Mighty Marvel Masterworks Presents The Silver Surfer volume 1 1966-1968: When Calls Galactus


By Stan Lee, Roy Thomas, John Buscema, Jack Kirby, Marie Severin, Joe Sinnott, Sal Buscema, Frank Giacoia & various (MARVEL)
ISBN: 978-1-3029-4909-9 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Cautiously bi-monthly and cover-dated November 1961, Fantastic Four #1 (by Stan Lee, Jack Kirby, George Klein & Christopher Rule) was crude: rough, passionate and uncontrolled excitement. Thrill-hungry fans pounced on it and that raw storytelling caught a wave of change starting to build in America. It and succeeding issues changed comic books forever.

In eight short years FF became the indisputable core and most consistently groundbreaking series of Marvel’s ever-unfolding web of cosmic creation: bombarding readers with a ceaseless salvo of concepts and characters at a time when Kirby was in his conceptual prime and continually unleashing his vast imagination on plot after spectacular plot. Inspired, Stan Lee scripted some of the most passionate superhero sagas that Marvel – or any publisher, for that matter – had or has ever seen. Both were on an unstoppable roll, at the height of their creative powers, and full of the confidence that only success brings, with The King particularly eager to see how far the genre and the medium could be pushed. A forge of stunning creativity and endless excitement, the title was the proving ground for dozens of future stars and mesmerising concepts; none more timely or apt than the freewheeling cosmic wanderer and latter-day moral barometer dubbed The Silver Surfer.

These stories are timeless and have been published many times before but here we’re boosting another example of The Mighty Marvel Masterworks line: designed with economy in mind and newcomers as target audience. These books are far cheaper, on lower quality paper and smaller – like a paperback novel. Your eyesight might be failing and your hands too big and shaky, but at 152 x 227mm, they’re perfect for kids. If you opt for digital editions, that’s no issue at all.

What Has Gone Before: Although pretty much a last-minute addition to Fantastic Four #48-50’s ‘Galactus Trilogy’, Kirby’s scintillating creation the Silver Surfer quickly became a watchword for nuance, depth and subtext in the Marvel Universe… and one Lee kept as his own personal toy for many years.

Tasked with finding planets for space god Galactus to consume and, despite the best efforts of intergalactic voyeur Uatu the Watcher, one day the Silver Surfer discovered Earth, where the latent nobility of humanity reawakened his own suppressed morality; causing the shining scout to rebel against his master and help the FF save the world. In retaliation, Galactus imprisoned his former herald on Earth: the ultimate outsider on a planet utterly ungrateful for his sacrifice.

The Galactus Saga was a creative peak from a period where the Lee/Kirby partnership was utterly on fire. The tale has all the power and grandeur of a true epic and has never been surpassed for drama, thrills and sheer entertainment but it’s not included here: for that treat you’ll need to see any of many other Marvel collections…

In 1968, after increasingly frequent guest-shots and even a solo adventure in the back of Fantastic Four Annual #5 (happily included here at the end; chronologically adrift but well worth the wait), the Surfer finally got his own (initially double-length) title at long last. There’s also a sassy spoof to puncture any pomposity overdose you might experience.

This stellar collection collects pertinent material from Silver Surfer #1-4, Fantastic Four Annual #5 and Not Brand Echh Astonish #13, reprinting appearances of the Starry-eyed Sentinel – cover dates November 1967 to May 1969 – and begins with ‘The Origin of the Silver Surfer!’

Illustrated by John Buscema & Joe Sinnott, the drama unfolds after a prolonged flashback sequence and repeated examples of crass humanity’s brutal callousness and unthinking hostility, detailing how Norrin Radd, discontented soul from an alien paradise named Zenn-La, became the gleaming herald of a planetary scourge. Radd had constantly chafed against a civilisation in comfortable, sybaritic stagnation, but when Galactus shattered their vaunted million years of progress in a fleeting moment, the dissident without hesitation offered himself as a sacrifice to save the world from the Devourer’s hunger.

Converted into an indestructible, gleaming human meteor, Radd agreed to scour the galaxies looking for uninhabited worlds rich in the energies Galactus needs to survive, thus saving planets with life on them from destruction. He didn’t always find them in time…

The stories in this series were highly acclaimed – if not really commercially successful – both for Buscema’s agonisingly emphatic and truly beautiful artwork and Lee’s deeply spiritual and philosophical scripts. The narrative tone was accusatory; with the isolated alien’s travails and social observations creating a metaphoric status akin to a Christ-figure for an audience concurrently maturing and rebelling against America’s creaking and unsavoury status quo.

The second 40-page adventure exposes a secret invasion by extraterrestrial lizard men ‘When Lands the Saucer!’, forcing the Surfer into battle against the sinister Brotherhood of Badoon without human aid or even awareness in ‘Let Earth be the Prize!’

A little side-note for sad nit-picking enthusiasts like me: I suspect that the original intention was to drop the page count to regular 20-page episodes from #2, since in terms of pacing both the second and third issues divide perfectly into two-parters, with cliffhanger endings and splash page/chapter titles that are dropped from #4 onwards.

Silver Surfer #3 is pivotal in the ongoing saga as Lee & Buscema introduce Marvel’s Satan-analogue in ‘The Power and the Prize!’ Lord of Hell Mephisto sees the Surfer’s untarnished soul as a threat to his evil influence on Earth. To crush the anguished hero’s spirit, the demon abducts Norrin Radd’s true love Shalla Bal from still-recovering Zenn-La and torments the Sentinel of the Spaceways with her dire distress in his sulphurous nether-realm…

The concluding chapter sees mortal angel of light and devil of depravity conduct a spectacular ‘Duel in the Depths’ wherein neither base temptations nor overwhelming force are enough to stay the noble Surfer’s inevitable triumph.

Just as wicked a foe then attempted to exploit the Earth-bound alien’s heroic impulses in #4’s ‘The Good, The Bad and the Uncanny!’ (inked by new art collaborator Sal Buscema) wherein Asgardian God of Evil Loki offers lies, deceit and even escape from Galactus’ terrestrial cage to induce the Silver Stalwart to attack and destroy the mighty Thor. The result is a staggering and bombastic clash that just builds and builds as the creative team finally let loose and fully utilise their expanded story-proportions and page count to create smooth flowing, epic action-adventures, with truth triumphant in the end…

As foretold, this compulsive if not quite comprehensive comic book chronicle concludes with the groundbreaking vignette from Fantastic Four Annual #5 – released in August 1967 – wherein the rapidly rising star-in-the-making got his first solo shot. ‘The Peerless Power of the Silver Surfer’ (inked by Frank Giacoia) is a pithy fable of cruel ingratitude that reintroduced the Mad Thinker’s lethal A.I. assassin Quasimodo. The Quasi-Motivational Destruct Organ was a malevolent murder machine trapped in a static computer housing dreaming of being able to move within the real world. Sadly, although its pleas initially found favour with the gullibly innocent stranger from the stars, the killer computer itself had underestimated the power and conscience of its rash saviour. Eventually, the gleaming guardian of life was explosively forced to take back the boon he had impetuously bestowed in a bombastic bravura display of Kirby action and Lee pathos…

One last silly sally comes with ‘The Origin of the Simple Surfer!’ by Roy Thomas and the sublime Marie Severin from Not Brand Echh #13, May 1969. This time alien émigré Borin-Kadd ruminates on his strange fate and pontificatingly pines for his daftly-beloved Shallo-Gal when… well you get the idea, right?

Completing the treats are a reprint cover gallery of stunning original art covers by Buscema & Sinnott and house ads.

Silver Surfer was always a pristine and iconic character when handled well – and sparingly – and these early forays into a more mature range of adventures, although perhaps a touch heavy-handed, showed that there was far more to comic books than cops and robbers or monsters and misfits. That exploratory experience and inbuilt mystique of a hero as Christ allegory made the series a critically beloved but commercially disastrous cause célèbre until eventually financial failure killed the experiment.

After the Lee/Kirby/Ditko sparks had initially fired up the imaginations of readers in the early days, the deeper, subtler overtones and undercurrents offered by stories like these kept a maturing readership enthralled, loyal and abidingly curious as to what else comics could achieve if given half a chance, and this fabulously lavish tome offers the perfect way to discover or recapture the thrill and wonder of those startlingly different days and times.
© 2023 MARVEL.

Mighty Marvel Masterworks presents Captain America volume 3: To Be Reborn


By Stan Lee & Jack Kirby, Joe Sinnott, Syd Shores, Dan Adkins & various (MARVEL)
ISBN: 978-1-3029-5432-1 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

During the natal years of Marvel Comics in the early 1960s Stan Lee & Jack Kirby opted to mimic the game-plan which had paid off so successfully for National/DC Comics, albeit with mixed results. Beginning cautiously in 1956, Julie Schwartz had scored incredible, industry-altering hits by re-inventing the company’s Golden Age greats, so it seemed sensible to try and revive the characters that had dominated Timely/Atlas in those halcyon days two decades previously. A new Human Torch had premiered as part of the revolutionary Fantastic Four, and in the fourth issue of that title the amnesiac Sub-Mariner resurfaced after a 20-year hiatus (everyone concerned had apparently forgotten the first abortive attempt to revive an “Atlas” superhero line in the mid-1950s). The teen Torch promptly won his own solo lead-feature in Strange Tales (from issue #101 on) where eventually – in #114 – the flaming kid fought a larcenous villain impersonating the nation’s greatest lost hero…

Here’s a quote from the last panel…

“You guessed it! This story was really a test! To see if you too would like Captain America to Return! As usual, your letters will give us the answer!” I guess we all know how that turned out. With reader-reaction strong, the real McCoy was promptly decanted in Avengers #4 (cover dated March but on sale from January 3rd 1964). Marvel’s inexorable rise to dominance of the American comic book industry really took hold in 1968 when most of their characters finally got their own titles. Prior to that and due to a highly restrictive distribution deal the company was tied to a limit of 16 publications per month.

After a captivating, attention-hogging run in Avengers, the Sentinel of Liberty won his own series as half of a “split-book” with fellow Avenger and patriotic barnstormer Iron Man, starting in Tales of Suspense #59. This thrifty third Mighty Marvel Masterworks Captain America collection assembles those last exploits from ToS #95-99 and continuance as Captain America #100-105 of his own title (spanning cover-dates November 1967 to September 1968) in a kid-friendly edition that will charm and delight fans of all vintages…

These stories are timeless and have been published many times before but The Mighty Marvel Masterworks line is designed with economy in mind and newcomers as target audience. These books are far cheaper, on lower quality paper and smaller – like a paperback novel. Your eyesight might be failing and your hands too big and shaky, but at 152 x 227mm, they’re perfect for kids. If you opt for digital editions, that’s no issue at all.

Scripted throughout by Lee, Cap’s adventures had been blending high concept espionage thrillers milking the burgeoning spy fad of the mid-Sixties with spectacular superhero shockers after the Star-Spangled Avenger joined superspy Nick Fury in many missions as a (more-or-less) Agent of S.H.I.E.L.D. Here however with Kirby locked-&-loaded into full action mode a portentous change of pace amplifies already frenetic tensions as – in rapid succession – ‘A Time to Die… A Time to Live’ and ‘To Be Reborn!’ see the eternal hero retire and reveal his secret identity to the world, only to jump straight back into the star-spangled saddle for S.H.I.E.L.D. for #97’s ‘And So It Begins…’ after a rash of would-be replacements provoke a campaign of opportunistic assassination attempts from the underworld…

The saga would carry the Sentinel of Liberty back into his own title: a 4-part tale that spectacularly concludes in issue #100, with which number Tales of Suspense became simply Captain America. Guest starring the Black Panther, it recounts the apparent return of long-dead nemesis Baron Zemo and his lethal, world-threatening orbiting Death Ray. ‘The Claws of the Panther!’ was inked by both Joe Sinnott and the great Syd Shores (a Cap illustrator from the 1940s) who became regular embellisher with ‘The Man Who Lived Twice!’ before the premier 100th first issue (how weird is that?) revisited Cap’s origin before climactically closing the superb team-up thriller with ‘This Monster Unmasked!’

Without pause, Lee, Kirby & Shores enacted another epic encounter across Captain America #101-104, featuring fascist revenant The Red Skull and introducing another appalling Nazi revenge-weapon. Opening with ‘When Wakes the Sleeper!’ and furious follow-up ‘The Sleeper Strikes!’, our hero and his support crew Agent 13 and Nick Fury hunt a murderous mechanoid capable of ghosting through solid Earth and blowing up the planet. Although the immediate threat soon seems quashed, the infernal instigator is still at large and #103 reveals ‘The Weakest Link!’ as a budding romance with S.H.I.E.L.D. operative Agent 13 (finally named after two years as Sharon Carter) is interrupted by the nefarious Nazi. The uber-fascist’s new scheme of nuclear blackmail extends to a second issue, wherein his band of war-criminal assassins, The Exiles, test Cap nigh to destruction on the hidden isle where he becomes the ‘Slave of the Skull!’ (with the loose, flowing inking of Dan Adkins) before turning the tables and crushing the plotters.

After that, a period of done-in-one all-action yarns began with ‘In the Name of Batroc!’ (Lee, Kirby & Adkins), a brisk super-villain team-up wherein Living Laser and The Swordsman ally with gallic mercenary Batroc the Leaper to swipe a new superbomb, concluding the patriotic Fight’s ‘n’ Tights fist-fest on an exuberant if nonsensical high note…

To Be Continued…

With covers by Kirby, Frank Giacoia, Gene Colan, John Romita, Sinnott, Shores & Adkins, there’s just enough room for a brace of pencil layouts of unused covers to compliment these tales of dauntless courage and unmatchable adventure, fast-paced and superbly illustrated. These exploits rightly returned Captain America to heights his revamped Golden Age compatriots the Human Torch and the Sub-Mariner never regained. Pure escapist magic, these are glorious treats for the eternally young at heart, episodes of sheer visual dynamite that cannot be slighted and must not be missed.
© 2024 MARVEL.

OMAC – One Man Army Corps by Jack Kirby



By Jack Kirby with D. Bruce Berry, Mike Royer, Joe Kubert & various (DC)
ISBN: 978-1-7795-1026-6 (TPB) 978-1-4012-1790-7 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

There’s a magnificent abundance of Kirby collections in print, but none seem more prescient than this compact gem of dark prognostication that “The King” (perhaps thankfully) never lived long enough to see come true in all the ways that most matter…

This oft-compiled collection re-presents possibly his boldest, most bombastic and most heartfelt creation after the comics landmark that was Jack Kirby’s Fourth World cycle.

Famed for larger than life characters and gigantic, cosmic imaginings, “King” Kirby was an astute, spiritual man who had lived through poverty, gangsterism, the Depression and World War II. He experienced pre-war privation, post-war optimism and opportunism, Cold War paranoia, political cynicism and the birth and death of peace-seeking counter-cultures, but always looked to the future while understanding human nature intimately. In OMAC: One Man Army Corps, he gave his darkest assumptions and prognostications free rein, with his “World That’s Coming” now proving far too close to the world we’re frantically trying to escape or save right now…

In 1974, with his newest creations inexplicably tanking at DC, Kirby tentatively considered a return to Marvel, but – ever the consummate professional – he scrupulously carried out every detail of an increasingly onerous and emotionally unrewarding DC contract. When topical supernatural star turn The Demon was cancelled, the King needed another title to maintain his Herculean commitments (he was legally obliged to deliver 15 completed pages of art and story per week!) and returned to an idea he had shelved back in 1968. That was to re-interpret Captain America for a possible future where all Kirby’s direst suspicions and fears could be made manifest. In 1974 he revisited those anxieties: producing a nightmare scenario that demanded not a hero but a warrior.

Dubbing his Day-After-Tomorrow dystopia “The World That’s Coming”, Kirby let his mind run free – and scared – to birth a frighteningly close appreciation of our “Now”, where science and wealth have outstripped compassion and reason, whilst circumventing law and ethics, as humanity teeters on the brink of self-inflicted global annihilation. His thoughts then are represented here in the editorial that accompanied the premier issue…

OMAC #1 launched with a September/October 1974 cover-date, introducing the Global Peace Agency, a world-wide Doomwatch-style police force who manufactured a super-soldier to course-correct mankind and crisis-manage the constant threats to a species with hair-trigger fingers on nuclear stockpiles, chemical weapons of mass destruction and made-to-measure biological horrors. Base, uncontrolled human nature is the true threat manifested in this series, and that was first demonstrated by decent young man Buddy Blank who – whilst working at Pseudo-People Inc. – discovers that their euphemistically entitled Build-A-Friend division hides a far darker secret than merely pliant girls who come in kit-form (I believe we finally have those now, too, for those with much money but no moral compass…)

Luckily Buddy has been singled out by the GPA’s resident genius Professor Myron Forest for eternal linkage to sentient satellite Brother Eye. His atoms shifted and reconstructed, Buddy is fundamentally restructured and rebuilt to become a living God of War, and the new-born human weapon easily destroys his ruthless employers before their murderous plans can be fully realised. ‘Buddy Blank and Brother Eye’ was followed by a truly prophetic tale, wherein impossibly wealthy criminal Mister Big purchases an entire city simply to assassinate Professor Forest in ‘The Era of the Super-Rich!’

Kirby’s tried and trusted approach was always to pepper high concepts throughout blazing action, and #3 was the most spectacular yet. OMAC fought ‘One Hundred Thousand Foes!’ to get to murderous Marshal Kafka, terrorist leader of a rogue state and a private army, arsenal of WMDs and solid belief that the United Nations can’t touch him. Sound familiar…? That incredible clash carries on and concludes in #4’s ‘Busting of a Conqueror!’, whilst in #5, Kirby moved on to other, newer crimes for the new world. The definition of a criminal tends to blur when you can buy anything – even law and justice – but rich old people cherry-picking young men and women for brain-transfer implantation is (hopefully) always going to be a no-no. Still, you can sell or plunder specific organs even now…

Busting the ‘New Bodies for Old!!’ racket took two issues, and after the One-Man-Army-Corps smashed ‘The Body Bank!’ he embarked on his final adventure. Ecological disaster and water shortage was the theme of the last tale, but as our hero trudges across a dry, desolate lake bottom amidst the dead and dying marine life he is horrified to discover the disaster is the work of one man. ‘The Ocean Stealers!’ (#7) introduced scientific madman Doctor Skuba, who mastered atomic manipulation techniques that had turned feeble Buddy Blank into an unstoppable war machine.

Joe Kubert crafted the cover to final outing OMAC #8. ‘Human Genius Vs Thinking Machine’ was an epic ending seeing Brother Eye apparently destroyed with Skuba and Buddy perishing together in a cataclysmic explosion. But that final panel was a hasty, last-minute addition by unknown editorial hands, for the saga never actually finished. Kirby – his contract completed – had promptly returned to Marvel and new challenges such as Black Panther, Captain America, 2001, Devil Dinosaur, Machine Man and especially The Eternals.

Hormone treatments, Virtual Reality, medical computers, satellite surveillance, genetic tampering and all the other hard-science predictions in OMAC pale into insignificance against Kirby’s terrifyingly accurate social observations in this bombastic and tragically incomplete masterpiece. OMAC is Jack Kirby’s Edwin Drood: an unfinished symphony of such power and prophecy that it informs not just the entire modern DC universe and inspires ever more incisive and intriguing tales from the King’s artistic inheritors but still presages more truly scary developments in our own mundane and inescapable reality. As always in these wondrously economical collections it should be noted that the book includes many Kirby pencilled pages, confirming his artistry was always a match for his imagination.

Jack Kirby is unique and uncompromising. If you’re not a fan or simply not prepared to see for yourself what all the fuss has been about then no words of mine will change your mind. That doesn’t alter the fact that Kirby’s work from 1937 to his death in 1994 shaped the entire American comics scene, affected the lives of billions of readers and thousands of creators in all areas of artistic endeavour around the world for generations and still wins new fans and apostles every day, from the young and naive to the most cerebral of intellectuals. His work is instantly accessible, irresistibly visceral, deceptively deep whilst being simultaneously mythic and human: and just plain Great. Let’s hope there will be future generations around to enjoy them…
© 1974, 1975, 2021 DC Comics. All Rights Reserved.

Judge Anderson PSI Files volume 01


By Alan Grant, John Wagner, Brett Ewins, Cliff Robinson, Robin Smith, Barry Kitson, Jeff Anderson, Will Simpson, Mark Farmer, Mick Austin, David A. Roach, Arthur Ranson, Carlos Ezquerra, Kim Raymond & various (Rebellion)
ISBN: 978-1-90673-522-7 (TPB/Digital Edition)

This book includes Discriminatory Content produced in less enlightened times.

A wellspring of spin-off creativity, Britain’s last great comic icon can be described as a combination of the other two, combining the futuristic milieu and thrills of Dan Dare with the terrifying anarchy and irreverent absurdity of Dennis the Menace. He’s also well on the way to becoming the longest-lasting adventure character in our admittedly meagre comics stable, having been continually published every week since February 1977 when he first appeared in the second issue of science-fiction anthology 2000AD. As such he’s also spawned a rich world where other stars have been born and thrived…

Judge Dredd and the ultra-dystopian environs of Mega-City One were created by a creative committee including Pat Mills, Kelvin Gosnell, Carlos Ezquerra, Mike McMahon and others, with the majority contribution coming from legendary writer John Wagner, who has written the largest portion of the canon under his own and several pseudonymous names.

Joe Dredd is a fanatically dedicated Judge in the super-city, where hundreds of millions of citizens idle away their days in a world where robots are cheaper and usually more efficient than humans. Jobs are both beloved pastime and treasured commodity and boredom has reached epidemic proportions. Almost everybody is just one askance glance away from mental meltdown. Judges are pot-watching peacekeepers who maintain order at all costs in a vast bubbling cauldron: investigating, taking action and trying all crimes and disturbances to the hard-won equilibrium of the constantly boiling melting pot. Justice is always immediate…

They are necessary fascists in a world permanently on the edge of catastrophe, and sadly, what far too many readers never realised is that the entire milieu is a gigantic satirical black comedy with oodles of outrageous, vicarious cathartic action. Just keep telling yourself, some situations demand drastic solutions…

In 1980 and Progs (that’s tomorrow-talk for issue number) #149-151 – January 26th-February 9th – with continuity and scenario firmly established, Wagner, writing as John Howard, introduced Judge Death: an undead lawman from an alternate Earth, whose Judges, faced with the same interminable problems as our world, took their creed to its only logical conclusion. If all crime is perpetrated by the living, then to eradicate crime…

After ending all life in his own dimension, the ghostly ghoul extended his mission to ours, wiping out criminals and law-abiding citizens alike, with the Judges – even Dredd – unable to stop him… until the flamboyant and unconventional psychic recruit Judge Cassandra Anderson of PSI Division sacrificed herself to trap the evil spirit forever…

With Wagner clearly on a creative roll, the fans spoke long and loud. Both the Zombie Peacemaker and Anderson returned within a year. Credited to T.B. Grover (still Wagner in Progs #224-228/August 8th to September 5th 1981), ‘Judge Death Lives’ saw a desperate citizen releasing the horror from his eternal tomb at the behest of three more expired Judges: Mortis, Fire and Fear.

Reunited with their leader the Dark Judges went about their lawful occasions, executing vast numbers of Mega-City citizens. It took a trans-dimensional trip to their origin realm – “Deadworld” – before Dredd & Anderson could stop the slayers; and even then, only temporarily. Those magnificent yarns appear often in other collections, and I’ll surely revisit them again soon, but the most important aspect of all that is how both Anderson and Death went on to their own series… which brings us to here, because this book is not about Joe Dredd but rather what can bloom in his honking, big-booted shadow…

Cassandra Anderson, as part of the Judges’ psychic/weird phenomena division is given far more leeway than her straitlaced, buttoned-down street cops colleagues. That made her own exploits far quirkier, outrageous and experimental, thereby guaranteeing her a solo series…

Spanning 1983-1990 and collecting early cases as originally seen in anthological weekly 2000AD #416-427, 468-478, 520-531, 607-609, 612-613, 614-612, 635-644, 645-647, 657-659, 669-670, 712-717 and 758-763, plus self-contained episodes from 2000AD Annual 1984 and 2000AD Sci-Fi Special 1988, the eerie off-kilter terrors begin with another outing for the ‘Four Dark Judges’ as detailed by new lead scripter Alan Grant and Wagner in Progs #416-427, with illustrators Brett Ewins, Cliff Robinson and Robin Smith tag-teaming the art. As with the majority of these yarns, veteran letterer Tom Frame made sense of it all…

The opening tale details how the essences of Death and his subordinate Judges Fear, Fire and Mortis mentally bombard the psychic peacekeeper until she breaks regs and dimension hops to their deceased dimension – “Deadworld” – to sort them out once and for all. However, they quickly overpower her consciousness and use her to unleash themselves on the puling masses of Mega-City One. With another kill-spree in full flow, suspended Anderson breaks a few more rules and finds a way to despatch one Dark Judge and force the remaining trio to retreat. She’s ready for them when they strike again and end up banished to Limbo thanks to fortitude, determination and new Judge tech. It’s the only thing that saves her from her own commanding officers…

Grant, Wagner, Ewins & Frame catered Anderson’s second solo-starring soirée (#468-478) as ‘The Possessed’ sees Anderson investigating a poltergeist at Ed Poe “hab-block” (big, Big apartment buildings) and inexorably drawn into a war with demons led by child-possessor Gargarax. Even PSI-Division’s exorcists are outgunned when Cassandra’s gifts lead her to block satanists secretly summoning the arcane entities by sacrificing relatively innocent waif Hammy Blish, and the conflict and carnage soon spread far, wide and even deep under the mass-metropolis into its appalling Undercity…

Anderson’s hunt for Gargarax ultimately leads her to its private hell and war against a host of devils, but her escape and the ensured safety of Mega-City One come at a grave cost…

The rich history of the City and Anderson’s precognitive visions fuel the next epic yarn as illustrators Barry Kitson, Jeff Anderson, Will Simpson, John Aldrich, and letterers Frame & Steve Potter join Grant & Wagner for ‘Hour of the Wolf’ (#520-531). As vague, surreal dream portents plague the rule-breaking Judge, seeking to warn her of a deadly plot, Sov-City psychic sleeper agents attempt to wreck her city, kill her and liberate the Judges’ greatest opponent – arch terrorist Orlok the Assassin of East-Meg One…

The campaign almost succeeds and costs many more lives before the mass murderer is (barely) thwarted…

Grant, Mark Farmer & Frame deliver a shorter pace-changing romp in Progs #607-609 as ‘Contact’ sees Anderson sent to the far end of the solar system to scope out a strange alien ship that has ignored all other forms of communication or investigative scanning. Good call too, as what she finds are liars and deeply predatory…

Mick Austin joins Grant & Frame across #612-613 as ‘Beyond the Void’ sees Anderson despatched to handle a transcendental incident at the Mahatma Cote monastery. There she finds a Lama’s spiritual journey has taken him to the gateway of Judge Death’s cosmic cell, and must act accordingly. David A. Roach then assumes control of the vision-making for Grant as ‘Helios’ (#614-622) sees her and occasional partner Judge Corey on the trail of a long-dead, vengeance-crazed killer using mind-control and surgical alteration to carry out his schedule of slaughter.  Grant, Austin & Gordon Robson then sort out a solo saga in 2000AD Sci-Fi Special 1988. ‘Judge Corey: Leviathan’s Farewell’ finds the empath chasing ruthless sugar smugglers to the toxin-blighted coastal shores, only to have a deep encounter with something old, uncanny and irresistibly tragic…

Arthur Ranson illustrates Grant’s next extended storyline as ‘Triad’ (#635-644) reveals the true nature of an ethereal serial killer with a penchant for baroque monsters and Fortean events hunting in Mega-City One. The connection to an abused boy is not clear at first but as more bodies spectacularly drop, Anderson’s visions become clearer and much more insistent and soon the hand of an old enemy can be seen.

An unhealthy obsession with robots grips a unique spree killer in ‘The Prophet’ (#645-647 by Grant, Roach & Potter) whilst #657-659’s ‘The Random Man’ – illustrated by Carlos Ezquerra – sees Anderson in pursuit of a sex-&-gambling-obsessed perp in the throes of transition, before Roach returns to limn #669-670’s ‘The Screaming Skull’: a deviously twisted macabre mystery of ghosts, assassins and the world’s oldest motive for murder…

One last extended epic brings the psionic shenanigans to a close as Grant, Roach and Potter take two bites of the cherry (Progs #712-717 and 758-763) to explore the meaning of ‘Engram’ in a Shakespearean saga of Cursed Earth witches, a child of destiny and Anderson in hot pursuit of pyrokinetic mass murderer Verona Rom. One threat ended, a bigger one emerges and the Judge-out-of-water must contend with a ghostly stalker only she can see, not-so-slowly driving her insane. After mounting bouts of madness Anderson is sectioned to an Iso-Cube, whilst her colleagues and superiors dig deep to find what really happened in the Cursed Earth, leading to staggering revelations of her own childhood, a game changing reunion with the witches in the scarred wastelands and rebirth of intent in Mega-City One…

To Be Continued…

Rounding out this initial monochrome compendium is ‘Bonus Strip: The Haunting’ by Grant, Kim Raymond & Tony Jacob from 2000AD Annual 1984 with the Judge battling demonic usurper Dahak for the mind and soul of impulsive scholar Dr Levin who should have kept his hands off the treasures of the Mega-City One Museum of Antiquities…

Supplemented by Ewins’ cover for 2000 AD Prog #468, and biographies of the ‘Writers’ and ‘Artists’ involved, these groundbreaking tales are amongst the very best action adventures Apocalypse-obsessed, dystopia driven Britain has ever produced, neatly balancing paranoia with gallows humour and innate anarchic disrespect for authority (any authority) with pulse-pounding thrills, spills and chills.

This is sheer addictive nostalgia for my generation, but the stories hold up against anything made for today’s marketplace. Buy it for the kids or keep it for yourself; this cheap-&cheerful tome is glorious, funny challenging and beautifully realised… and steel yourself for even better yet to come…
© 1983, 1985,1986, 1987, 1988, 1989, 1990 & 2012 Rebellion A/S. All rights reserved.

Popeye: The E.C. Segar Popeye Sundays volume 4: Swea’Pea and Eugene the Jeep (February 1936 – October 1938)


By Elzie Crisler Segar, with Charles H. “Doc” Winner, Tom, Sims Kayla E. & various (Fantagraphics Books)
ISBN: 979-8-8750-0001-0 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

There is more than one Popeye. If your first thought when you hear the name is the cheerful, indomitable swabby in full Naval whites always biffing a hulking great beardy-bloke and mainlining tinned spinach, that’s okay. The Fleischer Studios and Famous Films animated features have a vivid brilliance and spontaneous energy of their own (even later, watered-down anodyne TV versions have some merit) and they are indeed all based on the grizzled, crusty, foul-mouthed, bulletproof, golden-hearted old swab who shambled his way into a fully cast and firmly established newspaper strip and would not leave. But they are really only the tip of an incredible iceberg of satire, slapstick, virtue, vice and mind-boggling adventure.

Popeye first washed ashore on January 17th 1929: a casual extra in the Thimble Theatre comic feature. That unassuming newspaper strip had launched on 19th December 1919: one of many funnies parodying and burlesquing the era’s silent movie serials. Its more successful forebears included C.W. Kahles’ Hairbreadth Harry and Ed Wheelan’s Midget Movies/ Minute Movies… which Thimble Theatre replaced in William Randolph Hearst’s papers.

All these strips employed a repertory company of characters playing out generic adventures based on those expressive cinema antics. Thimble Theatre’s cast included Nana & Cole Oyl; their gawky, excessively excitable daughter Olive; diminutive-but-pushy son Castor and Olive’s sappy, would-be beau Horace Hamgravy. The feature ticked along nicely for a decade, competent, unassuming and always entertaining, with Castor and Ham Gravy (as he became) stumbling and tumbling through get-rich-quick schemes, frenzied, fear-free adventures and gag situations until September 10th 1928, when explorer uncle Lubry Kent Oyl gave Castor a spoil from his latest exploration of Africa.

It was the most fabulous of all birds – a hand-reared Whiffle Hen – and was the start of something truly groundbreaking…

Whiffle Hens are troublesome, incredibly rare and possessed of fantastic powers, but after months of inspired hokum and slapstick shenanigans, Castor was inclined to keep Bernice – for that was the hen’s name – as a series of increasingly peculiar circumstances brought him into contention with ruthless Mr. Fadewell, world’s greatest gambler and king of gaming resort ‘Dice Island’. Bernice clearly affected and inspired writer/artist E.C. Segar, because his strip increasingly became a playground of frantic, compelling action and comedy during this period. When Castor and Ham discovered everybody wanted the Whiffle Hen because she could bestow infallible good luck, they sailed for Dice Island to win every penny from its lavish casinos. Big sister Olive wanted to come along, but the boys planned to leave her behind once their vessel was ready to sail. It was 16th January 1929…

The next day, in the 108th episode of that extended saga, a bluff, brusquely irascible, ignorant, itinerant and exceeding ugly one-eyed old sailor was hired by the pathetic pair to man the boat they had rented, and the world met one of the most iconic and memorable characters ever conceived. By sheer surly willpower, Popeye won readers’ hearts and minds, his no-nonsense, rough grumbling simplicity and dubious appeal enchanting the public until, by tale’s end, the walk-on had taken up residency. He would quickly make Thimble Theatre his own. The Sailor Man affably steamed onto the full-colour Sunday pages forming the meat of this curated collection.

This paperback prize is the closing quartile of four books designed for swanky slipcases, comprehensively re-presenting Segar’s entire Sunday canon. Spiffy as that sounds, the wondrous stories are also available in digital editions if you want to think of ecology or mitigate the age and frailty of your spinach-deprived “muskles”…

Son of a handyman, Elzie Crisler Segar was born in Chester, Illinois on 8th December 1894. His early life was filled with solid, earnest blue-collar jobs that typified his generation of cartoonists. Young Segar worked as a decorator/house-painter, played drums to accompany vaudeville acts at the local theatre and when the town got a movie house played for the silent films. This allowed him to absorb staging, timing and narrative tricks from close observation of the screen, and these became his greatest assets as a cartoonist. Whilst working as a film projectionist, he decided to draw for his living, and tell his own stories. He was 18 years old.

Like so many of that “can-do” era, Segar studied art via mail order: in this case W.L. Evans’ cartooning correspondence course out of Cleveland, Ohio – from where Jerry Siegel & Joe Shuster would launch Superman upon the world. Segar gravitated to Chicago and was “discovered” by Richard F. Outcault (The Yellow Kid, Buster Brown), arguably the inventor of newspaper comics. Outcault introduced Segar around at the prestigious Chicago Herald and soon – although still wet behind the ears – Segar’s first strip – Charley Chaplin’s Comedy Capers – debuted on March 12th 1916. Two years later, Elzie married Myrtle Johnson and moved to Hearst’s Chicago Evening American to create Looping the Loop. Managing Editor William Curley saw a big future for Segar and promptly packed the newlyweds off to the Manhattan headquarters of the mighty King Features Syndicate. Within a year Elzie was turning Thimble Theatre for The New York Journal. In 1924, Segar created a second daily strip. The 5:15 was a surreal domestic comedy featuring weedy commuter/would-be inventor John Sappo and his formidable, indomitable wife Myrtle

A born storyteller, Segar had from the start an advantage even his beloved cinema couldn’t match. His brilliant ear for dialogue and accent shone out from admittedly rather average melodrama adventure plots, adding lustre to stories and gags he always felt he hadn’t drawn well enough. After a decade or so – and just as cinema caught up with the introduction of “talkies” – he finally discovered a character whose unique sound and individual vocalisations blended with a fantastic, enthralling nature to create a literal superstar…

Incoherent, ignorant, plug-ugly and stingingly sarcastic, Popeye shambled on stage midway through ‘Dice Island’ and once his very minor bit part played out, simply refused to leave. Within a year he was a regular. As circulation skyrocketed, he became the star. In the less than 10 years Segar worked with his iconic matelot (from January 1929 until the artist’s untimely death on 13th October 1938), the auteur built an incredible metaworld of fabulous lands and lost locales, where unique characters undertook fantastic voyages, spawned or overcame astounding scenarios and experienced big, unforgettable thrills as well as the small human dramas we’re all subject to. They also threw punches at the drop of a hat…

This was a serial saga simultaneously extraordinary and mundane, which could be hilarious or terrifying at the same time. For every trip to the rip-roaring Wild West, idyllic atoll or fabulous lost kingdom, there was a sordid brawl between squabbling neighbours, spats between friends or disagreements between sweethearts – any and all usually settled with mightily-swung fists and a sarcastic aside.

Popeye was the first Superman of comics and its ultimate working-class hero, but he was not a comfortable one to idolise. A brutish lout who thought with his fists, lacking respect for authority, he was uneducated, short-tempered and – whenever “hot termaters” batted their eyelashes (or thereabouts) at him – painfully fickle. He was also a worrisome gambling troublemaker who wasn’t welcome in polite society… and wouldn’t want to be. However, the mighty marine marvel might be raw and rough-hewn, but he was always fair and practical, with an innate, unshakable sense of what’s right and what’s not: a joker who wants kids to be themselves – but not necessarily “good” – and a guy who took no guff from anybody. Of course, as his popularity grew, he somewhat mellowed. Always ready to defend the weak and with absolutely no pretensions or aspirations to rise above his fellows, he was and will always be “the best of us”… but the shocking sense of unpredictability, danger and anarchy he initially provided was sorely missed by 1936 – so Segar brought it back again…

This concluding compilation of Segar’s Sunday comics masterpiece spans February 23rd 1936 to October 2nd 1938, with the classic pages and vintage views preceded by another sublimely whimsical cartoon deconstruction, demystification and appreciation. ‘“Gift from Uncle Ben” – An Introduction by Kayla E’ finds creative director/designer/artist Kayla E. (Precious Rubbish, Now: The New Comics Anthology) anticipating and celebrating the legacy of the strip in a captivating “silent” cartoon yarn starring the cast and highlighting the incredible Jeep

Throughout, the weekend wonderment accentuates arcane antics of the star attraction, but increasingly the support cast provide comedy gold via potential straight man Popeye’s interactions with Wimpy, Olive Oyl, our eponymous co-stars and all the rest of Segar’s cast of thousands (of idiots). The humorous antics – in sequences of one-off gags alternating with occasional extended sagas – see the Sailor Man fighting for every iota of attention whilst mournful mooching co-star Wimpy becomes increasingly more ingenious – not to say surreal – in his quest for free meals.

An engaging Micawber-like coward, cad and conman, the insatiable J. Wellington Wimpy debuted on May 3rd 1931 as an unnamed and decidedly partisan referee in one of Popeye’s frequent boxing matches. The scurrilous but polite oaf obviously struck a chord and Segar gradually made him a fixture. Always hungry, keen to take bribes and a cunning coiner of immortal catchphrases like “I would gladly pay you Tuesday for a hamburger today” and “Let’s you and him fight” – he was the perfect foil for a simple action hero and increasingly stole the entire show; just like anything else unless it was firmly nailed down…

When not beating the stuffing out of his opponents or kissing pretty girls, Popeye pursued his flighty, vacillating and irresolute Olive with exceptional verve, if little success, but his life was always made more complicated whenever the unflappable, so-corruptible and adorably contemptible Wimpy made an appearance. He was even an occasional rival suitor, joining returning foils such as long-suffering local charmer Curly as convenient competitors for Olive’s dubious and flighty affections…

Infinitely varying riffs on Olive’s peculiar romantic notions or Wimpy’s attempts to cadge food or money for food were irresistible to the adoring readership, but Segar wisely peppered the Sundays with longer episodic tales, and the weirdest cast in comics then or since. Foils like diner owner Rough House, Alice the Goon and ever-irascible Mr. George W. Geezil perpetually vied for attention with baroque figures like subhuman pal Toar, King Blozo of Spinachovia and the vile Sea Hag, but so many semi-regulars simply defy description.

Eugene the Jeep debuted on March 20th 1936 in the daily strip: a fantastic 4th dimensional beast with incredible powers used by Olive and Wimpy to get very rich, very quickly. They soon lost it all betting on the wrong guy in another of Segar’s classic and hilarious set-piece boxing matches between Popeye and yet another barely-human pugilist. The tales come from an astonishingly fertile period for the strip’s long history. On August 4th, Eugene was instrumental in kicking off another groundbreaking and memorable sequence as the entire ensemble cast took off on a haunted ship to find Popeye’s absentee dad. That memorably riotous tale introduced ancient, antisocial reprobate Poopdeck Pappy and his diminutive hairy sidekick Pooky Jones. The elder mariner was a rough, hard-bitten, grumpy brute quite prepared and even happy to cheat, steal or smack a woman around if she stepped out of line and a visual warning of what might be Popeye’s eventual fate. Once the old goat was firmly established, Segar set Popeye & Olive the Herculean task of civilizing him; a task ongoing to this day…

The full-colour Sunday pages in this volume span February 23rd 1936 to October 13th 1938, opening with uniquely sentimental monster Alice the Goon resurfacing, permanently switching allegiance and becoming nanny to rambunctious tyke Swee’Pea after saving the “infink” from abduction by the sinister oceanic witch. Alice was a regular by the end of April. Her assimilation was part of a series of stand-alone gags revealing Popeye’s violent courtship of Olive and tactics for deterring rivals, counterpointing a stream of pugilistic bouts and reinforcing the gastronomic war of wills between Wimpy and Rough House, with Geezil’s hatred of the moocher also strongly represented week by week.

August 9th saw the Jeep make his spectacular Sunday debut, with a few demonstrations of the fanciful beast’s incredible powers to make money and cause chaos leading to infinitely varying riffs on Olive’s peculiar romantic notions or Wimpy’s attempts to cadge food or money (for food). These incidents were irresistible to the adoring readership, but Segar wisely peppered the Sundays with longer episodic tales, such as the saga of ‘The Terrible Kid Mustard’ (December 27th 1936 – February 28th 1937) and pitting the “sprize-fighting” Sea Salt against another boxer who was as ferociously fuelled by the incredible nourishing power of Spinach… an epic war of nerves that culminated in a ring bout adjudicated by Wimpy and remembered forever…

Another extended endeavour starred the smallest addition to the cast and co-star of this volume. Rambunctious tyke Swee’Pea was never an angel, and when he began stealing jam and framing Eugene (March 7th through 28th) the search for a culprit proved he was also precociously smart too. The impossible task of civilising Poopdeck Pappy also covered many months – with no appreciable or lasting effect – incorporating an outrageous sequence wherein the dastardly dotard becomes scandalously, catastrophically entangled in Popeye’s mechanical automatic diaper-changing machine…

On June 27th Wimpy found the closest thing to true love after meeting Olive’s friend Waneeta: a meek, retiring soul whose father owned 50,000 cows. His ardent pursuit filled many pages over following months, as did the latest scheme of his arch-nemesis Geezil, who bought a cafe/diner with the sole intention of poisoning the constantly cadging conman. Although starring the same characters, Sunday and Daily strips ran separate storylines, offering Segar opportunities to utilise the same good idea in different ways. On September 19th 1937 he began a sequence wherein Swee’Pea’s mother comes back, seeking custody of the boy she had given away. The resultant tug-of-love tale ran to December 5th, displaying genuine warmth and angst amidst the wealth of hilarious stunts by both parties to convince the feisty nipper to pick his preferred parent…

On January 16th 1938, Popeye was approached by scientists who had stumbled upon an incipient Martian invasion. The evil extraterrestrials planned to pit their pet monster against a typical Earthman before committing to the assault, so the wily boffins believed grizzly old pug Popeye was our world’s best bet…

Readers had no idea that the feature’s glory days were ending. Segar’s advancing illness was affecting his output and between December 1937 and August 1938 many pages ran unsigned and were ghosted by Charles H. “Doc” Winner and Tom Sims. When Segar resumed drawing, the gags were funnier than ever (especially a short sequence where Pappy shaves his beard and dyes his hair to impersonate Popeye and woo Olive!), but tragically the long lead-in time necessary to create Sundays only left him time to finish 15 more pages.

The last signed Segar strip was published on October 2nd 1938. He died eleven days later from leukaemia and liver disease.

Popeye and the bizarre, surreally quotidian cast that welcomed and grew up around him are timeless icons of global culture who have grown far beyond their newspaper strip origins. Nevertheless, in one very true sense, with this marvellous yet painfully tragic final volume, the most creative period in the saga of the one true and only Sailor Man closes. His last strips were often augmented or even fully ghosted, but the intent is generally untrammelled, leaving an unparalleled testament to Segar’s incontestable timeless, manic brilliance for us all to enjoy over and over again.

Popeye is four years shy of his centenary and deserves that status as global icon. How many comics characters are still enjoying new adventures 96 years after their first? These volumes are a perfect way to celebrate the genius and mastery of E.C. Segar and his brilliantly flawed superman. These are tales you’ll treasure all of your life and superb books you must not miss. There is more than one Popeye. Most of them are pretty good and some are truly excellent. Don’t you think it’s about time you sampled the original and very best?
Popeye volume 4: Swea’Pea and Eugene the Jeep is copyright © 2024 King Features Syndicate, Inc./™Hearst Holdings, Inc. This edition © 2024 Fantagraphics Books Inc. Segar comic strips provided by Bill Blackbeard and his San Francisco Academy of Comic Art. “Gift from Uncle Ben” © 2024 Kayla E. All rights reserved.

Mighty Marvel Masterworks The Avengers volume 4: The Sign of the Serpent


By Stan Lee, Don Heck, Roy Thomas, Frank Giacoia, George Roussos & various (MARVEL)
ISBN: 978-1-3029-5430-7 (PB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

These stories are timeless and have been gathered many times before but here we’re enjoying another example of The Mighty Marvel Masterworks line: designed with economy in mind and newcomers as target audience. These books are far cheaper, on lower quality paper and smaller – like a paperback novel. Your eyesight might be failing and your hands too big and shaky, but at 152 x 227mm, they’re perfect for kids. If you opt for digital editions, that’s no issue at all.

After a period of meteoric expansion, in 1963 the burgeoning Marvel Universe was finally ready to emulate the successful DC concept that had cemented the legitimacy of the Silver Age of American comics. The notion of putting a bunch of all-star eggs in one basket had made the Justice League of America a winner and subsequently inspired the moribund Atlas outfit – primarily Stan Lee, Jack Kirby & Steve Ditko – into conceiving “super-characters” of their own. The result – in 1961 – was The Fantastic Four

After 18 months, the fledgling House of Ideas had generated a small successful stable of costumed leading men (but still only 2 sidekick women!), allowing Lee & Kirby to at last assemble a select handful of them into an all-star squad, moulded into a force for justice and soaring sales. Cover dated September 1963, and on sale from early July, The Avengers #1 launched as part of an expansion package which also included Sgt. Fury and his Howling Commandos and The X-Men. This edition collects The Avengers #31-40 (cover-dated August 1966 to May 1967): groundbreaking tales no newbie or potential lover of superhero stories can do without…

Here the team consists of Captain America, Hawkeye, mutant twins Quicksilver and The Scarlet Witch (who had replaced big guns Thor and Iron Man) and recently returned Giant-Man (AKA Goliath) and The Wasp, looking for a way to enable Henry Pym to regain his size-changing powers and his normal six-foot height. The revised team was already proving a firm fan-favourite. Spectacle had been nudged aside in favour of melodrama sub-plots, leavening the action through compelling soap-opera elements which kept readers riveted…

Of course, the founding stars regularly featured due to the rotating, open door policy which meant that most issues included somebody’s fave-rave. The increasingly bold and impressive stories and artwork were no hindrance either. Once Lee moved on, the team was left in the capable hands of Roy Thomas who grew into one of the industry’s most impressive writers, guiding the World’s Mightiest Heroes through a range of adventures ranging from sublimely poetic to staggeringly epic.

With this fourth collection the hero alliances rise to dominance truly began and resumes on a cliffhanger yarn that began when Goliath – tragically trapped at a freakish ten-foot height – sought a cure south of the border only to be embroiled in a futuristic civil war amongst a lost south American civilisation. Here the concluding chapter threatens global incineration in the ludicrously titled yet satisfyingly thrilling ‘Never Bug a Giant!’ as Wasp, Hawkeye and Cap track down their massive missing man and face escalating atomic armageddon…

The company’s crusading credentials are enhanced next as ‘The Sign of the Serpent!’ and sequel ‘To Smash a Serpent!’ (#32-33, with Heck providing raw, gritty inks over his own pencils) craft a brave, socially-aware epic. Here the heroes tackle a sinister band of organised racists in a thinly veiled allegory of the Civil Rights turmoil then gripping America. Marvel’s bold liberal stand even went so far as to introduce a new African-American character, Bill Foster, who would eventually become a superhero in his own right.

It’s back to crime-busting basics as Roy Thomas officially begins his long association with the team in #34’s ‘The Living Laser!’, although second part ‘The Light that Failed!’ again assumes political overtones as the light-bending supervillain allies himself with South American – and, by implication, Marxist – rebels for a rollercoaster ride of thrills and spills.

The team’s international credentials are further exploited when long-absent Scarlet Witch and Quicksilver return, heralding an alien invasion of the Balkans in ‘The Ultroids Attack!’ and ‘To Conquer a Colossus!’ (#36-37). Along for the ride and a crucial factor in repelling an extraterrestrial invasion is newly cured and reformed Natasha Romanoff: the sinister, merciless Black Widow

Thomas clearly relished juggling a larger roster of characters as he promptly added Olympian godling Hercules to the mix, first as a duped and drugged pawn of the Enchantress in #38’s ‘In our Midst… An Immortal’ (inked by George Roussos) and then as a member from the following issue onwards, when The Mad Thinker attacks the assemblage during ‘The Torment… and the Triumph!’.

No prizes for guessing who was throwing the punches in ‘Suddenly… the Sub-Mariner!’ as the team battle the Lord of Atlantis for possession of a reality-warping Cosmic Cube; a riotous all-action romp to end a superb classic chronicle of furious Fights ‘n’ Tights fables.

Augmenting the narrative joys is the cover gallery by Heck, Jack Kirby, Frank Giacoia, Gil Kane and Roussos plus Heck’s unused cover for #37.

Unceasingly enticing and always evergreen, these immortal epics are tales that defined the Marvel experience and a joy no fan should deny themselves or their kids.
© 2024 MARVEL.

Daredevil Epic Collection volume 7: The Concrete Jungle (1976-1978)


By Marv Wolfman, Jim Shooter, Roger McKenzie, Tony Isabella, Bill Mantlo, Chris Claremont, Gerry Conway, Gil Kane, Don McGregor, Bob Brown, Carmine Infantino, John Buscema, Frank Robbins, John Byrne, Sal Buscema, George Tuska, Lee Elias, Gene Colan, Tom Sutton, Jim Mooney, Klaus Janson, Vince Colletta, Don Perlin, Keith Pollard, Frank Chiaramonte, Al Milgrom, Dan Green, Tony DeZuñiga, Steve Leialoha, Josef Rubinstein, Bob Wiacek & various (MARVEL)
ISBN: 978-1-3029-1634-3 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Matt Murdock is a blind lawyer whose remaining senses hyper-compensate, making him an astonishing acrobat, formidable fighter and living lie-detector. A second-string hero for much of his early career, Daredevil was nonetheless a striking and popular one, due mostly to the captivatingly humanistic art of Gene Colan. DD fought gangsters, super-villains and even the occasional monster or alien invasion, quipping and wisecracking his way through life and life-threatening combat, utterly unlike the grim, moody, quasi-religious metaphor he became.

After a disastrous on-again, off-again relationship with his secretary Karen Page, Murdock took up with Russian émigré Natasha Romanoff, infamous and notorious ex-spy Black Widow. She was framed for murder and prosecuted by Matt’s best friend and law partner Foggy Nelson before the blind lawman cleared her. Leaving New York with her for the West Coast, Matt joined a prestigious San Francisco law firm but adventure, disaster and intrigue sought out the Sightless Sentinel and ultimately drew him back to the festering Big Apple…

Spanning May 1976 to May 1977, this Epic Collection re-presents Daredevil #133-154, Annual #4, a crossover from Ghost Rider #19-20, plus spin-offs from Marvel Premiere #39-40 & 43, spanning cover-dates May 1976 and September 1978.

Writer/editor Marv Wolfman always designed long term plans for his characters which oddly start buried in the publicity stunt yarn opening this collection. Daredevil #133 begins laying groundwork for an unfolding epic about fake news and disinformation in public office (and remember this is set just after Watergate and decades before Trumpism) before digressing to a fanciful fluff piece co-starring real-world stage trickster and headline-seeker Uri Geller. Concocted by Wolfman, Bob Brown & Jim Mooney, ‘Introducing: Mind-Wave and his Fearsome Think Tank!’ is a happily forgettable tale about a maniac in a supertank attacking Manhattan. Thankfully, Mind-Wave‘s arch enemy (Geller, claiming to have psychic powers granted him by aliens) is there to aid the Scarlet Swashbuckler…

More sinister secrets of the perception-shaping masterplan of The Jester are revealed in #134’s ‘There’s Trouble In New York City…’ as disgruntled former football star/insurance salesman Brock Jones returns. Previously, he had stumbled into a plot to control Earth and taken possession of a rocket-powered super-suit coveted by enemy agents. DD had almost been killed by the suit’s original owner, leading to the usual superhero misunderstanding and a savage clash. Now, as TV news shows Daredevil killing cops and with the shapeshifting Chameleon robbing at will, Brock again dons the suit to help the common man as The Torpedo, innocently adding to the chaos and confusion before the Chameleon is caught…

Jester’s grand scheme is revealed in ‘What Is Happening?’ The Manic Mountebank has exploited a computer pioneer to create a wave of stories making the public mistrust the authorities by manipulating the media. (I’m not commenting, I’m not commenting…)

Seeing newspaper reports, photos and even news tapes of John and Robert Kennedy alive, superheroes killing cops and “proof” that the Viet Nam war never happened, but secret conflicts in Chile and Saudi Arabia did, much of the public readily accepts the villain was framed, resulting in Daredevil being arrested and subsequently handed over to an army of thugs and gangsters.

John Buscema assumed pencilling with #136, as the Jester’s endgame is exposed. When President Gerald Ford announces that New York City’ s police and all its superheroes have gone insane, citizens are urged to take up arms and defend themselves at all costs. The entire scheme has been devised to leave the city open to plunder by the Jester’s hastily-assembled army of thugs. Unable to keep away, DD strikes back but is captured and subjected to ‘A Hanging for a Hero!’

As a lynch mob of panicked citizens and enraged criminals almost execute the Man Without Fear, he flamboyantly escapes but is forced back into action for concluding episode ‘The Murder Maze Strikes Twice!’ as “President Ford’s” broadcasts demand citizens “take back Wall Street” from the gangsters that now control it. Deducing Jester’s location, DD storms in, dismantles all the villain’s traps and minions, restoring order and justice, only to discover personal crises boiling over…

Throughout the media reality war, Daredevil had been seeking to prove the innocence of Heather Glenn‘s father. Matt Murdock’s current girlfriend knows her dad isn’t a ruthless, murdering slumlord but that someone must have framed him. All evidence says otherwise. Now, as Matt and Foggy return to that case, word comes (for readers, as two excerpted pages from Ghost Rider #19 – August 1976 by Tony Isabella, Frank Robbins & Vince Colletta) depicting former girlfriend turned soap star Karen Page being kidnapped by friend and ally Stuntman

It leads directly into Daredevil #138 where Wolfman, John Byrne & Mooney ask ‘Where is Karen Page?’ as the Man Without Fear drops everything for his one true love: heading for Los Angeles where Page is a Hollywood star with a complex convoluted life. However her relationship with hell-tainted Johnny Blaze is not why she was targeted, but rather from her father’s inventions and career as super-maniac Death’s Head – and the impostor now using the name to further his own insane plans. The saga concludes in Ghost Rider #20 (Wolfman, Byrne & Don Perlin) as ‘Two Against Death!’ reveals who is actually pulling all the strings with Satan-spawn and Scarlet Swashbuckler pairing to save page. Meanwhile in Manhattan, Foggy continues investigating Glenn Industries… and is shot.

The plot threads expands in Daredevil Annual #4’s ‘The Name of the Game is Death!’ Plotted by Wolfman, scripted by Chris Claremont, drawn by George Tuska and inked by Frank Chiaramonte, it sees The Black Panther aiding an industrialist whose son is abducted. Thanks to friendship with King T’Challa and judicious use of Vibranium, Robert Mallory has built the world’s first Tidal Power Station. Someone thinks holding his son will win them the plans but hasn’t counted on T’Challa paying his friend a visit at this inopportune moment…

Daredevil, meanwhile, fights for his life, having stumbled into a furiously rampaging Sub-Mariner. Prince Namor has returned to the vile surface world because of a man named Mallory and a power station that while providing cheap clean energy for mankind will overheat the seas and divert the tides…

Concluding chapter ‘And Who Shall Save the Panther?’ begins with the Great Cat prowling Manhattan, having tracked the crime to ambitious mobster Ruffio Costa. Sadly, he’s unable to defeat the thugs alone and eventually DD steps in to deliver a ransom, accidentally bringing Sub-Mariner along for the ride. When the superbeings converge and clash, Costa is caught in the carnage and a lab explosion transforms him into something far worse than gradual climate crisis and the factions must all temporarily unite to defeat the threat of Mind-Master.

The editorial story behind Wolfman, Sal Buscema & Mooney’s ‘A Night in the Life’ (DD #139) is a true insight to comics at their best, but for readers it’s simply a chance to enjoy enhanced drama, suspense and action as the search for a missing haemophiliac boy overlaps a police manhunt for a mad bomber demanding the return of his drug-addicted wife. Wolfman was unsurpassed at interleaving soap opera melodrama with costumed cavorting, and the fraught tone carried over into #140 as Bill Mantlo, Sal B & Klaus Janson detailed ‘Death Times Two!’ when a runaway bus dumped Daredevil into a hunt for accidentally united old enemies The Gladiator and The Beetle who then aimed a runaway train at Grand Central Station and attempted to settle old scores with the hero amidst the dead and dying…

An even bigger change in tone began in #141. ‘Target: Death!’ was plotted by Wolfman, and scripted by Jim Shooter, with pencils divided between Gil Kane and Bob Brown, and Jim Mooney inking. It is very much a forerunner of what Roger McKenzie and Frank Miller would conceive of in months to come, opening with another murder attempt on Foggy and fresh insights into the abduction of his fiancée Debbie Harris. More secrets of Glenn Industries are teased out, a killer dies and DD’s ultimate arch-nemesis returns for another killing spree before abruptly changing his mind and tying defeated Daredevil to a giant arrow and firing him at the New Jersey Palisades…

Pulling out all the stops for his final forays, Wolfman – with Brown & Mooney – resurrected more classic villains for #142. Escaping one doom, DD meets new hero Nova, even as Mr. Hyde and The Cobra reunite, targeting the Scarlet Swashbuckler as he passes the rooftop rainforest garden of a young millionaire living in a personal paradise: ‘The Concrete Jungle’

The clash concludes with ‘“Hyde and Go Seek”. Sayeth the Cobra!’ (Wolfman, Brown & Keith Pollard) wherein the villains leave our hero to the carnivores populating the skyscraper Eden while they plunder the penthouse below. The goal is not wealth but ancient books and formulas to enhances their powers, but as ever, they grievously underestimate the boldness and ingenuity of the Man Without Fear…

Times were changing for the Scarlet Swashbuckler, and stories by incoming scripters including Jim Shooter and Roger McKenzie contributed to a gradual darkening of the atmosphere. In DD #144 Shooter, penciller Lee Elias & inker Dan Green amp up the edginess and intensify foreboding shadows by proving ‘Man-Bull Means Mayhem’ as the petty thug-turned-mutated-menace Bill Taurens again clashes with the Crimson Crusader. The battle begins when he breaks jail to join DD’s oldest archenemy The Owl and it emerges the avian ganglord is critically enfeebled, under attack by rivals and needs the Man-Bull to kidnap the one scientist who can fix him. Sadly, the boffin might also be able to cure Taurens, and the brute’s selfish betrayal leads to disaster when Daredevil intervenes again…

The Owl’s fate is sealed in ‘Danger Rides the Bitter Wind!’ (by Shooter from a Gerry Conway plot, illustrated by George Tuska & Jim Mooney) as the desperate human raptor goes after Dr. Petrovic personally, raiding a hospital and triggering his own doom in a rooftop clash with Daredevil. Shooter then amps up tension as #146 welcomes Gil Kane as penciller for Mooney and maniac marksman Bullseye returning to force a showdown ‘Duel!’ with the hero, achieved by taking an entire TV studio hostage before being soundly defeated yet again…

Throughout The Jester’s media reality war, DD had dated flighty socialite Heather Glenn. When, as both masked hero and lawyer he discovered her father was a corrupt slumlord and white collar criminal, the hero began looking for proof to exonerate his potential father-in-law. Instead he found further damning proof everywhere he looked. Matt’s girlfriend knows her dad isn’t a ruthless, murdering monster and that someone must have framed him. All evidence says otherwise…

Now another long running plot thread – with Foggy’s kidnapped girlfriend now held for months – converges as DD confronts Maxwell Glenn and the true culprit reveals himself to readers if not the hero. As Glenn confesses to everything and is arrested, the hero hits his ‘Breaking Point!’ (Shooter, Kane & Janson) after dramatically liberating the broken captive but failing to catch the true villain – mindbending archfoe Killgrave, the Purple Man

With Kane co-plotting, and Glenn believing himself guilty, #148’s ‘Manhunt!’ sees the increasingly overwhelmed adventurer lash out at the entire underworld in search of the malign mauve manipulator, only to stumble into a wholly separate evil plot instigated by the another enemy – the diabolical Death-Stalker. Murdock’s relationship with Foggy also takes a hit as the usually genial partner deals with a PTSD ravaged Debbie and can’t understand why his best friend is defending self-confessed perpetrator Glenn…

Carmine Infantino joins Shooter & Janson for DD #149 as ‘Catspaw!’ sees Heather dump Matt and super-thug The Smasher target Daredevil in a blistering battle bout that is mere prelude to #150’s ‘Catastrophe!’, finding the valiant crusader stretched beyond his capacity in the courtroom and on the streets, just as charming, debonair mercenary Paladin premieres in a clash of vigilante jurisdictions. The debuting mercenary hero for hire is also hunting the Purple Man and has advantages DD can’t match, and no scruples at all…

Kane returns as plotter and penciller as Shooter gives way to McKenzie, who joins the creative crew to script ‘Crisis!’ with another tragic death blighting Murdock’s soul. As a result, Heather accidentally uncovers Matt’s heroic secret and DD simply quits. However, the horrors of the world and his own overzealous Catholic conscience soon force him back to work again…

Paladin and Infantino return for ‘Prisoner!’ (DD #152) joining McKenzie & Janson in reintroducing Death-Stalker just as our masked hero makes an intervention to reunite Foggy with traumatised fiancé Debbie. Although the ploy is successful, another clash with the mercenary leaves DD beaten and open to a surprise attack by The Cobra & Mr Hyde in #153. Crafted by McKenzie, Gene Colan & Tony DeZuñiga, ‘Betrayal!’ debuts aging Daily Bugle reporter Ben Urich – who will play a huge part in Daredevil’s future – with the weary hero ambushed, defeated and dragged to the ‘Arena!’ (Steve Leialoha inks) wherein Killgrave seeks ultimate victory by mind-piloting a squad of DD’s foes, including The Gladiator, Jester, Cobra & Hyde, to slaughter the swashbuckler in front of a captive audience. It proves to be the fiend’s final mistake once Paladin shows up and shifts the balance of power…

To Be Continued…

At this period the series was generating plenty of noteworthy characters, and included here are some solo spin-off stories that resulted. First is a two-issue try-out tale starring hero/ villain The Torpedo. He first (accidentally) battled DD in Daredevil #126-127. After the brief reprise recounted above he was given his shot at fame in Marvel Premiere #39 & 40 (December 1977 – January 1978) before ultimately dying in Rom: Spaceknight and being replaced by a teenaged girl.

‘Ride a Wild Rocket!’ and ‘…Battle With the Big Man!’ was a rushed-looking collaboration of Wolfman, Mantlo, Brown, Al Milgrom, Josef Rubinstein, Bob Wiacek & Alan Weiss showing Brock Jones pursuing the Rocketeer gang who originally owned his turbo-suit, but all his efforts to reclaim the acclaim of his quarterbacking days seem pointless. Harassed at home and bored at work, his American Dream is dying. After almost triggering a nuclear meltdown he was considered a menace, even though he saved the state from atomic catastrophe, and now a critical change comes after the hidden mastermind behind all his woes and superhero aspirations decides enough is enough…

As seen in Captain America, Machine Man, and The Incredible Hulk, long-time villain Senator Eugene “Kligger” Stivak is a high-ranking official of criminal capitalists The Corporation who decides he will deal with Brock personally, but the villain has seriously underestimated the over-the-hill hero’s stubbornness and desperation to regain his self-esteem…

Also included here is a Paladin pilot from Marvel Premiere #43; cover-dated August 1978 and devised by Don McGregor & Tom Sutton as a super hero/bodyguard/private eye mash-up, with Paladin Paul Denning learning ‘In Manhattan, They Play for Keeps’. Here the suave merc faces a new iteration of Mr Fear calling himself Phantasm. Mutated in a radiation accident, the maniac soon graduates from abusive boyfriend to enemy of capitalism, fixated on old girlfriend Marsha Connors until she hires Paladin to save her…

Supplementing the resurgent rise in comics form is a cover gallery by Ed Hannigan, Rich Buckler, John Buscema, Al Milgrom, Dave Cockrum, Kane, Tom Palmer, Joe Sinnott, Ron Wilson, Frank Giacoia, Janson, Terry Austin, Colan, Steve Leialoha, Infantino & Frank Springer. The extras sections include Wolfman’s editorial from #133 detailing circumstances of Geller/Marvel’s publicity stunt, pages The Mighty Marvel Bicentennial Calendar 1976 from Marvel Comics Memory Album 1977 (by Sal Buscema and Gil Kane), house ads and original art pages by John Buscema, Mooney, Byrne, Brown, Kane & Janson.

As the 1970s closed, these gritty tales laid the foundation for groundbreaking mature dramas to come, promising the true potential of Daredevil was finally in reach. Their narrative energy and exuberant excitement are dashing delights no action fan will care to miss.

… And the next volume heads full on into darker shadows, the grimmest of territory and the breaking of many boundaries…
© 2024 MARVEL.

Osama Tezuka’s Original Astro Boy volume 9


By Osamu Tezuka, translated by Frederik L. Schodt (Dark Horse Manga)
ISBN: 978-1-56971-792-9 (tank?bon PB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

From beginning his professional career in the late 1940s until his death in 1989, Osamu Tezuka generated an incomprehensible volume of quality work which transformed the world of manga and how it was perceived in his own country and, ultimately, across the globe. Devoted to Walt Disney’s creations, he performed similar sterling service with Japan’s fledgling animation industry. The earliest stories were intended for children but right from the start Tezuka’s expansive fairy tale stylisations harboured more mature themes and held hidden pleasures for older readers and the legion of fans growing up with his masterworks…

The “God of Comics” was born in Osaka Prefecture on November 3rd 1928, and suffered from a severe illness as a child. The doctor who cured him inspired the lad to study medicine, and although Osamu began drawing professionally whilst at university in 1946, he persevered with college and qualified as a medical practitioner too. Then, as he faced a career crossroads, his mother advised him to do the thing which made him happiest. He never practiced as a healer but the world was gifted with such masterpieces as Kimba the White Lion, Buddha, Black Jack and so many other graphic narratives. Working ceaselessly over decades, Tezuka and his creations inevitably matured, but he was always able to speak to the hearts and minds of young and old equally. His creations ranged from the childishly charming to the distinctly disturbing such as The Book of Human Insects.

Tezuka died on February 9th 1989, having produced more than 150,000 pages of timeless comics; created the Japanese anime industry and popularised a uniquely Japanese graphic narrative style which became a fixture of global culture.

These monochrome digest volumes (173 x 113 mm in the physical world and any size you like if you read them digitally) present – in non-linear order – revised exploits of his signature character, with the emphasis firmly on fantastic fun and family entertainment…

Tetsuwan Atomu (literally “Mighty Atom” but known universally as Astro Boy due to its dissemination around the world as an animated TV cartoon and one of post-war Japan’s better exports) offers spectacular, riotous, rollicking sci fi action-adventure starring a young boy who also happens to be one of the mightiest robots on Earth.

The series began in 1952 in Shōnen Kobunsha and ran until March 12th 1968 – although in later years Tezuka returned to add to the canon often, both in comics but in also in other media such as the newspaper strips. Over that period, Astro Boy spawned the aforementioned global TV cartoon boom, starred in comic book specials and featured in games, toys, movies, collectibles and the undying devotion of generations of ardent fans.

Tezuka frequently drew himself into his tales as chorus and commentator, and in later revisions and introductions often cited how stifling he found the restrictions of Shōnen comics; specifically, having to periodically pause a plot to placate the demands of his audience by providing a blockbusting fight every episode. That’s his prerogative: most of us avid aficionados have no complaints…

Tezuka and his production team were never as wedded to close continuity as any fan. They constantly modified stories and artwork in later collections, so if you’re a purist you are just plain out of luck. Such tweaking is the reason this series of collections seem to skip up and down the publishing chronology. The intent is to entertain at all times so stories aren’t treated as gospel and order is not immutable or inviolate.

It’s just comics, guys, and in case you came in late, here’s a little background to set you up.

In a world where robots are ubiquitous and have won (limited) human rights, brilliant Dr. Tenma lost his son Tobio in a traffic accident. Grief-stricken, the tormented genius used his position as head of Japan’s Ministry of Science to build a replacement. The android his team created was one of the most groundbreaking constructs in history, and for a while Tenma was content. However, as his mind re-stabilised, Tenma realised the unchanging humanoid was not Tobio and, with cruel clarity, summarily rejected the replacement. Ultimately, the savant removed the insult to his real boy by selling the robot to a shady dealer…

One day, independent researcher Professor Ochanomizu was in the audience at a robot circus and realised diminutive performer “Astro” was unlike the other acts – or indeed, any artificial being he had ever encountered. Convincing the circus owners to part with the little robot, the Prof closely studied the unique creation and realised just what a miracle had come into his hands…

Part of Ochanomizu’s socialization process for Astro included placing him in a family environment and having him attend school just like a real boy. As well as providing friends and admirers the familiar environment turned up another foil and occasional assistant in the bellicose and highly skilled form of Elementary School teacher Higeoyaji (AKA Mr. Mustachio)…

The wiry wonder’s astonishing exploits resume after the now traditional ‘A Note to Readers’ – explaining in prose why one thing that hasn’t been altered is the depictions of various racial types in the stories. The author was also keen on combining all aspects of his creation into one overarching continuity delivered as a cartoon prelude, so these ruminations promptly give way to an epic action adventure doused with humour and social satire as our plucky android Pinocchio stumbles into a vast global conspiracy and becomes an unwitting pawn and courier of a robot doomsday device in ‘The Secret of the Egyptian Conspirators’ (originally seen between April and August 1969 in Shōnen Magazine). With an abundance of contemporary spy fiction tropes and themes in play Astro is trapped in a deadly war when the nation of Egypt falls under the spell of a robotic Cleopatra and her creator and sets about restoring their ancient empire. Bizarrely, behind the scheme is fiendish inventor Baribari – an old acquaintance and enemy of someone extremely close to Astro Boy, but that unknown connection does not impede the cosmic kid’s attempts to redeem Cleopatra whilst battling a battalion of giant robot beast and monuments, as well as the rival’s vile opportunistic human forces, leading to more tragedy and loss for the lonely manmade boy…

Follow-up fable ‘The Invisible Giant’  ran in Shōnen Magazine from May to July 1961, and by Tezuka’s own admission was heavily inspired by George Langelaan’s short story The Fly as first published in Playboy (June 1957) before becoming a sci fi classic and motion picture franchise from 1958 onwards. Here however the teleportation device maguffin results from an intense rivalry between scientists: venerable, irascible Dr. Woods and glory-seeking upstart B.S. Hanabusa. When the latter’s creation malfunctions, failing to rematerialize assorted animals and manifesting a ghastly ethereal poltergeist, Astro and his human pal Shibukagi are caught up in the duel of wills, embroiled with hitman Killer 0000 and targeted by corrupt 3D TV exec Nada and his murderous thugs.

However, when Astro uncovers the true story of the amalgamated horror stalking the city and what Woods and Nada are planning, he finds the path to justice a lot clearer than anticipated… especially with Mr. Mustachio lending his martial art muscle to the gang war erupting in the streets. Even when Nada kidnaps Ochanomizu, the robot boy and his eerie ally have a plan to save the day and produce a notional win for the good guys…

After that frenetic globe girdling and otherworldly outing, moodier adventure ‘Cobalt’ (Shōnen Magazine, June-September 1954) reintroduces a duplicate Astro Boy, built in the midst of an atomic crisis after the original robot hero of Japan goes missing on a mission. Forced to speed up his creation of Astro Boy’s successor, Professor Ochanomizu cuts some corners, but with a nuclear deadline fast approaching, realises that all Cobalt needs to do is find Astro and let the real hero save everyone…

With incredible and deadly locales, fantastic beasts and an unsuspected villain behind the crisis, that proves to be easier said than done, but in the bitter end the substitute proves he’s more than the sum of his parts…

To Be Continued…

Breathtaking pace, outrageous invention, slapstick comedy, heart-wrenching sentiment and frenetic action are hallmarks of these captivating comics constructions: perfect examples of Tezuka’s uncanny storytelling gifts, which still deliver a potent punch and instil wide-eyed wonder on a variety of intellectual levels. The melange of marvels is further enhanced here by an older, more sophisticated tone and the introduction of political and social commentary, proving Astro Boy to be a genuine delight for all ages.
Tetsuwan Atom by Osama Tezuka © 2002 by Tezuka Productions. All rights reserved. Astro Boy is a registered trademark of Tezuka Productions Co., Ltd., Tokyo Japan. Unedited translation © 2002 Frederik L. Schodt.
This book is printed in the traditional western ‘read-from-front-to-back’ format.

The Defenders Epic Collection volume 1: The Day of the Defenders (1969-1973)


By Roy Thomas, Steve Englehart, Len Wein, Gene Colan, Marie Severin, Herb Trimpe, Ross Andru, Sal Buscema, Bob Brown, Don Heck, Tom Palmer, Johnny Craig, Bill Everett, Frank McLaughlin, Jim Mooney, Frank Bolle, Frank Giacoia, John Verpoorten, Mike Esposito & various (Marvel)
ISBN: 978-1-3029-3356-2 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

For kids – of any and all ages – there is a simple response to and primal fascination with brute strength and feeling dangerous, which surely goes some way towards explaining the perennial interest in angry tough guys who break stuff… as best exemplified by Prince Namor, the Sub-Mariner and the Incredible Hulk. When you add the mystery and magic of Doctor Strange, the recipe for thrills, spills and chills becomes simply irresistible…

Last of the big star conglomerate super-groups, The Defenders would eventually number amongst its membership almost every hero – and a few villains – in the Marvel Universe. No real surprise there then, as initially they were composed of the company’s bad-boy antiheroes: misunderstood, outcast and often actually dangerous to know.

For Marvel, the outsider super-group must have seemed a conceptual inevitability – once they’d finally published it. Back then, apart from Spider-Man and Daredevil, all their superstars regularly teamed up in various mob-handed assemblages and, in the wake of the Defenders’ success, even more super-teams comprising pre-existing characters were rapidly mustered. These included the Champions, Invaders, New Warriors  and so forth – but none of them had any Truly Very Big Guns…

They never won the fame or acceptance of other teams, but that simply seemed to leave creators open to taking more chances and playing the occasional narrative wild card. The genesis of the team derived from their status as publicly distrusted villains, threats or menaces, but before all that later inventive approbation. The scintillating collection compiles early days as first seen in whole or in part in Dr. Strange #183, Sub-Mariner #22, 33 & 35, Incredible Hulk #126, Marvel Feature #1-3, Defenders #1-11, and Avengers #115-118 covering November 1969 to December 1973, re-presenting a wealth of extended and linked sagas that would reshape comics.

The first tale in this volume comes from Dr. Strange #183 in ‘They Walk by Night!’ where Roy Thomas, Gene Colan & Tom Palmer introduced a deadly threat to humanity. Elder demon race The Undying Ones were returning, hungry to reconquer the Earth they once ruled, but as the sorcerer’s series unexpectedly ended with that issue, the story went nowhere until the Sub-Mariner #22 (February 1970) and ‘The Monarch and the Mystic!’ brought the Prince of Atlantis into the mix. Here Thomas, Marie Severin & Johnny Craig told a sterling tale of sacrifice in which the Master of the Mystic Arts seemingly dies holding the gates of Hell shut with the Undying Ones sealed behind them.

The extended saga concluded on an upbeat note in The Incredible Hulk #126 (April 1970) as Thomas & Herb Trimpe revealed in ‘…Where Stalks the Night-Crawler!’ how a New England cult dispatches helpless Bruce Banner to the nether realms in an attempt to undo Strange’s sacrifice. Luckily, cultist Barbara Norris has last-minute second thoughts and her own dire sacrifice frees the mystic, and seemingly ends the threat of the Undying Ones forever. At the end of the issue Strange retired. Although forsaking magic, he was soon back as the fates and changing reading tastes called him to duty as magic and the supernatural themes rose in popularity. As Namor became an early advocate of the ecology movement, in issues #34-35 of his own title (February & March 1971) the next step in the antihero  revolution came when he recruited Hulk and Silver Surfer for  a critical cause.

Antihero super-nonteam The Defenders officially begins with Sub-Mariner #34-35 (cover-dated February & March 1971). As previously cited, the Prince of Atlantis was an ardent activist and advocate of the ecology movement, and here takes radical steps to save Earth in ‘Titans Three!’ by fractiously recruiting other outcasts to help him destroy a US Nuclear Weather-Control station. In concluding chapter ‘Confrontation!’ (Thomas, Sal Buscema & Jim Mooney) the always-misunderstood outcasts unite to battle a despotic dictator’s legions, the US Army, UN defence forces and Avengers to prevent the malfunctioning station vaporising half the planet…

With that debacle smoothed over life resumed its usual frenetic pace for the Hulk and Namor until giant sized try-out comic Marvel Feature #1. Cover-dated December 1971, it presented ‘The Day of the Defenders!’ as a mysteriously re-empowered Stephen Strange summons the Avenging Son and the Jade Juggernaut to help him stop the deathbed doom of crazed super-mind Yandroth. Determined to not go gently into the dark, the Scientist Supreme had built an “Omegatron” programmed to obliterate the Earth as soon as Yandroth’s heart stopped beating. With magic ineffective, only the brute strength of the misunderstood misanthropes could possibly stop it…

Naturally the fiend hadn’t told the whole truth, but the day was saved – actually only postponed – in a canny classic from Thomas, Ross Andru & Bill Everett. The issue also shares how Strange regained his mojo in ‘The Return’ by Thomas, Don Heck & Frank Giacoia: a heady 10-page thriller proving that not all good things come in large packages.

Clearly destined for great things, the astounding antiheroes reassembled in Marvel Feature #2 (March 1972) with Sal Buscema replacing Everett as inker for late Halloween treat ‘Nightmare on Bald Mountain!’ By capturing archfoe Dr. Strange, extradimensional dark lord Dormammu sought to invade Earth’s realm through a portal in Vermont, only to be savagely beaten back by the mage’s surly sometime comrades, before reuniting in #3 (June 1972, by Thomas, Andru & Everett ) to face a revive old Lee/Kirby “furry underpants” monster in ‘A Titan Walks Among Us!’

Until thrashed by the Defenders, Xemnu the Titan was an alien super-telepath seeking to repopulate his desolate homeworld by stealing America’s children. Of course, older fans recognised him as the cover-hogging star of Journey into Mystery #62 (November 1960) where he acted as a road-test for a later Marvel star in a short tale entitled ‘I Was a Slave of the Living Hulk!’

An undoubted hit, The Defenders exploded swiftly into their own title (cover-dated August 1972), to begin a bold, offbeat run of reluctant adventures scripted by superteam wunderkind Steve Englehart. As a group of eclectic associates occasionally called together to save the world (albeit on a miraculously monotonous monthly basis) they were billed as a “non-team” – whatever that is – but it didn’t affect the quality of their super-heroic shenanigans. With Sal B as regular penciller, an epic adventure ensued with ‘I Slay by the Stars!’ (Giacoia inks) as sorcerer Necrodamus seeks to sacrifice Namor and free those pesky Undying Ones: a mission that promptly leads to conflict with an old ally in ‘The Secret of the Silver Surfer!’ (inked by John Verpoorten) before concluding in the Mooney-inked ‘Four Against the Gods!’ Here the Defenders take their war to the dimensional dungeon of the Undying Ones and rescued the long-imprisoned and now utterly insane Barbara Norris.

Clearly a fan of large casts and extended epics, Englehart added a fighting femme fatale to the mix with ‘The New Defender!’ (inked by new regular Frank McLaughlin) as Asgardian exiles Enchantress and Executioner embroil the antiheroes in their long-running and lethal love-spat. The fallout includes bringing The Black Knight briefly into the group and turning Barbara into the latest incarnation of Feminist Fury (these were far less enlightened days) The Valkyrie.

Defenders #5 began a long-running plot thread with major repercussions for the Marvel Universe. The denouement left Black Knight an ensorcelled, immobile stone statue, and, as Strange and Co. searched for a cure, the long defused Omegatron suddenly resumed its countdown to global annihilation in ‘World Without End?’, after which the increasingly isolationist Silver Surfer momentarily “joins” in #6 to share ‘The Dreams of Death!’ as lightweight magic menace Cyrus Black attacks, and is rapidly repulsed.

After a spiffy team pin-up by Sal Buscema, Defenders #7 jumps right in as Len Wein co-scripts with Englehart and Frank Bolle inks Sal Buscema in ‘War Below the Waves!’ Here tempestuous ex-Avenger Hawkeye briefly climbs aboard the non-team bandwagon to help defeat undersea tyrant Attuma and soviet renegade The Red Ghost: a bombastic battle to usurp Sub-Mariner of his titles and kingdom concluding a month later in ‘…If Atlantis Should Fall!’, with Englehart providing all the words and McLaughlin inking. Since Defenders #4 the forward-thinking scripter had been putting players in place for a hugely ambitious crossover experiment: one that turned the industry on its head. Next here comes a prologue taken from the end of Avengers #115 which finally set the ball rolling.

Drawn by Bob Brown & Mike Esposito, ‘Alliance Most Foul!’ sees interdimensional despot the Dread Dormammu and Asgardian god of Evil Loki unite in search of an ultimate weapon to give them final victory against their foes. They resolve to trick the Defenders into securing its six component parts by “revealing” that the reconstructed Evil Eye can restore the petrified Black Knight. That plan is initiated at the end of Defenders #8: a brief opening chapter in ‘The Avengers/Defenders Clash’ entitled ‘Deception!’ wherein a message from the Black Knight’s spirit is intercepted by the twin entities of evil, leading directly to ‘Betrayal!’ in Avengers #116 (Englehart, Brown & Esposito) with the World’s Mightiest Heroes hunting for their missing comrade and “discovering” old enemies Hulk and Sub-Mariner may have turned him to stone.

This and third chapter Silver Surfer Vs. the Vision and the Scarlet Witch’ see the rival teams split up: one to gather the scattered sections of the Eye and the other to stop them at all costs. Defenders #9 (Sal B & McLaughlin art) begins with tense recap ‘Divide …and Conquer’ before ‘The Invincible Iron Man Vs. Hawkeye the Archer’ and ‘Dr. Strange Vs. the Black Panther and Mantis’ sheds more suspicion and doubt on the vile villains’ subtle master-plan. Avengers #117 ‘Holocaust’, ‘Swordsman Vs. the Valkyrie’ and crucial turning point ‘Captain America Vs. Sub-Mariner’ (Brown & Esposito) lead to the penultimate clash in Defenders #10 (Sal B & Bolle) in Breakthrough! The Incredible Hulk Vs. Thor’ before an inevitable joining together of the warring camps in United We Stand!’ Tragically it is too late as Dormammu seizes the reconstructed Evil Eye and uses its power to merge his monstrous realm with Earth.

Avengers #118 delivers the cathartic climactic conclusion in ‘To the Death’ (Brown, Esposito & Giacoia) wherein all the Marvel Universe’s heroes resist the demonic invasion as Avengers and Defenders plunge deep into the Dark Dimension itself to end forever the threat of the evil gods…

With the overwhelming cosmic crisis concluded, the victorious Defenders attempt to use the Eye to cure their calcified comrade, only to discover his spirit has found a new home in the 12th century. In #11’s Bolle inked ‘A Dark and Stormy Knight’ the band battle black magic during the Crusades, fail to retrieve the Knight and acrimoniously go their separate ways – as did overworked departing scripter Englehart…

With issue #12 Len Wein would assume the writer’s role, starting a run of slightly more traditional costumed capers…

With covers by Colan, Everett, Severin, Frank Giacoia, John Buscema, John Romita, Sal Buscema, Gil Kane, Ralph Reese, Jim Starlin, Verpoorten, Esposito, Bolle & Ron Wilson this titanic tome also offers contemporary house ads, a revelatory Afterword by Steve Englehart segues into a brief bonus feature including unpublished cover art, the Marvel Bullpen Bulletins page announcing the launch of The Defenders, original art pages, and previous collection covers by Carlos Pacheco, John Romita and Richard Isanove.

For the longest time, The Defenders was the best and weirdest superhero comic book in the business, and if you love Fights ‘n’ Tights frolics but crave something just a little different, these yarns are for you… and the best is still to come.
© 2022 MARVEL.

Robin Archive Edition volume 1 & 2



By Bob Kane, Bill Finger, Win Mortimer, Jim Mooney, Curt Swan, Jack Burnley, Sheldon Moldoff, Charles Paris, John Fischetti, John Giunta, Fred Ray, Don Cameron, David Vern Reed, Jack Schiff & various (DC Comics)

ISBN: 978-1-4012-0415-0 (HB/vol 1) 978-1-4012-2625-1 (HB/vol 2)

These books include Discriminatory Content produced in less enlightened times.

Robin the Boy Wonder debuted in Detective Comics #38, cover-dated April 1940 and on sale from March 6th of that momentous year. He was created by Bob Kane, Bill Finger & Jerry Robinson, introducing a juvenile circus acrobat whose parents were murdered by a mob boss. The story of how Batman took the orphaned Dick Grayson under his scalloped wing and trained him to fight crime has been told, retold and revised many times over the decades (some of which we’ll revisit over the next 12 months) and still regularly undergoes tweaking to this day.

In chronological DC comics continuity Grayson fought beside Batman until 1970 when, as an indicator of those turbulent times, he flew the nest, becoming a Teen Wonder college student and ultimately leader of a team of fellow sidekicks and young justice seekers: the Teen Titans. He graduated to his own featured solo spot in the back of Detective Comics from the end of the 1960s, where he alternated and shared space with Batgirl, holding a similar spot throughout the 1970s in Batman, before winning a starring feature in the anthological Batman Family and Giant Detective Comics Dollar Comics. During the 1980s he led a New Teen Titans team, initially in his original costumed identity, but eventually reinvented himself as Nightwing, whilst (re)establishing a turbulent working relationship with his mentor Batman.

Robin’s groundbreaking creation as a junior hero for young readers to identify with inspired an incomprehensible number of costumed kid crusaders, and Grayson continues in similar innovative vein for the older, more worldly-wise readership of America’s increasingly rebellious contemporary youth cultures. However, his star potential was first realised much earlier in his halcyon career…

From 1947 to 1952 (and issues #65-130), Robin the Boy Wonder carried his own solo series – and regular cover spot – in Star Spangled Comics at a moment when the first superhero boom was fading and being replaced by traditional genres like crime, westerns, war and boys’ adventure stories. His exploits blended in-continuity action capers with more general youth-oriented fare, reducing adults Batman, Alfred and Commissioner Gordon to minor roles or indeed rendering them entirely absent, allowing the kid crusader to display not just his physical skills but also his brains, ingenuity and guts.

Long out of print and crying out for modern reissue in some form as well as completion of the full run, these stellar Archive compilations re-present the first 21 tales from Star Spangled #65-85 (covering February 1947 to October 1948) in volume 1 before adding the exploits from ASC #86-105 (November 1948-June 1950) as a second tome.

Compelling but uncomplicated, these yarns recapture the bold, verve and universal appeal of one of fantasy literature’s greatest youth icons, opening with volume 1’s fascinating Roy Thomas penned Foreword, discussing the origins and merits of boy heroes and history of the venerable anthology title before offering some insightful guesses as to the identity of the generally un-named writers of the Robin strip. Although almost universally unrecorded, most historians consider Batman co-creator Bill Finger to be author of most if not all of the stories and I’m going to happily concur here with that assessment until informed otherwise…

Star Spangled Comics #65 starts the ball rolling with ‘The Teen-Age Terrors’ illustrated by Win Mortimer (with the inking here misattributed to Charles Paris) in which the Caped Crusaders’ faithful butler happens across an unknown trophy and is regaled with Dick’s tale of that time when he infiltrated a Reform School to discover who inside was releasing the incarcerated kids to commit crimes on the outside…

That tale segues seamlessly into ‘The No-Face Crimes’ wherein the Boy Wonder acts as stand-in to a timid young movie star targeted by a ruthless killer, and #67 reveals ‘The Case of the Boy Wonders’ as our hero becomes part of a trio of boy geniuses kidnapped for the craziest of reasons. In #68 an outrageously flamboyant killing results in the pre-teen titan shipping out on a schooner as a cabin boy, spending ‘Four Days Before the Mast’ to catch a murderer, after which modern terror takes hold when Robin is the only one capable of tracking down ‘The Stolen Atom Bomb’ in a bombastically explosive contemporary spy thriller. Star Spangled Comics #70 then introduced an archvillain all his own for the junior crime crusher, as ‘Clocks of Doom’ premiered an anonymous criminal time-&-motion expert forced into the limelight once his face was caught on film. The Clock’s desperate attempts to sabotage the movie Robin is consulting on inevitably leads to hard time in this delightful romp (this one might possibly scripted by Don Cameron)…

Chronal explorer Professor Carter Nichols succumbs to persistent pressure and sends Dick Grayson back to the dawn of history in #71’s ‘Perils of the Stone Age’ – a deliciously anachronistic cavemen & dinosaurs epic with Robin kickstarting freedom and democracy, after which the Boy Wonder crashes the Batplane on a desert island, encountering a boatload of escaped Nazi submariners in ‘Robin Crusoe’ – a full-on thriller illustrated by Curt Swan & John Fischetti. In SSC #73 the so-very-tractable Professor Nichols dispatches Dick to revolutionary France where Robin battled Count Cagliostro, ‘The Black Magician’ in a stirring saga drawn by Jack Burnley & Jim Mooney, after which the Timepiece Terror busts out of jail set on revenge in ‘The Clock Strikes’ as illustrated in full by Mooney – who would soon become the series’ sole artist. Before that Bob Kane & Charles Paris step in to deliver a tense courtroom drama in #75 as ‘Dick Grayson for the Defense’ finds the millionaire’s ward fighting for the rights of a schoolboy unjustly accused of theft. Then cunning career criminal The Fence comes a cropper when trying to steal 25 free bikes given as prizes to Gotham’s city’s best students in ‘A Bicycle Built for Loot’ (Finger & Mooney).

Prodigy and richest kid on Earth, Bert Beem is sheer hell to buy gifts for, but since the lad dreams of being a detective, the offer of a large charitable donation secures the Boy Wonder’s cooperation in a little harmless role play. Sadly, when real bandits replace actors and Santa, ‘The Boy Who Wanted Robin for Christmas’ enjoys the impromptu adventure of a lifetime…

Another rich kid is equally inspired in #78, becoming the Boy Wonder of India, but soon needs the original’s aid when a Thuggee murder-cult decides to destroy ‘Rajah Robin’, after which ‘Zero Hour’ (illustrated by Mooney & John Giunta) sees The Clock strike again with a spate of regularly-scheduled time crimes before Star Spangled #80 reveals Dick Grayson as ‘The Boy Disc Jockey’, only to discover the station is broadcasting coded instructions to commit robberies in its cryptically cunning commercials. Robin is temporarily blinded in #81 whilst investigating the bizarre theft of guide dogs, but quickly adapts to his own canine companion and solves the mystery of ‘The Seeing-Eye Dog Crimes’, but has a far tougher time as a camp counsellor for ghetto kids after meeting ‘The Boy Who Hated Robin’. It takes grit, determination and a couple of escaped convicts before the kids learn to adapt and accept…

A radio contest leads to danger and death before one smart lad earns the prize for discovering who ‘Who is Mr. Mystery?’ (#83), after which Robin investigates the causes of juvenile delinquency by going undercover as new recruit to ‘The Third Street Gang’, before the outing ends on a spectacular high as the Boy Wonder sacrifices himself to save Batman and ends up marooned in the Arctic. Even whilst the distraught Caped Crusader is searching for his partner’s body, Robin must respond to the Call of the Wild, joining Innuits and capturing a fugitive from American justice in #85’s ‘Peril at the Pole’

The second hardback Archive Edition re-presents more tales from Star Spangled recapturing the dash, verve and universal appeal of one of fantasy literature’s greatest youth icons – albeit with a greater role for Batman – and opens with a Foreword by Bill Schelly adding layers of historical perspective and canny insight to the capers to come.

Every beautiful cover is included – although most of the later ones feature colonial-era frontier sensation Tomahawk – lovingly rendered by Mooney, Mortimer, Paris, Bob Kane and Fred Ray. Although unverified, writers Bill Finger, Don Cameron, David Vern Reed and Jack Schiff are considered by most comics historians to be the authors of these stories. Easier to ascertain is Mooney as penciller of almost all and inker of the majority, with other pencil and penmen credited as relevant.

Action-packed, relatively carefree high jinks recommence with Star Spangled Comics #86 and ‘The Barton Brothers!’ (inked by Mortimer, who remained until #90) as the Boy Wonder seeks lone vengeance, hunting a trio of killers whose crime spree includes gunning down Batman, after which racketeer Benny Broot discovers he’s related to aristocracy and patterns all his subsequent vicious predations on medieval themes as ‘The Sinister Baron!’

In defiance of his mentor Robin goes AWOL to exonerate the father of a schoolmate in ‘The Man Batman Refused to Help!’, although his good intentions clearing an obviously framed felon almost upset a cunning plan to catch the real culprit, after which SSC #89 has ingenious hoods get hold of ‘The Batman’s Utility Belt!’ and sell customised knock-offs until the Dynamic Duo crush their racket. Then the murder of a geologist sends the partners in peril out west in #90 to solve ‘The Mystery of Rancho Fear!’, acting undercover as itinerant cowboys to deal with a gang of extremely contemporary claim-jumpers.

With Mooney now handling all art chores, #91 sees the Boy Wonder instigating a perplexing puzzle to stump his senior partner in ‘A Birthday for Batman!’ It would have been a perfect gift if not for genuine gangsters who stumble upon the anniversary antics. The crimebusting kid played only a minor role in #92’s ‘Movie Hero No. 1’ wherein Batman surreptitiously replaces and redeems an action film actor who is a secret coward, but resumes star status for ‘The Riddle of the Sphinx!’ when a mute, masked mastermind seemingly murders the Dark Knight and supplants Gotham’s criminal top dog Red Mask.

Entertainment motifs abounded in those days and Star Spangled Comics #94 heralds ‘The End of Batman’ as the Dynamic Duo stumble on a film company crafting movie masterpieces tailored to the unique tastes and needs of America’s underworld, after which greed and terror grip Gotham’s streets when a crook employs an ancient artefact to apparently transform objects – and even the Boy Wonder – to coldly glittering gold in #95’s ‘The Man with the Midas Touch!’

Indication of changing times and tastes came with September 1949 Star Spangled Comics as Fred Ray’s Tomahawk took over the cover-spot with #96. Inside, Robin’s solo saga ‘The Boy Who Could Invent Miracles!’ – pencilled by Sheldon Moldoff with Mooney inks – saw the kid crusader working alone whilst Batman recovers from gunshot wounds, encountering a well-meaning bright spark whose brilliantly conceived conceptions revolutionise the world… prior to almost exposing the masked avenger’s secret identity. With Mooney back on full art, The Clock returns yet again in #97 in ‘The Man Who Stole Time!’: determined to publicly humiliate and crush his juvenile nemesis through a series of suitably-themed crimes

… but with the same degree of success as always. Next, Dick Grayson’s classmate briefly becomes ‘Robin’s Rival!’ after devising a method of travelling on phone lines as Wireboy.

Sadly, his ingenuity is far in excess of his fighting ability or common sense and he’s wisely convinced to retire, after which gambling gangster Sam Ferris breaks jail, turning his obsession with turning circles into a campaign of ‘Crime on Wheels!’ until Robin sets him straight again in advance of SSC #100’s powerfully moving tale of the Boy Wonder giving shelter to ‘The Killer-Dog of Gotham City!’ and proving valiant Duke can shake off his criminal master’s training to become a boon to society. In #101, High School elections are being elaborately suborned by ‘The Campaign Crooks!’ employing a bizarre scheme to make an illicit buck from students, whilst ‘The Boy with Criminal Ears!’ develops super-hearing: making his life hell and ultimately bringing him to the attention of sadistic thugs with an eye to the main chance…

Star Spangled Comics #103 introduces ‘Roberta the Girl Wonder!’ as class polymath Mary Wills follows her heart and tries to catch the ideal boyfriend by becoming Robin’s crimefighting rival, before #104’s ‘Born to Skate’ shows classmate Tommy Wells’ freewheeling passion leading Robin to a gang using a roller-skate factory to mask crimes as varied as smuggling, kidnapping and murder. Then the wholesome adventures end with a rewarding tale blending modelmaking and malfeasance, as guilt-wracked Robin comes to the aid of a police pilot who has been crippled  and worse whilst assisting on a case. As part of his rehabilitation, the Junior Manhunter devises high-tech models for Bill Cooper’s aviation club, but when ‘The Disappearing Batplanes!’ are purloined by cunning air pirates, the scene is set for a terrifying aerial showdown…

Beautifully illustrated, wittily scripted and captivatingly addictive, these rousingly traditional superhero escapades are a perfect antidote to teen angst and the strident, overblown, self-absorbed whining of so many contemporary comic book kids. Fast, furious and ferociously fun, these superb Fights ‘n’ Tights classics are something no Bat-fan, Robin-rooter or fun-fan will want to miss.
© 1947, 1948, 2005 DC Comics. All Rights Reserved. © 1948, 1949, 1950, 2010 DC Comics. All Rights Reserved.