour, as well as illustrating more adult fare for Warren’s Creepy, Eerie and The Rook. In the early 1980s Toth redesigned The Fox for Red Circle/Archie, produced stunning one-offs for Archie Goodwin’s Batman and war comics (whenever they offered him a “good script”) and contributed to landmark or anniversary projects like Batman: Black and White.

His later, personal works included Torpedo (look for a fully updated review of the series here soon!) and the magnificently audacious Bravo for Adventure!

Alex Toth died of a heart attack at his drawing board on May 27th 2006.

After reprinting an extensive informative and almost exhaustive interview with the artist from Graphic Story Magazine – conducted by Vincent Davis, Richard Kyle and Bill Spicer in 1968 – this fabulous full colour chronicle then reprints every scrap of Toth’s superb Standard fare beginning with impressive melodrama in ‘My Stolen Kisses’ from Best Romance #5 (February 1952), after which light-hearted combat star Joe Yank nearly lost everything to ‘Black Market Mary’ in the debut issue of his own title (#5 March 1952).

Perhaps a word of explanation is warranted here: due to truly Byzantine commercial and promotional considerations, all Standard Comics premiered with issue #5, although the incredibly successful Romance comics were carried over from their earlier Better Comics incarnations such as New Romances #10 (March 1952) for which Toth illustrated the touching ‘Be Mine Alone’ and the parable of empty jealousy ‘My Empty Promise’ from #11.

The hilarious ‘Bacon and Bullets’ offered a different kind of love in Joe Yank #6 (May) – a very pretty pig named Clementine – after which witty 3-pager ‘Appointment with Love’ (Today’s Romance #6 May) provides a charming palate cleanser before the hard-bitten ‘Terror of the Tank Men’ from Battlefront #5 (June 1952) offers a more traditional view of the then-raging Korean War.

‘Shattered Dream!’ (My Real Love #5 June) is an ordinary romance well told whilst ‘The Blood Money of Galloping Chad Burgess’ (The Unseen #5 June 1952) reveals the sheer quality and maturity of Standard’s horror stories, with ‘The Shoremouth Horror’ (Out of the Shadows #5) from that same month proving Toth to be an absolute master of terror and genius at the pacing and staging needed to scare the pants off you in pictorial form…

‘Show Them How to Die’ (This is War #5 July) is a superbly gung-ho combat classic whilst the eerie ‘Murder Mansion’ and ‘The Phantom Hounds of Castle Eyne’ – both from the August cover-dated Adventures into Darkness #5 – again demonstrate the artist’s uncanny flair for building suspense. The single pager ‘Peg Powler’ (The Unseen #6 September) is reprinted beside the original artwork – which makes me wish the entire collection was available in black & white – after which the highly experimental ‘Five State Police Alarm’ (Crime Files #5) displays the artist’s amazing facility with duo-tone and craft-tint techniques before salutary saga ‘I Married in Haste’ (Intimate Love #19, September) offers a remarkably modern view of relationships.

Science Fiction was the metier of Fantastic Worlds #5 which provided both contemporary ‘Triumph over Terror’ and futuristic fable ‘The Invaders’ to finish off Toth’s September commissions after which ‘Routine Patrol’ and ‘Too Many Cooks’ offer two-fisted thrills from This is War #6 (October). ‘The Phantom Ship’ is a much reprinted classic chiller from Out of the Shadows #6, with October also releasing the extremely unsettling ‘Alice in Terrorland’ from Lost Worlds #5.

Toth only produced four covers for Standard, and the first two, Joe Yank #8 and Fantastic Worlds #6, precede ‘The Boy Who Saved the World’ from the latter (November 1952) after which service rivalry informed ‘The Egg-Beater’ from Jet Fighters #5. The cover of Lost Worlds #6 (December) perfectly introduces the featured ‘Outlaws of Space’, after which the single-page ‘Smart Talk’ (New Romance #14) perfectly closes the first year and sets up 1953 to open strongly with ‘Blinded by Love’ from Popular Romance #22 January) in which the classic love triangle has never looked better…

This was clearly Toth’s ideal year as ‘The Crushed Gardenia’ from Who is Next? #5 shows his incredible skills to their utmost in one of the best crime stories of all time. ‘Undecided Heart’ (Intimate Love #21 February) is a delightful comedy of errors whilst both ‘The House That Jackdaw Built’ and ‘The Twisted Hands’ from Adventures into Darkness #8 perfectly reveal the artist’s uncanny facility for building tension and anxiety. The cover to Joe Yank #10 is followed by splendid aviation yarn ‘Seeley’s Saucer’ from March’s Jet Fighters #7, whilst the clever and racy ‘Free My Heart’ (Popular Romance #23, April) adds new depth to the term “sophisticated” and ‘The Hands of Don José’ (Adventures into Darkness #9) is just plain nasty in the manner horror fans adore. ‘No Retreat’ (This is War #9 May) offers more patriotic combat, but ‘I Want Him Back’ (Intimate Love #22) depicts a far softer, more personal duel whilst ‘Geronimo Joe’ (Exciting War #8 May) proves that in combat there’s no room for rivalry…

Toth was rapidly reaching the acme of his design genius as ‘Man of My Heart’ (New Romances #16 June), ‘I Fooled My Heart’ (Popular Romance #24 July – and reprinted in full as original art in the notes section) and both ‘Stars in my Eyes’ and ‘Uncertain Heart’ from New Romances #17 (August) saw him develop a visual vocabulary to cleanly impart plot and characterisation simultaneously. He often stated he preferred these mature, well-written romance stories for the room they gave him to experiment and expand his craft, and these later efforts prove him right: especially in the moving ‘Heart Divided’ (Thrilling Romances #22) and compelling ‘I Need You’ (September’s Popular Romances #25).

‘The Corpse That Lived’ (Out of the Shadows #10) is a historically based tale of grave-robbing, whilst deeply moving ‘Chance for Happiness’ (Thrilling Romances #23 October) is as powerful today as it ever was. ‘My Dream is You!’ (New Romances #18) turned fresh eyes on the old dilemma of career vs husband and far darker love is depicted in ‘Grip on Life’ (The Unseen #12 November), before true love actually triumphs in ‘Guilty Heart’ (Popular Romance #26). Another ‘Smart Talk’ advice page ends 1953 (New Romances #19) and neatly precedes an edgy affair in ‘Ring on Her Finger’ (Thrilling Romances #24 January 1954), after which ‘Frankly Speaking’ from the same issue leads to terrifying period horror in ‘The Mask of Graffenwehr’ (Out of the Shadows #11).

February saw a fine crop of Toth tales, beginning with charming medical drama ‘Heartbreak Moon’ (Popular Romance #27), spooky mining mystery ‘The Hole of Hell’ (The Unseen #13), 1-page amorous advisory ‘Long on Love’ (Popular Romance #27), lesson in obsession ‘Lonesome for Kisses’ and two more advice pages – ‘If You’re New in Town’ and ‘Those Drug Store Romeos’ – from Intimate Love #26. These last stories were eked out in the months after Toth had left, having been drafted and posted to Japan. However, even though he had (presumably) rushed them out whilst preparing for the biggest change in his young life, there was no loss but a further jump in artistic quality.

One final relationship ‘Smart Talk’ page (New Romances #20 March 1954) precedes a brace of classic mystery masterpieces from Out of the Shadows #12: ‘The Man Who Was Always on Time’ (also reproduced in original art form in the copious ‘Notes’ section at the back of this monumental book) before the graphic wonderment regrettably concludes with the cynically spooky ‘Images of Sand’ – a sinister cautionary tale of tomb-robbing…

After all that, the last 28 pages of this compendium comprise a thorough and informative section of story annotations, illustrations and a wealth of original art reproductions to top off this sublime collection in ideal style.

Alex Toth was a tale-teller and a master of erudite refinement, his avowed mission to pare away every unnecessary line and element in life and in work. His dream was to make perfect graphic stories. He was eternally searching for how to best tell a story, to the exclusion of all else. This long-ignored but still utterly compelling collection shows how talent, imagination and dedication to that ideal can elevate even the most genre-bound vignette into a paragon of form and a mere comic into high art. Get this book, absorb it all and learn through wonder and delight.
All stories in this book are in the public domain but the specific restored images and design are © 2011 Fantagraphics Books. Notes are © 2011 Greg Sadowski and the Graphic Story Magazine interview is © 2011 Bill Spicer. All rights reserved.

DC Finest: Aquaman – The King of Atlantis


By Robert Bernstein & Ramona Fradon, with Jack Miller, Joe Millard, Otto Binder, George Kashdan, Bob Haney, Nick Cardy, Kurt Schaffenberger, Curt Swan, Jim Mooney, Sheldon Moldoff, Stan Kaye, Charles Paris & various (DC Comics)
ISBN: 978-1-77952-989-3 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

It’s a big year for comics anniversaries, and we can’t let this guy go unmentioned. This epic compilation is one of the long-awaited DC Finest editions: full colour continuations of their chronolgically curated monochrome Showcase Presents line, delivering “affordably priced, large-size (comic book dimensions and generally around 600 pages) paperback collections”. Whilst primarily and understandably concentrating on superheroes, later releases will also cover genre selections like horror and war books, and themed compendia. Sadly, they’re not yet available digitally, as were the last decade’s Bronze, Silver & Golden Age collections, but we live in hope…

Aquaman is that oddest of comic book phenomena: a survivor. One of the few superheroes to carry on in unbroken exploits since the Golden Age, the Sea King has endured endless cancellations, reboots and makeovers in the name of trendy relevance and fickle fashion but has somehow always recovered: coming back fresher, stronger and more intriguing. He’s also one of the earliest comic champions to make the jump to cartoon TV stardom…

Created by Mort Weisinger & Paul Norris, Aquaman began his reign in in the wake of and in response to Timely Comics’ barnstorming antihero Namor the Sub-Mariner. The watery latecomer debuted in More Fun Comics #73 (November 1941) beside fellow born survivor Green Arrow. Strictly second-string for most of his career, the Marine marvel nevertheless swam on far beyond many stronger features, rendered with style by Norris, Louis Cazeneuve, John Daly, Charles Paris, and ultimately young Ramona Fradon, who took over drawing in 1954.

The Fifties Superhero Interregnum saw Fradon (countless genre anthology tales, The Brave & The Bold, Metamorpho, Fantastic Four, Super Friends, Plastic Man, Freedom Fighters, Brenda Starr, SpongeBob Comics) assume full art chores, by which time Aquaman was settled like a barnacle in a regular Adventure Comics back-up slot, offering slick, smart and extremely genteel aquatic action. She was to draw every single adventure until 1960, making the feature one of the best looking if only mildly thrilling hero strips of the era.

By then, Aquaman had settled into a nice regular back-up slot in Adventure Comics that Fradon drew without missing a beat until 1961: indelibly stamping the submersible stalwart with her unique blend of charm and sleek competence. Month after month, page by page the hero inexhaustibly solved maritime mysteries, crushed nautical naughtiness, wandered and time-travelled, rescuing fish and people from subsea disaster, solving whatever crimes he came across and generally promoting American paternal niceness.

In 1956, Showcase #4 rekindled the reading public’s imagination and slowly but surely spawned a fresh zest for costumed crimebusters. As well as re-imagining its lost Golden Age stalwarts, National/DC undertook to update and remake its hoary survivors. Records are incomplete, sadly, so we don’t always know who wrote what, but this compilation definitely gathers a wealth of Aquaman strips from Adventure Comics #229-284 (October 1956-May 1961), plus short yarns from Superman’s Girlfriend Lois Lane #12 (October 1959), Action Comics #272 (January 1961), Detective Comics #293-300 (July 1961- February 1962) and World’s Finest Comics #125 (May 1962), plus the longer stories from Showcase #30-33 (January/February to July/August 1961), and at long last those from Aquaman #1-3 (cover-dated January/February -May/June 1962)…

Without preamble we dive right into a quartet of sagas by an author unknown, with Adventure Comics #229 revealing how the Sea King spends time in crime-infested Canadian waters and auditions a number of sea creatures to seeking to be ‘Aquaman’s Undersea Partner’, after which smugglers use a stolen shrinking ray to briefly turn the hero into ‘The Tom Thumb Aquaman’ prior to being his being perplexed and endangered by a computor’s prediction of ‘Three Fates for Aquaman’.

Although a citizen of the world, the Marine Marvel was American by default, decent by choice and patriotic by inclination, always helping law men and peacekeepers. Thus AC #232 (January 1957) wryly describes how the Sea King is asked to boost recruitment by joining a US ship’s crew incognito in ‘Aquaman Joins the Navy!’
Aquaman endured public scorn and mockery after comedy impersonator Wackyman used high tech mecahnical sea creatures to lampoon the hero. However, the reasons for the skits of ‘The Sea Clown’ were far from innocent, after which Jack Miller tapped into UFO fever, revealing how aliens from Pluto demand the Sea King fill ‘The Super-Aquarium’ with his “finny friends” before an unknown writer made him ‘The Show-off of the Sea’, ruining an actor’s TV big break… but for the very best of reasons.

In Adventure #236 Otto Binder detailed a battle against a crooked shipping magnate who unleashed ‘The Iceberg of Doom’ before four more uncredited tales swiftly ensued. Chemical pollution was the reason behind Aquaman’s brutal cruelty in ‘The Secret of the Sea King’, a plot to mine shipping lanes was crushed in ‘The Floating Doom’, and ‘The Voyage of the Good Ship Aquaman’ finds the big hearted hero helping an elderly rescue ship skipper before #240 reveals how he helps a children’s author complete ‘The Alphabet Book of the Sea!’ whilst Miller wrote ‘The Mutiny Against Aquaman’ wherein a crooked lawyer poisons his sea pals to facilitate cheating a young man out of an inheritance…

Editorial wisdom at the time decreed comics were ephemeral throway fodder that not even the readership cared about, so many themes and plots resurfaced over the course of months. In ‘The Amazing Feats of Aqua-Melvin’ another, different clown is tranfused with the hero’s blood and develops similar powers, but not the acumen to realise he’s being conned by crooks, whilst in 243 ‘Aquaman’s Amazing Bets!’ the Sea King teaches a gambler/conman a lesson before Robert Bernstein breaks hearts by unleashing ‘The Copy Cat Creature!’ – a fabulous loving beastie from primeval times that adores Aquaman but is simply too big and boisterous to allowed to live in the modern world

In #245, George Kashdan introduces ‘The Sorceror of the Sea’ who outpowers the watery wonder, just as he’s trying to put modern pirates out of business, before we visit ‘The Town That Went Underwater’ where an apparently obsessed Aquaman is determined to make every inhaitant visit his new underwater theme park. Of course, there is deadly reason behind his antics…

Miller detailed ‘Aquaman’s Super Sea-Squad!’ next as his top-trained fish pals help stave off nuclear disaster and a month later wrote how he became ‘The Traitor of the Seven Seas!’: allowing aliens to abduct his beloved sea creatures, after which Bernstein described how aseries of head blows turn the hero evil and greedy. Luckily, faithful octopus Topo is amatch for the piratical Barnacle Gang exploiting the sea change in ‘Wanted: Aqua-Crook!’

For Adventure Comics #250, Joe Millard & Fradon delivered ‘The Guinea Pig of the Sea’ as the Sea King is abducted by a well-intentioned but obsessive researcher fed up with waiting for a moment in the hero’s hectic schedule to open up, prior to being catapulted into the future to find Earth ‘A World Without Water!’ – and remember at this juncture Aquaman needed water every 60 munutes or he would die…

Millard gave way to Miller for a salty tale of Aquaman’s plight as ‘The Robinson Crusoe of the Sea’ (Adventure Comics #252, September 1958), when a chemical spill renders the Sea King allergic to seawater, offering a charming sequence of crisis management stunts by Topo…

Now an affable, dedicated seagoing nomad with a tendency to find trouble, Aquaman braves ‘The Ocean of 1,000,000 B.C.’ (by Bernstein in AC #253, October 1958) after swimming through a time warp, helping a seashore-dwelling caveman against a marauding dragon before finding his way back to the future, in time to end ‘The Menace of the Electric Man’ – a rare dark drama by Miller involving an escaped convict who gains deadly voltaic powers…

Three from Berstein begin with whimsical fantasy ‘Aquaman’s Double Trouble!’ as too many crises at once lead to sea God Neptune stepping in for the hero whilst in ‘The Ordeal of Aquaman!’ crooks maroon the hero in an “arid desert” only to discover how water aware the hero is, prior to battling a crook surgically altered and modified to become ‘The Imitation Aquaman!’

Miller wrote a brace of action tales beginning with #258’s ‘The Incredible Fish of Doctor Danton!’ as Aquaman and a young scientist battle sea beasts mutated by atomic radiation, before the hero is cast out of his body by a crook and must take psychic residence in a fish before ending up ‘The Octopus Man!’ and regaining his own form…

As the Silver Age took true hold, the Sea King’s initial revamp began in Adventure Comics #260 (May 1959) with Bernstein & Fradon’s ‘How Aquaman Got His Powers!’ with the Sea King interfering in US naval manoeuvres to keep Atlantis safe from discovery and harm. From here on, the hero’s nebulous origin – offspring of a union between a human (American) lighthouse keeper and refugee from the embargoed undersea city – was expanded upon and filled out. Eventually, all the trappings of the modern superhero manifested: themed hideout, steadfast sidekick and even supervillains! Moreover, greater attention was paid to continuity and the concept of one shared universe…

In #261, Bernstein pits the hero against a deranged lion tamer in ‘Aquaman Duels the Animal Master!’, and has him launch ‘The Undersea Hospital!’ for ailing sea creatures a month later, before Miller has the hero bring democracy and fair elections to an island nation in AC #263’s ‘The Great Ocean Election!’ prior to Bernstein taking us to New Venice (a US city with canals not roads) where ‘Aquaman and His Sea-Police!’ teach rude and uncaring malefactors how to use boats properly and not litter their submerged marine metropolis…

For Adventure #265 (October 1959) he & Fradon exposed ‘The Secret of the Super Safe!’ detailing a plan to keep the subsea stalwart in soggy isolation whilst dealing with a counterfeiter and blackmailers, before an early crossover heralded Aquaman’s entrance into the wider DC universe.

DC supported the popular 1950s Adventures of Superman TV show with a number of successful spin-off titles. Superman’s Girlfriend Lois Lane #12 (October 1959) featured ‘The Mermaid of Metropolis’ wherein the plucky “news hen” suffers crippling injuries in a scuba-diving accident. On hand to save her is Aquaman and a surgeon who turns her (without her permission or even knowledge!) into a mermaid so she can live a worthwhile life without legs beneath the waves…

I know, I know: but just accepting the adage “Simpler Times” often helps me at times like this. In all seriousness, this silly story by Bernstein is a key moment in the development of DC’s shared universe continuity. The fact that it’s drawn by Kurt Schaffenberger – one of the most accomplished artists ever to work in American comics – makes it even more adorable, for all its silliness; and you can’t make me change my mind…
As National/DC began cautiously remodelling its superhero survivors, amongst the first to feel the benefits were Green Arrow and the Subsea Sentinel. The program included a new origin and expanded cast for each and here (AC #266, November 1959) Bernstein & Fradon tested the waters as ‘Aquaman Meets Aquagirl!’ This offered more information on fabled modern Atlantis whilst testing the waters (Sorry! Not sorry) for a possible sidekick. Remember, in those days the Sea King spent most of his time explaining things to an octopus…

In Adventure Comics #267 the editors tried a novel experiment. At this time the title starred Superboy plus two back-up features – generally Aquaman and Green Arrow. That issue’s seagoing saga ‘The Manhunt on Land!’ saw villain Shark Norton trade territories with GA’s foe The Wizard. A rare crossover with both parts written by Bernstein; the heroes worked the same case with the Sea King facing Norton under open skies whilst the Emerald Archer pursued his foe beneath the waves in his own exploit. Illustrated by the great Lee Elias, ‘The Underwater Archers!’ was a fitting climax to the test, but sadly the arrow portion of the show didn’t make it into this tome, being apparently six pages too many…

In the next issue’s ‘The Adventures of Aquaboy!’ we saw the early years of the Sea King, and following that, permanent sidekick Aqualad was introduced in #269 (February 1960) as Bernstein & Fradon completed the refit by introducing permanent junior partner ‘The Kid from Atlantis!’: a young, purple-eyed outcast from the forbidden city possessing the same powers as Aquaman but terrified of fish… at least until the Sea King applies a little firm but kindly psychology. By the end of the tale the little guy has happily adapted and would help patrol the endless oceans – and add a child’s awestruck perspective to the mix – for nearly a decade thereafter.

With Bernstein & Fradon firmly in control, in quick succession came birthday surprise ‘The Menace of Aqualad!’ (which premiered the Aqua-Cave), battle against mad scientist Captain Noah who was happy to trigger ‘The Second Deluge!’ in his quest for riches, and first proper supervillain ‘The Human Flying Fish!’: a convict rebuilt by a different mad scientist to be Aquaman’s evil counterpart and superior. After all that the heroes took a breather from evil to swim ‘Around the World in 80 Hours!’ only to face constant peril as all Earth’s seagoing crooks used their planned course as a killing ground…

Miller introduced spoiled rich brat Dale Conroy who spends millions to become the hero’s ‘Aqua-Queen!’ in #274, prior to intriguing mystery ‘The Interplanetary Mission!’ in Adventure Comics #275. This was published mere months after the Justice League of America debuted in The Brave and the Bold #28, wherein aliens ask for Aquaman’s help on a rescue mission in space. They are, in fact, human crooks seeking an irresistible weapon and hoping to dupe the bush league hero: securing Kryptonite by to use against Superman. The Man of Steel did not appear, but nets of shared continuity were being gradually interwoven. Heroes would no longer work in assured solitude…

It was back to business as usual for ‘The Aqua-thief of the Seven Seas!’ as Aquaman must clear his name after being framed for stealing a chest full of diamonds, whilst a topical global sporting event prompts the Sea King to organise ‘The Underwater Olympics’ – even though he has ulterior motives that involve more Kryptonite and secret plans. In #278, poor ‘Aqualad Goes to School!’, before proving he has no real need of education, after which cautionary tale ‘Silly Sailors of the Sea!’ see the seagoing heroes give wayward boat joyriders a lesson in responsibility. All of these light pieces were setting the scene for a really Big Event…

Cover-dated January/February 1961, Showcase #30 saw Jack Miller & Fradon vastly expand upon the origin of Aquaman in full-length epic ‘The Creatures from Atlantis!’ Here extra-dimensional creatures conquer the sunken civilisation and Aquaman and Aqualad infiltrate the forbidden city to save the so-superior beings who had always shunned them. From this point on, fanciful whimsy would be downplayed in favour of character-driven drama.

The epic reimagination is followed by another prototype team-up as seen in Action Comics #272 (January 1961) ‘Superman’s Rival Mental Man!’: a clever criminal-sting yarn by Jerry Siegel, Curt Swan & Stan Kaye, centring around Lois’ unsuspected talents as a comic strip artist and career sidestep. Typically, her success as a cartoon creator somehow causes her invention “Mental Man” to come to life and woo her… or does he?

Back in Adventure Comics #280 ‘The Lost Ocean!’ finds the sea sentinels fighting a giant Jurassic centipede to save their favourite TV show before offering more of the same in Showcase #31 (March/April 1961). Second full-length try-out ‘The Sea Beasts from One Million B.C.’ is a wild romp of fabulous creatures, dotty scientists and evolution rays presaging a new path for the Sea King, as Miller scripted the debut Aquaman yarn for comics veteran Nick Cardy. He would visually make Aquaman his own for the next half-decade.

Adventure Comics #282 then delivered tense thriller ‘One Hour to Doom!’ Inked by Charles Paris, this was Fradon’s last Aqua art job for nearly a year and a half, revealing how the heroes survive being trapped on land and away from life-sustaining water, before Showcase #32 (May/June 1961) offered another spectacular epic as Miller & Cardy pull out all the stops for ‘The Creature King of the Sea!’: an action-packed deadly duel against a monstrous villain with murder in mind.

It segued into ‘The Charge of Aquaman’s Sea Soldiers!’, drawn by Jim Mooney in Adventure #284, with the salty stars and their finny legions battling Professor Snark’s scheme to convert Earth’s ocean to fresh water. With this tale the series upped sticks for a new home, replaced by Tales of the Bizarro World. Aquaman and Aqualad were headed to the hind end of Detective Comics, beginning with #293 (July 1961) where they needed only six pages to solve Miller & Cardy’s mystery of ‘The Sensational Sea Scoops’ uncovered by a reporter tracking a submarine pirates. All this time the artist – who had initially altered his drawing style to mirror Fradon – had been gradually reverting to his natural humanistic mode. By the time of fourth Showcase outing ‘Prisoners of the Aqua-Planet’ (#33), the Sea King was a rugged, burly He-Man, and his world – no matter how fantastic – now had an added edge of realism to it, even in this wild romp as the heroes are pressganged into an interplanetary war and shanghaied to a distant water-world…

Detective #294’s deceptively displayed ‘The Fantastic Fish that Defeated Aquaman’ whilst DC #295 saw our heroes defy ‘The Curse of the Sea Hermit’ (Kashdan script), before a new month exposed ‘The Mystery of Demon Island!’ by Miller and the unflagging Cardy. To accompany his more realistic art, and perhaps in honour of their new home, stories became – briefly – less fantasy oriented. ‘Aqualad, Stand-In for a Star’ – (#297 by Miller & Batman regular Sheldon Moldoff) was a standard hero-in-Hollywood crime caper, before Cardy returned to draw #298’s‘The Secret Sentry of the Sea’ – encompassing security duty at a secret international treaty signing…

The next month saw another milestone. After two decades of continuous adventuring the Sea King finally got a comic book of his own. Aquaman #1 (January/February 1962) was a 25-page fantasy thriller introducing one of the most controversial supporting characters in comics lore. Pixie-like Water-Sprite Quisp was part of a strange trend for cute imps and elves who attached themselves to far too many heroes of the time, but his contributions in ‘The Invasion of the Fire-Trolls’ and succeeding issues were numerous and obviously carefully calculated and considered…

The wanderer’s residency in Detective Comics was coming to an end. In #299 the sea scions taught an old blowhard a lesson in tall-tale telling whilst #300’s relic theft-&-recovery case ‘The Mystery of the Undersea Safari!’ was the last Aqua-caper before he moved again, this time to World’s Finest Comics. However, prior to that, his own second issue appeared. ‘Captain Sykes’ Deadly Missions’ is a lovely-looking thriller with fabulous monsters and a flamboyant pirate blackmailing the Sea King into retrieving deadly mystical artefacts.

The World’s Finest run started with #125’s ‘Aquaman’s Super-Sidekick’ by Miller & Cardy as the junior partner briefly becomes an unstoppable uncontrollable pintsized powerhouse before Aquaman #3 closes this compilation in grand style and full-length thrills as ‘The Aquaman from Atlantis’ offers more exposure for the lost city in a tale of traitors, treasures and time-travelling bandit who accidentally takes Aquaman back to the era of swords, sandals and strange creatures…

The 72 adventures gathered here encompass and embrace a period of renewal, taking Aquaman from peripatetic back-up bit-player to his own comic book and the brink of TV stardom. The stories were intentionally undemanding fare, ranging from simply charming to simply bewildering examples of all-ages action to rank alongside the best the company offered at that time. That’s what made them ideal templates for tales of later TV-spawned iterations like Super Friends, Batman: The Brave and the Bold and especially landmark sixties icon The Superman/Aquaman Hour. Comics writers from those years include the abovementioned Bernstein, Binder, Miller, Millard, Kashdan, as well (possibly) as Bob Haney, Edmund Hamiliton, Jerry Coleman and other DC regulars. However at the start the art was always by Fradon, whose captivatingly clean economical line always made the pictures something special…

DC has a long history of gentle, innocuous yarn-spinning with quality artwork. Fradon’s Aquaman is one of the most neglected runs of such universally-accessible material, and it’s a sheer pleasure to discover just how readable they still are. When the opportunity arises to compare her astounding work to the best of a stellar talent like as Nick Cardy, this book becomes a true fan’s must-have item and even more so when the stories are still suitable for kids of all ages. Even though it’s not complete and not available digitally yet, this is a landmark moment for all lovers of pure cartooning brilliance and all-ages adventure storytelling. Why not treat the entire family to a seaside spectacle of timelessly inviting adventure?
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