Iron Man Masterworks volume 16


By Denny O’Neil, Roger McKenzie, Peter B. Gillis, Ralph Macchio, Luke McDonnell, Carmine Infantino, Paul Smith, Steve Ditko, Marie Severin, Mike Vosburg, Jerry Bingham, Michael Golden & various (MARVEL)
ISBN: 978-1-3029-4920-4- (HB/Digital edition)

One of Marvel’s biggest global successes thanks to the film franchise, Iron Man celebrated his 60th anniversary in March 2023, so let’s again acknowledge that landmark and all who wear the suits offering more of the same…

Tony Stark is a super-rich supergenius inventor who moonlights as a superhero: wearing a formidable, ever-evolving suit of armour stuffed with his own ingenious creations. The supreme technologist hates to lose and constantly upgrades his gear, making Iron Man one of the most powerful characters in the Marvel Universe. However, in Iron Man #120-128 (March to November 1979), the unrelenting pressure of running a multinational corporation and saving the world on a daily basis resulted in the weary warrior succumbing to the constant temptations of his (originally sham) sybaritic lifestyle. Thus, he helplessly slipped into a glittering world drenched with excessive partying and drinking.

That dereliction was compounded by his armour being usurped by rival Justin Hammer: used to murder an innocent. The ensuing psychological crisis forced Stark to confront the hard fact that he was an alcoholic …and probably an adrenaline junkie too. Landmark story ‘Demon in a Bottle’ saw the traumatised hero plumb the depths of grief and guilt, bury himself in pity, and alienate all his friends and allies before an unlikely intervention forced him to take a long, hard look at his life and actions…

A more cautious, level-headed and wiser man, Stark resumed his high-pressure lives, but he could not let up and the craving never went away. Then in 1982 author/editor Denny O’Neil made him do it again, with the result that Marvel gained another black superhero at long last…

It was the dawn of a period of legacy heroes inheriting mantles, established roles and combat identities from white, mostly male champions, and was certainly a move in the right direction…

This grand and gleaming chronological compendium navigates that transitional period, re-presenting Iron Man #158-170 and material from Iron Man Annual #5 and Marvel Fanfare #4: episodically spanning cover-dates May 1982-May 1983. It’s accompanied by an Introduction from Luke McDonnell at the front and house ads and Direct Sale promo poster by him at the end, as the title experienced many creative personnel shuffles before settling on a stalwart team to tackle the biggest of changes. Also on show are covers by Bob Layton, Smith, Jim Starlin, Ed Hannigan & Al Milgrom, Jerry Bingham & Brett Breeding, McDonnell, Brent Anderson & Steve Mitchell.

Opening with Iron Man #158, O’Neil, Carmine Infantino, Dan Green & Al Milgrom breeze through the motions as a deranged junior genius attacks modern technology from his literal man-cave by tapping the latent psychic power of his ‘Moms’ after which Roger McKenzie, rising art star Paul Smith & inking collective “Diverse Hands” step in to relate what occurs ‘When Strikes Diablo’. Here the Fantastic Four’s alchemical nemesis infiltrates Stark International to steal the techno-wizard’s resources and obsolete suits, only to unleash a mystic menace beyond all control…

With pressure mounting and threats everywhere, the craving for booze painfully manifests in ‘A Cry of Beasts’ – by O’Neil, Steve Ditko, Marie Severin & Green – as Stark’s party-persona collides with hot, willing babes… until an attack on his factory by the sinister Serpent Squad reminds him of his priorities.

Preceding Iron Man Annual #5 – and by O’Neil, McDonnell, Mike Esposito & Steve Mitchell – a brief encounter with new hero Moon Knight sees Stark at odds with rival rich man Steven Grant (one of four people comprising the edgy crusader) in ‘If the Moonman Should Fail!’

Frenemies at first sight, the Golden Avenger and Fist of Khonshu swallow their rich-boy differences to save mutual friends held hostage by Advanced Idea Mechanics, after which the extra-length Annual extravaganza sees Iron Man in Wakanda where The Black Panther must defeat mysteriously resurrected nemesis and determined usurper Eric Killmonger

Crafted by Peter B. Gillis, Ralph Macchio, Jerry & Bingham & Green, the action-packed ‘War and Remembrance!’ exposes an old foe methodically manoeuvring Stark and Iron Man into an inescapable trap, which closes tighter in Iron Man #162 as O’Neil, Mike Vosburg & Mitchell expose ‘The Menace Within!’ when a trusted employee sabotages S.I.…

There seems to be more than one campaign to crush Stark, and – as O’Neil, McDonnell & Mitchell become the regular creative team – ‘Knight’s Errand!’ opens an extended gambit with another hidden plotter turning ruthless capitalism, corporate raiding, advanced weaponry and an obsession with chess into a war for control of the company.

Up first is fast-flying tech terror The Knight who makes short work of Tony’s bodyguard, pilot, friend and confidante James Rhodes, but the real threat comes from a new acquaintance and future companion, covertly hollowing out Stark at close hand. Rising in the rankings after defeating the hovering horseman, Iron Man barely survives ‘Deadly Blessing’ of The Bishop after his security team digs up leads to the plot in Scotland…

In IM #165, the trail leads to Jamie, Laird of Glen Travail and another deadly duel of devices, where the true purpose is to destabilise Stark by abducting Rhodey in an effort to coerce his capitulation. The resultant ‘Endgame’ seemingly goes Stark’s way, but the battle is fought on many levels by a distanced player secretly commanding the Laird: one with a cruel emotional counterpunch long-prepared to destroy the hero from within…

On ‘One of Those Days…’ old foe The Melter attacks Stark’s New York facility whilst Rhodey still recuperates in Scotland. As Stark yet again faces enforced inactivity in the land of sublime alcoholic beverages, he abruptly abandons his friend to jet home to stop the supervillain. He also learns his brilliant security chief Vic Martinelli has uncovered the identity of one of the hidden players attacking the company: chess grandmaster turned armaments entrepreneur Obadiah Stane

As Rhodey goes missing again, the newcomer wants all Stark’s creations and, in the most hostile of takeovers, uses every trick in the book – from honey traps to guided missiles and abduction to intoxication – to seize the advantage. ‘The Empty Shell’ sees that nefarious plan bear evil fruit as Stark finally cracks under interminable pressure and one last betrayal, leading to a crushing fall “off the wagon” and into the gutter in ‘The Iron Scream’.

Permanently drunk and deprived of all judgement, Stark dons his armour to clash with Machine Man, even as far away, Rhodey makes his own life-threatening break for freedom and home…

As chaos ensues at Stark’s plant, a major player debuts in the form of junior employee and minor boffin Morley Erwin: on hand for Stark’s reunion with Rhodey and an aghast witness to one of the smartest men alive crawling into a bottle and trying to drown away his pain…

That process begins in #169 as ‘Blackout!’ sees Stark simply give up when confronted by volcanic B-list villain Magma, and sleep through the moment Jim Rhodes steps up – and into – the role and armour of Iron Man

The new era properly begins in #170’s ‘And Who Shall Clothe Himself in Iron?’ (cover-dated May 1983) as the former military airman promotes Erwin to tech support adviser to help him pilot the most complex weapon he’s ever used to defeat Magma and save a far from grateful Tony Stark…

The Beginning…

Rounding off the wonderment is a short tale by Michael Golden as originally seen in Marvel Fanfare #4 (September 1982) wherein Stark battles his dreams, inner demons and incalculable pride…

As comics companies sought to course correct old attitudes and adapt their wares to a far wider and more diverse readership than they had previously acknowledged, some rash rushed decisions were made that did not suit all the fans. Thankfully, that never stopped the editors and publishers from trying and the wonderful results are here and everywhere in comics because of it. Go read and enjoy and see how it all began to change.
© 2023 MARVEL.

Marvel Visionaries: John Romita, Sr.


By John Romita Sr., with Stan Lee, Roger Stern & various (MARVEL)
ISBN: 978-1-3029-1806-4 (TPB/Digital edition)

We lost one of last giants of the industry this week when John Romita died on Monday. He was 93 and his work is inextricably woven into the Marvel canon: permeating and supporting the entire company’s output from top to tail and from the Sixties to right now… and even before the beginning of the House of Ideas actually began. 

One of the industry’s most polished stylists and a true cornerstone of the Marvel Comics phenomenon, the elder John Romita began his comics career in the late 1940s (ghosting for other artists) before striking out under his own colours. eventually illustrating horror and other anthology tales for Stan Lee at Timely/Atlas.

John Victor Romita was born and bred in Brooklyn, entering the world on January 24th 1930. From Brooklyn Junior High School he moved to the famed Manhattan School of Industrial Art, graduating in 1947. After spending six months creating a medical exhibit for Manhattan General Hospital he moved into comics, in 1949, with work for Famous Funnies. A “day job” working with Forbes Lithograph was abandoned when a friend found him inking and ghosting assignments, until he was drafted in 1951. Showing his portfolio to a US army art director, after boot camp at Fort Dix New Jersey, Romita was promoted to corporal, stationed on Governors Island in New York Bay doing recruitment posters and allowed to live off-base… in Brooklyn. During that period he started doing the rounds and struck up a freelancing acquaintance with Stan Lee at Atlas Comics…

He illustrated horror, science fiction, war stories, westerns, Waku, Prince of the Bantu (in Jungle Tales), a fine run of cowboy adventures starring The Western Kid and 1954’s abortive revival of Captain America, and more, before an industry implosion derailed his – and many other – budding careers. Romita eventually found himself trapped in DC’s romance comics division – a job he hated – before making the reluctant jump again to the resurgent House of Ideas in 1965. As well as steering the career of the wallcrawler and so many other Marvel stars, his greatest influence was felt when he became Art Director in 197. He had a definitive hand in creating or shaping many key characters, such as Mary Jane Watson, Peggy Carter, The Kingpin, The Punisher, Luke Cage, Wolverine, Satana ad infinitum.

This celebratory volume from 2019 re-presents Amazing Spider-Man #39, 40, 42, 50, 108, 109, 365; Captain America & The Falcon #138; Daredevil #16-17; Fantastic Four #105-106; Untold Tales Of Spider-Man #-1; Vampire Tales #2; and material from Strange Tales #4; Menace #6, #11; Young Men #24, 26; Western Kid 12; Tales To Astonish #77; Tales Of Suspense #77 spanning cover-dates December 1951 to July 1997. It opens with a loving Introduction from John Romita Jr., sharing the golden days and anecdotal insights on the “family business”. Not only the second son but also his mother Virginia Romita were key Marvel employees: she was the highly efficient and utterly adored company Traffic Manager for decades.

A chronological cavalcade of wonders begins with official first Marvel masterwork ‘It!’. Possibly scripted by Lee and taken from Strange Tales #4 (December 1951), we share a moment of sheer terror as an alien presence tales over the newest member of a typical suburban family…

Next is verifiable Lee & Romita shocker ‘Flying Saucer!’ (Menace #6, August 1953) and a sneaky invasion attack preceding the first Romita superhero saga as seen in Young Men #24, December 1953.

In the mid-1950s Atlas tried to revive their Timely-era “Big Three” (and super-hero comics in general) on the back of a putative Sub-Mariner television series intended to cash in on the success of The Adventures of Superman show. This led to some impressively creative comics, but no appreciable results or rival in costumed dramas.

Eschewing here the Human Torch and Sub-Mariner segments – and with additional art from Mort Lawrence – ‘Captain America: Back From the Dead’ features a communist Red Skull attacking the UN, with school teacher Steve Rogers and top student Bucky coming out of retirement to tackle the crisis. The Star-Spangled Avenger gets another bite of the cherry in ‘Captain America Turns Traitor(Young Men Comics #26, March 1954) with guest shots for Subby and the Torch as the Sentinel of Liberty apparently goes from True Blue to a deadly shade of Red…

Latterly reimagined as one of the modern Agents of Atlas, ‘I, the Robot!’ began as a deadly threat to humanity in Menace #11, and is followed here by a yarn from Romita’s first residency as the wandering hero Tex Dawson and his dauntless dog Lightning and super steed Whirlwind survive sudden stampedes and tackle vile horse butchering killers in a tale from his own eponymous title (Western Kid #12, October 1956)…

Atlas collapsed soon after, due to market conditions when a disastrous distribution decision resulted in their output being reduced to 16 titles per month, distributed by arch rival National Comics/DC. Under those harsh conditions the Marvel revolution started small but soon snowballed, drawing Romita back from ad work and drawing romances for DC.

Romita’s return began with inking and a few short pencilling jobs for the little powerhouse publisher’s split books. Tales To Astonish #77 revealed ‘Bruce Banner is the Hulk!’ (March 1966, written by Lee, laid out by Jack Kirby and finished by the returning prodigal) with the gamma goliath trapped in the future and battling the Asgardian Executioner, whilst in his home era, Rick Jones is pressured into revealing his awful secret…

The Captain America story for May 1966’s Tales of Suspense # 77 added inker Frank Giacoia/Frank Ray to the creative mix for ‘If a Hostage Should Die!’: recounting a moment from the hero’s wartime exploits with a woman he loved and lost. These days we know her as Captain Peggy Carter

After a brief stint in his preferred role as inker, Romita took over illustrating Daredevil with #12, following a stunning run by Wally Wood & Bob Powell. Initially Kirby provided page layouts to help Romita assimilate the style and pacing of Marvel tales, but soon “Jazzy Johnny” was in full control of his pages. He drew DD until #19, by which time he had been handed the assignment of a lifetime… The Amazing Spider-Man!

A backdoor pilot for that jump came in Daredevil #16-17 (May and June 1996) with ‘Enter… Spider-Man’ wherein criminal mastermind Masked Marauder manipulates the amazing arachnid into attacking the Man Without Fear. The schemer had big plans, the first of which was having DD and the wallcrawler kill each other, but after Spidey almost exposes Matt Murdock’s secret in ‘None are so Blind!’ they mend fences and go after the real foe…

By 1966 Stan Lee and Steve Ditko could no longer work together on their greatest creation. After increasingly fraught months Ditko resigned, leaving Marvel’s second best-selling title without an illustrator. Nervous new guy Romita was handed the ball and told to run. ‘How Green Was My Goblin!’ and ‘Spidey Saves the Day!’ – “Featuring the End of the Green Goblin!” – as it so dubiously proclaimed) was the climactic battle fans had been clamouring for since the viridian villain’s debut. It didn’t disappoint – and still doesn’t today.

Reprinted from issues #39 and 40 (August & September 1966 and inked by old DC colleague Mike Esposito as “Mickey Demeo”), this remains one of the best Spider-Man yarns ever, and heralded a run of classic sagas from the Lee/Romita team that actually saw sales rise, even after the departure of the seemingly irreplaceable Ditko. If you need further convincing, it sees the villain learn Peter Parker’s identity, capture and torture our hero and share his own origins before falling in the first of many final clashes…

Amazing Spider-Man #42 heralded ‘The Birth of a Super-Hero!, with John Jameson (Jonah’s astronaut son) mutated by space-spores and going on a Manhattan rampage. It’s a solid, entertaining yarn that is only really remembered for the last panel of the final page.

Mary Jane Watson had been a running gag in the series for years: a prospective blind-date arranged by Aunt May who Peter had avoided – and Ditko skilfully never depicted – for the duration of time that our hero had been involved with Betty Brant, Liz Allen, and latterly Gwen Stacy.

Now, in that last frame the gobsmacked young man finally realises that for years he’s been ducking the “hottest chick in New York”! I’m sure we all know how MJ has built her place in the Marvel Universe…

Issue #50 (July 1967) featured the debut of one of Marvel’s greatest villains in the first chapter of a 3-part yarn that saw the first stirrings of romance between Parker and Gwen, the death of a cast regular, and re-established the webslinger’s war on cheap thugs and common criminals. Here it all begins with a crisis of conscience that compels him to quit in ‘Spider-Man No More!

Romita was clearly considered a safe pair of hands and “go-to-guy” by Stan Lee. When Jack Kirby left to create his incredible Fourth World for DC, Romita was handed the company’s other flagship title – in the middle of an on-going storyline. Here we focus on Fantastic Four #105-106 (December 1970 and January 1971 and both inked with angular, brittle brilliance by John Verpoorten). and ‘The Monster’s Secret’.

Scripted by Lee, they comprise a low-key yet extremely effective suspense thriller played against a resuming subplot of Johnny Storm’s failing romance. When his Inhuman girlfriend Crystal is taken ill – preparatory to writing her out of the series – Reed Richards’ diligent examination reveals a potential method of curing the misshapen Thing of his rocky curse.

Tragically, as Ben Grimm is prepped for the radical process in ‘The Monster in the Streets!’ a mysterious energy-beast begins tearing up Manhattan. By the time ‘The Monster’s Secret!is exposed, the team strongman is almost dead and Crystal is gone… seemingly forever.

Romita briefly and regularly returned to the Star-Spangled Avenger in the 1970s and June 1971’s Captain America & The Falcon #138 reveals how ‘It Happens in Harlem!’ sporting a full art job by Romita, Lee’s tale sees new hero The Falcon foolishly try to prove himself by capturing the outlaw Spider-Man, only to be himself kidnapped by gang lord Stoneface. Cue a spectacular three-way team up and just desserts all round…

The Amazing Spider-Man was never far from Romita’s drawing board and in #108 the secret of high school bully Flash Thompson – freshly returned from the ongoing war in Indochina – finally unfolds ‘Vengeance from Vietnam!’ With Romita inking his own pencils, it details how our troubled war hero was connected to an American war atrocity that left a peaceful village devastated and a benign wise man comatose and near-dead. The events consequently set a vengeful cult upon the saddened soldier’s guilt-ridden heels, which all the Arachnid’s best efforts could not deflect or deter.

The campaign of terror is only concluded in #109 as ‘Enter: Dr. Strange!sees the Master of the Mystic Arts divine the truth and set things right… but only after an extraordinary amount of unnecessary violence…

Marvel was expanding and experimenting as always and a horror boom saw them move into mature reader monochrome magazines. In Vampire Tales #2 (October 1973), Roy Thomas scripted a short vignette of a woman apparently imperilled who turned out to be anything but. Delivered in moody line and wash, Devil’s Daughter Satana began her predations via Romita before joining the Macabre Marvel Universe. Her debut is supplanted by a house ad…

Commemorating the hero’s 30th anniversary, Amazing Spider-Man 365 (August 1992) carried a bunch of extras including sentimental reverie ‘I Remember Gwen’ (Tom DeFalco, Lee & Romita) before we close with a wild ride from Roger Stern, inked by Al Milgrom.

‘There’s a Man Who Leads a Life of Danger’ comes from July 1997’s Untold Tales Of Spider-Man #minus 1: an adventure of Peter Parker’s parents and part of the Flashback publishing event. It pits the married secret agents against deadly Baroness Adelicia von Krupp and guest-stars a pre-Weapon-X Logan/Wolverine in a delightful spy-romp.

Added extras here include Romita’s unused splash page from Young Men Comics #24, character designs for Robbie Robertson, Mary Jane, Captain Stacy and his daughter Gwen, John Jameson, The Prowler, Wolverine and The Punisher; Fan sketches and doodles; an Amazing Spider-Man poster (painted); the covers of Spectacular Spider-Man Magazine #1 & 2 (ditto) plus original proposal art for the Amazing Spider-Man newspaper strip. There are also covers for F.O.O.M. #18, Amazing Spider-Man Annual #21 (1987), New Avengers #8 and Mighty Marvel Heroes & Villains (with Alex Ross) and a vintage self-portrait.

This is absolutely one of the most cohesive and satisfactory career compilations available and one no fan should miss.
© 2019 MARVEL.

For a slightly different selection, I’d advise also tracking down Marvel Masters: The art of John Romita Sr (ISBN: 978-1-84653-403-4), although that’s not available in digital formats.

Mighty Marvel Masterworks Spider-Man volume 3: The Goblin and the Gangsters


By Stan Lee & Steve Ditko with Sam Rosen & Art Simek (MARVEL)
ISBN: 978-1-3029-4617-3 (TPB/Digital edition)

The Amazing Spider-Man celebrated his 60th anniversary in 2022. However, I’m one of those radicals who feel that 1963 was when he was really born, so let’s start the New Year with acknowledgement of that opinion and warning of many more of the same over the year…

These stories are timeless and have been gathered many times before but this one is part of The Mighty Marvel Masterworks line: designed with economy in mind and newcomers as target audience. These new books are far cheaper, on lower quality paper and smaller, about the dimensions of a paperback book. Your eyesight might be failing and your hands too big and shaky, but at 152 x 227mm, they’re perfect for kids. If you opt for the digital editions, that’s no issue at all.

Marvel is often termed “the House that Jack Built” and King Kirby’s contributions are undeniable and inescapable in the creation of a new kind of comic book storytelling. However, there was another unique visionary toiling at Atlas-Comics-as-was, one whose creativity and philosophy seemed diametrically opposed to the bludgeoning power, vast imaginative scope and clean, gleaming futurism that resulted from Kirby’s ever-expanding search for the external and infinite.

Steve Ditko was quiet and unassuming, diffident to the point of invisibility, but his work was both subtle and striking: innovative and meticulously polished. Always questing for affirming detail, he ever explored the man within. He saw heroism and humour and ultimate evil all contained within the frail but noble confines of humanity. His drawing could be oddly disquieting… and, when he wanted, decidedly creepy.

Crafting extremely well-received monster and mystery tales for and with Stan Lee, Ditko had been rewarded with his own title. Amazing Adventures/Amazing Adult Fantasy featured a subtler brand of yarn than Rampaging Aliens and Furry Underpants Monsters: an ilk which, though individually entertaining, had been slowly losing traction in the world of comics ever since National/DC had successfully reintroduced costumed heroes.

Lee & Kirby had responded with The Fantastic Four and so-ahead-of-its-time Incredible Hulk, but there was no indication of the renaissance ahead when officially just-cancelled Amazing Fantasy featured a brand new and rather eerie adventure character…

This compelling compilation re-presents the rise of the wallcrawler as originally seen in Amazing Spider-Man #20-28 and Amazing Spider-Man Annual #2 (spanning cover-dates January-September 1965) and is lettered throughout by unsung superstars Sam Rosen & Art Simek, allowing newcomers and veteran readers to comprehensively relive some of the greatest moments in sequential narrative.

The parable of Peter Parker began when a smart but alienated high schooler was bitten by a radioactive spider on a science trip. Discovering he’d developed arachnid abilities – which he augmented with his own ingenuity and engineering genius – Peter did what any lonely, geeky nerd would when given such a gift… he tried to cash in for girls, fame and money.

Creating a costume to hide his identity in case he made a fool of himself, Parker became a minor celebrity – and a vain, self-important one. To his eternal regret, when a thief fled past him, he didn’t lift a finger to stop the thug, and days later discovered that his Uncle Ben has been murdered by the same criminal…

Crazy for vengeance, Parker stalked and captured the assailant who made his beloved Aunt May a widow and killed the only father he had ever known. Since his social irresponsibility led to the death of the man who raised him, the boy swore to always use his powers to help others…

It wasn’t a new story, but the setting was familiar to every kid reading it and the artwork was downright spooky. no gleaming high-tech world of moon-rockets, mammoth monsters and flying cars here… this stuff could happen to anyone…

Amazing Fantasy #15 came out the same month as Tales to Astonish #35 – the first to feature the Astonishing Ant-Man in costume, but it was the last issue of Ditko’s Amazing playground. However, the tragic last-ditch tale struck a chord with the public and by year’s end a new comic book superstar launched in his own title, with Ditko eager to show what he could do with his first returning character since the demise of Charlton’s Captain Atom

Holding on to the “Amazing” prefix to jog reader’ memories, the Amazing Spider-Man #1 hit newsstands in December sporting a March 1963 cover-date and two complete stories.

Sans frills or extras, the ongoing saga resumes here with Amazing Spider-Man #20. Ditko’s preference for tales of gangersterism drove the stories, but his plots also found plenty of time and room for science fictional fun , supervillain frolics and subplots involving Peter Parker’s disastrous love life and poverty-fuelled medical dramas involving always-on-the-edge-of-death Aunt May…

The wallcrawler had inexplicably become the whipping boy of publicity-hungry – and eventually obsessed – publisher J. Jonah Jameson, who bombarded the hero with libellous print assaults in newspaper the Daily Bugle. He was blithely unaware that the photos Parker sold him for his print attacks were paying Spider-Man’s bills…

With Amazing Spider-Man #20 and ‘The Coming of the Scorpion!’, Jameson let his compulsive hatred get the better of him: paying scientist Farley Stillwell to endow a private detective with insectoid-based superpowers. Unfortunately, the process drove mercenary Mac Gargan (originally commissioned to trail Parker and discover how the kid got all those exclusive photos) completely mad before he could capture Spidey, leaving the webspinner with yet another lethally dangerous meta-nutcase to deal with…

The issue closed with a stunning Marvel Masterwork Pin-up of ‘Peter Parker and Ol’ Webhead’

A recurring humorous duel involved a rivalry between the Amazing Arachnid and fellow teen hero Johnny StormThe Human Torch which reached new heights of hilarity in #21. ‘Where Flies the Beetle…!’ features a hilarious love triangle as the Torch’s girlfriend Doris Evans uses Peter Parker to make her flaming beau jealous. Unfortunately, the Beetle – a villain with high-tech insect-themed armour – is simultaneously stalking her: seeking bait for a trap. As ever, Spider-Man is simply in the wrong place at the right time, resulting in a spectacular fight-fest…

This issue also offers a stunning and much reprinted Ditko Marvel Masterwork Pin-up of ‘Spider-Man’ before ASM #22 preeeeeeeesents… ‘The Clown, and his Masters of Menace!’: affording a return engagement for the Circus of Crime with splendidly outré action and a lot of hearty laughs provided by increasingly irreplaceable supporting stars Aunt May, Peter’s girlfriend Betty Brant and J. Jonah Jameson, before #23 delivers a superb thriller blending the mundane mobster and thugs that Ditko loved to depict with the more outlandish threat of a supervillain attempting to take over all the city’s gangs.

‘The Goblin and the Gangsters’ is both moody and explosive, the supervillain’s plot foiled by a cunning competitor and the driven hero’s ceaseless energy, and this tale is complemented by a Ditko Marvel Masterwork Pin-up of ‘Spidey’ that Amazingly features all the supporting cast and every extant villain in his rogues’ gallery…

Another recurring plot strand debuted in #24, as a dark brooding tale had the troubled boy question his own sanity in ‘Spider-Man Goes Mad!’. This psychological stunner finds a clearly delusional wallcrawler seeking psychiatric help, but there is more to the matter than simple insanity, as an insidious old foe makes an unexpected return and employs psychological warfare to destroy…

Amazing Spider-Man #25 once again sees the Bugle’s obsessed publisher take matters into his own hands. ‘Captured by J. Jonah Jameson!’ introduces Professor Smythe – whose dynasty of robotic Spider-Slayers would bedevil the webslinger for years to come – hired by the bellicose newsman to remove Spider-Man for good.

Issues #26 and 27 comprised a captivating 2-part mystery exposing a deadly duel between the Green Goblin and an enigmatic new masked criminal. ‘The Man in the Crime-Master’s Mask!’ and ‘Bring Back my Goblin to Me!’ together form a perfect arachnid epic, with soap-opera melodrama and screwball comedy leavening tense crime-busting thrills and all-out action.

‘The Menace of the Molten Man!’ in #28 is a tale of science gone bad and remains remarkable today not only for the spectacular action sequences – and possibly the most striking Spider-Man cover ever produced – but also as the story in which Peter Parker finally graduates from High School.

Ditko was on peak form and fast enough to handle two monthly strips. At this time he was also blowing away audiences with another oddly tangential superhero. Two extremely disparate crusaders met in ‘The Wondrous World of Dr. Strange!’: lead story in the second super-sized Spider-Man Annual (released in October 1965 filled out with vintage Spidey classics).

The entrancing fable unforgettably introduced the Amazing Arachnid to arcane other realities as he teamed up with the Master of the Mystic Arts to battle power-crazed mage Xandu in a phantasmagorical, dimension-hopping masterpiece involving ensorcelled zombie thugs and the stolen Wand of Watoomb. After this, it was clear that Spider-Man could work in any milieu and nothing could hold him back…

Also included here from that immensely impressive landmark are more Ditko pin-ups comprising ‘A Gallery of Spider-Man’s Most Famous Foes’ – highlighting such nefarious ne’er-do-wells as ‘The Circus of Crime’, The Scorpion’, ‘The Beetle’ ‘Jonah’s Robot’ and ‘The Crime-Master’. These delights are supplemented by a page of original art from ASM #27.

Full of energy, verve, pathos and laughs, gloriously short of post-modern angst and breast-beating, these immortal epics are something no serous fan can be without, and will make an ideal gift for any curious newcomer or nostalgic aficionado.

Happy Unbirthday Spidey and many, many more please…
© 2022 MARVEL.

S.H.I.E.L.D. volume 1: Perfect Bullets


By Mark Waid, Carlo Pacheco, Humberto Ramos, Alan Davis, Chris Sprouse, Mike Choi, Chris Renaud & various (Marvel)
ISBN: 978-0-7851-9362-3 (TPB/Digital edition)

Just as the 1960s espionage fad was taking off, inspired by the James Bond films and TV shows like Danger Man, war hero Nick Fury “re-debuted” in Fantastic Four #21 as a spy.

That was December 1963 – between issues #4 and 5 of his own blistering battle mag – where the perpetually grizzled warrior was re-imagined as a cunning CIA colonel lurking at the periphery of big adventures, craftily manipulating the First Family of Marvel superheroes into taking on a racist demagogue with a world-shattering secret…

Fury was already the star of the little company’s only war comic: Sgt. Fury and his Howling Commandos, an improbable and decidedly over-the-top, wild WWII-situated series similar in tone to later movies like The Magnificent Seven, Wild Bunch and The Dirty Dozen.

With spy stories globally going gonzo in the wake of The Man from U.N.C.L.E., the veteran’s elder iteration was given a second series (launching in Strange Tales #135, August 1965), set in the then-present. Nick Fury, Agent of S.H.I.E.L.D. combined Cold War tensions and sinister schemes of World Conquest by hidden, subversive all-encompassing enemy organisation Hydra, graphically gift-wrapped with captivating Kirby-designed super-science gadgets and explosive high energy. It was set solidly at the heart of the slowly burgeoning Marvel Universe…

Once iconic imagineer Jim Steranko took charge, layering in a sleek, ultra-sophisticated edge of trend-setting drama, the series became one of the best and most visually innovative strips in America, if not the world.

When the writer/artist Steranko left and the spy-fad faded, the whole concept simply withdrew into the background architecture of the Marvel Universe: occasionally resurfacing in new series but growing increasingly uncomfortable to read as the role of spooks “on our side” became ever more debased in a world where covert agencies were continually exposed as manipulative, out-of-control tools of subversion and oppression.

In 1989, a 6-issue prestige format limited series reinvigorated the concept. As a company targeting the youth-oriented markets, Marvel had experienced problems with their in-house clandestine organisation. In almost all of their other titles, US agents and “the Feds” were usually the bad guys. Author Bob Harras employed this theme as well as the oddly quirky self-referential fact that nobody aged in comic continuity to play games with the readers…

Here, Fury had discovered that everybody in his organisation had been “turned” and was now an actual threat to freedom and democracy. With his core beliefs and principle of leading “the Good Guys” betrayed and destroyed, he went on the run, hunted by Earth’s most powerful covert agency, but with all the resources he’d devised and utilised now turned against him.

Part of the resolution saw S.H.I.E.L.D. reinvented for the 1990s: a leaner, cleaner, organisation, notionally acting under UN mandate, and proactive throughout the Marvel Universe. Moreover, Fury’s taste of betrayal and well-planted seeds of doubt and mistrust never went away…

Following numerous global crises – including a superhero Civil War – Fury was replaced as director. His successor – Tony Stark – proved to be inadequate and a huge mistake. Following an alien invasion by Skrulls, the organisation was mothballed: replaced by the manically dynamic Norman Osborn and his fanatically loyal H.A.M.M.E.R. project. As America’s top Fed, he was specifically tasked with curbing the unchecked power and threat of the burgeoning metahuman community.

Osborn’s ascent was an even bigger error. As America’s Director of National Security, the former Green Goblin and not-really-recovering psychopath instituted a draconian “Dark Reign” of oppressive, aggressive policies which turned the nation into a paranoid tinderbox.

This spectacularly poor choice was, however, also directing a cabal of the world’s greatest criminals and conquerors intent on divvying up the planet between them. The repercussions of Osborn’s rise and fall were felt throughout and featured in many series and collections throughout the entire fictive continuity. His brief rule also drastically shook up the entrenched secret powers of the planet and his ultimate defeat destabilised many previously unassailable empires…

Fury, an old man driven by duty, fuelled by suspicion and powered by a serum which kept him vital far beyond his years, didn’t go away. He just went deep undercover to continue doing what he’d always done: save the world, one battle at a time. Even after Osborn was gone, Fury stayed buried, preferring to fight battles his way and with assets and resources he’d personally acquired and clandestinely built…

Since the concept became an integral part of Marvel’s cinematic and TV universe, the comics division has laboured to find a way to rationalise their two wildly dissimilar iterations of S.H.I.E.L.D. In 2015 scripter Mark Waid and a rotating squad of illustrators finally settled on a way to square that circle…

S.H.I.E.L.D. – now the acronym for Strategic Homeland Intervention Enforcement Logistics Division – is a major player in defending humanity from the unimaginable, but movie icon Phil Coulson, his core TV team of Melinda May, Leo Fitz and Jemma Simmons, plus hybrid versions of print-turned-screen stars like Bobbi (Mockingbird) Morse have been deftly hived off into their own niche of comic book continuity. Here Coulson runs an official sub-agency where – supplemented by S.H.I.E.L.D. resources – his own geekishly vast and deep knowledge of metahuman trivia and contacts with the entire super-heroic community combine to tackle unnatural crises on a case-by-case basis…

The result is a fresh and supremely appetising blend of spies, sinister secret villains and super folk that is a joy to behold…

Collecting issues #1-6 of the breakthrough series (technically S.H.I.E.L.D. volume 3, spanning February to July 2015, if you’re keeping count) this tome commences with the eponymous ‘Perfect Bullets’ (illustrated by Carlos Pacheco, Mariano Taibo & Jason Paz, and Dono Sanchez Almara providing the colours) as S.H.I.E.L.D. Special Ops Supreme Commander Coulson rallies a barely wet-behind-the-ears unit to tackle a middle-eastern terrorist who has somehow latched onto a magic sword allowing him to summon all the monsters of mythology to batter the Earth.

As all the planet’s public superheroes wage a losing war against the invasion of gargantuan terrors, Coulson’s unit rapidly identifies the blade’s true owner before deploying the two ideal superheroes able to counter its threat…

Sadly, however, with the sword restored to its rightful place and wielder, a hidden extra-dimensional presence is unleashed, forcing Coulson to improvise a final solution…

Then, adding funny to the fast and furious, a brace of comedic shorts follows. Crafted by Joe Quesada and starring boy-genius Fitz and his digital avatar H.E.N.R.Y., these strips were originally concocted to amuse the cast and crew of the TV show…

The all-comic book action resumes with ‘The Animator’ (art by Humberto Ramos, Victor Olazabo & Edgar Delgado) as Xenobiology specialist Simmons is sent undercover to a High School in Jersey City to crack a smuggling ring. Of course, as a S.H.I.E.L.D. Special Ops mission, the contraband being sought is not drugs of guns or something equally mundane, but rather weapons and tech stolen from super-villains.

Everything instantly goes bad when a Wizard power-glove stashed in a locker spontaneously activates, causing a riot. Thankfully, fresh new Ms. Marvel Kamala Khan is a student at the beleaguered institution and steps up, impressing Coulson in the process…

Sadly, it’s not the only crisis on campus, as bio-plasm from genetic meddler Arnim Zola infects the cafeteria food, turning hungry kids into ravenous horrors.

With that catastrophe stomach-churningly averted, Fitz and H.E.N.R.Y. make another mirthful appearance before Alan Davis, Mark Farmer and colourist Matthew Wilson make the pictures for ‘Home Invasion’ as Coulson, Spider-Man and mystic parolee Mr. Rasputin break into the bewitched citadel of Doctor Strange, confronting mystic mercenaries hired to plunder the storehouse of its magical wonders.

The thieves think they have it covered but their meddling unleashes forces imperilling all of Earth. Moreover, in the aftermath, Coulson sees something which sets him thinking that one hand might be behind the many threats his team has recently tackled…

After another delightful Fitz and H.E.N.R.Y. escapade, Chris Sprouse, Carl Story & Almara illustrate a deeply disturbing tale as Invisible Woman Susan Richards is seconded to the Special Ops unit to save a reluctant Hydra informant from a radioactive prison five miles underground. Sadly, as ‘Fuel’ unfolds she discovers the truly vicious duplicity of her opponents and endures cruel whims of fate as the Mole Man attacks everybody and Coulson is forced to intervene before atomic Armageddon ensues…

The fifth instalment begins drawing disparate plot points together as Earth’s mystics and supernatural champions are systematically gunned down by an assassin firing purpose-built ‘Magic Bullets’ (with art by Mike Choi and colourist Rachelle Rosenberg)…

With his resources reduced to the Scarlet Witch and professional sceptics Fitz & Simmons, Coulson uncovers a connection to Asgard and a mystery magical mastermind, only to have his team supernaturally suborned as the hidden manipulator makes his long-anticipated move…

This immensely entertaining epic concludes as Earth is afflicted with an arcane plague transforming humanity into mindless monsters, compelling Coulson to assemble a squad of intellect-deficient atrocities – Zombie Simon Garth, The Living Mummy, Frankenstein’s Monster and Man-Thing – into an all-new unit of Howling Commandos to invade the ‘Dark Dimensions’ (illustrated by Paul Renaud & Romulo Farjado, Jr.) to stop the contagion and its creator at the source.

…And, because he’s the sneaky bastard he is, Coulson also takes along a secret weapon: the last villain anyone might expect to save the universe…

Fast-paced, action-packed, imaginative, thrilling, funny and superbly illuminated throughout, Perfect Bullets offers fantastic enjoyment for any Fights ‘n’ Tights fan with a smattering of Marvel history in their heads, but will especially reward any TV devotee willing to peek into the convoluted comic book universe all modern movie Marvels sprang from.
© 2015 Marvel Characters. All rights reserved.

Invincible Iron Man Epic Collection volume 10: The Enemy Within 1982-1983


By Denny O’Neil, Roger McKenzie, Peter B. Gillis, Ralph Macchio, Carmine Infantino, Steve Ditko, Paul Smith, Luke McDonnell, Jerry Bingham, Mike Vosburg, Marie Severin & various (Marvel)
ISBN: 978-0-7851-8787-5 (TPB/Digital edition)

Tony Stark is a super-rich supergenius inventor who moonlights as a superhero: wearing a formidable, ever-evolving suit of armour stuffed with his own ingenious creations. The supreme technologist hates to lose and constantly upgrades his gear, making Iron Man one of the most powerful characters in the Marvel Universe.

However, in Iron Man #120-128 (March to November 1979), the unrelenting pressure of running a multinational corporation and saving the world on a daily basis resulted in the weary warrior succumbing to the constant temptations of his (originally sham) sybaritic lifestyle. Thus, he helplessly slipped into a glittering world drenched with excessive partying and drinking.

That dereliction was compounded by his armour being usurped by rival Justin Hammer: used to murder an innocent. The ensuing psychological crisis forced Stark to confront the hard fact that he was an alcoholic …and probably an adrenaline junkie too.

That crux landmark story ‘Demon in a Bottle’ saw the traumatised hero plumb the depths of grief and guilt, bury himself in pity, and alienate all his friends and allies before an unlikely intervention forced him to take a long, hard look at his life and actions…

A more cautious, level-headed and wiser man, Stark resumed his high-pressure lives, but he could not let up and the craving never went away. Then in 1982 author/editor Denny O’Neil made him do it again, with the result that Marvel gained another black superhero at long last…

It was the start of a period of legacy heroes inheriting the mantles, established roles and combat identities from white and mostly male champions, and was certainly a move in the right direction…

This grand and gleaming chronological compendium navigates that transitional period, re-presenting Iron Man #158-177 and Iron Man Annual #5: episodically spanning cover-dates May 1982 through December 1983, as the title experienced an uncomfortable number of creative personnel shuffles before settling on a steady team to tackle the biggest of changes…

It starts with Iron Man #158 as O’Neil, Carmine Infantino, Dan Green & Al Milgrom breeze through the motions as a deranged junior genius attacks modern technology from his literal man-cave by tapping the latent psychic power of his ‘Moms’

Roger McKenzie, rising art star Paul Smith & inking collective “Diverse Hands” stepped in to relate what occurs ‘When Strikes Diablo’, as the Fantastic Four’s alchemical nemesis infiltrates Stark International to steal the techno-wizard’s resources and obsolete suits, only to unleash a mystic menace beyond all control…

With pressure mounting and threats everywhere, the craving for booze painfully manifests in ‘A Cry of Beasts’ – by O’Neil, Steve Ditko, Marie Severin & Green – as Stark’s party-persona collides with hot, willing babes …until an attack on his factory by the sinister Serpent Squad reminds him of his priorities.

Preceding Iron Man Annual #5, and by O’Neil, Luke McDonnell, Mike Esposito & Steve Mitchell, a brief encounter with newcomer hero Moon Knight sees Stark at odds with rival rich man Steven Grant (one of four people comprising the edgy new crusader) in ‘If the Moonman Should Fail!’

Frenemies at first sight, the Golden Avenger and Fist of Khonshu swallow their differences to save mutual friends held hostage by Advanced Idea Mechanics, after which the extra-length Annual extravaganza sees Iron Man in Wakanda where The Black Panther must defeat mysteriously resurrected nemesis and determined usurper Eric Killmonger

Crafted by Peter B. Gillis, Ralph Macchio, Jerry & Bingham & Green, the action-packed ‘War and Remembrance!’ reveals an old foe methodically manoeuvring Stark and Iron Man into an inescapable trap, which closes tighter in Iron Man #162 as O’Neil, Mike Vosburg & Mitchell expose ‘The Menace Within!’ as a trusted employee sabotages S.I.…

There seems to be more than one campaign to crush Stark, and – as O’Neil, McDonnell & Mitchell become the regular creative team – ‘Knight’s Errand!’ opens an extended gambit with another hidden plotter turning ruthless capitalism, corporate raiding, advanced weaponry and an obsession with chess into a war for control of the company.

Up first is fast-flying tech terror The Knight who makes short work of Tony’s bodyguard, pilot, friend and confidante James Rhodey, but the real threat comes from a new acquaintance and future companion, covertly hollowing out Stark at close hand. Rising in the rankings after defeating the hovering horseman, Iron Man barely survives the ‘Deadly Blessing’ of The Bishop after his security team digs up leads to the plot in Scotland…

In IM #165, the trail leads to Jamie, Laird of Glen Travail and another deadly duel of devices, but the true purpose is to destabilise Stark by abducting Rhodey in an effort to coerce his capitulation. The resultant ‘Endgame’ seemingly goes Stark’s way, but the battle is fought on many levels by a distanced player secretly commanding the Laird: one with a cruel emotional counterpunch long-prepared to destroy the hero from within…

After a brief interlude offering original art pages from issues #161, 163 & 165, the stories resume and tensions mount on ‘One of Those Days…’ as old foe The Melter attacks Stark’s New York facility. Rhodey is recuperating in Scotland and Stark yet again faces enforced inactivity in the land of sublime alcoholic beverages, so he abruptly abandons his friend and jets home to stop the supervillain. He also learns his brilliant head of security Vic Martinelli has uncovered the identity of one of the hidden players attacking the company: chess grandmaster turned armaments entrepreneur Obadiah Stane

With Rhodey missing again in Scotland, the newcomer wants all Stark’s creations and in the most hostile of takeovers, has used every trick in the book – from honey traps to guided missiles and abduction to intoxication – to seize the advantage…

‘The Empty Shell’ sees that nefarious planning bear evil fruit as Stark finally cracks under interminable pressure and one last betrayal, leading to a crushing fall “off the wagon” and into the gutter in ‘The Iron Scream’.

Permanently drunk and deprived of all judgement, Stark dons his armour to clash with Machine Man, even as far away, Rhodey makes his own life-threatening break for freedom and home…

As chaos ensues at the Stark plant, a major player debuts in the form of junior employee and minor boffin Morley Erwin, who’s on hand for Stark’s reunion with Rhodey and an aghast witness to one of the smartest men alive willingly crawling into a bottle and trying to drown away his pain…

That process begins in #169 as ‘Blackout!’ sees Stark simply give up when confronted by volcanic B-list villain Magma, and sleep through the moment Jim Rhodes steps up – and into – the role and armour of Iron Man

The new era properly begins in #170’s ‘And Who Shall Clothe Himself in Iron?’ (cover-dated May 1983) as the former military airman promotes Erwin to the role of tech support adviser to help him pilot the most complex weapon he’s ever used to defeat Magma and save a far from grateful Tony Stark…

In the aftermath, the inventor just walks away: letting a new hero flounder even as, in the shadows, Stane gradually completes his takeover. Alone, isolated and under resourced, Rhodey and Erwin stumble into a heist in ‘Ball and Chain’, after seeking to arbitrate a domestic hostage situation triggered by Asgardian-powered supervillain Thunderball not knowing when no means no…

They are then duty-bound to intervene when Stark – completely off the rails – is arrested. However, his drunken debacle is only the start of their woes, as one the souse’s most murderous enemies tries to exact ‘Firebrand’s Revenge!’ and an entire hotel goes up in flames.

Thankfully Captain America is on hand to give the new guy in the suit a helping hand, but the distraction is just what Stane needs to seal his deal…

Homeless, broke and close to death on the streets, Stark is then accidentally saved by his conqueror, who lays the seeds of his own eventual downfall by dragging the lush to a grand takeover ceremony. Also attending is the new Iron Man who gets a lead to the woman who tempted and crushed Stark: an operative of freelance espionage ring The Sisters of Ishtar. This time both Stane and Rhodey learn that ‘Judas is a Woman’

During this period every effort to turn Stark around fails: shot down by his self-sabotage. Now however, his friends must pause their personal interventions as the national and international repercussions of Stane’s triumph grows. Refusing to let a ruthless war profiteer benefit from Iron Man tech, Rhodey and Morley take drastic steps: stealing all the old kit and prototypes from Stane International. They are blithely unaware Nick Fury and S.H.I.E.L.D. share those opinions and are making their own clandestine arrangements in ‘Armor Chase’ (inked by Sam de LaRosa)…

A three-way clash escalates in O’Neil, McDonnell, & Mitchell’s Iron Man #175 as all ‘This Treasure of Red and Gold…’ ends up dumped deep in the ocean: purportedly beyond human reach. Nobody seemed to think that maybe water breathers like bellicose Atlantean renegade Warlord Krang might be in the market for a weapons upgrade dropped right in his lap…

Still operating under what can only be described as trial-by-fire period, Rhodey dives right in, triumphs again and even makes a new friend…

Stark’s own deep descent is marginally arrested after befriending an elderly “un-homed” guy on the streets in ‘Turf’, even as far away Iron Man meets the Sisters of Ishtar again and has his first encounter with something not of this Earth…

This tome pauses for now with a transitional tale loaded with portents of bad times to come. After meeting Erwin’s even smarter sister Clytemnestra, Rhodey looks – after a chat with Heroes for Hire Luke Cage & Iron Fist – into forming a rather unique start-up company in ‘Have Armor Will Travel’. The idea only truly gels after he’s hired to bodyguard an officious unflappable official in South America and encounters – and survives – deadly armoured mercenary Flying Tiger. However, in all the furore, our hero barely notices that he’s having headaches almost constantly these days…

To Be Continued…

With covers by Bob Layton, Smith, Jim Starlin, Ed Hannigan & Al Milgrom, Bingham & Brett Breeding, McDonnell, Brent Anderson & Mitchell, the bonus section includes ‘Original art and covers’, the cover for The Many Armors of Iron Man collection by McDonnell, Mitchell, & Frank D’Armata and contemporary House ad from Marvel Age #12.

As comics companies sought to course correct old attitudes and adapt their wares to a far wider and more diverse readership than they had previously acknowledged, some rash rushed decisions were made that did not suit all the fans. Thankfully, that never stopped the editors and publishers from trying and the wonderful results are here and everywhere in comics because of it. Go read and enjoy and see how it all began to change.
© 2017 Marvel Characters, Inc. All rights reserved.

Mighty Avengers: No Single Hero


By Al Ewing, Greg Land, Jay Leisten & various (Marvel)
ISBN: 978-0785188742 (TPB/Digital edition)

Following blockbuster Avengers Versus X-Men publishing event, company-wide reboot MarvelNOW! reformed the entire overarching continuity: a drastic reshuffle and rethink of characters, concepts and brands with an eye to winning new readers and feeding the company’s burgeoning movie blockbuster machine…

Moreover, many disparate story strands were congealing to kick off the always-imminent Next Big Thing, with the cosmically expanded Avengers titles forming the spine of an encroaching mega-epic. The colossal Infinity storyline detailed a grandiose advance into Armageddon as an intergalactic Hammer of Doom fell with an all-out attack by impossibly ancient race The Builders. They claim to have sparked universal life, but now seek to rectify their mistake on Earth – and woe betide any species or intergalactic civilisation in their way.

When The Avengers mobilised most of their assemblage off-planet to tackle the threat before it reached them, Thanos of Titan took advantage of the dearth of metahuman defenders to invade, leaving the remaining superheroes with an almost impossible task…

Written by Al Ewing and illustrated by Greg Land & Jay Leisten, Mighty Avengers volume 2 #1-5 (November 2013 – March 2014) describes how those left behind unite as a resistance force and stayed together as a decidedly different kind of crusading team… one primarily comprising heroes of colour, not the usual bunch of white guys and ones who looked at problems beyond a self-appointed cosmic jurisdiction…

The action opens as Thanos hits Earth, where blithely unaware ex-Avenger Luke Cage is pitting his Heroes for Hire apprentices White Tiger and a new, teenaged Power Man against seasoned super-thief The Plunderer. Their efforts are interrupted and derided by the Superior Spider-Man who orders them to quit before insultingly offering Cage’s kids a real job.

Everybody sees that the wallcrawler has become insufferable since he technologically upgraded his act and hired a paramilitary gang as his deputies. Many of his oldest friends even think he might be going crazy. What no one knows is that the mind inside the arachnid hero’s head is actually archvillain Otto Octavius AKA Doctor Octopus who – despite a passionate initial desire to reform – is slowly reverting to his true manner and bad habits…

The webspinner’s derision spurs White Tiger into quitting, but only fuels her male teammates into trying harder to prove Spider-Man wrong…

Elsewhere ex-Avenger Monica Rambeau (formerly Captain Marvel and Photon, but now calling herself Spectrum) is getting back into the crime-busting game after a bout of retirement. She’s sorting out her costume and talking over old times with an enigmatic fellow champion when the first wave of the Titan’s invasion force smashes into New York.

Donning a store-bought comedy costume, the stranger – also black – joins Monica as a generic “Spider Hero” and converges on the landing site where Cage and the still-enraged Superior Spider-Man are battling the Titan’s ferocious warlord Proxima Midnight

Elsewhere, Mystic Master Doctor Strange has been possessed and corrupted by the Ebony Maw – the most personally ambitious of Thanos’ lieutenants – whilst at the bottom of the sea  Dr. Adam Brashear receives a cosmic visitor. A forgotten African American superhero forbidden by Presidential mandate from operating during the Civil Rights era, The Blue Marvel is thus stirred from a lengthy self-imposed exile and grudgingly agrees to return to the world which shunned and sidelined him…

In New York, ‘The Assembly’ give battle, but the Amazing Arachnid seems more concerned with suing his “copyright infringer” than defeating the invaders, and Spectrum is gravely wounded by Midnight. As Cage tackles Proxima, ordinary citizens are emboldened to join the struggle, compelling ever-watching Thanos to order a retreat.

It’s not over though, as the ravaged metropolis is then assaulted by an overwhelming aspect of voracious Elder God Shuma-Gorath, summoned by enslaved Stephen Strange. The rampant horror gleefully begins transforming native New Yorkers into ghastly demon duplicates…

As Blue Marvel rockets to the rescue, temporarily stymieing the devil god and healing Spectrum, mystically empowered White Tiger and Power Man arrive and Spider Hero -demonstrating a keen knowledge of arcane rites – devises a scheme to drive the Lovecraftian horror back to its own dimension for good.

Cage then has a eureka moment, realising ‘No Single Hero’ could have managed, declaring that they are all Avengers…

Originally parked above Manhattan, the Inhumans’ floating city Attilan was destroyed during the war and its ruins now languish in the Hudson River. Moreover, when Thanos personally attacked Black Bolt, the embattled Inhuman monarch released genetically transformative Terrigen Mists thereby unleashing a host of new super-powered warriors from the ranks of the humans below…

Issue #4 is set after the invasion is finally repelled, with the city engrossed in rapid reconstruction. The space-bound Avengers are still missing off-world but life is returning to normal.

Sleazy entrepreneur Jason Quantrell despatches his personal industrial spy Quickfire – a recent recipient of Terrigen-induced abilities – to raid the sunken citadel in search of fresh mutagens he can monetise, whilst in Times Square Cage has turned his old Gem Theatre offices into a storefront Avengers HQ.

He has a bold new idea: opening the heroic volunteer brigade to the public who can come to them with meta-related problems or issues of injustice. Even though Reservist The Falcon has come aboard, Spider-Man is becoming increasingly intolerant, alternately demanding to be placed in charge and ordering Cage’s crew to cease and desist. Unable to convince them, the furious superior wallcrawler storms off…

Meanwhile Spider Hero – who has some ominous magical acquaintances older fans might recognise – has detected an encroaching mystic crisis and resolved to stay. Adopting the vacant costume and identity of martial arts mystery man Ronin, he invites the team to join him in stopping an impending burglary in Attilan. It’s not Quickfire’s illegal raid that’s the problem, but rather that she’s going to inadvertently awaken the slumbering submerged threat of the Death Walkers if somebody doesn’t stop her…

However, as the most recent Ronin leads the Avengers to the already-in-progress monster catastrophe, Octavius returns to the Gem Theatre and – in a manic fit of frustrated rage – attacks Cage with all the paramilitary resources he can muster: mercenaries, spider-bots and urban assault vehicles all primed to shut down the Avengers forever.

Happily, the harassed Hero for Free had already contacted his lawyer and is delighted to follow Jennifer Walters’ guidance… which basically boils down to “She-Hulk Smash!”…

Fast, furious and fantastically offbeat, this epic epistle also offers a selection of editorial features from the issues in question and a covers gallery, as it delivers hard, fast, thrilling and funny stories about heroism on the other side of the tracks…
© 2013 Marvel Characters Inc.. All rights reserved.

Brother Voodoo Marvel Masterworks volume 1


By Len Wein, Doug Moench, Roy Thomas, Marv Wolfman, David Anthony Kraft, Roger Slifer, Roger Stern, Scott Lobdell, Jean-Marc Lofficier, Randy Lofficier, Gene Colan, Don Perlin, Jim Mooney, Tony DeZuñiga, Ron Wilson, Marshall Rogers, Vicente Alcazar, Fred Hembeck, Geoff Isherwood & various (MARVEL)
ISBN: 978-1-3029-2923-7 (HB/Digital edition)

In 1968 the consciousness-raising sporting demonstration of Black Power at the Olympic Games politicised a generation of youngsters. By this time a few comics companies had already made tentative but concerted efforts to address what were national and socio-political iniquities. Nevertheless, issues of race and ethnicity took a bloody long time to filter through to still-impressionable young minds avidly absorbing knowledge and attitudes via four-colour pages that couldn’t even approximate the skin tones of African-Americans.

As with TV and films, breakthroughs were small, incremental and too often reduced to a cold war of daringly liberal “firsts.” Excluding characters in 1940s-1950s jungle themed comic books, Marvel clearly led the field with a recurring character: historically impossible Gabe Jones, a black soldier in Sgt. Fury’s Howling Commandos – debuting in #1 (May 1963).

Technically, he was beaten to that dubious honour by DC’s Jackie Johnson. Created by Robert Kanigher & Joe Kubert, the negro prizefighter joined Sgt Rock’s Easy Company in late 1961 (Our Army at War #113), but it was years before he was a regularly-seen character…

By the way, so unlikely a character was ol’ Gabe in 1963 that he was – without even consulting editor Stan Lee – helpfully re-coloured Caucasian at the printers who didn’t realise his ethnicity but just knew that he just couldn’t be non-white. Jones was eventually followed by actual black superheroes Black Panther in Fantastic Four #52 (July 1966), and the Falcon in Captain America #117 (September 1969). America’s first hero or colour to helm his own title had come and gone (largely unnoticed) in a little remembered or regarded title from Dell Comics. Debuting December 1965 and created by artist Tony Tallarico & scripter D.J. Arneson, Lobo was a wild west gunslinger battling injustice just like any cowboy would.

Arguably the greater breakthrough was Joe Robertson, City Editor of the Daily Bugle: an erudite, brave, proudly ordinary mortal distinguished by his sterling character, not costume or skin tone. He debuted in Amazing Spider-Man # 51 (August 1967), proving in every panel thereafter that the world wouldn’t end if black folk and white folk shared the same spaces…

This big change slowly grew out of raised public awareness during a terrible time in US history: even worse than today’s festering social wounds and agonisingly commonplace occurrences of cops claiming to misjudge immediate life-or-death situations, perilous racial pressures and a seemingly constant, officially policy of Black Lives Not Mattering. These tragedies occur unpardonably often the UK too, so we’ve nothing to be smug about…

Britain has suffered race riots since the Sixties, leaving simmering scars that only comedians and openly racist politicians dare to talk about. Things today don’t seem all that different, except the bile and growing taste for violence is turned towards European accents, or health workers as well as brown skins, and now includes non-white sectarian aggravation too…

As the 1960s became a newer, darker decade, more positive and inclusive incidences of ethnic characters appeared in the USA, with DC finally getting an African-America hero in John Stewart (Green Lantern #87 December 1971/January 1972) – although his designation as a replacement Green Lantern might be construed as more conciliatory and insulting than revolutionary.

The first DC hero with his own title was Black Lightning. He didn’t debut until April 1977, although Jack Kirby had introduced Vykin in Forever People #1, the Black Racer in New Gods #3 (March and July 1971) and Shilo Norman as Scott Free’s apprentice (and eventual successor) in Mister Miracle #15 (August 1973). A month later there was Dr. Jericho Drumm: Brother Voodoo

It was a turbulent time culturally, but it was also a life-or-death moment for comics. The American industry was in turmoil if not meltdown, much like the youth of the nation they courted. With costs of production skyrocketing, every title had to be a success and no one seemed clear on what audiences wanted…

Superheroes had dominated for most of the 1960s: peaking globally before explosively falling to ennui and overkill. Traditional genres like horror, westerns, romance and science fiction returned, fed by radical trends in movie-making where another wrinkle had emerged: films by and for African American audiences. Most called them “Blacksploitation” films…

Marvel was already a pioneer in diversity. As well as a plethora of white Christian males there were pagan gods, female characters (a few but not for long), extraterrestrials, native Americans, Atlanteans and monsters spearheading their own features. Why not another black lead with roots in multiple of genres at once?

Contemporary Blaxsploitation cinema and novels had fired up commercial interests throughout America, and in that miasma of outlandish dialogue, daft outfits and barely concealed – if justified – outrage, an angry black man with a shady past and questionable morals must have felt like a sure-fire hit to Marvel’s bosses. Luke Cage, Hero for Hire launched in the summer of 1972. A year later, Black Panther finally got his own series in Jungle Action #5 and Blade: Vampire Hunter debuted in Tomb of Dracula #10 (July 1973. Surely there was room for more?

Astonishingly soon after, with the Comics Code prohibition against horror hastily rewritten (amazing how plunging sales can affect ethics), scary comics returned in force and a fresh crop of supernatural superheroes and monsters began appearing on newsstands to supplement the ghosts, ghoulies and goblins already infiltrating the once science-only scenarios of the surviving Fights ‘n’ Tights titles.

In fact, the lifting of the Code ban resulted in such an avalanche of horror titles in response to the industry-wide downturn in superhero sales, that it probably caused a few more venerable costumed crusaders to – albeit temporarily – bite the dust.

Almost overnight nasty monsters – both new and reprinted from the1950s (and narcotics; but that’s another story) became acceptable fare on four-colour pages. Whilst a parade of pre-code reprints made sound business sense, the creative aspect of the contemporary fascination in supernatural themes was catered to by adapting popular cultural icons, before risking whole new concepts on an untested public. Oddly the last Code-embargoed genre – Crime comics – never figured in this particular populist revival…

As always in entertainment, the watch-world was fashion: what was hitting big outside comics was to be incorporated into the mix as soon as possible. When proto-horror Morbius debuted in Amazing Spider-Man #101 (cover-dated October 1971) and the sky failed to fall in, Marvel moved ahead with a line of shocking superstars.

They began with a traditional werewolf and a vampire before chancing something new: a haunted biker who tapped into both Easy Rider’s freewheeling motorcycling chic and the prevailing supernatural zeitgeist. Recycling an old western’s title, the all-new Ghost Rider debuted in Marvel Spotlight #5, August 1972. He had been preceded by western hero Red Wolf in #1 and the aforementioned Werewolf by Night in #2-4. From these beginnings spooky floodgates opened to such an extent there was even room for non-white stars like The Living Mummy and our star turn today…

This quirky compendium collects Brother Voodoo’s earliest exploits from a time when he was equal parts tragic outsider and in-joke laughing stock and long before he was reclaimed as a major hero and rebooted as Doctor Voodoo. These adventures from Strange Tales #169-173, Tales of the Zombie #6 &10, Marvel Team-Up #24, Werewolf by Night #38-41, Marvel Two-in-One #41, Doctor Strange #48, Moon Knight #21, Marvel Super-Heroes #1 and Doctor Strange: Sorcerer Supreme #16, 17, 20 also include extracts from Tomb of Dracula #34-37: epically spanning cover-dates September 1973 to August 1990. The mystic materials are preceded by an informative Introduction from Ron Wilson on how the series came to be and his editorial origins…

Built from an idea by then Editor-in-Chief  Roy Thomas, with defining input from Stan Lee, John Romita and eventual assigned creators Len Wein & Gene Colan, the end result was a complex and convoluted affair spread out over a number of issues. It’s also fair to say that there’s a lot of dialogue and some notions that haven’t fared well as we’ve become a more inclusive society. If you can’t temper your modern sensibilities in the face of well-meaning but dated attitudes, it might be best to look elsewhere for evidence of role models for young black readers…

Brother Voodoo was a series that took its time to tell a tale, and we need to remember that the idea was to create a hero who could have lots of adventures for as long as possible: a new Doctor Strange or Spider-Man or Daredevil, created at a moment when society and the comic industry were in utter turmoil. Lots of good ideas debuted and died unfulfilled, only to blossom again in years to come…

With their hero ready to launch, Marvel capitalised on the times as much as possible. The company had launched a wave of new titles (many of them cost-effective reprint anthologies) and restored defunct titles to crowd rival publishers off newsstands. Cover dated May 1968, Strange Tales #168 was officially the last issue of a prestigious horror book that had run from the 1951 before becoming a vehicle for The Human Torch, Doctor Strange and Nick Fury, Agent of S.H.I.E.L.D. in the 1960s. When Marvel the top-selling brand in 1968, its numbering had carried on for Doctor Strange’s first solo title.

Cover dated September 1973, the book was revived after a 5-year hiatus as a try-out title, kicking off with Brother Voodoo who occupied #169-174, after which The Golem, classic horror reprints and Jim Starlin’s landmark reinterpretation of Adam Warlock took the magazine to its ultimate oblivion in 1975.

Enough background now: let’s get down among the dead men…

The drama commences in the eponymous ‘Brother Voodoo!’ (Wein, Gene Colan & Dan Adkins), as a UN special investigator lands in Haiti and is saved from murderous ambush by an oddly-garbed man with incredible powers, emerging from clouds of smoke amidst thunderous frenetic drum beats. Accompanied by elderly aide Bambu, the stranger escorts Dr Maitland to safety even as his mind flashes back to how it all began…

Years ago, Jericho Drumm abandoned his brother Daniel and family heritage as voodoo priests for the rationalism, wealth and acclaim of the USA. Almost 20 years later, celebrated psychologist Dr. Drumm returned to Haiti to witness his brother’s murder by magic. Daniel had taken his brother’s destined place as houngan (voodoo priest) of his people but was dying from a curse laid by evil loa (spirit)/serpent god Damballah

Utterly disbelieving, Jericho was helpless to prevent his brother’s death and his own subsequent humiliation by Damballah, and after swallowing his civilised pride sought out Daniel’s teacher Papa Jambo to accept his fate, learn the lore and accept the onerous responsibilities of protecting the world from evil magic. Now splitting his time between his Caribbean homeland and his practice in the French Quarter of New Orleans, Dr. Jericho Drumm ministers to the world’s unknown ailments and hidden horrors…

The origin flashback extended to the next issue with a ‘Baptism of Fire!’ tracing Jericho’s accelerated course of study and triumphant battle against the loa lord. Amongst his many new gifts, the power that tipped the balance was his eerie ability to channel his dead brother’s power and soul: a chilling tactic possible because Daniel now lived within him…

We return to the present with ST #171 and learn why the UN is under attack in Haiti when ‘March of the Dead!’ (with Frank Giacoia inking Colan’s gloriously beautiful, increasingly scary pencils) sees Drumm attacked by the walking dead.

Thanks to the Comics Code, at this time the literal word “zombie” was banned in newsstand publications, compelling writers and editors to take torturous steps to do their job. Marvel’s monochrome magazines used the term with impunity and without sanction, but for the mainstream colour titles, Wein had to coin a new appellation, which is why Brother Voodoo here clashes with “zuvembies” in a graveyard. You couldn’t make it up, could you?

These specific “soulless ones” prowl at the command of sinister Baron Samedi, sabotaging much-needed industry providing jobs for the impoverished nation. The tale catapults BV into the heart of Marvel continuity as the true perpetrators are exposed as far-from-supernatural assailants and one of the MU’s greatest threats to life and liberty…

Dick Giordano inked #172 and 173 as the hero returns to Louisiana. Seeking to assist a woman targeted by mystic malevolence, in ‘Fiend in the Fog!’, police chief’s daughter Loralee Tate is singled out by voodoo villain and cult leader Black Talon and Drumm is inexorably drawn into a massive conspiracy demanding a ‘Sacrifice Play!’ and the initially unwelcome aid of local legend Mama Limbo. The spooky thrills culminate in a do-or-die battle with the Talon’s tribe and Brother Voodoo’s defeat and capture, resulting in a painful cliffhanger since the series ceased here with April 1974 episode…

Mere months later, the already drawn conclusion resurfaced in one of those aforementioned mature Marvel magazines. The Black Talon tale concluded in July’s Tales of the Zombie #6, with Doug Moench scripting Wein’s plot and Frank Chiaramonte inking Colan – who always worked best in monochrome. ‘End of a Legend!’ exposes devious duplicity and reaps a rich harvest of destruction when Drumm breaks loose and unleashes all his power…

He then appeared in New York, joining Spider-Man in Marvel Team-Up #24 (August 1974) in a Wein yarn illustrated by Jim Mooney & Sal Trapani: a decidedly offbeat hero haunting the Big Apple to quash a Manhattan murder cult in ‘Moondog is Another Name for Murder’

Almost one year later, Brother Voodoo returned as Tales of the Zombie #10 delivered ‘The Resurrection of Papa Jambo!’ (March 1975, by Moench & Tony DeZuñiga) wherein Jericho Drumm’s long-departed tutor is forcibly revived by malign Dramabu, the Death-Lord. As the revered savant stalks the shanty towns of Haiti, claiming sacrificial fodder for his power-hungry new master, the harassed hero and Bambu return to their roots and make some hard decisions to save their people…

Following that yarn, Brother Voodoo joined Marvel’s own ranks of the living dead: reduced to occasional cameos and guests shots in other series. Represented here in excerpts from The Tomb of Dracula #34-37 (July to October 1975 as crafted by Marv Wolfman, Colan & Tom Palmer), the houngan visits the Brazilian Amazon, rescuing vampire hunter Frank Drake from an army of zuvembies unleashed by the Transylvanian terror. Times and tastes were changing, with superheroes again ascendent, and the horror fad fading. Soon, only The Tomb of Dracula would remain…

Lovingly realised by Moench & Don Perlin, former furry hit Werewolf by Night had ridden the storm longer than most: deftly adapting to new trends and ideas by allowing character and not plot dictate the course. An earlier arc depicting Haiti holding a cure for lycanthrope Raymond Coker was revisited and an extract here from WBN#38 (May 1976) sets up an epic intervention and unfolding wonder as Coker now requests the aid of Brother Voodoo…

Cover-dated July, Werewolf by Night #39 reveals ‘Some Are Born to the Night’ as – after being visited by a trinity of infinite beings who threaten to alter his existence forever – wild werewolf Jack Russell is hurled into a life-changing crisis. The celestial visitants are also in touch with Coker as he squats in a hut in far off Haiti, and even appear to Russell’s sister Lissa and girlfriend Topaz.

The “Three Who Are All” are manoeuvring players into a game of cosmic consequences and when Jack gets home, he finds Coker and Drumm waiting. No sooner are introductions made than another army of zuvembies attack and Russell learns that Some are Born to the Night!’

Portentous proclamations of unfulfilled destinies propel the adventurers and Topaz back to Haiti where they are abducted and taken to an infernal pit nurturing a shocking travesty of life with resurrected wizard/old enemy Dr. Glitternight in charge of Souls in Darkness’…

Revealed in WBN #41 as an ex-member of the gestalt once called “Five Who Are All”, the villain’s obsessive monster-making is explained before his attempts to dominate reality are spectacularly thwarted through the return of a missing fourth being and the indomitable resistance of Jack and Brother Voodoo in ‘…And Death Shall Be the Change’

Key to their eventual triumph is the moment when Russell discovers how to transform into a werewolf fully in control of his mental faculties day or night. Returning to America, the Werewolf-by-Choice naturally became a superhero and moved to New York, but for Jericho Drumm it was time to fade into the shadows once more…

Marvel Two-in-One #41 (July 1978) sees David Anthony Kraft, Ron Wilson & Pablo Marcos close an open case where The Black Panther had vanished whilst fighting a “zombie-vampire” stalking New York’s streets and abducting prominent African Americans. Here, concluding chapter ‘Voodoo and Valor!’ sees Drumm volunteer his specialised services to BenThe ThingGrimm to save T’Challa, and end the crisis. The trail takes them to Uganda for a confrontation with Doctor Spectrum and far deadlier crazed killer Idi Amin

Jumping to August 1981 and Doctor Strange #48, Roger Stern, Marshall Rogers & Terry Austin reveal how the voodoo vigilante and his passenger Daniel are possessed by minor god Damballah and require ‘The Power of Dr. Strange’ to restore them to sanity and safety, after which Moon Knight #21 (July 1982) is paid a visit by ‘The Master of Night Earth!’

Crafted by Moench, Vicente Alcazar, John Tartaglione & Bob Camp. This dark delight sees the Fist of Khonshu join Brother Voodoo in Haitian port city Mirebalais. Battling gunrunners before colliding with a thug possessed by Daniel Drumm, the lunar avenger is soon helping head off a revolution: one fought by zuvembies on zombie alligators fighting for a greedy politician with voodoo training…

May 1990 brought giant anthology Marvel Super-Heroes (Spring Special) #1 and buried deep inside Scott Lobdell, Fred Hembeck & Dell Barras detailed short done-in-one saga ‘Don’t Do that Voodoo You Do So Well’ with Drumm saving hurricane victims and unexpectedly encountering again a lost love from his youth…

Contemporaneously, Drumm scored a short back-up series in Doctor Strange: Sorcerer Supreme (April-August 1990) seen here as ‘The Book of the Vishanti: The Mark of the Vodû! Part I-III’ as featured in issues #16-17 and 20. A way of reinventing the hero whilst revisiting and revising his origins, the serial by Roy Thomas, Randy & Jean-Marc Lofficier and illustrator Geoff Isherwood, Mickey Ritter reprised the Brother’s career and legacy, whilst laying out how the history and practise of voodoo slotted into Marvel’s cosmology. and continuity.

With covers by Romita, Gil Kane, Giordano, Giacoia, Rich Buckler, Ernie Chan, Earl Norem, Palmer, Keith Pollard, Bill Sienkiewicz & Jim Lee, pages of original art by Colan, Kane and a host of forementioned inkers, this tome also offers contemporary house ads, info pages on Brother Voodoo and Black Talon from The Official Handbook of the Marvel Universe and the 2008 cover of Essential Marvel Horror volume 2. These are supplemented by full creator biographies, ‘Introducing Brother Voodoo!’ – a heavily illustrated feature by Tony Isabella from Tales of the Zombie #2 in anticipation of his imminent debut in Strange Tales #169 and ‘Brother Voodoo Lives Again’ from TotZ #5 discussing his move out of colour comics.

Definitely not everybody’s role model or anyone’s “Great White Hope”, Brother Voodoo remains a noble experiment and intriguing concept that still offers great enjoyment and astounding art for those who like their fun challenging and off centre.

Don’t let silly prejudice make you miss out on something special…
© 2021 MARVEL.

Mighty Marvel Masterworks volume 2: The Invasion of Asgard


By Stan Lee & Jack Kirby, with Chic Stone, George Roussos, Vince Colletta, Paul Reinman, Don Heck & various (MARVEL)
ISBN: 978-1-3029-3442-2 (PB/Digital edition)

These stories are timeless and have been gathered many times before, but today I’m once again focussing on format. The Mighty Marvel Masterworks line launched with economy in mind: classic tales of Marvel’s key creators and characters re-presented in chronological publishing order. It’s been a staple since the 1990s, but always in lavish, hardback collectors editions. These editions are cheaper, on lower quality paper and – crucially – smaller, about the dimensions of a paperback book. Your eyesight might be failing and your hands too big and shaky, but at 152 x 227mm, they’re perfect for kids. If you opt for the digital editions, that’s no issue at all…

Even more than The Fantastic Four, The Mighty Thor was the arena in which Jack Kirby’s boundless fascination with all things Cosmic was honed and refined through his dazzling graphics and captivating concepts. The King’s plethora of power-packed signature pantheons began in a modest little fantasy/monster title called Journey into Mystery where – in the summer of 1962 – a tried-and-true comicbook concept (feeble mortal transformed into god-like hero) was revived by the rapidly resurgent company who were not yet Marvel Comics: adding a Superman analogue to their growing roster of costumed adventurers.

Cover-dated August 1962, Journey into Mystery #83 saw a bold costumed Adonis jostling aside the regular fare of monsters, aliens and sinister scientists in a brash, vivid explosion of verve and vigour. The initial exploit followed disabled American doctor Donald Blake who took a vacation in Norway and encountered the vanguard of an alien invasion. Fleeing, he was trapped in a cave where he found an old, gnarled walking stick. When, in frustration, he smashed the stick into the huge boulder blocking his escape, his puny frame was transformed into the Norse God of Thunder!

Plotted by Stan Lee, scripted by his brother Larry Lieber and illustrated by Kirby and inker Joe Sinnott (at this juncture a full illustrator, Sinnott would become Kirby’s primary inker for most of his Marvel career), that introduction was pure primal Marvel: bombastic, fast-paced, gloriously illogical and captivatingly action-packed. It was the start of a new kind of legend and style of comics’ storytelling…

Spanning February to October 1964, this gloriously economical full-colour paperback tome – also available in eFormats – revisits pioneering Asgardian exploits from JiM #101-109 in a blur of innovation and seat-of-the-pants myth-revising and universe-building…

Lee had taken over scripting with Journey into Mystery #97, the issue that launched a spectacular back-up series. Tales of Asgard – Home of the Mighty Norse Gods gave Kirby a vehicle to indulge his fascination with legends and began by adapting classic traditional tales before eventually switching to all-new material shaped for Marvel’s pantheon. Here, Kirby built his own cosmos and mythology, which would underpin the company’s entire continuity.

Journey into Mystery #101 featured ‘The Return of Zarrko, the Tomorrow Man!’ and sees Odin halve Thor’s powers for wilful disobedience, just as the futuristic felon abducts the Thunder God to help him conquer the 23rd century. A two-parter (with the first chapter inked by George Roussos), it was balanced by another exuberant tale of the boy Thor.

‘The Invasion of Asgard!’ sees the valiant lad fight a heroic rearguard action whilst introducing a host of future villainous mainstays such as the Rime Giants, King Geirrodur and Trolls.

‘Slave of Zarrko, the Tomorrow Man!’ is a tour de force epic conclusion most notable for the introduction of Chic Stone as inker. To many of us oldsters, his clean, full brush lines make him The King’s best embellisher ever. This triumphant futuristic thriller is counterbalanced by brooding short  from ancient history. ‘Death Comes to Thor!’ has the teen hero face his greatest challenge yet, with two women who would play huge roles in his life introduced in this brief 5-pager; young goddess Sif and Hela, Queen of the Dead.

On a creative roll, Lee, Kirby & Stone next introduced ‘The Enchantress and the Executioner’ ruthless renegade Asgardians determined to respectively seduce or destroy the warrior prince at the front of JiM #103 whilst the rear detailed ‘Thor’s Mission to Mirmir!’, disclosing how the gods created humanity. That led one month later to a revolutionary saga in the present day lead feature when ‘Giants Walk the Earth!’

For the first time, Kirby’s imagination was given full rein after Loki tricks Odin into visiting Earth, only to release in his absence, ancient elemental enemies Surtur and Skagg, the Storm Giant from eternal Asgardian bondage.

This cosmic clash depicted noble gods battling demonic evil in a new Heroic Age, and the greater role of the Norse supporting cast – especially noble warrior Balder – was reinforced by a new Tales of Asgard strand focussing on individual Gods and Heroes. Inked by Don Heck, ‘Heimdall: Guardian of the Mystic Rainbow Bridge!’ was first, highlighting the mighty sentinel’s uncanny senses and crucial role in defending the realm from its foes…

JiM #105-106 saw the teaming of two old foes in ‘The Cobra and Mr, Hyde!’ and ‘The Thunder God Strikes Back!’: another continued story packed with tension and spectacular action, and proving Thor was swiftly growing beyond the constraints of traditional single issue adventures. The respective back-ups ‘When Heimdall Failed!’ (Lee, Kirby & Roussos) and ‘Balder the Brave’ (inked by Vince Colletta) further fleshed out the back-story of an Asgardian pantheon deviating more and more from those classical Eddas and Sagas kids had to plough through in schools.

A petrifying villain premiered ‘When the Grey Gargoyle Strikes!’ in Journey into Mystery #107: a rare yarn highlighting the fortitude of Dr. Blake rather than the power of the Thunder God, who was increasingly reducing his own alter-ego to an inconsequentiality. Closing the issue, the Norn Queen debuted in a quirky reinterpretation of the classic myth in ‘Balder Must Die!’ illustrated by Kirby & Colletta.

After months of manipulation, the God of Evil once again attempted direct confrontation with his despised step-sibling in ‘At the Mercy of Loki, Prince of Evil!’ With Jane Foster a helpless victim of Asgardian magic, the willing assistance of new Marvel star Doctor Strange made this a captivating team-up read, whilst ‘Trapped by the Trolls!’ (Colletta inks) showed the power and promise of tales set solely on the other side of the Rainbow Bridge as Thor liberates enslaved Asgardians from subterranean bondage.

Bringing down the curtain on this increasingly cosmic carnival, Journey into Mystery #109 was another superb adventure masquerading as a plug for recent addition to the Marvel roster.

‘When Magneto Strikes!’ pits Thor against the X-Men’s archfoe in a cataclysmic clash of fundamental powers, although you could hardly call it a team-up since the heroic mutants are never actually seen. The tantalising hints and cropped glimpses are fascinating teasers now, but the kid I then was felt annoyed not to have seen these new heroes… oh, wait… maybe that was the point?

The Young Thor feature ‘Banished from Asgard’ is an uncharacteristically lacklustre effort to end on, with Odin and Thor enacting a devious plan to trap a traitor in Asgard’s ranks, but the vignette hinted at much greater thrills to follow…

Rounding off the increasingly spectacular shenanigans are a gallery of original art pages and a rousing landmark house ad for the entire Marvel Comics line.

These foundational tales of the God of Thunder show the development not only of one of Marvel’s core narrative concepts but, more importantly, the creative evolution of perhaps the greatest imagination in comics. Set your common sense on pause and simply wallow in the glorious imagery and power of these matchless adventures to discover the true secret of what makes comic book superheroes such a unique experience.
© 2022 MARVEL.

Doctor Strange Marvel Masterworks volume 3


By Roy Thomas, Gene Colan, Dan Adkins, Tom Palmer, John Buscema, George Klein & various (Marvel)
ISBN: 978-0-7851- (HB/Digital Edition)

When the budding House of Ideas introduced a warrior wizard to their burgeoning pantheon in the summer of 1963, it was a bold and curious move. Anthologically, bizarre adventures and menacing aliens were still incredibly popular, but most dramatic mentions of magic or the supernatural (especially vampires, werewolves and their equally eldritch ilk) were harshly proscribed by a censorship panel which dictated almost all aspects of story content.

Almost a decade after a public witchhunt led to Senate hearings on the malign influences of words and pictures in sequence, comic books were ferociously monitored and adjudicated by the draconian Comics Code Authority. Even though some of the small company’s strongest sellers were still mystery and monster mags, their underlying themes and premises were almost universally mad science and alien wonders, not necromantic or thaumaturgic horrors.

Companies like ACG, Charlton and DC – and the remnants of Atlas/pre-Marvel – got around the edicts against thaumaturgical thrills and chills by making all reference to magic benign or even humorous… the same tone adopted by massively popular TV series Bewitched a year after Doctor Strange debuted.

That eldritch embargo probably explains writer/editor Stan Lee’s low key introduction of Steve Ditko’s mystic adventurer: an exotic, twilight troubleshooter inhabiting the shadowy outer fringes of society.

Capitalising on of the runaway success of The Fantastic Four, Lee had quickly spun off the youngest, most colourful member of the team into his own series, hoping to recapture the glory of the 1940s when The Human Torch was one of the company’s untouchable “Big Three” superstars. Within a year of FF #1, long-lived anthology title Strange Tales became home for the blazing boy-hero (from #101, cover-dated October 1962), launching Johnny Storm on a creatively productive but commercially unsuccessful solo career.

Soon after, in Tales of Suspense #41 (May 196), latest sensation Iron Man battled a crazed scientific wizard dubbed Doctor Strange, and with the name successfully and legally in copyrightable print (a long-established Lee technique: Thorr, The Thing, Magneto, The Hulk and others had been disposable Atlas “furry underpants monsters” long before they became in-continuity Marvel characters), preparations began for a truly different kind of hero.

The company had already devised a quasi-mystic troubleshooter for an short run in Amazing Adventures (volume 1 #1-4 & #6 spanning June-November 1961).

The precursor was balding, trench-coated savant Doctor Droom – later retooled as Doctor Druid when his exploits were reprinted in the 1970s. He was a psychiatrist, sage and paranormal investigator tackling everything from alien invaders to Atlanteans (albeit not the ones Sub-Mariner ruled). He was subsequently retro-written into Marvel continuity as an alternative candidate for Stephen Strange‘s ultimate role as Sorcerer Supreme…

After a shaky start, the Master of the Mystic Arts became an unmissable icon of the cool counter-culture kids who saw, in Ditko’s increasingly psychedelic art, echoes and overtones of their own trippy explorations of other worlds. It might not have been the authors’ intention but certainly helped keep the mage at the forefront of Lee’s efforts to break comics out of the “kids-stuff” ghetto…

After the originator abruptly left the company at the height of his fame and success in early 1967, the feature went through a string of creators before Marvel’s 1968 expansion allowed a measure of creative stability as the mystic master won his own monthly solo title in neat moment of sleight of hand by assuming the numbering of Strange Tales. Thus, this enchanting full colour compilation gathers Doctor Strange #169-179 plus a crossover from Avengers #61, spanning cover-dates June 1968 to April 1969. It also sagely includes every issue’s stunning cover – a gallery of wonders from Dan Adkins, Gene Colan, John Buscema and Barry (not yet Windsor) Smith.

Previously, Dr. Stephen Strange had entered and escaped the terrifying dimension of imagination; defeated Scientist Supreme Yandroth; learned the origin of the his mentor The Ancient One and lost his extradimensional lover Clea to the outer infinities. Now a new era dawned for the mystic master just as Big Things were happening at Marvel…

In 1968, after more than a decade under a restrictive and limiting retail contract, The House of Ideas secured a new distributor and explosively expanded with a tidal wave of titles. Twin-featured “Split-Books” such as Strange Tales were divided: replaced by full-length solo series for the cohabiting stars. For the Master of the Mystic Arts, that meant a bit of rapid resetting…

Following an Introduction from sole scripter Roy Thomas, sorcerous super-shenanigans resume with a reworking of the Mage’s origins.

Extrapolating and building upon the Ditko masterpiece from Strange Tales #115, ‘The Coming of Dr. Strange’ by Thomas & Dan Adkins details how he was once America’s greatest surgeon. A brilliant man, yet greedy, vain and arrogant, he cared nothing for the sick except as a means to wealth and glory. When a self-inflicted, drunken car-crash ended his career, Strange hit the skids.

Fallen as low as man ever could, the debased doctor overheard a barroom tale leading him on a delirious odyssey – or, perhaps more accurately, pilgrimage – to Tibet, where a frail, aged mage changed his life forever. Eventual enlightenment through daily redemption transformed Stephen the derelict into a solitary, dedicated watchdog at the fringes of humanity, challenging every hidden danger of the dark on behalf of a world better off not knowing what dangers lurk in the shadows.

The saga also featured his first clash with the Ancient One’s other pupil Mordo revealing how Strange thwarted a seditious scheme, earning the Baron’s undying envious enmity…

The expanded exploration of the transformation from elitist, dissolute surgeon into penitent scholar and dutiful mystic guardian of humanity neatly segues into another clash with a lethally persistent foe as ‘To Dream… Perchance to Die!’ (#170) finds the Ancient One trapped in a coma thanks to the malevolent lord of dreams. To wake his master, Strange impetuously enters the astral realms and defeats Nightmare on his own terms and turf after which #171 introduces someone who will become a key creator in the mystic’s career.

Pencilled by eventual inker supreme Tom Palmer, with Adkins supplying finishes, ‘In the Shadow of… Death!’ sees Strange lured away from Earth by news of long-lost Clea. To facilitate a rescue mission, the sorcerer unthinkingly calls on English associate and sometimes arcane ally Victoria Bentley, unaware or uncaring of her romantic feelings for him.

Their trek through the outer deeps of The Realm Unknown is fraught with deadly traps and peril, but does locate missing Clea… after Bentley is captured and Strange ambushed by his most powerful and hate-filled foe…

A magical creative team formed for Doctor Strange #171 as Gene Colan signed on for an astoundingly experimental run with Palmer handling inks. Humanity is endangered by ‘…I, Dormammu!’ as the Dark God reveals he has orchestrated many recent attacks designed to weary and de-power Earth’s magical champion. The gloating fiend shares how his apparent destruction battling conceptual being Eternity in fact resulted in transdimensional exile and the subjugation of a demonic race dubbed Dykkors: now his eager and willing foot-soldiers ready to ravage the realms of Mankind. The Dark Despot has even suborned his hated sister and former foe Umar the Unspeakable to his scheme…

As always, Dormammu has underestimated the valour and ingenuity of Stephen Strange. ‘…While a World Awaits!’ the monstrous conqueror leads a demonic army through the Doorway of Dimensions, leaving the human mage time to liberate Clea and Victoria, and engage the fearsome forces in a mystic delaying tactic that once again allows Dormammu to defeat himself…

As former associate Dr. Benton seeks to convince Strange to abandon his crazy charlatanry for a life of respectable medical consultancy, #174 sees the Master of the Mystic Arts helping magical Clea adapt to mundane life on Earth. However, ‘The Power and the Pendulum’ finds him accompanying secretly despondent Victoria home to England, before being diverted to a foreboding castle where weirdly flamboyant Lord Nekron has laid a devilish trap.

The crazed noble has made a bargain with hellborn Supreme Satannish, offering his soul for fame and immortality. Instead, the Lord of Lies devised a counter-offer, calling for the substitution of another mystic at the end of one year. With time running out and Strange fitted up for the switch, doom seemed inevitable, but Earth’s champion had one timely trick left to play…

The late sixties were an incredibly creative period and comics greatly benefitted from the atmosphere of experimentation. Colan used page layouts in wildly imaginative ways that stunned many readers of the time, but that same expanded vision has often been cited as the reason for the title’s poor sales. I suspect the feature’s early cancellation was as much the result of increasingly sophisticated and scary stories from Thomas, who early on tapped into the growing global fascination for supernatural horror, and urban conspiracy such as seen in #175’s ‘Unto Us… the Sons of Satannish!’ – coincidentally, the last issue to carry his original title logo.

Just like Ira Levin’s 1967 book and hit 1968 movie Rosemary’s Baby, Strange’s next case involved devil-worship in safely mundane Manhattan, working in secret to achieve diabolical aims. Deprived access to the film’s simmering sexuality and mature themes, Thomas, Colan & Palmer stuck to comic book strengths as Clea’s immigrant experience abruptly encompasses ostracization, isolation, suspicious reactions and even assault by ordinary New Yorkers. This leads her into the hands of hidden cult The Sons of Satannish, whose charismatic leader Asmodeus deals with the devil, and attempts to gain ultimate power by eradicating Strange and replacing him in #176’s ‘O Grave Where is Thy Victory?’, with a new, eerie and  abbreviated masthead.

Those aforementioned sales problems were not going away and #177’s concluding chapter ‘The Cult and the Curse’ addressed the issue in a tried and true manner. Exiled from his own existence and persona, Strange rescued Clea but could only strike back and reclaim his life by magically reinventing himself and devising a brand new look. The mask and tights of a traditional superhero were apparently the only way to outmanoeuvre Asmodeus, but sadly, not in time to stop him activating a deathbed curse to destroy the world…

The super-suited and booted modern mage needed information to proceed, and Dr. Strange #178 finds him seeking to question the other Satannish worshippers Asmodeus had callously banished. Once again hoping to exploit poor Victoria Bentley, Strange recognises her new neighbour Dane Whitman as part-time Avenger The Black Knight and his plea for aid results in an assault on  the dimension of decay-god Tiborro ‘…With One Beside Him!’

The saga finally concluded in Avengers #61 with ‘Some Say the World Will End in Fire… Some Say in Ice!’ by Thomas, John Buscema & George Klein. After Asmodeus’ recued minions reveal that the satanic cult’s failsafe spell unleashed Norse demons Surtur and Ymir to destroy the planet, Strange and Black Knight recruited The Vision, Black Panther and Hawkeye to help them save the world on two fronts…

Although the comics spellbinding ends here, also on offer is the cover of Dr. Strange #179: a Barry Smith treat from 1969 that fronted an emergency reprint of Lee & Ditko’s ‘The Wondrous World of Dr. Strange’ from Amazing Spider-Man Annual #2. It joins a House ad for the 1968 relaunch, a half dozen original art pages by Adkins, Colan & Palmer plus the cover art to #174 and 175.

The Wizard of Greenwich Village has always been an acquired taste for mainstream superhero fans, but the pioneering graphic bravura of these tales and the ones to come in the next volume left an indelible mark on the Marvel Universe and readily fall into the sublime category of works done “ahead of their time”. Many of us prefer to believe that Doctor Strange has always been the coolest of outsiders and most accessible fringe star of the Marvel firmament. This glorious grimoire is a miraculous means for old fans to enjoy his world once more and the perfect introduction for recent acolytes or converts created by the movie iteration.
© 2016 Marvel Characters, Inc. All rights reserved.

Mighty Marvel Masterworks Doctor Strange volume 1: The World Beyond 


By Stan Lee & Steve Ditko, with Don Rico, George Roussos & various (Marvel) 
ISBN: 978-1-3029-3438-5 (PB/Digital edition) 

When the budding House of Ideas introduced a warrior wizard to their burgeoning pantheon in the summer of 1963 it was a bold and curious move. Bizarre adventures and menacing monsters were still incredibly popular, but most mature mention of magic or the supernatural (especially vampires, werewolves and their eldritch ilk) were harshly proscribed by a censorship panel which dictated almost all aspects of story content. Almost a decade after a public witchhunt led to Senate hearings on the malign influences of words and pictures in sequence, comics were ferociously monitored and adjudicated by the draconian Comics Code Authority. Even though some of the small company’s strongest sellers were still mystery and monster mags, their underlying themes and premises were almost universally mad science and alien wonders, not necromantic or thaumaturgic horrors. 

Companies like ACG, Charlton and DC – and Atlas/Marvel – got around the edicts against mystic thrills and chills by making all reference to magic benign or even humorous… the same tone adopted by massively popular TV series Bewitched about a year after Doctor Strange debuted. That eldritch embargo probably explains writer/editor Stan Lee’s low key introduction of Steve Ditko’s mystic adventurer: an exotic, twilight troubleshooter inhabiting the shadowy outer fringes of society. 

Capitalising on of the runaway success of The Fantastic Four, Lee had quickly spun off the youngest, most colourful member of the team into his own series, hoping to recapture the glory of the 1940s when The Human Torch was one of the company’s untouchable “Big Three” superstars. Within a year of FF #1, long-lived anthology title Strange Tales became home for the blazing boy-hero (from #101, cover-dated October 1962), launching Johnny Storm on a creatively productive but commercially unsuccessful solo career. 

Soon after, in Tales of Suspense #41 (May 196), latest sensation Iron Man battled a crazed scientific wizard dubbed Doctor Strange, and with the name successfully and legally in copyrightable print (a long-established Lee technique: Thorr, The Thing, Magneto, The Hulk and others had been disposable Atlas “furry underpants monsters” long before they became in-continuity Marvel characters), preparations began for a truly different kind of hero. 

The company had already published a quasi-mystic precursor: balding, trench-coated savant Doctor Droom – later rechristened (or is that re-pagan-ed?) Dr. Druid – had an inconspicuous short run in Amazing Adventures (volume 1 #1-4 & #6: June-November 1961).  

He was a psychiatrist, sage and paranormal investigator tackling everything from alien invaders to Atlanteans (albeit not the ones Sub-Mariner ruled). Droom was subsequently retro-written into Marvel continuity as an alternative candidate and precursor for Stephen Strange‘s ultimate role as Sorcerer Supreme… 

After a shaky start, the Master of the Mystic Arts became an unmissable icon of the cool counter-culture kids who saw, in Ditko’s increasingly psychedelic art, echoes and overtones of their own trippy explorations of other worlds… 

That might not have been the authors’ intention but it certainly helped keep the mage at the forefront of Lee’s efforts to break comics out of the “kids-stuff” ghetto… 

This enchanting full colour paperback compilation – also available as a digital download – gathers the spectral sections of Strange Tales #110, 111 and 114-129: spanning cover-dates July 1963 to February 1965. Moreover, although the Good Doctor didn’t rate a cover blurb until #117 or banner insert visual until #118 and was barely cover-featured until issue #130, it also magnanimously includes every issue’s stunning frontage: thus offering an incredible array of superbly eye-catching Marvel masterpieces from the upstart outfit’s formative heyday by Jack Kirby, Dick Ayers, Chic Stone and George Roussos, John Severin and others. In case you were wondering: Strange’s first shared split-cover came with Strange Tales #121 (June 1964)… 

Our first meeting with the man of mystery comes courtesy of a quiet little chiller which has never been surpassed for sheer mood and imagination. ‘Doctor Strange Master of Black Magic!’ by Lee & Ditko debuted at the back of Strange Tales #110 and saw a terrified man troubled by his dreams approach an exceptional consultant in his search for a cure… 

That perfect 5-page fright-fest introduces whole new realms and features deceit, desperation, double dealing and the introduction of both a mysterious and aged oriental mentor and devilish dream demon Nightmare in an unforgettable yarn that might well be Ditko’s finest moment… 

A month later in #111 he was back, ‘Face-to-Face with the Magic of Baron Mordo!’ which introduced a player on the other side. The esoteric duel with such an obviously formidable foe established Strange as a tragic solitary guardian tasked with defending the world from supernatural terrors and uncanny encroachment whilst introducing his most implacable enemy, a fellow sorcerer with vaulting ambition and absolutely no morals. In the astounding battle that ensued, it was also firmly confirmed that Strange was the smarter man… 

Then things went quiet for a short while until the letters started coming in… 

Strange Tales #114 (November 1963) was one of the most important issues of the era. Not only did it highlight the return of another Golden Age hero – Captain America – but it contained the fabulously moody resurrection of Doctor Strange: permanently installed in an eccentric and baroque little corner of the growing unified universe where Ditko let his imagination run wild… 

With #114, the Master of the Mystic Arts took up monthly residence behind the Torch as ‘The Return of the Omnipotent Baron Mordo!’ (uncredited inks by George Roussos) finds the Doctor lured to London and into a trap, only to be saved by unlikely adept Victoria Bentley: an abortive stab at a romantic interest who would periodically turn up in years to come. 

The forbidding man of mystery is at last revealed in all his frail mortality as Strange Tales #115 offered ‘The Origin of Dr. Strange’: disclosing how Strange was once America’s greatest surgeon. A brilliant man, yet greedy, vain and arrogant, he cared nothing for the sick except as a means to wealth and glory. When a self-inflicted, drunken car-crash ended his career, Strange hit the skids. 

Then, fallen as low as man ever could, the debased doctor overheard a barroom tale which led him on a delirious odyssey or, perhaps more accurately, pilgrimage to Tibet, where a frail and aged mage changed his life forever. It also showed his first clash with the Ancient One‘s other pupil Mordo: thwarting a seditious scheme and earning the Baron’s undying envious enmity… 

Eventual enlightenment through daily redemption transformed Stephen the derelict into a solitary, dedicated watchdog at the fringes of humanity, challenging every hidden danger of the dark on behalf of a world better off not knowing what dangers lurk in the shadows… 

‘Return to the Nightmare World!’ sees the insidious dream predator trapping earthly sleepers in perpetual slumber until the doubtful authorities ask Strange to investigate. The subsequent invasion of his oneiric enemy’s stronghold is a masterpiece of moody suspense, followed by ‘The Many Traps of Baron Mordo!’: showing the malign mage devising an inescapable doom, which once more founders after Strange applies a little logic to it… 

The wild and infinite variety of Strange’s universe offered Ditko tremendous opportunities to stretch himself visually and as plotter of the stories. In ST #118 the Master of Magic travels to Bavaria to combat ‘The Possessed!’; finding humans succumbing to extra-dimensional invaders neither fully mystic nor mundane, whilst ‘Beyond the Purple Veil’ has Strange rescue, from ray-gun wielding slaver-tyrants, the burglars who stole one of his arcane curios… 

Strange Tales #120 plays with the conventions of ghost stories as a reporter vanishes during a live broadcast from ‘The House of Shadows!’ before the Doctor diagnoses something unworldly but certainly not dead… 

Mordo springs yet another deadly trap in ‘Witchcraft in the Wax Museum!’ but is once more outsmarted and humiliated after stealing his rival’s body whilst Strange wanders the world in astral form, after which Roussos returned as an uncredited inker for #122’s ‘The World Beyond’ as Nightmare nearly scores his greatest victory after the exhausted Strange falls asleep before uttering the nightly charm shielding him from attack through his own dreams. 

Strange hosts his first Marvel guest star in #123 whilst meeting ‘The Challenge of Loki!’ (August 1964 by Lee, Ditko & George Roussos as George Bell) as the god of Mischief tricks the earthly mage into briefly stealing Thor’s hammer before deducing where the emanations of evil he senses really come from… 

Strange battles a sorcerer out of ancient Egypt to save ‘The Lady from Nowhere!’ from time-bending banishment and imprisonment, and performs similar service to rescue the Ancient One after the aged sage is kidnapped in ‘Mordo Must Not Catch Me!’, after which Roussos/Bell moved on whilst Lee & Ditko geared up for even more esoteric action. 

Strange Tales #126 brings the Master of the Mystic arts to ‘The Domain of the Dread Dormammu!’ as an extra-dimensional god seeks to subjugate Earth. In a fantastic realm, Strange meets an enigmatic, exotic woman who reveals the Dread One operates by his own implacable code: giving the overmatched Earthling the edge in the concluding ‘Duel with of the Dread Dormammu!’ which saw Earth saved, the Ancient One freed of a long-standing curse and Strange given a new look and mystic weapons upgrade… 

Restored to his homeworld and Sanctum Sanctorum in Greenwich Village, Strange solves ‘The Dilemma of… the Demon’s Disciple!’ by saving a luckless truth-seeker from an abusive minor magician and – after a stunning pin-up by Ditko - wraps up this initial volume with one more done-in-one delight. 

Scripted by Golden Age Great Don Rico (Bulletman; Human Torch, Captain America; Jann of the Jungle and more), #129’s ‘Beware… Tiborro! The Tyrant of the Sixth Dimension!’ sees Strange tackling a demonic deity of decadence stealing TV guests and execs from a show debunking magic and mysticism… 

But wait, there’s still more: a page of original art from ST #125 and that rarest of all artefacts, un-inked Ditko pencils in the form of a preliminary sketch for an unused Strange/Ancient One pin-up. 

These stories are timeless and have been gathered many times before, but let’s for a moment focus on format. The Mighty Marvel Masterworks line launched with economy in mind: classic tales of Marvel’s key creators and characters re-presented in chronological order. It’s been a staple since the 1990s, but always before in lavish, hardback collectors editions. These modern editions are cheaper, on lower quality paper and – crucially – smaller (about the dimensions of a paperback book). Your eyesight might be failing and your hands too big and shaky, but at 152 x 227mm, they’re perfect for kids. If you opt for the digital editions, that’s no issue at all… 

Doctor Strange has always been the coolest of outsiders and most accessible fringe star of the Marvel firmament. This glorious grimoire is a magical method for old fans to enjoy his world once more and the perfect introduction for recent acolytes or converts created by the movie iteration to enjoy the groundbreaking work of two thirds of the Marvel Empire’s founding triumvirate at their most imaginative. 
© 2022 MARVEL Â