Namor, the Sub-Mariner Epic Collection volume 3: Who Strikes for Atlantis? (1968-1970)


By Roy Thomas, Marie Severin, John Buscema, Gene Colan, Sal Buscema, Jack Katz, Dan Adkins, Mike Esposito, Johnny Craig, Frank Giacoia, George Klein, Joe Sinnott, Vince Colletta, Jim Mooney & various (MARVEL)
ISBN: ?978-1-3029-4974-7 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Prince Namor, the Sub-Mariner is the offspring of a water-breathing Atlantean princess and an American polar explorer; a hybrid being of immense strength, highly resistant to physical harm, able to fly, and thrive above and below the waves. Created by young, talented Bill Everett, Namor technically predates Marvel/Atlas/Timely Comics, and this is his 85th year of fictive existence.

He first caught the public’s avid attention as part of an elementally appealing fire vs. water headlining team-up in the October 1939 Marvel Comics #1 (which renamed itself Marvel Mystery Comics from #2 onwards). The amphibian antihero shared honours and top billing with The Human Torch, but was first seen (albeit in a truncated, monochrome version) in Motion Picture Funnies: a promotional booklet handed out to moviegoers earlier in the year. Rapidly emerging as one of the industry’s biggest draws, Namor won his own title at the end of 1940 (cover-dated Spring 1941) and was one of the last super-characters to vanish at the end of the first heroic age.

In 1954, when Atlas (as the company then was) briefly revived its “Big Three” line-up – the Torch and Captain America being the other two – Everett returned for an extended run of superbly dark, mordantly timely fantasy fables. However, even his input wasn’t sufficient to keep the title afloat and eventually Sub-Mariner sank again.

In 1961, as Stan Lee & Jack Kirby were reinventing superheroes with landmark title Fantastic Four, they revived the awesome, all-but-forgotten aquanaut as a troubled, semi-amnesiac antihero. Decidedly more bombastic, regal and grandiose, this returnee despised humanity: embittered by the loss of his subsea kingdom which had been (seemingly) destroyed by American atomic testing. His rightful revenge became infinitely complicated after he became utterly besotted with the FF’s Susan Storm.

Namor knocked around the budding Marvel universe for a few years, squabbling with other star turns such as The Hulk, Avengers, X-Men and Daredevil before securing his own series as one half of Tales to Astonish, and from there graduating in 1968 to his own solo title. This third subsea selection collects The Sub-Mariner #4-27, spanning August 1968 to July 1979

Previously, the hero’s recapitulated origins and some plot seeding had introduced malign super-telepath Destiny (who was responsible for those memory-deficient years), and the Prince had begun a search for the villain which led to his meeting undersea Inhuman courtier Triton. This volume resumes with Namor still hunting Destiny, and falling into the sadistic clutches of subsea barbarian Attuma after the merciless warlord attacks displaced, wandering Atlanteans. Although he triumphs in ‘Who Strikes for Atlantis?’ (by Roy Thomas, John Buscema & Frank Giacoia) and liberates his people, the Sub-Mariner swims on alone, believing his beloved Lady Dorma to have perished in the battle…

Twin nemeses debut next, in the forms of deranged bio-engineer Dr. Dorcas and disabled ex-Olympic swimmer Todd Arliss, who is mutated by mad science and Namor’s own hybrid powers into a ravening amphibian killer in ‘Watch Out for… Tiger Shark!’ As Dorcas’s blind ambition and lust for power unleash an aquatic horror he cannot control, Lady Dorma stumbles into Tiger Shark’s clutches after he seemingly kills Namor. The man-monster parlays the situation into an attempt to seize the throne of Atlantis (once it’s rebuilt) in ‘…And to the Vanquished… Death!’ (inked by Dan Adkins).

Namor is rescued by Arliss’ sister Diane (another beautiful surface-dweller who will be a romantic distraction for Sub-Mariner for years to come) but has no time for gratitude as he tracks the mutated human and defeats him in personal combat. Restored to his throne, people and beloved, the Sub-Mariner is immediately called away when his greatest enemy is located. The tyrant telepath is about to seal his plans by taking control of America in ‘For President… the Man Called Destiny!’ (we all know there have been far worse choices) but as Namor and Dorma challenge him in Manhattan, the villain’s own pride proves to be his downfall (Destiny, that is…)

An epic clash in #8 pits arrogant, impetuous Sub-Mariner against the Fantastic Four’s Ben Grimm – AKA The Thing – for possession of the eerie helmet which furnished Destiny’s mental powers. However, such pointless devastation ‘In the Rage of Battle!’ is almost irrelevant: what is truly significant is the reintroduction of a woman from Namor’s past who can reason with him with as no other human can…

Penciller Marie Severin joins writer Thomas and inker Adkins for a landmark moment as the helmet of power metamorphoses into an arcane artefact that will shape the history of the Marvel Universe. In ‘The Spell of the Serpent!’ the helm is exposed as a seductive supernatural crown that seizes the minds of the citizenry in Namor’s absence, recreating an antediluvian empire ruled by elder god Set. On his return, Namor confiscates the corrupting crown and is granted a glimpse of Earth’s secret history as well as a vision of a lost Pacific undersea race – the Lemurians.

There’s no such thing as coincidence though, so when their emissary Karthon the Quester attempts to take the serpentine totem, Namor is ready to resist in the Gene Colan limned modern-day pirate yarn ‘Never Bother a Barracuda!’ As a tale of dawn age skulduggery unfolds involving demonic immortal priest Naga and valiant Lemurian heroes who saved the world by stealing his crown, the water-breathers are ambushed by airbreathing pirate Cap’n Barracuda and forced to assist his scheme of nuclear blackmail…

Seizing his chance, Karthon swipes the crown and flees, leaving Namor to face ‘The Choice and the Challenge!’ (George Klein inks), and eventually scuttle the atomic armageddon agenda, before making the perilous journey to Lemuria to challenge the mystic might and deadly illusions of Naga in ‘A World Against Me!’ – gloriously pencilled, inked and coloured by Severin. The epic encounter concludes as Joe Sinnott inks ‘Death, Thou Shalt Die!’ with Naga overreaching and losing the world, the crown and everything else…

Next, innovative action and shameless nostalgia vie for attention as Thomas, Severin & Mike Esposito (moonlighting as Joe Gaudioso) decree ‘Burn, Namor… Burn!’ in Sub-Mariner #14, as the Mad Thinker apparently resurrects the original – android – Human Torch and sets him to destroy the monarch of Atlantis. This epic clash was one prong of an early experiment in multi-part cross-overs (Captain Marvel #14 and Avengers #64 being the other episodes of the triptych).

Inked by Vince Colletta, ‘The Day of the Dragon!’ finds Namor back in Atlantis after months away, only to find his beloved Dorma has been abducted by Dr. Dorcas. The trail leads above the waves and to Empire State University, culminating in brutal battle against mighty android Dragon Man

“Gaudioso” inked Namor’s voyage to a timeless phenomenon in search of Tiger Shark who had already conquered ‘The Sea that Time Forgot!’, after which the Avenging Son contends with an alien intent on draining Earth’s oceans in ‘From the Stars… the Stalker!’, pencilled in tandem by Severin and Golden Age Great Jack Katz, under nom de plume Jay Hawk.

The saga ends calamitously in ‘Side by Side with… Triton!’ (Thomas, Severin & Gaudioso) as, with the help of the aquatic Inhuman, Namor repels the extraterrestrial assault, but is stripped of his ability to breathe water. Forced to dwell on the surface, the despised Atlantean then crushingly clashes with an old friend in the livery of a new superhero in ‘Support Your Local Sting-Ray!’ This bombastic battle yarn also delivers a delicious peek at the Marvel Bullpen, courtesy of Severin & inker Johnny Craig’s deft caricaturing skills…

John Buscema resurfaces in #20, with Thomas scripting and Craig inking a chilling dose of realpolitik. ‘In the Darkness Dwells… Doom!’ sees Namor lured by the promise of a cure to his breathing difficulties into the exploitative clutches of the Monarch of Latveria. Trapping Sub-Mariner and keeping him, however, are two wildly differing prospects…

Informed of Namor’s condition, ‘Invasion from the Ocean Floor!’ (Severin & Craig art) features the armies of Atlantis marshalled by Dorma and disgraced Warlord Seth and besieging New York City. The clash almost invokes a new age of monsters…

As Namor’s malady is treated by Atlantean super-science, a key component of a new Superhero concept begins…

Last of the big star conglomerate super-groups, The Defenders would eventually count amongst its membership almost every hero – and many villains – of the Marvel Universe. No surprise there, as initially they were composed of the company’s bad-boys: misunderstood, outcast and often actually dangerous to know. The genesis of the team in fact derived from their status as distrusted “villains”. Before all that latterday inventive approbation, three linked tales of enigmatic antiheroes – Prince Namor, Incredible Hulk and Doctor Strange and stemming from the industry downturn in costumed superheroics started the ball rolling…

Dr. Strange #183 (November 1969 and not included here) introduced infernal elder demon race the Undying Ones, hungry to reconquer the Earth before that title folded. Now – cover-dated February 1970 – Sub-Mariner #22 tells what came next in ‘The Monarch and the Mystic!’ luring the Prince of Atlantis into the macabre mix, as Thomas, Severin & Craig’s moody tale of sacrifice has the Master of the Mystic Arts apparently die to hold the gates of Hell shut with the Undying Ones pent behind them…

In case you’re curious, the saga concludes on an upbeat note in Incredible Hulk #126 (April 1970). You might want to track down that too..

Even restored to full capacity, there’s no peace for the regal, and Sub-Mariner #23 finds Namor contending archvillain Warlord Krang after he and Dr. Dorcas use the power-transfer process to create an Atlantean wonder possessing the might of killer whales (if not their intellects!) in ‘The Coming of… Orka!’ The slow-witted psycho subsequently sets an army of enraged cetaceans against the sunken city as John Buscema & Jim Mooney step in artistically to depict how ‘The Lady and the Tiger Shark!’ finds Namor enslaved and Dorma making Faustian pacts to save Atlantis.

A landmark tale follows as – restored to rule and ready to be riled – Namor becomes an early and strident environmental activist after surface world pollution slaughters some of his subjects. Crafted by Thomas, Sal Buscema & Mooney, ‘A World My Enemy!’ follows Sub-Mariner’s bellicose confrontation with the UN as he puts humanity on notice: clean up your mess or I will. From this point on the antihero would become a minor icon and strident advocate of the issues, even if only to young comics readers.

Prince Namor, the Sub-Mariner #26 offers more of Marvel’s secret history as the recently self-appointed relentless guardian of the safety and ecology of all Earth’s oceans, furtively returns to the surface world. In ‘“Kill!” Cried the Raven!’ (art by Sal B & Gaudioso/ Esposito) the Sub-Mariner comes topside to investigate reports of comatose superhuman Red Raven. He was the human emissary of a legendary race of sky-dwelling Birdmen recently encountered by The Angel (X-Men #44) in their last clash with Magneto. With the covert assistance of Diane Arliss, Namor seeks to forge an alliance with the Avian race, but shocks, surprises and the Raven’s trauma-induced madness all conspire to sink the plan…

Concluding this vintage voyage is another buccaneering bonanza as, back brooding in Atlantis in the wake of another failure, Namor’s mood is further poisoned when a surface pirate uses his giant monster-vessel to attack shipping, leaving Atlantis bearing the brunt of blame ‘When Wakes the Kraken!’.

Namor’s hunt for bizarre bandit Commander Kraken again involves Diane and ends only when the Sub-Mariner demonstrates what a real sea monster looks like…

With covers by John and Sal Buscema, Giacoia, Adkins, Herb Trimpe, Marie Severin, Colan, John Romita, Esposito, Sinnott, Frank Brunner & Craig; plus six pages of original story and cover art by the Buscemas, Giacoia, Severin, Craig, Colan, Adkins, and a magnificent Marie self-portrait print from 1970 this is a treat to savour. Many early Marvel Comics are more exuberant than qualitative, but this volume – especially from an art-lover’s point of view – is a wonderful exception: a historical treasure trove with narrative bite that fans can delight in forever. With the Prince of Atlantis now a bona fide big screen sensation (albeit one nobody’s ever heard of) this might be the time to get wise and impress your friends with the depth of your comics knowledge…
© 2023 MARVEL.

Fantastic Four Omnibus volume 2


By Stan Lee & Jack Kirby with Chic Stone, Frank Giacoia, Vince Colletta, Sam Rosen, Art Simek & various (MARVEL)
ISBN: ?978-0-7851-8567-3 (HB/Digital edition)

It’s not an international public holiday yet but August 28th is the birthday of Comics’ Greatest Imagineer…

Jacob Kurtzberg AKA Jack Curtiss, Curt Davis, Lance Kirby, Ted Grey, Charles Nicholas, Fred Sande, Teddy The King and others was born on this day in 1917 in New York City, U.S.A. Before dying on February 6th 1994 he did lots of stuff and inspired millions of people. This is some of the most inspirational stuff he did…

In my opinion Fantastic Four #1 is the third most important Silver Age comic book ever, behind Action Comics #1 – introducing Superman – and All Star Comics  #3, which invented superhero teams with the debut of The Justice Society of America. Feel free to disagree…

After a troubled period at DC Comics (National Periodicals as it then was) and a creatively productive but disheartening time on the poisoned chalice of the Sky Masters newspaper strip (see Complete Sky Masters of the Space Force), Jack Kirby settled into his job at a small outfit that used to be publishing powerhouse Timely/Marvel/Atlas Comics. He churned out high quality mystery, monster, romance and western material in a market he feared to be ultimately doomed, as always doing the best job possible. That generic fare is now considered some of the best of its kind ever seen. However, his fertile imagination couldn’t be suppressed for long and when the Justice League of America caught readers’ attention it gave him and writer/editor Stan Lee an opportunity to change our industry forever.

According to popular myth, a golfing afternoon led to ever-opportunistic publisher Martin Goodman ordering his nephew Stan to do a title about a group of super-characters like the DC crowd then dominating the marketplace.

The resultant team took those same fans by storm. It wasn’t the powers: they’d all been seen since the beginning of the medium. It wasn’t the costumes: they didn’t have any until the third issue. It was Kirby’s compelling art and the fact that these characters weren’t anodyne cardboard cut-outs. In a real and recognizable location – New York City – imperfect, raw-nerved, touchy outsider people banded together out of tragedy, disaster and necessity to face the incredible. In many ways, The Challengers of the Unknown (Jack’s prototype partners-in-peril for National/DC) had already laid all the groundwork for the wonders to come, but staid, nigh-hidebound editorial strictures of the market leader would never have allowed the undiluted energy of the concept to run all-but-unregulated.

Concocted by “Lee & Kirby”, with inks by George Klein & Christopher Rule, Fantastic Four #1 (bi-monthly and cover-dated November 1961) saw maverick scientist Dr. Reed Richards summon his fiancée Sue Storm, their close friend Ben Grimm and Sue’s teenaged brother before heading off on their first mission. They are all survivors of a private space-shot that went horribly wrong when Cosmic Rays penetrated their ship’s inadequate shielding and mutated them all.

Richards’ body became elastic, Sue gained the power to turn invisible, Johnny Storm could turn into living flame and tragic Ben devolved into a shambling, rocky freak. It was crude, rough, passionate and uncontrolled excitement unlike anything young fans had ever seen before. Thrill-hungry kids pounced on it and the raw storytelling caught a wave of change starting to build in America. It and succeeding issues changed comic books forever.

This second omnibus compendium collects Fantastic Four #31-60, double-sized Annuals #2-4 and and a tale from parody vehicle Not Brand Echh #1 (spanning September 1964 to August1967): issues of progressive landmarks cannily building on that early energy to consolidate the Fantastic Four as the leading title and most innovative series of the era.

Following typically effusive “found footage”, Foreword: A Universal Favorite from Stan – with two more to follow as these many pages turn – precedes the contents of Fantastic Four Annual #2 (September 1964) with Chic Stone inking ‘The Fantastic Origin of Doctor Doom!’ A short (12 page) scene-setter, it momentously details how brilliant Roma (called “gypsy” back then) boy Victor Von Doom remakes himself into the most deadly villain in creation. Ruthlessly surmounting obstacles such as ethnic oppression, crushing poverty and the shocking stigma of a sorceress mother, he rises to national dominance and global status…

Following a batch of villains in ‘A Gallery of the Fantastic Four’s Most Famous Foes!’ (Super-Skrull, Rama-Tut, Molecule Man, Hate-Monger, The Infant Terrible and Diablo) plus pin-ups of Johnny, Sue, Ben, Alicia Masters and Reed, Past informs Present as the ultimate villain believes he has achieved ‘The Final Victory of Dr. Doom!’ through guile, subterfuge and mind-control whereas he has in fact suffered his most ignominious defeat…

Monthly wonderment resumes with #31’s ‘The Mad Menace of the Macabre Mole Man!’ which precariously balances a loopy plan by the subterranean satrap to steal entire streets of New York City with a portentous subplot featuring a mysterious man from Sue’s past, as well as renewing the quartet’s somewhat fractious relationship with The Mighty Avengers

After the first of every Fantastic 4 Fan Page letter column included for your delectation, the mystery man’s secret is revealed in ‘Death of a Hero!’: a powerful tale of tragedy and regret spanning two galaxies starring the uniquely villainous Invincible Man – who is not at all what he seems…

Supplemented by a glorious Kirby & Stone ‘Prince Namor Pin-up’ and adorned with an experimental photo montage cover from Kirby, FF #33’s ‘Side-by-Side with Sub-Mariner!’ follows, bringing the aquatic antihero one step closer to his own series as the quarrelsome quartet lend surreptitious aid to the embattled undersea monarch against deadly debuting barbarian Attuma after which ‘A House Divided!’ sees the team almost destroyed by power-hungry Mr. Gregory Hungerford Gideon, a Richest Man in the World who still can’t get all he wants…

Following a wry ‘Yancy Street Pin-Up’, #35’s ‘Calamity on the Campus!’ sees the fighting family visit Reed’s old Alma Mater in a tale designed to pander to a burgeoning college fan-base Marvel was then cultivating. Incorporating a cameo role for then-prospective college student Peter Parker, the rousing yarn brings back demon alchemist Diablo and introduces monstrous misunderstood homunculus Dragon Man.

Fantastic Four #36 premiered the team’s theoretical nemeses ‘The Frightful Four’: a group of villains comprising The Wizard, Sandman, Trapster (he was still Paste Pot-Pete here, but not for much longer) plus enigmatic new character Madame Medusa, whose origins were to have a huge impact on the heroes in months to come…

Most notable in this auspicious, action-packed, guest-star-stuffed (all the Avengers and X-Men) but inconclusive duel is the official announcement after so many months of Reed & Sue’s engagement – in itself a rare event in the realm of comic books at that time.

The team spectacularly travel to the homeworld of the shapeshifting Skrulls in #37, seeking justice or vengeance for Sue & Johnny’s recently-murdered father in ‘Behold! A Distant Star!’ They return only to be ‘Defeated by the Frightful Four!’ in #38: a sinister sneak attack and catastrophic clash of opposing forces with a startling cliffhanger that marked Chic Stone’s departure in suitably epic manner.

Frank Giacoia – under the pseudonym Frank Ray – stepped in to ink #39’s ‘A Blind Man Shall Lead Them!’ wherein a suddenly-powerless FF are targeted by an enraged and humiliated Doctor Doom, with only sightless vigilante Daredevil offering a chance to keep them alive.

The saga concludes in ‘The Battle of the Baxter Building’ as Vince Colletta assumes inking duties for a bombastic conclusion dramatically displaying the undeniable power, overwhelming pathos and indomitable heroism of the brutish Thing.

Pausing for another Lee Introduction – ‘When Inspiration Struck’ – a new era of fantastic suspense begins with the first chapter of a tensely traumatic trilogy in which the other (EVIL) FF brainwash the despondent and increasingly isolated Thing: turning him against his former team-mates. It starts with ‘The Brutal Betrayal of Ben Grimm!’, continues in rip-roaring fashion as ‘To Save You, Why Must I Kill You?’ pits the monster’s baffled former comrades against their best friend and the world’s most insidious villains, before concluding in bombastic glory with #44’s ‘Lo! There Shall be an Ending!’

After that Colletta signed off by inking the most crowded Marvel story yet conceived. Cover-dated November 1965, Fantastic Four Annual #3 famously features every hero, most of the villains and lots of ancillary characters from the company pantheon (such as teen-romance stars Patsy Walker & Hedy Wolf and even Stan & Jack themselves). ‘Bedlam at the Baxter Building!’ spectacularly celebrates the Richards-Storm nuptials, despite a massed attack by an army of baddies mesmerised by diabolical Doctor Doom. In its classical simplicity it signalled the end of one era and the start of another…

FF #44 was also a landmark in so many ways. Firstly, it saw the arrival of Joe Sinnott as regular inker: a skilled brush-man with a deft line and a superb grasp of anatomy and facial expression, and an artist prepared to match Kirby’s greatest efforts with his own. Some inkers had problems with just how much detail the King would pencil in; Sinnott relished it and the effort showed. What was wonderful now became incomparable…

‘The Gentleman’s Name is Gorgon!’ premieres a mysterious powerhouse with ponderous metal hooves instead of feet: a hunter implacably stalking Medusa. She then entangles the Human Torch – and thus the whole team – in her frantic bid to escape, and that’s before tmonstrous android Dragon Man shows up to complicate matters. All this is mere prelude, however: with the next issue we meet a hidden race of super-beings secretly sharing Earth for millennia. ‘Among Us Hide… The Inhumans’ reveals Medusa to be part of the Royal Family of Attilan, paranormal aristocrats on the run ever since a coup deposed the true king.

Black Bolt, Triton, Karnak and the rest would quickly become mainstays of the ever-expanding Marvel Universe, but their bewitching young cousin Crystal with her faithful giant teleporting dog Lockjaw (“who’s a Guh-hood chunky Boh-oy?”) were the real stars here. For young Johnny it is love at first sight, and Crystal’s eventual fate would finally season and mature his character, giving him a hint of angst-ridden tragedy to resonate greatly with the generation of young readers who were growing up with the comic…

‘Those Who Would Destroy Us!’ and ‘Beware the Hidden Land!’ (#46 – 47) see the team join the Inhumans as Black Bolt struggles to take back the throne from his bonkers brother Maximus the Mad, only to stumble into the usurper’s plan to wipe “inferior” humanity from the Earth.

Ideas just seem to explode from Kirby at this time. Despite being only halfway through one storyline, FF #48 trumpeted ‘The Coming of Galactus!’ so the Inhumans saga was swiftly but satisfyingly wrapped up (by page 6!) with the entire clandestine race sealed behind an impenetrable dome called the Negative Zone (later retitled Negative Barrier to avoid confusion with the sub-space gateway Reed worked on for years). Meanwhile, a cosmic entity approaches Earth, preceded by a gleaming herald on a board of pure cosmic energy…

I suspect this experimental – and vaguely uncomfortable – approach to narrative mechanics was calculated and deliberate, mirroring the way TV soap operas increasingly delivered their interwoven overlapped storylines, and used here as a means to keep readers glued to the series.

They needn’t have bothered. The stories and concepts were more than enough…

‘If this be Doomsday!’ sees planet-eating Galactus setting up shop over the Baxter Building despite the FF’s best efforts, whilst his coldly gleaming herald has his humanity accidentally rekindled by simply conversing with The Thing’s blind girlfriend Alicia. Issue #50’s ‘The Startling Saga of the Silver Surfer!’ concludes the epic in grand manner as the reawakened ethical core of the Surfer and heroism of the FF buy enough time for Richards to literally save the world with a boldly-borrowed Deus ex Machina gadget…

Once again, the tale ends in the middle of the issue, with the remaining half concentrating on the team getting back to “normal”. To that extent, Johnny finally enrols at Metro College, desperate to forget lost love Crystal and his unnerving jaunts to the ends of the universe. On his first day, the lad meets imposing and enigmatic Native American Wyatt Wingfoot, who is destined to become his greatest friend…

That would be a great place to stop but its only a final pause and third Lee Introduction ‘A Combo That’s Hard to Beat’ before moving on to a tale many fans consider the greatest single FF story ever. Illustrated by Kirby and inked by Sinnott, ‘This Man… This Monster!’ finds Ben’s grotesque body usurped and stolen by a vengeful, petty-minded scientist harbouring a grudge against Reed. The anonymous boffin subsequently discovers the true measure of his unsuspecting intellectual rival and willingly pays a fateful price for his envy…

By now the FF had become the most consistently groundbreaking and indisputable core title and series of Marvel’s ever-unfolding web of cosmic creation: a forge for new concepts and characters at a time when Kirby was in his conceptual prime and continually unleashing his vast imagination on plot after spectacular plot as Lee scripted some of the most passionate superhero sagas that Marvel – or any publisher for that matter – has ever seen.

Both were on an unstoppable roll, at the height of their creative powers, and full of the confidence that only success brings, with The King particularly eager to see how far the genre and the medium and even society could be pushed…

Without preamble the wonderment recommenced with an actual cultural revolution as a new unforgettable character debuted. ‘The Black Panther!’ (#52, cover-dated July 1966) was an enigmatic African monarch whose secretive kingdom was the only source of a vibration-absorbing alien metal. Mineral riches had enabled him to turn his country into a technological wonderland and – bold and confident – he lured the quartet into his savage super-scientific kingdom as part of an extended plan to gain vengeance on the murderer of his father. He was the first black superhero in American comics.

After battling the team to a standstill, King T’Challa reveals his tragic origin in ‘The Way it Began..!’, therby also introducing sonic supervillain Klaw. In the aftermath Johnny and tag-along college roommate Wyatt embark on a quest to rescue Crystal (still imprisoned with her people behind an impenetrable energy barrier in the Himalayas). The journey is paused when they discover the lost tomb of Prester John in #54’s‘Whosoever Finds the Evil Eye…!’ and almost perish in devastating, misguided combat…

For aiding the FF against Galactus, the Silver Surfer was imprisoned on Earth by the vengeful space-god. The brooding, perpetually moralising former herald had quickly become a fan-favourite and his regular appearances were always a guarantee of something special. ‘When Strikes the Silver Surfer!’ sees him in uncomprehending, brutal battle with Ben Grimm, whose insecurities over his sightless girlfriend explode into searing jealousy when the gleaming skyglider comes calling, before business as unusual resumes when ‘Klaw, the Murderous Master of Sound!’ ambushes the team in their own home in #56.

Throughout all the stories since their imprisonment, a running sub-plot with The Inhumans had been slowly building, with Johnny & Wyatt stuck on the other side of the Great Barrier: wandering the Himalayan wilds whilst seeking a way to liberate the Hidden City.

Their quest led directly into spectacular battle yarn ‘The Torch that Was!’: lead feature in the fourth FF Annual (November 1966) wherein The Mad Thinker recovers and resurrects the original Human Torch (in actuality world’s first android and a major star of Timely/Marvel’s Golden Age). The reawakened revanant is soon reprogrammed to destroy the flaming teenager who succeeded him and the blistering battle briefly reunites the entire team, leading into an epic clash with their greatest foe…

Fantastic Four #57-60 is Lee & Kirby at their sublime best, with unbearable tension, breathtaking drama and shattering action on all fronts as the most dangerous man on Earth steals and empowers himself with the Silver Surfer’s cosmic forces, even as The Inhumans at last win their freedom and we learn the tragic secret of mute Black Bolt in all its awesome fury.

It begins with a jailbreak by Sandman in #57’s ‘Enter… Dr. Doom!’, escalates in ‘The Dismal Dregs of Defeat!’ as Doom tests his limitless stolen power and crushes all earthly resistance; builds to a crescendo in ‘Doomsday’ with the heroes’ utter defeat and humiliation before culminating in brains and valour saving the day – and all humanity – in truly magnificent manner in ‘The Peril and the Power!’

After all the heartstopping action and suspense the affair ends for the present on a comedic note, with a pertinent parody from spoof title Not Brand Echh, opening with #1 (August 1967) and Lee, Kirby & Giacoia’s reassessment of Doom’s theft of the Power Cosmic in ‘The Silver Burper!’

Art lovers and history buffs can also enjoy a boundless hidden bounty at the end of this volume as we close with fascinating freebies in the form of essays ‘Fantastic Four’s Golden Year’ by Roy Thomas, ‘From This Day Forward: How Marriage Changes Everything (Even for the FF)’ by Jon B. Cooke, ‘Wonderment Aplenty’ by Mark Evanier, ‘What’s in a Name’ by John Morrow and ‘The Start of a Revolution’ by Reginald Hudlin, all supported by visual treats including numerous house ads, initial designs for Coal Tiger (who evolved into the Black Panther), Kirby & Sinnott’s unused first cover for FF #52, an unmodified version of the cover for #38, bolstered by the covers for FF reprint titles Marvel Collectors’ Item Classics/Marvel’s Greatest Comics #1-43 and Marvel Triple Action #1-4 by Kirby, Gil Kane, John Buscema, Sal Buscema, Jim Starlin and Kirby augmented by original art pages and Ladrönn’s cover for the 2007 FF Omnibus #2 edition.

Epic, revolutionary and unutterably unmissable, these are the stories which made Marvel the unassailable leaders in comics fantasy entertainment and they remain some of the most important superhero stories ever crafted. The verve, conceptual scope and sheer enthusiasm shines through on every page and the wonder is there for you to share. If you’ve never thrilled to these spectacular sagas then this book of marvels is the perfect key to another – far brighter – world and time.
© 2022 MARVEL.

And since So Many Others are already talking of Yule fuel…
Win’s Christmas Gift Recommendation: Total Entertainment Perfection… 10/10

Ghost Rider: Danny Ketch Epic Collection volume 1 – Vengeance Reborn (1990-1991)


By Howard Mackie, Roy Thomas & Dann Thomas, Javier Saltares, Mark Texeira. Mark Bagley, Larry Stroman, Chris Marrinan, Jimmy Palmiotti, Harry Candelario, Tom Palmer, Mark McKenna & various (MARVEL)
ISBN: 978-1-3029-5405-5 (TPB/Digital edition)

This book includes Discriminatory Content produced during less enlightened times.

In the early 1970’s, following a downturn in superhero comics sales Marvel shifted focus from traditional clean-cut costumed crusaders to supernatural and horror characters. One of the most enduring was a flaming-skulled vigilante dubbed The Ghost Rider.

Carnival stunt-cyclist Johnny Blaze had sold his soul to the devil in an attempt to save his foster-father from cancer. As is always the way of such things Satan (or arch-liar Mephisto as he actually was) followed the letter, but not spirit, of the contract and Crash Simpson died anyway.

When the Demon Lord came for Blaze only the love of an innocent saved the bad-boy biker from eternal pain and damnation. Temporarily thwarted, Johnny was punished: afflicted with a body that burned with all the fires of Hell every time the sun went down. He became the unwilling host for outcast and exiled demon Zarathos – the Spirit of Vengeance. After years of travail and turmoil Blaze was liberated from the demon’s curse and seemingly retired from the hero’s life. The origin has been tweaked constantly since then, but for this time and tome, this is what the reboot stemmed from…

As Blaze briefly escaped a preordained doom, a tragic boy named Danny Ketch assumed the role of Zarathos’ host and prison by a route most circuitous and tragic…

From that dubious period of fashionably “Grim ‘n’ Gritty” superheroics in the early 1990s comes an engagingly fast-paced and action-oriented horror-hero re-imagining, courtesy of writer Howard Mackie and artists Javier Saltares & Mark Texeira, which rapidly secured the newest Ghost Rider status as one of the hottest hits of the period.

This premiere Ghost Rider: Danny Ketch Epic Collection volume gathers #1-12 of the revitalised series plus crossover incidents from Marc Spector: Moon Knight #25, Doctor Strange, Sorcerer Supreme #28 and material from Marvel Comics Presents #64-71: cumulatively covering cover-dates May 1990 to April 1991, and opens sans introduction with Howard Mackie, Javier Saltares & Mark Texiera’s bonanza-sized introductory tale ‘Life’s Blood’

Here teenager Danny and his photographer sister Barbara are looking for Houdini’s tomb in Brooklyn’s vast Cypress Hills Cemetery on the eve of Halloween. Tragically, they stumble into a bloody criminal confrontation over a mysterious briefcase with ninjas and gangsters lashing out indiscriminately. Discovered, the siblings flee but Barb is hit by an arrow, with the case itself snatched by a juvenile gang who haunt the wooded necropolis. One of them makes tracks with the prize as the ninjas and macabre leader Deathwatch finish the firefight that follows. Now they are hunting for their hard-won prize… and the witnesses…

In an adjacent junkyard Danny is helplessly watching Barb bleed out when his attention is caught by a glowing pair of eyes. Closer inspection reveals them to be an arcane design on the gas-cap of an abandoned motorbike. The ninjas, having caught the girl who stole the briefcase, are closing in on the Ketch kids when Danny, hands soaked in his sister’s blood, touches the glowing bike symbol and is inexplicably transformed into a spectral horror, burning with fury and indignation. He has become a Spirit of Vengeance hungry to assuage the pain of innocent blood spilled, brimming with inhuman vitality, toting an infinitely adaptable bike chain and employing a mystic “Penance Stare” which subjects the guilty to unimaginable psychic pain and guilt…

The Blazing Biker makes short work of the ninjas, but when the police arrive and find him standing over dying Barbara, they naturally jump to the wrong conclusion…

Ghost Rider flees on a bike with wheels of fire, causing spectacular amounts of collateral carnage, as Barb is rushed to hospital, where a re-transfigured, bruised, bleeding and totally confused Danny finds her next morning…

In the richest part of Manhattan, Wall Street shark/psionic monster Deathwatch makes a ghastly example of the man who lost his briefcase – twice! – even as his competitor for it, criminal overlord Wilson Fisk, similarly chastises his own minions for failure. The contents of the case are not only hotly disputed, but utterly lethal and both factions will tear Brooklyn apart to get them. Meanwhile the teen thieves known as the Cyprus Pool Jokers find three canisters in the purloined case and hide them all over the vast cemetery, unaware that both Deathwatch’s ninjas and the Kingpin’s hoods are hunting for them.

At Barbara’s bedside Danny is wracked with guilt and plagued by anger. Unable to help his comatose sister, he decides to investigate what happened to him. When he regained consciousness, the blazing bike had returned to a normal configuration which Danny climbs aboard to heads back to Cyprus Hills and seek answers… just as competing packs of killers are turning the streets into a free-fire zone.

Riding right into the bloodbath, Danny sees his bike gas-cap glowing again and, almost against his will, slams his palm onto it to unleash his skeletal passenger once again…

Devastating assembled mobsters and murderers, the Ghost Rider takes wounded Cyprus Pool Jokers Ralphie and Paulie to hospital and another pointless confrontation with the authorities…

Second issue ‘Do Be Afraid of the Dark!’ depicts open war between Deathwatch and Kingpin’s forces for canisters neither side possesses, with Ghost Rider roaming the night tackling increasingly savage hunters on both sides. Paulie admits she has no idea where two of the containers might be, since the Jokers split up to hide them and she’s now the last of them…

The urban horror escalates when Deathwatch’s metahuman enforcer Blackout joins the hunt: a sadistic manmade vampire with the ability to manipulate fields of complete darkness. This psychotic mass-murderer targets entire families and starts his search by “questioning” the cops who attended the initial battle in the graveyard…

Danny is on the verge of a breakdown, snapping viciously at his mother and girlfriend Stacy: utterly unable to share the horror his life has become. Between days at Barb’s bedside and nights enslaved to a primal force obsessed with blood and punishment, Ketch is drowning…

When Blackout tracks down recuperating Ralphie, Ghost Rider is too late to save the young felon’s parents and barely manages to drive the vampire away before the boy also succumbs, leading to the inevitable final clash in ‘Deathwatch’ as the Wall Street dilettante’s forces find the canisters before being overwhelmed by the Kingpin. Painfully pragmatic, the ninja-master simply surrenders, but wildly unpredictable Blackout refuses to submit, slipping into a deadly berserker rage before escaping with the containers and terrified hostage Paulie.

The albino maniac knows his prize is a toxin able to eradicate New York’s population and harbours an plan to use it to kick-start an atomic war. The subsequent nuclear winter would ensure an Earth he would inevitably rule. However, his delusional dreams are ended when the Ghost Rider appears and engages the vampire in blistering battle.

Incensed beyond endurance, Blackout savagely bites the blazing biker, but instead of blood sucks down raw, coruscating hellfire that leaves his face a melted, agonising ruin whilst burning the canisters to harmless slag…

GR #4 finds Danny – unable to resist the constant call to become the Flaming Apparition – locking the cursed motorcycle beyond the reach of temptation in distant Manhattan. Sadly, it has other ideas when a clash between bikers and an old Thor villain trap Ketch and a car full innocent bystanders in a subterranean parking garage. ‘You Can Run, but You Can’t Hyde!’ teaches the troubled young man that the Rider is a cruel necessity in a bad world: an argument confirmed by the beginning of an extended subplot wherein children start vanishing from Brooklyn’s streets.

The very epitome of Grim ‘n’ Gritty stops by for a two issue guest-shot in #5-6 as ‘Getting Paid!’ and Do or Die!’ reveal a mysterious figure distributing free guns to children, drawing the attention of not just the night-stalking Spirit of Vengeance but also merciless, militaristic vigilante Frank Castle, known to criminals and cops alike as The Punisher.

The weapons are turning the city into a slaughterhouse, but cops and unscrupulous TV reporter Linda Wei seem more concerned with stopping Ghost Rider’s campaign against the youthful killers than ending the bloodshed. Danny investigates in mortal form and quickly finds himself in over his head, but for some reason the magic medallion won’t transform him. He is completely unaware how close he is to becoming the Punisher’s latest statistic…

The situation changes that night and the flame-skulled zealot initially clashes with Castle before they unite to tackle the true mastermind: rabid anti-nationalist, anti-capitalist terrorist Flag-Smasher. With the insane demagogue determined to unleash a blizzard of death on Wall Street, the driven antiheroes briefly unite to end the scheme and save the “bad” kids and the system that created them…

Illustrated solely by Texeira, ‘Obsession in #7 sees the return of contortionist/animal trainer The Scarecrow – who barely troubled Iron Man, The X-Men or Captain America in his early days – reinventing himself after slipping into morbid thanophilia. Now a remorseless, death-preoccupied deviant, he presents a truly different threat to the mystic agent of retribution…

A far greater menace is seen – or rather, not seen – as Blackout resurfaces: silently stalking Ketch and savagely slaughtering everybody who knows him. Not even the police guards at Barbara’s hospital bedside can stop the fiend with half-a-face…

Through dreams Danny debates his cursed existence with the Spirit of Vengeance in Mackie, Saltares & Texeira’s ‘Living Nightmare’ with Danny bemoaning his fate but seemingly unable to affect the implacable, terrifying being he can’t stop becoming. Adding to his fevered nights are visions of Deathwatch, Barbara and vile psycho-killer Blackout…

As the vampire continues killing anybody coming into contact with Danny – who seems paralysed by his dilemma – Stacy completes her training to be a cop, whilst her dad increases patrols to catch the blazing Biker. Impatient and scared, the Cypress Hills Community Action Group takes controversial steps to safeguard their streets: hiring maverick private security company H.E.A.R.T. (Humans Engaging All Racial Terrorism – truly one of the naffest and most inappropriate acronyms in comics history) who promptly assess Ghost Rider as the cause of all the chaos and go after him with high-tech military hardware including a helicopter gunship…

The Spirit of Vengeance is already occupied, having found Blackout attacking another girl, but their showdown is interrupted when the fiery skeleton is attacked by a colossal Morlock (feral mutants who live in tunnels beneath New York) mistaking saviour for assailant…

GR #9 guest-stars X-Factor (a reconstituted X-Men team comprising Cyclops, Marvel Girl, Iceman and The Beast) who solve the mystery of the missing children in ‘Pursuit’ (with additional inks by Jimmy Palmiotti) after following Ghost Rider and Morlocks under the city.

Tragically, Blackout too is on the Blazing Biker’s trail and finds in the concrete depths even more victims to torture Danny Ketch’s breaking heart and blistered soul before their climactic last clash…

Here we pause for social networking 90s style as a serial in fortnightly anthology showcase Marvel Comics Presents (issues #64-710) sees the spectral biker participate in ‘Acts of Vengeance.’ Concocted by Mackie, Texiera & Harry Candelario the 8-part serial finds the Rider, Wolverine and debutante hero Brass battle Deathwatch, ninjas, Triads and host of other then-ubiquitous oriental-themed foes in a rushed, non-stop excuse for a fight detailed in ‘Ghosts of the Past!’, ‘Claw & Chain’, ‘Dancing in the Dark’, ‘Uneasy Alliance’, ‘Mutants, Nijas & Demons’, ‘Brass Tactics’, ‘Confession is Good for the Soulless’ and ‘The End’, prior to the Rider roaring into double-length and out-of-chronology Marc Spector: Moon Knight #25 April 1991).

Here Mackie, Mark Bagley & Tom Palmer detail how the Fist of Khonshu fights fanatical and fatalistic religious zealots The Knights of the Moon before grudgingly accepting vengeful spiritual support to prevent a wave of New York bombings… and worse…

Returning to Ghost Rider #10 (February 1991 by Mackie, Saltares & Texiera) ‘Stars of Blood’ sees Danny reconciled to his burden and beginning a new phase of life. When a series of horrific murders are attributed to a publicity-seeking serial killer named Zodiak, Ketch investigates the deaths and discovers the haunted gas-cap is again inactive, although it does transform him later when he stumbles over a couple of kids fighting. Arcanely active again, Ghost Rider follows a convenient tip to the astrological assassin and discovers a far more prosaic reason for the string of slayings before an inclusive and unsatisfying battle with the insufferable, elusive Zodiak.

Meanwhile elsewhere, the humiliated H.E.A.R.T. honchos accept Deathwatch’s commission to destroy the Spirit of Vengeance, whilst in the western USA a previous victim of the curse of Zarathos is riding his motorcycle hard, determined to get to New York and destroy the new Ghost Rider as soon as possible…

Pencilled by Larry Stroman, ‘Through a Nightmare Revealed…’ finds Danny repeatedly targeted by the dream demon who once controlled Zarathos – and who is determined to do so again. In the physical world Zodiak, returns with anew scheme and the previous Biker from Hell closes in on Danny, all before Earth’s Sorcerer Supreme pops in moments too late to prevent Ketch and the Spirit of Vengeance taking their relationship to the next level…

This volume ends on a thematic cliffhanger with GR #12 (April 1991 by Mackie, Saltares & Texiera) sharing some Stephen ‘Strange Tales’ as Earth’s magical monitor and aides Topaz and Rintrah arrive at a wrong conclusion about the new Ghost Rider and take unnecessarily hostile action.

Incapable of relinquishing his mission to save the innocent, the Rider hits back and heads off, leading the mistaken heroes to the real monsters and the true victims in time for a shocking demon-infested conclusion in Doctor Strange, Sorcerer Supreme #28’s ‘Strange Tales, Part II’ (Roy Thomas & Dann Thomas, Chris Marrinan & Mark McKenna) with infernal old foes and new threats all failing to flay humanity…

To Be Continued…

This expanded re-issue of 1991’s Ghost Rider Resurrected trade paperback also includes the Texiera cover and articles by John A. Wilcox from Marvel Age #87 (April 1990) as well as Marvel Trivia Quiz, Fred Hembeck’s Li’l Blazer cartoon spoof and a text piece and spoof ads from Marvel 1990 – The Year in Review.

Also on show are Texiera’s cover and Mackie’s introduction from that 1991 collection and the Ghost Rider/Wolverine: Acts of Vengeance TPB; Ghost Rider: Danny Ketch – Marvel Tales by Logan Lubera & Chris Sotomayor; Ghost Rider: Danny Ketch Classic by Saltares & John Kalisz and Marvel Comics Presents Wolverine volume 4 by Rob Liefeld & Tom Chu, plus pin-ups from Texiera, Palmiotti & Saltares. There’s a full cover gallery and variants by Saltares, Texiera, Jim Lee, Bagley, Stroman, Mike Thomas & Klaus Janson, David Ross, Jim Valentino & Joe Rosas, Paul Gulacy, Sandy Plunkett & Alan Weiss, Liefeld, John Byrne and Mike Golden, and also original art by Lee.

Despite being markedly short on plot and utterly devoid of humour, this reboot delivered the maximum amount of uncomplicated thrills, spills and chills for action-starved fight fans – and still does. If you occasionally feel subtlety isn’t everything and yearn for a vicarious dose of plain-&-simple wickedness-whomping, this might well be the book you’re looking for.
© 2023 MARVEL.

Deadpool Epic Comics volume 1: The Circle Chase 1991-1994


By Rob Liefeld, Fabian Nicieza, Glenn Herdling, Gregory Wright, Tom Brevoort, Mike Kanterovich, Mark Waid, Dan Slott, Pat Olliffe, Mark Pacella, Greg Capullo, Mike Gustovich, Joe Madureira, Isaac Cordova, Jerry DeCaire, Bill Wylie, Ian Churchill, Sandu Florea, Terry Shoemaker, Al Milgrom, Scot Eaton, Ariane Lenshoek, Tony DeZuñiga, Lee Weeks, Don Hudson, Ken Lashley & various (MARVEL)
ISBN: 978-1-302-3205-3 (TPB/Digital edition)

With a long, LONG awaited cinematic combo clash finally headed our way this summer and in the year of a certain Canadian Canucklehead’s 50th Anniversary, expect a few cashing-in style commendations and reviews in our immediate future. Here’s a handy starter package to set the ball rolling…

Bloodthirsty killers and stylish mercenaries have long made for popular protagonists and this guy is probably one of the most popular. Deadpool is Wade Wilson: a survivor of sundry experiments that left him a scarred, grotesque bundle of scabs and physical unpleasantries – albeit functionally immortal, invulnerable and capable of regenerating from literally any wound.

Moreover, after his initial outings on the fringes of the X-Universe, his modern incarnation makes him either one of the few beings able to perceive the true nature of reality… or a total gibbering loon.

Chronologically collecting and curating cameos, guest shots and his early outrages from New Mutants #98, X-Force #2, 11 & 15, Deadpool: The Circle Chase #1-4, and Secret Defenders #15-17, as well as pertinent excerpted material from X-Force #4, 5 10, 14, 19-24; X-Force Annual #1, Nomad #4; Avengers #366 & Silver Sable & the Wild Pack #23 & 30, (spanning February 1991 to November 1994), this tome is merely the first in a series cataloguing his ever more outlandish escapades.

After Gail Simone’s joyous Foreword ‘He was always Deadpool’ justifies and confirms his fame, escalating antics and off-kilter appeal, his actual debut in New Mutants #98’s ‘The Beginning of the End, part one’ opens proceedings. The “merc with a mouth” was created as a villain du jour by Rob Liefeld & Fabian Nicieza, as that title wound down in advance of a major reboot/rebrand. He seemed a one-trick throwaway in a convoluted saga of mutant mayhem with little else to recommend it. An employee of enigmatic evildoer Mr. Tolliver, Deadpool was despatched to kill to kill future-warrior Cable and his teen acolytes… but spectacularly failed. The kids were soon after rebranded and relaunched as X-Force though, so he had a few encores and more tries…

With appropriate covers and text to precis events between excerpt moments, we learn Deadpool first popped back in September 1991’s X-Force #2’s ‘The Blood Hunters’ where he clashed with another product of Canada’s clandestine super-agent project (which had turned a mutant spy into feral, adamantium-augmented warrior Wolverine as well as unleashing so many other second-string cyborg super-doers). Gritty do-gooder Garrison Kane was dubbed Weapon X (first of many!) and the tale also included aging spymaster GW Bridge

Still just a derivative costumed killer for hire popping up in bit part roles, the merc continued pushing Tolliver’s agenda and met Spider-Man until as seen here via snippets from X-Force Annual #1 (1991) before stumbling through Nicieza-scripted crossover Dead Man’s Hand. Illustrated by Pat Olliffe & Mark McKenna, ‘Neon Knights’ (Nomad #4, August 1992) finds Deadpool just one of a bunch of super-killers-for-hire convened by a group of lesser crime bosses seeking to fill a void created by the fall of The Kingpin. His mission is to remove troublemaking fellow hitman Bushwacker, but former super sidekick Jack “Bucky” Monroe has some objections…

Excerpts from X-Force #10 (May 1992) presage #11’s extended fight between Deadpool, the teen team, Cable and mutant luck-shaper Domino in ‘Friendly Reminders’ (Nicieza, Liefeld, Mark Pacella & Dan Panosian) before a clip from X-Force #14 (September 1992 limned by Terry Shoemaker & Al Milgrom) reveals a shocking truth about Domino and Deadpool’s relationship with her, prior to X-Force #15’s ‘To the Pain’ (October 1992 with art by Greg Capullo) wrapping up a long-running war between Cable’s kids, Tolliver and The Externals

Excerpts from X-Force #19-23 – as first seen in 1993 – find the manic merc hunting Domino and/or Vanessa and sparking a mutant mega clash before Wade Wilson guests in Avengers #366 (September 1993 by Glenn Herdling, Mike Gustovich & Ariane Lenshoek). A tie-in to Deadpool’s first solo miniseries, ‘Swordplay³’ sees the merc and a group of meta-scavengers embroiled in battle with each other and new hero Blood Wraith with The Black Knight helpless to control the chaos…

That first taste of solo stardom came with 4-issue miniseries The Circle Chase: cover-dated August-November 1993 by Nicieza, Joe Madureira & Mark Farmer. A fast-paced but cluttered thriller, it sees Wilson doggedly pursuing an ultimate weapon: one of a large crowd of mutants and variously-enhanced ne’er-do-wells seeking the fabled legacy of arms dealer/fugitive from the future Mr. Tolliver. Among other (un)worthies bound for the boodle in ‘Ducks in a Row’, ‘Rabbit Season, Duck Season’, ‘…And Quacks Like a Duck…’ and ‘Duck Soup’ are mutant misfits Black Tom and The Juggernaut; the then-latest iteration of Weapon X; shape-shifter Copycat and a host of fashionably disposable cyborg loons with quirky media-buzzy names like Commcast and Slayback. If you can swallow any understandable nausea associated with the dreadful trappings of this low point in Marvel’s tempestuous history, there is a sharp and entertaining little thriller underneath…

A follow-up tale in Silver Sable & the Wild Pack #23 (April 1994, Gregory Wright, Isaac Cordova & Hon Hudson) pits Wilson against Daredevil and notional heroes-for-hire Paladin and Silver Sable before uniting to thwart fascist usurpers The Genesis Coalition, prior to a relatively heroic stance in Doctor Strange team-up title Secret Defenders.

Beginning in #15’s ‘Strange Changes Part the First: Strangers and Other Lovers’ (May 1994 by Tom Brevoort, Mike Kanterovich, Jerry Decaire & Tony DeZuñiga) the Sorcerer Supreme sends Doctor Druid, Shadowoman, Luke Cage and Deadpool to stop ancient life-sucking sorceress Malachi – a task fraught with peril that takes #16’s ‘Strange Changes Part the Second: Resurrection Tango’ (pencilled by Bill Wylie and debuting zombie hero Cadaver), and #17’s ‘Strange Changes Part the Third: On Borrowed Time’

A moment from Silver Sable & the Wild Pack #30 (November 1994, by Wright, Scot Eaton & Jim Amash) depicting Wade’s reaction to his rival’s fall from grace segues into the second 4-part Deadpool miniseries (August – November 1994) which revolves around auld acquaintances Black Tom and Juggernaut. Collaboratively contrived by writer Mark Waid, pencillers Ian Churchill, Lee Weeks and Ken Lashley with inkers Jason Minor, Bob McLeod, Bub LaRosa, Tom Wegryzn, Philip Moy & W.C. Carani, ‘If Looks Could Kill!’, ‘Luck of the Irish’, ‘Deadpool, Sandwich’ and ‘Mano a Mano’ delivers a hyperkinetic race against time heavy on explosive action.

The previous miniseries revealed Irish archvillain Black Tom Cassidy was slowly turning into a tree (as you do). Desperate to save his meat-based life, the bad guy and best bud Cain “The Juggernaut” Marko manipulate Wade Wilson: exploiting the merc’s unconventional relationship with Siryn (a sonic mutant, Tom’s niece and X-Force member). Believing Deadpool’s regenerating factor holds a cure, the villains stir up a bucket-load of carnage at a time when Wade is at his lowest ebb. Packed with mutant guest stars, this is a shallow but immensely readable piece of eye-candy that reset Deadpool’s path and paved the way for a tonal change that would make the Merc with a Mouth a global superstar…

All Epic Collections offer bonus material bonanzas and here that comprises images from The Official Handbook of the Marvel Universe Master Edition, many cover reproductions (Deadpool Classic volume 1 by Liefeld & John Kalisz, Deadpool Classic Companion by Michael Bair & Matt Milla, Deadpool: Sins of the Past and The Circle Chase TPBs by Madureira, Farmer & Harry Canelario), pin-ups by Rob Haynes & John Lowe from X-Force Annual #2 and Annual #3 by Lashley & Matt “Batt” Banning, plus Sam Kieth’s Marvel Year-in-Review ’93 cover. That magazine’s parody ad by Dan Slott, Manny Galen, Scott Koblish & Wright, follows with Joe Quesada, Jimmy Palmiotti & Mark McNabb’s foldout cover to Wizard #22 and Liefeld’s “Marvel ‘92” variant cover for Deadpool #3 (2015).

Featuring a far darker villain evolving into an antihero in a frenetic blend of light-hearted, surreal, full-on fighting frolics these stories only hint at what is to come but remain truly compulsive reading for dyed-in-the-wool superhero fans who might be feeling just a little jaded with four-colour overload…
© 2021 MARVEL.

Incredible Hulk Epic Edition volume 8 (1976-1978): The Curing of Dr. Banner


By Len Wein, Roger Stern, Sal Buscema, Herb Trimpe, Jim Starlin, David Anthony Kraft, George Tuska, Keith Pollard, Joe Staton, Ernie Chan, Tom Palmer, Alfredo Alcala, Frank Giacoia, Mike Esposito, Joe Sinnott, Josef Rubinstein & various (MARVEL)
ISBN: 978-1-3029-4879-5 (TPB/Digital edition)

Bruce Banner was a military scientist accidentally caught in a gamma bomb blast of his own devising. As a result, stress and other factors trigger transformations into a big green monster of unstoppable strength and fury. One of Marvel’s earliest innovations and first failure, after initially troubled early years he finally found his size-700 feet and a format that worked, becoming one of the company’s premiere antiheroes and most popular features.

The Gamma Goliath was always graced with artists who understood the allure of shattering action, the sheer cathartic reader-release rush of spectacular “Hulk Smash!” moments, and here – following in the debris-strewn wake of Jack Kirby, Steve Ditko, Marie Severin and Herb Trimpe – Sal Buscema was showing the world what he could do when unleashed…

This chronologically complete compendium re-presents Incredible Hulk King Size Annual #6 and issues #201- 226 of his monthly magazine, spanning July 1976 – August 1978.

Crafted by writer Len Wein and illustrated by Buscema & Joe Staton, Hulk #201 features ‘The Sword and the Sorcerer!’ wherein the monster is marooned on a perilously primitive sub-atomic world just long enough to liberate its people from brutal despot (and demon-possessed pawn) Kronak the Barbarian before starting to shrink uncontrollably. He soon arrives in the promised land of his beloved long-lost alien love Queen Jarella

 ‘Havoc at the Heart of the Atom’ reveals how his last visit had rendered the barbarous world tectonically unstable and wrecked the ancient civilisation which once had the power to blend Banner’s mind with the Hulk’s body. Moreover, the once-gentle population then turned on the queen they held responsible…

Reunited with his beloved, the simplistic brute swears to fix the problem confronting the antediluvian horror who first hijacked him to the Microverse… and who still craves bloody revenge. Once again evil fails at great personal cost. The ‘Assault on Psyklop!’ delivers crushing defeat to the vile insectoid and a guardedly happy ending for the man-brute – until a rescue attempt from Earth brings Hulk home, carrying an astounded Jarella with him…

Herb Trimpe briefly returned in #204 to plot and pencil a tale of time-bending might-have-beens, as brilliant theoretician Kerwin Kronus offers to eradicate Banner’s problems by turning back time and undoing the accident which created the Hulk. Sadly, the experiment succeeds all too well: briefly forming an alternate timeline wherein original sidekick Rick Jones died and the time-master became an even greater menace to reality. Banner/Hulk must make a heartbreaking sacrifice to close that unacceptably ‘Vicious Circle’

‘Do Not Forsake Me!’ in #205 depicts the most tragic moment in the Green Goliath’s tortured life when Jarella sacrifices herself to save a child from rampaging robbery robot Crypto-Man, leaving the bereft Hulk ‘A Man-Brute Berserk!’ His trail of destruction leads from Gamma Base, New Mexico all the way to New York City where even his friends and allies cannot calm the grieving green goliath, leading to a brutal battle ‘Alone Against the Defenders!’ who finally realise compassion is the only method that will work against their traumatised ally-turned-foe…

The bereft beast is still beside Defender-in-Chief Doctor Strange for David Anthony Kraft, Trimpe and inkers Frank Giacoia & Mike Esposito for Incredible Hulk King Size Annual #6’s ‘Beware the Beehive!’ wherein a band of mad scientists attempt to recreate their greatest success and failure. Morlak, Hamilton, Shinsky and Zota were a rogue science collective known as The Enclave, who – from their hidden “Beehive” lair – had originally spawned puissant artificial man Him (latterly AKA Adam Warlock).

Here, three of them reunite for another go at building a compliant god they can control, but when they abduct Stephen Strange to replace their missing fourth, the magician has the Jade Juggernaut save him from the experiment’s inevitable consequences: a compassionless super-slave dubbed Paragon whose first task is to eradicate Strange and subdue mankind. Happily, after a border-shattering, army-crunching global rampage, that’s when the Hulk kicks the wall in and goes to work…

In Incredible Hulk #208 Wein, Buscema & Staton reveal ‘A Monster in Our Midst!’ as Bruce Banner finally rejects ending his pain-wracked existence and begins a new and – hopefully – stress-reduced life where his alter ego will never be seen again. That resolve only lasts as long as it takes maniacal Crusher Creel – freed as a consequence of the Jade Juggernaut’s most recent rampage – to accept a commission from a triumvirate of hooded schemers who want the Hulk dead. Of course, even though ‘The Absorbing Man is Out for Blood!’, the super-thug proves no match for Hulk’s unfettered fury, but his well-deserved drubbing results in Banner collapsing unconscious in alley where he is eventually found by a mystic do-gooder in search of an ally…

With #210, Ernie Chan became Buscema’s regular inker as Wein’s ‘And Call the Doctor… Druid!’ finds both Banner and his brutish alter ego crucial to a plan to defeat ancient mutant Maha Yogi, his vast mercenary army and alien bodyguard Mongu before they complete their preparations for world domination. Although the battles of ‘The Monster and the Mystic!’ are a close-run thing, virtue is eventually victorious, but makes little difference to the Hulk’s former teen companion Jim Wilson as he hitchhikes across America, utterly unaware he is the target of a vicious criminal conspiracy. The plots hatch once Jim reaches New York City where his hidden tormentors decide that he must be ‘Crushed by… the Constrictor!’ Neither they nor their ruthless high-tech hitman expected the Hulk to intervene…

With a friend and confidante who shares his secrets, you’d expect Banner’s life to get a little easier, but the authorities never stop hunting the Hulk, who initially realises ‘You Just Don’t Quarrel with the Quintronic Man!’ (inked by Tom Palmer) before bouncing back to trash a formidable five-man mecha suit. As Chan returns, this bout leads to a frenzied clash with a new hyper-powered hero resolved to make his name by defeating America’s most terrifying monster in ‘The Jack of Hearts is Wild!’

Macabre old enemy Bi-Beast is resurrected in #215; still eager to eradicate humanity in ‘Home is Where the Hurt Is’ and nearly succeeding after seizing control of SHIELD’s Helicarrier. Only desperate action by General Thaddeus Ross saves the day, as the old soldier uses the carrier’s tech to shanghai Banner: letting nature take its savage course and hoping the right monster wins the inevitable blockbuster battle before a ‘Countdown to Catastrophe!’ leaves the planet a smoking ruin…

A moodily poignant change of pace comes in #217 as ‘The Circus of Lost Souls!’ sees the shell-shocked Hulk lost somewhere in Europe, defending a band of carnival freaks from the dastardly depredations of The Ringmaster and his Circus of Crime: a solid demarcation signalling Wein’s move  away from scripting in favour of co-plotting, allowing Roger Stern to find his own big green feet to guide the Green Goliath’s future…

That begins with ‘The Rhino Doesn’t Stop Here Anymore’ (#218 by Wein & Stern, with George Tuska, Keith Pollard & Chan handling visuals) as super-strong, gamma-tainted psychologist “Doc” Leonard Samson takes centre stage battling the ruthless Rhino, whilst in #219 Banner learns ‘No Man is an Island!’ (Wein, Stern, Sal Buscema & Chan) after hiring on as a freighter deckhand, only to have it sunk from under him by submarine-based pirate Cap’n Barracuda. Washed ashore on a desert atoll, Hulk is befriended by a deluded soul who believes himself to be Robinson Crusoe. As events unfold an even stranger truth is revealed when Barracuda captures the madman to pluck the secret of making monsters from his broken mind. The cruel corsair has utterly underestimated the ferocious loyalty and compassion of the Hulk, who unleashes devastating destructive ‘Fury at 5000 Fathoms!’

With Stern in authorial control, Sal Buscema is joined by Alfredo Alcala for #221’s ‘Show Me the Way to Go Home’, with still all-at-sea Banner rescued from drowning by marine explorer Walt Newell. He ferries his exhausted passenger back to Manhattan where he is recognised as Banner. Realising he has unwittingly unleashed The Hulk on a major population centre, Newell exposes his own secret identity as subsea superhero Stingray and pursues his former guest. The battle is painfully one-sided and Stingray near death when Jim Wilson intervenes, saving the marine crusader’s life, but only at the cost of Hulk’s trust…

Wein returned for one last hurrah in #222, scripting a plot by artist Jim Starlin (abetted by Alcala). A potently creepy horror yarn begins as the Jade Juggernaut tears through another unfortunate army unit before being gassed into unconsciousness. Banner awakens in the care of two children living in a cave, but they’re not surprised by the fugitive’s transformations: not since the radioactive stuff changed their little brother…

Now people have been disappearing and although they haven’t grasped the truth of it yet, Bruce instantly grasps what is involved in ‘Feeding Billy’… and what his intended role is…

Now firmly established, Stern began an ambitious storyline in #223 (illustrated by Sal & Josef Rubinstein) as ‘The Curing of Dr. Banner!’ sees the monster’s human half spontaneously purged of the gamma radiation that triggers his changes. Heading for Gamma Base to verify his findings, Bruce discovers the entire facility has been taken over: mind-controlled by his ultimate archenemy…

As the villain makes everyone ‘Follow the Leader!’, Doc Samson and General Ross escape and beg Banner to again sacrifice his humanity for the sake of mankind. Only the Hulk has ever defeated The Leader and their only hope is to recall and harness his unstoppable fury. Tragically, the halfway measures fail at the final moment and the villain has cause to ask ‘Is There Hulk After Death?’ With Bruce seemingly deceased, his compatriots jumpstart his system with another overwhelming dose of gamma rays and soon everybody involved has cause to regret the resurrection of the original Gamma Goliath as another ordnance-obliterating clash with the military in #226’s ‘Big Monster on Campus!’ (Stern, Buscema & Joe Sinnott) leads to the man-monster invading his old college and suffering a psychological trauma that could end his rampages forever…

To Be Hulk-inued…

Graced throughout with covers by Rich Buckler, John Romita, Trimpe, Dan Adkins, Dave Cockrum, Marie Severin, Giacoia, Ed Hannigan, Chan, Starlin, Rubinstein and Ron Wilson, this cataclysmically cathartic tome is rounded out with a blitz of bonus features. Front & back covers for The Incredible Hulk Marvel Treasury Edition #17 (1978) by Jeff Aclin & Tony DeZuñiga precede a panoramic landscape pin-up poster by Trimpe of Hulk smashing the Hulkbusters from a UK Marvel mag (by way of F.O.O.M. #19). These are followed by an airbrush treat by Ken Steacy, starring old Jade Jaws, Ant-Man & The Wasp as first seen on Marvel Comics Index #7A (1978) plus its star-studded frontispiece by Franc Reyes. Contemporary house ads lead into an unused Cockrum cover and a selection of original art by Buckler, Chan, Starlin, Alcala, Buscema & Rubinstein, said pictorial treasure treats climaxing with 5 stunningly beautiful pencilled pages of a never-completed story by Wein and Swamp Thing co-creator Bernie Wrightson.

The Incredible Hulk is one of the most well-known comic characters on Earth, and these stories, as much as the cartoons, TV shows, games, toys, action figures and movies are the reason why. For an uncomplicated, earnestly vicarious experience of Might actually being Right, you can’t do better than these exciting episodes, so why not Go Green now?
© MARVEL 2023

Doctor Strange Epic Collection volume 2: I, Dormammu 1966-1969


By Stan Lee, Roy Thomas, Dennis O’Neil, Raymond Marais, Jim Lawrence, Dan Adkins, Bill Everett, Marie Severin, George Tuska, Tom Palmer, Gene Colan, John Buscema, Herb Trimpe, George Klein, Sam Grainger & various (MARVEL)
ISBN: 978-1-3029-5315-7 (TPB/Digital edition)

When the budding House of Ideas introduced a warrior wizard to their burgeoning pantheon in the summer of 1963 it was a bold and curious move. Bizarre adventures and menacing monsters remained incredibly popular but mention of magic or the supernatural – especially vampires, werewolves and their eldritch ilk – were proscribed by a censorship panel which dictated almost all aspects of story content.

At this time – almost a decade after a painfully public witch hunt led to Senate hearings – all comics were ferociously monitored and adjudicated by the Comics Code Authority. Even though some of the small company’s strongest sellers were still mystery and monster mags, their underlying themes and premises were almost universally mad science and alien wonders, not necromantic or thaumaturgic horrors.

That might explain Stan Lee’s low-key introduction of Steve Ditko’s mystic adventurer: an exotic, twilit troubleshooter inhabiting the shadowy outer fringes of rational, civilised society.

The company had already – and recently – published a quasi-mystic precursor. Trench-coated savant Doctor Droom – later redesignated Dr. Druid – had an inconspicuous run in Amazing Adventures (volume 1 #1-4 & #6: June-November 1961). He was a psychiatrist, sage and paranormal investigator tackling everything from alien invaders to Atlanteans (but not those Sub-Mariner ruled). Droom was subsequently retro-written into Marvel continuity as an alternative candidate and precursor for Stephen Strange’s ultimate role as Sorcerer Supreme.

Nevertheless, after a shaky start, the Marvel Age Master of the Mystic Arts became an unmissable icon of the cool counter-culture kids who saw in Steve Ditko’s psychedelic art echoes and overtones of their own trippy explorations of other worlds and realms. That might not have been his intention but it certainly helped keep the mage at the forefront of Lee’s efforts to break comics out of the kids-stuff ghetto…

This enchanting full colour compilation collects the mystical portions of Strange Tales #147-168, Doctor Strange #169-179 and Avengers #61, plus a minor mystic mirthquake from Not Brand Echh #13, collectively spanning August 1966 to May 1969.

The previous volume had seen Stephen Strange defeat his arch nemesis Baron Mordo, extra-dimensional overlord Dormammu, Mordo’s unnamed and now-unemployed disciples and sundry other minor menaces before the dark lord returned to seemingly destroy himself in a hubris-fuelled, suicidal attack on the omnipotent embodiment of the cosmos called Eternity

The cataclysmic chaos ruptured the heavens over infinite dimensions and when the universe was calm again both supra-deities were gone. Rescued from the resultant tumult, however, was the valiant girl Strange had loved and lost who finally introduced herself as Clea. Although Strange despondently left her in the decimated Dark Dimension, everyone knew she would be back…

This time-period – encompassing a full-blown Marvel expansion and Strange’s solo-star status – saw the magician entering a period of creative instability under a welter of briefly employed writers and artists after the originator abruptly left the company at the height of his fame and success in early 1967. The catastrophic cosmic swansong was Ditko’s last hurrah. Issue #147 saw a fresh start under the auspices of co-scripters Lee & Denny O’Neil, with comics veteran Bill Everett suddenly and surprisingly limning the arcane adventures. As Strange returns to his Greenwich Village abode ‘From the Nameless Nowhere Comes… Kaluu!’ sees sagacious mentor The Ancient One rush to his pupil’s side mere moments before an ancient enemy launches a deadly attack from beyond the unknown. O’Neil & Everett then trod new ground by revealing ‘The Origin of the Ancient One!’ even as the mysterious foe intensifies his siege of the Sanctum in #149’s ‘If Kaluu Should Triumph…’

Roy Thomas stepped in to write concluding battle bonanza ‘The Conquest of Kaluu!’ as Master and Student defeat the overwhelmingly powerful intruder through grit and ingenuity. ST #150 then wraps up on an ominous note as with Dormammu gone another ancient evil begins to stir in the Dark Dimension. Throughout his despotic reign the Dread One had apparently been keeping captive a being every bit his equal in power and perfidy and his superior in guile and cruelty. She was his sister and in #151 ‘Umar Strikes!’ returning scribe Lee & Everett document her ascent to the throne, revenge on Clea and plans for Earth before hurling Strange ‘Into the Dimension of Death!’ in #152. Naturally, she also underestimates the puny mortal and Strange begins his retaliation even as he finds himself traversing outer dimensions and ultimately ‘Alone, Against the Mindless Ones!’ The episode is notable for the pencilling debut of magnificent Marie Severin, who applies a sense of potent wonder and film-inspired kinetics to the storytelling. Strange Tales #154 sees Lee, Severin & Umar declare ‘Clea Must Die!’, but the task proves harder than imagined once Strange finds macabre and unlikely allies in the demonic dictator’s own dungeons.

Winning a temporary reprieve, Strange and Clea voyage to Earth where the Ancient One moves her beyond Umar’s reach forever, before ‘The Fearful Finish…!’ escalates the dark goddess’ determination and wrath. In #156 she resolves to dirty her own hands and all too soon, ‘Umar Walks the Earth!’ She is too late. Strange’s mentor has despatched him to a distant realm beyond all worlds on a suicide mission that could endanger all creation…

Artistic superstar-in-waiting Herb Trimpe signed on as inker for #157’s ‘The End of the Ancient One!’ as Strange and his unleashed secret weapon arrive back in time to see off Umar, but only at an unforgivable cost…

Bereft and aghast, Strange then faces alone the monster he has unleashed, unaware that his liberation of the beast Zom has not only sparked an awakening of mystic force all over the world but also invoked the draconian assessment of supernal arbiter The Living Tribunal who rules that Earth must die. With Thomas again scripting, the Cosmic Judge manifests ‘The Sands of Death’ to eradicate the destabilising wild magic infesting the planet but grudgingly accepts Strange’s plea bargain to save the universe from ‘The Evil That Men Do…’

This constant ramping up of tension proceeds as Strange enlists old enemy Mordo, who magnanimously agrees to absorb all that empowering evil energy the Doctor siphons from a legion of newly-empowered sorcerers.

In Strange Tales #160 Raymond Marais, Severin & Trimpe show what a bad idea that is as ‘If This Planet You Would Save!’ depicts the amped-up Baron turning on his benefactor, exiling Strange to a fantastic alien cosmos in #161’s ‘And a Scourge Shall Come Upon You!’ (Marais & new star-turn artist Dan Adkins). In that uncanny other-realm Strange meets former romantic entanglement Victoria Bentley before both are accosted by a macabre mystic tyrant offering aid against the nigh-omnipotent Mordo… for a price.

‘From the Never-World Comes… Nebulos!’ (scripted by James Bond strip writer Jim Lawrence & rendered by Adkins) sees Strange pull all the stops out: smashing Mordo, outwitting Nebulos and stymying The Tribunal’s ‘Three Faces of Doom!’ just in time to save Earth. As his reward, the Good Doctor is despatched by the Grand Arbiter into a ‘Nightmare!’ pursuit of Victoria, arriving on a monster-ridden planet ruled by a techno-wizard named Yandroth who declares himself Scientist supreme of the universe…

The subject of a case of hate at first sight, Strange endures more gadget-laden peril in issue #165 as Yandroth inflicts testing to destruction on ‘The Mystic and the Machine’. Defeated by the hero’s courage and magic, the bonkers boffin activates his doomsday scenario, stating ‘Nothing Can Halt… Voltorg!’ (Lawrence, George Tuska & Adkins) until science proves him wrong…

O’Neil & Adkins teamed up in ST #167 for ‘This Dream… This Doom!’ wherein Strange returns to Earth, indulges in a spot of handy resurrecting and tracks down still-missing Victoria Bentley. That excursion takes the Wizard of Greenwich Village deep into the realm of imagination where Yandroth is waiting for him. The end comes suddenly in #168 as ‘Exile!’ apparently sees the end of the villain and a quick return to home in time for a bold new start.

Big things were happening at Marvel in 1968. After years under a restrictive retail sales deal, The House of Ideas secured a new distributor and were finally expanding with a tidal wave of titles. “Split-Books” like Strange Tales were phased out in favour of solo series for their cohabiting stars and, for the Master of the Mystic Arts at least, that meant a bit of rapid reset. The expansion brought a measure of creative stability as the mystic master now explored the unknown in his own monthly solo title thanks to a neat moment of sleight of hand: assuming the numbering of Strange Tales under his own shingle.

To begin the new era of sorcerous super-shenanigans Thomas & Adkins resumed with a reworking of the Mage’s origins. Extrapolating and building upon the Ditko masterpiece from Strange Tales #115, ‘The Coming of Dr. Strange’ details how he was once America’s greatest surgeon. A brilliant man yet greedy, vain and arrogant, the healer cared nothing for the sick except as a means to wealth and glory. When a self-inflicted, drunken car-crash ended his career, Strange hit the skids.

Fallen as low as man ever could, the debased doctor overheard a barroom tale leading him on a delirious odyssey – or, perhaps more accurately, pilgrimage – to Tibet, where a frail, aged mage changed his life forever. Eventually, enlightenment through torturous daily redemption transformed Stephen the derelict into a solitary, dedicated watchdog at the fringes of humanity, challenging every hidden danger of the dark on behalf of a world better off not knowing what dangers lurk in the shadows.

The saga also featured his first clash with the Ancient One’s other pupil Mordo, revealing how Strange thwarted a seditious scheme, earning the Baron’s undying envious enmity…

The expanded exploration of the change from elitist, dissolute surgeon to penitent scholar and dutiful mystic guardian of humanity neatly segues into another clash with a lethally persistent foe as ‘To Dream… Perchance to Die!’ (#170) finds the Ancient One trapped in a coma thanks to the malevolent lord of dreams. To wake his master, Strange impetuously enters the astral realms and defeats Nightmare on his own terms and turf after which #171 introduces someone who will become a key contributor to the mystic’s career.

Pencilled by eventual inker supreme Tom Palmer, with Adkins supplying finishes, ‘In the Shadow of… Death!’ sees Strange lured away from Earth by news of long-lost Clea. To facilitate her rescue, the sorcerer unthinkingly calls on Victoria Bentley, unaware or uncaring of her romantic feelings for him.

Their trek through the outer deeps of The Realm Unknown is fraught with deadly traps and peril, but does lead to missing Clea… after Bentley is captured and Strange is ambushed by his most powerful and hate-filled foe…

A magical creative team formed for Doctor Strange #171 as Gene Colan signed on for an astoundingly experimental run, with Palmer now handling inks. Humanity is endangered by ‘…I, Dormammu!’ as the Dark Lord reveals how he has orchestrated many recent attacks designed to weary and drain Earth’s champion. The gloating fiend shares how his apparent destruction battling conceptual being Eternity in fact resulted in transdimensional exile and the subjugation of a demonic race dubbed Dykkors: now his eager and willing foot-soldiers lurk, ready to ravage the realms of Mankind. The Dark Despot has even suborned his hated sister and former foe Umar the Unspeakable to his scheme…

As always, Dormammu underestimates the valour and ingenuity of Strange. ‘…While a World Awaits!’, the monstrous conqueror leads a demonic army through the Doorway of Dimensions, leaving the human mage time to liberate Clea and Victoria, before engaging the fearsome forces in a mystic delaying tactic that again allows Dormammu to defeat himself…

With former associate Dr. Benton seeking to convince Strange to abandon crazy charlatanry for a life of respectable medical consultancy, #174 sees the Master of the Mystic Arts helping magical Clea adapt to mundane life on Earth. However, ‘The Power and the Pendulum’ also finds him accompanying brave, secretly despondent Victoria home to England, before being diverted to a foreboding castle where sinister Lord Nekron has laid an eldritch trap.

The crazed noble has made a bargain with hellborn Supreme Satannish, offering his soul for fame and immortality. Instead, the Lord of Lies devised a counter-offer, calling for the substitution of another mystic at the end of one year. With time running out and Strange fitted up for the switch, doom seems inevitable, but Earth’s champion has a timely trick to play…

The late sixties were an incredibly creative period and comics greatly benefitted from that atmosphere of experimentation. Colan used page layouts in wildly imaginative ways to stun readers, but that same expanded vision has often been cited as the reason for the title’s poor sales. I suspect the feature’s early cancellation was as much the result of increasingly sophisticated and scary stories from Thomas, who early on tapped into growing global fascination with supernatural horror and urban conspiracy such as seen in #175’s ‘Unto Us… the Sons of Satannish!’ – coincidentally, the last issue to carry the original title logo.

Just like Ira Levin’s 1967 book and hit 1968 movie Rosemary’s Baby, Strange’s next case involved devil-worship in safely mundane Manhattan, working in secret to achieve diabolical aims. Denied access to the film’s simmering sexuality and mature themes, Thomas, Colan & Palmer stuck to comic book strengths as Clea’s immigrant experience abruptly encompasses ostracization, isolation, suspicious reactions and even assault by ordinary New Yorkers. This leads her straight into the hands of hidden cult The Sons of Satannish, whose charismatic   leader Asmodeus deals with the devil, attempting to win ultimate power by eradicating Strange and replacing him in #176 which whilst sporting a new, eerie and abbreviated logo and masthead, asked ‘O Grave Where is Thy Victory?’

Those aforementioned sales problems were not going away and #177’s concluding chapter ‘The Cult and the Curse’ addressed the issue in tried & true manner. Exiled from his own existence and persona, Strange saved Clea but could only strike back and reclaim his life by magically reinventing himself… by devising a brand new look. The mask & tights of a traditional superhero were apparently the only way to outmanoeuvre Asmodeus, but sadly, not in time to stop him activating a deathbed curse to destroy the world…

The super-suited & booted thoroughly modern mage needed information to proceed, and Dr. Strange #178 has him seeking to question the Satannish worshippers Asmodeus had cruelly banished. Once again exploiting poor Victoria Bentley, Strange recognises her new neighbour Dane Whitman as part-time Avenger The Black Knight and a plea for aid results in an assault on the dimension of decay-god Tiborro ‘…With One Beside Him!’

The saga concluded in Avengers #61 with ‘Some Say the World Will End in Fire… Some Say in Ice!’ by Thomas, John Buscema & George Klein. After Asmodeus’ recued minions reveal the cult’s failsafe spell unleashed Norse demons Surtur and Ymir to destroy the planet, Strange and Black Knight recruit The Vision, Black Panther and Hawkeye to help them save the globe on two fronts…

Although the comics spellbinding ends here, also on offer is the cover of Dr. Strange #179: a Barry Smith treat from 1969 fronting an emergency reprint of Lee & Ditko’s ‘The Wondrous World of Dr. Strange’ from Amazing Spider-Man Annual #2. It precedes one last strip surprise: Marie Severin’s cover of Not Brand Echh #13 (May) and comedy treat ‘Dr. Deranged vs Deadpan!’: a frantic spoof by Thomas, Colan & Sam Grainger with “Marble Comics’” madcap mage facing off against lampooned DC supernatural stalwarts Deadman and The Spectre (or Spookter right here, right then…). Also on view are the covers by Jack Kirby, Everett, Jim Steranko, Severin Adkins, Colan, John Buscema and Barry (not yet Windsor) Smith and a selection of original art, beginning with an unused try-out page by Palmer & Adkins, full pages by Adkins, Colan & Palmer and cover art to #174 and 175, topped off with a House Ad heralding the 1968 bifurcation of Strange Tales.

The Wizard of Greenwich Village was always an acquired taste for mainstream superhero fans, but the pioneering graphic bravura of these tales and the ones to come in the next volume left an indelible mark on the Marvel Universe and readily fall into the sublime category of works done “ahead of their time”. Many of us prefer to believe Doctor Strange has always been the coolest of outsiders and most accessible fringe star in Marvel’s firmament. This glorious grimoire is a miraculous means for old fans to enjoy his world once more and a perfect introduction for recent acolytes or converts created by the movie iteration.
© 2024 MARVEL.

Doctor Strange: Dimension War


By James Lovegrove (MARVEL)
ISBN: 978-1-8033-6257-1 (HB/Digital edition/Audio book)

Modern Marvel is a multimedia entertainment colossus but all those multitudinous branches and subdivisions ultimately derive from stories in comic books. Thanks to recent on-screen exposure, ultimate Marvel outsider Stephen Strange is now a popular hot property, which no doubt inspired this prose reinterpretation based on his founding exploits as originally detailed by Steve Ditko and Stan Lee…

Marvel’s sustained presence on non-graphic bookshelves really began in the 1990s with a string of hardback novels. Since then, those who want to supply their own pictures to MU exploits have basked in a procession of text-based thrills in all book formats. Of late, Titan Books has been supplying powerhouse prose publications and here addresses the interests of fans brought in by the recent movies as well as those lifelong devotees of the ever-enlarging continuity who can’t bear to miss a single instance of their fave raves.

Written by British author/designer/illustrator James Lovegrove (Hope, Redlaw, Age of Odin, The Clouded World, Untied Kingdom, Pantheon series, Firefly), Dimension War takes Ditko & Lee’s early episodic exploits of the “Master of Black Magic”: tweaking and shuffling them into one cohesive story arc detailing the coming of the mage and his accession to the role of Sorcerer Supreme.

By downplaying more esoteric episodes – such as battling Asgardian god Loki and stealing Thor’s hammer, rescuing Queen Cleopatra, banishing a sentient predatory house, evicting body-stealing aliens, battling decadence demon Tiborro and saving human burglars from enslavement in the Purple Dimension – the author delineates and extrapolates an intriguing ongoing war from Strange’s frequent clashes with rival student Baron Karl Mordo.

The origin is included and expanded upon as morally bankrupt, crippled superstar surgeon Dr. Stephen Strange finds new purpose after losing everything he thought mattered. By saving aged Tibetan mystic The Ancient One from his ambitious murderous disciple Mordo Strange dedicates himself to become a magical adept: resolved to save humanity from diabolical and extradimensional threats.

Focussing on the many battles with dream demon Nightmare, implacable Mordo and his extradimensional tyrant god patron Dread Dormammu as well as the start of a prolonged but doomed romance with beguiling alien witch-with-a secret Clea, the saga traces a far hipper and less aloof mage than most comics fans will be used to: one who tirelessly strives to keep Earth safe and frustrate demonic schemes of monsters consumed by avarice and arrogance and who ultimately learn there’s always someone bigger and stronger and that pride invariably goes before a great fall…

Reprocessing material from Strange Tales #110, 111 and 114-146, spanning July 1963 to July 1966, as an added treat, the epic ends in an epilogue as first seen in pictures in Amazing Spider-Man Annual #2 (October 1965). There and then the Good Doctor first fully entered the glamourous, bright and shiny superhero universe, joining the wondrous wallcrawler to defeat thieving wizard Xandu who ensorcelled thugs to make invulnerable zombies and purloined the terrifying Wand of Watoomb…

Slick and fast paced at the cost of much of the mood of the comics, the tale will certainly please movie converts and apostles, and should you wish to see the way it all began and unfolded in pictorial terms, the basis for all this arcane armageddon action can be found in Doctor Strange Epic Collection volume 1 (1963-1966): Master of the Mystic Arts.
© 2024 MARVEL.

Adam Warlock Omnibus


By Stan Lee & Jack Kirby, Roy Thomas, Mike Friedrich, Ron Goulart, Gerry Conway, Tony Isabella, Jim Starlin, Bill Mantlo, David Anthony Kraft, Len Wein, Mark Gruenwald, Gil Kane, Bob Brown, Herb Trimpe, John Buscema, Tom Sutton, John Byrne, Steve Leialoha, Jerry Bingham, Joe Sinnott, Vince Colletta, Dan Adkins, Jack Abel, Josef Rubinstein, Al Milgrom, Alan Weiss, Dave Hunt, Frank Giacoia, Mike Esposito, Gene Day & various (MARVEL)
ISBN: 978-1-3029-4987-7 (HB/Digital edition)

And lo… there came another star to the firmament…

During the 1970s in America and Britain (the latter of which deemed newspaper cartoons and strips worthy of adult appreciation for centuries whilst fervently denying similar appreciation and potential for comics), the first inklings of wider public respect for the medium of graphic narratives began to blossom. This followed avid and favourable response to pioneering stories such as Denny O’Neil & Neal Adams’ “relevancy” Green Lantern run, Stan Lee & John Buscema’s biblically allegorical Silver Surfer or Roy Thomas’ ecologically strident antihero Sub-Mariner; a procession of thoughtfully-delivered depictions of drug crime in many titles, and the sustained use of positive racial role models everywhere on four-colour pages.

Comics were inexorably developing into a vibrant forum of debate (a situation also seen in Europe and Japan), engaging youngsters in real world issues relevant to them. As 1972 dawned, Thomas took the next logical step, transubstantiating an old Lee & Kirby Fantastic Four throwaway foe into a potent political and religious metaphor. As described in his Introduction ‘Rebirth’ the kernel of that character debuted as FF foe Him before being re-imagined by Thomas & Gil Kane as a modern interpretation of the Christ myth: stationed on an alternate Earth far more like our own than that of Marvel’s unique universe.

This massive epistle re-presents Fantastic Four #66-67, The Mighty Thor, #165-166, Marvel Premiere #1-2, Warlock #1-15, Strange Tales #178-181, Incredible Hulk #176-178 and Annual #6, Marvel Team-Up #55, Avengers Annual #7 and Marvel Two-in-One #61-63 and Annual #2 – collectively spanning cover-dates September 1967 to May 1980 – and starts with that cataclysmic clash as Ben Grimm and his friends search for The Thing’s true love Alicia Masters.

The mystery of her disappearance is revealed in ‘What Lurks Behind the Beehive?’ by Lee, Kirby & Joe Sinnott, as the outraged FF trail the seemingly helpless artisan to a man-made technological wonderland. Here a band of rogue geniuses have genetically engineered the next phase in evolution only to lose control of it even before it can be properly born…

Fantastic Four #67 exposes the secret of the creature known as Him in ‘When Opens the Cocoon!’ where only Alicia’s gentle nature is able to placate the nigh-omnipotent creature until the heroes save her and the creation deals with its squalid makers, before heading into the starry universe to mature…

‘Him!’ resurfaced in Thor #165 & 166 (June & July 1969), returned to earth in his gestation cocoon and stumbling into battle with a severely over-stressed Thunder God. The situation intensified when the creature created by evil scientists to conquer mankind sees Sif and decides it’s time he took a mate…

Conclusion ‘A God Berserk!’ sees Thor trailing the artificial superman across space and assorted dimensions with companion Balder who witnesses his gentle comrade’s descent into brutal “warrior-madness” resulting in a savage beating of naive childlike Him. By the time the Thunderer regains his equilibrium, he is a shaken, penitent and guilt-ridden hero eager to pay penance for his unaccustomed savagery whilst the modern homunculus has retreated to the chill depths of space again…

Jump forward to tumultuous turbulent 1971 where the story really begins with the April cover-dated Marvel Premiere #1 (on sale from November 1971) which boldly proclaimed on its cover The Power of… Warlock. Inside, the stunning fable by Thomas, Kane & Dan Adkins declared ‘And Men Shall Call Him… Warlock’: swiftly recapitulating the artificial man’s origins as a lab experiment concocted by rogue geneticists eager to create a superman they could control for conquest. Also on view is the manufactured man’s face off with the FF, and clash with Thor over the rights to a mate before returning to an all-encompassing cosmic cocoon to evolve a little more. Now the shell is plucked from the void thanks to the moon-sized ship of self-created god The High Evolutionary. Having artificially ascended to godhood, he is wrapped up in a bold new experiment…

Establishing contact with Him as he basks in his cocoon, the Evolutionary explains that he is constructing from space rubble a duplicate planet Earth on the opposite side of the sun. Here he will replay the development of life, intending that humanity on Counter-Earth will evolve without the taint of cruelty and greed and deprived of the lust to kill. It’s a magnificent scheme that might well have worked, but as the Evolutionary wearies, his greatest mistake intervenes…

Man-Beast was over-evolved from a wolf and gained mighty powers, but also ferocious savagery and ruthless wickedness. Now he invades the satellite, despoiling humanity’s rise and ensuring the new world’s development exactly mirrors True-Earth’s. The only exception is the meticulous exclusion of enhanced individuals. The beleaguered orb has all Earth’s woes but no superheroes to save or inspire its people.

A helpless witness to the desecration, the golden being furiously crashes free of his cocoon to save the High Evolutionary and rout Man-Beast and his bestial cronies (all similarly evolved animal-humanoids called “New-Men”). When the despondent, enraged science god recovers, he decides to erase his failed experiment but is stopped by his rescuer. As a helpless observer, Him saw the potential and value of embattled humanity. Despite all their flaws, he believes he can save them from imminent doom caused by their own unthinking actions, wars and intolerance. When his pleas convince the Evolutionary to give this mankind one last chance, the wanderer is hurled down to Counter-Earth, gifted and graced with a strange “Soul Gem” to focus his powers, on a divine mission to find the best in the fallen and a name of his own…

Marvel Premiere #2 (July 1972) sees the golden man-god crash down in America and immediately win over a small group of disciples: a quartet of disenchanted teen runaways fleeing The Man, The Establishment and their oppressive families. His cosmic nativity and transformation leave the newcomer briefly amnesiac, and as Warlock’s followers seek to help, all are unaware that Man-Beast has moved swiftly, insinuating himself and his bestial servants into the USA’s political hierarchy and Military/Industrial complex.

This devil knows the High Evolutionary is watching and breaks cover to introduce unnatural forces on a world previously devoid of superbeings or aliens. The result is an all-out attack by rat mutate Rhodan, who pounces on his prey at the very moment Colonel Barney Roberts, uber-capitalist Josiah Grey and Senator Nathan Carter track their missing kids to the desolate Southern Californian farm where they have been nursing a golden angel. Men of power and influence, they realise their world has changed forever after seeing Warlock destroy the monstrous beast and ‘The Hounds of Helios!’

Doctor Strange was revived to fill the space in MP #3, as the gleaming saviour catapulted into his own August cover-dated title. Inked by Tom Sutton, Warlock #1 decreed ‘The Day of the Prophet!’: recapping key events and seeing the High Evolutionary safeguard his failing project by masking Counter-Earth from the rest of the solar system behind a vibratory screen.

With his mistake securely isolated from further contamination, HE asks Adam if he’s had enough of this pointless mission, and is disappointed to see Warlock’s resolve is unshaken. That assessment is questioned when the disciples take the spaceman to his first human city. Senses reeling, Warlock is drawn to a bombastic street preacher and his psychic sister Astrella, both seemingly targeted by the Man-Beast. Of course, all is not as it seems…

This issue saw the first letter page ‘Comments from Counter-Earth’ and is included here as are all subsequent editorial columns.

Mike Friedrich scripted Thomas’s plot and John Buscema joins Sutton in #2’s illuminating ‘Count-Down for Counter-Earth!’: taking biblical allegory even further as Warlock is captured by his vile foes and tempted with power in partnership with evil, even as his young disciples are attacked and deny him. Counter-Earth has never been closer to damnation and doom, but once more the saviour’s determination overcomes the odds…

The epic expands with Friedrich in the hot seat and Kane & Sutton reunited to steer the redeemer’s path. ‘The Apollo Eclipse’ begins with Adam and his apostles harassed by the increasingly impatient High Evolutionary following a breaching of his vibratory barrier by the Incredible Hulk and the Rhino (in Hulk #158 and reprinted in many volumes… but not this one). That episode is soon forgotten when they are targeted by another Man-Beast crony, hiding his revolting origins and unstable psyche behind a pretty façade. The hirsute horror attacks a rocket base where Adam seeks to reconcile his youthful followers with their parents, but the subsequent clash turns to tragedy in #4’s ‘Come Sing a Searing Song of Vengeance!’ as the exposed monster takes the children hostage. Astrella senses that visiting Presidential candidate Rex Carpenter holds the key to the stalemate, but when he intervenes at her urging, unbridled escalation, death and disaster follow…

Although super-beings were excised from the world’s evolution, extraordinary beings still exist. Warlock #5 (April 1973) sees Ron Goulart write the anxious aftermath as the doubt-riddled redeemer emerges from another sojourn in a recuperative cocoon. In the intervening months Carpenter has become President and ordered increased weapons testing to combat the incredible new dangers he personally witnessed. Tragically, he also ignores warnings from government scientist Victor Von Doom, and when a military manoeuvre sparks ‘The Day of the Death-Birds!’ Adam helps when a dam is wrecked. His divine might is sufficient to halt autonomous robotic drones programmed to strafe ground-based beings, but cannot stop the grateful citizenry turning on him when Carter declares him a menace to society…

Friedrich scripts Goulart & Thomas’ plot and Bob Brown joins the team as penciller in #6 as Warlock battles the army and Doom contacts fellow genius Reed Richards for help. Sadly, the Latverian is unaware of a shocking change in his oldest friend who is now ‘The Brute!’: a mutated cosmic horror enthralled by the malign thing running the White House and now ordered to ambush Warlock as Astrella brings him to truce talks…

It’s a pack of lies and a trap. As the Golden Gladiator defeats Richards, enraged mobs egged on by PotUS attack Warlock’s growing band of supporters. Now, though, the alien’s very public life-saving heroics have swayed fickle opinion and Carter is forced to reverse his stance and exonerate Warlock. Even this is a ploy, though, allowing him to set the energy-absorbing Brute on the redeemer in ‘Doom: at the Earth’s Core!’ Beyond all control, Richards’ rampage threatens to explode Counter-Earth, and only the supreme sacrifice of one of Adams’s constantly dwindling band of supporters saves the planet…

Warlock’s rocky road paused with the next issue. Cancelled with #8, Friedrich, Brown & Sutton dutifully detailed ‘Confrontation’ in Washington DC as the supposed saviour’s supporters clashed with incensed cops. Intent on stopping a riot, Warlock’s work magnifies when Man-Beast’s New-Men minions join the battle. The saga ends on an eternal cliffhanger as Warlock finally exposes what Carpenter is… before vanishing from sight for 8 months.

The aforementioned Hulk #158 had seen the Jade Goliath dispatched to the far side of the Sun to clash on Counter-Earth with the messiah’s enemies. Although it is excluded here, the 3-issue sequel it spawned was concocted after the Golden Godling’s series ended. When the feature returned, the tone – like the times – had comprehensively changed. All the hopeful positivity and naivety had, post-Vietnam and Watergate, turned to world-weary cynicism in the manner of Moorcock’s doomed hero Elric. Maybe a harbinger of things to come…?

The cosmic codicil completing Warlock’s initial cosmic journey came after The Hulk’s encounter with the Uncanny Inhumans and a devastating duel with silent super-monarch Black Bolt. Following the usual collateral carnage, the bout ended with the monster hurtling in a rocket-ship to the far side of the sun for a date with allegory, if not destiny. Counter-Earth had seen messianic Adam Warlock futilely battle Satan-analogue Man-Beast: a struggle the Jade Juggernaut had learned of on his previous visit. Now he crashed there again to end the cruelly truncated metaphorical epic, beginning in ‘Crisis on Counter-Earth!’ (Incredible Hulk #176, June 1974) by Gerry Conway, Herb Trimpe & Jack Abel.

Since his last visit Man-Beast and his bestial flunkies had become America’s President and Cabinet. Moving deceptively but decisively, they had finally captured Warlock and led humanity to the brink of extinction, leaving the would-be messiah’s disciples in total confusion. With America reeling, Hulk’s shattering return gives Warlock’s faithful flock opportunity to save their saviour in ‘Peril of the Plural Planet!’ but the foray badly misfires and Adam is captured. Publicly crucified, humanity’s last hope perishes. The quasi-religious experience concludes with ‘Triumph on Terra-Two’ (Conway, Tony Isabella, Trimpe & Abel, Incredible Hulk #178). Whilst Hulk furiously battles Man-Beast, the expired redeemer resurrects in time to deliver a karmic coup de grace before ascending from Counter-Earth to the ever-beckoning stars.

The epic pauses here for Douglas Wolk’s critical appreciation of what happens next in ‘Unmistakable Talent’ before even more grandiose events are revealed…

The messianic saga apparently ended when Warlock died and was reborn, thwarting Satan-analogue Man-Beast with the aid of the Jade Juggernaut enacting a cosmic resurrection and ascending into the unknown. However, when the feature returned at the end of 1974 the tone, like the times, had hugely changed. In the wake of Vietnam and Watergate, hope, positivity and comfortable naivety had become world-weary cynicism. The new Adam had changed too, and was now draped in precepts of inescapable destiny in the manner of doomed warrior Elric. It was a harbinger of things to come…

The story resumed in Strange Tales #178 as ultra-imaginative morbid maverick Jim Starlin (Captain Marvel, Master of Kung Fu, Infinity Gauntlet, Dreadstar, Batman, Death in the Family, Kid Kosmos) turned the astral wanderer into a nihilistic, Michael Moorcock-inspired, death-obsessed, constantly outraged, exceedingly reluctant and cynical cosmic champion. The slow spiral to oblivion began in February cover-dated Strange Tales #178, wherein Starlin introduced alien Greek Chorus Sphinxor of Pegasus to recap the past by asking and answering ‘Who is Adam Warlock?’

Handling everything but lettering – that was left to Annette Kawecki – Starlin’s solitary stellar nomad Warlock is brooding on a desolate asteroid in the Hercules star cluster just as a trio of brutes attack a frightened girl. Despite his best efforts they execute her, proud of their status as Grand Inquisitors of the Universal Church of Truth who have ecstatically excised one more heathen unbeliever…

Appalled to have failed another innocent, Warlock employs the Soul Gem at his brow to briefly resurrect her and learns of an all-conquering ruthless militant religion dedicated to converting or eradicating all life. His search triggers a chilling confrontation as ‘Enter The Magus!’ manifests the living god of the UCT who attacks Warlock with a crushingly awful truth: the man who has subjugated worlds, exterminated trillions and fostered every dark desire of sentient beings is his own future self. Adam vows to end this perverse impossible situation, doing whatever is necessary to prevent becoming his own worst nightmare…

With Tom Orzechowski lettering and Glynis Oliver-Wein doing colours, Starlin’s pilgrimage sees Warlock attack a UCT warcraft transporting rebels, “degenerates” and “unproductives” from many converted worlds. The church only deems basic humanoids as sacred and worthy of salvation, with most other shapes useful only as fodder or fuel. However, despite their appearance as humanish, The Church does make an exception for the universally deplored, vulgar and proudly reprobate race called “Trolls” who are too salacious to exist…

In the dungeon-brig of the ship Great Divide, Adam’s gloomy mood is irresistibly lifted by disgusting troll Pip: a lout revelling in “independent manner and cavalier ways”, unphased or frightened by the imminent death awaiting them all. Meanwhile, enhanced true believer Captain Autolycus gets a message from Temporal Leader of the Faithful The Matriarch. She has decided to ignore her god’s instruction to capture Warlock and keep him unharmed…

As Adam instructs his fellow dregs in the nature of rule, Autolycus acts on her command, losing his entire crew and perishing when Warlock finally breaks loose. After escaping the ‘Death Ship!’, Adam realises Pip – keen to share a new adventure – has stowed away, but lets it go. He has a bigger problem: in the climactic final battle, the Soul Gem refused his wishes. Acting on its own, it consumed Autolycus’ memories and persona, binding them inside the twisted champion’s head…

With additional inking by Alan Weiss, ST #180’s ‘Judgment!’ finds Pip and Warlock submerged in the heaving masses of Homeworld whilst hunting the living god. Terrified of the uncontrollable spiritual vampire on his brow, Adam tries to remove it and discovers it has already stolen him: without it he will perish in seconds…

Living on borrowed time and pushed into precipitate action, the apostate avenger invades the Sacred Palace and is offered a curious deal by the Matriarch who imprisons him when he refuses. Subjected to ‘The Trial of Adam Warlock’, the appalled adventurer endures a twisted view of the universe courtesy of Grand Inquisitor Kray-Tor, even as in the city, Pip thinks he has scored with a hot chick when in fact he’s been targeted by public enemy number one. Called “the deadliest woman in the whole galaxy” Gamora has plans for Adam, which include him being alive and free…

Back in court, the golden man rejects Kray-Tor’s verdict and, revolted by the proceedings, foolishly lets his Soul Gem feed. The carnage it triggers and his subsequent guilt leaves Adam catatonic in the hands of the Matriarch’s cerebral re-programmers…

Starlin was always an outspoken, driven creator with opinions he struggled to suppress. His problems with Marvel’s working practises underpin ST #181’s ‘1000 Clowns!’ as old pal Al Milgrom inks a fantastic recap and psychological road trip inside the champion’s mind. None of the subtext is germane if you’re just looking for a great story however, and – in-world – Warlock’s resistance to mind-control is mirrored by Pip and Gamora’s advance through the UCT citadel to his side. Embattled by the psychic propaganda assaulting him, Warlock retreats into the safety of madness, learning to his horror that this is what The Magus wanted all along. Now the dark messiah’s victory and genesis are assured…

The triumph was celebrated by the resurrection of the hero’s own title. Cover-dated October 1975, Warlock #9 revealed the master plan of Adam’s future self. Inked by Steve Leialoha, ‘The Infinity Effect!’ depicted the mirror images in stark confrontation with evil ascendent, unaware Gamora was an agent of a hidden third party and that all the chaos and calamity was part of a war of cosmically conceptual forces. The saga heads into the Endgame as the Magus explains in cruel detail how he came to power and how warlock’s coming days are his past, before summoning abstract conceptual terror The In-Betweener to usher in their inevitable transfiguration. There is one problem however: the first time around Adam/Magus was never attacked and almost thwarted by an invisible green warrior woman…

Crushed by realisation that he will become a mass-murdering spiritual vampire, Adam reels as the hidden third element arrives to save everything. Inked by Leialoha, #10’s ‘How Strange My Destiny!’ finds Pip, Gamora, Adam and Thanos of Titan battling 25,000 cyborg Black Knights of the Church who rapturously pay ‘The Price!’ of devotion in a horrific stalling tactic until the In-Betweener comes…

Kree Captain Mar-Vell narrates a handy catch-up chapter detailing ‘Who is Thanos?’ as the beleaguered champions escape, before ‘Enter the Redemption Principle!’ explores some of the Titan’s scheme and why he opposes the Magus and his Church, even as the dark deity realises that Thanos’ time probe is the only thing that can upset his existence…

How Strange My Destiny – with finished art by Leialoha from Starlin’s layouts – continues and concludes in #11 as ‘Escape into the Inner Prison!’ sees the Magus and his Black Knight death squads brutally board Thanos’ space ark. A combination of raw power and the Soul Gem buy enough time for Warlock and Pip to use the time probe, which deposits them in the future, just as In-Betweener arrives to convert the hero and supervise ‘The Strange Death of Adam Warlock!’, resulting in a reshuffling of chronal reality and mad Thanos’ triumph…

After months of encroaching and overlapping Armageddons, Warlock #12 digresses and diverts with ‘A Trollish Tale!’ as Pip’s fondness for hedonism and debauchery entrap him in professional harlot Heater Delight’s plan to escape a life on (non)human sexual trafficking in a star-roaming pleasure cruiser. He’s happy with the promised reward for his efforts, but hasn’t considered that her pimp might object to losing his meal ticket…

Cosmic conflict returns in #13 as ‘…Here Dwells the Star Thief!’ introduces an existential threat to the entire universe lying in a hospital bed on Earth. New England’s Wildwood Hospital houses Barry Bauman, whose life is blighted by a total disconnection between his brain and nerve functions. Isolated, turned inward for his entire life, Barry has developed astounding psychic abilities, the first of which was to possess his nurse and navigate an unsuspecting outer world by proxy. Barry’s intellect also roams the endless universe and brooding, doomed Warlock is there when Barry consumes an entire star just for fun…

Outraged at such cruel wilful destruction, Warlock uses his own powers to trace the psionic force, resolved to follow it back to the planet of his original conception even as ‘The Bizarre Brain of Barry Bauman’ explores the Star Thief’s origins and motivations prior to the psionic savant formally challenging Adam to a game of “stop me if you can”…

Spitefully erasing stars and terrorising Earth as Warlock traverses galaxies at top speed, Bauman knows a secret about his foe that makes victory assured, but he still lays traps in the hero’s interstellar path. The ‘Homecoming!’ is accelerated by a shortcut through a black hole, but when Adam arrives in Sol system, he receives a staggering shock: his voyages and simple physics have wrought physical changes making it impossible to ever go home again. Sadly for gleeful Barry, the frustration of his foe distracts him just when he should be paying closer attention to his physical body…

The series abruptly ended again (November 1976), Starlin returned to full art & story chores in #15’s ‘Just a Series of Events!’ Exiled from Earth, Adam rants as elsewhere, Thanos expedites long-term plans. With The Magus removed, his desire for total stellar genocide can proceed, but the Titan worries that his adopted daughter Gamora might be a problem, when he really needs to be more concerned about his own nemesis-by-design Drax the Destroyer. The saga then pauses with Adam confronting a host of plebian injustices and seemingly regaining command of his Soul Gem at last…

Vanished again, Warlock only languished in limbo for a few months. In mid-December 1976, Marvel Team-Up #55 (cover-dated March 1977) addressed his physically altered state as Bill Mantlo, John Byrne & Dave Hunt crafted ‘Spider, Spider on the Moon!’ For reasons too complicated to explain here, Spider-Man had been trapped in a rocket and blasted into space before being happily intercepted and left by Warlock in Luna’s habitable “Blue Area”. The nomad then assisted the Arachnid and mysterious alien The Gardener against overbearing exotic ephemera collector The Stranger who sought possession of the Golden Gladiator’s life-sustaining Soul Gem, but soon discovered an equally fascinating alternate choice…

Despite his sporadic and frankly messy publishing career, Warlock has been at the heart of many of Marvel’s most epochal and well-regarded cosmic comic classics, and ending this compendium is probably the very best: an extended epic spanning two summer annuals and seemingly signalling the end on an era…

‘The Final Threat’ (by Starlin & Joe Rubinstein in Avengers Annual #70, sees Protector of the Universe Mar-Vell AKA Captain Marvel and Titanian ultra-mentalist Moondragon back on Earth with vague anticipations of impending catastrophe. The premonitions are confirmed when Warlock arrives with news that death-obsessed Thanos has amassed an alien armada and built a soul gem-fuelled weapon to snuff out stars like candles. Spanning interstellar space to stop the scheme, the assembled heroes forestall alien invasion and prevent the Dark Titan from destroying the Sun, but only at the cost of Warlock’s life…

‘Death Watch!’ (Starlin & Rubinstein, Marvel Two-in-One Annual #2) then finds Peter Parker plagued by prophetic nightmares. These disclose how Thanos had snatched victory from defeat and now holds The Avengers captive whilst again preparing to extinguish Sol. With nowhere else to turn, the anguished, disbelieving webspinner heads for the Baxter Building, hoping to borrow a spacecraft, and unaware that The Thing also has a history with the terrifying Titan. Utterly overmatched, the mismatched Champions of Life nevertheless upset Thanos’ plans for long enough to free the Avengers before the Universe’s true agent of retribution ends the Titan’s threat forever… at least until next time…

Meanwhile on Earth, events are unfolding that will impact the future. The Hulk, bereft by the death of his subatomic lover Jarella, joins Defender chief Doctor Stephen Strange in David Anthony Kraft, Herb Trimpe and inkers Frank Giacoia & Mike Esposito for Incredible Hulk King Size Annual #6’s ‘Beware the Beehive!’ Here three of the mad scientists who made Him attempt to recreate their greatest success and failure. Morlak, Shinsky and Zota of rogue science collective The Enclave reactivate their hidden “Beehive” for another go at building a compliant god they can control, and abduct Doctor Strange to replace their missing fourth. The undercover magician summons the Jade Juggernaut to extract him from the experiment’s inevitable consequences when a compassionless super-slave dubbed Paragon emerges from a cocoon.

Before The Hulk arrives the natal menace tries to eradicate Strange and subdue mankind, but happily, after a border-shattering, army-crunching global rampage, that’s when the Hulk kicks the wall in and goes to work, forcing Paragon to return to its chrysalis and pursue further growth…

The stellar epic continued in Marvel Two-In-One: a title that had become a clearing house for unfinished plotlines and sagas. In #61 (cover-dated March 1980), Mark Gruenwald, Jerry Bingham & Gene Day unveiled ‘The Coming of Her!’ as time-travelling space god and 31st century Guardian of the Galaxy Starhawk became entangled in the birth of a female counterpart to artificial superman Adam Warlock. Picking up threads of the Hulk tale as well as Warlock’s quest, the tale told how Paragon awoke fully empowered and in female form and configuration and instantly began searching Earth for her predecessor. The fading psychic trail led to Ben Grimm’s girlfriend Alicia and Moondragon, who were pressganged across the solar system, arriving by MTIO #62 in time to witness ‘The Taking of Counter-Earth!’

Hot on their heels, The Thing and Starhawk catch Her just as the women encounter a severely injured High Evolutionary, and discover the world the self-created science god so carefully built and casually discarded has been stolen. Now united in mystery, the strange grouping follow the lost planet’s trail out of the galaxy and uncover the incredible perpetrators, but Her’s desperate quest to secure her predestined mate ends in tragedy when she learns ‘Suffer Not a Warlock to Live!’

The sidereal saga seemingly done, this collection also offers a bonanza of bonus treats which include a gallery of covers by Kirby, Sinnott & Colletta, Kane & Adkins, Frank Giacoia, John Romita, John Buscema, Trimpe, Starlin, Weiss, George Pérez & Terry Austin, house ads, original art pages by Kirby, Sinnott & Colletta, the 1972 Marvel Bulletin Page announcing Adam Warlock’s debut, John Romita corner-box art for Marvel Premiere #1, unused and corrected page & panel art, 9 pages of Kane finished art and numerous pencil roughs, augmented by 16 pages by Starlin and the cover of F.O.O.M. #9 (March 1975 and a “Special Cosmic Issue”) plus Duffy Vohland’s illustrated essay ‘Man is the Father to Him’.

Also on view are Starlin & Alan Weiss’s contributions to The Mighty Marvel Bicentennial Calendar 1976, and 16 pages of unused pencils by Weiss. (The photostats come from an issue lost in transit, and are supplemented by before-&-after panels judged unsuitable by the Comics Code Authority, the various production stages of Starlin & Weiss’ cover art for Warlock #9, with sketches, designs, frontispieces and full pages of original art). More Starlin original art and Weiss’ ‘Thanos War’ plate for the Marvel Team-Up Portfolio (1982).

Fact-filled pages on Warlock, The Enclave, Drax the Destroyer, The Gardener, In-Betweener, Gamora, Her, High Evolutionary, Moondragon, Pip the Troll, Thanos and 8 Alien Races from The Official Handbook of the Marvel Universe (1983-1985) precede a comedic offering from August 1982’s What If? #34 and Bob Budiansky & Bob Wiacek’s cover for Marvel Treasury Edition #24: The Rampaging Hulk (reprinting the Warlock saga from #175-178). The Fantastic Four “Him” debut was reprinted in Marvel’s Greatest Comics #49 & 50 (May & June 1974) and the covers are included here, as are those of Fantasy Masterpieces volume 2 #8-14 (1980-1981 reprinting Starlin’s early Warlock stories). They are augmented by the wraparound covers from 1983’s Warlock Special Edition #1-6 reprint series – including additional bridging pages, text and cartoon editorials by Al Milgrom and Starlin pin-ups.

A Craig Hamiliton Warlock plate from 1986’s Marvel’s Comics Limited Edition Superhero Print Series is followed by covers for 1992-1993’s Warlock rerun series (#1-6 and released to support the Infinity Gauntlet miniseries) and 9 prior collection and omnibus covers by Kane, Adkins, Richard Isanove, Starlin, Tom Smith, Weiss, Thomas Mason, Dean White and InHyuk Lee.

Ambitious, unconventional and beautiful to behold, Warlock’s oft-reprinted adventures are very much a product of their tempestuous, socially divisive times. For many, they proved how mature comics might become, but for others they were simply pretty pictures and epic fights with little lasting relevance. What they unquestionably remain is a series of crucial stepping stones to greater epics: unmissable appetisers to Marvel Magic at its finest.
© 2023 MARVEL.

Mighty Thor Omnibus volume 1


By Stan Lee & Jack Kirby, Larry Lieber, Robert Bernstein, Joe Sinnott, Al Hartley, Don Heck, Chic Stone, Frank Giacoia, Vince Colletta & various (MARVEL)
ISBN: 978-0-7851-8835-3 (B/Digital edition)

Win’s Christmas Gift Recommendation: A Yule Jewel of Great Import… 9/10

Even more than The Fantastic Four, The Mighty Thor was the arena in which Jack Kirby’s restless fascination with all things Cosmic was honed and refined through dazzling graphics and captivating concepts. The King’s string of power-packed signature pantheons began in a modest little fantasy/monster title called Journey into Mystery where – in the summer of 1962 – a tried-and-tested comic book concept (feeble mortal transformed into god-like hero) was revived by the fledgling Marvel Comics to add a Superman analogue to their growing roster of costumed adventurers.

This monumental tome re-presents the pioneering Asgardian exploits from JiM #83-120 and Journey into Mystery Annual #1, spanning cover-dates August 1962 to September 1965 in a blazing blur of innovation and seat-of-the-pants myth-revising and universe-building.

It is lettered throughout by unsung superstars Art Simek, Sam Rosen, Ray Holloway, Terry Szenics and Martin Epp and sadly an anonymous band of colourists. As well as a monolithic assortment of nostalgic treats at the back, this mammoth tome is dotted throughout with recycled Introductions by Stan Lee, taken from the earlier Marvel Masterworks editions and includes editorial announcements and ‘The Hammer Strikes!’ newsletter pages for each original issue to enhance overall historical experience…

The eternal Edda unfolds with the lead feature of Journey into Mystery #83 (August 1962) which saw a brawny bold warrior jostle aside the regular roster of monsters, aliens and sinister scientists in a brash, vivid explosion of verve and vigour. The initial exploit follows disabled American doctor Donald Blake who takes a vacation in Norway only to encounter the vanguard of an alien invasion. Fleeing, he is trapped in a cave and finds an old, gnarled walking stick. When in his frustration he smashes the stick into a huge boulder obstructing his escape, his puny frame is transformed into the Norse God of Thunder, Mighty Thor!

Officially plotted by Stan Lee, scripted by his brother Larry Lieber and illustrated by Kirby and inker Joe Sinnott (at this juncture a full illustrator, Sinnott would become Kirby’s primary inker for most of his Marvel career), ‘The Stone Men of Saturn’ is pure early Marvel: bombastic, fast-paced, gloriously illogical and captivatingly action-packed. The hugely under-appreciated Art Simek was the letterer and logo designer.

It was clear that they whey were making it up as they went along – not in itself a bad thing – and that infectious enthusiasm shows in the next adventure. ‘The Mighty Thor Vs. the Executioner’ is a “commie-busting” tale of its time with a thinly disguised Fidel Castro wasting his formidable armies in battle against our hero.

The tale introduced Blake’s nurse Jane Foster: at this point a bland cipher adored from afar by the Norse superman’s timid alter-ego. The creative team settled as Dick Ayers replaced Sinnott, and with #85’s ‘Trapped by Loki, God of Mischief!’, the final element fell into place with the “return” of a suitably awesome arch-foe – the hero’s half-brother. This evil magician and compulsive trickster escaped divine incarceration and his first thought was to bedevil Thor by causing terror and chaos on the world of mortals he was so devoted to.

Here, a new and greater universe was revealed with the first tantalising hints and glimpses of the celestial otherworld and more Nordic gods…

JiM #86 introduced another recurring villain. Zarrko, bristling at the sedentary ease of 23rd century life, travels to 1962 to steal an experimental “C-Bomb”, forcing the Thunderer into a stirring sortie through time and inevitable clash with super-technology ‘On the Trail of the Tomorrow Man!’ With his return, Blake became a target of Soviet abductors: the sneaky spies even managed to make Thor a ‘Prisoner of the Reds!’ before he eventually emerged unscathed and triumphant…

JiM #88 saw ‘The Vengeance of Loki’ as the malevolent miscreant uncovered Thor’s secret identity and naturally menaced Jane whilst ‘The Thunder God and the Thug’ offered drama on a human scale as a gang boss runs riot over the city and roughshod over a good woman’s heart, giving the Stormbringer a chance to demonstrate his sympathetic side by crushing Thug Thatcher and freeing poor abused Ruby from his influence.

Issue #90 was an unsettling surprise as the grandeur of Kirby & Ayers was replaced by the charming yet dynamism-free art of Al Hartley, who illustrated Lee & Lieber’s stock alien-invasion yarn ‘Trapped by the Carbon-Copy Man!’ A month later the Storm Lord took on ‘Sandu, Master of the Supernatural!’, with Sinnott pencilling and inking a thriller starring a carnival mentalist who – augmented by Loki’s magic – came catastrophically close to killing our hero. Sinnott limned JiM #92’s ‘The Day Loki Stole Thor’s Magic Hammer’ – scripted by Robert Bernstein over Lee’s plot – which moved the action fully to Asgard for the first time as Thor sought to recover his stolen weapon after Loki ensorcelled the magnificent mallet. Kirby & Ayers momentarily returned for Cold War/Atom Age thriller ‘The Mysterious Radio-Active Man!’ Again scripted by Bernstein it sees “Mao Tse Tung” unleash an atomic assassin in retaliation for Thor thwarting China’s invasion of India. Such “Red-baiting” fare was common for early Marvel, but their jingoistic silliness can’t mar the eerie beauty of the artwork. With this tale, rangy, raw-boned Thor completed his slow metamorphosis into the husky, burly blonde bruiser who dominated any panel he was in.

Sinnott returned for the next three (somewhat pedestrian) adventures. ‘Thor and Loki Attack the Human Race!’, ‘The Demon Duplicator’ and ‘The Magic of Mad Merlin!’, but these mediocre tales of magic-induced amnesia, science-generated evil doppelgangers and an awakened ancient mutant menace were the last of an old style of comics. Stan Lee took over scripting with Journey into Mystery #97 and a torrent of action wedded to soap opera melodrama began a fresh style for a developing readership.

‘The Lava Man’ in #97 was drawn by Kirby, with subtly textured inking by Don Heck adding depth to the tale of an invader summoned from subterranean realms to menace humanity at the behest of Loki. More significantly, a long running rift between Thor and his stern father Odin was established after the Lord of Asgard refused to allow his son to love mortal Jane.

This acrimonious triangle was a perennial subplot attempting to humanise Thor, because already he was a hero too powerful for most villains to cope with.

Most importantly, this issue launched a spectacular back-up series. ‘Tales of Asgard – Home of the Mighty Norse Gods’ gave Kirby a vehicle to indulge his fascination with legends. Initially adapting classic tales but eventually with all-new material particular to the Marvel pantheon, he built his own cosmos and mythology, which underpinned the company’s entire continuity. This first saga, scripted by Lee and inked by George Bell (AKA Jack’s Golden Age collaborator George Roussos), outlined the origin of the world and the creation of the World Tree Yggdrasil.

‘Challenged by the Human Cobra’ introduced the serpentine villain (bitten by a radioactive cobra, would you believe?) in a tale by Lee & Heck, whilst Kirby – with them in attendance – offered ‘Odin Battles Ymir, King of the Ice Giants!’: a short, potent fantasy romp which laid the groundwork for decades of cosmic wonderment of years to come.

The format held for issues #99 & 100 with the lead story (first 2-parter in the run) introducing the ‘Mysterious Mister Hyde’ – and concluding a month later with ‘The Master Plan of Mr. Hyde!’ The modern yarn featured a contemporary chemist who could transform into a super-strong villain at will who framed Thor for his crimes whilst in primordial prehistory Kirby detailed Odin’s war with ‘Surtur the Fire Demon’, and latterly (with Vince Colletta inking) crafted an exploit of the All-Father’s so different sons in ‘The Storm Giants – a Tale of the Boyhood of Thor’ (Paul Reinman inks). As always, Lee scripted these increasingly influential histories…

Breaking for another recycled Lee Introduction, the modern myth-making resumes with JiM #101 (entirely inked by Roussos) which saw Kirby finally assume pencilling on both strips. In ‘The Return of Zarrko, the Tomorrow Man’ Odin halves Thor’s powers for disobedience just as the futuristic felon abducts the Thunderer to conquer the 23rd century. Another 2-parter, it’s balanced by another exuberant tale of boy Thor. ‘The Invasion of Asgard’ sees the valiant lad fight a heroic rearguard action introducing a host of future villainous mainstays such as Rime Giants and Geirrodur the Troll.

Epic conclusion ‘Slave of Zarrko, the Tomorrow Man’ is a tour de force notable for Chic Stone’s debut as inker. To many of us dotards, his clean, full brush lines make him The King’s best embellisher ever. The triumphant futuristic thriller is balanced by brooding Reinman-inked short ‘Death Comes to Thor!’ as the teen tyro faces his greatest challenge yet. Two women who would play huge roles in his life premiered in this 5-pager: young goddess Sif and Hela, Queen of the Dead.

Lee, Kirby & Stone introduced more memorable misanthropes in ‘Menaced by The Enchantress and The Executioner!’: ruthless renegade Asgardians resolved to respectively seduce and destroy the warrior prince in the front of JiM #103 whilst the rear revealed ‘Thor’s Mission to Mirmir!’ and how the gods created humanity. That led one month later to a revolutionary saga when ‘Giants Walk the Earth!’.

At last Kirby’s imagination was given full play as Loki tricks Odin into visiting Earth, and subsequently liberates ancient elemental enemies Surtur and Skagg, the Storm Giant from Asgardian bondage to ambush the absent All-Father…

This cosmic clash saw noble gods battling demonic devils in a new Heroic Age, with the greater role of the Norse supporting cast – especially noble comrade-in-arms Balder. This was reinforced by a new Tales of Asgard backup feature focussing on individual Gods and Heroes. ‘Heimdall: Guardian of the Mystic Rainbow Bridge!’ was first, with Heck inking.

Issues #105-106 teamed two old foes in ‘The Cobra and Mr, Hyde!’ and ‘The Thunder God Strikes Back!’: another continued story stuffed with tension and spectacular action, proving Thor was swiftly growing beyond the constraints of traditional single issue adventures. Respective back-ups ‘When Heimdall Failed!’ (Lee, Kirby & Roussos) and ‘Balder the Brave’ (Lee, Kirby & Colletta) further fleshed out the Asgardian pantheon deviating by more and more from the classical Eddas and Sagas.

JiM #107 premiered a petrifying villain ‘When the Grey Gargoyle Strikes!’: a rare yarn highlighting the fortitude of Dr. Blake rather than the Thunder God who was increasingly reducing his own alter-ego to an inconsequentiality. Closing the issue, the Norn Queen debuted in ‘Balder Must Die!’: a quirky reinterpretation of myth by Kirby & Colletta.

After months of manipulation, the God of Evil once again took direct action in ‘At the Mercy of Loki, Prince of Evil!’, With Jane Foster a victim of Asgardian magic, the willing assistance of new Marvel star Doctor Strange made this a captivating team-up must-read, whilst ‘Trapped by the Trolls!’ (Colletta inks) showed the power and promise of tales set solely on the far side of the Rainbow Bridge as Thor liberates Asgardians from subterranean bondage.

Journey into Mystery #109 was another superb infomercial adventure and a plug for a recent addition to the Marvel roster. ‘When Magneto Strikes!’ pits Thor against the X-Men’s greatest foe and his Brotherhood of Evil Mutants in a cataclysmic clash of fundamental powers, but you couldn’t really call it a team-up since the heroic mutants are never actually seen. Tantalising hints and cropped glimpses are fascinating teasers now, but the kid I then was felt annoyed not to have seen these new heroes – Oh! wait… maybe that was the point?

Young Thor feature ‘Banished from Asgard!’ is an uncharacteristically lacklustre effort as Odin and Thor enact a devious plan to trap a traitor in Asgard’s ranks. This issue also saw the launch of the letters page The Hammer Strikes and a Special Announcements Section, all included from here on for your delectation…

By #110 the ever-expanding world of Asgard was fully established: a mesmerising milieu for Thor’s earlier adventures and exotic setting for fresh wonders all hinting at a forthcoming era of cosmic fantasy to run beside the company’s signature Manhattan-based superhero sagas. ‘Every Hand Against Him!’ (Lee, Kirby & Stone) combines both, as Loki has earthly miscreants Cobra and Mr. Hyde kidnap and wound nigh unto death Thor’s mortal beloved Jane, even as Odin again overreacts to Thor’s affections for the human.

Following a stunning Kirby & Stone Thor Pin-up, and balancing that tension-drenched clash of Good and Evil, is a crafty vignette of Young Thor describing ‘The Defeat of Odin!’ in an old and silly plot sweetened by breathtaking battle scenes. It’s followed by another Lee Introduction before the concluding clash with Cobra & Hyde redefining ‘The Power of the Thunder God!’ With a major role for Balder the Brave and further integrating “historical” and contemporary Asgard in a spellbinding epic of triumph and near-tragedy, it’s complimented by a Loki Pin-up and precedes a fable co-opting a Greek myth (Antaeus if you’re asking) as ‘The Secret of Sigurd!’ (inked by Colletta).

Journey into Mystery #112 gave readers what they had been clamouring for with ‘The Mighty Thor Battles the Incredible Hulk!’: a glorious gift to all those fans who perpetually ask “who’s stronger…”? Arguably Kirby & Stone’s finest collaborative moment, it details a private duel that apparently appeared off-camera during a free-for-all between in The Avengers #3 when the heroes battled Sub-Mariner and the eponymous Green Goliath. The raw aggressive power of that clash is balanced by an eagerly anticipated origin in ‘The Coming of Loki!’ (Colletta inks): a retelling of how Odin adopts the baby son of Laufey, the Giant King.

In #113’s A World Gone Mad!’ the Thunderer – after saving the Shining Realm from invasion – again defies Odin to court Jane:  a task made hazardous by the return of the Grey Gargoyle. A long-running plot strand – almost interminably so – was the soap-opera tangle caused by Don Blake’s love for his nurse – a passion his alter ego shared. Sadly, the Overlord of Asgard could not countenance his son with a mortal, in another heavy-handed example of that acrimonious triangle.

The mythic moment at the back then exposed ‘The Boyhood of Loki!’ (inked by Colletta), a pensive, brooding foretaste of the villain to be, before JiM #114 opened a 2-part tale starring a new villain of the kind Kirby excelled at: a vicious thug who suddenly lucked into overwhelming power.

‘The Stronger I Am, The Sooner I Die!’ finds Loki imbuing hardened felon Crusher Creel with the ability to duplicate the strength and attributes of anything he touches, but before Creel endures ‘The Vengeance of the Thunder God’ (inked by Frank Giacoia as “Frankie Ray”) we’re graced with another Asgardian parable – ‘The Golden Apples!’

Issue #115’s back-up mini-myth ‘A Viper in our Midst!’ sees young Loki clandestinely cementing relations with the sinister Storm Giants, before a longer Thor saga began in #116, with Colletta becoming regular inker for both lead and support features. ‘The Trial of the Gods’ disclosed more aspects of Asgard as Thor and Loki undertake a brutal ritualised Trial by Combat, with the latter cheating at every step, after which ‘Into the Blaze of Battle!’ finds Balder protecting Jane even as her godly paramour travels to war-torn Vietnam seeking proof of his step-brother’s infamy.

These yarns are supplemented by stellar novellas ‘The Challenge!’ and ‘The Sword in the Scabbard!’, wherein Asgardian cabin-fever informs an official Quest instituted to expose a threat to the mystic Odinsword, the unsheathing of which will destroy the universe…

Journey into Mystery #118’s ‘To Kill a Thunder God!’ ramps up the otherworldly drama as Loki, to cover his tracks, unleashes an ancient Asgardian WMD – The Destroyer. When it damages the mystic hammer of Thor and nearly kills The Thunderer in ‘The Day of the Destroyer!’, the God of Mischief is forced to save his step-brother or bear the brunt of Odin’s anger.

Meanwhile in Tales of Asgard The Quest further unfolds with verity-testing talisman ‘The Crimson Hand!’ and ‘Gather, Warriors! as a band of literally hand-picked “Argonauts” join Thor’s flying longship in a bold but misguided attempt to forestall Ragnarok…

With The Destroyer defeated and Loki temporarily thwarted, Thor returns to America and then Asgard ‘With My Hammer in Hand…!’ only to clash once more with the awesome Absorbing Man in the start of another multi-part saga that will continue in the next volume…

However, before that bombastic battle there’s not only the next instalment of the Asgardian Argonauts who boldly ‘Set Sail!’ but also the superb lead story from Journey into Mystery Annual #1, wherein in undisclosed ages past the God of Thunder fell into the realm of the Greek Gods for a landmark heroic hullabaloo When Titans Clash! Thor vs. Hercules!’

This incredible all-action episode is augmented here by a stunning and beautiful double-page pin-up of downtown Asgard – a true example of Kirby magic – plus one last Lee Intro essay.

There’s a relative paucity of bonus material here but it’s all first rate: including unretouched original artwork, house ads and a full run of covers from Marvel Tales #1, 3-27 and Special Marvel Edition #1-2 from the 1960s where his early exploits were first reprinted. Closing the section is the cover art for this collection by Olivier Coipel, Mark Morale & Laura Martin.

These early tales of the God of Thunder show the development not only of one of Marvel’s core narrative concepts but, more importantly, the creative evolution of perhaps the greatest imagination in comics. Set your common sense on pause and simply wallow in the glorious imagery and power of these classic adventures and revel in what makes comic book superheroes such a unique experience.
© 2022 MARVEL.

Fantastic Four Omnibus volume 1


By Stan Lee & Jack Kirby with Chrisopher Rule, Steve Ditko, Dick Ayers, Joe Sinnot, George Roussos, Chic Stone, Sam Rosen, Art Simek & various (MARVEL)
ISBN: 978-0-7851-8566-6 (HB/Digital edition)

Win’s Christmas Gift Recommendation: Reliving How it All Began… 10/10

I’ve gone on record as saying that you actually can have too much of a good thing, by which I mean this collection of utter marvels is really, really heavy (and pricey) if you get the paper version. However, if you opt for electric formats, only the second quibble counts and the stories contained herein truly need to be in every home and library, so…

I’m partial to a bit of controversy so I’m going start off by saying that Fantastic Four #1 is the third most important Silver Age comic book ever, behind Showcase #4 – which introduced The Flash – and The Brave and the Bold #28, which brought superhero teams back via the creation of The Justice League of America. Feel free to disagree…

After a troubled period at DC Comics (National Periodicals as it then was) and a creatively productive but disheartening time on the poisoned chalice of the Sky Masters newspaper strip (see Complete Sky Masters of the Space Force), Jack Kirby settled into his job at the small outfit that used to be the publishing powerhouse Timely/Atlas. He churned out mystery, monster, romance and western material in a market he suspected to be ultimately doomed, but as always he did the best job possible and that genre fare is now considered some of the best of its kind ever seen.

But his fertile imagination couldn’t be suppressed for long and when the JLA caught readers’ attention it gave him and writer/editor Stan Lee an opportunity to change the industry forever.

According to popular myth, a golfing afternoon led to publisher Martin Goodman ordering nephew Stan to do a series about a group of super-characters like the JLA. The resulting team quickly took the fans by storm. It wasn’t the powers: they’d all been seen since the beginning of the medium. It wasn’t the costumes: they didn’t have any until the third issue.

It was Kirby’s compelling art and the fact that these characters weren’t anodyne cardboard cut-outs. In a real and recognizable location – New York City – imperfect, raw-nerved, touchy people banded together out of tragedy, disaster and necessity to face the incredible. In many ways, The Challengers of the Unknown (Kirby’s prototype partners in peril for National /DC) laid all the groundwork for the wonders to come, but staid, nigh-hidebound editorial strictures there would never have allowed the undiluted energy of the concept to run all-but-unregulated.

This full-colour compendium collects Fantastic Four #1-30 plus the first giant-sized Annual issues of progressive landmarks (spanning cover-dates November 1961 to September 1964) and tellingly reveals how Stan & Jack cannily built on that early energy to consolidate the FF as the leading title and most innovative series of the era.

Following a typically effusive “found footage” Foreword from Stan – with two more to follow as the many pages turn – we start with Fantastic Four #1 (tentatively bi-monthly by Lee, Kirby, George Klein & Christopher Rule) which is crude, rough, passionate and uncontrolled excitement. Thrill-hungry kids pounced on it.

‘The Fantastic Four’ saw maverick scientist Reed Richards summon his fiancée Sue Storm, their close friend Ben Grimm and Sue’s teenaged brother before heading off on their first mission. They are all survivors of a private space-shot that went horribly wrong when Cosmic Rays penetrated their ship’s inadequate shielding and mutated them all.

Richards’ body became elastic, Sue gained the power to turn invisible, Johnny Storm could turn into living flame and tragic Ben turned into a shambling, rocky freak. In ‘The Fantastic Four meet the Mole Man’ they quickly foil a plan by another outcast who controls monsters and slave humanoids from far beneath the Earth. This summation of the admittedly mediocre plot cannot do justice to the engrossing wonder of that breakthrough issue – we really have no awareness today of how different in tone, how shocking it all was.

“Different” doesn’t mean “better” even here, but the FF was like no other comic on the market at the time and buyers responded to it hungrily. The brash experiment continued with another old plot in #2. ‘The Skrulls from Outer Space’ were shape-changing aliens who framed the FF in the eyes of shocked humanity before the genius of Mister Fantastic bluffed them into abandoning their plans for conquering Earth. The issue concluded with a monstrous pin-up of the Thing, proudly touted as “the first of a series…”

Sure enough, there was a pin-up of the Human Torch in #3, which headlined ‘the Menace of the Miracle Man’ (inked by Sol Brodsky), whose omnipotent powers had a simple secret, but is more notable for the first appearance of their uniforms, and a shocking line-up change, leading directly into the next issue (continued stories were an innovation in themselves) which revived a golden-age great.

‘The Coming of the Sub-Mariner’ reintroduced an all-powerful amphibian Prince of Atlantis and star of Timely’s Golden Age but one who had been lost for years. A victim of amnesia, the relic recovered his memory thanks to some rather brusque treatment by the delinquent Human Torch. Namor then returned to his sub-sea home only to find it destroyed by atomic testing. A monarch without subjects, he swore vengeance on humanity and attacked New York City with a gigantic monster. This saga is when the series truly kicked into high-gear with Mister Fantastic as the pin-up star.

Until now the creative team – who had both been in the business since it began – had been hedging their bets. Despite the innovations of a contemporary superhero experiment, their antagonists had relied heavily on the trappings of popular trends in other media – and as reflected in their other titles. Aliens and especially monsters played a major part in earlier tales but Fantastic Four #5 took a full-bite out of the Fights ‘n’ Tights apple by introducing the first full-blown super-villain to the budding Marvel Universe.

No, I haven’t forgotten Mole Man: but that tragic little gargoyle, for all his plans of world conquest, wouldn’t truly acquire the persona of a costumed foe until his more refined second appearance in #22.

‘Prisoners of Doctor Doom’ (July 1962, and inked by subtly sleek Joe Sinnott) has it all. An attack by a mysterious enemy from Reed’s past; magic and super-science, lost treasure, time-travel, even pirates. Ha-Haar, me ’earties!

Sheer magic! And the creators knew they were on to a winner since the deadly Doctor was back in the very next issue, teamed with a reluctant Sub-Mariner to attack our heroes as ‘The Deadly Duo!’ – and inked by new regular embellisher Dick Ayers.

Alien kidnappers were behind another FF frame-up resulting in the team briefly being ‘Prisoners of Kurrgo, Master of Planet X’: a dark and grandiose off-world thriller in #7 (the first monthly issue), whilst a new returning villain and the introduction of a love-interest for monstrous Ben Grimm were the breakthrough high-points in #8’s ‘Prisoners of the Puppet Master!’ The saga was topped off with a Fantastic Four Feature Page explaining how the Torch’s powers work. The next issue offered another detailing with endearing mock-science ‘How the Human Torch Flies!’

That issue, #9, trumpeted ‘The End of the Fantastic Four’ as Sub-Mariner returned to exploit another brilliant innovation in comic storytelling. When had a supergenius superhero ever messed up so much that the team had to declare bankruptcy? When had costumed crime busters ever had money troubles at all? The eerily prescient solution was to “sell out” and make a blockbuster movie – giving Kirby a rare chance to demonstrate his talent for caricature… and prescience…

1963 was a pivotal year in Marvel’s development. Lee & Kirby had proved their new high concept – human heroes with flaws and tempers – had a willing audience. Now they would extend that ideation to a new pantheon of heroes. Here is where the second innovation would come to the fore.

Previously, superheroes were sufficient unto themselves and shared adventures were rare. Now and here, however, was a universe where characters often and literally stumbled over each other, sometimes even fighting other heroes’ enemies! The creators themselves might turn even up in a Marvel Comic! Fantastic Four #10 featured ‘The Return of Doctor Doom!’ wherein the arch villain used Stan and Jack to lure the Richards into a trap where his mind is switched with the bad Doctor’s. The tale is supplemented by a pin-up of ‘Sue Storm, the Glamorous Invisible Girl’ and another Lee Foreword…

Innovations continued in #11, with two short stories instead of the usual book-length yarn, opening with behind-the-scenes travelogue/origin tale ‘A Visit with the Fantastic Four’ with a stunning pin-up of Sub-Mariner segueing into baddie-free, compellingly comedic vignette. ‘The Impossible Man’ was like superhero strip ever seen before.

Cover-dated March 1963, FF #12 featured an early landmark: arguably the first Marvel crossover as the team are asked to help the US army capture ‘The Incredible Hulk’: a tale of intrigue, action and bitter irony. The argument comes as Amazing Spider-Man #1 (not included here) – wherein the arachnid tries to join the team – has the same release date…  Fantastic Four #13’s ‘Versus the Red Ghost and his Incredible Super Apes!’ is a Cold War thriller pitting the quartet against a Soviet scientist in the race to reach the Moon: and notable both for its moody Steve Ditko inking (replacing Ayers for one glorious month) and the introduction of cosmic voyeurs The Watchers.

‘The Sub-Mariner and the Merciless Puppet Master!’ unwillingly co-star in #14, with one vengeful fiend the unwitting mind-slave of the other, followed by ‘The Mad Thinker and his Awesome Android!’, embarking upon a chilling war of intellects between driven super-scientists but with plenty of room for all-out action. After a notable absence, pin-ups resume with a candid group-shot of the team.

Fantastic Four #16 reveals ‘The Micro-World of Doctor Doom!’ in a spectacular romp guest-starring new hero Ant-Man plus a Fantastic Four Feature Page outlining the powers and capabilities of elastic Mister Fantastic. Despite a resounding defeat, the steel-shod villain returns with more infallible, deadly traps a month later in ‘Defeated by Doctor Doom!’, before FF #18 heralds a shape-changing alien who battles the heroes with their own powers when ‘A Skrull Walks Among Us!’: a prelude to greater, cosmos-spanning sagas to come…

The wonderment intensifies with the first Fantastic Four Annual: a spectacular 37-page epic by Lee, Kirby & Ayers as – finally reunited with their wandering prince – warriors of Atlantis invade New York City (and the world) in ‘The Sub-Mariner versus the Human Race!’.

A monumental tale by the standards of the time, it saw the FF repel the undersea invasion through valiant struggle and brilliant strategy whilst providing a secret history of the secretive race Homo Mermanus. Nothing was really settled except a return to a former status quo, but the thrills were intense and unforgettable…

Also included are rousing pin-ups and fact file features. The Mole Man, Skrulls, Miracle Man, Sub-Mariner, Doctor Doom, Kurrgo, Puppet Master, Impossible Man, The Hulk, Red Ghost and his Super-Apes, and Mad Thinker comprise ‘A Gallery of the Fantastic Four’s Most Famous Foes!’, whilst ‘Questions and Answers about the Fantastic Four’, and a diagrammatic trip ‘Inside the Baxter Building’ evoke awe wonder and understanding. Short story ‘The Fabulous Fantastic Four Meet Spider-Man!’ then reexamines in an extended re-interpretation that first meeting from the premiere issue of the wallcrawler’s own comic. Pencilled this time by Kirby, the dramatic duel benefitted from Ditko’s inking which created a truly novel look.

Cover-dated October 1963, Fantastic Four #19 premiered another of the company’s major villains as the quarrelsome quartet travelled back to ancient Egypt and ‘Prisoners of the Pharaoh!’ This time travel tale has been revisited by so many writers that it is considered one of the key stories in Marvel history introducing a future-Earth tyrant who would evolve into overarching menace Kang the Conqueror.

Another universe-threatening foe was introduced and defeated by brains not brawn in FF#20 when ‘The Mysterious Molecule Man!’ menaced New York before being soundly outsmarted, after which one last Lee Foreword precedes another cross-pollination: this time guest-starring Nick Fury, lead character in Marvel’s only war comic.

Sgt. Fury and his Howling Commandos was another solid hit, but eventually its brusque and brutish star metamorphosed into Marvel’s answer to James Bond. Here, however, he’s a cunning CIA agent seeking the team’s aid against a sinister demagogue called ‘The Hate-Monger’: a cracking yarn with a strong message, inked by comics veteran George Roussos, under the protective nom-de-plume George Bell.

By this juncture the FF were firmly established and Lee & Kirby well on the way to toppling DC/National Comics from a decades-held top spot through an engaging blend of brash, folksy and consciously contemporaneous sagas: mixing high concept, low comedy, trenchant melodrama and breathtaking action.

Unseen since the premiere issue, #22 saw ‘The Return of the Mole Man!’ in another full-on monster-mashing fight-fest, chiefly notable for debuting Sue Storm’s new powers of projecting force fields of “invisible energy.” This advance would eventually make her one of the mightiest characters in Marvel’s pantheon.

Fantastic Four #23 enacted ‘The Master Plan of Doctor Doom!’, by introducing mediocre minions “the Terrible Trio” – Bull Brogin, Handsome Harry and Yogi Dakor – and the uncanny menace of “the Solar Wave” (which was enough to raise the hackles on my 5-year-old neck. Do I need to qualify that with: all of me was five, but only my neck had properly developed hackles back then?)…

In #24’s ‘The Infant Terrible!’ is a sterling yarn of inadvertent extragalactic menace and misplaced innocence, followed by a 2-part tale truly emphasising the inherent difference between Lee & Kirby’s work and everybody else’s at that time.

Fantastic Four #25-26 featured a cataclysmic clash that had young heads spinning in 1964 and led directly to the Emerald Behemoth finally regaining a strip of his own. In ‘The Hulk vs The Thing’ and ‘The Avengers Take Over!’, a relentless, lightning-paced, all-out Battle Royale results when the disgruntled man-monster returns to New York in search of side-kick Rick Jones, with only an injury-wracked FF in the way of his destructive rampage.

A definitive moment in The Thing’s character development, action ramps up to the max when a rather stiff-necked and officious Avengers team horn in, claiming jurisdictional rights on “Bob Banner (this tale is plagued with pesky continuity errors which would haunt Stan Lee for decades) and his Jaded alter ego. Notwithstanding bloopers, this is one of Marvel’s key moments and still a visceral, vital read.

Stan & Jack had hit on a winning formula by including other stars in guest-shots – especially since readers could never anticipate if they would fight with or beside the home team. FF #27’s ‘The Search for Sub-Mariner!’ again saw the undersea antihero in amorous mood, and when he abducts Sue the boys call in Doctor Strange, Master of the Mystic Arts to locate them. Issue #28 was another terrific team-up, but most notable (for me and many other fans) for the man who replaced George Roussos…

‘We Have to Fight the X-Men!’ sees the disparate super-squads in conflict due to the Mad Thinker and Puppet Master’s malign machinations, but the inclusion of Chic Stone – Kirby’s most simpatico and expressive inker – elevates the illustration to indescribable levels of beauty.

‘It Started on Yancy Street!’ (FF #29) starts low-key and a little bit silly in the slum where Ben Grimm grew up, but with the reappearance of the Red Ghost and his Super-Apes, it all goes Cosmic, resulting in a blockbusting battle on the Moon, with the following issue – and last saga here – introducing evil alchemist ‘The Dreaded Diablo!’ – who briefly breaks up the team while casually conquering the world from his spooky Transylvanian castle….

To Be Continued…

Bolstered by all Kirby’s covers, every ‘Fantastic 4 Fan Page’ (with letters from adoring fans many here will recognise), Lee’s concluding essay ‘Reflections on the Fantastic Four’ and appreciations from Paul Gambaccini, Tom DeFalco and Roy Thomas, the joy concludes with added attractions including Lee’s original synopsis for FF #1, a selection of house ads, unused pages and cover art for #3, #20 and Annual #1.

This is a truly magnificent book highlighting pioneering tales that built a comics empire. The verve, imagination and sheer enthusiasm shines through and the wonder is there for you to share. If you’ve never thrilled to these spectacular sagas then this book of marvels is your best and most economical key to another world and time.
© 2022 MARVEL.