Justice League of America – The Last Survivors of Earth!


By Denny O’Neil, Mike Friedrich, Robert Kanigher, Dick Dillin, Neal Adams, Joe Giella, Murphy Anderson, Curt Swan, Dick Giordano & various (DC Comics)
ISBN: 978-1-4012-8920-1 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Win’s Christmas Gift Recommendation: Action, Imagination and Social Conscience: a True Xmas Tradition… 9/10

After the actual invention of the comic book superhero – for which read the Action Comics debut of Superman in 1938 – the most significant event in the industry’s progress was the combination of individual sales-points into a group. Thus, what seems blindingly obvious to us with the benefit of four-colour hindsight was proven: a number of popular characters could multiply readership by combining forces. Plus, of course, a mob of superheroes is just so much cooler than one… or one-and-a-half if there’s a sidekick involved…

And so, the debut of the Justice Society of America is rightly revered as a true landmark in the development of comic books, and when Julius Schwartz revived the superhero genre in the late 1950s, the turning point came with an inevitable union of his reconfigured mystery men. That moment came with #28 of The Brave and the Bold, a classical adventure title that had recently transformed into a try-out magazine like Showcase. Just before Christmas 1959 the ads began running. …Just Imagine! The mightiest heroes of our time… have banded together as the Justice League of America to stamp out the forces of evil wherever and whenever they appear!

The rest is history: the JLA captivated the youth of a nation, reinvigorated an industry and even inspired a small family concern into creating the Fantastic Four, thereby transforming the art-form itself. Following a spectacular rise, TV spin-offs brought international awareness which led to catastrophic overexposure: by 1968 the new superhero boom looked to be dying just as its predecessor had at the end of the 1940s.

Sales were down generally in the comics industry and costs were beginning to spiral, and more importantly “free” entertainment, in the form of television, was by now ensconced in even the poorest household. If you were a kid in the sixties, think on just how many brilliant cartoon shows were created in that decade, when artists like Alex Toth and Doug Wildey were working in West Coast animation studios. Moreover, comic book heroes were now appearing on the small screen. Superman, Aquaman, Batman, upstart Marvel’s heroes and even the Justice League of America were there every Saturday in your own living room…

It was also a time of great political and social upheaval. Change was everywhere and unrest even reached the corridors of DC. When a number of creators agitated for increased work benefits the request was not looked upon kindly. Many left the company for other outfits. Some quit the business altogether… and some were pushed out…

This fabulous compendium volume reflects the turmoil of those times as the original writer and penciller who had created every single adventure of the World’s Greatest Superheroes since their inception gave way to a new wave of scripters and a fresh if not young artist.

Richard Allen “Dick” Dillin (17th December 1928 – 1st March 1980) had started in the 1940s at Quality Comics on Blackhawk, Plastic Man and their war anthologies. An utterly reliable prolific draughtsman, he moved to DC when the company bought out Quality and spent over a decade drawing their Blackhawk. When Sekowsky left, he would draw every JLA issue for the next twelve years, as well as many other adventures of DC’s top characters – and even a wealth of horror stories when the company started scaring kids for money again…

Collecting issues #77-95 (cover-dates December 1969 to December 1971) and generously re-presenting the stirring covers of #85 & 93: giant all-reprint editions, this tome captures a culture in transition and visible change in the way DC stories were told, over a period when the market changed forever, and comics stopped being casual disposable mass-entertainment.

By the end of the period covered in this volume the publishers had undertaken the conceptual and commercial transition from a mass-market medium which slavishly followed trends and fashions to become a niche industry producing only what its dedicated fans wanted…

Without preamble the drama commences with the heroes’ confidence and worldview shattered after enigmatic political populist Joe Dough suborns and compromises their beloved teen mascot in ‘Snapper Carr… Super-Traitor!’ as crafted by Denny O’Neil, Dillin & Joe Giella, a coming-of-age yarn that changed the comfy, cosy superhero game forever.

Greater social awareness parading through comics at this time manifested in the next epic 2-parter, which also revives another Golden Age Great (presumably to cash in on the mini-boom in screen Westerns). The Vigilante – a cowboy-themed superhero who battled bandits and badmen in a passel of DC titles from 1941-1954 – here alerts the team to ‘The Coming of the Doomsters!’ just in time to foil alien invaders who use pollution as their secret weapon. The vile plot concludes in ‘Come Slowly Death, Come Slyly!’ as the heroes stop the toxic baddies whilst subtly introducing young readers to potential ecological disasters in the making. This gave us plenty of time to offset greenhouse gases and end our dependence on fossil fuels and has given us the healthy planet we enjoy today…

Another landmark of this still-impressive tale was the introduction of the JLA Satellite, as the team moved from a hole in a mountain to a high-tech orbiting fortress. As they are moving in, ‘Night of the Soul-Stealer!’ sees Thanagarian Lorch Nor collecting heroic spirits in a magic box, but it is only prelude to an even greater threat as JLA #81 reveals his good intentions when the ‘Plague of the Galactic Jest-Master’ threatens to inflict a greater mind-crushing horror upon our entire universe…

Next is another grand collaboration between JLA and the Justice Society of America as ruthless property speculators (is there any other kind?) from outer space seek to raze two separate Earths in ‘Peril of the Paired Planets’. Only the ultimate sacrifice of a true hero averts trans-dimensional disaster in climactic conclusion ‘Where Valor Fails… Will Magic Triumph?’

Justice League of America #84 (November 1970) hosted ‘The Devil in Paradise!’: a guest-script from veteran Robert Kanigher wherein a well-meaning but demented scientist builds his own Eden to escape Earth’s increasing savagery, before going off the deep end and attempting to cleanse the world and start civilisation afresh.

With superheroes on the outs the team was severely truncated too. JLA #86 confronted issues of overpopulation and impending global starvation as Mike Friedrich began a run of excellent eco-thrillers with ‘Earth’s Final Hour!’. Here crooked business entrepreneur (can I say “any other kind” again?) Theo Zappa tries to trade away Earth’s plankton (base of our entire food-chain) to a race of aliens with only Superman, Batman, Flash, Aquaman, Atom & Hawkman on hand to thwart him, whilst #87’s ‘Batman… King of the World!’ brings in occasional guest-star Zatanna and semi-retired Green Lantern Hal Jordan to tackle a deadly alien robot raider. This was a devious and barely veiled attack on Big Business and the Vietnam war, most renowned these days for introducing a group of alien superheroes mischievously based on Marvel’s Mighty Avengers.

The human spirit and enduring humanity are highlighted as ancient refugees from the lost city of Mu return to find us in charge of the planet they had abandoned millennia ago. ‘The Last Survivors of Earth!’ proves that even when superheroes are outmatched by scientifically-instigated global catastrophes, the simple patience, charity and self-confidence of ordinary folks can move mountains and save worlds…

‘The Most Dangerous Dreams of All!’ is one of the oddest tales in the JLA canon, with a thinly disguised Harlan Ellison psychically inserting himself into the consciousness of Superman and Batman to woo Black Canary with near-fatal repercussions, in a rather self-indulgent but intriguing examination of the creative process. Back on – and under – solid ground again for #90, ‘Plague of the Pale People!’ sees Aquaman’s submerged kingdom of Atlantis conquered by a primitive subsea tribe (the Saremites from Flash #109) using nerve gas negligently dumped in the ocean by the US military. In a mordant and powerful parable about lost faith and taking responsibility, the JLA must deal with problems much tougher than whomping monsters, repelling invaders and locking up bad guys…

JLA #91 (August 1971) heralds a hero-heavy first chapter in the annual JLA/JSA team-up with ‘Earth… the Monster-Maker!’ as the Supermen, Flashes, Green Lanterns, Hawkmen, Atoms & Robins of two Realities simultaneously and ineffectually battle an alien boy and his symbiotically-linked dog on two planets a universe apart. The result is meaningless carnage and imminent death until ‘Solomon Grundy… the One and Only!’ gives all concerned a life-saving lesson on togetherness and lateral thinking…

Following the cover of reprint giant #93, Neal Adams steps in to provide additional pencils for tense mystery ‘Where Strikes Demonfang?’ as ghostly guardian Deadman helps Batman, Aquaman & Green Arrow foil a murder mission by previously infallible archer Merlyn and the League of Assassins.

The issue and this tome end on a cliffhanger as Flash, Green Lantern & Hawkman are lost in a teleporter accident, leaving Batman, Black Canary, Green Arrow & Atom to fight ‘The Private War of Johnny Dune!’ wherein a disaffected African American freshly returned from Vietnam discovers the power and temptation of superpowers. Tragically, even the ability to control minds isn’t enough to change an unjust society 200 years in the making…

Augmented by stunning covers from Murphy Anderson, Curt Swan, Dick Giordano & Adams, these thoroughly wonderful thrillers mark an end and a beginning in comic book storytelling as whimsical adventure was replaced by inclusivity, social awareness and tacit acknowledgement that a smack in the mouth can’t solve all problems.

The audience was changing and the industry was forced to change with them. But underneath it all the drive to entertain remained strong and effective. Charm’s loss is drama’s gain and today’s readers might be surprised to discover just how much punch these tales had – and still have.

And for that you must get this book…
© 1969, 1970, 1971, 2019 DC Comics. All Rights Reserved.

Today in 1929, Dick Dillin was born. You can appreciate his lifetime of comics creation drawing everyone from Aquaman to Zatanna in everything from Blackhawk to World’s Finest Comics… and you should. Or you could just scroll up.

In Britain, Strongman’s Daughter Pansy Potter debuted in 1938, courtesy of Hugh McNeill and The Beano. Red Ryder co-creator Stephen Slesinger died today in 1953 and in 2006 ultra prolific comics phenomenon Joe Gill passed away. He co-created Captain Atom and most reprinted Charlton comics you’ve heard of. Why not track down Strange Suspense: The Steve Ditko Archives vol 1 for a taste?

Adventures of Superman: José Luis García-López volume 1


By José Luis García-López, Martin Pasko, Gerry Conway, Elliot S. Maggin, David Michelinie, Len Wein, Denny O’Neil, Bob Oksner, Frank Springer, Vince Colletta, Dan Adkins, Joe Giella, Steve Mitchell, Dick Giordano & various (DC Comics)
ISBN: 978-1-4012-3856-8 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

The American comic book industry would be utterly unrecognisable if Superman had never been born. His unprecedented adoption by a desperate and joy-starved generation quite literally gave birth to a genre if not an actual art form. Within three years of his June 1938 debut, the intoxicating blend of eye-popping action and social wish-fulfilment which hallmarked the early Man of Steel had grown to encompass cops-and-robbers crime-busting, socially reforming dramas, science fiction, fantasy, whimsical comedy and, once the war in Europe and the East embroiled America, patriotic relevance.

In many ways Superman is still master of the world, having utterly changed the shape of a fledgling industry and modern entertainment in general. There have been newspaper strips, radio and TV shows, cartoons games, toys, merchandise and blockbusting movies. Everyone on Earth gets a picture in their heads when they hear the name. Moreover, he is a character endlessly revitalised by the creators who work on his never-ending exploits. One the most gifted and intoxicating is José Luis García-López. An industry professional since he was 13 years old, the master illustrator was born in Pontevedra, Spain on 26th March 1948. By age three he was living in Argentina, and reared on a steady diet of comics: especially the works of Alex Raymond, Hal Foster, Alberto Breccia, Milt Caniff and José Luis Salinas.

During the late 1960s, García-López broke into the US comics world, with anthological romance work and anodyne horror tales for Charlton Comics which led to mystery-suspense yarns for Gold Key. In 1974 he moved to New York City where Joe Orlando got him a crucial intro meeting with DC Comics. That turned into a near-exclusive 40-year association which not only generated astounding comics sagas, but also saw the artist become the corporation’s official reference artist: the fount of all style guides and merchandising materials. His art was DC’s interface with the wider world.

After a few tentative inking jobs, García-López debuted as a DC penciller and inker on a Hawkman back-up in Detective Comics #452 in October 1975, and a month later was illustrating post-apocalyptic doomsday thriller Hercules Unbound. His sumptuous art could also encompass grim & gritty and he was drafted in to end the run on the company’s Tarzan title, and was afterwards handed western antihero Jonah Hex when the gunslinger – bucking all industry sales trends – graduated to his own solo title in early 1977.

The artist’s star was on the rise. While filling in all across the DCU – his assorted Superman tales are all in this stunning hardback/digital compilation – García-López was increasingly first choice for major publishing projects and events, such as the Marvel-DC Batman/Hulk tabloid crossover, prestige specials such the Superman/Wonder Woman clash included here and such breakthrough/breakout miniseries and graphic novels as Cinder & Ashe, Atari Force, Twilight, Star Raiders, Road to Perdition and many more. Paradoxically, he remains one of the company’s greatest artists and yet largely unknown and under-appreciated.

This splendid tome gathers the contents of Superman #294, 301-302, 307-309, 347; All-New Collectors’ Edition C-54 and DC Comics Presents #1-4, 17, 20, 24, 31: collectively spanning December 1975 through March 1981. Hopefully by the time I get to the sequel Superman and companion Batman volumes there will also be a DC Universe of… edition…

What we have here, though, is a boldly exuberant celebration of the Man of Steel, many with guest stars and all splendidly accessible to veteran fans and casual acquaintances alike.

The wonderment opens with a short back-up from Superman #294. Scripted by Martin Pasko and inked by Vince Colletta, ‘The Tattoo Switcheroo!’ details how Clark Kent escapes secret identity exposure after being nabbed by gangsters. Such pedestrian concerns are forgotten in Superman #301 (July 76) where Gerry Conway & Bob Oksner help prove ‘Solomon Grundy Wins on a Monday!’, as Earth-2’s monstrous zombie horror sideslips to Earth-1 to wreak havoc in Metropolis, thereby forcing the Action Ace to use brains rather than brawn to win the day.

An issue later, Elliot S. Maggin scripted ‘Seven-Foot-Two… and Still Growing!’ as fiendish scientist Lex Luthor finds a way to diminish the hero’s intellect by enlarging him to the point where his brain no longer efficiently connects to his dinosaur-dimensioned body. Thankfully, size-shifting hero The Atom is only a phone call away…

Curt Swan was Superman’s premiere artist for decades: a supremely gifted and conscientious illustrator who made the character his own. He was not, however, superhuman and while he was drawing what was then billed as “the longest Superman story ever” for DC Special Series #5 (Superman Spectacular 1977) García-López united with Conway and inker Frank Springer for issues #307-309 (January – March 1977), wherein the Man of Steel was deceived and deluded into believing his alien origins to be a comfortable fabrication to ease a human mutant’s twisted mind. In ‘Krypton – No More!’ Kal-El waged a war to save the environment from big business and their multipowered minions Radion & Protector, even battling his cousin Supergirl to disprove ‘This Planet is Mine!’ before the true story is revealed, just in time to tackle an alien invasion in ‘Blind Hero’s Bluff!’ as the Girl of Steel joined the now clear-headed hero and his faithful dog Krypto

Following that is one of the most impressive and fun comics sagas of the era. Written by Conway and inked by Dan Adkins, All-New Collectors’ Edition C-54 (January 1978) sees ‘Superman vs. Wonder Woman’ take us back to World War II, as Man of Steel and Amazing Amazon meet for the first time after Nazi Übermensch Baron Blitzkrieg and Japan’s infallible assassin Sumo the Samurai unite to steal a prototype atomic device. Although they should be allies, the heroes are quickly and cataclysmically at odds over the dispensation of the nuke so, once they stop fighting, they still must defeat the Axis Powers’ most fanatical operatives…

From the moment a kid first sees his second superhero the only thing they want is to see how the new gaudy gladiator stacks up against the first. From the earliest days of comic books (and according to DC Comics Presents editor Julie Schwartz it was the same with the pulps and dime novels that preceded it), we’ve wanted our idols to meet, associate, battle together – and if you follow the Timely/Marvel model, that means against each other – far more than we want to see them trounce archenemies in a united front…

The concept of team-up books – an established star pairing or battling (usually both) with less well-selling company characters – was far from new when DC awarded their then-biggest gun a regular arena to have adventures with other stars of their firmament, just as Batman had been doing since the middle of the 1960s in The Brave and the Bold. It was the publicity-drenched weeks before release of Superman: The Movie and Tim Burton’s Batman (which, BTW, García-López also provided designs for) was over a decade away…

The Metropolis Marvel had already enjoyed the serial sharing experience, when World’s Finest Comics briefly ejected the Caped Crusader and Superman battled beside a coterie of heroes including Flash, Robin, Teen Titans, Vigilante, Dr. Fate and others (issues #198-214: November 1970 to October/November 1972) before a proper status quo was re-established.

Star-studded new monthly DC Comics Presents was a big deal at the time, so only the utterly astounding and series-unattached José Luis García-López (inked by Adkins) could conceivably open the show. Silver Age Flash Barry Allen had been Superman’s first co-star in that aforementioned World’s Finest Comics run and he reprised his role in ‘Chase to the End of Time!’ and ‘Race to the End of Time!’ (DCCP #1 & 2: July/August & September/October 1978), with scripter Marty Pasko detailing how warring alien races trick both heroes into speeding relentlessly through the timestream to prevent Earth’s history being erased. As if that isn’t dangerous enough, nobody could predict the deadly intervention of the Scarlet Speedster’s most dangerous foe, Professor Zoom, the Reverse-Flash, who tries to turn the race against time to his own advantage.

David Michelinie wrote a tantalising pastiche of classic Adam Strange/Mystery in Space thrillers for García-López to draw and ink in ‘The Riddle of Little Earth Lost’, wherein the Man of Two Worlds and Man of Tomorrow foil the diabolical cosmic catastrophe scheme of deranged military genius Kaskor who intended to transpose and subjugate or destroy Earth and light-years-distant planet Rann.

Len Wein wrote the superb ‘Sun-Stroke!’ as the Man of Steel and madly-malleable Metal Men joined forces to thwart solar-fuelled genius I.Q. and toxic elemental menace Chemo after an ill-considered plan to enhance Earth’s solar radiation exposure provoked cataclysmic solar flares. With the title on solid ground the artist moved on, but returned with Gerry Conway and inker Steve Mitchell to herald the return of Firestorm in DCCP #17’s ‘The Ice Slaves of Killer Frost!’: a bombastic, saves-the-day epic returning the Nuclear Man to active DC pantheon service after a long hiatus.

In DCCP #20, Green Arrow steals the show in gripping, Big Business-busting eco-thriller ‘Inferno from the Sky!’ (Denny O’Neil, García-López & Joe Giella), after which the artist filled in with Conway on Superman #347 (May 1980) as the Last Son of Krypton clashes with a mythic cosmic courier in ‘The Sleeper Out of Time!’

In his peregrinations around the DCU, García-López had particularly distinguished himself with numerous episodes and fill-ins starring murdered aerialist Deadman. One of the very best came in DC Comics Presents #24 (August 1980) wherein scripter Wein reveals the tragic, chilling story of ‘The Man Who Was the World!’ as the grim ghost is forced to possess Superman and save the Earth… but fouls up badly…

Wrapping up this superb Fights ‘n’ Tights festival is ‘The Deadliest Show on Earth!’ (DCCP #31); written by Conway and inked by Dick Giordano, teaming Man of Steel and original Robin, the Teen Wonder Dick Grayson to conclusively crush a perfidious psychic vampire predating on the performers at the troubled Sterling Circus…

These tales are gripping fare elevated to epic heights by the magnificent art of one of the world’s finest artists. How could any fan possibly resist?
© 1975, 1976, 1977, 1978, 1979, 1980, 1981, 2013 DC Comics. All Rights Reserved.

Kingdom Come – New Edition



By Mark Waid & Alex Ross, with Todd Klein & various (DC Comics)
ISBN: 978-1-4012-9096-2 (TPB/Digital edition)

With documentary The Legend of Kingdom Come out and another commemorative edition scheduled for early next year, it’s time to revisit this modern classic once more and prep for all the furore to come. It’s also a damn fine read to amble into the festive season with…

In the mid-1960s a teenaged Jim Shooter wrote a couple of stories about the Legion of Super-Heroes set some years into the team’s own future. Those stories of adult Legionnaires revealed hints of things to come that shackled the series’ plotting and continuity for decades as eager, obsessed fans (by which I mean all of us) waited for the predicted characters to be introduced, presaged relationships to be consummated and heroes to die. By being so utterly impressive and similarly affecting, Kingdom Come accidentally repeated the trick decades later, subsequently painting the entire post Crisis on Infinite Earths DC Universe into the same creative corner until one of the company’s periodic continuity reboots unleashed possibility and uncertainty again…

Envisaged and designed by artist Alex Ross as DC’s answer to groundbreaking epic Marvels, Kingdom Come was originally released as a 4-issue Prestige Format miniseries in 1996 to rapturous acclaim and numerous awards and accolades. Although set in the future and an “imaginary story” released under DC’s Elseworlds imprint, it almost immediately began to affect the company’s mainstream continuity.

Set approximately 20 years into the future, the grandiose saga details a tragic failure and subsequent loss of Faith for Superman and how his attempt to redeem himself almost leads to an even greater and ultimate apocalypse. The events are seen through the eyes and actions of Dantean witness Norman McCay, an aging cleric co-opted by Divine Agent of Wrath the Spectre after the pastor officiates at the last rites of dying superhero Wesley Dodds. As the Sandman, Dodds was cursed for decades with precognitive dreams which compelled him to act as an agent of justice.

Opening chapter ‘Strange Visitor’ reveals a world where metahumans have proliferated to ubiquitous proportions: a sub-culture of constant, violent clashes between the latest generation of costumed villains and vigilantes, all unheeding and uncaring of the collateral damage they daily inflict on the mere mortals around and in all ways beneath them. The shaken preacher sees a final crisis coming, but feels helpless until the darkly angelic Spectre comes to him. Taken on a bewildering voyage of unfolding events, McCay is to act as the ghost’s human perspective whilst the Spirit of Vengeance prepares to pass final judgement on Humanity.

First stop is the secluded hideaway where farmer Kal-El has hidden himself since the ghastly events which compelled him to retire from the Good Fight and the eyes of the World. The Man of Tomorrow was already feeling like a dinosaur when newer, harsher, morally ambiguous mystery-men began to appear. After the Joker murdered the entire Daily Planet staff and hard-line new hero Magog consequently executed him in the street, the public applauded the deed. Heartbroken and appalled, Superman disappeared for a decade. His legendary colleagues also felt the march of unwelcome progress and similarly faded from sight.

With Earth left to the mercies of dangerously irresponsible new vigilantes, civil unrest escalated. The younger heroes displayed poor judgement and no restraint, with the result that within a decade the entire planet had become a chaotic arena for metahuman duels.

Civilisation was fragmenting. The Flash and Batman retreated to their home cities and made them secure, crime-free solitary fortresses. Green Lantern built an emerald castle in the sky, turning his eyes away from Earth and towards the deep black fastnesses of space. Hawkman retreated to the wilderness, Aquaman to his sub-sea kingdom whilst Wonder Woman retired to her hidden paradise. She did not leave until Armageddon came one step closer…

When Magog and his Justice Battalion battled the Parasite in St. Louis, the result was a nuclear accident which destroyed all of Kansas and much of Iowa, Missouri and Nebraska. Overnight the world faced starvation as America’s breadbasket turned into a toxic wasteland. Now with McCay and the Spectre invisibly observing, Princess Diana convinces the bereft Kal-El to return and save the world on his own terms…

In ‘Truth and Justice’ a resurgent Justice League led by Superman begins a campaign of unilateral action to clean up the mess civilisation has become: renditioning “heroes” and “villains” alike, imprisoning every dangerous element of super-humanity and telling governments how to behave, blithely unaware that they are hastening a global catastrophe of Biblical proportions as the Spectre invisibly gathers the facts for his apocalyptic judgement.

In the ensuing chaos, crippled warrior Bruce Wayne rejects Superman’s paternalistic, doctrinaire crusade and allies himself with mortal humanity’s libertarian elite – Ted (Blue Beetle) Kord, Dinah (Black Canary) Lance and Oliver (Green Arrow) Queen – to resist what can only be considered a grab for world domination by its metahuman minority. As helpless McCay watches in horror, Wayne’s group makes its own plans; one more dangerous thread in a tapestry of calamity…

At first Superman’s plans seem blessed to succeed, with many erstwhile threats flocking to his banner and his doctrinaire rules of discipline, but as ever there are self-serving villains with their own agendas. Lex Luthor organises a cabal of like-minded compatriots – Vandal Savage, Catwoman, Riddler, Kobra and Ibn Al Xu’ffasch (“Son of the Demon” Ra’s Al Ghul) – into a “Mankind Liberation Front”. With Shazam-empowered Captain Marvel as their slave, this group are determined the super-freaks shall not win. Their cause is greatly advanced once Wayne’s clique joins them…

‘Up in the Sky’ sees events spiral into catastrophe as McCay, still wracked by his visions of Armageddon, is shown the Gulag where recalcitrant metahumans are dumped. He also witnesses how it will fail, learns from restless spirit Deadman that The Spectre is the literal Angel of Death and watches with growing horror as Luthor’s plan to usurp control from the army of Superman leads to shocking confrontation, betrayal and a deadly countdown to the End of Days…

The deadly drama culminates in a staggering battle of superpowers, last moment salvation and a second chance for humanity in a calamitous world-shaking ‘Never-Ending Battle’

Thanks to McCay’s simple humanity, the world gets another chance and this edition follows up with epilogue ‘One Year Later’ ending the momentous epic on a note of renewed hope…

This particular edition – released as a 20th Anniversary deluxe hardback, a standard trade paperback and in digital format – came with an introduction by author and former DC scribe Elliot S. Maggin, assorted cover reproductions and art-pieces, an illustrated checklist of the vast cast list plus a plethora of creative notes and sketches in the ‘Apocrypha’ section, and even hints at lost glories in ‘Evolution’: notes, photos and drawings for a restored scene that never made it into the miniseries. We will have to see what Kingdom Come DC Compact Comics Edition additionally offers when it’s released next May…

Epic, engaging and operatically spectacular, Kingdom Come is a milestone of the DC Universe and remains to this day a solid slice of superior superhero entertainment, worthy of your undivided attention.
© 1996, 2006, 2008, 2016, 2019 DC Comics. All Rights Reserved.

Win’s Christmas Gift Recommendation: Because Quality Counts …9/10

Sensation Comics Featuring Wonder Woman volume 1


By Gail Simone & Ethan Van Scriver, Amanda Deibert & Cat Staggs, James Bischoff & David A. Williams, Ivan Cohen & Marcus To, Sean Williams & Marguerite Sauvage, Ollie Masters & Amy Mebberson, Gilbert Hernandez & John Rauch, Rob Williams & Tom Lyle, Neil Kleid & Dean Haspiel , Corinna Bechko & Gabriel Hardman & various (DC Comics)
ISBN: 978-1-4012-5344-8 (TPB/Digital edition)

Beyond all dispute or doubt, Wonder Woman is the very acme of female role models. Since her premier in 1941 she has dominated every aspect of global consciousness to become not only a paradigm of comics’ very fabric but also a brilliant and vivid visual touchstone and mythic symbol to women everywhere. In whatever era you observe, the Amazing Amazon epitomises the perfect balance between thought and competence and, over those decades, has become one of that rarefied pantheon of literary creations to achieve meta-reality.

For decades, the official story was that the Princess of Paradise Island was conceived by psychologist and polygraph pioneer William Moulton Marston as a calculated attempt to offer girls a positive and forceful role model who would sell more funnybooks to girls. Thanks to forward-thinking Editor M.C. Gaines, an introductory guest shot for the Amazon in All Star Comics #8 (cover-dated December 1941 and on sale from the third week of October), served to launch her one month later into her own series – and the cover-spot – of new anthology title Sensation Comics. We now know Wonder Woman was in fact a team if not communal effort, with Moulton Marston acting at the behest of his remarkable wife Elizabeth and their life partner Olive Byrne.

An instant hit, Wonder Woman won an eponymous supplemental title (cover-dated summer 1942) some months later. That set up enabled the Star-Spangled Sensation to weather the vicissitudes of the notoriously transient comic book marketplace and survive beyond the Golden Age of costumed heroes beside Superman, Batman and a few lucky hangers-on who inhabited the backs of their titles. She soldiered on well into the Silver Age revival under the official auspices of Kanigher, Ross Andru & Mike Esposito, but by 1968 superhero comics were in decline again and publishers sought new ways to keep audiences interested as tastes – and American society – changed.

Barring a couple of early fill-ins by Frank Godwin, the vast majority of outlandish, eccentric, thematically barbed adventures they collectively penned were limned by classical illustrator Harry G. Peter. When Marston died on cancer in 1947, his assistant Joye Hummell carried on writing stories until DC replaced her with a man – in fact a “real Man’s Man” – Robert Kanigher…

Once upon a time on a hidden island of immortal super-women, American aviator Steve Trevor of US Army Intelligence crashed to Earth. Near death, he was nursed back to health by young, impressionable Princess Diana. Fearful of her besotted child’s growing obsession with the creature from a long-forgotten and madly violent world, Diana’s mother Queen Hippolyte revealed the hidden history of the Amazons: how they were seduced and betrayed by men but rescued from bondage by the goddess Aphrodite on condition they isolated themselves forever from the mortal world, devoting their eternal lives to becoming ideal, perfect creatures.

However with the planet in crisis, goddesses Athena and Aphrodite instructed Hippolyte to send an Amazon back with the American to fight for global liberty. Although forbidden to compete, closeted, cosseted teen Diana clandestinely overcame all other candidates to become their emissary: Wonder Woman.

On arriving in the Land of the Free she purchased the identity and credentials of lovelorn Army nurse Diana Prince, which elegantly allowed the unregistered immigrant to stay close to Steve whilst enabling the heartsick care-worker to join her own fiancé in South America.

The new Diana soon gained a position with Army Intelligence as secretary to General Darnell, further ensuring she would always be able to watch over her beloved. The Princess little suspected that, although the painfully shallow Steve only had eyes for the dazzling Amazon superwoman, the General had fallen for the mousy but supremely competent Lieutenant Prince…

Back then, the entire industry depended on newsstand sales and if you weren’t popular, you died. Editor Jack Miller & Mike Sekowsky stepped up with a radical proposal (a makeover in the manner of UK TV icon Emma Peel) and made comic book history with the only female superhero to still have her own title in that marketplace. Eventually the merely mortal troubleshooter gave way to a reinvigorated Amazing Amazon who battled declining sales until DC’s groundbreaking Crisis on Infinite Earths, after which she was radically rebooted.

There were minor tweaks in her continuity to accommodate different creators’ tenures, until 2011 when DC rebooted their entire comics line again and Wonder Woman once more underwent a drastic, fan-infuriating but sales-boosting root-&-branch re-imagining. Perhaps to mitigate the fallout, DC created a number of fall-back options such as this intriguing package: the first of three to date…

Sensation Comics Featuring Wonder Woman began as an online “digital first” series before being collected (months later) as a new standard print comic reprinting three post/chapters per issue. Crafted by a fluctuating roster of artists and writers, the contents highlighted every previous era and incarnation of the character – and even a few wildly innovative alternative visions – offering a variety of thrilling, engaging and sincerely fun-filled moments to remember.

The comic book iteration was successful enough to warrant its own series of trade paperback compilations which – in the fullness of time and nature of circularity – gained their own digital avatars as eBooks too.

This first full-colour compilation collects Sensation Comics Featuring Wonder Woman #1-5 (October 2014 – February 2015), displaying a wealth of talent and cornucopia of different insights, starting with Gail Simone & Ethan Van Scriver’s ‘Gothamazon’, detailing how a mythologically militaristic Wonder Woman uncompromisingly, permanently cleans up Batman’s benighted home when the Gotham Guardians are taken out of play…

Amanda Deibert & Cat Staggs’ ‘Defender of Truth’ pits the Amazon against man-hating sorceress Circe to deliver a lesson that never gets old before ‘Brace Yourself’ from James Bischoff & David A. Williams reveals how little Princess Diana spent her formative years testing her growing abilities – and the Queen’s patience and love…

In ‘Taketh Away’ Ivan Cohen & Marcus To tackle an interesting issue by addressing the religious implications of a pagan-worshipping hero in Judaeo-Christian America whilst delivering an action-packed mystery and super duel with old enemies Cheetah and Doctor Psycho, before Sean Williams & Marguerite Sauvage explore her media profile as crime buster, role model and singer/lead guitarist with global rock sensation ‘Bullets and Bracelets’.

‘Morning Coffee’ by Ollie Masters & Amy Mebberson offers a quirky, manga-inspired duel of wits and ideologies with infallible thief Catwoman after which Gilbert Hernandez & colourist John Rauch go incontrovertibly retro for a blockbusting Silver-Age celebration of maidenly might as Wonder Woman, Mary (Shazam!) Marvel and Supergirl smash robots, aliens, supervillains and each other in cathartically cataclysmic clash ‘No Chains Can Hold Her!’

An alternate Earth mash-up by Rob Williams & Tom Lyle sees the classic Justice League and Thanagarian shapeshifter Byth face the ‘Attack of the 500-Foot Wonder Woman’ whilst ‘Ghosts and Gods’ (Neil Kleid & Dean Haspiel) finds the Golden Age Amazon and trusty aide Etta Candy united with restless spirit Deadman to foil the schemes of immortal eco-terrorist Ra’s Al Ghul.

The comic cavalcade concludes on a far more sombre and sinister note as ‘Dig for Fire’ by Corinna Bechko & Gabriel Hardman discloses how Diana invades Hellworld Apokolips to rescue two Amazon sisters only to discover amidst the horror and degradation that true evil is not the sole preserve of depraved New God Darkseid

Augmented by spectacular covers-&-variants from Van Scriver & Brian Miller, Phil Jimenez & Romula Farjardo Jr., Ivan Reis, Joe Prado & Carrie Strachan, Adam Hughes & Lawrence Reynolds, this fascinating snapshot of the sheer breadth and variety of visions Wonder Woman has inspired in her decades of existence is one to delight fans old and new alike.
© 2014, 2015 DC Comics. All Rights Reserved.

Legends of the DC Universe Carmine Infantino


By Carmine Infantino, with Arthur Peddy, Alex Toth, Joe Giella, Frank Giacoia, Frank McLaughlin, Joe Kubert, Bernard Sachs, John Giunta, Sy Barry, George Roussos, John Celardo, Dave Hunt, Tony DeZuñiga, Joe Orlando, Klaus Janson, Carl Gafford & Linda Kachelhofer: written by Gardner F. Fox, Robert Kanigher, John Broome, Joseph Greene, Arnold Drake, Len Wein, Gerry Conway, Cary Bates & various (DC Comics)
ISBN: 978-1-6054-9091-5 (HB)

Win’s Christmas Gift Recommendation: A Shining Star Remembered… 10/10

Born on May 24th 1925, Carmine Michael Infantino was one of the greatest comic artists America ever produced: a multi award-winning innovator there when comic books were born, he reshaped the industry in the Silver Age and was still making fans when he died in 2013.

As an artist he co-created among others Black Canary, Detective Chimp, King Faraday, Pow-Wow Smith, the Silver Age Flash, Elongated Man, Strange Sports Stories, Deadman, Batgirl and The Human Target whilst placing his unique stamp on characters such as Adam Strange and Batman. Infantino worked for many companies, and at Marvel ushered in a new age by illustrating the licensed Star Wars comic whilst working on titles and characters such as The Avengers, Daredevil, Ms. Marvel, Nova, Star-Lord and Spider-Woman. His work on two separate iterations of Batman newspaper strips is fondly remembered and whilst acting as Art Director and Publisher of National DC, Infantino oversaw the most critically acclaimed period in the company’s history, overseeing the “relevancy” era and poaching Jack Kirby from Marvel to create the Fourth World, Kamandi, The Demon, OMAC and more…

Very much – and repeatedly – the right man at the right time and place, Infantino shaped American comics history in a manner only Kirby ever equalled, and this long overdue bumper compendium barely touches all his contributions to DC’s history. Hopefully we’ll be seeing a few more in future…

After appreciative and informative Introduction ‘Carmine the Icon’ by author/ historian J. David Spurlock, this small sampling from decades of triumphs opens with hard-hitting social commentary as ‘The Plight of a Nation’ details how the Justice Society of America (The Flash, Hawkman, Wonder Woman, Green Lantern, Dr. Mid-Nite, The Atom and Black Canary) hunt a gang of thieving hoodlums whilst tackling the true threat – how charismatic hoods like the Crimson Claw Gang have become insidious role models for youngsters…

Scripted by John Broome, and limned in collaboration with Arthur Peddy, Alex Toth & Bernard Sachs, the saga from All-Star Comics #40 (April/May 1948) tackled head-on the glamour of crime, goad of poverty and contemporary obsession with “juvenile delinquency” but still offered spectacular action and drama to sweeten the harsh message…

Black Canary was one of the first of the pitifully few female heroes to hold a star spot in the DC Universe – or indeed any comics before 1980s. She followed Wonder Woman, Liberty Belle, antihero Harlequin and Red Tornado (who masqueraded as a man to comedically crush crime – with a couple of kids in tow, too!). The Canary predated Merry, the Gimmick Girl – remember her? No, you don’t – and disappeared with the majority of costumed crusaders at the end of the Golden Age: a situation that was not remedied until her revival with the Justice Society of America in 1963.

Created by Robert Kanigher & Infantino in 1947, the Canary echoed worldly, dangerous women cropping up in crime novels and Film Noir movies better suited to the more cynical Americans who had endured a World War and were even then gearing up for a paranoiac Cold one. Clad in a revealing bolero jacket, shorts, fishnet stockings and high-heeled pirate boots, the devastating shady lady – who looked like Veronica Lake – began life as a thief…

In the desperate days of post-war uncertainty, continuity was negligible and nobody cared much about origins. All that mattered was pace, plot, action and spectacle. Flash Comics #86 (August 1947) was just another superhero anthology publication, suffering a slow sales decline wherein perennial B-feature Johnny Thunder had long since passed his sell-by date. Although a member of the Justice Society of America, Johnny was an old-fashioned comedy idiot; a true simpleton who just happened to control a lightning-shaped genie – Thunderbolt.

His affable, good-hearted bumbling had carried him through the war, but changing fashions had no room for a hapless (adult) hero anymore. In the tale presented here, when he meets a seductively masked female Robin Hood who stole from crooks, the writing was on the wall. In debut yarn inked by Joe Giella, ‘The Black Canary’ tricks him and T-Bolt into acquiring an invitation to a crime-lord’s party, where she lifts the ill-gotten loot and leaves Johnny to mop up the hoods. It was lust at first sight and the beginning of a legend…

In the same issue Infantino allowed his wacky sense of humour full expression in another tale of The Ghost Patrol – three French Foreign Legion aviators who were killed in the early days of WWII but somehow stuck around to fight Nazis and other evils. Scripted by John Wentworth ‘The Case of the Extra Ghost!’ finds ectoplasmic trio Fred, Pedro and Slim in post-war America investigating a haunted house and scuppering a scheme to defraud its latest inheritor…

Flash Comics #90 (December 1947, written by Kanigher & inked by Joe Giella) featured a sporty tale for lead hero The Flash to shine in. Scientist Jay Garrick was exposed to fumes of “Hard Water” to become the first “Fastest Man Alive” – one of the Golden Age’s leading stars. In this instance he uses his gift to save a baseball team from defeat and their mangers from death by despair by filling ‘Nine Empty Uniforms!’ after which fellow superstar Green Lantern/Alan Scott solo stars in Kanigher-scribed tale ‘The Unmasking of the Harlequin!’ (All-American Comics #95, March 1948) wherein the Emerald Gladiator again clashes with the mesmerising super thief when mysterious imitators frame them both for vicious crimes…

Tiny Titan and eternal apparent underdog The Atom was solid B-Feature throughout the Golden Age and here – courtesy of Infantino and writer Joseph Greene – solves the ‘Mystery of the Midway Tunnel!’ (Comic Cavalcade #28, August/September 1948) as college student Al Pratt resorts to his masked persona when his professor – a former GI turned civil engineer – finds his dream project is being sabotaged by gangsters.

Times were changing and superheroes vanishing as the forties closed and new times called for fresh ideas. Created by Kanigher & Bob Oksner, Lady Danger appeared in Sensation Comics#84-93: determined, safety-averse crime reporter Valerie Vaughn who regularly risked life and limb in pursuit of a scoop. Infantino and an unknown author produced another gripping tale for #87 (cover-dated March 1949), uncovering skulduggery at a charity bazaar whilst looking for ‘The Needle in the Haystack!’

Crime comics were not the only beneficiary of the decline of Mystery Men. Science fiction also enjoyed renewed public popularity and DC responded with two themed anthologies: Strange Adventures and Mystery in Space. Each combined stand-alone tales of fantastic imagination with continuing character features such as Captain Comet or – as here – Future Paladins The Knights of the Galaxy. Scripted by Kanigher as “Dion Anthony” and inked by Frank Giacoia, Joe Giella & John Giunta, Mystery in Space #3 (August/September 1951) led with ‘Duel of the Planets!’ as Round Table champion Lyle finds his comrades divided over Mercurian member Millo when the first planet declares war on the rest of the galaxy…

The biggest trend of the era was Romance Comics as almost every publisher jumped on the bandwagon created by Joe Simon & Jack Kirby in 1947. Amongst National/DC’s tranche of tearjerkers was Secret Hearts and in #8 (February/March 1952) Infantino (& Giacoia) limned a case study of Ann Martin, counsellor for Romance, Inc. Anonymously scripted, ‘Condemned Love!’ details how a client responds to learning her current beau is married…

Infantino regularly claimed his favourite character was not human but an hirsute anthropoid crimebuster. In The Adventures of Rex the Wonder Dog #4 (July/August 1952) readers were first invited to ‘Meet Detective Chimp!’ in charming comedy thriller by Broome and inked by Giacoia. The first outing of seminal comics lunacy saw Oscaloosa, Florida sheriff Chase solve a murder at the Thorpe Animal Farm with the help of Bobo and consequently adopt and deputise the super-smart simian. Bobo was assistant sheriff right up until the final issue (#46, November 1959) and has enjoyed new fame in the 21st century when a new generation of creators and fans rediscovered him.

Despite years when superheroes all but vanished America’s comic book industry never really stopped trying to revive the genre. When Showcase #4 was released in 1956 it was on the back of two successful DC launches: Captain Comet (December 1953-October 1955) and Manhunter from Mars (November 1955 until the end of the 1960’s and almost the end of superheroes again!) What made the new Fastest Man Alive stand out and stick was style!

Cover-dated September/October 1956, the epochal issue was released in late summer and from it stems all today’s print, animation, games, collector cards, cos-play, TV and movie wonderment.

Once DC’s powers-that-be decided to try superheroes once more, they too moved pretty fast. Editor Julie Schwartz asked office partner, fellow editor and Golden Age Flash scripter Kanigher to recreate a speedster for the Space Age: aided and abetted by Infantino & Joe Kubert, who had also worked on the Jay Garrick incarnation.

The new Flash was Barry Allen, a forensic scientist simultaneously struck by lightning and bathed in exploding chemicals from his lab. Supercharged by the accident, Barry took his superhero identity from a comic book featuring his childhood favourite. Now a major talent rapidly approaching his artistic and creative peak Infantino designed a sleek, streamlined bodysuit, as Barry Allen became point man for the spectacular revival of a genre and an entire industry.

Scripted by Kanigher & inked by Kubert, ‘Mystery of the Human Thunderbolt!’ sees Barry endure his electrical metamorphosis and promptly go on to subdue bizarre criminal mastermind and “Slowest Man Alive” Turtle Man, after which ‘The Man Who Broke the Time Barrier!’ – scripted by Broome – sees the Scarlet Speedster battling a criminal from the future: ultimately returning penal exile Mazdan to his own century, and proving the new Flash was a protagonist of keen insight and sharp wits as well as overwhelming power.

The return of costumed heroes was cautious and gradual and Infantino continued drawing his regular fare extraordinarily well. For Western Comics #73 (January/February 1959) he illustrated “Indian Lawman” Pow-Wow Smith with this example – ‘The Return of the Fadeaway Outlaw!’ scripted by Gardner Fox, with Sioux sleuth Ohiyesa again outwitting a bandit who specialises in astounding escapes…

Inevitably the superhero boom dominated comic books with the Scarlet Speedster in the vanguard of the revolution. A new star was born in The Flash #112 (April/May 1961 by Broome, Infantino & Giella) as ‘The Mystery of the Elongated Man’ introduced an intriguing super-stretchable newcomer to the DC universe, who might have been hero or villain in a beguiling tantaliser. The continuing adventures of the Scarlet Speedster were the bedrock of the Silver Age Revolution, with key writers Broome and Fox setting an unbelievably high standard for superhero adventure in sharp, witty tales of technology and imagination, illustrated with captivating style and clean simplicity by Infantino.

Fox didn’t write many Flash scripts at this time, but the few he did were all dynamite; none more so than the full-length epic which changed the scope of US comics forever. ‘Flash of Two Worlds’ (Flash #123, September 1961 and inked by Giella) introduced the concept of alternate Earths to the continuity which grew by careful extension into a multiversal structure comprising Infinite Earths. Once established as a cornerstone of a newly integrated DCU through a wealth of team-ups and escalating succession of cosmos-shaking crossover sagas, a glorious pattern was set which would, after joyous decades, eventually culminate in the spectacular awe-inspiring Crisis on Infinite Earths

During a benefit gig, Flash accidentally slips into another dimension where he finds the comic book hero upon whom he based his own superhero identity actually exists. Every ripping yarn he’d avidly absorbed as an eager child was grim reality to Jay Garrick and his comrades on the controversially designated “Earth-Two”. Locating his idol, Barry convinces the elder to come out of retirement just as three old foes make their own comebacks.

It was a time when anything was worth a punt, and Schwartz’s dream team indulged in in a truly bizarre experiment combining tried-&-tested science fiction tropes with America’s greatest obsession. Try-out title The Brave and the Bold dedicated five issues (#45-49) to testing the merits of Strange Sports Stories and here #49 (August/September 1963) sees a unique conquest by stealth as ‘Gorilla Wonders of The Diamond!’ sees an all-anthropoid team play baseball with a hidden agenda in a captivating coup by Fox, with Infantino producing some of his most innovative drawing for Giella to ink.

By the end of 1963, Julius Schwartz had spectacularly revived much of DC’s line – and the entire industry – with his modernisation of the superhero, and was then asked to work his magic with the creatively stalled and nigh-moribund Caped Crusaders. Bringing his usual team of top-notch creators with him, Schwartz stripped down and back to core-concepts, downplaying aliens, outlandish villains and daft transformations to bring a cool modern take on crimebusting. He even oversaw a streamlining and rationalisation of the art style itself.

The most apparent innovation was a yellow circle around the Bat-symbol, but far more importantly, the stories also changed. A subtle aura of genuine menace re-entered the comfortable and absurdly abstract world of Gotham City. Infantino was key to the changes that reshaped a legend – but this was while still pencilling The Flash – so, despite generating the majority of covers, Infantino’s interior art was limited to alternate issues of Detective Comics with the lion’s share of narrative handled by Bob Kane’s then-uncredited deputies Sheldon Moldoff, Giella, Chic Stone & others, plus occasional guest artists like Gil Kane…

Infantino’s part in the storytelling revolution began with Detective #327 – written by Broome and inked by Giella at the peak of their own creative powers. ‘The Mystery of the Menacing Mask!’ is a cunning “Howdunnit?”, long on action and moody peril, as discovery of a criminal “underground railroad” leads Gotham Gangbusters Batman & Robin to a common thug seemingly able to control them with his thoughts…

When Schwartz took editorial control he finally found a place for a character who had been lying mostly fallow ever since his debut and six subsequent walk-ons in The Flash. Designed as a modern take on Golden Age great Plastic Man, The Elongated Man was Ralph Dibny, a circus-performer who discovered an additive in soft drink Gingold which granted certain people increased muscular flexibility. Intrigued, Dibny refined the drink until he had a serum bestowing the ability to stretch, bend and compress his body to an incredible degree.

When the back-up spot opened in Detective (a position held by Martian Manhunter since 1955 and only vacated because J’onn J’onzz was promoted to lead in House of Mystery) Schwartz had Ralph slightly reconfigured as a flamboyant, fame-hungry, brilliantly canny globe-trotting private eye solving mysteries for the sheer fun of it. Aided by his equally smart but thoroughly grounded wife Sue, the vignettes were patterned on classic Thin Man films starring Nick and Norah Charles, blending clever, impossible crimes with slick sleuthing, garnished with outré heroic permutations and frantic physical antics.

The complex yet uncomplicated sorties, drenched in sly dry wit, began in Detective #327 with ‘Ten Miles to Nowhere!’ (by Fox & Infantino, who inked himself in early episodes). Here Ralph, who publicly unmasked to become a celebrity, discovers someone has been stealing his car every night and bringing it back as if nothing had happened. Of course, it must be a criminal plot of some sort…

Almost all of Infantino’s Silver Age stories have been collected somewhere but as he was transitioning to managerial levels he co-created one last landmark character just as DC faced an existential crisis. As the 1960s ended and costs spiralled, the superhero boom became a slow but certain bust, with major stars no longer able to find enough readers to keep them alive. The taste for masks was again diminishing in favour of traditional genres, and one rational editorial response was to reshape costumed characters to fit evolving tastes.

Publishers swiftly changed gears and even staid, cautious DC reacted rapidly: making masked adventurers designed to fit the new landscape. Newly revised and revived costumed features included roving mystic troubleshooter The Phantom Stranger and Golden Age colossus The Spectre. Supernatural themes and horror-tinged plots were shoehorned into the superhero titles that weathered the trend-storm. Arguably, the moment of surrender and change arrived with the creation of Boston Brand in the autumn of 1967, when science fiction anthology Strange Adventures was abruptly retooled as the home of an angry ghost…

Without fanfare or warning, Deadman debuted in #205 with ‘Who Has Been Lying in My Grave?’ by Arnold Drake, Infantino & George Roussos wherein we attend the funeral of high wire acrobat Brand: a rough, tough, jaded performer who had seen everything and masked a decent human heart behind an obnoxious exterior and cynical demeanour. As “Deadman”, he was the star attraction of Hills Circus and lover of its reluctant owner Lorna Carling, as well as a secret guardian for the misfits it employed and sheltered. That makeshift “family” included simple-minded strongman Tiny and Asian mystic Vashnu, but also had some bad apples too… like alcoholic animal trainer Heldrich and chiselling carnival Barker Leary. The aerialist kept them in line… with his fists, whenever necessary…

One fateful night, Brand almost missed his cue because of Leary and Heldrich’s antics but also because he had to stop local cop Ramsey harassing Vashnu. It would have better if he had been late, because as soon as he started his act – 40 feet up and without a net – someone put a rifle slug into his heart…

Despite being dead before he hit the ground, Brand was scared and furious. Nobody could see or hear him screaming, and Vashnu kept babbling on about the chosen of Rama Kushna – “the spirit of the universe”. The hokum all came horribly true as that entity made contact, telling Brand that he would walk among men until he found his killer…

The sentence came with some advantages: he was invisible, untouchable, immune to the laws of physics and able to take possession of the living and drive them like a car. His only clue was that witnesses in the audience claimed that a man with a hook had shot him…

Outraged, still disbelieving and seemingly stuck forever in the ghastly make-up and outfit of his performing persona, Deadman’s first posthumous act is to possess Tiny and check out the key suspects. Soon the dormant Hercules finds that the cop and Heydrich are involved in a criminal conspiracy, but they definitely are not Brand’s murderers…

Eventually Infantino returned to his drawing board – primarily for Marvel – but returned to DC in the 80s. The House of Mystery #296 (September 1981) shows his mastery of horror themes and short stories in ‘Night Women’: written by Gerry Conway, with John Celardo inking and Carl Gafford colouring, but the move was primarily to draw The Flash again (from 1981 with #296), but here we see a lesser known yarn from DC Comics Presents #73 (September 1984) teaming the Vizier of Velocity with Superman in ‘Rampage in Scarlet’. Written by Cary Bates, with Dave Hunt inking and Gafford on hues, it sees the heroes unite to save an alien civilisation from an army of Phantom Zone villains, after which Secret Origins #17 (August 1987) reprises ‘The Secret Origin of Adam Strange’, with Conway, Tony DeZuñiga & Joe Orlando joining Infantino in revisiting the artist’s other signature Silver Age star.

This book closes with a complete miniseries similarly reviving one of Infantino’s lost 1950’s triumphs. King Faraday debuted in Danger Trail #1 (July 1950): a two-fisted globe-trotting US spy co created by Kanigher & Infantino. The book was cancelled with the fifth issue and one last tale was published in Worlds Finest Comics #64 (May/June 1953). An attempt to revive The Intercontinental Operative failed in early 1964 when reprints of his adventures appeared in Showcase #50-51 under the code title I… Spy! King eventually joined the integrated DCU in 1979 as a guest in Batman #313, scripted by Len Wein.

In 1993 the writer gave the spy a second shot in a 4-issue miniseries spanning cover-dates April to July, inked by Frank McLaughlin & coloured by Linda Kachelhofer. Danger Trail (volume 2) #1-4 comprises ‘The Serpent in the Garden File’ as the aging agent chases a mystery schemer around the world in ‘Chapter One: On the Road Again!’, drops a growing pile of bodies in ‘Chapter Two: Hot Pursuit!’ and discovers his quarry is not the usual ideological adversary and that no friend can be trusted in ‘Chapter Three: Coiled to Strike’.

With the world at stake, Faraday – and notional ally Sarge Steel – at last confront the pitiless hidden enemy in ‘Chapter Four: Into the Snake Pit’ and barely save the day again…

Although the book features every pertinent cover by Infantino, the comic delights conclude with a stellar ‘Cover Gallery’ of graphic glories inked by Giacoia, Giunta, Giella, Drake, Roussos & Orlando plus a brief biography.

These tales are pure comics gold: must-not-miss material any fan would be crazy to miss.
© 1947, 1948, 1949, 1951, 1952, 1956, 1959, 1961, 1963, 1964, 1967, 1981, 1984, 1987, 1993, 2023 DC Comics. All Rights Reserved.

Deadman Tells the Spooky Tales


By Franco and a few of his Fiendish Friends!Sara Richard, Andy Price, Derek Charm, Mike Hartigan, Christopher Uminga, Abigail Larson, Morgan Beem, Justin Castaneda, Tressina Bowling, Boatwright Artwork, Scoot McMahon, Isaac Goodhart, and Agnes Garbowska with Silvana Brys – & various (DC Comics)
ISBN: 978-1-7795-0384-8 (TPB/Digital edition)

Here’s a little post-Halloween treat for youngsters of every vintage to ease our communal dark awaiting us at the end of all things. Never to soon early to start traumatising preschoolers, right?

As the 1960s ended, the massive superhero boom resolved into a slow but certain bust, with formerly major successes unable to find enough readers to keep them alive. The taste for superheroes was diminishing in favour of traditional genres, and one rational editorial response reshaping costumed characters to fit evolving contemporary tastes.

Publishers swiftly changed gears and even staid, cautious DC reacted rapidly: redesigning masked mystery men to fit the new landscape. Newly revised and revived costumed features included roving mystic troubleshooter The Phantom Stranger and golden age colossus The Spectre, whilst resurgent genres spawned atrocity-faced WWII spy Unknown Soldier and cowboy bounty hunter Jonah Hex, spectral westerner El Diablo and game-changing monster hero Swamp Thing, spearheading a torrent of new formats, anthologies and concepts.

The earliest of that dark bunch was assassinated trapeze artist Boston Brand who began his career by dying in Strange Adventures #205 (cover-dated October/November 1967). An ordinary man in a brutal, cynical world, Brand was a soul in balance until killed as part of a pointless initiation for a trainee assassin.

When the unlucky aerialist died, instead of going to whatever reward awaited him, he was given the chance to solve his own murder by conniving spirit of the universe Rama Kushna. That opportunity evolved into an unending mission to balance the scales between good and evil in the world. The ghost is intangible and invisible to all mortals, but has the ability to “walk into” living beings, possessing and briefly piloting them.

You should read all his stories because they are really good; all the previous has no real bearing on what follows. I just love showing off my wasted youth.

Here he holds the hallowed position of quirky narrator and curator to a collection of terror tales entirely scripted by Franco (Aureliani) and lettered by Wes Abbott, and drawn by a host of artists…

The eerie soirée and each following vignette are preceded by our supernatural star offering ‘A Die-er Warning’ (all limned by Sara Richard). Commencing in ‘The House of Madame Pyka’ – rendered by Andy Price in tones of blue – wilful Brooke moves into an expired spiritualist’s house…

Deadman interjects between tales to test our resolve but undaunted, we see Derek Charm illuminate in living colour the shocking result of Mr. Smith’s visit to the optician in ‘Eyes’, before Mike Hartigan exposes the spook in the ‘Litter Box’ and Christopher Uminga & Silvana Brys silently show the downside of too many ‘Neighborhood Cats’

Abigail Larson provides the art for an exceptionally effective argument for why kids should stay out of ‘The Cemetery’ and Morgan Beem captures the mordant gloom and imminent immolation of ‘Fall’ before Justin Castaneda homes in on little kids and playground bullies to expose ‘A Boy and His Skull’

Tressina Bowling renders tall tales painfully real in ‘The Fisherman’ whilst Boatwright Artwork take a long last look at ‘Mannequins’, before Scoot McMahon peeks ‘On the Inside’ of Batman’s most tragic foe.

Franco gets artistic with ‘The Fly’ prior to Isaac Goodhart exploiting DC’s monstrous back-catalogue for fearful film show ‘Inattentive Blindness’ before Agnes Garbowska & Silvana Brys confirm that the end is near and that bright shiny colours have no bearing on safety and security in ‘The Box’.

Silly and chilling, this splendidly glitzy grimoire shows that our love of scaring ourselves and each other starts early and never stops. Fearful fun for all: get some now!
© 2022 DC Comics. All Rights Reserved.

Bizarro


By Heath Corson, Gustavo Duarte, Pete Pantazis, Lee Loughridge & Tom Napolitano, with Bill Sienkiewicz, Kelley Jones, Michelle Madsen, Francis Manapul, Fábio Moon, Gabriel Bá, Darwyn Cooke, Raphael Albuquerque, Tim Sale, Dave Stewart & various (DC Comics)
ISBN: 978-1-4012-5971-6 (TPB/Digital edition)

One of the most consistent motifs in fiction is the “Dark Opposite” or “player on the other side”: a complete antithesis of the protagonist. Rock yourself to sleep at night if you wish, listing deadly doppelgangers from Professor Moriarty to Sabretooth to Gladstone Gander

The Caped Kryptonian’s “imperfect duplicate” Bizarro either debuted as a misunderstood freak and unwilling monster in Otto Binder & George Papp’s captivatingly tragic 3-part novel ‘The Battle with Bizarro’ (Superboy #68, cover-dated October 1958) or in the similarly titled Superman newspaper strip sequence written by Alvin Schwartz (episode 105/#6147-6242 spanning August 25th – December 13th 1958) with the latter scribe claiming that he thought up the idea months earlier. The newsprint version was certainly first to employ those eccentric reversed-logic thought-patterns and idiomatic speech impediment…

Although later played primarily for laughs, such as in his short tenure in Tales of The Bizarro World (June 1961 to Aug 1962 in Adventure Comics #285-299), most earlier comic book appearances – 40 by my count – of the dippy double were generally moving, child-appropriate tragedies, unlike here where we commemorate his 65th anniversary with possibly the funniest book of the last twenty years… at least if you’re a superhero fan.

Post Crisis on Infinite Earths, he was a darker, rarer beast, but this tale by screenwriter and comics scripter Heath Corson (Justice League: War, Nightwing/Magilla Gorilla, Super Pets: The Great Mxy-Up) & Gustavo Duarte (Monsters! & Other Stories, Guardians of the Galaxy, Dear Justice League) stems from DC’s brief New 52 continuity sidestep and refers almost exclusively to his earlier exploits and character.

Collecting 6-issue miniseries Bizarro and material from DC Sneak Peek: Bizarro #1, the saga starts as another misunderstood and deeply unappreciated visit to Metropolis – augmented by a new origin – sees the lonely, bored, eternally well-intentioned living facsimile teamed up with boy reporter Jimmy Olsen on a road-trip to “Bizarro-America” (we call it Canada)…

It’s ostensibly to prevent a disastrous super-battle but more importantly, someone suggested that the journey could provide enough candid material for a best-selling coffee table book that could liberate the eternally cash-strapped kid from his financial woes…

Jim’s certain he can handle the big super-doofus, but not so sure that applies to a pocket alien Bizarro picked up somewhere. After ‘The Secret Origin of Colin the Chupacabra’, the story truly starts with ‘Bizarro-America: Part 6’ and a weary ‘Welcome to Smallville’ where the need to fix the car leads to a clash with a dynasty of very familiar villains at King Tut’s Slightly Used Car Oasis. It all goes without incident until some other ETs give papa Tut a reality-altering staff and he seeks to achieve his great dream – selling everyone a used car…

Having navigated their way out of that bad deal, the Road Worriers further embarrass themselves in ‘Bizarro-America: Part 5’ with stopovers and pertinent guest stars in Gotham, Central, Starling and Gorilla City, before doing more of the same in Louisiana, Chicago and all points lost. Somewhere along the way they pick up a tail and in seeking to ditch their pursuers drive into Ol’ Gold Gulch: a ghost town with real spooks and a distant descendant of a legendary gunfighter. Chastity Hex is a bounty hunter too, which comes in handy when Bizarro is possessed by an evil spirit in ‘Unwanted: Unliving or Undeaded’ and a destructive rampage triggers the spectral return of great grandpa Hex as well as Cinnamon, Nighthawk, Scalphunter and El Diablo

Another issue (‘Bizarro-America: Part 3’ if you’re still counting) and another city sees the automotive idiots catching mystic marvel Zatanna’s act in ‘Do You Believe in Cigam?’ and fresh disaster as Bizarro’s backwards brain allows him to accidentally access the sorceress’ backwards spells, prompting diversions to many, many alternate DC realities and Jimmy and Bizarro trading bodies (sort of) before order – if not sanity – is restored…

As they near their final destination, the covert shadows finally move in. A.R.G.U.S. agents Stuart “chicken Stew” Paillard and Meadows Mahalo get their X-Files on: compelling the travellers to infiltrate Area 51, but aren’t happy with the outcome once the idiots unleash every alien interned or interred there…

Ultimately the voyage concludes with ‘Bizarro-America: Part 1’ and long-deferred meeting with Superman (drawn by Tim Sale & Dave Stewart) in ‘Who Am on Last?’ The last of the Tuts returns for another stab at vengeance and high-volume marketing and as chaos reigns Colin comes up trumps, before assorted former guests coagulate as the never to be reformed Bizarro League to save the world in a way it has never been saved before.

All that’s left is to get Bizarro into Canada but there’s one last surprise in store…

This outrageous romp is punctuated with a round-robin of guest illustrators (Bill Sienkiewicz, Kelley Jones, Michelle Madsen, Francis Manapul, Fábio Moon, Gabriel Bá, Darwyn Cooke, Raphael Albuquerque and more) adding to the manic madness via their signature characters, and a variant cover gallery provides more boffo yoks courtesy of Kyle Baker and Kevin Wada. Topping off the fun is an unmissable sketch section by Duarte, packed with many scenes and moments somebody was too nervous to publish…

Fast, funny, fantastic and far too long forgotten, Bizarro is a superb romp that would make a magnificent movie. Do not miss it.
© 2015, 2016 DC Comics. All Rights Reserved.

Deadman: Book Two


By Arnold Drake, Jack Miller, Bob Haney, Dennis O’Neil, Carmine Infantino, Neal Adams, George Tuska, George Roussos & various (DC Comics)
ISBN: 978-1-4012-3388-4 (TPB/Digital edition)

As the 1960s ended, a massive superhero boom became a slow but certain bust, with formerly major successes no longer able to find enough readers to keep them alive. The appetite for superheroes was paling in favour of resurgent traditional genres. One rational editorial response was to reshape costumed characters to fit evolving contemporary tastes.

Publishers swiftly changed gears with even staid, cautious DC reacting rapidly: making over masked adventurers to fit a new landscape. Newly revised, revived features included roving mystic troubleshooter The Phantom Stranger and Golden Age colossus The Spectre, whilst established genres spawned atrocity-faced WWII spy Unknown Soldier and bounty hunter Jonah Hex, western avenger El Diablo and game-changing monster hero Swamp Thing, the vanguard of a torrent of new formats, anthologies and concepts.

Moreover, supernatural themes were shoehorned into superhero titles weathering the trend-storm. Arguably, the moment of surrender and change had arrived with the creation of Boston Brand in the autumn of “The Summer of Love”, when venerable science fiction anthology Strange Adventures was abruptly retooled as the haunted home of an angry ghost…

Without fanfare or warning, Deadman debuted in #205 (cover-dated October 1967), with this second collection (of five) proving that changing times and tastes demanded different defenders. This was one champion who was infinitely adaptable…

The previous volume revealed how the ghostly grouch was born by assassination and how his picaresque journey was primary steered by youthful, idealistic iconoclast Neal Adams. He was born on June 15th 1941 at Governors Island, New York City. The family were career military and Neal grew up on bases across the world. In the late 1950s, he studied at the High School of Industrial Art in Manhattan, graduating in 1959.

As the turbulent, Sixties began, he was a budding illustrator working in advertising, ghosting newspaper strips and seeking to break into comics. Whilst pursuing a career in “real” and “commercial” art, he did pages for Joe Simon at Archie Comics (The Fly and that red-headed kid, too) before becoming one of the youngest artists to co-create/illustrate a major licensed newspaper strip (Ben Casey – based on a popular TV medical drama). The neophyte’s attempts to break in at DC were not so successful…

Comic book fascination never faded, and as the decade progressed, Adams drifted back to National/DC: creating covers as inker or penciller. His chance came via anthological war comics:,he eventually found himself at the vanguard of a revolution in pictorial storytelling…

He made such a mark that decades later, DC celebrated his contributions by reprinting every piece of work Adams ever did for them in commemorative collections. Sadly, we’re still awaiting a definitive book of his horror comics and covers, and will probably never see his sterling efforts on licensed titles like Hot Wheels, The Adventures of Bob Hope and The Adventures of Jerry Lewis. That’s a real shame: they all display his wry facility for gag staging and personal drama…

Moreover, Adams was a tireless campaigner for creators’ rights, whose efforts finally secured some long-ignored liberties and rewards for the formerly invisible stars of comic books…

Preceded by Adams’ introduction ‘Why I Chose Deadman as My Project on my Summer Vacation’ – detailing the transition from Carmine Infantino to Adams on the series and its abrupt cancellation – the afterlife of a reluctant and selfish spectral stalwart resumes with Brave & Bold #79 (August/September 1968): heralding Adams’ assumption of interior art duties on that title and launching a groundbreaking run rewriting the rulebook for strip illustration.

Written by Bob Haney, ‘The Track of the Hook’ paired the Gotham Guardian with a justice-obsessed ghost. Former trapeze artist Brand was hunting his own killer, and his earthy human tragedy elevated Batman’s costume theatrics into deeper, more mature realms of drama and action. It was probably mainstream superhero fandom’s first glimpse of the ghost…

During this period, Adams was writing and illustrating Brand’s solo stories in Strange Adventures and although his consultation of the World’s Greatest Detective bore little useful progress it had provided the lonely ghost with a true point of human contact…

As a living “Deadman”, Brand had been star attraction of Hills Circus: lover of its reluctant owner Lorna Carling, and a secret guardian for the misfits it employed. That makeshift “family” included simple-minded strongman Tiny and Asian mystic Vashnu, but also had a few bad eggs too…

One fateful night, as soon as he started his act – 40 feet up and without a net – someone put a rifle slug into Brand’s heart…

Despite being dead before he hit the ground, Brand was scared and furious. Nobody could see or hear him screaming, and Vashnu babbled on that he was the chosen of Rama Kushna – the spirit of the universe. The unbelievable hokum proved horribly true as the entity contacted him, telling Brand he would walk among men until he found his killer…

The sentence came with some advantages: he was invisible, untouchable, immune to the laws of physics and able to possess living bodies and drive them like a car. His only clue was that witnesses claimed that a man with a hook had shot him…

Outraged, still disbelieving and seemingly stuck forever in the ghastly make-up and outfit of his performing persona, Boston began a random investigation of everyone he could think of who might want him gone. Gradually, small petty miscreants and human-scaled sins gave way to a fantastic global conspiracy…

Early stories focused on people worn by Brand in episodic encounters mimicking the protagonist of contemporary TV series The Fugitive – and by extension, Victor Hugo’s Les Misérables. That search for personal justice took him all across America to the benefit of many people in crisis but, as pieces fitted together, Brand learned he had been singled out for a dark destiny…

Back in Strange Adventures # 214 (cover-dated September/October 1968). Robert Kanigher scripted To Haunt a Killer’ as Brand is seduced by loneliness into sharing the romantic experiences of Phil and his lovely girlfriend Ruth. That salacious intrusion sours once Brand discovers his new meat suit is a hitman and his overreaction almost cost innocent Ruth everything…

When Adams returns to full control in #215, the narrative arc takes a huge leap forward as ‘A New Lease on Death’ accidentally drops his killer in his lap. Witnessing a murder, Deadman trails the shooter all the way to Hong Kong where he exposes an ancient, super-advanced League of Assassins and discovers the truly trivial reason for his own extinction…

Furiously questioning ‘Can Vengeance Be So Hollow?’, Brand meets for the first time killer mystic The Sensei – a master murderer who has dealt with ghosts before and experiences the end of the Hook…

When the sinister sage executes Boston’s death-long quarry, Rama Kushna asks if a balance has been struck before capitalising on Brand’s furious negative response. Boston demands true justice for everyone and inadvertently elects himself the agent of its enactment in ‘But I Still Exist’

The drama opens Strange Adventures #216 (January/February 1969), as the grim ghost seeks to disrupt the Sensei’s next scheme: the violent erasure of a fanciful Tibetan Shangri La. Nanda Parbat is a sanctuary for the wicked where his murderous recruits and other fallen folk live in inexplicable peace, harmony and safety. Such a paradise is bad for the business of murder…

Deadman’s efforts to save the city from invasion initially falter when he flies in and suddenly becomes a living, breathing person again…

And that’s where the story ended as his Strange Adventures run ended without warning. The next issue began reprints of Adam Strange and The Atomic Knights as the title reverted to is sci fi roots…

Although his own series had stalled, Deadman stuck around as a perennial walk-on (float-on?) star in many titles, beginning with a return engagement with Batman as the year ended. The Brave & the Bold #86 (October/November 1969) found Boston Brand back in Gotham City, where a string of civilian strangers inexplicably targeted the Caped Crimebuster. The “World’s Greatest Detective” soon deduced that they were possessed by his former ally and that You Can’t Hide from a Deadman!’

Scripted by Haney, the captivating epic of death, redemption and resurrection pulled together all the floating strands from Deadman’s anticlimactic last issue in a classic clash that became a cornerstone of Bat-mythology forever after. Here, Adams’ concepts and art revealed how Nanda Parbat was under attack by the Sensei’s forces, and how Brand had been briefly brainwashed to attack the Gotham Guardian, in advance of a last-ditch defence of the holy city by the Dark Knight and Deadman’s possessed twin brother Cleveland Brand

Deadman rematerialized mere months later in a triptych of back-up tales interwoven into a larger but no-less-revolutionary Aquaman storyline (for the full story see Aquaman: Deadly Waters link please) wherein the Sea King is despatched to a Microverse by aliens working with super villain Ocean Master: a plot accidentally uncovered by Brand, when guilt drags him from a life of solid recuperation back to the intangible quest for cosmic justice…

Here, from Aquaman #50-52 (spanning March/April – July/August 1970), ‘Deadman Rides Again!’ in supplemental tales written and illustrated by Adams: a complex braided crossover as Aquaman endures bizarre threats and incomprehensible rituals in his exile realm, whilst Brand acts invisibly and intangibly to save the hero and prevent an alien invasion.

‘The World Cannot Wait for a Deadman’ sees the spirit flitting between dimensions with shapeshifting enigma Tatsinda, before parallel plots converge and complete when ‘Never Underestimate a Deadman’ sees the extraterrestrials beaten by the ghost and his new pal…

Deadman’s harrowing haunting dramas pause – for now – with another non-team-up from Challengers of the Unknown #74 (cover-dated June/July 1970). A far eerier affair tailored to the rise in supernatural terror tales, ‘To Call a Deadman’ is written by Dennis O’Neil, with George Tuska limning scenes featuring the still-breathing “Death-Cheaters”, whilst Adams illustrated those portions focussed on Brand as he imperceptibly aids them in thwarting an ethereal psychic kidnapper seeking to steal a little girl’s spirit. The chilling thriller also guest-stars hardboiled private eye Jonny Double and everyone is needed to defeat the ghastly menace…

With groundbreaking covers by Adams and Biographies of key ‘Contributors’ Adams, Haney, Kanigher, O’Neil and Tuska, this graphic grimoire perfectly captures the tone of an era in transition through a delirious run of comics masterpieces that no ardent art lover or fanatical fear aficionado can do without.
© 1968, 1969, 1970, 2012 DC Comics. All Rights Reserved.

Swamp Thing: The Bronze Age volume 2


By David Michelinie, Gerry Conway, Carla Conway, David Anthony Kraft, Steve Englehart, Bob Haney, Martin Pasko, Nestor Redondo, Fred Carrillo, Keith Giffen, Michael Netzer, Murphy Anderson, Ernie Chan & various (DC Comics)
ISBN: 978-1-4012-9422-9 (TPB/Digital edition)

Win’s Christmas Gift Recommendation: Utter Moodily, Moss-Bedecked Entertainment Perfection… 9/10

The first fan-sensation of the modern era – now officially enshrined as the Bronze Age – of American comic books – Swamp Thing has powerful popular fiction antecedents and in 1972 was seemingly a concept whose time had come again. Prime evidence was the fact that Marvel were also working on a man-into-mucky, muddy mess character at the very same time.

Both Swampy and the Macabre Man-Thing were thematic revisions of Theodore Sturgeon’s classic novella It, and bore strong resemblances to a hugely popular Hillman Comics star dubbed The Heap. He/it sloshed through the back of Airboy Comics (née Air Fighters Comics) from1943 onwards and my fan-boy radar suspects Roy Thomas’ marsh-monster the Glob (from Incredible Hulk #121, November 1969 and #129, June 1970) either inspired both DC and Marvel’s creative teams, or was part of that same zeitgeist.

It should also be remembered that in the autumn of 1971 Skywald – a very minor player with big aspirations – released a monochrome magazine in their Warren Comics knock-off line entitled The Heap.

For whatever reason, by the end of the 1960s superhero comics were in another steep sales decline, again succumbing to a genre boom led by a horror/mystery resurgence. A swift rewriting of the Comics Code Authority augmented the changeover and at National/DC, veteran EC comics star Joe Orlando became editor of House of Mystery and sister title House of Secrets.

These returned to short story anthology formats and gothic mystery scenarios, taking a lead from TV triumphs such as Twilight Zone and Rod Serling’s Night Gallery.

Referencing the sardonic narrator/storyteller format of those EC horror titles, Orlando created Cain and Abel to shepherd readers through brief, sting-in-the-tail yarns produced by the best new and established creators the company could hire. Artists Neal Adams, Mike Kaluta, and especially Bernie Wrightson produced some of their best work for these titles, and the vast range of spin-offs the horror boom generated at DC.

The 12th anthology issue of the resurrected House of Secrets (#92, June/July 1971) cemented the genre into place as the industry leader. There writer Len Wein & Wrightson produced a throwaway gothic thriller set at the turn of the 19th century, wherein gentleman scientist Alex Olsen was murdered by his best friend with his corpse dumped in a swamp.

Years later, Olsen’s beloved bride – now the unsuspecting wife of the murderer – was stalked by a shambling, disgusting beast that seemed to be composed of mud and muck…

The tale struck an immediate chord with the public. That issue was the best-selling DC comic of that month, and reader response was fervent and persistent. By all accounts, the only reason there wasn’t an immediate sequel or spin-off was that the creative team didn’t want to produce one. Eventually however, bowing to interminable pressure, and with the sensible idea of transplanting the concept to contemporary America, Swamp Thing #1 appeared on newsstands in the Spring of 1972. It was an unqualified hit and instant classic…

Wein & Wrightson produced 10 issues together: an extended, multi-chaptered saga of justice and vengeance encompassing a quest for answers that was at once philosophically typical of the time and a prototype for the story-arc and mini-series formats that dominate today’s comics. They also used each issue/chapter to pay tribute to a specific sub-genre of timeless horror story whilst advancing the major plot…

When Alec and Linda Holland retreated deep into the Louisiana Bayou to work on a bio-restorative formula to revolutionise global farming, they had no idea criminal organisation “The Conclave” was after their research. Despite the best efforts of Secret Service agent Matt Cable, the lab was bombed and Linda died instantly. Alec – showered with his own formula and blazing like a torch – hurtled to a watery grave in the swamp. He did not die…

Transformed by the formula (and remember, please, this was prior to Alan Moore’s landmark re-imagining of the character) Holland transformed into a huge man-shaped thing: immensely strong, barely able to speak, and seemingly composed of living plant matter. Holland’s brain still functioned, however, and he vacillated between finding his wife’s killers and curing his own monstrous condition. Cable, misinterpreting the evidence, became obsessed with killing the beat, believing it caused the deaths of his two friends and charges…

Swamp Thing travelled the world, encountering the darkest outbreaks of classic supernature and the insatiable greed of human beasts before eventually convincing Cable of his innocence and true identity. Joined by Abigail Arcane – niece of archenemy and necromantic sorcerer Anton Arcane – they roamed a nation and world increasingly beset by uncanny terrors and macabre plots, with new allies like mystery man Bolt at their side.

Wein’s last issue was #13, having ushered in a new direction for Nestor Redondo – who replaced Wrightson with #11 – to display his own gifts and quickly become the artistic driving force.

Born in 1928 at Candon, Ilocas Sur in the American Territory of the Philippines, Redondo was influenced by US strips like Tarzan, Superman, Buck Rogers and Flash Gordon which were immensely popular in the entertainment-starved Pacific Archipelago.

Drawing from an early age, Nestor emulated his brother Virgilio – who worked as a comics artist in the young country. The Philippines became a commonwealth in 1935, and achieved full-independence from the USA in 1946, but maintained close cultural links to America.

Nestor’s parents pushed him into architecture but within a year he returned to comics. A superb artist, he far outshone Virgilio – and everybody else – in the cottage industry. His brother switched to writing and they teamed up: producing some of the best strips the Islands had ever seen, the most notable and best regarded being Mars Ravelo’s Darna.

Capable of astounding quality and incredible speed, by the early 1950s Nestor was drawing for many titles. Publications like Pilipino Komiks, Hiwaga Komiks and Espesial Komiks were fortnightly and he usually worked on multiple series simultaneously, pencils and inks. He also produced a wealth of covers.

In 1953, he adapted MGM film Quo Vadis for Ace Publications’ Tagalong Klasiks #91-92. Written by Clodualdo Del Mundo, it was serialized to promote the movie in country, and impressed MGM so much that they offered 24-year old Nestor a US job and full residency. He declined, thinking himself too young to leave home yet.

Ace was the country’s biggest comics publisher, but by the early 1960s they were in dire financial straits. In 1963 Nestor, Tony Caravana, Alfredo Alcala, Jim Fernandez, Amado Castrillo and brother Virgilio set up their own company CRAF Publications, Inc., but times were against them and publishers everywhere. Around this time, America called again, in the form of DC and Marvel Comics.

By 1972, US based Tony DeZuñiga had introduced Filipino artists to US editors. Nestor drew horror tales for House of Mystery, House of Secrets, The Unexpected, Phantom Stranger, Secrets of Sinister House, Witching Hour, Weird War Tales; Marvel’s Man-Thing; and an astonishingly lovely run on Rima the Jungle Girl (loosely adapting W. H. Hudson’s seminal 1904 novel Green Mansions), before joining Swamp Thing.

He also worked on Lois Lane and the Tarzan franchise, and in 1973 produced literary adaptations including Dracula and Dr. Jekyll and Mr. Hyde for Vincent Fago’s Pendulum Press Illustrated Classics (later reformatted as Marvel Classics Comics). In later years, he moved to Marvel to ink and eventually fully illustrate The Savage Sword of Conan.

During his DC period he was tapped to draw an adaptation of King Arthur which DC killed before it was completed (once again some pages survive and the internet is your friend if you want to see them) but did limn tabloid-sized Limited Collectors’ Edition: The Bible.

This epic bayou bonanza gathers the last of the original Swamp Thing run (#14-25), plus guest appearances from Challengers of the Unknown #81-87; The Brave and the Bold #122 & 176 and DC Comics Presents #8 (spanning cover-dates January/February 1975 to July 1981) .

Roving America during a period of political instability tainted by cultural hedonism and paranoia, Cable, Abby, Bolt and miserable misshapen Alec Holland (whom they had recently broken out of federal custody) continually stumbled into weird and deadly situations. With writer David Michelinie joining Redondo, proceedings open here with ‘The Tomorrow Children’ (ST #14, January/February 1975).

Separated again, Holland’s human helpers search for him as the depressed nomad discovers an isolated Bayou community of simple folk persecuting a family of freakish kids. Swamp Thing drives off one murderous mob, but stories of the outcast kids’ uncanny powers and the plain facts of strange accidents and mysterious disappearances won’t go away. By the time the townsfolk return to destroy the “demon children”, Holland has discovered radioactive waste is causing all the problems, but far too late to prevent tragedy or promote understanding…

Swamp Thing then falls under ‘The Soul-Spell of Father Bliss’: a seemingly serene and benign cleric with demonically disturbing notions on how to restore faith to his disinterested flock. When Cable and Abby finally find Swamp Thing, it’s not Alec Holland inside the vegetable colossus and only an ultimate sacrifice can save them and humanity from the priest’s folly…

In the awful aftermath, Bolt is captured by agents unknown and the restored Holland-Thing leads a rescue party against an old adversary. Typically, the venture is derailed by cruel fate and the monster ends up alone on tiny Kalo Pago island in the middle of a revolution. On one side is a viciously repressive military government while the rebels are led by High Priestess Laganna – who has a direct line to zombie gods.

Caught in the middle, Holland cannot stem the tide of terror on the climactic ‘Night of the Warring Dead’

ST #17 finds Bolt a prisoner of resurrected former Conclave chief Nathan Ellery, but when Abby, Cable and Swamp Thing finally stumble into his HQ, the maniac’s mercenaries, mechanical myrmidons and global mind-control contraption ‘The Destiny Machine’ at first appear to be an unbeatable opposition. But only at first…

Fleeing the destruction they have partially wrought, the victorious heroes crash land in an idyllic hamlet filled with violently murderous old folk. Its apologetic administrator claims Serenity is an experimental “ultimate retirement facility”, but before long is revealed as a demonic  ‘Village of the Doomed’ requiring all Holland’s power to escape and exorcise…

Cover-dated October 1975, The Brave and the Bold #122 then counts down ‘The Hour of the Beast!’ Bob Haney & Jim Aparo detail the awesome spectacle of Swamp Thing’s return to Gotham City and efforts to save it from a monstrous vegetable infestation. When Holland then becomes a target for a profit crazed showman, it needs all Batman’s ingenuity to save his ally and his city…

That same month in Swamp Thing #19, Gerry Conway joined Redondo to reveal ‘A Second Time to Die’ as a very familiar muck monster prowls Florida’s Everglades and – barely sentient – is befriended elderly Seminole hermit Ho’tah Makanaw. Nearby, Abby Cable and Bolt drive into Gatorberg, seeking their lost companion and following rumours of a big green monster…

The town is far from friendly but one boy is happy to take them to the old Indian who might know something of what they’re seeking…

Events take a drastic turn when the plant giant attacks a government drilling installation even as Ho’tah reveals a magical secret and sets the stage for an incredible clash in the next issue when Swamp Thing Holland battles incredible duplicate ‘The Mirror Monster’ for all the wrong reasons and for people who don’t deserve his aid…

Although the quality of the storytelling was getting better, the times were turning against the horror medium and as Michelinie returned in #21, it was for a science fictional romp as Holland was abducted by alien collector/slaver Solus. The bitterly contested escape left the monster stranded in an American desert and captured by rogue scientists battling madness-inducing contagion in their top secret atomic weapons base. Of course, definitions of “victim” or “cure” for ‘The Solomon Plague’ depended on who was doing the diagnosing, and when the “patients” started resisting treatment Holland could only watch helplessly as nature took its course…

Another attempt at a new direction began in Swamp Thing #23 as Conway & Redondo unleashed ‘Rebirth and Nightmare’, with a mystery mastermind targeting the moss monster and despatching costumed nemeses Sabre and Thrudvang, the Earth Master, even as the lonely wander made contact with his long-lost – and never-mentioned – smarter brother Edward Holland

Their combined efforts to concoct a cure are initially successful despite Sabre’s surprise attack, but as we all know “no good deed goes unpunished”…

Cover-dated August/September 1976, an era ended with #24 as Conway, David Anthony Kraft, Ernie Chan & Fred Carrillo all collaborated on ‘The Earth Below’ as human but still traumatised Alec Holland faces Sabre, even more costumed crazies and ultimately tectonic terror Thrudvang, all craving the bio-regenerative formula still afflicting the former plant monster…

That catastrophic cliffhanger clash was never completed as the title was cancelled without warning or fanfare, just as it was about to formally join the superhero section of the DCU. It was probably for the best. As the Vertigo imprint would prove in a later age, some champions need sophisticated darkness to properly thrive…

As for the Bronze Age, Swamp Thing became a part of the army that hung around waiting to be picked for guest shots or even a revival. With the superhero genre recovering, one old concept granted a new shot ultimately led to fresh shoots for Holland.

The Challengers of the Unknown was a bridging concept. As superheroes were being revived in 1956 here was a super-team – the first of the Silver Age – but with no powers, basic utilitarian uniforms instead of costumes and the most dubious of motives – Suicide by Mystery. They debuted in Showcase #6 (cover-dated February 1957 and on sale in early November of 1956) and followed up in #7, 11 & 12 before gaining their own title (#1-77, May 1958-January 1971, plus a reprint revival in #78-80 in 1973).

They were a huge hit and major players in their time, striking a chord that lasted for more than a decade before they finally died… only to rise again and yet again. The idea of them was stirring enough, but their situation made their success all but inevitable. Conceived by inspirational human hit-factory Jack Kirby – before his move across town to co-create the Marvel Universe – the solid adventure concept and imperfect action heroes he left behind were idealised everyman characters for the tumultuous 1960s – an era before superheroes overtook anthological genre heroes to secure a virtual chokehold on comic book pages.

Kirby had developed a brilliantly feasible concept and heroically archetypical characters in cool pilot Ace Morgan, indomitable strongman Rocky Davis, intellectual aquanaut Prof.” Haley and daredevil acrobat Red Ryan. The Challengers of the Unknown were four (extra)ordinary mortals; heroic troubleshooter and explorers who walked away unscathed from a terrible plane crash. Already obviously what we now call “adrenaline junkies”, they communally decided that since they were all living on borrowed time, they should dedicate what remained of their lives to testing themselves and fate. The quartet would risk their lives for KNOWLEDGE and, naturally, JUSTICE.

They were joined by an occasional fifth member, beautiful (of course) scientist June Robbins in their second appearance (Ultivac is Loose!’ in Showcase #7, March/April 1957), and she became a hardy perennial, frequently popping up to solve puzzles, catch criminals and generally deal with aliens, monsters, mad boffins and assorted supernatural threats. Over the decade other Challengers audited this core group, but none as bizarre as those that popped in during their late 1970s resurgence…

The return began in 1976 as a try-out serial in Super-Team Family #8-10 (January-May 1977) and led to the launch of Challengers of the Unknown #81 (June/July 1977). Crafted by Conway, Michael Netzer (nee Nasser) & Bob Wiacek, it’s included here and sees the boys and June Robbins defeat an old super-foe in ‘Multi-Man’s Master Plan’. In the course of the battle, Prof is diagnosed with an appalling, life-threatening fungal infection that dictates the team heading to Perdition, Pennsylvania, with persistent wannabe hanger-on Gaylord Clayburne desperately seeking to insert himself into the rescue mission…

Older fans will know that’s where Holland first defeated a Lovecraftian horror (Swamp Thing #8): a tale fully reprised in CotU #82, as Conway, Netzer & Joe Rubinstein reveal ‘The Lurker Below’, examine the ‘Legacy of the Damned’, expose ‘The Soul Predator’ and ruthlessly respond as ‘The Lurker Rises’

As a deranged priest seeks to manifest cancer-god M’Nagala, Keith Giffen & John Celardo take over art duties with #83 as the embattled Challs seek to close ‘Seven Doorways to Destiny’. As Prof succumbs to fungal assimilation, aid comes as Clayburne recruits human Dr. Alec Holland as a potential ‘Savior from the Swamp?’ even as ‘The Gods Crawl Closer’. Unknown to the vainly striving Challengers, the subsequent battle reverts Holland to his vegetable form, but ‘Monsters, Good and Evil’ cannot stop the ghastly devil until Holland’s ultimate sacrifice. His triumph over M’Nagala goes completely unnoticed…

Issue #84 finds the human heroes attempting ‘To Save a Monster’ called Prof Haley, but falter until the spirit of Boston Brand occupies and cures him ‘When Deadmen Walk’. In the meantime the Challs learn Holland is the Swamp Thing and seek to make amends. With unperceived aid from Brand, they track the bog beast down only to find he/it has been taken over by Multi-Man…

The threat is covertly countered by Deadman, who sticks around when the Challs offer the plant monster a place on the team, just as Challengers of the Unknown #85 introduces ‘The Creature from the End of Time!’ as ‘The Box from Beyond’ materialises in Toronto, spawning murderous ‘Monsters and Men’ and necessitating a ‘Flight into the Future’

The team had hoped to consult legendary specialist Rip Hunter, Time Master, but learn he and his team have been missing for a decade…

Disappointed but undeterred, the Challs (minus angry quitter Red Ryan but with unsuspected stowaway Deadman) take off for 12 million AD, leaving recuperating Prof behind to face an unsuspected menace…

Penultimate issue #86 solves the mystery of Rip Hunter as the heroes encounter ‘The War at Time’s End’, whilst recap ‘The Way it Began’ restates the convoluted path and events that brought the situation about.

The dismantling of humanity’s final dystopia begins as ‘If This is Tomorrow, You Must Be Rip Hunter!’, leads to the Challenger team investigating ‘Time Times Terror’ and discovering ‘A Pit by Any Other Name’ before the saga concludes in complete chaos with #87 (June/July 1978) as the  ‘Twelve Million Years to Twilight’ pits the human heroes against mutated terrors of the dominant Sunset Lords.

In the end, the future of humanity depends on monsters ghost and primitives enacting an ‘Assault on Sunset’ to secure ‘Twilight’s Last Glimmer’, courtesy of Carla & Gerry Conway, Giffen & Celardo.

Once again, an abrupt cancellation was the reward for valorous service and all players returned home to be shelved again. This compendium closes with a brace of superhero team-ups and a lost treat for true devotees, beginning with DC Comics Presents #8 (April 1979), as ‘The Sixty Deaths of Solomon Grundy!’ by Steve Englehart & Murphy Anderson pairs bog beast with the Man of Steel. Still believing he was a transformed human and not an enhanced plant, Swamp Thing here searches the sewers of Metropolis for a cure to his condition, only to stumble onto a battle between Superman and the mystic zombie who was “born on a Monday…

Crafted by Martin Pasko & Aparo, an encore in The Brave and the Bold #176 (July 1981) reunites Batman and Swamp Thing in a convoluted tale of Bayou-based murder and frame-ups in ‘The Delta Connection’ before the previously unpublished contents of Swamp Thing #25.

With the series cancelled, in-production story ‘The Sky Above’ by Kraft, Chan & Carillo is presented here as plot, script, uncoloured cover 16 pages of layouts, the pencils and inks in a clash with Hawkman that really should have officially taken place…

Also offering covers by Redondo, Aparo, Chan, Netzer, Neal Adams, Rubinstein, Rich Buckler, Jack Abel, Frank Giacoia, Alex Saviuk, Dick Giordano, José Luis García-López and Mike Kaluta; editorial material from Challengers of the Unknown #86 and an unused cover by Rick Veitch & Michelle Madsen, this collection comprises a genuine landmark of the art form, with stories that are superb examples of old-fashioned comics wonderment, from a less cynical and sophisticated age, but with a passion and intensity that cannot be matched. And, ooh, that artwork…

If you love comics you must have his buried treasure.
© 1975, 1976, 1977, 1978, 1979, 1981, 2019 DC Comics. All Rights Reserved.

Deadman: Book One


By Arnold Drake, Jack Miller, Carmine Infantino, Neal Adams, George Roussos & various (DC Comics)
ISBN: 978-1-4012-3116-3 (TPB/Digital edition)

As the 1960s ended, a massive superhero boom became a slow but certain bust, with formerly major successes no longer able to find enough readers to keep them alive. The taste for superheroes was diminishing in favour of more traditional genres, and one rational editorial response was to reshape costumed characters to fit evolving contemporary tastes.

Publishers swiftly changed gears and even staid, cautious DC reacted rapidly: making masked adventurers designed to fit the new landscape. Newly revised and revived costumed features included roving mystic troubleshooter The Phantom Stranger and golden age colossus The Spectre, whilst resurgent traditional genres spawned atrocity-faced WWII spy Unknown Soldier and cowboy bounty hunter Jonah Hex, spectral western avenger El Diablo and game-changing monster hero Swamp Thing, spearheading a torrent of new formats, anthologies and concepts.

Moreover, supernatural themes and horror-tinged plots were shoehorned into those superhero titles that weathered the trend-storm. Arguably, the moment of surrender and change had arrived with the creation of Boston Brand in the autumn of 1967, when venerable science fiction anthology Strange Adventures was abruptly retooled as the haunted home of an angry ghost…

Without fanfare or warning, Deadman debuted in #205 with this first collection (of five) re-presenting that origin event and thereafter, pertinent contents from #206-213: cumulatively spanning cover-dates October/November 1967 to July/August 1968. The drama is preceded by Introduction ‘How Deadman Came to Life’ by originator Arnold Drake and the Foreword – ‘A Most Unusual Character’ by Carmine Infantino – each reminiscing, recapitulating and confirming just how daring and unprecedented the new kind of hero was…

Then it’s straight into eerie action with ‘Who Has Been Lying in My Grave?’ – by Arnold Drake, Carmine Infantino & George Roussos – as we attend the funeral of high wire acrobat Boston Brand: a rough, tough, jaded performer who had seen everything and masked a decent human heart behind an obnoxious exterior and cynical demeanour.

As “Deadman”, Brand was the star attraction of Hills Circus and lover of its reluctant owner Lorna Carling, as well as a secret guardian for the misfits it employed and sheltered. That makeshift “family” includes simple-minded strongman Tiny and Asian mystic Vashnu, but also had a few bad eggs too… people like alcoholic animal trainer Heldrich and chiselling carnival Barker Leary.

The aerialist kept them in line… with his fists, whenever necessary…

One fateful night, Brand almost missed his cue because of Leary and Heldrich’ antics and also because he had to stop local cop Ramsey harassing Vashnu. It would have better if he had been late, because as soon as he started his act – 40 feet up and without a net – someone put a rifle slug into his heart…

Despite being dead before he hit the ground, Brand was scared and furious. Nobody could see or hear him screaming, and Vashnu kept babbling on that he was the chosen of Rama Kushna – “the spirit of the universe”. The hokum all came horribly true as the entity astonishingly made contact, telling Brand that he would walk among men until he found his killer…

The sentence came with some advantages: he was invisible, untouchable, immune to the laws of physics and able to take possession of the living and drive them like a car. His only clue was that witnesses in the audience claimed that a man with a hook had shot him…

Outraged, still disbelieving and seemingly stuck forever in the ghastly make-up and outfit of his performing persona, Deadman’s first posthumous act is to possess Tiny and check out the key suspects. Soon the dormant Hercules finds that the cop and Heydrich are involved in a criminal conspiracy, but they definitely are not Brand’s murderers…

Eventually, the ghost learns a shocking fact: his desperation is not worth the life of anyone else and he must not let his anger put his “vessels” in harm’s way…

Second episode ‘An Eye for An Eye!’ was scripted by Drake, and was Adams’ illustrative debut. Originally inked by Roussos, here it is rather unfairly reinked by Adams and further enhanced by modern colouring techniques. I understand how the artist should have autonomy and agency in his own work, but for the sake of chronology and authenticity, I take quite a bit of umbrage on behalf of old “Inky”, whose efforts seem unfairly judged and slighted by these revisions…

That being said, the tale is a strong one and indicates a sea change in narrative style as Deadman expedites his hunt for justice. The stories henceforth focus on those who are temporarily occupied by Brand: a string of episodic encounters that mirrored the protagonist of contemporary hit TV series The Fugitive (and by extension, Victor Hugo’s Les Misérables), with an unfairly accused victim searching for personal justice all across America, to the benefit of many people in crisis.

Here, that’s young Jeff  Carling, who’s fallen in with a dangerous biker gang and is set up to pay for their crimes. He’s also Lorna’s brother, which is how Deadman gets involved in the mess, after learning the cash-strapped kid had taken out a life insurance policy on the circus star just before the Hook struck…

Having saved the kid from a perfect frame, Brand resumes his search and, as Jack Miller took over scripting in #207, is forced to ask ‘What Makes a Corpse Cry? The hunt leads him to revisit the night he saved bar girl Liz Martin from a drunken assault by her boss Rocky Manzel, but when the spook checks in, he finds Liz and boyfriend Paul being terrorised by Rocky, who coldly implies he caused the death of her last protector…

Even after using his ghost gifts to disqualify Manzel, Deadman is compelled to help the young lovers, and exposes the club owner’s criminal secret, but once again almost causes the death of his human ride…

Miller & Adams were providing a very different reading experience with innovative, staggeringly powerful art, but struggled with deadlines, and ‘How Many Ways Can a Guy Die?’ was delivered in 4 parts across Strange Adventures #208 and 209. The revelatory tale introduces Brand’s trapeze artist rival Eagle, who had tried to kill him years before, and now seeks to replace him in the circus and Lorna’s bed – whether she wants him or not…

When Deadman again borrows Tiny to dissuade the brute, Eagle threatens the gentle strongman with the same thing Brand got and the ghost is convinced his quest is almost over. However, the truth is far crueller, and when Deadman uncovers his rival’s actual scheme, the cost to Tiny and alternate vessel Pete is far too high…

The hunt stalled again, Brand finally thinks to check the official police investigation in #210’s ‘Hide and Seek’ (cover-dated March 1968). To his disgust, he finds the case is cold, with assigned detective Michael Riley dishonourably discharged from the force due to the testimony of a man with a hook…

Sensing a breakthrough, Deadman possesses Riley and, visiting the other “witness” to the former cop’s reported use of excessive force, uncovers a devious plot. Sadly, despite clearing Riley’s name, Brand misses The Hook who coldly disposes of the only man who could describe him before fleeing to Mexico…

Hot on the trail, Deadman arrives in El Campo in #211, and endures a shocking surprise in ‘How Close to Me My Killer?’ as Miller’s last story introduces wayward twin brother Cleveland Brand. Flashbacks show the sibling had plenty of motive to murder his showbiz brother, but as the tale unfolds, Boston learns he has an unsuspected niece and his people-trafficking but repentant brother needs some haunted help to save smuggled “wetback” labourers from a Texan businessman looking to whitewash his criminal endeavours…

Adams took over scripting with #212 and ‘The Fatal Call of Vengeance’ sees another change of direction, adding more conventional fantasy elements to the mix as Cleveland and his daughter Lita head north to Hills Circus.

Wearing his brother’s costume, Cleve revives the Deadman act and, in Mexico, a man with a hook sees a headline and rushes back to the USA.

Faster than any jet, Boston is already there and watches helplessly as his brother makes himself a target of the unknown killer. The phantom is also completely spooked by new lion tamer Kleigman who is rude and unfriendly and is missing his right hand…

With everyone at odds, both Boston’s returned killer and the circus family set traps with disastrous results, but in the end the Hook escapes again and it’s Tiny who’s left bleeding out from a gunshot…

This first collection concludes with a dip into the madly metaphysical as ‘The Call from Beyond!’ tests Deadman’s abilities to the limit as he enters Tiny’s consciousness to promote his recovery and break a assumed-fatal coma. Following that miracle, the restless revenant repays his debt by saving the reputation and life of Tiny’s surgeon Dr. Shasti after the medical savant is duped by murderous con artist/medium Madam Pegeen

With groundbreaking covers by Infantino, Sekowsky, Roussos & Adams and ‘Biographies’ of the creators involved, this spectral delight perfectly captures the tone of an era in transition through a delirious run of comics masterpieces no ardent art lover or fanatical fear aficionado can do without.
© 1967, 1968, 2011 DC Comics. All Rights Reserved.