The Jack Kirby Omnibus Volume One: Green Arrow and others


By Jack Kirby with Joe Simon, France E. Herron, Dave Wood, Bill Finger, Robert Bernstein, Frank Giacoia, George Roussos, Roz Kirby & various (DC Comics)
ISBN: 978-1-4012-3107-1 (HB)

This book includes Discriminatory Content produced in less enlightened times.

Happy New Year! Let’s look at something old and valued!

Green Arrow is one of DC’s Golden All-Stars. He’s been a fixture of the company – in many instances for no discernible reason – more or less continually since his 1941 debut in More Fun Comics #73, cover dated November but on sale from September 19th 1941. Happy 85th and Many Happy Returns, Emerald Archer!

In those distant heady days, origins weren’t as important as image and storytelling, so creators Mort Weisinger & George Papp never bothered. The first inkling of formative motivations came in More Fun Comics # 89 (March 1943) wherein Joe Samachson & Cliff Young detailed ‘The Birth of the Battling Bowman!’ With the secret revealed, it was promptly ignored for years, leaving later workmen France Herron, Jack Kirby and his wife Roz to fill in the blanks again…

Jack Kirby was – and remains – the most important single influence in the history of US comics. There are millions of words written – such as those here by former Kirby assistant-made-good Mark Evanier in a revelatory. myth-busting Introduction to this gloriously enthralling hardback compilation – about what the King has done and meant, and you should read those too, if you are at all interested in our medium.

Tragically this particular tome is not available digitally, but that will just make it an even more impressive and rewarding once you get a copy. It might even prompt the publisher to reprint and repackage these mini masterpieces…

For those of us who grew up with his work, Kirby’s are the images which furnish and clutter our interior mindsets. Close your eyes and think “robot” and the first thing that pops up is a Kirby kreation. Every fantastic, futuristic city in our heads is crammed with his chunky yet towering spires. Because of Jack, we all know what the bodies beneath those stony-head statues on Easter Island look like, and we are all viscerally aware that you can never trust great big aliens parading around in their underpants…

When comic books began, in a remarkably short time Kirby and creative partner Joe Simon became the wonder-kid dream-team of the nascent industry. After generating a year’s worth of the influential monthly Blue Bolt, and dashing off Captain Marvel Adventures (#1) for Fawcett, Martin Goodman nailed them down. He appointed Simon editor at Timely, where “S&K” created a host of iconic stars like Red Raven, the first Marvel Boy, Hurricane, The Vision, The Young Allies, immortal villain The Red Skull and of course million-selling mega-hit Captain America (and Bucky AKA Winter Soldier).

When Goodman failed to make good on his financial obligations, Simon & Kirby quit and were snapped up by National DC, who welcomed them with open arms and a fat chequebook. Bursting with ideas the staid company were never really comfortable with, the pair were initially an uneasy fit, and were given two moribund strips to play with until they found their creative feet: Sandman and Manhunter. They turned both around virtually overnight and, once established and left to their own devices, switched to the “Kid Gang” genre they pioneered at Timely. Joe & Jack created wartime sales sensation The Boy Commandos and Homefront iteration the Newsboy Legion before being called up to serve in the war they had been fighting on comic book pages since 1940. When they returned it was to a very different funnybook business, and soon they left National to create their own little empire.

Simon & Kirby heralded and ushered in the first American age of mature comics – not just by inventing the Romance genre, but with all manner of challenging modern material about real people in extraordinary situations. They saw it all disappear again in less than eight years. Their small stable of magazines – generated for an association of interlinked companies known as Prize/Crestwood/Pines/Essenkay/Mainline Comics – blossomed and as quickly wilted when the industry abruptly contracted throughout the 1950s. After years of working for others, Simon & Kirby had finally established their own publishing house, producing comics for a far more sophisticated audience, only to find themselves in a sales downturn and awash in public hysteria generated by an anti-comicbook pogrom.

Hysterical censorship-fever spearheaded by US Senator Estes Kefauver and opportunistic pop psychologist Dr. Frederic Wertham led to witch-hunting Senate hearings. Caving in, publishers adopted a castrating straitjacket of draconian self-regulation. Horror titles produced under the aegis and emblem of the Comics Code Authority were sanitised and anodyne affairs in terms of Shock & Gore, even though the market’s appetite for suspense and the uncanny was still extremely high. Non superhero Crime comics vanished and mature themes challenging society’s status quo were suppressed…

Simon quit the business for advertising, but Kirby soldiered on, taking his skills and ideas to a number of safer, if less daring, companies. As the panic subsided, Kirby returned briefly to DC where he worked on mystery tales and Green Arrow (a long-lived back-up in Adventure Comics & World’s Finest Comics) whilst concentrating on his long-dreamed-of newspaper strip feature Sky Masters of the Space Force. During that period, Kirby also re-packaged a superteam concept kicking around in his head since he and Joe had closed their innovative, ill-timed ventures. At the end of 1956, Showcase #6 (a try-out title that launched many DC mainstays) premiered Challengers of the Unknown. After 3 more test issues “the Challs” won their own title, with Kirby in command for the first 8. Then a legal dispute with Editor Jack Schiff kicked off and the King was gone…

During that brief 3-year period (cover-dates 1957-1959), Kirby also crafted a plethora of short comics yarns which this fabulous tome re-presents in originally-published order. The roster comprises superhero, mystery and science fiction shorts from Tales of the Unexpected #12, 13, 15-18, 21- 24; House of Mystery #61, 63, 65, 66, 70, 72, 76, 84, 85; House of Secrets #3, 4, 8, 12; My Greatest Adventure #15- 18, 20, 21, 28; Adventure Comics #250-256 and World’s Finest Comics # 96-99: a long-lost gem from All-Star Western #99 plus 3 quirky vignettes by Simon & Kirby from 1946-1947 for Real Fact Comics #1, 2 & 6.

Records from those days when no creator was allowed a by-line are sparse and scanty, so many of these carry no writer’s credit (and besides, Kirby was notorious for rewriting scripts he was unhappy drawing) but Group Editor Schiff’s regular stable of authors included Dave Wood, Bill Finger, Ed Herron, Joe Samachson, George Kashdan, Jack Miller & Otto Binder, so feel free to play the “whodunit” game…

National DC Comics was relatively slow in joining the post-war mystery comics boom, but as 1951 closed they at last launched a gore-free, comparatively straight-laced anthology which nevertheless became one of their longest-running and most influential titles: The House of Mystery (cover-dated December 1951/January 1952). Its success inevitably led to a raft of similar, creature-filled fantasy anthologies including Sensation Mystery, Tales of the Unexpected, My Greatest Adventure and House of Secrets. With the Comics Code in full effect, plot options for mystery and suspense stories were savagely curtailed: limited to ambiguous, anodyne magical artefacts, wholesomely educational mythological themes, science-based miracles and criminal chicanery.

Although marvellously illustrated, stories were rationalistic, fantasy-adventure vehicles and they dominated until the early 1960s when superheroes (reinvigorated after Julius Schwartz reintroduced The Flash in Showcase #4, October 1956) usurped them…

In this compilation, following that aforementioned Introduction – describing Kirby’s 3 tours of duty with DC in very different decades – the vintage wonderment commences with another example of the ingenious versatility of Jack & Joe.

Originating in the wholesome and self-explanatory Real Fact Comics, ‘The Rocket-Lanes of Tomorrow’ (#1, March/April 1946) and ‘A World of Thinking Robots’ from #2 (May/June 1946) are forward-looking, retro-fabulous graphic prognostications of the “World That’s Coming”. A longer piece in #6 (July/August 1947) then details the history and achievements of ‘Backseat Driver’ and road-safety campaigner Mildred McKay. These were amongst the very last strips the duo produced for National before moving to Crestwood/Pines, so we skip ahead a decade and more for Jack’s return in House of Secrets #3 (March/April 1957) where ‘The Three Prophecies’ eerily depicts a spiritualist conman being fleeced by an even more skilful grifter… until Fate takes a hand…

Mythological mysticism informs ‘The Thing in the Box’ (House of Mystery #61, April 1957) wherein a salvage diver is obsessed with a deadly casket his captain is all too eager to dump into the ocean. From the same month, Tales of the Unexpected #12 focuses on ‘The All-Seeing Eye’ as a journalist responsible for many impossible scoops realises the potential dangers of the ancient artefact he employs far outweigh its benefits…

In House of Secrets #4 (May/June 1957) the ‘Master of the Unknown’ seems destined to take the big cash prize on a TV quiz show until the producer deduces his uncanny secret, after which ‘I Found the City under the City’ (My Greatest Adventure #15, from the same month) details how fishermen recover the last testament of a lost oceanographer and read of how he intended to foil an impending invasion by aquatic aliens…

From May 1957, France E. Herron & Kirby investigated ‘The Face Behind the Mask’ (Tales of the Unexpected #13): a gripping crime-caper involving gullible men, a vibrant femme fatale and a quest for eternal youth. There was no fakery to ‘Riddle of the Red Roc’ (House of Mystery #63, June) as a venal explorer hatches and trains the invulnerable bird of legend, creating an unstoppable thief before succumbing to his own greed. My Greatest Adventure #16 (July/August) features a truly fearsome threat as an explorer is sucked into a deadly association, creating death and destruction to learn ‘I Died a Thousand Times’

That month, Unexpected #15 offered ‘Three Wishes to Doom’: a crafty thriller proving that even with a genie’s lamp, crime does not pay, after which weird science transforms a rash scientist into ‘The Human Dragon’ (HoM #65 August, with George Roussos inking his old pal Jack), although his time to repent is brief as a criminal mastermind capitalises on his misfortune…

There’s an understandable frisson of foreshadowing to ‘The Magic Hammer’ (TotU #16 August) as it relates how a prospector finds a magical mallet capable of creating storms and goes into the rainmaking business… until the original owner turns up…

A smart gimmick underscores a tantalising tale of plagiarism and possible telepathy in ‘The Thief of Thoughts’ (HoM #66 September) whilst straight Sci Fi tropes inform the tale of a hotel detective and a most unusual guest in ‘Who is Mr. Ashtar?’ (TotU #17, September) before MGA #17 (September/October 1957) reveals how aliens intent on invasion brainwash a millionaire scientist to eradicate humanity in ‘I Doomed the World’. Happily one glaring error was made…

In Tales of the Unexpected #18 (October), Kirby shows how an astute astronomer saves us all by outwitting an energy being with big appetites in ‘The Man Who Collected Planets’, after which MGA #18 (November/December 1957) ushers in the comic book Atomic Age with ‘I Tracked the Nuclear Creature’, detailing how a hunter sets out to destroy a macabre mineral monster created by uncontrolled fission…

A new year dawned with Roussos inking ‘The Creatures from Nowhere!’ (HoM #70, January 1958) as escaped alien beasts rampage through a quiet town, and HoS #8 (January/February) finds greed, betrayal, murder and supernatural suspense are the watchwords when a killer tries to silence ‘The Cats Who Knew Too Much!’ Tales of the Unexpected #21 (also January) sees a smart investor proving too much for apparent extraterrestrial ‘The Mysterious Mr. Vince’, whilst a month later Unexpected #22 sees an ‘Invasion of the Volcano Men’ start in fiery fury and panicked confrontations before resolving into an alliance against uncontrolled forces of nature.

Kirby never officially worked for National’s prodigious Westerns division, but apparently his old friend and neighbour Frank Giacoia did, and occasionally needed Jack’s legendary pencilling speed to meet deadlines. ‘The Ambush at Smoke Canyon!’ features long-running cavalry hero Foley of the Fighting 5th single-handedly stalking Pawnee renegades in a somewhat standard sagebrush saga scripted by Herron and inked by Giacoia from All-Star Western #99 (February/March 1958).

Meanwhile in House of Mystery #72 (March) a shameless B-Movie Producer seemingly becomes ‘The Man Who Betrayed Earth’ whilst in MGA #20 (March/April), interplanetary bonds of friendship are forged when space pirates kidnap assorted sentients and a canny Earthling saves the day in ‘I Was Big-Game on Neptune’

Inadvertent cosmic catastrophe is narrowly averted in TotU #23 (March) when one man realises how to make contact with ‘The Giants from Outer Space’, after which issue #24 (April) slips into wild whimsy as ‘The Two-Dimensional Man!’ strives desperately to correct his incredible condition before being literally blown away…

When an early space-shot brings back all-consuming horror in MGA #21 (May/June 1958), a brace of boffins realise ‘We Were Doomed by the Metal-Eating Monster’ before ‘The Artificial Twin’ (HoM #76, July) combines mad doctor super-science with deception and fraud, whilst House of Secrets #12 (September) reveals a frantic man struggling to close ‘The Hole in the Sky’ before invading aliens use it to conquer humanity…

Also scattered throughout this extraordinary compendium of the bizarre is a stunning and bombastic Baker’s Dozen of Kirby’s fantastic covers from the period, but for most modern fans the real meat is the short, sharp salvo of superhero shockers that follow…

On his debut, Green Arrow proved quite successful. With boy partner Speedy, he was one of precious few masked stalwarts to survive beyond the Golden Age. A blatant blend of Batman and Robin Hood seemed to have very little going for itself, but the Emerald Archer always managed to keep himself in vogue. He carried on adventuring in the back of other heroes’ comic books, joined the Justice League of America just as their star was rising and later became – courtesy of Denny O’Neil & Neal Adams – the spokes-hero of the anti-establishment generation, during the 1960-70’s “Relevancy Comics” trend.

Later, under Mike Grell’s stewardship and thanks to epic miniseries Green Arrow: the Longbow Hunters, he at last became a headliner: re-imagined as an urban predator dealing with corporate thugs and serial killers rather than costumed goof-balls. This version, more than any other, informs and underpins the TV incarnation seen in Arrow.

After his long career and numerous venue changes, by the time of Schwartz’s resurrection of the Superhero genre the Battling Bowman was a solid second feature in Adventure and World’s Finest Comics where, as part of a wave of retcons, reworkings and spruce-ups DC administered to their remaining costumed old soldiers, a fresh start began in the summer of 1958. Part of that revival happily coincided with Kirby’s return to National Comics.

As revealed in Evanier’s Introduction, after working on anthological stories for Schiff, the King was asked to revise the idling archer and responded by beefing up science fictional aspects. When supervising editor – and creator – Weisinger objected, changes were toned down and Kirby saw the writing on the wall. He lost interest and began quietly looking elsewhere for work…

What resulted was a tantalisingly short run of 11 astounding action-packed, fantasy-filled swashbucklers, the first of which was scripted by Bill Finger as ‘The Green Arrows of the World’ (Adventure Comics #251, July 1958) sees costumed archers from many nations attending a conference in Star City. They are blithely unaware a fugitive criminal with murder in his heart is hiding within their masked midst…

August’s #251 takes a welcome turn to astounding science fiction as Kirby scripted and resolved ‘The Case of the Super-Arrows’ wherein the Amazing Archers take possession of high-tech trick shafts sent from 3000 AD. World’s Finest Comics #96 (writer unknown) then reveals ‘Five Clues to Danger’ – a classic kidnap mystery made even more impressive by Kirby’s lean, raw illustration and wife Roz’s sharp inking. A practically unheard-of continued case spanned Adventure #252 & 253 as Dave Wood, Jack & Roz posed ‘The Mystery of the Giant Arrows’ before GA & Speedy briefly became ‘Prisoners of Dimension Zero’ – a spectacular riot of giant aliens and incredible exotic other worlds, followed in WFC #97 (October 1958) with a grand old-school crime-caper in Herron’s ‘The Mystery of the Mechanical Octopus’. Kirby was having fun and going from strength to strength. Adventure #254 featured ‘The Green Arrow’s Last Stand’ (by Wood): a particularly fine example with the Bold Bowmen crashing into a hidden valley where Sioux warriors thrive unchanged since the time of Custer. The next issue saw the heroes battling a battalion of Japanese soldiers who refused to surrender their island bunker in ‘The War That Never Ended!’ (also by Wood). December’s WFC #98 nearly ended the heroes’ careers in Herron’s ‘The Unmasked Archers’, when a private practical joke caused the pair to inadvertently expose themselves to public scrutiny and deadly danger…

As previous stated, in the heady early days origins weren’t as important as just plain getting on with it. The definitive version was left to later workmen Herron, Jack & Roz (in Kirby’s penultimate tale), filling in the blanks with ‘The Green Arrow’s First Case’ as the superhero revival hit its stride. It appeared in Adventure Comics #256 – cover-dated January 1959 – and this time the story stuck, becoming, with numerous tweaking over successive years, the basis of the modern Amazing Archer of page and screen. Here we learned how wealthy wastrel Oliver Queen was cast away on a deserted island and learned to use a handmade bow and survive. When scurvy mutineers fetched up on his desolate shores, Queen used his newfound skills to defeat them and returned to civilisation with a new career and purpose…

Kirby’s spectacular swansong came in WFC #99 (January 1959) in ‘Crimes under Glass’. Written by Robert Bernstein, it sees GA & Speedy confronting crafty criminals with a canny clutch of optical armaments, before the Archer steadfastly slid back into the sedate, gimmick-heavy rut of pre-Kirby times…

The King had moved on to other enterprises – Archie Comics with Joe Simon and a little outfit which would soon be calling itself Marvel Comics – but his rapid rate of creation had left completed tales in DC’s inventory pile which slowly emerged for months thereafter and neatly wrap up this comprehensive compendium of the uncanny. From My Greatest Adventure #28 (February 1959) ‘We Battled the Microscopic Menace!’ pits brave boffins against a ravening devourer their meddling with unknown forces had unleashed, whilst a month later HoM #84 depicted a terrifying struggle against ‘The Negative Man’ as an embattled researcher fought his own unleashed energy doppelganger.

It all ends in an unforgettable spectacular as House of Mystery #85 (April 1959) awakens ‘The Stone Sentinels of Giant Island’ to rampage across a lost Pacific island and threaten the brave crew of a scientific survey vessel… until one wise man deduces their incredible secret…

Jack was and is unique and uncompromising: his words and pictures are an unparalleled, hearts-and-minds grabbing delight no comics lover could resist. If you’re not a fan or simply not prepared to see for yourself what all the fuss has been about then no words of mine will change your mind.

That doesn’t alter the fact that Kirby’s work from 1937 to his death in 1994 shaped the American comics scene and the entire comics planet: affecting billions of readers and thousands of creators in every arena of artistic endeavour for generations. He still wins new fans and apostles every day, from the young and naive to the most cerebral of intellectuals. His work is instantly accessible, irresistibly visceral, deceptively deep and simultaneously mythic and human. This collection from his transformative middle period exults in sheer escapist wonderment, and no one should miss the graphic exploits of these perfect adventures in that ideal setting of not-so-long-ago in a simpler, better time and place than ours.
© 1946, 1947, 1957, 1958, 1959, 2011 DC Comics. All Rights

Today in 1912 British cartoonist and strip master Tony Weare was born. Where the tarnation is that Matt Marriot compilation? Ten years later in Trenton, New Jersey Sherrill David Robinson followed. You know Jerry for co creating the Joker and his Batman stuff, but try tracking down his Still Life panels…

In 1980, Gary Larson’s The Far Side debuted, only to stop original material on the same day 15 years later. How weird is that? Of course you could ascertain all that by seeing observing There’s a HAIR in My Dirt! – A Worm’s Story please link to November 2nd 2021.

DC Finest: Green Arrow The Longbow Hunters


By Mike Grell, Sharon Wright, Dennis J. O’Neil, Lurene Haynes & Julia Lacquement, Ed Hannigan, Denys Cowan, Randy DuBurque, Ed Barreto, Tom Artis, Dick Giordano, Frank McLauglin, Rick Magyar, Klaus Janson, Tony DeZuñiga, Tom Dzon, Arne Starr, Gary Martin & various (DC Comics)
ISBN: 978-1-77952-991-6 (TPB)

This book includes Discriminatory Content produced in less enlightened times

It’s been a big year for comic book anniversaries and next year is another one. Let’s get our congratulations in early for a change…

Debuting in More Fun Comics #73 (cover-dated November 1941 and on sale from 19th September), Green Arrow is one of very few costumed heroes to be continuously published (more or less) since the Golden Age of American comic books. On first look, the combination of Batman and Robin Hood seems to have very little going for him, but he has always managed to keep himself in vogue and on view. Probably the most telling of his many, many makeovers came in 1987, when – hot on the heels of The Dark Knight Returns – Mike Grell was given the green light to make the Emerald Archer the star of DC’s second Prestige Format Mini-Series.

Grell was a major league, much celebrated creator at the time, having practically saved the company with his Edgar Rice Burroughs-inspired fantasy series Warlord. He had also illustrated many of GA’s most recent and radical tales (in Green Lantern/Green Arrow, Action Comics and elsewhere, and was a confirmed fan-favourite after well-received runs on Legion of Super-Heroes, Aquaman, Phantom Stranger, Batman and others. During the early 1980s, he had worked on the prestigious Tarzan newspaper strip and created successful genre series including Starslayer and Jon Sable, Freelance for pioneering indie publisher First Comics.

By the middle of the grim ‘n’ gritty Eighties, it was certainly time for an overhaul of the Battling Bowman. Exploding arrows yes, maybe even net or rope arrows, but arrows with boxing gloves on them just don’t work (trust me – I know this from experience!).

Moreover, in his 1960s makeover, the hero had evolved into a tempestuous, social reformer using his gifts to battle for the little guy. Now, in a cynical era of corrupt government, secret services with private agendas, drug cartels and serial killers, this emerald survivor adapted again and thrived once more. Thus, sans preamble, the action unfolds, laying a new path that would quickly lead to the hero becoming a major player at long last and, ultimately, a TV sensation.

The plot is astutely logical and still controversial, concerning a superhero midlife crisis. Weary, aging Oliver Queen relocates to Seattle, struggling to come to terms with the fact that since his former sidekick Speedy, is now a dad, he is “technically” a grandfather. With longtime significant other Dinah Lance AKA Black Canary, Ollie starts simplifying his life, but the drive to fight injustice hasn’t dimmed for either of them. As she goes undercover to stamp out a pervasive drug ring, the Arrow becomes embroiled in the hunt for a psycho-killer dubbed “The Seattle Slasher”.

As he tracks a prolific stalker butchering prostitutes, Ollie becomes aware of a second – cross-country – slayer using arrows to murder people. Infuriatingly, this travesty only comes to his attention after the “Robin-Hood Killer” slaughters a gravedigger in his new city…

Eschewing gaudy costume and gimmicks to find such unglamorous hidden monsters, Queen reinvents himself as an urban hunter relentlessly searching Seattle’s darkest corners and soon stumbles into a complex mystery leading back to World War II involving the Yakuza, CIA, corporate America and even the Vietnam war: secrets that converge and will eventually change the course of the Archer’s life…

The intricate plot effortlessly weaves around the destabilized champion and past loves, thereby introducing new character Shado, exploring and echoing themes of vengeance and family in a blending of three stories that are in fact one, yet still delivers a shocking punch even now, through its disturbingly explicit examination of torture. These issues won the miniseries much undeserved negative press when first published. Although possibly tame to modern eyes this was eye-opening stuff at the time, which is a shame, since it diverted attention from the tale’s real achievement. That was narrative quality and sophistication, as this tale is arguably the first truly mature superhero yarn in the DCU.

Across ‘The Hunters’, ‘Dragon Hunt’ and ‘Tracking Snow’ Grell crafts a gripping, action-packed mystery adventure that pushes all the right buttons, all conveyed by artwork – in collaboration with Lurene Haynes & Julia Lacquement – that was and remains a revelation. Beautifully demure yet edgily sharp as required, these painterly visuals and watercolour tones perfectly complement a terse, sparse script, offering a compulsive, compelling ride any prose thriller writer would be proud of.

The saga – weaving themes of age, diminishing potency, vengeance and family – was another major turning point in American comics and led to an ongoing series specifically targeting “Mature Readers”. Latterly, the treatment and tone herein heavily influenced and flavoured TV adaptation Arrow.

Collectively covering February to October 1988, this paperback compilation (no digital edition yet, sadly) gathers the miniseries Green Arrow: The Longbow Hunters, Green Arrow volume 2, #1-8, The Question #17-18, and a crossover tale told in Detective Comics Annual #1, The Question Annual #1 and Green Arrow Annual #1. Controversy notwithstanding, the comic book retooling swiftly spawned a monthly series which itself evolved into one of the best reads of the 1990s and those monthly events immediately follow…

Scripted by Grell with superbly efficient and powerfully understated art from Ed Hannigan, Dick Giordano & Frank McLaughlin, the new series presented grimly realistic yarns ripped from headlines, tailored and honed for maximum impact and relevance. Sparse, spartan and devastatingly compelling, the initial episodes were constructed as two-part dramas, beginning with ‘Hunter’s Moon’ as the hunter (the series was notable in that other than on the cover, the soubriquet “Green Arrow” was never, ever used or uttered) prowls his new home. He deals harshly with thugs, gangbangers and muggers before heading home to his still-traumatised girlfriend.

As graphically depicted in Longbow Hunters, Black Canary was tortured for days before Ollie found her and, although the physical wounds have faded, Dinah is still suffering…

She’s not the only one. Police Lieutenant Jim Cameron has just heard that child-torturing sociopath Al Muncie has used his vast beer-dynasty inheritance to buy a retrial after 18 years in prison. The cops couldn’t get him for murdering all those “missing” kids back then, but one lucky 10-year-old, after days of appalling torment, escaped and testified so Muncie’s been locked up for aggravated assault ever since. Now the heartbroken cop has to tell that brave survivor she must do it all over again…

The victim grew up to be Dr. Annie Green and she’s working wonders treating Dinah, but the therapist’s own long-suppressed terrors come flooding back when Muncie – despite being in total lockdown in his palatial house on the family brewery estate – somehow hand-delivers a little souvenir of their time together…

Present when Annie freaks out and flees in panic, Ollie gives chase and finds her once more calm and resigned. On hearing the full story he makes a house-call on the maniac but cannot “dissuade” him from paying Annie another visit that night. The veteran manhunter is waiting as a masked assailant tries to break ino the doctor’s apartment, but when the intruder shrugs off a steel arrow to the chest Ollie realises something’s not right…

Part Two expands the mystery of how Muncie gets past police guards at will, but by the time the Arrow has convinced cops to raid Muncie’s den with the solution to the obsessed sociopath’s disappearing act and apparent invulnerability, the killer has already made his move. Sadly for him, once again Muncie has underestimated Annie, and her defiance buys Ollie time to intercept the hellbent human fiend. After a furious chase back to the brewery, the killer meets his fate in a most ironic manner…

A broad change of pace follows as part one of ‘The Champions’ sees Ollie abducted by US government spooks and pressganged into competing for a deadly prize. A joint space venture with the Chinese has resulted in a deadly “DNA-programmable” virus being created and – following the sudden destruction of the satellite lab where it was propagated – the only surviving sample has crashed onto remote San Juan Island. With political allies turned rivals for sole possession of a bio-agent which can be set to kill anything from wheat harvests to black or yellow or white people, open warfare would only lead to catastrophic publicity, so the political superpowers have agreed to a gladiatorial bout as the method of deciding ownership.

Ollie has his own reasons for accepting the job. For starters he doesn’t trust any government with the DNA-hunting bug, the agents who drafted him are actually Russian, not American and, most urgently, he has no doubt that he’ll be killed if he refuses to compete…

Equipped with a tracking device, Ollie is dumped on the island as a colossal storm kicks off, meeting his arrogant opposite getting off the ferry. Former CIA operative Eddie Fyers is an old foe and one of the sneakiest killers on Earth. Fyers convinces Ollie they should work together before double-crossing and leaving him to bleed out in a blizzard. The archer is saved by an archaeologist who has inadvertently picked up the lost bio-agent pod, but as Ollie argues with his rescuer over the wisdom and morality of his mission, her cabin is peppered with gunfire…

Fyers has the upper hand but suffers a sudden change of attitude when a third team ambushes him and his prisoners. It seems neither Russians nor Chinese trust their champions…

Again forced to join forces, spy and vigilante despatch the hit squad before Ollie has the very last word after finding a way to deprive everybody of the death-sample…

The hunter appeared tangentially in The Question #17-18 (June & July 1988 by Dennis O’Neil, Denys Cowan & Rick Magyar) as ‘A Dream of Rorschach’; tacitly acknowledging the debt owed to the groundbreaking series Watchmen for the revival of Steve Ditko’s obsessive faceless trouble-seeker The Question. Here journalist/crimebuster Vic Sage is chasing murder-obsessed miscreants Butch and Sundance out of Hub City. Catching a plane, he reads the graphic novel and has a vision of and conversation with the iconic sociopath whilst flying to Seattle and a chilling showdown. On arrival he is intercepted by highly suspicious, extremely overprotective and intensely impatient local hero the Arrow before they ally to catch the scum as they seek fresh kill supplies from terrorists in massive clash-concluding chapter ‘Desperate Ground’

Determined to challenge all manners of social inequity, Grell’s next story in Green Arrow confronted the rise in homosexual prejudice that manifested in the wake of the AIDs crisis. It begins after two customers leaving Dinah’s flower shop are brutally attacked by kids ordered to “gay-bash” as part of their gang initiation. The horrific crime is further compounded when Ollie discovers Dinah’s new assistant Colin is not only a bloody-handed perpetrator but also a victim…

The Warhogs are the most powerful gang in the city, but their latest induction policy is one the Arrow cannot allow to exist any longer. Any kid refusing to join is mercilessly beaten by a ‘Gauntlet’ of thugs. Those who eagerly volunteer suffer the same treatment at their own initiation… and once you’re accepted as a Warhog, you still have to prove your loyalty by beating – and preferably killing – a “queer”…

In the shocking conclusion Ollie, having failed to make a dent through any of his usual tactics, goes straight to the top. Big boss Reggie Mandel has big plans for the Warhogs. He’s already made them a national force to be reckoned with, but when he arrives in Seattle to check on regional deputy Kebo, the Machiavellian schemer is confronted by a nut with a bow challenging him in his own crib…

The Arrow is keen to point out the strictly local Warhog policy of gay hate-crimes is not only bad for business but serves someone else’s private agenda. Reggie actually agrees with the vigilante, but before he’s prepared to take appropriate action he expects his verdant petitioner to undergo the same gauntlet any Warhog must survive before being heard…

Next comes complex collaboration ‘The Powderhorn Trail’ – written by Grell & Sharon Wright who divided the Ollie and Dinah sections between them, with Randy DuBurque illustrating Black Canary pages whilst Ed Barreto pencilled Arrow bits, with Giordano & Arne Starr inking it all. The round-robin episode sees the hunter stumbling upon a clue to drug-smuggling at his local carwash and having to explain to Dinah why he’s taking off for Alaska. Possibly coincidentally, she is approached by a casual acquaintance whose life the Canary once saved, who inadvertently tips Dinah to a string of crimes-in-the-making…

The tempestuous conclusion (by Grell, Paris Cullins, Gary Martin & Giordano) then sees Ollie solo-stalking from Anchorage to deep in the North country on the trail of not just drug dealers and high-end car thieves but also opportunistic Tong smugglers trafficking illegal, poached and utterly pointless Chinese herbal remedies under cover of the infamous Iditarod. Sometimes it’s just good and so satisfying to be a lawless vigilante…

This initial collection concludes with a Denny O’Neil martial arts epic/experimental comic book koan ‘Fables’: a crossover tale encompassing Detective Comics Annual #1, Green Arrow Annual #1 and The Question Annual #1, which will make far more sense if you read Richard Dragon: Kung Fu Fighter: Coming of the Dragon!

It begins in China during Japan’s invasion prior to the official start of WWII, where a truly honourable bushido warrior is shamed by his own troops and resigns his commission to become a warrior monk: the O-sensei. Years later he and his student (Lady Shiva “the most dangerous woman on Earth”) arrive in America seeking a new hero called The Batman. They have a lesson to impart but first must find him. This overture means working again with an old student named Vic Sage…

Rendered by Klaus Janson & Tony DeZuñiga, ‘The Monkey Trap’ sees the Dark Knight hunt a horrific bio-weapon stolen from arch maniac Ra’s Al Ghul and pursued by money-mad miscreant The Penguin. The quest is only accomplished after the cocky masked manhunter learns a crucial lesson from the warrior sage and incurs a monumental debt of honour…

Then ‘Lesson for a Crab’ – illustrated by Tom Artis & Tom Dzon – finds the former Emerald Archer & Black Canary embroiled in the schemes of English aristocrat Lord Kalesque who wants to be the greatest archer in the world but cannot feel secure in the title until he crushes a certain vigilante in Seattle. As Kalesque is no adherent of fair play, that can be accomplished by perpetrating a string of murders to destabilize the hunter and put him and his woman off their game. Happily, Shiva and the O-Sensei are already on their way with advice and a zen teaching that will be of great service…

The interlinked saga concludes in The Question Annual #1 (Cowan & Magyar art) with explanations and conclusions. The aged sage wants to be buried beside his Japanese wife but her family are opposed to the plan and have moved her body. Star pupil Shiva orchestrates a plan involving western heroes touched by his teachings and owing service to the O-Sensei, and her efforts culminate in ‘The Silent Parable’. Now Batman’s detective skills locate the resting place and the Americans join what seems like a cursed mission to Malaya – one that is beset by an army of assassins and string of natural disasters; and which seems to end in utter failure…

However, in the aftermath The Question deduces that fate and honour have worked their own miracles and made a suitable accommodation with the universe…

Closing the book and capping the fantasy is a linked cover triptych of the Annuals by Janson, Ed Hannigan, Cowan & Bill Sienkiewicz, and rest – both fully painted and line art – are by Grell, Cowan, Sienkiewicz, Giordano, Hannigan & Tatjana Wood and suitably placed throughout…

Terse, sparse scripts, intelligent, flawed human interactions, stunning action delivered through economical and immensely effective illustration and an unfailing eye for engaging controversy make these some of the most powerful comic tales US comics ever produced, an epic of masked mystery saga no lover of the genre will want to miss.
© 1987, 1988, 2024 DC Comics. All Rights Reserved.

In 1911 strip writer Nicholas P. Dallis (Apartment 3-G, Rex Morgan MD) was born. Nine years later so was the fabulous Kurt Scaffenberger (Captain Marvel, Lois Lane, Jimmy Olsen) with Al Plastino popping in 366 days later. He was a key Superman illustrator who co-created the Legion of Super-Heroes and also drew the Batman newspaper strip (see Batman: Silver Age Dailies and Sundays 1968 – 1969).

In 1953 JM DeMatteis was born, in 1961 Reginald Hudlin arrived and in 1969 Stuart Immonen, but we did lose Abie the Agent illustrator Harry Hershfield in 1974 and Uruguayan Eduardo Barreto who drew many US features including Steel Sterling, Aliens, Teen Titans, Superman, Batman and Judge Parker.

DC Finest: Super Friends – The Fury of the Super Foes


By E. Nelson Bridwell, Denny O’Neil, Ramona Fradon, Kurt Schaffenberger, Ric Estrada, Alex Toth, Joe Orlando, Bob Smith, Vince Colletta with Dick Giordano, Curt Swan & Geoge Klein & various (DC Comics)
ISBN: 978-1-79950-316-3 (TPB)

This book contains Discriminatory Content produced during less enlightened times.

Win’s Christmas Gift Recommendation: Evergreen Superhero Sagas For All… 9/10

Once upon a time comics were primarily created with kids in mind. Whilst I’d never advocate exclusively going back to those days, the modern industry has for the longest time sinned by not fully addressing the needs and tastes of younger fans these days. By that I mean less tie-ns and more accessible standard stoires like Marvel Adventures material or this stuff here.

Happily, DC has latterly been rectifying the situation with new and – most importantly for old geeks like me – remastered, repackaged age-appropriate gems from their vast back catalogue.

A superb case in point of all-ages comics done right is this tome celebrating the joys of childhood when comics and TV shows were interchangeable in kids’ head. It was all one great big dangerous fun world to save or conquer…

DC Finest: Super Friends:- The Fury of the Super Foes gathers comic book tales spun off from a hugely popular Saturday Morning TV Cartoon show: one that, thanks to the canny craftsmanship and loving invention of lead scripter E. Nelson Bridwell, became an integral and unmissable component of the greater pre Crisis on Infinite Earths DC Universe.

It was also one of the most universally thrilling and satisfying superhero titles of the period: featuring the smart, witty, straightforward adventures people my age grew up with, produced during a period when the entire industry was increasingly losing itself in colossal continued storylines and bombastic, convoluted, soap opera melodrama.It’s something all creators should have tattooed on their foreheads: sometimes all you really want is a smart plot well illustrated, sinister villains well-smacked, a solid resolution and early bed…

TV show Super Friends ran (under various iterations) from 1973 to 1986; starring primarily Superman, Batman and Robin, Wonder Woman, Aquaman and a brace of studio-originated kids as student crimebusters. The cast was supplemented by guest stars from the DCU on a case by case basis. The animated series made the transition to print as part of the publisher’s 1976 foray into “boutiqued” comics which saw titles with a television connection cross-marketed as DC TV Comics.

Child-friendly Golden Age comic book revival Shazam!- the Original Captain Marvel had been adapted into a successful live action series and its Saturday Morning silver screen stablemate The Secrets of Isis consequently reversed the process to become a comic book. With the additions of hit comedy show Welcome Back Kotter and animated blockbuster Super Friends four-colour format, DC had a neat outreach imprimatur tailor-made to draw viewers into the magic word of funnybooks.

At least that was the plan: with the exception of Super Friends none of the titles lasted more than ten issues beyond their launch…

This massive mega-extravaganza collects Super Friends #1-26 (spanning November 1976 to November 1979), includes promo comic Aquateers Meet the Super Friends and reprints material from Limited Collectors’ Edition #C-41 and C-46.

The fun begins a crafty 2-part caper by the wondrous E. Nelson Bridwell and illustrators Ric Estrada, Vince Colletta & Joe Orlando. ‘The Fury of the Super Foes’ finds heroes-in-training Wendy & Marvin – and their incredibly astute mutt Wonderdog – studying at the palatial Hall of Justice, even as elsewhere, a confederation of villains prove imitation is the sincerest form of flattery… if not outright intellectual theft. Having auditioned a host of young criminals, The Penguin, Cheetah, Flying Fish, Poison Ivy and Toyman are creating a squad of sidekicks and protégés to follow in their felonious footsteps. Now Chick, Kitten, Sardine, Honeysuckle and Toyboy are all ready and willing to carry out their first caper…

When the giant “Troubalert” screen informs our heroes of a 3-pronged attack on S.T.A.R. Labs’ latest inventions, the team split up to tackle the crises, but are thoroughly trounced until Wendy & Marvin break curfew to help them. As a result of the clash, Chick and Kitten are brought back to the Hall of Justice, but their talk of repentance is a rascally ruse and they secretly sabotage vital equipment. Thankfully, Wonderdog has seen everything and quickly finds a way to inform the still-oblivious good guys in issue #2, but too late to prevent the Super Friends being briefly ‘Trapped by the Super Foes’

Aided and abetted by inker Bob Smith, the incomparable Ramona Fradon (Aquaman; Metamorpho the Element Man; Brenda Starr, Reporter) became penciller with #3, as ‘The Cosmic Hit Man?’ sees 50 intergalactic super-villains murdered by infernal Dr. Ihdrom, who then blends their harvested essences to create an apparently unbeatable hyper-horror to utterly overwhelm Earth’s heroic defenders. However, he falls victim to his own arrogance and Wendy & Marvin’s logical deductions…

‘Riddles and Rockets!’ sees the Super Friends overmatched by new ne’er-do-well Skyrocket whilst simultaneously seeking to cope with a rash of crimes contrived by King of Conundra The Riddler. Soon a pattern emerges and a criminal connection is confirmed…

Author Bridwell (Secret Six; Inferior Five; Batman; Superman; The Flash; Legion of Super-Heroes; Captain Marvel/Shazam!) was justly famed as DC’s Keeper of Lore and top Continuity Cop thanks to his astoundingly encyclopaedic knowledge of its publishing minutiae and ability to instantly recall every damn thing! ‘Telethon Treachery!’ gave him plenty of scope to display it with a horde of near-forgotten guest-stars joining the heroes as they host a televised charity event. Sadly, money-mad menace Greenback lurks in the wings, awaiting his moment to grab the loot and kidnap the wealthiest donors. Then The Atom (Ray Palmer) plays a crucial role in stopping the depredations of an animal trainer using beasts as bandits in ‘The Menace of the Menagerie Man!’ before a huge cast change is unveiled in #7 (October 1977) with ‘The Warning of the Wondertwins’

You all know TV is very different from comics. When the next season of Super Friends aired, Wendy, Marvin & Wonderdog were abruptly gone, replaced without explanation by alien kids Zan & Jayna and their elastic-tailed space monkey Gleek. With room to extrapolate and in consideration of fans, Bridwell explained the sudden change via a battle to save Earth from annihilation whilst introducing the newest student heroes in memorable style. At the Hall of Justice Wendy & Marvin spot a spaceship hurtling to Earth on the Troubalert monitor and dash off to intercept it. Aboard are two siblings from distant planet Exor: a girl able to transform into animals and a boy who can become any form of water, from steam to ice. They have come carrying an urgent warning…

Superman’s alien enemy Grax has resolved to eradicate humanity and devised a dozen different superbombs and attendant weird-science traps to ensure his victory. These are scattered all over Earth and even the entire Justice League cannot stretch its resources to cover every angle and threat. To Wendy & Marvin the answer is obvious: call upon the help and knowledge of hyper-powered local heroes…

Soon Superman and Israel’s champion The Seraph are dismantling a black hole bomb whilst Elongated Man and titan-tressed Godiva perform similar service on a life-eradicator in England. Flash (Barry Allen) and mighty-leaping Impala dismantle uncatchable ordnance in South Africa before Hawkman & Hawkwoman join Native American avenger Owlwoman to crush darkness-breeding monsters in Oklahoma, whilst from the Hall of Justice Wendy, Marvin and the Wonder Twins monitor the crisis with a modicum of mounting hope…

The cataclysmic epic continues in #8 with ‘The Mind Killers!’ as Atom and Rising Son tackle a device designed to decimate Japan, and in Ireland Green Lantern Hal Jordan and Jack O’Lantern battle multi-hued monstrosities before switching off their technological terror.

In New Zealand, time-scanning Tuatara tips off Red Tornado to the position of a bomb cached in the distant past whilst Venezuela’s doom is diverted through a team-up of Batman, Robin and reptile-themed champion Bushmaster. And in Taiwan a melding of sonic superpowers possessed by Black Canary and the astounding Thunderlord harmoniously saves the day…

The saga soars to a classic climax with ‘Three Ways to Kill a World!’ in which the final phases of Grax’s scheme fail thanks to Green Arrow & Tasmanian Devil in Australia, with Aquaman & Little Mermaid sorting out the embattled seas off Denmark and Wonder Woman & The Olympian preserving modern Greece.

Or at least, they would have if the Hellenic heroes had found the right foe. Sadly, their triumph against Wrong-Place, Right-Time terrorist Colonel Conquest almost upsets everything. Thankfully, the quick thinking hero-students send an army of defenders to Antarctica where Norwegian novice Icemaiden dismantles the ultimate booby-trap bomb.  However, whilst the adult champions are engaged, Grax invades the Hall of Justice seeking revenge on the pesky whistleblowing Exorian kids. He’s completely unprepared for and overwhelmed by Wendy, Marvin & Wonderdog, who categorically prove they’re ready to graduate to the big leagues…

Thus with Zan & Jayna enrolled as latest heroes-in-training, Super Friends #10 details their adoption by Batman’s old associate – and eccentric time travel theoretician – Professor Carter Nichols, just before a legion of alien horrors arrive on Earth to teach the kids that appearances can be lethally deceiving in ‘The Monster Menace!’ In #11, ‘Kingslayer’ pits the heroes against criminal mastermind Overlord who has contracted the world’s greatest hitman to murder more than one hundred leaders at one sitting…

Another deep dive into DC’s past resurrected Golden Age titans T.N.T and Dan, the Dyna-Mite in ‘The Atomic Twosome!’ These 1940s mystery men had been under government wraps ever since their radioactive powers began to melt down, but when an underground catastrophe ruptures their individual lead-lined vaults, the Super Friends are called in to prevent potential nuclear nightmare. Then the subterranean reason for the near tragedy is tracked to a monstrous mole creature, and leads to the introduction of eternal mystic Doctor Mist, who reveals the secret history of civilisation and begs help to halt ‘The Mindless Immortal!’ before its random burrowing shatters mankind’s cities. From here, Bridwell would build a fascinating new team concept that would support decades of future continuity…

Super Friends #14 opens with ‘Elementary!’; introducing four ordinary mortals forever changed when possessed by ancient sprits. Tasked by Overlord with plundering the world, Undine, Salamander, Sylph & Gnome are defeated by our heroes yet retain their powers and so become crimefighting team The Elementals. Also on view is a short back-up illustrated by Kurt Schaffenberger & Bob Smith. ‘The Origin of the Wondertwins’ at last reveals they are Exorian genetic throwbacks (despised outcasts on their homeworld) who fled from a circus of freaks and uncovered Grax’s plot before taking that fateful voyage to Earth.

Big surprises come in ‘The Overlord Goes Under!’ (Fradon & Smith) as the Elementals begin battling evil by joining the Super Friends in crushing the crook. All those superheroes are blithely unaware that they are merely clearing the way for a far more cunning and subtle mastermind to take Overlord’s place…

‘The People Who Stole the Sky!’ in SF #16 is a grand, old-fashioned alien invasion yarn, foiled by the team and the increasingly adept Wonder Twins whilst ‘Trapped in Two Times!’ has Zan & Jayna used by the insidious Time Trapper to lure their adult mentors into deadly peril on Krypton in the days before it detonated, and future water world Neryla in the hours before it’s swallowed by its critically expanding red sun. After rescuing the kids – thanks largely to Superman’s legendary lost love Lyla Ler-Rol – the Super Friends employ Tuatara’s temporal insight and Professor Nichol’s obscure chronal methodologies to hunt the Trapper in a riotous yet educational ‘Manhunt in Time!’ (art by Schaffenberger & Smith), by way of Atlantis before it sank, medieval Spain and Michigan in 1860CE: all to thwart a triple-strength scheme to derail history and end Earth civilisation…

SF #19 sees an encore for Menagerie Man in ‘The Mystery of the Missing Monkey!’ (Fradon & Smith) as the animal exploiter appropriates Gleek: intent on turning his elastic-tailed talents into a perfect pickpocketing tool, before Denny O’Neil (as Sergius O’Shaugnessy) teams with Schaffenberger & Smith for a more jocular turn. Here, chaos and comedy ensue when the team tackles vegetable monsters unleashed after self-obsessed shlock-movie director Frownin’ Fritz Frazzle uses Merlin’s actually magical Magic Lantern to make a “masterpiece” on the cheap in ‘Revenge of the Leafy Monsters!’

Bridwell & Fradon bounce back in #21 where ‘Battle Against the Super Fiends!’ has the heroes travelling to Exor to combat super-criminals who can duplicate their power-sets, after which ‘It’s Never Too Late!’ (#22, O’Shaugnessy, Fradon & Smith) reveals how time bandit Chronos subjects the Super Friends to a chronal-delay treatment rendering them perennially too late to stop him… but only until Batman and the Wonder Twins out-think him.

The Mirror Master divides and banishes teachers from students in #23 but is ultimately unable to prevent an ‘SOS from Nowhere!’ (Bridwell, Fradon & Smith) to the Flash. This episode also spends time fleshing out the Wonder Twins’ earthly alter egos as Gotham Central highschoolers John & Joanna Fleming

With O’Shaugnessy scripting, ‘Past, Present and Danger!’ sees Zan & Jayna’s faces found engraved on a recently-unearthed Egyptian pyramid. Upon investigation inside the edifice, the heroes awaken two ancient exiles who resemble the kids, but who are in truth criminals who fled Exorian justice thousands of years previously. How lucky, then, that the kids are perfect doubles that the villains can send back with the robot cops surrounding the pyramid – once they’ve got rid of all those busybody Earthling heroes…

Enjoying promotion through treachery, habitually harassed Underling has seized power at last in Bridwell’s ‘Puppets of the Overlord’, and then employs forbidden technology to mind-control adult and junior heroes. Happily, international champions Green Fury (later Fire), Wonder Woman’s sister Nubia, Tasmanian Devil and Seraph can join Green Lantern and Queen Mera of Atlantis in delivering a liberating solution, after which this splendid selection of super thrills pauses with SF #26 as Bridwell, Fradon & Smith bring back some old friends and enemies for ‘The Wondertwins’ Battle of Wits!’ when a scheming former Bat-foe enacts an infallibly murderous plot…

Rounding out the frenetic fun is a features section that includes the Alex Toth cover from Limited Collectors’ Edition #C-41  and new material from sequel C-46. These include a comic strip collaboration with Bridwell on introductory tale ‘Super Friends’ which was a star-studded framing sequence for a big reprint issue of Justice League classics. The wonders are further augmented by Toth’s comprehensive pictorial essay on creating ‘TV Cartoons’ (with contributions from Bob Foster), plus his ‘The JLA on TV’ model sheets, and designs of ‘The Hall of Justice’ by Terry Austin. As you of course know, comics legend Toth was lead designer on the characters’ transition to TV animation…

The extras include mini-comic Aquateers Meet the Super Friends – a 1979 promotional giveaway included with every purchase of Super Friends Swim Goggles. An uncredited framing sequence (which looks like a Continuity Associates project that Dick Giordano & Frank McLoughlin had a hand in) segues into ‘The Greatest Show on Water’ – an Aquaman short by Fradon originally published in Adventure Comics #219, (December 1955).

The bumper fun wraps with Alex Ross’ painted cover from 2001 book collection Super Friends!

With covers by Fradon, Smith, Schaffenberger, Colletta, Ernie Chan and more, this hopefully initial compendium is superbly entertaining, masterfully crafted and utterly engaging. It offers stories of pure comics gold to delight children and adults in equal proportion. Truly generational in appeal, they are probably the closest thing to an American answer to the magic of Tintin or Asterix and no family home should be without this tome.

Sadly, this masterful mystery megamix is not yet available digitally, but we live in hope. In the meantime, if you prefer your cartoon crimebustng computer collated you could access 2020’s Super-Friends: Saturday Morning Comics volume 1.
© 1976, 1977, 1978, 1979, 2001, 2025 DC Comics, Inc. All Rights Reserved.

Today in 1697, Willam Hogarth was born. Notionally adding to the comics lustre and significance, in 1918, Howard Purcell was also added to the planet’s roster, as was Neil Gaiman in 1960. In the exit column for today, in 1993 we lost astounding illustrator Alberto Breccia, and in 2006 immortal sci fi writer Jack Williamson. All those other guys you can find in old posts here, but I particularly recommend Beyond Mars – The Complete Series 1952-1955.

JSA vs. Kobra


By Eric S. Trautmann, Don Kramer & Michael Babinski, with Neil Edwards & various (DC Comics)
ISBN: 978-1-84856-955-3 (TPB)

This book includes some Discriminatory Content produced during less enlightened times.

After the actual invention of the comic book superhero – for which read Superman’s debut in 1938 – the most significant event in the genre – and indeed industry’s – progress was the combination of individual attention-getters into a group. Thus what seems blindingly obvious to us with the benefit of four-colour hindsight was proven: a number of popular characters could multiply readership by combining forces and readerships. Plus of course, a whole bunch of superheroes is a lot cooler than just one – or even one and a sidekick.

The Justice Society of America was created in the third issue (Winter 1940/1941) of All-Star Comics, an anthology title featuring established characters from various All-American Comics publications. The magic was instigated by the simple expedient of having the assorted heroes gather around a table and tell each other their latest adventure. From this low-key collaborative conference it wasn’t long before the guys – and they were all white guys (except Red Tornado who merely pretended to be one) – regularly joined forces to defeat the greatest villains and social ills of their generation. Within months the concept had spread far and wide…

And so the Justice Society of America is rightly revered as a landmark in the development of comic books and, when Julius Schwartz revived the superhero genre in the late 1950s, the game-changing moment came with the inevitable teaming of the reconfigured mystery men into a Justice League of America. From there it wasn’t long until the original and genuine article returned. There were many attempts to formally revive the team’s fortunes but it wasn’t until 1999, on the back of both a highly successful reboot of the JLA by Grant Morrison & Howard Porter, and a seminal but critically favoured new Starman by Golden Age devotee James Robinson, that the multi-generational team found a concept and fanbase big enough to support them. In 1999, the original super-team returned and have been with us in one form or another ever since. In this anniversary year there have numerous excellent efforts to revamp the original OG, and we’ll be getting to those in the months to come…

On sale from November 13th 1975 but cover-dated February 1976, Kobra originated in his own short-lived title during a period of desperate experimentation, whilst traditional superhero sales were plummeting and the industry feared its inevitable extinction. Credited to Martin Pasko, Steve Sherman, Jack Kirby & Pablo Marcos, the saga was a radical updating of Alexandre Dumas’ 1844 novel Les Frères CorsesThe Corsican Brothers

When conjoined twins Jeffrey and Jason Burr were surgically separated soon after birth, Jeffrey was abducted by disciples of the Cult of Kobra and raised to be their Dark Messiah: a deadly warrior, scientist and strategist dedicated to bringing about the end of civilisation and initiating a cleansing “Age of Chaos”. The peculiar circumstances of their birth meant that Jeffrey and Jason maintained an uncanny psychic connection wherein one would experience the hurts and harms inflicted upon the other. Over the years this led Jason to become the ultimate weapon in a war waged by numerous DC heroes against his serpentine terrorist sibling.

Eventually Jason was safely murdered by Kobra, but later resurrected as an even greater evil, assuming his brother’s position as head of the World’s most dangerous death-cult. The new Kobra was an utterly dedicated fanatic who wedded the cult’s technological resources to hideous, sacrificial blood-magic and preferred faith-driven disciples to the disaffected proto-thugs employed by his predecessor (for further details you should see Checkmate: Pawn Breaks or wait for me to finally review the new edition or just buy the book and take a chance…)

The JSA battled the first Kobra many times (most notably in JSA: Darkness Falls and JSA: Savage Times) but were utterly unprepared for the sheer horrors in store when they swung into action against the inheritor of the Snake cult…

This terse, tense collection re-presents 6-issue JSA vs. Kobra ‘Engines of Faith’ miniseries which, informed by the actions of real-world terrorism of fundamentalist factions around the globe, finally elevated Kobra to the first rank of villains: the deadly herald of the World’s End who plays a lethal game of cat-&-mouse with the Planet’s Smartest Man and some of the most experienced heroes of all time…

The Serpent Lord begins his campaign of terror in ‘Bad Religion’, dispatching suicide bombers to destroy the Justice Society in their own home and thereby confronting logic and superpowers with pure faith and high-tech explosives. Caught off guard by foes actually happy to die if they can strike a blow against their master’s enemies, the JSA are further wrong-footed by seemingly random attacks against civilians and institutions, all orchestrated by field commander and fanatical bride of death Ariadne Persakis.

The sheer scale of the bloodletting and illogical nature of the attacks soon has our heroes fighting amongst themselves as they strive to find some rhyme or reason behind such senseless, murderous assaults… so why then does Persakis abruptly surrender herself to their custody?

‘Strange Days’ finds the team seething but still unable to fathom the terrorist’s game plan… until Ariadne breaks free of Checkmate custody. Apparently the covert international spy-force has been hopelessly infiltrated and compromised. The senseless death-toll mounts exponentially and as, the team narrowly thwart an assault on a giant particle accelerator that could split the Earth in two, masked genius Mr. Terrific begins to discern a pattern to the random madness in ‘Misdirection’

Brutal attacks intensify and, although it appears the good guys are slowly gaining the upper hand, Terrific perceives the hidden agenda behind the unceasing ghastly blows against decency and civilisation. ‘Lightning in a Bottle’ sees Kobra make his ultimate move and apparently fail, leading to a gathering of champions ‘Beating the Grass’ and taking the war to the relentless foe, but even after stunning climax ‘Shedding Skin’ the weary heroes cannot be sure if they have won the day or somehow lost the war entirely…

This is a stunning piece of Fights ‘n’ Tights fiction: dark, dramatic and intensely compelling. Writer Eric S. Trautmann melded shiny superheroics, grim realpolitik and genuine cultural zeitgeists into a splendidly mature costumed drama, and the effective underplayed art of Don Kramer, Neil Edwards and inker Michael Babinski is chillingly effective at capturing the tone as well as the events.

If you think you’ve grown beyond gaudy mystery men and “goodies” against “baddies” this graphic novel is more than likely to make you think again.
© 2009, 2010 DC Comics. All rights reserved.

Adventures of Superman: José Luis García-López volume 1


By José Luis García-López, Martin Pasko, Gerry Conway, Elliot S. Maggin, David Michelinie, Len Wein, Denny O’Neil, Bob Oksner, Frank Springer, Vince Colletta, Dan Adkins, Joe Giella, Steve Mitchell, Dick Giordano & various (DC Comics)
ISBN: 978-1-4012-3856-8 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

The American comic book industry would be utterly unrecognisable if Superman had never been born. His unprecedented adoption by a desperate and joy-starved generation quite literally gave birth to a genre if not an actual art form. Within three years of his June 1938 debut, the intoxicating blend of eye-popping action and social wish-fulfilment which hallmarked the early Man of Steel had grown to encompass cops-and-robbers crime-busting, socially reforming dramas, science fiction, fantasy, whimsical comedy and, once the war in Europe and the East embroiled America, patriotic relevance.

In many ways Superman is still master of the world, having utterly changed the shape of a fledgling industry and modern entertainment in general. There have been newspaper strips, radio and TV shows, cartoons games, toys, merchandise and blockbusting movies. Everyone on Earth gets a picture in their heads when they hear the name. Moreover, he is a character endlessly revitalised by the creators who work on his never-ending exploits. One the most gifted and intoxicating is José Luis García-López. An industry professional since he was 13 years old, the master illustrator was born in Pontevedra, Spain on 26th March 1948. By age three he was living in Argentina, and reared on a steady diet of comics: especially the works of Alex Raymond, Hal Foster, Alberto Breccia, Milt Caniff and José Luis Salinas.

During the late 1960s, García-López broke into the US comics world, with anthological romance work and anodyne horror tales for Charlton Comics which led to mystery-suspense yarns for Gold Key. In 1974 he moved to New York City where Joe Orlando got him a crucial intro meeting with DC Comics. That turned into a near-exclusive 40-year association which not only generated astounding comics sagas, but also saw the artist become the corporation’s official reference artist: the fount of all style guides and merchandising materials. His art was DC’s interface with the wider world.

After a few tentative inking jobs, García-López debuted as a DC penciller and inker on a Hawkman back-up in Detective Comics #452 in October 1975, and a month later was illustrating post-apocalyptic doomsday thriller Hercules Unbound. His sumptuous art could also encompass grim & gritty and he was drafted in to end the run on the company’s Tarzan title, and was afterwards handed western antihero Jonah Hex when the gunslinger – bucking all industry sales trends – graduated to his own solo title in early 1977.

The artist’s star was on the rise. While filling in all across the DCU – his assorted Superman tales are all in this stunning hardback/digital compilation – García-López was increasingly first choice for major publishing projects and events, such as the Marvel-DC Batman/Hulk tabloid crossover, prestige specials such the Superman/Wonder Woman clash included here and such breakthrough/breakout miniseries and graphic novels as Cinder & Ashe, Atari Force, Twilight, Star Raiders, Road to Perdition and many more. Paradoxically, he remains one of the company’s greatest artists and yet largely unknown and under-appreciated.

This splendid tome gathers the contents of Superman #294, 301-302, 307-309, 347; All-New Collectors’ Edition C-54 and DC Comics Presents #1-4, 17, 20, 24, 31: collectively spanning December 1975 through March 1981. Hopefully by the time I get to the sequel Superman and companion Batman volumes there will also be a DC Universe of… edition…

What we have here, though, is a boldly exuberant celebration of the Man of Steel, many with guest stars and all splendidly accessible to veteran fans and casual acquaintances alike.

The wonderment opens with a short back-up from Superman #294. Scripted by Martin Pasko and inked by Vince Colletta, ‘The Tattoo Switcheroo!’ details how Clark Kent escapes secret identity exposure after being nabbed by gangsters. Such pedestrian concerns are forgotten in Superman #301 (July 76) where Gerry Conway & Bob Oksner help prove ‘Solomon Grundy Wins on a Monday!’, as Earth-2’s monstrous zombie horror sideslips to Earth-1 to wreak havoc in Metropolis, thereby forcing the Action Ace to use brains rather than brawn to win the day.

An issue later, Elliot S. Maggin scripted ‘Seven-Foot-Two… and Still Growing!’ as fiendish scientist Lex Luthor finds a way to diminish the hero’s intellect by enlarging him to the point where his brain no longer efficiently connects to his dinosaur-dimensioned body. Thankfully, size-shifting hero The Atom is only a phone call away…

Curt Swan was Superman’s premiere artist for decades: a supremely gifted and conscientious illustrator who made the character his own. He was not, however, superhuman and while he was drawing what was then billed as “the longest Superman story ever” for DC Special Series #5 (Superman Spectacular 1977) García-López united with Conway and inker Frank Springer for issues #307-309 (January – March 1977), wherein the Man of Steel was deceived and deluded into believing his alien origins to be a comfortable fabrication to ease a human mutant’s twisted mind. In ‘Krypton – No More!’ Kal-El waged a war to save the environment from big business and their multipowered minions Radion & Protector, even battling his cousin Supergirl to disprove ‘This Planet is Mine!’ before the true story is revealed, just in time to tackle an alien invasion in ‘Blind Hero’s Bluff!’ as the Girl of Steel joined the now clear-headed hero and his faithful dog Krypto

Following that is one of the most impressive and fun comics sagas of the era. Written by Conway and inked by Dan Adkins, All-New Collectors’ Edition C-54 (January 1978) sees ‘Superman vs. Wonder Woman’ take us back to World War II, as Man of Steel and Amazing Amazon meet for the first time after Nazi Übermensch Baron Blitzkrieg and Japan’s infallible assassin Sumo the Samurai unite to steal a prototype atomic device. Although they should be allies, the heroes are quickly and cataclysmically at odds over the dispensation of the nuke so, once they stop fighting, they still must defeat the Axis Powers’ most fanatical operatives…

From the moment a kid first sees his second superhero the only thing they want is to see how the new gaudy gladiator stacks up against the first. From the earliest days of comic books (and according to DC Comics Presents editor Julie Schwartz it was the same with the pulps and dime novels that preceded it), we’ve wanted our idols to meet, associate, battle together – and if you follow the Timely/Marvel model, that means against each other – far more than we want to see them trounce archenemies in a united front…

The concept of team-up books – an established star pairing or battling (usually both) with less well-selling company characters – was far from new when DC awarded their then-biggest gun a regular arena to have adventures with other stars of their firmament, just as Batman had been doing since the middle of the 1960s in The Brave and the Bold. It was the publicity-drenched weeks before release of Superman: The Movie and Tim Burton’s Batman (which, BTW, García-López also provided designs for) was over a decade away…

The Metropolis Marvel had already enjoyed the serial sharing experience, when World’s Finest Comics briefly ejected the Caped Crusader and Superman battled beside a coterie of heroes including Flash, Robin, Teen Titans, Vigilante, Dr. Fate and others (issues #198-214: November 1970 to October/November 1972) before a proper status quo was re-established.

Star-studded new monthly DC Comics Presents was a big deal at the time, so only the utterly astounding and series-unattached José Luis García-López (inked by Adkins) could conceivably open the show. Silver Age Flash Barry Allen had been Superman’s first co-star in that aforementioned World’s Finest Comics run and he reprised his role in ‘Chase to the End of Time!’ and ‘Race to the End of Time!’ (DCCP #1 & 2: July/August & September/October 1978), with scripter Marty Pasko detailing how warring alien races trick both heroes into speeding relentlessly through the timestream to prevent Earth’s history being erased. As if that isn’t dangerous enough, nobody could predict the deadly intervention of the Scarlet Speedster’s most dangerous foe, Professor Zoom, the Reverse-Flash, who tries to turn the race against time to his own advantage.

David Michelinie wrote a tantalising pastiche of classic Adam Strange/Mystery in Space thrillers for García-López to draw and ink in ‘The Riddle of Little Earth Lost’, wherein the Man of Two Worlds and Man of Tomorrow foil the diabolical cosmic catastrophe scheme of deranged military genius Kaskor who intended to transpose and subjugate or destroy Earth and light-years-distant planet Rann.

Len Wein wrote the superb ‘Sun-Stroke!’ as the Man of Steel and madly-malleable Metal Men joined forces to thwart solar-fuelled genius I.Q. and toxic elemental menace Chemo after an ill-considered plan to enhance Earth’s solar radiation exposure provoked cataclysmic solar flares. With the title on solid ground the artist moved on, but returned with Gerry Conway and inker Steve Mitchell to herald the return of Firestorm in DCCP #17’s ‘The Ice Slaves of Killer Frost!’: a bombastic, saves-the-day epic returning the Nuclear Man to active DC pantheon service after a long hiatus.

In DCCP #20, Green Arrow steals the show in gripping, Big Business-busting eco-thriller ‘Inferno from the Sky!’ (Denny O’Neil, García-López & Joe Giella), after which the artist filled in with Conway on Superman #347 (May 1980) as the Last Son of Krypton clashes with a mythic cosmic courier in ‘The Sleeper Out of Time!’

In his peregrinations around the DCU, García-López had particularly distinguished himself with numerous episodes and fill-ins starring murdered aerialist Deadman. One of the very best came in DC Comics Presents #24 (August 1980) wherein scripter Wein reveals the tragic, chilling story of ‘The Man Who Was the World!’ as the grim ghost is forced to possess Superman and save the Earth… but fouls up badly…

Wrapping up this superb Fights ‘n’ Tights festival is ‘The Deadliest Show on Earth!’ (DCCP #31); written by Conway and inked by Dick Giordano, teaming Man of Steel and original Robin, the Teen Wonder Dick Grayson to conclusively crush a perfidious psychic vampire predating on the performers at the troubled Sterling Circus…

These tales are gripping fare elevated to epic heights by the magnificent art of one of the world’s finest artists. How could any fan possibly resist?
© 1975, 1976, 1977, 1978, 1979, 1980, 1981, 2013 DC Comics. All Rights Reserved.

DC Finest: Team-Ups: Chase to the End of Time


By Bob Haney, Cary Burkett, Martin Pasko, Dave Michelinie, Len Wein, Cary Bates, Steve Englehart, Paul Levitz, Jim Aparo, José Luis García-López, Murphy Anderson, Curt Swan, Dick Dillin, Joe Staton, Rich Buckler, Don Newton, Romeo Tanghal, Frank McLaughlin, Frank Chiaramonte, Dick Giordano, Jack Abel, Bob Smith & various (DC Comics)
ISBN: 978-1-79950-082-7 (TPB)

This book includes Discriminatory Content produced in less enlightened times

Here’s another stunning and timely compilation comprising the best of vintage comics; one more astounding and epic DC Finest edition. These weighty, full colour treasure troves are chronologically curated themed tomes highlighting past glories from the company that invented superheroes and so much more. Sadly, they’re not yet available digitally, as were the last decade’s Bronze, Silver and Golden Age collections, but we live in hope…

As you’ve probably noticed, a big part of superhero fiction involves interacting – if not always uniting – with other costumed stars. Every producer, purveyor and publisher of Fights ‘n’ Tights fare employs and exploits the concept of allied action and chums in conflict, with apparently every consumer insatiably coveting them and more of the same. With The Man of Steel and a whole bunch of super-suited & booted associates happily and profitably cavorting across big screens everywhere now, let’s look at a few of his past collaborations… and while we’re at it, peek at some of his best pal’s other playmates at the same time…

From the moment a kid first sees his second superhero the only thing he/she wants is to observe how the new gaudy gladiator stacks up against the first. From the earliest days of the comics industry – and according to DC Comics Presents first editor Julie Schwartz, it was the same with the pulps and dime novels that preceded it – we’ve wanted our idols to meet, associate, battle together (and if you follow the Timely/Marvel model, that means against each other) far more than we want to see them trounce their archenemies in a united front…

The concept of team-up comic books – an established star pairing or battling (usually both) with less well-selling company characters – was far from new when DC awarded their then-biggest gun (it was the publicity-drenched weeks before the release of Superman: The Movie and Tim Burton’s Batman was over a decade away) a regular arena to share adventures with other stars of their firmament, just as Batman had been doing since the middle of the 1960s.

The Brave and the Bold began in 1955 as an anthology adventure comic featuring short tales of period heroes: a format mirroring contemporary movie fascination with historical dramas. Written by Bob Kanigher, issue #1 led with Golden Gladiator, the Silent Knight and Joe Kubert’s now legendary Viking Prince. From #5 the Gladiator was increasingly alternated with Robin Hood, and manly, mainly mainstream romps carried the title until the end of the decade when the burgeoning costumed character revival saw B&B transform into a try-out vehicle like sister publication Showcase.

Brave and the Bold #25 (August/September 1959) debuted Task Force X: Suicide Squad, followed by Justice League of America (#28), Cave Carson (#31) and Hawkman (#34). Since only the JLA hit first time out, there were return engagements for the Squad, Carson and Hawkman. Something truly different appeared in #45-49 with science fictional Strange Sports Stories before B&B #50 triggered a new concept that once again truly caught reader imaginations.

It paired superheroes Green Arrow and Martian Manhunter in a one-off team-up, as did succeeding issues: Aquaman and Hawkman in #51, WWII wonders Sgt. Rock, Captain Cloud, Mme. Marie and the Haunted Tank in #52 and Atom with Flash in #53. The next team-up – Robin, Aqualad & Kid Flash – swiftly evolved into the Teen Titans. After Metal Men/the Atom and Flash/Martian Manhunter, new hero Metamorpho, the Element Man debuted in #57-58. Then it was back to superhero pairings with #59, and although no one realised it at the time this particular conjunction (Batman & Green Lantern) would be particularly significant. Soon the book would become a vehicle for Batman team-ups…

With the 1978 release of Superman The Movie it was time to reward the Man of Tomorrow with a similar dedicated publication, although in truth, the Action Ace had already enjoyed the sharing experience once before, when World’s Finest Comics briefly ejected the Caped Crusader and Superman paired with a coterie of heroes including Flash, Robin, Aquaman, Teen Titans, Vigilante, Dr. Fate and others (i#198-214; cover-dated November 1970 to October/November 1972) before the traditional status quo was re-established.

This superb all action collection intriguingly re-presents the first 14 star-studded monthly DC Comics Presents releases and the equivalent contemporary issues of The Brave and the Bold – #141-155). These together collectively span May/June 1978 through October 1979. We open with B&B and resident creators Bob Haney & Jim Aparo, so before the off here’s some background.

Robert Gilbert Haney, Jr. was born on 15th March 1926, growing up in Philadelphia listening to radio dramas and serials, and reading newspaper strips like Prince Valiant and Flash Gordon. Higher education at Swathmore College led to service in the US Navy. He was one of the lucky ones to survive The Battle of Okinawa relatively unscathed.

Follow up studies at Columbia University led to a Master’s degree, after which Haney began a prolific storytelling career by writing a slew of popular novels under a number of noms de plume. In 1947, he moved sideways into comic books, beginning with racy tale ‘College for Murder’ in Harvey Comics’ Black Cat #9 (cover-dated January 1948). From then until 1955 he freelanced for various publishers like Fawcett, Hillman, Standard and St. John on genre tales packed with action, grit and wit.

When anti-comics witch-hunts in the 1950s led to a bowdlerising, self-inflicted Comics Code, Haney shifted gears and began an almost exclusive position as a scripter at DC/National Comics, initially for the war comic division. His first sale was ‘Frogmen’s Secret’ in All American Men of War #17 (January 1955), and he scripted the very first Sgt Rock story in 1959, and countless more for all the combat titles.

Immensely versatile, he wrote for every genre division from licensed to humour, western to superhero and for titles including Blackhawk, Adventures of Rex the Wonder Dog, Sea Devils, Tomahawk, Challengers of the Unknown, Superman’s Pal Jimmy Olsen, My Greatest Adventure, Doom Patrol, Aquaman, Hawkman, Space Ranger, Green Arrow, Deadman, The Unknown Soldier, and the very first Batman team-up in The Brave and the Bold #59. For decades the book would be his personal playground and where he delivered his take on most of the company’s vast pantheon…

Haney co-created the Teen Titans, Metamorpho, Eclipso, Enchantress (in Strange Adventures), Aquagirl, Cain of The House of Mystery and the Super-Sons, but ultimately his style began to clash with DC’s changing teen demographic. Happily, he had also been working in animation since the mid-1960s, scripting episodes of The New Adventures of Superman and The Superman/Aquaman Hour of Adventure TV shows; and in the 1980s, DC’s loss was cartoon kids’ gain. Haney worked extensively on new shows including Karate Kat, Silverhawks and ThunderCats, as well as producing books of general fiction and consumer journalism. Ultimately, rapprochement with a new DC management saw Haney return to comics for nostalgia-tinged titles including Elseworlds 80-Page Giant #1 (August 1999); Silver Age: The Brave and the Bold #1 (July 2000); and – posthumously published –Teen Titans Lost Annual #1 (March 2008).

Haney died on November 25th 2004, in La Mesa, California.

Taking his cues from news headlines, popular films and proven genre-sources, Haney continually produced gripping yarns that thrilled and enticed, with no need for more than a cursory nod to an ever-more-onerous continuity. Anybody could pick up an issue of B&B and be sucked into a world of wonder. Consequently, these tales are just as fresh and welcoming today, their themes and premises just as immediate now as then. Moreover, Jim Aparo’s magnificent art is still as compelling and engrossing as it always was.

James N. Aparo (August 24th 1932 – July 19th 2005) was a true but quiet giant of comic books. Self-taught, he grew up in New Britain Connecticut, and, after failing to join EC Comics whilst in his 20s, slipped easily into advertising, newspaper and fashion illustration. Even after finally becoming a comics artist he assiduously maintained his links with his first career. For most of his career he was a triple-threat, pencilling, inking and lettering his pages. In 1963 he began drawing Ralph Kanna’s newspaper strip Stern Wheeler, and three years later was working on a wide range of features for go-getting visionary editor Dick Giordano at Charlton Comics. Aparo especially shone on the minor company’s licensed top gun The Phantom. In 1968 when Giordano was lured away to National/DC he brought his top performers (primarily Steve Ditko, Steve Skeates and Aparo) with him. Aparo began a life-long association with the company where legends live illustrating and reinvigorating moribund title Aquaman – although he also continued with The Phantom until his duties grew with the addition of numerous short stories for the monolith’s burgeoning horror anthologies and revived 1950s supernatural champion The Phantom Stranger.

Aparo went on to become a multi award-winning mainstay of DC’s artistic arsenal, with stellar runs on The Spectre, The Outsiders and Green Arrow, but his star was always and forever linked to Batman’s.

In B&B #141’s ‘Pay – Or Die!’ that relationship and the artist’s versatility shines as Black Canary helps Batman quash The Joker’s byzantine extortion scheme.

Fast-paced, straightforward, done-in-one dramas almost by definition, these quick treats were perfect introducer tales and seldom carried over, but in #142, ‘Enigma of the Death-Ship!’ sees Aquaman and wife Mera battle the Dark Knight to suppress a family secret, before the sordid trail of a covert Gotham drug lord leads to the most respected man in America in the next issue, with Cary Burkett collaborating with Haney for conclusion ‘Cast the First Stone’ as manic crime-crusher The Creeper confronts his mentor and finds even the most esteemed hero can have feet of clay…

The brave, bold portion of our entertainment pauses here to allow the Metropolis Marvel his moment to shine with a debut 2-part thriller from DC Comics Presents #1 & 2 (July/August & September/October 1978), featuring Silver Age Flash Barry Allen, who had also been Superman’s first co-star in that aforementioned World’s Finest Comics run. ‘Chase to the End of Time!’ and ‘Race to the End of Time!’ by scripter Marty Pasko & utterly astounding José Luis García-López inked by Dan Adkins, rather reprises that selfsame WF tale. Here warring alien races trick both heroes into speeding relentlessly through the time-stream to prevent Earth’s history from being corrupted and destroyed. As if that isn’t dangerous enough, nobody could predict the deadly intervention of the Scarlet Speedster’s most dangerous foe, Professor Zoom, the Reverse-Flash, but the heroes sort it all out in the end…

In B&B #144 Haney& Aparo deliver a magical mystery tale of ‘The Arrow of Eternity’ as Caped Crusader and Emerald Archer head back in time to Agincourt and foil a wicked plot by time-tamperer the Gargoyle, whilst in DCCP #3, David Michelinie’s tantalising pastiche of classic Adam Strange/Mystery in Space thrillers results in a modern masterpiece for García-López to draw and ink in ‘The Riddle of Little Earth Lost’. Here Man of Two Worlds and Man of Steel foil the diabolical cosmic catastrophe scheme of deranged ex-tyrant Kaskor to transpose, subjugate and/or destroy Earth and light-years distant planet Rann.

Courtesy of Haney & Aparo, The Phantom Stranger and Batman face ‘A Choice of Dooms!’ pursuing voodoo crime lord Kaluu in B&B #145 whilst DCCP #4 welcomed Len Wein to script the superb ‘Sun-Stroke!’ for García-López, as Man of Steel and madly-malleable Metal Men join forces to thwart solar-fuelled genius I.Q. and toxic elemental menace Chemo after an ill-considered plan to enhance Earth’s solar radiation exposure provokes a cataclysmic solar-flare…

Haney and guest artists Romeo Tanghal & Frank McLaughlin switch worlds and times in B&B #146 as the Batman of World War II assists faceless superspy the Unknown Soldier in stopping Nazi assassin Count von Stauffen from murdering America’s top brass and greatest scientists to sabotage the nation’s most secret weapon project, whereas modern day Sea King Aquaman is embroiled in ‘The War of the Undersea Cities’ (by Wein, Paul Levitz & Murphy Anderson) in DCCP #5.

This time, Superman must step in after Aquaman’s subjects in Poseidonis re-open ancient hostilities with the mer-folk of undersea neighbour Tritonis, home of the caped Kryptonian’s college girlfriend Lori Lemaris. Fortunately, cooler heads prevail when the deadly Ocean Master is revealed to be meddling in their sub-sea politics…

Supergirl enjoyed her first ever B&B Bat team-up. She had previously paired with Wonder Woman in #63, in the outrageously-dated and utterly indefensible ‘Revolt of the Super-Chicks!’ but here in #147 however, Burkett & Aparo’s ‘Death-Scream from the Sky!’ sees her and the Gotham Guardian save the world from extermination by satellite and shady surprise super villain Dr. Light

A DCCP two-parter opens with ‘The Fantastic Fall of Green Lantern’ (Levitz, Curt Swan & Francisco Chiaramonte) in #6 which sees the Man of Steel briefly inherit the awesome power ring after Hal Jordan falls in battle against his female antithesis Star Sapphire. Although triumphant against her, “Green Superman” is subsequently ambushed by warriors from antimatter universe Qward leading to ‘The Paralyzed Planet Peril!’ (#7 by Levitz, Dick Dillin & Chiaramonte) wherein those bellicose aliens seek to colonise Earth… until robotic AI hero Red Tornado swirls in to the rescue.

Back in B&B, Good Cheer mingles with Drama as ‘The Night the Mob Stole X-Mas!’ delivers seasonal fluff by Haney pencilled by Joe Staton, with Aparo applying his overpowering inks to a tale of cigarette smugglers and aging mafioso, with Plastic Man helping to provide a mandatory Christmas miracle. The disbanded Teen Titans briefly reform in #149 for Haney & Aparo’s ‘Look Homeward, Runaway!’ to help Batman hunt and redeem a kid gang moving from petty crime to the big leagues after which in DCCP #8, ‘The Sixty Deaths of Solomon Grundy’ (Steve Englehart & Murphy Anderson) teams Swamp Thing with Action Ace. At this time the bog-beast still believed he was a transformed human and not an enhanced plant, and Alec Holland searches the sewers of Metropolis for a cure to his condition, only to stumble onto a battle between the Man of Steel and the mystic zombie who was “born on a Monday”…

Anniversary event The Brave and the Bold #150 was celebrated with a pairing that was both old hat and never seen before. Haney & Aparo’s ‘Today Gotham… Tomorrow the World!’ commemorates the landmark anniversary with an extended tale of Bruce Wayne’s abduction by terrorists and the undercover superhero who secretly shadows him. No hints here from me…

In that other caped crimebuster’s book, Pasko returns to script Staton & Jack Abel’s ‘Invasion of the Ice People!’ in #9, wherein Wonder Woman assists in repelling an arctic assault by malign disembodied intellects whist in B&B #151, The Flash becomes prey and appetiser for a predatory haunt feeding off patrons at Gotham’s hippest nightspot… and Batman barely breaks the spell at the ‘Disco of Death’ (Haney & Aparo). Another 2-part tale commences with DCCP #10’s ‘The Miracle Man of Easy Company’ (Cary Bates, Staton & Abel), as a super-bomb blasts Superman back to WWII and a momentous if amnesia-tainted meeting with indomitable everyman soldier Sgt. Rock. However before the Caped Kryptonian returns home to battle a brainwashed and power-amplified Hawkman in #11’s ‘Murder by Starlight!’ (Bates, Staton & Chiaramonte) there’s an intriguing interruption. B&B #152 splits the saga as Haney & Aparo reveal ‘Death Has a Golden Grab!’. Here mighty mite The Atom helping the Gotham Gangbuster stop a deadly bullion theft.  Chronologically #153 – courtesy of Burkett, Don Newton & Bob Smith – then sees Red Tornado help Batman survive old school greed and the hi-tech ‘Menace of the Murder Machines’ before DCCP #12 arranged a duel between the Man of Steel and New God Mister Miracle in ‘Winner Take Metropolis’ by Englehart, Richard Buckler & Dick Giordano.


B&B #154 finds Element Man Metamorpho treading ‘The Pathway of Doom…’ to save former girlfriend Sapphire Stagg and help Batman disconnect a middle eastern smuggling pipeline, prior to the brave, bold portion of our entertainment coming to a close with #155’s ‘Fugitive from Two Worlds!’ as Haney & Aparo detail Green Lantern Hal Jordan clashing with the Dark Knight over jurisdiction rights regarding an earthshaking alien criminal.

Closing this perfectly curated portion of comics history is another two-part tale spanning centuries as Levitz scripts an ambitious epic limned by Dillin & Giordano that begins with ‘To Live in Peace… Nevermore!’ When the Legion of Super-Heroes visit the 20th century they must prevent Superman saving a little boy from alien abduction to preserve the integrity of the time-line. It doesn’t help that the lad is Jon Ross, son of Clark Kent’s oldest friend and most trusted confidante. Furious and deranged by loss, Pete Ross risks the destruction of reality itself by enlisting the aid of Superboy to battle his older self in ‘Judge, Jury… and No Justice!’, but achieves only stalemate and a promise from the Man of Tomorrow to somehow make things right…

This titanic tome offers a tantalising snapshot of combined A-lister capers and demonstrates the breadth of DC’s roster of lesser stars in punchy, pithy adventures acting as a perfect shop window and catalogue of legendary fascinating characters – and creators. It also delivers a delightful variety of self-contained, satisfying entertainments ranging from the merely excellent all the way to utterly unmissable. DC Finest: Team-Ups is an ideal introduction to the DC Universe for every kid of any age and passport to Costumed Dramas of a simpler, more inviting time.
© 1978, 1979, 2025 DC Comics. All Rights Reserved.

Superman: The Many Worlds of Krypton


By E. Nelson Bridwell, Denny O’Neil, Cary Bates, Marv Wolfman, Elliot S. Maggin, Paul Kupperberg, John Byrne, Murphy Anderson, Dick Giordano, Gray Morrow, Michael Kaluta, Dave Cockrum, Dick Dillin, Marshall Rogers, Howard Chaykin, Paul Kupperberg, Mike Mignola, Rick Bryant, Carlos Garzon & various (DC Comics)
ISBN: 978-1-4012-7889-2 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

For fans and comics creators alike, continuity can be a harsh mistress. These days, maintaining a faux-historical cloak of rational integrity for the made-up worlds we inhabit is paramount, and the worst casualty of the semi-regular sweeping changes, rationalisations and reboots is great stories that suddenly “never happened”. A most painful example of this – for me at least – was the wholesale loss of the entire charm-drenched mythology that had evolved around Superman’s birthworld in the wonder years between 1948 and 1985.

Silver Age readers avidly consuming Superman, Action Comics, Superman’s Girlfriend Lois Lane, World’s Finest Comics and Superman’s Pal Jimmy Olsen (not forgetting Superboy and Adventure Comics) would delight every time some fascinating snippet of information leaked out. We spent our rainy days filling in incredible blanks about the lost world through the tantalising and thrilling tales from those halcyon publications.

Throughout the 1970s, The Fabulous World of Krypton was a back-up feature in Superman specifically revealing intriguing glimpses from the history of that lost world. But during Crisis on Infinite Earths and it’s in its wake that was all unmade. Happily, however, these days a far wiser DC has opened the doors to all those lost moments with a more inviting and inclusive definition of continuity, so a “yay them” all around!

Throughout the 1970s and into the 1980s – and an issue of giant-sized anthology Superman Family – the peripatetic feature delivered 27 “Untold Tales of Superman’s Native Planet” (and is long overdue for a complete archival collection; perhaps as a DC Finest edition?) by a host of the industry’s greatest talents all further exploring that defunct wonderland. A far-too-small selection of those are re-presented in this beguiling commemoration, taken from Superman #233, 236, 238, 240, 248, 257, 266 and Superman Family #182, to augment a brace of miniseries World of Krypton #1-3 and World of Krypton (vol. 2) #1-4. These collectively span 1971-1988 and, following enticing scene-setting introduction ‘The World (of Krypton) According to Paul (Kupperberg)’, kick off Chapter 1: Fabulous World of Krypton with E. Nelson Bridwell (always the go-to guy for any detail of fact, or trivia concerning the company’s vast comics output) & Murphy Anderson’s trendsetting, groundbreaking yarn ‘Jor-El’s Golden Folly’.

Follow-up tales would alternate between glimpses of historical or mythological moments in the development of the Kryptonians and tales of the House of El, such as this astoundingly concise and tension-soaked drama which in seven pages introduces Superman’s father, traces his scholastic graduation and early triumphs in anti-gravity physics & rocketry and reveals how he met his bride-to-be, trainee astronaut Lara Lor-Van. The story also reveals how she stows away on a test rocket, crashes on the (luckily) habitable moon Wegthor and survives until her infatuated suitor finds a way to rescue her…

This a superb adventure in its own right and, set against what we fans already knew about the doomed planet, augured well what was to follow…

The remaining tales in this section concentrate on non-Jor-El episodes – presumably in lieu of what follows – so the next fable comes from Superman #236 with Green Arrow & Black Canary hearing their Justice League colleague recount the story of ‘The Doomsayer’ (by Denny O’Neil & Dick Giordano). This eco-terror tale reveals how scientist Mo-De detected mounting tectonic pressures at the planet’s core but was silenced by modern day lotus eaters who didn’t want to hear any unpleasant truths…

In the guise of a Kryptonian kindergarten class story time session, Cary Bates & Gray Morrow devised a hard science creation myth for Superman #238 as ‘A Name is Born’ details how two marooned – and initially mutually antagonistic – aliens crashed on the primeval planet and joined to birth a new race together…

Bates & Michael Kaluta united in #240 for a cunning, irony-drenched murder mystery as ‘The Man Who Cheated Time’ details the unexpected consequences of an ambitious scientist who stole from and slaughtered his rivals only to pay for his crimes in a most unexpected manner. Then, Kryptonian archaeologists unearth a lost moment in planetary history as ‘All in the Mind’ (Marv Wolfman & Dave Cockrum from #248) discloses how war between ancient city states Erkol and Xan resulted in a generation of mutants. If only the parents had been more understanding and less intolerant, those super-kids could have saved their forebears from extinction…

Superman #257 (October 1972) generated a timeless instant classic wherein Elliot S! Maggin and illustrators Dick Dillin & Giordano celebrated ‘The Greatest Green Lantern of All’. Here avian GL Tomar-Re reports his tragic failure in preventing Krypton’s detonation, unaware that the Guardians of the Universe had a plan to preserve and use that world’s greatest bloodline – or at least its last son…

Maggin, Dick Dillin & Joe Giella then emphasised a long-hidden connection between Earth and Krypton in #266 as ‘The Face on the Falling Star’ reveals how, in eons past, two Kryptonian children were saved from doom by a strange device fallen from the sky: a machine sent from a lost civilisation on pre-historic Terra…

Wrapping up this section is Paul Kupperberg, Marshall Rogers & Frank Springer’s ‘The Stranger’ as first seen in Superman Family #182: an analogue Christmas fable explaining how four millennia past a holy man named Jo-Mon sacrificed his life to liberate the people and end the depredations of tyrannical despot Al-Nei

The second section – Chapter 2: The Life of Jor-El – reprints a pioneering miniseries that referenced many of those 27 vignettes, as well as the key Krypton-focussed yarns of the Superman franchise. In 1979 – when the first Superman movie had made the hero a global sensation once more – scripter Paul Kupperberg and artist Howard Chaykin (assisted and ghost-pencilled by Alan Kupperberg) plus inkers Murphy Anderson & Frank Chiaramonte, synthesised many scattered back-story details into DC’s first limited series World of Krypton.

Although never collected into a graphic novel, this glorious indulgence was resized into a monochrome pocket paperback book in 1982, supervised by and with an introduction from much-missed, multi-talented official DC memory E. Nelson Bridwell. That enchanting, magical celebration of life on the best of all fictional worlds remains a grand old slice of comics fun and forms the spine of the new composite compilation.

It opens on ‘The Jor-El Story’ with Superman reviewing a tape-diary found on Earth’s moon: a record from his long-deceased father detailing the scientist’s life, career and struggle with nay-saying political authorities whose inaction doomed the Kryptonian race to near-extinction. As the Man of Steel listens, he hears how Jor-El wooed and won his mother Lara Lor-Van despite sinister and aberrant efforts of the planetary marriage computer to frustrate them; how his sire discovered anti-gravity and invented the Phantom Zone ray; uncovered lost technology of a dead race that provided the basis of Kal-El’s escape rocket, and learns his father’s take on Superman’s many time-twisting trips to Krypton…

In ‘This Planet is Doomed’ the troubled orphan feels his father’s pain when android marauder Brainiac steals the city of Kandor, reels as rogue scientist Jax-Ur blows up inhabited moon Wegthor, and is revolted as civil war almost crushes civilisation thanks to deranged militarist General Zod – and how and when his own cousin Kru-El forever disgraced the noble House of El. The countdown to disaster continues until ‘The Last Days of Krypton’, as political intrigue and exhaustion overwhelm the distraught scientist and – all avenues closed to him – Jor-El takes drastic action…

Heavily referencing immortal classics such as ‘Superman’s Return to Krypton’ (Superman vol. 1 #141, November 1960), Fabulous World of Krypton mini-epics ‘Jor-El’s Golden Folly’, ‘Moon-Crossed Love’, ‘Marriage, Kryptonian Style’ and a host of others, this epochal saga from simpler and more wondrous times is still a sheer delight for any fan tired of unremitting angst and non-stop crises…

Final section Chapter 3: The World of Krypton is John Byrne, Mike Mignola, Rick Bryant & Carlos Garzon’s dark reworking of the myth, depicting a radically different planet which came with the reordering of reality. In 1985, when DC decided to rationalise, reconstruct and reinvigorate their continuity via Crisis on Infinite Earths, they used the event to regenerate key properties at the same time. The biggest gun they had was Superman and it’s hard to argue that the change was not before time. This new Superman repurposed the hero into a harsher, more uncompromising hero who might be alien in physicality but completely human in terms of feelings and attitudes. As seen in Man of Steel #1 (not included here), ‘From Out of the Green Dawn’ traced the child’s voyage in a self-propelled birthing matrix to a primitive but vital and vibrant world. He had escaped from a cold, sterile, soulless and emotionally barren planet barely glimpsed before it was gone in a cosmic flash.

As the reconfigured hero’s new adventures became a sensational success, his creators felt compelled to revisit his bleakly dystopian birthworld. It was however, now conceived of as a far darker and more forbidding place and 1987’s 4-issue miniseries opted to reveal how that transformation came about.

Scripted by Byrne, it all begins in ‘Pieces’ (art by Mignola & Bryant) as an indolent hedonistic scientific paradise comes crashing into ruin after the age’s greatest moral dilemma boils over into global civil war. For 10 thousand generations, Kryptonians enjoyed virtual immortality thanks to the constant cultivation of clones to use for medical spare parts. The rights of the clones had been debated for centuries, but recently resulted in sporadic violence. The situation changes after ultra-privileged Nyra is exposed as having stolen one of her supposedly braindead clones for an act of shockingly aberrant social abomination. Her exposure leads to murder, suicide and a rapidly escalating collapse of social cohesion…

Centuries ‘After the Fall’, technologist Van-L wanders a planet shattered by devastating war technologies, surviving only because of his nurturing war suit. The grand planetary society is gone, replaced by constantly warring pockets of humanity, but Van needs allies, be they former lovers or despised foes. He has learned that the original instigator of the collapse still lives and plans to assuage accumulated shame and guilt by blowing up the planet…

For the third issue, the scene shifts to millennia later as young scholar Jor-El immerses himself in a traumatic ‘History Lesson’. This distant descendant of Van-L obsessively probes the last days of the conflict and the nuclear annihilation scheme of terrorist cell Black Zero, but his compulsion causes him to almost miss a crucial social obligation: meeting his father and the grandparent of Lara, selected by The Masters of the Gestation Chamber as his ideal DNA co-contributor to what will be the first Kryptonian allowed to be born in centuries…

Carlos Garzon steps in to finish Mignola’s pencils for concluding chapter ‘Family History’ as, in contemporary times, Superman agrees to an interview with Daily Plant reporter Lois Lane. The subject is how Krypton died, and why…

Recapping the intervening millennia of history and stagnation, the Last Son of Krypton reveals how his own birth-father uncovered a shocking secret, rebelled against his moribund, morbid and repressed culture, and found brief comfort with perhaps the last kindred spirit on his world. Kal-El then tells of how they ensured his survival at the cost of their own…

Celebrating the many and varied Worlds of Krypton, this is a magnificent tribute to the imagination of many creators and the power of modern mythology: the ever-changing evolution of a world we all wanted to live on back in the heady Days of Yore(-El)…
© 1970, 1971, 1972, 1973, 1976, 1977, 1979, 1987, 2008, 2018 DC Comics. All Rights Reserved.

DC Finest: Aquaman – The King of Atlantis


By Robert Bernstein & Ramona Fradon, with Jack Miller, Joe Millard, Otto Binder, George Kashdan, Bob Haney, Nick Cardy, Kurt Schaffenberger, Curt Swan, Jim Mooney, Sheldon Moldoff, Stan Kaye, Charles Paris & various (DC Comics)
ISBN: 978-1-77952-989-3 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

It’s a big year for comics anniversaries, and we can’t let this guy go unmentioned. This epic compilation is one of the long-awaited DC Finest editions: full colour continuations of their chronolgically curated monochrome Showcase Presents line, delivering “affordably priced, large-size (comic book dimensions and generally around 600 pages) paperback collections”. Whilst primarily and understandably concentrating on superheroes, later releases will also cover genre selections like horror and war books, and themed compendia. Sadly, they’re not yet available digitally, as were the last decade’s Bronze, Silver & Golden Age collections, but we live in hope…

Aquaman is that oddest of comic book phenomena: a survivor. One of the few superheroes to carry on in unbroken exploits since the Golden Age, the Sea King has endured endless cancellations, reboots and makeovers in the name of trendy relevance and fickle fashion but has somehow always recovered: coming back fresher, stronger and more intriguing. He’s also one of the earliest comic champions to make the jump to cartoon TV stardom…

Created by Mort Weisinger & Paul Norris, Aquaman began his reign in in the wake of and in response to Timely Comics’ barnstorming antihero Namor the Sub-Mariner. The watery latecomer debuted in More Fun Comics #73 (November 1941) beside fellow born survivor Green Arrow. Strictly second-string for most of his career, the Marine marvel nevertheless swam on far beyond many stronger features, rendered with style by Norris, Louis Cazeneuve, John Daly, Charles Paris, and ultimately young Ramona Fradon, who took over drawing in 1954.

The Fifties Superhero Interregnum saw Fradon (countless genre anthology tales, The Brave & The Bold, Metamorpho, Fantastic Four, Super Friends, Plastic Man, Freedom Fighters, Brenda Starr, SpongeBob Comics) assume full art chores, by which time Aquaman was settled like a barnacle in a regular Adventure Comics back-up slot, offering slick, smart and extremely genteel aquatic action. She was to draw every single adventure until 1960, making the feature one of the best looking if only mildly thrilling hero strips of the era.

By then, Aquaman had settled into a nice regular back-up slot in Adventure Comics that Fradon drew without missing a beat until 1961: indelibly stamping the submersible stalwart with her unique blend of charm and sleek competence. Month after month, page by page the hero inexhaustibly solved maritime mysteries, crushed nautical naughtiness, wandered and time-travelled, rescuing fish and people from subsea disaster, solving whatever crimes he came across and generally promoting American paternal niceness.

In 1956, Showcase #4 rekindled the reading public’s imagination and slowly but surely spawned a fresh zest for costumed crimebusters. As well as re-imagining its lost Golden Age stalwarts, National/DC undertook to update and remake its hoary survivors. Records are incomplete, sadly, so we don’t always know who wrote what, but this compilation definitely gathers a wealth of Aquaman strips from Adventure Comics #229-284 (October 1956-May 1961), plus short yarns from Superman’s Girlfriend Lois Lane #12 (October 1959), Action Comics #272 (January 1961), Detective Comics #293-300 (July 1961- February 1962) and World’s Finest Comics #125 (May 1962), plus the longer stories from Showcase #30-33 (January/February to July/August 1961), and at long last those from Aquaman #1-3 (cover-dated January/February -May/June 1962)…

Without preamble we dive right into a quartet of sagas by an author unknown, with Adventure Comics #229 revealing how the Sea King spends time in crime-infested Canadian waters and auditions a number of sea creatures to seeking to be ‘Aquaman’s Undersea Partner’, after which smugglers use a stolen shrinking ray to briefly turn the hero into ‘The Tom Thumb Aquaman’ prior to being his being perplexed and endangered by a computor’s prediction of ‘Three Fates for Aquaman’.

Although a citizen of the world, the Marine Marvel was American by default, decent by choice and patriotic by inclination, always helping law men and peacekeepers. Thus AC #232 (January 1957) wryly describes how the Sea King is asked to boost recruitment by joining a US ship’s crew incognito in ‘Aquaman Joins the Navy!’
Aquaman endured public scorn and mockery after comedy impersonator Wackyman used high tech mecahnical sea creatures to lampoon the hero. However, the reasons for the skits of ‘The Sea Clown’ were far from innocent, after which Jack Miller tapped into UFO fever, revealing how aliens from Pluto demand the Sea King fill ‘The Super-Aquarium’ with his “finny friends” before an unknown writer made him ‘The Show-off of the Sea’, ruining an actor’s TV big break… but for the very best of reasons.

In Adventure #236 Otto Binder detailed a battle against a crooked shipping magnate who unleashed ‘The Iceberg of Doom’ before four more uncredited tales swiftly ensued. Chemical pollution was the reason behind Aquaman’s brutal cruelty in ‘The Secret of the Sea King’, a plot to mine shipping lanes was crushed in ‘The Floating Doom’, and ‘The Voyage of the Good Ship Aquaman’ finds the big hearted hero helping an elderly rescue ship skipper before #240 reveals how he helps a children’s author complete ‘The Alphabet Book of the Sea!’ whilst Miller wrote ‘The Mutiny Against Aquaman’ wherein a crooked lawyer poisons his sea pals to facilitate cheating a young man out of an inheritance…

Editorial wisdom at the time decreed comics were ephemeral throway fodder that not even the readership cared about, so many themes and plots resurfaced over the course of months. In ‘The Amazing Feats of Aqua-Melvin’ another, different clown is tranfused with the hero’s blood and develops similar powers, but not the acumen to realise he’s being conned by crooks, whilst in 243 ‘Aquaman’s Amazing Bets!’ the Sea King teaches a gambler/conman a lesson before Robert Bernstein breaks hearts by unleashing ‘The Copy Cat Creature!’ – a fabulous loving beastie from primeval times that adores Aquaman but is simply too big and boisterous to allowed to live in the modern world

In #245, George Kashdan introduces ‘The Sorceror of the Sea’ who outpowers the watery wonder, just as he’s trying to put modern pirates out of business, before we visit ‘The Town That Went Underwater’ where an apparently obsessed Aquaman is determined to make every inhaitant visit his new underwater theme park. Of course, there is deadly reason behind his antics…

Miller detailed ‘Aquaman’s Super Sea-Squad!’ next as his top-trained fish pals help stave off nuclear disaster and a month later wrote how he became ‘The Traitor of the Seven Seas!’: allowing aliens to abduct his beloved sea creatures, after which Bernstein described how aseries of head blows turn the hero evil and greedy. Luckily, faithful octopus Topo is amatch for the piratical Barnacle Gang exploiting the sea change in ‘Wanted: Aqua-Crook!’

For Adventure Comics #250, Joe Millard & Fradon delivered ‘The Guinea Pig of the Sea’ as the Sea King is abducted by a well-intentioned but obsessive researcher fed up with waiting for a moment in the hero’s hectic schedule to open up, prior to being catapulted into the future to find Earth ‘A World Without Water!’ – and remember at this juncture Aquaman needed water every 60 munutes or he would die…

Millard gave way to Miller for a salty tale of Aquaman’s plight as ‘The Robinson Crusoe of the Sea’ (Adventure Comics #252, September 1958), when a chemical spill renders the Sea King allergic to seawater, offering a charming sequence of crisis management stunts by Topo…

Now an affable, dedicated seagoing nomad with a tendency to find trouble, Aquaman braves ‘The Ocean of 1,000,000 B.C.’ (by Bernstein in AC #253, October 1958) after swimming through a time warp, helping a seashore-dwelling caveman against a marauding dragon before finding his way back to the future, in time to end ‘The Menace of the Electric Man’ – a rare dark drama by Miller involving an escaped convict who gains deadly voltaic powers…

Three from Berstein begin with whimsical fantasy ‘Aquaman’s Double Trouble!’ as too many crises at once lead to sea God Neptune stepping in for the hero whilst in ‘The Ordeal of Aquaman!’ crooks maroon the hero in an “arid desert” only to discover how water aware the hero is, prior to battling a crook surgically altered and modified to become ‘The Imitation Aquaman!’

Miller wrote a brace of action tales beginning with #258’s ‘The Incredible Fish of Doctor Danton!’ as Aquaman and a young scientist battle sea beasts mutated by atomic radiation, before the hero is cast out of his body by a crook and must take psychic residence in a fish before ending up ‘The Octopus Man!’ and regaining his own form…

As the Silver Age took true hold, the Sea King’s initial revamp began in Adventure Comics #260 (May 1959) with Bernstein & Fradon’s ‘How Aquaman Got His Powers!’ with the Sea King interfering in US naval manoeuvres to keep Atlantis safe from discovery and harm. From here on, the hero’s nebulous origin – offspring of a union between a human (American) lighthouse keeper and refugee from the embargoed undersea city – was expanded upon and filled out. Eventually, all the trappings of the modern superhero manifested: themed hideout, steadfast sidekick and even supervillains! Moreover, greater attention was paid to continuity and the concept of one shared universe…

In #261, Bernstein pits the hero against a deranged lion tamer in ‘Aquaman Duels the Animal Master!’, and has him launch ‘The Undersea Hospital!’ for ailing sea creatures a month later, before Miller has the hero bring democracy and fair elections to an island nation in AC #263’s ‘The Great Ocean Election!’ prior to Bernstein taking us to New Venice (a US city with canals not roads) where ‘Aquaman and His Sea-Police!’ teach rude and uncaring malefactors how to use boats properly and not litter their submerged marine metropolis…

For Adventure #265 (October 1959) he & Fradon exposed ‘The Secret of the Super Safe!’ detailing a plan to keep the subsea stalwart in soggy isolation whilst dealing with a counterfeiter and blackmailers, before an early crossover heralded Aquaman’s entrance into the wider DC universe.

DC supported the popular 1950s Adventures of Superman TV show with a number of successful spin-off titles. Superman’s Girlfriend Lois Lane #12 (October 1959) featured ‘The Mermaid of Metropolis’ wherein the plucky “news hen” suffers crippling injuries in a scuba-diving accident. On hand to save her is Aquaman and a surgeon who turns her (without her permission or even knowledge!) into a mermaid so she can live a worthwhile life without legs beneath the waves…

I know, I know: but just accepting the adage “Simpler Times” often helps me at times like this. In all seriousness, this silly story by Bernstein is a key moment in the development of DC’s shared universe continuity. The fact that it’s drawn by Kurt Schaffenberger – one of the most accomplished artists ever to work in American comics – makes it even more adorable, for all its silliness; and you can’t make me change my mind…
As National/DC began cautiously remodelling its superhero survivors, amongst the first to feel the benefits were Green Arrow and the Subsea Sentinel. The program included a new origin and expanded cast for each and here (AC #266, November 1959) Bernstein & Fradon tested the waters as ‘Aquaman Meets Aquagirl!’ This offered more information on fabled modern Atlantis whilst testing the waters (Sorry! Not sorry) for a possible sidekick. Remember, in those days the Sea King spent most of his time explaining things to an octopus…

In Adventure Comics #267 the editors tried a novel experiment. At this time the title starred Superboy plus two back-up features – generally Aquaman and Green Arrow. That issue’s seagoing saga ‘The Manhunt on Land!’ saw villain Shark Norton trade territories with GA’s foe The Wizard. A rare crossover with both parts written by Bernstein; the heroes worked the same case with the Sea King facing Norton under open skies whilst the Emerald Archer pursued his foe beneath the waves in his own exploit. Illustrated by the great Lee Elias, ‘The Underwater Archers!’ was a fitting climax to the test, but sadly the arrow portion of the show didn’t make it into this tome, being apparently six pages too many…

In the next issue’s ‘The Adventures of Aquaboy!’ we saw the early years of the Sea King, and following that, permanent sidekick Aqualad was introduced in #269 (February 1960) as Bernstein & Fradon completed the refit by introducing permanent junior partner ‘The Kid from Atlantis!’: a young, purple-eyed outcast from the forbidden city possessing the same powers as Aquaman but terrified of fish… at least until the Sea King applies a little firm but kindly psychology. By the end of the tale the little guy has happily adapted and would help patrol the endless oceans – and add a child’s awestruck perspective to the mix – for nearly a decade thereafter.

With Bernstein & Fradon firmly in control, in quick succession came birthday surprise ‘The Menace of Aqualad!’ (which premiered the Aqua-Cave), battle against mad scientist Captain Noah who was happy to trigger ‘The Second Deluge!’ in his quest for riches, and first proper supervillain ‘The Human Flying Fish!’: a convict rebuilt by a different mad scientist to be Aquaman’s evil counterpart and superior. After all that the heroes took a breather from evil to swim ‘Around the World in 80 Hours!’ only to face constant peril as all Earth’s seagoing crooks used their planned course as a killing ground…

Miller introduced spoiled rich brat Dale Conroy who spends millions to become the hero’s ‘Aqua-Queen!’ in #274, prior to intriguing mystery ‘The Interplanetary Mission!’ in Adventure Comics #275. This was published mere months after the Justice League of America debuted in The Brave and the Bold #28, wherein aliens ask for Aquaman’s help on a rescue mission in space. They are, in fact, human crooks seeking an irresistible weapon and hoping to dupe the bush league hero: securing Kryptonite by to use against Superman. The Man of Steel did not appear, but nets of shared continuity were being gradually interwoven. Heroes would no longer work in assured solitude…

It was back to business as usual for ‘The Aqua-thief of the Seven Seas!’ as Aquaman must clear his name after being framed for stealing a chest full of diamonds, whilst a topical global sporting event prompts the Sea King to organise ‘The Underwater Olympics’ – even though he has ulterior motives that involve more Kryptonite and secret plans. In #278, poor ‘Aqualad Goes to School!’, before proving he has no real need of education, after which cautionary tale ‘Silly Sailors of the Sea!’ see the seagoing heroes give wayward boat joyriders a lesson in responsibility. All of these light pieces were setting the scene for a really Big Event…

Cover-dated January/February 1961, Showcase #30 saw Jack Miller & Fradon vastly expand upon the origin of Aquaman in full-length epic ‘The Creatures from Atlantis!’ Here extra-dimensional creatures conquer the sunken civilisation and Aquaman and Aqualad infiltrate the forbidden city to save the so-superior beings who had always shunned them. From this point on, fanciful whimsy would be downplayed in favour of character-driven drama.

The epic reimagination is followed by another prototype team-up as seen in Action Comics #272 (January 1961) ‘Superman’s Rival Mental Man!’: a clever criminal-sting yarn by Jerry Siegel, Curt Swan & Stan Kaye, centring around Lois’ unsuspected talents as a comic strip artist and career sidestep. Typically, her success as a cartoon creator somehow causes her invention “Mental Man” to come to life and woo her… or does he?

Back in Adventure Comics #280 ‘The Lost Ocean!’ finds the sea sentinels fighting a giant Jurassic centipede to save their favourite TV show before offering more of the same in Showcase #31 (March/April 1961). Second full-length try-out ‘The Sea Beasts from One Million B.C.’ is a wild romp of fabulous creatures, dotty scientists and evolution rays presaging a new path for the Sea King, as Miller scripted the debut Aquaman yarn for comics veteran Nick Cardy. He would visually make Aquaman his own for the next half-decade.

Adventure Comics #282 then delivered tense thriller ‘One Hour to Doom!’ Inked by Charles Paris, this was Fradon’s last Aqua art job for nearly a year and a half, revealing how the heroes survive being trapped on land and away from life-sustaining water, before Showcase #32 (May/June 1961) offered another spectacular epic as Miller & Cardy pull out all the stops for ‘The Creature King of the Sea!’: an action-packed deadly duel against a monstrous villain with murder in mind.

It segued into ‘The Charge of Aquaman’s Sea Soldiers!’, drawn by Jim Mooney in Adventure #284, with the salty stars and their finny legions battling Professor Snark’s scheme to convert Earth’s ocean to fresh water. With this tale the series upped sticks for a new home, replaced by Tales of the Bizarro World. Aquaman and Aqualad were headed to the hind end of Detective Comics, beginning with #293 (July 1961) where they needed only six pages to solve Miller & Cardy’s mystery of ‘The Sensational Sea Scoops’ uncovered by a reporter tracking a submarine pirates. All this time the artist – who had initially altered his drawing style to mirror Fradon – had been gradually reverting to his natural humanistic mode. By the time of fourth Showcase outing ‘Prisoners of the Aqua-Planet’ (#33), the Sea King was a rugged, burly He-Man, and his world – no matter how fantastic – now had an added edge of realism to it, even in this wild romp as the heroes are pressganged into an interplanetary war and shanghaied to a distant water-world…

Detective #294’s deceptively displayed ‘The Fantastic Fish that Defeated Aquaman’ whilst DC #295 saw our heroes defy ‘The Curse of the Sea Hermit’ (Kashdan script), before a new month exposed ‘The Mystery of Demon Island!’ by Miller and the unflagging Cardy. To accompany his more realistic art, and perhaps in honour of their new home, stories became – briefly – less fantasy oriented. ‘Aqualad, Stand-In for a Star’ – (#297 by Miller & Batman regular Sheldon Moldoff) was a standard hero-in-Hollywood crime caper, before Cardy returned to draw #298’s‘The Secret Sentry of the Sea’ – encompassing security duty at a secret international treaty signing…

The next month saw another milestone. After two decades of continuous adventuring the Sea King finally got a comic book of his own. Aquaman #1 (January/February 1962) was a 25-page fantasy thriller introducing one of the most controversial supporting characters in comics lore. Pixie-like Water-Sprite Quisp was part of a strange trend for cute imps and elves who attached themselves to far too many heroes of the time, but his contributions in ‘The Invasion of the Fire-Trolls’ and succeeding issues were numerous and obviously carefully calculated and considered…

The wanderer’s residency in Detective Comics was coming to an end. In #299 the sea scions taught an old blowhard a lesson in tall-tale telling whilst #300’s relic theft-&-recovery case ‘The Mystery of the Undersea Safari!’ was the last Aqua-caper before he moved again, this time to World’s Finest Comics. However, prior to that, his own second issue appeared. ‘Captain Sykes’ Deadly Missions’ is a lovely-looking thriller with fabulous monsters and a flamboyant pirate blackmailing the Sea King into retrieving deadly mystical artefacts.

The World’s Finest run started with #125’s ‘Aquaman’s Super-Sidekick’ by Miller & Cardy as the junior partner briefly becomes an unstoppable uncontrollable pintsized powerhouse before Aquaman #3 closes this compilation in grand style and full-length thrills as ‘The Aquaman from Atlantis’ offers more exposure for the lost city in a tale of traitors, treasures and time-travelling bandit who accidentally takes Aquaman back to the era of swords, sandals and strange creatures…

The 72 adventures gathered here encompass and embrace a period of renewal, taking Aquaman from peripatetic back-up bit-player to his own comic book and the brink of TV stardom. The stories were intentionally undemanding fare, ranging from simply charming to simply bewildering examples of all-ages action to rank alongside the best the company offered at that time. That’s what made them ideal templates for tales of later TV-spawned iterations like Super Friends, Batman: The Brave and the Bold and especially landmark sixties icon The Superman/Aquaman Hour. Comics writers from those years include the abovementioned Bernstein, Binder, Miller, Millard, Kashdan, as well (possibly) as Bob Haney, Edmund Hamiliton, Jerry Coleman and other DC regulars. However at the start the art was always by Fradon, whose captivatingly clean economical line always made the pictures something special…

DC has a long history of gentle, innocuous yarn-spinning with quality artwork. Fradon’s Aquaman is one of the most neglected runs of such universally-accessible material, and it’s a sheer pleasure to discover just how readable they still are. When the opportunity arises to compare her astounding work to the best of a stellar talent like as Nick Cardy, this book becomes a true fan’s must-have item and even more so when the stories are still suitable for kids of all ages. Even though it’s not complete and not available digitally yet, this is a landmark moment for all lovers of pure cartooning brilliance and all-ages adventure storytelling. Why not treat the entire family to a seaside spectacle of timelessly inviting adventure?
© 1956-1962, 2024 DC Comics. All Rights Reserved.

The Joker: The Clown Prince of Crime


By Dennis O’Neil, Elliot S! Maggin, Martin Pasko, Irv Novick, Dick Giordano, José Luis García-López, Ernie Chan, Vince Colletta, Tex Blaisdell, Frank McLaughlin & various (DC Comics)
ISBN: 978-1-4012-4258-9 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

There are many comics anniversaries this year. Some of the most significant will be rightly celebrated, but a few are going to be unjustly ignored. Therefore, I’m again abusing my privileges to carp about another brilliant vintage book criminally out of print and not yet slated for revival either physically or in digital formats…

HEY! THERE’S A CLOWN! MUST BE A PARTY SOMEWHERE!

An old adage says that you can judge a person by the calibre of their enemies, and that’s never been more ably demonstrated than in the case of Batman. Moreover, for most of his near century of existence, but most especially ever since the 1970s, the position of paramount antagonist has been indisputably filled by the Clown Prince of Crime: The Joker! He celebrates a major milestone this year having originally hit newsstands in Batman #1 cover-dated Spring and officially on sale from April 25th 1940. That’s 85 exploding candles and poisoned cakes and he’s still totally lethally crazy after all these years…

In the late 1960s superheroes experienced a rapid decline in popularity – presumably in reaction to global mass media’s crass and crushing overexposure. Batman’s comic book franchise sought to escape their zany, “camp” image by methodically re-branding the character and returning to the original 1930s concept of a grim, driven Dark Avenger. Such a hero demanded far deadlier villains and with one breakthrough tale Denny O’Neil, Neal Adams & Dick Giordano reinstated the psychotic, diabolically unpredictable Killer Clown who scared the short pants off readers of the Golden Age Dark Knight. ‘The Joker’s Five-Way Revenge’ from Batman #251 (September 1973) was a genuine classic which totally redefined The Joker for my generation (and every one since) as the Mirthful Madcap became an unpredictable utterly ruthless psychotic exponent of visceral Grand Guignol. Terrifying and beautiful, for many fans this was the definitive Joker story…

Within a year and a half of that breakthrough revision the Harlequin of Hate was awarded his own series. Titles starring villains were exceedingly rare and provided quite a few problems for writers and editors still labouring under the edicts of the Comics Code Authority.

The outré experiment practically ended after 9 issues (spanning May 1975 to October 1976 plus one late published digital issue in 2019) having utilised some of the most talented creators in DC’s employ and remained a peculiar historical oddity for decades. Now, in these less doctrinaire times those strange tales of the Smirking Slaughterman have a fairer shot at finding an appreciative audience through this full-colour trade paperback collection.

The murderous merriment commences with ‘The Joker’s Double Jeopardy!’; wherein fellow Arkham inmate Two-Face arrogantly escapes, pinking the Felonious Funnyman’s pride and compelling the giggling ghoul to similarly break out thereby proving he’s the greater criminal maniac. Their extended duel of wits and body-counts only lands them both back inside.

The “revolving door” security at Arkham eventually leads to the firing of much-harassed guards Marvin Fargo & Benny Khiss in ‘The Sad Saga of Willie the Weeper!’ However, as the again-at-liberty Lethal Loon attempts to bolster the confidence of a lachrymose minor-league larcenist (for his own felonious purposes, naturally), the defrocked jailers determine to restore their honour and fortunes. Astoundingly, they actually succeed…

Written by O’Neil with art by Ernie Chan (nee Chua) & José Luis García-López, ‘The Last Ha Ha’ then details a burglary and the kidnapping of superstar cartoonist Sandy Saturn by a green-haired, cackling crazy. Witness accounts lead the cops to the ludicrous conclusion that The Creeper is the culprit. Cue lots and lots of eerie chortling, mistaken identity shenanigans and murderously manic explosive action…

The ethical dilemma of a star who’s arguably the world’s worst villain is further explored in ‘A Gold Star for the Joker!’ (Elliot S! Maggin, García-López & Vince Colletta) wherein our Perfidious Pagliacci inexplicably develops a crush on Black Canary’s alter-ego Dinah Lance and resolves to possess her or kill her. Typically, even though she’s perfectly capable of saving herself, Dinah’s current beau Green Arrow (see what I did there?) is also a possessive aggressive kind of consort…

‘The Joker Goes Wilde!’ (Martin Pasko, Irv Novick & Tex Blaisdell) finds the Clown Prince in a bombastic competition with similarly playing-card themed super-thugs The Royal Flush Gang to secure a lost masterpiece, but even as he’s winning that weird war, the Harlequin of Hate is already after a hidden prize. More force of nature than mortal miscreant, the Pallid Punchinello meets his match after assaulting actor Clive Sigerson in #6. Famed for stage portrayals of a certain literary detective, Sigerson sustains a nasty blow to the head which befuddles his wits and soon ‘Sherlock Stalks the Joker!’ (O’Neil, Novick & Blaisdell); foiling a flood of crazy schemes and apprehending the maniac before his concussion is cured…

We learn some surprising facts about the Clown Prince of Carnage after he steals the calm, logical intellect of Earth’s most brilliant evil scientist. Naturally the psychic transference in ‘Luthor… You’re Driving Me Sane!’ (Maggin, Novick & Frank McLaughlin) is two-way and, whilst the newly cognizant Clown becomes ineffably intelligent, Lex Luthor is now a risk-taking maniac unphased by potential consequences and determined to have fun no matter who dies…

The eighth outing for The Joker featured a clash with Gotham’s self-acclaimed Master of Terror as ‘The Scarecrow’s Fearsome Face-Off!’ (Maggin, Novick & Blaisdell) saw the top contenders for scariest guy in town (not counting Batman!) stealing each other’s thunder whilst vying for that macabre top spot, before the villainous vignettes of this captivating chronicle conclude with a claws-out clash as ‘The Cat and the Clown!’ (Maggin, Novick & Blaisdell) sees an aged comedian and his million-dollar kitty targeted by rival rogues Catwoman and the Joker.

Unhappily for the crooks they had both underestimated the grizzled guile of their octogenarian victim…

Latterly in Fall of 2019 the unpublished tenth issue was released digitally and hopefully one day a truly complete collection will be released including it, although it does appear in the monolithic, print-only and rather inaccessibly expensive The Joker: The Bronze Age Omnibus (Collected). For the sake of full disclosure, Pasko & Novick’s tale ‘99 and 99/100% Dead!’ involves a deal with the Devil (AKA “Lou Cipher”) and scheme to murder Earth’s greatest heroes that doesn’t quite come about and end on a cliffhanger…

With covers by Dick Giordano, Chan & García-López, this quirky oddment offers slick plotting, madcap malice and lunatic larks and a lesser degree of murderous mayhem than most modern fans might be comfortable with, but also strong storytelling and stunning art to delight fans of traditional Fights ‘n’ Tights sagas.
© 1975, 1976, 2013 DC Comics. All Rights Reserved.

DC Finest: Justice League of America – The Bridge Between Earths


By Gardner F. Fox & Mike Sekowsky, Denny O’Neil, Dick Dillin, Frank Giacoia, Joe Giella, Sid Greene, George Roussos, Neal Adams & various (DC Comics)
ISBN: 978-1779528377 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

This stunning compilation is part of the first tranch of long-awaited DC Finest editions: full colour continuations of their chronolgically curated monochrome Showcase Presents line, delivering “affordably priced, large-size (comic book dimensions and generally around 600 pages) paperback collections” highlighting past glories.Whilst primarily and understandably concentrating on the superhero character pantheon, there will also be genre selections like horror and war books, and themed compendia such as the much anticpiated gathering of early ape stories (brace yourself for DC Finest: The Gorilla World in July!).

Sadly, they’re not yet available digitally, as were the lst decade’s Bronze, Silver and Golden Age collections, but we live in hope…

Keystone of the DC Universe, the Justice League of America is the reason we still have a comics industry today. The day the first JLA story was published marks the moment when superheroes truly made comic books their own particular preserve. Even though the popularity of masked champions has waxed and waned a few time since 1960, and other genres have re-won their places on published pages, in the minds of America and the world, Comics Means Superheroes and the League signalled that men – and even a few women – in capes and masks were back for good…

When Julius Schwartz began reviving and revitalising the nigh-defunct superhero genre in 1956, his Rubicon move came a few years later with the uniting of his reconfigured mystery men into a team. The JLA debuted in The Brave and the Bold #28 (cover-dated March 1960) and cemented the growth and validity of the revived subgenre, consequently triggering an explosion of new characters at every company publishing funnybooks and spreading to the rest of the world as the decade progressed.

Spanning June 1966 to June 1969, this first full-colour paperback compendium of classics re-presents issues #45-72 of the epochal first series with scripter Gardner Fox and illustrator Mike Sekowsky eventually giving way to new wave Denny O’Neil and Dick Dillin with inkers Joe Giella, Sid Greene, George Roussos seemingly able to do no wrong. While we’re showing our gratitude, lets also salute stalwart letterer Gaspar Saladino for his herculean but unsung efforts to make the uncanny clear to us all…

The adventures here focus on the collective exploits of Superman, Batman, Flash, Green Lantern, Wonder Woman, Aquaman, J’onn J’onzz – Manhunter from Mars, Green Arrow, The Atom, hip and plucky mascot Snapper Carr, latest inductee Hawkman and a few unaffiliated guest stars as the team consolidated its hold on young hearts and minds whilst further transforming the entire nature of the American comic book experience.

The volume encompasses a period in DC’s history that still makes many fans shudder with dread but I’m going to ask them to reconsider their aversion to the “Camp Craze” that saw America go superhero silly in the wake of the Batman TV show (and, to a lesser extent, the Green Hornet series that introduced Bruce Lee to the world). I should also mention that comics didn’t create the craze. Many popular media outlets felt the zeitgeist of a zanier, tongue-in-cheek, mock-heroic fashion: Just check out episodes of Lost in Space or The Man from U.N.C.L.E if you doubt me…

Without pause or preamble we plunge straight into the fun with Justice League of America #45 (cover dated June 1966) with Fox, Sekowsky, Frank Giacoia & Joe Giella for the witty monster-menace double-feature ‘The Super-Struggle against Shaggy Man!’ A wisecracking campy tone was fully in play with the next issue, in acknowledgement of the changing audience profile. It was the opening part of the fourth annual crossover with the Justice Society of America and this time the stakes were raised to encompass destruction of both planets in ‘Crisis Between Earth-One and Earth-Two’ and #47’s ‘The Bridge Between Earths!’ Here a bold – if rash – experiment pulls the two sidereal worlds into an inexorable hyperspace collision, whilst making matters worse, an antimatter being uses the opportunity to explore our positive matter universe.

Peppered with wisecracks and “hip” dialogue, it’s sometimes difficult to discern what a cracking yarn this actually is, but if you’re able to forgive or swallow dated patter, this is one of the best plotted and illustrated stories in the entire JLA/JSA canon. Furthermore, the vastly talented Sid Greene signed on as regular inker with this classic adventure, adding expressive subtlety, beguiling texture and whimsical humour to the pencils of Sekowsky and Fox’s increasingly light, comedic scripts. The next issue was an 80-Page Giant (reprinting Brave and the Bold #29 and Justice League of America #2 and 3, represented here by its stirring Sekowsky/Murphy Anderson cover, to be followed by ‘Threat of the True-or-false Sorcerer’ in which a small team of the biggest guns (Batman, Superman, Flash & Green Lantern) must ferret out a doppelganger Felix Faust before the mage inadvertently dissolves all creation.

There’s no excessive hoopla to celebrate the fiftieth issue but ‘The Lord of Time Attacks the 20th Century’ is another brilliantly told tale of heroism, action and sacrifice that -uncharacteristically for the company and the time – references the ongoing Vietnam conflict. With “Batmania” in full swing, editor Schwartz also deemed it wise to include Robin, The Boy Wonder with regulars Aquaman, Flash, Green Arrow, Wonder Woman, Snapper Carr & Batman. Issue #51 concluded a long-running experiment in continuity with ‘Z – As in Zatanna – and Zero Hour!’, in which a young sorceress concluded a search for her long-missing father with the assistance of a small group of Leaguers and guest-star RalphElongated ManDibny.

Zatarra was a magician-hero in the Mandrake mould. In the 1940s he fought evil in the pages of Action Comics for over a decade, beginning with the very first issue. During the Silver Age Fox had Zatarra’s young and equally gifted daughter, Zatanna, go searching for him by guest-teaming with a selection of superheroes Fox was currently scripting (if you’re counting, these tales appeared in Hawkman #4, Atom #19, Green Lantern #42, and the Elongated Man back-up strip in Detective Comics #355). Thanks to a very slick piece of back writing the roster included the high-profile Caped Crusader via Detective #336’s ‘Batman’s Bewitched Nightmare’. For that full story you could track down Justice League of America: Zatanna’s Search

Experimentation was also the basis of #52’s ‘Missing in Action – 5 Justice Leaguers!’, a portmanteau tale showing what happened to those members who didn’t show up for issue #50. Hawkman – plus wife and partner Hawkgirl – Green Lantern, Martian Manhunter and Superman reported their solo yet ultimately linked adventures, whilst The Atom referred them to his time-travelling escapade with Benjamin Franklin from the pages of his own comic (The Atom #27 ‘Stowaway on a Hot Air Balloon!’). Batman still managed to make an appearance through the magic of a lengthy flashback, showing again just how ubiquitous the TV show had made him. No editor in his right mind would ignore a legitimate (or even not-so much) chance to feature such a perfect guarantee of increased sales.

‘Secret Behind the Stolen Super-Weapons!’ saw Batman, Wonder Woman, Green Arrow & Hawkman – again with Hawkgirl guest-starring – deprived of their esoteric armaments and in desperate need of the Atom, Flash, Aquaman & Superman whilst card-carrying criminals returned in ‘The History-Making Costumes of the Royal Flush Gang!’: a taut mystery-thriller with plenty of action to balance the suspense, and fed into another summer-spectacular team-up with the JSA.

Boasting a radical change, the Earth-2 team now starred an adult Robin instead of Batman, but Hourman, Wonder Woman, Hawkman, Wildcat, Johnny Thunder & Mr. Terrific still needed the help of Earth-1’s Superman, Flash, Green Lantern & Green Arrow to cope with ‘The Super-Crisis that Struck Earth-Two!’ and ‘The Negative-Crisis on Earths One-Two!’

This cosmic threat from a dying universe was in stark contrast to the overly-worthy but well intentioned ‘Man – Thy Name is Brother!’ in #57, where Flash, Green Arrow & Hawkman joined Snapper Carr in defending human rights and equality via three cases involving ethnic teenagers: a black kid, a native American/Apache (and if that modern phrase doesn’t indicate the necessity and efficacy of such stories in the 1960’s then what does?) and an aid-worker in India. Morepver, although it’s all beautifully drawn and obviously heartfelt, I still ponder on the fact that all the characters are male…

Eventually comics would confront even that last bastion of institutionalised prejudice….

Another Eighty-Page Giant cover – by Infantino & Anderson – follows as #58 reprinted Justice League of America #1, 6 & 8, which is followed by the extremely odd conceptual puzzler ‘The Justice Leaguer’s Impossible Adventure!’ wherein the heroes battle beyond realty to prevent raw evil poisoning the universe before another “hot” guest-star debuted as JLA #60 featured ‘Winged Warriors of the Immortal Queen!’ and pitted the enslaved and transformed team against DC’s newest sensation: Batgirl.

However, by 1968 the new superhero boom looked to be dying just as its predecessor had at the end of the 1940s. Sales were down generally in the comics industry and costs were beginning to spiral, and more importantly “free” entertainment, in the form of television, was by now ensconced in even the poorest household. If you were a kid in the sixties, think on just how many brilliant cartoon shows were created in that decade, when artists like Alex Toth and Doug Wildey were working in West Coast animation studios. Moreover, comic-book heroes were now appearing on the small screen. Superman, Aquaman, Batman, the Marvel heroes and even the JLA were there every Saturday in your own living room…

It was a time of great political and social upheaval. Change was everywhere and unrest even reached the corridors of DC. When a number of creators agitated for increased work-benefits the request was not looked upon kindly. Many left the company for other outfits. Some quit the business altogether.

The remainder of this collection increasingly reflects the turmoil of the times as the writer and penciller who had created every single adventure of the World’s Greatest Superheroes since their inception gave way to a “new wave” writer and a fresh if not young artist.

Kicking off the fresh start is ‘Operation: Jail the Justice League!’ by Fox, Sekowsky & Greene: a sharp and witty action-mystery with an army of supervillains wherein the team must read between the lines as Green Arrow announces he’s quitting the team and super-hero-ing!

George Roussos replaced Greene as inker for ‘Panic from a Blackmail Box!’, a taut thriller about redemption involving the time-delayed revelations of a different kind of villain, and ‘Time Signs a Death-Warrant for the Justice League’, where the villainous Key finally acts on a scheme he initiated way back in Justice League of America #41. This rowdy fist-fest was Sekowky’s last pencil job on the team (although he returned for a couple of covers). He was transferring his attentions to the revamping of Wonder Woman (for which see the marvellous Diana Prince: Wonder Woman volume 1 ).

Fox ended his magnificent run on a high point with the 2-part annual team-up of League and the Society. Creative to the very end, his last story was yet another of Golden Age revival of the kind that had resurrected the superhero genre. JLA #64 & 65 featured the ‘Stormy Return of the Red Tornado!’ and ‘T.O. Morrow Kills the Justice League – Today!’ with a cyclonic sentient super-android taking on the mantle of the comedic 1940s “Mystery Man” who appeared in the very first JSA adventure (if you’re interested, the original Red Tornado was a brawny washer-woman/landlady named Ma Hunkle, who fought street crime dressed as a man).

Fox’s departing shot saw the artistic debut of veteran Blackhawk artist Dick Dillin: a prolific draughtsman who would draw every JLA exploit for the next 12 years, as well as many other adventures of DC’s top characters like Superman and Batman. His first jobs were inked by the returning Sid Greene, a pairing that seemed vibrant and darkly realistic after the eccentrically stylish, almost abstract late period Sekowsky.

Not even the heroes themselves were immune to change. As the market contracted and shifted, so too did the team. With no fanfare Martian Manhunter was dropped after #61. He just stopped appearing and the minor heroes (ones whose strips or comics had been cancelled) got less and less space in future tales. Denny O’Neil took over scripting with #66, opening with a rather heavy-handed satire entitled ‘Divided they Fall!’ wherein defrocked banana-republic dictator Generalissimo Demmy Gog (did I mention it was heavy-handed?) used a stolen morale-boosting ray to cause chaos on a college campus. O’Neil was more impressive with second outing ‘Neverwas – the Chaos Maker!’: a time-lost monster on a rampage. However, the compassionate solution to his depredations better fitted the social climate and hinted at joys to come when the author began his legendary run on Green Lantern/Green Arrow with Neal Adams.

‘A Matter of Menace’ featured a plot to frame Green Arrow by daft villain Headmastermind , but is most remarkable for the brief return of Diana Prince. Wonder Woman had silently vanished at the end of #66 and her cameo here is more a plug for her own de-powered adventure series than a regulation guest-shot. This is followed by a more traditional guest-appearance in #70’s ‘Versus the Creeper’ wherein the much diminished team of Superman, Batman, Flash, Green Lantern & Atom battle misguided aliens inadvertently brought to Earth by the astoundingly naff Mind-Grabber Kid (latterly seen in Seven Soldiers and 52) with the eerie Steve Ditko-created antihero along for the ride and largely superfluous to the plot.

Eager to plug their radical new heroine, Diana Prince guested again in #71’s ‘And So My World Ends!’: a drastic reinvention of the history of the Martian Manhunter from O’Neil, Dillon & Greene which, by writing him out of the series, galvanised and reinvigorated the character for a new generation. The plot introduced the belligerent White Martians of today and revealed how a millennia long race war between Whites and Greens devastated Mars forever.

Closing down this outing, ‘Thirteen Days to Doom!’ offers a moody gothic horror story in which Hawkman was turned into a pillar of salt by demons, precipitating another guest-shot for Hawkgirl, but excellent though it was, the entire thing was but prelude to O’Neil’s first shot at the annual JLA/JSA team-up in issues #73 and 74.

For which you’ll need a different volume…

With iconic covers by Sekowsky, Dillin, Carmine Infantino, Neal Adams, Joe Kubert & Murphy Anderson, these tales are a perfect example of all that was best about the Silver Age of comics, combining optimism and ingenuity with bonhomie and adventure. This slice of better times also has the benefit of cherishing wonderment whilst actually being historically valid for any fan of our medium. Best of all the stories here are still captivating and enthralling transports of delight.

These classical compendia are a dedicated fan’s delight: an absolute gift for modern readers who desperately need to catch up without going bankrupt. They are also perfect to give to youngsters as an introduction into a fabulous world of adventure and magic. Although an era of greatness had ended, it ended at the right time and for sound reasons. These thoroughly wonderful thrillers mark an end and a beginning in comic book storytelling as whimsical adventure was replaced by inclusivity, social awareness and a tacit acknowledgement that a smack in the mouth doesn’t solve all problems. The audience was changing and the industry was forced to change with them. But underneath it all the drive to entertain remained strong and effective. Charm’s loss is drama’s gain and today’s readers might be surprised to discover just how much punch these tales had – and still have.

And for that you need to buy this book…
© 1966, 1967, 1968, 1969, 2024 DC Comics. All Rights Reserved.