Fables 4: March of the Wooden Soldiers

Fables 4: March of the Wooden Soldiers 

By Bill Willingham & Mark Buckingham and various (Vertigo)
ISBN 1-84023-918-2

This volume (with artwork by Mark Buckingham, Craig Hamilton, Steve Leialoha and P Craig Russell) collects the wonderful, triumphal one-shot “The Last Castle”, wherein we see the final escape from the homelands to the mundane world, and issues 19-21 and 23-27 of the regular series, a bombastic saga of sex, politics and betrayal that leads to the first full assault by the mysterious, all-conquering “Adversary”.

That’s the plot, but it’s really the merest tip of the iceberg in what has become probably the best fantasy comic strip ever. There are times when this series makes me feel things that Neil Gaiman’s Sandman never could.

This is what you should show people when they ask “Why Comics?” and the best thing you could possibly get for the jaded fan (as well as the other volumes Legends in Exile, Animal Farm and Storybook Love).

Go treat yourself, and perhaps even indulge in missionary zeal by treating a friend to some Fables.

© 2004 Bill Willingham & DC Comics. All rights reserved.

Fables 3: Storybook Love

Fables 3: Storybook Love

By Bill Willingham, Mark Buckingham, Lan Medina, Bryan Talbot, Linda Medley, Steve Leialoha and Craig Hamilton (Vertigo)
ISBN 1-84023-857-7

Fables is probably one of the most fetching takes on narrative in the last twenty years. Bill Willingham has created a universe that appeals to the most childlike reminiscences of the most jaded adult palate.

Volume 3 reprints Fables issues #11-18 of the award winning monthly comic from DC’s adult imprint Vertigo, a sequence of single and short storylines used to flesh out the various characters prior to a big epic beginning with #19.

Bryan Talbot illustrates a tale of Jack (Giant Killer, Beanstalk etc), a vagabond rogue who literally gambles with Death (that’s actually a pun, but you’ll need to read it to see what I mean). Bigby Wolf takes centre stage for the next tale, ‘Dirty Business’, to handle the invasive probings of a Mundane reporter trying to expose the secrets of the fairytale enclave in the heart of New York City. This tale also serves to set up the eponymous ‘Storybook Love’ wherein Bluebeard, one of the most evil characters in bedtime stories, and even more of a ratbag in the Mundane world, begins his long hinted play for the top spot.

We’re introduced to the Mouse Police as Bigby Wolf and Snow White – the CEO of Fabletown – are shanghaied and set up to be murdered. Naturally they aren’t, but the byplay between the two characters will lead directly into the tumultuous events of the next year or so.

The volume is rounded out by a seemingly inconsequential piece of fluff drawn by Linda Medley which could quite easily be the pivotal point of the series as it recounts some of the history of the Fables characters when they first arrived in our realm and how they began to change from the one-dimensional archetypes they were to the cruel, callous, brave, gritty, head-bitten ordinary human beings they so often resemble.

Willingham’s Fables is a captivating exercise in how comics can reinvent and reinvigorate even the most clichéd and played-out old yarns and make them fresh for both comic reading veterans and the shallowest neophyte dragged kicking and screaming into a comic book shop. Hell, even your girlfriend would like it.

© 2003 Bill Willingham & DC Comics. All rights reserved.

Fables 2: Animal Farm

Fables 2: Animal Farm 

By Bill Willingham, Mark Buckingham & Steve Leialoha (Vertigo)
ISBN 1-84023-729-5

Animal Farm further explores the conceit that fairytales are real and they’re hiding from the Bogeyman in our back yards. When The Adversary conquered the Realms of Fantasy, a Dunkirk-like exodus brought all these wondrous beings to our drab old Earth, where they still reside in opulent, desperate and obsessional seclusion.

Probably the most unique of these safe-havens is “The Farm”, a wilderness estate where all the beasts and non-human creatures of fantasy are confined – ‘for the greater good of all Fables’. Unable to transform every talking animal into a human simulacrum, the powers in Fable society have hidden them away from human eyes for centuries.

However ‘for your own good’ is no longer an acceptable excuse and rebellion is in the air among the talking animals, giants and monsters. Snow White and Co. must solve this diplomatic crisis before the Mundanes or worse still The Adversary discover everything.

This is another smart and savvy tale from Bill Willingham, full of sharp dialogue and brilliantly reasoned fantasy. The art from Mark Buckingham and Steve Leialoha is seductive and beguilingly efficient. This stuff is the purest of gold and should be compulsory reading for grown up readers of every type. You really must read these books.

© 2002, 2003 Bill Willingham & DC Comics. All rights reserved.

Fables 1: Legends in Exile

Fables 1 

By Bill Willingham, Lan Medina, Steve Leialoha and Craig Hamilton (Vertigo)
ISBN 1-84023-614-0

New York City holds many secrets. One of the most amazing is a quiet but distinguished block of streets where some very famous celebrities live very private lives. In fact it’s safe to say that the residents of Kipling Street, Bullfinch Street and especially the Woodland Luxury Apartments are all household names all over Earth.

The reason for their preferred anonymity is revealed in Legends in Exile. This brilliant modern fantasy tells how long ago, all the heroes, myths and legends of fairytales and stories sought refuge on our mundane Earth. In their own fantastic lands and kingdoms a mysterious and overwhelming Adversary had launched a war of conquest and was consuming their Realms. Via magic, the surviving story characters fled to Earth and have lived here as refugees ever since.

The story begins approximately five centuries later as Bigby Wolf, head of security for the Fabled Enclave in called in by Chief Operating Officer Snow White to solve the brutal murder of Snow’s wild child sister Rose Red, and he’s got to do it without alerting the ordinary humans – us Mundanes. I’m afraid that’s all the synopsis I’m willing to concede, as the whole point of this is to get you to read these things.

Fables starts brilliantly and just gets better. By transposing some of the reader’s earliest fictional experiences to a post-modern gritty milieu and by embedding the characters in modern genre set pieces such as murder-mysteries, soap-operas and political thrillers, Willingham and his brilliant artistic collaborators have produced a fantasy set to rival Sandman in terms of creativity, and sheer enjoyment.

© 2002 Bill Willingham & DC Comics. All rights reserved.

Fables: Homelands

Fables: Homelands

By Bill Willingham, Mark Buckingham, David Hahn, Lan Medina & Steve Leialoha

(Vertigo)  ISBN 1-84576-124-3

Vertigo’s best title just keeps getting better. As well as the long anticipated revelation of the identity of the Adversary, this volume (collecting issues # 34-41 of the monthly comic) also contains concurrent adventures featuring the fate of the morally ambivalent Jack (the Giant-Killer, and the Bean-stalk, et al) plus a foreboding, foreshadowing tale featuring Mowgli’s (of Kipling’s Jungle Books) return from a mystery mission.

Fables deals with refugee fairytale characters who all fled to mundane Earth from their various mythic realms to escape conquest by a mysterious and unbeatable adversary. Keeping their true nature hidden from humanity they have created enclaves where their immortality, magic and sheer strangeness (all the talking animals are sequestered on a remote farm in upstate New York, for example) keep them luxuriously safe. Many characters wander the human world, but always under an injunction not to draw attention to themselves.

This volume begins with a revelation that the always ‘difficult’ Jack has gone to Hollywood with stolen Fable funds and created a new studio solely to create a trilogy of fantasy films detailing his own exploits, absolutely counter to Fabletown edicts. His fate (illustrated by David Hahn) serves as a lead in to the true meat of the book: Little Boy Blue’s return to the lands of Fable on a mission of revenge and a search for his lost love. Following this, Jack will be starring in his own spin-off series, of which more at a future date…

In many ways this is the most traditional story – in comic book terms – that this series has ever produced, as the heroic Blue, with the aid of plundered magic weapons taken from the Fabletown Armoury, battles his way to the adversary’s very throne room before he is defeated by the Snow Queen, the tyrant’s number two.

Compounding cliff-hanger with teaser, Willingham then switches the story back to Earth for a glimpse at the lives of the other escaped story-people. Meanwhile drawn by Lan Medina, updates the continuity with a series of vignettes that serves to set up the next major storyline as well as lay the groundwork for the eventual return of the long missing – and popular – Bigby Wolf.

Returning to the Homelands opus Willingham and Buckingham complete their tale with stirring panache, revealing the identity of the arch-foe, delivering a memorable climax, and even then managing to pull a surprise rug out from under the feet of we weary, worldly-wise funnybook veterans.

This series just keeps on improving. A wild and savvy exploration of traditional story-telling leavened with acerbic wit and cynical street-smarts, always beautifully drawn. You must read this series (but only if you’re over eighteen, or nobody in authority is watching).

© 2005 Bill Willingham & DC Comics. All Rights Reserved.