Alley Oop: The First Time Travel Adventure (Library of American Comic Essentials)


By V.T. Hamlin (IDW/Library of American Comics)
ISBN: 978-1-61377-829-6 (Landscape HB)

Win’s Christmas Gift Recommendation: Reliving Those Golden Days… 9/10

Modern comics evolved from newspaper strips. These pictorial features were, until relatively recently, extremely popular with the public and highly valued by publishers who used them as a powerful weapon to guarantee and even increase circulation and profits. From the outset humour was paramount; hence our umbrella terms “Funnies” and of course “comics”.

Despite the odd ancestor or precedent like Roy Crane’s Wash Tubbs (comedic when it began in 1924; gradually moving from mock-heroics to light-action into full-blown adventure with the introduction of Captain Easy in 1929) or Tarzan and Buck Rogers – both debuting January 7th 1929 as adaptations of pre-existing prose properties – the vast bulk of strips produced were generally feel-good humour strips supplemented by the occasional jolly child-oriented fantasy.

This abruptly changed in the 1930s when an explosion of rollicking drama strips launched with astounding rapidity. Not only features but actual genres were created in that decade which still impact on not just today’s comicbooks but all our popular fiction.

Another infinitely deep well of fascination for humans is cavemen and dinosaurs. During that distant heyday of America’s strip-surge a rather unique real character created a rather unique and paradoxical cartoon character: at once both adventurous and comedic; simultaneously forward-looking and fantastically “retro” in the same engagingly rendered package…

Vincent Trout Hamlin was born in 1900 and did many things before settling as a cartoonist. After mustering out of the US Expeditionary Force at the end of the Great War, V.T. finished High School and then went to the University of Missouri. This was in 1920 and he studied journalism but, since he’d always loved drawing, the eager beaver took advantage of the institution’s art courses too.

Hamlin was always a supreme storyteller and lived long enough to give plenty of interviews and accounts – many impishly contradictory – about the birth of his antediluvian archetype…

As a press photographer, Hamlin had roamed the Lone Star State filming the beginnings of the petroleum industry and caught the bug for finding fossils. Whilst drawing ads for a Texas Oil company, he became further fascinated with bones and rocks as he struggled to create a strip which would provide his family with a regular income…

When V.T. resolved to chance his arm at the booming comic strip business, those fossil fragments got his imagination percolating and he came up with a perfect set-up for action, adventure, big laughs and even a healthy dose of social satire.

Alley Oop is a Neanderthal (-ish) caveman inhabiting a lush, fantastic land where dinosaurs still thrive. In fact his greatest friend and boon companion is Dinny; a faithful, valiant saurian chum who terrifies every other dinosaur in creation… as well as all the annoying spear-waving bipeds swarming about. Because Dinny is as smart and obedient as a dog, all the other cave folk – like arrogant, insecure King Guzzle – generally treat the mighty, free-thinking, disrespectful Oop with immense caution…

Unlike most of his audience, Hamlin knew such things could never have occurred, but didn’t much care: the set-up was too sweet to waste and it would prove to be the very least of the supremely imaginative creative anachronisms he and his brilliant wife Dorothy would concoct as the strip grew in scope and popularity.

Oop actually launched twice. In 1930 Hamlin whipped up primeval prototype Oop the Mighty which he then radically retooled and sold to small, local Bonnet-Brown Syndicate as Alley Oop. It debuted on December 5th 1932 and was steadily gaining traction when Bonnet-Brown foundered in the worst days of the Great Depression a year later.

Happily the strip had enough of a popular following that Newspaper Enterprise Association syndicate – whose other properties included Major Hoople, Boots and Her Buddies and the aforementioned Wash Tubbs – tracked down the neophyte scribbler and offered him a regular slot in papers all over America. Thus Alley Oop re-debuted as a daily strip on August 7th 1933, swiftly reprising old stories for a far larger audience before starting new adventures. He inevitably won a Sunday colour page on September 9th 1934, the year V.T., Dorothy and new daughter Theodora relocated to affluent Sarasota, Florida.

Sadly for such a revered series with a huge pedigree – still running today, scripted by Joey Alison Sayers and drawn by Jonathan Lemon – there has never been a concerted effort to properly collect the entire epic. There have however been tantalising reprints in magazines and archive editions from Kitchen Sink, Dark Horse and IDW. This intriguing monochrome hardback (part of The Library of American Comics Essentials range) re-presents – in one day per elongated landscape page – the absolutely most crucial game-changing sequence in the strip’s history as the protagonists escaped their antediluvian environs and calamitously catapulted into the 20th century…

Supplementing the cartoon bedazzlement is a superbly informative and candidly-picture packed introduction by Michael H. Price. ‘V.T. Hamlin and the Road to Moo’ reviews the creator’s amazing life and other strip endeavours before starting his magnum opus and what the feature meant to him, before the grand adventure (Monday March 6th 1939 to Saturday March 23rd 1940) opens in a strange land a long, long way from here and now…

A little background: the cave-folk of that far-ago time lived in a rocky village ruled over by devious, semi-paranoid King Guzzle and his formidable, achingly status-conscious wife Queen Umpateedle. The kingdom was known as Moo and the elite ruling couple were guided, advised and manipulated in equal amounts by the sneaky shaman Grand Wizer, and all three constantly sought to curb the excesses of a rebelliously independent, free-spirited, instinctively democratic kibitzer. Our hero – the toughest, most honest man in the land – had no time for silly fripperies and dumb made-up rules of interfering civilisation, but he did usually give in to the stern glances and fierce admonishments of his long-suffering girl “companion” Ooola. The uneasy balance of power in the kingdom comes from the fact that Guz and the Wizer – even with the entire nation behind them – were never a match for Oop and Dinny when they got mad – which was pretty often…

The big change came when Dinny turned up with an egg: all broody and uncooperative. With Oop’s mighty pal out of sorts, the Wizer played a cruel master-stoke and declared that only the contents of the egg could cure the King’s mystery ailment, prompting a mini civil war…

After revolution and counterrevolution Oop & Ooola are on the run when they encounter a bizarre object which vanishes before their eyes. As they stare in stupefaction they’re ambushed by Guz’s men and only escape because they too fade from sight…

Somewhere in rural America in 1939, brilliant researcher Dr. Elbert Wonmug (that’s a really convoluted but clever pun) discusses with his assistant movies their camera took when they sent it into the distant past via their experimental time machine…

The heated debate about the strangely beautiful and modern-looking cave woman and her monstrously odd-looking mate are curtailed as the subjects actually materialise in the room and the absentminded professor realises he left his chronal scoop running…

Before he can reverse his mistake and return the unwilling, unwitting guests to their point of origin, the colossal mechanism catastrophically explodes, wrecking the lab and burying the astounded antediluvians in rubble.

Thanks to an unexplained quirk of temporal trans-placement, time travellers always speak the language of wherever they’ve fetched up – albeit through their own slang and idiom – so after utterly unharmed Oop digs his way out, explanations are soon forthcoming from the modern tinkerers. Before long the cave folk are introduced to the fabulous advances of 20th century America.

At least Ooola is – thanks to the friendly advice of Wonmug’s daughter Dee – but the hulking male primitive is quickly fed up with this fragile place, all snarled up with just as many foolish rules and customs as home…

Storming off to catch and eat something he understands, Oop is suddenly whisked across country in a spectacular and hilarious rampage of destruction – in the best silent movie chase tradition – after falling asleep in a transcontinental freighttrain car. After weeks of wondering, Wonmug and the now thoroughly-acclimated Ooola read newspaper reports of a cunning and destructive “Great White Ape” and make plans to fetch their stray home. The government meanwhile have put top agent G.I.Tum on the case…

The Phantom Ape has plans of his own and, after “trapping” an aeroplane and its pilot, makes his own tempestuous way back to the isolated lab. Eventually the whole story comes out and the displaced primal pair become media sensations, just as Wonmug finally completes repairs to the time machine. Now though, Ooola – and to a lesser extent Alley – are not keen on returning to their dangerous point of origin…

Moreover, not everybody believes Elbert has actually cracked the time barrier and the next segment sees scientific sceptic Dr. Bronson demand proof. However, when he eagerly zips off to experience Moo first hand, he disappears and – after much pleading – Oop is convinced to follow him and find out what happened. When the swirling sensation ends, our hirsute hero discovers what the problem is: the machine is by no means accurate and its focus has shifted,  rematerializing outside a gigantic walled city of what we’d call the Bronze Age…

What follows is a stupendous romp of action, adventure and so many laughs as Oop and Bronson become improbable and forgotten heroes of the Trojan War, turning the so-pretty head of enchanting Helen of Troy and becoming the embattled city’s top warrior generals.

In the 20th century Wonmug is arrested for murder. Dee and his assistant Jon struggle to perfect their chronal contraption but in the end resort to busting the genius out to fix the problem and bring the time-lost wanderers back.

In a race against time that’s all soon sorted and Ooola heads for ancient Greece to save the lost boys. Unfortunately she’s picked up by besieging Greeks and, thanks to her skill with guns, mistaken for the goddess Minerva. The legendary story further unfolds with Oop & Ooola on opposite sides until wily Bronson makes a breakthrough based on his historical knowledge and they all return home in time to save Wonmug from the cops…

Soon a compact time team is established to exploit the invention – but not before Oop returns to devastated Troy to retrieve his beloved stone axe. With Bronson and Ooola in tow he then finds himself swept up in little sea voyage we know as The Odyssey

Back in America, the team expands after college chum and genius of all knowledge G. Oscar Boom invites himself to Wonmug’s scientific party. With all contact lost, the unscrupulous rogue offers to go looking for them in the untrammelled past …providing he can take his specially tricked-out station wagon. As this stunning collection concludes Boom and a mighty hitchhiker named Hercules have just run into the missing chrononauts as they are about to enter the Amazonian wilds of the Land of Warrior Women

Escaping the ultimately limiting confines of the strip and becoming a seasoned time travellers Hamlin made the best of all worlds for his characters: Oop and Ooola periodically returned home to Dinny and Moo but they also roamed every intriguing nook and cranny of history – even escaping planet Earth entirely. Hopefully our own future holds the prospect of more such splendid strip sagas. Fast-paced, furious, fantastically funny and bitterly barbed in the wryly acerbic manner of Billy Wilder and Preston Sturges, Alley Oop is a bone fide classic of strip narrative, long overdue the respect of a complete curated chronological collection.

However, until some enlightened publisher gets around to it, by all means start digging online and in bargain bins for each – or any – of the wonderful tomes already released. It’s barely the tip of an iceberg, but we all have to start sometime…
Alley Oop © and ® 2013 United Features Syndicate, Inc. All rights reserved.

Asterix and the Griffin (volume 39)


By Jean-Yves Ferri & Didier Conrad, coloured by Thierry Mébarki, translated by Adriana Hunter (Sphere)
ISBN: 978-0-7515-8398-4 (Album HB) eISBN: 978-0-7515-8397-7

Win’s Christmas Gift Recommendation: Seasonal Sensations with Gallic Chill… 9/10

Whoops! Missed one!

As we saw a few days ago, Asterix le Gaulois has been around, amazing and amusing the planet since 1959 and become part of the fabric of French life. His exploits have touched billions of people all around the world.

For five and a half decades and for almost all of that time his astounding adventures were the sole preserve of originators René Goscinny and/or Albert Uderzo.

After nearly 15 years dissemination as weekly serials before invariably collected into book-length compilations, in 1974 the 21st saga – Asterix and Caesar’s Gift – was the first to be released as a complete, original album prior to serialisation. Thereafter each new tome was an eagerly anticipated, impatiently awaited treat for legions of devotees. The eager anxiety hadn’t diminished any when Uderzo’s handpicked replacements – scripter Jean-Yves Ferri (Fables Autonomes, La Retour à la terre) and illustrator Didier Conrad (Les Innomables, L’Avatar, Le Piège Malais, Tatum) – settled into the creative role on his retirement in 2009.

Whether an action-packed comedic romp with sneaky, bullying baddies getting their just deserts or a sly satire for older-if-no-wiser heads, these new yarns are just as engrossing as the established canon. As you already know, half of the epics take place in exotic locales throughout the Ancient World, whilst the alternating rest are set in and around Uderzo’s adored Brittany where, circa 50 BC, a little hamlet of cantankerous, proudly defiant warriors and their families resist every effort of the mighty Roman Empire to complete the conquest of Gaul. This one’s solidly of the former variety as our major cast members make it all the way to “barbaricum”: literally beyond the known world…

Although divided by its Roman conquerors into provinces Celtica, Aquitania and Armorica, the very tip of the last-named region stubbornly refuses to be properly pacified. Utterly unable to overrun this last little bastion of Gallic insouciance, the otherwise supreme Roman overlords are reduced to a pointless policy of absolute containment – even though the irksome Gauls come and go as they please…

Thus, a tiny seaside hamlet is permanently hemmed in by heavily fortified garrisons Totorum, Aquarium, Laudanum and Compendium, filled with veteran fighters who would rather be anywhere else on earth than there. The residents couldn’t care less: daily defying, frustrating and often terrorising the world’s greatest military machine by going about their everyday affairs, bolstered by magic potion brewed by resident druid Getafix and the shrewd wits and strategic aplomb of diminutive dynamo Asterix… and his simplistic, supercharged best friend Obelix. And their dog…

In Rome, Julius Caesar is in need of a diversion for his sensation seeking subjects, so when geographer Cartographus claims to have discovered a fabled griffin, the Emperor funds a huge expedition to capture it via legions of soldiers and engineers. The beast resides far to the east in the icy Sarmatian wastes, but the scholar is convinced he can snare it as he has captured a Sarmatian Amazon woman to guide them. Terrifying and seductive, Kalashnikova only sees a chance to return home…

Meanwhile, the frozen lands under discussion have welcomed some familiar friends as Asterix, Obelix and canine wonder Dogmatix escort a very ill (no, no, it’s just a cold, really!) Getafix to the yurt of Fanciakuppov. That cheery shaman had visions of Roman invaders stealing his people’s sacred animal, so his old druid pal has brought a keg of magic potion to resist the incursion. There are, however, a couple of snags…

Firstly, the tribe is proudly matriarchal, with powerful warrior women doing all the fighting. They do it fantastically well, and don’t need help from foreigners – no matter how attractive they might be! – or magic. It’s a good thing too, as local conditions soon render the potion useless and Asterix has to rely on his brains and his giant pal’s innate brawn…

The big guy is quite distracted. Primarily by Dogmatix running away to become a wolf, but also by the obvious attentions of some of the amorous Amazons…

The Roman expedition is led by seasoned centurion Intrepidus, and Cartographus (who naturally has a secret agenda in play) has brought along famed venator (animal-fighting gladiator) Vainglorius, as a specialist to tame the griffin when they find it.

Army morale is low: the commanders squabble constantly, these lands are gloomy, frozen cold, steeped in legends and packed with people and things trying to kill them. Worst of all, when they should be building forts to secure their supply lines, the men are instead fighting each other for the right to guard the prisoner. Aloof, beautiful Kalashnikova disdains and discards them all… and they love it.

When the military monsters capture Fanciakuppov, he is forced to lead the smug raiders to the secret abode of the griffin, but thanks to the hit-&-run tactics of the Gaul-enhanced war women their numbers are so severely depleted, no one thinks they’ll make it back to sunnier climes…

The mission ends in spectacular failure but they do all get to see the fabulous beast before they die…

Packed with hilarious action, genuine chills, potent punning and cartooning delights, this tale provides plenty of pokes at fake news, current affairs, conspiracy theories, a certain global retail/delivery brand, and lands many wry jabs at all sides of the battle of the sexes and role of women in societies ancient and modern.

Asterix and the Griffin is a sure win and another triumphant addition to the magically mythic Gaulish oeuvre for laugh-seekers in general and all devotees of comics.
Original edition © 2021 Les Éditions Albert René. English translation: © 2021 Les Éditions Albert René. All rights reserved.

Daydreams and Nightmares – The Fantastic Visions of Winsor McCay (second edition)


By Winsor McCay & various (Fantagraphics Books)
ISBN: 978-1-56097-569-4 (TPB/Digital editions)

Win’s Christmas Gift Recommendation: Picture Perfect… 10/10

Winsor McCay was a cartoonist and animator best known for Little Nemo in Slumberland. There was of course, so much more to him and this retrospective touches on the man whilst displaying a glorious abundance of his many graphic marvels.

Born in Spring Lake, Michigan, on 26th September, 1869 (or maybe 1871 in Canada: records differ) Zenas Winsor McCay was a brilliant and hugely successful cartoonist and animator who worked on newspaper illustrations, strips and political panels from 1898 until his untimely death in 1934.

This collection (a remastered release of a 1998 celebration) offers up some sublime examples of his many oeuvres. Following a Foreword by Gary Groth and context-packed biographical preface ‘The Dream Master’ by Richard Marschall, the man himself relates what we need to know in his own words thanks to 1927 essay ‘From Sketchbook to Animation by Winsor McCay’ and a 1926 letter to fellow artisan Clare Briggs (Danny Dreamer, Mr. and Mrs.) ‘On Being a Cartoonist’ before we begin a magical trawl through a magnificent career…

Spanning 1989 to 1903 – when McCay signed with The New York Herald publisher James Gordon Bennett – ‘Chapter One: Early Magazine Work’ offers political broadsides, early editorial diatribes in pictorial form, social commentary and pure illustration pieces, albeit gradually trending towards his later fascination with fantastic architecture and parlous prognostications of cultural collapse, before ‘Chapter Two: Newspaper Fantasy Illustrations’ focusses on wry speculative futurism – a popular topic of periodical publication back then…

Encompassing 1904-1924, ‘Chapter Three: Midsummer Daydreams and Other Comic Strips’ offers timeless examples of his ceaseless cartoon endeavours including A Pilgrim’s Progress, Poor Jake, Midsummer Daydreams/Daydreams, It Was Only a Dream, The Dreams of a Lobster Fiend, The Faithful Employee, He’s One of Those Telephone Lobster Fiends, And Then – Kerchoo! – He Sneezed!, Everyone Has Met That Well Known Character, Mr. Duck, and Rabid Reveries but sadly omits Jungle Imps, Dull Care, The Man from Montclair, Mr. Bosh, Hungry Henrietta and It’s Nice to be Married

On October 15th 1905 the most important children’s strip in the world debuted in the Sunday Herald but Little Nemo in Slumberland had precursors and indeed a mature-reader rival. ‘Chapter Four: Dream of the Rarebit Fiend’ explores the many variations and iterations penned (and inked) from 1904 to 1913. Tireless McCay had conjured up visions for adult readers of The Evening Telegram, initially entitled Dream of the Rarebit Fiend. The editor, wishing to distance the feature from other strips, required McCay to use a pen-name, and he complied, signing the strips “Silas”, reputedly after a local garbage cart driver.

Where Nemo was a beautifully clean formal and surreal fantasy of childish imagination, Fiend displayed a creepy, subdued tension resonant with the fears and worries of its adult audience. Black, cruel and often outright sick humour pervades the series combining monstrous destruction and expressionist trauma. Even root causes of otherworldly nightmares were salutary. Each self-contained episode (18 reproduced here) and disturbing sequence of unsettling or terrifying, incredibly realistic images was the result of overindulgence; usually in late night toasted cheese treats!

Every anxiety from surreal terror to social embarrassment was grist for the fantasist’s mill and startling perspectives, bizarre transformations and uncanny scenes – always immaculately rendered – made the strip hugely successful and well-regarded strip in its day.

In 1906, American film pioneer Edwin S. Porter created a landmark 7-minute live action special-effects movie entitled The Dream of a Rarebit Fiend and the Edison company produced a cylinder recording with the same name the following year – played by the Edison Military Band. McCay himself produced four animated shorts in 1916-17: Dream of a Rarebit Fiend; Dreams of The Rarebit Fiend: The Pet, Dreams of The Rarebit Fiend: The Flying House and Dreams of The Rarebit Fiend: Bug Vaudeville, and despite his many other later successes returned to the feature sporadically over the years. Between 1923 – 1925 he revived it as Rarebit Reveries, officially attributing the strip to his son who signed the panels Robert Winsor McCay, Jr.

An artist hugely in-demand then and revered today, from 1903 to 1906 McCay invented many other all-ages cartoon works and ‘Chapter Five: Sunday Excursions’ highlights one of most enduring and inventive with 18 episodes of Little Sammy Sneeze, before the linear lunacy ends with his speculations on the world, its people and impending dystopias in ‘Chapter Six: Sermons on Paper’ with 54 stunning tableaux full-page rendered between 1913-1934, shaped by war and other disasters depicting so very many ways humanity could end and so few where we stop our species’ extinction event…

Although working far more than a century ago McCay still affects all aspects of graphic narrative produced ever since and his visions are more pertinent now than in his own lifetime. A darker side of an absolute master of our art form, this is work you must see and cannot miss.
Daydreams and Nightmares © 2005 Fantagraphics Books.

Doctor Strange Masterworks volume 4


By Roy Thomas, Stan Lee, Gardner Fox, Barry Windsor-Smith, Archie Goodwin, Gene Colan, Marie Severin, Herb Trimpe, Don Heck, Sam Kweskin, Frank Brunner, P. Craig Russell, Jim Starlin & various (Marvel)
ISBN: 978-0-7851-3495-4 (HB/Digital Edition)

Win’s Christmas Gift Recommendation: Arcane Anniversary Astonishment… 9/10

When the budding House of Ideas introduced a warrior wizard to their burgeoning pantheon in the summer of 1963, it was a bold and curious move. Anthologically, bizarre adventures and menacing aliens were still incredibly popular, but most dramatic mentions of magic or the supernatural (especially vampires, werewolves and their equally eldritch ilk) were harshly proscribed by a censorship panel which dictated almost all aspects of story content – the self-inflicted Comics Code Authority.

That eldritch embargo probably explains writer/editor Stan Lee’s low key introduction of Steve Ditko’s mystic adventurer: an exotic, twilight troubleshooter inhabiting the shadowy outer fringes of society.

Within a year of Fantastic Four #1, long-lived monster-mystery anthology Strange Tales became home for the blazing boy-hero Human Torch (from #101, cover-dated October 1962), launching Johnny Storm on a creatively productive but commercially unsuccessful solo career.

In 1963, Tales of Suspense #41 saw new sensation Iron Man battle a crazed scientific wizard dubbed Doctor Strange, and with the name in copyrightable print (a long-established Lee technique: Thorr, The Thing, Magneto, The Hulk and more had been disposable Atlas “furry underpants monsters” long before they became in-continuity Marvel characters), preparations began for a truly different kind of hero.

The company had already devised a quasi-mystic troubleshooter for a short run in Amazing Adventures (volume 1 #1-4 & #6, spanning June-November 1961). The precursor was balding, trench-coated savant Doctor Droom – retooled in the 1970s as Doctor Druid when his exploits were reprinted. Psychiatrist, sage and paranormal investigator, he tackled everything from alien invaders to Atlanteans (albeit not the ones Sub-Mariner ruled). He was subsequently retro-written into Marvel continuity as an alternative candidate for Stephen Strange’s ultimate role as Sorcerer Supreme.

The man we know debuted in Strange Tales #110 (July 1963). After a shaky start, the Master of the Mystic Arts became an unmissable icon of cool counter-culture kids who saw in Ditko’s increasingly psychedelic art, echoes and overtones of their own trippy explorations of other worlds. That might not have been the authors’ intention but it certainly helped keep the mage at the forefront of Lee’s efforts to break comics out of the “kids-stuff” ghetto.

After Ditko abruptly left the company at the height of his fame and success in early 1967, the feature went through a string of creators before Marvel’s 1968 expansion allowed a measure of creative stability as the mystic master won his own monthly solo title in a neat moment of sleight of hand by assuming the numbering of Strange Tales. Thus, this enchanting full colour compilation gathers Doctor Strange #180-183 (May-November 1969) whereupon he became one of the earliest casualties of a superhero implosion heralding the end of the Silver Age. Also included are guest appearances in Sub-Mariner #22 and Incredible Hulk #126 (both 1970), prior to the sorcerer’s return in Marvel Feature #1 (December 1971) and a second bite of the cherry as star of Marvel Premiere #3-8 (July 1972 through May 1973).

Those complex, convoluted, confusing times are better explained in Roy Thomas’ Introduction before the drama resumes with #180’s ‘Eternity, Eternity!’

Previously, Dr. Stephen Strange had joined Black Night Dane Whitman and assorted Avengers in saving Earth from doom by Asgardian demons Surtur and Ymir and here – thanks to Thomas, Gene Colan & Tom Palmer – suffers nightmares and dire premonitions on New Year’s Eve before learning that the guiding spirit of creation has been enslaved by sadistic dream demon Nightmare

After a Colan pin-up of the good doctor and his closest associates, ‘If a World Should Die Before I Wake…’ follows the mage into the dreamlands and beyond to rescue the lynchpin of reality where he is defeated and despatched to uncharted regions. In the miasma he makes an unlikely ally as concluding episode ‘And Juggernaut Makes Three!’ sees Eternity liberated, Nightmare defeated and Stephen Strange rewarded by the reality-warping over-god by being unmade and recreated in a new identity. In the minds of humanity, Dr. Stephen Sanders is nothing to do with recently outed, publicly vilified masked mystic Dr. Strange…

The radical reset was too little too late and Dr. Strange #183 (November 1969) was the final issue. In ‘They Walk by Night!’, Thomas, Colan & Palmer introduced a deadly threat in the Undying Ones, an elder race of devils hungry to reconquer the Earth.

The story went nowhere until Sub-Mariner #22 (February 1970 by Thomas, Marie Severin & Johnny Craig) as ‘The Monarch and the Mystic!’ brought the Prince of Atlantis into play, as told in a sterling tale of sacrifice wherein the Master of the Mystic Arts seemingly dies holding the gates of Hell shut with the Undying Ones pent behind them.

The extended saga then concluded on an upbeat note with The Incredible Hulk #126 (April 1970) ‘Where Stalks the Night-Crawler!’ by Thomas & Herb Trimpe, wherein a New England cult dispatches helpless Bruce Banner to the nether realms in an attempt to undo Strange’s sacrifice.

Luckily cultist Barbara Norris has last minute second thoughts and her sacrifice frees the mystic, seemingly ending the threat of the Undying Ones forever. At the end of the issue Strange retired, forsaking magic, although he changed his mind before too long as the fates – and changing reading tastes – called him back to duty.

Cover dated December 1971, Marvel Feature #1 bombastically introduced the trio of antiheroes united as The Defenders, and just how Strange resumed his mystic arts mantle was tucked into a heady 10-page thriller at the end, proving that not all good things come in large packages. Crafted by Thomas, Don Heck & Frank Giacoia, ‘The Return’ finds medical consultant Stephen Sanders back in Greenwich Village where his old Sanctum Sanctorum is home to an incredible impostor posing as his former self. It takes the intervention of his sagacious mentor The Ancient One to restore his forsaken skills before the conundrum is solved and a villain unmasked…

Back in arcane action, Dr. Strange took up residence in Marvel Premiere, beginning with #3 (July 1972) as Stan Lee, Barry Windsor-Smith & Dan Adkins employ cunning, misdirection and an ancient enemy to attack the mage in ‘While the World Spins Mad!’

That visual tour de force segued into an epic Lovecraftian homage/pastiche beginning in MP#4 when Archie Goodwin, Smith & Frank Brunner detail how Strange’s attempt to aid embattled Ethan Stoddard remove a ghastly malefic contagion from his New England hometown of Starkesboro goes awry. Shamelessly plundering Lovecraft’s literary lore for a graphic gothic masterpiece attempt leads to a severely weakened Master of the Mystic Arts ambushed by the victims he helped and offered as a sacrifice in ‘The Spawn of Sligguth!’

Written by Gardner F. Fox with art by Sam Kweskin (as Irv Wesley) & Don Perlin, and incorporating themes inspired by Robert E. Howard, the dark tale unfolds as Strange breaks free and learns that ‘The Lurker in the Labyrinth!’ is merely a herald for a greater primordial evil about to reawaken before facing another of its vanguard in #6’s ‘The Shambler from the Sea!’ (Fox, Brunner & Sal Buscema). With faithful allies Wong and Clea drawn into the weird war against now-exposed malignant mega-manipulator Shuma-Gorath, Strange’s latest triumph/close shave directs the secret heroes to Stonehenge…

Marvel Premiere #7 highlights ‘The Shadows of the Starstone!’ courtesy of Fox, P. Craig Russell, Mike Esposito Giacoia & Dave Hunt, as new players Henry Gordon and enigmatic medium Blondine join the human resistance just in time to combat latest horror Dagoth, but quickly enough to save Strange from a thaumaturgical boobytrap…

The serialised shocks pause with #8 (May 1973, by Fox, Jim Starlin, Giacoia & Hunt) as animated mansion Witch House assaults the assembled humans until Strange puts an end to the matter. Resolved to work alone he heads back to Stonehenge and employs ancient forces to defeat an army of devils and follow their trail to another world. However, even after destroying their lord he is marooned there by ‘The Doom that Bloomed on Kathulos!’

To Be Continued…

Although the comics spellbinding ends here, there are still treats and surprises in store, beginning with the first cover to Doctor Strange #180 by Colan & Palmer. It had been lost in the post for years and required fast action to be replaced back in 1968. Also on offer are production art proofs and pre-editorial changes: a fascinating glimpse at the tricks behind the comics wonderment, and maybe the biggest Biographies section you’ve ever seen…

The Wizard of Greenwich Village has always been an acquired taste for superhero fans, but the pioneering graphic bravura of these tales and the ones to come in the next volume left an indelible mark on the Marvel Universe and readily fall into the sublime category of works done “ahead of their time”. Many of us prefer to believe Doctor Strange has always been the coolest of outsiders and most accessible fringe star of the Marvel firmament (and now we have mega-blockbuster movies to back us up, so Yar Boo Sucks to them naysayers!). This glorious grimoire is a miraculous means for fans to enter his world once more and the perfect introduction for recent acolytes or converts created by the movie iteration.
© 2016 Marvel Characters, Inc. All rights reserved.

Bizarro


By Heath Corson, Gustavo Duarte, Pete Pantazis, Lee Loughridge & Tom Napolitano, with Bill Sienkiewicz, Kelley Jones, Michelle Madsen, Francis Manapul, Fábio Moon, Gabriel Bá, Darwyn Cooke, Raphael Albuquerque, Tim Sale, Dave Stewart & various (DC Comics)
ISBN: 978-1-4012-5971-6 (TPB/Digital edition)

One of the most consistent motifs in fiction is the “Dark Opposite” or “player on the other side”: a complete antithesis of the protagonist. Rock yourself to sleep at night if you wish, listing deadly doppelgangers from Professor Moriarty to Sabretooth to Gladstone Gander

The Caped Kryptonian’s “imperfect duplicate” Bizarro either debuted as a misunderstood freak and unwilling monster in Otto Binder & George Papp’s captivatingly tragic 3-part novel ‘The Battle with Bizarro’ (Superboy #68, cover-dated October 1958) or in the similarly titled Superman newspaper strip sequence written by Alvin Schwartz (episode 105/#6147-6242 spanning August 25th – December 13th 1958) with the latter scribe claiming that he thought up the idea months earlier. The newsprint version was certainly first to employ those eccentric reversed-logic thought-patterns and idiomatic speech impediment…

Although later played primarily for laughs, such as in his short tenure in Tales of The Bizarro World (June 1961 to Aug 1962 in Adventure Comics #285-299), most earlier comic book appearances – 40 by my count – of the dippy double were generally moving, child-appropriate tragedies, unlike here where we commemorate his 65th anniversary with possibly the funniest book of the last twenty years… at least if you’re a superhero fan.

Post Crisis on Infinite Earths, he was a darker, rarer beast, but this tale by screenwriter and comics scripter Heath Corson (Justice League: War, Nightwing/Magilla Gorilla, Super Pets: The Great Mxy-Up) & Gustavo Duarte (Monsters! & Other Stories, Guardians of the Galaxy, Dear Justice League) stems from DC’s brief New 52 continuity sidestep and refers almost exclusively to his earlier exploits and character.

Collecting 6-issue miniseries Bizarro and material from DC Sneak Peek: Bizarro #1, the saga starts as another misunderstood and deeply unappreciated visit to Metropolis – augmented by a new origin – sees the lonely, bored, eternally well-intentioned living facsimile teamed up with boy reporter Jimmy Olsen on a road-trip to “Bizarro-America” (we call it Canada)…

It’s ostensibly to prevent a disastrous super-battle but more importantly, someone suggested that the journey could provide enough candid material for a best-selling coffee table book that could liberate the eternally cash-strapped kid from his financial woes…

Jim’s certain he can handle the big super-doofus, but not so sure that applies to a pocket alien Bizarro picked up somewhere. After ‘The Secret Origin of Colin the Chupacabra’, the story truly starts with ‘Bizarro-America: Part 6’ and a weary ‘Welcome to Smallville’ where the need to fix the car leads to a clash with a dynasty of very familiar villains at King Tut’s Slightly Used Car Oasis. It all goes without incident until some other ETs give papa Tut a reality-altering staff and he seeks to achieve his great dream – selling everyone a used car…

Having navigated their way out of that bad deal, the Road Worriers further embarrass themselves in ‘Bizarro-America: Part 5’ with stopovers and pertinent guest stars in Gotham, Central, Starling and Gorilla City, before doing more of the same in Louisiana, Chicago and all points lost. Somewhere along the way they pick up a tail and in seeking to ditch their pursuers drive into Ol’ Gold Gulch: a ghost town with real spooks and a distant descendant of a legendary gunfighter. Chastity Hex is a bounty hunter too, which comes in handy when Bizarro is possessed by an evil spirit in ‘Unwanted: Unliving or Undeaded’ and a destructive rampage triggers the spectral return of great grandpa Hex as well as Cinnamon, Nighthawk, Scalphunter and El Diablo

Another issue (‘Bizarro-America: Part 3’ if you’re still counting) and another city sees the automotive idiots catching mystic marvel Zatanna’s act in ‘Do You Believe in Cigam?’ and fresh disaster as Bizarro’s backwards brain allows him to accidentally access the sorceress’ backwards spells, prompting diversions to many, many alternate DC realities and Jimmy and Bizarro trading bodies (sort of) before order – if not sanity – is restored…

As they near their final destination, the covert shadows finally move in. A.R.G.U.S. agents Stuart “chicken Stew” Paillard and Meadows Mahalo get their X-Files on: compelling the travellers to infiltrate Area 51, but aren’t happy with the outcome once the idiots unleash every alien interned or interred there…

Ultimately the voyage concludes with ‘Bizarro-America: Part 1’ and long-deferred meeting with Superman (drawn by Tim Sale & Dave Stewart) in ‘Who Am on Last?’ The last of the Tuts returns for another stab at vengeance and high-volume marketing and as chaos reigns Colin comes up trumps, before assorted former guests coagulate as the never to be reformed Bizarro League to save the world in a way it has never been saved before.

All that’s left is to get Bizarro into Canada but there’s one last surprise in store…

This outrageous romp is punctuated with a round-robin of guest illustrators (Bill Sienkiewicz, Kelley Jones, Michelle Madsen, Francis Manapul, Fábio Moon, Gabriel Bá, Darwyn Cooke, Raphael Albuquerque and more) adding to the manic madness via their signature characters, and a variant cover gallery provides more boffo yoks courtesy of Kyle Baker and Kevin Wada. Topping off the fun is an unmissable sketch section by Duarte, packed with many scenes and moments somebody was too nervous to publish…

Fast, funny, fantastic and far too long forgotten, Bizarro is a superb romp that would make a magnificent movie. Do not miss it.
© 2015, 2016 DC Comics. All Rights Reserved.

Captain Midnight Archives volume 2: Captain Midnight Saves the World


By William Woolfolk, Leonard Frank, Leonard Starr, Dan Barry & various (Dark Horse Comics)
ISBN: 978-1-61655-243-5 (TPB) eISBN: 978-1-62115-921-6

Created by broadcast scripters Wilfred G. Moore and Robert M. Burtt, Captain Midnight began as a star of radio serials in the days when troubleshooting All-American aviators were the acme of adventure genre heroes. The Captain Midnight Program soldiered on from 1938 to 1940 until the Wander Company acquired sponsorship rights to promote their top product: Ovaltine.

From there on, national radio syndication led to a newspaper comic strip (by Erwin L. Hess, running June 29th 1942 until the end of the decade); a movie serial (1942) and – later – two TV serials (1953 and 1954-1956) before being overdubbed, retitled and syndicated as “Jet Jackson, Flying Commando” well into the 1960s. There was a mountain of now-legendary merchandise such as the infamous Captain Midnight Secret Decoder Ring

And there was a comic book franchise – one recently reinvigorated for 21st century audiences.

The hero’s basic origin related how after the Great War ended, pilot and inventor Captain Jim Albright returned home having earned the sobriquet “Captain Midnight” after a particularly harrowing mission that concluded successfully at the witching hour. He then formed a paramilitary “Secret Squadron” of like-minded pilots to continue making the world a better place – often at the covert behest of the President – using guts and gadgets to foil spies, catch crooks and defend the helpless.

Captain Midnight truly hit his stride after Japan’s sneak attack on Pearl Harbor, becoming an early Home Front media sensation throughout the war years. However, his already fluid backstory and appearance underwent a radical makeover when he switched comic book horses in midstream.

This stunningly engaging collection gathers a slew of often gruesome science fiction-themed tales taken from the latter end of the Fawcett Comics run. Captain Midnight #48, 50, 52-56, 58, 60, 62, 64 and 66 collectively spanned February 1947- August 1948. As times and tastes changed, the venerable title folded with the next issue.

Following a fervent Introduction from Batton Lash discussing the career of the much-travelled, constantly evolving “Monarch of the Airways” and the telling differences between radio, screen and comic book iterations, the contents explosively unfold with a tragic dearth of credit and attributions. Much comic material from this era is criminally unattributed, but writers known to be active on Midnight at this juncture include Bill Woolfolk and Otto Binder, whilst artists look like the unflagging Leonard Frank and young legends-to-be Leonard Starr and Dan Barry.

From issue #48 ‘Captain Midnight Visits the Golden Asteroid’ sees Albright and his mechanic Ichabod Mudd piloting their newly invented rocket-ship to investigate a new stellar body only to find that the astronomer who discovered it has an ulterior and nefarious motive for getting to the stellar wanderer.

Illustrated by Frank from #50, ‘Captain Midnight Spikes the Sun Gun’ pits the modern Edison against devilish Dr. Pyrrho who has found a way to inflict destructive heat on the already sweltering citizens of the American Southwest, after which a return prospecting trip to our nearest neighbour uncovers ‘The Moon Creatures’ (Woolfolk) who aggressively resisted all attempts to human colonise Luna…

With the solar system now a regular destination for exploration, Albright began occasional sorties to the planets and picked up some new recurring foes. The first was a plundering barbarian from Pluto who raids Earth for its Uranium reserves in #52’s ‘Captain Midnight versus the Space Raider!’ (Binder & Frank). The resultant chase and recovery takes our hero to Mars and first contact with an unsuspected race also under threat of merciless assault by the murderous Jagga

After driving the fiend off and recovering his ill-gotten gains, Midnight next encounters the ruthless Plutonian inflicting ‘Peril on Venus’ in #53. By sending him packing once again, the inventor consequently aids the long-lost last survivors of Atlantis in getting their failing colony onto an even keel in a world overrun by dinosaurs…

In #54, Midnight and Icky find yet another embattled civilisation – on Ceres. A literally golden kingdom is fending off Jagga’s bacterial onslaught and meteor bombardments. With the Air Aces’ assistance, the monster is finally driven off in ‘The Asteroid Battle’.

There’s a double dose of super-scientific spectacle in #55, beginning with Albright’s perhaps unwise invention of a monumental dirigible intended as ‘The Sky Airport’. When common thugs steal the mobile monolith and use it as a base for air raids on banks, the heartbroken genius is forced into desperate action to clear his conscience…

This is followed by another interplanetary incident as ‘Captain Midnight Finds the Lunar Lair’ and finally brings Jagga to justice in the form of a trial in Earth’s courts. Unequivocally guilty, the beast is sentenced to death by electrocution in #56’s ‘The Last Rites of Jagga’ (Frank art) but said execution proves to be a major mistake and Midnight is called upon to deliver the sentence in his own infallible scientific manner…

A new threat emerges in #58 ‘On the Planet of Peril’ when an unknown race reanimates Earth’s greatest villains and monsters. A month later ‘Captain Midnight Battles the Ice Age’ finds our interplanetary explorers on Neptune: changing that world’s climate to give its humanoid inhabitants a big step up the ladder to civilisation, whilst issue #60 sees the return of earthly arch-enemy Dr. Osmosis who terrifies and torments humanity with his explosive ‘Flying Saucers of Death’

Captain Midnight #62 detailed the inventor’s efforts to save America’s ‘Farmers on the Moon’ from sabotage as Earth agricultural entrepreneur Jim Klaw sought to maintain his produce monopoly at all costs…

A new extraterrestrial enemy debuted in #64 as ‘Beyond the Sun’ (Frank) introduced shapeshifting tyrant Xog: a gaseous monster from Saturn who boarded America’s newest spaceships as step one in his plans for interplanetary domination. When Midnight thwarted the scheme and rescued hostage Terrans, the vile king swore vengeance…

It came in the final tale in this superbly retro rollercoaster of rocket-powered fun – from #66 with art by Frank – as Xog transforms the good Captain into sentient gas before invading Earth. Happily, even ‘Without a Body’, Albright is too much for the malign marauder and once more saves the day and the world…

With a stunning gallery of covers by Frank, Charles Tomsey, Dan Barry and Mac Raboy, plus cool mini-features such as ‘Captain Midnight’s Air Lingo’, ‘US Army Aviation Badge Insignia’ and ‘Famous Planes’, this fabulous feast of fearsome fantasy is guaranteed to satisfy the yearnings of every starry-eyed space cadet, whatever their age.
Captain Midnight Archives volume 2: Captain Midnight Saves the World! ® and © Dark Horse Comics 2014. All rights reserved.

Showcase Presents Superman Family volume 3


By Otto Binder, Robert Bernstein, Jerry Siegel, Alvin Schwartz, Bill Finger, Curt Swan, Kurt Schaffenberger, Wayne Boring, Dick Sprang, Al Plastino, Stan Kaye, Ray Burnley, John Forte, George Klein, John Giunta & various (DC Comics)
ISBN: 978-1-84576-812-6 (TPB)

When the groundbreaking Man of Steel debuted in Action Comics #1 (June 1938) he was instantly the centre of attention, but even then the need for a solid supporting cast was apparent and wisely tailored for. Glamorous daredevil girl reporter Lois Lane premiered beside Clark Kent and was a constant companion and foil from the outset.

Although unnamed, a plucky red-headed, be-freckled kid started working for Clark and Lois from Action Comics #6 (November 1938) onwards. His name was used in Superman #13 (November-December 1941), having already been revealed as Jimmy Olsen due to being a major player on The Adventures of Superman radio show from its debut (April 15th 1940).

As somebody the same age as the target audience for the hero to explain stuff to (all for the listeners’ benefit), he was the closest thing to a sidekick the Action Ace ever needed…

When the similarly titled television show launched in the autumn of 1952 – preceded a year earlier by landmark B-movie Superman and the Mole Men – it was another immediate sensation and National Periodicals began cautiously and judiciously expanding their revitalised franchise with new characters and titles.

During the 1950s/early 1960s, being different in America was a Very Bad Thing. Conformity was sacrosanct, even in comicbooks, and everybody and everything was meant to keep to its assigned and intended role: for the Superman family and cast, that meant a highly strictured code of conduct and parameters. Daily Planet Editor Perry White was a stern, shouty elder statesman with a heart of gold, Cub Reporter Jimmy was a brave and impulsive, unseasoned fool – with a heart of gold – with Lois brash, nosy, impetuous and unscrupulous in her obsession to marry Superman although she too was – deep down – another possessor of an Auric aorta. Moreover, although Clark was a Man in a Man’s World, his hidden alter ego meant that he must never act like one…

Yet somehow even with these mandates in place the talented writers and artists assigned to produce their wholesomely uncanny exploits managed to craft tales both beguiling and breathtakingly memorable – and usually as funny as they were exciting.

First to fill a solo title were the gloriously charming, light-hearted escapades of that rash, capable but callow photographer and “cub reporter”. Superman’s Pal Jimmy Olsen #1 launched in 1954 with a September-October cover date, the first spin-off star of the Caped Kryptonian’s rapidly expanding multi-media entourage.

As the decade progressed the oh-so-cautious Editors tentatively extended the franchise in 1957 just as the Silver Age of Comics was getting underway, and it seemed that there might be a fresh and sustainable appetite for costumed heroes and their unique brand of spectacular shenanigans. Try-out title Showcase, which had already launched The Flash (#4) and Challengers of the Unknown (#6), followed up with a brace of issues entitled Superman’s Girl Friend Lois Lane in #9 and 10, before swiftly awarding the “plucky news-hen” a series of her own; in actuality her second, since for a brief while in the mid-1940s she had held a regular solo-spot in Superman.

At this time Superman’s Girlfriend, Lois Lane was one of precious few titles with a female lead and – in the context of today – one that gives many 21st century fans a few uncontrollable qualms of conscience. Within the confines of her series the valiant and capable working woman careered crazily from man-hungry, unscrupulous schemer through ditzy simpleton to indomitable and brilliant hero – often all in the same issue – as the exigencies of entertaining children under the strictures of the Comics Code all too often played up the period’s astonishingly misogynistic attitudes.

The comic was clearly intended to appeal to the family demographic that made I Love Lucy a national phenomenon and Doris Day a ditzy latter day saint, so many stories were played for laughs in that same patriarchal, parochial manner; a “gosh, aren’t women funny?” tone that appals me today – but not as much as the fact that I still love them to bits.

It helps that they’re mostly illustrated by the wonderfully whimsical Kurt Schaffenberger.

Jimmy fared little better: a bright, brave but naive kid making his own way in the world, he was often butt of cruel jokes and impossible circumstances; undervalued and humiliatingly tasked in a variety of slapstick adventures and strange transformations.

This third cunningly conjoined chronologically complete compendium collects the affable, all-ages tales from Superman’s Pal Jimmy Olsen #35-44, March 1959-April 1960 and Superman’s Girlfriend, Lois Lane #8-16, April 1959-April 1960. It commences with the Man of Steel’s Go-To Guy in three tales drawn by the wonderful Curt Swan.

Probably fuelled by television (syndicated reruns kept the Superman family at the forefront of childish viewing habits) Jimmy’s comic was highly popular for over two decades, blending action, adventure, wacky comedy, fantasy and science fiction in the gently addictive, self-deprecating manner scripter Otto Binder had perfected in the 1940s and early 1950s at Fawcett Comics on the magnificent original Captain Marvel (you can call him Shazam!).

As the feature progressed, one of the most popular plot-themes (and most fondly remembered and referenced today by most Baby-Boomer fans) was the unlucky lad’s appalling talent for being warped, mutated and physically manipulated by fate, aliens and even his friends…

Superman’s Pal Jimmy Olsen #35 (March 1959) opened with ‘The Menace of Superman’s Fan Mail!’, by Binder & Swan, inked by Stan Kaye. Here, the cub reporter undertakes to answer the mountain of missives for the Man of Steel: inadvertently supplying a crook with an almost foolproof method of murdering the Metropolis Marvel.

The remaining tales are inked by Ray Burnley, beginning with a rather disingenuous yarn seeing the kid repeatedly causing trouble by wearing a futuristic suit of mechanised super-armour which only made him look like ‘The Robot Jimmy Olsen!’, whilst in ‘Superman’s Enemy!’ the devoted dope overnight turns into a despicable, hero-hating wretch. However, as a veritable plague of altered behaviour afflicts Clark Kent’s friends, the Action Ace soon discerns an underlying pattern…

Superman’s Girlfriend, Lois Lane #8 (April 1959) opened with Alvin Schwartz & Kurt Schaffenberger’s ‘The Superwoman of Metropolis’, heavy-handedly turning the tables on our heroine when she develops incredible abilities and took on a costumed identity, and was instantly plagued by a suspicious Clark determined to expose her secret.

‘The Ugly Superman!’ dealt with a costumed wrestler who fell for Lois, giving the Caped Kryptonian another chance for some pretty unpleasant Super-teasing. It was written by Robert Bernstein, who unlike me can use the tenor of the times as his excuse, and pleasingly ameliorated by Schaffenberger delivering another hilarious dose of OTT comedic drama illustration. Following is a far less disturbing fantasy romp: ‘Queen for a Day!’ (Bernstein, Wayne Boring & Stan Kaye) found Lois and Clark shipwrecked on an island of Amazons with the plucky lady mistaken for their long-prophesied royal saviour…

Jimmy Olsen #36 began with Binder, Swan & Burnley’s ‘Super-Senor’s Pal!’, with the boy South of the Border in the banana republic of Peccador helping a local rebel fight the dictators by masquerading as a Latino Man of Steel. Kaye inked the momentous debut of ‘Lois Lane’s Sister!’, introducing perky “air-hostess” Lucy as romantic foil and occasionally attainable inamorata for the kid, in a smart, funny tale of hapless puppy love. With Burnley inks the final tale details the cub reporter’s accidental time-trip to Krypton and ‘How Jimmy Olsen First met Superman!’

Although we all think of Siegel & Shuster’s iconic creation as the epitome of comicbook creation, the truth is that very soon after his launch Superman became a multimedia star and far more people have seen or heard the Man of Steel than have ever read him – and yes, that does include the globally syndicated newspaper strip which ran from 1939 to 1966. By the time his 20th anniversary rolled around he had been a regular on radio, starred in a series of astounding animated cartoons and two movies, and just ended his first smash live-action television serial. In his future were many more, a stage musical, a stellar movie career and almost seamless succession of TV cartoons beginning with The New Adventures of Superman in 1966 and continuing ever since. Even Krypto got in on the small-screen act…

Thus it’s no wonder tales from this Silver Age period should be draped in gaudily wholesome trappings of Tinseltown – even more so than most of celebrity-obsessed America. It didn’t hurt that editor Whitney Ellsworth was a part-time screenwriter, script editor and producer as well as National/DC’s Hollywood point man.

The Man of Tomorrow’s TV presence influenced much of Lois Lane #9: a celebrity-soaked issue scripted by Bernstein which began with artists Dick Sprang & John Forte detailing how performer Pat Boone (who just-coincidentally had his own licensed DC comic at that time) almost exposed Earth’s greatest secret in ‘Superman’s Mystery Song!’

The Silver Screen connection continued in the Schaffenberger-limned ‘The Most Hated Girl in Metropolis’, wherein Lois is framed for exposing that self-same super-secret as a ruse to get her to Hollywood for her own unsuspected This is Your Life special. That issue ended with a welcome return to fantasy/comedy as Schaffenberger introduces a lost valley of leftover dinosaurs and puny caveman Blog‘Lois Lane’s Stone-Age Suitor’

In JO #37 Bill Finger, Swan & John Forte reveal the incredible truth about multi-powered Mysterio in the case of ‘Superman’s Super-Rival’, whilst Binder, Swan & Kaye expose the difficulties of frivolous Lucy Lane having ‘The Jimmy Olsen Signal Watch!’: a timepiece that kept the boy on a constant electronic leash…

This issue closes with a cunning caper wherein resident crackpot genius Professor Phineas Potter concocts a serum enabling Jimmy to reprise his many malleable antics and tangled troublemaking as ‘The Elastic Lad of Metropolis!’ (Binder, Swan & George Klein) – and almost exposing Superman’s secret identity into the bargain.

Records from the period are sadly incomplete but Bernstein probably wrote each tale in Lois Lane #10, beginning with Schaffenberger-limned classic ‘The Cry-Baby of Metropolis’, as Lois – terrified of losing her looks – exposes herself to a youth ray and temporarily turns into a baby, much to the amusement of Superman and arch-rival Lana Lang

Schaffenberger also illustrated ‘Lois Lane’s Romeo!’ with the constantly spurned reporter finally giving up on her extraterrestrial beau. Typically, she’s then romanced by a slick, romantic European who’s was also a conniving, crooked conman. She rebounds in top crime-busting form for ‘Lois Lane’s Super-Seance!’ (Boring & Kaye): apparently endowed with psychic sight, but actually pulling the wool over the eyes of superstitious crooks.

Superman’s Pal Jimmy Olsen #38 also tapped TV connection as the lad becomes ‘The MC of the Midnight Scare Theatre!’ (Bernstein, Swan & Forte): uncovering an incredible mystery after his hoary, hokey stage act apparently scares four viewers to death…

Although by the same creators, the broad humour of ‘Jimmy Olsen’s Wedding! to Lucy has a far less ingenious explanation, but at least ‘Olsen’s Super-Supper!’ (Bernstein, Swan & John Giunta) wraps up on a high as the impecunious kid enters an eating contest and allows shady operators to try an experimental appetite-increasing ray on him. Of course, the mad scientists have an ulterior, criminal motive…

A plane crash and head wound transform Lois into a fur-bikinied wild woman in #11 of her own magazine, but – even after being rescued by Superman – ‘The Leopard Girl of the Jungle!’ (Finger & Schaffenberger) has one last task to valiantly undertake. Anonymously authored ‘The Tricks of Lois Lane!’ finds the restored reporter up to her old tricks to expose Clark as Superman, whilst ‘Lois Lane’s Super-Perfume!’ (Bernstein) seems able to turn any man into a love-slave – until the Man of Steel exposes criminal scammers behind it…

Binder, Swan & Forte crafted all of Jimmy Olsen #39, beginning with the lad stuck on another world and quickly seen as ‘The Super-Lad of Space!’, after which, back in Metropolis, his ill-considered antics lose and win and lose him again a fortune in ‘The Million Dollar Mistakes!’ Lastly, ‘Jimmy Olsen’s Super-Signals!’ see him misplace his Superman-summoning watch and forced to spectacularly improvise every time he gets into trouble…

Bernstein wrote LL #12, beginning with two Schaffenberger specials: ‘The Mermaid of Metropolis’ in which an accident dooms Lois to life underwater beside Sea King Aquaman, until Superman cures her piscoid condition, whilst in ‘The Girl Atlas!’ Lana sneakily turns herself into a super-powerhouse to corral the Man of Steel and learns what sneaky means when Lois strikes back…

Al Plastino rendered ‘Lois Lane Loves Clark Kent!’, as the reporter, believing she has incontrovertible proof of Superman’s secret, starts a campaign to entrap her unknowing colleague in wedlock…

Swan & Forte illustrated all of JO #40, beginning with Binder’s ‘The Invisible Life of Jimmy Olsen’ as our hapless chum is enmired in all manner of mischief after a gift from his best pal unexpectedly leaves him unseen but not trouble-free. ‘Jimmy Olsen, Supergirl’s Pal!’ sees the reporter temporarily struck blind, just as a crook with a grudge tries to kill him. With Superman out of touch, the Caped Kryptonian’s secret weapon Supergirl (at this time a newly-arrived, hidden trainee no one except cousin Kal-El and Krypto know of) rushes to the rescue, only to have the feisty lad disbelieve and dispute her very existence.

Bernstein then exposes ‘Jimmy Olsen, Juvenile Delinquent!’ as he goes undercover to break up a street gang and discovers Perry White’s own son is a member…

Bernstein & Schaffenberger led in Lois’ 13th issue, hilariously ‘Introducing… Lois Lane’s Parents!’ Superman had offered her a lift home to the farm of Sam and Ella Lane for a family reunion, but thanks to a concatenation of circumstances, local gossip and super-politeness, the Man of Steel quickly finds himself peer-pressure-press-ganged into a wedding.

Fair Warning: this contains Lois’ first nude scene as a proud father gets out baby albums…

From the same creative team – and in a brilliant pastiche of My Fair Lady‘Alias Lois Lane!’ see the indomitable inquirer undercover as sketchy floozie Sadie Blodgett in a plan to snap candid shots of a movie star. It all goes south when “Sadie” is “hired” by crooks to impersonate Superman’s girlfriend in an assassination plot bound to fail!

Next, Finger, Boring & Kaye disclose ‘The Shocking Secret of Lois Lane!’ following a tragically implausible incident forcing the journalist to cover her disfigured head in a lead-lined steel box. Thankfully, the Action Ace is around to deduce what’s really going on…

Superman’s Pal Jimmy Olsen #41 opened with Bernstein, Swan & Forte’s ‘The Human Octopus!’, highlighting the lad’s negligent idiocy as he impetuously eats alien fruit and grows six more arms. However, the true effect of the space spud is far more devious…

Binder & Kaye joined Swan for ‘The Robot Reporter!’, with Jimmy using an automaton provided by Superman to do his job as he recuperates from a damaged ankle. Nonetheless, he manages to get into trouble from the comfort of his apartment. Thanks to stupid showing off, he’s then mistaken for a master fencer and catapulted into a Ruritanian adventure as ‘Jimmy Olsen, the Boy Swordsman!’ (Binder, Swan & Forte).

Binder & Schaffenberger opened LL #14 with ‘Three Nights in the Fortress of Solitude!’ as conniving journalist has contrived to isolate herself with Superman long enough to prove how much he needs a woman in his life, only to suffer one disaster after another…

Bernstein scripted ‘Lois Lane’s Soldier Sweetheart!’, revealing her warm and generous side as she helps a lonely GI attain his greatest desire. Jerry Siegel then returned to the character he created (and based on his own wife!) using still-secret Supergirl to catastrophically play cupid in ‘Lois Lane’s Secret Romance!’

Jimmy Olsen #42 started with uncredited story ‘The Big Superman Movie!’ (art by Swan & Forte), wherein the star-struck kid consults on a major motion picture. He would far rather have played himself, much to Lucy’s amusement, but ultimately the sharp apprentice journalist has the last word – and laugh. Bernstein was back for ‘Perry White, Cub Reporter!’ which has Editor and junior trading places, with power only apparently going straight to Olsen’s head, after which ‘Jimmy the Genie!’ sees something similar occur when boy reporter and magical sprite exchange roles in a clever thriller illustrated by Swan & Giunta.

Superman’s Girlfriend, Lois Lane #15 featured a landmark mystery in ‘The Super-Family of Steel!’ (Binder & Schaffenberger) which seemingly sees Lois attain her every dream. She and her Kryptonian Crimebuster first become ‘Super-Husband and Wife’, with ‘The Bride Gets Super-Powers’ as a consequence. They even have a brace of super-kids before the astounding ‘Secret of the Super-Family’ is revealed…

In Superman’s Pal #43 TV show 77 Sunset Strip got a name-check as ‘Jimmy Olsen’s Four Fads!’ (Swan & Kaye) finds the kid attempting to create a teen trend to impress Lucy, whilst as ‘Phantom Fingers Olsen!’ (Boring & Kaye) he infiltrates a gang of murderous thieves, before being adopted by ‘Jimmy Olsen’s Private Monster!’ (Siegel, Swan & Forte). After causing no end of embarrassment in Metropolis, the bizarre beast takes Jim to his home dimension where even greater shocks await…

The book’s final Superman’s Girlfriend, Lois Lane is #16 (April 1960) opening with ‘Lois Lane’s Signal-Watch’ with Schaffenberger art on (possibly) a Siegel script. Here the Man of Steel learns to regret ever giving a woman who clearly has no idea what “emergency” means a device to summon him at any moment of day or night…

That slice of scurrilous 1950s propaganda is inexplicably balanced by a brilliant murder thriller displaying all Lois’ resilience and fortitude as she infiltrates and solves (Bernstein’s) ‘The Mystery of Skull Island’, before Siegel authors another cruel dark tragedy wherein Superman tries to cure Lois’ nosy impulses – by tricking his own girlfriend into believing she has a death stare in ‘The Kryptonite Girl!’ Of course, as all couples know, such power develops naturally not long after the honeymoon…

I love these stories, but sometime words just fail me.

Superman’s Pal Jimmy Olsen #44 completes this third monochrome monolith, starting with Halloween-styled tale ‘The Wolf-Man of Metropolis!’ (Binder, Swan & Kaye) by blending horror, mystery and heart-warming charm in a mini-classic which sees the boy cursed to hairy moon madness. Desperate for surcease his only hope is a willing maiden to cure him with a kiss. That’s followed by Siegel, Swan & Forte’s ‘Jimmy’s Leprechaun Pal!’, a magical imp who made life hell for the cub until human ingenuity outwitted magical pranksterism, after which Bernstein, Swan & Kaye crafted possibly the strangest and most disturbing yarn in this compilation as the boy went undercover as a sexy showgirl to get close to gangster Big Monte in ‘Miss Jimmy Olsen!’

As well as containing some of the most delightful episodes of the pre angst-drenched, cosmically catastrophic DC, these fun, thrilling, deeply peculiar and yes, often potentially offensive stories also perfectly capture the changing tone and tastes which reshaped comics from the safe 1950s to the seditious, rebellious 1970s, all the while keeping to the prime directive of the industry – “keep them entertained and keep them wanting more”.

Despite my good-natured cavils from my high horse here in the 21st century (or “the End of Days” as they’re more commonly known), I think these stories have a huge amount to offer funnybook fun-seekers. I strongly urge you to check them out.
© 1959, 1960, 2009 DC Comics. All Rights Reserved.

Mandrake the Magician®: The Complete King Years volume 2


By Fred Fredericks, Gary Poole, Ray Bailey, Giovanni Fiorentini, Salvatore Stizza, Domenico Mirabella, Paul S. Newman & Stan Campbell & various (Hermes Press)
ISBN: 978-1613451021 (HB/Digital edition)

Win’s Christmas Gift Recommendation: Magical unrealism at its Finest… 9/10

Regarded by many as comics’ first superhero, Mandrake the Magician debuted as a daily newspaper strip on 11th June 1934 – although creator Lee Falk had first tried to sell the strip a decade previously. Initially drawing it too, Falk rapidly replaced himself, allowing the early wonderment to materialise through the effective understatement of sublime draughtsman Phil Davis. An instant hit, it was soon supplemented by a full-colour Sunday companion page from February 3rd 1935.

Falk – as a 19-year old college student – had sold Mandrake to King Features Syndicate years earlier, but asked the monolithic company to let him finish his studies before dedicating himself to it full time. Schooling done, the 23-year-old master raconteur settled into his life’s work: entertaining millions with astounding tales.

Falk – who also created the first costumed superhero in moodily magnificent generational manhunter The Phantom – spawned an entire comic book subgenre with his first creation. Most Golden Age publishers boasted at least one (but usually many) nattily attired wizards in their gaudily-garbed pantheons: all roaming the world(s) making miracles and crushing injustice with varying degrees of stage legerdemain or actual sorcery.

Characters such as Mr. Mystic, Ibis the Invincible, Sargon the Sorcerer, and an assortment of “…the Magician” ’s like Zatara, Zanzibar, Kardak ad infinitum all borrowed heavily and shamelessly from the uncanny exploits of the elegant, enigmatic man of mystery gracing the world’s newspapers and magazines.

In the Antipodes, Mandrake was a suave stalwart regular of Australian Women’s Weekly and became a cherished icon of adventure in the UK, Australia, Italy, Brazil, Germany, Spain, France, Turkey and across Scandinavia: a major star of page and screen, pervading every aspect of global consciousness.

As seen and described in Tim Lasiuta’s epically informative biographical and treat-packed ‘Introduction: Mandrake – a Magician for the Ages’, over the decades he’s manifested for radio, movies, chapter-serials, a theatrical play, television animation (as part of the cartoon series Defenders of the Earth) and so much more. With all that came a merchandising bonanza of games, toys (including magic trick kits), books, comics and the rest, much of it tantalizingly pictured here in posters, candid photos, book and comics covers plus a wealth of original art…

Falk worked on Mandrake and “The Ghost who Walks” until his death in 1999 (on his deathbed he was laying out one last story), but also found a few quiet moments to become a renowned playwright, theatre producer and impresario, as well as an inveterate world-traveller. However, he couldn’t keep up with the burgeoning demand, and depended a great deal on his later collaborator Fred Fredericks, who became an increasingly vital component of the process and ultimately Falk’s successor… which is where this collection comes in…

Between 1966 and 1967, King Features Syndicate dabbled with a comic book line of their biggest stars – Popeye, Flash Gordon, The Phantom and Mandrake – developed after the characters had enjoyed newsstand stardom under the broad and effective aegis of veteran licensed properties publisher Gold Key Comics. No stranger to funnybooks, Mandrake was featured in the David McKay Company’s Magic Comics (1939 to 1949 as reformatted strip reprints) and in new material in November 1956 he starred in Dell’s Four Color #752 and was also a major player for child-friendly Big Little Books.

This concluding full-colour archival volume gathers the pertinent parts of Mandrake the Magician #6-10, spanning September 1966 to May 1967, and includes in its entirety that historical bonus from FC #752 (November 1956). The wonder and mystery resume with a two-chapter saga from #6, cover-dated July 1967.

Scripted by Gary Poole and illustrated by Ray Bailey (the American one who worked on The Gumps, Terry and the Pirates, Steve Canyon, Turok, Son of Stone, Boris Karloff Tales of Mystery, U.N.D.E.R.S.E.A. Agent and more: not the British doyen of children’s comics who limned such juvenile delights as Milly and Billy and Kitty Hawke), ‘The Incredible Space Menace’ sees the master of mesmerism targeted by ousted and exiled alien tyrants who ride flying saucers hidden inside hurricanes.

One has been Mandrake’s close friend for 15 years, learning to counter his magic and turn it against the hero as a prelude to world conquest. Luckily, the mage has lifelong companion Lothar and beloved Princess Narda to save him before he can save humanity itself…

Those in the know are well aware that Mandrake was educated at the fabled College of Magic in Tibet, thereafter becoming a famous, globetrotting troubleshooter: always accompanied by his mighty African partner and loving companion (eventually – in 1997 – wife) Narda of Cockaigne. Together forever, they faced the uncanny, solved crimes and crushed evil.

His African associate took centre stage in #7 as ‘Jungle Drums’ provided the herculean warrior prince with a backstory and renewed purpose. In Mandrake’s American home Xanadu, Lothar is plagued by eerie, ethereal tom-tom beats calling him back to the “Dark Continent”. The episode gives Mandrake opportunity to explain that his friend is King of the Wambesi in voluntary exile, and how the magician had helped him expose the witchdoctor who poisoned the previous monarch to seize the throne. The case ended with Lothar choosing comradely adventure over luxury and comfort. Now a new menace threatens his people and demands ‘The Return of King Lothar’

Both interlinked tales were by Poole & Bailey and conclude with the heroes back in Africa where the people have utterly forgotten their liege lord. After numerous lethally close shaves the culprits are exposed as western “doctors” whose inoculation program is designed to make the entire nation docile and compliant while the whites plunder the nation wholesale. Cue a little Mandrake magic and monarchical muscle…

Leaving another regent in charge, Lothar rejoins his world-travelling friend just in time to enjoy a little crime action that exploited some global franchising successes. In the 1960s and 1970s, Italian publisher Fratelli Spada produced their own original stories to augment the Falk material and King’s US Mandrake the Magician #8 (September 1967) was a translated version of ‘The Telltale Doll’, scripted by Giovanni Fiorentini and drawn by Salvatore Stizza. Here, the trio visit Mexico and become embroiled in a callous smuggling operation using children and their drug-stuffed toys as unsuspected, inadvertent couriers…

A month later another Italian tale by Fiorentini – illustrated by Domenico Mirabella and modified by script-doctor Poole – delivers cosmic horror as a body-possessing alien mutant runs amok on Earth. The Terror From Outer Space’ is ruthlessly hunting a super-mineral able to eradicate the world and which is currently considered by ever-inquisitive Mandrake as a simple curio. He has no conception of the peril to him and the planet…

Poole & Bailey reunited for the final issue as #10 (November 1967) foreshadowed the coming horror story revival with a serious ghost story in ‘The Haunting of Hawk Inn’ as Narda takes a hard-earned vacation from action. Sadly, the rustic coastal hideaway she’s chosen comes with an arcane history and it’s not long before she’s begging Mandrake and Lothar to investigate a spectral raptor with a grudge and no mercy…

Behind an evocatively beautiful, sadly anonymous painted cover, the comics contents of November 1956’s Four Color #752 as published by Dell Comics add lasting lustre to this archive. The frontispiece ‘Mandrake’s Magic’ – explaining how his powers work – is part of the Introduction already described, so here are two full-colour complete exploits plotted by Falk and scripted by Paul S. Newman (The Lone Ranger, Turok, Dr. Solar, Man of the Atom) and Marshall McClintock, with art from veteran storyteller Stan Campbell (Lash LaRue, Tex Ritter, King of the Royal Mounted).

In ‘The Magic Maker’, our urbane Prince of Prestidigitation meets a gifted “player on the other side” as stage hypnotist Dr. Phantasmo is hired by a crooked candidate to wreck a crusading Mayor’s re-election campaign. With the troubleshooting trio strenuously objecting, the plot is bizarre and spectacular, but doomed to failure…

Then ‘Tide of Treachery’ sees a boating holiday in Canada draw the heroes into a dastardly scheme to sabotage and evict an entire fishing village. With murder and more in play, detective work reveals the truth about bucolic Bundy Bay and why property speculators Shain and Carven wants it so badly, but it’s Mandrake magic that settles the issue…

Ending the show is a fascinating look at the strip and comic book career of an artistic legend as Spike Barkin conducts a copiously illustrated and informative ‘Focus: Interview with Fred Fredericks’: exploring his incredible career, paying particular attention to the role of Lothar and how the Civil Rights movement of this period affected the look and actions of one of the most long-lived black characters in comics…

This thrilling tome offers exotic locales, thrilling action, spooky chills and pure fun in equal measure. The stories have lost none of their impact and only need you reading them. This a delicious, nostalgia-drenched triumph perfect for the Halloween season: straightforward, captivating action-adventure that has always been the staple of comics fiction. If that sounds like a good time to you, that’s Magic!
Mandrake the Magician® © 1956, 1966-1967 and 2016 King Features Syndicate, Inc.; Hearst Holdings, Inc. Reprinted with Permission. All rights reserved.

Showcase Presents Superman volume 3


By Otto Binder, Jerry Siegel, Robert Bernstein, Bill Finger, Jerry Coleman, Edmond Hamilton, Leo Dorfman, Jack Schiff, Wayne Boring, Al Plastino, Curt Swan, Kurt Schaffenberger, Jim Mooney, George Papp, Sheldon Moldoff & various (DC Comics)
ISBN: 978-1-4012-1271-1 (TPB)

Superman has proven to be all things to all fans over his decades of existence, and with the character currently undergoing another radical overhaul, these timeless tales of charm, joy and wholesome wit are more necessary than ever: not just as a reminder of great tales of the past but as an all-ages primer of the wonders still to come…

At the time these tales were published The Metropolis Marvel was enjoying revived interest. Television cartoons, a rampant merchandising wave thanks to the Batman-led boom in “camp” Superheroes generally, highly efficient global licensing and even a Broadway musical: all worked to keep the Last Son of Krypton a vibrant icon of Space-Age America.

Although we think of Jerry Siegel & Joe Shuster’s iconic invention as the epitome of comic book creation, in truth soon after his launch in Action Comics #1 he became a multimedia star and far more people have enjoyed the Man of Steel than have ever read him. By the time his 20th anniversary rolled around, Superman was a regular on radio, astounding animated cartoons, two movie chapter-plays and a feature film, and had just ended his first smash-hit live-action television serial. In his future were many more; a stage musical; a franchise of cinematic blockbusters and a seamless succession of TV cartoons, starting with The New Adventures of Superman in 1966. Even Krypto got in on the small-screen act…

It’s no wonder then that tales from this Silver Age period should be so draped in wholesome trappings of “Tinseltown” – even more so than most of celebrity-obsessed America. It didn’t hurt that editor Whitney Ellsworth was a part-time screenwriter, script editor and producer as well as National/DC’s Hollywood point man. His publishing assistant Mort Weisinger – a key factor in the vast expansion of the Kryptonian mythos – also had strong ties to the cinema and television industries, beginning in 1955 when he became story-editor for the blockbusting Adventures of Superman TV show.

This third magnificent monochrome chronicle collects the contents of Action Comics #276-292, Superman #146-156 and excerpts from Superman Annuals #3-5, spanning May 1961 to October 1962; taking its content from the early 1960’s canon (when the book’s target audience would have been actual little kids) yet showcasing a rather more sophisticated set of tales than you might expect…

Wide-eyed wonderment commences with Action Comics #276’s ‘The War Between Supergirl and the Superman Emergency Squad’ by Robert Bernstein, Wayne Boring & Stan Kaye. Here, Superman is conned into revealing his secret identity and resorts to incredible measures to make a swindler disbelieve his eyes, after which #277 presented ‘The Conquest of Superman!’ (Bill Finger, Curt Swan & John Forte): another brilliantly brutal duel against super-scientist Lex Luthor.

Superman #146 (July 1961) offered ‘The Story of Superman’s Life’ relating more secrets by recapitulating Clark Kent’s early days in a captivating resumé. Covering all the basics, Otto Binder & Al Plastino share the death of Krypton, rocket-ride to Earth, early life as Superboy, death of the Kents and moving to Metropolis. Closing, ‘Superman’s Greatest Feats’ (Jerry Siegel & Plastino) sees the Man of Tomorrow travel into Earth’s past and seemingly succeed in preventing such tragedies as the sinking of Atlantis, slaughter of Christians in Imperial Rome, deaths of Nathan Hale, Abraham Lincoln and Custer and even the death of Krypton’s population. Of course it is too good to be true…

Action #278 featured ‘The Super Powers of Perry White!’ (Jerry Coleman, Swan & Kaye) with the senescent editor suddenly gaining superpowers and an inexplicable urge to conquer the world. In Superman #147 ‘The Great Mento!’ – Bernstein & Plastino – a mystery mind-reader threatens to expose the hero’s secret identity. ‘Krypto Battles Titano’ (Siegel & Plastino) finds the wandering Dog of Steel voyaging back to the Age of Dinosaurs to play before inadvertently saving humanity from alien invasion alongside the Kryptonite-mutated giant ape. The issue closed with ‘The Legion of Super Villains’ (Siegel, Swan & Sheldon Moldoff): a landmark adventure and stand-out thriller featuring Lex Luthor and the adult Legion of Super-Heroes overcoming certain death with valour and ingenuity.

This was followed by Swan’s iconic cover for Superman Annual #3 (August 1961); the uncredited picture-feature Secrets of the Fortress of Solitude and a superb back-cover pin-up.

The author of Action #279’s Imaginary Story ‘The Super Rivals’ is regrettably unknown but John Forte’s sleekly comfortable art happily limns the wild occurrence of legendary heroes Samson and Hercules brought to the 20th century by Superman to marry Lois Lane and Lana Lang, to keep them out of his hair! In #280 Brainiac’s Super Revenge’ (Siegel, Swan & Kaye) returns that time-lost villain to our era and attacking the Man of Steel’s friends, only to be foiled by guest-star Congorilla (veteran Action Comics hero Congo Bill, who traded consciousness with a giant Golden Gorilla). Imaginary Stories were conceived as a way of exploring non-continuity plots and scenarios devised at a time when editors believed that entertainment trumped consistency and knew that every comic read was somebody’s first…

When Editor Weisinger was expanding Superman continuity and building a legend, he knew each new tale was an event adding to a nigh-sacred canon: that what was written and drawn mattered to readers. However, the ideas man wasn’t going to let aggregated “history” stifle a good plot situation, nor would he allow his eager yet sophisticated audience to endure clichéd deus ex machina cop-outs to mar the sheer enjoyment of captivating concepts. The mantra known to every fan was “Not a Dream! Not a Hoax! Not a Robot!”: emblazoned on covers depicting scenes that couldn’t possibly be true – even if it was only a comic book.

Superman #148 opened with Edmond Hamilton, Swan & Moldoff’s  ‘The 20th Century Achilles’, wherein a cunning crook makes himself immune to harm, after which ‘Mr. Mxyzptlk’s Super Mischief’ (Siegel, Swan & Moldoff) again finds the 5th dimensional pest using magic to cause irritation after legally changing his name to something even easier to pronounce, whilst the delightfully devilish ‘Superman Owes a Billion Dollars!’ written by Bernstein – depicts the Caped Kryptonian’s greatest foe: a Revenue agent who diligently discovers that the hero has never paid a penny of tax in his life…

Action Comics #281 features ‘The Man Who Saved Kal-El’s Life!’ (Bernstein & Plastino), relating how a humble Earth scientist visited Krypton and cured baby Superman, all wrapped up in a gripping duel with a modern crook able to avoid Superman’s every effort to hold him, whilst in Superman #149, ‘Lex Luthor, Hero!’, ‘Luthor’s Super-Bodyguard’ and ‘The Death of Superman’ (Siegel, Swan & Moldoff) form a brilliant extended Imaginary saga describing the insidious inventor’s ultimate victory over the Man of Steel.

In “real” continuity, Action #282 shares ‘Superman’s Toughest Day’ (Finger & Plastino) as Clark Kent’s vacation only reveals how his alter ego never really takes it easy, before #283’s ‘The Red Kryptonite Menace’ (Bernstein, Swan & Kaye) follows Chameleon Men from the 30th century afflicting the Action Ace with incredible new powers and disabilities after exposing him to a variety of Crimson K chunks.

Superman #150 opened with ‘The One Minute of Doom’ – Siegel & Plastino – disclosing how all survivors of Krypton – even Superdog – commemorate the planet’s destruction, before Bernstein & Kurt Schaffenberger’s ‘The Duel over Superman’ finally sees Lois and Lana Lang teach the patronising Man of Tomorrow a deserved lesson about his smug masculine complacency.

Siegel, Swan & Kaye then baffle readers and Action Ace alike ‘When the World Forgot Superman’, in a clever and beguiling mystery yarn, followed here by extracts from Superman Annual #4 (January 1962): the stunning cover and featurette The Origin and Powers of the Legion of Super-Heroes by Swan & George Klein.

Action #284 featured ‘The Babe of Steel’ (Bernstein, Swan & Klein) wherein Superman endures humiliation and frustration after deliberately turning himself into a toddler – but there’s a deadly serious purpose to the temporary transformation…

Superman #151 opens with Siegel & Plastino’s salutary story ‘The Three Tough Teen-Agers!’ wherein the hero sets a trio of delinquents back on the right path, after which Bernstein, Swan & Klein’s ‘The Man Who Trained Supermen’ sees Clark expose a crooked sports trainer. ‘Superman’s Greatest Secret!’ is almost revealed after battling a fire-breathing dragon which survived Krypton’s doom in a stirring tale by Siegel, Swan & Klein: probably one of the best secret-identity-saving stories of the period…

Since landing on Earth, Supergirl’s existence had been a closely guarded secret, allowing her time to master her formidable abilities. These tales were presented to the readership monthly as a back-up feature in Action Comics. However with #285, ‘The World’s Greatest Heroine!’ finally goes public in the Superman lead spot, after which the Girl of Steel defeats ‘The Infinite Monster’ in her own strip. Supergirl became the darling of the universe: openly saving the planet and finally getting credit for it in stirring tales by Siegel & Jim Mooney.

Action #286 offered mini-epic ‘The Jury of Super-Enemies’ (Bernstein, Swan & Klein) as the Superman Revenge Squad inflicts Red K hallucinations on the Man of Steel: tormenting him with visions of Luthor, Brainiac, the Legion of Super-Villains and other evil adversaries. The saga continued in the next issue, but before that Superman #152 appeared, with a surprising battle against ‘The Robot Master’ (Siegel, Swan & Klein), charmingly outrageous romp ‘Superbaby Captures the Pumpkin Gang!’ (Leo Dorfman & George Papp) and ‘The TV Trap for Superman!’, a devious crime caper by Finger & Plastino with the hero unwittingly wired for sound and vision by a sneaky conman…

The Revenge Squad thriller concluded in #287’s ‘Perry White’s Manhunt for Superman!’ (Bernstein, Swan & Klein) as an increasingly deluded Man of Tomorrow battles his worst nightmares and struggles to save Earth from a genuine alien invasion.

Finger & Plastino’s ‘The Day Superman Broke the Law!’ opened Superman #153, as a wily embezzler entangles the Metropolis Marvel in small-town red tape before ‘The Secret of the Superman Stamp’ (Edmond Hamilton, Swan & Klein) sees a proposed honour for good works turned into a serious threat to the hero’s secret identity…

‘The Town of Supermen’ by Siegel & Forte, then finds the Man of Tomorrow in a western ghost town in a deadly showdown against ten Kryptonian criminals freshly escaped from the Phantom Zone…

The growing power of the silver screen informed ‘The Man Who Exposed Superman’ (Action #288 by writer unknown and Swan & Klein) as a vengeful convict originally imprisoned by Superboy attempts to expose the hero’s identity by blackmailing him on live television. The Super-Practical Joker!’ (#289 by Dorfman & Plastino) sees Perry White forced to hire obnoxious trust-fund brat Dexter Willis: a spoiled kid whose obsessive stunts almost expose Superman’s day job.

Opening Superman #154, Hamilton, Swan & Klein’s ‘The Underwater Pranks of Mr. Mxyzptlk’ see the insane sprite return, resolved to cause grief and stay for good by only working his jests whilst submerged, after which ‘Krypton’s First Superman’ (Siegel, Swan & Klein) tells a lost tale of baby Kal-El on there that has unsuspected psychological effects on the full-grown hero. Next comes an example of the many public service announcements running in all DC’s 1960’s titles. ‘Superman Says be a Good Citizen’ was probably written by Jack Schiff and definitely illustrated by Sheldon Moldoff.

Exposure to a Red Kryptonite comet in Action #290 sees him become ‘Half a Superman!’ in another sadly uncredited story illustrated by Swan & Klein, after which Superman Annual #5 (July 1962) offers another stunning cover and displays the planetary Flag of Krypton, whilst Superman #155 featured  2-chapter ‘Superman Under the Green Sun’ and ‘The Blind Superman’ by Finger, Wayne Boring & Kaye, as the Man of Steel is trapped on a totalitarian world where his powers don’t work. Blinded as part of the dictator’s policy to keep the populace helpless, even sightless, nothing stops the hero from leading the people to victory. As if that wasn’t enough Siegel, Swan & Klein then debut showbiz thriller ‘The Downfall of Superman!’ with a famous wrestler seemingly able to defeat the Action Ace – albeit with a little help from some astounding guest-stars…

‘The New Superman!’ (Bernstein & Plastino, Action #291) sees the Metropolis Marvel lose his deadly susceptibility to Kryptonite, only to have it replaced by aversions to far more commonplace minerals, whilst #292 reveals ‘When Superman Defended his Arch Enemy!’ – an anonymous thriller illustrated by Plastino – which has the hero save Luthor from his just deserts after “murdering” alien robots…

The grand excursion into comics nostalgia ends with one of the greatest Superman stories of the decade. Issue #156, October 1962, featured Hamilton, Swan & Klein’s novel-length saga ‘The Last Days of Superman’ which began with ‘Superman’s Death Sentence’ as the hero contracts deadly Kryptonian Virus X and goes into a swift and painful decline. Confined to an isolation booth, he’s visited by ‘The Super-Comrades of All Times!’ who attempt cures and swear to carry on his works… until a last-minute solution is disclosed on ‘Superman’s Last Day of Life!’ This tense and terrifying thriller employed the entire vast and extended supporting cast that had evolved around the most popular comic book character in the world and still enthrals and excites in a way few stories ever have…

As well as containing some of the most delightful episodes of pre angst-drenched, cosmically catastrophic DC, these fun, thrilling, mind-boggling and yes, occasionally deeply moving all-ages stories also perfectly depict the changing mores and tastes which reshaped comics between the safely anodyne 1950s to the seditious, rebellious 1970s, all the while keeping to the prime directive of the industry: “keep them entertained and keep them wanting more”.

I know I certainly do.
© 1961, 1962, 2007 DC Comics. All Rights Reserved.

X-Men: The Hidden Years volume 1 (of 2)


By John Byrne, Tom Palmer, Joe Sinnott & various (Marvel)
ISBN: 978-0-7851-9048-6 (TPB/Digital edition)

During its initial 1960s run, X-Men was never one of young Marvel’s top titles, but it did secure a devout and dedicated following. Launching with moody, manic creative energy, dripping with Jack Kirby’s inspired heroic dynamism, the series comfortably transited into the slick, sleek illumination of Werner Roth, even as the blunt tension of alienated outsider-kids settled into a pastiche of college and school scenarios familiar to the students who were the series’ main audience.

The core team comprised tragic Scott Summers/Cyclops, ebullient Bobby Drake/Iceman, golden rich boy Warren Worthington/Angel and erudite, brutish genius Henry McCoy/Beast, in constant heart- and back- breaking training with Professor Charles Xavier. The wheelchair-bound (and even temporarily deceased) telepath was dedicated to brokering peace and fostering integration between the masses of humanity and emergent mutant race Homo Superior.

After a brief time trying to fit in the normal world, Jean Grey/Marvel Girl returned to the team, which was also occasionally supplemented by Scott’s brother Alex – a cosmic ray fuelled powerhouse codenamed Havok – and mysterious magnetic minx eventually dubbed Polaris, although she was usually referred to as Lorna Dane.

Nobody knew it at the time – and sales certainly didn’t reflect it – but with X-Men #56 superhero comics changed forever. A few years previously Neal Adams had stunned the comics-buying public with his horror anthology work and revolutionary superhero stylings on Green Lantern/Green Arrow and Batman. Now, on this relatively minor title – aided and abetted by writer Thomas in iconoclastic form and inker Tom Palmer producing some of the finest work of his career – the artist expanded the horizons of graphic narrative through boldly innovative, intensely paranoid dramas pitting mutants against an increasingly hostile world.

Subtly – and bravely – pitched at an older audience, the succession of gripping, addictively beautiful epics captivated and enchanted a small band of amazed readers – and completely escaped the attention of the greater mass of the buying public. Without those tales the modern X-phenomenon could not have existed, but back then they couldn’t save the series from cancellation. The cruellest phrase in comics is “ahead of its time…”

The series died despite every radical innovation devised by a succession of supremely talented creators. The last published original tale saw the mutants hunting The Hulk – or rather Bruce Banner – in an attempt to save Professor X from a coma induced by his psychic war against merciless, marauding extraterrestrials the Z’nox.

Adams ended his artistic tenure in grand style in that astounding alien invasion epic, but had moved on by the final outing (X-Men #66, cover-dated March 1970).

Although gone, the mutants were far from forgotten. Standard policy at that time to revive defunct characters was to pile on guest-shots and release reprints. Cover-dated December 1970, X-Men #67 saw them return, reliving early classics whilst a campaign of cameos carried them until the “All-New” team debuted in 1975.

One of the many kids utterly beguiled by the series’ transformation under Thomas & Adams was John Byrne. In 1999 he created a retroactive series in-filling untold events and exploits in the days between cancellation and the birth of the modern team. Pencilling in a passable blend of Adams and his own unique style, with Palmer triumphantly back on inks, Byrne took up where Thomas had left off, detailing untold secret adventures crafted with the advantage of 20-20 hindsight in respect to the decades of continuity that had since passed…

This first of two compilations collects X-Men: The Hidden Years #1-12 (originally published between December 1999- November 2000), and opens with a short teaser/prologue used to promote the series in other Marvel releases.

Featuring a younger, headstrong team far more fractious, aggressive and uncertain than ever seen in contemporary times, the uncanny action sees ‘Test to Destruction’ find the weary mutant heroes seemingly battling an ambush of old foes, only to discover that their peril is a cruel workplace assessment by their surprisingly militant and harsh “resurrected” tutor.

Continuity completists should note this mini-saga occurs between panels of X-Men: The Hidden Years #1, which launched a month later and – whilst recapping all those 1960s classics – dictated that the team revisit ‘Once More the Savage Land’’. This they do without Iceman, who had hot-headedly quit over Xavier’s callous tests and patronising attitude. If he was honest, though, the fact Alex was monopolising Drake’s dream girl Lorna didn’t help…

The team’s voyage south is to confirm the death of archenemy Magneto, but the disgruntled disenchanted heroes quickly fall foul of the steadfast principle dictating that somehow no modern vehicle reaches the primordial preserve without crashing. Narrowly surviving disaster, Angel, Beast and Cyclops are ministering to comatose Jean when they are ambushed by savages, and upon awakening learn Marvel Girl is dead and has been despatched to the Land of the Dead…

The shock is somewhat ameliorated in #2’s ‘The Ghost and the Darkness’ when erudite scholar Henry McCoy deduces exactly what that means here, before saving despondent Scott from suicide-by-T-Rex, and leading his chums in search of her.

Meanwhile in America, Bobby learns of the mission’s failure and that Xavier has sent X-novices Alex and Lorna after them, even as a continent away, Angel’s ultra-wealthy girlfriend Candace Southern buys herself into the crisis…

In a hidden city of freaks at the bottom of the world, the apparent corpse of Marvel Girl has been harvested by eerie priests of an exploitative cult able to raise the dead and rejuvenate the aged and decrepit. The Keepers of the Way have been exploiting the outer tribes’ practice of abandoning their old and sick for centuries, covertly building a monumental forced-labour camp of grateful slaves in an artificially extended underclass. Now, however, that dark paradise and the unstable radioactive volcano it’s built on is nearing its end.

Moreover – as quietly recovering Marvel Girl overhears – the secret rulers have recently started taking survival advice from what appears to be the ghost of Magneto…

Breaking into the citadel, the male X-Men dispel one ancient myth when Cyclops is killed and spontaneously resurrects without the actions of Keepers, leading to the exposure of another factor sustaining the priest-caste’s autonomy…

With enemies all around, Warren is separated from his teammates in ‘On Wings of Angels’ meeting another avian outcast even as Alex and Lorna beat the odds and land mostly in one piece. Even greater fortune blesses them when jungle wonders Ka-Zar and his sabretooth Zabu spot them and take charge of the rescue mission…

In the Keeper city, as Jean is overcome by Magneto, the truth of its imminent explosive doom is uncovered by her fellow X-Men. Angel and mute ally Avia reunite with the other guys in the hangar of a truly unique survival vehicle designed by the Keepers, just as the kingdom is engulfed in boiling lava. Their rush to escape latterly extends to and includes a fully alive master of magnetism in #4’s ‘Escape to Oblivion’

As the reunited mutants are carried every way the wind blows, Iceman has made his own way to the Savage Land and Candy Southern breaks into the X-Mansion for a ferocious confrontation with Professor X. Unaware that Ka-Zar, Alex and Lorna are still trekking through the green hell of the Savage Land, the X-Men and Magneto’s mob of mutant minions are helpless ‘Riders of the Storm’, with the escape vehicle disintegrating around them. When the maelstrom intensifies and the fragmenting vessel is blown thousands of miles adrift, McCoy falls overboard…

Some of that aforementioned hindsight then manifests in issue #6 as ‘Behold a Goddess Rising…!’ reveals how The Beast’s plummet to earth lands him in rural Kenya at the feet of a young weather goddess called Ororo

As Professor X and Candy come to an “arrangement” in Westchester County, on the outskirts of the dinosaur-infested Savage Land, Iceman – battered, bruised and briefly amnesiac – is saved from Pteranodons by energy-leach Karl Lykos. In Africa, McCoy is in earnest conference with the weather-warper. She had created a storm to serve her followers, but somehow the event was usurped by some mystery force, expanding to lethal, continent-spanning dimensions.

Having landed but separated but safely, Jean searches for her teammates, unaware Scott is helpless before the culprit, another mutant who has learned to predate on other Homo Superior…

When the other X-Men – past and future – converge on monstrous Deluge, they are easily overcome whilst back in the Savage Land, Ka-Zar, Alex and Lorna aid the survivors of the resurrection volcano, whilst hundred of miles distant, under that now-diminishing storm in the South Atlantic, the trawler “Sigurd Jarlson” pulls a couple of winged freaks out of its nets…

‘Power Play’ in #7 finds the defeated Kenyan contingent rally, escape certain death and apply all their wits, strength and a venerable old tactic to defeat Deluge, whilst under Antarctica, Lykos and Drake bond with the hero utterly oblivious to who Lykos is and what he did to Iceman when they first met. At sea, Angel and Avia learn that their saviours plan to sell them to a unique freak show just as the main X-team reach home in time to be pressured into another manic mission.

With additional inking by Joe Sinnott, #8 reveals a ‘Shadow on the Stars’ as the Fantastic Four of that era (Mr. Fantastic, The Thing, Human Torch and Inhuman princess Crystal) accompany Xavier and the X-Men after the Z’Nox. Although his epic psionic endeavours saved Earth from the marauding space parasites, it only served to unleash them upon other civilisations and now the Professor and Reed Richards intend to rectify that callous dereliction of duty. However, as the star trek unfolds something ancient, cosmic and fiery waits in anticipation for Jean Grey…

And in the Savage Land, the last remnants of the scattered X-Men reunite when Ka-Zar leads Alex and Lorna to Iceman… and Lykos…

X-Men: The Hidden Years #9 anticipates calamities and tragedies to come as ‘Dark Destiny’ finds Marvel Girl test-driven by the Phoenix Force, before being driven off, leading to a spectacular final confrontation with the Z’Nox.

Back on Earth, another plot thread is attached as in suburban Illinois, a little girl discovers a new trick she can play with her dolls…

As Xavier and McCoy investigate a potential New Mutant and learn that ‘Home is Where the Hurt is…’. the remaining team hunt for missing Warren and walk into a trap laid by the Brotherhood of Evil Mutants (Mastermind, Unus the Untouchable, The Blob and evil Professor X analogue Kreuger).

Happily, in ‘Destroy All Mutants’, Candy provides a very human X-factor to tip the scales, but nothing can help the Illinois embassage as little Ashley Martin is corrupted by her power and loses control of the Sentinel she’s “befriended”, forcing Xavier into a pragmatic but cruel sanction…

In the Savage Land, the illusory period of peace ends for the heroes when Magneto and his Mutates attack, sparking the return of Bobby’s memories and triggering the transformation of repentant Lykos into rapacious monster Sauron. ‘And Death Alone Shall Know My Name’ wraps up the first year of untold tales as the scattered mutants reunite to rescue Iceman, Havoc and Lorna, bombastically battling Magneto’s minions and closing with a cameo by Sub-Mariner that segues neatly into the classic saga told decades ago in Fantastic Four #101-104 (That’s not included here. You’ll need another collection for that slice of magnificence.).

Closing this fan-friendly compilation is a cover and variant gallery sans text for all art lovers.

Fast and furious, but ridiculously convoluted, this is a huge thrill for anyone drenched in X-lore and superbly illustrated in prime Fights ‘n’ Tights mode, but I fear might be a stretch for casual readers or newcomers to the many worlds of X.
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